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authorPikalaxALT <pikalaxalt@gmail.com>2017-09-16 09:43:49 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-09-16 09:43:49 -0400
commitee3dc1edda08ae6e2bab34b8555ec410f1a930a9 (patch)
tree5b5ce81271409339f65fabe4ff8b8e735b011b1b
parent86df6d10736e1b680e874d7440f478fe5ddf8105 (diff)
Some more functions, including some swiss-cheesing that got out of hand
-rwxr-xr-xasm/field_map_obj.s303
-rwxr-xr-xinclude/data3.h4
-rw-r--r--include/field_player_avatar.h3
-rw-r--r--ld_script.txt2
-rwxr-xr-xsrc/field_map_obj.c123
5 files changed, 132 insertions, 303 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s
index fbe6aa8d8..596107f53 100755
--- a/asm/field_map_obj.s
+++ b/asm/field_map_obj.s
@@ -5,175 +5,6 @@
.text
- thumb_func_start FieldObjectCB_CopyPlayer1
-FieldObjectCB_CopyPlayer1: @ 8091E58
- push {lr}
- adds r1, r0, 0
- movs r0, 0x2E
- ldrsh r2, [r1, r0]
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- ldr r2, =gMapObjects
- adds r0, r2
- ldr r2, =sub_8091E7C
- bl FieldObjectStep
- pop {r0}
- bx r0
- .pool
- thumb_func_end FieldObjectCB_CopyPlayer1
-
- thumb_func_start sub_8091E7C
-sub_8091E7C: @ 8091E7C
- push {r4,lr}
- ldr r3, =gUnknown_0850DA58
- movs r4, 0x30
- ldrsh r2, [r1, r4]
- lsls r2, 2
- adds r2, r3
- ldr r2, [r2]
- bl _call_via_r2
- lsls r0, 24
- lsrs r0, 24
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091E7C
-
- thumb_func_start mss_npc_reset_oampriv3_1_unk2_unk3
-@ bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct npc_state *fieldObject, struct obj *object)
-mss_npc_reset_oampriv3_1_unk2_unk3: @ 8091E9C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl npc_reset
- adds r4, 0x21
- ldrb r0, [r4]
- cmp r0, 0
- bne _08091EB4
- bl player_get_direction_lower_nybble
- strb r0, [r4]
-_08091EB4:
- movs r0, 0x1
- strh r0, [r5, 0x30]
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end mss_npc_reset_oampriv3_1_unk2_unk3
-
- thumb_func_start sub_8091EC0
-@ bool8 sub_8091EC0(struct npc_state *fieldObject, struct obj *object)
-sub_8091EC0: @ 8091EC0
- push {r4-r7,lr}
- adds r6, r0, 0
- adds r7, r1, 0
- ldr r2, =gMapObjects
- ldr r3, =gPlayerAvatar
- ldrb r1, [r3, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1C]
- cmp r0, 0xFF
- beq _08091EE0
- ldrb r0, [r3, 0x3]
- cmp r0, 0x2
- bne _08091EEC
-_08091EE0:
- movs r0, 0
- b _08091F14
- .pool
-_08091EEC:
- ldr r5, =gUnknown_0850DA64
- bl player_get_x22
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 22
- adds r4, r5
- bl player_get_direction_upper_nybble
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r4, [r4]
- adds r0, r6, 0
- adds r1, r7, 0
- movs r3, 0
- bl _call_via_r4
- lsls r0, 24
- lsrs r0, 24
-_08091F14:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091EC0
-
- thumb_func_start sub_8091F20
-sub_8091F20: @ 8091F20
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- bl FieldObjectExecRegularAnim
- lsls r0, 24
- cmp r0, 0
- beq _08091F3E
- ldrb r0, [r4]
- movs r1, 0x3
- negs r1, r1
- ands r1, r0
- strb r1, [r4]
- movs r0, 0x1
- strh r0, [r5, 0x30]
-_08091F3E:
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8091F20
-
- thumb_func_start sub_8091F48
-sub_8091F48: @ 8091F48
- movs r0, 0
- bx lr
- thumb_func_end sub_8091F48
-
- thumb_func_start sub_8091F4C
-sub_8091F4C: @ 8091F4C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r2, 24
- lsrs r2, 24
- ldr r1, =gUnknown_085055CD
- ldrb r0, [r4, 0x6]
- adds r0, r1
- ldrb r0, [r0]
- adds r1, r4, 0
- adds r1, 0x21
- ldrb r1, [r1]
- bl state_to_direction
- bl GetFaceDirectionAnimId
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectSetRegularAnim
- ldrb r0, [r4]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4]
- movs r0, 0x2
- strh r0, [r5, 0x30]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8091F4C
-
thumb_func_start sub_8091F94
sub_8091F94: @ 8091F94
push {r4-r7,lr}
@@ -2742,139 +2573,7 @@ FieldObjectClearAnim: @ 809323C
.pool
thumb_func_end FieldObjectClearAnim
- thumb_func_start FieldObjectCheckIfSpecialAnimFinishedOrInactive
-@ u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct npc_state *fieldObject)
-FieldObjectCheckIfSpecialAnimFinishedOrInactive: @ 8093270
- push {lr}
- ldrb r1, [r0]
- lsls r0, r1, 25
- cmp r0, 0
- blt _0809327E
- movs r0, 0x10
- b _08093280
-_0809327E:
- lsrs r0, r1, 7
-_08093280:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectCheckIfSpecialAnimFinishedOrInactive
-
- thumb_func_start FieldObjectClearAnimIfSpecialAnimFinished
-@ u8 FieldObjectClearAnimIfSpecialAnimFinished(struct npc_state *fieldObject)
-FieldObjectClearAnimIfSpecialAnimFinished: @ 8093284
- push {r4,r5,lr}
- adds r5, r0, 0
- bl FieldObjectCheckIfSpecialAnimFinishedOrInactive
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0809329E
- cmp r4, 0x10
- beq _0809329E
- adds r0, r5, 0
- bl FieldObjectClearAnimIfSpecialAnimActive
-_0809329E:
- adds r0, r4, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end FieldObjectClearAnimIfSpecialAnimFinished
-
- thumb_func_start FieldObjectGetSpecialAnim
-@ u8 FieldObjectGetSpecialAnim(struct npc_state *fieldObject)
-FieldObjectGetSpecialAnim: @ 80932A8
- push {lr}
- adds r1, r0, 0
- ldrb r0, [r1]
- lsls r0, 25
- cmp r0, 0
- blt _080932B8
- movs r0, 0xFF
- b _080932BA
-_080932B8:
- ldrb r0, [r1, 0x1C]
-_080932BA:
- pop {r1}
- bx r1
- thumb_func_end FieldObjectGetSpecialAnim
-
- thumb_func_start FieldObjectStep
-@ void FieldObjectStep(struct npc_state *fieldObject, struct obj *object, bool8 ( *callback)(struct npc_state *fieldObject, struct obj *object))
-FieldObjectStep: @ 80932C0
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- bl DoGroundEffects_OnSpawn
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_80964E8
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _080932EA
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectExecSpecialAnim
- b _08093300
-_080932EA:
- ldrb r0, [r4, 0x1]
- lsls r0, 31
- cmp r0, 0
- bne _08093300
-_080932F2:
- adds r0, r4, 0
- adds r1, r5, 0
- bl _call_via_r6
- lsls r0, 24
- cmp r0, 0
- bne _080932F2
-_08093300:
- adds r0, r4, 0
- adds r1, r5, 0
- bl DoGroundEffects_OnBeginStep
- adds r0, r4, 0
- adds r1, r5, 0
- bl DoGroundEffects_OnFinishStep
- adds r0, r4, 0
- adds r1, r5, 0
- bl npc_obj_transfer_image_anim_pause_flag
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8096518
- adds r0, r4, 0
- adds r1, r5, 0
- bl FieldObjectUpdateSubpriority
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end FieldObjectStep
-
- thumb_func_start GetFaceDirectionAnimId
-@ u8 GetFaceDirectionAnimId(u8 direction)
-GetFaceDirectionAnimId: @ 8093330
- push {r4,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gUnknown_0850DBA0
- mov r0, sp
- movs r2, 0x5
- bl memcpy
- cmp r4, 0x4
- bls _08093348
- movs r4, 0
-_08093348:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetFaceDirectionAnimId
+ .section .text.get_simple_go_anim_id
thumb_func_start GetSimpleGoAnimId
@ u8 GetSimpleGoAnimId(u8 direction)
diff --git a/include/data3.h b/include/data3.h
index a5ec3d08f..f5efab3b7 100755
--- a/include/data3.h
+++ b/include/data3.h
@@ -33,5 +33,9 @@ extern const u8 gUnknown_0850D898[4];
extern const u8 gUnknown_0850D8AC[5];
extern const u8 gUnknown_0850D8C4[5];
extern const u8 gUnknown_0850D8E8[4];
+extern bool8 (*const gUnknown_0850DA64[])(struct MapObject *, struct Sprite *, u8, u8);
+
+
+extern const u8 gUnknown_0850DBA0[5];
#endif //POKEEMERALD_DATA3_H
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 3a74b3b10..cd00832d5 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -10,5 +10,8 @@ void SetPlayerAvatarExtraStateTransition(u8, u8);
u8 GetPlayerAvatarGenderByGraphicsId(u8);
bool8 TestPlayerAvatarFlags(u8);
void PlayerGetDestCoords(s16 *, s16 *);
+u8 player_get_direction_lower_nybble(void);
+u8 player_get_direction_upper_nybble(void);
+u8 player_get_x22(void);
#endif //POKEEMERALD_FIELD_PLAYER_AVATAR_H
diff --git a/ld_script.txt b/ld_script.txt
index 702c51ec2..1e2e72f67 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -95,6 +95,8 @@ SECTIONS {
asm/field_player_avatar.o(.text);
src/field_map_obj.o(.text);
asm/field_map_obj.o(.text);
+ src/field_map_obj.o(.text.get_face_direction_anim_id);
+ asm/field_map_obj.o(.text.get_simple_go_anim_id);
asm/field_ground_effect.o(.text);
asm/map_obj_8097404.o(.text);
asm/field_message_box.o(.text);
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 99d417ae2..77c2a8068 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -94,12 +94,21 @@ static bool8 FieldObjectDoesZCoordMatch(struct MapObject *, u8);
/*static*/ struct MapObjectTemplate *FindFieldObjectTemplateInArrayByLocalId(u8 localId, struct MapObjectTemplate *templates, u8 count);
void npc_reset(struct MapObject *, struct Sprite *);
void FieldObjectSetRegularAnim(struct MapObject *, struct Sprite *, u8);
-u8 GetFaceDirectionAnimId(u8);
+u8 GetFaceDirectionAnimId(u32);
bool8 FieldObjectExecRegularAnim(struct MapObject *, struct Sprite *);
void SetFieldObjectStepTimer(struct Sprite *, s16);
bool8 RunFieldObjectStepTimer(struct Sprite *);
bool8 npc_block_way__next_tile(struct MapObject *, u8);
u8 GetGoSpeed0AnimId(u8);
+u32 state_to_direction(u8, u8, u8);
+void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
+void sub_80964E8(struct MapObject *, struct Sprite *);
+bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
+void FieldObjectExecSpecialAnim(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
+void npc_obj_transfer_image_anim_pause_flag(struct MapObject *, struct Sprite *);
+void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
// ROM data
@@ -3147,3 +3156,115 @@ field_object_path(21, gUnknown_0850DA18, sub_8091C6C, gUnknown_0850DA24, 2, y)
field_object_path(22, gUnknown_0850DA28, sub_8091CF8, gUnknown_0850DA34, 2, y)
field_object_path(23, gUnknown_0850DA38, sub_8091D84, gUnknown_0850DA44, 2, x)
field_object_path(24, gUnknown_0850DA48, sub_8091E10, gUnknown_0850DA54, 2, x)
+
+field_object_step(CopyPlayer1, gUnknown_0850DA58)
+
+bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ npc_reset(mapObject, sprite);
+ if (mapObject->mapobj_unk_21 == 0)
+ {
+ mapObject->mapobj_unk_21 = player_get_direction_lower_nybble();
+ }
+ sprite->data1 = 1;
+ return TRUE;
+}
+
+bool8 sub_8091EC0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
+ {
+ return FALSE;
+ }
+ return gUnknown_0850DA64[player_get_x22()](mapObject, sprite, player_get_direction_upper_nybble(), 0);
+}
+
+bool8 sub_8091F20(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectExecRegularAnim(mapObject, sprite))
+ {
+ mapObject->mapobj_bit_1 = FALSE;
+ sprite->data1 = 1;
+ }
+ return FALSE;
+}
+
+bool8 sub_8091F48(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, u8 a3)
+{
+ return FALSE;
+}
+
+bool8 sub_8091F4C(struct MapObject *mapObject, struct Sprite *sprite, u8 playerDirection, u8 a3)
+{
+ FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(state_to_direction(gUnknown_085055CD[mapObject->animPattern], mapObject->mapobj_unk_21, playerDirection)));
+ mapObject->mapobj_bit_1 = TRUE;
+ sprite->data1 = 2;
+ return TRUE;
+}
+
+asm(".section .text.get_face_direction_anim_id");
+
+void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
+
+u8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6)
+ {
+ return mapObject->mapobj_bit_7;
+ }
+ return 0x10;
+}
+
+u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *mapObject)
+{
+ u8 specialAnimState;
+
+ specialAnimState = FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject);
+ if (specialAnimState != 0 && specialAnimState != 16)
+ {
+ FieldObjectClearAnimIfSpecialAnimActive(mapObject);
+ }
+ return specialAnimState;
+}
+
+u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6)
+ {
+ return mapObject->mapobj_unk_1C;
+ }
+ return 0xFF;
+}
+
+void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (*callback)(struct MapObject *, struct Sprite *))
+{
+ DoGroundEffects_OnSpawn(mapObject, sprite);
+ sub_80964E8(mapObject, sprite);
+ if (FieldObjectIsSpecialAnimActive(mapObject))
+ {
+ FieldObjectExecSpecialAnim(mapObject, sprite);
+ }
+ else if (!mapObject->mapobj_bit_8)
+ {
+ while (callback(mapObject, sprite));
+ }
+ DoGroundEffects_OnBeginStep(mapObject, sprite);
+ DoGroundEffects_OnFinishStep(mapObject, sprite);
+ npc_obj_transfer_image_anim_pause_flag(mapObject, sprite);
+ sub_8096518(mapObject, sprite);
+ FieldObjectUpdateSubpriority(mapObject, sprite);
+}
+
+u8 GetFaceDirectionAnimId(u32 direction)
+{
+ u8 dirn2;
+ u8 animIds[sizeof gUnknown_0850DBA0];
+
+ dirn2 = direction;
+ memcpy(animIds, gUnknown_0850DBA0, sizeof gUnknown_0850DBA0);
+ if (dirn2 > DIR_EAST)
+ {
+ dirn2 = 0;
+ }
+ return animIds[dirn2];
+}