diff options
author | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2018-11-12 14:05:40 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-11-12 14:05:40 -0600 |
commit | f639c7c309bbd32fc60278eafa726db5c0c49914 (patch) | |
tree | cca355371fd2cdd9d9b6fd86c266a500837123a8 | |
parent | 54ad6794bce3ee534aa78a8c6e7f32715cd8f6a9 (diff) | |
parent | b5ea69cf74e24ab2b09572b3324ac4b3bbd8818a (diff) |
Merge pull request #380 from DizzyEggg/frontier_2
More battle frontier
66 files changed, 8305 insertions, 12864 deletions
diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s index a5e52f04e..c47ca5d76 100644 --- a/asm/battle_frontier_1.s +++ b/asm/battle_frontier_1.s @@ -7,180 +7,6 @@ - thumb_func_start sub_8195C7C -sub_8195C7C: @ 8195C7C - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r4, [r4] - lsls r1, r7, 1 - lsrs r5, r0, 22 - adds r1, r5 - ldr r3, =0x00000dc8 - adds r6, r4, r3 - adds r3, r6, r1 - ldrh r2, [r3] - ldr r0, =0x0000270e - cmp r2, r0 - bhi _08195CCA - adds r2, 0x1 - strh r2, [r3] - movs r3, 0xDD - lsls r3, 4 - adds r0, r4, r3 - adds r1, r0, r1 - adds r0, r5, 0 - ldrh r3, [r1] - cmp r7, r3 - bls _08195CC0 - adds r0, 0x2 -_08195CC0: - adds r0, r6, r0 - ldrh r0, [r0] - cmp r0, 0 - beq _08195CCA - strh r2, [r1] -_08195CCA: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195C7C - - thumb_func_start sub_8195CE4 -sub_8195CE4: @ 8195CE4 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195CE4 - - thumb_func_start sub_8195D28 -sub_8195D28: @ 8195D28 - push {r4,r5,lr} - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - ldr r3, =0x00000ca9 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - lsrs r0, 14 - adds r1, r0 - ldr r0, =0x00000dc8 - adds r2, r0 - adds r2, r1 - ldrh r0, [r2] - cmp r0, 0x29 - bls _08195D88 - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_0860DE84 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000dc6 - adds r4, r1 - b _08195DA6 - .pool -_08195D88: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_0860DE78 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r3, =0x00000dc6 - adds r4, r3 -_08195DA6: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195D28 - - thumb_func_start sub_8195DB8 -sub_8195DB8: @ 8195DB8 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08195E00 - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000dc6 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _08195E06 - .pool -_08195E00: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_08195E06: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8195DB8 - thumb_func_start sub_8195E10 sub_8195E10: @ 8195E10 push {lr} diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s index 291ea90c4..f4dc876ed 100644 --- a/asm/battle_frontier_2.s +++ b/asm/battle_frontier_2.s @@ -6,6649 +6,8 @@ .text - - - thumb_func_start sub_81A5238 -sub_81A5238: @ 81A5238 - push {lr} - ldr r1, =gUnknown_08611F84 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5238 - - thumb_func_start sub_81A5258 -sub_81A5258: @ 81A5258 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r6, 0 - ldrb r0, [r5] - cmp r0, 0xA - bls _081A5268 - b _081A5544 -_081A5268: - lsls r0, 2 - ldr r1, =_081A5278 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A5278: - .4byte _081A52A4 - .4byte _081A52F4 - .4byte _081A531C - .4byte _081A53B4 - .4byte _081A540C - .4byte _081A542C - .4byte _081A544C - .4byte _081A5490 - .4byte _081A553E - .4byte _081A54D4 - .4byte _081A5520 -_081A52A4: - ldr r0, =0x7fffff1c - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x8 - bl BeginNormalPaletteFade - ldr r1, =0x00003f3e - movs r0, 0x48 - bl SetGpuReg - ldr r0, =gUnknown_08611F74 - bl LoadCompressedObjectPic - ldr r0, =gUnknown_08D855E8 - movs r1, 0xF8 - lsls r1, 1 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gBattle_WIN0H - movs r0, 0xFF - strh r0, [r1] - ldr r1, =gBattle_WIN0V - movs r0, 0x70 - strh r0, [r1] - b _081A553E - .pool -_081A52F4: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081A5306 - b _081A5544 -_081A5306: - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0x18 - movs r3, 0xD - bl HandleBattleWindow - b _081A553E - .pool -_081A531C: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - beq _081A5328 - b _081A5544 -_081A5328: - ldr r1, =gBattleTextBuff1 - movs r2, 0xA1 - strb r2, [r1] - movs r0, 0xFF - strb r0, [r1, 0x1] - ldr r1, =gBattleTextBuff2 - strb r2, [r1] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x1] - ldr r0, =gText_PlayerMon1Name - bl BattleStringExpandPlaceholdersToDisplayedString - ldr r4, =gDisplayedStringBattle - adds r0, r4, 0 - movs r1, 0xF - bl BattlePutTextOnWindow - ldr r0, =gText_Vs - movs r1, 0x10 - bl BattlePutTextOnWindow - ldr r0, =gText_OpponentMon1Name - bl BattleStringExpandPlaceholdersToDisplayedString - adds r0, r4, 0 - movs r1, 0x11 - bl BattlePutTextOnWindow - ldr r0, =gText_Mind - movs r1, 0x12 - bl BattlePutTextOnWindow - ldr r0, =gText_Skill - movs r1, 0x13 - bl BattlePutTextOnWindow - ldr r0, =gText_Body - movs r1, 0x14 - bl BattlePutTextOnWindow - ldr r0, =gText_Judgement - bl BattleStringExpandPlaceholdersToDisplayedString - adds r0, r4, 0 - movs r1, 0x15 - bl BattlePutTextOnWindow - b _081A553E - .pool -_081A53B4: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - beq _081A53C0 - b _081A5544 -_081A53C0: - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - movs r6, 0x80 - lsls r6, 15 - movs r4, 0x7 -_081A53CE: - asrs r1, r6, 16 - ldr r0, =gUnknown_08611F5C - movs r2, 0x54 - movs r3, 0 - bl CreateSprite - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x3 - bl StartSpriteAnim - movs r0, 0x80 - lsls r0, 13 - adds r6, r0 - subs r4, 0x1 - cmp r4, 0 - bge _081A53CE - b _081A553C - .pool -_081A540C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x28 - movs r2, 0 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x28 - movs r2, 0 - b _081A5464 - .pool -_081A542C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x38 - movs r2, 0x1 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x38 - movs r2, 0x1 - b _081A5464 - .pool -_081A544C: - ldr r0, =0x00000109 - bl PlaySE - movs r0, 0x50 - movs r1, 0x48 - movs r2, 0x2 - movs r3, 0 - bl sub_81A5558 - movs r0, 0xA0 - movs r1, 0x48 - movs r2, 0x2 -_081A5464: - movs r3, 0x1 - bl sub_81A5558 - ldr r0, =gText_Judgement - bl BattleStringExpandPlaceholdersToDisplayedString - ldr r0, =gDisplayedStringBattle - movs r1, 0x15 - bl BattlePutTextOnWindow - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - movs r6, 0x1 - b _081A5544 - .pool -_081A5490: - movs r0, 0x85 - lsls r0, 1 - bl PlaySE - ldr r0, =gBattleTextBuff1 - ldr r1, =gBattleTextBuff2 - ldrb r2, [r0] - ldrb r0, [r1] - cmp r2, r0 - bls _081A54BC - movs r6, 0x2 - ldr r1, =gBattleScripting - movs r0, 0 - strb r0, [r1, 0x17] - b _081A553E - .pool -_081A54BC: - cmp r2, r0 - bcs _081A54D0 - movs r6, 0x3 - ldr r1, =gBattleScripting - movs r0, 0x1 - strb r0, [r1, 0x17] - b _081A553E - .pool -_081A54D0: - movs r6, 0x4 - b _081A553E -_081A54D4: - ldr r1, =0x00003f3e - movs r0, 0x48 - bl SetGpuReg - movs r0, 0x1 - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0x18 - movs r3, 0xD - bl HandleBattleWindow - movs r0, 0 - bl CopyBgTilemapBufferToVram - ldr r0, =gMPlayInfo_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - ldr r0, =0x7fffff1c - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0x8 - movs r3, 0 - bl BeginNormalPaletteFade - b _081A553E - .pool -_081A5520: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081A5544 - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - movs r0, 0xFA - lsls r0, 2 - bl FreeSpriteTilesByTag -_081A553C: - movs r6, 0x1 -_081A553E: - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] -_081A5544: - adds r0, r6, 0 - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A5258 - - thumb_func_start sub_81A5558 -sub_81A5558: @ 81A5558 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - lsls r3, 24 - lsrs r7, r3, 24 - movs r6, 0 - movs r1, 0 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r3, 0xA6 - lsls r3, 2 - adds r4, r0, r3 - ldr r5, =0x0000029a - adds r3, r0, r5 - adds r5, 0x2 - adds r5, r0 - mov r8, r5 - cmp r2, 0x1 - beq _081A55C4 - cmp r2, 0x1 - bgt _081A55A8 - cmp r2, 0 - beq _081A55B0 - b _081A5612 - .pool -_081A55A8: - mov r0, r9 - cmp r0, 0x2 - beq _081A55D8 - b _081A5612 -_081A55B0: - adds r0, r4, r7 - movs r6, 0 - ldrsb r6, [r0, r6] - movs r1, 0x1 - adds r0, r7, 0 - eors r0, r1 - adds r0, r4, r0 - movs r1, 0 - ldrsb r1, [r0, r1] - b _081A5612 -_081A55C4: - adds r0, r3, r7 - movs r6, 0 - ldrsb r6, [r0, r6] - movs r1, 0x1 - adds r0, r7, 0 - eors r0, r1 - adds r0, r3, r0 - movs r1, 0 - ldrsb r1, [r0, r1] - b _081A5612 -_081A55D8: - ldr r3, =gBattleMons - mov r9, r3 - movs r5, 0x58 - adds r0, r7, 0 - muls r0, r5 - add r0, r9 - ldrh r0, [r0, 0x28] - movs r4, 0x64 - muls r0, r4 - lsls r1, r7, 1 - add r1, r8 - ldrh r1, [r1] - bl __divsi3 - adds r6, r0, 0 - movs r0, 0x1 - adds r1, r7, 0 - eors r1, r0 - adds r0, r1, 0 - muls r0, r5 - add r0, r9 - ldrh r0, [r0, 0x28] - muls r0, r4 - lsls r1, 1 - add r1, r8 - ldrh r1, [r1] - bl __divsi3 - adds r1, r0, 0 -_081A5612: - cmp r6, r1 - ble _081A5638 - movs r4, 0x2 - cmp r7, 0 - beq _081A5628 - ldr r1, =gBattleTextBuff2 - b _081A562A - .pool -_081A5628: - ldr r1, =gBattleTextBuff1 -_081A562A: - ldrb r0, [r1] - adds r0, 0x2 - strb r0, [r1] - b _081A565E - .pool -_081A5638: - cmp r6, r1 - bne _081A565C - movs r4, 0x1 - cmp r7, 0 - beq _081A564C - ldr r1, =gBattleTextBuff2 - b _081A564E - .pool -_081A564C: - ldr r1, =gBattleTextBuff1 -_081A564E: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _081A565E - .pool -_081A565C: - movs r4, 0 -_081A565E: - ldr r0, =gUnknown_08611F5C - ldr r1, [sp] - mov r2, r10 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r4, 0 - bl StartSpriteAnim - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5558 - - thumb_func_start sub_81A5698 -sub_81A5698: @ 81A5698 - push {lr} - adds r1, r0, 0 - ldr r0, =gBattleCommunication - ldrb r0, [r0] - cmp r0, 0x8 - bls _081A56AA - adds r0, r1, 0 - bl DestroySprite -_081A56AA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5698 - - thumb_func_start sub_81A56B4 -sub_81A56B4: @ 81A56B4 - ldr r0, =gBattleStruct - ldr r2, [r0] - movs r0, 0xA6 - lsls r0, 2 - adds r1, r2, r0 - adds r0, 0x2 - adds r3, r2, r0 - adds r0, 0x2 - adds r2, r0 - movs r0, 0 - strb r0, [r1] - strb r0, [r1, 0x1] - strb r0, [r3] - strb r0, [r3, 0x1] - ldr r0, =gBattleMons - ldrh r1, [r0, 0x28] - strh r1, [r2] - adds r0, 0x80 - ldrh r0, [r0] - strh r0, [r2, 0x2] - bx lr - .pool - thumb_func_end sub_81A56B4 - - thumb_func_start sub_81A56E8 -sub_81A56E8: @ 81A56E8 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleStruct - ldr r1, [r1] - movs r2, 0xA6 - lsls r2, 2 - adds r1, r2 - adds r1, r0 - ldr r2, =gBattleArenaMoveMindRatings - ldr r0, =gCurrentMove - ldrh r0, [r0] - adds r0, r2 - ldrb r0, [r0] - ldrb r2, [r1] - adds r0, r2 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A56E8 - - thumb_func_start sub_81A5718 -sub_81A5718: @ 81A5718 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - adds r6, r3, 0 - ldr r0, =gBattleStruct - ldr r2, [r0] - ldr r0, =0x0000029a - adds r5, r2, r0 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _081A57DA - ldr r0, =0x000002a2 - adds r4, r2, r0 - ldrb r2, [r4] - ldr r0, =gBitTable - lsls r1, r3, 2 - adds r1, r0 - ldr r1, [r1] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _081A576C - bics r2, r1 - strb r2, [r4] - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x2 - b _081A57D8 - .pool -_081A576C: - ldr r0, =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _081A5798 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081A5788 - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x6] - cmp r0, 0x1 - beq _081A57DA -_081A5788: - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x2 - b _081A57D8 - .pool -_081A5798: - movs r0, 0x6 - ands r0, r1 - cmp r0, 0x6 - bne _081A57A4 - adds r1, r5, r3 - b _081A57D4 -_081A57A4: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081A57B4 - adds r1, r5, r3 - ldrb r0, [r1] - adds r0, 0x2 - b _081A57D8 -_081A57B4: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _081A57C4 - adds r1, r5, r3 - ldrb r0, [r1] - subs r0, 0x1 - b _081A57D8 -_081A57C4: - ldr r0, =gProtectStructs - lsls r1, r6, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - bne _081A57DA - adds r1, r5, r6 -_081A57D4: - ldrb r0, [r1] - adds r0, 0x1 -_081A57D8: - strb r0, [r1] -_081A57DA: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5718 - - thumb_func_start sub_81A57E4 -sub_81A57E4: @ 81A57E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - lsrs r1, 16 - adds r2, r1, 0 - ldr r0, =gBattleStruct - ldr r0, [r0] - ldr r5, =0x0000029a - adds r3, r0, r5 - movs r0, 0x99 - lsls r0, 1 - cmp r1, r0 - bgt _081A582A - subs r0, 0x1 - cmp r1, r0 - bge _081A585C - cmp r1, 0xC5 - bgt _081A581C - cmp r1, 0xC3 - bge _081A585C - cmp r1, 0x77 - beq _081A585C - b _081A5864 - .pool -_081A581C: - cmp r1, 0xC7 - blt _081A5864 - cmp r1, 0xCC - ble _081A585C - cmp r1, 0xCE - beq _081A585C - b _081A5864 -_081A582A: - ldr r0, =0x00000147 - cmp r1, r0 - beq _081A585C - cmp r1, r0 - bgt _081A5848 - subs r0, 0x12 - cmp r1, r0 - beq _081A585C - adds r0, 0x2 - cmp r1, r0 - beq _081A585C - b _081A5864 - .pool -_081A5848: - movs r0, 0xAD - lsls r0, 1 - cmp r2, r0 - blt _081A5864 - adds r0, 0x1 - cmp r2, r0 - ble _081A585C - adds r0, 0x3 - cmp r2, r0 - bne _081A5864 -_081A585C: - adds r1, r3, r4 - ldrb r0, [r1] - subs r0, 0x3 - strb r0, [r1] -_081A5864: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81A57E4 - - thumb_func_start sub_81A586C -sub_81A586C: @ 81A586C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleStruct - ldr r3, [r1] - movs r1, 0xA7 - lsls r1, 2 - adds r3, r1 - lsls r2, r0, 1 - adds r2, r3 - ldr r5, =gBattleMons - movs r4, 0x58 - adds r1, r0, 0 - muls r1, r4 - adds r1, r5 - ldrh r1, [r1, 0x28] - strh r1, [r2] - movs r1, 0x1 - eors r0, r1 - lsls r1, r0, 1 - adds r1, r3 - muls r0, r4 - adds r0, r5 - ldrh r2, [r0, 0x28] - ldrh r0, [r1] - cmp r0, r2 - bls _081A58A4 - strh r2, [r1] -_081A58A4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A586C - - thumb_func_start sub_81A58B4 -sub_81A58B4: @ 81A58B4 - push {r4-r6,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r2, 0 - strb r2, [r1] - ldr r1, [r4] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r2, [r0] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r4] - adds r1, r3 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - cmp r5, 0 - beq _081A5914 - ldr r0, [r4] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r2, [r0] - movs r0, 0x80 - b _081A591E - .pool -_081A5914: - ldr r0, [r4] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r2, [r0] - movs r0, 0x40 -_081A591E: - ands r2, r0 - cmp r2, 0 - bne _081A5930 - ldr r0, [r4] - lsls r1, r5, 1 - ldr r6, =0x00000dda - adds r0, r6 - adds r0, r1 - strh r2, [r0] -_081A5930: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r1, =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A58B4 - - thumb_func_start sub_81A5964 -sub_81A5964: @ 81A5964 - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =0x00000ca9 - adds r0, r3, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A59B0 - cmp r0, 0x1 - bgt _081A5994 - cmp r0, 0 - beq _081A599A - b _081A59EE - .pool -_081A5994: - cmp r0, 0x2 - beq _081A59C8 - b _081A59EE -_081A599A: - ldr r0, =gSpecialVar_Result - ldr r2, =0x00000dd8 - adds r1, r3, r2 - ldrh r1, [r1] - strh r1, [r0] - b _081A59EE - .pool -_081A59B0: - ldr r2, =gSpecialVar_Result - lsls r1, 1 - ldr r4, =0x00000dda - adds r0, r3, r4 - adds r0, r1 - ldrh r0, [r0] - b _081A59EC - .pool -_081A59C8: - cmp r1, 0 - beq _081A59E0 - ldr r2, =gSpecialVar_Result - ldr r1, =0x00000cdc - adds r0, r3, r1 - ldr r0, [r0] - movs r1, 0x80 - b _081A59EA - .pool -_081A59E0: - ldr r2, =gSpecialVar_Result - ldr r4, =0x00000cdc - adds r0, r3, r4 - ldr r0, [r0] - movs r1, 0x40 -_081A59EA: - ands r0, r1 -_081A59EC: - strh r0, [r2] -_081A59EE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5964 - - thumb_func_start sub_81A59FC -sub_81A59FC: @ 81A59FC - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A5A48 - cmp r0, 0x1 - bgt _081A5A2C - cmp r0, 0 - beq _081A5A32 - b _081A5ABA - .pool -_081A5A2C: - cmp r0, 0x2 - beq _081A5A60 - b _081A5ABA -_081A5A32: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000dd8 - adds r0, r2, r3 - strh r1, [r0] - b _081A5ABA - .pool -_081A5A48: - lsls r1, 1 - ldr r3, =0x00000dda - adds r0, r2, r3 - adds r0, r1 - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - strh r1, [r0] - b _081A5ABA - .pool -_081A5A60: - cmp r1, 0 - beq _081A5A90 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A5A80 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - orrs r1, r2 - b _081A5AB8 - .pool -_081A5A80: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - movs r2, 0x81 - negs r2, r2 - b _081A5AB6 - .pool -_081A5A90: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A5AAC - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x40 - orrs r1, r2 - b _081A5AB8 - .pool -_081A5AAC: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - movs r2, 0x41 - negs r2, r2 -_081A5AB6: - ands r1, r2 -_081A5AB8: - str r1, [r0] -_081A5ABA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A59FC - - thumb_func_start sub_81A5AC4 -sub_81A5AC4: @ 81A5AC4 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5AC4 - - thumb_func_start sub_81A5B08 -sub_81A5B08: @ 81A5B08 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000dda - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0x29 - bls _081A5B58 - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08611FAC - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000dd8 - adds r4, r1 - b _081A5B76 - .pool -_081A5B58: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08611FA0 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r2, =0x00000dd8 - adds r4, r2 -_081A5B76: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5B08 - - thumb_func_start sub_81A5B88 -sub_81A5B88: @ 81A5B88 - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _081A5BD0 - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000dd8 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _081A5BD6 - .pool -_081A5BD0: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_081A5BD6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5B88 - - thumb_func_start sub_81A5BE0 -sub_81A5BE0: @ 81A5BE0 - push {lr} - ldr r0, =gStringVar1 - ldr r1, =gTrainerBattleOpponent_A - ldrh r1, [r1] - bl GetFrontierTrainerName - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5BE0 - - thumb_func_start sub_81A5BF8 -sub_81A5BF8: @ 81A5BF8 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - movs r0, 0x1B - mov r8, r0 - movs r5, 0x7 - movs r4, 0x1 - str r4, [sp] - movs r6, 0x6 - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0xFE - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x20 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x31 - movs r2, 0 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x33 - movs r2, 0x1 - movs r3, 0xE - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x34 - movs r2, 0x2 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r0, 0x1C - mov r8, r0 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x35 - movs r2, 0x1C - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x36 - movs r2, 0x1D - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - movs r6, 0x5 - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x37 - movs r2, 0 - movs r3, 0xF - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x39 - movs r2, 0x1 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x3A - movs r2, 0x1D - movs r3, 0xF - bl FillBgTilemapBufferRect - ldr r1, =0x00000831 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000833 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000834 - movs r0, 0x1A - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x2 - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000835 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1C - movs r3, 0x13 - bl FillBgTilemapBufferRect - ldr r1, =0x00000836 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r2, 0x1D - movs r3, 0x13 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5BF8 - - thumb_func_start sub_81A5D44 -sub_81A5D44: @ 81A5D44 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - movs r5, 0 - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x3 - movs r2, 0 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r6, 0x4 - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x4 - movs r2, 0x1 - movs r3, 0xE - bl FillBgTilemapBufferRect - movs r0, 0x1B - mov r8, r0 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x5 - movs r2, 0x2 - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x6 - movs r2, 0x1C - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x7 - movs r2, 0x1D - movs r3, 0xE - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x8 - movs r2, 0 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x9 - movs r2, 0x1 - movs r3, 0xF - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xA - movs r2, 0x2 - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xB - movs r2, 0x1C - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r6, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xC - movs r2, 0x1D - movs r3, 0xF - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xD - movs r2, 0 - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xE - movs r2, 0x1 - movs r3, 0x13 - bl FillBgTilemapBufferRect - mov r0, r8 - str r0, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0xF - movs r2, 0x2 - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1C - movs r3, 0x13 - bl FillBgTilemapBufferRect - str r4, [sp] - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0 - movs r1, 0x11 - movs r2, 0x1D - movs r3, 0x13 - bl FillBgTilemapBufferRect - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A5D44 - - thumb_func_start sub_81A5E74 -sub_81A5E74: @ 81A5E74 - push {lr} - ldr r1, =gUnknown_08612120 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5E74 - - thumb_func_start sub_81A5E94 -sub_81A5E94: @ 81A5E94 - push {r4-r7,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r4, =0x00000ca9 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r7, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, [r5] - ldr r1, =0x00000ca8 - adds r0, r1 - movs r2, 0 - strb r2, [r0] - ldr r1, [r5] - ldr r3, =0x00000cb2 - adds r0, r1, r3 - strh r2, [r0] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, [r5] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r4, [r5] - ldr r0, =0x00000cdc - adds r3, r4, r0 - ldr r2, =gUnknown_08612164 - lsls r0, r7, 2 - lsls r1, r6, 3 - adds r0, r1 - adds r0, r2 - ldr r3, [r3] - ldr r0, [r0] - ands r3, r0 - cmp r3, 0 - bne _081A5F0A - lsls r1, r7, 1 - lsls r0, r6, 2 - adds r1, r0 - ldr r2, =0x00000de2 - adds r0, r4, r2 - adds r0, r1 - strh r3, [r0] - adds r2, 0x10 - adds r0, r4, r2 - adds r0, r1 - strh r3, [r0] -_081A5F0A: - ldr r1, =gUnknown_03001288 - movs r0, 0 - strb r0, [r1] - movs r2, 0 - ldr r6, =gSaveBlock1Ptr - movs r4, 0xE7 - lsls r4, 4 - ldr r0, =0x0000ffff - adds r3, r0, 0 -_081A5F1C: - ldr r1, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0 - adds r1, r4 - ldrh r0, [r1] - orrs r0, r3 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x5 - bls _081A5F1C - movs r2, 0 - ldr r4, =gUnknown_03006298 - ldr r1, =0x0000ffff - adds r3, r1, 0 -_081A5F40: - lsls r0, r2, 1 - adds r0, r4 - ldrh r1, [r0] - orrs r1, r3 - strh r1, [r0] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x2 - bls _081A5F40 - ldr r0, [r6] - movs r1, 0x4 - ldrsb r1, [r0, r1] - movs r2, 0x5 - ldrsb r2, [r0, r2] - movs r3, 0x1 - negs r3, r3 - movs r0, 0 - bl saved_warp2_set - ldr r1, =gTrainerBattleOpponent_A - movs r0, 0 - strh r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5E94 - - thumb_func_start sub_81A5FA8 -sub_81A5FA8: @ 81A5FA8 - push {r4-r7,lr} - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x2 - beq _081A6000 - cmp r0, 0x2 - bgt _081A5FE4 - cmp r0, 0x1 - beq _081A5FEA - b _081A6044 - .pool -_081A5FE4: - cmp r0, 0x3 - beq _081A6030 - b _081A6044 -_081A5FEA: - ldr r3, =gSpecialVar_Result - ldr r0, [r7] - lsls r1, r6, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000de2 - b _081A603C - .pool -_081A6000: - ldr r4, =gSpecialVar_Result - ldr r2, [r7] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_08612164 - lsls r0, r6, 2 - lsls r1, r5, 3 - adds r0, r1 - adds r0, r3 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - strh r0, [r4] - b _081A6044 - .pool -_081A6030: - ldr r3, =gSpecialVar_Result - ldr r0, [r7] - lsls r1, r6, 1 - lsls r2, r5, 2 - adds r1, r2 - ldr r2, =0x00000df2 -_081A603C: - adds r0, r2 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3] -_081A6044: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A5FA8 - - thumb_func_start sub_81A6054 -sub_81A6054: @ 81A6054 - push {r4-r6,lr} - ldr r6, =gSaveBlock2Ptr - ldr r0, [r6] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x2 - beq _081A60B4 - cmp r0, 0x2 - bgt _081A6090 - cmp r0, 0x1 - beq _081A6096 - b _081A6128 - .pool -_081A6090: - cmp r0, 0x3 - beq _081A6108 - b _081A6128 -_081A6096: - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - ldr r1, =0x00000de2 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - strh r0, [r2] - b _081A6128 - .pool -_081A60B4: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A60E4 - ldr r2, [r6] - ldr r0, =0x00000cdc - adds r2, r0 - ldr r3, =gUnknown_08612164 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - orrs r0, r1 - str r0, [r2] - b _081A6128 - .pool -_081A60E4: - ldr r2, [r6] - ldr r1, =0x00000cdc - adds r2, r1 - ldr r3, =gUnknown_08612174 - lsls r1, r5, 2 - lsls r0, r4, 3 - adds r1, r0 - adds r1, r3 - ldr r0, [r2] - ldr r1, [r1] - ands r0, r1 - str r0, [r2] - b _081A6128 - .pool -_081A6108: - ldr r3, =gUnknown_03001288 - ldrb r0, [r3] - cmp r0, 0x1 - bne _081A6128 - ldr r2, [r6] - lsls r0, r5, 1 - lsls r1, r4, 2 - adds r0, r1 - ldr r1, =0x00000df2 - adds r2, r1 - adds r2, r0 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - movs r1, 0 - strh r0, [r2] - strb r1, [r3] -_081A6128: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6054 - - thumb_func_start sub_81A613C -sub_81A613C: @ 81A613C - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl sub_81A4C30 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A613C - - thumb_func_start nullsub_75 -nullsub_75: @ 81A6180 - bx lr - thumb_func_end nullsub_75 - - thumb_func_start nullsub_123 -nullsub_123: @ 81A6184 - bx lr - thumb_func_end nullsub_123 - - thumb_func_start sub_81A6188 -sub_81A6188: @ 81A6188 - push {lr} - bl ZeroPlayerPartyMons - bl DoBattleFactorySelectScreen - pop {r0} - bx r0 - thumb_func_end sub_81A6188 - - thumb_func_start sub_81A6198 -sub_81A6198: @ 81A6198 - push {lr} - bl DoBattleFactorySwapScreen - pop {r0} - bx r0 - thumb_func_end sub_81A6198 - - thumb_func_start sub_81A61A4 -sub_81A61A4: @ 81A61A4 - ldr r1, =gUnknown_03001288 - movs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A61A4 - - thumb_func_start sub_81A61B0 -sub_81A61B0: @ 81A61B0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0x10] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, [r4] - ldr r3, [sp, 0x10] - lsls r2, r3, 1 - lsrs r0, 14 - adds r2, r0 - ldr r6, =0x00000de2 - adds r1, r6 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - ldr r2, =gFacilityTrainers - ldr r1, =gBattleFrontierTrainers - str r1, [r2] - ldr r5, =0x00000cb2 - lsls r0, 24 - str r0, [sp, 0x20] - mov r8, r0 -_081A61FA: - ldr r0, [r4] - adds r0, r5 - ldrb r1, [r0] - mov r2, r8 - lsrs r0, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r7, 0 - ldr r1, [r4] - adds r0, r1, r5 - ldr r6, [sp, 0x10] - lsls r6, 24 - str r6, [sp, 0x1C] - ldrh r0, [r0] - cmp r7, r0 - bge _081A6244 - ldr r2, =0x00000cb4 - adds r0, r1, r2 - ldrh r0, [r0] - ldr r6, =gSaveBlock2Ptr - cmp r0, r3 - beq _081A6244 - ldr r1, [r6] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_081A6236: - adds r1, 0x2 - adds r7, 0x1 - cmp r7, r2 - bge _081A6244 - ldrh r0, [r1] - cmp r0, r3 - bne _081A6236 -_081A6244: - ldr r0, [r4] - ldr r1, =0x00000cb2 - adds r0, r1 - ldr r6, =gSaveBlock2Ptr - ldrh r0, [r0] - cmp r7, r0 - bne _081A61FA - ldr r0, =gTrainerBattleOpponent_A - strh r3, [r0] - ldr r2, [r6] - adds r1, r2, r1 - ldrh r0, [r1] - cmp r0, 0x5 - bhi _081A626C - adds r1, r0, 0 - lsls r1, 1 - ldr r4, =0x00000cb4 - adds r0, r2, r4 - adds r0, r1 - strh r3, [r0] -_081A626C: - movs r7, 0 - mov r10, sp - movs r6, 0 - lsls r6, 1 - str r6, [sp, 0x14] - add r6, sp - str r6, [sp, 0x18] -_081A627A: - ldr r1, [sp, 0x1C] - lsrs r0, r1, 24 - ldr r2, [sp, 0x20] - lsrs r1, r2, 24 - movs r2, 0 - bl sub_81A6EF0 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - ldr r4, =gFacilityTrainerMons - ldr r2, [r4] - lsls r1, r0, 4 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, 0xC9 - beq _081A636E - movs r3, 0 - ldr r6, =gSaveBlock2Ptr - mov r8, r1 - adds r5, r0, 0 - ldr r1, [r6] -_081A62A6: - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r0, [r0] - lsls r0, 4 - adds r0, r2 - ldrh r0, [r0] - cmp r5, r0 - beq _081A62C0 - adds r1, 0xC - adds r3, 0x1 - cmp r3, 0x5 - ble _081A62A6 -_081A62C0: - cmp r3, 0x6 - bne _081A636E - ldr r6, [sp, 0x10] - cmp r6, 0 - bne _081A62D0 - ldr r0, =0x00000351 - cmp r9, r0 - bhi _081A636E -_081A62D0: - movs r2, 0 - adds r4, r2, r7 - cmp r2, r4 - bge _081A6302 - ldr r1, [sp, 0x18] - ldrh r0, [r1] - cmp r0, r5 - beq _081A6302 - adds r6, r4, 0 - ldr r3, =gFacilityTrainerMons - mov r12, r3 - mov r5, r8 - ldr r3, [sp, 0x14] - add r3, sp -_081A62EC: - adds r3, 0x2 - adds r2, 0x1 - cmp r2, r6 - bge _081A6302 - mov r1, r12 - ldr r0, [r1] - adds r0, r5, r0 - ldrh r1, [r3] - ldrh r0, [r0] - cmp r1, r0 - bne _081A62EC -_081A6302: - cmp r2, r4 - bne _081A636E - movs r2, 0 - cmp r2, r4 - bge _081A633E - ldr r3, =gBattleFrontierHeldItems - mov r12, r3 - add r0, sp, 0x8 - ldr r6, [sp, 0x14] - adds r3, r0, r6 - mov r0, r8 - str r0, [sp, 0x24] - adds r5, r4, 0 -_081A631C: - ldrh r1, [r3] - cmp r1, 0 - beq _081A6336 - ldr r6, =gFacilityTrainerMons - ldr r0, [r6] - ldr r6, [sp, 0x24] - adds r0, r6, r0 - ldrb r0, [r0, 0xA] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - cmp r1, r0 - beq _081A633E -_081A6336: - adds r3, 0x2 - adds r2, 0x1 - cmp r2, r5 - blt _081A631C -_081A633E: - cmp r2, r4 - bne _081A636E - lsls r4, r7, 1 - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - add r1, r8 - ldrh r0, [r1] - mov r2, r10 - strh r0, [r2] - add r2, sp, 0x8 - adds r2, r4 - ldr r3, =gBattleFrontierHeldItems - ldrb r0, [r1, 0xA] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2] - ldr r0, =gUnknown_03006298 - adds r4, r0 - mov r3, r9 - strh r3, [r4] - movs r4, 0x2 - add r10, r4 - adds r7, 0x1 -_081A636E: - cmp r7, 0x3 - bne _081A627A - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A61B0 - - thumb_func_start sub_81A63B8 -sub_81A63B8: @ 81A63B8 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A63B8 - - thumb_func_start sub_81A63CC -sub_81A63CC: @ 81A63CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _081A63FC - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - b _081A6400 - .pool -_081A63FC: - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons -_081A6400: - str r0, [r1] - movs r7, 0 - ldr r2, =gSaveBlock2Ptr - mov r8, r2 -_081A6408: - mov r0, r8 - ldr r1, [r0] - adds r0, r7, 0x3 - lsls r4, r0, 1 - adds r4, r0 - lsls r4, 2 - adds r1, r4 - ldr r0, =gUnknown_03006298 - lsls r6, r7, 1 - adds r6, r0 - ldrh r0, [r6] - movs r2, 0xE7 - lsls r2, 4 - adds r1, r2 - strh r0, [r1] - movs r0, 0x64 - adds r5, r7, 0 - muls r5, r0 - ldr r0, =gEnemyParty - adds r5, r0 - adds r0, r5, 0 - movs r1, 0x28 - movs r2, 0 - bl GetBoxMonData - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldr r2, =0x00000e78 - adds r1, r2 - strb r0, [r1] - adds r0, r5, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - mov r2, r8 - ldr r1, [r2] - ldr r2, =0x00000e74 - adds r1, r2 - adds r1, r4 - str r0, [r1] - adds r0, r5, 0 - movs r1, 0x2E - movs r2, 0 - bl GetBoxMonData - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldr r2, =0x00000e79 - adds r1, r2 - strb r0, [r1] - ldrh r1, [r6] - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - lsls r1, 4 - adds r1, r0 - ldrb r2, [r1, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r5, 0 - movs r1, 0xC - bl SetMonData - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x2 - bls _081A6408 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A63CC - - thumb_func_start sub_81A64C4 -sub_81A64C4: @ 81A64C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r0, r1 - ldrb r1, [r2] - movs r3, 0x3 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0x2 - bne _081A6500 - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons - str r0, [r1] - movs r2, 0x1E - str r2, [sp, 0x14] - b _081A6518 - .pool -_081A6500: - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - ldrb r1, [r2] - adds r0, r3, 0 - ands r0, r1 - movs r4, 0x32 - str r4, [sp, 0x14] - cmp r0, 0 - beq _081A6518 - movs r5, 0x64 - str r5, [sp, 0x14] -_081A6518: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - bls _081A6522 - b _081A666C -_081A6522: - bl ZeroPlayerPartyMons - movs r0, 0 - mov r8, r0 - mov r1, sp - adds r1, 0x12 - str r1, [sp, 0x1C] - ldr r2, =gFacilityTrainerMons - mov r9, r2 -_081A6534: - ldr r4, =gSaveBlock2Ptr - ldr r2, [r4] - mov r5, r8 - lsls r5, 1 - mov r10, r5 - mov r3, r10 - add r3, r8 - lsls r3, 2 - adds r1, r2, r3 - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r7, [r0] - ldr r5, =0x00000e78 - adds r1, r5 - ldrb r6, [r1] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - mov r4, r9 - ldr r1, [r4] - lsls r4, r7, 4 - adds r1, r4, r1 - ldrh r1, [r1] - movs r5, 0x1 - str r5, [sp] - ldr r5, =0x00000e74 - adds r2, r5 - adds r2, r3 - ldr r2, [r2] - str r2, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - str r2, [sp, 0xC] - ldr r2, [sp, 0x14] - adds r3, r6, 0 - bl CreateMon - movs r1, 0 - mov r2, r9 - ldr r0, [r2] - adds r4, r0 - ldrb r4, [r4, 0xB] - mov r5, r8 - adds r5, 0x1 - str r5, [sp, 0x18] - movs r5, 0x5 -_081A6596: - adds r0, r4, 0 - movs r2, 0x1 - ands r0, r2 - cmp r0, 0 - beq _081A65A2 - adds r1, 0x1 -_081A65A2: - lsrs r4, 1 - subs r5, 0x1 - cmp r5, 0 - bge _081A6596 - movs r0, 0xFF - lsls r0, 1 - bl __divsi3 - add r1, sp, 0x10 - strh r0, [r1] - movs r4, 0x1 - movs r5, 0 - lsls r7, 4 - movs r0, 0x64 - mov r6, r8 - muls r6, r0 - ldr r3, =gPlayerParty -_081A65C4: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r0, [r0, 0xB] - ands r0, r4 - cmp r0, 0 - beq _081A65E2 - adds r1, r5, 0 - adds r1, 0x1A - adds r0, r6, r3 - add r2, sp, 0x10 - str r3, [sp, 0x20] - bl SetMonData - ldr r3, [sp, 0x20] -_081A65E2: - lsls r0, r4, 25 - lsrs r4, r0, 24 - adds r5, 0x1 - cmp r5, 0x5 - ble _081A65C4 - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r5, =gPlayerParty - adds r0, r4, r5 - bl CalculateMonStats - movs r0, 0 - ldr r1, [sp, 0x1C] - strb r0, [r1] - movs r6, 0 -_081A6602: - mov r2, r9 - ldr r0, [r2] - adds r0, r7, r0 - lsls r1, r6, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - adds r0, r4, r5 - bl SetMonMoveAvoidReturn - adds r6, 0x1 - cmp r6, 0x3 - ble _081A6602 - movs r5, 0x64 - mov r4, r8 - muls r4, r5 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x1C] - bl SetMonData - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r2, r10 - add r2, r8 - lsls r2, 2 - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - adds r2, r0 - ldr r0, =0x00000e79 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - ldr r1, [sp, 0x18] - mov r8, r1 - cmp r1, 0x2 - bgt _081A666C - b _081A6534 -_081A666C: - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - beq _081A667A - cmp r0, 0x2 - beq _081A667A - b _081A67AE -_081A667A: - movs r2, 0 - mov r8, r2 - ldr r4, =gFacilityTrainerMons - mov r9, r4 -_081A6682: - ldr r5, =gSaveBlock2Ptr - ldr r3, [r5] - mov r0, r8 - adds r0, 0x3 - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r1, r3, r2 - movs r4, 0xE7 - lsls r4, 4 - adds r0, r1, r4 - ldrh r7, [r0] - ldr r5, =0x00000e78 - adds r1, r5 - ldrb r6, [r1] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - mov r4, r9 - ldr r1, [r4] - lsls r4, r7, 4 - adds r1, r4, r1 - ldrh r1, [r1] - movs r5, 0x1 - str r5, [sp] - ldr r5, =0x00000e74 - adds r3, r5 - adds r3, r2 - ldr r2, [r3] - str r2, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - str r2, [sp, 0xC] - ldr r2, [sp, 0x14] - adds r3, r6, 0 - bl CreateMon - movs r1, 0 - mov r2, r9 - ldr r0, [r2] - adds r4, r0 - ldrb r4, [r4, 0xB] - mov r5, r8 - lsls r5, 1 - mov r10, r5 - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x18] - movs r5, 0x5 -_081A66E8: - adds r0, r4, 0 - movs r2, 0x1 - ands r0, r2 - cmp r0, 0 - beq _081A66F4 - adds r1, 0x1 -_081A66F4: - lsrs r4, 1 - subs r5, 0x1 - cmp r5, 0 - bge _081A66E8 - add r4, sp, 0x10 - movs r0, 0xFF - lsls r0, 1 - bl __divsi3 - strh r0, [r4] - movs r4, 0x1 - movs r5, 0 - lsls r7, 4 - movs r0, 0x64 - mov r6, r8 - muls r6, r0 - ldr r3, =gEnemyParty -_081A6716: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - ldrb r0, [r0, 0xB] - ands r0, r4 - cmp r0, 0 - beq _081A6734 - adds r1, r5, 0 - adds r1, 0x1A - adds r0, r6, r3 - add r2, sp, 0x10 - str r3, [sp, 0x20] - bl SetMonData - ldr r3, [sp, 0x20] -_081A6734: - lsls r0, r4, 25 - lsrs r4, r0, 24 - adds r5, 0x1 - cmp r5, 0x5 - ble _081A6716 - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r5, =gEnemyParty - adds r0, r4, r5 - bl CalculateMonStats - movs r6, 0 -_081A674E: - mov r1, r9 - ldr r0, [r1] - adds r0, r7, r0 - lsls r1, r6, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - adds r0, r4, r5 - bl SetMonMoveAvoidReturn - adds r6, 0x1 - cmp r6, 0x3 - ble _081A674E - movs r2, 0x64 - mov r4, r8 - muls r4, r2 - ldr r0, =gEnemyParty - adds r4, r0 - mov r5, r9 - ldr r0, [r5] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r2, r10 - add r2, r8 - lsls r2, 2 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - adds r2, r0 - ldr r5, =0x00000e9d - adds r2, r5 - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - ldr r0, [sp, 0x18] - mov r8, r0 - cmp r0, 0x2 - bgt _081A67AE - b _081A6682 -_081A67AE: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A64C4 - - thumb_func_start sub_81A67EC -sub_81A67EC: @ 81A67EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4C - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - mov r0, sp - adds r0, 0xC - str r0, [sp, 0x38] - mov r1, sp - adds r1, 0x18 - str r1, [sp, 0x3C] - ldr r2, =gSaveBlock2Ptr - mov r9, r2 - movs r2, 0 - adds r3, r1, 0 - adds r1, r0, 0 - mov r0, sp - movs r4, 0x5 - mov r8, r4 -_081A681A: - strh r2, [r0] - strh r2, [r1] - strh r2, [r3] - adds r3, 0x2 - adds r1, 0x2 - adds r0, 0x2 - movs r5, 0x1 - negs r5, r5 - add r8, r5 - mov r4, r8 - cmp r4, 0 - bge _081A681A - mov r5, r9 - ldr r0, [r5] - ldr r7, =0x00000ca9 - adds r0, r7 - ldrb r4, [r0] - lsls r4, 30 - lsrs r4, 30 - ldr r6, =0x000040ce - adds r0, r6, 0 - bl VarGet - lsls r0, 24 - ldr r1, [r5] - lsls r4, 1 - lsrs r0, 22 - adds r4, r0 - ldr r5, =0x00000de2 - adds r1, r5 - adds r1, r4 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - adds r0, r6, 0 - bl VarGet - lsls r0, 16 - lsrs r0, 16 - movs r2, 0 - cmp r0, 0x1 - bne _081A6878 - movs r2, 0x1 -_081A6878: - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - mov r1, r9 - ldr r0, [r1] - adds r0, r7 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081A68B4 - movs r4, 0x1 - str r4, [sp, 0x28] - b _081A68B8 - .pool -_081A68B4: - movs r5, 0 - str r5, [sp, 0x28] -_081A68B8: - adds r0, r2, 0 - ldr r1, [sp, 0x28] - bl sub_81A6F70 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x2C] - movs r0, 0 - mov r10, r0 - mov r8, r0 - ldr r1, [sp, 0x3C] - str r1, [sp, 0x40] - mov r2, sp - str r2, [sp, 0x44] - lsls r4, r0, 1 - str r4, [sp, 0x30] - ldr r5, [sp, 0x38] - adds r5, r4 - str r5, [sp, 0x34] -_081A68DE: - ldr r0, [sp, 0x2C] - cmp r8, r0 - bge _081A68EC - ldr r0, [sp, 0x28] - ldr r1, [sp, 0x24] - movs r2, 0x1 - b _081A68F2 -_081A68EC: - ldr r0, [sp, 0x28] - ldr r1, [sp, 0x24] - movs r2, 0 -_081A68F2: - bl sub_81A6EF0 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r2, r7, 4 - adds r4, r2, r1 - ldrh r1, [r4] - mov r9, r2 - cmp r1, 0xC9 - beq _081A69E2 - movs r3, 0 - mov r2, r8 - adds r6, r3, r2 - cmp r3, r6 - bge _081A6950 - ldr r5, [sp, 0x34] - ldrh r0, [r5] - cmp r0, r7 - beq _081A6950 - mov r12, r4 - adds r2, r1, 0 - lsls r4, r3, 1 - ldr r1, [sp, 0x30] - add r1, sp - str r6, [sp, 0x48] -_081A6928: - ldrh r0, [r1] - cmp r0, r2 - bne _081A693A - mov r0, r10 - cmp r0, 0 - bne _081A6950 - mov r5, r12 - ldrh r5, [r5] - mov r10, r5 -_081A693A: - adds r4, 0x2 - adds r1, 0x2 - adds r3, 0x1 - ldr r0, [sp, 0x48] - cmp r3, r0 - bge _081A6950 - ldr r5, [sp, 0x38] - adds r0, r5, r4 - ldrh r0, [r0] - cmp r0, r7 - bne _081A6928 -_081A6950: - cmp r3, r6 - bne _081A69E2 - movs r3, 0 - cmp r3, r6 - bge _081A699C - ldr r0, =gBattleFrontierHeldItems - mov r12, r0 - ldr r1, [sp, 0x30] - ldr r2, [sp, 0x3C] - adds r5, r1, r2 -_081A6964: - ldrh r4, [r5] - cmp r4, 0 - beq _081A6994 - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - mov r2, r9 - adds r1, r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - cmp r4, r0 - bne _081A6994 - ldrh r0, [r1] - cmp r0, r10 - bne _081A699C - movs r4, 0 - mov r10, r4 - b _081A699C - .pool -_081A6994: - adds r5, 0x2 - adds r3, 0x1 - cmp r3, r6 - blt _081A6964 -_081A699C: - cmp r3, r6 - bne _081A69E2 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - mov r5, r8 - lsls r3, r5, 1 - adds r0, r3, r5 - lsls r0, 2 - adds r1, r0 - movs r0, 0xE7 - lsls r0, 4 - adds r1, r0 - strh r7, [r1] - ldr r2, =gFacilityTrainerMons - ldr r1, [r2] - add r1, r9 - ldrh r0, [r1] - ldr r4, [sp, 0x44] - strh r0, [r4] - ldr r2, =gBattleFrontierHeldItems - ldrb r0, [r1, 0xA] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - ldr r5, [sp, 0x40] - strh r0, [r5] - ldr r0, [sp, 0x38] - adds r3, r0, r3 - strh r7, [r3] - adds r5, 0x2 - str r5, [sp, 0x40] - adds r4, 0x2 - str r4, [sp, 0x44] - movs r1, 0x1 - add r8, r1 -_081A69E2: - mov r2, r8 - cmp r2, 0x6 - beq _081A69EA - b _081A68DE -_081A69EA: - add sp, 0x4C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A67EC - - thumb_func_start sub_81A6A08 -sub_81A6A08: @ 81A6A08 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - movs r4, 0 - add r5, sp, 0x14 - ldr r7, =gSpecialVar_Result - movs r1, 0 -_081A6A1E: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081A6A1E - movs r4, 0 - ldr r0, =gUnknown_03006298 - mov r8, r0 - ldr r0, =gFacilityTrainerMons - ldr r6, [r0] - ldr r1, =gBaseStats - mov r12, r1 -_081A6A3C: - lsls r0, r4, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 4 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r2, r12 - adds r3, r0, r2 - ldrb r2, [r3, 0x6] - mov r0, sp - adds r1, r0, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldrb r1, [r3, 0x7] - cmp r2, r1 - beq _081A6A70 - ldrb r0, [r3, 0x7] - mov r2, sp - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081A6A70: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6A3C - movs r0, 0 - strb r0, [r5] - strb r0, [r5, 0x1] - movs r4, 0x1 - adds r3, r5, 0 -_081A6A84: - ldrb r0, [r3] - add r0, sp - mov r2, sp - adds r1, r2, r4 - ldrb r2, [r0] - ldrb r0, [r1] - cmp r2, r0 - bcs _081A6AAC - strb r4, [r5] - b _081A6AB2 - .pool -_081A6AAC: - cmp r2, r0 - bne _081A6AB2 - strb r4, [r3, 0x1] -_081A6AB2: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081A6A84 - ldrb r1, [r5] - mov r4, sp - adds r0, r4, r1 - ldrb r2, [r0] - cmp r2, 0 - beq _081A6ADA - ldrb r3, [r5, 0x1] - adds r0, r4, r3 - ldrb r0, [r0] - cmp r2, r0 - bhi _081A6AD6 - cmp r1, r3 - bne _081A6ADA -_081A6AD6: - strh r1, [r7] - b _081A6ADE -_081A6ADA: - movs r0, 0x12 - strh r0, [r7] -_081A6ADE: - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81A6A08 - - thumb_func_start sub_81A6AEC -sub_81A6AEC: @ 81A6AEC - push {r4-r7,lr} - sub sp, 0x8 - movs r7, 0 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - movs r4, 0 - movs r1, 0 -_081A6AFC: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081A6AFC - movs r4, 0 -_081A6B0E: - ldr r1, =gUnknown_03006298 - lsls r0, r4, 1 - adds r0, r1 - ldrh r6, [r0] - movs r5, 0 -_081A6B18: - ldr r0, =gFacilityTrainerMons - ldr r1, [r0] - lsls r0, r6, 4 - adds r0, r1 - lsls r1, r5, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r0, [r0] - bl sub_81A6BA4 - lsls r0, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _081A6B18 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6B0E - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - movs r4, 0x1 - adds r5, r1, 0 - ldr r3, =gBattleFactoryStyleRequiredMoveCounts - adds r2, r5, 0 -_081A6B5C: - mov r1, sp - adds r0, r1, r4 - subs r1, r4, 0x1 - adds r1, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcc _081A6B74 - strh r4, [r2] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_081A6B74: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081A6B5C - cmp r7, 0x2 - bls _081A6B86 - movs r0, 0x8 - strh r0, [r5] -_081A6B86: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6AEC - - thumb_func_start sub_81A6BA4 -sub_81A6BA4: @ 81A6BA4 - push {r4-r6,lr} - lsls r0, 16 - lsrs r5, r0, 16 - movs r2, 0 - ldr r6, =gBattleFactoryStyleMoveListPointers -_081A6BAE: - movs r3, 0 - lsls r0, r2, 2 - adds r0, r6 - ldr r1, [r0] - ldrh r0, [r1] - adds r4, r2, 0x1 - cmp r0, 0 - beq _081A6BE4 - lsls r0, r4, 24 - lsrs r2, r0, 24 -_081A6BC2: - lsls r0, r3, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r5 - bne _081A6BD4 - adds r0, r2, 0 - b _081A6BEE - .pool -_081A6BD4: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0 - bne _081A6BC2 -_081A6BE4: - lsls r0, r4, 24 - lsrs r2, r0, 24 - cmp r2, 0x6 - bls _081A6BAE - movs r0, 0 -_081A6BEE: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A6BA4 - - thumb_func_start sub_81A6BF4 -sub_81A6BF4: @ 81A6BF4 - push {lr} - movs r2, 0 - ldr r1, =gMapHeader - ldr r3, =0xfffffea5 - adds r0, r3, 0 - ldrh r1, [r1, 0x12] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _081A6C0C - movs r2, 0x1 -_081A6C0C: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6BF4 - - thumb_func_start sub_81A6C1C -sub_81A6C1C: @ 81A6C1C - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _081A6C48 - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - b _081A6C4C - .pool -_081A6C48: - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons -_081A6C4C: - str r0, [r1] - movs r4, 0 -_081A6C50: - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r2, r1 - movs r1, 0xE7 - lsls r1, 4 - adds r2, r1 - ldrh r2, [r2] - ldr r1, =gFacilityTrainerMons - ldr r1, [r1] - lsls r2, 4 - adds r2, r1 - ldrb r2, [r2, 0xA] - lsls r2, 1 - ldr r1, =gBattleFrontierHeldItems - adds r2, r1 - movs r1, 0xC - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A6C50 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6C1C - - thumb_func_start sub_81A6CA8 -sub_81A6CA8: @ 81A6CA8 - push {lr} - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - negs r2, r1 - orrs r2, r1 - lsrs r2, 31 - lsrs r1, r0, 24 - cmp r1, 0x8 - bls _081A6CBE - movs r1, 0x7 -_081A6CBE: - ldr r0, =gUnknown_08612184 - lsls r1, 1 - adds r1, r2, r1 - adds r1, r0 - ldrb r0, [r1] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6CA8 - - thumb_func_start sub_81A6CD0 -sub_81A6CD0: @ 81A6CD0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - str r0, [sp, 0x2C] - ldr r0, =0x000040ce - bl VarGet - lsls r0, 24 - ldr r1, [r4] - ldr r3, [sp, 0x2C] - lsls r2, r3, 1 - lsrs r0, 22 - adds r2, r0 - ldr r7, =0x00000de2 - adds r1, r7 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r1, r0, 24 - str r1, [sp, 0x30] - movs r2, 0x80 - lsls r2, 18 - adds r0, r2 - lsrs r0, 24 - movs r1, 0 - bl sub_81A6CA8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] - movs r3, 0 - mov r9, r3 - ldr r1, [r4] - ldrb r4, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - orrs r4, r0 - str r4, [sp, 0x28] -_081A6D4C: - ldr r0, [sp, 0x2C] - ldr r1, [sp, 0x30] - movs r2, 0 - bl sub_81A6EF0 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r7, =gFacilityTrainerMons - ldr r1, [r7] - lsls r0, r5, 4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0xC9 - bne _081A6D6A - b _081A6EB8 -_081A6D6A: - ldr r0, [sp, 0x20] - cmp r0, 0x32 - bne _081A6D78 - ldr r0, =0x00000351 - cmp r5, r0 - bls _081A6D78 - b _081A6EB8 -_081A6D78: - movs r2, 0 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r3, 0xE7 - lsls r3, 4 - adds r0, r3 - ldrh r0, [r0] - cmp r5, r0 - beq _081A6DA2 - adds r4, r1, 0 - movs r1, 0 -_081A6D8E: - adds r1, 0xC - adds r2, 0x1 - cmp r2, 0x5 - bgt _081A6DA2 - ldr r0, [r4] - adds r0, r1 - adds r0, r3 - ldrh r0, [r0] - cmp r5, r0 - bne _081A6D8E -_081A6DA2: - cmp r2, 0x6 - beq _081A6DA8 - b _081A6EB8 -_081A6DA8: - movs r4, 0 - cmp r4, r9 - bge _081A6DDC - add r2, sp, 0xC - ldr r7, =gFacilityTrainerMons - ldr r0, [r7] - lsls r1, r5, 4 - adds r0, r1, r0 - ldrh r2, [r2] - adds r7, r1, 0 - ldrh r0, [r0] - cmp r2, r0 - beq _081A6DDC - ldr r6, =gFacilityTrainerMons - adds r3, r7, 0 - add r2, sp, 0xC -_081A6DC8: - adds r2, 0x2 - adds r4, 0x1 - cmp r4, r9 - bge _081A6DDC - ldr r0, [r6] - adds r0, r3, r0 - ldrh r1, [r2] - ldrh r0, [r0] - cmp r1, r0 - bne _081A6DC8 -_081A6DDC: - cmp r4, r9 - bne _081A6EB8 - movs r4, 0 - cmp r4, r9 - bge _081A6E0C - ldr r7, =gBattleFrontierHeldItems - ldr r6, =gFacilityTrainerMons - add r2, sp, 0x14 - lsls r3, r5, 4 -_081A6DEE: - ldrh r1, [r2] - cmp r1, 0 - beq _081A6E04 - ldr r0, [r6] - adds r0, r3, r0 - ldrb r0, [r0, 0xA] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - cmp r1, r0 - beq _081A6E0C -_081A6E04: - adds r2, 0x2 - adds r4, 0x1 - cmp r4, r9 - blt _081A6DEE -_081A6E0C: - cmp r4, r9 - bne _081A6EB8 - mov r0, r9 - lsls r2, r0, 1 - mov r1, sp - adds r1, r2 - adds r1, 0xC - ldr r3, =gFacilityTrainerMons - ldr r4, [r3] - lsls r5, 4 - mov r8, r5 - add r4, r8 - ldrh r0, [r4] - strh r0, [r1] - add r1, sp, 0x14 - adds r1, r2 - ldr r2, =gBattleFrontierHeldItems - ldrb r0, [r4, 0xA] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - movs r0, 0x64 - mov r5, r9 - muls r5, r0 - ldr r6, =gEnemyParty - adds r0, r5, r6 - ldrh r1, [r4] - ldr r7, [sp, 0x20] - lsls r2, r7, 24 - ldrb r3, [r4, 0xC] - ldr r7, [sp, 0x24] - str r7, [sp] - ldrb r4, [r4, 0xB] - str r4, [sp, 0x4] - ldr r4, [sp, 0x28] - str r4, [sp, 0x8] - lsrs r2, 24 - bl CreateMonWithEVSpreadPersonalityOTID - add r0, sp, 0x1C - movs r7, 0 - strb r7, [r0] - movs r4, 0 - mov r7, r8 - mov r10, r0 - movs r0, 0x1 - add r0, r9 - mov r8, r0 -_081A6E6E: - ldr r1, =gFacilityTrainerMons - ldr r0, [r1] - adds r0, r7, r0 - lsls r1, r4, 1 - adds r0, 0x2 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r4, 24 - lsrs r2, 24 - adds r0, r5, r6 - bl SetMonMoveAvoidReturn - adds r4, 0x1 - cmp r4, 0x3 - ble _081A6E6E - movs r0, 0x64 - mov r4, r9 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x20 - mov r2, r10 - bl SetMonData - ldr r2, =gFacilityTrainerMons - ldr r0, [r2] - adds r0, r7, r0 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r9, r8 -_081A6EB8: - mov r3, r9 - cmp r3, 0x3 - beq _081A6EC0 - b _081A6D4C -_081A6EC0: - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A6CD0 - - thumb_func_start sub_81A6EF0 -sub_81A6EF0: @ 81A6EF0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r3, r1, 24 - lsls r2, 24 - lsrs r2, 24 - movs r4, 0x8 - negs r1, r0 - orrs r1, r0 - asrs r1, 31 - ands r1, r4 - adds r4, r1, 0 - cmp r3, 0x6 - bhi _081A6F2C - cmp r2, 0 - beq _081A6F20 - ldr r2, =gUnknown_08612194 - adds r1, r3 - adds r1, 0x1 - b _081A6F38 - .pool -_081A6F20: - ldr r2, =gUnknown_08612194 - adds r1, r3 - b _081A6F38 - .pool -_081A6F2C: - adds r1, r3, 0 - cmp r1, 0x7 - beq _081A6F34 - movs r1, 0x7 -_081A6F34: - ldr r2, =gUnknown_08612194 - adds r1, r4, r1 -_081A6F38: - lsls r1, 2 - adds r0, r2, 0x2 - adds r0, r1, r0 - adds r1, r2 - ldrh r0, [r0] - ldrh r4, [r1] - subs r0, r4 - adds r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r5, 0 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r4, r0, r4 - lsls r4, 16 - lsrs r0, r4, 16 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6EF0 - - thumb_func_start sub_81A6F70 -sub_81A6F70: @ 81A6F70 - push {lr} - lsls r0, 24 - lsls r1, 24 - ldr r2, =gSaveBlock2Ptr - ldr r2, [r2] - lsrs r1, 23 - lsrs r0, 22 - adds r1, r0 - ldr r0, =0x00000df2 - adds r2, r0 - adds r2, r1 - ldrb r1, [r2] - movs r0, 0 - cmp r1, 0xE - bls _081A6FA8 - movs r0, 0x1 - cmp r1, 0x15 - bls _081A6FA8 - movs r0, 0x2 - cmp r1, 0x1C - bls _081A6FA8 - movs r0, 0x3 - cmp r1, 0x23 - bls _081A6FA8 - movs r0, 0x5 - cmp r1, 0x2A - bhi _081A6FA8 - movs r0, 0x4 -_081A6FA8: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A6F70 - - thumb_func_start GetAiScriptsInBattleFactory -GetAiScriptsInBattleFactory: @ 81A6FB4 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - ldr r1, =0x00000ca9 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - cmp r4, 0x2 - beq _081A6FF8 - ldr r0, =0x000040ce - bl VarGet - lsls r0, 16 - ldr r1, [r5] - lsls r2, r4, 1 - lsrs r0, 14 - adds r2, r0 - ldr r0, =0x00000de2 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - ldr r0, =0x000003fe - cmp r1, r0 - beq _081A7018 - cmp r2, 0x1 - bgt _081A7014 -_081A6FF8: - movs r0, 0 - b _081A701E - .pool -_081A7014: - cmp r2, 0x3 - ble _081A701C -_081A7018: - movs r0, 0x7 - b _081A701E -_081A701C: - movs r0, 0x1 -_081A701E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end GetAiScriptsInBattleFactory - - thumb_func_start SetMonMoveAvoidReturn -SetMonMoveAvoidReturn: @ 81A7024 - push {lr} - lsls r1, 16 - lsls r2, 24 - lsrs r2, 24 - lsrs r1, 16 - cmp r1, 0xD8 - bne _081A7034 - movs r1, 0xDA -_081A7034: - bl SetMonMoveSlot - pop {r0} - bx r0 - thumb_func_end SetMonMoveAvoidReturn - - thumb_func_start sub_81A703C -sub_81A703C: @ 81A703C - push {lr} - ldr r1, =gUnknown_086125F8 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A703C - - thumb_func_start sub_81A705C -sub_81A705C: @ 81A705C - push {lr} - bl sub_81A79EC - ldr r1, =gUnknown_0300128C - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A705C - - thumb_func_start sub_81A7070 -sub_81A7070: @ 81A7070 - push {r4-r7,lr} - ldr r0, =0x00004010 - movs r1, 0x1C - bl VarSet - ldr r0, =0x00004011 - movs r1, 0xE2 - bl VarSet - movs r4, 0x1 - movs r6, 0 - movs r5, 0 - movs r7, 0 - ldr r0, =gUnknown_0300128C - ldrb r0, [r0] - cmp r0, 0x8 - bhi _081A7132 - lsls r0, 2 - ldr r1, =_081A70AC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A70AC: - .4byte _081A70D0 - .4byte _081A70DA - .4byte _081A70DE - .4byte _081A70E8 - .4byte _081A70FC - .4byte _081A70D6 - .4byte _081A7100 - .4byte _081A7108 - .4byte _081A710E -_081A70D0: - movs r0, 0 - bl sub_81A82A4 -_081A70D6: - movs r4, 0 - b _081A711A -_081A70DA: - movs r5, 0x1C - b _081A711A -_081A70DE: - bl sub_81A7B58 - lsls r0, 24 - lsrs r5, r0, 24 - b _081A711A -_081A70E8: - movs r5, 0x30 - ldr r0, =gUnknown_0300128D - ldrb r0, [r0] - movs r7, 0xE1 - cmp r0, 0x1 - bne _081A7118 - movs r7, 0xE2 - b _081A7118 - .pool -_081A70FC: - movs r5, 0x30 - b _081A711A -_081A7100: - movs r0, 0x1 - bl sub_81A82A4 - b _081A7114 -_081A7108: - bl sub_81A8374 - b _081A70D6 -_081A710E: - movs r0, 0x5 - bl SetFrontierBrainEventObjGfx -_081A7114: - movs r7, 0x1C - movs r4, 0 -_081A7118: - movs r6, 0x1 -_081A711A: - cmp r4, 0x1 - bne _081A7126 - ldr r0, =0x00004010 - adds r1, r5, 0 - bl VarSet -_081A7126: - cmp r6, 0x1 - bne _081A7132 - ldr r0, =0x00004011 - adds r1, r7, 0 - bl VarSet -_081A7132: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7070 - - thumb_func_start sub_81A7140 -sub_81A7140: @ 81A7140 - push {lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r2, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0x4 - bhi _081A723A - lsls r0, 2 - ldr r1, =_081A7174 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A7174: - .4byte _081A7188 - .4byte _081A71A0 - .4byte _081A71C4 - .4byte _081A71E8 - .4byte _081A720C -_081A7188: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e02 - adds r1, r3 - ldrh r1, [r1] - strh r1, [r0] - b _081A723A - .pool -_081A71A0: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e04 - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A71C4: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e08 - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A71E8: - ldr r2, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000ca9 - adds r0, r1, r3 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r3, =0x00000e0c - adds r1, r3 - adds r1, r0 - ldrh r0, [r1] - b _081A7238 - .pool -_081A720C: - cmp r2, 0 - beq _081A7228 - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 4 - b _081A7236 - .pool -_081A7228: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 -_081A7236: - ands r0, r1 -_081A7238: - strh r0, [r2] -_081A723A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7140 - - thumb_func_start sub_81A7248 -sub_81A7248: @ 81A7248 - push {r4,r5,lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r3, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r2, r1, 0 - cmp r0, 0x4 - bls _081A7264 - b _081A73AA -_081A7264: - lsls r0, 2 - ldr r1, =_081A7280 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A7280: - .4byte _081A7294 - .4byte _081A72AC - .4byte _081A72D8 - .4byte _081A7314 - .4byte _081A7344 -_081A7294: - ldr r0, [r2] - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - ldr r5, =0x00000e02 - adds r0, r5 - strh r1, [r0] - b _081A73AA - .pool -_081A72AC: - ldr r0, =gSpecialVar_0x8006 - ldrh r3, [r0] - ldr r0, =0x0000270f - cmp r3, r0 - bls _081A72B8 - b _081A73AA -_081A72B8: - ldr r0, [r2] - ldr r2, =0x00000ca9 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r5, =0x00000e04 - b _081A732C - .pool -_081A72D8: - ldr r0, =gSpecialVar_0x8006 - ldrh r4, [r0] - adds r3, r4, 0 - ldr r0, =0x0000270f - cmp r3, r0 - bhi _081A73AA - ldr r1, [r2] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r2, r0, 30 - lsrs r0, r2, 29 - ldr r5, =0x00000e08 - adds r1, r5 - adds r0, r1, r0 - ldrh r0, [r0] - cmp r0, r3 - bcs _081A73AA - lsrs r0, r2, 29 - adds r0, r1, r0 - strh r4, [r0] - b _081A73AA - .pool -_081A7314: - ldr r0, =gSpecialVar_0x8006 - ldrh r3, [r0] - ldr r0, =0x0000270f - cmp r3, r0 - bhi _081A73AA - ldr r0, [r2] - ldr r2, =0x00000ca9 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r5, =0x00000e0c -_081A732C: - adds r0, r5 - adds r0, r1 - strh r3, [r0] - b _081A73AA - .pool -_081A7344: - cmp r3, 0 - beq _081A737C - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A7368 - ldr r0, [r2] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 4 - orrs r1, r2 - b _081A73A8 - .pool -_081A7368: - ldr r0, [r2] - ldr r2, =0x00000cdc - adds r0, r2 - ldr r1, [r0] - ldr r2, =0xfffff7ff - b _081A73A6 - .pool -_081A737C: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A739C - ldr r0, [r2] - ldr r5, =0x00000cdc - adds r0, r5 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 3 - orrs r1, r2 - b _081A73A8 - .pool -_081A739C: - ldr r0, [r2] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r1, [r0] - ldr r2, =0xfffffbff -_081A73A6: - ands r1, r2 -_081A73A8: - str r1, [r0] -_081A73AA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7248 - - thumb_func_start sub_81A73B8 -sub_81A73B8: @ 81A73B8 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0xE - bls _081A73DC - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _081A73E0 - .pool -_081A73DC: - ldr r1, =gSpecialVar_Result - movs r0, 0 -_081A73E0: - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A73B8 - - thumb_func_start sub_81A73EC -sub_81A73EC: @ 81A73EC - ldr r0, =gSpecialVar_Result - ldr r1, =gUnknown_0300128C - ldrb r1, [r1] - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_81A73EC - - thumb_func_start sub_81A7400 -sub_81A7400: @ 81A7400 - ldr r1, =gUnknown_0300128E - movs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A7400 - - thumb_func_start sub_81A740C -sub_81A740C: @ 81A740C - ldr r1, =gUnknown_0300128E - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_81A740C - - thumb_func_start sub_81A7418 -sub_81A7418: @ 81A7418 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl save_serialize_map - movs r0, 0x1 - bl TrySavingData - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7418 - - thumb_func_start nullsub_76 -nullsub_76: @ 81A7460 - bx lr - thumb_func_end nullsub_76 - - thumb_func_start nullsub_124 -nullsub_124: @ 81A7464 - bx lr - thumb_func_end nullsub_124 - - thumb_func_start sub_81A7468 -sub_81A7468: @ 81A7468 - push {lr} - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - cmp r0, 0x20 - beq _081A748E - cmp r0, 0x20 - bhi _081A7484 - cmp r0, 0x7 - beq _081A74BC - cmp r0, 0x10 - beq _081A7498 - b _081A74C2 - .pool -_081A7484: - cmp r0, 0x40 - beq _081A74B0 - cmp r0, 0x80 - beq _081A74A4 - b _081A74C2 -_081A748E: - ldr r1, =gSpecialVar_Result - movs r0, 0 - b _081A74C0 - .pool -_081A7498: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _081A74C0 - .pool -_081A74A4: - ldr r1, =gSpecialVar_Result - movs r0, 0x2 - b _081A74C0 - .pool -_081A74B0: - ldr r1, =gSpecialVar_Result - movs r0, 0x3 - b _081A74C0 - .pool -_081A74BC: - ldr r1, =gSpecialVar_Result - movs r0, 0x4 -_081A74C0: - strh r0, [r1] -_081A74C2: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7468 - - thumb_func_start sub_81A74CC -sub_81A74CC: @ 81A74CC - ldr r0, =gSpecialVar_Result - ldr r1, =gUnknown_0300128D - ldrb r1, [r1] - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_81A74CC - - thumb_func_start sub_81A74E0 -sub_81A74E0: @ 81A74E0 - push {r4,lr} - bl Random - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x1 - ands r4, r0 - adds r4, 0x1 - adds r0, r4, 0 - bl sub_81A7F38 - ldr r0, =gSpecialVar_Result - strh r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A74E0 - - thumb_func_start sub_81A7508 -sub_81A7508: @ 81A7508 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0x4 - bhi _081A7538 - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x2] - b _081A7560 - .pool -_081A7538: - cmp r0, 0xA - bhi _081A7554 - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x3] - b _081A7560 - .pool -_081A7554: - ldr r1, =gUnknown_0861231C - ldr r0, =gUnknown_03001294 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x4] -_081A7560: - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, =gUnknown_086123E4 - adds r0, r1 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7508 - - thumb_func_start sub_81A7580 -sub_81A7580: @ 81A7580 - push {lr} - ldr r0, =sub_81A7EE4 - movs r1, 0x2 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7580 - - thumb_func_start sub_81A7594 -sub_81A7594: @ 81A7594 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r4, 0 - movs r1, 0 -_081A759E: - mov r2, sp - adds r0, r2, r4 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A759E - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - lsls r2, r0, 16 - mov r1, sp - strb r0, [r1] - mov r0, sp - lsrs r2, 24 - strb r2, [r0, 0x1] - adds r0, r5, 0 - movs r1, 0x39 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 -_081A75DA: - adds r1, r4, 0 - adds r1, 0xD - adds r0, r5, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - adds r2, r4, 0 - bl CalculatePPWithBonus - mov r1, sp - strb r0, [r1] - adds r1, r4, 0 - adds r1, 0x11 - adds r0, r5, 0 - mov r2, sp - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081A75DA - mov r0, sp - movs r1, 0 - strb r1, [r0] - strb r1, [r0, 0x1] - strb r1, [r0, 0x2] - strb r1, [r0, 0x3] - adds r0, r5, 0 - movs r1, 0x37 - mov r2, sp - bl SetMonData - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A7594 - - thumb_func_start sub_81A7628 -sub_81A7628: @ 81A7628 - push {r4,lr} - adds r4, r1, 0 - bl GetMonAbility - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - cmp r4, 0x20 - beq _081A7652 - cmp r4, 0x20 - bhi _081A7648 - cmp r4, 0x7 - beq _081A7664 - cmp r4, 0x10 - beq _081A7658 - b _081A7674 -_081A7648: - cmp r4, 0x40 - beq _081A765E - cmp r4, 0x80 - beq _081A766E - b _081A7674 -_081A7652: - cmp r0, 0x28 - bne _081A7674 - b _081A7672 -_081A7658: - cmp r0, 0x29 - bne _081A7674 - b _081A7672 -_081A765E: - cmp r0, 0x7 - bne _081A7674 - b _081A7672 -_081A7664: - cmp r0, 0xF - beq _081A7672 - cmp r0, 0x48 - bne _081A7674 - b _081A7672 -_081A766E: - cmp r0, 0x11 - bne _081A7674 -_081A7672: - movs r1, 0x1 -_081A7674: - adds r0, r1, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81A7628 - - thumb_func_start sub_81A767C -sub_81A767C: @ 81A767C - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - movs r3, 0 - cmp r1, 0x20 - beq _081A76C4 - cmp r1, 0x20 - bhi _081A7696 - cmp r1, 0x7 - beq _081A771C - cmp r1, 0x10 - beq _081A7704 - b _081A771C -_081A7696: - cmp r1, 0x40 - beq _081A76E0 - cmp r1, 0x80 - bne _081A771C - ldr r1, =gBaseStats - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x6] - cmp r2, 0x8 - beq _081A771A - cmp r2, 0x3 - beq _081A771A - ldrb r0, [r0, 0x7] - cmp r0, 0x8 - beq _081A771A - cmp r0, 0x3 - bne _081A771C - b _081A771A - .pool -_081A76C4: - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x6] - cmp r0, 0xF - beq _081A771A - ldrb r0, [r1, 0x7] - cmp r0, 0xF - bne _081A771C - b _081A771A - .pool -_081A76E0: - ldr r1, =gBaseStats - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x6] - cmp r2, 0x4 - beq _081A771A - cmp r2, 0xD - beq _081A771A - ldrb r0, [r0, 0x7] - cmp r0, 0x4 - beq _081A771A - cmp r0, 0xD - bne _081A771C - b _081A771A - .pool -_081A7704: - ldr r0, =gBaseStats - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x6] - cmp r0, 0xA - beq _081A771A - ldrb r0, [r1, 0x7] - cmp r0, 0xA - bne _081A771C -_081A771A: - movs r3, 0x1 -_081A771C: - adds r0, r3, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A767C - - thumb_func_start sub_81A7728 -sub_81A7728: @ 81A7728 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r6, 0 -_081A7736: - mov r1, sp - adds r0, r1, r6 - strb r6, [r0] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A7736 - movs r4, 0 - mov r8, r4 -_081A774A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r6, r0, 24 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - adds r2, r1, r6 - ldrb r3, [r2] - adds r1, r0 - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x9 - bls _081A774A - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r4, =0x00000cb2 - adds r0, r4 - ldrh r0, [r0] - movs r1, 0x1 - mov r10, r1 - cmp r0, 0x4 - bls _081A77A8 - movs r4, 0x3 - mov r10, r4 - cmp r0, 0x9 - bhi _081A77A8 - movs r0, 0x2 - mov r10, r0 -_081A77A8: - movs r1, 0 - str r1, [sp, 0x4] - ldr r7, =gUnknown_03001290 -_081A77AE: - movs r4, 0 - mov r9, r4 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0x22 - bhi _081A77DC - movs r0, 0x80 - b _081A77FC - .pool -_081A77DC: - cmp r0, 0x3B - bhi _081A77E4 - movs r0, 0x20 - b _081A77FC -_081A77E4: - cmp r0, 0x4F - bhi _081A77EC - movs r0, 0x40 - b _081A77FC -_081A77EC: - cmp r1, 0x59 - bhi _081A77FA - movs r0, 0x7 - b _081A77FC -_081A77F4: - movs r0, 0x1 - mov r9, r0 - b _081A786E -_081A77FA: - movs r0, 0x10 -_081A77FC: - str r0, [r7] - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - ldr r1, [sp, 0x4] - cmp r1, r0 - beq _081A7874 - str r0, [sp, 0x4] - movs r4, 0 - mov r8, r4 - movs r6, 0 -_081A7810: - mov r1, sp - adds r0, r1, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A7860 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A7860 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r1, [r7] - adds r0, r4, 0 - bl sub_81A767C - lsls r0, 24 - cmp r0, 0 - beq _081A77F4 -_081A7860: - cmp r8, r10 - beq _081A786E - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A7810 -_081A786E: - mov r4, r8 - cmp r4, 0 - beq _081A78CC -_081A7874: - mov r0, r9 - cmp r0, 0 - beq _081A77AE - ldr r0, =gUnknown_03001290 - ldr r0, [r0] - cmp r0, 0x20 - beq _081A7898 - cmp r0, 0x20 - bhi _081A78D0 - cmp r0, 0x7 - beq _081A78D0 - cmp r0, 0x10 - beq _081A78A4 - b _081A78D0 - .pool -_081A7898: - ldr r1, =gUnknown_0300128D - movs r0, 0x1 - b _081A78D4 - .pool -_081A78A4: - bl Random - lsls r0, 16 - lsrs r1, r0, 16 - movs r2, 0x1 - ands r1, r2 - cmp r1, 0 - beq _081A78C0 - ldr r0, =gUnknown_0300128D - strb r2, [r0] - b _081A78D6 - .pool -_081A78C0: - ldr r0, =gUnknown_0300128D - strb r1, [r0] - b _081A78D6 - .pool -_081A78CC: - movs r0, 0 - b _081A7956 -_081A78D0: - ldr r1, =gUnknown_0300128D - movs r0, 0 -_081A78D4: - strb r0, [r1] -_081A78D6: - movs r1, 0 - mov r8, r1 - movs r6, 0 -_081A78DC: - mov r4, sp - adds r0, r4, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A7946 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r7, =gUnknown_03001290 - ldr r1, [r7] - adds r0, r5, 0 - bl sub_81A7628 - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - ldr r1, [r7] - adds r0, r4, 0 - bl sub_81A767C - lsls r0, 24 - cmp r0, 0 - bne _081A7946 - adds r0, r5, 0 - movs r1, 0x37 - adds r2, r7, 0 - bl SetMonData -_081A7946: - cmp r8, r10 - beq _081A7954 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x2 - bls _081A78DC -_081A7954: - movs r0, 0x1 -_081A7956: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7728 - - thumb_func_start sub_81A7974 -sub_81A7974: @ 81A7974 - push {r4-r7,lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - movs r7, 0x1 - cmp r0, 0x4 - bls _081A798E - movs r7, 0x3 - cmp r0, 0x9 - bhi _081A798E - movs r7, 0x2 -_081A798E: - movs r6, 0 - movs r5, 0 - b _081A79A2 - .pool -_081A799C: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_081A79A2: - cmp r5, 0x2 - bhi _081A79D8 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A79D4 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081A79D4 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A79D4: - cmp r6, r7 - bne _081A799C -_081A79D8: - cmp r6, 0 - beq _081A79E4 - movs r0, 0x1 - b _081A79E6 - .pool -_081A79E4: - movs r0, 0 -_081A79E6: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A7974 - - thumb_func_start sub_81A79EC -sub_81A79EC: @ 81A79EC - push {r4-r6,lr} - sub sp, 0x8 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - movs r4, 0xE1 - lsls r4, 4 - adds r0, r4 - ldrb r2, [r0] - movs r3, 0x78 - ands r3, r2 - adds r5, r1, 0 - cmp r3, 0x40 - bne _081A7A10 - lsls r0, r2, 25 - lsrs r0, 28 - b _081A7B48 - .pool -_081A7A10: - ldr r0, =gSpecialVar_0x8007 - lsls r1, r2, 29 - ldrh r0, [r0] - lsrs r1, 29 - cmp r0, r1 - bne _081A7A34 - cmp r3, 0x18 - bne _081A7A24 - bl sub_81A7728 -_081A7A24: - ldr r0, [r5] - adds r0, r4 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - b _081A7B48 - .pool -_081A7A34: - movs r2, 0 - ldr r3, =gUnknown_0861266C - movs r1, 0 -_081A7A3A: - mov r4, sp - adds r0, r4, r2 - strb r1, [r0] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7A3A - movs r4, 0x8 - ldr r0, [r5] - movs r6, 0xE1 - lsls r6, 4 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - adds r0, r3 - ldrb r1, [r0] - movs r2, 0 - adds r5, r3, 0 - movs r3, 0x1 -_081A7A64: - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, r1 - bne _081A7A78 - mov r6, sp - adds r0, r6, r2 - strb r3, [r0] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7A78: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7A64 - mov r0, sp - ldrb r0, [r0, 0x7] - cmp r0, 0x1 - beq _081A7AA0 - bl sub_81A8554 - lsls r0, 24 - cmp r0, 0 - bne _081A7AA0 - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x7] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AA0: - mov r0, sp - ldrb r0, [r0, 0x3] - cmp r0, 0x1 - beq _081A7ABE - bl sub_81A7974 - lsls r0, 24 - cmp r0, 0 - bne _081A7ABE - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x3] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7ABE: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A7AFA - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0x1 - beq _081A7AE6 - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x1] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AE6: - mov r0, sp - ldrb r0, [r0, 0x4] - cmp r0, 0x1 - beq _081A7AFA - mov r1, sp - movs r0, 0x1 - strb r0, [r1, 0x4] - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A7AFA: - adds r0, r4, 0 - bl AllocZeroed - adds r5, r0, 0 - movs r3, 0 - movs r2, 0 -_081A7B06: - mov r6, sp - adds r0, r6, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _081A7B1C - adds r1, r3, 0 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - adds r1, r5, r1 - strb r2, [r1] -_081A7B1C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _081A7B06 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r4, 0 - bl __modsi3 - adds r0, r5, r0 - ldrb r4, [r0] - adds r0, r5, 0 - bl Free - cmp r4, 0x3 - bne _081A7B46 - bl sub_81A7728 -_081A7B46: - adds r0, r4, 0 -_081A7B48: - add sp, 0x8 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A79EC - - thumb_func_start sub_81A7B58 -sub_81A7B58: @ 81A7B58 - push {r4,lr} - ldr r4, =gUnknown_03001294 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - bl __umodsi3 - strb r0, [r4] - ldr r1, =gUnknown_0861231C - ldrb r0, [r4] - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7B58 - - thumb_func_start sub_81A7B84 -sub_81A7B84: @ 81A7B84 - ldr r0, =gUnknown_0300128E - ldrb r0, [r0] - bx lr - .pool - thumb_func_end sub_81A7B84 - - thumb_func_start TryGenerateBattlePikeWildMon -TryGenerateBattlePikeWildMon: @ 81A7B90 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl GetBattlePikeWildMonHeaderId - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, =gSaveBlock2Ptr - ldr r0, [r7] - ldr r4, =0x00000ca9 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 30 - ldr r1, =gUnknown_08612314 - lsrs r0, 28 - adds r0, r1 - ldr r0, [r0] - str r0, [sp, 0x4] - ldr r0, =gEnemyParty - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r5, r0, 0 - lsls r0, r5, 16 - lsrs r0, 16 - bl sub_81A890C - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, [r7] - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - beq _081A7C1C - bl GetHighestLevelInPlayerParty - adds r7, r0, 0 - cmp r7, 0x3B - ble _081A7C08 - lsls r0, r6, 2 - ldr r1, [sp, 0x4] - adds r0, r1 - ldr r1, [r0] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - subs r7, r0 - cmp r7, 0x3B - bgt _081A7C32 -_081A7C08: - movs r7, 0x3C - b _081A7C32 - .pool -_081A7C1C: - lsls r0, r6, 2 - ldr r2, [sp, 0x4] - adds r0, r2 - ldr r1, [r0] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x2] - movs r0, 0x32 - subs r7, r0, r1 -_081A7C32: - mov r0, r8 - cmp r0, 0x1 - bne _081A7C4A - lsls r0, r7, 24 - lsrs r0, 24 - bl sub_81A88B0 - lsls r0, 24 - cmp r0, 0 - bne _081A7C4A - movs r0, 0 - b _081A7CE2 -_081A7C4A: - ldr r0, =gEnemyParty - ldr r1, =gBaseStats - mov r8, r1 - lsls r6, 2 - mov r9, r6 - ldr r2, [sp, 0x4] - add r2, r9 - mov r10, r2 - ldr r1, [r2] - lsls r6, r5, 1 - adds r4, r6, r5 - lsls r4, 2 - adds r1, r4, r1 - ldrh r2, [r1] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r8 - ldrb r2, [r1, 0x13] - movs r1, 0xCA - lsls r1, 1 - muls r2, r1 - lsls r1, r7, 2 - ldr r3, =gExperienceTables - adds r1, r3 - adds r2, r1 - movs r1, 0x19 - bl SetMonData - mov r1, r10 - ldr r0, [r1] - adds r4, r0 - ldrh r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0, 0x17] - mov r7, r9 - cmp r0, 0 - beq _081A7CA8 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - ands r0, r1 -_081A7CA8: - str r0, [sp] - ldr r0, =gEnemyParty - movs r1, 0x2E - mov r2, sp - bl SetMonData - movs r4, 0 - adds r0, r6, r5 - lsls r6, r0, 2 -_081A7CBA: - ldr r2, [sp, 0x4] - adds r0, r7, r2 - ldr r0, [r0] - adds r0, r6, r0 - lsls r1, r4, 1 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - lsls r2, r4, 24 - lsrs r2, 24 - ldr r0, =gEnemyParty - bl SetMonMoveSlot - adds r4, 0x1 - cmp r4, 0x3 - ble _081A7CBA - ldr r0, =gEnemyParty - bl CalculateMonStats - movs r0, 0x1 -_081A7CE2: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end TryGenerateBattlePikeWildMon - - thumb_func_start GetBattlePikeWildMonHeaderId -GetBattlePikeWildMonHeaderId: @ 81A7D00 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r1, [r1] - adds r2, r1, 0 - movs r0, 0x8C - lsls r0, 1 - cmp r1, r0 - bhi _081A7D34 - movs r1, 0 - b _081A7D4C - .pool -_081A7D34: - movs r0, 0x8C - lsls r0, 2 - cmp r1, r0 - bhi _081A7D40 - movs r1, 0x1 - b _081A7D4C -_081A7D40: - movs r0, 0xD2 - lsls r0, 2 - movs r1, 0x3 - cmp r2, r0 - bhi _081A7D4C - movs r1, 0x2 -_081A7D4C: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end GetBattlePikeWildMonHeaderId - - thumb_func_start sub_81A7D54 -sub_81A7D54: @ 81A7D54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, =gUnknown_08612688 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_081A7D66: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _081A7D66 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7D54 - - thumb_func_start sub_81A7D8C -sub_81A7D8C: @ 81A7D8C - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081A7DA4 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _081A7DC8 -_081A7DA4: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081A7DBC - movs r0, 0x10 - strh r0, [r4, 0x16] -_081A7DBC: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, =0x00002d6b - bl BlendPalettes -_081A7DC8: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0xF - ble _081A7DDA - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] -_081A7DDA: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A7D8C - - thumb_func_start sub_81A7DE8 -sub_81A7DE8: @ 81A7DE8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081A7E00 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _081A7E22 -_081A7E00: - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - cmp r0, 0 - bge _081A7E16 - movs r0, 0 - strh r0, [r4, 0x16] -_081A7E16: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, =0x00002d6b - bl BlendPalettes -_081A7E22: - movs r0, 0x16 - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _081A7E56 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _081A7E50 - ldr r0, =sub_81A7D54 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - b _081A7E56 - .pool -_081A7E50: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - strh r1, [r4, 0x8] -_081A7E56: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81A7DE8 - - thumb_func_start sub_81A7E60 -sub_81A7E60: @ 81A7E60 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - ldr r3, [sp, 0x18] - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r3, 16 - lsrs r3, 16 - ldr r0, =sub_81A7D54 - movs r1, 0x3 - str r3, [sp] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - mov r0, r8 - strh r0, [r1, 0xA] - strh r4, [r1, 0xC] - strh r5, [r1, 0xE] - strh r6, [r1, 0x10] - ldr r3, [sp] - strh r3, [r1, 0x12] - strh r0, [r1, 0x14] - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7E60 - - thumb_func_start sub_81A7EC4 -sub_81A7EC4: @ 81A7EC4 - push {lr} - ldr r0, =sub_81A7D54 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081A7EDC - movs r0, 0 - b _081A7EDE - .pool -_081A7EDC: - movs r0, 0x1 -_081A7EDE: - pop {r1} - bx r1 - thumb_func_end sub_81A7EC4 - - thumb_func_start sub_81A7EE4 -sub_81A7EE4: @ 81A7EE4 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _081A7F1C - adds r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x2 - bl sub_81A7E60 - b _081A7F30 - .pool -_081A7F1C: - bl sub_81A7EC4 - lsls r0, 24 - cmp r0, 0 - beq _081A7F30 - bl EnableBothScriptContexts - adds r0, r4, 0 - bl DestroyTask -_081A7F30: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81A7EE4 - - thumb_func_start sub_81A7F38 -sub_81A7F38: @ 81A7F38 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r0, 0 - bne _081A7F50 - b _081A807A -_081A7F50: - movs r0, 0 - mov r8, r0 -_081A7F54: - mov r0, sp - add r0, r8 - mov r1, r8 - strb r1, [r0] - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _081A7F54 - movs r5, 0 -_081A7F6C: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r4, r0, 24 - mov r2, sp - add r2, r8 - ldrb r3, [r2] - mov r0, sp - adds r1, r0, r4 - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x9 - bls _081A7F6C - movs r1, 0 - mov r8, r1 -_081A7FB0: - movs r0, 0 - mov r10, r0 - mov r4, sp - add r4, r8 - ldrb r1, [r4] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r7, 0 - movs r1, 0x3A - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - str r4, [sp, 0x8] - cmp r5, r6 - bcc _081A8044 - adds r0, r7, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - beq _081A7FFC - movs r0, 0x1 - mov r10, r0 - b _081A8048 - .pool -_081A7FFC: - adds r0, r7, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r4, 0 - b _081A8014 -_081A800E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081A8014: - cmp r4, 0x3 - bhi _081A8048 - adds r1, r4, 0 - adds r1, 0xD - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, r9 - adds r2, r4, 0 - bl CalculatePPWithBonus - lsls r0, 24 - lsrs r6, r0, 24 - adds r1, r4, 0 - adds r1, 0x11 - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r6 - bcs _081A800E -_081A8044: - movs r1, 0x1 - mov r10, r1 -_081A8048: - mov r0, r10 - cmp r0, 0x1 - bne _081A806C - ldr r0, [sp, 0x8] - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_81A7594 - ldr r0, [sp, 0x4] - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r0, 0 - beq _081A807A -_081A806C: - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _081A7FB0 -_081A807A: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A7F38 - - thumb_func_start sub_81A8090 -sub_81A8090: @ 81A8090 - push {r4,lr} - ldr r4, =gSpecialVar_Result - bl InBattlePike - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8090 - - thumb_func_start InBattlePike -InBattlePike: @ 81A80A8 - push {lr} - movs r2, 0 - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r3, =0xfffffea1 - adds r0, r1, r3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bls _081A80CA - movs r0, 0xB3 - lsls r0, 1 - cmp r1, r0 - beq _081A80CA - adds r0, 0x1 - cmp r1, r0 - bne _081A80CC -_081A80CA: - movs r2, 0x1 -_081A80CC: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end InBattlePike - - thumb_func_start sub_81A80DC -sub_81A80DC: @ 81A80DC - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, =gSpecialVar_Result - movs r0, 0 - strh r0, [r4] - movs r0, 0x1 - bl sub_81A8590 - lsls r0, 24 - cmp r0, 0 - beq _081A8138 - movs r0, 0x1 - strh r0, [r4] - bl Random - ldr r5, =gSaveBlock2Ptr - ldr r4, [r5] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - movs r3, 0xE1 - lsls r3, 4 - adds r4, r3 - movs r1, 0x7 - ands r1, r0 - ldrb r2, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldr r2, [r5] - adds r2, r3 - ldrb r1, [r2] - movs r0, 0x79 - negs r0, r0 - ands r0, r1 - movs r1, 0x40 - b _081A8248 - .pool -_081A8138: - bl Random - ldr r7, =gSaveBlock2Ptr - ldr r4, [r7] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - movs r3, 0xE1 - lsls r3, 4 - adds r4, r3 - movs r1, 0x7 - ands r1, r0 - ldrb r2, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldr r0, [r7] - adds r0, r3 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - movs r6, 0x8 - cmp r0, 0 - beq _081A8172 - movs r6, 0x6 -_081A8172: - adds r0, r6, 0 - bl AllocZeroed - adds r5, r0, 0 - movs r2, 0 - movs r3, 0 - cmp r2, r6 - bcs _081A81BE - adds r4, r7, 0 -_081A8184: - ldr r0, [r4] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A81B0 - cmp r2, 0x1 - beq _081A81B4 - cmp r2, 0x4 - beq _081A81B4 - adds r1, r3, 0 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - adds r1, r5, r1 - strb r2, [r1] - b _081A81B4 - .pool -_081A81B0: - adds r0, r5, r2 - strb r2, [r0] -_081A81B4: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, r6 - bcc _081A8184 -_081A81BE: - bl Random - ldr r7, =gSaveBlock2Ptr - ldr r4, [r7] - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - adds r0, r5, r0 - ldrb r0, [r0] - movs r6, 0xE1 - lsls r6, 4 - adds r4, r6 - movs r1, 0xF - ands r1, r0 - lsls r1, 3 - ldrb r2, [r4] - movs r0, 0x79 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - adds r0, r5, 0 - bl Free - ldr r0, [r7] - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x78 - ands r0, r1 - cmp r0, 0x18 - bne _081A821C - bl sub_81A7974 - lsls r0, 24 - cmp r0, 0 - bne _081A821C - ldr r2, [r7] - adds r2, r6 - ldrb r1, [r2] - mov r0, r8 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r2] -_081A821C: - ldr r5, =gSaveBlock2Ptr - ldr r0, [r5] - movs r4, 0xE1 - lsls r4, 4 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x78 - ands r0, r1 - cmp r0, 0x38 - bne _081A824C - bl sub_81A8554 - lsls r0, 24 - cmp r0, 0 - bne _081A824C - ldr r2, [r5] - adds r2, r4 - ldrb r1, [r2] - movs r0, 0x79 - negs r0, r0 - ands r0, r1 - movs r1, 0x10 -_081A8248: - orrs r0, r1 - strb r0, [r2] -_081A824C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A80DC - - thumb_func_start sub_81A825C -sub_81A825C: @ 81A825C - ldr r1, =gSpecialVar_Result - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r2, 0xE1 - lsls r2, 4 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - strh r0, [r1] - bx lr - .pool - thumb_func_end sub_81A825C - - thumb_func_start sub_81A827C -sub_81A827C: @ 81A827C - ldr r2, =gSpecialVar_Result - ldr r1, =gUnknown_0861266C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r3, 0xE1 - lsls r3, 4 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 28 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - bx lr - .pool - thumb_func_end sub_81A827C - - thumb_func_start sub_81A82A4 -sub_81A82A4: @ 81A82A4 - push {r4-r7,lr} - lsls r0, 24 - movs r7, 0x6 - cmp r0, 0 - bne _081A82B0 - movs r7, 0x1 -_081A82B0: - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0xE - bl __udivsi3 - lsls r0, 16 - lsrs r6, r0, 16 - adds r5, r4, 0 -_081A82D2: - lsls r0, r6, 24 - lsrs r0, 24 - adds r1, r7, 0 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - subs r2, r0, 0x1 - cmp r3, r2 - bge _081A831A - ldr r0, =0x00000cb4 - adds r1, r0 - b _081A8314 - .pool -_081A830C: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A831A -_081A8314: - ldrh r0, [r1] - cmp r0, r4 - bne _081A830C -_081A831A: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bne _081A82D2 - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xD - bhi _081A8356 - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A8356: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A82A4 - thumb_func_start sub_81A8374 -sub_81A8374: @ 81A8374 - push {r4-r7,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e04 - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0xE - bl __udivsi3 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - lsls r7, r5, 24 - adds r6, r4, 0 -_081A83A0: - lsls r0, r5, 24 - lsrs r0, 24 - movs r1, 0x1 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r6] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - subs r2, r0, 0x1 - cmp r3, r2 - bge _081A83EE - ldr r0, =0x00000cb4 - adds r1, r0 - b _081A83E8 - .pool -_081A83E0: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A83EE -_081A83E8: - ldrh r0, [r1] - cmp r0, r4 - bne _081A83E0 -_081A83EE: - ldr r0, [r6] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bne _081A83A0 - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xE - bhi _081A8424 - subs r0, 0x1 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A8424: - adds r5, r3, 0 -_081A8426: - lsrs r0, r7, 24 - movs r1, 0x1 - bl sub_8162548 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r3, r0 - bge _081A8466 - adds r2, 0x2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r4 - beq _081A8466 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - subs r2, 0x2 - adds r0, r1, r2 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_081A8458: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _081A8466 - ldrh r0, [r1] - cmp r0, r4 - bne _081A8458 -_081A8466: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r3, r0 - bne _081A8426 - ldr r5, =gTrainerBattleOpponent_B - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0x1 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r0, =0x00000cb2 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0xD - bhi _081A849A - subs r0, 0x2 - lsls r0, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_081A849A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8374 - - thumb_func_start sub_81A84B4 -sub_81A84B4: @ 81A84B4 - push {r4,r5,lr} - movs r2, 0 - ldr r5, =gSaveBlock2Ptr - ldr r4, =0x00000cb4 - ldr r0, =0x0000ffff - adds r3, r0, 0 -_081A84C0: - ldr r1, [r5] - lsls r0, r2, 1 - adds r1, r4 - adds r1, r0 - ldrh r0, [r1] - orrs r0, r3 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xD - bls _081A84C0 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A84B4 - - thumb_func_start sub_81A84EC -sub_81A84EC: @ 81A84EC - push {lr} - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - bne _081A8524 - ldr r3, =gTrainerBattleOpponent_A - ldrh r1, [r3] - ldr r0, =0x0000012b - cmp r1, r0 - bhi _081A8542 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - b _081A8542 - .pool -_081A8524: - cmp r0, 0x1 - bne _081A8542 - ldr r3, =gTrainerBattleOpponent_B - ldrh r1, [r3] - ldr r0, =0x0000012b - cmp r1, r0 - bhi _081A8542 - ldr r2, =gFacilityTrainers - movs r0, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString -_081A8542: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A84EC - thumb_func_start sub_81A8554 -sub_81A8554: @ 81A8554 - push {r4-r6,lr} - ldr r5, =gPlayerParty - movs r6, 0 - movs r4, 0 -_081A855C: - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081A856E - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A856E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, 0x64 - cmp r4, 0x2 - bls _081A855C - cmp r6, 0x1 - bhi _081A8588 - movs r0, 0x1 - b _081A858A - .pool -_081A8588: - movs r0, 0 -_081A858A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A8554 - - thumb_func_start sub_81A8590 -sub_81A8590: @ 81A8590 - push {r4-r6,lr} - lsls r0, 24 - movs r6, 0 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r3, =0x00000ca9 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 30 - lsrs r1, 29 - ldr r3, =0x00000e04 - adds r2, r3 - adds r2, r1 - lsrs r4, r0, 24 - ldrh r2, [r2] - adds r0, r4, r2 - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x5 - bl GetPlayerSymbolCountForFacility - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - blt _081A85F0 - cmp r2, 0x1 - bgt _081A85F0 - ldr r1, =gUnknown_086125DC - adds r0, r2, 0 - adds r0, 0x14 - adds r0, r1 - ldrb r0, [r0] - ldrb r1, [r1, 0x17] - subs r0, r1 - cmp r4, r0 - bne _081A8634 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - b _081A8634 - .pool -_081A85F0: - ldr r5, =gUnknown_086125DC - movs r0, 0x5 - lsls r3, r0, 2 - adds r0, r3, r5 - ldrb r1, [r0] - adds r0, r5, 0x3 - adds r0, r3, r0 - ldrb r2, [r0] - subs r1, r2 - cmp r4, r1 - bne _081A8610 - movs r6, 0x3 - b _081A8634 - .pool -_081A8610: - adds r0, r5, 0x1 - adds r0, r3, r0 - ldrb r1, [r0] - subs r0, r1, r2 - cmp r4, r0 - beq _081A8632 - cmp r4, r1 - bls _081A8634 - subs r0, r4, r1 - adds r0, r2 - adds r1, r5, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - bl __modsi3 - cmp r0, 0 - bne _081A8634 -_081A8632: - movs r6, 0x4 -_081A8634: - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81A8590 - - thumb_func_start sub_81A863C -sub_81A863C: @ 81A863C - push {r4,lr} - ldr r4, =gSpecialVar_Result - movs r0, 0 - bl sub_81A8590 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A863C - - thumb_func_start sub_81A8658 -sub_81A8658: @ 81A8658 - push {r4,lr} - ldr r3, =gUnknown_08612675 - ldr r2, =gSpecialVar_0x8007 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - movs r1, 0xE1 - lsls r1, 4 - adds r0, r1 - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 29 - lsls r0, r1, 1 - adds r0, r1 - ldrh r2, [r2] - adds r0, r2 - adds r0, r3 - ldrb r4, [r0] - adds r0, r4, 0 - bl sub_81A7F38 - ldr r0, =gSpecialVar_Result - strh r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8658 - - thumb_func_start sub_81A869C -sub_81A869C: @ 81A869C - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =gSpecialVar_0x8005 - ldrb r1, [r0] - movs r0, 0xE1 - lsls r0, 4 - adds r2, r0 - lsls r1, 7 - ldrb r3, [r2] - movs r0, 0x7F - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - bx lr - .pool - thumb_func_end sub_81A869C - - thumb_func_start sub_81A86C0 -sub_81A86C0: @ 81A86C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] - movs r0, 0 - mov r10, r0 -_081A86D4: - movs r0, 0 - mov r9, r0 - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r7, 0 - movs r1, 0x3A - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, r5 - bcc _081A8762 - adds r0, r7, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - cmp r0, 0 - bne _081A8762 - adds r0, r7, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r6, 0 - b _081A8732 - .pool -_081A872C: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081A8732: - cmp r6, 0x3 - bhi _081A8766 - adds r1, r6, 0 - adds r1, 0xD - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, r8 - adds r2, r6, 0 - bl CalculatePPWithBonus - lsls r0, 24 - lsrs r5, r0, 24 - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r7, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r5 - bcs _081A872C -_081A8762: - movs r0, 0x1 - mov r9, r0 -_081A8766: - mov r0, r9 - cmp r0, 0x1 - bne _081A8778 - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - b _081A8786 - .pool -_081A8778: - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x2 - bls _081A86D4 -_081A8786: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81A86C0 - - thumb_func_start sub_81A8794 -sub_81A8794: @ 81A8794 - push {r4-r7,lr} - movs r5, 0 - ldr r7, =gSaveBlock1Ptr - ldr r6, =gSaveBlock2Ptr -_081A879C: - ldr r0, [r6] - lsls r4, r5, 1 - ldr r1, =0x00000caa - adds r0, r1 - adds r0, r4 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - movs r2, 0xEA - lsls r2, 1 - adds r1, r2 - ldr r0, [r7] - adds r0, r1 - movs r1, 0xC - bl GetMonData - ldr r1, [r6] - ldr r2, =0x00000e12 - adds r1, r2 - adds r1, r4 - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _081A879C - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8794 - - thumb_func_start sub_81A87E8 -sub_81A87E8: @ 81A87E8 - push {r4,lr} - movs r4, 0 -_081A87EC: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - lsls r3, r4, 1 - ldr r1, =0x00000caa - adds r0, r2, r1 - adds r0, r3 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - 100 - adds r0, r1 - ldr r1, =0x00000e12 - adds r3, r1 - adds r2, r3 - movs r1, 0xC - bl SetMonData - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081A87EC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A87E8 - - thumb_func_start sub_81A8830 -sub_81A8830: @ 81A8830 - push {r4-r6,lr} - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r4, 0 - strb r4, [r1] - ldr r1, [r3] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r4, [r0] - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r3, [r3] - ldr r0, =0x00000cdc - adds r2, r3, r0 - ldr r1, =gUnknown_08612690 - lsls r0, r5, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _081A887C - lsls r1, r5, 1 - ldr r2, =0x00000e04 - adds r0, r3, r2 - adds r0, r1 - strh r4, [r0] -_081A887C: - ldr r0, =gTrainerBattleOpponent_A - strh r4, [r0] - ldr r1, =gBattleOutcome - movs r0, 0 - strb r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8830 - - thumb_func_start sub_81A88B0 -sub_81A88B0: @ 81A88B0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gPlayerParty - adds r0, r4, 0 - movs r1, 0x6 - bl GetMonData - cmp r0, 0 - bne _081A8904 - adds r0, r4, 0 - bl GetMonAbility - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x33 - beq _081A88D6 - cmp r0, 0x16 - bne _081A8904 -_081A88D6: - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - bls _081A8904 - subs r0, 0x5 - cmp r5, r0 - bgt _081A8904 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081A8904 - movs r0, 0 - b _081A8906 - .pool -_081A8904: - movs r0, 0x1 -_081A8906: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81A88B0 - - thumb_func_start sub_81A890C -sub_81A890C: @ 81A890C - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =0x0000017b - cmp r2, r0 - bne _081A8920 - movs r1, 0 - b _081A892A - .pool -_081A8920: - ldr r0, =0x00000149 - movs r1, 0x2 - cmp r2, r0 - bne _081A892A - movs r1, 0x1 -_081A892A: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A890C thumb_func_start sub_81A8934 @ void sub_81A8934(u8) diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc index 927a0edd1..8ab0f3ce5 100644 --- a/asm/macros/battle_script.inc +++ b/asm/macros/battle_script.inc @@ -1251,20 +1251,20 @@ various \battler, 8 .endm - .macro various9 battler - various \battler, 9 + .macro arenajudgmentwindow + various BS_ATTACKER, VARIOUS_ARENA_JUDGMENT_WINDOW .endm - .macro various10 battler - various \battler, 10 + .macro arenaopponentmonlost + various BS_ATTACKER, VARIOUS_ARENA_OPPONENT_MON_LOST .endm - .macro various11 battler - various \battler, 11 + .macro arenaplayermonlost + various BS_ATTACKER, VARIOUS_ARENA_PLAYER_MON_LOST .endm - .macro various12 battler - various \battler, 12 + .macro arenabothmonlost + various BS_ATTACKER, VARIOUS_ARENA_BOTH_MONS_LOST .endm .macro forfeityesnobox battler @@ -1279,12 +1279,12 @@ various \battler, 15 .endm - .macro various16 battler - various \battler, 16 + .macro arenajudmengtstring id + various \id, VARIOUS_ARENA_JUDGMENT_STRING .endm - .macro various17 battler - various \battler, 17 + .macro arenawaitmessage id + various \id, VARIOUS_ARENA_WAIT_STRING .endm .macro waitcry battler @@ -1307,7 +1307,7 @@ various BS_ATTACKER, VARIOUS_VOLUME_UP .endm - .macro various23 battler + .macro setalreadystatusedmoveattempt battler various \battler, 23 .endm diff --git a/data/battle_frontier/battle_arena_move_mind_ratings.inc b/data/battle_frontier/battle_arena_move_mind_ratings.inc deleted file mode 100644 index e1d0b26a9..000000000 --- a/data/battle_frontier/battle_arena_move_mind_ratings.inc +++ /dev/null @@ -1,357 +0,0 @@ - .align 2 -gBattleArenaMoveMindRatings:: @ 8611DC0 - .byte 0 @ - - .byte 1 @ Pound - .byte 1 @ Karate Chop - .byte 1 @ Double Slap - .byte 1 @ Comet Punch - .byte 1 @ Mega Punch - .byte 1 @ Pay Day - .byte 1 @ Fire Punch - .byte 1 @ Ice Punch - .byte 1 @ Thunder Punch - .byte 1 @ Scratch - .byte 1 @ Vice Grip - .byte 1 @ Guillotine - .byte 1 @ Razor Wind - .byte 0 @ Swords Dance - .byte 1 @ Cut - .byte 1 @ Gust - .byte 1 @ Wing Attack - .byte 0 @ Whirlwind - .byte 1 @ Fly - .byte 1 @ Bind - .byte 1 @ Slam - .byte 1 @ Vine Whip - .byte 1 @ Stomp - .byte 1 @ Double Kick - .byte 1 @ Mega Kick - .byte 1 @ Jump Kick - .byte 1 @ Rolling Kick - .byte 0 @ Sand-Attack - .byte 1 @ Headbutt - .byte 1 @ Horn Attack - .byte 1 @ Fury Attack - .byte 1 @ Horn Drill - .byte 1 @ Tackle - .byte 1 @ Body Slam - .byte 1 @ Wrap - .byte 1 @ Take Down - .byte 1 @ Thrash - .byte 1 @ Double-Edge - .byte 0 @ Tail Whip - .byte 1 @ Poison Sting - .byte 1 @ Twineedle - .byte 1 @ Pin Missile - .byte 0 @ Leer - .byte 1 @ Bite - .byte 0 @ Growl - .byte 0 @ Roar - .byte 0 @ Sing - .byte 0 @ Supersonic - .byte 1 @ Sonic Boom - .byte 0 @ Disable - .byte 1 @ Acid - .byte 1 @ Ember - .byte 1 @ Flamethrower - .byte 0 @ Mist - .byte 1 @ Water Gun - .byte 1 @ Hydro Pump - .byte 1 @ Surf - .byte 1 @ Ice Beam - .byte 1 @ Blizzard - .byte 1 @ Psybeam - .byte 1 @ Bubble Beam - .byte 1 @ Aurora Beam - .byte 1 @ Hyper Beam - .byte 1 @ Peck - .byte 1 @ Drill Peck - .byte 1 @ Submission - .byte 1 @ Low Kick - .byte 0 @ Counter - .byte 1 @ Seismic Toss - .byte 1 @ Strength - .byte 1 @ Absorb - .byte 1 @ Mega Drain - .byte 0 @ Leech Seed - .byte 0 @ Growth - .byte 1 @ Razor Leaf - .byte 1 @ Solar Beam - .byte 0 @ Poison Powder - .byte 0 @ Stun Spore - .byte 0 @ Sleep Powder - .byte 1 @ Petal Dance - .byte 0 @ String Shot - .byte 1 @ Dragon Rage - .byte 1 @ Fire Spin - .byte 1 @ Thunder Shock - .byte 1 @ Thunderbolt - .byte 0 @ Thunder Wave - .byte 1 @ Thunder - .byte 1 @ Rock Throw - .byte 1 @ Earthquake - .byte 1 @ Fissure - .byte 1 @ Dig - .byte 0 @ Toxic - .byte 1 @ Confusion - .byte 1 @ Psychic - .byte 0 @ Hypnosis - .byte 0 @ Meditate - .byte 0 @ Agility - .byte 1 @ Quick Attack - .byte 1 @ Rage - .byte 0 @ Teleport - .byte 1 @ Night Shade - .byte 0 @ Mimic - .byte 0 @ Screech - .byte 0 @ Double Team - .byte 0 @ Recover - .byte 0 @ Harden - .byte 0 @ Minimize - .byte 0 @ Smokescreen - .byte 0 @ Confuse Ray - .byte 0 @ Withdraw - .byte 0 @ Defense Curl - .byte 0 @ Barrier - .byte 0 @ Light Screen - .byte 0 @ Haze - .byte 0 @ Reflect - .byte 0 @ Focus Energy - .byte 0 @ Bide - .byte 0 @ Metronome - .byte 0 @ Mirror Move - .byte 1 @ Self-Destruct - .byte 1 @ Egg Bomb - .byte 1 @ Lick - .byte 1 @ Smog - .byte 1 @ Sludge - .byte 1 @ Bone Club - .byte 1 @ Fire Blast - .byte 1 @ Waterfall - .byte 1 @ Clamp - .byte 1 @ Swift - .byte 1 @ Skull Bash - .byte 1 @ Spike Cannon - .byte 1 @ Constrict - .byte 0 @ Amnesia - .byte 0 @ Kinesis - .byte 0 @ Soft-Boiled - .byte 1 @ Hi Jump Kick - .byte 0 @ Glare - .byte 1 @ Dream Eater - .byte 0 @ Poison Gas - .byte 1 @ Barrage - .byte 1 @ Leech Life - .byte 0 @ Lovely Kiss - .byte 1 @ Sky Attack - .byte 0 @ Transform - .byte 1 @ Bubble - .byte 1 @ Dizzy Punch - .byte 0 @ Spore - .byte 0 @ Flash - .byte 1 @ Psywave - .byte 0 @ Splash - .byte 0 @ Acid Armor - .byte 1 @ Crabhammer - .byte 1 @ Explosion - .byte 1 @ Fury Swipes - .byte 1 @ Bonemerang - .byte 0 @ Rest - .byte 1 @ Rock Slide - .byte 1 @ Hyper Fang - .byte 0 @ Sharpen - .byte 0 @ Conversion - .byte 1 @ Tri Attack - .byte 1 @ Super Fang - .byte 1 @ Slash - .byte 0 @ Substitute - .byte 1 @ Struggle - .byte 0 @ Sketch - .byte 1 @ Triple Kick - .byte 1 @ Thief - .byte 0 @ Spider Web - .byte 0 @ Mind Reader - .byte 0 @ Nightmare - .byte 1 @ Flame Wheel - .byte 1 @ Snore - .byte 0 @ Curse - .byte 1 @ Flail - .byte 0 @ Conversion 2 - .byte 1 @ Aeroblast - .byte 0 @ Cotton Spore - .byte 1 @ Reversal - .byte 0 @ Spite - .byte 1 @ Powder Snow - .byte -1 @ Protect - .byte 1 @ Mach Punch - .byte 0 @ Scary Face - .byte 1 @ Faint Attack - .byte 0 @ Sweet Kiss - .byte 0 @ Belly Drum - .byte 1 @ Sludge Bomb - .byte 1 @ Mud-Slap - .byte 1 @ Octazooka - .byte 0 @ Spikes - .byte 1 @ Zap Cannon - .byte 0 @ Foresight - .byte 0 @ Destiny Bond - .byte 0 @ Perish Song - .byte 1 @ Icy Wind - .byte -1 @ Detect - .byte 1 @ Bone Rush - .byte 0 @ Lock-On - .byte 1 @ Outrage - .byte 0 @ Sandstorm - .byte 1 @ Giga Drain - .byte -1 @ Endure - .byte 0 @ Charm - .byte 1 @ Rollout - .byte 1 @ False Swipe - .byte 0 @ Swagger - .byte 0 @ Milk Drink - .byte 1 @ Spark - .byte 1 @ Fury Cutter - .byte 1 @ Steel Wing - .byte 0 @ Mean Look - .byte 0 @ Attract - .byte 0 @ Sleep Talk - .byte 0 @ Heal Bell - .byte 1 @ Return - .byte 1 @ Present - .byte 1 @ Frustration - .byte 0 @ Safeguard - .byte 0 @ Pain Split - .byte 1 @ Sacred Fire - .byte 1 @ Magnitude - .byte 1 @ Dynamic Punch - .byte 1 @ Megahorn - .byte 1 @ Dragon Breath - .byte 0 @ Baton Pass - .byte 0 @ Encore - .byte 1 @ Pursuit - .byte 1 @ Rapid Spin - .byte 0 @ Sweet Scent - .byte 1 @ Iron Tail - .byte 1 @ Metal Claw - .byte 1 @ Vital Throw - .byte 0 @ Morning Sun - .byte 0 @ Synthesis - .byte 0 @ Moonlight - .byte 1 @ Hidden Power - .byte 1 @ Cross Chop - .byte 1 @ Twister - .byte 0 @ Rain Dance - .byte 0 @ Sunny Day - .byte 1 @ Crunch - .byte 0 @ Mirror Coat - .byte 0 @ Psych Up - .byte 1 @ Extreme Speed - .byte 1 @ Ancient Power - .byte 1 @ Shadow Ball - .byte 1 @ Future Sight - .byte 1 @ Rock Smash - .byte 1 @ Whirlpool - .byte 1 @ Beat Up - .byte -1 @ Fake Out - .byte 1 @ Uproar - .byte 0 @ Stockpile - .byte 1 @ Spit Up - .byte 0 @ Swallow - .byte 1 @ Heat Wave - .byte 0 @ Hail - .byte 0 @ Torment - .byte 0 @ Flatter - .byte 0 @ Will-O-Wisp - .byte 0 @ Memento - .byte 1 @ Facade - .byte 1 @ Focus Punch - .byte 1 @ Smelling Salt - .byte 0 @ Follow Me - .byte 0 @ Nature Power - .byte 0 @ Charge - .byte 0 @ Taunt - .byte 0 @ Helping Hand - .byte 0 @ Trick - .byte 0 @ Role Play - .byte 0 @ Wish - .byte 0 @ Assist - .byte 0 @ Ingrain - .byte 1 @ Superpower - .byte 0 @ Magic Coat - .byte 0 @ Recycle - .byte 1 @ Revenge - .byte 1 @ Brick Break - .byte 0 @ Yawn - .byte 1 @ Knock Off - .byte 1 @ Endeavor - .byte 1 @ Eruption - .byte 0 @ Skill Swap - .byte 0 @ Imprison - .byte 0 @ Refresh - .byte 0 @ Grudge - .byte 0 @ Snatch - .byte 1 @ Secret Power - .byte 1 @ Dive - .byte 1 @ Arm Thrust - .byte 0 @ Camouflage - .byte 0 @ Tail Glow - .byte 1 @ Luster Purge - .byte 1 @ Mist Ball - .byte 0 @ Feather Dance - .byte 0 @ Teeter Dance - .byte 1 @ Blaze Kick - .byte 0 @ Mud Sport - .byte 1 @ Ice Ball - .byte 1 @ Needle Arm - .byte 0 @ Slack Off - .byte 1 @ Hyper Voice - .byte 1 @ Poison Fang - .byte 1 @ Crush Claw - .byte 1 @ Blast Burn - .byte 1 @ Hydro Cannon - .byte 1 @ Meteor Mash - .byte 1 @ Astonish - .byte 1 @ Weather Ball - .byte 0 @ Aromatherapy - .byte 0 @ Fake Tears - .byte 1 @ Air Cutter - .byte 1 @ Overheat - .byte 0 @ Odor Sleuth - .byte 1 @ Rock Tomb - .byte 1 @ Silver Wind - .byte 0 @ Metal Sound - .byte 0 @ Grass Whistle - .byte 0 @ Tickle - .byte 0 @ Cosmic Power - .byte 1 @ Water Spout - .byte 1 @ Signal Beam - .byte 1 @ Shadow Punch - .byte 1 @ Extrasensory - .byte 1 @ Sky Uppercut - .byte 1 @ Sand Tomb - .byte 1 @ Sheer Cold - .byte 1 @ Muddy Water - .byte 1 @ Bullet Seed - .byte 1 @ Aerial Ace - .byte 1 @ Icicle Spear - .byte 0 @ Iron Defense - .byte 0 @ Block - .byte 0 @ Howl - .byte 1 @ Dragon Claw - .byte 1 @ Frenzy Plant - .byte 0 @ Bulk Up - .byte 1 @ Bounce - .byte 1 @ Mud Shot - .byte 1 @ Poison Tail - .byte 1 @ Covet - .byte 1 @ Volt Tackle - .byte 1 @ Magical Leaf - .byte 0 @ Water Sport - .byte 0 @ Calm Mind - .byte 1 @ Leaf Blade - .byte 0 @ Dragon Dance - .byte 1 @ Rock Blast - .byte 1 @ Shock Wave - .byte 1 @ Water Pulse - .byte 1 @ Doom Desire - .byte 1 @ Psycho Boost diff --git a/data/battle_frontier/battle_factory_style_move_lists.inc b/data/battle_frontier/battle_factory_style_move_lists.inc deleted file mode 100644 index 3ec428525..000000000 --- a/data/battle_frontier/battle_factory_style_move_lists.inc +++ /dev/null @@ -1,191 +0,0 @@ - .align 2 -gBattleFactoryStyleRequiredMoveCounts:: @ 8611FC0 - .byte 3 - .byte 3 - .byte 3 - .byte 2 - .byte 2 - .byte 2 - .byte 2 - - .align 2 -gBattleFactoryStyleMoveList_TotalPreparation:: @ 8611FC8 - .2byte MOVE_SWORDS_DANCE - .2byte MOVE_GROWTH - .2byte MOVE_MEDITATE - .2byte MOVE_AGILITY - .2byte MOVE_DOUBLE_TEAM - .2byte MOVE_HARDEN - .2byte MOVE_MINIMIZE - .2byte MOVE_WITHDRAW - .2byte MOVE_DEFENSE_CURL - .2byte MOVE_BARRIER - .2byte MOVE_FOCUS_ENERGY - .2byte MOVE_AMNESIA - .2byte MOVE_ACID_ARMOR - .2byte MOVE_SHARPEN - .2byte MOVE_CONVERSION - .2byte MOVE_CONVERSION_2 - .2byte MOVE_BELLY_DRUM - .2byte MOVE_PSYCH_UP - .2byte MOVE_CHARGE - .2byte MOVE_SNATCH - .2byte MOVE_TAIL_GLOW - .2byte MOVE_COSMIC_POWER - .2byte MOVE_IRON_DEFENSE - .2byte MOVE_HOWL - .2byte MOVE_BULK_UP - .2byte MOVE_CALM_MIND - .2byte MOVE_DRAGON_DANCE - .2byte 0 - -gBattleFactoryStyleMoveList_ImpossibleToPredict:: @ 8612000 - .2byte MOVE_MIMIC - .2byte MOVE_METRONOME - .2byte MOVE_MIRROR_MOVE - .2byte MOVE_TRANSFORM - .2byte MOVE_SUBSTITUTE - .2byte MOVE_SKETCH - .2byte MOVE_CURSE - .2byte MOVE_PRESENT - .2byte MOVE_FOLLOW_ME - .2byte MOVE_TRICK - .2byte MOVE_ROLE_PLAY - .2byte MOVE_ASSIST - .2byte MOVE_SKILL_SWAP - .2byte MOVE_CAMOUFLAGE - .2byte 0 - -gBattleFactoryStyleMoveList_WeakeningTheFoe:: @ 861201E - .2byte MOVE_SAND_ATTACK - .2byte MOVE_TAIL_WHIP - .2byte MOVE_LEER - .2byte MOVE_GROWL - .2byte MOVE_STRING_SHOT - .2byte MOVE_SCREECH - .2byte MOVE_SMOKESCREEN - .2byte MOVE_KINESIS - .2byte MOVE_FLASH - .2byte MOVE_COTTON_SPORE - .2byte MOVE_SPITE - .2byte MOVE_SCARY_FACE - .2byte MOVE_CHARM - .2byte MOVE_KNOCK_OFF - .2byte MOVE_SWEET_SCENT - .2byte MOVE_FEATHER_DANCE - .2byte MOVE_FAKE_TEARS - .2byte MOVE_METAL_SOUND - .2byte MOVE_TICKLE - .2byte 0 - -gBattleFactoryStyleMoveList_HighRiskHighReturn:: @ 8612046 - .2byte MOVE_GUILLOTINE - .2byte MOVE_HORN_DRILL - .2byte MOVE_DOUBLE_EDGE - .2byte MOVE_HYPER_BEAM - .2byte MOVE_COUNTER - .2byte MOVE_FISSURE - .2byte MOVE_BIDE - .2byte MOVE_SELF_DESTRUCT - .2byte MOVE_SKY_ATTACK - .2byte MOVE_EXPLOSION - .2byte MOVE_FLAIL - .2byte MOVE_REVERSAL - .2byte MOVE_DESTINY_BOND - .2byte MOVE_PERISH_SONG - .2byte MOVE_PAIN_SPLIT - .2byte MOVE_MIRROR_COAT - .2byte MOVE_MEMENTO - .2byte MOVE_GRUDGE - .2byte MOVE_FACADE - .2byte MOVE_FOCUS_PUNCH - .2byte MOVE_BLAST_BURN - .2byte MOVE_HYDRO_CANNON - .2byte MOVE_OVERHEAT - .2byte MOVE_FRENZY_PLANT - .2byte MOVE_PSYCHO_BOOST - .2byte MOVE_VOLT_TACKLE - .2byte 0 - -gBattleFactoryStyleMoveList_Endurance:: @ 861207C - .2byte MOVE_MIST - .2byte MOVE_RECOVER - .2byte MOVE_LIGHT_SCREEN - .2byte MOVE_HAZE - .2byte MOVE_REFLECT - .2byte MOVE_SOFT_BOILED - .2byte MOVE_REST - .2byte MOVE_PROTECT - .2byte MOVE_DETECT - .2byte MOVE_ENDURE - .2byte MOVE_MILK_DRINK - .2byte MOVE_HEAL_BELL - .2byte MOVE_SAFEGUARD - .2byte MOVE_BATON_PASS - .2byte MOVE_MORNING_SUN - .2byte MOVE_SYNTHESIS - .2byte MOVE_MOONLIGHT - .2byte MOVE_SWALLOW - .2byte MOVE_WISH - .2byte MOVE_INGRAIN - .2byte MOVE_MAGIC_COAT - .2byte MOVE_RECYCLE - .2byte MOVE_REFRESH - .2byte MOVE_MUD_SPORT - .2byte MOVE_SLACK_OFF - .2byte MOVE_AROMATHERAPY - .2byte MOVE_WATER_SPORT - .2byte 0 - -gBattleFactoryStyleMoveList_SlowAndSteady:: @ 86120B4 - .2byte MOVE_SING - .2byte MOVE_SUPERSONIC - .2byte MOVE_DISABLE - .2byte MOVE_LEECH_SEED - .2byte MOVE_POISON_POWDER - .2byte MOVE_STUN_SPORE - .2byte MOVE_SLEEP_POWDER - .2byte MOVE_THUNDER_WAVE - .2byte MOVE_TOXIC - .2byte MOVE_HYPNOSIS - .2byte MOVE_CONFUSE_RAY - .2byte MOVE_GLARE - .2byte MOVE_POISON_GAS - .2byte MOVE_LOVELY_KISS - .2byte MOVE_SPORE - .2byte MOVE_SPIDER_WEB - .2byte MOVE_SWEET_KISS - .2byte MOVE_SPIKES - .2byte MOVE_SWAGGER - .2byte MOVE_MEAN_LOOK - .2byte MOVE_ATTRACT - .2byte MOVE_ENCORE - .2byte MOVE_TORMENT - .2byte MOVE_FLATTER - .2byte MOVE_WILL_O_WISP - .2byte MOVE_TAUNT - .2byte MOVE_YAWN - .2byte MOVE_IMPRISON - .2byte MOVE_SNATCH - .2byte MOVE_TEETER_DANCE - .2byte MOVE_GRASS_WHISTLE - .2byte MOVE_BLOCK - .2byte 0 - -gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow:: @ 86120F6 - .2byte MOVE_SANDSTORM - .2byte MOVE_RAIN_DANCE - .2byte MOVE_SUNNY_DAY - .2byte MOVE_HAIL - .2byte MOVE_WEATHER_BALL - .2byte 0 - - .align 2 -gBattleFactoryStyleMoveListPointers:: @ 8612104 - .4byte gBattleFactoryStyleMoveList_TotalPreparation - .4byte gBattleFactoryStyleMoveList_SlowAndSteady - .4byte gBattleFactoryStyleMoveList_Endurance - .4byte gBattleFactoryStyleMoveList_HighRiskHighReturn - .4byte gBattleFactoryStyleMoveList_WeakeningTheFoe - .4byte gBattleFactoryStyleMoveList_ImpossibleToPredict - .4byte gBattleFactoryStyleMoveList_DependsOnTheBattlesFlow diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s index 4074c360c..b1375e05f 100644 --- a/data/battle_frontier_1.s +++ b/data/battle_frontier_1.s @@ -6,31 +6,6 @@ .section .rodata .align 2 -gUnknown_0860DE50:: @ 860DE50 - .4byte sub_8195980 - .4byte sub_8195A38 - .4byte sub_8195AE4 - .4byte sub_8195BB0 - .4byte sub_8195C20 - .4byte sub_8195C50 - .4byte sub_8195C7C - .4byte sub_8195CE4 - .4byte sub_8195D28 - .4byte sub_8195DB8 - -gUnknown_0860DE78:: @ 860DE78 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - -gUnknown_0860DE84:: @ 860DE84 - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000 - -gUnknown_0860DE98:: @ 860DE98 - .4byte 0x00000010, 0x00000020, 0x00400000, 0x00800000 - -gUnknown_0860DEA8:: @ 860DEA8 - .4byte 0xffffffef, 0xffffffdf, 0xffbfffff, 0xff7fffff - - .align 2 gUnknown_0860DEB8:: @ 860DEB8 //struct .2byte 0x0025, 0x0000, 0x0108, 0x0208, 0x0308, 0x0103, 0x0008, 0x0108, 0x0208, 0x0000 .2byte 0x02e1, 0x0000, 0x010c, 0x020c, 0x030c, 0x013e, 0x000c, 0x010c, 0x020c, 0x0000 diff --git a/data/battle_frontier_2.s b/data/battle_frontier_2.s index cbd38a119..2b1eab991 100644 --- a/data/battle_frontier_2.s +++ b/data/battle_frontier_2.s @@ -102,895 +102,3 @@ gUnknown_08611DB0:: @ 8611DB0 gUnknown_08611DB8:: @ 8611DB8 .4byte gUnknown_08611D5C .4byte gUnknown_08611D94 - -@ 8611DC0 - .include "data/battle_frontier/battle_arena_move_mind_ratings.inc" - - .align 2 -gUnknown_08611F24:: @ 8611F24 - .byte 0x00, 0x00, 0x00, 0x40, 0x00, 0xf0, 0x00, 0x00 - - .align 2 -gUnknown_08611F2C:: @ 8611F2C - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F34:: @ 8611F34 - .2byte 0x0004, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F3C:: @ 8611F3C - .2byte 0x0008, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F44:: @ 8611F44 - .2byte 0x000c, 0x0001, 0xffff, 0x0000 - - .align 2 -gUnknown_08611F4C:: @ 8611F4C - .4byte gUnknown_08611F2C - .4byte gUnknown_08611F34 - .4byte gUnknown_08611F3C - .4byte gUnknown_08611F44 - - .align 2 -gUnknown_08611F5C:: @ 8611F5C - spr_template 0x03e8, 0xffff, gUnknown_08611F24, gUnknown_08611F4C, NULL, gDummySpriteAffineAnimTable, sub_81A5698 - - .align 2 -gUnknown_08611F74:: @ 8611F74 - obj_tiles gUnknown_08D854E8, 0x0200, 0x03e8 - null_obj_tiles - - .align 2 -gUnknown_08611F84:: @ 8611F84 - .4byte sub_81A58B4 - .4byte sub_81A5964 - .4byte sub_81A59FC - .4byte sub_81A5AC4 - .4byte sub_81A5B08 - .4byte sub_81A5B88 - .4byte sub_81A5BE0 - - .align 1 -gUnknown_08611FA0:: @ 8611FA0 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - - .align 1 -gUnknown_08611FAC:: @ 8611FAC - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba, 0x0000 - -@ 8611FC0 - .include "data/battle_frontier/battle_factory_style_move_lists.inc" - - .align 2 -gUnknown_08612120:: @ 8612120 - .4byte sub_81A5E94 - .4byte sub_81A5FA8 - .4byte sub_81A6054 - .4byte sub_81A613C - .4byte nullsub_75 - .4byte nullsub_123 - .4byte sub_81A6188 - .4byte sub_81A6198 - .4byte sub_81A61A4 - .4byte sub_81A63CC - .4byte sub_81A64C4 - .4byte sub_81A63B8 - .4byte sub_81A61B0 - .4byte sub_81A67EC - .4byte sub_81A6A08 - .4byte sub_81A6AEC - .4byte sub_81A6C1C - - .align 2 -gUnknown_08612164:: @ 8612164 - .4byte 0x00000100, 0x00000200, 0x01000000, 0x02000000 - - .align 2 -gUnknown_08612174:: @ 8612174 - .4byte 0xfffffeff, 0xfffffdff, 0xfeffffff, 0xfdffffff - -gUnknown_08612184:: @ 8612184 - .byte 0x03, 0x06, 0x06, 0x09, 0x09, 0x0c, 0x0c, 0x0f, 0x0f, 0x12, 0x15, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f - - .align 1 -gUnknown_08612194:: @ 8612194 - .2byte 0x006e, 0x00c7, 0x00a2, 0x010a, 0x010b, 0x0173, 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0351 - .2byte 0x0174, 0x01d3, 0x01d4, 0x0233, 0x0234, 0x0293, 0x0294, 0x02f3, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371, 0x0174, 0x0371 - - .align 1 -gUnknown_086121D4:: @ 86121D4 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x0145 - - .align 1 -gUnknown_086121F8:: @ 86121F8 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_0861221C:: @ 861221C - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_08612240:: @ 8612240 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00c2 - - .align 2 -gUnknown_08612264:: @ 8612264 - .4byte gUnknown_086121D4 - .4byte gUnknown_086121F8 - .4byte gUnknown_0861221C - .4byte gUnknown_08612240 - - .align 1 -gUnknown_08612274:: @ 8612274 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 - .2byte 0x005c, 0x003a - - .align 1 -gUnknown_08612298:: @ 8612298 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 - .2byte 0x0057, 0x005c - - .align 1 -gUnknown_086122BC:: @ 86122BC - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e - .2byte 0x004d, 0x00ed - - .align 1 -gUnknown_086122E0:: @ 86122E0 - .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 - .2byte 0x00db, 0x00e3 - - .align 2 -gUnknown_08612304:: @ 8612304 - .4byte gUnknown_08612274 - .4byte gUnknown_08612298 - .4byte gUnknown_086122BC - .4byte gUnknown_086122E0 - - .align 2 -gUnknown_08612314:: @ 8612314 - .4byte gUnknown_08612264 - .4byte gUnknown_08612304 - - .align 2 -gUnknown_0861231C:: @ 861231C - .2byte 0x0012 - .byte 0x03, 0x05, 0x06 - - .align 2 - .2byte 0x0005 - .byte 0x0d, 0x20, 0x25 - - .align 2 - .2byte 0x0011 - .byte 0x08, 0x0b, 0x0c - - .align 2 - .2byte 0x0024 - .byte 0x22, 0x1e, 0x21 - - .align 2 - .2byte 0x0015 - .byte 0x00, 0x00, 0x00 - - .align 2 - .2byte 0x001e - .byte 0x01, 0x01, 0x01 - - .align 2 - .2byte 0x002c - .byte 0x16, 0x17, 0x1b - - .align 2 - .2byte 0x0037 - .byte 0x08, 0x16, 0x1f - - .align 2 - .2byte 0x000e - .byte 0x0d, 0x27, 0x15 - - .align 2 - .2byte 0x0014 - .byte 0x02, 0x04, 0x11 - - .align 2 - .2byte 0x0038 - .byte 0x1e, 0x14, 0x24 - - .align 2 - .2byte 0x0042 - .byte 0x1c, 0x22, 0x19 - - .align 2 - .2byte 0x0026 - .byte 0x17, 0x26, 0x1a - - .align 2 - .2byte 0x0032 - .byte 0x17, 0x1e, 0x0b - - .align 2 - .2byte 0x002f - .byte 0x0f, 0x13, 0x0e - - .align 2 - .2byte 0x0027 - .byte 0x02, 0x1d, 0x1a - - .align 2 - .2byte 0x0033 - .byte 0x25, 0x0c, 0x20 - - .align 2 - .2byte 0x0021 - .byte 0x18, 0x17, 0x26 - - .align 2 - .2byte 0x0018 - .byte 0x05, 0x16, 0x04 - - .align 2 - .2byte 0x000b - .byte 0x29, 0x25, 0x23 - - .align 2 - .2byte 0x0035 - .byte 0x27, 0x0e, 0x0d - - .align 2 - .2byte 0x0030 - .byte 0x0a, 0x07, 0x09 - - .align 2 - .2byte 0x000c - .byte 0x28, 0x14, 0x10 - - .align 2 - .2byte 0x0034 - .byte 0x12, 0x0d, 0x15 - - .align 2 - .2byte 0x0013 - .byte 0x16, 0x1f, 0x1b - - .align 2 -gUnknown_086123E4:: @ 86123E4 - .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 - .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a - .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c - .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e - .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a - .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff - .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e - .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c - .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c - .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff - .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c - .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 - .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c - .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e - .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c - .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 - .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c - .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c - .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff - .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff - .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a - .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 - .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e - .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff - .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c - .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff - .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c - .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c - .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff - .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c - .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 - .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 - .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 - .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c - .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 - .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c - .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 - -gUnknown_086125DC:: @ 86125DC - .byte 0x23, 0x46, 0x23, 0x01, 0x04, 0x09, 0x05, 0x00, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x38, 0x1c, 0x01, 0x15, 0x2a, 0x15, 0x01, 0x1c, 0x8c, 0x38, 0x01, 0x15, 0x46, 0x23, 0x00 - - .align 2 -gUnknown_086125F8:: @ 86125F8 - .4byte sub_81A705C - .4byte sub_81A7140 - .4byte sub_81A7248 - .4byte sub_81A73B8 - .4byte sub_81A7070 - .4byte sub_81A73EC - .4byte sub_81A7400 - .4byte sub_81A740C - .4byte sub_81A7418 - .4byte nullsub_76 - .4byte nullsub_124 - .4byte sub_81A7468 - .4byte sub_81A74CC - .4byte sub_81A74E0 - .4byte sub_81A7508 - .4byte sub_81A7580 - .4byte sub_81A8090 - .4byte sub_81A80DC - .4byte sub_81A825C - .4byte sub_81A827C - .4byte sub_81A84B4 - .4byte sub_81A84EC - .4byte sub_81A863C - .4byte sub_81A8658 - .4byte sub_81A869C - .4byte sub_81A86C0 - .4byte sub_81A8794 - .4byte sub_81A87E8 - .4byte sub_81A8830 - -gUnknown_0861266C:: @ 861266C - .byte 0x03, 0x03, 0x01, 0x00, 0x00, 0x02, 0x02, 0x01, 0x04 - -gUnknown_08612675:: @ 8612675 - .byte 0x02, 0x01, 0x00, 0x02, 0x00, 0x01, 0x01, 0x02, 0x00, 0x01, 0x00, 0x02, 0x00, 0x02, 0x01, 0x00, 0x01, 0x02, 0x00 - - .align 2 -gUnknown_08612688:: @ 8612688 - .4byte sub_81A7D8C - .4byte sub_81A7DE8 - - .align 2 -gUnknown_08612690:: @ 8612690 - .4byte 0x00000400, 0x00000800 - -gUnknown_08612698:: @ 8612698 - store_lock_anim - walk_right - free_unlock_anim - step_end - -gUnknown_0861269C:: @ 861269C - store_lock_anim - walk_down - free_unlock_anim - step_end - -gUnknown_086126A0:: @ 86126A0 - store_lock_anim - walk_left - free_unlock_anim - step_end - -gUnknown_086126A4:: @ 86126A4 - store_lock_anim - walk_up - free_unlock_anim - step_end - -gUnknown_086126A8:: @ 86126A8 - face_right - step_end - -gUnknown_086126AA:: @ 86126AA - face_down - step_end - -gUnknown_086126AC:: @ 86126AC - face_left - step_end - -gUnknown_086126AE:: @ 86126AE - face_up - step_end - -@ 86126B0 - .include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc" - -@ 8612E80 - .include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc" - - .align 2 -gUnknown_08613650:: @ 8613650 - .byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00 - .byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00 - .byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00 - .byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00 - .byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00 - .byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00 - .byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00 - .byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00 - -gUnknown_08613750:: @ 8613750 - .byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04 - .byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08 - .byte 0x5a, 0x09, 0x64, 0x0f - -gUnknown_08613794:: @ 8613794 - .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 - - .align 1 -gUnknown_0861379C:: @ 861379C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - - .align 1 -gUnknown_0861392C:: @ 861392C - .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db - .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 - .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 - .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c - .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 - -gUnknown_08613ABC:: @ 8613ABC - .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 - .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 - .byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02 - .byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09 - -gUnknown_08613B3A:: @ 8613B3A - .byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00 - - .align 2 -gUnknown_08613B44:: @ 8613B44 - .byte 0x03, 0x06 - - .align 2 - .byte 0x0b, 0x06 - - .align 2 - .byte 0x0d, 0x06 - - .align 2 - .byte 0x0f, 0x01 - - .align 2 - .byte 0x2b, 0x04 - - .align 2 - .byte 0x2d, 0x01 - - .align 2 - .byte 0x24, 0x09 - - .align 2 - .byte 0x29, 0x04 - - .align 2 - .byte 0x05, 0x05 - - .align 2 - .byte 0x18, 0x04 - - .align 2 - .byte 0x2f, 0x00 - - .align 2 - .byte 0x2e, 0x09 - - .align 2 - .byte 0x11, 0x0c - - .align 2 - .byte 0x10, 0x0b - - .align 2 - .byte 0x1e, 0x0d - - .align 2 - .byte 0x08, 0x01 - - .align 2 - .byte 0x17, 0x03 - - .align 2 - .byte 0x0c, 0x04 - - .align 2 - .byte 0x38, 0x04 - - .align 2 - .byte 0x1c, 0x03 - - .align 2 - .byte 0x1a, 0x00 - - .align 2 - .byte 0x19, 0x0b - - .align 2 - .byte 0x09, 0x07 - - .align 2 - .byte 0x31, 0x07 - - .align 2 - .byte 0x35, 0x07 - - .align 2 - .byte 0x36, 0x01 - - .align 2 - .byte 0x33, 0x00 - - .align 2 - .byte 0x2a, 0x03 - - .align 2 - .byte 0x16, 0x0d - - .align 2 - .byte 0x0e, 0x03 - - .align 2 - .byte 0x15, 0x01 - - .align 2 - .byte 0x14, 0x01 - - .align 2 - .byte 0x2c, 0x01 - - .align 2 - .byte 0x1b, 0x02 - - .align 2 - .byte 0x04, 0x01 - - .align 2 - .byte 0x07, 0x03 - - .align 2 - .byte 0x34, 0x05 - - .align 2 - .byte 0x32, 0x00 - - .align 2 - .byte 0x37, 0x02 - - .align 2 - .byte 0x1d, 0x04 - - .align 2 - .byte 0x22, 0x09 - - .align 2 - .byte 0x1f, 0x01 - - .align 2 - .byte 0x25, 0x00 - - .align 2 - .byte 0x0a, 0x04 - - .align 2 - .byte 0x28, 0x00 - - .align 2 - .byte 0x06, 0x05 - - .align 2 - .byte 0x27, 0x0b - - .align 2 - .byte 0x26, 0x00 - - .align 2 - .byte 0x13, 0x00 - - .align 2 - .byte 0x12, 0x02 - - .align 2 - .byte 0x39, 0x08 - - .align 2 - .byte 0x02, 0x0b - - .align 2 - .byte 0x20, 0x01 - - .align 2 - .byte 0x21, 0x00 - - .align 2 -gUnknown_08613C1C:: @ 8613C1C - .byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00 - .byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03 - .byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03 - .byte 0x43, 0x00, 0x00, 0x04 - - .align 2 -gUnknown_08613C80:: @ 8613C80 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB - - .align 2 -gUnknown_08613C90:: @ 8613C90 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD - - .align 2 -gUnknown_08613CB4:: @ 8613CB4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A - - .align 2 -gUnknown_08613CD4:: @ 8613CD4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F - - .align 2 -gUnknown_08613CE4:: @ 8613CE4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D - - .align 2 -gUnknown_08613D08:: @ 8613D08 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6 - - .align 2 -gUnknown_08613D28:: @ 8613D28 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4 - - .align 2 -gUnknown_08613D38:: @ 8613D38 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B - - .align 2 -gUnknown_08613D5C:: @ 8613D5C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767 - - .align 2 -gUnknown_08613D7C:: @ 8613D7C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC - - .align 2 -gUnknown_08613D8C:: @ 8613D8C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69 - - .align 2 -gUnknown_08613DB0:: @ 8613DB0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59 - - .align 2 -gUnknown_08613DD0:: @ 8613DD0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036 - - .align 2 -gUnknown_08613DE0:: @ 8613DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96 - - .align 2 -gUnknown_08613E04:: @ 8613E04 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77 - - .align 2 -gUnknown_08613E24:: @ 8613E24 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2 - - .align 2 -gUnknown_08613E34:: @ 8613E34 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5 - - .align 2 -gUnknown_08613E58:: @ 8613E58 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47 - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E - .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3 - - .align 2 -gUnknown_08613E78:: @ 8613E78 - .4byte gUnknown_08613C80 - .4byte gUnknown_08613C90 - .4byte gUnknown_08613CB4 - - .align 2 -gUnknown_08613E84:: @ 8613E84 - .4byte gUnknown_08613CD4 - .4byte gUnknown_08613CE4 - .4byte gUnknown_08613D08 - - .align 2 -gUnknown_08613E90:: @ 8613E90 - .4byte gUnknown_08613D28 - .4byte gUnknown_08613D38 - .4byte gUnknown_08613D5C - - .align 2 -gUnknown_08613E9C:: @ 8613E9C - .4byte gUnknown_08613D7C - .4byte gUnknown_08613D8C - .4byte gUnknown_08613DB0 - - .align 2 -gUnknown_08613EA8:: @ 8613EA8 - .4byte gUnknown_08613DD0 - .4byte gUnknown_08613DE0 - .4byte gUnknown_08613E04 - - .align 2 -gUnknown_08613EB4:: @ 8613EB4 - .4byte gUnknown_08613E24 - .4byte gUnknown_08613E34 - .4byte gUnknown_08613E58 - - .align 2 -gUnknown_08613EC0:: @ 8613EC0 - .4byte gUnknown_08613E78 - .4byte gUnknown_08613E84 - .4byte gUnknown_08613E90 - .4byte gUnknown_08613E9C - .4byte gUnknown_08613EA8 - .4byte gUnknown_08613EB4 - -gUnknown_08613ED8:: @ 8613ED8 - .byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04 - - .align 2 -gUnknown_08613EE0:: @ 8613EE0 - .4byte sub_81A8E9C - .4byte sub_81A8F38 - .4byte sub_81A9048 - .4byte sub_81A9134 - .4byte sub_81A917C - .4byte sub_81A91FC - .4byte sub_81A9254 - .4byte CalculateBattlePyramidItemBallItemId - .4byte sub_81A93C8 - .4byte sub_81A9414 - .4byte sub_81A9424 - .4byte sub_81A9618 - .4byte sub_81A966C - .4byte sub_81A9684 - .4byte sub_81A975C - .4byte sub_81A97C8 - .4byte sub_81A9828 - .4byte sub_81A9834 - - .align 1 -gUnknown_08613F28:: @ 8613F28 - .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 - - .align 2 -gUnknown_08613F34:: @ 8613F34 - .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba - -gUnknown_08613F46:: @ 8613F46 - .byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff - .byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff - -gUnknown_08613F86:: @ 8613F86 - .byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64 - diff --git a/data/battle_frontier_3.s b/data/battle_frontier_3.s new file mode 100644 index 000000000..29f0b2df1 --- /dev/null +++ b/data/battle_frontier_3.s @@ -0,0 +1,547 @@ +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + +gUnknown_08612698:: @ 8612698 + store_lock_anim + walk_right + free_unlock_anim + step_end + +gUnknown_0861269C:: @ 861269C + store_lock_anim + walk_down + free_unlock_anim + step_end + +gUnknown_086126A0:: @ 86126A0 + store_lock_anim + walk_left + free_unlock_anim + step_end + +gUnknown_086126A4:: @ 86126A4 + store_lock_anim + walk_up + free_unlock_anim + step_end + +gUnknown_086126A8:: @ 86126A8 + face_right + step_end + +gUnknown_086126AA:: @ 86126AA + face_down + step_end + +gUnknown_086126AC:: @ 86126AC + face_left + step_end + +gUnknown_086126AE:: @ 86126AE + face_up + step_end + +@ 86126B0 + .include "data/battle_frontier/battle_pyramid_level_50_wild_mons.inc" + +@ 8612E80 + .include "data/battle_frontier/battle_pyramid_open_level_wild_mons.inc" + + .align 2 +gUnknown_08613650:: @ 8613650 + .byte 0x07, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x00, 0x00, 0x00, 0x06, 0x03, 0x00, 0x00, 0x80, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x00, 0x00, 0x00 + .byte 0x05, 0x03, 0x00, 0x00, 0x78, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x78, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x00, 0x00, 0x00 + .byte 0x04, 0x04, 0x00, 0x01, 0x70, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x00, 0x00, 0x00, 0x03, 0x05, 0x00, 0x02, 0x70, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x00, 0x00, 0x00 + .byte 0x03, 0x05, 0x00, 0x00, 0x68, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x01, 0x68, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x00, 0x00, 0x00 + .byte 0x04, 0x05, 0x00, 0x02, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00, 0x03, 0x06, 0x00, 0x04, 0x60, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x00, 0x00 + .byte 0x02, 0x03, 0x00, 0x00, 0x58, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x0e, 0x0c, 0x0d, 0x00, 0x00, 0x00, 0x04, 0x05, 0x00, 0x00, 0x58, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x0b, 0x00, 0x00, 0x00 + .byte 0x03, 0x07, 0x00, 0x00, 0x50, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x50, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x0d, 0x00, 0x00, 0x00 + .byte 0x03, 0x06, 0x00, 0x00, 0x50, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x08, 0x00, 0x00, 0x50, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00 + +gUnknown_08613750:: @ 8613750 + .byte 0x28, 0x00, 0x46, 0x01, 0x5a, 0x02, 0x64, 0x03, 0x23, 0x01, 0x37, 0x02, 0x4b, 0x03, 0x5a, 0x04, 0x64, 0x0a, 0x23, 0x02, 0x37, 0x03, 0x4b, 0x04, 0x5a, 0x05, 0x64, 0x0b, 0x23, 0x03, 0x37, 0x04 + .byte 0x4b, 0x05, 0x5a, 0x06, 0x64, 0x0c, 0x23, 0x04, 0x37, 0x05, 0x4b, 0x06, 0x5a, 0x07, 0x64, 0x0d, 0x23, 0x05, 0x37, 0x06, 0x4b, 0x07, 0x5a, 0x08, 0x64, 0x0e, 0x23, 0x06, 0x37, 0x07, 0x4b, 0x08 + .byte 0x5a, 0x09, 0x64, 0x0f + +gUnknown_08613794:: @ 8613794 + .byte 0x00, 0x04, 0x09, 0x0e, 0x13, 0x18, 0x1d, 0x00 + + .align 1 +gUnknown_0861379C:: @ 861379C + .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + + .align 1 +gUnknown_0861392C:: @ 861392C + .2byte 0x0015, 0x0051, 0x0085, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x0087, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x0088, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x0086, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025, 0x0015, 0x004d, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db + .2byte 0x0019, 0x002d, 0x0015, 0x004e, 0x008d, 0x0022, 0x008a, 0x0018, 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004f, 0x008d, 0x0022 + .2byte 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x0049, 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + .2byte 0x0015, 0x0051, 0x008d, 0x0022, 0x008d, 0x0018, 0x00b3, 0x00db, 0x0019, 0x002d, 0x0015, 0x004a, 0x008d, 0x0022, 0x008a, 0x0018 + .2byte 0x00c8, 0x00ba, 0x0013, 0x0025, 0x0015, 0x004b, 0x008d, 0x0022, 0x008d, 0x0018, 0x00c6, 0x00c4, 0x0019, 0x002d, 0x0015, 0x004c + .2byte 0x008d, 0x0022, 0x008a, 0x0018, 0x00b7, 0x00bb, 0x0013, 0x0025 + +gUnknown_08613ABC:: @ 8613ABC + .byte 0x1f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x0f, 0x00, 0x2e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06 + .byte 0x61, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3d, 0x02, 0x47, 0x03, 0x51, 0x04, 0x5b, 0x05, 0x5e, 0x06, 0x61, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04 + .byte 0x58, 0x05, 0x5c, 0x07, 0x60, 0x08, 0x64, 0x09, 0x0f, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x09, 0x0f, 0x00, 0x1e, 0x01, 0x3a, 0x02 + .byte 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x07, 0x64, 0x08, 0x1c, 0x00, 0x2b, 0x01, 0x3a, 0x02, 0x44, 0x03, 0x4e, 0x04, 0x58, 0x05, 0x5c, 0x06, 0x60, 0x08, 0x64, 0x09 + +gUnknown_08613B3A:: @ 8613B3A + .byte 0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x00, 0x00, 0x00 + + .align 2 +gUnknown_08613B44:: @ 8613B44 + .byte 0x03, 0x06 + + .align 2 + .byte 0x0b, 0x06 + + .align 2 + .byte 0x0d, 0x06 + + .align 2 + .byte 0x0f, 0x01 + + .align 2 + .byte 0x2b, 0x04 + + .align 2 + .byte 0x2d, 0x01 + + .align 2 + .byte 0x24, 0x09 + + .align 2 + .byte 0x29, 0x04 + + .align 2 + .byte 0x05, 0x05 + + .align 2 + .byte 0x18, 0x04 + + .align 2 + .byte 0x2f, 0x00 + + .align 2 + .byte 0x2e, 0x09 + + .align 2 + .byte 0x11, 0x0c + + .align 2 + .byte 0x10, 0x0b + + .align 2 + .byte 0x1e, 0x0d + + .align 2 + .byte 0x08, 0x01 + + .align 2 + .byte 0x17, 0x03 + + .align 2 + .byte 0x0c, 0x04 + + .align 2 + .byte 0x38, 0x04 + + .align 2 + .byte 0x1c, 0x03 + + .align 2 + .byte 0x1a, 0x00 + + .align 2 + .byte 0x19, 0x0b + + .align 2 + .byte 0x09, 0x07 + + .align 2 + .byte 0x31, 0x07 + + .align 2 + .byte 0x35, 0x07 + + .align 2 + .byte 0x36, 0x01 + + .align 2 + .byte 0x33, 0x00 + + .align 2 + .byte 0x2a, 0x03 + + .align 2 + .byte 0x16, 0x0d + + .align 2 + .byte 0x0e, 0x03 + + .align 2 + .byte 0x15, 0x01 + + .align 2 + .byte 0x14, 0x01 + + .align 2 + .byte 0x2c, 0x01 + + .align 2 + .byte 0x1b, 0x02 + + .align 2 + .byte 0x04, 0x01 + + .align 2 + .byte 0x07, 0x03 + + .align 2 + .byte 0x34, 0x05 + + .align 2 + .byte 0x32, 0x00 + + .align 2 + .byte 0x37, 0x02 + + .align 2 + .byte 0x1d, 0x04 + + .align 2 + .byte 0x22, 0x09 + + .align 2 + .byte 0x1f, 0x01 + + .align 2 + .byte 0x25, 0x00 + + .align 2 + .byte 0x0a, 0x04 + + .align 2 + .byte 0x28, 0x00 + + .align 2 + .byte 0x06, 0x05 + + .align 2 + .byte 0x27, 0x0b + + .align 2 + .byte 0x26, 0x00 + + .align 2 + .byte 0x13, 0x00 + + .align 2 + .byte 0x12, 0x02 + + .align 2 + .byte 0x39, 0x08 + + .align 2 + .byte 0x02, 0x0b + + .align 2 + .byte 0x20, 0x01 + + .align 2 + .byte 0x21, 0x00 + + .align 2 +gUnknown_08613C1C:: @ 8613C1C + .byte 0x0d, 0x03, 0x0e, 0x04, 0x10, 0x01, 0x11, 0x00, 0x03, 0x02, 0x12, 0x03, 0x0c, 0x03, 0x13, 0x03, 0x14, 0x03, 0x15, 0x02, 0x17, 0x02, 0x07, 0x02, 0x0a, 0x04, 0x19, 0x02, 0x1a, 0x02, 0x1b, 0x00 + .byte 0x1d, 0x02, 0x1e, 0x02, 0x1f, 0x03, 0x20, 0x04, 0x26, 0x00, 0x27, 0x01, 0x29, 0x04, 0x2a, 0x05, 0x09, 0x04, 0x16, 0x05, 0x2b, 0x00, 0x2d, 0x04, 0x2e, 0x02, 0x30, 0x02, 0x32, 0x02, 0x31, 0x03 + .byte 0x2f, 0x03, 0x33, 0x03, 0x34, 0x02, 0x04, 0x02, 0x35, 0x00, 0x36, 0x03, 0x37, 0x03, 0x38, 0x03, 0x1c, 0x01, 0x3a, 0x02, 0x05, 0x02, 0x42, 0x02, 0x02, 0x03, 0x44, 0x02, 0x45, 0x03, 0x47, 0x03 + .byte 0x43, 0x00, 0x00, 0x04 + + .align 2 +gUnknown_08613C80:: @ 8613C80 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D2D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D57 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252D81 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DAB + + .align 2 +gUnknown_08613C90:: @ 8613C90 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25330B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2532CC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25328B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253248 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253206 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2531C4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253183 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253140 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530FD + + .align 2 +gUnknown_08613CB4:: @ 8613CB4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544A6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25445A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25440B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2543BA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25436A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25431A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2542CB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25427A + + .align 2 +gUnknown_08613CD4:: @ 8613CD4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252DD5 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E03 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E31 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E5F + + .align 2 +gUnknown_08613CE4:: @ 8613CE4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25362E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2535D4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253578 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25351A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2534BD + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253460 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253404 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2533A6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25334D + + .align 2 +gUnknown_08613D08:: @ 8613D08 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25471E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2546CC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25467C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25462A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2545D9 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254588 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254538 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2544E6 + + .align 2 +gUnknown_08613D28:: @ 8613D28 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252E8D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EAA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EC7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252EE4 + + .align 2 +gUnknown_08613D38:: @ 8613D38 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2539EC + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253980 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253915 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2538A8 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25383C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2537D0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253765 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2536F8 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25368B + + .align 2 +gUnknown_08613D5C:: @ 8613D5C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A0B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2549AE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25494D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2548EB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25488A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254829 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2547C9 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254767 + + .align 2 +gUnknown_08613D7C:: @ 8613D7C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F01 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F3A + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252F73 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FAC + + .align 2 +gUnknown_08613D8C:: @ 8613D8C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D3E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253CE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C87 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253C2C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253BD2 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B78 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253B1F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253AC4 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253A69 + + .align 2 +gUnknown_08613DB0:: @ 8613DB0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C3E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BF1 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254BAE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B69 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254B25 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254AE1 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A9E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254A59 + + .align 2 +gUnknown_08613DD0:: @ 8613DD0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_252FE5 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253000 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25301B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253036 + + .align 2 +gUnknown_08613DE0:: @ 8613DE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F6C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253F34 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EFA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253EBE + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E83 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E48 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253E0E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253DD2 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253D96 + + .align 2 +gUnknown_08613E04:: @ 8613E04 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E6E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254E27 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254DE0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D97 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D4F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254D07 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254CC0 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254C77 + + .align 2 +gUnknown_08613E24:: @ 8613E24 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253051 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25307C + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530A7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2530D2 + + .align 2 +gUnknown_08613E34:: @ 8613E34 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25422B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2541DD + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25418D + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25413B + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_2540EA + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254099 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254049 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FF7 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_253FA5 + + .align 2 +gUnknown_08613E58:: @ 8613E58 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_255068 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_25502F + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FF6 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254FBB + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F81 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F47 + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254F0E + .4byte BattleFrontier_BattlePyramidEmptySquare_Text_254ED3 + + .align 2 +gUnknown_08613E78:: @ 8613E78 + .4byte gUnknown_08613C80 + .4byte gUnknown_08613C90 + .4byte gUnknown_08613CB4 + + .align 2 +gUnknown_08613E84:: @ 8613E84 + .4byte gUnknown_08613CD4 + .4byte gUnknown_08613CE4 + .4byte gUnknown_08613D08 + + .align 2 +gUnknown_08613E90:: @ 8613E90 + .4byte gUnknown_08613D28 + .4byte gUnknown_08613D38 + .4byte gUnknown_08613D5C + + .align 2 +gUnknown_08613E9C:: @ 8613E9C + .4byte gUnknown_08613D7C + .4byte gUnknown_08613D8C + .4byte gUnknown_08613DB0 + + .align 2 +gUnknown_08613EA8:: @ 8613EA8 + .4byte gUnknown_08613DD0 + .4byte gUnknown_08613DE0 + .4byte gUnknown_08613E04 + + .align 2 +gUnknown_08613EB4:: @ 8613EB4 + .4byte gUnknown_08613E24 + .4byte gUnknown_08613E34 + .4byte gUnknown_08613E58 + + .align 2 +gUnknown_08613EC0:: @ 8613EC0 + .4byte gUnknown_08613E78 + .4byte gUnknown_08613E84 + .4byte gUnknown_08613E90 + .4byte gUnknown_08613E9C + .4byte gUnknown_08613EA8 + .4byte gUnknown_08613EB4 + +gUnknown_08613ED8:: @ 8613ED8 + .byte 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x03, 0x04 + + .align 2 +gUnknown_08613EE0:: @ 8613EE0 + .4byte sub_81A8E9C + .4byte sub_81A8F38 + .4byte sub_81A9048 + .4byte sub_81A9134 + .4byte sub_81A917C + .4byte sub_81A91FC + .4byte sub_81A9254 + .4byte CalculateBattlePyramidItemBallItemId + .4byte sub_81A93C8 + .4byte sub_81A9414 + .4byte sub_81A9424 + .4byte sub_81A9618 + .4byte sub_81A966C + .4byte sub_81A9684 + .4byte sub_81A975C + .4byte sub_81A97C8 + .4byte sub_81A9828 + .4byte sub_81A9834 + + .align 1 +gUnknown_08613F28:: @ 8613F28 + .2byte 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 + + .align 2 +gUnknown_08613F34:: @ 8613F34 + .2byte 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba + +gUnknown_08613F46:: @ 8613F46 + .byte 0x01, 0x04, 0xff, 0xff, 0x00, 0x02, 0x05, 0xff, 0x01, 0x03, 0x06, 0xff, 0x02, 0x07, 0xff, 0xff, 0x00, 0x05, 0x08, 0xff, 0x01, 0x04, 0x06, 0x09, 0x02, 0x05, 0x07, 0x0a, 0x03, 0x06, 0x0b, 0xff + .byte 0x04, 0x09, 0x0c, 0xff, 0x05, 0x08, 0x0a, 0x0d, 0x06, 0x09, 0x0b, 0x0e, 0x07, 0x0a, 0x0f, 0xff, 0x08, 0x0d, 0xff, 0xff, 0x09, 0x0c, 0x0e, 0xff, 0x0a, 0x0d, 0x0f, 0xff, 0x0b, 0x0e, 0xff, 0xff + +gUnknown_08613F86:: @ 8613F86 + .byte 0x1e, 0x28, 0x32, 0x3c, 0x46, 0x50, 0x55, 0x5a, 0x5f, 0x64 diff --git a/data/battle_pike.s b/data/battle_pike.s new file mode 100644 index 000000000..88f040f17 --- /dev/null +++ b/data/battle_pike.s @@ -0,0 +1,212 @@ +#include "constants/moves.h" +#include "constants/species.h" +#include "constants/trainers.h" + .include "asm/macros.inc" + .include "constants/constants.inc" + + .section .rodata + + .align 2 +gUnknown_086121D4:: @ 86121D4 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x0145 + + .align 1 +gUnknown_086121F8:: @ 86121F8 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_0861221C:: @ 861221C + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_08612240:: @ 8612240 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0022, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x0039, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00c2 + + .align 2 +gUnknown_08612264:: @ 8612264 + .4byte gUnknown_086121D4 + .4byte gUnknown_086121F8 + .4byte gUnknown_0861221C + .4byte gUnknown_08612240 + + .align 1 +gUnknown_08612274:: @ 8612274 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x016a, 0x0005, 0x0105, 0x00d4 + .2byte 0x005c, 0x003a + + .align 1 +gUnknown_08612298:: @ 8612298 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0065, 0x0005, 0x0099, 0x0078 + .2byte 0x0057, 0x005c + + .align 1 +gUnknown_086122BC:: @ 86122BC + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x0133, 0x0005, 0x0093, 0x004e + .2byte 0x004d, 0x00ed + + .align 1 +gUnknown_086122E0:: @ 86122E0 + .2byte 0x017b, 0x0004, 0x005c, 0x0089, 0x0131, 0x00bc, 0x0149, 0x0004, 0x005c, 0x005f, 0x0022, 0x003a, 0x00ca, 0x0005, 0x0044, 0x00f3 + .2byte 0x00db, 0x00e3 + + .align 2 +gUnknown_08612304:: @ 8612304 + .4byte gUnknown_08612274 + .4byte gUnknown_08612298 + .4byte gUnknown_086122BC + .4byte gUnknown_086122E0 + + .align 2 +gUnknown_08612314:: @ 8612314 + .4byte gUnknown_08612264 + .4byte gUnknown_08612304 + + .align 2 +gUnknown_0861231C:: @ 861231C + .2byte 0x0012 + .byte 0x03, 0x05, 0x06 + + .align 2 + .2byte 0x0005 + .byte 0x0d, 0x20, 0x25 + + .align 2 + .2byte 0x0011 + .byte 0x08, 0x0b, 0x0c + + .align 2 + .2byte 0x0024 + .byte 0x22, 0x1e, 0x21 + + .align 2 + .2byte 0x0015 + .byte 0x00, 0x00, 0x00 + + .align 2 + .2byte 0x001e + .byte 0x01, 0x01, 0x01 + + .align 2 + .2byte 0x002c + .byte 0x16, 0x17, 0x1b + + .align 2 + .2byte 0x0037 + .byte 0x08, 0x16, 0x1f + + .align 2 + .2byte 0x000e + .byte 0x0d, 0x27, 0x15 + + .align 2 + .2byte 0x0014 + .byte 0x02, 0x04, 0x11 + + .align 2 + .2byte 0x0038 + .byte 0x1e, 0x14, 0x24 + + .align 2 + .2byte 0x0042 + .byte 0x1c, 0x22, 0x19 + + .align 2 + .2byte 0x0026 + .byte 0x17, 0x26, 0x1a + + .align 2 + .2byte 0x0032 + .byte 0x17, 0x1e, 0x0b + + .align 2 + .2byte 0x002f + .byte 0x0f, 0x13, 0x0e + + .align 2 + .2byte 0x0027 + .byte 0x02, 0x1d, 0x1a + + .align 2 + .2byte 0x0033 + .byte 0x25, 0x0c, 0x20 + + .align 2 + .2byte 0x0021 + .byte 0x18, 0x17, 0x26 + + .align 2 + .2byte 0x0018 + .byte 0x05, 0x16, 0x04 + + .align 2 + .2byte 0x000b + .byte 0x29, 0x25, 0x23 + + .align 2 + .2byte 0x0035 + .byte 0x27, 0x0e, 0x0d + + .align 2 + .2byte 0x0030 + .byte 0x0a, 0x07, 0x09 + + .align 2 + .2byte 0x000c + .byte 0x28, 0x14, 0x10 + + .align 2 + .2byte 0x0034 + .byte 0x12, 0x0d, 0x15 + + .align 2 + .2byte 0x0013 + .byte 0x16, 0x1f, 0x1b + + .align 2 +gUnknown_086123E4:: @ 86123E4 + .byte 0x29, 0x0a, 0x30, 0x06, 0x01, 0x0a, 0x0f, 0x14, 0x20, 0x10, 0x0e, 0x27 + .byte 0x2a, 0x0a, 0x1d, 0x08, 0x1b, 0x06, 0x34, 0x10, 0x20, 0x1e, 0x29, 0x0a + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1a, 0x1c, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x39, 0x10, 0x0f, 0x20, 0x2b, 0x10, 0x14, 0x0a + .byte 0x3b, 0x10, 0x02, 0x0a, 0x1e, 0x16, 0x20, 0x10, 0x3e, 0x14, 0x03, 0x0c + .byte 0x31, 0x0a, 0x02, 0x0e, 0x15, 0x0e, 0x36, 0x14, 0x37, 0x10, 0x0a, 0x1e + .byte 0x29, 0x0a, 0x25, 0x10, 0x2a, 0x14, 0x34, 0x10, 0x0f, 0x1e, 0x1b, 0x0a + .byte 0x01, 0x0a, 0x07, 0x0e, 0x2a, 0x12, 0x0f, 0x1e, 0x1f, 0x06, 0xff, 0xff + .byte 0x35, 0x1a, 0x36, 0x10, 0x0f, 0x0e, 0x01, 0x0a, 0x21, 0x26, 0x0f, 0x1e + .byte 0x25, 0x0e, 0x2f, 0x10, 0x2d, 0x06, 0x1e, 0x20, 0x03, 0x0c, 0xff, 0xff + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x2b, 0x0a, 0x0f, 0x10, 0x02, 0x0a, 0x03, 0x0c + .byte 0x2a, 0x0a, 0x3e, 0x0a, 0x00, 0x20, 0x27, 0x10, 0x08, 0x1c, 0x04, 0x0c + .byte 0x01, 0x0a, 0x12, 0x12, 0x01, 0x0a, 0x00, 0x10, 0x2d, 0x06, 0xff, 0xff + .byte 0x22, 0x1e, 0x31, 0x12, 0x01, 0x0a, 0x18, 0x10, 0x1c, 0x1c, 0x03, 0x0c + .byte 0x01, 0x0a, 0x0b, 0x06, 0x30, 0x10, 0x28, 0x0a, 0x49, 0x25, 0x24, 0x06 + .byte 0x14, 0x10, 0x2c, 0x0a, 0x15, 0x04, 0x42, 0x16, 0x1b, 0x1e, 0x03, 0x0c + .byte 0x28, 0x06, 0x0f, 0x1a, 0x0b, 0x10, 0x17, 0x20, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x15, 0x10, 0x47, 0x16, 0x0f, 0x1e, 0x39, 0x0e, 0x36, 0x0e + .byte 0x01, 0x0a, 0x17, 0x10, 0x20, 0x16, 0x19, 0x0e, 0x31, 0x0a, 0x38, 0x0c + .byte 0x1d, 0x0c, 0x1d, 0x08, 0x00, 0x0c, 0x22, 0x10, 0x12, 0x1c, 0x0b, 0x02 + .byte 0x29, 0x10, 0x04, 0x14, 0x2f, 0x10, 0x06, 0x10, 0x28, 0x1e, 0x1c, 0x1c + .byte 0x29, 0x10, 0x20, 0x0e, 0x28, 0x10, 0x16, 0x1c, 0x29, 0x1e, 0x03, 0x0c + .byte 0x0f, 0x1e, 0x0b, 0x10, 0x2f, 0x0e, 0x38, 0x06, 0x0c, 0x10, 0xff, 0xff + .byte 0x29, 0x0a, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x06, 0x2c, 0x10, 0xff, 0xff + .byte 0x23, 0x10, 0x0b, 0x10, 0x1d, 0x08, 0x2d, 0x06, 0x37, 0x10, 0x14, 0x0a + .byte 0x29, 0x0a, 0x22, 0x10, 0x08, 0x14, 0x2f, 0x10, 0x1e, 0x16, 0x29, 0x10 + .byte 0x01, 0x06, 0x2c, 0x10, 0x01, 0x0a, 0x15, 0x10, 0x39, 0x0e, 0x36, 0x0e + .byte 0x20, 0x10, 0x0b, 0x02, 0x3f, 0x10, 0x12, 0x1c, 0x04, 0x0c, 0xff, 0xff + .byte 0x18, 0x10, 0x02, 0x0a, 0x3a, 0x10, 0x46, 0x04, 0x0e, 0x02, 0x03, 0x0c + .byte 0x10, 0x1e, 0x0b, 0x02, 0x0a, 0x1e, 0x0b, 0x10, 0x3a, 0x06, 0xff, 0xff + .byte 0x02, 0x0a, 0x12, 0x12, 0x0f, 0x1e, 0x0b, 0x10, 0x38, 0x06, 0x03, 0x0c + .byte 0x22, 0x1e, 0x00, 0x10, 0x1b, 0x16, 0x3f, 0x10, 0x0f, 0x1e, 0x03, 0x0c + .byte 0x29, 0x0a, 0x1e, 0x0e, 0x25, 0x10, 0x26, 0x1e, 0x00, 0x0c, 0xff, 0xff + .byte 0x01, 0x0a, 0x1e, 0x0e, 0x36, 0x12, 0x2f, 0x10, 0x0b, 0x12, 0x04, 0x0c + .byte 0x05, 0x28, 0x0f, 0x1e, 0x1b, 0x0a, 0x0b, 0x10, 0x20, 0x10, 0x3b, 0x06 + .byte 0x01, 0x0a, 0x1f, 0x10, 0x3e, 0x0a, 0x37, 0x10, 0x20, 0x10, 0x28, 0x06 + .byte 0x26, 0x10, 0x31, 0x0a, 0x29, 0x1e, 0x1c, 0x1c, 0x01, 0x0a, 0x12, 0x12 + .byte 0x0a, 0x0c, 0x00, 0x0c, 0x29, 0x10, 0x1c, 0x10, 0x0f, 0x1e, 0x23, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x39, 0x10, 0x2a, 0x14, 0x04, 0x0c + .byte 0x28, 0x0a, 0x0e, 0x02, 0x0f, 0x10, 0x20, 0x06, 0x2f, 0x10, 0x3c, 0x04 + .byte 0x39, 0x0c, 0x39, 0x0c, 0x00, 0x0c, 0x29, 0x0a, 0x17, 0x20, 0x39, 0x0c + .byte 0x5c, 0x26, 0x0b, 0x10, 0x20, 0x10, 0x30, 0x12, 0x05, 0x1e, 0x0c, 0x10 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index edf49eda5..be91c7c7e 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -318,7 +318,7 @@ BattleScript_EffectSleep:: goto BattleScript_MoveEnd BattleScript_AlreadyAsleep:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP waitmessage 0x40 @@ -731,7 +731,7 @@ BattleScript_EffectToxic:: goto BattleScript_MoveEnd BattleScript_AlreadyPoisoned:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x40 printstring STRINGID_PKMNALREADYPOISONED waitmessage 0x40 @@ -779,7 +779,7 @@ BattleScript_RestCantSleep:: goto BattleScript_MoveEnd BattleScript_RestIsAlreadyAsleep:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYASLEEP2 waitmessage 0x40 @@ -944,7 +944,7 @@ BattleScript_EffectConfuse:: goto BattleScript_MoveEnd BattleScript_AlreadyConfused:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 @@ -1051,7 +1051,7 @@ BattleScript_EffectParalyze:: goto BattleScript_MoveEnd BattleScript_AlreadyParalyzed:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNISALREADYPARALYZED waitmessage 0x40 @@ -1128,7 +1128,7 @@ BattleScript_SubstituteString:: waitmessage 0x40 goto BattleScript_MoveEnd BattleScript_AlreadyHasSubstitute:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNHASSUBSTITUTE waitmessage 0x40 @@ -2226,7 +2226,7 @@ BattleScript_WaterVeilPrevents:: goto BattleScript_MoveEnd BattleScript_AlreadyBurned:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYHASBURN waitmessage 0x40 @@ -2643,7 +2643,7 @@ BattleScript_TeeterDanceSubstitutePrevents:: goto BattleScript_TeeterDanceDoMoveEndIncrement BattleScript_TeeterDanceAlreadyConfused:: - various23 BS_ATTACKER + setalreadystatusedmoveattempt BS_ATTACKER pause 0x20 printstring STRINGID_PKMNALREADYCONFUSED waitmessage 0x40 @@ -4487,54 +4487,54 @@ BattleScript_ArenaTurnBeginning:: pause 0x8 playse SE_HANTEI1 various14 BS_ATTACKER - various16 8 - various17 8 + arenajudmengtstring 8 + arenawaitmessage 8 pause 0x40 various15 BS_ATTACKER volumeup end2 -BattleScript_82DB8E0:: +BattleScript_82DB8E0:: @ Unused battlescript playse SE_PINPON various14 BS_ATTACKER - various16 BS_TARGET - various17 BS_TARGET + arenajudmengtstring BS_TARGET + arenawaitmessage BS_TARGET pause 0x40 various15 BS_ATTACKER end2 -BattleScript_82DB8F3:: - makevisible 11 +BattleScript_ArenaDoJudgment:: + makevisible BS_PLAYER1 waitstate makevisible BS_OPPONENT1 waitstate volumedown - playse 0x109 + playse SE_HANTEI1 pause 0x8 - playse 0x109 + playse SE_HANTEI1 pause 0x40 various14 BS_ATTACKER - various16 BS_ATTACKER - various17 BS_ATTACKER + arenajudmengtstring 1 + arenawaitmessage 1 pause 0x40 setbyte gBattleCommunication, 0x0 - various9 BS_ATTACKER + arenajudgmentwindow pause 0x40 - various9 BS_ATTACKER - various16 BS_EFFECT_BATTLER - various17 BS_EFFECT_BATTLER - various9 BS_ATTACKER - various16 BS_FAINTED - various17 BS_FAINTED - various9 BS_ATTACKER - various16 0x4 - various17 0x4 - various9 BS_ATTACKER - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973 - jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992 - various16 0x5 - various17 0x5 - various9 BS_ATTACKER + arenajudgmentwindow + arenajudmengtstring 2 + arenawaitmessage 2 + arenajudgmentwindow + arenajudmengtstring 3 + arenawaitmessage 3 + arenajudgmentwindow + arenajudmengtstring 4 + arenawaitmessage 4 + arenajudgmentwindow + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x3, BattleScript_ArenaJudgmentPlayerLoses + jumpifbyte CMP_EQUAL, gBattleCommunication + 1, 0x4, BattleScript_ArenaJudgmentDraw + arenajudmengtstring 5 + arenawaitmessage 5 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_DEFEATEDOPPONENTBYREFEREE waitmessage 0x40 @@ -4542,39 +4542,39 @@ BattleScript_82DB8F3:: waitcry BS_ATTACKER dofaintanimation BS_OPPONENT1 cleareffectsonfaint BS_OPPONENT1 - various10 BS_ATTACKER + arenaopponentmonlost end2 -BattleScript_82DB973:: - various16 0x6 - various17 0x6 - various9 BS_ATTACKER +BattleScript_ArenaJudgmentPlayerLoses: + arenajudmengtstring 6 + arenawaitmessage 6 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_LOSTTOOPPONENTBYREFEREE waitmessage 0x40 - playfaintcry 11 + playfaintcry BS_PLAYER1 waitcry BS_ATTACKER - dofaintanimation 11 - cleareffectsonfaint 11 - various11 BS_ATTACKER + dofaintanimation BS_PLAYER1 + cleareffectsonfaint BS_PLAYER1 + arenaplayermonlost end2 -BattleScript_82DB992:: - various16 BS_BATTLER_0 - various17 BS_BATTLER_0 - various9 BS_ATTACKER +BattleScript_ArenaJudgmentDraw: + arenajudmengtstring 7 + arenawaitmessage 7 + arenajudgmentwindow various15 BS_ATTACKER printstring STRINGID_TIEDOPPONENTBYREFEREE waitmessage 0x40 - playfaintcry 11 + playfaintcry BS_PLAYER1 waitcry BS_ATTACKER - dofaintanimation 11 - cleareffectsonfaint 11 + dofaintanimation BS_PLAYER1 + cleareffectsonfaint BS_PLAYER1 playfaintcry BS_OPPONENT1 waitcry BS_ATTACKER dofaintanimation BS_OPPONENT1 cleareffectsonfaint BS_OPPONENT1 - various12 BS_ATTACKER + arenabothmonlost end2 BattleScript_AskIfWantsToForfeitMatch:: diff --git a/data/event_scripts.s b/data/event_scripts.s index c2926ce92..49c3818c6 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -3356,7 +3356,7 @@ EventScript_2736F8:: @ 82736F8 waitmessage waitbuttonpress setvar VAR_0x8004, 16 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4222 setvar VAR_0x8004, 12 @@ -10204,9 +10204,9 @@ BattleFrontier_BattlePikeRandomRoom1_MapScripts_2C3E1B: @ 82C3E1B BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25: @ 82C3E25 setvar VAR_0x8004, 4 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1 case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EB1 @@ -10251,7 +10251,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3EE8:: @ 82C3EE8 setvar VAR_OBJ_GFX_ID_1, 28 setvar VAR_OBJ_GFX_ID_0, 28 setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 3 goto_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_2C3F35 compare VAR_RESULT, 6 @@ -10294,12 +10294,12 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64:: @ 82C3F64 BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10309,9 +10309,9 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030 case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030 @@ -10368,19 +10368,19 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D:: @ 82C408D BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2 setvar VAR_0x8004, 25 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128 compare VAR_RESULT, 1 call_if 5, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10390,7 +10390,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2:: @ 82C40A2 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 3 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144 compare VAR_RESULT, 0 @@ -10402,14 +10402,14 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4128:: @ 82C4128 BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128:: @ 82C4128 setvar VAR_0x8004, 24 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction return BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4136:: @ 82C4136 BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136:: @ 82C4136 setvar VAR_0x8004, 24 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction return BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144:: @ 82C4144 @@ -10430,21 +10430,21 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C:: @ 82C415C BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174 setvar VAR_0x8004, 7 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 25 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4128 compare VAR_RESULT, 1 call_if 5, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc @@ -10454,7 +10454,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174:: @ 82C4174 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc setvar VAR_0x8004, 3 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144 compare VAR_RESULT, 0 diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 69df3aca2..84f0ebeea 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -73,7 +73,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E waitse waitmovement 0 setvar VAR_0x8004, 6 - special sub_81A5238 + special CallBattleArenaFunction msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4 closemessage applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 @@ -88,7 +88,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2 waitmovement 0 setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C @@ -105,7 +105,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB waitse waitmovement 0 setvar VAR_0x8004, 6 - special sub_81A5238 + special CallBattleArenaFunction msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4 BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615 @@ -266,7 +266,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse fadescreen 1 diff --git a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc index 710dd1ece..19976c855 100644 --- a/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaLobby/scripts.inc @@ -32,11 +32,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -78,7 +78,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D2B:: @ 8255D2B setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5238 + special CallBattleArenaFunction call BattleFrontier_BattleArenaLobby_EventScript_255D59 msgbox BattleFrontier_BattleArenaLobby_Text_256A74, 4 closemessage @@ -93,7 +93,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255D59:: @ 8255D59 special HealPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse call BattleFrontier_BattleArenaLobby_EventScript_23E8E0 @@ -119,7 +119,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A5238 + special CallBattleArenaFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -183,11 +183,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A5238 + special CallBattleArenaFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index 6d2350b6f..74b10e0f0 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -69,7 +69,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67 waitmovement 0 call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4 setvar VAR_0x8004, 11 - special sub_81A5E74 + special CallBattleFactoryFunction removeobject 2 setobjectxyperm 2, 7, 1 addobject 2 @@ -80,7 +80,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7 compare VAR_TEMP_F, 0 goto_if 5, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction lockall msgbox gStringVar4, 4 waitmessage @@ -109,14 +109,14 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8 BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E call BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA @@ -235,24 +235,24 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0 BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105 setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E addvar VAR_RESULT, 1 setorcopyvar VAR_0x8006, VAR_RESULT setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A5E74 + special CallBattleFactoryFunction compare VAR_RESULT, 9999 goto_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43 addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 1 setvar VAR_0x8005, 2 special CallFrontierUtilFunc diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc index 1a535c893..6ea24b81f 100644 --- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc @@ -30,19 +30,19 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4 closemessage setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -77,7 +77,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 special LoadPlayerParty setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse goto BattleFrontier_BattleFactoryLobby_EventScript_25853B @@ -93,10 +93,10 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 3 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse @@ -128,7 +128,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 1 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -193,7 +193,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -201,7 +201,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 5764025e0..d99fed1b2 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -32,23 +32,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 compare VAR_0x8006, 2 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69 setvar VAR_0x8004, 13 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4 fadescreen 1 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 6 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 @@ -66,9 +66,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 setvar VAR_0x8004, 9 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 16 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4 playfanfare MUS_ME_ASA waitfanfare @@ -165,12 +165,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 @@ -183,12 +183,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2 fadescreen 1 setvar VAR_0x8004, 7 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 @@ -227,7 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse fadescreen 1 @@ -239,7 +239,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 special SavePlayerParty setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 @@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4 + msgbox Text_StyleUnrestrained, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4 + msgbox Text_StyleTotalPreparation, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4 + msgbox Text_StyleSlowAndSteady, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4 + msgbox Text_StyleEndurance, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4 + msgbox Text_StyleHighRisk, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4 + msgbox Text_StyleWeakenFoe, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4 + msgbox Text_StyleImpossibleToPredict, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4 + msgbox Text_StyleDependsOnFlow, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4 + msgbox Text_StyleFlexible, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9 @@ -642,39 +642,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893 .string "The TRAINER appears to have no clear\n" .string "favorites when it comes to type.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9 +Text_StyleSlowAndSteady: @ 825A8D9 .string "The favorite battle style appears to\n" .string "be slow and steady.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912 +Text_StyleEndurance: @ 825A912 .string "The favorite battle style appears to\n" .string "be one of endurance.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C +Text_StyleHighRisk: @ 825A94C .string "The favorite battle style appears to\n" .string "be high risk, high return.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C +Text_StyleDependsOnFlow: @ 825A98C .string "The favorite battle style appears to\n" .string "depend on the battle’s flow.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE +Text_StyleTotalPreparation: @ 825A9CE .string "The favorite battle style appears to\n" .string "be one based on total preparation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16 +Text_StyleWeakenFoe: @ 825AA16 .string "The favorite battle style appears\n" .string "to be weakening the foe to start.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A +Text_StyleFlexible: @ 825AA5A .string "The favorite battle style appears to\n" .string "be flexibly adaptable to the situation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7 +Text_StyleImpossibleToPredict: @ 825AAA7 .string "The favorite battle style appears to\n" .string "be impossible to predict.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6 +Text_StyleUnrestrained: @ 825AAE6 .string "The favorite battle style appears to\n" .string "be free-spirited and unrestrained.$" diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 5cfc4c88b..a179aec55 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -60,7 +60,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1 waitmovement 0 setvar VAR_0x8004, 5 - special sub_8195960 + special CallBattlePalaceFunction msgbox gStringVar4, 4 waitmessage call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 @@ -189,7 +189,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 2 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse fadescreen 1 @@ -263,7 +263,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 setvar VAR_0x8004, 6 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 12 special CallFrontierUtilFunc compare VAR_RESULT, 0 @@ -306,7 +306,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67 BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 setvar VAR_0x8004, 6 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 12 special CallFrontierUtilFunc compare VAR_RESULT, 2 diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index bd916e931..23bad0421 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -13,7 +13,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3 waitmovement 0 lockall setvar VAR_0x8004, 3 - special sub_8195960 + special CallBattlePalaceFunction compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F58B compare VAR_RESULT, 1 diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index 804fd7bce..82d3aa5cf 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -32,11 +32,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -78,7 +78,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 - special sub_8195960 + special CallBattlePalaceFunction call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, 4 closemessage @@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 special HealPlayerParty setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0 @@ -120,7 +120,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 waitmessage setvar VAR_0x8004, 7 setvar VAR_0x8005, 1 - special sub_8195960 + special CallBattlePalaceFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -149,7 +149,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956 BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968 setvar VAR_0x8004, 1 setvar VAR_0x8005, 0 - special sub_8195960 + special CallBattlePalaceFunction compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattlePalaceLobby_EventScript_24D817 special SavePlayerParty @@ -207,11 +207,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 0 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 - special sub_8195960 + special CallBattlePalaceFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc index 4bdf3c80e..3b2921737 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc @@ -14,10 +14,10 @@ BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786 setvar VAR_0x8006, 1 special CallFrontierUtilFunc setvar VAR_0x8004, 20 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 24 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction applymovement 255, BattleFrontier_BattlePikeCorridor_Movement_25C80B applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812 waitmovement 0 diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index 6bbb21bd1..6bdb7f848 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -27,18 +27,18 @@ BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707 BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710 special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction lockall msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, 4 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 @@ -70,21 +70,21 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D special CallFrontierUtilFunc setvar VAR_0x8004, 1 setvar VAR_0x8005, 3 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction message BattleFrontier_BattlePikeLobby_Text_25C1DF waitmessage setvar VAR_0x8004, 8 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 @@ -106,14 +106,14 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 0 - special sub_81A703C + special CallBattlePikeFunction special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 27 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 8 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, 4 @@ -177,7 +177,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_0x8004, 28 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 @@ -185,9 +185,9 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 setvar VAR_0x8006, 1 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 26 - special sub_81A703C + special CallBattlePikeFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 @@ -198,7 +198,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C call BattleFrontier_BattlePikeLobby_EventScript_27134F setvar VAR_TEMP_0, 255 setvar VAR_0x8004, 26 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 0 goto_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C special SavePlayerParty diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc index 6f7140f30..9709e4794 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom1/scripts.inc @@ -12,7 +12,7 @@ BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167: @ 825D167 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171:: @ 825D171 setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6 case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E @@ -29,7 +29,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6 waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -65,7 +65,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231 waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -103,7 +103,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF waitmovement 0 setvar VAR_0x8004, 23 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA @@ -137,7 +137,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7 waitmovement 0 setvar VAR_0x8004, 22 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416 case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD @@ -219,12 +219,12 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D waitmovement 0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A703C + special CallBattlePikeFunction call BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144 waitstate end @@ -281,7 +281,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 0 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 closemessage delay 16 @@ -289,7 +289,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E waitmovement 0 setvar VAR_0x8004, 21 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 closemessage setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE @@ -318,7 +318,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605 applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA waitmovement 0 setvar VAR_0x8004, 12 - special sub_81A703C + special CallBattlePikeFunction copyvar VAR_0x8004, VAR_RESULT compare VAR_0x8004, 0 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643 @@ -336,7 +336,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 playmoncry SPECIES_KIRLIA, 0 waitmoncry setvar VAR_0x8004, 11 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 2 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751 compare VAR_RESULT, 1 @@ -346,7 +346,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643 compare VAR_RESULT, 4 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766 setvar VAR_0x8004, 15 - special sub_81A703C + special CallBattlePikeFunction waitstate applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 waitmovement 0 @@ -373,13 +373,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5 playmoncry SPECIES_DUSCLOPS, 0 waitmoncry setvar VAR_0x8004, 11 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 0 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D compare VAR_RESULT, 1 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774 setvar VAR_0x8004, 15 - special sub_81A703C + special CallBattlePikeFunction waitstate applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2 waitmovement 0 @@ -579,7 +579,7 @@ BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA: @ 825D7EA BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED:: @ 825D7ED setvar VAR_0x8004, 5 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831 @@ -589,7 +589,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B lock faceplayer setvar VAR_0x8004, 14 - special sub_81A703C + special CallBattlePikeFunction msgbox gStringVar4, 4 waitmessage closemessage @@ -606,7 +606,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831 BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E setvar VAR_0x8004, 13 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 2 call_if 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881 compare VAR_RESULT, 1 diff --git a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc index d1d968054..b00b41fd7 100644 --- a/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRandomRoom3/scripts.inc @@ -12,7 +12,7 @@ BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A: @ 825E42A BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C:: @ 825E43C setvar VAR_TEMP_0, 1 setvar VAR_0x8004, 6 - special sub_81A703C + special CallBattlePikeFunction end BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc index 6f5e8db1c..0ff9ff5db 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc @@ -37,7 +37,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4 waitmessage setvar VAR_0x8004, 8 setvar VAR_0x8005, 1 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse setvar VAR_0x8004, 2 @@ -139,7 +139,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD special LoadPlayerParty setvar VAR_0x8004, 8 setvar VAR_0x8005, 2 - special sub_81A703C + special CallBattlePikeFunction playse SE_SAVE waitse fadescreen 1 @@ -167,7 +167,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78 setvar VAR_0x8004, 17 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 1 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91 setvar VAR_TEMP_5, 255 @@ -190,7 +190,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB setvar VAR_0x8004, 19 - special sub_81A703C + special CallBattlePikeFunction compare VAR_RESULT, 4 goto_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2 lock @@ -210,7 +210,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A setvar VAR_0x8004, 18 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39 case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46 @@ -231,7 +231,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53 BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60 setvar VAR_0x8004, 19 - special sub_81A703C + special CallBattlePikeFunction switch VAR_RESULT case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4 diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index 6ec39dfd2..8bbcef830 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -162,14 +162,14 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3 waitstate setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 - special sub_81A5238 + special CallBattleArenaFunction compare VAR_RESULT, 9999 goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3 addvar VAR_RESULT, 1 setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT - special sub_81A5238 + special CallBattleArenaFunction FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43 message FallarborTown_BattleTentBattleRoom_Text_257D17 diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc index 833abdf99..6b63f13f8 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc +++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc @@ -42,7 +42,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_209A99 waitmovement 0 setvar VAR_0x8004, 11 - special sub_81A5E74 + special CallBattleFactoryFunction setobjectxyperm 2, 5, 1 removeobject 2 addobject 2 diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index c2ef5e3da..57df51237 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -59,9 +59,9 @@ SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4 SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE setvar VAR_0x8004, 9 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 16 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox SlateportCity_BattleTentCorridor_Text_25A22D, 4 playfanfare MUS_ME_ASA waitfanfare @@ -143,7 +143,7 @@ SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044 special SavePlayerParty setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction goto SlateportCity_BattleTentCorridor_EventScript_208F0D SlateportCity_BattleTentCorridor_Movement_209059: @ 8209059 diff --git a/data/specials.inc b/data/specials.inc index a06b98b3d..5b2459805 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -245,12 +245,12 @@ gSpecials:: @ 81DBA64 def_special CallFrontierUtilFunc def_special sub_8161F74 def_special CallBattleDomeFunction - def_special sub_8195960 + def_special CallBattlePalaceFunction def_special CopyEReaderTrainerGreeting def_special DoSpecialTrainerBattle - def_special sub_81A5238 - def_special sub_81A5E74 - def_special sub_81A703C + def_special CallBattleArenaFunction + def_special CallBattleFactoryFunction + def_special CallBattlePikeFunction def_special sub_81A8E7C def_special StopMapMusic def_special sub_81B99B4 diff --git a/include/battle.h b/include/battle.h index f34364ea6..90bef24ac 100644 --- a/include/battle.h +++ b/include/battle.h @@ -498,10 +498,12 @@ struct BattleStruct struct BattleTv tv; u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; - u8 field_298[8]; - u8 field_2A0; - u8 field_2A1; - u8 field_2A2; + s8 arenaMindPoints[2]; + s8 arenaSkillPoints[2]; + u16 arenaStartHp[2]; + u8 arenaLostPlayerMons; // Bits for party member, lost as in referee's decision, not by fainting. + u8 arenaLostOpponentMons; + u8 alreadyStatusedMoveAttempt; // As bits for battlers; For example when using Thunder Wave on an already paralyzed pokemon. }; #define GET_MOVE_TYPE(move, typeArg) \ diff --git a/include/battle_arena.h b/include/battle_arena.h new file mode 100644 index 000000000..bf305ea4e --- /dev/null +++ b/include/battle_arena.h @@ -0,0 +1,14 @@ +#ifndef GUARD_BATTLE_ARENA_H +#define GUARD_BATTLE_ARENA_H + +void CallBattleArenaFunction(void); +u8 BattleArena_ShowJudgmentWindow(u8 *state); +void BattleArena_InitPoints(void); +void BattleArena_AddMindPoints(u8 battler); +void BattleArena_AddSkillPoints(u8 battler); +void BattleArena_DeductMindPoints(u8 battler, u16 stringId); +void sub_81A586C(u8 battler); +void sub_81A5BF8(void); +void sub_81A5D44(void); + +#endif //GUARD_BATTLE_ARENA_H diff --git a/include/battle_factory.h b/include/battle_factory.h index 1b0e44943..2db041b06 100644 --- a/include/battle_factory.h +++ b/include/battle_factory.h @@ -1,7 +1,12 @@ #ifndef GUARD_BATTLE_FACTORY_H #define GUARD_BATTLE_FACTORY_H -void DoBattleFactorySelectScreen(void); -void DoBattleFactorySwapScreen(void); +void CallBattleFactoryFunction(void); +bool8 sub_81A6BF4(void); +u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1); +void FillFactoryBrainParty(void); +u8 sub_81A6F70(u8 battleMode, u8 lvlMode); +u32 GetAiScriptsInBattleFactory(void); +void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot); #endif // GUARD_BATTLE_FACTORY_H diff --git a/include/battle_factory_screen.h b/include/battle_factory_screen.h new file mode 100644 index 000000000..86d6177f6 --- /dev/null +++ b/include/battle_factory_screen.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BATTLE_FACTORY_SCREEN_H +#define GUARD_BATTLE_FACTORY_SCREEN_H + +void DoBattleFactorySelectScreen(void); +void DoBattleFactorySwapScreen(void); + +#endif // GUARD_BATTLE_FACTORY_SCREEN_H diff --git a/include/battle_pike.h b/include/battle_pike.h new file mode 100644 index 000000000..ada5b2441 --- /dev/null +++ b/include/battle_pike.h @@ -0,0 +1,9 @@ +#ifndef GUARD_BATTLE_PIKE_H +#define GUARD_BATTLE_PIKE_H + +void CallBattlePikeFunction(void); +u8 GetBattlePikeWildMonHeaderId(void); +bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); +bool8 InBattlePike(void); + +#endif // GUARD_BATTLE_PIKE_H diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 9c4537363..a23fa6948 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -206,7 +206,7 @@ extern const u8 BattleScript_BerryFocusEnergyEnd2[]; extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[]; extern const u8 BattleScript_ArenaTurnBeginning[]; extern const u8 BattleScript_82DB881[]; -extern const u8 BattleScript_82DB8F3[]; +extern const u8 BattleScript_ArenaDoJudgment[]; extern const u8 BattleScript_82DAA0B[]; extern const u8 BattleScript_AskIfWantsToForfeitMatch[]; extern const u8 BattleScript_PrintPlayerForfeited[]; diff --git a/include/battle_tower.h b/include/battle_tower.h index 5fe8d1190..90c22c982 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -21,7 +21,7 @@ struct BattleFrontierTrainer u16 speechBefore[6]; u16 speechWin[6]; u16 speechLose[6]; - const u16 *bfMonPool; + const u16 *monSets; }; struct FacilityMon @@ -52,7 +52,7 @@ u8 GetFrontierOpponentClass(u16 trainerId); void GetFrontierTrainerName(u8 *dst, u16 trainerId); void FillFrontierTrainerParty(u8 monsCount); void FillFrontierTrainersParties(u8 monsCount); -u16 RandomizeFacilityTrainerMonId(u16 trainerId); +u16 RandomizeFacilityTrainerMonSet(u16 trainerId); void FrontierSpeechToString(const u16 *words); void DoSpecialTrainerBattle(void); void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record); diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index dc07fda6e..e8a2980a5 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -68,12 +68,19 @@ #define VARIOUS_GET_MOVE_TARGET 3 #define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 #define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 +#define VARIOUS_ARENA_JUDGMENT_WINDOW 9 +#define VARIOUS_ARENA_OPPONENT_MON_LOST 10 +#define VARIOUS_ARENA_PLAYER_MON_LOST 11 +#define VARIOUS_ARENA_BOTH_MONS_LOST 12 #define VARIOUS_EMIT_YESNOBOX 13 +#define VARIOUS_ARENA_JUDGMENT_STRING 16 +#define VARIOUS_ARENA_WAIT_STRING 17 #define VARIOUS_WAIT_CRY 18 #define VARIOUS_RETURN_OPPONENT_MON1 19 #define VARIOUS_RETURN_OPPONENT_MON2 20 #define VARIOUS_VOLUME_DOWN 21 #define VARIOUS_VOLUME_UP 22 +#define VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT 23 #define VARIOUS_SET_TELEPORT_OUTCOME 25 #define VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC 26 diff --git a/include/fieldmap.h b/include/fieldmap.h index 8287229ed..a50c79b43 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -35,6 +35,7 @@ bool8 sub_8088BF0(u16*, u16, u8); struct MapConnection *sub_8088950(u8 direction, int x, int y); bool8 sub_80889A8(u8 direction, int x, int y, struct MapConnection *connection); bool8 sub_8088A0C(int x, int src_width, int dest_width, int offset); +void save_serialize_map(void); void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *); diff --git a/include/frontier_util.h b/include/frontier_util.h index cfc3a8af4..6b6a2ea39 100644 --- a/include/frontier_util.h +++ b/include/frontier_util.h @@ -15,6 +15,7 @@ u8 GetPlayerSymbolCountForFacility(u8 facility); void ShowRankingHallRecordsWindow(void); void ScrollRankingHallRecordsWindow(void); void ClearRankingHallRecords(void); +void sub_81A4C30(void); u8 GetFrontierBrainTrainerPicIndex(void); u8 GetFrontierBrainTrainerClass(void); void CopyFrontierBrainTrainerName(u8 *dst); diff --git a/include/global.h b/include/global.h index 216805f5c..5a86d5daa 100644 --- a/include/global.h +++ b/include/global.h @@ -424,7 +424,8 @@ struct BattleFrontier /*0xD1C*/ u16 domeTotalChampionships[2][2]; /*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT]; /*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3]; - /*0xD64*/ u16 field_DC4[2]; + /*0xDC4*/ u16 field_DC4; + /*0xDC6*/ u16 field_DC6; /*0xDC8*/ u16 palaceWinStreaks[2][2]; /*0xDD0*/ u16 palaceRecordWinStreaks[2][2]; /*0xDD8*/ u16 field_DD8; @@ -438,7 +439,10 @@ struct BattleFrontier /*0xE04*/ u16 pikeWinStreaks[2]; /*0xE08*/ u16 pikeRecordStreaks[2]; /*0xE0C*/ u16 pikeTotalStreaks[2]; - /*0xE10*/ u16 field_E10[5]; + /*0xE10*/ u8 field_E10_1:3; + /*0xE10*/ u8 field_E10_2:4; + /*0xE10*/ u8 field_E10_3:1; + /*0xE12*/ u16 field_E12[4]; /*0xE1A*/ u16 pyramidWinStreaks[2]; /*0xE1E*/ u16 pyramidRecordStreaks[2]; /*0xE1E*/ u16 field_E1F[5]; diff --git a/include/pokemon.h b/include/pokemon.h index 0155f7430..7cf043ba3 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -486,7 +486,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src); void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50); void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId); -void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); +void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId); void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest); void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); bool8 sub_80688F8(u8 caseId, u8 battlerId); diff --git a/ld_script.txt b/ld_script.txt index 4177268bf..0454dc86b 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -259,12 +259,15 @@ SECTIONS { src/trainer_pokemon_sprites.o(.text); src/lilycove_lady.o(.text); src/battle_dome.o(.text); - src/battle_frontier_1.o(.text); + src/battle_palace.o(.text); asm/battle_frontier_1.o(.text); src/menu.o(.text); - src/battle_factory.o(.text); + src/battle_factory_screen.o(.text); src/apprentice.o(.text); src/frontier_util.o(.text); + src/battle_arena.o(.text); + src/battle_factory.o(.text); + src/battle_pike.o(.text); asm/battle_frontier_2.o(.text); src/item_menu.o(.text); src/list_menu.o(.text); @@ -564,12 +567,18 @@ SECTIONS { src/trainer_pokemon_sprites.o(.rodata); src/lilycove_lady.o(.rodata); src/battle_dome.o(.rodata); + src/battle_palace.o(.rodata); data/battle_frontier_1.o(.rodata); src/menu.o(.rodata); - src/battle_factory.o(.rodata); + src/battle_factory_screen.o(.rodata); src/apprentice.o(.rodata); src/frontier_util.o(.rodata); data/battle_frontier_2.o(.rodata); + src/battle_arena.o(.rodata); + src/battle_factory.o(.rodata); + data/battle_pike.o(.rodata); + src/battle_pike.o(.rodata); + data/battle_frontier_3.o(.rodata); src/item_menu.o(.rodata); src/list_menu.o(.rodata); src/save_location.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index e89d308f5..ab850f4fb 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -4,13 +4,14 @@ #include "battle.h" #include "battle_setup.h" #include "recorded_battle.h" -#include "constants/species.h" -#include "constants/abilities.h" #include "random.h" #include "item.h" +#include "util.h" +#include "battle_factory.h" +#include "constants/species.h" +#include "constants/abilities.h" #include "constants/battle_move_effects.h" #include "constants/moves.h" -#include "util.h" #include "constants/battle_ai.h" #define AI_ACTION_DONE 0x0001 @@ -44,8 +45,6 @@ AI scripts. extern const u8 *const gBattleAI_ScriptsTable[]; -extern u32 GetAiScriptsInBattleFactory(); - static u8 ChooseMoveOrAction_Singles(void); static u8 ChooseMoveOrAction_Doubles(void); static void RecordLastUsedMoveByTarget(void); diff --git a/src/battle_arena.c b/src/battle_arena.c new file mode 100644 index 000000000..2d9f82ab6 --- /dev/null +++ b/src/battle_arena.c @@ -0,0 +1,928 @@ +#include "global.h" +#include "battle_arena.h" +#include "event_data.h" +#include "palette.h" +#include "gpu_regs.h" +#include "decompress.h" +#include "battle.h" +#include "battle_message.h" +#include "text.h" +#include "bg.h" +#include "sound.h" +#include "m4a.h" +#include "util.h" +#include "battle_setup.h" +#include "overworld.h" +#include "frontier_util.h" +#include "random.h" +#include "item.h" +#include "battle_tower.h" +#include "constants/songs.h" +#include "constants/battle_string_ids.h" +#include "constants/battle_frontier.h" +#include "constants/moves.h" + +extern u16 gBattle_WIN0H; +extern u16 gBattle_WIN0V; + +extern const u32 gUnknown_08D854E8[]; +extern const u16 gUnknown_08D855E8[]; + +// This file's functions. +static void sub_81A58B4(void); +static void sub_81A5964(void); +static void sub_81A59FC(void); +static void sub_81A5AC4(void); +static void sub_81A5B08(void); +static void sub_81A5B88(void); +static void sub_81A5BE0(void); +static void SpriteCb_JudgmentIcon(struct Sprite *sprite); +static void ShowJudgmentSprite(u8 x, u8 y, u8 arg2, u8 battler); + +// Const rom data. +static const s8 sMindRatings[] = +{ + [MOVE_NONE] = 0, + [MOVE_POUND] = 1, + [MOVE_KARATE_CHOP] = 1, + [MOVE_DOUBLE_SLAP] = 1, + [MOVE_COMET_PUNCH] = 1, + [MOVE_MEGA_PUNCH] = 1, + [MOVE_PAY_DAY] = 1, + [MOVE_FIRE_PUNCH] = 1, + [MOVE_ICE_PUNCH] = 1, + [MOVE_THUNDER_PUNCH] = 1, + [MOVE_SCRATCH] = 1, + [MOVE_VICE_GRIP] = 1, + [MOVE_GUILLOTINE] = 1, + [MOVE_RAZOR_WIND] = 1, + [MOVE_SWORDS_DANCE] = 0, + [MOVE_CUT] = 1, + [MOVE_GUST] = 1, + [MOVE_WING_ATTACK] = 1, + [MOVE_WHIRLWIND] = 0, + [MOVE_FLY] = 1, + [MOVE_BIND] = 1, + [MOVE_SLAM] = 1, + [MOVE_VINE_WHIP] = 1, + [MOVE_STOMP] = 1, + [MOVE_DOUBLE_KICK] = 1, + [MOVE_MEGA_KICK] = 1, + [MOVE_JUMP_KICK] = 1, + [MOVE_ROLLING_KICK] = 1, + [MOVE_SAND_ATTACK] = 0, + [MOVE_HEADBUTT] = 1, + [MOVE_HORN_ATTACK] = 1, + [MOVE_FURY_ATTACK] = 1, + [MOVE_HORN_DRILL] = 1, + [MOVE_TACKLE] = 1, + [MOVE_BODY_SLAM] = 1, + [MOVE_WRAP] = 1, + [MOVE_TAKE_DOWN] = 1, + [MOVE_THRASH] = 1, + [MOVE_DOUBLE_EDGE] = 1, + [MOVE_TAIL_WHIP] = 0, + [MOVE_POISON_STING] = 1, + [MOVE_TWINEEDLE] = 1, + [MOVE_PIN_MISSILE] = 1, + [MOVE_LEER] = 0, + [MOVE_BITE] = 1, + [MOVE_GROWL] = 0, + [MOVE_ROAR] = 0, + [MOVE_SING] = 0, + [MOVE_SUPERSONIC] = 0, + [MOVE_SONIC_BOOM] = 1, + [MOVE_DISABLE] = 0, + [MOVE_ACID] = 1, + [MOVE_EMBER] = 1, + [MOVE_FLAMETHROWER] = 1, + [MOVE_MIST] = 0, + [MOVE_WATER_GUN] = 1, + [MOVE_HYDRO_PUMP] = 1, + [MOVE_SURF] = 1, + [MOVE_ICE_BEAM] = 1, + [MOVE_BLIZZARD] = 1, + [MOVE_PSYBEAM] = 1, + [MOVE_BUBBLE_BEAM] = 1, + [MOVE_AURORA_BEAM] = 1, + [MOVE_HYPER_BEAM] = 1, + [MOVE_PECK] = 1, + [MOVE_DRILL_PECK] = 1, + [MOVE_SUBMISSION] = 1, + [MOVE_LOW_KICK] = 1, + [MOVE_COUNTER] = 0, + [MOVE_SEISMIC_TOSS] = 1, + [MOVE_STRENGTH] = 1, + [MOVE_ABSORB] = 1, + [MOVE_MEGA_DRAIN] = 1, + [MOVE_LEECH_SEED] = 0, + [MOVE_GROWTH] = 0, + [MOVE_RAZOR_LEAF] = 1, + [MOVE_SOLAR_BEAM] = 1, + [MOVE_POISON_POWDER] = 0, + [MOVE_STUN_SPORE] = 0, + [MOVE_SLEEP_POWDER] = 0, + [MOVE_PETAL_DANCE] = 1, + [MOVE_STRING_SHOT] = 0, + [MOVE_DRAGON_RAGE] = 1, + [MOVE_FIRE_SPIN] = 1, + [MOVE_THUNDER_SHOCK] = 1, + [MOVE_THUNDERBOLT] = 1, + [MOVE_THUNDER_WAVE] = 0, + [MOVE_THUNDER] = 1, + [MOVE_ROCK_THROW] = 1, + [MOVE_EARTHQUAKE] = 1, + [MOVE_FISSURE] = 1, + [MOVE_DIG] = 1, + [MOVE_TOXIC] = 0, + [MOVE_CONFUSION] = 1, + [MOVE_PSYCHIC] = 1, + [MOVE_HYPNOSIS] = 0, + [MOVE_MEDITATE] = 0, + [MOVE_AGILITY] = 0, + [MOVE_QUICK_ATTACK] = 1, + [MOVE_RAGE] = 1, + [MOVE_TELEPORT] = 0, + [MOVE_NIGHT_SHADE] = 1, + [MOVE_MIMIC] = 0, + [MOVE_SCREECH] = 0, + [MOVE_DOUBLE_TEAM] = 0, + [MOVE_RECOVER] = 0, + [MOVE_HARDEN] = 0, + [MOVE_MINIMIZE] = 0, + [MOVE_SMOKESCREEN] = 0, + [MOVE_CONFUSE_RAY] = 0, + [MOVE_WITHDRAW] = 0, + [MOVE_DEFENSE_CURL] = 0, + [MOVE_BARRIER] = 0, + [MOVE_LIGHT_SCREEN] = 0, + [MOVE_HAZE] = 0, + [MOVE_REFLECT] = 0, + [MOVE_FOCUS_ENERGY] = 0, + [MOVE_BIDE] = 0, + [MOVE_METRONOME] = 0, + [MOVE_MIRROR_MOVE] = 0, + [MOVE_SELF_DESTRUCT] = 1, + [MOVE_EGG_BOMB] = 1, + [MOVE_LICK] = 1, + [MOVE_SMOG] = 1, + [MOVE_SLUDGE] = 1, + [MOVE_BONE_CLUB] = 1, + [MOVE_FIRE_BLAST] = 1, + [MOVE_WATERFALL] = 1, + [MOVE_CLAMP] = 1, + [MOVE_SWIFT] = 1, + [MOVE_SKULL_BASH] = 1, + [MOVE_SPIKE_CANNON] = 1, + [MOVE_CONSTRICT] = 1, + [MOVE_AMNESIA] = 0, + [MOVE_KINESIS] = 0, + [MOVE_SOFT_BOILED] = 0, + [MOVE_HI_JUMP_KICK] = 1, + [MOVE_GLARE] = 0, + [MOVE_DREAM_EATER] = 1, + [MOVE_POISON_GAS] = 0, + [MOVE_BARRAGE] = 1, + [MOVE_LEECH_LIFE] = 1, + [MOVE_LOVELY_KISS] = 0, + [MOVE_SKY_ATTACK] = 1, + [MOVE_TRANSFORM] = 0, + [MOVE_BUBBLE] = 1, + [MOVE_DIZZY_PUNCH] = 1, + [MOVE_SPORE] = 0, + [MOVE_FLASH] = 0, + [MOVE_PSYWAVE] = 1, + [MOVE_SPLASH] = 0, + [MOVE_ACID_ARMOR] = 0, + [MOVE_CRABHAMMER] = 1, + [MOVE_EXPLOSION] = 1, + [MOVE_FURY_SWIPES] = 1, + [MOVE_BONEMERANG] = 1, + [MOVE_REST] = 0, + [MOVE_ROCK_SLIDE] = 1, + [MOVE_HYPER_FANG] = 1, + [MOVE_SHARPEN] = 0, + [MOVE_CONVERSION] = 0, + [MOVE_TRI_ATTACK] = 1, + [MOVE_SUPER_FANG] = 1, + [MOVE_SLASH] = 1, + [MOVE_SUBSTITUTE] = 0, + [MOVE_STRUGGLE] = 1, + [MOVE_SKETCH] = 0, + [MOVE_TRIPLE_KICK] = 1, + [MOVE_THIEF] = 1, + [MOVE_SPIDER_WEB] = 0, + [MOVE_MIND_READER] = 0, + [MOVE_NIGHTMARE] = 0, + [MOVE_FLAME_WHEEL] = 1, + [MOVE_SNORE] = 1, + [MOVE_CURSE] = 0, + [MOVE_FLAIL] = 1, + [MOVE_CONVERSION_2] = 0, + [MOVE_AEROBLAST] = 1, + [MOVE_COTTON_SPORE] = 0, + [MOVE_REVERSAL] = 1, + [MOVE_SPITE] = 0, + [MOVE_POWDER_SNOW] = 1, + [MOVE_PROTECT] = -1, + [MOVE_MACH_PUNCH] = 1, + [MOVE_SCARY_FACE] = 0, + [MOVE_FAINT_ATTACK] = 1, + [MOVE_SWEET_KISS] = 0, + [MOVE_BELLY_DRUM] = 0, + [MOVE_SLUDGE_BOMB] = 1, + [MOVE_MUD_SLAP] = 1, + [MOVE_OCTAZOOKA] = 1, + [MOVE_SPIKES] = 0, + [MOVE_ZAP_CANNON] = 1, + [MOVE_FORESIGHT] = 0, + [MOVE_DESTINY_BOND] = 0, + [MOVE_PERISH_SONG] = 0, + [MOVE_ICY_WIND] = 1, + [MOVE_DETECT] = -1, + [MOVE_BONE_RUSH] = 1, + [MOVE_LOCK_ON] = 0, + [MOVE_OUTRAGE] = 1, + [MOVE_SANDSTORM] = 0, + [MOVE_GIGA_DRAIN] = 1, + [MOVE_ENDURE] = -1, + [MOVE_CHARM] = 0, + [MOVE_ROLLOUT] = 1, + [MOVE_FALSE_SWIPE] = 1, + [MOVE_SWAGGER] = 0, + [MOVE_MILK_DRINK] = 0, + [MOVE_SPARK] = 1, + [MOVE_FURY_CUTTER] = 1, + [MOVE_STEEL_WING] = 1, + [MOVE_MEAN_LOOK] = 0, + [MOVE_ATTRACT] = 0, + [MOVE_SLEEP_TALK] = 0, + [MOVE_HEAL_BELL] = 0, + [MOVE_RETURN] = 1, + [MOVE_PRESENT] = 1, + [MOVE_FRUSTRATION] = 1, + [MOVE_SAFEGUARD] = 0, + [MOVE_PAIN_SPLIT] = 0, + [MOVE_SACRED_FIRE] = 1, + [MOVE_MAGNITUDE] = 1, + [MOVE_DYNAMIC_PUNCH] = 1, + [MOVE_MEGAHORN] = 1, + [MOVE_DRAGON_BREATH] = 1, + [MOVE_BATON_PASS] = 0, + [MOVE_ENCORE] = 0, + [MOVE_PURSUIT] = 1, + [MOVE_RAPID_SPIN] = 1, + [MOVE_SWEET_SCENT] = 0, + [MOVE_IRON_TAIL] = 1, + [MOVE_METAL_CLAW] = 1, + [MOVE_VITAL_THROW] = 1, + [MOVE_MORNING_SUN] = 0, + [MOVE_SYNTHESIS] = 0, + [MOVE_MOONLIGHT] = 0, + [MOVE_HIDDEN_POWER] = 1, + [MOVE_CROSS_CHOP] = 1, + [MOVE_TWISTER] = 1, + [MOVE_RAIN_DANCE] = 0, + [MOVE_SUNNY_DAY] = 0, + [MOVE_CRUNCH] = 1, + [MOVE_MIRROR_COAT] = 0, + [MOVE_PSYCH_UP] = 0, + [MOVE_EXTREME_SPEED] = 1, + [MOVE_ANCIENT_POWER] = 1, + [MOVE_SHADOW_BALL] = 1, + [MOVE_FUTURE_SIGHT] = 1, + [MOVE_ROCK_SMASH] = 1, + [MOVE_WHIRLPOOL] = 1, + [MOVE_BEAT_UP] = 1, + [MOVE_FAKE_OUT] = -1, + [MOVE_UPROAR] = 1, + [MOVE_STOCKPILE] = 0, + [MOVE_SPIT_UP] = 1, + [MOVE_SWALLOW] = 0, + [MOVE_HEAT_WAVE] = 1, + [MOVE_HAIL] = 0, + [MOVE_TORMENT] = 0, + [MOVE_FLATTER] = 0, + [MOVE_WILL_O_WISP] = 0, + [MOVE_MEMENTO] = 0, + [MOVE_FACADE] = 1, + [MOVE_FOCUS_PUNCH] = 1, + [MOVE_SMELLING_SALT] = 1, + [MOVE_FOLLOW_ME] = 0, + [MOVE_NATURE_POWER] = 0, + [MOVE_CHARGE] = 0, + [MOVE_TAUNT] = 0, + [MOVE_HELPING_HAND] = 0, + [MOVE_TRICK] = 0, + [MOVE_ROLE_PLAY] = 0, + [MOVE_WISH] = 0, + [MOVE_ASSIST] = 0, + [MOVE_INGRAIN] = 0, + [MOVE_SUPERPOWER] = 1, + [MOVE_MAGIC_COAT] = 0, + [MOVE_RECYCLE] = 0, + [MOVE_REVENGE] = 1, + [MOVE_BRICK_BREAK] = 1, + [MOVE_YAWN] = 0, + [MOVE_KNOCK_OFF] = 1, + [MOVE_ENDEAVOR] = 1, + [MOVE_ERUPTION] = 1, + [MOVE_SKILL_SWAP] = 0, + [MOVE_IMPRISON] = 0, + [MOVE_REFRESH] = 0, + [MOVE_GRUDGE] = 0, + [MOVE_SNATCH] = 0, + [MOVE_SECRET_POWER] = 1, + [MOVE_DIVE] = 1, + [MOVE_ARM_THRUST] = 1, + [MOVE_CAMOUFLAGE] = 0, + [MOVE_TAIL_GLOW] = 0, + [MOVE_LUSTER_PURGE] = 1, + [MOVE_MIST_BALL] = 1, + [MOVE_FEATHER_DANCE] = 0, + [MOVE_TEETER_DANCE] = 0, + [MOVE_BLAZE_KICK] = 1, + [MOVE_MUD_SPORT] = 0, + [MOVE_ICE_BALL] = 1, + [MOVE_NEEDLE_ARM] = 1, + [MOVE_SLACK_OFF] = 0, + [MOVE_HYPER_VOICE] = 1, + [MOVE_POISON_FANG] = 1, + [MOVE_CRUSH_CLAW] = 1, + [MOVE_BLAST_BURN] = 1, + [MOVE_HYDRO_CANNON] = 1, + [MOVE_METEOR_MASH] = 1, + [MOVE_ASTONISH] = 1, + [MOVE_WEATHER_BALL] = 1, + [MOVE_AROMATHERAPY] = 0, + [MOVE_FAKE_TEARS] = 0, + [MOVE_AIR_CUTTER] = 1, + [MOVE_OVERHEAT] = 1, + [MOVE_ODOR_SLEUTH] = 0, + [MOVE_ROCK_TOMB] = 1, + [MOVE_SILVER_WIND] = 1, + [MOVE_METAL_SOUND] = 0, + [MOVE_GRASS_WHISTLE] = 0, + [MOVE_TICKLE] = 0, + [MOVE_COSMIC_POWER] = 0, + [MOVE_WATER_SPOUT] = 1, + [MOVE_SIGNAL_BEAM] = 1, + [MOVE_SHADOW_PUNCH] = 1, + [MOVE_EXTRASENSORY] = 1, + [MOVE_SKY_UPPERCUT] = 1, + [MOVE_SAND_TOMB] = 1, + [MOVE_SHEER_COLD] = 1, + [MOVE_MUDDY_WATER] = 1, + [MOVE_BULLET_SEED] = 1, + [MOVE_AERIAL_ACE] = 1, + [MOVE_ICICLE_SPEAR] = 1, + [MOVE_IRON_DEFENSE] = 0, + [MOVE_BLOCK] = 0, + [MOVE_HOWL] = 0, + [MOVE_DRAGON_CLAW] = 1, + [MOVE_FRENZY_PLANT] = 1, + [MOVE_BULK_UP] = 0, + [MOVE_BOUNCE] = 1, + [MOVE_MUD_SHOT] = 1, + [MOVE_POISON_TAIL] = 1, + [MOVE_COVET] = 1, + [MOVE_VOLT_TACKLE] = 1, + [MOVE_MAGICAL_LEAF] = 1, + [MOVE_WATER_SPORT] = 0, + [MOVE_CALM_MIND] = 0, + [MOVE_LEAF_BLADE] = 1, + [MOVE_DRAGON_DANCE] = 0, + [MOVE_ROCK_BLAST] = 1, + [MOVE_SHOCK_WAVE] = 1, + [MOVE_WATER_PULSE] = 1, + [MOVE_DOOM_DESIRE] = 1, + [MOVE_PSYCHO_BOOST] = 1, +}; + +static const struct OamData sOamData_8611F24 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 15, + .affineParam = 0 +}; + +static const union AnimCmd sSpriteAnim_8611F2C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F34[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F3C[] = +{ + ANIMCMD_FRAME(8, 1), + ANIMCMD_END +}; + +static const union AnimCmd sSpriteAnim_8611F44[] = +{ + ANIMCMD_FRAME(12, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_8611F4C[] = +{ + sSpriteAnim_8611F2C, + sSpriteAnim_8611F34, + sSpriteAnim_8611F3C, + sSpriteAnim_8611F44 +}; + +static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon = +{ + .tileTag = 0x3E8, + .paletteTag = 0xFFFF, + .oam = &sOamData_8611F24, + .anims = sSpriteAnimTable_8611F4C, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCb_JudgmentIcon, +}; + +static const struct CompressedSpriteSheet gUnknown_08611F74[] = +{ + {gUnknown_08D854E8, 0x200, 0x3E8}, + {0} +}; + +static void (* const sArenaFunctions[])(void) = +{ + sub_81A58B4, + sub_81A5964, + sub_81A59FC, + sub_81A5AC4, + sub_81A5B08, + sub_81A5B88, + sub_81A5BE0, +}; + +static const u16 gUnknown_08611FA0[6] = +{ + 0x003f, 0x0040, 0x0041, 0x0043, 0x0042, 0x0046 +}; + +static const u16 gUnknown_08611FAC[9] = +{ + 0x00b3, 0x00b4, 0x00b7, 0x00c8, 0x00b9, 0x00bb, 0x00c4, 0x00c6, 0x00ba +}; + +// code +void CallBattleArenaFunction(void) +{ + sArenaFunctions[gSpecialVar_0x8004](); +} + +u8 BattleArena_ShowJudgmentWindow(u8 *state) +{ + s32 i; + u8 ret = 0; + switch (*state) + { + case 0: + BeginNormalPaletteFade(0x7FFFFF1C, 4, 0, 8, 0); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + LoadCompressedObjectPic(gUnknown_08611F74); + LoadCompressedPalette(gUnknown_08D855E8, 0x1F0, 0x20); + gBattle_WIN0H = 0xFF; + gBattle_WIN0V = 0x70; + (*state)++; + break; + case 1: + if (!gPaletteFade.active) + { + HandleBattleWindow(5, 0, 24, 13, 0); + (*state)++; + } + break; + case 2: + if (!IsDma3ManagerBusyWithBgCopy()) + { + gBattleTextBuff1[0] = CHAR_0; + gBattleTextBuff1[1] = EOS; + gBattleTextBuff2[0] = CHAR_0; + gBattleTextBuff2[1] = EOS; + BattleStringExpandPlaceholdersToDisplayedString(gText_PlayerMon1Name); + BattlePutTextOnWindow(gDisplayedStringBattle, 15); + BattlePutTextOnWindow(gText_Vs, 16); + BattleStringExpandPlaceholdersToDisplayedString(gText_OpponentMon1Name); + BattlePutTextOnWindow(gDisplayedStringBattle, 17); + BattlePutTextOnWindow(gText_Mind, 18); + BattlePutTextOnWindow(gText_Skill, 19); + BattlePutTextOnWindow(gText_Body, 20); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + } + break; + case 3: + if (!IsDma3ManagerBusyWithBgCopy()) + { + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + for (i = 0; i < 8; i++) + { + u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 0x40 + (i * 0x10), 84, 0); + StartSpriteAnim(&gSprites[spriteId], 3); + } + ret = 1; + (*state)++; + } + break; + case 4: + PlaySE(SE_HANTEI1); + ShowJudgmentSprite(80, 40, 0, 0); + ShowJudgmentSprite(160, 40, 0, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 5: + PlaySE(SE_HANTEI1); + ShowJudgmentSprite(80, 56, 1, 0); + ShowJudgmentSprite(160, 56, 1, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 6: + PlaySE(SE_HANTEI1); + ShowJudgmentSprite(80, 72, 2, 0); + ShowJudgmentSprite(160, 72, 2, 1); + BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); + BattlePutTextOnWindow(gDisplayedStringBattle, 21); + (*state)++; + ret = 1; + break; + case 7: + PlaySE(SE_HANTEI2); + if (gBattleTextBuff1[0] > gBattleTextBuff2[0]) + { + ret = 2; + gBattleScripting.battler = 0; + } + else if (gBattleTextBuff1[0] < gBattleTextBuff2[0]) + { + ret = 3; + gBattleScripting.battler = 1; + } + else + { + ret = 4; + } + (*state)++; + break; + case 8: + (*state)++; + break; + case 9: + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + HandleBattleWindow(5, 0, 24, 13, WINDOW_CLEAR); + CopyBgTilemapBufferToVram(0); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); + BeginNormalPaletteFade(0x7FFFFF1C, 4, 8, 0, 0); + (*state)++; + break; + case 10: + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR); + FreeSpriteTilesByTag(0x3E8); + ret = 1; + (*state)++; + } + break; + } + + return ret; +} + +static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler) +{ + s32 animNum = 0; + s32 pointsPlayer = 0; + s32 pointsOpponent = 0; + s8 *mindPoints = gBattleStruct->arenaMindPoints; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + u16 *hpAtStart = gBattleStruct->arenaStartHp; + + switch (category) + { + case 0: + pointsPlayer = mindPoints[battler]; + pointsOpponent = mindPoints[BATTLE_OPPOSITE(battler)]; + break; + case 1: + pointsPlayer = skillPoints[battler]; + pointsOpponent = skillPoints[BATTLE_OPPOSITE(battler)]; + break; + case 2: + pointsPlayer = (gBattleMons[battler].hp * 100) / hpAtStart[battler]; + pointsOpponent = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / hpAtStart[BATTLE_OPPOSITE(battler)]; + break; + } + + if (pointsPlayer > pointsOpponent) + { + animNum = 2; + if (battler != 0) + gBattleTextBuff2[0] += 2; + else + gBattleTextBuff1[0] += 2; + } + else if (pointsPlayer == pointsOpponent) + { + animNum = 1; + if (battler != 0) + gBattleTextBuff2[0] += 1; + else + gBattleTextBuff1[0] += 1; + } + else + { + animNum = 0; + } + + pointsPlayer = CreateSprite(&sSpriteTemplate_JudgmentIcon, x, y, 0); + StartSpriteAnim(&gSprites[pointsPlayer], animNum); +} + +static void SpriteCb_JudgmentIcon(struct Sprite *sprite) +{ + if (gBattleCommunication[0] > 8) + DestroySprite(sprite); +} + +void BattleArena_InitPoints(void) +{ + s8 *mindPoints = gBattleStruct->arenaMindPoints; + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + u16 *hpAtStart = gBattleStruct->arenaStartHp; + + mindPoints[0] = 0; + mindPoints[1] = 0; + skillPoints[0] = 0; + skillPoints[1] = 0; + hpAtStart[0] = gBattleMons[0].hp; + hpAtStart[1] = gBattleMons[1].hp; +} + +void BattleArena_AddMindPoints(u8 battler) +{ + s8 *mindPoints = gBattleStruct->arenaMindPoints; + + mindPoints[battler] += sMindRatings[gCurrentMove]; +} + +void BattleArena_AddSkillPoints(u8 battler) +{ + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + + if (gHitMarker & HITMARKER_OBEYS) + { + u8 *failedMoveBits = &gBattleStruct->alreadyStatusedMoveAttempt; + if (*failedMoveBits & gBitTable[battler]) + { + *failedMoveBits &= ~(gBitTable[battler]); + skillPoints[battler] -= 2; + } + else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT) + { + if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1) + skillPoints[battler] -= 2; + } + else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + { + skillPoints[battler] += 1; + } + else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) + { + skillPoints[battler] += 2; + } + else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) + { + skillPoints[battler] -= 1; + } + else if (!gProtectStructs[battler].protected) + { + skillPoints[battler] += 1; + } + } +} + +void BattleArena_DeductMindPoints(u8 battler, u16 stringId) +{ + s8 *skillPoints = gBattleStruct->arenaSkillPoints; + + switch (stringId) + { + case STRINGID_PKMNSXMADEYUSELESS: + case STRINGID_PKMNSXMADEITINEFFECTIVE: + case STRINGID_PKMNSXPREVENTSFLINCHING: + case STRINGID_PKMNSXBLOCKSY2: + case STRINGID_PKMNSXPREVENTSYLOSS: + case STRINGID_PKMNSXMADEYINEFFECTIVE: + case STRINGID_PKMNSXPREVENTSBURNS: + case STRINGID_PKMNSXBLOCKSY: + case STRINGID_PKMNPROTECTEDBY: + case STRINGID_PKMNPREVENTSUSAGE: + case STRINGID_PKMNRESTOREDHPUSING: + case STRINGID_PKMNPREVENTSPARALYSISWITH: + case STRINGID_PKMNPREVENTSROMANCEWITH: + case STRINGID_PKMNPREVENTSPOISONINGWITH: + case STRINGID_PKMNPREVENTSCONFUSIONWITH: + case STRINGID_PKMNRAISEDFIREPOWERWITH: + case STRINGID_PKMNANCHORSITSELFWITH: + case STRINGID_PKMNPREVENTSSTATLOSSWITH: + case STRINGID_PKMNSTAYEDAWAKEUSING: + skillPoints[battler] -= 3; + break; + } +} + +void sub_81A586C(u8 battler) // Unused. +{ + u16 *hpAtStart = gBattleStruct->arenaStartHp; + + hpAtStart[battler] = gBattleMons[battler].hp; + if (hpAtStart[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp) + hpAtStart[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp; +} + +static void sub_81A58B4(void) +{ + bool32 isCurrent; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (lvlMode != FRONTIER_LVL_50) + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x80; + else + isCurrent = gSaveBlock2Ptr->frontier.field_CDC & 0x40; + + if (!isCurrent) + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +static void sub_81A5964(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DD8; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x80; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x40; + break; + } +} + +static void sub_81A59FC(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DD8 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (lvlMode != FRONTIER_LVL_50) + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x80; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x80); + } + else + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x40; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x40); + } + break; + } +} + +static void sub_81A5AC4(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +static void sub_81A5B08(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41) + gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FAC[Random() % ARRAY_COUNT(gUnknown_08611FAC)]; + else + gSaveBlock2Ptr->frontier.field_DD8 = gUnknown_08611FA0[Random() % ARRAY_COUNT(gUnknown_08611FA0)]; +} + +static void sub_81A5B88(void) +{ + if (AddBagItem(gSaveBlock2Ptr->frontier.field_DD8, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->frontier.field_DD8, gStringVar1); + gSaveBlock2Ptr->frontier.field_DD8 = 0; + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } +} + +static void sub_81A5BE0(void) +{ + GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); +} + +void sub_81A5BF8(void) +{ + u8 width = 27; + u8 palNum = 7; + + FillBgTilemapBufferRect(0, 0, 254, 14, 1, 6, palNum); + FillBgTilemapBufferRect(0, 0, 32, 14, 1, 6, palNum); + FillBgTilemapBufferRect(0, 0x31, 0, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x33, 1, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x34, 2, 14, width, 1, palNum); + width++; + FillBgTilemapBufferRect(0, 0x35, 28, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x36, 29, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x37, 0, 15, 1, 5, palNum); + FillBgTilemapBufferRect(0, 0x39, 1, 15, width, 5, palNum); + FillBgTilemapBufferRect(0, 0x3A, 29, 15, 1, 5, palNum); + FillBgTilemapBufferRect(0, 0x831, 0, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x833, 1, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x834, 2, 19, width - 2, 1, palNum); + FillBgTilemapBufferRect(0, 0x835, 28, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x836, 29, 19, 1, 1, palNum); +} + +void sub_81A5D44(void) +{ + u8 width; + u8 height; + u8 palNum = 0; + + FillBgTilemapBufferRect(0, 3, 0, 14, 1, 1, palNum); + height = 4; + FillBgTilemapBufferRect(0, 4, 1, 14, 1, 1, palNum); + width = 27; + FillBgTilemapBufferRect(0, 5, 2, 14, width, 1, palNum); + FillBgTilemapBufferRect(0, 6, 28, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 7, 29, 14, 1, 1, palNum); + FillBgTilemapBufferRect(0, 8, 0, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 9, 1, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xA, 2, 15, width, height, palNum); + FillBgTilemapBufferRect(0, 0xB, 28, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xC, 29, 15, 1, height, palNum); + FillBgTilemapBufferRect(0, 0xD, 0, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0xE, 1, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0xF, 2, 19, width, 1, palNum); + FillBgTilemapBufferRect(0, 0x10, 28, 19, 1, 1, palNum); + FillBgTilemapBufferRect(0, 0x11, 29, 19, 1, 1, palNum); +} diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index b8b5bd3b8..2629a56c0 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -29,6 +29,9 @@ #include "pokeball.h" #include "data2.h" #include "battle_setup.h" +#include "battle_arena.h" +#include "battle_tower.h" +#include "frontier_util.h" extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -38,11 +41,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void sub_81A57E4(u8 battlerId, u16 stringId); -extern u8 GetFrontierBrainTrainerPicIndex(void); extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId); -extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 GetEreaderTrainerFrontSpriteId(void); // this file's functions static void OpponentHandleGetMonData(void); @@ -1513,7 +1512,7 @@ static void OpponentHandlePrintString(void) BufferStringBattle(*stringId); BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_81A57E4(gActiveBattler, *stringId); + BattleArena_DeductMindPoints(gActiveBattler, *stringId); } static void OpponentHandlePrintSelectionString(void) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 6bc6c6f49..20781ca44 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -32,6 +32,7 @@ #include "recorded_battle.h" #include "party_menu.h" #include "battle_dome.h" +#include "battle_arena.h" extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; @@ -46,7 +47,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81AABB0(void); -extern void sub_81A57E4(u8 battlerId, u16 stringId); extern void sub_81851A8(u8 *); // this file's functions @@ -2537,7 +2537,7 @@ static void PlayerHandlePrintString(void) BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); - sub_81A57E4(gActiveBattler, *stringId); + BattleArena_DeductMindPoints(gActiveBattler, *stringId); } static void PlayerHandlePrintSelectionString(void) @@ -2600,9 +2600,11 @@ static void HandleChooseMoveAfterDma3(void) } } +// arenaMindPoints is used here as a placeholder for a timer. + static void PlayerChooseMoveInBattlePalace(void) { - if (--*(gBattleStruct->field_298 + gActiveBattler) == 0) + if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); @@ -2614,7 +2616,7 @@ static void PlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - *(gBattleStruct->field_298 + gActiveBattler) = 8; + *(gBattleStruct->arenaMindPoints + gActiveBattler) = 8; gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace; } else diff --git a/src/battle_dome.c b/src/battle_dome.c index b39162dda..2a77da180 100644 --- a/src/battle_dome.c +++ b/src/battle_dome.c @@ -2555,7 +2555,7 @@ static void InitDomeTrainers(void) s32 species[3]; s32 monTypesBits, monTypesCount; s32 trainerId; - s32 monTournamentId; + s32 monSetId; u16 *statSums; s32 *statValues; u8 ivs = 0; @@ -2618,20 +2618,20 @@ static void InitDomeTrainers(void) // Make sure the mon is valid. do { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + monSetId = RandomizeFacilityTrainerMonSet(trainerId); for (k = 0; k < j; k++) { - s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + s32 checkingMonSetId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; + if (checkingMonSetId == monSetId + || species[0] == gFacilityTrainerMons[monSetId].species + || species[1] == gFacilityTrainerMons[monSetId].species + || gFacilityTrainerMons[checkingMonSetId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) break; } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId; + species[j] = gFacilityTrainerMons[monSetId].species; } gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; @@ -2828,7 +2828,7 @@ static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentM u8 happiness = 0xFF; u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3. u8 level = SetFacilityPtrsGetLevel(); - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId], + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[monPartyId], gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].species, level, gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[tournamentTrainerId][tournamentMonId]].nature, @@ -6143,7 +6143,7 @@ static void sub_8194F58(void) s32 species[3]; s32 monTypesBits; s32 trainerId; - s32 monTournamentId; + s32 monSetId; u8 lvlMode; u16 *statSums; s32 *statValues; @@ -6190,20 +6190,20 @@ static void sub_8194F58(void) // Make sure the mon is valid. do { - monTournamentId = RandomizeFacilityTrainerMonId(trainerId); + monSetId = RandomizeFacilityTrainerMonSet(trainerId); for (k = 0; k < j; k++) { s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonIds[i][k]; - if (checkingMonId == monTournamentId - || species[0] == gFacilityTrainerMons[monTournamentId].species - || species[1] == gFacilityTrainerMons[monTournamentId].species - || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId) + if (checkingMonId == monSetId + || species[0] == gFacilityTrainerMons[monSetId].species + || species[1] == gFacilityTrainerMons[monSetId].species + || gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) break; } } while (k != j); - gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monTournamentId; - species[j] = gFacilityTrainerMons[monTournamentId].species; + gSaveBlock2Ptr->frontier.domeMonIds[i][j] = monSetId; + species[j] = gFacilityTrainerMons[monSetId].species; } gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0; gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0; diff --git a/src/battle_factory.c b/src/battle_factory.c index d7a2939b3..37abf6add 100644 --- a/src/battle_factory.c +++ b/src/battle_factory.c @@ -1,4114 +1,863 @@ #include "global.h" #include "battle_factory.h" -#include "sprite.h" +#include "battle_factory_screen.h" #include "event_data.h" +#include "battle_setup.h" #include "overworld.h" -#include "random.h" +#include "frontier_util.h" #include "battle_tower.h" -#include "text.h" -#include "palette.h" -#include "task.h" -#include "main.h" -#include "malloc.h" -#include "bg.h" -#include "gpu_regs.h" -#include "string_util.h" -#include "international_string_util.h" -#include "window.h" -#include "data2.h" -#include "decompress.h" -#include "pokemon_summary_screen.h" -#include "sound.h" -#include "pokedex.h" -#include "util.h" -#include "trainer_pokemon_sprites.h" +#include "random.h" +#include "constants/species.h" +#include "constants/battle_ai.h" #include "constants/battle_frontier.h" -#include "constants/songs.h" -#include "constants/rgb.h" - -// Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. -// Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. - -#define MENU_SUMMARY 0 -#define MENU_RENT 1 -#define MENU_DESELECT 1 -#define MENU_OTHERS 2 -#define MENU_OPTIONS_COUNT 3 - -#define SELECTABLE_MONS_COUNT 6 +#include "constants/trainers.h" +#include "constants/moves.h" -#define TAG_PAL_BALL_GREY 0x64 -#define TAG_PAL_BALL_SELECTED 0x65 -#define TAG_PAL_66 0x66 -#define TAG_PAL_67 0x67 - -#define TAG_TILE_64 0x64 -#define TAG_TILE_65 0x65 -#define TAG_TILE_66 0x66 -#define TAG_TILE_67 0x67 -#define TAG_TILE_68 0x68 -#define TAG_TILE_69 0x69 -#define TAG_TILE_6A 0x6A -#define TAG_TILE_6B 0x6B -#define TAG_TILE_6C 0x6C -#define TAG_TILE_6D 0x6D - -struct FactorySelecteableMon -{ - u16 monSetId; - u16 spriteId; - u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon - struct Pokemon monData; -}; +extern u16 gUnknown_03006298[]; -struct UnkFactoryStruct -{ - u8 field0; - u8 field1; -}; - -struct FactorySelectMonsStruct -{ - u8 menuCursorPos; - u8 menuCursor1SpriteId; - u8 menuCursor2SpriteId; - u8 cursorPos; - u8 cursorSpriteId; - u8 selectingMonsState; - bool8 fromSummaryScreen; - u8 yesNoCursorPos; - u8 unused8; - struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; - struct UnkFactoryStruct unk294[3]; - bool8 unk2A0; - u8 fadeSpeciesNameTaskId; - bool8 unk2A2; - u16 unk2A4; - bool8 unk2A6; - u8 unk2A7; - u8 unk2A8; - u8 unk2A9; -}; - -// 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. -#define ACTIONS_PLAYER_SCREEN 0 -#define ACTIONS_ENEMY_SCREEN 1 - -struct SwapActionIdAndFunc -{ - u8 id; - void (*func)(u8 taskId); -}; - -struct FactorySwapMonsStruct -{ - u8 menuCursorPos; - u8 menuCursor1SpriteId; - u8 menuCursor2SpriteId; - u8 cursorPos; - u8 cursorSpriteId; - u8 ballSpriteIds[3]; - u8 unk8[2][3]; - u8 unkE[2][2]; - u8 playerMonId; - u8 enemyMonId; - bool8 inEnemyScreen; - bool8 fromSummaryScreen; - u8 yesNoCursorPos; - u8 actionsCount; - const struct SwapActionIdAndFunc *actionsData; - u8 unused1C[4]; - bool8 monSwapped; - u8 fadeSpeciesNameTaskId; - bool8 unk22; - u16 unk24; - bool8 unk26; - u8 unk27; - u8 unk28; - u8 unk29; - struct UnkFactoryStruct unk2C; - bool8 unk30; -}; - -extern u8 (*gUnknown_030062E8)(void); -extern u8 gUnknown_0203CF20; - -extern const u16 gBattleFrontierHeldItems[]; extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; -extern const u32 gUnknown_085B18AC[]; +extern const u16 gBattleFrontierHeldItems[]; -extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); -extern u8 sub_81A6F70(u8 battleMode, u8 lvlMode); -extern u8 sub_81A6CA8(u8 arg0, u8 arg1); +// IWRAM bss +static IWRAM_DATA bool8 gUnknown_03001288; // This file's functions. -static void sub_819A44C(struct Sprite *sprite); -static void CB2_InitSelectScreen(void); -static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); -static void Select_InitMonsData(void); -static void Select_InitAllSprites(void); -static void Select_ShowSummaryMonSprite(void); -static void Select_PrintSelectMonString(void); -static void Select_PrintMonSpecies(void); -static void Select_PrintMonCategory(void); -static void Select_PrintRentalPkmnString(void); -static void Select_CopyMonsToPlayerParty(void); -static void sub_819C4B4(void); -static void Select_ShowYesNoOptions(void); -static void sub_819C568(void); -static void Select_ShowMenuOptions(void); -static void Select_PrintMenuOptions(void); -static void Select_PrintYesNoOptions(void); -static void Task_SelectFadeSpeciesName(u8 taskId); -static void sub_819C1D0(u8 taskId); -static void Task_HandleSelectionScreenChooseMons(u8 taskId); -static void Task_HandleSelectionScreenMenu(u8 taskId); -static void CreateFrontierFactorySelectableMons(u8 firstMonId); -static void CreateTentFactorySelectableMons(u8 firstMonId); -static void Select_SetBallSpritePaletteNum(u8 id); -static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); -static void sub_819B958(u8 windowId); -static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); -static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); -static u8 Select_RunMenuOptionFunc(void); -static u8 sub_819BC9C(void); -static u8 Select_OptionSummary(void); -static u8 Select_OptionOthers(void); -static u8 Select_OptionRentDeselect(void); -static bool32 Select_AreSpeciesValid(u16 monSetId); -static void Swap_DestroyAllSprites(void); -static void Swap_ShowYesNoOptions(void); -static void sub_819E8EC(void); -static void sub_819EAC0(void); -static void Swap_UpdateYesNoCursorPosition(s8 direction); -static void Swap_UpdateMenuCursorPosition(s8 direction); -static void sub_819EA64(u8 windowId); -static void sub_819D770(u8 taskId); -static void Task_HandleSwapScreenChooseMons(u8 taskId); -static void sub_819D588(u8 taskId); -static void sub_819F7B4(u8 taskId); -static void Swap_PrintOnInfoWindow(const u8 *str); -static void Swap_ShowMenuOptions(void); -static void Swap_PrintMenuOptions(void); -static void Swap_PrintYesNoOptions(void); -static void Swap_PrintMonSpecies(void); -static void Swap_PrintMonSpecies2(void); -static void Swap_PrintMonSpecies3(void); -static void Swap_PrintMonCategory(void); -static void Swap_InitAllSprites(void); -static void Swap_PrintPkmnSwap(void); -static void sub_819EADC(void); -static void sub_819EAF8(void); -static void CB2_InitSwapScreen(void); -static void Swap_ShowSummaryMonSprite(void); -static void Swap_UpdateActionCursorPosition(s8 direction); -static void Swap_UpdateBallCursorPosition(s8 direction); -static void Swap_RunMenuOptionFunc(u8 taskId); -static void sub_819F0CC(u8 taskId); -static void sub_819F114(u8 taskId); -static void sub_819F134(u8 taskId); -static void Swap_RunActionFunc(u8 taskId); -static void sub_819F69C(u8 taskId); -static void Task_SwapCantHaveSameMons(u8 taskId); -static void Swap_ShowMonSprite(void); -static void Swap_PrintActionStrings(void); -static void Swap_PrintActionStrings2(void); -static void Swap_PrintOneActionString(u8 which); -static void Swap_InitActions(u8 id); -static void sub_819E838(u8 arg0); -static bool8 Swap_AlreadyHasSameSpecies(u8 monId); -static void sub_819F600(struct Sprite *sprite); -static void Swap_ActionMon(u8 taskId); -static void Swap_ActionCancel(u8 taskId); -static void Swap_ActionPkmnForSwap(u8 taskId); - -// Ewram variables -static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; -static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; -static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; -static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; -static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; -static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; - -// IWRAM bss -static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; -static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); -static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; +static void sub_81A5E94(void); +static void sub_81A5FA8(void); +static void sub_81A6054(void); +static void sub_81A613C(void); +static void nullsub_75(void); +static void nullsub_123(void); +static void sub_81A6188(void); +static void sub_81A6198(void); +static void sub_81A61A4(void); +static void sub_81A63CC(void); +static void sub_81A64C4(void); +static void sub_81A63B8(void); +static void sub_81A61B0(void); +static void sub_81A67EC(void); +static void sub_81A6A08(void); +static void sub_81A6AEC(void); +static void sub_81A6C1C(void); +static u16 GetMonSetId(u8 lvlMode, u8 challengeNum, bool8 arg2); +static u8 GetStyleForMove(u16 move); // Const rom data. -static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); -static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); -static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); -static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); -static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); -static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); -static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); -static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); -static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); -static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); -static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); -static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); -static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); -static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); -static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); -static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); - -static const struct SpriteSheet gUnknown_086103BC[] = -{ - {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, - {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, - {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, - {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, - {}, -}; - -static const struct CompressedSpriteSheet gUnknown_086103E4[] = -{ - {gUnknown_085B18AC, 0x800, TAG_TILE_64}, - {}, -}; - -static const struct SpritePalette gUnknown_086103F4[] = -{ - {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, - {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, - {gUnknown_0860F17C, TAG_PAL_66}, - {gUnknown_0861039C, TAG_PAL_67}, - {}, -}; - -u8 static (* const sSelect_MenuOptionFuncs[])(void) = -{ - [MENU_SUMMARY] = Select_OptionSummary, - [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, - [MENU_OTHERS] = Select_OptionOthers -}; - -static const struct BgTemplate sSelect_BgTemplates[] = -{ - { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 24, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0 - }, - { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 25, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - }, - { - .bg = 3, - .charBaseIndex = 2, - .mapBaseIndex = 27, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0 - }, -}; - -static const struct WindowTemplate sSelect_WindowTemplates[] = -{ - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 2, - .width = 12, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x0001, - }, - { - .bg = 0, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x0019, - }, - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 15, - .width = 20, - .height = 3, - .paletteNum = 15, - .baseBlock = 0x002f, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 6, - .paletteNum = 15, - .baseBlock = 0x006b, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 4, - .paletteNum = 15, - .baseBlock = 0x009b, - }, - { - .bg = 0, - .tilemapLeft = 15, - .tilemapTop = 0, - .width = 15, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00bb, - }, - DUMMY_WIN_TEMPLATE, -}; - -static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); - -static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; -static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; - -static const struct OamData gUnknown_0861047C = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_08610484 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_0861048C = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_08610494 = -{ - .y = 0, - .affineMode = 3, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 1, -}; - -static const union AnimCmd gUnknown_0861049C[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; +static const u8 sRequiredMoveCounts[] = {3, 3, 3, 2, 2, 2, 2}; -static const union AnimCmd gUnknown_086104A4[] = +static const u16 sMoves_TotalPreparation[] = { - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, + MOVE_SWORDS_DANCE, MOVE_GROWTH, MOVE_MEDITATE, MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_HARDEN, + MOVE_MINIMIZE, MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_BARRIER, MOVE_FOCUS_ENERGY, MOVE_AMNESIA, + MOVE_ACID_ARMOR, MOVE_SHARPEN, MOVE_CONVERSION, MOVE_CONVERSION_2, MOVE_BELLY_DRUM, MOVE_PSYCH_UP, + MOVE_CHARGE, MOVE_SNATCH, MOVE_TAIL_GLOW, MOVE_COSMIC_POWER, MOVE_IRON_DEFENSE, MOVE_HOWL, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DRAGON_DANCE, + 0 }; -static const union AnimCmd gUnknown_086104AC[] = +static const u16 sMoves_ImpossibleToPredict[] = { - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, + MOVE_MIMIC, MOVE_METRONOME, MOVE_MIRROR_MOVE, MOVE_TRANSFORM, MOVE_SUBSTITUTE, MOVE_SKETCH, MOVE_CURSE, + MOVE_PRESENT, MOVE_FOLLOW_ME, MOVE_TRICK, MOVE_ROLE_PLAY, MOVE_ASSIST, MOVE_SKILL_SWAP, MOVE_CAMOUFLAGE, + 0 }; -static const union AnimCmd gUnknown_086104B4[] = +static const u16 sMoves_WeakeningTheFoe[] = { - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(0, 32), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, + MOVE_SAND_ATTACK, MOVE_TAIL_WHIP, MOVE_LEER, MOVE_GROWL, MOVE_STRING_SHOT, MOVE_SCREECH, MOVE_SMOKESCREEN, MOVE_KINESIS, + MOVE_FLASH, MOVE_COTTON_SPORE, MOVE_SPITE, MOVE_SCARY_FACE, MOVE_CHARM, MOVE_KNOCK_OFF, MOVE_SWEET_SCENT, MOVE_FEATHER_DANCE, + MOVE_FAKE_TEARS, MOVE_METAL_SOUND, MOVE_TICKLE, + 0 }; -static const union AnimCmd * const gUnknown_086104FC[] = +static const u16 sMoves_HighRiskHighReturn[] = { - gUnknown_0861049C, + MOVE_GUILLOTINE, MOVE_HORN_DRILL, MOVE_DOUBLE_EDGE, MOVE_HYPER_BEAM, MOVE_COUNTER, MOVE_FISSURE, + MOVE_BIDE, MOVE_SELF_DESTRUCT, MOVE_SKY_ATTACK, MOVE_EXPLOSION, MOVE_FLAIL, MOVE_REVERSAL, MOVE_DESTINY_BOND, + MOVE_PERISH_SONG, MOVE_PAIN_SPLIT, MOVE_MIRROR_COAT, MOVE_MEMENTO, MOVE_GRUDGE, MOVE_FACADE, MOVE_FOCUS_PUNCH, + MOVE_BLAST_BURN, MOVE_HYDRO_CANNON, MOVE_OVERHEAT, MOVE_FRENZY_PLANT, MOVE_PSYCHO_BOOST, MOVE_VOLT_TACKLE, + 0 }; -static const union AnimCmd * const gUnknown_08610500[] = +static const u16 sMoves_Endurance[] = { - gUnknown_086104A4, + MOVE_MIST, MOVE_RECOVER, MOVE_LIGHT_SCREEN, MOVE_HAZE, MOVE_REFLECT, MOVE_SOFT_BOILED, MOVE_REST, MOVE_PROTECT, + MOVE_DETECT, MOVE_ENDURE, MOVE_MILK_DRINK, MOVE_HEAL_BELL, MOVE_SAFEGUARD, MOVE_BATON_PASS, MOVE_MORNING_SUN, + MOVE_SYNTHESIS, MOVE_MOONLIGHT, MOVE_SWALLOW, MOVE_WISH, MOVE_INGRAIN, MOVE_MAGIC_COAT, MOVE_RECYCLE, MOVE_REFRESH, + MOVE_MUD_SPORT, MOVE_SLACK_OFF, MOVE_AROMATHERAPY, MOVE_WATER_SPORT, + 0 }; -static const union AnimCmd * const gUnknown_08610504[] = +static const u16 sMoves_SlowAndSteady[] = { - gUnknown_086104AC, - gUnknown_086104B4, + MOVE_SING, MOVE_SUPERSONIC, MOVE_DISABLE, MOVE_LEECH_SEED, MOVE_POISON_POWDER, MOVE_STUN_SPORE, MOVE_SLEEP_POWDER, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_GLARE, MOVE_POISON_GAS, MOVE_LOVELY_KISS, MOVE_SPORE, + MOVE_SPIDER_WEB, MOVE_SWEET_KISS, MOVE_SPIKES, MOVE_SWAGGER, MOVE_MEAN_LOOK, MOVE_ATTRACT, MOVE_ENCORE, MOVE_TORMENT, + MOVE_FLATTER, MOVE_WILL_O_WISP, MOVE_TAUNT, MOVE_YAWN, MOVE_IMPRISON, MOVE_SNATCH, MOVE_TEETER_DANCE, MOVE_GRASS_WHISTLE, MOVE_BLOCK, + 0 }; -static const union AffineAnimCmd gUnknown_0861050C[] = +static const u16 sMoves_DependsOnTheBattlesFlow[] = { - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(256, 5, 0, 0), - AFFINEANIMCMD_END, + MOVE_SANDSTORM, MOVE_RAIN_DANCE, MOVE_SUNNY_DAY, MOVE_HAIL, MOVE_WEATHER_BALL, + 0 }; -static const union AffineAnimCmd gUnknown_0861056C[] = +static const u16 *const sMoveStyles[] = { - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_END, + sMoves_TotalPreparation, + sMoves_SlowAndSteady, + sMoves_Endurance, + sMoves_HighRiskHighReturn, + sMoves_WeakeningTheFoe, + sMoves_ImpossibleToPredict, + sMoves_DependsOnTheBattlesFlow, }; -static const union AffineAnimCmd gUnknown_086105BC[] = +static void (* const gUnknown_08612120[])(void) = { - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END, + sub_81A5E94, + sub_81A5FA8, + sub_81A6054, + sub_81A613C, + nullsub_75, + nullsub_123, + sub_81A6188, + sub_81A6198, + sub_81A61A4, + sub_81A63CC, + sub_81A64C4, + sub_81A63B8, + sub_81A61B0, + sub_81A67EC, + sub_81A6A08, + sub_81A6AEC, + sub_81A6C1C, }; -static const union AffineAnimCmd * const gUnknown_086105CC[] = +static const u32 gUnknown_08612164[][2] = { - gUnknown_0861050C, - gUnknown_0861056C, - gUnknown_086105BC, + {0x100, 0x200}, + {0x1000000, 0x2000000}, }; -static const struct SpriteTemplate gUnknown_086105D8 = +static const u32 gUnknown_08612174[][2] = { - .tileTag = TAG_TILE_64, - .paletteTag = TAG_PAL_BALL_GREY, - .oam = &gUnknown_0861047C, - .anims = gUnknown_08610504, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_819A44C + {0xfffffeff, 0xfffffdff}, + {0xfeffffff, 0xfdffffff}, }; -static const struct SpriteTemplate gUnknown_086105F0 = +static const u8 sFixedIVTable[][2] = { - .tileTag = TAG_TILE_65, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_08610484, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy + {3, 6}, + {6, 9}, + {9, 12}, + {12, 15}, + {15, 18}, + {21, 31}, + {31, 31}, + {31, 31}, }; -static const struct SpriteTemplate gUnknown_08610608 = +static const u16 sMonsToChooseFrom[][2] = { - .tileTag = TAG_TILE_66, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_0861048C, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy + {0x006e, 0x00c7}, + {0x00a2, 0x010a}, + {0x010b, 0x0173}, + {0x0174, 0x01d3}, + {0x01d4, 0x0233}, + {0x0234, 0x0293}, + {0x0294, 0x02f3}, + {0x0174, 0x0351}, + {0x0174, 0x01d3}, + {0x01d4, 0x0233}, + {0x0234, 0x0293}, + {0x0294, 0x02f3}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, + {0x0174, 0x0371}, }; -static const struct SpriteTemplate gUnknown_08610620 = -{ - .tileTag = TAG_TILE_67, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_0861048C, - .anims = gUnknown_086104FC, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610638 = -{ - .tileTag = TAG_TILE_6D, - .paletteTag = TAG_PAL_67, - .oam = &gUnknown_08610494, - .anims = gUnknown_08610500, - .images = NULL, - .affineAnims = gUnknown_086105CC, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteSheet gUnknown_08610650[] = -{ - {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, - {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, - {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, - {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, - {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, - {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, - {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, - {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, - {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, - {}, -}; - -static const struct CompressedSpriteSheet gUnknown_086106A0[] = -{ - {gUnknown_085B18AC, 0x800, TAG_TILE_64}, - {}, -}; - -static const struct SpritePalette gUnknown_086106B0[] = -{ - {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, - {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, - {gUnknown_0860F17C, TAG_PAL_66}, - {gUnknown_0861039C, TAG_PAL_67}, - {}, -}; - -static const struct OamData gUnknown_086106D8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106E0 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 1, - .tileNum = 0, - .priority = 3, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106E8 = -{ - .y = 0, - .affineMode = 0, - .objMode = 0, - .mosaic = 0, - .bpp = 0, - .shape = 1, - .x = 0, - .matrixNum = 0, - .size = 2, - .tileNum = 0, - .priority = 2, - .paletteNum = 0, - .affineParam = 0, -}; - -static const struct OamData gUnknown_086106F0 = -{ - .y = 0, - .affineMode = 3, - .objMode = 1, - .mosaic = 0, - .bpp = 0, - .shape = 0, - .x = 0, - .matrixNum = 0, - .size = 3, - .tileNum = 0, - .priority = 0, - .paletteNum = 0, - .affineParam = 1, -}; - -static const union AnimCmd gUnknown_086106F8[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610700[] = -{ - ANIMCMD_FRAME(0, 1), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610708[] = -{ - ANIMCMD_FRAME(0, 30), - ANIMCMD_END, -}; - -static const union AnimCmd gUnknown_08610710[] = -{ - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(16, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(32, 4), - ANIMCMD_FRAME(0, 4), - ANIMCMD_FRAME(0, 32), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(16, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_FRAME(32, 8), - ANIMCMD_FRAME(0, 8), - ANIMCMD_END, -}; - -static const union AnimCmd * const gUnknown_08610758[] = -{ - gUnknown_086106F8, -}; - -static const union AnimCmd * const gUnknown_0861075C[] = -{ - gUnknown_08610700, -}; - -static const union AnimCmd * const gUnknown_08610760[] = -{ - gUnknown_08610708, - gUnknown_08610710, -}; - -static const union AffineAnimCmd gUnknown_08610768[] = -{ - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(256, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_086107C8[] = -{ - AFFINEANIMCMD_FRAME(128, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(64, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(32, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(16, 5, 0, 0), - AFFINEANIMCMD_FRAME(0, 0, 0, 1), - AFFINEANIMCMD_FRAME(5, 5, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd gUnknown_08610818[] = -{ - AFFINEANIMCMD_FRAME(256, 256, 0, 0), - AFFINEANIMCMD_END, -}; - -static const union AffineAnimCmd * const gUnknown_08610828[] = -{ - gUnknown_08610768, - gUnknown_086107C8, - gUnknown_08610818, -}; - -static const struct SpriteTemplate gUnknown_08610834 = -{ - .tileTag = TAG_TILE_64, - .paletteTag = TAG_PAL_BALL_GREY, - .oam = &gUnknown_086106D8, - .anims = gUnknown_08610760, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_819A44C -}; - -static const struct SpriteTemplate gUnknown_0861084C = -{ - .tileTag = TAG_TILE_65, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E0, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610864 = -{ - .tileTag = TAG_TILE_66, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E8, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_0861087C = -{ - .tileTag = TAG_TILE_67, - .paletteTag = TAG_PAL_66, - .oam = &gUnknown_086106E8, - .anims = gUnknown_08610758, - .images = NULL, - .affineAnims = gDummySpriteAffineAnimTable, - .callback = SpriteCallbackDummy -}; - -static const struct SpriteTemplate gUnknown_08610894 = -{ - .tileTag = TAG_TILE_6D, - .paletteTag = TAG_PAL_67, - .oam = &gUnknown_086106F0, - .anims = gUnknown_0861075C, - .images = NULL, - .affineAnims = gUnknown_08610828, - .callback = SpriteCallbackDummy -}; - -void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = -{ - sub_819F114, - sub_819F0CC, - sub_819F134, -}; - -static const struct BgTemplate sSwap_BgTemplates[4] = -{ - { - .bg = 0, - .charBaseIndex = 0, - .mapBaseIndex = 24, - .screenSize = 0, - .paletteMode = 0, - .priority = 1, - .baseTile = 0 - }, - { - .bg = 1, - .charBaseIndex = 1, - .mapBaseIndex = 25, - .screenSize = 0, - .paletteMode = 0, - .priority = 3, - .baseTile = 0 - }, - { - .bg = 2, - .charBaseIndex = 2, - .mapBaseIndex = 26, - .screenSize = 0, - .paletteMode = 0, - .priority = 0, - .baseTile = 0 - }, - { - .bg = 3, - .charBaseIndex = 2, - .mapBaseIndex = 27, - .screenSize = 0, - .paletteMode = 0, - .priority = 2, - .baseTile = 0 - }, -}; - -static const struct WindowTemplate sSwap_WindowTemplates[] = -{ - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 2, - .width = 12, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x0001, - }, - { - .bg = 2, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x0019, - }, - { - .bg = 0, - .tilemapLeft = 0, - .tilemapTop = 15, - .width = 20, - .height = 3, - .paletteNum = 15, - .baseBlock = 0x002f, - }, - { - .bg = 0, - .tilemapLeft = 21, - .tilemapTop = 14, - .width = 9, - .height = 6, - .paletteNum = 15, - .baseBlock = 0x006b, - }, - { - .bg = 0, - .tilemapLeft = 22, - .tilemapTop = 14, - .width = 8, - .height = 4, - .paletteNum = 15, - .baseBlock = 0x00a1, - }, - { - .bg = 2, - .tilemapLeft = 21, - .tilemapTop = 15, - .width = 9, - .height = 5, - .paletteNum = 14, - .baseBlock = 0x006b, - }, - { - .bg = 2, - .tilemapLeft = 10, - .tilemapTop = 2, - .width = 4, - .height = 2, - .paletteNum = 14, - .baseBlock = 0x00c1, - }, - { - .bg = 0, - .tilemapLeft = 19, - .tilemapTop = 2, - .width = 11, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00c9, - }, - { - .bg = 0, - .tilemapLeft = 15, - .tilemapTop = 0, - .width = 15, - .height = 2, - .paletteNum = 15, - .baseBlock = 0x00df, - }, - DUMMY_WIN_TEMPLATE, -}; - -static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. -static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; -static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; - -static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = +// code +void CallBattleFactoryFunction(void) { - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {3, Swap_ActionCancel}, -}; + gUnknown_08612120[gSpecialVar_0x8004](); +} -static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = +static void sub_81A5E94(void) { - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {1, Swap_ActionMon}, - {2, Swap_ActionPkmnForSwap}, - {3, Swap_ActionCancel}, -}; - -// gfx -extern const u8 gFrontierFactorySelectMenu_Gfx[]; -extern const u8 gFrontierFactorySelectMenu_Tilemap[]; -extern const u16 gFrontierFactorySelectMenu_Pal[]; - -// text -extern const u8 gText_RentalPkmn2[]; -extern const u8 gText_SelectFirstPkmn[]; -extern const u8 gText_SelectSecondPkmn[]; -extern const u8 gText_SelectThirdPkmn[]; -extern const u8 gText_TheseThreePkmnOkay[]; -extern const u8 gText_CantSelectSamePkmn[]; -extern const u8 gText_Summary[]; -extern const u8 gText_Rechoose[]; -extern const u8 gText_Deselect[]; -extern const u8 gText_Rent[]; -extern const u8 gText_Others2[]; -extern const u8 gText_Yes2[]; -extern const u8 gText_Yes3[]; -extern const u8 gText_No2[]; -extern const u8 gText_No3[]; -extern const u8 gText_QuitSwapping[]; -extern const u8 gText_AcceptThisPkmn[]; -extern const u8 gText_SelectPkmnToAccept[]; -extern const u8 gText_SelectPkmnToSwap[]; -extern const u8 gText_PkmnSwap[]; -extern const u8 gText_Swap[]; -extern const u8 gText_Summary2[]; -extern const u8 gText_PkmnForSwap[]; -extern const u8 gText_SamePkmnInPartyAlready[]; -extern const u8 gText_Cancel3[]; + u8 i; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); -// code -static void sub_819A44C(struct Sprite *sprite) -{ - if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode])) { - if (sprite->animEnded) - { - if (sprite->data[0] != 0) - { - sprite->data[0]--; - } - else if (Random() % 5 == 0) - { - StartSpriteAnim(sprite, 0); - sprite->data[0] = 32; - } - else - { - StartSpriteAnim(sprite, 1); - } - } - else - { - StartSpriteAnimIfDifferent(sprite, 1); - } - } - else - { - StartSpriteAnimIfDifferent(sprite, 0); + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = 0; } -} -static void Select_CB2(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTextPrinters(); - UpdatePaletteFade(); - RunTasks(); -} - -static void Select_VblankCb(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} + gUnknown_03001288 = FALSE; + for (i = 0; i < 6; i++) + gSaveBlock2Ptr->frontier.field_E70[i].monId |= 0xFFFF; + for (i = 0; i < 3; i++) + gUnknown_03006298[i] |= 0xFFFF; -void DoBattleFactorySelectScreen(void) -{ - sFactorySelectScreen = NULL; - SetMainCallback2(CB2_InitSelectScreen); + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; } -static void CB2_InitSelectScreen(void) +static void sub_81A5FA8(void) { - u8 taskId; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - switch (gMain.state) + switch (gSpecialVar_0x8005) { - case 0: - if (sFactorySelectMons != NULL) - FREE_AND_SET_NULL(sFactorySelectMons); - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); - InitWindows(sSelect_WindowTemplates); - DeactivateAllTextPrinters(); - gMain.state++; - break; case 1: - sSelectMenuTilesetBuffer = Alloc(0x440); - sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); - sSelectMenuTilemapBuffer = Alloc(0x800); - sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_BLDCNT, 0); - SetGpuReg(REG_OFFSET_BLDALPHA, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WIN1H, 0); - SetGpuReg(REG_OFFSET_WIN1V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - gMain.state++; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; break; case 2: - ResetPaletteFade(); - ResetSpriteData(); - ResetTasks(); - FreeAllSpritePalettes(); - CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); - CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); - LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); - LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); - CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); - LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); - LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); - LoadPalette(gUnknown_0861046C, 0xF0, 8); - LoadPalette(gUnknown_0861046C, 0xE0, 10); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; - LoadPalette(gUnknown_0861039C, 0x20, 4); - gMain.state++; + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612164[battleMode][lvlMode]) != 0); break; case 3: - SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); - CopyBgTilemapBufferToVram(3); - gMain.state++; - break; - case 4: - LoadSpritePalettes(gUnknown_086103F4); - LoadSpriteSheets(gUnknown_086103BC); - LoadCompressedObjectPic(gUnknown_086103E4); - ShowBg(0); - ShowBg(1); - SetVBlankCallback(Select_VblankCb); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - { - Select_SetWinRegs(88, 152, 32, 96); - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - } - else - { - HideBg(3); - } - gMain.state++; - break; - case 5: - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - sFactorySelectScreen->cursorPos = gUnknown_0203CF20; - Select_InitMonsData(); - Select_InitAllSprites(); - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - Select_ShowSummaryMonSprite(); - gMain.state++; - break; - case 6: - Select_PrintSelectMonString(); - PutWindowTilemap(2); - gMain.state++; - break; - case 7: - Select_PrintMonCategory(); - PutWindowTilemap(5); - gMain.state++; - break; - case 8: - Select_PrintMonSpecies(); - PutWindowTilemap(1); - gMain.state++; - break; - case 9: - Select_PrintRentalPkmnString(); - PutWindowTilemap(0); - gMain.state++; - break; - case 10: - sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); - if (!sFactorySelectScreen->fromSummaryScreen) - { - gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; - taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); - gTasks[taskId].data[0] = 0; - } - else - { - gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; - sFactorySelectScreen->unk2A2 = FALSE; - taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); - gTasks[taskId].data[0] = 13; - } - SetMainCallback2(Select_CB2); + gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; break; } } -static void Select_InitMonsData(void) -{ - u8 i; - - if (sFactorySelectScreen != NULL) - return; - - sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); - sFactorySelectScreen->cursorPos = 0; - sFactorySelectScreen->selectingMonsState = 1; - sFactorySelectScreen->fromSummaryScreen = FALSE; - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - sFactorySelectScreen->mons[i].selectedId = 0; - - if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) - CreateFrontierFactorySelectableMons(0); - else - CreateTentFactorySelectableMons(0); -} - -static void Select_InitAllSprites(void) -{ - u8 i, cursorPos; - s16 x; - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); - gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; - Select_SetBallSpritePaletteNum(i); - } - cursorPos = sFactorySelectScreen->cursorPos; - x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; - sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); - sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); - sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; -} - -static void Select_DestroyAllSprites(void) -{ - u8 i; - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); - - DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); - DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); - DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); -} - -static void Select_UpdateBallCursorPosition(s8 direction) -{ - u8 cursorPos; - if (direction > 0) // Move cursor right. - { - if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) - sFactorySelectScreen->cursorPos++; - else - sFactorySelectScreen->cursorPos = 0; - } - else // Move cursor left. - { - if (sFactorySelectScreen->cursorPos != 0) - sFactorySelectScreen->cursorPos--; - else - sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; - } - - cursorPos = sFactorySelectScreen->cursorPos; - gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; -} - -static void Select_UpdateMenuCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) - sFactorySelectScreen->menuCursorPos++; - else - sFactorySelectScreen->menuCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySelectScreen->menuCursorPos != 0) - sFactorySelectScreen->menuCursorPos--; - else - sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; - } - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; -} - -static void Select_UpdateYesNoCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySelectScreen->yesNoCursorPos != 1) - sFactorySelectScreen->yesNoCursorPos++; - else - sFactorySelectScreen->yesNoCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySelectScreen->yesNoCursorPos != 0) - sFactorySelectScreen->yesNoCursorPos--; - else - sFactorySelectScreen->yesNoCursorPos = 1; - } - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; -} - -static void Select_HandleMonSelectionChange(void) -{ - u8 i, paletteNum; - u8 cursorPos = sFactorySelectScreen->cursorPos; - if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. - { - paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) - { - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - if (sFactorySelectScreen->mons[i].selectedId == 2) - break; - } - if (i == SELECTABLE_MONS_COUNT) - return; - else - sFactorySelectScreen->mons[i].selectedId = 1; - } - sFactorySelectScreen->mons[cursorPos].selectedId = 0; - sFactorySelectScreen->selectingMonsState--; - } - else // Select a mon. - { - paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); - sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; - sFactorySelectScreen->selectingMonsState++; - } - - gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; -} - -static void Select_SetBallSpritePaletteNum(u8 id) -{ - u8 palNum; - - if (sFactorySelectScreen->mons[id].selectedId) - palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); - else - palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - - gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; -} - -static void Task_FromSelectScreenToSummaryScreen(u8 taskId) +static void sub_81A6054(void) { - u8 i; - u8 currMonId; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - switch (gTasks[taskId].data[0]) + switch (gSpecialVar_0x8005) { - case 6: - gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 7; - break; - case 7: - if (!gPaletteFade.active) - { - DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); - sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); - Select_DestroyAllSprites(); - FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); - FreeAllWindowBuffers(); - gTasks[taskId].data[0] = 8; - } - break; - case 8: - sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; - DestroyTask(taskId); - sFactorySelectScreen->fromSummaryScreen = TRUE; - currMonId = sFactorySelectScreen->cursorPos; - sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; - ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); + case 1: + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; break; - } -} - -static void Task_CloseSelectionScreen(u8 taskId) -{ - if (sFactorySelectScreen->unk2A0 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0]++; - break; - case 1: - if (!UpdatePaletteFade()) - { - Select_CopyMonsToPlayerParty(); - DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); - Select_DestroyAllSprites(); - FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); - FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); - FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); - FREE_AND_SET_NULL(sFactorySelectScreen); - FreeAllWindowBuffers(); - SetMainCallback2(CB2_ReturnToFieldContinueScript); - DestroyTask(taskId); - } - break; - } - } -} - -static void Task_HandleSelectionScreenYesNo(u8 taskId) -{ - if (sFactorySelectScreen->unk2A0 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 10: - sub_819C4B4(); - gTasks[taskId].data[0] = 4; - break; - case 4: - Select_ShowYesNoOptions(); - gTasks[taskId].data[0] = 5; - break; - case 5: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - if (sFactorySelectScreen->yesNoCursorPos == 0) - { - sub_819C568(); - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSelectionScreen; - } - else - { - sub_819B958(4); - sub_819BC9C(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819B958(4); - sub_819BC9C(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Select_UpdateYesNoCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Select_UpdateYesNoCursorPosition(1); - } - break; - } - } -} - -static void Task_HandleSelectionScreenMenu(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { case 2: - if (!sFactorySelectScreen->fromSummaryScreen) - sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); - gTasks[taskId].data[0] = 9; - break; - case 9: - if (sFactorySelectScreen->unk2A0 != TRUE) - { - Select_ShowMenuOptions(); - sFactorySelectScreen->fromSummaryScreen = FALSE; - gTasks[taskId].data[0] = 3; - } + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_08612164[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_08612174[battleMode][lvlMode]; break; case 3: - if (gMain.newKeys & A_BUTTON) + if (gUnknown_03001288 == TRUE) { - u8 retVal; - PlaySE(SE_SELECT); - retVal = Select_RunMenuOptionFunc(); - if (retVal == 1) - { - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else if (retVal == 2) - { - gTasks[taskId].data[0] = 10; - gTasks[taskId].func = Task_HandleSelectionScreenYesNo; - } - else if (retVal == 3) - { - gTasks[taskId].data[0] = 11; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else - { - gTasks[taskId].data[0] = 6; - gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; - } - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - sub_819B958(3); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Select_UpdateMenuCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Select_UpdateMenuCursorPosition(1); + gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006; + gUnknown_03001288 = FALSE; } break; - case 12: - if (!gPaletteFade.active) - { - if (sFactorySelectScreen->fromSummaryScreen == TRUE) - { - gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; - gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; - } - sFactorySelectScreen->fromSummaryScreen = FALSE; - gTasks[taskId].data[0] = 3; - } - break; - case 13: - Select_ShowMenuOptions(); - gTasks[taskId].data[0] = 12; - break; } } -static void Task_HandleSelectionScreenChooseMons(u8 taskId) +static void sub_81A613C(void) { - if (sFactorySelectScreen->unk2A0 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - gTasks[taskId].data[0] = 1; - sFactorySelectScreen->unk2A2 = TRUE; - } - break; - case 1: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySelectScreen->unk2A2 = FALSE; - gTasks[taskId].data[0] = 2; - gTasks[taskId].func = Task_HandleSelectionScreenMenu; - } - else if (gMain.newAndRepeatedKeys & DPAD_LEFT) - { - PlaySE(SE_SELECT); - Select_UpdateBallCursorPosition(-1); - Select_PrintMonCategory(); - Select_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) - { - PlaySE(SE_SELECT); - Select_UpdateBallCursorPosition(1); - Select_PrintMonCategory(); - Select_PrintMonSpecies(); - } - break; - case 11: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - Select_PrintSelectMonString(); - sFactorySelectScreen->unk2A2 = TRUE; - gTasks[taskId].data[0] = 1; - } - break; - } - } + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); } -static void CreateFrontierFactorySelectableMons(u8 firstMonId) +static void nullsub_75(void) { - u8 i, j = 0; - u8 ivs = 0; - u8 level = 0; - u8 happiness = 0; - u32 otId = 0; - u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 var_2C = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; - u8 var_28 = 0; - - gFacilityTrainerMons = gBattleFrontierMons; - if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) - level = 100; - else - level = 50; - var_28 = sub_81A6F70(battleMode, lvlMode); - otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; - sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; - if (i < var_28) - ivs = sub_81A6CA8(var_2C + 1, 0); - else - ivs = sub_81A6CA8(var_2C, 0); - CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, - gFacilityTrainerMons[monSetId].species, - level, - gFacilityTrainerMons[monSetId].nature, - ivs, - gFacilityTrainerMons[monSetId].evSpread, - otId); - happiness = 0; - for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - } } -static void CreateTentFactorySelectableMons(u8 firstMonId) +static void nullsub_123(void) { - u8 i, j; - u8 ivs = 0; - u8 level = 30; - u8 happiness = 0; - u32 otId = 0; - gFacilityTrainerMons = gSlateportBattleTentMons; - otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - - for (i = 0; i < SELECTABLE_MONS_COUNT; i++) - { - u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; - sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; - CreateMonWithEVSpreadPersonalityOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, - gFacilityTrainerMons[monSetId].species, - level, - gFacilityTrainerMons[monSetId].nature, - ivs, - gFacilityTrainerMons[monSetId].evSpread, - otId); - happiness = 0; - for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); - SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); - } } -static void Select_CopyMonsToPlayerParty(void) +static void sub_81A6188(void) { - u8 i, j; - - for (i = 0; i < 3; i++) - { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) - { - if (sFactorySelectScreen->mons[j].selectedId == i + 1) - { - gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; - gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId; - gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); - break; - } - } - } - CalculatePlayerPartyCount(); + ZeroPlayerPartyMons(); + DoBattleFactorySelectScreen(); } -static void Select_ShowMenuOptions(void) +static void sub_81A6198(void) { - if (!sFactorySelectScreen->fromSummaryScreen) - sFactorySelectScreen->menuCursorPos = 0; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; - - Select_PrintMenuOptions(); -} - -static void Select_ShowYesNoOptions(void) -{ - sFactorySelectScreen->yesNoCursorPos = 0; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; - - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; - - Select_PrintYesNoOptions(); -} - -static void sub_819B958(u8 windowId) -{ - gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; - FillWindowPixelBuffer(windowId, 0); - CopyWindowToVram(windowId, 2); - ClearWindowTilemap(windowId); -} - -static void Select_PrintRentalPkmnString(void) -{ - FillWindowPixelBuffer(0, 0); - AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); - CopyWindowToVram(0, 3); -} - -static void Select_PrintMonSpecies(void) -{ - u16 species; - u8 x; - u8 monId = sFactorySelectScreen->cursorPos; - - FillWindowPixelBuffer(1, 0); - species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); - CopyWindowToVram(1, 2); -} - -static void Select_PrintSelectMonString(void) -{ - const u8 *str = NULL; - - FillWindowPixelBuffer(2, 0); - if (sFactorySelectScreen->selectingMonsState == 1) - str = gText_SelectFirstPkmn; - else if (sFactorySelectScreen->selectingMonsState == 2) - str = gText_SelectSecondPkmn; - else if (sFactorySelectScreen->selectingMonsState == 3) - str = gText_SelectThirdPkmn; - else - str = gText_TheseThreePkmnOkay; - - AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); -} - -static void Select_PrintCantSelectSameMon(void) -{ - FillWindowPixelBuffer(2, 0); - AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); + DoBattleFactorySwapScreen(); } -static void Select_PrintMenuOptions(void) +static void sub_81A61A4(void) { - u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; - - PutWindowTilemap(3); - FillWindowPixelBuffer(3, 0); - AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); - if (selectedId != 0) - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); - else - AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); - - AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); - CopyWindowToVram(3, 3); + gUnknown_03001288 = TRUE; } -static void Select_PrintYesNoOptions(void) +static void sub_81A61B0(void) { - PutWindowTilemap(4); - FillWindowPixelBuffer(4, 0); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); - CopyWindowToVram(4, 3); -} + s32 i, j, k; + u16 species[3]; + u16 heldItems[3]; + s32 firstMonId = 0; + u16 trainerId = 0; + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + u32 challengeNum = winStreak / 7; + gFacilityTrainers = gBattleFrontierTrainers; -static u8 Select_RunMenuOptionFunc(void) -{ - gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; - return gUnknown_030062E8(); -} - -static u8 Select_OptionRentDeselect(void) -{ - u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; - u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; - if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) + do { - Select_PrintCantSelectSameMon(); - sub_819B958(3); - return 3; - } - else - { - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - Select_HandleMonSelectionChange(); - Select_PrintSelectMonString(); - sub_819B958(3); - if (sFactorySelectScreen->selectingMonsState > 3) - return 2; - else - return 1; - } -} - -static u8 sub_819BC9C(void) -{ - sub_819C568(); - Select_HandleMonSelectionChange(); - Select_PrintSelectMonString(); - sub_819B958(3); - if (sFactorySelectScreen->selectingMonsState > 3) - return 2; - else - return 1; -} - -static u8 Select_OptionSummary(void) -{ - return 0; -} - -static u8 Select_OptionOthers(void) -{ - sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); - sub_819B958(3); - return 1; -} - -static void Select_PrintMonCategory(void) -{ - u16 species; - u8 text[30]; - u8 x; - u8 monId = sFactorySelectScreen->cursorPos; - if (monId < SELECTABLE_MONS_COUNT) - { - PutWindowTilemap(5); - FillWindowPixelBuffer(5, 0); - species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); - CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); - CopyWindowToVram(5, 2); - } -} - -static void Summary_ShowMonSprite(void) -{ - u8 monId = sFactorySelectScreen->cursorPos; - struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; - - sFactorySelectScreen->unk2A0 = FALSE; -} - -static void sub_819BE20(bool8 arg0) -{ - sFactorySelectScreen->unk2A0 = arg0; -} - -static void Select_ShowSummaryMonSprite(void) -{ - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); - - mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; - - gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; -} - -static void Select_ShowChosenMonsSprites(void) -{ - u8 i, j; - - for (i = 0; i < 3; i++) - { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + trainerId = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) { - if (sFactorySelectScreen->mons[j].selectedId == i + 1) - { - struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; - u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); - u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); - gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; - gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) break; - } } - } - sFactorySelectScreen->unk2A0 = FALSE; -} - -static void sub_819C040(struct Sprite *sprite) -{ - u8 taskId; - - if (sprite->affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) - { - sprite->invisible = TRUE; - gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; - gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; - - taskId = CreateTask(sub_819C1D0, 1); - gTasks[taskId].func(taskId); - - sprite->callback = SpriteCallbackDummy; - } -} + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); -static void sub_819C100(struct Sprite *sprite) -{ - if (sprite->affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded - && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) - { - FreeOamMatrix(sprite->oam.matrixNum); - FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); - FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); + gTrainerBattleOpponent_A = trainerId; + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId; - sFactorySelectScreen->unk2A0 = FALSE; - - DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); - DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); - DestroySprite(sprite); - } -} - -static void sub_819C1D0(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + i = 0; + while (i != 3) { - case 0: - task->data[3] = 16; - task->data[24] = 224; // BUG: writing outside the array's bounds. - task->data[5] = 64; - task->data[8] = 65; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - break; - case 1: - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - break; - case 2: - task->data[5] -= 4; - task->data[8] += 4; - if (task->data[5] <= 32 || task->data[8] >= 96) - { - task->data[5] = 32; - task->data[8] = 96; - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] != 32) - return; - break; - default: - DestroyTask(taskId); - Select_ShowChosenMonsSprites(); - return; - } - task->data[0]++; -} + u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; -static void sub_819C2D4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) - { - default: - HideBg(3); - gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; - gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; - gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; - gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); - StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - DestroyTask(taskId); - break; - case 0: - task->data[3] = 16; - task->data[24] = 224; // BUG: writing outside the array's bounds. - task->data[5] = 32; - task->data[8] = 96; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - task->data[0]++; - break; - case 1: - task->data[5] += 4; - task->data[8] -= 4; - if (task->data[5] >= 64 || task->data[8] <= 65) + for (j = 0; j < 6; j++) { - task->data[5] = 64; - task->data[8] = 65; + if (gFacilityTrainerMons[monSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species) + break; } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] == 64) - task->data[0]++; - break; - } -} + if (j != 6) + continue; -static void sub_819C4B4(void) -{ - sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); - sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); - sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); - - gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; - gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; - gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + if (lvlMode == FRONTIER_LVL_50 && monSetId > 849) + continue; - sFactorySelectScreen->unk2A0 = TRUE; -} - -static void sub_819C568(void) -{ - u8 taskId; - - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); - FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); - - taskId = CreateTask(sub_819C2D4, 1); - gTasks[taskId].func(taskId); - - sFactorySelectScreen->unk2A0 = TRUE; -} - -static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) -{ - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); -} - -static bool32 Select_AreSpeciesValid(u16 monSetId) -{ - u8 i, j; - u32 species = gFacilityTrainerMons[monSetId].species; - u8 selectState = sFactorySelectScreen->selectingMonsState; - - for (i = 1; i < selectState; i++) - { - for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + for (k = firstMonId; k < firstMonId + i; k++) { - if (sFactorySelectScreen->mons[j].selectedId == i) - { - if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) - return FALSE; - + if (species[k] == gFacilityTrainerMons[monSetId].species) break; - } } - } - - return TRUE; -} + if (k != firstMonId + i) + continue; -static void Task_SelectFadeSpeciesName(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 0: - sFactorySelectScreen->unk2A7 = 0; - sFactorySelectScreen->unk2A8 = 0; - sFactorySelectScreen->unk2A6 = TRUE; - gTasks[taskId].data[0] = 1; - break; - case 1: - if (sFactorySelectScreen->unk2A2) - { - if (sFactorySelectScreen->unk2A9) - { - gTasks[taskId].data[0] = 2; - } - else - { - sFactorySelectScreen->unk2A7++; - if (sFactorySelectScreen->unk2A7 > 6) - { - sFactorySelectScreen->unk2A7 = 0; - if (!sFactorySelectScreen->unk2A6) - sFactorySelectScreen->unk2A8--; - else - sFactorySelectScreen->unk2A8++; - } - BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); - if (sFactorySelectScreen->unk2A8 > 5) - { - sFactorySelectScreen->unk2A6 = FALSE; - } - else if (sFactorySelectScreen->unk2A8 == 0) - { - gTasks[taskId].data[0] = 2; - sFactorySelectScreen->unk2A6 = TRUE; - } - } - } - break; - case 2: - if (sFactorySelectScreen->unk2A9 > 14) + for (k = firstMonId; k < firstMonId + i; k++) { - sFactorySelectScreen->unk2A9 = 0; - gTasks[taskId].data[0] = 1; - } - else - { - sFactorySelectScreen->unk2A9++; + if (heldItems[k] != 0 && heldItems[k] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + break; } - break; - } -} - -// Swap Screen's section begins here. - -static void Swap_CB2(void) -{ - AnimateSprites(); - BuildOamBuffer(); - RunTextPrinters(); - UpdatePaletteFade(); - RunTasks(); -} - -static void Swap_VblankCb(void) -{ - LoadOam(); - ProcessSpriteCopyRequests(); - TransferPlttBuffer(); -} - -static void CopySwappedMonData(void) -{ - u8 happiness; - - gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; - happiness = 0; - SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId; - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs; - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); - gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); -} + if (k != firstMonId + i) + continue; -static void Task_FromSwapScreenToSummaryScreen(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 6: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0] = 7; - break; - case 7: - if (!gPaletteFade.active) - { - DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); - sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); - Swap_DestroyAllSprites(); - FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); - FreeAllWindowBuffers(); - gTasks[taskId].data[0] = 8; - } - break; - case 8: - DestroyTask(taskId); - sFactorySwapScreen->fromSummaryScreen = TRUE; - sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; - ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); - break; + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + gUnknown_03006298[i] = monSetId; + i++; } } -static void Task_CloseSwapScreen(u8 taskId) +static void sub_81A63B8(void) { - if (sFactorySwapScreen->unk30 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 0: - if (sFactorySwapScreen->monSwapped == TRUE) - { - gTasks[taskId].data[0]++; - gSpecialVar_Result = 0; - } - else - { - gTasks[taskId].data[0] = 2; - gSpecialVar_Result = 1; - } - break; - case 1: - if (sFactorySwapScreen->monSwapped == TRUE) - { - sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; - CopySwappedMonData(); - } - gTasks[taskId].data[0]++; - break; - case 2: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); - gTasks[taskId].data[0]++; - break; - case 3: - if (!UpdatePaletteFade()) - { - DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); - Swap_DestroyAllSprites(); - FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); - FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); - FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); - FREE_AND_SET_NULL(sFactorySwapScreen); - FreeAllWindowBuffers(); - SetMainCallback2(CB2_ReturnToFieldContinueScript); - DestroyTask(taskId); - } - break; - } - } + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); } -static void Task_HandleSwapScreenYesNo(u8 taskId) +static void sub_81A63CC(void) { - u16 loPtr, hiPtr; - - if (sFactorySwapScreen->unk30 != TRUE) - { - switch (gTasks[taskId].data[0]) - { - case 4: - Swap_ShowYesNoOptions(); - gTasks[taskId].data[0] = 5; - break; - case 5: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - if (sFactorySwapScreen->yesNoCursorPos == 0) - { - gTasks[taskId].data[1] = 1; - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - else - { - gTasks[taskId].data[1] = 0; - sub_819EA64(4); - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - gTasks[taskId].data[1] = 0; - sub_819EA64(4); - hiPtr = gTasks[taskId].data[6]; - loPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - PlaySE(SE_SELECT); - Swap_UpdateYesNoCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - PlaySE(SE_SELECT); - Swap_UpdateYesNoCursorPosition(1); - } - break; - } - } -} + u8 i; -static void sub_819CBDC(u8 taskId) -{ - if (gTasks[taskId].data[1] == 1) - { - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSwapScreen; - } + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + gFacilityTrainerMons = gBattleFrontierMons; else - { - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - } -} + gFacilityTrainerMons = gSlateportBattleTentMons; -static void sub_819CC24(u8 taskId) -{ - if (gTasks[taskId].data[0] == 0) + for (i = 0; i < 3; i++) { - Swap_PrintOnInfoWindow(gText_QuitSwapping); - sFactorySwapScreen->monSwapped = FALSE; - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CBDC); - gTasks[taskId].func = Task_HandleSwapScreenYesNo; + gSaveBlock2Ptr->frontier.field_E70[i + 3].monId = gUnknown_03006298[i]; + gSaveBlock2Ptr->frontier.field_E70[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL); + gSaveBlock2Ptr->frontier.field_E70[i + 3].personality = GetMonData(&gEnemyParty[i], MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i + 3].abilityBit = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ALT_ABILITY, NULL); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[gUnknown_03006298[i]].itemTableId]); } } -static void sub_819CC74(u8 taskId) +static void sub_81A64C4(void) { - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - if (gTasks[taskId].data[1] == 1) + s32 i, j, k; + s32 count = 0; + u8 bits = 0; + u8 monLevel; + u16 monSetId; + u16 evs; + u8 ivs; + u8 friendship; + + if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT) { - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = Task_CloseSwapScreen; + gFacilityTrainerMons = gSlateportBattleTentMons; + monLevel = 30; } else { - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - } -} - -static void sub_819CCD4(u8 taskId) -{ - if (gTasks[taskId].data[0] == 0) - { - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); - sFactorySwapScreen->monSwapped = TRUE; - gTasks[taskId].data[0] = 4; - gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CC74); - gTasks[taskId].func = Task_HandleSwapScreenYesNo; + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + monLevel = 100; + else + monLevel = 50; } -} -static void Task_HandleSwapScreenMenu(u8 taskId) -{ - switch (gTasks[taskId].data[0]) + if (gSpecialVar_0x8005 < 2) { - case 2: - if (!sFactorySwapScreen->fromSummaryScreen) - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0] = 9; - break; - case 9: - if (sFactorySwapScreen->unk30 != TRUE) + ZeroPlayerPartyMons(); + for (i = 0; i < 3; i++) { - Swap_ShowMenuOptions(); - gTasks[taskId].data[0] = 3; - } - break; - case 3: - if (sFactorySwapScreen->unk30 != TRUE) - { - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - Swap_RunMenuOptionFunc(taskId); - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - Swap_UpdateMenuCursorPosition(-1); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - Swap_UpdateMenuCursorPosition(1); - } - } - break; - } -} + monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + ivs = gSaveBlock2Ptr->frontier.field_E70[i].ivs; + CreateMon(&gPlayerParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + ivs, + TRUE, gSaveBlock2Ptr->frontier.field_E70[i].personality, + 0, 0); -static void Task_HandleSwapScreenChooseMons(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 0: - if (!gPaletteFade.active) - { - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = 1; - } - break; - case 1: - if (gMain.newKeys & A_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySwapScreen->unk22 = FALSE; - Swap_PrintMonSpecies2(); - sub_819EAC0(); - Swap_RunActionFunc(taskId); - } - else if (gMain.newKeys & B_BUTTON) - { - PlaySE(SE_SELECT); - sFactorySwapScreen->unk22 = FALSE; - Swap_PrintMonSpecies2(); - sub_819EAC0(); - gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; - gTasks[taskId].data[7] = (u32)(sub_819CC24); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 0; - gTasks[taskId].func = sub_819D588; - } - else if (gMain.newAndRepeatedKeys & DPAD_LEFT) - { - Swap_UpdateBallCursorPosition(-1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) - { - Swap_UpdateBallCursorPosition(1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_DOWN) - { - Swap_UpdateActionCursorPosition(1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - else if (gMain.newAndRepeatedKeys & DPAD_UP) - { - Swap_UpdateActionCursorPosition(-1); - Swap_PrintMonCategory(); - Swap_PrintMonSpecies(); - } - break; - } -} - -static void Task_SwapFadeSpeciesName(u8 taskId) -{ - switch (gTasks[taskId].data[0]) - { - case 0: - sFactorySwapScreen->unk27 = 0; - sFactorySwapScreen->unk28 = 0; - sFactorySwapScreen->unk26 = TRUE; - gTasks[taskId].data[0] = 1; - break; - case 1: - if (sFactorySwapScreen->unk22) - { - if (sFactorySwapScreen->unk29) + count = 0; + bits = gFacilityTrainerMons[monSetId].evSpread; + for (j = 0; j < NUM_STATS; bits >>= 1, j++) { - gTasks[taskId].data[0] = 2; + if (bits & 1) + count++; } - else + + evs = MAX_TOTAL_EVS / count; + bits = 1; + for (j = 0; j < NUM_STATS; bits <<= 1, j++) { - sFactorySwapScreen->unk27++; - if (sFactorySwapScreen->unk27 > 6) - { - sFactorySwapScreen->unk27 = 0; - if (!sFactorySwapScreen->unk26) - sFactorySwapScreen->unk28--; - else - sFactorySwapScreen->unk28++; - } - BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); - if (sFactorySwapScreen->unk28 > 5) - { - sFactorySwapScreen->unk26 = FALSE; - } - else if (sFactorySwapScreen->unk28 == 0) - { - gTasks[taskId].data[0] = 2; - sFactorySwapScreen->unk26 = TRUE; - } + if (gFacilityTrainerMons[monSetId].evSpread & bits) + SetMonData(&gPlayerParty[i], MON_DATA_HP_EV + j, &evs); } + + CalculateMonStats(&gPlayerParty[i]); + friendship = 0; + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gPlayerParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gPlayerParty[i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + SetMonData(&gPlayerParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.field_E70[i].abilityBit); } - break; - case 2: - if (sFactorySwapScreen->unk29 > 14) - { - sFactorySwapScreen->unk29 = 0; - gTasks[taskId].data[0] = 1; - } - else - { - sFactorySwapScreen->unk29++; - } - break; } -} -static void Task_SwapFadeSpeciesName2(u8 taskId) -{ - switch (gTasks[taskId].data[0]) + switch (gSpecialVar_0x8005) { case 0: - sFactorySwapScreen->unk27 = 0; - gTasks[taskId].data[4] = 0; - gTasks[taskId].data[0]++; - break; - case 1: - LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); - gTasks[taskId].data[0]++; - break; case 2: - if (sFactorySwapScreen->unk28 > 15) + for (i = 0; i < 3; i++) { - gTasks[taskId].data[4] = 1; - gTasks[taskId].data[0]++; - } - sFactorySwapScreen->unk27++; - if (sFactorySwapScreen->unk27 > 3) - { - sFactorySwapScreen->unk27 = 0; - gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; - sFactorySwapScreen->unk28++; - } - BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); - break; - } -} + monSetId = gSaveBlock2Ptr->frontier.field_E70[i + 3].monId; + ivs = gSaveBlock2Ptr->frontier.field_E70[i + 3].ivs; + CreateMon(&gEnemyParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + ivs, + TRUE, gSaveBlock2Ptr->frontier.field_E70[i + 3].personality, + 0, 0); -static void sub_819D12C(u8 taskId) -{ - s8 i; - u8 var_2C; - bool8 destroyTask; - - switch (gTasks[taskId].data[0]) - { - case 0: - gTasks[taskId].data[1] = 0; - gTasks[taskId].data[2] = 0; - gTasks[taskId].data[3] = 0; - gTasks[taskId].data[0] = 1; - break; - case 1: - var_2C = 0; - for (i = 2; i >= 0; i--) - { - if (i != 2) + count = 0; + bits = gFacilityTrainerMons[monSetId].evSpread; + for (j = 0; j < NUM_STATS; bits >>= 1, j++) { - u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - if (posX == 16 || gTasks[taskId].data[i + 2] == 1) - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; - } - else if (posX > 16) - { - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; - } - } - else - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + if (bits & 1) + count++; } - if (gTasks[taskId].data[i + 1] == 1) - { - if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) - { - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; - destroyTask = TRUE; - } - else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) - { - destroyTask = TRUE; - } - else - { - destroyTask = FALSE; - } - } - else + evs = MAX_TOTAL_EVS / count; + bits = 1; + for (j = 0; j < NUM_STATS; bits <<= 1, j++) { - destroyTask = FALSE; + if (gFacilityTrainerMons[monSetId].evSpread & bits) + SetMonData(&gEnemyParty[i], MON_DATA_HP_EV + j, &evs); } - if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) - { - var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; - if (sFactorySwapScreen->inEnemyScreen == TRUE) - gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); - else - gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); - - gTasks[taskId].data[i + 1] = 1; - } + CalculateMonStats(&gEnemyParty[i]); + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + SetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY, &gSaveBlock2Ptr->frontier.field_E70[i + 3].abilityBit); } - if (destroyTask == TRUE) - DestroyTask(taskId); break; } } -static void sub_819D324(u8 taskId) +static void sub_81A67EC(void) { - u8 i, j; - s32 posX = 0; - s8 r4 = gTasks[taskId].data[3]; - bool8 r1; - s16 currPosX; - u8 taskId2; - - if (gTasks[taskId].data[2] == 1) - r4 *= -1; + s32 i, j; + u8 firstMonId; + u8 battleMode; + u8 lvlMode; + u8 challengeNum; + u8 factoryLvlMode; + u8 factoryBattleMode; + u8 var_40; + u16 monSetId; + u16 currSpecies; + u16 species[PARTY_SIZE]; + u16 monIds[PARTY_SIZE]; + u16 heldItems[PARTY_SIZE]; + + gFacilityTrainers = gBattleFrontierTrainers; + for (i = 0; i < PARTY_SIZE; i++) + { + species[i] = 0; + monIds[i] = 0; + heldItems[i] = 0; + } + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES) + factoryBattleMode = FRONTIER_MODE_DOUBLES; + else + factoryBattleMode = FRONTIER_MODE_SINGLES; - switch (gTasks[taskId].data[0]) + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) { - case 0: - currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; - if (!gTasks[taskId].data[2]) - { - if (currPosX + r4 < 240) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 240; - } - } - else - { - if (currPosX + r4 > 160) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 160; - } - } - - if (r1 == TRUE) - { - for (i = 0; i < 3; i++) - { - for (j = 0; j < 2; j++) - gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; - } - } - else - { - for (j = 0; j < 2; j++) - { - gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; - gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; - gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; - } - taskId2 = gTasks[taskId].data[1]; - gTasks[taskId2].data[3] = 1; - DestroyTask(taskId); - } - break; - case 1: - currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; - if (!gTasks[taskId].data[2]) - { - if (currPosX + r4 < 240) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 240; - } - } - else - { - if (currPosX + r4 > 192) - { - r1 = TRUE; - } - else - { - r1 = FALSE; - posX = 192; - } - } - - if (r1 == TRUE) - { - for (i = 0; i < 2; i++) - { - for (j = 0; j < 2; j++) - gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; - } - } - else - { - for (j = 0; j < 2; j++) - { - gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; - gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; - } - taskId2 = gTasks[taskId].data[1]; - gTasks[taskId2].data[4] = 1; - DestroyTask(taskId); - } - break; + factoryLvlMode = FRONTIER_LVL_OPEN; + firstMonId = 0; } -} - -static void sub_819D588(u8 taskId) -{ - u8 anotherTaskId; - u16 loPtr, hiPtr; - - switch (gTasks[taskId].data[0]) + else { - case 0: - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - Swap_PrintActionStrings(); - PutWindowTilemap(5); - gTasks[taskId].data[0]++; - break; - case 1: - sub_819EA64(3); - gTasks[taskId].data[0]++; - break; - case 2: - BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); - gTasks[taskId].data[0]++; - break; - case 3: - if (!gPaletteFade.active) - { - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - if (sFactorySwapScreen->inEnemyScreen == TRUE) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 0; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[2] = 5; - gTasks[taskId].data[0]++; - } - else - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 1; - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0] += 2; - } - } - break; - case 4: - if (gTasks[taskId].data[2] == 0) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 0; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0]++; - } - else - { - gTasks[taskId].data[2]--; - } - break; - case 5: - if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) - { - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - loPtr = gTasks[taskId].data[6]; - hiPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); - } - break; + factoryLvlMode = FRONTIER_LVL_50; + firstMonId = 0; } -} - -static void sub_819D770(u8 taskId) -{ - u8 anotherTaskId; - u16 loPtr, hiPtr; - if (sFactorySwapScreen->unk30 == TRUE) - return; + var_40 = sub_81A6F70(factoryBattleMode, factoryLvlMode); - switch (gTasks[taskId].data[0]) + currSpecies = 0; + i = 0; + while (i != PARTY_SIZE) { - case 0: - if (sFactorySwapScreen->inEnemyScreen == TRUE) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 0; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[2] = 10; - gTasks[taskId].data[0]++; - } - else - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[3] = 1; - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0] += 2; - } - break; - case 1: - if (gTasks[taskId].data[2] == 0) - { - anotherTaskId = CreateTask(sub_819D324, 0); - gTasks[taskId].data[4] = 0; - gTasks[anotherTaskId].data[1] = taskId; - gTasks[anotherTaskId].data[0] = 1; - gTasks[anotherTaskId].data[2] = 1; - gTasks[anotherTaskId].data[3] = 6; - gTasks[taskId].data[0]++; - } + if (i < var_40) + monSetId = GetMonSetId(factoryLvlMode, challengeNum, TRUE); else - { - gTasks[taskId].data[2]--; - } - break; - case 2: - if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) - { - gPlttBufferFaded[226] = gUnknown_0860F13C[37]; - Swap_PrintActionStrings(); - PutWindowTilemap(5); - gTasks[taskId].data[0]++; - } - break; - case 3: - BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); - gTasks[taskId].data[0]++; - break; - case 4: - if (!gPaletteFade.active) - { - Swap_PrintOneActionString(0); - gTasks[taskId].data[0]++; - } - break; - case 5: - Swap_PrintOneActionString(1); - PutWindowTilemap(3); - gTasks[taskId].data[0]++; - break; - case 6: - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - gTasks[taskId].data[0]++; - break; - case 7: - if (!sFactorySwapScreen->inEnemyScreen) - Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); - else - Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); - if (sFactorySwapScreen->cursorPos < 3) - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; - Swap_PrintMonCategory(); - gTasks[taskId].data[0]++; - break; - case 8: - Swap_PrintMonSpecies3(); - sub_819EADC(); - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - loPtr = gTasks[taskId].data[6]; - hiPtr = gTasks[taskId].data[7]; - gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); - break; - } -} + monSetId = GetMonSetId(factoryLvlMode, challengeNum, FALSE); -static void sub_819D9EC(u8 taskId) -{ - u8 i; - if (sFactorySwapScreen->unk30 == TRUE) - return; + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; - switch (gTasks[taskId].data[0]) - { - case 0: - Swap_PrintMonSpecies3(); - gTasks[taskId].data[0]++; - break; - case 1: - sub_819EADC(); - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; - gTasks[taskId].data[0]++; - break; - case 2: - CreateTask(sub_819D12C, 0); - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; - gTasks[taskId].data[0]++; - break; - case 3: - if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) + // Cannot have two pokemon of the same species. + for (j = firstMonId; j < firstMonId + i; j++) { - sub_819EAC0(); - if (!sFactorySwapScreen->inEnemyScreen) - { - Swap_InitActions(ACTIONS_ENEMY_SCREEN); - } - else + u16 monId = monIds[j]; + if (monId == monSetId) + break; + if (species[j] == gFacilityTrainerMons[monSetId].species) { - Swap_InitActions(ACTIONS_PLAYER_SCREEN); - for (i = 0; i < 3; i++) - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + if (currSpecies == 0) + currSpecies = gFacilityTrainerMons[monSetId].species; + else + break; } - gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; - sFactorySwapScreen->unk27 = 0; - sFactorySwapScreen->unk28 = 6; - sFactorySwapScreen->unk26 = FALSE; - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; - gTasks[taskId].data[0]++; } - break; - case 4: - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; - break; - } -} - -static void Swap_InitStruct(void) -{ - if (sFactorySwapScreen == NULL) - { - sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->unk30 = FALSE; - sFactorySwapScreen->fromSummaryScreen = FALSE; - } -} + if (j != firstMonId + i) + continue; -void DoBattleFactorySwapScreen(void) -{ - sFactorySwapScreen = NULL; - SetMainCallback2(CB2_InitSwapScreen); -} - -static void CB2_InitSwapScreen(void) -{ - u8 taskId; - - switch (gMain.state) - { - case 0: - SetHBlankCallback(NULL); - SetVBlankCallback(NULL); - CpuFill32(0, (void *)VRAM, VRAM_SIZE); - ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); - InitWindows(sSwap_WindowTemplates); - DeactivateAllTextPrinters(); - gMain.state++; - break; - case 1: - sSwapMenuTilesetBuffer = Alloc(0x440); - sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); - sSwapMenuTilemapBuffer = Alloc(0x800); - sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); - ChangeBgX(0, 0, 0); - ChangeBgY(0, 0, 0); - ChangeBgX(1, 0, 0); - ChangeBgY(1, 0, 0); - ChangeBgX(2, 0, 0); - ChangeBgY(2, 0, 0); - ChangeBgX(3, 0, 0); - ChangeBgY(3, 0, 0); - SetGpuReg(REG_OFFSET_BLDY, 0); - SetGpuReg(REG_OFFSET_MOSAIC, 0); - SetGpuReg(REG_OFFSET_WIN0H, 0); - SetGpuReg(REG_OFFSET_WIN0V, 0); - SetGpuReg(REG_OFFSET_WIN1H, 0); - SetGpuReg(REG_OFFSET_WIN1V, 0); - SetGpuReg(REG_OFFSET_WININ, 0); - SetGpuReg(REG_OFFSET_WINOUT, 0); - gMain.state++; - break; - case 2: - ResetPaletteFade(); - ResetSpriteData(); - ResetTasks(); - FreeAllSpritePalettes(); - ResetAllPicSprites(); - CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); - CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); - LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); - LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); - CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); - LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); - LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); - LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - LoadPalette(gUnknown_0861039C, 0x20, 4); - gMain.state++; - break; - case 3: - SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); - CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); - CopyBgTilemapBufferToVram(3); - gMain.state++; - break; - case 4: - LoadSpritePalettes(gUnknown_086106B0); - LoadSpriteSheets(gUnknown_08610650); - LoadCompressedObjectPic(gUnknown_086106A0); - SetVBlankCallback(Swap_VblankCb); - gMain.state++; - break; - case 5: - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - sFactorySwapScreen->cursorPos = gUnknown_0203CF20; - gMain.state++; - break; - case 6: - Swap_InitStruct(); - Swap_InitAllSprites(); - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - Swap_ShowSummaryMonSprite(); - Swap_InitActions(ACTIONS_PLAYER_SCREEN); - gMain.state++; - break; - case 7: - Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); - PutWindowTilemap(2); - gMain.state++; - break; - case 8: - Swap_PrintMonCategory(); - PutWindowTilemap(8); - gMain.state++; - break; - case 9: - if (!sFactorySwapScreen->fromSummaryScreen) - Swap_PrintMonSpecies(); - PutWindowTilemap(1); - gMain.state++; - break; - case 10: - Swap_PrintPkmnSwap(); - PutWindowTilemap(0); - gMain.state++; - break; - case 11: - gMain.state++; - break; - case 12: - if (sFactorySwapScreen->fromSummaryScreen) - Swap_PrintMonSpecies2(); - gMain.state++; - break; - case 13: - Swap_PrintActionStrings2(); - PutWindowTilemap(3); - gMain.state++; - break; - case 14: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); - SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); - ShowBg(0); - ShowBg(1); - ShowBg(2); - if (sFactorySwapScreen->fromSummaryScreen == TRUE) + // Cannot have two same held items. + for (j = firstMonId; j < firstMonId + i; j++) { - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - } - else - { - HideBg(3); - } - gMain.state++; - break; - case 15: - sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); - if (!sFactorySwapScreen->fromSummaryScreen) - { - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; - taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); - gTasks[taskId].data[0] = 0; - } - else - { - sub_819EAF8(); - gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; - sFactorySwapScreen->unk22 = FALSE; - taskId = CreateTask(Task_HandleSwapScreenMenu, 0); - gTasks[taskId].data[0] = 2; + if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + { + if (gFacilityTrainerMons[monSetId].species == currSpecies) + currSpecies = 0; + break; + } } - SetMainCallback2(Swap_CB2); - break; + if (j != firstMonId + i) + continue; + + gSaveBlock2Ptr->frontier.field_E70[i].monId = monSetId; + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + monIds[i] = monSetId; + i++; } } -static void Swap_InitAllSprites(void) +static void sub_81A6A08(void) { u8 i; - u8 x; - struct SpriteTemplate spriteTemplate; - - spriteTemplate = gUnknown_08610834; - spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; + u8 typesCount[18]; + u8 usedType[2]; + gFacilityTrainerMons = gBattleFrontierMons; + for (i = 0; i < NUMBER_OF_MON_TYPES; i++) + typesCount[i] = 0; for (i = 0; i < 3; i++) { - sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); - gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; - } - sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); - sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); - sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; - - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - x = 240; - else - x = 192; + u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species; - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_68; - sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_69; - sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); - sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_6A; - sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_6B; - sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); - spriteTemplate.tileTag = TAG_TILE_6C; - sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_68; - sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_69; - sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); - - spriteTemplate = gUnknown_0861084C; - spriteTemplate.tileTag = TAG_TILE_6A; - sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); - - spriteTemplate = gUnknown_08610864; - spriteTemplate.tileTag = TAG_TILE_6C; - sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); - - for (i = 0; i < 2; i++) - { - gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; - gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; - - gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; - gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; - gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; - gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; - gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; + typesCount[gBaseStats[species].type1]++; + if (gBaseStats[species].type1 != gBaseStats[species].type2) + typesCount[gBaseStats[species].type2]++; } - gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; - gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; -} - -static void Swap_DestroyAllSprites(void) -{ - u8 i, j; - - for (i = 0; i < 3; i++) - DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); - DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); - DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); - DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); - for (i = 0; i < 2; i++) - { - for (j = 0; j < 3; j++) - DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); - } - for (i = 0; i < 2; i++) + usedType[0] = 0; + usedType[1] = 0; + for (i = 1; i < NUMBER_OF_MON_TYPES; i++) { - for (j = 0; j < 2; j++) - DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); + if (typesCount[usedType[0]] < typesCount[i]) + usedType[0] = i; + else if (typesCount[usedType[0]] == typesCount[i]) + usedType[1] = i; } -} -static void Swap_HandleActionCursorChange(u8 cursorId) -{ - if (cursorId < 3) - { - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; - sub_819E8EC(); - gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; - } + gSpecialVar_Result = gSpecialVar_Result; // Needed to match. Don't ask me why. + if (typesCount[usedType[0]] != 0 && (typesCount[usedType[0]] > typesCount[usedType[1]] || usedType[0] == usedType[1])) + gSpecialVar_Result = usedType[0]; else - { - gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; - sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); - } + gSpecialVar_Result = NUMBER_OF_MON_TYPES; } -static void Swap_UpdateBallCursorPosition(s8 direction) +static void sub_81A6AEC(void) { - u8 cursorPos; - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor right. - { - if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) - sFactorySwapScreen->cursorPos++; - else - sFactorySwapScreen->cursorPos = 0; - } - else // Move cursor left. - { - if (sFactorySwapScreen->cursorPos != 0) - sFactorySwapScreen->cursorPos--; - else - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - } - - cursorPos = sFactorySwapScreen->cursorPos; - Swap_HandleActionCursorChange(cursorPos); -} - -static void Swap_UpdateActionCursorPosition(s8 direction) -{ - u8 cursorPos; - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->cursorPos < 3) - sFactorySwapScreen->cursorPos = 3; - else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) - sFactorySwapScreen->cursorPos++; - else - sFactorySwapScreen->cursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->cursorPos < 3) - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - else if (sFactorySwapScreen->cursorPos != 0) - sFactorySwapScreen->cursorPos--; - else - sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; - } - - cursorPos = sFactorySwapScreen->cursorPos; - Swap_HandleActionCursorChange(cursorPos); -} - -static void Swap_UpdateYesNoCursorPosition(s8 direction) -{ - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->yesNoCursorPos != 1) - sFactorySwapScreen->yesNoCursorPos++; - else - sFactorySwapScreen->yesNoCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->yesNoCursorPos != 0) - sFactorySwapScreen->yesNoCursorPos--; - else - sFactorySwapScreen->yesNoCursorPos = 1; - } - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; -} - -static void Swap_UpdateMenuCursorPosition(s8 direction) -{ - PlaySE(SE_SELECT); - if (direction > 0) // Move cursor down. - { - if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) - sFactorySwapScreen->menuCursorPos++; - else - sFactorySwapScreen->menuCursorPos = 0; - } - else // Move cursor up. - { - if (sFactorySwapScreen->menuCursorPos != 0) - sFactorySwapScreen->menuCursorPos--; - else - sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; - } - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; -} - -static void sub_819E838(u8 arg0) -{ - u8 i; + u8 i, j, count; + u8 stylePoints[8]; + count = 0; + gFacilityTrainerMons = gBattleFrontierMons; + for (i = 0; i < 8; i++) + stylePoints[i] = 0; for (i = 0; i < 3; i++) { - if (arg0 == 2) - { - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; - } - else if (arg0 == 3) + u16 monSetId = gUnknown_03006298[i]; + for (j = 0; j < 4; j++) { - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + u8 id = GetStyleForMove(gFacilityTrainerMons[monSetId].moves[j]); + stylePoints[id]++; } } -} -static void sub_819E8EC(void) -{ - u8 i; - - for (i = 0; i < 3; i++) + gSpecialVar_Result = 0; + for (i = 1; i < 8; i++) { - gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; - if (i < 2) - gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + if (stylePoints[i] >= sRequiredMoveCounts[i - 1]) + { + gSpecialVar_Result = i; + count++; + } } + if (count > 2) + gSpecialVar_Result = 8; } -static void Swap_ShowMenuOptions(void) -{ - if (sFactorySwapScreen->fromSummaryScreen == TRUE) - sFactorySwapScreen->fromSummaryScreen = FALSE; - else - sFactorySwapScreen->menuCursorPos = 0; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; - - Swap_PrintMenuOptions(); -} - -static void Swap_ShowYesNoOptions(void) -{ - sFactorySwapScreen->yesNoCursorPos = 0; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; - gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; - - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; - - Swap_PrintYesNoOptions(); -} - -static void sub_819EA64(u8 windowId) -{ - gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; - gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; - FillWindowPixelBuffer(windowId, 0); - CopyWindowToVram(windowId, 2); - ClearWindowTilemap(windowId); -} - -static void sub_819EAC0(void) +static u8 GetStyleForMove(u16 move) { - PutWindowTilemap(1); - FillWindowPixelBuffer(1, 0); - CopyWindowToVram(1, 2); -} - -static void sub_819EADC(void) -{ - PutWindowTilemap(7); - FillWindowPixelBuffer(7, 0); - CopyWindowToVram(7, 2); -} - -static void sub_819EAF8(void) -{ - sub_819EAC0(); - PutWindowTilemap(5); - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); -} - -static void Swap_PrintPkmnSwap(void) -{ - FillWindowPixelBuffer(0, 0x11); - AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); - CopyWindowToVram(0, 3); -} - -static void Swap_PrintMonSpecies(void) -{ - u16 species; - u8 x; + const u16 *moves; + u8 i, j; - FillWindowPixelBuffer(1, 0); - if (sFactorySwapScreen->cursorPos > 2) + for (i = 0; i < ARRAY_COUNT(sMoveStyles); i++) { - CopyWindowToVram(1, 2); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(1, 3); + for (j = 0, moves = sMoveStyles[i]; moves[j] != 0; j++) + { + if (moves[j] == move) + return i + 1; + } } + return 0; } -static void Swap_PrintOnInfoWindow(const u8 *str) -{ - FillWindowPixelBuffer(2, 0); - AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); - CopyWindowToVram(2, 2); -} - -static void Swap_PrintMenuOptions(void) -{ - PutWindowTilemap(3); - FillWindowPixelBuffer(3, 0); - AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); - AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); - AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); - CopyWindowToVram(3, 3); -} - -static void Swap_PrintYesNoOptions(void) -{ - PutWindowTilemap(4); - FillWindowPixelBuffer(4, 0); - AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); - AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); - CopyWindowToVram(4, 3); -} - -static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) +bool8 sub_81A6BF4(void) { - s32 x = GetStringRightAlignXOffset(0, str, 0x46); - AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); + return (gMapHeader.mapLayoutId == 347 || gMapHeader.mapLayoutId == 348); } -static void Swap_PrintActionStrings(void) +static void sub_81A6C1C(void) { - FillWindowPixelBuffer(5, 0); - switch (sFactorySwapScreen->inEnemyScreen) - { - case TRUE: - Swap_PrintActionString(gText_PkmnForSwap, 0, 5); - case FALSE: - Swap_PrintActionString(gText_Cancel3, 24, 5); - break; - } - CopyWindowToVram(5, 3); -} + u8 i; -static void Swap_PrintActionStrings2(void) -{ - FillWindowPixelBuffer(3, 0); - switch (sFactorySwapScreen->inEnemyScreen) - { - case TRUE: - Swap_PrintActionString(gText_PkmnForSwap, 8, 3); - case FALSE: - Swap_PrintActionString(gText_Cancel3, 32, 3); - break; - } - CopyWindowToVram(3, 3); -} + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + gFacilityTrainerMons = gBattleFrontierMons; + else + gFacilityTrainerMons = gSlateportBattleTentMons; -static void Swap_PrintOneActionString(u8 which) -{ - switch (which) + for (i = 0; i < 3; i++) { - case 0: - if (sFactorySwapScreen->inEnemyScreen == TRUE) - Swap_PrintActionString(gText_PkmnForSwap, 8, 3); - break; - case 1: - Swap_PrintActionString(gText_Cancel3, 32, 3); - break; + SetMonData(&gPlayerParty[i], + MON_DATA_HELD_ITEM, + &gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[i].monId].itemTableId]); } - CopyWindowToVram(3, 3); } -static void Swap_PrintMonSpecies2(void) +u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1) { - u16 species; - u8 x; - u16 pal[5]; + u8 a1; + u8 a2 = (arg1 != 0) ? 1 : 0; - CpuCopy16(gUnknown_08610918, pal, 8); - if (!sFactorySwapScreen->fromSummaryScreen) - pal[4] = gPlttBufferFaded[228]; + if (arg0 > 8) + a1 = 7; else - pal[4] = sFactorySwapScreen->unk24; - LoadPalette(pal, 0xF0, 0xA); + a1 = arg0; - PutWindowTilemap(7); - FillWindowPixelBuffer(7, 0); - if (sFactorySwapScreen->cursorPos > 2) - { - CopyWindowToVram(7, 3); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(7, 3); - } + return sFixedIVTable[a1][a2]; } -static void Swap_PrintMonSpecies3(void) +void FillFactoryBrainParty(void) { - u16 species; - u8 x; + s32 i, j, k; + u16 species[3]; + u16 heldItems[3]; + u8 friendship; + s32 monLevel; + u8 fixedIV; + u32 otId; - LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); - CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + fixedIV = GetFactoryMonFixedIV(challengeNum + 2, 0); + monLevel = SetFacilityPtrsGetLevel(); + i = 0; + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); - if (sFactorySwapScreen->cursorPos > 2) + while (i != 3) { - CopyWindowToVram(1, 2); - } - else - { - u8 monId = sFactorySwapScreen->cursorPos; - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - StringCopy(gStringVar4, gSpeciesNames[species]); - x = GetStringRightAlignXOffset(1, gStringVar4, 86); - AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); - CopyWindowToVram(1, 3); - } -} - -static void Swap_PrintMonCategory(void) -{ - u16 species; - u8 text[30]; - u8 x; - u8 monId = sFactorySwapScreen->cursorPos; + u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE); - FillWindowPixelBuffer(8, 0); - if (monId > 2) - { - CopyWindowToVram(8, 2); - } - else - { - PutWindowTilemap(8); - if (!sFactorySwapScreen->inEnemyScreen) - species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); - else - species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); - x = GetStringRightAlignXOffset(1, text, 0x76); - AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); - CopyWindowToVram(8, 2); - } -} + if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN) + continue; + if (monLevel == 50 && monSetId > 849) + continue; -static void Swap_InitActions(u8 id) -{ - if (sFactorySwapScreen->fromSummaryScreen != TRUE) - { - switch (id) + for (j = 0; j < 6; j++) { - case ACTIONS_PLAYER_SCREEN: - sFactorySwapScreen->inEnemyScreen = FALSE; - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); - sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; - break; - case ACTIONS_ENEMY_SCREEN: - sFactorySwapScreen->inEnemyScreen = TRUE; - sFactorySwapScreen->cursorPos = 0; - sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); - sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; - break; + if (monSetId == gSaveBlock2Ptr->frontier.field_E70[j].monId) + break; } - } -} - -static void Swap_RunMenuOptionFunc(u8 taskId) -{ - sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; - sSwap_CurrentTableFunc(taskId); -} - -static void sub_819F0CC(u8 taskId) -{ - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D9EC; -} + if (j != 6) + continue; -static void sub_819F114(u8 taskId) -{ - gTasks[taskId].data[0] = 6; - gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; -} - -static void sub_819F134(u8 taskId) -{ - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - sub_819EA64(3); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = sub_819D770; -} - -static void Swap_RunActionFunc(u8 taskId) -{ - sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; - sSwap_CurrentTableFunc(taskId); -} + for (k = 0; k < i; k++) + { + if (species[k] == gFacilityTrainerMons[monSetId].species) + break; + } + if (k != i) + continue; -static void Swap_ActionCancel(u8 taskId) -{ - gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819CC24); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 0; - gTasks[taskId].func = sub_819D588; -} + for (k = 0; k < i; k++) + { + if (heldItems[k] != 0 && heldItems[k] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) + break; + } + if (k != i) + continue; -static void Swap_ActionPkmnForSwap(u8 taskId) -{ - gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819D9EC); - gTasks[taskId].data[5] = 0; - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D588; -} + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i], + gFacilityTrainerMons[monSetId].species, + monLevel, + gFacilityTrainerMons[monSetId].nature, + fixedIV, + gFacilityTrainerMons[monSetId].evSpread, + otId); -static void Swap_ActionMon(u8 taskId) -{ - if (!sFactorySwapScreen->inEnemyScreen) - { - gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; - gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); - gTasks[taskId].data[5] = 2; - } - else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) - { - sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0] = 0; - gTasks[taskId].data[5] = 1; - gTasks[taskId].func = Task_SwapCantHaveSameMons; - return; - } - else - { - gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; - gTasks[taskId].data[7] = (u32)(sub_819CCD4); - gTasks[taskId].data[5] = 0; + friendship = 0; + for (k = 0; k < 4; k++) + SetMonMoveAvoidReturn(&gEnemyParty[i], gFacilityTrainerMons[monSetId].moves[k], k); + SetMonData(&gEnemyParty[i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + i++; } - gTasks[taskId].data[0] = 0; - gTasks[taskId].func = sub_819D588; -} - -static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) -{ - *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); - gSprites[*arg0].callback = sub_819F600; - gSprites[*arg0].data[7] = swapScreen; - *arg1 = TRUE; } -static void Swap_ShowSummaryMonSprite(void) +static u16 GetMonSetId(u8 lvlMode, u8 challengeNum, bool8 arg2) { - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); - StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); - - mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; - - gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; -} + u16 range, ret; + u16 adder; -static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) -{ - u8 taskId; - - FreeAndDestroyMonPicSprite(arg0.field0); - taskId = CreateTask(sub_819F7B4, 1); - gTasks[taskId].data[7] = swapScreen; - gTasks[taskId].data[6] = arg0.field1; - gTasks[taskId].func(taskId); - *arg1 = TRUE; -} - -static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) -{ - FreeAndDestroyMonPicSprite(arg0.field0); - FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); - DestroySprite(&gSprites[arg0.field1]); - *arg1 = FALSE; -} - -static void Task_SwapCantHaveSameMons(u8 taskId) -{ - if (sFactorySwapScreen->unk30 == TRUE) - return; + if (lvlMode == FRONTIER_LVL_50) + adder = 0; + else + adder = 8; - switch (gTasks[taskId].data[0]) + if (challengeNum < 7) { - case 0: - Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); - sFactorySwapScreen->monSwapped = FALSE; - gTasks[taskId].data[0]++; - break; - case 1: - if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + if (arg2) { - PlaySE(SE_SELECT); - sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); - gTasks[taskId].data[0]++; + range = (sMonsToChooseFrom[adder + challengeNum + 1][1] - sMonsToChooseFrom[adder + challengeNum + 1][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + challengeNum + 1][0]; } - break; - case 2: - if (sFactorySwapScreen->unk30 != TRUE) + else { - FillWindowPixelBuffer(5, 0); - CopyWindowToVram(5, 2); - gTasks[taskId].data[0]++; + range = (sMonsToChooseFrom[adder + challengeNum][1] - sMonsToChooseFrom[adder + challengeNum][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + challengeNum][0]; } - break; - case 3: - Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); - gTasks[taskId].data[0]++; - break; - case 4: - Swap_PrintMonSpecies3(); - sub_819EADC(); - sFactorySwapScreen->unk22 = TRUE; - gTasks[taskId].data[0] = gTasks[taskId].data[5]; - gTasks[taskId].func = Task_HandleSwapScreenChooseMons; - break; } -} - -static bool8 Swap_AlreadyHasSameSpecies(u8 monId) -{ - u8 i; - u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); - - for (i = 0; i < 3; i++) + else { - if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) - return TRUE; + u16 num = challengeNum; + if (num != 7) + num = 7; + range = (sMonsToChooseFrom[adder + num][1] - sMonsToChooseFrom[adder + num][0]) + 1; + ret = Random() % range; + ret += sMonsToChooseFrom[adder + num][0]; } - return FALSE; + + return ret; } -static void sub_819F600(struct Sprite *sprite) +u8 sub_81A6F70(u8 battleMode, u8 lvlMode) { - u8 taskId; + u8 ret; + u8 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; - if (sprite->affineAnimEnded) - { - sprite->invisible = TRUE; - taskId = CreateTask(sub_819F69C, 1); - gTasks[taskId].data[7] = sprite->data[7]; - gTasks[taskId].func(taskId); - sprite->callback = SpriteCallbackDummy; - } -} + if (rents < 15) + ret = 0; + else if (rents < 22) + ret = 1; + else if (rents < 29) + ret = 2; + else if (rents < 36) + ret = 3; + else if (rents < 43) + ret = 4; + else + ret = 5; -static void sub_819F654(struct Sprite *sprite) -{ - if (sprite->affineAnimEnded) - { - FreeOamMatrix(sprite->oam.matrixNum); - if (sprite->data[7] == TRUE) - sFactorySwapScreen->unk30 = FALSE; - else - sub_819BE20(FALSE); - DestroySprite(sprite); - } + return ret; } -static void sub_819F69C(u8 taskId) +u32 GetAiScriptsInBattleFactory(void) { - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (lvlMode == FRONTIER_LVL_TENT) { - case 0: - task->data[3] = 88; - task->data[24] = 152; // BUG: writing outside the array's bounds. - task->data[5] = 64; - task->data[8] = 65; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - break; - case 1: - ShowBg(3); - SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); - SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); - break; - case 2: - task->data[5] -= 4; - task->data[8] += 4; - if (task->data[5] <= 32 || task->data[8] >= 96) - { - task->data[5] = 32; - task->data[8] = 96; - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] != 32) - return; - break; - default: - DestroyTask(taskId); - // UB: Should not use the task after it has been deleted. - if (gTasks[taskId].data[7] == TRUE) - Swap_ShowMonSprite(); - else - Summary_ShowMonSprite(); - return; + return 0; } - task->data[0]++; -} - -static void sub_819F7B4(u8 taskId) -{ - struct Task *task = &gTasks[taskId]; - switch (task->data[0]) + else { - default: - HideBg(3); - gSprites[task->data[6]].data[7] = task->data[7]; - gSprites[task->data[6]].invisible = FALSE; - gSprites[task->data[6]].callback = sub_819F654; - StartSpriteAffineAnim(&gSprites[task->data[6]], 1); - ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - DestroyTask(taskId); - break; - case 0: - task->data[3] = 88; - task->data[24] = 152; // BUG: writing outside the array's bounds. - task->data[5] = 32; - task->data[8] = 96; - SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); - SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); - SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); - task->data[0]++; - break; - case 1: - task->data[5] += 4; - task->data[8] -= 4; - if (task->data[5] >= 64 || task->data[8] <= 65) - { - task->data[5] = 64; - task->data[8] = 65; - } - SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); - if (task->data[5] == 64) - task->data[0]++; - break; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + return AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY; + else if (challengeNum < 2) + return 0; + else if (challengeNum < 4) + return AI_SCRIPT_CHECK_BAD_MOVE; + else + return AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY; } } -static void Swap_ShowMonSprite(void) +void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 moveArg, u8 moveSlot) { - struct Pokemon *mon; - u16 species; - u32 personality, otId; - - if (!sFactorySwapScreen->inEnemyScreen) - mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; - else - mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; - - species = GetMonData(mon, MON_DATA_SPECIES, NULL); - personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); - otId = GetMonData(mon, MON_DATA_OT_ID, NULL); - - sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; - gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; - - sFactorySwapScreen->unk30 = FALSE; + u16 move = moveArg; + if (moveArg == MOVE_RETURN) + move = MOVE_FRUSTRATION; + SetMonMoveSlot(mon, move, moveSlot); } diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c new file mode 100644 index 000000000..255cf5aa1 --- /dev/null +++ b/src/battle_factory_screen.c @@ -0,0 +1,4111 @@ +#include "global.h" +#include "battle_factory_screen.h" +#include "battle_factory.h" +#include "sprite.h" +#include "event_data.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "text.h" +#include "palette.h" +#include "task.h" +#include "main.h" +#include "malloc.h" +#include "bg.h" +#include "gpu_regs.h" +#include "string_util.h" +#include "international_string_util.h" +#include "window.h" +#include "data2.h" +#include "decompress.h" +#include "pokemon_summary_screen.h" +#include "sound.h" +#include "pokedex.h" +#include "util.h" +#include "trainer_pokemon_sprites.h" +#include "constants/battle_frontier.h" +#include "constants/songs.h" +#include "constants/rgb.h" + +// Select_ refers to the first Pokemon selection screen where you choose 3 Pokemon. +// Swap_ refers to the consecutive selection screen where you can keep your Pokemon or swap one with beaten trainer's. + +#define MENU_SUMMARY 0 +#define MENU_RENT 1 +#define MENU_DESELECT 1 +#define MENU_OTHERS 2 +#define MENU_OPTIONS_COUNT 3 + +#define SELECTABLE_MONS_COUNT 6 + +#define TAG_PAL_BALL_GREY 0x64 +#define TAG_PAL_BALL_SELECTED 0x65 +#define TAG_PAL_66 0x66 +#define TAG_PAL_67 0x67 + +#define TAG_TILE_64 0x64 +#define TAG_TILE_65 0x65 +#define TAG_TILE_66 0x66 +#define TAG_TILE_67 0x67 +#define TAG_TILE_68 0x68 +#define TAG_TILE_69 0x69 +#define TAG_TILE_6A 0x6A +#define TAG_TILE_6B 0x6B +#define TAG_TILE_6C 0x6C +#define TAG_TILE_6D 0x6D + +struct FactorySelecteableMon +{ + u16 monSetId; + u16 spriteId; + u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon + struct Pokemon monData; +}; + +struct UnkFactoryStruct +{ + u8 field0; + u8 field1; +}; + +struct FactorySelectMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 selectingMonsState; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 unused8; + struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; + struct UnkFactoryStruct unk294[3]; + bool8 unk2A0; + u8 fadeSpeciesNameTaskId; + bool8 unk2A2; + u16 unk2A4; + bool8 unk2A6; + u8 unk2A7; + u8 unk2A8; + u8 unk2A9; +}; + +// 'Action' refers to the 3 Selectable mons, Cancel, Pknm for swap windows. +#define ACTIONS_PLAYER_SCREEN 0 +#define ACTIONS_ENEMY_SCREEN 1 + +struct SwapActionIdAndFunc +{ + u8 id; + void (*func)(u8 taskId); +}; + +struct FactorySwapMonsStruct +{ + u8 menuCursorPos; + u8 menuCursor1SpriteId; + u8 menuCursor2SpriteId; + u8 cursorPos; + u8 cursorSpriteId; + u8 ballSpriteIds[3]; + u8 unk8[2][3]; + u8 unkE[2][2]; + u8 playerMonId; + u8 enemyMonId; + bool8 inEnemyScreen; + bool8 fromSummaryScreen; + u8 yesNoCursorPos; + u8 actionsCount; + const struct SwapActionIdAndFunc *actionsData; + u8 unused1C[4]; + bool8 monSwapped; + u8 fadeSpeciesNameTaskId; + bool8 unk22; + u16 unk24; + bool8 unk26; + u8 unk27; + u8 unk28; + u8 unk29; + struct UnkFactoryStruct unk2C; + bool8 unk30; +}; + +extern u8 (*gUnknown_030062E8)(void); +extern u8 gUnknown_0203CF20; + +extern const u16 gBattleFrontierHeldItems[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u32 gUnknown_085B18AC[]; + +// This file's functions. +static void sub_819A44C(struct Sprite *sprite); +static void CB2_InitSelectScreen(void); +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V); +static void Select_InitMonsData(void); +static void Select_InitAllSprites(void); +static void Select_ShowSummaryMonSprite(void); +static void Select_PrintSelectMonString(void); +static void Select_PrintMonSpecies(void); +static void Select_PrintMonCategory(void); +static void Select_PrintRentalPkmnString(void); +static void Select_CopyMonsToPlayerParty(void); +static void sub_819C4B4(void); +static void Select_ShowYesNoOptions(void); +static void sub_819C568(void); +static void Select_ShowMenuOptions(void); +static void Select_PrintMenuOptions(void); +static void Select_PrintYesNoOptions(void); +static void Task_SelectFadeSpeciesName(u8 taskId); +static void sub_819C1D0(u8 taskId); +static void Task_HandleSelectionScreenChooseMons(u8 taskId); +static void Task_HandleSelectionScreenMenu(u8 taskId); +static void CreateFrontierFactorySelectableMons(u8 firstMonId); +static void CreateTentFactorySelectableMons(u8 firstMonId); +static void Select_SetBallSpritePaletteNum(u8 id); +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1); +static void sub_819B958(u8 windowId); +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen); +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen); +static u8 Select_RunMenuOptionFunc(void); +static u8 sub_819BC9C(void); +static u8 Select_OptionSummary(void); +static u8 Select_OptionOthers(void); +static u8 Select_OptionRentDeselect(void); +static bool32 Select_AreSpeciesValid(u16 monSetId); +static void Swap_DestroyAllSprites(void); +static void Swap_ShowYesNoOptions(void); +static void sub_819E8EC(void); +static void sub_819EAC0(void); +static void Swap_UpdateYesNoCursorPosition(s8 direction); +static void Swap_UpdateMenuCursorPosition(s8 direction); +static void sub_819EA64(u8 windowId); +static void sub_819D770(u8 taskId); +static void Task_HandleSwapScreenChooseMons(u8 taskId); +static void sub_819D588(u8 taskId); +static void sub_819F7B4(u8 taskId); +static void Swap_PrintOnInfoWindow(const u8 *str); +static void Swap_ShowMenuOptions(void); +static void Swap_PrintMenuOptions(void); +static void Swap_PrintYesNoOptions(void); +static void Swap_PrintMonSpecies(void); +static void Swap_PrintMonSpecies2(void); +static void Swap_PrintMonSpecies3(void); +static void Swap_PrintMonCategory(void); +static void Swap_InitAllSprites(void); +static void Swap_PrintPkmnSwap(void); +static void sub_819EADC(void); +static void sub_819EAF8(void); +static void CB2_InitSwapScreen(void); +static void Swap_ShowSummaryMonSprite(void); +static void Swap_UpdateActionCursorPosition(s8 direction); +static void Swap_UpdateBallCursorPosition(s8 direction); +static void Swap_RunMenuOptionFunc(u8 taskId); +static void sub_819F0CC(u8 taskId); +static void sub_819F114(u8 taskId); +static void sub_819F134(u8 taskId); +static void Swap_RunActionFunc(u8 taskId); +static void sub_819F69C(u8 taskId); +static void Task_SwapCantHaveSameMons(u8 taskId); +static void Swap_ShowMonSprite(void); +static void Swap_PrintActionStrings(void); +static void Swap_PrintActionStrings2(void); +static void Swap_PrintOneActionString(u8 which); +static void Swap_InitActions(u8 id); +static void sub_819E838(u8 arg0); +static bool8 Swap_AlreadyHasSameSpecies(u8 monId); +static void sub_819F600(struct Sprite *sprite); +static void Swap_ActionMon(u8 taskId); +static void Swap_ActionCancel(u8 taskId); +static void Swap_ActionPkmnForSwap(u8 taskId); + +// Ewram variables +static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSelectMonCardBgTilemapBuffer = NULL; +static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL; +static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilesetBuffer = NULL; +static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL; +static EWRAM_DATA u8 *sSwapMonCardBgTilemapBuffer = NULL; + +// IWRAM bss +static IWRAM_DATA struct FactorySelectMonsStruct *sFactorySelectScreen; +static IWRAM_DATA void (*sSwap_CurrentTableFunc)(u8 taskId); +static IWRAM_DATA struct FactorySwapMonsStruct *sFactorySwapScreen; + +// Const rom data. +static const u16 gUnknown_0860F13C[] = INCBIN_U16("graphics/unknown/unknown_60F13C.gbapal"); +static const u16 gUnknown_0860F15C[] = INCBIN_U16("graphics/unknown/unknown_60F15C.gbapal"); +static const u16 gUnknown_0860F17C[] = INCBIN_U16("graphics/unknown/unknown_60F17C.gbapal"); +static const u8 gUnknown_0860F1BC[] = INCBIN_U8("graphics/unknown/unknown_60F1BC.4bpp"); +static const u8 gUnknown_0860F3BC[] = INCBIN_U8("graphics/unknown/unknown_60F3BC.4bpp"); +static const u8 gUnknown_0860F43C[] = INCBIN_U8("graphics/unknown/unknown_60F43C.4bpp"); +static const u8 gUnknown_0860F53C[] = INCBIN_U8("graphics/unknown/unknown_60F53C.4bpp"); +static const u8 gUnknown_0860F63C[] = INCBIN_U8("graphics/unknown/unknown_60F63C.4bpp"); +static const u8 gUnknown_0860F6BC[] = INCBIN_U8("graphics/unknown/unknown_60F6BC.4bpp"); +static const u8 gUnknown_0860F7BC[] = INCBIN_U8("graphics/unknown/unknown_60F7BC.4bpp"); +static const u8 gUnknown_0860F83C[] = INCBIN_U8("graphics/unknown/unknown_60F83C.4bpp"); +static const u8 gUnknown_0860F93C[] = INCBIN_U8("graphics/unknown/unknown_60F93C.4bpp"); +static const u8 gUnknown_0860FA3C[] = INCBIN_U8("graphics/unknown/unknown_60FA3C.4bpp"); +static const u8 gUnknown_0861023C[] = INCBIN_U8("graphics/unknown/unknown_61023C.bin"); +static const u8 gUnknown_0861033C[] = INCBIN_U8("graphics/unknown/unknown_61033C.4bpp"); +static const u16 gUnknown_0861039C[] = INCBIN_U16("graphics/unknown/unknown_61039C.gbapal"); + +static const struct SpriteSheet gUnknown_086103BC[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086103E4[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086103F4[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +u8 static (* const sSelect_MenuOptionFuncs[])(void) = +{ + [MENU_SUMMARY] = Select_OptionSummary, + [MENU_RENT] /*Or Deselect*/ = Select_OptionRentDeselect, + [MENU_OTHERS] = Select_OptionOthers +}; + +static const struct BgTemplate sSelect_BgTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSelect_WindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x009b, + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00bb, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_0861046C[] = INCBIN_U16("graphics/unknown/unknown_61046C.gbapal"); + +static const u8 gUnknown_08610476[] = {0x00, 0x02, 0x00}; +static const u8 gUnknown_08610479[] = {0x00, 0x04, 0x00}; + +static const struct OamData gUnknown_0861047C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610484 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_0861048C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_08610494 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_0861049C[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104A4[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104AC[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_086104B4[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_086104FC[] = +{ + gUnknown_0861049C, +}; + +static const union AnimCmd * const gUnknown_08610500[] = +{ + gUnknown_086104A4, +}; + +static const union AnimCmd * const gUnknown_08610504[] = +{ + gUnknown_086104AC, + gUnknown_086104B4, +}; + +static const union AffineAnimCmd gUnknown_0861050C[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_0861056C[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086105BC[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_086105CC[] = +{ + gUnknown_0861050C, + gUnknown_0861056C, + gUnknown_086105BC, +}; + +static const struct SpriteTemplate gUnknown_086105D8 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_0861047C, + .anims = gUnknown_08610504, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_086105F0 = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_08610484, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610608 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610620 = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_0861048C, + .anims = gUnknown_086104FC, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610638 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_08610494, + .anims = gUnknown_08610500, + .images = NULL, + .affineAnims = gUnknown_086105CC, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteSheet gUnknown_08610650[] = +{ + {gUnknown_0860F3BC, sizeof(gUnknown_0860F3BC), TAG_TILE_65}, + {gUnknown_0860F43C, sizeof(gUnknown_0860F43C), TAG_TILE_66}, + {gUnknown_0860F53C, sizeof(gUnknown_0860F53C), TAG_TILE_67}, + {gUnknown_0860F63C, sizeof(gUnknown_0860F63C), TAG_TILE_68}, + {gUnknown_0860F6BC, sizeof(gUnknown_0860F6BC), TAG_TILE_69}, + {gUnknown_0860F7BC, 0x100, TAG_TILE_6A}, + {gUnknown_0860F83C, sizeof(gUnknown_0860F83C), TAG_TILE_6B}, + {gUnknown_0860F93C, sizeof(gUnknown_0860F93C), TAG_TILE_6C}, + {gUnknown_0860FA3C, sizeof(gUnknown_0860FA3C), TAG_TILE_6D}, + {}, +}; + +static const struct CompressedSpriteSheet gUnknown_086106A0[] = +{ + {gUnknown_085B18AC, 0x800, TAG_TILE_64}, + {}, +}; + +static const struct SpritePalette gUnknown_086106B0[] = +{ + {gUnknown_0860F13C, TAG_PAL_BALL_GREY}, + {gUnknown_0860F15C, TAG_PAL_BALL_SELECTED}, + {gUnknown_0860F17C, TAG_PAL_66}, + {gUnknown_0861039C, TAG_PAL_67}, + {}, +}; + +static const struct OamData gUnknown_086106D8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E0 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 3, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106E8 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct OamData gUnknown_086106F0 = +{ + .y = 0, + .affineMode = 3, + .objMode = 1, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 1, +}; + +static const union AnimCmd gUnknown_086106F8[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610700[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610708[] = +{ + ANIMCMD_FRAME(0, 30), + ANIMCMD_END, +}; + +static const union AnimCmd gUnknown_08610710[] = +{ + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(16, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(32, 4), + ANIMCMD_FRAME(0, 4), + ANIMCMD_FRAME(0, 32), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(16, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_FRAME(32, 8), + ANIMCMD_FRAME(0, 8), + ANIMCMD_END, +}; + +static const union AnimCmd * const gUnknown_08610758[] = +{ + gUnknown_086106F8, +}; + +static const union AnimCmd * const gUnknown_0861075C[] = +{ + gUnknown_08610700, +}; + +static const union AnimCmd * const gUnknown_08610760[] = +{ + gUnknown_08610708, + gUnknown_08610710, +}; + +static const union AffineAnimCmd gUnknown_08610768[] = +{ + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(256, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_086107C8[] = +{ + AFFINEANIMCMD_FRAME(128, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(64, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(32, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(16, 5, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_FRAME(5, 5, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd gUnknown_08610818[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd * const gUnknown_08610828[] = +{ + gUnknown_08610768, + gUnknown_086107C8, + gUnknown_08610818, +}; + +static const struct SpriteTemplate gUnknown_08610834 = +{ + .tileTag = TAG_TILE_64, + .paletteTag = TAG_PAL_BALL_GREY, + .oam = &gUnknown_086106D8, + .anims = gUnknown_08610760, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_819A44C +}; + +static const struct SpriteTemplate gUnknown_0861084C = +{ + .tileTag = TAG_TILE_65, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E0, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610864 = +{ + .tileTag = TAG_TILE_66, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0861087C = +{ + .tileTag = TAG_TILE_67, + .paletteTag = TAG_PAL_66, + .oam = &gUnknown_086106E8, + .anims = gUnknown_08610758, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_08610894 = +{ + .tileTag = TAG_TILE_6D, + .paletteTag = TAG_PAL_67, + .oam = &gUnknown_086106F0, + .anims = gUnknown_0861075C, + .images = NULL, + .affineAnims = gUnknown_08610828, + .callback = SpriteCallbackDummy +}; + +void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) = +{ + sub_819F114, + sub_819F0CC, + sub_819F134, +}; + +static const struct BgTemplate sSwap_BgTemplates[4] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 24, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 25, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 26, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 3, + .charBaseIndex = 2, + .mapBaseIndex = 27, + .screenSize = 0, + .paletteMode = 0, + .priority = 2, + .baseTile = 0 + }, +}; + +static const struct WindowTemplate sSwap_WindowTemplates[] = +{ + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 2, + .width = 12, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x0001, + }, + { + .bg = 2, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x0019, + }, + { + .bg = 0, + .tilemapLeft = 0, + .tilemapTop = 15, + .width = 20, + .height = 3, + .paletteNum = 15, + .baseBlock = 0x002f, + }, + { + .bg = 0, + .tilemapLeft = 21, + .tilemapTop = 14, + .width = 9, + .height = 6, + .paletteNum = 15, + .baseBlock = 0x006b, + }, + { + .bg = 0, + .tilemapLeft = 22, + .tilemapTop = 14, + .width = 8, + .height = 4, + .paletteNum = 15, + .baseBlock = 0x00a1, + }, + { + .bg = 2, + .tilemapLeft = 21, + .tilemapTop = 15, + .width = 9, + .height = 5, + .paletteNum = 14, + .baseBlock = 0x006b, + }, + { + .bg = 2, + .tilemapLeft = 10, + .tilemapTop = 2, + .width = 4, + .height = 2, + .paletteNum = 14, + .baseBlock = 0x00c1, + }, + { + .bg = 0, + .tilemapLeft = 19, + .tilemapTop = 2, + .width = 11, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00c9, + }, + { + .bg = 0, + .tilemapLeft = 15, + .tilemapTop = 0, + .width = 15, + .height = 2, + .paletteNum = 15, + .baseBlock = 0x00df, + }, + DUMMY_WIN_TEMPLATE, +}; + +static const u16 gUnknown_08610918[] = {RGB_BLACK, RGB_BLACK, RGB_WHITE, RGB_BLACK, RGB_RED}; // Palette. +static const u8 gUnknown_08610922[] = {0x0, 0x02, 0x0}; +static const u8 gUnknown_08610925[] = {0x0, 0x04, 0x0}; + +static const struct SwapActionIdAndFunc sSwap_PlayerScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {3, Swap_ActionCancel}, +}; + +static const struct SwapActionIdAndFunc sSwap_EnemyScreenActions[] = +{ + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {1, Swap_ActionMon}, + {2, Swap_ActionPkmnForSwap}, + {3, Swap_ActionCancel}, +}; + +// gfx +extern const u8 gFrontierFactorySelectMenu_Gfx[]; +extern const u8 gFrontierFactorySelectMenu_Tilemap[]; +extern const u16 gFrontierFactorySelectMenu_Pal[]; + +// text +extern const u8 gText_RentalPkmn2[]; +extern const u8 gText_SelectFirstPkmn[]; +extern const u8 gText_SelectSecondPkmn[]; +extern const u8 gText_SelectThirdPkmn[]; +extern const u8 gText_TheseThreePkmnOkay[]; +extern const u8 gText_CantSelectSamePkmn[]; +extern const u8 gText_Summary[]; +extern const u8 gText_Rechoose[]; +extern const u8 gText_Deselect[]; +extern const u8 gText_Rent[]; +extern const u8 gText_Others2[]; +extern const u8 gText_Yes2[]; +extern const u8 gText_Yes3[]; +extern const u8 gText_No2[]; +extern const u8 gText_No3[]; +extern const u8 gText_QuitSwapping[]; +extern const u8 gText_AcceptThisPkmn[]; +extern const u8 gText_SelectPkmnToAccept[]; +extern const u8 gText_SelectPkmnToSwap[]; +extern const u8 gText_PkmnSwap[]; +extern const u8 gText_Swap[]; +extern const u8 gText_Summary2[]; +extern const u8 gText_PkmnForSwap[]; +extern const u8 gText_SamePkmnInPartyAlready[]; +extern const u8 gText_Cancel3[]; + +// code +static void sub_819A44C(struct Sprite *sprite) +{ + if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) + { + if (sprite->animEnded) + { + if (sprite->data[0] != 0) + { + sprite->data[0]--; + } + else if (Random() % 5 == 0) + { + StartSpriteAnim(sprite, 0); + sprite->data[0] = 32; + } + else + { + StartSpriteAnim(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 0); + } +} + +static void Select_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Select_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void DoBattleFactorySelectScreen(void) +{ + sFactorySelectScreen = NULL; + SetMainCallback2(CB2_InitSelectScreen); +} + +static void CB2_InitSelectScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + if (sFactorySelectMons != NULL) + FREE_AND_SET_NULL(sFactorySelectMons); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates)); + InitWindows(sSelect_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSelectMenuTilesetBuffer = Alloc(0x440); + sSelectMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSelectMenuTilemapBuffer = Alloc(0x800); + sSelectMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSelectMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSelectMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSelectMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_0861046C, 0xF0, 8); + LoadPalette(gUnknown_0861046C, 0xE0, 10); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + gPlttBufferUnfaded[228] = sFactorySelectScreen->unk2A4; + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSelectMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086103F4); + LoadSpriteSheets(gUnknown_086103BC); + LoadCompressedObjectPic(gUnknown_086103E4); + ShowBg(0); + ShowBg(1); + SetVBlankCallback(Select_VblankCb); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + Select_SetWinRegs(88, 152, 32, 96); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 5: + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + sFactorySelectScreen->cursorPos = gUnknown_0203CF20; + Select_InitMonsData(); + Select_InitAllSprites(); + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + Select_ShowSummaryMonSprite(); + gMain.state++; + break; + case 6: + Select_PrintSelectMonString(); + PutWindowTilemap(2); + gMain.state++; + break; + case 7: + Select_PrintMonCategory(); + PutWindowTilemap(5); + gMain.state++; + break; + case 8: + Select_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 9: + Select_PrintRentalPkmnString(); + PutWindowTilemap(0); + gMain.state++; + break; + case 10: + sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Task_SelectFadeSpeciesName, 0); + if (!sFactorySelectScreen->fromSummaryScreen) + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSelectionScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = FALSE; + taskId = CreateTask(Task_HandleSelectionScreenMenu, 0); + gTasks[taskId].data[0] = 13; + } + SetMainCallback2(Select_CB2); + break; + } +} + +static void Select_InitMonsData(void) +{ + u8 i; + + if (sFactorySelectScreen != NULL) + return; + + sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen)); + sFactorySelectScreen->cursorPos = 0; + sFactorySelectScreen->selectingMonsState = 1; + sFactorySelectScreen->fromSummaryScreen = FALSE; + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectScreen->mons[i].selectedId = 0; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + CreateFrontierFactorySelectableMons(0); + else + CreateTentFactorySelectableMons(0); +} + +static void Select_InitAllSprites(void) +{ + u8 i, cursorPos; + s16 x; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + sFactorySelectScreen->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); + gSprites[sFactorySelectScreen->mons[i].spriteId].data[0] = 0; + Select_SetBallSpritePaletteNum(i); + } + cursorPos = sFactorySelectScreen->cursorPos; + x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; + sFactorySelectScreen->cursorSpriteId = CreateSprite(&gUnknown_086105F0, x, 88, 0); + sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610608, 176, 112, 0); + sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_08610620, 176, 144, 0); + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0; +} + +static void Select_DestroyAllSprites(void) +{ + u8 i; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + DestroySprite(&gSprites[sFactorySelectScreen->mons[i].spriteId]); + + DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]); +} + +static void Select_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + if (direction > 0) // Move cursor right. + { + if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1) + sFactorySelectScreen->cursorPos++; + else + sFactorySelectScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySelectScreen->cursorPos != 0) + sFactorySelectScreen->cursorPos--; + else + sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1; + } + + cursorPos = sFactorySelectScreen->cursorPos; + gSprites[sFactorySelectScreen->cursorSpriteId].pos1.x = gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].pos1.x; +} + +static void Select_UpdateMenuCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySelectScreen->menuCursorPos++; + else + sFactorySelectScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->menuCursorPos != 0) + sFactorySelectScreen->menuCursorPos--; + else + sFactorySelectScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; +} + +static void Select_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySelectScreen->yesNoCursorPos != 1) + sFactorySelectScreen->yesNoCursorPos++; + else + sFactorySelectScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySelectScreen->yesNoCursorPos != 0) + sFactorySelectScreen->yesNoCursorPos--; + else + sFactorySelectScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112; +} + +static void Select_HandleMonSelectionChange(void) +{ + u8 i, paletteNum; + u8 cursorPos = sFactorySelectScreen->cursorPos; + if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + if (sFactorySelectScreen->selectingMonsState == 3 && sFactorySelectScreen->mons[cursorPos].selectedId == 1) + { + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + if (sFactorySelectScreen->mons[i].selectedId == 2) + break; + } + if (i == SELECTABLE_MONS_COUNT) + return; + else + sFactorySelectScreen->mons[i].selectedId = 1; + } + sFactorySelectScreen->mons[cursorPos].selectedId = 0; + sFactorySelectScreen->selectingMonsState--; + } + else // Select a mon. + { + paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState; + sFactorySelectScreen->selectingMonsState++; + } + + gSprites[sFactorySelectScreen->mons[cursorPos].spriteId].oam.paletteNum = paletteNum; +} + +static void Select_SetBallSpritePaletteNum(u8 id) +{ + u8 palNum; + + if (sFactorySelectScreen->mons[id].selectedId) + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + palNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gSprites[sFactorySelectScreen->mons[id].spriteId].oam.paletteNum = palNum; +} + +static void Task_FromSelectScreenToSummaryScreen(u8 taskId) +{ + u8 i; + u8 currMonId; + + switch (gTasks[taskId].data[0]) + { + case 6: + gPlttBufferUnfaded[228] = gPlttBufferFaded[228]; + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + sFactorySelectScreen->unk2A4 = gPlttBufferUnfaded[228]; + DestroyTask(taskId); + sFactorySelectScreen->fromSummaryScreen = TRUE; + currMonId = sFactorySelectScreen->cursorPos; + sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT); + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData; + ShowPokemonSummaryScreen(1, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen); + break; + } +} + +static void Task_CloseSelectionScreen(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 1: + if (!UpdatePaletteFade()) + { + Select_CopyMonsToPlayerParty(); + DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId); + Select_DestroyAllSprites(); + FREE_AND_SET_NULL(sSelectMenuTilesetBuffer); + FREE_AND_SET_NULL(sSelectMenuTilemapBuffer); + FREE_AND_SET_NULL(sSelectMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySelectScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSelectionScreenYesNo(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 10: + sub_819C4B4(); + gTasks[taskId].data[0] = 4; + break; + case 4: + Select_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySelectScreen->yesNoCursorPos == 0) + { + sub_819C568(); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSelectionScreen; + } + else + { + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819B958(4); + sub_819BC9C(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void Task_HandleSelectionScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySelectScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySelectScreen->unk294[1].field1, &sFactorySelectScreen->unk2A0, FALSE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySelectScreen->unk2A0 != TRUE) + { + Select_ShowMenuOptions(); + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (gMain.newKeys & A_BUTTON) + { + u8 retVal; + PlaySE(SE_SELECT); + retVal = Select_RunMenuOptionFunc(); + if (retVal == 1) + { + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (retVal == 2) + { + gTasks[taskId].data[0] = 10; + gTasks[taskId].func = Task_HandleSelectionScreenYesNo; + } + else if (retVal == 3) + { + gTasks[taskId].data[0] = 11; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else + { + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSelectScreenToSummaryScreen; + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + gTasks[taskId].func = Task_HandleSelectionScreenChooseMons; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Select_UpdateMenuCursorPosition(1); + } + break; + case 12: + if (!gPaletteFade.active) + { + if (sFactorySelectScreen->fromSummaryScreen == TRUE) + { + gPlttBufferFaded[228] = sFactorySelectScreen->unk2A4; + gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244]; + } + sFactorySelectScreen->fromSummaryScreen = FALSE; + gTasks[taskId].data[0] = 3; + } + break; + case 13: + Select_ShowMenuOptions(); + gTasks[taskId].data[0] = 12; + break; + } +} + +static void Task_HandleSelectionScreenChooseMons(u8 taskId) +{ + if (sFactorySelectScreen->unk2A0 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + gTasks[taskId].data[0] = 1; + sFactorySelectScreen->unk2A2 = TRUE; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySelectScreen->unk2A2 = FALSE; + gTasks[taskId].data[0] = 2; + gTasks[taskId].func = Task_HandleSelectionScreenMenu; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(-1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + Select_UpdateBallCursorPosition(1); + Select_PrintMonCategory(); + Select_PrintMonSpecies(); + } + break; + case 11: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_PrintSelectMonString(); + sFactorySelectScreen->unk2A2 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + } + } +} + +static void CreateFrontierFactorySelectableMons(u8 firstMonId) +{ + u8 i, j = 0; + u8 ivs = 0; + u8 level = 0; + u8 happiness = 0; + u32 otId = 0; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + u8 var_28 = 0; + + gFacilityTrainerMons = gBattleFrontierMons; + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = 100; + else + level = 50; + + var_28 = sub_81A6F70(battleMode, lvlMode); + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + if (i < var_28) + ivs = GetFactoryMonFixedIV(challengeNum + 1, 0); + else + ivs = GetFactoryMonFixedIV(challengeNum, 0); + CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void CreateTentFactorySelectableMons(u8 firstMonId) +{ + u8 i, j; + u8 ivs = 0; + u8 level = 30; + u8 happiness = 0; + u32 otId = 0; + + gFacilityTrainerMons = gSlateportBattleTentMons; + otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + u16 monSetId = gSaveBlock2Ptr->frontier.field_E70[i].monId; + sFactorySelectScreen->mons[i + firstMonId].monSetId = monSetId; + CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData, + gFacilityTrainerMons[monSetId].species, + level, + gFacilityTrainerMons[monSetId].nature, + ivs, + gFacilityTrainerMons[monSetId].evSpread, + otId); + happiness = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monSetId].moves[j], j); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &happiness); + SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); + } +} + +static void Select_CopyMonsToPlayerParty(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + gPlayerParty[i] = sFactorySelectScreen->mons[j].monData; + gSaveBlock2Ptr->frontier.field_E70[i].monId = sFactorySelectScreen->mons[j].monSetId; + gSaveBlock2Ptr->frontier.field_E70[i].personality = GetMonData(&gPlayerParty[i].box, MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].abilityBit = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ALT_ABILITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL); + break; + } + } + } + CalculatePlayerPartyCount(); +} + +static void Select_ShowMenuOptions(void) +{ + if (!sFactorySelectScreen->fromSummaryScreen) + sFactorySelectScreen->menuCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = (sFactorySelectScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintMenuOptions(); +} + +static void Select_ShowYesNoOptions(void) +{ + sFactorySelectScreen->yesNoCursorPos = 0; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySelectScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE; + + Select_PrintYesNoOptions(); +} + +static void sub_819B958(u8 windowId) +{ + gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void Select_PrintRentalPkmnString(void) +{ + FillWindowPixelBuffer(0, 0); + AddTextPrinterParameterized(0, 1, gText_RentalPkmn2, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Select_PrintMonSpecies(void) +{ + u16 species; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + + FillWindowPixelBuffer(1, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610479, 0, gStringVar4); + CopyWindowToVram(1, 2); +} + +static void Select_PrintSelectMonString(void) +{ + const u8 *str = NULL; + + FillWindowPixelBuffer(2, 0); + if (sFactorySelectScreen->selectingMonsState == 1) + str = gText_SelectFirstPkmn; + else if (sFactorySelectScreen->selectingMonsState == 2) + str = gText_SelectSecondPkmn; + else if (sFactorySelectScreen->selectingMonsState == 3) + str = gText_SelectThirdPkmn; + else + str = gText_TheseThreePkmnOkay; + + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintCantSelectSameMon(void) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, gText_CantSelectSamePkmn, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Select_PrintMenuOptions(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 7, 1, gUnknown_08610476, 0, gText_Summary); + if (selectedId != 0) + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Deselect); + else + AddTextPrinterParameterized3(3, 1, 7, 17, gUnknown_08610476, 0, gText_Rent); + + AddTextPrinterParameterized3(3, 1, 7, 33, gUnknown_08610476, 0, gText_Others2); + CopyWindowToVram(3, 3); +} + +static void Select_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610476, 0, gText_Yes2); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610476, 0, gText_No2); + CopyWindowToVram(4, 3); +} + +static u8 Select_RunMenuOptionFunc(void) +{ + gUnknown_030062E8 = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos]; + return gUnknown_030062E8(); +} + +static u8 Select_OptionRentDeselect(void) +{ + u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId; + u16 monSetId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monSetId; + if (selectedId == 0 && !Select_AreSpeciesValid(monSetId)) + { + Select_PrintCantSelectSameMon(); + sub_819B958(3); + return 3; + } + else + { + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; + } +} + +static u8 sub_819BC9C(void) +{ + sub_819C568(); + Select_HandleMonSelectionChange(); + Select_PrintSelectMonString(); + sub_819B958(3); + if (sFactorySelectScreen->selectingMonsState > 3) + return 2; + else + return 1; +} + +static u8 Select_OptionSummary(void) +{ + return 0; +} + +static u8 Select_OptionOthers(void) +{ + sub_819F3F8(sFactorySelectScreen->unk294[1], &sFactorySelectScreen->unk2A0, FALSE); + sub_819B958(3); + return 1; +} + +static void Select_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySelectScreen->cursorPos; + if (monId < SELECTABLE_MONS_COUNT) + { + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(5, 1, text, x, 1, 0, NULL); + CopyWindowToVram(5, 2); + } +} + +static void Summary_ShowMonSprite(void) +{ + u8 monId = sFactorySelectScreen->cursorPos; + struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819BE20(bool8 arg0) +{ + sFactorySelectScreen->unk2A0 = arg0; +} + +static void Select_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 2); + + mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[1].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[1].field0].centerToCornerVecY = 0; + + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = TRUE; +} + +static void Select_ShowChosenMonsSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i + 1) + { + struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData; + u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); + u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySelectScreen->unk294[i].field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, 0xFFFF); + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecX = 0; + gSprites[sFactorySelectScreen->unk294[i].field0].centerToCornerVecY = 0; + break; + } + } + } + sFactorySelectScreen->unk2A0 = FALSE; +} + +static void sub_819C040(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + sprite->invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = TRUE; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = TRUE; + + taskId = CreateTask(sub_819C1D0, 1); + gTasks[taskId].func(taskId); + + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819C100(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[0].field1].affineAnimEnded + && gSprites[sFactorySelectScreen->unk294[2].field1].affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[0].field1].oam.matrixNum); + FreeOamMatrix(gSprites[sFactorySelectScreen->unk294[2].field1].oam.matrixNum); + + sFactorySelectScreen->unk2A0 = FALSE; + + DestroySprite(&gSprites[sFactorySelectScreen->unk294[0].field1]); + DestroySprite(&gSprites[sFactorySelectScreen->unk294[2].field1]); + DestroySprite(sprite); + } +} + +static void sub_819C1D0(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + Select_ShowChosenMonsSprites(); + return; + } + task->data[0]++; +} + +static void sub_819C2D4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[sFactorySelectScreen->unk294[1].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C100; + gSprites[sFactorySelectScreen->unk294[0].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].invisible = FALSE; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[1].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[0].field1], 1); + StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->unk294[2].field1], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 16; + task->data[24] = 224; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void sub_819C4B4(void) +{ + sFactorySelectScreen->unk294[1].field1 = CreateSprite(&gUnknown_08610638, 120, 64, 1); + sFactorySelectScreen->unk294[0].field1 = CreateSprite(&gUnknown_08610638, 44, 64, 1); + sFactorySelectScreen->unk294[2].field1 = CreateSprite(&gUnknown_08610638, 196, 64, 1); + + gSprites[sFactorySelectScreen->unk294[1].field1].callback = sub_819C040; + gSprites[sFactorySelectScreen->unk294[0].field1].callback = SpriteCallbackDummy; + gSprites[sFactorySelectScreen->unk294[2].field1].callback = SpriteCallbackDummy; + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void sub_819C568(void) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[0].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[1].field0); + FreeAndDestroyMonPicSprite(sFactorySelectScreen->unk294[2].field0); + + taskId = CreateTask(sub_819C2D4, 1); + gTasks[taskId].func(taskId); + + sFactorySelectScreen->unk2A0 = TRUE; +} + +static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V) +{ + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V)); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); +} + +static bool32 Select_AreSpeciesValid(u16 monSetId) +{ + u8 i, j; + u32 species = gFacilityTrainerMons[monSetId].species; + u8 selectState = sFactorySelectScreen->selectingMonsState; + + for (i = 1; i < selectState; i++) + { + for (j = 0; j < SELECTABLE_MONS_COUNT; j++) + { + if (sFactorySelectScreen->mons[j].selectedId == i) + { + if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monSetId].species == species) + return FALSE; + + break; + } + } + } + + return TRUE; +} + +static void Task_SelectFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySelectScreen->unk2A7 = 0; + sFactorySelectScreen->unk2A8 = 0; + sFactorySelectScreen->unk2A6 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySelectScreen->unk2A2) + { + if (sFactorySelectScreen->unk2A9) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySelectScreen->unk2A7++; + if (sFactorySelectScreen->unk2A7 > 6) + { + sFactorySelectScreen->unk2A7 = 0; + if (!sFactorySelectScreen->unk2A6) + sFactorySelectScreen->unk2A8--; + else + sFactorySelectScreen->unk2A8++; + } + BlendPalettes(0x4000, sFactorySelectScreen->unk2A8, 0); + if (sFactorySelectScreen->unk2A8 > 5) + { + sFactorySelectScreen->unk2A6 = FALSE; + } + else if (sFactorySelectScreen->unk2A8 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySelectScreen->unk2A6 = TRUE; + } + } + } + break; + case 2: + if (sFactorySelectScreen->unk2A9 > 14) + { + sFactorySelectScreen->unk2A9 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySelectScreen->unk2A9++; + } + break; + } +} + +// Swap Screen's section begins here. + +static void Swap_CB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +static void Swap_VblankCb(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void CopySwappedMonData(void) +{ + u8 happiness; + + gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId]; + happiness = 0; + SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &happiness); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].monId; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->enemyMonId + 3].ivs; + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL); + gSaveBlock2Ptr->frontier.field_E70[sFactorySwapScreen->playerMonId].abilityBit = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ALT_ABILITY, NULL); +} + +static void Task_FromSwapScreenToSummaryScreen(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 6: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0] = 7; + break; + case 7: + if (!gPaletteFade.active) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + sub_819F444(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FreeAllWindowBuffers(); + gTasks[taskId].data[0] = 8; + } + break; + case 8: + DestroyTask(taskId); + sFactorySwapScreen->fromSummaryScreen = TRUE; + sFactorySwapScreen->unk24 = gPlttBufferUnfaded[244]; + ShowPokemonSummaryScreen(0, gPlayerParty, sFactorySwapScreen->cursorPos, 3 - 1, CB2_InitSwapScreen); + break; + } +} + +static void Task_CloseSwapScreen(u8 taskId) +{ + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->monSwapped == TRUE) + { + gTasks[taskId].data[0]++; + gSpecialVar_Result = 0; + } + else + { + gTasks[taskId].data[0] = 2; + gSpecialVar_Result = 1; + } + break; + case 1: + if (sFactorySwapScreen->monSwapped == TRUE) + { + sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos; + CopySwappedMonData(); + } + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + gTasks[taskId].data[0]++; + break; + case 3: + if (!UpdatePaletteFade()) + { + DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId); + Swap_DestroyAllSprites(); + FREE_AND_SET_NULL(sSwapMenuTilesetBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilesetBuffer); + FREE_AND_SET_NULL(sSwapMenuTilemapBuffer); + FREE_AND_SET_NULL(sSwapMonCardBgTilemapBuffer); + FREE_AND_SET_NULL(sFactorySwapScreen); + FreeAllWindowBuffers(); + SetMainCallback2(CB2_ReturnToFieldContinueScript); + DestroyTask(taskId); + } + break; + } + } +} + +static void Task_HandleSwapScreenYesNo(u8 taskId) +{ + u16 loPtr, hiPtr; + + if (sFactorySwapScreen->unk30 != TRUE) + { + switch (gTasks[taskId].data[0]) + { + case 4: + Swap_ShowYesNoOptions(); + gTasks[taskId].data[0] = 5; + break; + case 5: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (sFactorySwapScreen->yesNoCursorPos == 0) + { + gTasks[taskId].data[1] = 1; + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else + { + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gTasks[taskId].data[1] = 0; + sub_819EA64(4); + hiPtr = gTasks[taskId].data[6]; + loPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void*)((hiPtr << 16) | loPtr); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + Swap_UpdateYesNoCursorPosition(1); + } + break; + } + } +} + +static void sub_819CBDC(u8 taskId) +{ + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CC24(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + Swap_PrintOnInfoWindow(gText_QuitSwapping); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CBDC) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CBDC); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void sub_819CC74(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + if (gTasks[taskId].data[1] == 1) + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = Task_CloseSwapScreen; + } + else + { + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } +} + +static void sub_819CCD4(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + Swap_PrintOnInfoWindow(gText_AcceptThisPkmn); + sFactorySwapScreen->monSwapped = TRUE; + gTasks[taskId].data[0] = 4; + gTasks[taskId].data[6] = (u32)(sub_819CC74) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC74); + gTasks[taskId].func = Task_HandleSwapScreenYesNo; + } +} + +static void Task_HandleSwapScreenMenu(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 2: + if (!sFactorySwapScreen->fromSummaryScreen) + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 9; + break; + case 9: + if (sFactorySwapScreen->unk30 != TRUE) + { + Swap_ShowMenuOptions(); + gTasks[taskId].data[0] = 3; + } + break; + case 3: + if (sFactorySwapScreen->unk30 != TRUE) + { + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + Swap_RunMenuOptionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 16; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateMenuCursorPosition(-1); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateMenuCursorPosition(1); + } + } + break; + } +} + +static void Task_HandleSwapScreenChooseMons(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + if (!gPaletteFade.active) + { + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = 1; + } + break; + case 1: + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + Swap_RunActionFunc(taskId); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sFactorySwapScreen->unk22 = FALSE; + Swap_PrintMonSpecies2(); + sub_819EAC0(); + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 16; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; + } + else if (gMain.newAndRepeatedKeys & DPAD_LEFT) + { + Swap_UpdateBallCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + { + Swap_UpdateBallCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_DOWN) + { + Swap_UpdateActionCursorPosition(1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + else if (gMain.newAndRepeatedKeys & DPAD_UP) + { + Swap_UpdateActionCursorPosition(-1); + Swap_PrintMonCategory(); + Swap_PrintMonSpecies(); + } + break; + } +} + +static void Task_SwapFadeSpeciesName(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 0; + sFactorySwapScreen->unk26 = TRUE; + gTasks[taskId].data[0] = 1; + break; + case 1: + if (sFactorySwapScreen->unk22) + { + if (sFactorySwapScreen->unk29) + { + gTasks[taskId].data[0] = 2; + } + else + { + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 6) + { + sFactorySwapScreen->unk27 = 0; + if (!sFactorySwapScreen->unk26) + sFactorySwapScreen->unk28--; + else + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + if (sFactorySwapScreen->unk28 > 5) + { + sFactorySwapScreen->unk26 = FALSE; + } + else if (sFactorySwapScreen->unk28 == 0) + { + gTasks[taskId].data[0] = 2; + sFactorySwapScreen->unk26 = TRUE; + } + } + } + break; + case 2: + if (sFactorySwapScreen->unk29 > 14) + { + sFactorySwapScreen->unk29 = 0; + gTasks[taskId].data[0] = 1; + } + else + { + sFactorySwapScreen->unk29++; + } + break; + } +} + +static void Task_SwapFadeSpeciesName2(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + sFactorySwapScreen->unk27 = 0; + gTasks[taskId].data[4] = 0; + gTasks[taskId].data[0]++; + break; + case 1: + LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA); + gTasks[taskId].data[0]++; + break; + case 2: + if (sFactorySwapScreen->unk28 > 15) + { + gTasks[taskId].data[4] = 1; + gTasks[taskId].data[0]++; + } + sFactorySwapScreen->unk27++; + if (sFactorySwapScreen->unk27 > 3) + { + sFactorySwapScreen->unk27 = 0; + gPlttBufferUnfaded[244] = gPlttBufferFaded[228]; + sFactorySwapScreen->unk28++; + } + BlendPalettes(0x4000, sFactorySwapScreen->unk28, 0); + break; + } +} + +static void sub_819D12C(u8 taskId) +{ + s8 i; + u8 var_2C; + bool8 destroyTask; + + switch (gTasks[taskId].data[0]) + { + case 0: + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[0] = 1; + break; + case 1: + var_2C = 0; + for (i = 2; i >= 0; i--) + { + if (i != 2) + { + u8 posX = var_2C - gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + if (posX == 16 || gTasks[taskId].data[i + 2] == 1) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + else if (posX > 16) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].pos1.x - 48; + } + } + else + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x += 10; + } + + if (gTasks[taskId].data[i + 1] == 1) + { + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x > (i * 48) + 72) + { + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = (i * 48) + 72; + destroyTask = TRUE; + } + else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x == (i * 48) + 72) + { + destroyTask = TRUE; + } + else + { + destroyTask = FALSE; + } + } + else + { + destroyTask = FALSE; + } + + if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x - 16 > 240) + { + var_2C = gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x; + gSprites[sFactorySwapScreen->ballSpriteIds[i]].pos1.x = -16; + if (sFactorySwapScreen->inEnemyScreen == TRUE) + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED); + else + gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(TAG_PAL_BALL_GREY); + + gTasks[taskId].data[i + 1] = 1; + } + } + if (destroyTask == TRUE) + DestroyTask(taskId); + break; + } +} + +static void sub_819D324(u8 taskId) +{ + u8 i, j; + s32 posX = 0; + s8 r4 = gTasks[taskId].data[3]; + bool8 r1; + s16 currPosX; + u8 taskId2; + + if (gTasks[taskId].data[2] == 1) + r4 *= -1; + + switch (gTasks[taskId].data[0]) + { + case 0: + currPosX = gSprites[sFactorySwapScreen->unk8[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 160) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 160; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 3; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unk8[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unk8[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unk8[j][1]].pos1.x = posX + 16; + gSprites[sFactorySwapScreen->unk8[j][2]].pos1.x = posX + 48; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[3] = 1; + DestroyTask(taskId); + } + break; + case 1: + currPosX = gSprites[sFactorySwapScreen->unkE[0][0]].pos1.x; + if (!gTasks[taskId].data[2]) + { + if (currPosX + r4 < 240) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 240; + } + } + else + { + if (currPosX + r4 > 192) + { + r1 = TRUE; + } + else + { + r1 = FALSE; + posX = 192; + } + } + + if (r1 == TRUE) + { + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + gSprites[sFactorySwapScreen->unkE[j][i]].pos1.x += r4; + } + } + else + { + for (j = 0; j < 2; j++) + { + gSprites[sFactorySwapScreen->unkE[j][0]].pos1.x = posX; + gSprites[sFactorySwapScreen->unkE[j][1]].pos1.x = posX + 16; + } + taskId2 = gTasks[taskId].data[1]; + gTasks[taskId2].data[4] = 1; + DestroyTask(taskId); + } + break; + } +} + +static void sub_819D588(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + + switch (gTasks[taskId].data[0]) + { + case 0: + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EA64(3); + gTasks[taskId].data[0]++; + break; + case 2: + BeginNormalPaletteFade(0x4000, 0, 0, 0x10, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 3: + if (!gPaletteFade.active) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 5; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + } + break; + case 4: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 0; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 5: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + } + break; + } +} + +static void sub_819D770(u8 taskId) +{ + u8 anotherTaskId; + u16 loPtr, hiPtr; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 0; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[2] = 10; + gTasks[taskId].data[0]++; + } + else + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[3] = 1; + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0] += 2; + } + break; + case 1: + if (gTasks[taskId].data[2] == 0) + { + anotherTaskId = CreateTask(sub_819D324, 0); + gTasks[taskId].data[4] = 0; + gTasks[anotherTaskId].data[1] = taskId; + gTasks[anotherTaskId].data[0] = 1; + gTasks[anotherTaskId].data[2] = 1; + gTasks[anotherTaskId].data[3] = 6; + gTasks[taskId].data[0]++; + } + else + { + gTasks[taskId].data[2]--; + } + break; + case 2: + if (gTasks[taskId].data[3] == 1 && gTasks[taskId].data[4] == 1) + { + gPlttBufferFaded[226] = gUnknown_0860F13C[37]; + Swap_PrintActionStrings(); + PutWindowTilemap(5); + gTasks[taskId].data[0]++; + } + break; + case 3: + BeginNormalPaletteFade(0x4000, 0, 0x10, 0, gUnknown_0860F13C[37]); + gTasks[taskId].data[0]++; + break; + case 4: + if (!gPaletteFade.active) + { + Swap_PrintOneActionString(0); + gTasks[taskId].data[0]++; + } + break; + case 5: + Swap_PrintOneActionString(1); + PutWindowTilemap(3); + gTasks[taskId].data[0]++; + break; + case 6: + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + break; + case 7: + if (!sFactorySwapScreen->inEnemyScreen) + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + else + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + if (sFactorySwapScreen->cursorPos < 3) + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + Swap_PrintMonCategory(); + gTasks[taskId].data[0]++; + break; + case 8: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + loPtr = gTasks[taskId].data[6]; + hiPtr = gTasks[taskId].data[7]; + gTasks[taskId].func = (void *)((loPtr << 0x10) | (hiPtr)); + break; + } +} + +static void sub_819D9EC(u8 taskId) +{ + u8 i; + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintMonSpecies3(); + gTasks[taskId].data[0]++; + break; + case 1: + sub_819EADC(); + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + gTasks[taskId].data[0]++; + break; + case 2: + CreateTask(sub_819D12C, 0); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName2; + gTasks[taskId].data[0]++; + break; + case 3: + if (!FuncIsActiveTask(sub_819D12C) && gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[4] == 1) + { + sub_819EAC0(); + if (!sFactorySwapScreen->inEnemyScreen) + { + Swap_InitActions(ACTIONS_ENEMY_SCREEN); + } + else + { + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + for (i = 0; i < 3; i++) + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Task_SwapFadeSpeciesName; + sFactorySwapScreen->unk27 = 0; + sFactorySwapScreen->unk28 = 6; + sFactorySwapScreen->unk26 = FALSE; + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + gTasks[taskId].data[0]++; + } + break; + case 4: + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; + break; + } +} + +static void Swap_InitStruct(void) +{ + if (sFactorySwapScreen == NULL) + { + sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen)); + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->unk30 = FALSE; + sFactorySwapScreen->fromSummaryScreen = FALSE; + } +} + +void DoBattleFactorySwapScreen(void) +{ + sFactorySwapScreen = NULL; + SetMainCallback2(CB2_InitSwapScreen); +} + +static void CB2_InitSwapScreen(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates)); + InitWindows(sSwap_WindowTemplates); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + sSwapMenuTilesetBuffer = Alloc(0x440); + sSwapMonCardBgTilesetBuffer = AllocZeroed(0x440); + sSwapMenuTilemapBuffer = Alloc(0x800); + sSwapMonCardBgTilemapBuffer = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + ResetAllPicSprites(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440); + CpuCopy16(gUnknown_0861033C, sSwapMonCardBgTilesetBuffer, 0x60); + LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0); + LoadBgTiles(3, sSwapMonCardBgTilesetBuffer, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, 0x800); + LoadBgTilemap(1, sSwapMenuTilemapBuffer, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_08610918, 0xF0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, sSwapMonCardBgTilemapBuffer); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086106B0); + LoadSpriteSheets(gUnknown_08610650); + LoadCompressedObjectPic(gUnknown_086106A0); + SetVBlankCallback(Swap_VblankCb); + gMain.state++; + break; + case 5: + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->cursorPos = gUnknown_0203CF20; + gMain.state++; + break; + case 6: + Swap_InitStruct(); + Swap_InitAllSprites(); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + Swap_ShowSummaryMonSprite(); + Swap_InitActions(ACTIONS_PLAYER_SCREEN); + gMain.state++; + break; + case 7: + Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap); + PutWindowTilemap(2); + gMain.state++; + break; + case 8: + Swap_PrintMonCategory(); + PutWindowTilemap(8); + gMain.state++; + break; + case 9: + if (!sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies(); + PutWindowTilemap(1); + gMain.state++; + break; + case 10: + Swap_PrintPkmnSwap(); + PutWindowTilemap(0); + gMain.state++; + break; + case 11: + gMain.state++; + break; + case 12: + if (sFactorySwapScreen->fromSummaryScreen) + Swap_PrintMonSpecies2(); + gMain.state++; + break; + case 13: + Swap_PrintActionStrings2(); + PutWindowTilemap(3); + gMain.state++; + break; + case 14: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + { + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 15: + sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Task_SwapFadeSpeciesName, 0); + if (!sFactorySwapScreen->fromSummaryScreen) + { + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 0; + taskId = CreateTask(Task_HandleSwapScreenChooseMons, 0); + gTasks[taskId].data[0] = 0; + } + else + { + sub_819EAF8(); + gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].data[0] = 1; + sFactorySwapScreen->unk22 = FALSE; + taskId = CreateTask(Task_HandleSwapScreenMenu, 0); + gTasks[taskId].data[0] = 2; + } + SetMainCallback2(Swap_CB2); + break; + } +} + +static void Swap_InitAllSprites(void) +{ + u8 i; + u8 x; + struct SpriteTemplate spriteTemplate; + + spriteTemplate = gUnknown_08610834; + spriteTemplate.paletteTag = TAG_PAL_BALL_SELECTED; + + for (i = 0; i < 3; i++) + { + sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1); + gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0; + } + sFactorySwapScreen->cursorSpriteId = CreateSprite(&gUnknown_0861084C, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].pos1.x, 88, 0); + sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&gUnknown_08610864, 176, 112, 0); + sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&gUnknown_0861087C, 176, 144, 0); + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0; + + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + x = 240; + else + x = 192; + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unk8[0][0] = CreateSprite(&spriteTemplate, 240, 120, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unk8[0][1] = CreateSprite(&spriteTemplate, 256, 120, 10); + sFactorySwapScreen->unk8[0][2] = CreateSprite(&spriteTemplate, 288, 120, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unk8[1][0] = CreateSprite(&spriteTemplate, 240, 120, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6B; + sFactorySwapScreen->unk8[1][1] = CreateSprite(&spriteTemplate, 256, 120, 1); + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unk8[1][2] = CreateSprite(&spriteTemplate, 288, 120, 1); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_68; + sFactorySwapScreen->unkE[0][0] = CreateSprite(&spriteTemplate, x, 144, 10); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_69; + sFactorySwapScreen->unkE[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10); + + spriteTemplate = gUnknown_0861084C; + spriteTemplate.tileTag = TAG_TILE_6A; + sFactorySwapScreen->unkE[1][0] = CreateSprite(&spriteTemplate, x, 144, 1); + + spriteTemplate = gUnknown_08610864; + spriteTemplate.tileTag = TAG_TILE_6C; + sFactorySwapScreen->unkE[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1); + + for (i = 0; i < 2; i++) + { + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][1]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk8[i][2]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][0]].centerToCornerVecY = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unkE[i][1]].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk8[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][1]].invisible = TRUE; + gSprites[sFactorySwapScreen->unk8[i][2]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][0]].invisible = TRUE; + gSprites[sFactorySwapScreen->unkE[i][1]].invisible = TRUE; + } + + gSprites[sFactorySwapScreen->unkE[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unkE[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][0]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][1]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[0][2]].invisible = FALSE; +} + +static void Swap_DestroyAllSprites(void) +{ + u8 i, j; + + for (i = 0; i < 3; i++) + DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]); + DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]); + DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]); + for (i = 0; i < 2; i++) + { + for (j = 0; j < 3; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unk8[i][j]]); + } + for (i = 0; i < 2; i++) + { + for (j = 0; j < 2; j++) + DestroySprite(&gSprites[sFactorySwapScreen->unkE[i][j]]); + } +} + +static void Swap_HandleActionCursorChange(u8 cursorId) +{ + if (cursorId < 3) + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE; + sub_819E8EC(); + gSprites[sFactorySwapScreen->cursorSpriteId].pos1.x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].pos1.x; + } + else + { + gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE; + sub_819E838(sFactorySwapScreen->actionsData[cursorId].id); + } +} + +static void Swap_UpdateBallCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor right. + { + if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor left. + { + if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateActionCursorPosition(s8 direction) +{ + u8 cursorPos; + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = 3; + else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount) + sFactorySwapScreen->cursorPos++; + else + sFactorySwapScreen->cursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->cursorPos < 3) + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + else if (sFactorySwapScreen->cursorPos != 0) + sFactorySwapScreen->cursorPos--; + else + sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1; + } + + cursorPos = sFactorySwapScreen->cursorPos; + Swap_HandleActionCursorChange(cursorPos); +} + +static void Swap_UpdateYesNoCursorPosition(s8 direction) +{ + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->yesNoCursorPos != 1) + sFactorySwapScreen->yesNoCursorPos++; + else + sFactorySwapScreen->yesNoCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->yesNoCursorPos != 0) + sFactorySwapScreen->yesNoCursorPos--; + else + sFactorySwapScreen->yesNoCursorPos = 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112; +} + +static void Swap_UpdateMenuCursorPosition(s8 direction) +{ + PlaySE(SE_SELECT); + if (direction > 0) // Move cursor down. + { + if (sFactorySwapScreen->menuCursorPos != MENU_OPTIONS_COUNT - 1) + sFactorySwapScreen->menuCursorPos++; + else + sFactorySwapScreen->menuCursorPos = 0; + } + else // Move cursor up. + { + if (sFactorySwapScreen->menuCursorPos != 0) + sFactorySwapScreen->menuCursorPos--; + else + sFactorySwapScreen->menuCursorPos = MENU_OPTIONS_COUNT - 1; + } + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; +} + +static void sub_819E838(u8 arg0) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + if (arg0 == 2) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = FALSE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } + else if (arg0 == 3) + { + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = FALSE; + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + } + } +} + +static void sub_819E8EC(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + gSprites[sFactorySwapScreen->unk8[1][i]].invisible = TRUE; + if (i < 2) + gSprites[sFactorySwapScreen->unkE[1][i]].invisible = TRUE; + } +} + +static void Swap_ShowMenuOptions(void) +{ + if (sFactorySwapScreen->fromSummaryScreen == TRUE) + sFactorySwapScreen->fromSummaryScreen = FALSE; + else + sFactorySwapScreen->menuCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = (sFactorySwapScreen->menuCursorPos * 16) + 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintMenuOptions(); +} + +static void Swap_ShowYesNoOptions(void) +{ + sFactorySwapScreen->yesNoCursorPos = 0; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.x = 176; + gSprites[sFactorySwapScreen->menuCursor1SpriteId].pos1.y = 112; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.x = 208; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].pos1.y = 112; + + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE; + + Swap_PrintYesNoOptions(); +} + +static void sub_819EA64(u8 windowId) +{ + gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE; + gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE; + FillWindowPixelBuffer(windowId, 0); + CopyWindowToVram(windowId, 2); + ClearWindowTilemap(windowId); +} + +static void sub_819EAC0(void) +{ + PutWindowTilemap(1); + FillWindowPixelBuffer(1, 0); + CopyWindowToVram(1, 2); +} + +static void sub_819EADC(void) +{ + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + CopyWindowToVram(7, 2); +} + +static void sub_819EAF8(void) +{ + sub_819EAC0(); + PutWindowTilemap(5); + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); +} + +static void Swap_PrintPkmnSwap(void) +{ + FillWindowPixelBuffer(0, 0x11); + AddTextPrinterParameterized(0, 1, gText_PkmnSwap, 2, 1, 0, NULL); + CopyWindowToVram(0, 3); +} + +static void Swap_PrintMonSpecies(void) +{ + u16 species; + u8 x; + + FillWindowPixelBuffer(1, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintOnInfoWindow(const u8 *str) +{ + FillWindowPixelBuffer(2, 0); + AddTextPrinterParameterized(2, 1, str, 2, 5, 0, NULL); + CopyWindowToVram(2, 2); +} + +static void Swap_PrintMenuOptions(void) +{ + PutWindowTilemap(3); + FillWindowPixelBuffer(3, 0); + AddTextPrinterParameterized3(3, 1, 15, 1, gUnknown_08610922, 0, gText_Summary2); + AddTextPrinterParameterized3(3, 1, 15, 17, gUnknown_08610922, 0, gText_Swap); + AddTextPrinterParameterized3(3, 1, 15, 33, gUnknown_08610922, 0, gText_Rechoose); + CopyWindowToVram(3, 3); +} + +static void Swap_PrintYesNoOptions(void) +{ + PutWindowTilemap(4); + FillWindowPixelBuffer(4, 0); + AddTextPrinterParameterized3(4, 1, 7, 1, gUnknown_08610922, 0, gText_Yes3); + AddTextPrinterParameterized3(4, 1, 7, 17, gUnknown_08610922, 0, gText_No3); + CopyWindowToVram(4, 3); +} + +static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId) +{ + s32 x = GetStringRightAlignXOffset(0, str, 0x46); + AddTextPrinterParameterized3(windowId, 0, x, y, gUnknown_08610922, 0, str); +} + +static void Swap_PrintActionStrings(void) +{ + FillWindowPixelBuffer(5, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 0, 5); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 24, 5); + break; + } + CopyWindowToVram(5, 3); +} + +static void Swap_PrintActionStrings2(void) +{ + FillWindowPixelBuffer(3, 0); + switch (sFactorySwapScreen->inEnemyScreen) + { + case TRUE: + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + case FALSE: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintOneActionString(u8 which) +{ + switch (which) + { + case 0: + if (sFactorySwapScreen->inEnemyScreen == TRUE) + Swap_PrintActionString(gText_PkmnForSwap, 8, 3); + break; + case 1: + Swap_PrintActionString(gText_Cancel3, 32, 3); + break; + } + CopyWindowToVram(3, 3); +} + +static void Swap_PrintMonSpecies2(void) +{ + u16 species; + u8 x; + u16 pal[5]; + + CpuCopy16(gUnknown_08610918, pal, 8); + if (!sFactorySwapScreen->fromSummaryScreen) + pal[4] = gPlttBufferFaded[228]; + else + pal[4] = sFactorySwapScreen->unk24; + LoadPalette(pal, 0xF0, 0xA); + + PutWindowTilemap(7); + FillWindowPixelBuffer(7, 0); + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(7, 3); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(7, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(7, 3); + } +} + +static void Swap_PrintMonSpecies3(void) +{ + u16 species; + u8 x; + + LoadPalette(gUnknown_08610918, 0xE0, sizeof(gUnknown_08610918)); + CpuCopy16(gPlttBufferUnfaded + 240, gPlttBufferFaded + 224, 10); + + if (sFactorySwapScreen->cursorPos > 2) + { + CopyWindowToVram(1, 2); + } + else + { + u8 monId = sFactorySwapScreen->cursorPos; + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + StringCopy(gStringVar4, gSpeciesNames[species]); + x = GetStringRightAlignXOffset(1, gStringVar4, 86); + AddTextPrinterParameterized3(1, 1, x, 1, gUnknown_08610925, 0, gStringVar4); + CopyWindowToVram(1, 3); + } +} + +static void Swap_PrintMonCategory(void) +{ + u16 species; + u8 text[30]; + u8 x; + u8 monId = sFactorySwapScreen->cursorPos; + + FillWindowPixelBuffer(8, 0); + if (monId > 2) + { + CopyWindowToVram(8, 2); + } + else + { + PutWindowTilemap(8); + if (!sFactorySwapScreen->inEnemyScreen) + species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL); + else + species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text); + x = GetStringRightAlignXOffset(1, text, 0x76); + AddTextPrinterParameterized(8, 1, text, x, 1, 0, NULL); + CopyWindowToVram(8, 2); + } +} + +static void Swap_InitActions(u8 id) +{ + if (sFactorySwapScreen->fromSummaryScreen != TRUE) + { + switch (id) + { + case ACTIONS_PLAYER_SCREEN: + sFactorySwapScreen->inEnemyScreen = FALSE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions); + sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions; + break; + case ACTIONS_ENEMY_SCREEN: + sFactorySwapScreen->inEnemyScreen = TRUE; + sFactorySwapScreen->cursorPos = 0; + sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions); + sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions; + break; + } + } +} + +static void Swap_RunMenuOptionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos]; + sSwap_CurrentTableFunc(taskId); +} + +static void sub_819F0CC(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos; + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D9EC; +} + +static void sub_819F114(u8 taskId) +{ + gTasks[taskId].data[0] = 6; + gTasks[taskId].func = Task_FromSwapScreenToSummaryScreen; +} + +static void sub_819F134(u8 taskId) +{ + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + sub_819EA64(3); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenChooseMons) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenChooseMons); + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = sub_819D770; +} + +static void Swap_RunActionFunc(u8 taskId) +{ + sSwap_CurrentTableFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func; + sSwap_CurrentTableFunc(taskId); +} + +static void Swap_ActionCancel(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819CC24) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CC24); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionPkmnForSwap(u8 taskId) +{ + gTasks[taskId].data[6] = (u32)(sub_819D9EC) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819D9EC); + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void Swap_ActionMon(u8 taskId) +{ + if (!sFactorySwapScreen->inEnemyScreen) + { + gTasks[taskId].data[6] = (u32)(Task_HandleSwapScreenMenu) >> 0x10; + gTasks[taskId].data[7] = (u32)(Task_HandleSwapScreenMenu); + gTasks[taskId].data[5] = 2; + } + else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE) + { + sub_819F2B4(&sFactorySwapScreen->unk2C.field1, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[5] = 1; + gTasks[taskId].func = Task_SwapCantHaveSameMons; + return; + } + else + { + gTasks[taskId].data[6] = (u32)(sub_819CCD4) >> 0x10; + gTasks[taskId].data[7] = (u32)(sub_819CCD4); + gTasks[taskId].data[5] = 0; + } + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_819D588; +} + +static void sub_819F2B4(u8 *arg0, bool8 *arg1, bool8 swapScreen) +{ + *arg0 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + gSprites[*arg0].callback = sub_819F600; + gSprites[*arg0].data[7] = swapScreen; + *arg1 = TRUE; +} + +static void Swap_ShowSummaryMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + sFactorySwapScreen->unk2C.field1 = CreateSprite(&gUnknown_08610894, 120, 64, 1); + StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->unk2C.field1], 2); + + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, 0xFFFF); // BUG: otId and personality should be switched. + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + gSprites[sFactorySwapScreen->unk2C.field1].invisible = TRUE; +} + +static void sub_819F3F8(struct UnkFactoryStruct arg0, bool8 *arg1, bool8 swapScreen) +{ + u8 taskId; + + FreeAndDestroyMonPicSprite(arg0.field0); + taskId = CreateTask(sub_819F7B4, 1); + gTasks[taskId].data[7] = swapScreen; + gTasks[taskId].data[6] = arg0.field1; + gTasks[taskId].func(taskId); + *arg1 = TRUE; +} + +static void sub_819F444(struct UnkFactoryStruct arg0, bool8 *arg1) +{ + FreeAndDestroyMonPicSprite(arg0.field0); + FreeOamMatrix(gSprites[arg0.field1].oam.matrixNum); + DestroySprite(&gSprites[arg0.field1]); + *arg1 = FALSE; +} + +static void Task_SwapCantHaveSameMons(u8 taskId) +{ + if (sFactorySwapScreen->unk30 == TRUE) + return; + + switch (gTasks[taskId].data[0]) + { + case 0: + Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready); + sFactorySwapScreen->monSwapped = FALSE; + gTasks[taskId].data[0]++; + break; + case 1: + if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + sub_819F3F8(sFactorySwapScreen->unk2C, &sFactorySwapScreen->unk30, TRUE); + gTasks[taskId].data[0]++; + } + break; + case 2: + if (sFactorySwapScreen->unk30 != TRUE) + { + FillWindowPixelBuffer(5, 0); + CopyWindowToVram(5, 2); + gTasks[taskId].data[0]++; + } + break; + case 3: + Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept); + gTasks[taskId].data[0]++; + break; + case 4: + Swap_PrintMonSpecies3(); + sub_819EADC(); + sFactorySwapScreen->unk22 = TRUE; + gTasks[taskId].data[0] = gTasks[taskId].data[5]; + gTasks[taskId].func = Task_HandleSwapScreenChooseMons; + break; + } +} + +static bool8 Swap_AlreadyHasSameSpecies(u8 monId) +{ + u8 i; + u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL); + + for (i = 0; i < 3; i++) + { + if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species) + return TRUE; + } + return FALSE; +} + +static void sub_819F600(struct Sprite *sprite) +{ + u8 taskId; + + if (sprite->affineAnimEnded) + { + sprite->invisible = TRUE; + taskId = CreateTask(sub_819F69C, 1); + gTasks[taskId].data[7] = sprite->data[7]; + gTasks[taskId].func(taskId); + sprite->callback = SpriteCallbackDummy; + } +} + +static void sub_819F654(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + if (sprite->data[7] == TRUE) + sFactorySwapScreen->unk30 = FALSE; + else + sub_819BE20(FALSE); + DestroySprite(sprite); + } +} + +static void sub_819F69C(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 64; + task->data[8] = 65; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + break; + case 1: + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + break; + case 2: + task->data[5] -= 4; + task->data[8] += 4; + if (task->data[5] <= 32 || task->data[8] >= 96) + { + task->data[5] = 32; + task->data[8] = 96; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] != 32) + return; + break; + default: + DestroyTask(taskId); + // UB: Should not use the task after it has been deleted. + if (gTasks[taskId].data[7] == TRUE) + Swap_ShowMonSprite(); + else + Summary_ShowMonSprite(); + return; + } + task->data[0]++; +} + +static void sub_819F7B4(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + switch (task->data[0]) + { + default: + HideBg(3); + gSprites[task->data[6]].data[7] = task->data[7]; + gSprites[task->data[6]].invisible = FALSE; + gSprites[task->data[6]].callback = sub_819F654; + StartSpriteAffineAnim(&gSprites[task->data[6]], 1); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + DestroyTask(taskId); + break; + case 0: + task->data[3] = 88; + task->data[24] = 152; // BUG: writing outside the array's bounds. + task->data[5] = 32; + task->data[8] = 96; + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON); + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[24])); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ); + task->data[0]++; + break; + case 1: + task->data[5] += 4; + task->data[8] -= 4; + if (task->data[5] >= 64 || task->data[8] <= 65) + { + task->data[5] = 64; + task->data[8] = 65; + } + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[8])); + if (task->data[5] == 64) + task->data[0]++; + break; + } +} + +static void Swap_ShowMonSprite(void) +{ + struct Pokemon *mon; + u16 species; + u32 personality, otId; + + if (!sFactorySwapScreen->inEnemyScreen) + mon = &gPlayerParty[sFactorySwapScreen->cursorPos]; + else + mon = &gEnemyParty[sFactorySwapScreen->cursorPos]; + + species = GetMonData(mon, MON_DATA_SPECIES, NULL); + personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL); + otId = GetMonData(mon, MON_DATA_OT_ID, NULL); + + sFactorySwapScreen->unk2C.field0 = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, 0xFFFF); + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecX = 0; + gSprites[sFactorySwapScreen->unk2C.field0].centerToCornerVecY = 0; + + sFactorySwapScreen->unk30 = FALSE; +} diff --git a/src/battle_frontier_1.c b/src/battle_frontier_1.c deleted file mode 100644 index c53f10dca..000000000 --- a/src/battle_frontier_1.c +++ /dev/null @@ -1,118 +0,0 @@ -#include "global.h" -#include "event_data.h" -#include "battle_setup.h" -#include "overworld.h" -#include "random.h" -#include "battle_tower.h" - -extern void SetBattleFacilityTrainerGfxId(u16, u8); - -extern void (* const gUnknown_0860DE50[])(void); -extern const u32 gUnknown_0860DE98[][2]; -extern const u32 gUnknown_0860DEA8[][2]; - -// code -void sub_8195960(void) -{ - gUnknown_0860DE50[gSpecialVar_0x8004](); -} - -void sub_8195980(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - gSaveBlock2Ptr->frontier.field_CA8 = 0; - gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; - gSaveBlock2Ptr->frontier.field_CA9_a = 0; - gSaveBlock2Ptr->frontier.field_CA9_b = 0; - if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; - - saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); - gTrainerBattleOpponent_A = 0; -} - -void sub_8195A38(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC4[1]; - break; - case 1: - gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; - break; - case 2: - gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); - break; - } -} - -void sub_8195AE4(void) -{ - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - switch (gSpecialVar_0x8005) - { - case 0: - gSaveBlock2Ptr->frontier.field_DC4[1] = gSpecialVar_0x8006; - break; - case 1: - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; - break; - case 2: - if (gSpecialVar_0x8006) - gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; - else - gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; - break; - } -} - -void sub_8195BB0(void) -{ - u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) - gSpecialVar_Result = Random() % 3; - else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) - gSpecialVar_Result = 3; - else - gSpecialVar_Result = 4; -} - -void sub_8195C20(void) -{ - gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; - SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); -} - -void sub_8195C50(void) -{ - if (gTrainerBattleOpponent_A < 300) - FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); -} - -/* -void sub_8195C7C(void) -{ - u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; - u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); - - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) - { - u16 wat = 0; - gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; - if (lvlMode < gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode]) - wat = 1; - if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][wat] != 0) - gSaveBlock2Ptr->frontier.field_DD0[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; - } -} -*/ diff --git a/src/battle_interface.c b/src/battle_interface.c index d89d6164d..ec8a06094 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1610,7 +1610,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } - else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A0 & gBitTable[j]) // hmm...? + else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j]) { gSprites[ballIconSpritesIds[i]].oam.tileNum += 3; } @@ -1659,7 +1659,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, { gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; } - else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A1 & gBitTable[j]) // hmm...? + else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) // hmm...? { gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3; } diff --git a/src/battle_main.c b/src/battle_main.c index e08e12194..5fcdb29d1 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -53,6 +53,7 @@ #include "pokeball.h" #include "party_menu.h" #include "battle_tower.h" +#include "battle_arena.h" struct UnknownPokemonStruct4 { @@ -109,9 +110,7 @@ extern const u8 gText_Love[]; // functions extern void sub_81B9150(void); extern void sub_80B3AF8(u8 taskId); // cable club -extern void sub_81A56B4(void); // battle frontier 2 extern u8 sub_81A9E28(void); // battle frontier 2 -extern void sub_81A56E8(u8 battlerId); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu extern bool8 InBattlePyramid(void); @@ -3085,8 +3084,8 @@ static void BattleStartClearSetData(void) gBattleResults.shinyWildMon = IsMonShiny(&gEnemyParty[0]); - gBattleStruct->field_2A0 = 0; - gBattleStruct->field_2A1 = 0; + gBattleStruct->arenaLostPlayerMons = 0; + gBattleStruct->arenaLostOpponentMons = 0; } void SwitchInClearSetData(void) @@ -3423,7 +3422,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void) } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56B4(); + BattleArena_InitPoints(); } gBattleMainFunc = BattleIntroDrawPartySummaryScreens; } @@ -5479,7 +5478,7 @@ static void HandleAction_UseMove(void) } if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56E8(gBattlerAttacker); + BattleArena_AddMindPoints(gBattlerAttacker); gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT; } diff --git a/src/battle_palace.c b/src/battle_palace.c new file mode 100644 index 000000000..d435f7e15 --- /dev/null +++ b/src/battle_palace.c @@ -0,0 +1,187 @@ +#include "global.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "frontier_util.h" +#include "item.h" +#include "constants/items.h" + +// This file's functions. +static void sub_8195980(void); +static void sub_8195A38(void); +static void sub_8195AE4(void); +static void sub_8195BB0(void); +static void sub_8195C20(void); +static void sub_8195C50(void); +static void sub_8195C7C(void); +static void sub_8195CE4(void); +static void sub_8195D28(void); +static void sub_8195DB8(void); + +// Const rom data. +static void (* const sBattlePalaceFunctions[])(void) = +{ + sub_8195980, + sub_8195A38, + sub_8195AE4, + sub_8195BB0, + sub_8195C20, + sub_8195C50, + sub_8195C7C, + sub_8195CE4, + sub_8195D28, + sub_8195DB8, +}; + +static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC}; +static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND}; + +static const u32 gUnknown_0860DE98[][2] = +{ + {0x10, 0x20}, + {0x400000, 0x800000}, +}; + +static const u32 gUnknown_0860DEA8[][2] = +{ + {~0x10, ~0x20}, + {~0x400000, ~0x800000}, +}; + +// code +void CallBattlePalaceFunction(void) +{ + sBattlePalaceFunctions[gSpecialVar_0x8004](); +} + +static void sub_8195980(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + gSaveBlock2Ptr->frontier.field_CA9_b = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode])) + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; + + saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1); + gTrainerBattleOpponent_A = 0; +} + +static void sub_8195A38(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + break; + case 2: + gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860DE98[battleMode][lvlMode]) != 0); + break; + } +} + +static void sub_8195AE4(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860DE98[battleMode][lvlMode]; + else + gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860DEA8[battleMode][lvlMode]; + break; + } +} + +static void sub_8195BB0(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 50) + gSpecialVar_Result = Random() % 3; + else if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 99) + gSpecialVar_Result = 3; + else + gSpecialVar_Result = 4; +} + +static void sub_8195C20(void) +{ + gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); +} + +static void sub_8195C50(void) +{ + if (gTrainerBattleOpponent_A < 300) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); +} + +static void sub_8195C7C(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) + { + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; + + // Whatever GF planned to do here, they messed up big time. + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][(lvlMode > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) ? 1 : 0]) + gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + } +} + +static void sub_8195CE4(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + sub_81A4C30(); +} + +static void sub_8195D28(void) +{ + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41) + gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)]; + else + gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)]; +} + +static void sub_8195DB8(void) +{ + if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE) + { + CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1); + gSaveBlock2Ptr->frontier.field_DC6 = 0; + gSpecialVar_Result = TRUE; + } + else + { + gSpecialVar_Result = FALSE; + } +} diff --git a/src/battle_pike.c b/src/battle_pike.c new file mode 100644 index 000000000..a0a50d86e --- /dev/null +++ b/src/battle_pike.c @@ -0,0 +1,1271 @@ +#include "global.h" +#include "battle_pike.h" +#include "event_data.h" +#include "frontier_util.h" +#include "fieldmap.h" +#include "save.h" +#include "battle.h" +#include "random.h" +#include "task.h" +#include "battle_tower.h" +#include "party_menu.h" +#include "malloc.h" +#include "palette.h" +#include "script.h" +#include "battle_setup.h" +#include "constants/event_objects.h" +#include "constants/battle_frontier.h" +#include "constants/abilities.h" +#include "constants/rgb.h" +#include "constants/trainers.h" +#include "constants/species.h" + +#define PIKE_ROOM_SINGLE_BATTLE 0 +#define PIKE_ROOM_HEAL_FULL 1 +#define PIKE_ROOM_NPC 2 +#define PIKE_ROOM_STATUS 3 +#define PIKE_ROOM_HEAL_PART 4 +#define PIKE_ROOM_WILD_MONS 5 +#define PIKE_ROOM_HARD_BATTLE 6 +#define PIKE_ROOM_DOUBLE_BATTLE 7 +#define PIKE_ROOM_BRAIN 8 + +// For the room with a status effect. +#define PIKE_STATUS_KIRLIA 0 +#define PIKE_STATUS_DUSCLOPS 1 + +struct Unk0861231C +{ + u16 unk0; + u8 unk2; + u8 unk3; + u8 unk4; + u8 unk5; +}; + +struct PikeWildMon +{ + u16 species; + u8 levelDelta; + u16 moves[4]; +}; + +extern const struct Unk0861231C gUnknown_0861231C[]; +extern const struct PikeWildMon *const *const gUnknown_08612314[2]; +extern const u16 gUnknown_086123E4[][6]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; + +// IWRAM bss +static IWRAM_DATA u8 sRoomType; +static IWRAM_DATA u8 sStatusMon; +static IWRAM_DATA bool8 sUnknown_0300128E; +static IWRAM_DATA u32 sStatusFlags; +static IWRAM_DATA u8 sUnknown_03001294; + +// This file's functions. +static void sub_81A705C(void); +static void sub_81A7140(void); +static void sub_81A7248(void); +static void sub_81A73B8(void); +static void sub_81A7070(void); +static void sub_81A73EC(void); +static void sub_81A7400(void); +static void sub_81A740C(void); +static void sub_81A7418(void); +static void nullsub_76(void); +static void nullsub_124(void); +static void sub_81A7468(void); +static void sub_81A74CC(void); +static void sub_81A74E0(void); +static void sub_81A7508(void); +static void sub_81A7580(void); +static void sub_81A8090(void); +static void sub_81A80DC(void); +static void sub_81A825C(void); +static void sub_81A827C(void); +static void sub_81A84B4(void); +static void sub_81A84EC(void); +static void sub_81A863C(void); +static void sub_81A8658(void); +static void sub_81A869C(void); +static void sub_81A86C0(void); +static void sub_81A8794(void); +static void sub_81A87E8(void); +static void sub_81A8830(void); +static u8 GetNextRoomType(void); +static void PrepareOneTrainer(bool8 difficult); +static u16 sub_81A7B58(void); +static void PrepareTwoTrainers(void); +static void TryHealMons(u8 healCount); +static void sub_81A7EE4(u8 taskId); +static bool8 AtLeastTwoAliveMons(void); +static u8 SpeciesToPikeMonId(u16 species); +static bool8 CanEncounterWildMon(u8 monLevel); +static u8 sub_81A8590(u8); +static bool8 sub_81A7D8C(struct Task *task); +static bool8 sub_81A7DE8(struct Task *task); + +// Const rom data. +static const u8 gUnknown_086125DC[][4] = +{ + {0x23, 0x46, 0x23, 0x01}, + {0x04, 0x09, 0x05, 0x00}, + {0x15, 0x2a, 0x15, 0x01}, + {0x1c, 0x38, 0x1c, 0x01}, + {0x15, 0x2a, 0x15, 0x01}, + {0x1c, 0x8c, 0x38, 0x01}, + {0x15, 0x46, 0x23, 0x00}, +}; + +static void (* const sBattlePikeFunctions[])(void) = +{ + sub_81A705C, + sub_81A7140, + sub_81A7248, + sub_81A73B8, + sub_81A7070, + sub_81A73EC, + sub_81A7400, + sub_81A740C, + sub_81A7418, + nullsub_76, + nullsub_124, + sub_81A7468, + sub_81A74CC, + sub_81A74E0, + sub_81A7508, + sub_81A7580, + sub_81A8090, + sub_81A80DC, + sub_81A825C, + sub_81A827C, + sub_81A84B4, + sub_81A84EC, + sub_81A863C, + sub_81A8658, + sub_81A869C, + sub_81A86C0, + sub_81A8794, + sub_81A87E8, + sub_81A8830 +}; + +static const u8 gUnknown_0861266C[] = {3, 3, 1, 0, 0, 2, 2, 1, 4}; + +static const u8 gUnknown_08612675[][3] = +{ + {2, 1, 0}, + {2, 0, 1}, + {1, 2, 0}, + {1, 0, 2}, + {0, 2, 1}, + {0, 1, 2}, +}; + +static bool8 (* const gUnknown_08612688[])(struct Task *) = +{ + sub_81A7D8C, sub_81A7DE8 +}; + +static const u32 gUnknown_08612690[] = {0x400, 0x800}; + +// code +void CallBattlePikeFunction(void) +{ + sBattlePikeFunctions[gSpecialVar_0x8004](); +} + +static void sub_81A705C(void) +{ + u8 roomType = GetNextRoomType(); + sRoomType = roomType; +} + +static void sub_81A7070(void) +{ + bool32 setPerson1, setPerson2; + u32 person1; + u16 person2; + + VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_LINK_RECEPTIONIST); + VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_DUSCLOPS); + setPerson1 = TRUE; + setPerson2 = FALSE; + person1 = 0; + person2 = 0; + + switch (sRoomType) + { + case PIKE_ROOM_SINGLE_BATTLE: + PrepareOneTrainer(FALSE); + setPerson1 = FALSE; + break; + case PIKE_ROOM_HEAL_FULL: + person1 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + break; + case PIKE_ROOM_NPC: + person1 = (u8)(sub_81A7B58()); + break; + case PIKE_ROOM_STATUS: + person1 = EVENT_OBJ_GFX_GENTLEMAN; + if (sStatusMon == PIKE_STATUS_DUSCLOPS) + person2 = EVENT_OBJ_GFX_DUSCLOPS; + else + person2 = EVENT_OBJ_GFX_KIRLIA; + setPerson2 = TRUE; + break; + case PIKE_ROOM_HEAL_PART: + person1 = EVENT_OBJ_GFX_GENTLEMAN; + break; + case PIKE_ROOM_WILD_MONS: + setPerson1 = FALSE; + break; + case PIKE_ROOM_HARD_BATTLE: + PrepareOneTrainer(TRUE); + person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + setPerson1 = FALSE; + setPerson2 = TRUE; + break; + case PIKE_ROOM_DOUBLE_BATTLE: + PrepareTwoTrainers(); + setPerson1 = FALSE; + break; + case PIKE_ROOM_BRAIN: + SetFrontierBrainEventObjGfx(FRONTIER_FACILITY_PIKE); + person2 = EVENT_OBJ_GFX_LINK_RECEPTIONIST; + setPerson1 = FALSE; + setPerson2 = TRUE; + break; + default: + return; + } + + if (setPerson1 == TRUE) + VarSet(VAR_OBJ_GFX_ID_0, person1); + if (setPerson2 == TRUE) + VarSet(VAR_OBJ_GFX_ID_1, person2); +} + +static void sub_81A7140(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode]; + break; + case 4: + if (lvlMode != FRONTIER_LVL_50) + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x800; + else + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CDC & 0x400; + break; + } +} + +static void sub_81A7248(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006; + break; + case 1: + if (gSpecialVar_0x8006 <= 9999) + gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 2: + if (gSpecialVar_0x8006 <= 9999 && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 3: + if (gSpecialVar_0x8006 <= 9999) + gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006; + break; + case 4: + if (lvlMode != FRONTIER_LVL_50) + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x800; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x800); + } + else + { + if (gSpecialVar_0x8006) + gSaveBlock2Ptr->frontier.field_CDC |= 0x400; + else + gSaveBlock2Ptr->frontier.field_CDC &= ~(0x400); + } + break; + } +} + +static void sub_81A73B8(void) +{ + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum >= 15) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +static void sub_81A73EC(void) +{ + gSpecialVar_Result = sRoomType; +} + +static void sub_81A7400(void) +{ + sUnknown_0300128E = TRUE; +} + +static void sub_81A740C(void) +{ + sUnknown_0300128E = FALSE; +} + +static void sub_81A7418(void) +{ + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005; + VarSet(VAR_TEMP_0, 0); + gSaveBlock2Ptr->frontier.field_CA9_a = 1; + save_serialize_map(); + TrySavingData(SAVE_LINK); +} + +static void nullsub_76(void) +{ + +} + +static void nullsub_124(void) +{ + +} + +static void sub_81A7468(void) +{ + switch (sStatusFlags) + { + case STATUS1_FREEZE: + gSpecialVar_Result = 0; + break; + case STATUS1_BURN: + gSpecialVar_Result = 1; + break; + case STATUS1_TOXIC_POISON: + gSpecialVar_Result = 2; + break; + case STATUS1_PARALYSIS: + gSpecialVar_Result = 3; + break; + case STATUS1_SLEEP: + gSpecialVar_Result = 4; + break; + } +} + +static void sub_81A74CC(void) +{ + gSpecialVar_Result = sStatusMon; +} + +static void sub_81A74E0(void) +{ + u16 toHeal = (Random() % 2) + 1; + TryHealMons(toHeal); + gSpecialVar_Result = toHeal; +} + +static void sub_81A7508(void) +{ + s32 id; + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + id = gUnknown_0861231C[sUnknown_03001294].unk2; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 10) + id = gUnknown_0861231C[sUnknown_03001294].unk3; + else + id = gUnknown_0861231C[sUnknown_03001294].unk4; + + FrontierSpeechToString(gUnknown_086123E4[id]); +} + +static void sub_81A7580(void) +{ + CreateTask(sub_81A7EE4, 2); +} + +static void HealMon(struct Pokemon *mon) +{ + u8 i; + u16 hp; + u8 ppBonuses; + u8 data[4]; + + for (i = 0; i < 4; i++) + data[i] = 0; + + hp = GetMonData(mon, MON_DATA_MAX_HP); + data[0] = hp; + data[1] = hp >> 8; + SetMonData(mon, MON_DATA_HP, data); + + ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (i = 0; i < 4; i++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + i); + data[0] = CalculatePPWithBonus(move, ppBonuses, i); + SetMonData(mon, MON_DATA_PP1 + i, data); + } + + data[0] = 0; + data[1] = 0; + data[2] = 0; + data[3] = 0; + SetMonData(mon, MON_DATA_STATUS, data); +} + +static bool8 DoesAbilityPreventStatus(struct Pokemon *mon, u32 status) +{ + u8 ability = GetMonAbility(mon); + bool8 ret = FALSE; + + switch (status) + { + case STATUS1_FREEZE: + if (ability == ABILITY_MAGMA_ARMOR) + ret = TRUE; + break; + case STATUS1_BURN: + if (ability == ABILITY_WATER_VEIL) + ret = TRUE; + break; + case STATUS1_PARALYSIS: + if (ability == ABILITY_LIMBER) + ret = TRUE; + break; + case STATUS1_SLEEP: + if (ability == ABILITY_INSOMNIA || ability == ABILITY_VITAL_SPIRIT) + ret = TRUE; + break; + case STATUS1_TOXIC_POISON: + if (ability == ABILITY_IMMUNITY) + ret = TRUE; + break; + } + return ret; +} + +static bool8 DoesTypePreventStatus(u16 species, u32 status) +{ + bool8 ret = FALSE; + + switch (status) + { + case STATUS1_TOXIC_POISON: + if (gBaseStats[species].type1 == TYPE_STEEL || gBaseStats[species].type1 == TYPE_POISON + || gBaseStats[species].type2 == TYPE_STEEL || gBaseStats[species].type2 == TYPE_POISON) + ret = TRUE; + break; + case STATUS1_FREEZE: + if (gBaseStats[species].type1 == TYPE_ICE || gBaseStats[species].type2 == TYPE_ICE) + ret = TRUE; + break; + case STATUS1_PARALYSIS: + if (gBaseStats[species].type1 == TYPE_GROUND || gBaseStats[species].type1 == TYPE_ELECTRIC + || gBaseStats[species].type2 == TYPE_GROUND || gBaseStats[species].type2 == TYPE_ELECTRIC) + ret = TRUE; + break; + case STATUS1_BURN: + if (gBaseStats[species].type1 == TYPE_FIRE || gBaseStats[species].type2 == TYPE_FIRE) + ret = TRUE; + break; + case STATUS1_SLEEP: + break; + } + return ret; +} + +static bool8 TryInflictRandomStatus(void) +{ + u8 j, i; + u8 count; + u8 indices[3]; + u32 status; + u16 species; + bool8 statusChosen; + struct Pokemon *mon; + + for (i = 0; i < 3; i++) + indices[i] = i; + for (j = 0; j < 10; j++) + { + u8 temp, id; + + i = Random() % 3; + id = Random() % 3; + SWAP(indices[i], indices[id], temp); + } + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + count = 1; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9) + count = 2; + else + count = 3; + + status = 0; + do + { + u8 rand; + + statusChosen = FALSE; + rand = Random() % 100; + + if (rand < 35) + sStatusFlags = STATUS1_TOXIC_POISON; + else if (rand < 60) + sStatusFlags = STATUS1_FREEZE; + else if (rand < 80) + sStatusFlags = STATUS1_PARALYSIS; + else if (rand < 90) + sStatusFlags = STATUS1_SLEEP; + else + sStatusFlags = STATUS1_BURN; + + if (status != sStatusFlags) + { + status = sStatusFlags; + j = 0; + for (i = 0; i < 3; i++) + { + mon = &gPlayerParty[indices[i]]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + j++; + species = GetMonData(mon, MON_DATA_SPECIES); + if (!DoesTypePreventStatus(species, sStatusFlags)) + { + statusChosen = TRUE; + break; + } + } + if (j == count) + break; + } + if (j == 0) + return FALSE; + } + } while (!statusChosen); + + switch (sStatusFlags) + { + case STATUS1_FREEZE: + sStatusMon = PIKE_STATUS_DUSCLOPS; + break; + case STATUS1_BURN: + if (Random() % 2 != 0) + sStatusMon = PIKE_STATUS_DUSCLOPS; + else + sStatusMon = PIKE_STATUS_KIRLIA; + break; + case STATUS1_PARALYSIS: + case STATUS1_SLEEP: + case STATUS1_TOXIC_POISON: + default: + sStatusMon = PIKE_STATUS_KIRLIA; + break; + } + + j = 0; + for (i = 0; i < 3; i++) + { + mon = &gPlayerParty[indices[i]]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + j++; + species = GetMonData(mon, MON_DATA_SPECIES); + if (!DoesAbilityPreventStatus(mon, sStatusFlags) && !DoesTypePreventStatus(species, sStatusFlags)) + SetMonData(mon, MON_DATA_STATUS, &sStatusFlags); + } + if (j == count) + break; + } + + return TRUE; +} + +static bool8 AtLeastOneHealthyMon(void) +{ + u8 i; + u8 healthyMonsCount; + u8 count; + + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 4) + count = 1; + else if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 9) + count = 2; + else + count = 3; + + healthyMonsCount = 0; + for (i = 0; i < 3; i++) + { + struct Pokemon *mon = &gPlayerParty[i]; + if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0 + && GetMonData(mon, MON_DATA_HP) != 0) + { + healthyMonsCount++; + } + if (healthyMonsCount == count) + break; + } + + if (healthyMonsCount == 0) + return FALSE; + else + return TRUE; +} + +static u8 GetNextRoomType(void) +{ + u8 sp[8]; + u8 i; + u8 ret; + u8 var; + u8 count; + u8 *allocated; + u8 id; + + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_BRAIN) + return gSaveBlock2Ptr->frontier.field_E10_2; + if (gSpecialVar_0x8007 == gSaveBlock2Ptr->frontier.field_E10_1) + { + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS) + TryInflictRandomStatus(); + return gSaveBlock2Ptr->frontier.field_E10_2; + } + + for (i = 0; i < 8; i++) + sp[i] = 0; + + count = 8; + var = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2]; + for (i = 0; i < 8; i++) + { + if (gUnknown_0861266C[i] == var) + { + sp[i] = 1; + count--; + } + } + + if (sp[7] != 1 && !AtLeastTwoAliveMons()) + { + sp[7] = 1; + count--; + } + if (sp[3] != 1 && !AtLeastOneHealthyMon()) + { + sp[3] = 1; + count--; + } + if (gSaveBlock2Ptr->frontier.field_E10_3) + { + if (sp[1] != 1) + { + sp[1] = 1; + count--; + } + if (sp[4] != 1) + { + sp[4] = 1; + count--; + } + } + + allocated = AllocZeroed(count); + id = 0; + for (i = 0; i < 8; i++) + { + if (sp[i] == 0) + allocated[id++] = i; + } + + ret = allocated[Random() % count]; + free(allocated); + if (ret == PIKE_ROOM_STATUS) + TryInflictRandomStatus(); + + return ret; +} + +static u16 sub_81A7B58(void) +{ + sUnknown_03001294 = Random() % 25; + return gUnknown_0861231C[sUnknown_03001294].unk0; +} + +static u8 sub_81A7B84(void) +{ + return sUnknown_0300128E; +} + +bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate) +{ + s32 i; + s32 monLevel; + u8 headerId = GetBattlePikeWildMonHeaderId(); + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + const struct PikeWildMon *const *const wildMons = gUnknown_08612314[lvlMode]; + u32 abilityBit; + s32 pikeMonId = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, NULL); + pikeMonId = SpeciesToPikeMonId(pikeMonId); + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + { + monLevel = GetHighestLevelInPlayerParty(); + if (monLevel < 60) + { + monLevel = 60; + } + else + { + monLevel -= wildMons[headerId][pikeMonId].levelDelta; + if (monLevel < 60) + monLevel = 60; + } + } + else + { + monLevel = 50 - wildMons[headerId][pikeMonId].levelDelta; + } + + if (checkKeenEyeIntimidate == TRUE && !CanEncounterWildMon(monLevel)) + return FALSE; + + SetMonData(&gEnemyParty[0], + MON_DATA_EXP, + &gExperienceTables[gBaseStats[wildMons[headerId][pikeMonId].species].growthRate][monLevel]); + + if (gBaseStats[wildMons[headerId][pikeMonId].species].ability2) + abilityBit = Random() % 2; + else + abilityBit = 0; + SetMonData(&gEnemyParty[0], MON_DATA_ALT_ABILITY, &abilityBit); + for (i = 0; i < 4; i++) + SetMonMoveSlot(&gEnemyParty[0], wildMons[headerId][pikeMonId].moves[i], i); + + CalculateMonStats(&gEnemyParty[0]); + return TRUE; +} + +u8 GetBattlePikeWildMonHeaderId(void) +{ + u8 headerId; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + + if (winStreak <= 280) + headerId = 0; + else if (winStreak <= 560) + headerId = 1; + else if (winStreak <= 840) + headerId = 2; + else + headerId = 3; + + return headerId; +} + +static void sub_81A7D54(u8 taskId) +{ + while (gUnknown_08612688[gTasks[taskId].data[0]](&gTasks[taskId])); +} + +static bool8 sub_81A7D8C(struct Task *task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[1]; + task->data[7] += task->data[4]; + if (task->data[7] > 16) + task->data[7] = 16; + BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + } + + if (task->data[7] >= 16) + { + task->data[0]++; + task->data[6] = task->data[2]; + } + return FALSE; +} + +static bool8 sub_81A7DE8(struct Task *task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[2]; + task->data[7] -= task->data[5]; + if (task->data[7] < 0) + task->data[7] = 0; + BlendPalettes(0xFFFFFFFF, task->data[7], RGB(11, 11, 11)); + } + + if (task->data[7] == 0) + { + if (--task->data[3] == 0) + { + DestroyTask(FindTaskIdByFunc(sub_81A7D54)); + } + else + { + task->data[6] = task->data[1]; + task->data[0] = 0; + } + } + return FALSE; +} + +static void sub_81A7E60(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskId = CreateTask(sub_81A7D54, 3); + + gTasks[taskId].data[1] = a0; + gTasks[taskId].data[2] = a1; + gTasks[taskId].data[3] = a2; + gTasks[taskId].data[4] = a3; + gTasks[taskId].data[5] = a4; + gTasks[taskId].data[6] = a0; +} + +static bool8 sub_81A7EC4(void) +{ + if (FindTaskIdByFunc(sub_81A7D54) == 0xFF) + return TRUE; + else + return FALSE; +} + +static void sub_81A7EE4(u8 taskId) +{ + if (gTasks[taskId].data[0] == 0) + { + gTasks[taskId].data[0]++; + sub_81A7E60(0, 0, 3, 2, 2); + } + else + { + if (sub_81A7EC4()) + { + EnableBothScriptContexts(); + DestroyTask(taskId); + } + } +} + +static void TryHealMons(u8 healCount) +{ + u8 j, i, k; + u8 indices[3]; + + if (healCount == 0) + return; + + for (i = 0; i < 3; i++) + indices[i] = i; + for (k = 0; k < 10; k++) + { + u8 temp; + + i = Random() % 3; + j = Random() % 3; + SWAP(indices[i], indices[j], temp); + } + + for (i = 0; i < 3; i++) + { + bool32 canBeHealed = FALSE; + struct Pokemon *mon = &gPlayerParty[indices[i]]; + u16 curr = GetMonData(mon, MON_DATA_HP); + u16 max = GetMonData(mon, MON_DATA_MAX_HP); + if (curr < max) + { + canBeHealed = TRUE; + } + else if (pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) != 0) + { + canBeHealed = TRUE; + } + else + { + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (j = 0; j < 4; j++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); + max = CalculatePPWithBonus(move, ppBonuses, j); + curr = GetMonData(mon, MON_DATA_PP1 + j); + if (curr < max) + { + canBeHealed = TRUE; + break; + } + } + } + + if (canBeHealed == TRUE) + { + HealMon(&gPlayerParty[indices[i]]); + if (--healCount == 0) + break; + } + } +} + +static void sub_81A8090(void) +{ + gSpecialVar_Result = InBattlePike(); +} + +bool8 InBattlePike(void) +{ + return (gMapHeader.mapLayoutId == 351 || gMapHeader.mapLayoutId == 352 + || gMapHeader.mapLayoutId == 358 || gMapHeader.mapLayoutId == 359); +} + +static void sub_81A80DC(void) +{ + u8 i, count, id; + u8 *allocated; + + gSpecialVar_Result = 0; + if (sub_81A8590(1)) + { + gSpecialVar_Result = 1; + gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 6; + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_BRAIN; + } + else + { + gSaveBlock2Ptr->frontier.field_E10_1 = Random() % 3; + if (gSaveBlock2Ptr->frontier.field_E10_3) + count = 6; + else + count = 8; + + allocated = AllocZeroed(count); + for (i = 0, id = 0; i < count; i++) + { + if (gSaveBlock2Ptr->frontier.field_E10_3) + { + if (i != PIKE_ROOM_HEAL_FULL && i != PIKE_ROOM_HEAL_PART) + allocated[id++] = i; + } + else + { + allocated[i] = i; + } + } + gSaveBlock2Ptr->frontier.field_E10_2 = allocated[Random() % count]; + free(allocated); + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_STATUS && !AtLeastOneHealthyMon()) + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC; + if (gSaveBlock2Ptr->frontier.field_E10_2 == PIKE_ROOM_DOUBLE_BATTLE && !AtLeastTwoAliveMons()) + gSaveBlock2Ptr->frontier.field_E10_2 = PIKE_ROOM_NPC; + } +} + +static void sub_81A825C(void) +{ + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E10_1; +} + +static void sub_81A827C(void) +{ + gSpecialVar_Result = gUnknown_0861266C[gSaveBlock2Ptr->frontier.field_E10_2]; +} + +static void PrepareOneTrainer(bool8 difficult) +{ + s32 i; + u8 lvlMode; + u8 battleNum; + u16 challengeNum; + u16 trainerId; + + if (!difficult) + battleNum = 1; + else + battleNum = 6; + + lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + do + { + trainerId = sub_8162548(challengeNum, battleNum); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1); + + gTrainerBattleOpponent_A = trainerId; + gFacilityTrainers = gBattleFrontierTrainers; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A; +} + +static void PrepareTwoTrainers(void) +{ + s32 i; + u16 trainerId; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + + gFacilityTrainers = gBattleFrontierTrainers; + do + { + trainerId = sub_8162548(challengeNum, 1); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1); + + gTrainerBattleOpponent_A = trainerId; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum <= 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 1] = gTrainerBattleOpponent_A; + + do + { + trainerId = sub_8162548(challengeNum, 1); + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId) + break; + } + } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + gTrainerBattleOpponent_B = trainerId; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 14) + gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum - 2] = gTrainerBattleOpponent_B; +} + +static void sub_81A84B4(void) +{ + u8 i; + + for (i = 0; i < 14; i++) + gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; +} + +static void sub_81A84EC(void) +{ + if (gSpecialVar_0x8005 == 0) + { + if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore); + } + else if (gSpecialVar_0x8005 == 1) + { + if (gTrainerBattleOpponent_B < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_B].speechBefore); + } +} + +static bool8 AtLeastTwoAliveMons(void) +{ + struct Pokemon *mon; + u8 i, countDead; + + mon = &gPlayerParty[0]; + countDead = 0; + for (i = 0; i < 3; i++, mon++) + { + if (GetMonData(mon, MON_DATA_HP) == 0) + countDead++; + } + + if (countDead >= 2) + return FALSE; + else + return TRUE; +} + +static u8 sub_81A8590(u8 arg0) +{ + u8 symbolsCount; + + u8 var = 5; + u8 ret = 0; + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + u16 wins = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + wins += arg0; + symbolsCount = GetPlayerSymbolCountForFacility(FRONTIER_FACILITY_PIKE); + + switch (symbolsCount) + { + case 0: + case 1: + if (wins == gUnknown_086125DC[var][symbolsCount] - gUnknown_086125DC[var][3]) + ret = symbolsCount + 1; + break; + case 2: + default: + if (wins == gUnknown_086125DC[var][0] - gUnknown_086125DC[var][3]) + ret = 3; + else if (wins == gUnknown_086125DC[var][1] - gUnknown_086125DC[var][3] + || (wins > gUnknown_086125DC[var][1] + && (wins - gUnknown_086125DC[var][1] + gUnknown_086125DC[var][3]) % gUnknown_086125DC[var][2] == 0)) + ret = 4; + break; + } + + return ret; +} + +static void sub_81A863C(void) +{ + gSpecialVar_Result = sub_81A8590(0); +} + +static void sub_81A8658(void) +{ + u8 toHealCount = gUnknown_08612675[gSaveBlock2Ptr->frontier.field_E10_1][gSpecialVar_0x8007]; + + TryHealMons(toHealCount); + gSpecialVar_Result = toHealCount; +} + +static void sub_81A869C(void) +{ + gSaveBlock2Ptr->frontier.field_E10_3 = gSpecialVar_0x8005; +} + +static void sub_81A86C0(void) +{ + u8 i, j; + + gSpecialVar_Result = TRUE; + for (i = 0; i < 3; i++) + { + bool32 canBeHealed = FALSE; + struct Pokemon *mon = &gPlayerParty[i]; + u16 curr = GetMonData(mon, MON_DATA_HP); + u16 max = GetMonData(mon, MON_DATA_MAX_HP); + if (curr >= max && pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS)) == 0) + { + u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES); + for (j = 0; j < 4; j++) + { + u16 move = GetMonData(mon, MON_DATA_MOVE1 + j); + max = CalculatePPWithBonus(move, ppBonuses, j); + curr = GetMonData(mon, MON_DATA_PP1 + j); + if (curr < max) + { + canBeHealed = TRUE; + break; + } + } + } + else + { + canBeHealed = TRUE; + } + + if (canBeHealed == TRUE) + { + gSpecialVar_Result = FALSE; + break; + } + } +} + +static void sub_81A8794(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + s32 heldItem = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], + MON_DATA_HELD_ITEM); + gSaveBlock2Ptr->frontier.field_E12[i] = heldItem; + } +} + +static void sub_81A87E8(void) +{ + u8 i; + + for (i = 0; i < 3; i++) + { + SetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], + MON_DATA_HELD_ITEM, + &gSaveBlock2Ptr->frontier.field_E12[i]); + } +} + +static void sub_81A8830(void) +{ + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + + gSaveBlock2Ptr->frontier.field_CA8 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; + gSaveBlock2Ptr->frontier.field_CA9_a = 0; + if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_08612690[lvlMode])) + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0; + + gTrainerBattleOpponent_A = 0; + gBattleOutcome = 0; +} + +static bool8 CanEncounterWildMon(u8 enemyMonLevel) +{ + if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_BIT3)) + { + u8 monAbility = GetMonAbility(&gPlayerParty[0]); + if (monAbility == ABILITY_KEEN_EYE || monAbility == ABILITY_INTIMIDATE) + { + u8 playerMonLevel = GetMonData(&gPlayerParty[0], MON_DATA_LEVEL); + if (playerMonLevel > 5 && enemyMonLevel <= playerMonLevel - 5 && Random() % 2 == 0) + return FALSE; + } + } + + return TRUE; +} + +static u8 SpeciesToPikeMonId(u16 species) +{ + u8 ret; + + if (species == SPECIES_SEVIPER) + ret = 0; + else if (species == SPECIES_MILOTIC) + ret = 1; + else + ret = 2; + + return ret; +} diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b652049c4..665ee3750 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -43,6 +43,8 @@ #include "battle_setup.h" #include "overworld.h" #include "party_menu.h" +#include "battle_arena.h" +#include "battle_pike.h" extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -54,20 +56,15 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const u8* const gBattleScriptsForMoveEffects[]; // functions -extern void sub_81A5718(u8 battlerId); // battle frontier 2 -extern void sub_81A56B4(void); // battle frontier 2 extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen extern u8 sub_81C1B94(void); // pokemon summary screen extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu -extern u8 sub_81A5258(u8* arg0); // battle frontier 2 -extern void sub_81A5BF8(void); // battle frontier 2 -extern void sub_81A5D44(void); // battle frontier 2 +extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2 extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu extern bool8 sub_81B1250(void); // ? -extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); extern u16 GetBattlePyramidPickupItemId(void); extern u8 sub_813B21C(void); @@ -3549,7 +3546,7 @@ static void atk24(void) for (i = 0; i < 6; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i]))) { HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP); } @@ -3562,7 +3559,7 @@ static void atk24(void) for (HP_count = 0, i = 0; i < 6; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG) - && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A1 & gBitTable[i]))) + && (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i]))) { HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP); } @@ -4243,7 +4240,7 @@ static void atk3C_return(void) static void atk3D_end(void) { if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A5718(gBattlerAttacker); + BattleArena_AddSkillPoints(gBattlerAttacker); gMoveResultFlags = 0; gActiveBattler = 0; @@ -5000,7 +4997,7 @@ static void atk4E_switchinanim(void) gBattlescriptCurrInstr += 3; if (gBattleTypeFlags & BATTLE_TYPE_ARENA) - sub_81A56B4(); + BattleArena_InitPoints(); } static void atk4F_jumpifcantswitch(void) @@ -6697,34 +6694,34 @@ static void atk76_various(void) gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)]; } break; - case 9: - i = sub_81A5258(gBattleCommunication); + case VARIOUS_ARENA_JUDGMENT_WINDOW: + i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]); if (i == 0) return; gBattleCommunication[1] = i; break; - case 10: + case VARIOUS_ARENA_OPPONENT_MON_LOST: gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(1); - gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; + gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[1].truantUnknownBit = 1; break; - case 11: + case VARIOUS_ARENA_PLAYER_MON_LOST: gBattleMons[0].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; + gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; gDisableStructs[0].truantUnknownBit = 1; break; - case 12: + case VARIOUS_ARENA_BOTH_MONS_LOST: gBattleMons[0].hp = 0; gBattleMons[1].hp = 0; gHitMarker |= HITMARKER_FAINTED(0); gHitMarker |= HITMARKER_FAINTED(1); gHitMarker |= HITMARKER_x400000; - gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]]; - gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]]; + gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]]; + gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]]; gDisableStructs[0].truantUnknownBit = 1; gDisableStructs[1].truantUnknownBit = 1; break; @@ -6738,11 +6735,11 @@ static void atk76_various(void) case 15: sub_81A5D44(); break; - case 16: + case VARIOUS_ARENA_JUDGMENT_STRING: BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]); BattlePutTextOnWindow(gDisplayedStringBattle, 0x16); break; - case 17: + case VARIOUS_ARENA_WAIT_STRING: if (IsTextPrinterActive(0x16)) return; break; @@ -6775,8 +6772,8 @@ static void atk76_various(void) case VARIOUS_VOLUME_UP: m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); break; - case 23: - gBattleStruct->field_2A2 |= gBitTable[gActiveBattler]; + case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT: + gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler]; break; case 24: if (sub_805725C(gActiveBattler)) diff --git a/src/battle_setup.c b/src/battle_setup.c index 6465db00f..18998e564 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -33,6 +33,7 @@ #include "field_weather.h" #include "battle_tower.h" #include "gym_leader_rematch.h" +#include "battle_pike.h" #include "constants/map_types.h" #include "constants/battle_frontier.h" @@ -54,7 +55,6 @@ struct TrainerBattleParameter }; extern bool8 InBattlePyramid(void); -extern bool8 InBattlePike(void); extern bool32 InTrainerHill(void); extern bool32 FieldPoisonEffectIsRunning(void); extern void RestartWildEncounterImmunitySteps(void); diff --git a/src/battle_tent.c b/src/battle_tent.c index f3aec1345..678222ff5 100644 --- a/src/battle_tent.c +++ b/src/battle_tent.c @@ -8,7 +8,7 @@ #include "battle_tower.h" #include "random.h" #include "item.h" -#include "battle_factory.h" +#include "battle_factory_screen.h" #include "frontier_util.h" #include "constants/items.h" #include "constants/region_map_sections.h" @@ -280,17 +280,17 @@ bool8 sub_81B9E94(void) && ((gMapHeader.mapLayoutId == 385) | (gMapHeader.mapLayoutId == 386))); } -// This function was written very...oddly. -#ifdef NONMATCHING static void sub_81B9EC0(void) { s32 i, j; - u16 currMonId = 0, currSpecies = 0; + u8 firstMonId; + u16 monSetId; + u16 currSpecies; u16 species[PARTY_SIZE]; u16 monIds[PARTY_SIZE]; u16 heldItems[PARTY_SIZE]; - s32 zero = 0; + firstMonId = 0; gFacilityTrainers = gSlateportBattleTentTrainers; for (i = 0; i < PARTY_SIZE; i++) { @@ -300,250 +300,56 @@ static void sub_81B9EC0(void) } gFacilityTrainerMons = gSlateportBattleTentMons; currSpecies = 0; - for (i = 0; i != PARTY_SIZE;) + i = 0; + while (i != PARTY_SIZE) { // Cannot have two pokemon of the same species. - currMonId = Random() % 70; - for (j = zero; j < i + zero; j++) + monSetId = Random() % 70; + for (j = firstMonId; j < firstMonId + i; j++) { - if (monIds[j] == currMonId) + u16 monId = monIds[j]; + if (monIds[j] == monSetId) break; - if (species[j] == gFacilityTrainerMons[currMonId].species) + if (species[j] == gFacilityTrainerMons[monSetId].species) { if (currSpecies == 0) - currSpecies = gFacilityTrainerMons[currMonId].species; + currSpecies = gFacilityTrainerMons[monSetId].species; else break; } } - if (j != i + zero) + if (j != i + firstMonId) continue; // Cannot have two same held items. - for (j = zero; j < i + zero; j++) + for (j = firstMonId; j < i + firstMonId; j++) { - if (heldItems[j] == 0) - continue; - if (heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]) + if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) { - if (gFacilityTrainerMons[currMonId].species == currSpecies) + if (gFacilityTrainerMons[monSetId].species == currSpecies) currSpecies = 0; - else - break; + break; } } - if (j != i + zero) + if (j != i + firstMonId) continue; - gSaveBlock2Ptr->frontier.field_E70[i].monId = currMonId; - species[i] = gFacilityTrainerMons[currMonId].species; - heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[currMonId].itemTableId]; - monIds[i] = currMonId; + gSaveBlock2Ptr->frontier.field_E70[i].monId = monSetId; + species[i] = gFacilityTrainerMons[monSetId].species; + heldItems[i] = gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]; + monIds[i] = monSetId; i++; } } -#else -NAKED -static void sub_81B9EC0(void) -{ - asm_unified("\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x3C\n\ - ldr r1, =gFacilityTrainers\n\ - ldr r0, =gSlateportBattleTentTrainers\n\ - str r0, [r1]\n\ - add r0, sp, 0xC\n\ - mov r9, r0\n\ - mov r1, sp\n\ - adds r1, 0x18\n\ - str r1, [sp, 0x2C]\n\ - ldr r5, =gFacilityTrainerMons\n\ - ldr r4, =gSlateportBattleTentMons\n\ - movs r2, 0\n\ - adds r3, r1, 0\n\ - mov r1, r9\n\ - mov r0, sp\n\ - movs r6, 0x5\n\ - mov r8, r6\n\ -_081B9EEC:\n\ - strh r2, [r0]\n\ - strh r2, [r1]\n\ - strh r2, [r3]\n\ - adds r3, 0x2\n\ - adds r1, 0x2\n\ - adds r0, 0x2\n\ - movs r7, 0x1\n\ - negs r7, r7\n\ - add r8, r7\n\ - mov r6, r8\n\ - cmp r6, 0\n\ - bge _081B9EEC\n\ - str r4, [r5]\n\ - movs r7, 0\n\ - mov r10, r7\n\ - movs r0, 0\n\ - mov r8, r0\n\ - ldr r1, [sp, 0x2C]\n\ - str r1, [sp, 0x30]\n\ - mov r2, sp\n\ - str r2, [sp, 0x34]\n\ - lsls r6, r0, 1\n\ - str r6, [sp, 0x24]\n\ - add r6, r9\n\ - str r6, [sp, 0x28]\n\ -_081B9F1E:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x46\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r5, r0, 16\n\ - movs r2, 0\n\ - mov r7, r8\n\ - adds r6, r2, r7\n\ - cmp r2, r6\n\ - bge _081B9F7C\n\ - ldr r1, [sp, 0x28]\n\ - ldrh r0, [r1]\n\ - cmp r0, r5\n\ - beq _081B9F7C\n\ - ldr r0, =gFacilityTrainerMons\n\ - ldr r1, [r0]\n\ - lsls r0, r5, 4\n\ - adds r4, r0, r1\n\ - ldrh r7, [r4]\n\ - mov r12, r7\n\ - lsls r3, r2, 1\n\ - ldr r1, [sp, 0x24]\n\ - add r1, sp\n\ - str r6, [sp, 0x38]\n\ -_081B9F56:\n\ - ldrh r0, [r1]\n\ - cmp r0, r12\n\ - bne _081B9F66\n\ - mov r0, r10\n\ - cmp r0, 0\n\ - bne _081B9F7C\n\ - ldrh r7, [r4]\n\ - mov r10, r7\n\ -_081B9F66:\n\ - adds r3, 0x2\n\ - adds r1, 0x2\n\ - adds r2, 0x1\n\ - ldr r0, [sp, 0x38]\n\ - cmp r2, r0\n\ - bge _081B9F7C\n\ - mov r7, r9\n\ - adds r0, r7, r3\n\ - ldrh r0, [r0]\n\ - cmp r0, r5\n\ - bne _081B9F56\n\ -_081B9F7C:\n\ - cmp r2, r6\n\ - bne _081BA01C\n\ - movs r2, 0\n\ - cmp r2, r6\n\ - bge _081B9FD4\n\ - ldr r0, =gBattleFrontierHeldItems\n\ - mov r12, r0\n\ - ldr r7, =gFacilityTrainerMons\n\ - ldr r1, [sp, 0x24]\n\ - ldr r0, [sp, 0x2C]\n\ - adds r4, r1, r0\n\ -_081B9F92:\n\ - ldrh r3, [r4]\n\ - cmp r3, 0\n\ - beq _081B9FCC\n\ - ldr r1, [r7]\n\ - lsls r0, r5, 4\n\ - adds r1, r0, r1\n\ - ldrb r0, [r1, 0xA]\n\ - lsls r0, 1\n\ - add r0, r12\n\ - ldrh r0, [r0]\n\ - cmp r3, r0\n\ - bne _081B9FCC\n\ - ldrh r0, [r1]\n\ - cmp r0, r10\n\ - bne _081B9FD4\n\ - movs r1, 0\n\ - mov r10, r1\n\ - b _081B9FD4\n\ - .pool\n\ -_081B9FCC:\n\ - adds r4, 0x2\n\ - adds r2, 0x1\n\ - cmp r2, r6\n\ - blt _081B9F92\n\ -_081B9FD4:\n\ - cmp r2, r6\n\ - bne _081BA01C\n\ - ldr r0, =gSaveBlock2Ptr\n\ - ldr r1, [r0]\n\ - mov r2, r8\n\ - lsls r3, r2, 1\n\ - adds r0, r3, r2\n\ - lsls r0, 2\n\ - adds r1, r0\n\ - movs r6, 0xE7\n\ - lsls r6, 4\n\ - adds r1, r6\n\ - strh r5, [r1]\n\ - ldr r0, =gFacilityTrainerMons\n\ - ldr r0, [r0]\n\ - lsls r1, r5, 4\n\ - adds r1, r0\n\ - ldrh r0, [r1]\n\ - ldr r7, [sp, 0x34]\n\ - strh r0, [r7]\n\ - ldr r2, =gBattleFrontierHeldItems\n\ - ldrb r0, [r1, 0xA]\n\ - lsls r0, 1\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - ldr r1, [sp, 0x30]\n\ - strh r0, [r1]\n\ - add r3, r9\n\ - strh r5, [r3]\n\ - adds r1, 0x2\n\ - str r1, [sp, 0x30]\n\ - adds r2, r7, 0\n\ - adds r2, 0x2\n\ - str r2, [sp, 0x34]\n\ - movs r6, 0x1\n\ - add r8, r6\n\ -_081BA01C:\n\ - mov r7, r8\n\ - cmp r7, 0x6\n\ - beq _081BA024\n\ - b _081B9F1E\n\ -_081BA024:\n\ - add sp, 0x3C\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - "); -} -#endif // NONMATCHING static void sub_81BA040(void) { u16 trainerId; s32 i, j, k; - register const u16 *monSetsPool asm("r9"); // Fix me. Compiler insists on moving that variable into stack. + register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack. u16 species[3]; u16 heldItems[3]; - s32 monPoolCount = 0; + s32 setsCount = 0; gFacilityTrainers = gSlateportBattleTentTrainers; gFacilityTrainerMons = gSlateportBattleTentMons; @@ -561,21 +367,21 @@ static void sub_81BA040(void) } while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum); gTrainerBattleOpponent_A = trainerId; - while (gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool[monPoolCount] != 0xFFFF) - monPoolCount++; - if (monPoolCount > 8) + while (gFacilityTrainers[gTrainerBattleOpponent_A].monSets[setsCount] != 0xFFFF) + setsCount++; + if (setsCount > 8) break; - monPoolCount = 0; + setsCount = 0; } if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 2) gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; - monSetsPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; i = 0; while (i != 3) { - sRandMonSetId = monSetsPool[Random() % monPoolCount]; + sRandMonSetId = monSets[Random() % setsCount]; for (j = 0; j < 6; j++) { if (gFacilityTrainerMons[sRandMonSetId].species == gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_E70[j].monId].species) diff --git a/src/battle_tower.c b/src/battle_tower.c index e95eaf156..000a03a5b 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -21,6 +21,7 @@ #include "link.h" #include "field_message_box.h" #include "tv.h" +#include "battle_factory.h" #include "constants/battle_frontier.h" #include "constants/trainers.h" #include "constants/event_objects.h" @@ -29,19 +30,16 @@ extern u16 gUnknown_03006298[]; -extern void sub_81A6CD0(void); extern void sub_81A4C30(void); -extern u8 sub_81A6CA8(u8, u8); -extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern const u8 *const *const gUnknown_085DD690[]; extern const u16 gBattleFrontierHeldItems[]; extern const u8 sRubyFacilityClassToEmerald[82][2]; extern const u16 gUnknown_085DFA46[]; -extern const struct FacilityMon gBattleFrontierMons[]; extern const struct FacilityMon gSlateportBattleTentMons[]; extern const struct FacilityMon gVerdanturfBattleTentMons[]; extern const struct FacilityMon gFallarborBattleTentMons[]; +extern const struct FacilityMon gBattleFrontierMons[]; extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[]; extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[]; @@ -983,14 +981,14 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) u8 level = SetFacilityPtrsGetLevel(); u8 fixedIV = 0; u8 bfMonCount; - const u16 *bfMonPool = NULL; + const u16 *monSets = NULL; u32 otID = 0; if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { // Normal battle frontier trainer. fixedIV = GetFrontierTrainerFixedIvs(trainerId); - bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; } else if (trainerId == TRAINER_EREADER) { @@ -1028,20 +1026,20 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // Attempt to fill the trainer's party with random Pokemon until 3 have been // successfully chosen. The trainer's party may not have duplicate pokemon species // or duplicate held items. - for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + for (bfMonCount = 0; monSets[bfMonCount] != 0xFFFF; bfMonCount++) ; i = 0; otID = Random32(); while (i != monCount) { - u16 monPoolId = bfMonPool[Random() % bfMonCount]; - if ((level == 50 || level == 20) && monPoolId > 849) + u16 monSetId = monSets[Random() % bfMonCount]; + if ((level == 50 || level == 20) && monSetId > 849) continue; // Ensure this pokemon species isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species) break; } if (j != i + firstMonId) @@ -1051,7 +1049,7 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < i + firstMonId; j++) { if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 - && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) break; } if (j != i + firstMonId) @@ -1061,34 +1059,34 @@ static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount) // because the species and held items were already checked directly above. for (j = 0; j < i; j++) { - if (chosenMonIndices[j] == monPoolId) + if (chosenMonIndices[j] == monSetId) break; } if (j != i) continue; - chosenMonIndices[i] = monPoolId; + chosenMonIndices[i] = monSetId; // Place the chosen pokemon into the trainer's party. - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], - gFacilityTrainerMons[monPoolId].species, + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 255; // Give the chosen pokemon its specified moves. for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); // The pokemon was successfully added to the trainer's party, so it's safe to move on to // the next party slot. @@ -1129,27 +1127,27 @@ static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) } } -u16 RandomizeFacilityTrainerMonId(u16 trainerId) +u16 RandomizeFacilityTrainerMonSet(u16 trainerId) { u8 level = SetFacilityPtrsGetLevel(); - const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool; + const u16 *monSets = gFacilityTrainers[trainerId].monSets; u8 bfMonCount = 0; - u32 monPoolId = bfMonPool[bfMonCount]; + u32 monSetId = monSets[bfMonCount]; - while (monPoolId != 0xFFFF) + while (monSetId != 0xFFFF) { bfMonCount++; - monPoolId = bfMonPool[bfMonCount]; - if (monPoolId == 0xFFFF) + monSetId = monSets[bfMonCount]; + if (monSetId == 0xFFFF) break; } do { - monPoolId = bfMonPool[Random() % bfMonCount]; - } while((level == 50 || level == 20) && monPoolId > 849); + monSetId = monSets[Random() % bfMonCount]; + } while((level == 50 || level == 20) && monSetId > 849); - return monPoolId; + return monSetId; } static void FillFactoryTrainerParty(void) @@ -1175,9 +1173,9 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7; if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) - fixedIV = sub_81A6CA8(challengeNum, 0); + fixedIV = GetFactoryMonFixedIV(challengeNum, 0); else - fixedIV = sub_81A6CA8(challengeNum, 1); + fixedIV = GetFactoryMonFixedIV(challengeNum, 1); } else if (trainerId == TRAINER_EREADER) { @@ -1187,7 +1185,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) } else if (trainerId == TRAINER_FRONTIER_BRAIN) { - sub_81A6CD0(); + FillFactoryBrainParty(); return; } else @@ -1195,26 +1193,25 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId) fixedIV = 31; } - level = SetFacilityPtrsGetLevel(); otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); for (i = 0; i < 3; i++) { - u16 poolId = gUnknown_03006298[i]; - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], - gFacilityTrainerMons[poolId].species, + u16 monSetId = gUnknown_03006298[i]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[poolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[poolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0; for (j = 0; j < 4; j++) - SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j); SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } @@ -1228,25 +1225,25 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId) for (i = 0; i < 3; i++) { - u16 poolId = gUnknown_03006298[i]; - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], - gFacilityTrainerMons[poolId].species, + u16 monSetId = gUnknown_03006298[i]; + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[poolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[poolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0; for (j = 0; j < 4; j++) { - SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); - if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; } SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); } } @@ -1609,7 +1606,7 @@ static void sub_81642A0(void) u32 spArray[5]; s32 r10; u16 trainerId; - u16 monPoolId; + u16 monSetId; u32 lvlMode, battleMode; s32 challengeNum; u32 species1, species2; @@ -1651,24 +1648,24 @@ static void sub_81642A0(void) { while (1) { - monPoolId = RandomizeFacilityTrainerMonId(trainerId); - if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId) + monSetId = RandomizeFacilityTrainerMonSet(trainerId); + if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monSetId].itemTableId) continue; for (k = 8; k < r10; k++) { - if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monPoolId].species) + if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monSetId].species) break; - if (species1 == gFacilityTrainerMons[monPoolId].species) + if (species1 == gFacilityTrainerMons[monSetId].species) break; - if (species2 == gFacilityTrainerMons[monPoolId].species) + if (species2 == gFacilityTrainerMons[monSetId].species) break; } if (k == r10) break; } - gSaveBlock2Ptr->frontier.field_CB4[r10] = monPoolId; + gSaveBlock2Ptr->frontier.field_CB4[r10] = monSetId; r10++; } } @@ -1749,7 +1746,7 @@ static void sub_81642A0(void) } } -static void sub_81646BC(u16 trainerId, u16 monPoolId) +static void sub_81646BC(u16 trainerId, u16 monSetId) { u16 move = 0; u16 species = 0; @@ -1759,8 +1756,8 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId) { if (trainerId < TRAINER_RECORD_MIXING_FRIEND) { - move = gFacilityTrainerMons[monPoolId].moves[0]; - species = gFacilityTrainerMons[monPoolId].species; + move = gFacilityTrainerMons[monSetId].moves[0]; + species = gFacilityTrainerMons[monSetId].species; } else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) { @@ -1787,7 +1784,7 @@ static void sub_81646BC(u16 trainerId, u16 monPoolId) static void sub_8164828(void) { s32 i, j, arrId; - s32 monPoolId; + s32 monSetId; s32 level = SetFacilityPtrsGetLevel(); u16 winStreak = GetCurrentFacilityWinStreak(); s32 challengeNum = winStreak / 7; @@ -1825,12 +1822,12 @@ static void sub_8164828(void) } break; case 1: - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; - sub_81646BC(trainerId, monPoolId); + monSetId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2]; + sub_81646BC(trainerId, monSetId); break; case 2: - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; - sub_81646BC(trainerId, monPoolId); + monSetId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2]; + sub_81646BC(trainerId, monSetId); break; case 3: gPartnerTrainerId = trainerId; @@ -2280,7 +2277,7 @@ static void FillPartnerParty(u16 trainerId) s32 i, j; u32 ivs, level; u32 friendship; - u16 monPoolId; + u16 monSetId; u32 otID; u8 trainerName[PLAYER_NAME_LENGTH + 1]; SetFacilityPtrsGetLevel(); @@ -2321,23 +2318,23 @@ static void FillPartnerParty(u16 trainerId) otID = Random32(); for (i = 0; i < 2; i++) { - monPoolId = gSaveBlock2Ptr->frontier.field_CB4[i + 18]; - CreateMonWithEVSpreadPersonalityOTID(&gPlayerParty[3 + i], - gFacilityTrainerMons[monPoolId].species, + monSetId = gSaveBlock2Ptr->frontier.field_CB4[i + 18]; + CreateMonWithEVSpreadNatureOTID(&gPlayerParty[3 + i], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, ivs, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 0xFF; for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; } SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++) trainerName[j] = gFacilityTrainers[trainerId].trainerName[j]; SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName); @@ -2689,19 +2686,19 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) u8 level = SetTentPtrsGetLevel(); u8 fixedIV = 0; u8 bfMonCount; - const u16 *bfMonPool = NULL; + const u16 *monSets = NULL; u32 otID = 0; - u16 monPoolId; + u16 monSetId; - bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets; bfMonCount = 0; - monPoolId = bfMonPool[bfMonCount]; - while (monPoolId != 0xFFFF) + monSetId = monSets[bfMonCount]; + while (monSetId != 0xFFFF) { bfMonCount++; - monPoolId = bfMonPool[bfMonCount]; - if (monPoolId == 0xFFFF) + monSetId = monSets[bfMonCount]; + if (monSetId == 0xFFFF) break; } @@ -2709,12 +2706,12 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) otID = Random32(); while (i != monCount) { - u16 monPoolId = bfMonPool[Random() % bfMonCount]; + u16 monSetId = monSets[Random() % bfMonCount]; // Ensure this pokemon species isn't a duplicate. for (j = 0; j < i + firstMonId; j++) { - if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monSetId].species) break; } if (j != i + firstMonId) @@ -2724,7 +2721,7 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) for (j = 0; j < i + firstMonId; j++) { if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 - && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]) break; } if (j != i + firstMonId) @@ -2734,34 +2731,34 @@ static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount) // because the species and held items were already checked directly above. for (j = 0; j < i; j++) { - if (chosenMonIndices[j] == monPoolId) + if (chosenMonIndices[j] == monSetId) break; } if (j != i) continue; - chosenMonIndices[i] = monPoolId; + chosenMonIndices[i] = monSetId; // Place the chosen pokemon into the trainer's party. - CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], - gFacilityTrainerMons[monPoolId].species, + CreateMonWithEVSpreadNatureOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monSetId].species, level, - gFacilityTrainerMons[monPoolId].nature, + gFacilityTrainerMons[monSetId].nature, fixedIV, - gFacilityTrainerMons[monPoolId].evSpread, + gFacilityTrainerMons[monSetId].evSpread, otID); friendship = 255; // Give the chosen pokemon its specified moves. for (j = 0; j < 4; j++) { - SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); - if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monSetId].moves[j], j); + if (gFacilityTrainerMons[monSetId].moves[j] == MOVE_FRUSTRATION) friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. } SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); - SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId]); // The pokemon was successfully added to the trainer's party, so it's safe to move on to // the next party slot. diff --git a/src/battle_util.c b/src/battle_util.c index 1aaffc053..6fb5f4bdc 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -1200,8 +1200,8 @@ bool8 HandleWishPerishSongOnTurnEnd(void) for (i = 0; i < 2; i++) CancelMultiTurnMoves(i); - gBattlescriptCurrInstr = BattleScript_82DB8F3; - BattleScriptExecute(BattleScript_82DB8F3); + gBattlescriptCurrInstr = BattleScript_ArenaDoJudgment; + BattleScriptExecute(BattleScript_ArenaDoJudgment); gBattleStruct->wishPerishSongState++; return TRUE; } diff --git a/src/field_poison.c b/src/field_poison.c index fd7aeb7e4..e7d2a7e8a 100644 --- a/src/field_poison.c +++ b/src/field_poison.c @@ -12,10 +12,9 @@ #include "string_util.h" #include "strings.h" #include "task.h" +#include "battle_pike.h" #include "constants/species.h" -extern bool8 InBattlePike(void); - static bool32 IsMonValidSpecies(struct Pokemon *pokemon) { u16 species = GetMonData(pokemon, MON_DATA_SPECIES2); diff --git a/src/frontier_util.c b/src/frontier_util.c index 39f472a60..a65d14784 100644 --- a/src/frontier_util.c +++ b/src/frontier_util.c @@ -336,7 +336,8 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = }, [FRONTIER_FACILITY_FACTORY] = { - // Silver Symbol. + // Because Factory's pokemon are random, this facility's Brain also uses random pokemon. + // What is interesting, this team is actually the one Steven uses in the multi tag battle alongside the player. { { .species = SPECIES_METANG, @@ -363,7 +364,6 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, }, }, - // Gold Symbol. { { .species = SPECIES_METANG, diff --git a/src/item_menu.c b/src/item_menu.c index 2c0ac09ef..1744a1bfa 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -47,8 +47,7 @@ #include "menu_helpers.h" #include "window.h" #include "apprentice.h" - -extern bool8 InBattlePike(void); +#include "battle_pike.h" void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void CB2_Bag(void); diff --git a/src/pokemon.c b/src/pokemon.c index b858ee925..02541aa2c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -36,6 +36,8 @@ #include "pokemon_storage_system.h" #include "recorded_battle.h" #include "apprentice.h" +#include "battle_pike.h" +#include "battle_tower.h" struct SpeciesItem { @@ -80,14 +82,10 @@ extern u8 StorageGetCurrentBox(void); extern void set_unknown_box_id(u8); extern void sub_803FA70(u8 battlerId); extern u8 sav1_map_get_name(void); -extern u8 GetFrontierEnemyMonLevel(u8); extern bool8 InBattlePyramid(void); -extern bool8 InBattlePike(void); extern bool8 sub_806F104(void); extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId); extern u8 sub_81D63C8(u16 trainerOpponentId); -extern u8 GetFrontierOpponentClass(u16 trainerId); -extern void GetFrontierTrainerName(u8* dest, u16 trainerId); extern void SummaryScreen_SetUnknownTaskId(u8); // this file's functions @@ -2904,7 +2902,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m CalculateMonStats(mon); } -void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId) +void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId) { s32 i; s32 statCount = 0; diff --git a/src/start_menu.c b/src/start_menu.c index 217d7be6a..173d0a79f 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -34,8 +34,7 @@ #include "constants/songs.h" #include "field_player_avatar.h" #include "battle_pyramid_bag.h" - -extern bool8 InBattlePike(void); +#include "battle_pike.h" // Menu actions enum diff --git a/src/wild_encounter.c b/src/wild_encounter.c index ec69ad2b5..52dbdf65e 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -18,6 +18,7 @@ #include "tv.h" #include "link.h" #include "script.h" +#include "battle_pike.h" #include "constants/items.h" #include "constants/maps.h" @@ -25,10 +26,7 @@ extern const u8 EventScript_RepelWoreOff[]; #define NUM_FEEBAS_SPOTS 6 -extern u8 GetBattlePikeWildMonHeaderId(void); -extern bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate); extern void GenerateBattlePyramidWildMon(void); -extern bool8 InBattlePike(void); extern bool8 InBattlePyramid(void); // this file's functions diff --git a/sym_bss.txt b/sym_bss.txt index 9561418c0..0b0d31b69 100644 --- a/sym_bss.txt +++ b/sym_bss.txt @@ -70,26 +70,9 @@ gUnknown_03001204: @ 3001204 .include "src/battle_transition.o" .include "src/pokemon_animation.o" .include "src/recorded_battle.o" + .include "src/battle_factory_screen.o" .include "src/battle_factory.o" - -gUnknown_03001288: @ 3001288 - .space 0x4 - -gUnknown_0300128C: @ 300128C - .space 0x1 - -gUnknown_0300128D: @ 300128D - .space 0x1 - -gUnknown_0300128E: @ 300128E - .space 0x2 - -gUnknown_03001290: @ 3001290 - .space 0x4 - -gUnknown_03001294: @ 3001294 - .space 0x4 - + .include "src/battle_pike.o" .include "src/battle_tent.o" .include "src/multiboot.o" diff --git a/sym_ewram.txt b/sym_ewram.txt index 85028bc54..484f52d05 100644 --- a/sym_ewram.txt +++ b/sym_ewram.txt @@ -493,7 +493,7 @@ gUnknown_0203CD88: @ 203CD88 .space 0x4 .include "src/menu.o" - .include "src/battle_factory.o" + .include "src/battle_factory_screen.o" gUnknown_0203CE50: @ 203CE50 .space 0x4 |