diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-12-06 21:25:46 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-12-10 19:28:16 -0600 |
commit | fcd8d37d62f04f4d412ebb3dad8798d48b528a24 (patch) | |
tree | 0f42bf6cacc9728dd068db5c56cd1ca1e57ba122 | |
parent | 49b56d01364cbe3cb3ce1e7df39c41a1fd1d3147 (diff) |
Document Battle Palace scripts
7 files changed, 476 insertions, 493 deletions
diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index 6669446a5..f2251165c 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -145,7 +145,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0 call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0 compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord + goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1 switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge @@ -154,7 +154,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0 case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord:: @ 8257768 +BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8257768 multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1 switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge @@ -254,7 +254,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4 waitmessage call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0 compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord + goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1 switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta @@ -263,7 +263,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4 case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon -BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord:: @ 825792B +BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 825792B multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1 switch VAR_RESULT case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index 00017c089..27445d482 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -1,167 +1,169 @@ BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815 - map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825 - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861 - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34 + map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnWarp .byte 0 -BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825 + @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden + @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0 + @ The opponent is represented by objct event 2, which has the gfx id VAR_OBJ_GFX_ID_1 + +BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825 frontier_settrainers - call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833 + call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx end -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833 +BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: @ 824F833 checkplayergender compare VAR_RESULT, MALE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale compare VAR_RESULT, FEMALE - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856 + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B +@ The opponent's gfx are set to the players by default +BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale:: @ 824F84B setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856 +BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale:: @ 824F856 setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL return -BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B +BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom .2byte 0 -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B +BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM frontier_get FRONTIER_DATA_BATTLE_NUM compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5 - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge waitmovement 0 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown setvar VAR_TEMP_2, 1 frontier_set FRONTIER_DATA_6, 1 - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5 - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92 +BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5 + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom waitmovement 0 - -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF +BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF tower_setopponent addobject 2 - applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1 + applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter waitmovement 0 palace_getopponentintro msgbox gStringVar4, MSGBOX_DEFAULT waitmessage - call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 + call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle switch VAR_RESULT - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911 - -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent +BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost:: @ 824F8FA frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911 +BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911 call BattleFrontier_EventScript_IncrementWinStreak frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT switch VAR_RESULT - case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 - applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7 + case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon + applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit waitmovement 0 removeobject 2 - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE playfanfare MUS_ME_ASA waitfanfare special HealPlayerParty - -BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A frontier_getbrainstatus copyvar VAR_TEMP_F, VAR_RESULT compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61 + goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext frontier_get FRONTIER_DATA_BATTLE_NUM compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66 + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74 + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent compare VAR_RESULT, 5 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82 + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent compare VAR_RESULT, 6 - call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89 + call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0 compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42 + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14 - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78 - case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4 - case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle + case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge + case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42 +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 824FA42 multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14 - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4 - case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge + case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78 - message BattleFrontier_BattlePalaceBattleRoom_Text_25009E +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle:: @ 824FA78 + message BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA +BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle:: @ 824FAAA call BattleFrontier_EventScript_SaveBattle - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge:: @ 824FAB4 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO switch VAR_RESULT - case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A - case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent + case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2 - message BattleFrontier_BattlePalaceBattleRoom_Text_25005A +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2 + message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14 - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14 + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight closemessage - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28 +BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon:: @ 824FB28 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F - message BattleFrontier_BattlePalaceBattleRoom_Text_25007E +BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: @ 824FB3F + message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData waitmessage palace_save CHALLENGE_STATUS_PAUSED playse SE_SAVE @@ -170,76 +172,75 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F frontier_reset end -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61 +BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61 compare VAR_TEMP_2, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 - -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79 - message BattleFrontier_BattlePalaceBattleRoom_Text_25014A +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79 + message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven waitmessage call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0 compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0 + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06 - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78 - case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4 - case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79 + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle + case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge + case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0 +BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord:: @ 824FBD0 multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06 - case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4 - case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79 + case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser + case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge + case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06 +BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06 call BattleFrontier_EventScript_SetBrainObjectGfx - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT closemessage - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97 + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight setobjectxyperm 2, 15, 1 addobject 2 hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM setobjectxy 2, 13, 1 setobjectxyperm 2, 13, 1 - applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF - applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7 - applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2 + applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter + applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter + applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter waitmovement 0 switch VAR_TEMP_F - case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A - case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA - case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67 + case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold + case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver + case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT - call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 +BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: @ 824FCAA + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT + call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7 - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 +BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824FCC7 palace_incrementstreak frontier_getsymbols compare VAR_RESULT, 0 - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC + message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol waitmessage waitfanfare frontier_givesymbol @@ -248,33 +249,33 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7 applymovement 1, Common_Movement_WalkInPlaceFastestRight applymovement 3, Common_Movement_WalkInPlaceFastestRight waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A +BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: @ 824FD3A frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH compare VAR_RESULT, FALSE - goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT + goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT - call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7 +BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: @ 824FD67 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT + call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84 - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 +BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD84 palace_incrementstreak frontier_getsymbols compare VAR_RESULT, 2 - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT - applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99 - applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT + applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp + applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT playfanfare MUS_ME_SYMBOLGET - message BattleFrontier_BattlePalaceBattleRoom_Text_250699 + message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine waitmessage waitfanfare frontier_givesymbol @@ -283,11 +284,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84 applymovement 1, Common_Movement_WalkInPlaceFastestRight applymovement 3, Common_Movement_WalkInPlaceFastestRight waitmovement 0 - msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28 + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7 -VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7 +BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7 closemessage setvar VAR_TEMP_2, 0 frontier_set FRONTIER_DATA_6, 0 @@ -301,70 +301,69 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7 frontier_resetsketch return -BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E +BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34 + map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects .2byte 0 -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E +BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM - call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833 + call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx setvar VAR_TEMP_1, 1 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90 + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible removeobject 2 - applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90 - applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90 + applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible + applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible end -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66 - message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D - message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 824FE6D + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74 - message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent:: @ 824FE74 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B - message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent:: @ 824FE7B + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82 - message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent:: @ 824FE82 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89 - message BattleFrontier_BattlePalaceBattleRoom_Text_250004 +BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent:: @ 824FE89 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent waitmessage return -BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90 +BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible: @ 824FE90 set_invisible step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92 +BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom: @ 824FE92 set_visible walk_up walk_up walk_up walk_up - -BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97 +BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight: @ 824FE97 face_right step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99 +BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp: @ 824FE99 face_up step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B +BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge: @ 824FE9B set_visible walk_up walk_up @@ -372,7 +371,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B walk_up step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1 +BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter: @ 824FEA1 walk_down walk_down walk_down @@ -380,50 +379,50 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1 face_left step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7 +BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit: @ 824FEA7 walk_up walk_up walk_up walk_up step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC +BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown: @ 824FEAC face_down step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE +BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter1: @ 824FEAE set_visible walk_slow_down walk_slow_down face_left step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3 +BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter2: @ 824FEB3 set_visible walk_slow_down step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6 +BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: @ 824FEB6 walk_slow_down walk_slow_down walk_slow_down face_left step_end -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB +BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: @ 824FEBB copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE compare VAR_RESULT, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5 + goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7 waitstate end -BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5 +BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: @ 824FED5 warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7 waitstate end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF +BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: @ 824FEDF delay_16 delay_16 set_visible @@ -433,7 +432,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF walk_in_place_fastest_left step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7 +BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @ 824FEE7 set_visible walk_fast_down walk_fast_right @@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7 delay_16 step_end -BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2 +BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter: @ 824FEF2 delay_16 delay_16 delay_16 @@ -462,70 +461,64 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2 face_left step_end -BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00 -VerdanturfTown_BattleTentBattleRoom_Text_24FF00: @ 824FF00 +BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons: @ 824FF00 .string "Excellent…\n" .string "Let me restore your POKéMON.$" -BattleFrontier_BattlePalaceBattleRoom_Text_24FF28: @ 824FF28 -VerdanturfTown_BattleTentBattleRoom_Text_24FF28: @ 824FF28 +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent: @ 824FF28 .string "The 2nd opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_24FF54: @ 824FF54 -VerdanturfTown_BattleTentBattleRoom_Text_24FF54: @ 824FF54 +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent: @ 824FF54 .string "The 3rd opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_24FF80: @ 824FF80 +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent: @ 824FF80 .string "The 4th opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC: @ 824FFAC +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent: @ 824FFAC .string "The 5th opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8: @ 824FFD8 +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent: @ 824FFD8 .string "The 6th opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_250004: @ 8250004 +BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent: @ 8250004 .string "The 7th opponent is next.\n" .string "Are you prepared?$" -BattleFrontier_BattlePalaceBattleRoom_Text_250030: @ 8250030 -VerdanturfTown_BattleTentBattleRoom_Text_250030: @ 8250030 +BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame: @ 8250030 .string "Would you like to save and quit\n" .string "the game?$" -BattleFrontier_BattlePalaceBattleRoom_Text_25005A: @ 825005A -VerdanturfTown_BattleTentBattleRoom_Text_25005A: @ 825005A +BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge: @ 825005A .string "Do you wish to quit your challenge?$" -BattleFrontier_BattlePalaceBattleRoom_Text_25007E: @ 825007E -VerdanturfTown_BattleTentBattleRoom_Text_25007E: @ 825007E +BattleFrontier_BattlePalaceBattleRoom_Text_SavingData: @ 825007E .string "Saving the data.\n" .string "Have patience…$" -BattleFrontier_BattlePalaceBattleRoom_Text_25009E: @ 825009E +BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch: @ 825009E .string "Do you wish to record your latest\n" .string "match on your FRONTIER PASS?$" -BattleFrontier_BattlePalaceBattleRoom_Text_2500DD: @ 82500DD +BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven: @ 82500DD .string "And now…\p" .string "By winning consistently, you have\n" .string "earned the privilege of challenging\l" .string "our master, the PALACE MAVEN…$" -BattleFrontier_BattlePalaceBattleRoom_Text_25014A: @ 825014A +BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven: @ 825014A .string "I shall send for the PALACE MAVEN.\n" .string "Are you ready?$" -BattleFrontier_BattlePalaceBattleRoom_Text_25017C: @ 825017C +BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser: @ 825017C .string "Let great fanfare announce the arrival\n" .string "of the PALACE MAVEN, SPENSER!$" -BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1 +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro: @ 82501C1 .string "SPENSER: My physical being is with\n" .string "POKéMON always!\p" .string "My heart beats as one with\n" @@ -537,34 +530,34 @@ BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1 .string "If your bonds of trust are frail,\n" .string "you will never beat my brethren!$" -BattleFrontier_BattlePalaceBattleRoom_Text_2502C4: @ 82502C4 +BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons: @ 82502C4 .string "The bond you share with your POKéMON!\n" .string "Prove it to me here!$" -BattleFrontier_BattlePalaceBattleRoom_Text_2502FF: @ 82502FF +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle: @ 82502FF .string "SPENSER: Gwahahah!\p" .string "Hah, you never fell for my bluster!\n" .string "Sorry for trying that stunt!\p" .string "Here!\n" .string "Bring me the thing!$" -BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D +BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass: @ 825036D .string "My, my, if only you could maintain that\n" .string "facade of distinguished authority…\p" .string "Here!\n" .string "Let's see your FRONTIER PASS!$" -BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC +BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol: @ 82503DC .string "The Spirits Symbol was embossed on\n" .string "the FRONTIER PASS!$" -BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412 +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime: @ 8250412 .string "SPENSER: Your POKéMON's eyes are \n" .string "truly clear and unclouded.\p" .string "I will eagerly await the next\n" .string "opportunity to see you.$" -BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485 +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack: @ 8250485 .string "SPENSER: Gwahahah!\n" .string "You've battled your way up again?\p" .string "You must have developed a truly\n" @@ -575,10 +568,10 @@ BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485 .string "Ready now?\n" .string "Prepare to lose!$" -BattleFrontier_BattlePalaceBattleRoom_Text_250572: @ 8250572 +BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah: @ 8250572 .string "… … …Kaaah!$" -BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable: @ 825057E .string "SPENSER: Well, that was some display!\n" .string "Even fully unleashed, my brethren\l" .string "could not overpower you.\p" @@ -586,17 +579,17 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E .string "Here!\n" .string "Bring me that thing, will you?$" -BattleFrontier_BattlePalaceBattleRoom_Text_250629: @ 8250629 +BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass: @ 8250629 .string "My, my, if only you could maintain\n" .string "a certain level of decorum…\p" .string "Gaaah, here!\n" .string "Hurry with that FRONTIER PASS, you!$" -BattleFrontier_BattlePalaceBattleRoom_Text_250699: @ 8250699 +BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine: @ 8250699 .string "The Spirits Symbol took on\n" .string "a golden shine!$" -BattleFrontier_BattlePalaceBattleRoom_Text_2506C4: @ 82506C4 +BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain: @ 82506C4 .string "SPENSER: Gwahahah!\p" .string "Come see me time and again!\n" .string "My brethren and I will be waiting!$" diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index 5d834532d..46ab902fa 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -1,89 +1,88 @@ BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3 - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9 + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame .byte 0 -BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3 +BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor .2byte 0 -BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3 +BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3 delay 16 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor waitmovement 0 lockall palace_getcomment compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1 compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594 + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2 compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3 compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6 + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment closemessage frontier_get FRONTIER_DATA_LVL_MODE compare VAR_RESULT, FRONTIER_LVL_OPEN - goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4 + goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom waitmovement 0 opendoor 6, 3 waitdooranim - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom waitmovement 0 closedoor 6, 3 waitdooranim - goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581 + goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom -BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2 +BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom waitmovement 0 opendoor 10, 3 waitdooranim - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom waitmovement 0 closedoor 10, 3 waitdooranim - -BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581 +BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581 warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4 waitstate end -BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B + msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594 + msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D + msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6 + msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF + msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8 +BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8 walk_up walk_up walk_up walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD +BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD walk_up walk_up walk_left @@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4 walk_up walk_up walk_up @@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4 walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB +BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB walk_up walk_right walk_right @@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2 walk_up walk_up walk_right @@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2 walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9 walk_up - -BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA +BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA walk_up set_invisible step_end -BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD +BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD .string "People and POKéMON, they are but\n" .string "the same…\p" .string "Their individual nature makes them\n" .string "good at certain things, and not good\l" .string "at others.$" -BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B +BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B .string "Rather than trying to make a POKéMON\n" .string "do what it dislikes, try to let it do\l" .string "what it likes and is good at doing.\p" .string "Put yourself in the POKéMON's position\n" .string "and consider what moves it would like.$" -BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718 +BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718 .string "A POKéMON's nature is a remarkable\n" .string "thing…\p" .string "Some POKéMON behave in a completely\n" .string "different way when they are cornered.$" -BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C +BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C .string "Are you beginning to understand how\n" .string "a POKéMON's nature makes it behave?$" -BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4 +BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4 .string "Ah… I see a strong, heartfelt bond\n" .string "between you and your POKéMON…$" diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/map.json b/data/maps/BattleFrontier_BattlePalaceLobby/map.json index c1d79ee50..f35780171 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/map.json +++ b/data/maps/BattleFrontier_BattlePalaceLobby/map.json @@ -24,7 +24,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D944", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC82", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC9D", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_Maniac", "flag": "0" }, { @@ -63,7 +63,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC8B", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_Man", "flag": "0" }, { @@ -76,7 +76,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC94", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_Beauty", "flag": "0" }, { @@ -89,7 +89,7 @@ "movement_range_y": 1, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D956", + "script": "BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant", "flag": "0" } ], @@ -124,7 +124,7 @@ "y": 7, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC50" + "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults" }, { "type": "sign", @@ -132,7 +132,7 @@ "y": 7, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC69" + "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults" }, { "type": "sign", @@ -140,7 +140,7 @@ "y": 4, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DCA6" + "script": "BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard" } ] }
\ No newline at end of file diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc index 5c4714d80..64000a6ac 100644 --- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc @@ -1,32 +1,32 @@ BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D789 + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp .byte 0 -BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793 +BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789 + map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth .2byte 0 -BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793 +BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793 setvar VAR_TEMP_1, 1 turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH end -BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7 - map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0 - map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908 - map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817 - map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873 +BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus + map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving + map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge + map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge + map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge .2byte 0 -BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7 +BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7 frontier_getstatus end -BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 +BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT closemessage palace_set PALACE_DATA_WIN_STREAK, 0 palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE @@ -35,42 +35,42 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0 releaseall end -BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817 +BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817 lockall frontier_isbrain compare VAR_RESULT, TRUE - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24D840 - -BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT -BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven + msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints + +BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838 + msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840 + msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT frontier_givepoints msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS - message BattleFrontier_BattlePalaceLobby_Text_24E4F7 + message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded waitmessage - call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT + call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge + msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end -BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873 +BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873 lockall - message BattleFrontier_BattlePalaceLobby_Text_24E41E + message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded waitmessage palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE - call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT + call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge + msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end -BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 +BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1 frontier_checkairshow special LoadPlayerParty special HealPlayerParty @@ -79,82 +79,82 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1 waitse call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0 compare VAR_RESULT, 1 - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907 - message BattleFrontier_BattlePalaceLobby_Text_24EF16 + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge + message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT - case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907 - case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907 + case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge + case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902 +BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902 call BattleFrontier_EventScript_SaveBattle -BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907 +BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907 return -BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908 +BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT - message BattleFrontier_BattlePalaceLobby_Text_24E5F6 + msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT + message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge waitmessage palace_save CHALLENGE_STATUS_SAVING playse SE_SAVE waitse frontier_set FRONTIER_DATA_PAUSED, FALSE setvar VAR_TEMP_0, 255 - goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3 + goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944 +BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944 lock faceplayer setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 + goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant end -BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956 +BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956 lock faceplayer setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - goto BattleFrontier_BattlePalaceLobby_EventScript_24D968 + goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant end -BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968 +BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968 palace_get PALACE_DATA_PRIZE compare VAR_RESULT, ITEM_NONE - goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817 + goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge special SavePlayerParty compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7 -BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle +BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, 0 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6 - case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20 - case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge + case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge + case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 - message BattleFrontier_BattlePalaceLobby_Text_24E119 +BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6 + message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge waitmessage multichoice 17, 6, MULTI_LEVEL_MODE, 0 switch VAR_RESULT - case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge frontier_checkineligible compare VAR_0x8004, TRUE - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45 + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT - msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT fadescreen 1 call BattleFrontier_EventScript_GetLvlMode copyvar VAR_0x8004, VAR_RESULT @@ -162,14 +162,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6 special ChoosePartyForBattleFrontier waitstate compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge + msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO switch VAR_RESULT - case NO, BattleFrontier_BattlePalaceLobby_EventScript_24DB91 - case YES, BattleFrontier_BattlePalaceLobby_EventScript_24DA87 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB91 + case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge + case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 +BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87 setvar VAR_TEMP_0, 0 frontier_set FRONTIER_DATA_SELECTED_MON_ORDER palace_init @@ -182,133 +182,132 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A - -BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3 + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed +BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3 special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT closemessage - call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC + call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 setvar VAR_TEMP_0, 0 waitstate end -BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20 +BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38 - msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 + goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24D999 +BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38 + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45 +BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45 switch VAR_RESULT - case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60 - case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D + case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50 + case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen -BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C +BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60 + msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D - msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C +BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D + msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A +BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 - goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94 + goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge -BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91 +BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91 special LoadPlayerParty -BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT -BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C +BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94 + msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C release end -BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E - msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E + msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7 + msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0 - message BattleFrontier_BattlePalaceLobby_Text_24DDE1 +BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0 + message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge return -BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6 - message BattleFrontier_BattlePalaceLobby_Text_24EB8C +BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6 + message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge return -BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC +BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29 - applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant + applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor waitmovement 0 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor waitdooranim - applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C + applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor waitmovement 0 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41 + call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor waitdooranim return -BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23 +BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23 setvar VAR_LAST_TALKED, 1 return -BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29 +BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29 setvar VAR_LAST_TALKED, 6 return -BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F +BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F opendoor 5, 4 return -BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35 +BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35 opendoor 19, 4 return -BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B +BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B closedoor 5, 4 return -BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41 +BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41 closedoor 19, 4 return -BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47 +BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47 walk_up step_end -BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49 +BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49 walk_up set_invisible step_end -BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C +BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C walk_up walk_up set_invisible step_end -BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50 +BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50 lockall frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES waitbuttonpress @@ -316,7 +315,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50 releaseall end -BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69 +BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69 lockall frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES waitbuttonpress @@ -324,83 +323,83 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69 releaseall end -BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC +BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82 + msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC end -BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B - msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC +BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B + msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC end -BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94 - msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC +BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94 + msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC end -BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D - msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC +BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D + msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC end -BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6 +BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6 lockall - msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 + msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5 - message BattleFrontier_BattlePalaceLobby_Text_24EF88 +BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5 + message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading waitmessage multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, 0 switch VAR_RESULT - case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13 - case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21 - case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F - case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D - case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B - case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59 - case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DD59 + case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics + case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature + case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves + case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered + case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger + case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules + case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules end -BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13 - msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 +BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13 + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21 - msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 +BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21 + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F - msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 +BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D - msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 +BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B - msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT - goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5 +BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT + goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end -BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59 +BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59 releaseall end -BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B +BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B .string "Where the hearts of TRAINERS\n" .string "are put to the test.\p" .string "I welcome you to the BATTLE PALACE.\p" .string "I accept challenges to the SINGLE\n" .string "BATTLE HALLS.$" -BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1 +BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1 .string "Do you wish to take\n" .string "the SINGLE BATTLE HALL challenge?$" -BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17 +BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17 .string "In the BATTLE PALACE, there are\n" .string "several auditoriums for SINGLE BATTLES\l" .string "that are named SINGLE BATTLE HALLS.\p" @@ -423,16 +422,16 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17 .string "If you don't save before interrupting,\n" .string "you will be disqualified.$" -BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8 +BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8 .string "When you have fortified your heart\n" .string "and POKéMON, you must return.$" -BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119 +BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119 .string "There are two BATTLE HALLS,\n" .string "Level 50 and Open Level.\l" .string "Which is your choice of a challenge?$" -BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173 +BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173 .string "Sigh…\p" .string "You do not have the three POKéMON\n" .string "required for the challenge.\p" @@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173 .string "Come back when you have made\n" .string "your preparations.$" -BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E +BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E .string "Sigh…\p" .string "You do not have the three POKéMON\n" .string "required for the challenge.\p" @@ -458,65 +457,64 @@ BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E .string "Come back when you have made\n" .string "your preparations.$" -BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399 +BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399 .string "Good. Now, you must select your\n" .string "three POKéMON.$" -BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8 +BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8 .string "I must save before I show you to\n" .string "the BATTLE HALL. Is that okay?$" -BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408 +BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408 .string "Good.\n" .string "Now, follow me.$" -BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E +BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E .string "I feel privileged for having seen\n" .string "your POKéMON's exploits.\p" .string "The results will be recorded.\n" .string "I must ask you to briefly wait.$" -BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497 +BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497 .string "To achieve a 7-win streak…\p" .string "The bonds that bind your heart with\n" .string "your POKéMON seem firm and true.$" -BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7 +BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7 .string "Your feat will be recorded.\n" .string "I must ask you to briefly wait.$" -BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333 +@ Unused +BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333 .string "For the feat of your 7-win streak,\n" .string "we present you with Battle Point(s).$" -VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B +BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B .string "You seem to have no space for\n" .string "our prize.\p" .string "You should return when you have\n" .string "organized your BAG.$" -BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8 -VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8 +BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8 .string "We have been waiting for you…$" -BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6 -VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6 +BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6 .string "I must save before I show you to\n" .string "the BATTLE HALL. Is that okay?$" -BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636 -VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636 +BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636 .string "Sigh…\p" .string "You failed to save before you ended\n" .string "your challenge the last time.\p" .string "As a result, your challenge has been\n" .string "disqualified. It is most unfortunate.$" -BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9 +@ Unused +BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9 .string "{PLAYER} received the prize\n" .string "{STR_VAR_1}.$" -BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3 +BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3 .string "For a hardy fellow like me,\n" .string "hardy POKéMON are the best.\p" .string "Offense is the best defense!\n" @@ -532,7 +530,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3 .string "Huh?\n" .string "Why are you looking at me like that?$" -BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851 +BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851 .string "Hmm…\p" .string "It appears that the nature of POKéMON\n" .string "and the moves that they have been\l" @@ -545,7 +543,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851 .string "you may need to examine how well\l" .string "its moves match its nature.$" -BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992 +BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992 .string "My POKéMON is usually very docile.\p" .string "But when it's in a BATTLE HALL,\n" .string "it sometimes seems to become\l" @@ -553,25 +551,25 @@ BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992 .string "It becomes totally intimidating.\n" .string "It's shocking, even.$" -BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B +BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B .string "I wonder what sort of nature a POKéMON\n" .string "would have if it favored enfeebling its\l" .string "opponents and chipping away slowly.\p" .string "I'd be surprised if it was a LAX nature.\p" .string "But, nah, that can't be right.$" -BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06 +BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06 .string "Where the hearts of TRAINERS\n" .string "are put to the test.\p" .string "I welcome you to the BATTLE PALACE.\p" .string "I accept challenges to the DOUBLE\n" .string "BATTLE HALLS.$" -BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C +BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C .string "Do you wish to take\n" .string "the DOUBLE BATTLE HALL challenge?$" -BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2 +BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2 .string "In the BATTLE PALACE, there are\n" .string "several auditoriums for DOUBLE BATTLES\l" .string "that are named DOUBLE BATTLE HALLS.\p" @@ -594,37 +592,34 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2 .string "If you don't save before interrupting,\n" .string "you will be disqualified.$" -BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81 +BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81 .string "To defeat the PALACE MAVEN\n" .string "and seven TRAINERS in a row…$" -BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9 +BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9 .string "In honor of the bond you share with\n" .string "your POKéMON, we present you with\l" .string "these Battle Point(s).$" -BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16 +BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16 .string "Would you like to record your latest\n" .string "BATTLE PALACE match on your\l" .string "FRONTIER PASS?$" -BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66 +BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66 .string "The BATTLE HALL rules are listed.$" -BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88 -VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88 +BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88 .string "Which heading do you want to read?$" -BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB -VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB +BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB .string "Here, POKéMON are required to think\n" .string "and battle by themselves.\p" .string "Unlike in the wild, POKéMON that live\n" .string "with people behave differently\l" .string "depending on their nature.$" -BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049 -VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049 +BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049 .string "Depending on its nature, a POKéMON\n" .string "may prefer to attack no matter what.\p" .string "Another POKéMON may prefer to protect\n" @@ -637,8 +632,7 @@ VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049 .string "It may also dislike certain moves that\n" .string "it has trouble using.$" -BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190 -VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190 +BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190 .string "There are offensive moves that inflict\n" .string "direct damage on the foe.\p" .string "There are defensive moves that are\n" @@ -651,8 +645,7 @@ VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190 .string "POKéMON will consider using moves in\n" .string "these three categories.$" -BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8 -VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8 +BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8 .string "When not under command by its TRAINER,\n" .string "a POKéMON may be unable to effectively\l" .string "use certain moves.\p" @@ -662,8 +655,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8 .string "do not match its nature, it will often\l" .string "be unable to live up to its potential.$" -BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4 -VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4 +BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4 .string "Depending on its nature, a POKéMON may\n" .string "start using moves that don't match its\l" .string "nature when it is in trouble.\p" diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index 5ef8100cc..4760880e2 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -46,7 +46,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F battletent_getopponentintro msgbox gStringVar4, MSGBOX_DEFAULT waitmessage - call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7 + call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle switch VAR_RESULT case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8 @@ -68,7 +68,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8 applymovement 3, Common_Movement_WalkInPlaceFastestDown applymovement 1, Common_Movement_WalkInPlaceFastestUp waitmovement 0 - msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE @@ -89,14 +89,14 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8 VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A - msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, MSGBOX_YESNO + msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO switch VAR_RESULT case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8:: @ 82024B8 - message VerdanturfTown_BattleTentBattleRoom_Text_25005A + message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, 0 switch VAR_RESULT @@ -118,7 +118,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501 waitstate VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F - message VerdanturfTown_BattleTentBattleRoom_Text_25007E + message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData waitmessage verdanturftent_save CHALLENGE_STATUS_PAUSED playse SE_SAVE @@ -140,12 +140,12 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20254B:: @ 820254B end VerdanturfTown_BattleTentBattleRoom_EventScript_202565:: @ 8202565 - message VerdanturfTown_BattleTentBattleRoom_Text_24FF28 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent waitmessage return VerdanturfTown_BattleTentBattleRoom_EventScript_20256C:: @ 820256C - message VerdanturfTown_BattleTentBattleRoom_Text_24FF54 + message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent waitmessage return diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index 6add7d182..f15bbd4f8 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -26,7 +26,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719 VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT closemessage frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_TEMP_0, 255 @@ -62,7 +62,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791 end VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD - msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize, MSGBOX_DEFAULT waitmessage closemessage setvar VAR_TEMP_0, 255 @@ -91,8 +91,8 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837 lockall - msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT - message VerdanturfTown_BattleTentLobby_Text_24E5F6 + msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT + message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge waitmessage verdanturftent_save CHALLENGE_STATUS_SAVING playse SE_SAVE @@ -282,7 +282,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02 end VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11 - message VerdanturfTown_BattleTentLobby_Text_24EF88 + message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading waitmessage setvar VAR_0x8004, SCROLL_MULTI_BATTLE_TENT_RULES special ShowScrollableMultichoice @@ -304,27 +304,27 @@ VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E end VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C - msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A - msgbox VerdanturfTown_BattleTentLobby_Text_24F049, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8 - msgbox VerdanturfTown_BattleTentLobby_Text_24F190, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6 - msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4 - msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, MSGBOX_DEFAULT + msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT goto VerdanturfTown_BattleTentLobby_EventScript_201B11 end |