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authorPikalaxALT <pikalaxalt@gmail.com>2017-10-28 20:03:24 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-10-28 20:03:24 -0400
commit975e28c01e70c63587c8633ffc3c50b7d1759dec (patch)
tree361d94f24acc207803afb8bff6ed7887dbbf391e /asm/battle_controller_linkopponent.s
parentd160ca467920d97245c012b8dd0cb8be6d06620a (diff)
parent5ea2f463d71d0bc2663e70a553557de0ccf40eef (diff)
Merge branch 'master' into easy_chat
Diffstat (limited to 'asm/battle_controller_linkopponent.s')
-rw-r--r--asm/battle_controller_linkopponent.s144
1 files changed, 72 insertions, 72 deletions
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s
index d28823a8b..d4e248d8c 100644
--- a/asm/battle_controller_linkopponent.s
+++ b/asm/battle_controller_linkopponent.s
@@ -158,7 +158,7 @@ _080644C2:
thumb_func_start sub_80644D8
sub_80644D8: @ 80644D8
push {r4,lr}
- ldr r4, =gUnknown_020244D0
+ ldr r4, =gBattleSpritesDataPtr
ldr r1, [r4]
ldr r3, =gActiveBank
ldrb r0, [r3]
@@ -199,11 +199,11 @@ sub_8064520: @ 8064520
movs r0, 0
mov r8, r0
movs r4, 0
- bl battle_type_is_double
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0806454C
- bl battle_type_is_double
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08064584
@@ -276,12 +276,12 @@ _080645CA:
ldrb r1, [r7]
movs r0, 0x2
eors r0, r1
- bl b_side_obj__get_some_boolean
+ bl IsAnimBankSpriteVisible
lsls r0, 24
cmp r0, 0
bne _0806469C
_080645DE:
- ldr r1, =gUnknown_020244D0
+ ldr r1, =gBattleSpritesDataPtr
mov r12, r1
ldr r0, [r1]
ldr r7, =gActiveBank
@@ -364,7 +364,7 @@ _08064600:
b _080646F2
.pool
_0806469C:
- ldr r3, =gUnknown_020244D0
+ ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldrb r1, [r7]
ldr r2, [r0, 0x4]
@@ -405,7 +405,7 @@ _0806469C:
adds r0, r4, 0
bl FreeSpritePaletteByTag
_080646F2:
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r3, =gActiveBank
ldrb r1, [r3]
@@ -440,7 +440,7 @@ sub_8064734: @ 8064734
push {r5-r7}
movs r0, 0
mov r10, r0
- ldr r5, =gUnknown_020244D0
+ ldr r5, =gBattleSpritesDataPtr
ldr r0, [r5]
ldr r4, =gActiveBank
ldrb r2, [r4]
@@ -497,7 +497,7 @@ _08064776:
adds r0, r3, 0
bl sub_8172EF0
_080647B4:
- ldr r3, =gUnknown_020244D0
+ ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldr r2, =gActiveBank
ldrb r5, [r2]
@@ -531,7 +531,7 @@ _080647B4:
ands r0, r1
cmp r0, 0
bne _0806487A
- bl battle_type_is_double
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0806484A
@@ -557,7 +557,7 @@ _080647B4:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
- bl healthbar_draw_field_maybe
+ bl UpdateHealthboxAttribute
mov r1, r9
ldrb r0, [r1]
eors r0, r7
@@ -567,7 +567,7 @@ _080647B4:
eors r0, r7
adds r0, r4
ldrb r0, [r0]
- bl sub_80729D0
+ bl SetHealthboxSpriteVisible
_0806484A:
ldr r5, =gHealthBoxesIds
ldr r4, =gActiveBank
@@ -583,15 +583,15 @@ _0806484A:
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
- bl healthbar_draw_field_maybe
+ bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
- bl sub_80729D0
+ bl SetHealthboxSpriteVisible
_0806487A:
- ldr r4, =gUnknown_020244D0
+ ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
ldr r3, =gActiveBank
ldrb r1, [r3]
@@ -673,7 +673,7 @@ _08064930:
lsls r2, 1
bl m4aMPlayVolumeControl
_0806493C:
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, =gActiveBank
ldrb r1, [r0]
@@ -735,7 +735,7 @@ _08064998:
lsrs r0, 24
cmp r0, 0x3
bne _080649E2
- ldr r3, =gUnknown_020244D0
+ ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldrb r2, [r5]
ldr r0, [r0, 0x4]
@@ -760,7 +760,7 @@ _08064998:
movs r1, 0
strb r1, [r0, 0x9]
_080649E2:
- bl battle_type_is_double
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08064A3A
@@ -799,7 +799,7 @@ _080649E2:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
- bl sub_805EE54
+ bl SetBankEnemyShadowSpriteCallback
_08064A3A:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@@ -827,8 +827,8 @@ _08064A3A:
lsls r1, 16
lsrs r1, 16
adds r0, r5, 0
- bl sub_805EE54
- ldr r3, =gUnknown_020244D0
+ bl SetBankEnemyShadowSpriteCallback
+ ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldr r2, [r0, 0x8]
ldrb r1, [r2, 0x9]
@@ -900,7 +900,7 @@ sub_8064B04: @ 8064B04
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08064BB6
- ldr r6, =gUnknown_020244D0
+ ldr r6, =gBattleSpritesDataPtr
ldr r0, [r6]
ldr r1, [r0, 0x4]
lsls r4, r3, 1
@@ -974,7 +974,7 @@ sub_8064BC0: @ 8064BC0
ldrb r0, [r6]
adds r0, r5
ldrb r0, [r0]
- bl sub_80729D0
+ bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@@ -985,7 +985,7 @@ sub_8064BC0: @ 8064BC0
adds r0, r5
ldrb r0, [r0]
movs r2, 0
- bl heathbar_draw_hp
+ bl UpdateHpTextInHealthbox
b _08064C0C
.pool
_08064C08:
@@ -1017,7 +1017,7 @@ sub_8064C14: @ 8064C14
ldr r0, =gHealthBoxesIds
adds r0, r3, r0
ldrb r0, [r0]
- bl sub_8072984
+ bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_08064C42:
pop {r0}
@@ -1028,7 +1028,7 @@ _08064C42:
thumb_func_start sub_8064C58
sub_8064C58: @ 8064C58
push {r4-r6,lr}
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r6, =gActiveBank
ldrb r2, [r6]
@@ -1065,7 +1065,7 @@ sub_8064C58: @ 8064C58
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
- bl sub_8072984
+ bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_08064CB2:
pop {r4-r6}
@@ -1166,7 +1166,7 @@ sub_8064D60: @ 8064D60
ldr r0, =SpriteCallbackDummy
cmp r1, r0
bne _08064DAC
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r1, [r0]
lsls r0, r3, 2
@@ -1198,7 +1198,7 @@ _08064DAC:
thumb_func_start sub_8064DD0
sub_8064DD0: @ 8064DD0
push {r4,lr}
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r4, =gActiveBank
ldrb r1, [r4]
@@ -1250,7 +1250,7 @@ _08064E2A:
thumb_func_start sub_8064E50
sub_8064E50: @ 8064E50
push {r4-r7,lr}
- ldr r4, =gUnknown_020244D0
+ ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
ldr r5, =gActiveBank
ldrb r2, [r5]
@@ -1321,13 +1321,13 @@ sub_8064E50: @ 8064E50
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0
- bl healthbar_draw_field_maybe
+ bl UpdateHealthboxAttribute
ldrb r0, [r5]
bl sub_8076918
ldrb r0, [r5]
adds r0, r4
ldrb r0, [r0]
- bl sub_80729D0
+ bl SetHealthboxSpriteVisible
ldrb r0, [r5]
bl sub_805E408
ldr r1, =gBattleBankFunc
@@ -1346,7 +1346,7 @@ _08064F0C:
thumb_func_start sub_8064F40
sub_8064F40: @ 8064F40
push {r4-r6,lr}
- ldr r6, =gUnknown_020244D0
+ ldr r6, =gBattleSpritesDataPtr
ldr r0, [r6]
ldr r5, =gActiveBank
ldrb r2, [r5]
@@ -1413,7 +1413,7 @@ _08064F72:
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
- bl sub_805EE54
+ bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -1430,7 +1430,7 @@ _08064FDC:
thumb_func_start sub_8065008
sub_8065008: @ 8065008
push {lr}
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, =gActiveBank
ldrb r1, [r0]
@@ -1454,7 +1454,7 @@ _0806502A:
thumb_func_start sub_8065038
sub_8065038: @ 8065038
push {lr}
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, =gActiveBank
ldrb r1, [r0]
@@ -1572,7 +1572,7 @@ _0806513A:
lsrs r1, 16
movs r0, 0x1
mov r2, sp
- bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl EmitDataTransfer
bl LinkOpponentBufferExecCompleted
add sp, 0x100
pop {r4-r6}
@@ -3583,7 +3583,7 @@ sub_80662F8: @ 80662F8
muls r2, r0
adds r0, r2, 0
add r0, r9
- bl sub_805DC0C
+ bl BattleLoadOpponentMonSpriteGfx
ldrb r0, [r6]
bl GetBankIdentity
adds r1, r0, 0
@@ -3673,7 +3673,7 @@ sub_80662F8: @ 80662F8
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
- bl sub_805EE54
+ bl SetBankEnemyShadowSpriteCallback
ldr r1, =gBattleBankFunc
ldrb r0, [r6]
lsls r0, 2
@@ -3772,7 +3772,7 @@ sub_8066494: @ 8066494
adds r0, r1, 0
adds r0, r5
adds r1, r6, 0
- bl sub_805DC0C
+ bl BattleLoadOpponentMonSpriteGfx
adds r0, r6, 0
bl GetBankIdentity
adds r1, r0, 0
@@ -3907,7 +3907,7 @@ sub_8066624: @ 8066624
ldrb r3, [r0]
cmp r3, 0
bne _0806666C
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r1, [r0, 0x4]
lsls r0, r2, 1
@@ -3947,7 +3947,7 @@ _0806666C:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
- bl sub_8072984
+ bl SetHealthboxSpriteInvisible
bl LinkOpponentBufferExecCompleted
_080666A8:
pop {r4-r6}
@@ -3959,7 +3959,7 @@ _080666A8:
thumb_func_start sub_80666BC
sub_80666BC: @ 80666BC
push {r4-r6,lr}
- ldr r6, =gUnknown_020244D0
+ ldr r6, =gBattleSpritesDataPtr
ldr r4, [r6]
ldr r5, =gActiveBank
ldrb r2, [r5]
@@ -4283,7 +4283,7 @@ _0806694C:
bl sub_806A12C
ldr r6, =gUnknown_0202499C
mov r9, r7
- ldr r1, =gUnknown_083054E0
+ ldr r1, =gTrainerFrontPicCoords
mov r2, r8
lsls r0, r2, 2
adds r0, r1
@@ -4411,7 +4411,7 @@ _08066A76:
mov r0, r8
bl sub_806A12C
ldr r0, =gUnknown_0202499C
- ldr r2, =gUnknown_083054E0
+ ldr r2, =gTrainerFrontPicCoords
mov r3, r8
lsls r1, r3, 2
adds r1, r2
@@ -4589,7 +4589,7 @@ sub_8066B94: @ 8066B94
thumb_func_start sub_8066C40
sub_8066C40: @ 8066C40
push {r4-r6,lr}
- ldr r6, =gUnknown_020244D0
+ ldr r6, =gBattleSpritesDataPtr
ldr r4, [r6]
ldr r5, =gActiveBank
ldrb r2, [r5]
@@ -4721,7 +4721,7 @@ _08066D32:
ldrb r0, [r0]
lsls r0, 8
orrs r6, r0
- ldr r0, =gUnknown_02038432
+ ldr r0, =gAnimMoveTurn
mov r8, r0
mov r0, r12
adds r0, 0x3
@@ -4729,7 +4729,7 @@ _08066D32:
ldrb r0, [r1]
mov r1, r8
strb r0, [r1]
- ldr r3, =gMovePowerMoveAnim
+ ldr r3, =gAnimMovePower
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4743,7 +4743,7 @@ _08066D32:
lsls r0, 8
orrs r2, r0
strh r2, [r3]
- ldr r3, =gMoveDmgMoveAnim
+ ldr r3, =gAnimMoveDmg
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4769,7 +4769,7 @@ _08066D32:
lsls r0, 24
orrs r2, r0
str r2, [r3]
- ldr r2, =gHappinessMoveAnim
+ ldr r2, =gAnimFriendship
ldrb r0, [r5]
lsls r0, 9
mov r1, r12
@@ -4791,7 +4791,7 @@ _08066D32:
lsls r0, 8
orrs r2, r0
strh r2, [r4]
- ldr r7, =gDisableStructMoveAnim
+ ldr r7, =gAnimDisableStructPtr
ldrb r1, [r5]
lsls r1, 9
mov r0, r12
@@ -4816,7 +4816,7 @@ _08066D32:
b _08066E58
.pool
_08066E30:
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldrb r1, [r5]
ldr r2, [r0, 0x4]
@@ -4869,7 +4869,7 @@ sub_8066E70: @ 8066E70
adds r1, r2
ldrb r1, [r1]
mov r8, r1
- ldr r7, =gUnknown_020244D0
+ ldr r7, =gBattleSpritesDataPtr
ldr r5, [r7]
ldr r1, [r5, 0x4]
lsls r0, r3, 1
@@ -4928,7 +4928,7 @@ _08066F08:
movs r0, 0
bl sub_805EB9C
adds r0, r4, 0
- bl move_anim_start_t1
+ bl DoMoveAnim
ldr r0, [r7]
ldrb r1, [r6]
ldr r2, [r0, 0x4]
@@ -4977,7 +4977,7 @@ _08066F32:
ands r0, r2
strb r0, [r1]
_08066F80:
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r2, [r0]
ldr r0, =gActiveBank
ldrb r1, [r0]
@@ -5031,10 +5031,10 @@ _08066FE4:
thumb_func_start sub_8066FF4
sub_8066FF4: @ 8066FF4
push {r4,r5,lr}
- ldr r0, =gUnknown_02022E14
+ ldr r0, =gBattle_BG0_X
movs r1, 0
strh r1, [r0]
- ldr r0, =gUnknown_02022E16
+ ldr r0, =gBattle_BG0_Y
strh r1, [r0]
ldr r5, =gActiveBank
ldrb r4, [r5]
@@ -5045,7 +5045,7 @@ sub_8066FF4: @ 8066FF4
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -5124,7 +5124,7 @@ sub_80670A0: @ 80670A0
push {r6,r7}
sub sp, 0x4
movs r0, 0
- bl load_gfxc_health_bar
+ bl LoadBattleBarGfx
ldr r3, =gBattleBufferA
ldr r0, =gActiveBank
mov r9, r0
@@ -5171,7 +5171,7 @@ sub_80670A0: @ 80670A0
ldrb r1, [r1]
str r7, [sp]
mov r2, r8
- bl sub_807294C
+ bl SetBattleBarStruct
b _0806715A
.pool
_08067130:
@@ -5193,7 +5193,7 @@ _08067130:
ldrb r1, [r1]
str r7, [sp]
movs r3, 0
- bl sub_807294C
+ bl SetBattleBarStruct
_0806715A:
ldr r1, =gBattleBankFunc
ldr r0, =gActiveBank
@@ -5242,9 +5242,9 @@ sub_806719C: @ 806719C
ldr r2, =gEnemyParty
adds r1, r2
movs r2, 0x9
- bl healthbar_draw_field_maybe
+ bl UpdateHealthboxAttribute
ldrb r2, [r4]
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r0, [r0, 0x4]
lsls r1, r2, 1
@@ -5565,7 +5565,7 @@ sub_806743C: @ 806743C
ldrb r0, [r0]
cmp r0, 0
beq _08067478
- bl sub_805EA60
+ bl BattleMusicStop
ldrb r1, [r5]
lsls r1, 9
adds r0, r4, 0x1
@@ -5718,7 +5718,7 @@ sub_8067508: @ 8067508
adds r1, r4
ldrb r0, [r6]
strh r0, [r1, 0x8]
- ldr r3, =gUnknown_020244D0
+ ldr r3, =gBattleSpritesDataPtr
ldr r0, [r3]
ldrb r2, [r6]
ldr r1, [r0, 0x4]
@@ -5779,7 +5779,7 @@ c3_08038DC4: @ 8067618
adds r0, r1
ldrh r0, [r0, 0x8]
strb r0, [r7]
- bl battle_type_is_double
+ bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _08067652
@@ -5893,7 +5893,7 @@ sub_8067718: @ 8067718
b _08067812
.pool
_08067748:
- ldr r4, =gUnknown_020244D0
+ ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
ldr r3, =gActiveBank
ldrb r1, [r3]
@@ -5954,13 +5954,13 @@ _080677B4:
subs r4, 0x2
adds r3, r4
ldrb r3, [r3]
- bl sub_80735DC
+ bl CreatePartyStatusSummarySprites
ldr r2, =gUnknown_020244B4
ldrb r1, [r5]
adds r1, r2
movs r3, 0
strb r0, [r1]
- ldr r6, =gUnknown_020244D0
+ ldr r6, =gBattleSpritesDataPtr
ldr r0, [r6]
ldrb r1, [r5]
ldr r2, [r0, 0x4]
@@ -6000,7 +6000,7 @@ _08067812:
thumb_func_start sub_806782C
sub_806782C: @ 806782C
push {r4,lr}
- ldr r4, =gUnknown_020244D0
+ ldr r4, =gBattleSpritesDataPtr
ldr r0, [r4]
ldr r3, =gActiveBank
ldrb r1, [r3]
@@ -6036,7 +6036,7 @@ _08067864:
thumb_func_start sub_8067874
sub_8067874: @ 8067874
push {lr}
- ldr r0, =gUnknown_020244D0
+ ldr r0, =gBattleSpritesDataPtr
ldr r1, [r0]
ldr r0, =gActiveBank
ldrb r3, [r0]
@@ -6080,7 +6080,7 @@ sub_80678D0: @ 80678D0
push {r4,lr}
ldr r4, =gActiveBank
ldrb r0, [r4]
- bl sub_80A6A90
+ bl AnimBankSpriteExists
lsls r0, 24
cmp r0, 0
beq _08067916