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authorDizzyEggg <jajkodizzy@wp.pl>2017-09-01 23:40:13 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-09-01 23:40:13 +0200
commit449d546556f02dd0270be4deabb4787c432dc307 (patch)
tree15d9b3a697deed4fb7bbdd82204cdecd83711bfc /asm/battle_controller_player.s
parentb614971cba1fda45b218fd398caabdfae79264c2 (diff)
split some battle files
Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r--asm/battle_controller_player.s10419
1 files changed, 10419 insertions, 0 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
new file mode 100644
index 000000000..37ecb62de
--- /dev/null
+++ b/asm/battle_controller_player.s
@@ -0,0 +1,10419 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start nullsub_21
+nullsub_21: @ 8057458
+ bx lr
+ thumb_func_end nullsub_21
+
+ thumb_func_start SetBankFuncToPlayerBufferRunCommand
+SetBankFuncToPlayerBufferRunCommand: @ 805745C
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =PlayerBufferRunCommand
+ str r1, [r0]
+ ldr r0, =gDoingBattleAnim
+ movs r1, 0
+ strb r1, [r0]
+ ldr r0, =gUnknown_020244CC
+ strb r1, [r0]
+ bx lr
+ .pool
+ thumb_func_end SetBankFuncToPlayerBufferRunCommand
+
+ thumb_func_start PlayerBufferExecCompleted
+PlayerBufferExecCompleted: @ 805748C
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r1, =gBattleBankFunc
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =PlayerBufferRunCommand
+ str r1, [r0]
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080574E0
+ bl link_get_multiplayer_id
+ mov r1, sp
+ strb r0, [r1]
+ movs r0, 0x2
+ movs r1, 0x4
+ mov r2, sp
+ bl PrepareBufferDataTransferLink
+ ldr r1, =gBattleBufferA
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r0, r1
+ movs r1, 0x38
+ strb r1, [r0]
+ b _080574F2
+ .pool
+_080574E0:
+ ldr r2, =gBattleExecBuffer
+ ldr r1, =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+_080574F2:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end PlayerBufferExecCompleted
+
+ thumb_func_start PlayerBufferRunCommand
+PlayerBufferRunCommand: @ 8057504
+ push {lr}
+ ldr r2, =gBattleExecBuffer
+ ldr r1, =gBitTable
+ ldr r0, =gActiveBank
+ ldrb r3, [r0]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r1, [r2]
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _08057550
+ ldr r0, =gBattleBufferA
+ lsls r1, r3, 9
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x38
+ bhi _0805754C
+ ldr r0, =gPlayerBufferCommands
+ ldrb r1, [r1]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ bl _call_via_r0
+ b _08057550
+ .pool
+_0805754C:
+ bl PlayerBufferExecCompleted
+_08057550:
+ pop {r0}
+ bx r0
+ thumb_func_end PlayerBufferRunCommand
+
+ thumb_func_start bx_0802E404
+bx_0802E404: @ 8057554
+ push {lr}
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x24
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _08057576
+ bl PlayerBufferExecCompleted
+_08057576:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end bx_0802E404
+
+ thumb_func_start sub_8057588
+sub_8057588: @ 8057588
+ push {r4-r7,lr}
+ ldr r3, =gBattleBufferA
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ lsls r2, r0, 9
+ adds r1, r3, 0x2
+ adds r1, r2, r1
+ ldrb r5, [r1]
+ adds r3, 0x3
+ adds r2, r3
+ ldrb r1, [r2]
+ lsls r1, 8
+ orrs r5, r1
+ movs r1, 0x1
+ movs r2, 0x7
+ movs r3, 0x1
+ bl dp11b_obj_instanciate
+ ldrb r0, [r4]
+ movs r1, 0
+ movs r2, 0x7
+ movs r3, 0x1
+ bl dp11b_obj_instanciate
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x30]
+ movs r0, 0xF0
+ ands r0, r1
+ cmp r0, 0
+ beq _080575EC
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x13]
+ cmp r0, 0x2
+ bne _080575EC
+ ldr r1, =gUnknown_020244CC
+ ldrb r0, [r1]
+ adds r0, 0x1
+ b _080575F0
+ .pool
+_080575EC:
+ ldr r1, =gUnknown_020244CC
+ movs r0, 0
+_080575F0:
+ strb r0, [r1]
+ ldr r0, =gMain
+ ldrh r2, [r0, 0x2E]
+ movs r3, 0x1
+ adds r0, r3, 0
+ ands r0, r2
+ cmp r0, 0
+ beq _08057658
+ movs r0, 0x5
+ bl audio_play
+ ldr r1, =gUnknown_020244AC
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ beq _08057640
+ cmp r0, 0x1
+ bgt _08057630
+ cmp r0, 0
+ beq _0805763A
+ b _080577C2
+ .pool
+_08057630:
+ cmp r0, 0x2
+ beq _08057646
+ cmp r0, 0x3
+ beq _0805764C
+ b _080577C2
+_0805763A:
+ movs r0, 0x1
+ movs r1, 0
+ b _080577BC
+_08057640:
+ movs r0, 0x1
+ movs r1, 0x1
+ b _080577BC
+_08057646:
+ movs r0, 0x1
+ movs r1, 0x2
+ b _080577BC
+_0805764C:
+ movs r0, 0x1
+ movs r1, 0x3
+ movs r2, 0
+ bl dp01_build_cmdbuf_x21_a_bb
+ b _080577C2
+_08057658:
+ movs r0, 0x20
+ ands r0, r2
+ cmp r0, 0
+ beq _08057698
+ ldr r5, =gUnknown_020244AC
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08057674
+ b _080577E8
+_08057674:
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8059CF8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x1
+ b _08057732
+ .pool
+_08057698:
+ movs r0, 0x10
+ ands r0, r2
+ cmp r0, 0
+ beq _080576D8
+ ldr r5, =gUnknown_020244AC
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _080576B4
+ b _080577E8
+_080576B4:
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8059CF8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x1
+ b _08057732
+ .pool
+_080576D8:
+ movs r7, 0x40
+ adds r0, r7, 0
+ ands r0, r2
+ cmp r0, 0
+ beq _08057700
+ ldr r5, =gUnknown_020244AC
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080577E8
+ b _0805771A
+ .pool
+_08057700:
+ movs r0, 0x80
+ ands r0, r2
+ cmp r0, 0
+ beq _0805774C
+ ldr r5, =gUnknown_020244AC
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ bne _080577E8
+_0805771A:
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8059CF8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x2
+_08057732:
+ eors r0, r2
+ strb r0, [r1]
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_8059CB4
+ b _080577E8
+ .pool
+_0805774C:
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ bne _0805775A
+ ldrb r0, [r1]
+ cmp r0, 0x3B
+ bls _080577DC
+_0805775A:
+ ldr r4, =gBattleTypeFlags
+ ldr r0, [r4]
+ ands r0, r3
+ cmp r0, 0
+ beq _080577E8
+ ldr r6, =gActiveBank
+ ldrb r0, [r6]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x2
+ bne _080577E8
+ movs r0, 0
+ bl GetBankByPlayerAI
+ ldr r1, =gAbsentBankFlags
+ ldrb r1, [r1]
+ ldr r2, =gBitTable
+ lsls r0, 24
+ lsrs r0, 22
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ bne _080577E8
+ ldr r0, [r4]
+ ands r0, r7
+ cmp r0, 0
+ bne _080577E8
+ ldr r0, =gBattleBufferA
+ ldrb r1, [r6]
+ lsls r1, 9
+ adds r0, 0x1
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x1
+ bne _080577B2
+ cmp r5, 0xC
+ bhi _080577E8
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl bag_add_item
+_080577B2:
+ movs r0, 0x5
+ bl audio_play
+ movs r0, 0x1
+ movs r1, 0xC
+_080577BC:
+ movs r2, 0
+ bl dp01_build_cmdbuf_x21_a_bb
+_080577C2:
+ bl PlayerBufferExecCompleted
+ b _080577E8
+ .pool
+_080577DC:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _080577E8
+ bl sub_8073314
+_080577E8:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8057588
+
+ thumb_func_start sub_80577F0
+sub_80577F0: @ 80577F0
+ push {r4,lr}
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl dp11b_obj_free
+ ldrb r0, [r4]
+ movs r1, 0
+ bl dp11b_obj_free
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057824
+ str r1, [r0]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80577F0
+
+ thumb_func_start sub_8057824
+sub_8057824: @ 8057824
+ push {r4,r5,lr}
+ sub sp, 0x4
+ ldr r1, =gUnknown_0831C5F8
+ mov r0, sp
+ movs r2, 0x4
+ bl memcpy
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ movs r1, 0x1
+ movs r2, 0xF
+ movs r3, 0x1
+ bl dp11b_obj_instanciate
+ movs r4, 0
+ ldr r0, =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08057866
+_0805784A:
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ cmp r4, r0
+ beq _0805785C
+ lsls r0, r4, 24
+ lsrs r0, 24
+ movs r1, 0x1
+ bl dp11b_obj_free
+_0805785C:
+ adds r4, 0x1
+ ldr r0, =gNoOfAllBanks
+ ldrb r0, [r0]
+ cmp r4, r0
+ blt _0805784A
+_08057866:
+ ldr r2, =gMain
+ ldrh r1, [r2, 0x2C]
+ movs r0, 0xF0
+ ands r0, r1
+ cmp r0, 0
+ beq _0805789C
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x13]
+ cmp r0, 0x2
+ bne _0805789C
+ ldr r1, =gUnknown_020244CC
+ ldrb r0, [r1]
+ adds r0, 0x1
+ b _080578A0
+ .pool
+_0805789C:
+ ldr r1, =gUnknown_020244CC
+ movs r0, 0
+_080578A0:
+ strb r0, [r1]
+ ldrh r2, [r2, 0x2E]
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ beq _08057910
+ movs r0, 0x5
+ bl audio_play
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039B2C
+ str r1, [r0]
+ ldr r1, =gUnknown_020244B0
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r2, [r0]
+ ldrb r0, [r4]
+ lsls r0, 8
+ orrs r2, r0
+ movs r0, 0x1
+ movs r1, 0xA
+ bl dp01_build_cmdbuf_x21_a_bb
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl dp11b_obj_free
+ bl PlayerBufferExecCompleted
+ b _08057BC8
+ .pool
+_08057910:
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ bne _0805791E
+ ldrb r0, [r1]
+ cmp r0, 0x3B
+ bls _0805798C
+_0805791E:
+ movs r0, 0x5
+ bl audio_play
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r5, =gUnknown_03005D74
+ ldrb r0, [r5]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039B2C
+ str r1, [r0]
+ ldr r1, =gBattleBankFunc
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057BFC
+ str r1, [r0]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ movs r2, 0x7
+ movs r3, 0x1
+ bl dp11b_obj_instanciate
+ ldrb r0, [r4]
+ movs r1, 0
+ movs r2, 0x7
+ movs r3, 0x1
+ bl dp11b_obj_instanciate
+ ldrb r0, [r5]
+ movs r1, 0x1
+ bl dp11b_obj_free
+ b _08057BC8
+ .pool
+_0805798C:
+ movs r0, 0x60
+ ands r0, r2
+ cmp r0, 0
+ bne _08057996
+ b _08057AB0
+_08057996:
+ movs r0, 0x5
+ bl audio_play
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r3, =gUnknown_03005D74
+ ldrb r0, [r3]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039B2C
+ str r1, [r0]
+ adds r5, r3, 0
+_080579B8:
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r1, r0, 24
+ movs r4, 0
+ mov r0, sp
+ b _080579E2
+ .pool
+_080579D8:
+ adds r4, 0x1
+ cmp r4, 0x3
+ bgt _080579E8
+ mov r2, sp
+ adds r0, r2, r4
+_080579E2:
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _080579D8
+_080579E8:
+ subs r4, 0x1
+ cmp r4, 0
+ bge _080579F0
+ movs r4, 0x4
+_080579F0:
+ mov r1, sp
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ bl GetBankByPlayerAI
+ strb r0, [r5]
+ ldr r1, =gNoOfAllBanks
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ cmp r0, r1
+ beq _080579E8
+ movs r4, 0
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ beq _08057A6E
+ cmp r0, 0x1
+ bgt _08057A28
+ cmp r0, 0
+ beq _08057A32
+ b _08057A70
+ .pool
+_08057A28:
+ cmp r0, 0x2
+ beq _08057A32
+ cmp r0, 0x3
+ beq _08057A6E
+ b _08057A70
+_08057A32:
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ ldrb r1, [r5]
+ cmp r0, r1
+ bne _08057A6E
+ ldr r1, =gBattlePartyID
+ ldrb r2, [r2]
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gUnknown_020244B0
+ adds r2, r1
+ ldrb r1, [r2]
+ adds r1, 0xD
+ bl GetMonData
+ ldr r2, =gBattleMoves
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r1, [r1, 0x6]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08057A70
+_08057A6E:
+ adds r4, 0x1
+_08057A70:
+ ldr r0, =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, =gBitTable
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ ldr r0, =gUnknown_03005D74
+ cmp r1, 0
+ beq _08057A88
+ movs r4, 0
+_08057A88:
+ cmp r4, 0
+ beq _080579B8
+ b _08057BB0
+ .pool
+_08057AB0:
+ movs r0, 0x90
+ ands r0, r2
+ cmp r0, 0
+ bne _08057ABA
+ b _08057BC8
+_08057ABA:
+ movs r0, 0x5
+ bl audio_play
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r3, =gUnknown_03005D74
+ ldrb r0, [r3]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039B2C
+ str r1, [r0]
+ adds r5, r3, 0
+_08057ADC:
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r1, r0, 24
+ movs r4, 0
+ mov r0, sp
+ b _08057B06
+ .pool
+_08057AFC:
+ adds r4, 0x1
+ cmp r4, 0x3
+ bgt _08057B0C
+ mov r2, sp
+ adds r0, r2, r4
+_08057B06:
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _08057AFC
+_08057B0C:
+ adds r4, 0x1
+ cmp r4, 0x3
+ ble _08057B14
+ movs r4, 0
+_08057B14:
+ mov r1, sp
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ bl GetBankByPlayerAI
+ strb r0, [r5]
+ ldr r1, =gNoOfAllBanks
+ lsls r0, 24
+ lsrs r0, 24
+ ldrb r1, [r1]
+ cmp r0, r1
+ beq _08057B0C
+ movs r4, 0
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ beq _08057B92
+ cmp r0, 0x1
+ bgt _08057B4C
+ cmp r0, 0
+ beq _08057B56
+ b _08057B94
+ .pool
+_08057B4C:
+ cmp r0, 0x2
+ beq _08057B56
+ cmp r0, 0x3
+ beq _08057B92
+ b _08057B94
+_08057B56:
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ ldrb r1, [r5]
+ cmp r0, r1
+ bne _08057B92
+ ldr r1, =gBattlePartyID
+ ldrb r2, [r2]
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gUnknown_020244B0
+ adds r2, r1
+ ldrb r1, [r2]
+ adds r1, 0xD
+ bl GetMonData
+ ldr r2, =gBattleMoves
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r1, [r1, 0x6]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08057B94
+_08057B92:
+ adds r4, 0x1
+_08057B94:
+ ldr r0, =gAbsentBankFlags
+ ldrb r1, [r0]
+ ldr r2, =gBitTable
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ ldr r0, =gUnknown_03005D74
+ cmp r1, 0
+ beq _08057BAC
+ movs r4, 0
+_08057BAC:
+ cmp r4, 0
+ beq _08057ADC
+_08057BB0:
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039AD8
+ str r1, [r0]
+_08057BC8:
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8057824
+
+ thumb_func_start sub_8057BFC
+sub_8057BFC: @ 8057BFC
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ movs r0, 0
+ mov r8, r0
+ ldr r3, =gActiveBank
+ ldrb r0, [r3]
+ lsls r0, 9
+ ldr r1, =gUnknown_02023068
+ adds r6, r0, r1
+ ldr r2, =gMain
+ ldrh r1, [r2, 0x2C]
+ movs r0, 0xF0
+ ands r0, r1
+ adds r7, r3, 0
+ cmp r0, 0
+ beq _08057C44
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x13]
+ cmp r0, 0x2
+ bne _08057C44
+ ldr r1, =gUnknown_020244CC
+ ldrb r0, [r1]
+ adds r0, 0x1
+ b _08057C48
+ .pool
+_08057C44:
+ ldr r1, =gUnknown_020244CC
+ movs r0, 0
+_08057C48:
+ strb r0, [r1]
+ ldrh r2, [r2, 0x2E]
+ movs r5, 0x1
+ adds r0, r5, 0
+ ands r0, r2
+ cmp r0, 0
+ bne _08057C58
+ b _08057E04
+_08057C58:
+ movs r0, 0x5
+ bl audio_play
+ ldr r1, =gUnknown_020244B0
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r1, r6, r0
+ ldrh r0, [r1]
+ cmp r0, 0xAE
+ bne _08057C98
+ ldrb r0, [r6, 0x12]
+ movs r4, 0
+ cmp r0, 0x7
+ beq _08057CA6
+ ldrb r1, [r6, 0x13]
+ movs r0, 0x7
+ eors r1, r0
+ negs r0, r1
+ orrs r0, r1
+ asrs r4, r0, 31
+ movs r0, 0x10
+ ands r4, r0
+ b _08057CA6
+ .pool
+_08057C98:
+ ldr r2, =gBattleMoves
+ ldrh r1, [r1]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r4, [r0, 0x6]
+_08057CA6:
+ movs r0, 0x10
+ ands r0, r4
+ cmp r0, 0
+ beq _08057CC4
+ ldr r0, =gUnknown_03005D74
+ ldr r1, =gActiveBank
+ ldrb r1, [r1]
+ strb r1, [r0]
+ b _08057CDE
+ .pool
+_08057CC4:
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ adds r1, r0, 0
+ movs r2, 0x1
+ movs r0, 0x1
+ ands r0, r1
+ eors r0, r2
+ bl GetBankByPlayerAI
+ ldr r1, =gUnknown_03005D74
+ strb r0, [r1]
+_08057CDE:
+ ldr r5, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r3, [r0]
+ lsls r2, r3, 9
+ adds r1, r5, 0x1
+ adds r1, r2, r1
+ ldrb r1, [r1]
+ adds r7, r0, 0
+ cmp r1, 0
+ bne _08057D18
+ movs r0, 0x2
+ ands r0, r4
+ cmp r0, 0
+ beq _08057D5A
+ adds r0, r5, 0x2
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08057D5A
+ movs r0, 0x1
+ add r8, r0
+ b _08057D5A
+ .pool
+_08057D18:
+ movs r0, 0x7D
+ ands r0, r4
+ cmp r0, 0
+ bne _08057D24
+ movs r0, 0x1
+ add r8, r0
+_08057D24:
+ ldr r0, =gUnknown_020244B0
+ adds r0, r3, r0
+ adds r1, r6, 0
+ adds r1, 0x8
+ ldrb r0, [r0]
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0
+ beq _08057D62
+ movs r0, 0x12
+ ands r0, r4
+ cmp r0, 0
+ bne _08057D5A
+ movs r0, 0
+ bl sub_8069DEC
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bhi _08057D5A
+ ldrb r0, [r7]
+ bl sub_8069F34
+ ldr r1, =gUnknown_03005D74
+ strb r0, [r1]
+ movs r0, 0
+ mov r8, r0
+_08057D5A:
+ ldr r7, =gActiveBank
+ mov r0, r8
+ cmp r0, 0
+ bne _08057D80
+_08057D62:
+ ldr r1, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r0, r1
+ ldrb r2, [r0]
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r2, r0
+ b _08057E1C
+ .pool
+_08057D80:
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r7]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057824
+ str r1, [r0]
+ movs r0, 0x12
+ ands r4, r0
+ cmp r4, 0
+ beq _08057DA8
+ ldr r1, =gUnknown_03005D74
+ ldrb r0, [r7]
+ b _08057DD8
+ .pool
+_08057DA8:
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ ldr r1, =gAbsentBankFlags
+ ldrb r1, [r1]
+ ldr r2, =gBitTable
+ lsls r0, 24
+ lsrs r0, 22
+ adds r0, r2
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _08057DD0
+ movs r0, 0x3
+ b _08057DD2
+ .pool
+_08057DD0:
+ movs r0, 0x1
+_08057DD2:
+ bl GetBankByPlayerAI
+ ldr r1, =gUnknown_03005D74
+_08057DD8:
+ strb r0, [r1]
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039AD8
+ b _08057F9C
+ .pool
+_08057E04:
+ movs r6, 0x2
+ adds r0, r6, 0
+ ands r0, r2
+ cmp r0, 0
+ bne _08057E14
+ ldrb r0, [r1]
+ cmp r0, 0x3B
+ bls _08057E30
+_08057E14:
+ movs r0, 0x5
+ bl audio_play
+ ldr r2, =0x0000ffff
+_08057E1C:
+ movs r0, 0x1
+ movs r1, 0xA
+ bl dp01_build_cmdbuf_x21_a_bb
+ bl PlayerBufferExecCompleted
+ b _08057F9E
+ .pool
+_08057E30:
+ movs r0, 0x20
+ ands r0, r2
+ cmp r0, 0
+ beq _08057E60
+ ldr r4, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r2, r0, r4
+ ldrb r1, [r2]
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08057E4A
+ b _08057F9E
+_08057E4A:
+ ldrb r0, [r2]
+ bl battle_menu_cursor_related
+ ldrb r1, [r7]
+ adds r1, r4
+ ldrb r0, [r1]
+ movs r2, 0x1
+ eors r0, r2
+ b _08057F08
+ .pool
+_08057E60:
+ movs r0, 0x10
+ ands r0, r2
+ cmp r0, 0
+ beq _08057EA4
+ ldr r4, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r3, r0, r4
+ ldrb r2, [r3]
+ movs r6, 0x1
+ adds r0, r5, 0
+ ands r0, r2
+ cmp r0, 0
+ beq _08057E7C
+ b _08057F9E
+_08057E7C:
+ ldr r1, =gUnknown_03005D78
+ adds r0, r6, 0
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcc _08057E8A
+ b _08057F9E
+_08057E8A:
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+ ldrb r1, [r7]
+ adds r1, r4
+ ldrb r0, [r1]
+ eors r0, r6
+ b _08057F08
+ .pool
+_08057EA4:
+ movs r0, 0x40
+ ands r0, r2
+ cmp r0, 0
+ beq _08057ED4
+ ldr r4, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r2, r0, r4
+ ldrb r1, [r2]
+ adds r0, r6, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08057F9E
+ ldrb r0, [r2]
+ bl battle_menu_cursor_related
+ ldrb r1, [r7]
+ adds r1, r4
+ ldrb r0, [r1]
+ movs r2, 0x2
+ eors r0, r2
+ b _08057F08
+ .pool
+_08057ED4:
+ movs r0, 0x80
+ ands r0, r2
+ cmp r0, 0
+ beq _08057F30
+ ldr r4, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r3, r0, r4
+ ldrb r2, [r3]
+ movs r5, 0x2
+ adds r0, r6, 0
+ ands r0, r2
+ cmp r0, 0
+ bne _08057F9E
+ ldr r1, =gUnknown_03005D78
+ adds r0, r5, 0
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcs _08057F9E
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+ ldrb r1, [r7]
+ adds r1, r4
+ ldrb r0, [r1]
+ eors r0, r5
+_08057F08:
+ strb r0, [r1]
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r7]
+ adds r0, r4
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+ bl sub_8059B3C
+ bl sub_8059BB0
+ b _08057F9E
+ .pool
+_08057F30:
+ movs r0, 0x4
+ ands r0, r2
+ cmp r0, 0
+ beq _08057F9E
+ ldr r0, =gUnknown_03005D78
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bls _08057F9E
+ ldr r0, =gBattleTypeFlags
+ ldr r5, [r0]
+ ands r5, r6
+ cmp r5, 0
+ bne _08057F9E
+ ldr r4, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r0, r4
+ ldrb r0, [r0]
+ movs r1, 0x1D
+ bl battle_menu_cursor_related_2
+ ldrb r0, [r7]
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08057F78
+ ldr r0, =gUnknown_03005D74
+ strb r5, [r0]
+ b _08057F80
+ .pool
+_08057F78:
+ ldr r1, =gUnknown_03005D74
+ adds r0, 0x1
+ strb r0, [r1]
+ adds r0, r1, 0
+_08057F80:
+ ldrb r0, [r0]
+ movs r1, 0x1B
+ bl battle_menu_cursor_related_2
+ ldr r0, =gUnknown_085CCACA
+ movs r1, 0xB
+ bl battle_show_message_maybe
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8058138
+_08057F9C:
+ str r1, [r0]
+_08057F9E:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8057BFC
+
+ thumb_func_start sub_8057FBC
+sub_8057FBC: @ 8057FBC
+ push {r4-r7,lr}
+ movs r7, 0
+ ldr r4, =gMain
+ ldrh r1, [r4, 0x2E]
+ movs r6, 0x1
+ adds r0, r6, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08057FD6
+ movs r0, 0x5
+ bl audio_play
+ movs r7, 0x1
+_08057FD6:
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08057FF8
+ movs r0, 0x5
+ bl audio_play
+ ldr r1, =gUnknown_02022E14
+ movs r0, 0
+ strh r0, [r1]
+ ldr r1, =gUnknown_02022E16
+ movs r2, 0xA0
+ lsls r2, 1
+ adds r0, r2, 0
+ strh r0, [r1]
+ movs r7, 0xFF
+_08057FF8:
+ ldrh r1, [r4, 0x2E]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _08058038
+ ldr r5, =gUnknown_020244B0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r2, r0, r5
+ ldrb r1, [r2]
+ adds r0, r6, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08058038
+ ldrb r0, [r2]
+ bl battle_menu_cursor_related
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x1
+ eors r0, r2
+ strb r0, [r1]
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+_08058038:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _08058086
+ ldr r5, =gUnknown_020244B0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r3, r0, r5
+ ldrb r2, [r3]
+ movs r6, 0x1
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ bne _08058086
+ ldr r1, =gUnknown_03005D78
+ adds r0, r6, 0
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcs _08058086
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ eors r0, r6
+ strb r0, [r1]
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+_08058086:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080580C8
+ ldr r5, =gUnknown_020244B0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r2, r0, r5
+ ldrb r1, [r2]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080580C8
+ ldrb r0, [r2]
+ bl battle_menu_cursor_related
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x2
+ eors r0, r2
+ strb r0, [r1]
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+_080580C8:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08058116
+ ldr r5, =gUnknown_020244B0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r3, r0, r5
+ ldrb r2, [r3]
+ movs r6, 0x2
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ bne _08058116
+ ldr r1, =gUnknown_03005D78
+ adds r0, r6, 0
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcs _08058116
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ eors r0, r6
+ strb r0, [r1]
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+_08058116:
+ adds r0, r7, 0
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .pool
+ thumb_func_end sub_8057FBC
+
+ thumb_func_start sub_8058138
+sub_8058138: @ 8058138
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x24
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x5
+ ands r0, r1
+ cmp r0, 0
+ bne _08058152
+ b _08058500
+_08058152:
+ movs r0, 0x5
+ bl audio_play
+ ldr r0, =gUnknown_020244B0
+ mov r10, r0
+ ldr r1, =gActiveBank
+ mov r8, r1
+ ldrb r1, [r1]
+ adds r2, r1, r0
+ ldr r5, =gUnknown_03005D74
+ ldrb r0, [r2]
+ ldrb r3, [r5]
+ cmp r0, r3
+ bne _08058170
+ b _080584A8
+_08058170:
+ lsls r1, 9
+ ldr r0, =gUnknown_02023068
+ adds r1, r0
+ mov r9, r1
+ ldrb r1, [r2]
+ lsls r1, 1
+ add r1, r9
+ ldrh r6, [r1]
+ ldrb r0, [r5]
+ lsls r0, 1
+ add r0, r9
+ ldrh r0, [r0]
+ strh r0, [r1]
+ ldrb r0, [r5]
+ lsls r0, 1
+ add r0, r9
+ strh r6, [r0]
+ mov r1, r8
+ ldrb r0, [r1]
+ add r0, r10
+ ldrb r1, [r0]
+ mov r7, r9
+ adds r7, 0x8
+ adds r1, r7, r1
+ ldrb r6, [r1]
+ ldrb r0, [r5]
+ adds r0, r7, r0
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r5]
+ adds r0, r7, r0
+ strb r6, [r0]
+ mov r2, r8
+ ldrb r0, [r2]
+ add r0, r10
+ ldrb r1, [r0]
+ mov r2, r9
+ adds r2, 0xC
+ adds r1, r2, r1
+ ldrb r6, [r1]
+ ldrb r0, [r5]
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r5]
+ adds r2, r0
+ strb r6, [r2]
+ mov r3, r8
+ ldrb r1, [r3]
+ lsls r0, r1, 3
+ subs r0, r1
+ lsls r0, 2
+ ldr r2, =gDisableStructs
+ adds r6, r0, r2
+ ldrb r4, [r6, 0x18]
+ lsls r3, r4, 24
+ lsrs r2, r3, 28
+ ldr r0, =gBitTable
+ mov r12, r0
+ add r1, r10
+ ldrb r0, [r1]
+ lsls r0, 2
+ add r0, r12
+ ldr r0, [r0]
+ ands r2, r0
+ cmp r2, 0
+ beq _0805822A
+ lsrs r1, r3, 28
+ bics r1, r0
+ lsls r1, 4
+ movs r2, 0xF
+ adds r0, r2, 0
+ ands r0, r4
+ orrs r0, r1
+ strb r0, [r6, 0x18]
+ mov r1, r8
+ ldrb r0, [r1]
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ ldr r3, =gDisableStructs
+ adds r1, r3
+ ldrb r4, [r1, 0x18]
+ lsrs r3, r4, 4
+ ldrb r0, [r5]
+ lsls r0, 2
+ add r0, r12
+ ldr r0, [r0]
+ orrs r0, r3
+ lsls r0, 4
+ ands r2, r4
+ orrs r2, r0
+ strb r2, [r1, 0x18]
+_0805822A:
+ bl sub_8059AAC
+ movs r6, 0
+ mov r12, r7
+ mov r5, sp
+ adds r5, 0x18
+ str r5, [sp, 0x1C]
+ ldr r2, =gBattleMons
+ mov r0, r8
+ ldrb r1, [r0]
+ movs r0, 0x58
+ muls r0, r1
+ adds r0, r2
+ adds r4, r0, 0
+ adds r4, 0x3B
+ mov r7, r8
+ mov r10, r2
+ movs r5, 0x3
+_0805824E:
+ mov r1, sp
+ adds r3, r1, r6
+ ldrb r1, [r4]
+ lsls r2, r6, 1
+ adds r0, r5, 0
+ lsls r0, r2
+ ands r1, r0
+ asrs r1, r2
+ strb r1, [r3]
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805824E
+ ldr r1, =gUnknown_020244B0
+ ldrb r0, [r7]
+ adds r0, r1
+ ldrb r0, [r0]
+ add r0, sp
+ ldrb r0, [r0]
+ ldr r2, [sp, 0x1C]
+ strb r0, [r2]
+ ldrb r0, [r7]
+ adds r0, r1
+ ldrb r0, [r0]
+ mov r3, sp
+ adds r2, r3, r0
+ ldr r1, =gUnknown_03005D74
+ ldrb r0, [r1]
+ add r0, sp
+ ldrb r0, [r0]
+ movs r3, 0
+ strb r0, [r2]
+ ldrb r0, [r1]
+ mov r5, sp
+ adds r1, r5, r0
+ ldr r2, [sp, 0x1C]
+ ldrb r0, [r2]
+ strb r0, [r1]
+ strb r3, [r2]
+ movs r6, 0
+ ldr r2, [sp, 0x1C]
+_0805829E:
+ mov r3, sp
+ adds r0, r3, r6
+ ldrb r1, [r0]
+ lsls r0, r6, 1
+ lsls r1, r0
+ ldrb r0, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805829E
+ ldrb r1, [r7]
+ movs r0, 0x58
+ muls r0, r1
+ add r0, r10
+ adds r0, 0x3B
+ ldr r5, [sp, 0x1C]
+ ldrb r1, [r5]
+ strb r1, [r0]
+ movs r6, 0
+ adds r4, r7, 0
+ movs r3, 0x58
+ movs r0, 0x24
+ add r0, r10
+ mov r8, r0
+ mov r2, r9
+ mov r7, r10
+ adds r7, 0xC
+ mov r5, r12
+_080582D8:
+ lsls r1, r6, 1
+ ldrb r0, [r4]
+ muls r0, r3
+ adds r1, r0
+ adds r1, r7
+ ldrh r0, [r2]
+ strh r0, [r1]
+ ldrb r0, [r4]
+ adds r1, r0, 0
+ muls r1, r3
+ adds r1, r6, r1
+ add r1, r8
+ adds r0, r5, r6
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r2, 0x2
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _080582D8
+ ldr r2, =gActiveBank
+ ldrb r1, [r2]
+ movs r0, 0x58
+ muls r0, r1
+ mov r1, r10
+ adds r1, 0x50
+ adds r0, r1
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 14
+ ands r0, r1
+ cmp r0, 0
+ beq _0805831A
+ b _080584A8
+_0805831A:
+ movs r6, 0
+ mov r1, sp
+ adds r1, 0x4
+ str r1, [sp, 0x20]
+ add r3, sp, 0xC
+ mov r10, r3
+ ldr r5, =gBattlePartyID
+ mov r9, r5
+ mov r8, r2
+ movs r7, 0x64
+ ldr r5, =gPlayerParty
+ adds r4, r1, 0
+_08058332:
+ mov r1, r8
+ ldrb r0, [r1]
+ lsls r0, 1
+ add r0, r9
+ ldrh r0, [r0]
+ muls r0, r7
+ adds r0, r5
+ adds r1, r6, 0
+ adds r1, 0xD
+ bl GetMonData
+ strh r0, [r4]
+ mov r2, r8
+ ldrb r0, [r2]
+ lsls r0, 1
+ add r0, r9
+ ldrh r0, [r0]
+ muls r0, r7
+ adds r0, r5
+ adds r1, r6, 0
+ adds r1, 0x11
+ bl GetMonData
+ mov r3, r10
+ adds r1, r3, r6
+ strb r0, [r1]
+ adds r4, 0x2
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _08058332
+ ldr r1, =gBattlePartyID
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x15
+ bl GetMonData
+ ldr r5, [sp, 0x1C]
+ strb r0, [r5]
+ movs r6, 0
+ movs r5, 0x3
+ ldr r4, [sp, 0x1C]
+_08058392:
+ mov r0, sp
+ adds r3, r0, r6
+ lsls r2, r6, 1
+ adds r1, r5, 0
+ lsls r1, r2
+ ldrb r0, [r4]
+ ands r0, r1
+ asrs r0, r2
+ strb r0, [r3]
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _08058392
+ ldr r4, =gUnknown_020244B0
+ ldr r3, =gActiveBank
+ ldrb r0, [r3]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r1, 1
+ ldr r2, [sp, 0x20]
+ adds r1, r2, r1
+ ldrh r6, [r1]
+ ldr r2, =gUnknown_03005D74
+ ldrb r0, [r2]
+ lsls r0, 1
+ ldr r5, [sp, 0x20]
+ adds r0, r5, r0
+ ldrh r0, [r0]
+ movs r5, 0
+ strh r0, [r1]
+ ldrb r0, [r2]
+ lsls r0, 1
+ ldr r1, [sp, 0x20]
+ adds r0, r1, r0
+ strh r6, [r0]
+ ldrb r0, [r3]
+ adds r0, r4
+ ldrb r1, [r0]
+ add r1, r10
+ ldrb r6, [r1]
+ ldrb r0, [r2]
+ add r0, r10
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r2]
+ add r0, r10
+ strb r6, [r0]
+ ldrb r0, [r3]
+ adds r0, r4
+ ldrb r0, [r0]
+ add r0, sp
+ ldrb r0, [r0]
+ ldr r1, [sp, 0x1C]
+ strb r0, [r1]
+ ldrb r0, [r3]
+ adds r0, r4
+ ldrb r0, [r0]
+ mov r3, sp
+ adds r1, r3, r0
+ ldrb r0, [r2]
+ add r0, sp
+ ldrb r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r2]
+ adds r1, r3, r0
+ ldr r2, [sp, 0x1C]
+ ldrb r0, [r2]
+ strb r0, [r1]
+ strb r5, [r2]
+ movs r6, 0
+ ldr r2, [sp, 0x1C]
+_0805841E:
+ mov r3, sp
+ adds r0, r3, r6
+ ldrb r1, [r0]
+ lsls r0, r6, 1
+ lsls r1, r0
+ ldrb r0, [r2]
+ orrs r0, r1
+ strb r0, [r2]
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805841E
+ movs r6, 0
+ ldr r5, =gBattlePartyID
+ mov r10, r5
+ ldr r0, =gActiveBank
+ mov r9, r0
+ movs r1, 0x64
+ mov r8, r1
+ ldr r7, =gPlayerParty
+ ldr r5, [sp, 0x20]
+ adds r5, 0x8
+ ldr r4, [sp, 0x20]
+_0805844A:
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r0, 1
+ add r0, r10
+ ldrh r0, [r0]
+ mov r3, r8
+ muls r3, r0
+ adds r0, r3, 0
+ adds r0, r7
+ adds r1, r6, 0
+ adds r1, 0xD
+ adds r2, r4, 0
+ bl SetMonData
+ mov r1, r9
+ ldrb r0, [r1]
+ lsls r0, 1
+ add r0, r10
+ ldrh r0, [r0]
+ mov r2, r8
+ muls r2, r0
+ adds r0, r2, 0
+ adds r0, r7
+ adds r1, r6, 0
+ adds r1, 0x11
+ adds r2, r5, 0
+ bl SetMonData
+ adds r5, 0x1
+ adds r4, 0x2
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805844A
+ ldr r1, =gBattlePartyID
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x15
+ ldr r2, [sp, 0x1C]
+ bl SetMonData
+_080584A8:
+ ldr r1, =gBattleBankFunc
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057BFC
+ str r1, [r0]
+ ldr r3, =gUnknown_020244B0
+ ldrb r0, [r2]
+ adds r0, r3
+ ldr r1, =gUnknown_03005D74
+ ldrb r1, [r1]
+ strb r1, [r0]
+ ldrb r0, [r2]
+ adds r0, r3
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+ b _08058532
+ .pool
+_08058500:
+ movs r0, 0x6
+ ands r0, r1
+ cmp r0, 0
+ beq _08058554
+ movs r0, 0x5
+ bl audio_play
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ bl battle_menu_cursor_related
+ ldr r1, =gUnknown_020244B0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057BFC
+ str r1, [r0]
+_08058532:
+ bl sub_8059B18
+ bl sub_8059B3C
+ bl sub_8059BB0
+ b _080586E8
+ .pool
+_08058554:
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _080585A4
+ ldr r3, =gUnknown_03005D74
+ ldrb r2, [r3]
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ bne _0805856A
+ b _080586E8
+_0805856A:
+ ldr r0, =gUnknown_020244B0
+ ldr r1, =gActiveBank
+ ldrb r1, [r1]
+ adds r1, r0
+ ldrb r5, [r1]
+ cmp r2, r5
+ bne _08058590
+_08058578:
+ ldrb r0, [r1]
+ movs r1, 0x1D
+ bl battle_menu_cursor_related_2
+ b _08058596
+ .pool
+_08058590:
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+_08058596:
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ movs r1, 0x1
+ b _0805862C
+ .pool
+_080585A4:
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _080585E8
+ ldr r3, =gUnknown_03005D74
+ ldrb r2, [r3]
+ movs r0, 0x1
+ ands r0, r2
+ cmp r0, 0
+ beq _080585BA
+ b _080586E8
+_080585BA:
+ ldr r1, =gUnknown_03005D78
+ movs r0, 0x1
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcc _080585C8
+ b _080586E8
+_080585C8:
+ ldr r0, =gUnknown_020244B0
+ ldr r1, =gActiveBank
+ ldrb r1, [r1]
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r2, r0
+ beq _08058578
+ b _08058590
+ .pool
+_080585E8:
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0805865C
+ ldr r3, =gUnknown_03005D74
+ ldrb r2, [r3]
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ beq _080586E8
+ ldr r0, =gUnknown_020244B0
+ ldr r1, =gActiveBank
+ ldrb r1, [r1]
+ adds r1, r0
+ ldrb r5, [r1]
+ cmp r2, r5
+ bne _08058620
+ ldrb r0, [r1]
+ movs r1, 0x1D
+ bl battle_menu_cursor_related_2
+ b _08058626
+ .pool
+_08058620:
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+_08058626:
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ movs r1, 0x2
+_0805862C:
+ eors r0, r1
+ strb r0, [r4]
+ movs r0, 0x5
+ bl audio_play
+ ldr r1, =gUnknown_020244B0
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r4]
+ ldrb r0, [r0]
+ cmp r1, r0
+ beq _080586CA
+ ldrb r0, [r4]
+ movs r1, 0x1B
+ bl battle_menu_cursor_related_2
+ b _080586E8
+ .pool
+_0805865C:
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _080586E8
+ ldr r3, =gUnknown_03005D74
+ ldrb r2, [r3]
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ bne _080586E8
+ ldr r1, =gUnknown_03005D78
+ movs r0, 0x2
+ eors r0, r2
+ ldrb r1, [r1]
+ cmp r0, r1
+ bcs _080586E8
+ ldr r0, =gUnknown_020244B0
+ ldr r1, =gActiveBank
+ ldrb r1, [r1]
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r2, r0
+ bne _080586A4
+ ldrb r0, [r1]
+ movs r1, 0x1D
+ bl battle_menu_cursor_related_2
+ b _080586AA
+ .pool
+_080586A4:
+ ldrb r0, [r3]
+ bl battle_menu_cursor_related
+_080586AA:
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ movs r1, 0x2
+ eors r0, r1
+ strb r0, [r4]
+ movs r0, 0x5
+ bl audio_play
+ ldr r1, =gUnknown_020244B0
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r4]
+ ldrb r0, [r0]
+ cmp r1, r0
+ bne _080586E0
+_080586CA:
+ adds r0, r1, 0
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+ b _080586E8
+ .pool
+_080586E0:
+ ldrb r0, [r4]
+ movs r1, 0x1B
+ bl battle_menu_cursor_related_2
+_080586E8:
+ add sp, 0x24
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8058138
+
+ thumb_func_start sub_80586F8
+sub_80586F8: @ 80586F8
+ push {lr}
+ ldr r0, =gLinkVSyncDisabled
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0805875C
+ ldr r0, =gUnknown_03003124
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08058798
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r3, =gMain
+ ldr r0, =0x00000439
+ adds r2, r3, r0
+ ldrb r1, [r2]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, =gUnknown_03005D00
+ ldr r0, [r0]
+ str r0, [r3]
+ ldr r0, =sub_8038D64
+ bl SetMainCallback2
+ ldr r0, =gBattleOutcome
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _08058738
+ bl sub_817E3F4
+_08058738:
+ bl FreeAllWindowBuffers
+ b _08058798
+ .pool
+_0805875C:
+ bl sub_800A520
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058798
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r3, =gMain
+ ldr r0, =0x00000439
+ adds r2, r3, r0
+ ldrb r1, [r2]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, =gUnknown_03005D00
+ ldr r0, [r0]
+ str r0, [r3]
+ ldr r0, =sub_8038D64
+ bl SetMainCallback2
+ ldr r0, =gBattleOutcome
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _08058794
+ bl sub_817E3F4
+_08058794:
+ bl FreeAllWindowBuffers
+_08058798:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80586F8
+
+ thumb_func_start sub_80587B0
+sub_80587B0: @ 80587B0
+ push {lr}
+ ldr r0, =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08058832
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08058810
+ bl sub_800A520
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058832
+ ldr r0, =gLinkVSyncDisabled
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _080587F0
+ bl sub_800AC34
+ b _080587F4
+ .pool
+_080587F0:
+ bl sub_800ADF8
+_080587F4:
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80586F8
+ str r1, [r0]
+ b _08058832
+ .pool
+_08058810:
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r2, =gMain
+ ldr r0, =0x00000439
+ adds r3, r2, r0
+ ldrb r1, [r3]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+ ldr r0, =gUnknown_03005D00
+ ldr r0, [r0]
+ str r0, [r2]
+ ldr r0, [r2, 0x8]
+ bl SetMainCallback2
+_08058832:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80587B0
+
+ thumb_func_start sub_8058844
+sub_8058844: @ 8058844
+ push {lr}
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08058868
+ bl PlayerBufferExecCompleted
+_08058868:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8058844
+
+ thumb_func_start sub_805887C
+sub_805887C: @ 805887C
+ push {lr}
+ ldr r2, =gSprites
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r1, r0
+ bne _080588A0
+ bl PlayerBufferExecCompleted
+_080588A0:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805887C
+
+ thumb_func_start bx_802F7A0
+bx_802F7A0: @ 80588B4
+ push {r4-r6,lr}
+ ldr r6, =gSprites
+ ldr r5, =gBankSpriteIds
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r6, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08058908
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x8]
+ bl nullsub_25
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ bl obj_free_rotscale_entry
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ bl DestroySprite
+ bl PlayerBufferExecCompleted
+_08058908:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end bx_802F7A0
+
+ thumb_func_start sub_8058924
+sub_8058924: @ 8058924
+ push {r4,lr}
+ ldr r4, =gUnknown_020244D0
+ ldr r1, [r4]
+ ldr r3, =gActiveBank
+ ldrb r0, [r3]
+ ldr r2, [r1, 0x4]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r0, [r1, 0x9]
+ subs r0, 0x1
+ strb r0, [r1, 0x9]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0xFF
+ bne _0805895C
+ ldr r0, [r4]
+ ldrb r1, [r3]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strb r1, [r0, 0x9]
+ bl PlayerBufferExecCompleted
+_0805895C:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8058924
+
+ thumb_func_start sub_805896C
+sub_805896C: @ 805896C
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ movs r7, 0
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058998
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _080589D0
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080589D0
+_08058998:
+ ldr r2, =gSprites
+ ldr r1, =gUnknown_03005D70
+ ldr r3, =gActiveBank
+ ldrb r0, [r3]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, =SpriteCallbackDummy
+ mov r10, r3
+ cmp r1, r0
+ bne _08058A0A
+ b _08058A0E
+ .pool
+_080589D0:
+ ldr r3, =gSprites
+ ldr r6, =gUnknown_03005D70
+ ldr r2, =gActiveBank
+ ldrb r4, [r2]
+ adds r0, r4, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r5, r3, 0
+ adds r5, 0x1C
+ adds r0, r5
+ ldr r3, [r0]
+ ldr r0, =SpriteCallbackDummy
+ mov r10, r2
+ cmp r3, r0
+ bne _08058A0A
+ movs r0, 0x2
+ eors r4, r0
+ adds r0, r4, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r0, [r0]
+ cmp r0, r3
+ bne _08058A0A
+ movs r7, 0x1
+_08058A0A:
+ cmp r7, 0
+ beq _08058B08
+_08058A0E:
+ ldr r0, =gUnknown_020244D0
+ mov r9, r0
+ ldr r0, [r0]
+ mov r6, r10
+ ldrb r2, [r6]
+ ldr r3, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r4, r0, r3
+ ldrb r1, [r4, 0x1]
+ movs r5, 0x1
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08058B08
+ movs r1, 0x2
+ mov r8, r1
+ mov r1, r8
+ eors r1, r2
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrb r1, [r0, 0x1]
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08058B08
+ ldrb r1, [r4]
+ movs r3, 0x7F
+ adds r0, r3, 0
+ ands r0, r1
+ strb r0, [r4]
+ mov r2, r9
+ ldr r0, [r2]
+ ldrb r2, [r6]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1, 0x1]
+ movs r4, 0x2
+ negs r4, r4
+ adds r0, r4, 0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ mov r0, r9
+ ldr r2, [r0]
+ ldrb r0, [r6]
+ mov r1, r8
+ eors r1, r0
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ ands r3, r1
+ strb r3, [r0]
+ mov r1, r9
+ ldr r2, [r1]
+ ldrb r0, [r6]
+ mov r1, r8
+ eors r1, r0
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x1]
+ ands r4, r1
+ strb r4, [r0, 0x1]
+ ldr r4, =0x000027f9
+ adds r0, r4, 0
+ bl FreeObjectTilesByTag
+ adds r0, r4, 0
+ bl FreeObjectPaletteByTag
+ ldr r7, =gBattlePartyID
+ ldrb r1, [r6]
+ lsls r0, r1, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ movs r5, 0x64
+ muls r0, r5
+ ldr r4, =gPlayerParty
+ adds r0, r4
+ bl sub_805E990
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058AE4
+ ldrb r0, [r6]
+ mov r1, r8
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r7
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r4
+ bl sub_805E990
+_08058AE4:
+ mov r2, r9
+ ldr r0, [r2]
+ mov r2, r10
+ ldrb r1, [r2]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x3
+ strb r1, [r0, 0x9]
+ ldr r1, =gBattleBankFunc
+ mov r2, r10
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8058924
+ str r1, [r0]
+_08058B08:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805896C
+
+ thumb_func_start sub_8058B40
+sub_8058B40: @ 8058B40
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ movs r0, 0
+ mov r9, r0
+ mov r8, r0
+ ldr r4, =gUnknown_020244D0
+ ldr r0, [r4]
+ ldr r7, =gActiveBank
+ ldrb r2, [r7]
+ ldr r1, [r0, 0x4]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r5, 0x88
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08058B80
+ ldr r0, =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8172EF0
+_08058B80:
+ ldr r1, [r4]
+ ldrb r0, [r7]
+ movs r6, 0x2
+ adds r2, r6, 0
+ eors r2, r0
+ ldr r1, [r1, 0x4]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08058BB2
+ ldr r0, =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8172EF0
+_08058BB2:
+ ldr r0, [r4]
+ ldrb r2, [r7]
+ ldr r3, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r4, r0, r3
+ ldrb r1, [r4]
+ movs r5, 0x8
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08058C82
+ adds r1, r6, 0
+ eors r1, r2
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrb r1, [r0]
+ adds r0, r5, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08058C82
+ ldrb r1, [r4, 0x1]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08058C68
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058C38
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08058C38
+ ldr r4, =gUnknown_03005D70
+ ldrb r0, [r7]
+ adds r1, r6, 0
+ eors r1, r0
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ ldr r2, =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+ ldrb r0, [r7]
+ eors r0, r6
+ bl sub_8076918
+ ldrb r0, [r7]
+ eors r0, r6
+ adds r0, r4
+ ldrb r0, [r0]
+ bl sub_80729D0
+_08058C38:
+ ldr r5, =gUnknown_03005D70
+ ldr r4, =gActiveBank
+ ldrb r1, [r4]
+ adds r0, r1, r5
+ ldrb r0, [r0]
+ ldr r2, =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+ ldrb r0, [r4]
+ bl sub_8076918
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_80729D0
+_08058C68:
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x1]
+ movs r2, 0x80
+ orrs r1, r2
+ strb r1, [r0, 0x1]
+_08058C82:
+ ldr r5, =gUnknown_020244D0
+ ldr r0, [r5]
+ ldr r4, =gActiveBank
+ ldrb r2, [r4]
+ ldr r3, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r3
+ ldrb r1, [r0, 0x1]
+ movs r0, 0xC0
+ ands r0, r1
+ cmp r0, 0x80
+ bne _08058D32
+ movs r1, 0x2
+ eors r1, r2
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ ldrb r1, [r0, 0x1]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08058D32
+ bl sub_80A36C8
+ lsls r0, 24
+ cmp r0, 0
+ bne _08058D32
+ ldr r0, [r5]
+ ldrb r1, [r4]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x1]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _08058D14
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x42
+ ands r0, r1
+ cmp r0, 0x42
+ bne _08058D08
+ ldr r0, =gMPlay_BGM
+ bl m4aMPlayContinue
+ b _08058D14
+ .pool
+_08058D08:
+ ldr r0, =gMPlay_BGM
+ ldr r1, =0x0000ffff
+ movs r2, 0x80
+ lsls r2, 1
+ bl m4aMPlayVolumeControl
+_08058D14:
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x1]
+ movs r2, 0x20
+ orrs r1, r2
+ strb r1, [r0, 0x1]
+ movs r0, 0x1
+ mov r9, r0
+_08058D32:
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058D52
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058DAC
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08058DAC
+_08058D52:
+ ldr r2, =gSprites
+ ldr r0, =gUnknown_03005D7C
+ ldr r1, =gActiveBank
+ ldrb r4, [r1]
+ adds r0, r4, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r3, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r3, r0
+ bne _08058E0A
+ ldr r0, =gBankSpriteIds
+ adds r0, r4, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ cmp r0, r3
+ bne _08058E0A
+ b _08058E06
+ .pool
+_08058DAC:
+ ldr r2, =gSprites
+ ldr r7, =gUnknown_03005D7C
+ ldr r0, =gActiveBank
+ ldrb r3, [r0]
+ adds r0, r3, r7
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r4, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r4, r0
+ bne _08058E0A
+ ldr r6, =gBankSpriteIds
+ adds r0, r3, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r5, [r0]
+ cmp r5, r4
+ bne _08058E0A
+ movs r0, 0x2
+ eors r3, r0
+ adds r0, r3, r7
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r4, [r0]
+ cmp r4, r5
+ bne _08058E0A
+ adds r0, r3, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ cmp r0, r4
+ bne _08058E0A
+_08058E06:
+ movs r0, 0x1
+ mov r8, r0
+_08058E0A:
+ mov r0, r9
+ cmp r0, 0
+ beq _08058EAA
+ mov r0, r8
+ cmp r0, 0
+ beq _08058EAA
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _08058E48
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08058E48
+ ldr r2, =gUnknown_03005D7C
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ movs r0, 0x2
+ eors r0, r1
+ adds r0, r2
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ bl DestroySprite
+_08058E48:
+ ldr r1, =gUnknown_03005D7C
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ bl DestroySprite
+ ldr r3, =gUnknown_020244D0
+ ldr r0, [r3]
+ ldr r2, [r0, 0x8]
+ ldrb r1, [r2, 0x9]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2, 0x9]
+ ldr r0, [r3]
+ ldrb r2, [r4]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x21
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r0, [r3]
+ ldrb r2, [r4]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x7F
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805896C
+ str r1, [r0]
+_08058EAA:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8058B40
+
+ thumb_func_start sub_8058EDC
+sub_8058EDC: @ 8058EDC
+ push {r4-r6,lr}
+ ldr r2, =gSprites
+ ldr r0, =gUnknown_03005D70
+ ldr r6, =gActiveBank
+ ldrb r3, [r6]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r4, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r4, r0
+ bne _08058F94
+ ldr r5, =gUnknown_020244D0
+ ldr r0, [r5]
+ ldr r1, [r0, 0x4]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0, 0x1]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08058F94
+ ldr r0, =gBankSpriteIds
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ cmp r0, r4
+ bne _08058F94
+ adds r0, r3, 0
+ bl sub_805E408
+ ldr r0, [r5]
+ ldrb r2, [r6]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1]
+ movs r0, 0x7F
+ ands r0, r2
+ strb r0, [r1]
+ ldr r0, [r5]
+ ldrb r2, [r6]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r4, =0x000027f9
+ adds r0, r4, 0
+ bl FreeObjectTilesByTag
+ adds r0, r4, 0
+ bl FreeObjectPaletteByTag
+ ldr r0, [r5]
+ ldrb r2, [r6]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _08058F88
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x6
+ bl move_anim_start_t4
+_08058F88:
+ ldr r0, =gBattleBankFunc
+ ldrb r1, [r6]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, =sub_8058FC0
+ str r0, [r1]
+_08058F94:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8058EDC
+
+ thumb_func_start sub_8058FC0
+sub_8058FC0: @ 8058FC0
+ push {r4,lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r4, =gActiveBank
+ ldrb r1, [r4]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _0805900E
+ bl sub_80A36C8
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805900E
+ ldr r0, =gMPlay_BGM
+ ldr r1, =0x0000ffff
+ movs r2, 0x80
+ lsls r2, 1
+ bl m4aMPlayVolumeControl
+ ldr r2, =gBattlePartyID
+ ldrb r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805E990
+ bl PlayerBufferExecCompleted
+_0805900E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8058FC0
+
+ thumb_func_start sub_805902C
+sub_805902C: @ 805902C
+ push {r4-r6,lr}
+ ldr r6, =gUnknown_020244D0
+ ldr r0, [r6]
+ ldr r5, =gActiveBank
+ ldrb r2, [r5]
+ ldr r1, [r0, 0x4]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x88
+ ands r0, r1
+ cmp r0, 0
+ bne _0805905E
+ ldr r0, =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8172EF0
+_0805905E:
+ ldr r4, =gSprites
+ ldr r0, =gUnknown_03005D7C
+ ldrb r2, [r5]
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r3, r0, 2
+ adds r0, r4, 0
+ adds r0, 0x1C
+ adds r0, r3, r0
+ ldr r1, [r0]
+ ldr r0, =SpriteCallbackDummy
+ cmp r1, r0
+ bne _080590D2
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _080590D2
+ adds r0, r3, r4
+ bl DestroySprite
+ ldr r4, =gUnknown_03005D70
+ ldrb r1, [r5]
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ ldr r2, =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+ ldrb r0, [r5]
+ bl sub_8076918
+ ldrb r0, [r5]
+ adds r0, r4
+ ldrb r0, [r0]
+ bl sub_80729D0
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8058EDC
+ str r1, [r0]
+_080590D2:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805902C
+
+ thumb_func_start c3_0802FDF4
+c3_0802FDF4: @ 8059100
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ bl sub_80A36C8
+ lsls r0, 24
+ cmp r0, 0
+ bne _08059122
+ ldr r0, =gMPlay_BGM
+ ldr r1, =0x0000ffff
+ movs r2, 0x80
+ lsls r2, 1
+ bl m4aMPlayVolumeControl
+ adds r0, r4, 0
+ bl DestroyTask
+_08059122:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end c3_0802FDF4
+
+ thumb_func_start bx_t1_healthbar_update
+bx_t1_healthbar_update: @ 8059130
+ push {r4-r6,lr}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ ldr r6, =gUnknown_03005D70
+ adds r1, r0, r6
+ ldrb r1, [r1]
+ movs r2, 0
+ movs r3, 0
+ bl sub_8074AA0
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r0, [r0]
+ bl sub_80729D0
+ lsls r4, 16
+ asrs r1, r4, 16
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ beq _08059178
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r0, [r0]
+ movs r2, 0
+ bl heathbar_draw_hp
+ b _08059192
+ .pool
+_08059178:
+ ldr r2, =gBattlePartyID
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805E990
+ bl PlayerBufferExecCompleted
+_08059192:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end bx_t1_healthbar_update
+
+ thumb_func_start sub_80591A0
+sub_80591A0: @ 80591A0
+ push {lr}
+ movs r0, 0
+ bl IsTextPrinterActive
+ lsls r0, 16
+ cmp r0, 0
+ bne _080591B2
+ bl PlayerBufferExecCompleted
+_080591B2:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80591A0
+
+ thumb_func_start sub_80591B8
+sub_80591B8: @ 80591B8
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x10
+ lsls r0, 24
+ lsrs r0, 24
+ mov r9, r0
+ ldr r1, =gTasks
+ lsls r0, 2
+ add r0, r9
+ lsls r0, 3
+ adds r0, r1
+ mov r8, r0
+ ldrb r0, [r0, 0x8]
+ mov r10, r0
+ mov r1, r8
+ ldrb r7, [r1, 0xC]
+ str r7, [sp, 0x8]
+ ldrh r2, [r1, 0xA]
+ str r2, [sp, 0xC]
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ beq _080591FE
+ ldr r1, =gBattlePartyID
+ lsls r0, r7, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ cmp r10, r0
+ bne _080591FE
+ b _08059314
+_080591FE:
+ movs r0, 0x64
+ mov r1, r10
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r6, r1, r0
+ adds r0, r6, 0
+ movs r1, 0xB
+ bl GetMonData
+ adds r5, r0, 0
+ lsls r5, 16
+ lsrs r5, 16
+ adds r0, r6, 0
+ movs r1, 0x38
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r6, 0
+ movs r1, 0x19
+ bl GetMonData
+ str r0, [sp, 0x4]
+ ldr r3, =gExperienceTables
+ adds r4, 0x1
+ lsls r4, 2
+ ldr r2, =gBaseStats
+ lsls r1, r5, 3
+ subs r1, r5
+ lsls r1, 2
+ adds r1, r2
+ ldrb r2, [r1, 0x13]
+ movs r1, 0xCA
+ lsls r1, 1
+ muls r1, r2
+ adds r4, r1
+ adds r4, r3
+ ldr r2, [r4]
+ str r2, [sp]
+ ldr r3, [sp, 0xC]
+ lsls r1, r3, 16
+ asrs r1, 16
+ adds r0, r1
+ cmp r0, r2
+ bcc _080592EC
+ adds r0, r6, 0
+ movs r1, 0x19
+ mov r2, sp
+ bl SetMonData
+ adds r0, r6, 0
+ bl pokemon_calc_effective_stats
+ ldr r2, [sp]
+ add r0, sp, 0x4
+ ldrh r0, [r0]
+ subs r2, r0
+ ldr r0, [sp, 0xC]
+ subs r2, r0, r2
+ ldr r4, =gActiveBank
+ ldrb r5, [r4]
+ strb r7, [r4]
+ lsls r2, 16
+ lsrs r2, 16
+ movs r0, 0x1
+ movs r1, 0xB
+ bl dp01_build_cmdbuf_x21_a_bb
+ strb r5, [r4]
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _080592D4
+ ldr r2, =gBattlePartyID
+ lsls r0, r7, 1
+ adds r0, r2
+ mov r1, r10
+ ldrh r0, [r0]
+ cmp r1, r0
+ beq _080592B2
+ movs r0, 0x2
+ eors r7, r0
+ lsls r0, r7, 1
+ adds r0, r2
+ ldrh r0, [r0]
+ cmp r1, r0
+ bne _080592D4
+_080592B2:
+ ldr r0, =sub_8059544
+ b _08059316
+ .pool
+_080592D4:
+ ldr r0, =gTasks
+ mov r2, r9
+ lsls r1, r2, 2
+ add r1, r9
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =sub_805965C
+ b _08059318
+ .pool
+_080592EC:
+ str r0, [sp, 0x4]
+ add r2, sp, 0x4
+ adds r0, r6, 0
+ movs r1, 0x19
+ bl SetMonData
+ ldr r1, =gBattleBankFunc
+ ldr r3, [sp, 0x8]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r1, =sub_80591A0
+ str r1, [r0]
+ mov r0, r9
+ bl DestroyTask
+ b _0805931A
+ .pool
+_08059314:
+ ldr r0, =sub_8059330
+_08059316:
+ mov r1, r8
+_08059318:
+ str r0, [r1]
+_0805931A:
+ add sp, 0x10
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80591B8
+
+ thumb_func_start sub_8059330
+sub_8059330: @ 8059330
+ push {r4-r6,lr}
+ mov r6, r10
+ mov r5, r9
+ mov r4, r8
+ push {r4-r6}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, =gTasks
+ lsls r2, r0, 2
+ mov r8, r2
+ add r8, r0
+ mov r0, r8
+ lsls r0, 3
+ mov r8, r0
+ add r8, r1
+ mov r2, r8
+ ldrb r1, [r2, 0x8]
+ movs r0, 0xA
+ ldrsh r2, [r2, r0]
+ mov r9, r2
+ mov r2, r8
+ ldrb r2, [r2, 0xC]
+ mov r10, r2
+ movs r0, 0x64
+ adds r6, r1, 0
+ muls r6, r0
+ ldr r0, =gPlayerParty
+ adds r6, r0
+ adds r0, r6, 0
+ movs r1, 0x38
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r6, 0
+ movs r1, 0xB
+ bl GetMonData
+ adds r5, r0, 0
+ lsls r5, 16
+ lsrs r5, 16
+ adds r0, r6, 0
+ movs r1, 0x19
+ bl GetMonData
+ adds r3, r0, 0
+ ldr r6, =gExperienceTables
+ lsls r1, r4, 2
+ ldr r2, =gBaseStats
+ lsls r0, r5, 3
+ subs r0, r5
+ lsls r0, 2
+ adds r0, r2
+ ldrb r2, [r0, 0x13]
+ movs r0, 0xCA
+ lsls r0, 1
+ muls r0, r2
+ adds r1, r0
+ adds r1, r6
+ ldr r1, [r1]
+ subs r3, r1
+ adds r4, 0x1
+ lsls r4, 2
+ adds r4, r0
+ adds r4, r6
+ ldr r2, [r4]
+ subs r2, r1
+ ldr r0, =gUnknown_03005D70
+ add r0, r10
+ ldrb r1, [r0]
+ mov r0, r9
+ negs r0, r0
+ str r0, [sp]
+ mov r0, r10
+ bl sub_807294C
+ movs r0, 0x21
+ bl audio_play
+ ldr r0, =sub_8059400
+ mov r1, r8
+ str r0, [r1]
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059330
+
+ thumb_func_start sub_8059400
+sub_8059400: @ 8059400
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x8
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ ldr r1, =gTasks
+ lsls r0, 2
+ add r0, r8
+ lsls r0, 3
+ adds r6, r0, r1
+ ldrh r1, [r6, 0x1C]
+ movs r2, 0x1C
+ ldrsh r0, [r6, r2]
+ cmp r0, 0xC
+ bgt _08059430
+ adds r0, r1, 0x1
+ strh r0, [r6, 0x1C]
+ b _0805952C
+ .pool
+_08059430:
+ ldrb r0, [r6, 0x8]
+ mov r9, r0
+ ldrh r2, [r6, 0xA]
+ mov r10, r2
+ ldrb r7, [r6, 0xC]
+ ldr r5, =gUnknown_03005D70
+ adds r5, r7, r5
+ ldrb r1, [r5]
+ adds r0, r7, 0
+ movs r2, 0x1
+ movs r3, 0
+ bl sub_8074AA0
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ ldrb r0, [r5]
+ bl sub_80729D0
+ lsls r4, 16
+ asrs r4, 16
+ movs r0, 0x1
+ negs r0, r0
+ cmp r4, r0
+ bne _0805952C
+ movs r0, 0x21
+ bl m4aSongNumStop
+ movs r0, 0x64
+ mov r1, r9
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r5, r1, r0
+ adds r0, r5, 0
+ movs r1, 0x38
+ bl GetMonData
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r5, 0
+ movs r1, 0x19
+ bl GetMonData
+ str r0, [sp, 0x4]
+ adds r0, r5, 0
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ ldr r3, =gExperienceTables
+ adds r4, 0x1
+ lsls r4, 2
+ ldr r2, =gBaseStats
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r2
+ ldrb r1, [r1, 0x13]
+ movs r0, 0xCA
+ lsls r0, 1
+ muls r0, r1
+ adds r4, r0
+ adds r4, r3
+ ldr r1, [r4]
+ str r1, [sp]
+ mov r2, r10
+ lsls r0, r2, 16
+ asrs r4, r0, 16
+ ldr r0, [sp, 0x4]
+ adds r0, r4
+ cmp r0, r1
+ blt _08059510
+ adds r0, r5, 0
+ movs r1, 0x19
+ mov r2, sp
+ bl SetMonData
+ adds r0, r5, 0
+ bl pokemon_calc_effective_stats
+ ldr r2, [sp]
+ add r0, sp, 0x4
+ ldrh r0, [r0]
+ subs r2, r0
+ subs r2, r4, r2
+ ldr r4, =gActiveBank
+ ldrb r5, [r4]
+ strb r7, [r4]
+ lsls r2, 16
+ lsrs r2, 16
+ movs r0, 0x1
+ movs r1, 0xB
+ bl dp01_build_cmdbuf_x21_a_bb
+ strb r5, [r4]
+ ldr r0, =sub_8059544
+ str r0, [r6]
+ b _0805952C
+ .pool
+_08059510:
+ str r0, [sp, 0x4]
+ add r2, sp, 0x4
+ adds r0, r5, 0
+ movs r1, 0x19
+ bl SetMonData
+ ldr r1, =gBattleBankFunc
+ lsls r0, r7, 2
+ adds r0, r1
+ ldr r1, =sub_80591A0
+ str r1, [r0]
+ mov r0, r8
+ bl DestroyTask
+_0805952C:
+ add sp, 0x8
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059400
+
+ thumb_func_start sub_8059544
+sub_8059544: @ 8059544
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r0, r1
+ ldrb r4, [r0, 0xC]
+ ldrb r6, [r0, 0x8]
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _08059578
+ ldr r1, =gBattlePartyID
+ movs r0, 0x2
+ adds r2, r4, 0
+ eors r2, r0
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ cmp r6, r0
+ bne _08059578
+ adds r4, r2, 0
+_08059578:
+ adds r0, r4, 0
+ adds r1, r4, 0
+ adds r2, r4, 0
+ movs r3, 0
+ bl move_anim_start_t4
+ ldr r0, =gTasks
+ lsls r1, r5, 2
+ adds r1, r5
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =sub_80595A4
+ str r0, [r1]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059544
+
+ thumb_func_start sub_80595A4
+sub_80595A4: @ 80595A4
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r2, r0, r1
+ ldrb r5, [r2, 0xC]
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ lsls r0, r5, 1
+ adds r0, r5
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08059646
+ ldrb r4, [r2, 0x8]
+ movs r0, 0x64
+ adds r1, r4, 0
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r7, r1, r0
+ adds r0, r7, 0
+ movs r1, 0x38
+ bl GetMonData
+ bl battle_type_is_double
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _08059624
+ ldr r1, =gBattlePartyID
+ movs r0, 0x2
+ adds r2, r5, 0
+ eors r2, r0
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r0, [r0]
+ cmp r4, r0
+ bne _08059624
+ ldr r0, =gUnknown_03005D70
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ adds r1, r7, 0
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+ b _08059638
+ .pool
+_08059624:
+ ldr r0, =gUnknown_03005D70
+ adds r0, r5, r0
+ ldrb r0, [r0]
+ movs r1, 0x64
+ muls r1, r4
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0
+ bl healthbar_draw_field_maybe
+_08059638:
+ ldr r0, =gTasks
+ lsls r1, r6, 2
+ adds r1, r6
+ lsls r1, 3
+ adds r1, r0
+ ldr r0, =sub_805965C
+ str r0, [r1]
+_08059646:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80595A4
+
+ thumb_func_start sub_805965C
+sub_805965C: @ 805965C
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ lsls r5, 24
+ lsrs r5, 24
+ ldr r0, =gTasks
+ lsls r4, r5, 2
+ adds r4, r5
+ lsls r4, 3
+ adds r4, r0
+ ldrb r1, [r4, 0x8]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x38
+ bl GetMonData
+ ldrb r0, [r4, 0xC]
+ ldr r1, =gBattleBankFunc
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80591A0
+ str r1, [r0]
+ adds r0, r5, 0
+ bl DestroyTask
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805965C
+
+ thumb_func_start sub_80596A8
+sub_80596A8: @ 80596A8
+ push {r4-r6,lr}
+ ldr r6, =gSprites
+ ldr r5, =gBankSpriteIds
+ ldr r4, =gActiveBank
+ ldrb r2, [r4]
+ adds r0, r2, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ movs r3, 0x22
+ ldrsh r1, [r0, r3]
+ movs r3, 0x26
+ ldrsh r0, [r0, r3]
+ adds r1, r0
+ cmp r1, 0xA0
+ ble _08059724
+ ldr r1, =gBattlePartyID
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ bl nullsub_24
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ ldrb r0, [r0, 0x3]
+ lsls r0, 26
+ lsrs r0, 27
+ bl rotscale_free_entry
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r6
+ bl DestroySprite
+ ldr r1, =gUnknown_03005D70
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8072984
+ bl PlayerBufferExecCompleted
+_08059724:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80596A8
+
+ thumb_func_start sub_8059744
+sub_8059744: @ 8059744
+ push {r4-r6,lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r6, =gActiveBank
+ ldrb r2, [r6]
+ ldr r1, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08059798
+ ldr r5, =gBankSpriteIds
+ adds r0, r2, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, =gSprites
+ adds r0, r4
+ bl obj_free_rotscale_entry
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ ldr r1, =gUnknown_03005D70
+ ldrb r0, [r6]
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8072984
+ bl PlayerBufferExecCompleted
+_08059798:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059744
+
+ thumb_func_start sub_80597B4
+sub_80597B4: @ 80597B4
+ push {lr}
+ movs r0, 0
+ bl IsTextPrinterActive
+ lsls r0, 16
+ cmp r0, 0
+ bne _080597C6
+ bl PlayerBufferExecCompleted
+_080597C6:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80597B4
+
+ thumb_func_start sub_80597CC
+sub_80597CC: @ 80597CC
+ push {r4,lr}
+ ldr r0, =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0805980A
+ ldr r1, =gBattleBankFunc
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8059828
+ str r1, [r0]
+ ldr r3, =gTasks
+ ldr r1, =gUnknown_03005D7C
+ ldrb r0, [r2]
+ adds r0, r1
+ ldrb r0, [r0]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r3
+ ldrb r4, [r1, 0x8]
+ bl DestroyTask
+ bl FreeAllWindowBuffers
+ adds r0, r4, 0
+ bl sub_81B89AC
+_0805980A:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80597CC
+
+ thumb_func_start sub_8059828
+sub_8059828: @ 8059828
+ push {lr}
+ ldr r0, =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, =sub_8038420
+ cmp r1, r0
+ bne _08059898
+ ldr r0, =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08059898
+ ldr r0, =gUnknown_0203CEE8
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ bne _08059870
+ ldr r0, =gUnknown_0203CEE9
+ ldrb r1, [r0]
+ ldr r2, =gUnknown_0203CF00
+ movs r0, 0x1
+ bl dp01_build_cmdbuf_x22_a_three_bytes
+ b _0805987A
+ .pool
+_08059870:
+ movs r0, 0x1
+ movs r1, 0x6
+ movs r2, 0
+ bl dp01_build_cmdbuf_x22_a_three_bytes
+_0805987A:
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0xF
+ ands r0, r1
+ cmp r0, 0x1
+ bne _08059894
+ bl b_link_standby_message
+_08059894:
+ bl PlayerBufferExecCompleted
+_08059898:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059828
+
+ thumb_func_start sub_80598A4
+sub_80598A4: @ 80598A4
+ push {lr}
+ ldr r0, =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _080598CC
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80598E0
+ str r1, [r0]
+ bl nullsub_35
+ bl FreeAllWindowBuffers
+ bl sub_81AABB0
+_080598CC:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80598A4
+
+ thumb_func_start sub_80598E0
+sub_80598E0: @ 80598E0
+ push {lr}
+ ldr r0, =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, =sub_8038420
+ cmp r1, r0
+ bne _08059906
+ ldr r0, =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08059906
+ ldr r0, =gUnknown_0203CE7C
+ ldrh r1, [r0]
+ movs r0, 0x1
+ bl dp01_build_cmdbuf_x23_aa_0
+ bl PlayerBufferExecCompleted
+_08059906:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80598E0
+
+ thumb_func_start bx_wait_t1
+bx_wait_t1: @ 805991C
+ push {lr}
+ ldr r0, =gDoingBattleAnim
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08059942
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08059946
+_08059942:
+ bl PlayerBufferExecCompleted
+_08059946:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end bx_wait_t1
+
+ thumb_func_start bx_blink_t1
+bx_blink_t1: @ 8059958
+ push {r4,lr}
+ ldr r1, =gBankSpriteIds
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r2, =gSprites
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, r0, r2
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x20
+ bne _080599A4
+ movs r3, 0
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ subs r0, 0x5
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, =gDoingBattleAnim
+ strb r3, [r0]
+ bl PlayerBufferExecCompleted
+ b _080599CE
+ .pool
+_080599A4:
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x3
+ ands r0, r1
+ cmp r0, 0
+ bne _080599C8
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+_080599C8:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+_080599CE:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end bx_blink_t1
+
+ thumb_func_start sub_80599D4
+sub_80599D4: @ 80599D4
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _08059A02
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ cmp r0, 0
+ beq _08059A02
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ bl sub_8056BAC
+ movs r0, 0
+ strb r0, [r4]
+ movs r0, 0
+ bl sub_8056B74
+_08059A02:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _08059A2C
+ ldr r4, =gUnknown_03005D74
+ ldrb r0, [r4]
+ cmp r0, 0
+ bne _08059A2C
+ movs r0, 0x5
+ bl audio_play
+ ldrb r0, [r4]
+ bl sub_8056BAC
+ movs r0, 0x1
+ strb r0, [r4]
+ movs r0, 0x1
+ bl sub_8056B74
+_08059A2C:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r2, 0x1
+ adds r0, r2, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08059A7A
+ str r2, [sp]
+ movs r0, 0x18
+ movs r1, 0x8
+ movs r2, 0x1D
+ movs r3, 0xD
+ bl sub_8056A3C
+ movs r0, 0x5
+ bl audio_play
+ ldr r0, =gUnknown_03005D74
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _08059A6C
+ movs r0, 0x1
+ movs r1, 0xE
+ movs r2, 0
+ bl dp01_build_cmdbuf_x21_a_bb
+ b _08059A76
+ .pool
+_08059A6C:
+ movs r0, 0x1
+ movs r1, 0xD
+ movs r2, 0
+ bl dp01_build_cmdbuf_x21_a_bb
+_08059A76:
+ bl PlayerBufferExecCompleted
+_08059A7A:
+ ldr r0, =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08059AA0
+ movs r0, 0x1
+ str r0, [sp]
+ movs r0, 0x18
+ movs r1, 0x8
+ movs r2, 0x1D
+ movs r3, 0xD
+ bl sub_8056A3C
+ movs r0, 0x5
+ bl audio_play
+ bl PlayerBufferExecCompleted
+_08059AA0:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_80599D4
+
+ thumb_func_start sub_8059AAC
+sub_8059AAC: @ 8059AAC
+ push {r4-r7,lr}
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ lsls r1, 9
+ ldr r3, =gUnknown_02023068
+ ldr r2, =gUnknown_03005D78
+ movs r0, 0
+ strb r0, [r2]
+ movs r5, 0
+ ldr r7, =gUnknown_02022E2C
+ adds r4, r1, r3
+ adds r6, r2, 0
+_08059AC4:
+ lsls r0, r5, 24
+ lsrs r0, 24
+ bl battle_menu_cursor_related
+ ldrh r1, [r4]
+ movs r0, 0xD
+ muls r1, r0
+ ldr r0, =gMoveNames
+ adds r1, r0
+ adds r0, r7, 0
+ bl StringCopy
+ adds r1, r5, 0x3
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r7, 0
+ bl battle_show_message_maybe
+ ldrh r0, [r4]
+ cmp r0, 0
+ beq _08059AF4
+ ldrb r0, [r6]
+ adds r0, 0x1
+ strb r0, [r6]
+_08059AF4:
+ adds r4, 0x2
+ adds r5, 0x1
+ cmp r5, 0x3
+ ble _08059AC4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059AAC
+
+ thumb_func_start sub_8059B18
+sub_8059B18: @ 8059B18
+ push {r4,lr}
+ ldr r4, =gUnknown_02022E2C
+ ldr r1, =gUnknown_085CCA6F
+ adds r0, r4, 0
+ bl StringCopy
+ adds r0, r4, 0
+ movs r1, 0x7
+ bl battle_show_message_maybe
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059B18
+
+ thumb_func_start sub_8059B3C
+sub_8059B3C: @ 8059B3C
+ push {r4-r7,lr}
+ ldr r5, =gBattleBufferA
+ ldr r7, =gActiveBank
+ ldrb r0, [r7]
+ lsls r0, 9
+ adds r1, r5, 0x2
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ beq _08059B98
+ bl sub_814FBAC
+ ldrb r1, [r7]
+ lsls r4, r1, 9
+ adds r0, r5, 0x4
+ adds r4, r0
+ ldr r6, =gUnknown_02022E2C
+ ldr r5, =gUnknown_020244B0
+ adds r1, r5
+ adds r0, r4, 0
+ adds r0, 0x8
+ ldrb r1, [r1]
+ adds r0, r1
+ ldrb r1, [r0]
+ adds r0, r6, 0
+ movs r2, 0x1
+ movs r3, 0x2
+ bl ConvertIntToDecimalStringN
+ movs r1, 0xBA
+ strb r1, [r0]
+ adds r0, 0x1
+ ldrb r1, [r7]
+ adds r1, r5
+ adds r4, 0xC
+ ldrb r1, [r1]
+ adds r4, r1
+ ldrb r1, [r4]
+ movs r2, 0x1
+ movs r3, 0x2
+ bl ConvertIntToDecimalStringN
+ adds r0, r6, 0
+ movs r1, 0x9
+ bl battle_show_message_maybe
+_08059B98:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059B3C
+
+ thumb_func_start sub_8059BB0
+sub_8059BB0: @ 8059BB0
+ push {r4-r6,lr}
+ ldr r5, =gActiveBank
+ ldrb r4, [r5]
+ lsls r4, 9
+ ldr r0, =gUnknown_02023068
+ adds r4, r0
+ ldr r6, =gUnknown_02022E2C
+ ldr r1, =gUnknown_085CCA73
+ adds r0, r6, 0
+ bl StringCopy
+ movs r1, 0xFC
+ strb r1, [r0]
+ adds r0, 0x1
+ movs r1, 0x6
+ strb r1, [r0]
+ adds r0, 0x1
+ movs r1, 0x1
+ strb r1, [r0]
+ adds r0, 0x1
+ ldr r3, =gBattleMoves
+ ldr r2, =gUnknown_020244B0
+ ldrb r1, [r5]
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 1
+ adds r4, r1
+ ldrh r2, [r4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r3
+ ldrb r2, [r1, 0x2]
+ lsls r1, r2, 3
+ subs r1, r2
+ ldr r2, =gTypeNames
+ adds r1, r2
+ bl StringCopy
+ adds r0, r6, 0
+ movs r1, 0xA
+ bl battle_show_message_maybe
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059BB0
+
+ thumb_func_start battle_menu_cursor_related_2
+battle_menu_cursor_related_2: @ 8059C28
+ push {lr}
+ sub sp, 0x10
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ lsls r1, 24
+ lsrs r1, 24
+ add r2, sp, 0xC
+ adds r0, r1, 0x1
+ strh r0, [r2]
+ adds r0, r2, 0
+ adds r1, 0x2
+ strh r1, [r0, 0x2]
+ movs r1, 0x1
+ adds r0, r3, 0
+ ands r0, r1
+ lsls r2, r0, 3
+ adds r2, r0
+ adds r2, 0x1
+ movs r0, 0x2
+ ands r3, r0
+ adds r3, 0x37
+ str r1, [sp]
+ str r0, [sp, 0x4]
+ movs r0, 0x11
+ str r0, [sp, 0x8]
+ movs r0, 0
+ add r1, sp, 0xC
+ bl CopyToBgTilemapBufferRect_ChangePalette
+ movs r0, 0
+ bl CopyBgTilemapBufferToVram
+ add sp, 0x10
+ pop {r0}
+ bx r0
+ thumb_func_end battle_menu_cursor_related_2
+
+ thumb_func_start battle_menu_cursor_related
+battle_menu_cursor_related: @ 8059C70
+ push {lr}
+ sub sp, 0x10
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ add r0, sp, 0xC
+ ldr r1, =0x00001016
+ strh r1, [r0]
+ strh r1, [r0, 0x2]
+ movs r1, 0x1
+ adds r0, r3, 0
+ ands r0, r1
+ lsls r2, r0, 3
+ adds r2, r0
+ adds r2, 0x1
+ movs r0, 0x2
+ ands r3, r0
+ adds r3, 0x37
+ str r1, [sp]
+ str r0, [sp, 0x4]
+ movs r0, 0x11
+ str r0, [sp, 0x8]
+ movs r0, 0
+ add r1, sp, 0xC
+ bl CopyToBgTilemapBufferRect_ChangePalette
+ movs r0, 0
+ bl CopyBgTilemapBufferToVram
+ add sp, 0x10
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end battle_menu_cursor_related
+
+ thumb_func_start sub_8059CB4
+sub_8059CB4: @ 8059CB4
+ push {r4,lr}
+ sub sp, 0x10
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ add r0, sp, 0xC
+ movs r4, 0x1
+ strh r4, [r0]
+ movs r1, 0x2
+ strh r1, [r0, 0x2]
+ adds r0, r3, 0
+ ands r0, r4
+ lsls r2, r0, 3
+ subs r2, r0
+ adds r2, 0x10
+ lsls r2, 24
+ lsrs r2, 24
+ ands r3, r1
+ adds r3, 0x23
+ str r4, [sp]
+ str r1, [sp, 0x4]
+ movs r0, 0x11
+ str r0, [sp, 0x8]
+ movs r0, 0
+ add r1, sp, 0xC
+ bl CopyToBgTilemapBufferRect_ChangePalette
+ movs r0, 0
+ bl CopyBgTilemapBufferToVram
+ add sp, 0x10
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8059CB4
+
+ thumb_func_start sub_8059CF8
+sub_8059CF8: @ 8059CF8
+ push {lr}
+ sub sp, 0x10
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ add r0, sp, 0xC
+ ldr r1, =0x00001016
+ strh r1, [r0]
+ strh r1, [r0, 0x2]
+ movs r1, 0x1
+ adds r0, r3, 0
+ ands r0, r1
+ lsls r2, r0, 3
+ subs r2, r0
+ adds r2, 0x10
+ lsls r2, 24
+ lsrs r2, 24
+ movs r0, 0x2
+ ands r3, r0
+ adds r3, 0x23
+ str r1, [sp]
+ str r0, [sp, 0x4]
+ movs r0, 0x11
+ str r0, [sp, 0x8]
+ movs r0, 0
+ add r1, sp, 0xC
+ bl CopyToBgTilemapBufferRect_ChangePalette
+ movs r0, 0
+ bl CopyBgTilemapBufferToVram
+ add sp, 0x10
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059CF8
+
+ thumb_func_start sub_8059D40
+sub_8059D40: @ 8059D40
+ push {lr}
+ ldr r0, =sub_80A92F8
+ bl SetMainCallback2
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059D40
+
+ thumb_func_start sub_8059D50
+sub_8059D50: @ 8059D50
+ push {lr}
+ ldr r0, =sub_80A92F8
+ bl SetMainCallback2
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059D50
+
+ thumb_func_start sub_8059D60
+sub_8059D60: @ 8059D60
+ push {lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08059D82
+ bl PlayerBufferExecCompleted
+_08059D82:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8059D60
+
+ thumb_func_start bx_8030B2C
+bx_8030B2C: @ 8059D90
+ push {lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _08059DB2
+ bl PlayerBufferExecCompleted
+_08059DB2:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end bx_8030B2C
+
+ thumb_func_start b_link_standby_message
+b_link_standby_message: @ 8059DC0
+ push {lr}
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08059DE0
+ ldr r0, =gUnknown_02022E14
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E16
+ strh r1, [r0]
+ ldr r0, =gUnknown_085CCA29
+ movs r1, 0
+ bl battle_show_message_maybe
+_08059DE0:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end b_link_standby_message
+
+ thumb_func_start dp01t_00_1_getattr
+dp01t_00_1_getattr: @ 8059DF4
+ push {r4-r6,lr}
+ sub sp, 0x100
+ movs r6, 0
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r2, [r0]
+ lsls r0, r2, 9
+ adds r1, 0x2
+ adds r1, r0, r1
+ ldrb r0, [r1]
+ cmp r0, 0
+ bne _08059E2C
+ ldr r0, =gBattlePartyID
+ lsls r1, r2, 1
+ adds r1, r0
+ ldrb r0, [r1]
+ mov r1, sp
+ bl dp01_getattr_by_ch1_for_player_pokemon_
+ adds r6, r0, 0
+ b _08059E4E
+ .pool
+_08059E2C:
+ ldrb r4, [r1]
+ movs r5, 0
+_08059E30:
+ movs r0, 0x1
+ ands r0, r4
+ cmp r0, 0
+ beq _08059E46
+ lsls r0, r5, 24
+ lsrs r0, 24
+ mov r2, sp
+ adds r1, r2, r6
+ bl dp01_getattr_by_ch1_for_player_pokemon_
+ adds r6, r0
+_08059E46:
+ lsrs r4, 1
+ adds r5, 0x1
+ cmp r5, 0x5
+ ble _08059E30
+_08059E4E:
+ lsls r1, r6, 16
+ lsrs r1, 16
+ movs r0, 0x1
+ mov r2, sp
+ bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl PlayerBufferExecCompleted
+ add sp, 0x100
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_00_1_getattr
+
+ thumb_func_start dp01_getattr_by_ch1_for_player_pokemon_
+dp01_getattr_by_ch1_for_player_pokemon_: @ 8059E68
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x90
+ adds r7, r1, 0
+ lsls r0, 24
+ lsrs r5, r0, 24
+ movs r6, 0
+ ldr r2, =gBattleBufferA
+ ldr r3, =gActiveBank
+ ldrb r0, [r3]
+ lsls r0, 9
+ adds r1, r2, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x3B
+ bls _08059E92
+ bl _0805A5FE
+_08059E92:
+ lsls r0, 2
+ ldr r1, =_08059EA8
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08059EA8:
+ .4byte _08059F98
+ .4byte _0805A1BC
+ .4byte _0805A1CC
+ .4byte _0805A1DC
+ .4byte _0805A244
+ .4byte _0805A244
+ .4byte _0805A244
+ .4byte _0805A244
+ .4byte _0805A260
+ .4byte _0805A29C
+ .4byte _0805A29C
+ .4byte _0805A29C
+ .4byte _0805A29C
+ .4byte _0805A5FE
+ .4byte _0805A5FE
+ .4byte _0805A5FE
+ .4byte _0805A5FE
+ .4byte _0805A2B8
+ .4byte _0805A2C8
+ .4byte _0805A2F8
+ .4byte _0805A308
+ .4byte _0805A318
+ .4byte _0805A328
+ .4byte _0805A338
+ .4byte _0805A348
+ .4byte _0805A358
+ .4byte _0805A368
+ .4byte _0805A378
+ .4byte _0805A388
+ .4byte _0805A398
+ .4byte _0805A3A8
+ .4byte _0805A3B8
+ .4byte _0805A408
+ .4byte _0805A418
+ .4byte _0805A428
+ .4byte _0805A438
+ .4byte _0805A448
+ .4byte _0805A458
+ .4byte _0805A468
+ .4byte _0805A478
+ .4byte _0805A488
+ .4byte _0805A4BC
+ .4byte _0805A4CC
+ .4byte _0805A4DC
+ .4byte _0805A4EC
+ .4byte _0805A4FC
+ .4byte _0805A50C
+ .4byte _0805A51C
+ .4byte _0805A52C
+ .4byte _0805A54C
+ .4byte _0805A55C
+ .4byte _0805A56C
+ .4byte _0805A57C
+ .4byte _0805A58C
+ .4byte _0805A59C
+ .4byte _0805A5AC
+ .4byte _0805A5BC
+ .4byte _0805A5CC
+ .4byte _0805A5DC
+ .4byte _0805A5EC
+_08059F98:
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x2E]
+ movs r6, 0
+ add r0, sp, 0x24
+ mov r9, r0
+ movs r1, 0x3B
+ add r1, sp
+ mov r10, r1
+ mov r2, sp
+ adds r2, 0x2B
+ str r2, [sp, 0x80]
+ mov r0, sp
+ adds r0, 0x2A
+ str r0, [sp, 0x7C]
+ mov r1, sp
+ adds r1, 0x68
+ str r1, [sp, 0x8C]
+ adds r2, 0x5
+ str r2, [sp, 0x84]
+ adds r0, 0x12
+ str r0, [sp, 0x88]
+ mov r8, r4
+ add r4, sp, 0xC
+_08059FE4:
+ adds r1, r6, 0
+ adds r1, 0xD
+ mov r0, r8
+ bl GetMonData
+ strh r0, [r4]
+ adds r1, r6, 0
+ adds r1, 0x11
+ mov r0, r8
+ bl GetMonData
+ mov r2, r9
+ adds r1, r2, r6
+ strb r0, [r1]
+ adds r4, 0x2
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _08059FE4
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0x15
+ bl GetMonData
+ mov r1, r10
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x20
+ bl GetMonData
+ ldr r2, [sp, 0x80]
+ strb r0, [r2]
+ adds r0, r4, 0
+ movs r1, 0x19
+ bl GetMonData
+ str r0, [sp, 0x44]
+ adds r0, r4, 0
+ movs r1, 0x27
+ bl GetMonData
+ mov r3, sp
+ movs r5, 0x1F
+ ands r0, r5
+ ldrb r2, [r3, 0x14]
+ movs r1, 0x20
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0x14]
+ adds r0, r4, 0
+ movs r1, 0x28
+ bl GetMonData
+ mov r3, sp
+ movs r6, 0x1F
+ ands r0, r6
+ lsls r0, 5
+ ldrh r2, [r3, 0x14]
+ ldr r1, =0xfffffc1f
+ ands r1, r2
+ orrs r1, r0
+ strh r1, [r3, 0x14]
+ adds r0, r4, 0
+ movs r1, 0x29
+ bl GetMonData
+ mov r3, sp
+ ands r0, r5
+ lsls r0, 2
+ ldrb r2, [r3, 0x15]
+ movs r1, 0x7D
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0x15]
+ adds r0, r4, 0
+ movs r1, 0x2A
+ bl GetMonData
+ movs r1, 0x1F
+ ands r1, r0
+ lsls r1, 15
+ ldr r0, [sp, 0x14]
+ ldr r2, =0xfff07fff
+ ands r0, r2
+ orrs r0, r1
+ str r0, [sp, 0x14]
+ adds r0, r4, 0
+ movs r1, 0x2B
+ bl GetMonData
+ mov r3, sp
+ ands r0, r6
+ lsls r0, 4
+ ldrh r2, [r3, 0x16]
+ ldr r1, =0xfffffe0f
+ ands r1, r2
+ orrs r1, r0
+ strh r1, [r3, 0x16]
+ adds r0, r4, 0
+ movs r1, 0x2C
+ bl GetMonData
+ mov r3, sp
+ ands r0, r5
+ lsls r0, 1
+ ldrb r2, [r3, 0x17]
+ movs r1, 0x3F
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0x17]
+ adds r0, r4, 0
+ movs r1, 0
+ bl GetMonData
+ str r0, [sp, 0x48]
+ adds r0, r4, 0
+ movs r1, 0x37
+ bl GetMonData
+ str r0, [sp, 0x4C]
+ adds r0, r4, 0
+ movs r1, 0x38
+ bl GetMonData
+ ldr r1, [sp, 0x7C]
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x39
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x28]
+ adds r0, r4, 0
+ movs r1, 0x3A
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x2C]
+ adds r0, r4, 0
+ movs r1, 0x3B
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x2]
+ adds r0, r4, 0
+ movs r1, 0x3C
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x4]
+ adds r0, r4, 0
+ movs r1, 0x3D
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x6]
+ adds r0, r4, 0
+ movs r1, 0x3E
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0x8]
+ adds r0, r4, 0
+ movs r1, 0x3F
+ bl GetMonData
+ mov r1, sp
+ strh r0, [r1, 0xA]
+ adds r0, r4, 0
+ movs r1, 0x2D
+ bl GetMonData
+ mov r3, sp
+ movs r1, 0x1
+ ands r0, r1
+ lsls r0, 6
+ ldrb r2, [r3, 0x17]
+ movs r1, 0x41
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0x17]
+ adds r0, r4, 0
+ movs r1, 0x2E
+ bl GetMonData
+ mov r3, sp
+ lsls r0, 7
+ ldrb r2, [r3, 0x17]
+ movs r1, 0x7F
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0x17]
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl GetMonData
+ str r0, [sp, 0x54]
+ adds r0, r4, 0
+ movs r1, 0x2
+ ldr r2, [sp, 0x8C]
+ bl GetMonData
+ ldr r0, [sp, 0x84]
+ ldr r1, [sp, 0x8C]
+ bl StringCopy10
+ adds r0, r4, 0
+ movs r1, 0x7
+ ldr r2, [sp, 0x88]
+ bl GetMonData
+ mov r2, sp
+ movs r6, 0
+_0805A19C:
+ adds r0, r7, r6
+ adds r1, r2, r6
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r6, 0x1
+ cmp r6, 0x57
+ bls _0805A19C
+ b _0805A5FE
+ .pool
+_0805A1BC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0xB
+ b _0805A536
+ .pool
+_0805A1CC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0xC
+ b _0805A536
+ .pool
+_0805A1DC:
+ movs r6, 0
+ add r2, sp, 0x58
+ mov r9, r2
+ add r0, sp, 0x60
+ mov r10, r0
+ movs r0, 0x64
+ adds r1, r5, 0
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r4, r1, r0
+ mov r8, r9
+_0805A1F2:
+ adds r1, r6, 0
+ adds r1, 0xD
+ adds r0, r4, 0
+ bl GetMonData
+ mov r1, r8
+ strh r0, [r1]
+ adds r1, r6, 0
+ adds r1, 0x11
+ adds r0, r4, 0
+ bl GetMonData
+ mov r2, r10
+ adds r1, r2, r6
+ strb r0, [r1]
+ movs r0, 0x2
+ add r8, r0
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805A1F2
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x15
+ bl GetMonData
+ mov r1, r9
+ strb r0, [r1, 0xC]
+ mov r2, r9
+ movs r6, 0
+_0805A230:
+ adds r0, r7, r6
+ adds r1, r2, r6
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r6, 0x1
+ cmp r6, 0xF
+ bls _0805A230
+ b _0805A5FE
+ .pool
+_0805A244:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldrb r1, [r3]
+ lsls r1, 9
+ adds r2, 0x1
+ adds r1, r2
+ ldrb r1, [r1]
+ adds r1, 0x9
+ b _0805A536
+ .pool
+_0805A260:
+ movs r6, 0
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r2, =gPlayerParty
+ mov r8, r2
+_0805A26C:
+ adds r1, r6, 0
+ adds r1, 0x11
+ mov r2, r8
+ adds r0, r4, r2
+ bl GetMonData
+ adds r1, r7, r6
+ strb r0, [r1]
+ adds r6, 0x1
+ cmp r6, 0x3
+ ble _0805A26C
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x15
+ bl GetMonData
+ adds r1, r7, r6
+ strb r0, [r1]
+ adds r6, 0x1
+ b _0805A5FE
+ .pool
+_0805A29C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldrb r1, [r3]
+ lsls r1, 9
+ adds r2, 0x1
+ adds r1, r2
+ ldrb r1, [r1]
+ adds r1, 0x8
+ b _0805A5F6
+ .pool
+_0805A2B8:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1
+ b _0805A2D2
+ .pool
+_0805A2C8:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x19
+_0805A2D2:
+ bl GetMonData
+ adds r1, r0, 0
+ strb r1, [r7]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ lsrs r0, 8
+ strb r0, [r7, 0x1]
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r1
+ lsrs r0, 16
+ strb r0, [r7, 0x2]
+ movs r6, 0x3
+ b _0805A5FE
+ .pool
+_0805A2F8:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1A
+ b _0805A5F6
+ .pool
+_0805A308:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1B
+ b _0805A5F6
+ .pool
+_0805A318:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1C
+ b _0805A5F6
+ .pool
+_0805A328:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1D
+ b _0805A5F6
+ .pool
+_0805A338:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1E
+ b _0805A5F6
+ .pool
+_0805A348:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x1F
+ b _0805A5F6
+ .pool
+_0805A358:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x20
+ b _0805A5F6
+ .pool
+_0805A368:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x22
+ b _0805A5F6
+ .pool
+_0805A378:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x23
+ b _0805A5F6
+ .pool
+_0805A388:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x24
+ b _0805A5F6
+ .pool
+_0805A398:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x25
+ b _0805A5F6
+ .pool
+_0805A3A8:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x26
+ b _0805A5F6
+ .pool
+_0805A3B8:
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0x27
+ bl GetMonData
+ strb r0, [r7]
+ adds r0, r4, 0
+ movs r1, 0x28
+ bl GetMonData
+ strb r0, [r7, 0x1]
+ adds r0, r4, 0
+ movs r1, 0x29
+ bl GetMonData
+ strb r0, [r7, 0x2]
+ adds r0, r4, 0
+ movs r1, 0x2A
+ bl GetMonData
+ strb r0, [r7, 0x3]
+ adds r0, r4, 0
+ movs r1, 0x2B
+ bl GetMonData
+ strb r0, [r7, 0x4]
+ adds r0, r4, 0
+ movs r1, 0x2C
+ bl GetMonData
+ strb r0, [r7, 0x5]
+ movs r6, 0x6
+ b _0805A5FE
+ .pool
+_0805A408:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x27
+ b _0805A5F6
+ .pool
+_0805A418:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x28
+ b _0805A5F6
+ .pool
+_0805A428:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x29
+ b _0805A5F6
+ .pool
+_0805A438:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x2A
+ b _0805A5F6
+ .pool
+_0805A448:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x2B
+ b _0805A5F6
+ .pool
+_0805A458:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x2C
+ b _0805A5F6
+ .pool
+_0805A468:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0
+ b _0805A492
+ .pool
+_0805A478:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x9
+ b _0805A536
+ .pool
+_0805A488:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x37
+_0805A492:
+ bl GetMonData
+ adds r1, r0, 0
+ strb r1, [r7]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ lsrs r0, 8
+ strb r0, [r7, 0x1]
+ movs r0, 0xFF
+ lsls r0, 16
+ ands r0, r1
+ lsrs r0, 16
+ strb r0, [r7, 0x2]
+ lsrs r0, r1, 24
+ strb r0, [r7, 0x3]
+ movs r6, 0x4
+ b _0805A5FE
+ .pool
+_0805A4BC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x38
+ b _0805A5F6
+ .pool
+_0805A4CC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x39
+ b _0805A536
+ .pool
+_0805A4DC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3A
+ b _0805A536
+ .pool
+_0805A4EC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3B
+ b _0805A536
+ .pool
+_0805A4FC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3C
+ b _0805A536
+ .pool
+_0805A50C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3D
+ b _0805A536
+ .pool
+_0805A51C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3E
+ b _0805A536
+ .pool
+_0805A52C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3F
+_0805A536:
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ strb r0, [r7]
+ lsrs r0, 8
+ strb r0, [r7, 0x1]
+ movs r6, 0x2
+ b _0805A5FE
+ .pool
+_0805A54C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x16
+ b _0805A5F6
+ .pool
+_0805A55C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x17
+ b _0805A5F6
+ .pool
+_0805A56C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x18
+ b _0805A5F6
+ .pool
+_0805A57C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x21
+ b _0805A5F6
+ .pool
+_0805A58C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x2F
+ b _0805A5F6
+ .pool
+_0805A59C:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x30
+ b _0805A5F6
+ .pool
+_0805A5AC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x32
+ b _0805A5F6
+ .pool
+_0805A5BC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x33
+ b _0805A5F6
+ .pool
+_0805A5CC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x34
+ b _0805A5F6
+ .pool
+_0805A5DC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x35
+ b _0805A5F6
+ .pool
+_0805A5EC:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x36
+_0805A5F6:
+ bl GetMonData
+ strb r0, [r7]
+ movs r6, 0x1
+_0805A5FE:
+ adds r0, r6, 0
+ add sp, 0x90
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r1}
+ bx r1
+ .pool
+ thumb_func_end dp01_getattr_by_ch1_for_player_pokemon_
+
+ thumb_func_start sub_805A614
+sub_805A614: @ 805A614
+ push {r4-r7,lr}
+ sub sp, 0x58
+ ldr r2, =gBattlePartyID
+ ldr r5, =gActiveBank
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ adds r4, r2, 0
+ muls r4, r0
+ ldr r3, =gBattleBufferA
+ lsls r1, 9
+ adds r0, r3, 0x1
+ adds r0, r1, r0
+ ldrb r2, [r0]
+ ldr r0, =gPlayerParty
+ adds r0, r2, r0
+ adds r6, r4, r0
+ mov r0, sp
+ adds r4, r0, r2
+ movs r2, 0
+ adds r0, r3, 0x2
+ adds r1, r0
+ adds r7, r5, 0
+ mov r12, r3
+ ldrb r1, [r1]
+ cmp r2, r1
+ bcs _0805A66A
+ adds r3, r0, 0
+_0805A650:
+ adds r1, r4, r2
+ adds r0, r6, r2
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r0, r2, 0x1
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldrb r0, [r5]
+ lsls r0, 9
+ adds r0, r3
+ ldrb r0, [r0]
+ cmp r2, r0
+ bcc _0805A650
+_0805A66A:
+ ldrb r0, [r7]
+ lsls r0, 9
+ mov r1, r12
+ adds r1, 0x2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x1
+ adds r2, r4, 0
+ bl dp01_build_cmdbuf_x1D_1D_numargs_varargs
+ bl PlayerBufferExecCompleted
+ add sp, 0x58
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805A614
+
+ thumb_func_start dp01t_02_1_setattr
+dp01t_02_1_setattr: @ 805A69C
+ push {r4,r5,lr}
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r2, [r0]
+ lsls r0, r2, 9
+ adds r1, 0x2
+ adds r1, r0, r1
+ ldrb r0, [r1]
+ cmp r0, 0
+ bne _0805A6CC
+ ldr r0, =gBattlePartyID
+ lsls r1, r2, 1
+ adds r1, r0
+ ldrb r0, [r1]
+ bl dp01_setattr_by_ch1_for_player_pokemon
+ b _0805A6EA
+ .pool
+_0805A6CC:
+ ldrb r4, [r1]
+ movs r5, 0
+_0805A6D0:
+ movs r0, 0x1
+ ands r0, r4
+ cmp r0, 0
+ beq _0805A6DE
+ adds r0, r5, 0
+ bl dp01_setattr_by_ch1_for_player_pokemon
+_0805A6DE:
+ lsrs r4, 1
+ adds r0, r5, 0x1
+ lsls r0, 24
+ lsrs r5, r0, 24
+ cmp r5, 0x5
+ bls _0805A6D0
+_0805A6EA:
+ bl PlayerBufferExecCompleted
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_02_1_setattr
+
+ thumb_func_start dp01_setattr_by_ch1_for_player_pokemon
+dp01_setattr_by_ch1_for_player_pokemon: @ 805A6F4
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x34
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ ldr r2, =gUnknown_02023067
+ adds r3, r0, r2
+ adds r6, r3, 0
+ subs r1, r2, 0x2
+ adds r0, r1
+ ldrb r0, [r0]
+ adds r7, r2, 0
+ cmp r0, 0x3B
+ bls _0805A720
+ bl _0805B0BA
+_0805A720:
+ lsls r0, 2
+ ldr r1, =_0805A738
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_0805A738:
+ .4byte _0805A828
+ .4byte _0805A9C0
+ .4byte _0805A9E0
+ .4byte _0805AA00
+ .4byte _0805AA58
+ .4byte _0805AA58
+ .4byte _0805AA58
+ .4byte _0805AA58
+ .4byte _0805AA80
+ .4byte _0805AAE4
+ .4byte _0805AAE4
+ .4byte _0805AAE4
+ .4byte _0805AAE4
+ .4byte _0805B0BA
+ .4byte _0805B0BA
+ .4byte _0805B0BA
+ .4byte _0805B0BA
+ .4byte _0805AB14
+ .4byte _0805AB34
+ .4byte _0805AB54
+ .4byte _0805AB74
+ .4byte _0805AB94
+ .4byte _0805ABB4
+ .4byte _0805ABD4
+ .4byte _0805ABF4
+ .4byte _0805AC14
+ .4byte _0805AC34
+ .4byte _0805AC54
+ .4byte _0805AC74
+ .4byte _0805AC94
+ .4byte _0805ACB4
+ .4byte _0805ACD4
+ .4byte _0805AD44
+ .4byte _0805AD64
+ .4byte _0805AD84
+ .4byte _0805ADA4
+ .4byte _0805ADC4
+ .4byte _0805ADE4
+ .4byte _0805AE04
+ .4byte _0805AE24
+ .4byte _0805AE44
+ .4byte _0805AE64
+ .4byte _0805AE84
+ .4byte _0805AEA4
+ .4byte _0805AEC4
+ .4byte _0805AEE4
+ .4byte _0805AF04
+ .4byte _0805AF24
+ .4byte _0805AF44
+ .4byte _0805AF64
+ .4byte _0805AF84
+ .4byte _0805AFA4
+ .4byte _0805AFC4
+ .4byte _0805AFE4
+ .4byte _0805B004
+ .4byte _0805B024
+ .4byte _0805B044
+ .4byte _0805B064
+ .4byte _0805B084
+ .4byte _0805B0A4
+_0805A828:
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0xB
+ adds r2, r6, 0
+ bl SetMonData
+ adds r2, r6, 0
+ adds r2, 0x2E
+ adds r0, r4, 0
+ movs r1, 0xC
+ bl SetMonData
+ movs r0, 0
+ mov r8, r0
+ movs r0, 0x3B
+ adds r0, r6
+ mov r10, r0
+ adds r0, r6, 0
+ adds r0, 0x2B
+ str r0, [sp, 0x20]
+ adds r0, 0x19
+ str r0, [sp, 0x28]
+ adds r0, 0x4
+ str r0, [sp, 0x2C]
+ adds r0, 0x4
+ str r0, [sp, 0x30]
+ subs r0, 0x22
+ str r0, [sp, 0x1C]
+ subs r0, 0x2
+ str r0, [sp, 0x18]
+ adds r0, 0x4
+ str r0, [sp, 0x24]
+ adds r0, r6, 0x2
+ str r0, [sp, 0x4]
+ adds r0, r6, 0x4
+ str r0, [sp, 0x8]
+ adds r0, r6, 0x6
+ str r0, [sp, 0xC]
+ adds r0, 0x2
+ str r0, [sp, 0x10]
+ adds r0, 0x2
+ str r0, [sp, 0x14]
+ mov r9, r4
+ adds r7, r6, 0
+ adds r7, 0x24
+ adds r4, r6, 0
+ adds r4, 0xC
+_0805A88E:
+ mov r1, r8
+ adds r1, 0xD
+ mov r0, r9
+ adds r2, r4, 0
+ bl SetMonData
+ mov r1, r8
+ adds r1, 0x11
+ mov r0, r9
+ adds r2, r7, 0
+ bl SetMonData
+ adds r7, 0x1
+ adds r4, 0x2
+ movs r0, 0x1
+ add r8, r0
+ mov r0, r8
+ cmp r0, 0x3
+ ble _0805A88E
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ adds r0, r4, 0
+ movs r1, 0x15
+ mov r2, r10
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x20
+ ldr r2, [sp, 0x20]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x19
+ ldr r2, [sp, 0x28]
+ bl SetMonData
+ ldrb r0, [r6, 0x14]
+ lsls r0, 27
+ lsrs r0, 27
+ mov r1, sp
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x27
+ mov r2, sp
+ bl SetMonData
+ mov r1, sp
+ ldrh r0, [r6, 0x14]
+ lsls r0, 22
+ lsrs r0, 27
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x28
+ mov r2, sp
+ bl SetMonData
+ mov r1, sp
+ ldrb r0, [r6, 0x15]
+ lsls r0, 25
+ lsrs r0, 27
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x29
+ mov r2, sp
+ bl SetMonData
+ mov r1, sp
+ ldr r0, [r6, 0x14]
+ lsls r0, 12
+ lsrs r0, 27
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x2A
+ mov r2, sp
+ bl SetMonData
+ mov r1, sp
+ ldrh r0, [r6, 0x16]
+ lsls r0, 23
+ lsrs r0, 27
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x2B
+ mov r2, sp
+ bl SetMonData
+ mov r1, sp
+ ldrb r0, [r6, 0x17]
+ lsls r0, 26
+ lsrs r0, 27
+ strb r0, [r1]
+ adds r0, r4, 0
+ movs r1, 0x2C
+ mov r2, sp
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0
+ ldr r2, [sp, 0x2C]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x37
+ ldr r2, [sp, 0x30]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x38
+ ldr r2, [sp, 0x1C]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x39
+ ldr r2, [sp, 0x18]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3A
+ ldr r2, [sp, 0x24]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3B
+ ldr r2, [sp, 0x4]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3C
+ ldr r2, [sp, 0x8]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3D
+ ldr r2, [sp, 0xC]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3E
+ ldr r2, [sp, 0x10]
+ bl SetMonData
+ adds r0, r4, 0
+ movs r1, 0x3F
+ ldr r2, [sp, 0x14]
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805A9C0:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0xB
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805A9E0:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0xC
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AA00:
+ movs r0, 0
+ mov r8, r0
+ movs r0, 0xC
+ adds r0, r3
+ mov r9, r0
+ movs r0, 0x64
+ adds r1, r5, 0
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r7, r1, r0
+ adds r6, r3, 0
+ adds r6, 0x8
+ adds r4, r3, 0
+_0805AA1A:
+ mov r1, r8
+ adds r1, 0xD
+ adds r0, r7, 0
+ adds r2, r4, 0
+ bl SetMonData
+ mov r1, r8
+ adds r1, 0x11
+ adds r0, r7, 0
+ adds r2, r6, 0
+ bl SetMonData
+ adds r6, 0x1
+ adds r4, 0x2
+ movs r0, 0x1
+ add r8, r0
+ mov r0, r8
+ cmp r0, 0x3
+ ble _0805AA1A
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x15
+ mov r2, r9
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AA58:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r3, =gBattleBufferA
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r1, r3, 0x1
+ adds r1, r2, r1
+ ldrb r1, [r1]
+ adds r1, 0x9
+ b _0805AAFC
+ .pool
+_0805AA80:
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ ldr r5, =gActiveBank
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r2, r7
+ adds r0, r4, 0
+ movs r1, 0x11
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x1
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x12
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x2
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x13
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x3
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x14
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x4
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x15
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AAE4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r3, =gBattleBufferA
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r1, r3, 0x1
+ adds r1, r2, r1
+ ldrb r1, [r1]
+ adds r1, 0x8
+_0805AAFC:
+ adds r3, 0x3
+ adds r2, r3
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AB14:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AB34:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x19
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AB54:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1A
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AB74:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1B
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AB94:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1C
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ABB4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1D
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ABD4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1E
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ABF4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x1F
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AC14:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x20
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AC34:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x22
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AC54:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x23
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AC74:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x24
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AC94:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x25
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ACB4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x26
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ACD4:
+ movs r0, 0x64
+ adds r4, r5, 0
+ muls r4, r0
+ ldr r0, =gPlayerParty
+ adds r4, r0
+ ldr r5, =gActiveBank
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r2, r7
+ adds r0, r4, 0
+ movs r1, 0x27
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x1
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x28
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x2
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x29
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x3
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x2A
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x4
+ adds r2, r0
+ adds r0, r4, 0
+ movs r1, 0x2B
+ bl SetMonData
+ ldrb r2, [r5]
+ lsls r2, 9
+ adds r0, r7, 0x5
+ adds r2, r0
+ adds r0, r4, 0
+ b _0805ADF4
+ .pool
+_0805AD44:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x27
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AD64:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x28
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AD84:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x29
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ADA4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x2A
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ADC4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x2B
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805ADE4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+_0805ADF4:
+ movs r1, 0x2C
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AE04:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AE24:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x9
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AE44:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x37
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AE64:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x38
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AE84:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x39
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AEA4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3A
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AEC4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3B
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AEE4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3C
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AF04:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3D
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AF24:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3E
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AF44:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x3F
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AF64:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x16
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AF84:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x17
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AFA4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x18
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AFC4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x21
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805AFE4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x2F
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B004:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x30
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B024:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x32
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B044:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x33
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B064:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x34
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B084:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x35
+ bl SetMonData
+ b _0805B0BA
+ .pool
+_0805B0A4:
+ movs r0, 0x64
+ muls r0, r5
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ ldr r1, =gActiveBank
+ ldrb r2, [r1]
+ lsls r2, 9
+ adds r2, r7
+ movs r1, 0x36
+ bl SetMonData
+_0805B0BA:
+ ldr r2, =gBattlePartyID
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805E990
+ add sp, 0x34
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01_setattr_by_ch1_for_player_pokemon
+
+ thumb_func_start sub_805B0F0
+sub_805B0F0: @ 805B0F0
+ push {r4-r7,lr}
+ ldr r1, =gBattlePartyID
+ ldr r7, =gActiveBank
+ ldrb r2, [r7]
+ lsls r0, r2, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ adds r3, r1, 0
+ muls r3, r0
+ ldr r4, =gBattleBufferA
+ lsls r2, 9
+ adds r0, r4, 0x1
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ adds r5, r3, r0
+ movs r3, 0
+ adds r0, r4, 0x2
+ adds r2, r0
+ ldrb r2, [r2]
+ cmp r3, r2
+ bcs _0805B148
+ adds r6, r4, 0
+ adds r2, r7, 0
+ adds r4, r0, 0
+_0805B126:
+ adds r1, r5, r3
+ ldrb r0, [r2]
+ lsls r0, 9
+ adds r0, 0x3
+ adds r0, r3, r0
+ adds r0, r6
+ ldrb r0, [r0]
+ strb r0, [r1]
+ adds r0, r3, 0x1
+ lsls r0, 24
+ lsrs r3, r0, 24
+ ldrb r0, [r2]
+ lsls r0, 9
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r3, r0
+ bcc _0805B126
+_0805B148:
+ bl PlayerBufferExecCompleted
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B0F0
+
+ thumb_func_start sub_805B164
+sub_805B164: @ 805B164
+ push {r4,lr}
+ ldr r2, =gBattlePartyID
+ ldr r4, =gActiveBank
+ ldrb r1, [r4]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805DD7C
+ ldr r2, =gSprites
+ ldr r0, =gBankSpriteIds
+ ldrb r3, [r4]
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ lsls r3, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_0802E404
+ str r1, [r0]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B164
+
+ thumb_func_start sub_805B1CC
+sub_805B1CC: @ 805B1CC
+ push {r4-r6,lr}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ ldr r4, =gBattleBufferA
+ lsls r1, r0, 9
+ adds r6, r4, 0x2
+ adds r1, r6
+ ldrb r1, [r1]
+ bl sub_805EF84
+ ldr r2, =gBattlePartyID
+ ldrb r0, [r5]
+ lsls r1, r0, 1
+ adds r1, r2
+ lsls r0, 9
+ adds r4, 0x1
+ adds r0, r4
+ ldrb r0, [r0]
+ movs r4, 0
+ strh r0, [r1]
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805DD7C
+ ldr r1, =gUnknown_020244AC
+ ldrb r0, [r5]
+ adds r0, r1
+ strb r4, [r0]
+ ldr r1, =gUnknown_020244B0
+ ldrb r0, [r5]
+ adds r0, r1
+ strb r4, [r0]
+ ldrb r0, [r5]
+ lsls r1, r0, 9
+ adds r1, r6
+ ldrb r1, [r1]
+ bl sub_805B258
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805902C
+ str r1, [r0]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B1CC
+
+ thumb_func_start sub_805B258
+sub_805B258: @ 805B258
+ push {r4-r6,lr}
+ mov r6, r10
+ mov r5, r9
+ mov r4, r8
+ push {r4-r6}
+ adds r6, r0, 0
+ lsls r6, 24
+ lsrs r6, 24
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r6, 0
+ bl sub_805EF84
+ ldr r0, =gBattlePartyID
+ lsls r2, r6, 1
+ adds r2, r0
+ ldr r0, =gBattleBufferA
+ lsls r1, r6, 9
+ adds r0, 0x1
+ adds r1, r0
+ ldrb r0, [r1]
+ strh r0, [r2]
+ ldrh r1, [r2]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ mov r8, r0
+ lsls r0, 16
+ lsrs r0, 16
+ mov r8, r0
+ ldr r0, =sub_805D714
+ bl CreateInvisibleSpriteWithCallback
+ ldr r1, =gUnknown_03005D7C
+ mov r9, r1
+ add r9, r6
+ mov r1, r9
+ strb r0, [r1]
+ adds r0, r6, 0
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ mov r0, r8
+ bl sub_806A068
+ ldr r0, =gUnknown_0202499C
+ mov r10, r0
+ adds r0, r6, 0
+ movs r1, 0x2
+ bl sub_80A5C6C
+ adds r5, r0, 0
+ lsls r5, 24
+ lsrs r5, 24
+ adds r0, r6, 0
+ bl sub_80A6138
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ adds r0, r6, 0
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ mov r0, r10
+ adds r1, r5, 0
+ adds r2, r4, 0
+ bl CreateSprite
+ ldr r4, =gBankSpriteIds
+ adds r4, r6, r4
+ strb r0, [r4]
+ ldr r5, =gSprites
+ mov r0, r9
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r4]
+ strh r1, [r0, 0x30]
+ mov r0, r9
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strh r6, [r0, 0x32]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strh r6, [r0, 0x2E]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ mov r1, r8
+ strh r1, [r0, 0x32]
+ ldrb r0, [r4]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ lsls r3, r6, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =gUnknown_020244E4
+ adds r6, r1
+ ldrb r1, [r6]
+ bl StartObjectImageAnim
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ adds r0, 0x3E
+ ldrb r1, [r0]
+ movs r2, 0x4
+ orrs r1, r2
+ strb r1, [r0]
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r5, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =SpriteCallbackDummy
+ str r1, [r0]
+ movs r0, 0
+ movs r1, 0xFF
+ bl sub_80753E8
+ mov r1, r9
+ ldrb r2, [r1]
+ lsls r1, r2, 4
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r5
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r1, 0x2E]
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B258
+
+ thumb_func_start sub_805B3D4
+sub_805B3D4: @ 805B3D4
+ push {r4-r6,lr}
+ ldr r1, =gBattleBufferA
+ ldr r6, =gActiveBank
+ ldrb r2, [r6]
+ lsls r0, r2, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r3, [r0]
+ cmp r3, 0
+ bne _0805B41C
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r1, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ strb r3, [r0, 0x4]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805B464
+ str r1, [r0]
+ b _0805B452
+ .pool
+_0805B41C:
+ ldr r5, =gBankSpriteIds
+ adds r0, r2, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, =gSprites
+ adds r0, r4
+ bl obj_free_rotscale_entry
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ ldr r1, =gUnknown_03005D70
+ ldrb r0, [r6]
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8072984
+ bl PlayerBufferExecCompleted
+_0805B452:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B3D4
+
+ thumb_func_start sub_805B464
+sub_805B464: @ 805B464
+ push {r4-r6,lr}
+ ldr r6, =gUnknown_020244D0
+ ldr r4, [r6]
+ ldr r5, =gActiveBank
+ ldrb r2, [r5]
+ ldr r1, [r4, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r3, r0, r1
+ ldrb r0, [r3, 0x4]
+ cmp r0, 0
+ beq _0805B48C
+ cmp r0, 0x1
+ beq _0805B4BA
+ b _0805B4E2
+ .pool
+_0805B48C:
+ ldr r1, [r4]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0805B4A6
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x5
+ bl move_anim_start_t4
+_0805B4A6:
+ ldr r0, [r6]
+ ldrb r1, [r5]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x1
+ strb r1, [r0, 0x4]
+ b _0805B4E2
+_0805B4BA:
+ ldrb r1, [r3]
+ movs r0, 0x40
+ ands r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0805B4E2
+ strb r0, [r3, 0x4]
+ ldrb r2, [r5]
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x1
+ bl move_anim_start_t4
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8059744
+ str r1, [r0]
+_0805B4E2:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B464
+
+ thumb_func_start sub_805B4F0
+sub_805B4F0: @ 805B4F0
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0805B5B4
+ bl link_get_multiplayer_id
+ ldr r5, =gUnknown_020229E8
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ movs r4, 0xFF
+ ldrb r0, [r1]
+ cmp r0, 0x4
+ beq _0805B538
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r1, [r1]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0x5
+ bne _0805B558
+_0805B538:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x13]
+ adds r4, r0, 0x2
+ b _0805B5BA
+ .pool
+_0805B558:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r1, [r1]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0x2
+ beq _0805B58A
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r0, [r1]
+ ands r4, r0
+ cmp r4, 0x1
+ bne _0805B5A0
+_0805B58A:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x13]
+ adds r4, r0, 0x4
+ b _0805B5BA
+_0805B5A0:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r4, [r1, 0x13]
+ b _0805B5BA
+_0805B5B4:
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r4, [r0, 0x8]
+_0805B5BA:
+ ldr r0, =gBattleTypeFlags
+ ldr r1, [r0]
+ movs r2, 0x40
+ ands r1, r2
+ adds r5, r0, 0
+ cmp r1, 0
+ beq _0805B63C
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ bl GetBankIdentity
+ movs r1, 0x2
+ ands r1, r0
+ movs r0, 0x20
+ mov r9, r0
+ cmp r1, 0
+ beq _0805B5E0
+ movs r1, 0x5A
+ mov r9, r1
+_0805B5E0:
+ ldr r0, [r5]
+ movs r1, 0x80
+ lsls r1, 15
+ ands r0, r1
+ cmp r0, 0
+ beq _0805B618
+ ldr r0, =gUnknown_02038BCE
+ ldrh r1, [r0]
+ ldr r0, =0x00000c03
+ cmp r1, r0
+ beq _0805B618
+ movs r0, 0x5A
+ mov r9, r0
+ ldr r1, =gUnknown_083054E0
+ b _0805B642
+ .pool
+_0805B618:
+ ldr r1, =gUnknown_08305D2C
+ lsls r0, r4, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x8
+ subs r0, r1
+ lsls r0, 18
+ movs r1, 0xA0
+ lsls r1, 15
+ adds r0, r1
+ lsrs r7, r0, 16
+ ldr r5, =gBattleTypeFlags
+ b _0805B656
+ .pool
+_0805B63C:
+ movs r0, 0x50
+ mov r9, r0
+ ldr r1, =gUnknown_08305D2C
+_0805B642:
+ lsls r0, r4, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x8
+ subs r0, r1
+ lsls r0, 18
+ movs r1, 0xA0
+ lsls r1, 15
+ adds r0, r1
+ lsrs r7, r0, 16
+_0805B656:
+ ldr r0, [r5]
+ movs r1, 0x80
+ lsls r1, 15
+ ands r0, r1
+ cmp r0, 0
+ bne _0805B664
+ b _0805B794
+_0805B664:
+ ldr r0, =gUnknown_02038BCE
+ ldrh r1, [r0]
+ ldr r0, =0x00000c03
+ cmp r1, r0
+ bne _0805B670
+ b _0805B794
+_0805B670:
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x8]
+ bl sub_806F000
+ lsls r0, 16
+ lsrs r4, r0, 16
+ adds r5, r4, 0
+ ldr r6, =gActiveBank
+ ldrb r1, [r6]
+ adds r0, r5, 0
+ bl sub_805DF38
+ ldrb r0, [r6]
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r5, 0
+ bl sub_806A1C0
+ ldr r0, =gUnknown_0202499C
+ mov r8, r0
+ lsls r4, r7, 16
+ asrs r4, 16
+ ldrb r0, [r6]
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ mov r0, r8
+ mov r1, r9
+ adds r2, r4, 0
+ bl CreateSprite
+ ldr r4, =gBankSpriteIds
+ ldrb r1, [r6]
+ adds r1, r4
+ strb r0, [r1]
+ ldr r0, =gTrainerFrontPicPaletteTable
+ lsls r5, 3
+ adds r5, r0
+ ldrh r0, [r5, 0x4]
+ bl IndexOfSpritePaletteTag
+ ldr r5, =gSprites
+ ldrb r1, [r6]
+ adds r1, r4
+ ldrb r1, [r1]
+ lsls r2, r1, 4
+ adds r2, r1
+ lsls r2, 2
+ adds r2, r5
+ lsls r0, 4
+ ldrb r3, [r2, 0x5]
+ movs r1, 0xF
+ ands r1, r3
+ orrs r1, r0
+ strb r1, [r2, 0x5]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ movs r1, 0xF0
+ strh r1, [r0, 0x24]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ movs r1, 0x30
+ strh r1, [r0, 0x26]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =0x0000fffe
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r5, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =sub_805D7AC
+ str r1, [r0]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldrb r0, [r6]
+ adds r0, r4
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ b _0805B82A
+ .pool
+_0805B794:
+ ldr r5, =gActiveBank
+ ldrb r1, [r5]
+ adds r0, r4, 0
+ bl sub_805DF84
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r4, 0
+ bl template_build_for_pokemon_or_trainer
+ ldr r6, =gUnknown_0202499C
+ mov r8, r9
+ lsls r4, r7, 16
+ asrs r4, 16
+ ldrb r0, [r5]
+ bl sub_80A82E4
+ adds r3, r0, 0
+ lsls r3, 24
+ lsrs r3, 24
+ adds r0, r6, 0
+ mov r1, r8
+ adds r2, r4, 0
+ bl CreateSprite
+ ldr r6, =gBankSpriteIds
+ ldrb r1, [r5]
+ adds r1, r6
+ strb r0, [r1]
+ ldr r4, =gSprites
+ ldrb r3, [r5]
+ adds r0, r3, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ lsls r3, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0xF0
+ strh r1, [r0, 0x24]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, =0x0000fffe
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, 0x1C
+ adds r0, r4
+ ldr r1, =sub_805D7AC
+ str r1, [r0]
+_0805B82A:
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8058844
+ str r1, [r0]
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B4F0
+
+ thumb_func_start dp01t_08_1_8032428
+dp01t_08_1_8032428: @ 805B864
+ push {r4-r6,lr}
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0805B920
+ bl link_get_multiplayer_id
+ ldr r5, =gUnknown_020229E8
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ movs r4, 0xFF
+ ldrb r0, [r1]
+ cmp r0, 0x4
+ beq _0805B8A6
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r1, [r1]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0x5
+ bne _0805B8C4
+_0805B8A6:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x13]
+ adds r4, r0, 0x2
+ b _0805B926
+ .pool
+_0805B8C4:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r1, [r1]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0x2
+ beq _0805B8F6
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrh r0, [r1]
+ ands r4, r0
+ cmp r4, 0x1
+ bne _0805B90C
+_0805B8F6:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x13]
+ adds r4, r0, 0x4
+ b _0805B926
+_0805B90C:
+ bl link_get_multiplayer_id
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 3
+ subs r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r4, [r1, 0x13]
+ b _0805B926
+_0805B920:
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r4, [r0, 0x8]
+_0805B926:
+ ldr r5, =gActiveBank
+ ldrb r1, [r5]
+ adds r0, r4, 0
+ bl sub_805DF84
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r4, 0
+ bl template_build_for_pokemon_or_trainer
+ ldr r0, =gUnknown_0202499C
+ ldr r1, =gUnknown_08305D2C
+ lsls r4, 2
+ adds r4, r1
+ ldrb r1, [r4]
+ movs r2, 0x8
+ subs r2, r1
+ lsls r2, 18
+ movs r1, 0xA0
+ lsls r1, 15
+ adds r2, r1
+ asrs r2, 16
+ movs r1, 0x50
+ movs r3, 0x1E
+ bl CreateSprite
+ ldr r6, =gBankSpriteIds
+ ldrb r1, [r5]
+ adds r1, r6
+ strb r0, [r1]
+ ldr r4, =gSprites
+ ldrb r3, [r5]
+ adds r0, r3, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ lsls r3, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, =0x0000ffa0
+ strh r1, [r0, 0x24]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0x2
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, 0x1C
+ adds r0, r4
+ ldr r1, =sub_805D7AC
+ str r1, [r0]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805887C
+ str r1, [r0]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_08_1_8032428
+
+ thumb_func_start sub_805B9F8
+sub_805B9F8: @ 805B9F8
+ push {r4-r6,lr}
+ ldr r5, =gBankSpriteIds
+ ldr r6, =gActiveBank
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, =gSprites
+ adds r0, r4
+ bl oamt_add_pos2_onto_pos1
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0x32
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, =0x0000ffd8
+ strh r1, [r0, 0x32]
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrh r1, [r0, 0x22]
+ strh r1, [r0, 0x36]
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r4, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =sub_80A6EEC
+ str r1, [r0]
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, =SpriteCallbackDummy
+ bl oamt_set_x3A_32
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0x1
+ bl StartObjectImageAnim
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_802F7A0
+ str r1, [r0]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805B9F8
+
+ thumb_func_start sub_805BAB8
+sub_805BAB8: @ 805BAB8
+ push {r4-r6,lr}
+ ldr r6, =gUnknown_020244D0
+ ldr r4, [r6]
+ ldr r5, =gActiveBank
+ ldrb r2, [r5]
+ ldr r0, [r4, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r3, r1, r0
+ ldrb r0, [r3, 0x4]
+ cmp r0, 0
+ bne _0805BB0C
+ ldr r1, [r4]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0805BAEC
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x5
+ bl move_anim_start_t4
+_0805BAEC:
+ ldr r0, [r6]
+ ldrb r1, [r5]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x4]
+ adds r1, 0x1
+ strb r1, [r0, 0x4]
+ b _0805BB82
+ .pool
+_0805BB0C:
+ ldrb r1, [r3]
+ movs r0, 0x40
+ ands r0, r1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ bne _0805BB82
+ strb r4, [r3, 0x4]
+ ldr r2, =gBattlePartyID
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r2
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805E990
+ movs r1, 0x40
+ negs r1, r1
+ movs r0, 0x10
+ bl audio_play_and_stuff
+ ldr r2, =gSprites
+ ldr r3, =gBankSpriteIds
+ ldrb r0, [r5]
+ adds r0, r3
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strh r4, [r0, 0x30]
+ ldrb r0, [r5]
+ adds r0, r3
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x5
+ strh r1, [r0, 0x32]
+ ldrb r0, [r5]
+ adds r0, r3
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, =sub_8039C00
+ str r1, [r0]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80596A8
+ str r1, [r0]
+_0805BB82:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805BAB8
+
+ thumb_func_start sub_805BBA4
+sub_805BBA4: @ 805BBA4
+ push {lr}
+ sub sp, 0x4
+ movs r0, 0x1
+ negs r0, r0
+ movs r1, 0
+ str r1, [sp]
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ bl PlayerBufferExecCompleted
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805BBA4
+
+ thumb_func_start sub_805BBC4
+sub_805BBC4: @ 805BBC4
+ push {r4,r5,lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r1, [r0, 0x8]
+ movs r0, 0x4
+ strb r0, [r1, 0x8]
+ ldr r1, =gDoingBattleAnim
+ movs r0, 0x1
+ strb r0, [r1]
+ ldr r5, =gActiveBank
+ ldrb r4, [r5]
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ adds r0, r4, 0
+ adds r1, r4, 0
+ movs r3, 0x3
+ bl move_anim_start_t4
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_wait_t1
+ str r1, [r0]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805BBC4
+
+ thumb_func_start sub_805BC18
+sub_805BC18: @ 805BC18
+ push {r4,r5,lr}
+ ldr r1, =gBattleBufferA
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0, 0x8]
+ strb r1, [r0, 0x8]
+ ldr r1, =gDoingBattleAnim
+ movs r0, 0x1
+ strb r0, [r1]
+ ldrb r4, [r5]
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ adds r0, r4, 0
+ adds r1, r4, 0
+ movs r3, 0x3
+ bl move_anim_start_t4
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_wait_t1
+ str r1, [r0]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805BC18
+
+ thumb_func_start sub_805BC78
+sub_805BC78: @ 805BC78
+ push {lr}
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0805BC96
+_0805BC8C:
+ subs r0, 0x1
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0805BC8C
+_0805BC96:
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805BC78
+
+ thumb_func_start dp01t_0F_1_move_anim
+dp01t_0F_1_move_anim: @ 805BCA8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ bl mplay_80342A4
+ lsls r0, 24
+ cmp r0, 0
+ beq _0805BCBE
+ b _0805BDE4
+_0805BCBE:
+ ldr r0, =gBattleBufferA
+ mov r12, r0
+ ldrb r1, [r5]
+ lsls r1, 9
+ adds r0, 0x1
+ adds r0, r1, r0
+ ldrb r6, [r0]
+ mov r0, r12
+ adds r0, 0x2
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r6, r0
+ ldr r0, =gUnknown_02038432
+ mov r8, r0
+ mov r0, r12
+ adds r0, 0x3
+ adds r1, r0
+ ldrb r0, [r1]
+ mov r1, r8
+ strb r0, [r1]
+ ldr r3, =gUnknown_02038408
+ ldrb r1, [r5]
+ lsls r1, 9
+ mov r0, r12
+ adds r0, 0x4
+ adds r0, r1, r0
+ ldrb r2, [r0]
+ mov r0, r12
+ adds r0, 0x5
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r2, r0
+ strh r2, [r3]
+ ldr r3, =gUnknown_02038404
+ ldrb r1, [r5]
+ lsls r1, 9
+ mov r0, r12
+ adds r0, 0x6
+ adds r0, r1, r0
+ ldrb r2, [r0]
+ mov r0, r12
+ adds r0, 0x7
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r2, r0
+ mov r0, r12
+ adds r0, 0x8
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ lsls r0, 16
+ orrs r2, r0
+ mov r0, r12
+ adds r0, 0x9
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 24
+ orrs r2, r0
+ str r2, [r3]
+ ldr r2, =gUnknown_0203841A
+ ldrb r0, [r5]
+ lsls r0, 9
+ mov r1, r12
+ adds r1, 0xA
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r2]
+ ldr r4, =gUnknown_0203841C
+ ldrb r1, [r5]
+ lsls r1, 9
+ mov r0, r12
+ adds r0, 0xC
+ adds r0, r1, r0
+ ldrb r2, [r0]
+ mov r0, r12
+ adds r0, 0xD
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r2, r0
+ strh r2, [r4]
+ ldr r7, =gUnknown_02038400
+ ldrb r1, [r5]
+ lsls r1, 9
+ mov r0, r12
+ adds r0, 0x10
+ adds r1, r0
+ str r1, [r7]
+ ldr r2, =gUnknown_020244BC
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r2
+ ldr r1, [r1]
+ str r1, [r0]
+ mov r0, r8
+ ldrb r1, [r0]
+ adds r0, r6, 0
+ bl sub_805DB8C
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0
+ beq _0805BDBC
+ bl PlayerBufferExecCompleted
+ b _0805BDE4
+ .pool
+_0805BDBC:
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldrb r1, [r5]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strb r3, [r0, 0x4]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_move_anim_1
+ str r1, [r0]
+ ldrh r1, [r4]
+ ldr r2, [r7]
+ adds r0, r6, 0
+ bl sub_817E0FC
+_0805BDE4:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_0F_1_move_anim
+
+ thumb_func_start bx_move_anim_1
+bx_move_anim_1: @ 805BDFC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r2, =gBattleBufferA
+ ldr r6, =gActiveBank
+ ldrb r3, [r6]
+ lsls r1, r3, 9
+ adds r0, r2, 0x1
+ mov r10, r0
+ adds r0, r1, r0
+ ldrb r4, [r0]
+ adds r5, r2, 0x2
+ mov r9, r5
+ adds r0, r1, r5
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r4, r0
+ adds r2, 0xB
+ adds r1, r2
+ ldrb r1, [r1]
+ mov r8, r1
+ ldr r7, =gUnknown_020244D0
+ ldr r5, [r7]
+ ldr r1, [r5, 0x4]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r2, [r0, 0x4]
+ cmp r2, 0x1
+ beq _0805BE94
+ cmp r2, 0x1
+ bgt _0805BE54
+ cmp r2, 0
+ beq _0805BE5E
+ b _0805BF70
+ .pool
+_0805BE54:
+ cmp r2, 0x2
+ beq _0805BEBE
+ cmp r2, 0x3
+ beq _0805BF34
+ b _0805BF70
+_0805BE5E:
+ ldr r1, [r5]
+ lsls r0, r3, 2
+ adds r1, r0, r1
+ ldrb r2, [r1]
+ movs r0, 0xC
+ ands r0, r2
+ cmp r0, 0x4
+ bne _0805BE80
+ movs r0, 0x8
+ orrs r0, r2
+ strb r0, [r1]
+ ldrb r2, [r6]
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x5
+ bl move_anim_start_t4
+_0805BE80:
+ ldr r0, [r7]
+ ldrb r1, [r6]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x1
+ strb r1, [r0, 0x4]
+ b _0805BF70
+_0805BE94:
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _0805BF70
+ movs r0, 0
+ bl sub_805EB9C
+ adds r0, r4, 0
+ bl move_anim_start_t1
+ ldr r0, [r7]
+ ldrb r1, [r6]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x2
+ strb r1, [r0, 0x4]
+ b _0805BF70
+_0805BEBE:
+ ldr r0, =gUnknown_020383F8
+ ldr r0, [r0]
+ bl _call_via_r0
+ ldr r0, =gUnknown_020383FD
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _0805BF70
+ movs r0, 0x1
+ bl sub_805EB9C
+ ldr r0, [r7]
+ ldrb r2, [r6]
+ ldr r1, [r0]
+ lsls r0, r2, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _0805BF0C
+ mov r0, r8
+ cmp r0, 0x1
+ bhi _0805BF0C
+ adds r0, r2, 0
+ adds r1, r2, 0
+ movs r3, 0x6
+ bl move_anim_start_t4
+ ldr r0, [r7]
+ ldrb r1, [r6]
+ ldr r0, [r0]
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+_0805BF0C:
+ ldr r0, =gUnknown_020244D0
+ ldr r2, [r0]
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r2, [r2, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0x3
+ strb r1, [r0, 0x4]
+ b _0805BF70
+ .pool
+_0805BF34:
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ bne _0805BF70
+ bl sub_805E394
+ ldrb r0, [r6]
+ lsls r2, r0, 9
+ mov r3, r10
+ adds r1, r2, r3
+ ldrb r1, [r1]
+ add r2, r9
+ ldrb r2, [r2]
+ lsls r2, 8
+ orrs r1, r2
+ bl sub_805E94C
+ ldr r0, [r7]
+ ldrb r1, [r6]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strb r4, [r0, 0x4]
+ bl PlayerBufferExecCompleted
+_0805BF70:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end bx_move_anim_1
+
+ thumb_func_start sub_805BF80
+sub_805BF80: @ 805BF80
+ push {r4,r5,lr}
+ ldr r0, =gUnknown_02022E14
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gUnknown_02022E16
+ strh r1, [r0]
+ ldr r5, =gActiveBank
+ ldrb r4, [r5]
+ lsls r4, 9
+ ldr r0, =gUnknown_02023066
+ adds r4, r0
+ ldrh r0, [r4]
+ bl battle_pick_message
+ ldr r0, =gUnknown_02022E2C
+ movs r1, 0
+ bl battle_show_message_maybe
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80597B4
+ str r1, [r0]
+ ldrh r0, [r4]
+ bl sub_817C95C
+ ldrb r0, [r5]
+ ldrh r1, [r4]
+ bl sub_81A57E4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805BF80
+
+ thumb_func_start dp01t_11_1_message_for_player_only
+dp01t_11_1_message_for_player_only: @ 805BFE0
+ push {lr}
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805BFFC
+ bl sub_805BF80
+ b _0805C000
+ .pool
+_0805BFFC:
+ bl PlayerBufferExecCompleted
+_0805C000:
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_11_1_message_for_player_only
+
+ thumb_func_start sub_805C004
+sub_805C004: @ 805C004
+ push {lr}
+ bl IsDma3ManagerBusyWithBgCopy
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0
+ bne _0805C02A
+ ldr r0, =gUnknown_02022E14
+ strh r1, [r0]
+ ldr r1, =gUnknown_02022E16
+ movs r0, 0xA0
+ strh r0, [r1]
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057588
+ str r1, [r0]
+_0805C02A:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C004
+
+ thumb_func_start dp01t_12_6_battle_menu
+dp01t_12_6_battle_menu: @ 805C044
+ push {r4,lr}
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805C004
+ str r1, [r0]
+ bl sub_817F2A8
+ ldr r0, =gUnknown_085CCA3A
+ movs r1, 0x2
+ bl battle_show_message_maybe
+ movs r4, 0
+_0805C062:
+ lsls r0, r4, 24
+ lsrs r0, 24
+ bl sub_8059CF8
+ adds r4, 0x1
+ cmp r4, 0x3
+ ble _0805C062
+ ldr r1, =gUnknown_020244AC
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_8059CB4
+ ldr r0, =gUnknown_085CC9F3
+ bl get_battle_strings_
+ ldr r0, =gUnknown_02022E2C
+ movs r1, 0x1
+ bl battle_show_message_maybe
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_12_6_battle_menu
+
+ thumb_func_start sub_805C0B0
+sub_805C0B0: @ 805C0B0
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0
+ bne _0805C108
+ str r0, [sp]
+ movs r0, 0x18
+ movs r1, 0x8
+ movs r2, 0x1D
+ movs r3, 0xD
+ bl sub_8056A3C
+ ldr r0, =gUnknown_085CCABB
+ movs r1, 0xC
+ bl battle_show_message_maybe
+ ldr r1, =gUnknown_03005D74
+ movs r0, 0x1
+ strb r0, [r1]
+ movs r0, 0x1
+ bl sub_8056B74
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80599D4
+ str r1, [r0]
+ b _0805C10C
+ .pool
+_0805C108:
+ bl PlayerBufferExecCompleted
+_0805C10C:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C0B0
+
+ thumb_func_start sub_805C114
+sub_805C114: @ 805C114
+ push {lr}
+ bl IsDma3ManagerBusyWithBgCopy
+ lsls r0, 24
+ lsrs r1, r0, 24
+ cmp r1, 0
+ bne _0805C13E
+ ldr r0, =gUnknown_02022E14
+ strh r1, [r0]
+ ldr r1, =gUnknown_02022E16
+ movs r2, 0xA0
+ lsls r2, 1
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8057BFC
+ str r1, [r0]
+_0805C13E:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C114
+
+ thumb_func_start sub_805C158
+sub_805C158: @ 805C158
+ push {lr}
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ ldr r0, =gBattleStruct
+ ldr r0, [r0]
+ adds r1, r0
+ movs r0, 0xA6
+ lsls r0, 2
+ adds r1, r0
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805C194
+ ldr r1, =gUnknown_0203BD30
+ ldr r0, =gRngValue
+ ldr r0, [r0]
+ str r0, [r1]
+ bl sub_805D19C
+ adds r2, r0, 0
+ lsls r2, 16
+ lsrs r2, 16
+ movs r0, 0x1
+ movs r1, 0xA
+ bl dp01_build_cmdbuf_x21_a_bb
+ bl PlayerBufferExecCompleted
+_0805C194:
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C158
+
+ thumb_func_start dp01t_14_5_move_menu_pokedude
+dp01t_14_5_move_menu_pokedude: @ 805C1A8
+ push {lr}
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x80
+ lsls r1, 10
+ ands r0, r1
+ cmp r0, 0
+ beq _0805C1EC
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ ldr r1, =gBattleStruct
+ ldr r1, [r1]
+ adds r0, r1
+ movs r1, 0xA6
+ lsls r1, 2
+ adds r0, r1
+ movs r1, 0x8
+ strb r1, [r0]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805C158
+ b _0805C1FC
+ .pool
+_0805C1EC:
+ bl sub_805C210
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_805C114
+_0805C1FC:
+ str r1, [r0]
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_14_5_move_menu_pokedude
+
+ thumb_func_start sub_805C210
+sub_805C210: @ 805C210
+ push {lr}
+ bl sub_8059AAC
+ ldr r1, =gUnknown_03005D74
+ movs r0, 0xFF
+ strb r0, [r1]
+ ldr r1, =gUnknown_020244B0
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r1, 0
+ bl battle_menu_cursor_related_2
+ bl sub_8059B18
+ bl sub_8059B3C
+ bl sub_8059BB0
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C210
+
+ thumb_func_start sub_805C248
+sub_805C248: @ 805C248
+ push {r4,r5,lr}
+ sub sp, 0x4
+ movs r0, 0x1
+ negs r0, r0
+ movs r1, 0
+ str r1, [sp]
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ ldr r1, =gBattleBankFunc
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80598A4
+ str r1, [r0]
+ ldr r1, =gUnknown_020244B8
+ ldrb r0, [r2]
+ strb r0, [r1]
+ movs r3, 0
+ ldr r5, =gUnknown_0203CF00
+ ldr r4, =gBattleBufferA
+_0805C276:
+ adds r0, r3, r5
+ ldrb r1, [r2]
+ lsls r1, 9
+ adds r1, 0x1
+ adds r1, r3, r1
+ adds r1, r4
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r3, 0x1
+ cmp r3, 0x2
+ ble _0805C276
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C248
+
+ thumb_func_start sub_805C2AC
+sub_805C2AC: @ 805C2AC
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x4
+ movs r3, 0
+ ldr r0, =gUnknown_0203CF00
+ mov r12, r0
+ ldr r1, =gBattleBufferA
+ mov r8, r1
+ ldr r2, =gActiveBank
+ ldr r7, =gBattleTypeFlags
+ mov r6, r12
+ mov r5, r8
+ adds r4, r2, 0
+_0805C2C8:
+ adds r0, r3, r6
+ ldrb r1, [r4]
+ lsls r1, 9
+ adds r1, 0x4
+ adds r1, r3, r1
+ adds r1, r5
+ ldrb r1, [r1]
+ strb r1, [r0]
+ adds r3, 0x1
+ cmp r3, 0x2
+ ble _0805C2C8
+ ldr r0, [r7]
+ movs r1, 0x80
+ lsls r1, 11
+ ands r0, r1
+ cmp r0, 0
+ beq _0805C330
+ ldrb r3, [r2]
+ lsls r0, r3, 9
+ mov r1, r8
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0xF
+ ands r0, r1
+ cmp r0, 0x2
+ beq _0805C330
+ ldr r1, =gBattlePartyID
+ lsls r0, r3, 1
+ adds r0, r1
+ ldrb r1, [r0]
+ adds r1, 0x1
+ lsls r1, 24
+ lsrs r1, 24
+ movs r0, 0x1
+ mov r2, r12
+ bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl PlayerBufferExecCompleted
+ b _0805C3BC
+ .pool
+_0805C330:
+ ldr r0, =TaskDummy
+ movs r1, 0xFF
+ bl CreateTask
+ ldr r3, =gUnknown_03005D7C
+ ldr r4, =gActiveBank
+ ldrb r1, [r4]
+ adds r1, r3
+ movs r2, 0
+ mov r8, r2
+ strb r0, [r1]
+ ldr r5, =gTasks
+ ldrb r2, [r4]
+ adds r3, r2, r3
+ ldrb r0, [r3]
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r5
+ ldr r5, =gBattleBufferA
+ lsls r2, 9
+ adds r6, r5, 0x1
+ adds r2, r6
+ ldrb r2, [r2]
+ movs r0, 0xF
+ ands r0, r2
+ strh r0, [r1, 0x8]
+ ldr r3, =gBattleStruct
+ ldr r1, [r3]
+ adds r1, 0x49
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r0, r6
+ ldrb r0, [r0]
+ lsrs r0, 4
+ strb r0, [r1]
+ ldr r2, [r3]
+ adds r2, 0x8B
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r1, r5, 0x2
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r2]
+ ldr r1, [r3]
+ adds r1, 0xB0
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r5, 0x3
+ adds r0, r5
+ ldrb r0, [r0]
+ strb r0, [r1]
+ movs r0, 0x1
+ negs r0, r0
+ mov r1, r8
+ str r1, [sp]
+ movs r1, 0
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80597CC
+ str r1, [r0]
+ ldr r1, =gUnknown_020244B8
+ ldrb r0, [r4]
+ strb r0, [r1]
+_0805C3BC:
+ add sp, 0x4
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C2AC
+
+ thumb_func_start sub_805C3EC
+sub_805C3EC: @ 805C3EC
+ push {lr}
+ sub sp, 0x4
+ bl sub_805EA60
+ movs r0, 0x1
+ negs r0, r0
+ movs r1, 0
+ str r1, [sp]
+ movs r1, 0x2
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ bl PlayerBufferExecCompleted
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C3EC
+
+ thumb_func_start sub_805C410
+sub_805C410: @ 805C410
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ movs r0, 0
+ bl load_gfxc_health_bar
+ ldr r3, =gBattleBufferA
+ ldr r0, =gActiveBank
+ mov r9, r0
+ ldrb r1, [r0]
+ lsls r1, 9
+ adds r0, r3, 0x2
+ adds r0, r1, r0
+ ldrb r2, [r0]
+ adds r3, 0x3
+ adds r1, r3
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r2, r0
+ lsls r2, 16
+ asrs r7, r2, 16
+ cmp r7, 0
+ ble _0805C44A
+ ldr r1, =gUnknown_0203CD70
+ ldr r0, [r1]
+ adds r0, r7
+ str r0, [r1]
+_0805C44A:
+ ldr r0, =0x00007fff
+ cmp r7, r0
+ beq _0805C4B4
+ ldr r6, =gBattlePartyID
+ mov r1, r9
+ ldrb r0, [r1]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ movs r5, 0x64
+ muls r0, r5
+ ldr r4, =gPlayerParty
+ adds r0, r4
+ movs r1, 0x3A
+ bl GetMonData
+ mov r8, r0
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r6
+ ldrh r0, [r0]
+ muls r0, r5
+ adds r0, r4
+ movs r1, 0x39
+ bl GetMonData
+ adds r3, r0, 0
+ mov r1, r9
+ ldrb r0, [r1]
+ ldr r1, =gUnknown_03005D70
+ adds r1, r0, r1
+ ldrb r1, [r1]
+ str r7, [sp]
+ mov r2, r8
+ bl sub_807294C
+ b _0805C4F2
+ .pool
+_0805C4B4:
+ ldr r1, =gBattlePartyID
+ mov r2, r9
+ ldrb r0, [r2]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0x3A
+ bl GetMonData
+ adds r2, r0, 0
+ mov r1, r9
+ ldrb r0, [r1]
+ ldr r4, =gUnknown_03005D70
+ adds r1, r0, r4
+ ldrb r1, [r1]
+ str r7, [sp]
+ movs r3, 0
+ bl sub_807294C
+ mov r2, r9
+ ldrb r0, [r2]
+ adds r0, r4
+ ldrb r0, [r0]
+ movs r1, 0
+ movs r2, 0
+ bl heathbar_draw_hp
+_0805C4F2:
+ ldr r1, =gBattleBankFunc
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_t1_healthbar_update
+ str r1, [r0]
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C410
+
+ thumb_func_start sub_805C528
+sub_805C528: @ 805C528
+ push {r4-r7,lr}
+ ldr r5, =gBattleBufferA
+ ldr r6, =gActiveBank
+ ldrb r0, [r6]
+ lsls r0, 9
+ adds r1, r5, 0x1
+ adds r0, r1
+ ldrb r7, [r0]
+ movs r0, 0x64
+ adds r1, r7, 0
+ muls r1, r0
+ ldr r0, =gPlayerParty
+ adds r4, r1, r0
+ adds r0, r4, 0
+ movs r1, 0x38
+ bl GetMonData
+ cmp r0, 0x63
+ bls _0805C560
+ bl PlayerBufferExecCompleted
+ b _0805C5AC
+ .pool
+_0805C560:
+ movs r0, 0x1
+ bl load_gfxc_health_bar
+ adds r0, r4, 0
+ movs r1, 0xB
+ bl GetMonData
+ ldrb r1, [r6]
+ lsls r1, 9
+ adds r0, r5, 0x2
+ adds r0, r1, r0
+ ldrb r4, [r0]
+ adds r0, r5, 0x3
+ adds r1, r0
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r4, r0
+ ldr r0, =sub_80591B8
+ movs r1, 0xA
+ bl CreateTask
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r2
+ strh r7, [r1, 0x8]
+ strh r4, [r1, 0xA]
+ ldrb r0, [r6]
+ strh r0, [r1, 0xC]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r6]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =nullsub_21
+ str r1, [r0]
+_0805C5AC:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C528
+
+ thumb_func_start sub_805C5C4
+sub_805C5C4: @ 805C5C4
+ push {r4,lr}
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ bl mplay_80342A4
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805C618
+ ldr r0, =gUnknown_03005D70
+ ldrb r1, [r4]
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ ldr r2, =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, =gPlayerParty
+ adds r1, r2
+ movs r2, 0x9
+ bl healthbar_draw_field_maybe
+ ldrb r2, [r4]
+ ldr r0, =gUnknown_020244D0
+ ldr r0, [r0]
+ ldr r0, [r0, 0x4]
+ lsls r1, r2, 1
+ adds r1, r2
+ lsls r1, 2
+ adds r1, r0
+ ldrb r2, [r1]
+ movs r0, 0x11
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8059D60
+ str r1, [r0]
+_0805C618:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C5C4
+
+ thumb_func_start sub_805C63C
+sub_805C63C: @ 805C63C
+ push {r4,r5,lr}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ bl mplay_80342A4
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805C68C
+ ldr r4, =gBattleBufferA
+ ldrb r3, [r5]
+ lsls r3, 9
+ adds r0, r4, 0x1
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ adds r1, r4, 0x2
+ adds r1, r3, r1
+ ldrb r1, [r1]
+ adds r2, r4, 0x3
+ adds r2, r3, r2
+ ldrb r2, [r2]
+ lsls r2, 8
+ orrs r1, r2
+ adds r2, r4, 0x4
+ adds r2, r3, r2
+ ldrb r2, [r2]
+ lsls r2, 16
+ orrs r1, r2
+ adds r4, 0x5
+ adds r3, r4
+ ldrb r2, [r3]
+ lsls r2, 24
+ orrs r1, r2
+ bl move_anim_start_t2_for_situation
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8059D60
+ str r1, [r0]
+_0805C68C:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C63C
+
+ thumb_func_start sub_805C6A4
+sub_805C6A4: @ 805C6A4
+ push {r4-r6,lr}
+ mov r6, r8
+ push {r6}
+ sub sp, 0x4
+ ldr r0, =gBattlePartyID
+ mov r8, r0
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 1
+ add r0, r8
+ ldrh r0, [r0]
+ movs r6, 0x64
+ muls r0, r6
+ ldr r5, =gPlayerParty
+ adds r0, r5
+ movs r1, 0x37
+ bl GetMonData
+ ldr r2, =gBattleBufferA
+ ldrb r1, [r4]
+ lsls r1, 9
+ adds r2, 0x1
+ adds r1, r2
+ ldrb r1, [r1]
+ eors r0, r1
+ mov r1, sp
+ strb r0, [r1]
+ ldrb r0, [r4]
+ lsls r0, 1
+ add r0, r8
+ ldrh r0, [r0]
+ muls r0, r6
+ adds r0, r5
+ movs r1, 0x37
+ mov r2, sp
+ bl SetMonData
+ bl PlayerBufferExecCompleted
+ add sp, 0x4
+ pop {r3}
+ mov r8, r3
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C6A4
+
+ thumb_func_start sub_805C710
+sub_805C710: @ 805C710
+ push {lr}
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C710
+
+ thumb_func_start sub_805C71C
+sub_805C71C: @ 805C71C
+ push {r4,r5,lr}
+ ldr r3, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r2, [r0]
+ lsls r2, 9
+ adds r0, r3, 0x1
+ adds r0, r2, r0
+ ldrb r5, [r0]
+ adds r0, r3, 0x2
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r5, r0
+ adds r0, r3, 0x3
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ lsls r0, 16
+ orrs r5, r0
+ adds r0, r3, 0x4
+ adds r0, r2, r0
+ ldrb r4, [r0]
+ lsls r4, 24
+ adds r0, r3, 0x5
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ adds r0, r3, 0x6
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ lsls r0, 8
+ orrs r1, r0
+ lsls r1, 16
+ adds r3, 0x7
+ adds r2, r3
+ orrs r5, r4
+ lsrs r4, r1, 16
+ movs r0, 0x80
+ lsls r0, 5
+ cmp r4, r0
+ bhi _0805C78C
+ ldr r0, =0x040000d4
+ str r2, [r0]
+ str r5, [r0, 0x4]
+ lsrs r1, 17
+ movs r2, 0x80
+ lsls r2, 24
+ orrs r1, r2
+ str r1, [r0, 0x8]
+ ldr r0, [r0, 0x8]
+ b _0805C7B8
+ .pool
+_0805C78C:
+ ldr r3, =0x040000d4
+ str r2, [r3]
+ str r5, [r3, 0x4]
+ ldr r0, =0x80000800
+ str r0, [r3, 0x8]
+ ldr r0, [r3, 0x8]
+ movs r0, 0x80
+ lsls r0, 5
+ adds r2, r0
+ adds r5, r0
+ ldr r1, =0xfffff000
+ adds r4, r1
+ cmp r4, r0
+ bhi _0805C78C
+ str r2, [r3]
+ str r5, [r3, 0x4]
+ lsrs r0, r4, 1
+ movs r1, 0x80
+ lsls r1, 24
+ orrs r0, r1
+ str r0, [r3, 0x8]
+ ldr r0, [r3, 0x8]
+_0805C7B8:
+ bl PlayerBufferExecCompleted
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C71C
+
+ thumb_func_start sub_805C7D0
+sub_805C7D0: @ 805C7D0
+ push {lr}
+ ldr r2, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r1, [r0]
+ lsls r1, 9
+ adds r0, r2, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ adds r2, 0x2
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ bl song_play_for_text
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C7D0
+
+ thumb_func_start sub_805C800
+sub_805C800: @ 805C800
+ push {lr}
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C800
+
+ thumb_func_start sub_805C80C
+sub_805C80C: @ 805C80C
+ push {lr}
+ movs r0, 0x1
+ movs r1, 0
+ movs r2, 0
+ bl dp01_build_cmdbuf_x21_a_bb
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C80C
+
+ thumb_func_start sub_805C820
+sub_805C820: @ 805C820
+ push {lr}
+ movs r0, 0x1
+ movs r1, 0
+ movs r2, 0
+ bl dp01_build_cmdbuf_x22_a_three_bytes
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C820
+
+ thumb_func_start sub_805C834
+sub_805C834: @ 805C834
+ push {lr}
+ movs r0, 0x1
+ movs r1, 0
+ bl dp01_build_cmdbuf_x23_aa_0
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C834
+
+ thumb_func_start sub_805C848
+sub_805C848: @ 805C848
+ push {lr}
+ movs r0, 0x1
+ movs r1, 0
+ bl dp01_build_cmdbuf_x24_aa_0
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C848
+
+ thumb_func_start sub_805C85C
+sub_805C85C: @ 805C85C
+ push {lr}
+ ldr r2, =gUnknown_02022D0C
+ ldrb r1, [r2]
+ movs r0, 0x80
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C85C
+
+ thumb_func_start sub_805C878
+sub_805C878: @ 805C878
+ push {lr}
+ ldr r3, =gUnknown_02022D0C
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ movs r1, 0x7F
+ ands r1, r0
+ ldrb r2, [r3]
+ movs r0, 0x80
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C878
+
+ thumb_func_start sub_805C8B0
+sub_805C8B0: @ 805C8B0
+ push {lr}
+ ldr r2, =gUnknown_02022D0C
+ ldrb r1, [r2]
+ movs r0, 0x7F
+ ands r0, r1
+ strb r0, [r2]
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C8B0
+
+ thumb_func_start sub_805C8C8
+sub_805C8C8: @ 805C8C8
+ push {lr}
+ ldr r3, =gUnknown_02022D0C
+ ldr r1, [r3]
+ lsls r1, 24
+ lsrs r1, 31
+ movs r0, 0x1
+ eors r1, r0
+ lsls r1, 7
+ ldrb r2, [r3]
+ movs r0, 0x7F
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C8C8
+
+ thumb_func_start dp01t_29_1_blink
+dp01t_29_1_blink: @ 805C8F0
+ push {r4,lr}
+ ldr r3, =gSprites
+ ldr r2, =gBankSpriteIds
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r2
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ adds r0, 0x3E
+ ldrb r0, [r0]
+ lsls r0, 29
+ cmp r0, 0
+ bge _0805C924
+ bl PlayerBufferExecCompleted
+ b _0805C94E
+ .pool
+_0805C924:
+ ldr r1, =gDoingBattleAnim
+ movs r0, 0x1
+ strb r0, [r1]
+ ldrb r0, [r4]
+ adds r0, r2
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r3
+ movs r1, 0
+ strh r1, [r0, 0x30]
+ ldrb r0, [r4]
+ bl sub_80769F4
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =bx_blink_t1
+ str r1, [r0]
+_0805C94E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_29_1_blink
+
+ thumb_func_start sub_805C960
+sub_805C960: @ 805C960
+ push {lr}
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C960
+
+ thumb_func_start sub_805C96C
+sub_805C96C: @ 805C96C
+ push {r4,lr}
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ movs r3, 0x3F
+ cmp r0, 0
+ bne _0805C980
+ movs r3, 0xC0
+_0805C980:
+ ldr r2, =gBattleBufferA
+ ldrb r1, [r4]
+ lsls r1, 9
+ adds r0, r2, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ adds r2, 0x2
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ lsls r1, r3, 24
+ asrs r1, 24
+ bl audio_play_and_stuff
+ bl PlayerBufferExecCompleted
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805C96C
+
+ thumb_func_start sub_805C9B0
+sub_805C9B0: @ 805C9B0
+ push {r4,r5,lr}
+ ldr r4, =gBattleBufferA
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ lsls r3, r0, 9
+ adds r0, r4, 0x3
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0805C9EC
+ bl sub_805EA60
+ ldrb r1, [r5]
+ lsls r1, 9
+ adds r0, r4, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ adds r2, r4, 0x2
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ bl song_play_for_text
+ b _0805CA00
+ .pool
+_0805C9EC:
+ adds r0, r4, 0x1
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ adds r1, r4, 0x2
+ adds r1, r3, r1
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ bl fanfare_play
+_0805CA00:
+ bl PlayerBufferExecCompleted
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_805C9B0
+
+ thumb_func_start sub_805CA0C
+sub_805CA0C: @ 805CA0C
+ push {lr}
+ ldr r1, =gBattlePartyID
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x19
+ negs r1, r1
+ movs r2, 0x5
+ bl sub_80A32E4
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CA0C
+
+ thumb_func_start dp01t_2E_1_battle_intro
+dp01t_2E_1_battle_intro: @ 805CA4C
+ push {lr}
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ bl battle_intro_launch
+ ldr r2, =gUnknown_020243FC
+ ldrh r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strh r0, [r2]
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_2E_1_battle_intro
+
+ thumb_func_start dp01t_2F_1_pokemon_enter
+dp01t_2F_1_pokemon_enter: @ 805CA80
+ push {r4-r7,lr}
+ ldr r6, =gBankSpriteIds
+ ldr r7, =gActiveBank
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r5, =gSprites
+ adds r0, r5
+ bl oamt_add_pos2_onto_pos1
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ movs r1, 0x32
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =0x0000ffd8
+ strh r1, [r0, 0x32]
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrh r1, [r0, 0x22]
+ strh r1, [r0, 0x36]
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r5, 0
+ adds r1, 0x1C
+ adds r0, r1
+ ldr r1, =sub_80A6EEC
+ str r1, [r0]
+ ldrb r2, [r7]
+ adds r0, r2, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strh r2, [r0, 0x38]
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldr r1, =sub_805CC00
+ bl oamt_set_x3A_32
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ movs r1, 0x1
+ bl StartObjectImageAnim
+ ldr r0, =0x0000d6f8
+ bl AllocObjectPalette
+ adds r4, r0, 0
+ lsls r4, 24
+ ldr r1, =gTrainerBackPicPaletteTable
+ ldr r0, =gSaveBlock2Ptr
+ ldr r0, [r0]
+ ldrb r0, [r0, 0x8]
+ lsls r0, 3
+ adds r0, r1
+ ldr r0, [r0]
+ lsrs r4, 20
+ movs r2, 0x80
+ lsls r2, 1
+ adds r1, r4, r2
+ movs r2, 0x20
+ bl LoadCompressedPalette
+ ldrb r0, [r7]
+ adds r0, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r4
+ strb r0, [r1, 0x5]
+ ldr r0, =task05_08033660
+ movs r1, 0x5
+ bl CreateTask
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r4, =gTasks
+ lsls r1, r0, 2
+ adds r1, r0
+ lsls r1, 3
+ adds r1, r4
+ ldrb r0, [r7]
+ strh r0, [r1, 0x8]
+ ldr r3, =gUnknown_020244D0
+ ldr r0, [r3]
+ ldrb r2, [r7]
+ ldr r1, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0805CBA2
+ ldr r0, =gUnknown_020244B4
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r4
+ ldr r1, =sub_8073C30
+ str r1, [r0]
+_0805CBA2:
+ ldr r0, [r3]
+ ldr r2, [r0, 0x8]
+ ldrb r0, [r2, 0x9]
+ movs r1, 0x1
+ orrs r0, r1
+ strb r0, [r2, 0x9]
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r7]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =nullsub_21
+ str r1, [r0]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_2F_1_pokemon_enter
+
+ thumb_func_start sub_805CC00
+sub_805CC00: @ 805CC00
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldrh r4, [r5, 0x38]
+ lsls r4, 24
+ lsrs r4, 24
+ bl obj_free_rotscale_entry
+ ldrb r0, [r5, 0x5]
+ lsrs r0, 4
+ bl GetObjectPaletteTagBySlot
+ lsls r0, 16
+ lsrs r0, 16
+ bl FreeObjectPaletteByTag
+ adds r0, r5, 0
+ bl DestroySprite
+ ldr r1, =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, =gPlayerParty
+ adds r0, r1
+ adds r1, r4, 0
+ bl sub_805DD7C
+ ldr r0, =gBankSpriteIds
+ adds r4, r0
+ ldrb r1, [r4]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, =gSprites
+ adds r0, r1
+ movs r1, 0
+ bl StartObjectImageAnim
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CC00
+
+ thumb_func_start task05_08033660
+task05_08033660: @ 805CC68
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ lsls r0, 24
+ lsrs r0, 24
+ mov r8, r0
+ ldr r1, =gTasks
+ lsls r0, 2
+ add r0, r8
+ lsls r0, 3
+ adds r1, r0, r1
+ ldrh r2, [r1, 0xA]
+ movs r3, 0xA
+ ldrsh r0, [r1, r3]
+ cmp r0, 0x1E
+ bgt _0805CC94
+ adds r0, r2, 0x1
+ strh r0, [r1, 0xA]
+ b _0805CD50
+ .pool
+_0805CC94:
+ ldr r7, =gActiveBank
+ ldrb r0, [r7]
+ mov r9, r0
+ ldrh r0, [r1, 0x8]
+ strb r0, [r7]
+ bl battle_type_is_double
+ lsls r0, 24
+ cmp r0, 0
+ beq _0805CCB4
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0805CCE4
+_0805CCB4:
+ ldr r0, =gBattleBufferA
+ ldrb r1, [r7]
+ lsls r2, r1, 9
+ adds r0, 0x1
+ adds r2, r0
+ ldr r0, =gBattlePartyID
+ lsls r1, 1
+ adds r1, r0
+ ldrh r0, [r1]
+ strb r0, [r2]
+ ldrb r0, [r7]
+ movs r1, 0
+ bl sub_805B258
+ b _0805CD38
+ .pool
+_0805CCE4:
+ ldr r4, =gBattleBufferA
+ ldrb r0, [r7]
+ lsls r1, r0, 9
+ adds r4, 0x1
+ adds r1, r4
+ ldr r5, =gBattlePartyID
+ lsls r0, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldrb r0, [r7]
+ movs r1, 0
+ bl sub_805B258
+ ldrb r0, [r7]
+ movs r6, 0x2
+ eors r0, r6
+ strb r0, [r7]
+ ldrb r0, [r7]
+ lsls r1, r0, 9
+ adds r1, r4
+ lsls r0, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ strb r0, [r1]
+ ldrb r1, [r7]
+ lsls r0, r1, 1
+ adds r0, r5
+ ldrh r2, [r0]
+ movs r0, 0x64
+ muls r0, r2
+ ldr r2, =gPlayerParty
+ adds r0, r2
+ bl sub_805DD7C
+ ldrb r0, [r7]
+ movs r1, 0
+ bl sub_805B258
+ ldrb r0, [r7]
+ eors r0, r6
+ strb r0, [r7]
+_0805CD38:
+ ldr r1, =gBattleBankFunc
+ ldr r2, =gActiveBank
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_8058B40
+ str r1, [r0]
+ mov r3, r9
+ strb r3, [r2]
+ mov r0, r8
+ bl DestroyTask
+_0805CD50:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end task05_08033660
+
+ thumb_func_start sub_805CD74
+sub_805CD74: @ 805CD74
+ push {r4-r6,lr}
+ ldr r1, =gBattleBufferA
+ ldr r0, =gActiveBank
+ ldrb r2, [r0]
+ lsls r0, r2, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0805CDA4
+ adds r0, r2, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805CDA4
+ bl PlayerBufferExecCompleted
+ b _0805CE18
+ .pool
+_0805CDA4:
+ ldr r6, =gUnknown_020244D0
+ ldr r0, [r6]
+ ldr r5, =gActiveBank
+ ldrb r1, [r5]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r2, 0x1
+ orrs r1, r2
+ strb r1, [r0]
+ ldrb r0, [r5]
+ lsls r3, r0, 9
+ ldr r4, =gUnknown_02023068
+ adds r1, r3, r4
+ subs r2, r4, 0x3
+ adds r2, r3, r2
+ ldrb r2, [r2]
+ subs r4, 0x2
+ adds r3, r4
+ ldrb r3, [r3]
+ bl sub_80735DC
+ ldr r2, =gUnknown_020244B4
+ ldrb r1, [r5]
+ adds r1, r2
+ movs r3, 0
+ strb r0, [r1]
+ ldr r0, [r6]
+ ldrb r1, [r5]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ strb r3, [r0, 0x5]
+ ldrb r2, [r5]
+ lsls r0, r2, 9
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0805CE0C
+ ldr r0, [r6]
+ ldr r1, [r0, 0x4]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r1
+ movs r1, 0x5D
+ strb r1, [r0, 0x5]
+_0805CE0C:
+ ldr r0, =gBattleBankFunc
+ ldrb r1, [r5]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, =sub_805CE38
+ str r0, [r1]
+_0805CE18:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CD74
+
+ thumb_func_start sub_805CE38
+sub_805CE38: @ 805CE38
+ push {r4,lr}
+ ldr r4, =gUnknown_020244D0
+ ldr r0, [r4]
+ ldr r3, =gActiveBank
+ ldrb r1, [r3]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldrb r1, [r0, 0x5]
+ adds r2, r1, 0x1
+ strb r2, [r0, 0x5]
+ lsls r1, 24
+ lsrs r1, 24
+ cmp r1, 0x5C
+ bls _0805CE70
+ ldr r0, [r4]
+ ldrb r1, [r3]
+ ldr r2, [r0, 0x4]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ movs r1, 0
+ strb r1, [r0, 0x5]
+ bl PlayerBufferExecCompleted
+_0805CE70:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CE38
+
+ thumb_func_start sub_805CE80
+sub_805CE80: @ 805CE80
+ push {lr}
+ ldr r0, =gUnknown_020244D0
+ ldr r1, [r0]
+ ldr r0, =gActiveBank
+ ldrb r3, [r0]
+ ldr r1, [r1, 0x4]
+ lsls r0, r3, 1
+ adds r0, r3
+ lsls r0, 2
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _0805CEB2
+ ldr r2, =gTasks
+ ldr r0, =gUnknown_020244B4
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 2
+ adds r0, r1
+ lsls r0, 3
+ adds r0, r2
+ ldr r1, =sub_8073C30
+ str r1, [r0]
+_0805CEB2:
+ bl PlayerBufferExecCompleted
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CE80
+
+ thumb_func_start sub_805CED0
+sub_805CED0: @ 805CED0
+ push {r4,lr}
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl dp11b_obj_free
+ ldrb r0, [r4]
+ movs r1, 0
+ bl dp11b_obj_free
+ bl PlayerBufferExecCompleted
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CED0
+
+ thumb_func_start dp01t_33_1_enemy_move
+dp01t_33_1_enemy_move: @ 805CEF4
+ push {r4,lr}
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ bl sub_80A6A90
+ lsls r0, 24
+ cmp r0, 0
+ beq _0805CF3A
+ ldr r3, =gSprites
+ ldr r0, =gBankSpriteIds
+ ldrb r1, [r4]
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ lsls r2, r0, 4
+ adds r2, r0
+ lsls r2, 2
+ adds r2, r3
+ ldr r0, =gBattleBufferA
+ lsls r1, 9
+ adds r0, 0x1
+ adds r1, r0
+ adds r2, 0x3E
+ movs r0, 0x1
+ ldrb r1, [r1]
+ ands r1, r0
+ lsls r1, 2
+ ldrb r3, [r2]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r3
+ orrs r0, r1
+ strb r0, [r2]
+ ldrb r0, [r4]
+ bl sub_805E408
+_0805CF3A:
+ bl PlayerBufferExecCompleted
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end dp01t_33_1_enemy_move
+
+ thumb_func_start sub_805CF54
+sub_805CF54: @ 805CF54
+ push {r4-r6,lr}
+ sub sp, 0x4
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ bl mplay_80342A4
+ lsls r0, 24
+ cmp r0, 0
+ bne _0805CFB6
+ ldr r4, =gBattleBufferA
+ ldrb r2, [r5]
+ lsls r1, r2, 9
+ adds r0, r4, 0x1
+ adds r0, r1, r0
+ ldrb r6, [r0]
+ adds r0, r4, 0x2
+ adds r0, r1, r0
+ ldrb r3, [r0]
+ adds r4, 0x3
+ adds r1, r4
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r3, r0
+ str r3, [sp]
+ adds r0, r2, 0
+ adds r1, r2, 0
+ adds r3, r6, 0
+ bl move_anim_start_t3
+ lsls r0, 24
+ cmp r0, 0
+ beq _0805CFA4
+ bl PlayerBufferExecCompleted
+ b _0805CFB0
+ .pool
+_0805CFA4:
+ ldr r0, =gBattleBankFunc
+ ldrb r1, [r5]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, =bx_8030B2C
+ str r0, [r1]
+_0805CFB0:
+ adds r0, r6, 0
+ bl sub_817E32C
+_0805CFB6:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805CF54
+
+ thumb_func_start dp01t_35_1_link_standby_message_and_free_vram
+dp01t_35_1_link_standby_message_and_free_vram: @ 805CFC8
+ push {r4,r5,lr}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ lsls r0, 9
+ ldr r4, =gUnknown_02023066
+ adds r0, r4
+ bl sub_81851A8
+ ldrb r0, [r5]
+ lsls r0, 9
+ subs r4, 0x1
+ adds r0, r4
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ beq _0805D002
+ cmp r0, 0x1
+ bgt _0805CFF8
+ cmp r0, 0
+ beq _0805CFFE
+ b _0805D020
+ .pool
+_0805CFF8:
+ cmp r0, 0x2
+ beq _0805D01C
+ b _0805D020
+_0805CFFE:
+ bl b_link_standby_message
+_0805D002:
+ ldr r4, =gActiveBank
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl dp11b_obj_free
+ ldrb r0, [r4]
+ movs r1, 0
+ bl dp11b_obj_free
+ b _0805D020
+ .pool
+_0805D01C:
+ bl b_link_standby_message
+_0805D020:
+ bl PlayerBufferExecCompleted
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_35_1_link_standby_message_and_free_vram
+
+ thumb_func_start sub_805D02C
+sub_805D02C: @ 805D02C
+ push {r4,lr}
+ ldr r1, =gBattleBufferA
+ ldr r4, =gActiveBank
+ ldrb r3, [r4]
+ lsls r0, r3, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r2, [r0]
+ cmp r2, 0x1
+ beq _0805D074
+ cmp r2, 0x1
+ bgt _0805D054
+ cmp r2, 0
+ beq _0805D05A
+ b _0805D084
+ .pool
+_0805D054:
+ cmp r2, 0x2
+ beq _0805D07C
+ b _0805D084
+_0805D05A:
+ ldr r0, =gUnknown_020244AC
+ adds r0, r3, r0
+ strb r2, [r0]
+ ldr r1, =gUnknown_020244B0
+ ldrb r0, [r4]
+ adds r0, r1
+ strb r2, [r0]
+ b _0805D084
+ .pool
+_0805D074:
+ ldr r0, =gUnknown_020244AC
+ b _0805D07E
+ .pool
+_0805D07C:
+ ldr r0, =gUnknown_020244B0
+_0805D07E:
+ adds r0, r3, r0
+ movs r1, 0
+ strb r1, [r0]
+_0805D084:
+ bl PlayerBufferExecCompleted
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805D02C
+
+ thumb_func_start sub_805D094
+sub_805D094: @ 805D094
+ push {r4,r5,lr}
+ ldr r5, =gActiveBank
+ ldrb r0, [r5]
+ lsls r0, 9
+ ldr r4, =gUnknown_02023068
+ adds r0, r4
+ bl sub_81851A8
+ ldr r2, =gBattleOutcome
+ ldrb r0, [r5]
+ lsls r0, 9
+ subs r1, r4, 0x3
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r2]
+ ldr r0, =gSaveBlock2Ptr
+ ldr r3, [r0]
+ ldrb r0, [r5]
+ lsls r0, 9
+ subs r4, 0x2
+ adds r0, r4
+ ldrb r0, [r0]
+ ldr r1, =0x00000ca9
+ adds r3, r1
+ movs r1, 0x1
+ ands r1, r0
+ lsls r1, 3
+ ldrb r2, [r3]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ movs r0, 0x5
+ bl sub_80A2F50
+ movs r0, 0x3
+ bl BeginFastPaletteFade
+ bl PlayerBufferExecCompleted
+ ldr r1, =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, =sub_80587B0
+ str r1, [r0]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_805D094
+
+ thumb_func_start nullsub_22
+nullsub_22: @ 805D114
+ bx lr
+ thumb_func_end nullsub_22
+
+ .align 2, 0 @ Don't pad with nop.