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authorGriffinR <griffin.g.richards@gmail.com>2021-09-24 10:17:34 -0400
committerGitHub <noreply@github.com>2021-09-24 10:17:34 -0400
commit42d2fefe0218f529f9c22f3b6b4230ca91a00de5 (patch)
treedb4ae87659baced2022e440109306266c1c80e3b /asm/macros/battle_frontier/battle_pyramid.inc
parentf8f7617946e150514313267ba52a35ebd9052936 (diff)
parent09fd4fc4c57796036905cdc5caaa53fb96c436f8 (diff)
Merge branch 'master' into tag-none
Diffstat (limited to 'asm/macros/battle_frontier/battle_pyramid.inc')
-rw-r--r--asm/macros/battle_frontier/battle_pyramid.inc12
1 files changed, 6 insertions, 6 deletions
diff --git a/asm/macros/battle_frontier/battle_pyramid.inc b/asm/macros/battle_frontier/battle_pyramid.inc
index f8141e2dd..bb5069f18 100644
--- a/asm/macros/battle_frontier/battle_pyramid.inc
+++ b/asm/macros/battle_frontier/battle_pyramid.inc
@@ -1,7 +1,7 @@
@ Initialize the Battle Pyramid challenge
.macro pyramid_init
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm
@ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved
@@ -59,7 +59,7 @@
@ Set the facility trainers to gBattleFrontierTrainers
.macro pyramid_settrainers
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_TRAINERS
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm
@ Show the post-battle hint text
@@ -68,11 +68,11 @@
special CallBattlePyramidFunction
.endm
- @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
+ @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
.macro pyramid_inchallenge
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
special CallBattlePyramidFunction
- .endm
+ .endm
@ Update the light around the player. 2 different modes, for setting or incrementing light. See PYRAMID_LIGHT_*
.macro pyramid_updatelight radius:req, mode:req, sound=0xFFFF
@@ -83,7 +83,7 @@
setvar VAR_0x8007, \sound
.endif
special CallBattlePyramidFunction
- .endm
+ .endm
@ Reset the held items to what they were at the start of the challenge
.macro pyramid_clearhelditems
@@ -100,5 +100,5 @@
@ Reset sketched moves and update the party order in the saveblock
.macro pyramid_resetparty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm