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authorLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
committerLOuroboros <lunosouroboros@gmail.com>2021-08-24 19:59:32 -0300
commit554210c5e315e786ddc6eef888e9ff6065ad73f8 (patch)
tree66bb5065902fb10a4ad007e53cb61f90fd68e624 /asm/macros/battle_frontier/battle_pyramid.inc
parent63e6b914e4d9b9bdb0a8d621b2ed233990f2ef66 (diff)
Removed trailing spaces in the most relevant files
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
Diffstat (limited to 'asm/macros/battle_frontier/battle_pyramid.inc')
-rw-r--r--asm/macros/battle_frontier/battle_pyramid.inc12
1 files changed, 6 insertions, 6 deletions
diff --git a/asm/macros/battle_frontier/battle_pyramid.inc b/asm/macros/battle_frontier/battle_pyramid.inc
index f8141e2dd..bb5069f18 100644
--- a/asm/macros/battle_frontier/battle_pyramid.inc
+++ b/asm/macros/battle_frontier/battle_pyramid.inc
@@ -1,7 +1,7 @@
@ Initialize the Battle Pyramid challenge
.macro pyramid_init
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm
@ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved
@@ -59,7 +59,7 @@
@ Set the facility trainers to gBattleFrontierTrainers
.macro pyramid_settrainers
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_TRAINERS
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm
@ Show the post-battle hint text
@@ -68,11 +68,11 @@
special CallBattlePyramidFunction
.endm
- @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
+ @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
.macro pyramid_inchallenge
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
special CallBattlePyramidFunction
- .endm
+ .endm
@ Update the light around the player. 2 different modes, for setting or incrementing light. See PYRAMID_LIGHT_*
.macro pyramid_updatelight radius:req, mode:req, sound=0xFFFF
@@ -83,7 +83,7 @@
setvar VAR_0x8007, \sound
.endif
special CallBattlePyramidFunction
- .endm
+ .endm
@ Reset the held items to what they were at the start of the challenge
.macro pyramid_clearhelditems
@@ -100,5 +100,5 @@
@ Reset sketched moves and update the party order in the saveblock
.macro pyramid_resetparty
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
- special CallBattlePyramidFunction
+ special CallBattlePyramidFunction
.endm