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author | GriffinR <griffin.g.richards@gmail.com> | 2021-07-03 11:21:10 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-03 11:21:10 -0400 |
commit | b4f66496ed99adb4922d7fc799530a898a6e1944 (patch) | |
tree | b5cbb9c34a22dcae4a12595549b6d3e0f241b5c3 /asm/macros | |
parent | 56b69157ef77e651aadf38ef2a7df23033474aac (diff) | |
parent | 4206359862da51e3cc3d6b36ab0a3280c1123b9e (diff) |
Merge pull request #1471 from GriffinRichards/fix-lock
Fix some object lock names
Diffstat (limited to 'asm/macros')
-rw-r--r-- | asm/macros/event.inc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 915fc7142..73aef33b5 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -813,12 +813,12 @@ .byte 0x68 .endm - @ Ceases movement for all Objects on-screen. + @ Freezes all objects immediately except the player. The player is frozen once their movement is finished. .macro lockall .byte 0x69 .endm - @ If the script was called by an Object, then that Object's movement will cease. + @ Freezes all objects immediately except the player and the selected object. The player and selected object are frozen once their movement is finished. .macro lock .byte 0x6a .endm |