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authorDizzyEggg <jajkodizzy@wp.pl>2017-09-03 20:13:23 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-09-03 20:13:23 +0200
commitd09f39e97167fa10d51adbcd8b5d1f5e2cf73e1e (patch)
tree20c1cd3034356e2babd0e67843abc383ee7d0c88 /asm/rom_80C6FA0.s
parent9dedb3a8bd1e3edc9a8844b55bda6592d9de124e (diff)
label battle animation unknowns
Diffstat (limited to 'asm/rom_80C6FA0.s')
-rw-r--r--asm/rom_80C6FA0.s106
1 files changed, 53 insertions, 53 deletions
diff --git a/asm/rom_80C6FA0.s b/asm/rom_80C6FA0.s
index 00433b1c6..d9bd820a8 100644
--- a/asm/rom_80C6FA0.s
+++ b/asm/rom_80C6FA0.s
@@ -27319,7 +27319,7 @@ sub_80D51AC: @ 80D51AC
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -27466,7 +27466,7 @@ sub_80D52D0: @ 80D52D0
lsls r0, 24
lsrs r5, r0, 24
movs r6, 0
- ldr r2, =gUnknown_0203841E
+ ldr r2, =gBattleAnimArgs
ldrh r0, [r2]
movs r3, 0
ldrsh r1, [r2, r3]
@@ -27525,7 +27525,7 @@ _080D533C:
.pool
_080D5348:
ldr r1, =gBankSpriteIds
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
ldrb r0, [r0]
adds r0, r1
_080D5350:
@@ -27544,7 +27544,7 @@ _080D5368:
adds r0, r3
lsls r0, 2
adds r0, r1
- ldr r2, =gUnknown_0203841E
+ ldr r2, =gBattleAnimArgs
ldrh r1, [r2, 0x2]
strh r1, [r0, 0x24]
ldrh r1, [r2, 0x4]
@@ -27686,7 +27686,7 @@ sub_80D5484: @ 80D5484
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -27910,7 +27910,7 @@ sub_80D5644: @ 80D5644
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r5, =gUnknown_0203841E
+ ldr r5, =gBattleAnimArgs
ldrb r0, [r5]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -28030,7 +28030,7 @@ sub_80D5738: @ 80D5738
lsls r0, 24
lsrs r5, r0, 24
movs r6, 0x1
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -28151,13 +28151,13 @@ sub_80D5830: @ 80D5830
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _080D584C
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
@@ -28180,19 +28180,19 @@ sub_80D5860: @ 80D5860
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _080D5890
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
b _080D5894
.pool
_080D5890:
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
_080D5894:
strh r0, [r4, 0x30]
@@ -28201,7 +28201,7 @@ _080D5894:
strh r2, [r4, 0x2E]
strh r0, [r4, 0x32]
ldr r1, =gBankSpriteIds
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
@@ -28245,7 +28245,7 @@ sub_80D58F8: @ 80D58F8
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
- ldr r5, =gUnknown_0203841E
+ ldr r5, =gBattleAnimArgs
ldrb r0, [r5, 0x4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -28291,23 +28291,23 @@ sub_80D5968: @ 80D5968
push {r4-r7,lr}
sub sp, 0x4
adds r6, r0, 0
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D598C
ldr r1, =gBankSpriteIds
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
b _080D5990
.pool
_080D598C:
ldr r1, =gBankSpriteIds
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
_080D5990:
ldrb r0, [r0]
adds r0, r1
ldrb r7, [r0]
- ldr r5, =gUnknown_0203841E
+ ldr r5, =gBattleAnimArgs
ldrh r0, [r5, 0x4]
movs r3, 0
strh r0, [r6, 0x2E]
@@ -28356,7 +28356,7 @@ _080D5A00:
bne _080D5A06
strh r3, [r6, 0x30]
_080D5A06:
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
ldrh r1, [r0, 0x2]
lsls r0, r7, 8
orrs r0, r1
@@ -28437,16 +28437,16 @@ _080D5A8E:
sub_80D5A94: @ 80D5A94
push {r4-r6,lr}
adds r5, r0, 0
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D5AB0
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
b _080D5AB2
.pool
_080D5AB0:
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
_080D5AB2:
ldrb r2, [r0]
ldr r0, =gBankSpriteIds
@@ -28457,7 +28457,7 @@ _080D5AB2:
lsls r0, 24
cmp r0, 0
beq _080D5ADC
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
@@ -28469,7 +28469,7 @@ _080D5AB2:
negs r0, r0
strh r0, [r1, 0x4]
_080D5ADC:
- ldr r2, =gUnknown_0203841E
+ ldr r2, =gBattleAnimArgs
ldrh r0, [r2, 0x8]
movs r4, 0
strh r0, [r5, 0x2E]
@@ -28522,16 +28522,16 @@ sub_80D5B48: @ 80D5B48
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080D5B70
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
b _080D5B72
.pool
_080D5B70:
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
_080D5B72:
ldrb r1, [r0]
ldr r0, =gBankSpriteIds
@@ -28542,7 +28542,7 @@ _080D5B72:
lsls r0, 24
cmp r0, 0
beq _080D5B9C
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
@@ -28554,7 +28554,7 @@ _080D5B72:
negs r0, r0
strh r0, [r1, 0x4]
_080D5B9C:
- ldr r5, =gUnknown_0203841E
+ ldr r5, =gBattleAnimArgs
ldrh r0, [r5, 0x8]
strh r0, [r6, 0x2E]
ldr r0, =gSprites
@@ -28639,7 +28639,7 @@ sub_80D5C50: @ 80D5C50
push {r4-r7,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r5, =gUnknown_0203841E
+ ldr r5, =gBattleAnimArgs
movs r0, 0x6
ldrsh r1, [r5, r0]
movs r0, 0x80
@@ -28647,7 +28647,7 @@ sub_80D5C50: @ 80D5C50
bl __divsi3
lsls r0, 16
lsrs r7, r0, 16
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -28807,7 +28807,7 @@ sub_80D5DB0: @ 80D5DB0
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
movs r2, 0
ldrsh r0, [r1, r2]
cmp r0, 0x2
@@ -28827,11 +28827,11 @@ _080D5DD8:
beq _080D5DE8
b _080D5E10
_080D5DDE:
- ldr r5, =gUnknown_02038436
+ ldr r5, =gAnimationBankAttacker
b _080D5DEA
.pool
_080D5DE8:
- ldr r5, =gUnknown_02038437
+ ldr r5, =gAnimationBankTarget
_080D5DEA:
ldrb r0, [r5]
movs r4, 0x2
@@ -28858,18 +28858,18 @@ _080D5E18:
lsls r0, 3
adds r5, r0, r1
strh r2, [r5, 0x8]
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _080D5E44
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x2]
b _080D5E4A
.pool
_080D5E44:
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
ldrh r0, [r0, 0x2]
negs r0, r0
_080D5E4A:
@@ -28931,18 +28931,18 @@ sub_80D5EB8: @ 80D5EB8
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
- ldr r6, =gUnknown_02038436
+ ldr r6, =gAnimationBankAttacker
ldrb r0, [r6]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _080D5ED4
- ldr r1, =gUnknown_0203841E
+ ldr r1, =gBattleAnimArgs
ldrh r0, [r1, 0x2]
negs r0, r0
strh r0, [r1, 0x2]
_080D5ED4:
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4, 0x8]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -28969,7 +28969,7 @@ _080D5ED4:
b _080D5F18
.pool
_080D5F14:
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
ldrb r0, [r0]
_080D5F18:
strh r0, [r2, 0x12]
@@ -29143,7 +29143,7 @@ sub_80D6064: @ 80D6064
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
- ldr r6, =gUnknown_0203841E
+ ldr r6, =gBattleAnimArgs
ldrb r0, [r6, 0x6]
bl obj_id_for_side_relative_to_move
adds r5, r0, 0
@@ -29246,7 +29246,7 @@ sub_80D6134: @ 80D6134
push {r7}
lsls r0, 24
lsrs r7, r0, 24
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4, 0x4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -29283,7 +29283,7 @@ _080D6184:
adds r0, r4, r7
lsls r0, 3
adds r5, r0, r1
- ldr r6, =gUnknown_0203841E
+ ldr r6, =gBattleAnimArgs
ldrh r0, [r6, 0x2]
strh r0, [r5, 0x10]
mov r0, r8
@@ -29304,11 +29304,11 @@ _080D61B8:
ldrsh r0, [r6, r1]
cmp r0, 0
bne _080D61C8
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
b _080D61CA
.pool
_080D61C8:
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
_080D61CA:
ldrb r0, [r0]
bl GetBankSide
@@ -29364,7 +29364,7 @@ sub_80D622C: @ 80D622C
push {r7}
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, =gUnknown_0203841E
+ ldr r4, =gBattleAnimArgs
ldrb r0, [r4, 0x4]
bl obj_id_for_side_relative_to_move
lsls r0, 24
@@ -29385,11 +29385,11 @@ sub_80D622C: @ 80D622C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _080D6274
- ldr r0, =gUnknown_02038436
+ ldr r0, =gAnimationBankAttacker
b _080D6276
.pool
_080D6274:
- ldr r0, =gUnknown_02038437
+ ldr r0, =gAnimationBankTarget
_080D6276:
ldrb r0, [r0]
bl GetBankSide
@@ -29400,7 +29400,7 @@ _080D6276:
negs r0, r0
strh r0, [r4, 0x2]
_080D6288:
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
movs r2, 0x6
ldrsh r1, [r0, r2]
adds r6, r0, 0
@@ -29534,7 +29534,7 @@ sub_80D6388: @ 80D6388
push {r7}
lsls r0, 24
lsrs r7, r0, 24
- ldr r0, =gUnknown_0203841E
+ ldr r0, =gBattleAnimArgs
movs r2, 0
ldrsh r1, [r0, r2]
mov r8, r0
@@ -29545,7 +29545,7 @@ sub_80D6388: @ 80D6388
adds r0, r5, r7
lsls r0, 3
adds r6, r0, r4
- ldr r0, =gUnknown_02038408
+ ldr r0, =gMovePowerMoveAnim
ldrh r0, [r0]
movs r1, 0xC
bl __udivsi3
@@ -29557,7 +29557,7 @@ _080D63C0:
adds r0, r5, r7
lsls r0, 3
adds r6, r0, r4
- ldr r0, =gUnknown_02038404
+ ldr r0, =gMoveDmgMoveAnim
ldr r0, [r0]
movs r1, 0xC
bl __divsi3