diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-03 20:13:23 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-03 20:13:23 +0200 |
commit | d09f39e97167fa10d51adbcd8b5d1f5e2cf73e1e (patch) | |
tree | 20c1cd3034356e2babd0e67843abc383ee7d0c88 /asm/rom_80C6FA0.s | |
parent | 9dedb3a8bd1e3edc9a8844b55bda6592d9de124e (diff) |
label battle animation unknowns
Diffstat (limited to 'asm/rom_80C6FA0.s')
-rw-r--r-- | asm/rom_80C6FA0.s | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/asm/rom_80C6FA0.s b/asm/rom_80C6FA0.s index 00433b1c6..d9bd820a8 100644 --- a/asm/rom_80C6FA0.s +++ b/asm/rom_80C6FA0.s @@ -27319,7 +27319,7 @@ sub_80D51AC: @ 80D51AC push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -27466,7 +27466,7 @@ sub_80D52D0: @ 80D52D0 lsls r0, 24 lsrs r5, r0, 24 movs r6, 0 - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r0, [r2] movs r3, 0 ldrsh r1, [r2, r3] @@ -27525,7 +27525,7 @@ _080D533C: .pool _080D5348: ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 _080D5350: @@ -27544,7 +27544,7 @@ _080D5368: adds r0, r3 lsls r0, 2 adds r0, r1 - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r1, [r2, 0x2] strh r1, [r0, 0x24] ldrh r1, [r2, 0x4] @@ -27686,7 +27686,7 @@ sub_80D5484: @ 80D5484 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -27910,7 +27910,7 @@ sub_80D5644: @ 80D5644 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs ldrb r0, [r5] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -28030,7 +28030,7 @@ sub_80D5738: @ 80D5738 lsls r0, 24 lsrs r5, r0, 24 movs r6, 0x1 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -28151,13 +28151,13 @@ sub_80D5830: @ 80D5830 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080D584C - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] negs r0, r0 strh r0, [r1, 0x2] @@ -28180,19 +28180,19 @@ sub_80D5860: @ 80D5860 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080D5890 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] negs r0, r0 b _080D5894 .pool _080D5890: - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] _080D5894: strh r0, [r4, 0x30] @@ -28201,7 +28201,7 @@ _080D5894: strh r2, [r4, 0x2E] strh r0, [r4, 0x32] ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -28245,7 +28245,7 @@ sub_80D58F8: @ 80D58F8 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs ldrb r0, [r5, 0x4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -28291,23 +28291,23 @@ sub_80D5968: @ 80D5968 push {r4-r7,lr} sub sp, 0x4 adds r6, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D598C ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _080D5990 .pool _080D598C: ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _080D5990: ldrb r0, [r0] adds r0, r1 ldrb r7, [r0] - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x4] movs r3, 0 strh r0, [r6, 0x2E] @@ -28356,7 +28356,7 @@ _080D5A00: bne _080D5A06 strh r3, [r6, 0x30] _080D5A06: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r1, [r0, 0x2] lsls r0, r7, 8 orrs r0, r1 @@ -28437,16 +28437,16 @@ _080D5A8E: sub_80D5A94: @ 80D5A94 push {r4-r6,lr} adds r5, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5AB0 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _080D5AB2 .pool _080D5AB0: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _080D5AB2: ldrb r2, [r0] ldr r0, =gBankSpriteIds @@ -28457,7 +28457,7 @@ _080D5AB2: lsls r0, 24 cmp r0, 0 beq _080D5ADC - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] negs r0, r0 strh r0, [r1, 0x2] @@ -28469,7 +28469,7 @@ _080D5AB2: negs r0, r0 strh r0, [r1, 0x4] _080D5ADC: - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r0, [r2, 0x8] movs r4, 0 strh r0, [r5, 0x2E] @@ -28522,16 +28522,16 @@ sub_80D5B48: @ 80D5B48 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D5B70 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _080D5B72 .pool _080D5B70: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _080D5B72: ldrb r1, [r0] ldr r0, =gBankSpriteIds @@ -28542,7 +28542,7 @@ _080D5B72: lsls r0, 24 cmp r0, 0 beq _080D5B9C - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] negs r0, r0 strh r0, [r1, 0x2] @@ -28554,7 +28554,7 @@ _080D5B72: negs r0, r0 strh r0, [r1, 0x4] _080D5B9C: - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x8] strh r0, [r6, 0x2E] ldr r0, =gSprites @@ -28639,7 +28639,7 @@ sub_80D5C50: @ 80D5C50 push {r4-r7,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs movs r0, 0x6 ldrsh r1, [r5, r0] movs r0, 0x80 @@ -28647,7 +28647,7 @@ sub_80D5C50: @ 80D5C50 bl __divsi3 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -28807,7 +28807,7 @@ sub_80D5DB0: @ 80D5DB0 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs movs r2, 0 ldrsh r0, [r1, r2] cmp r0, 0x2 @@ -28827,11 +28827,11 @@ _080D5DD8: beq _080D5DE8 b _080D5E10 _080D5DDE: - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker b _080D5DEA .pool _080D5DE8: - ldr r5, =gUnknown_02038437 + ldr r5, =gAnimationBankTarget _080D5DEA: ldrb r0, [r5] movs r4, 0x2 @@ -28858,18 +28858,18 @@ _080D5E18: lsls r0, 3 adds r5, r0, r1 strh r2, [r5, 0x8] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080D5E44 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x2] b _080D5E4A .pool _080D5E44: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x2] negs r0, r0 _080D5E4A: @@ -28931,18 +28931,18 @@ sub_80D5EB8: @ 80D5EB8 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r6, =gUnknown_02038436 + ldr r6, =gAnimationBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080D5ED4 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] negs r0, r0 strh r0, [r1, 0x2] _080D5ED4: - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x8] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -28969,7 +28969,7 @@ _080D5ED4: b _080D5F18 .pool _080D5F14: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] _080D5F18: strh r0, [r2, 0x12] @@ -29143,7 +29143,7 @@ sub_80D6064: @ 80D6064 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs ldrb r0, [r6, 0x6] bl obj_id_for_side_relative_to_move adds r5, r0, 0 @@ -29246,7 +29246,7 @@ sub_80D6134: @ 80D6134 push {r7} lsls r0, 24 lsrs r7, r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -29283,7 +29283,7 @@ _080D6184: adds r0, r4, r7 lsls r0, 3 adds r5, r0, r1 - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x2] strh r0, [r5, 0x10] mov r0, r8 @@ -29304,11 +29304,11 @@ _080D61B8: ldrsh r0, [r6, r1] cmp r0, 0 bne _080D61C8 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _080D61CA .pool _080D61C8: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _080D61CA: ldrb r0, [r0] bl GetBankSide @@ -29364,7 +29364,7 @@ sub_80D622C: @ 80D622C push {r7} lsls r0, 24 lsrs r5, r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldrb r0, [r4, 0x4] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -29385,11 +29385,11 @@ sub_80D622C: @ 80D622C ldrsh r0, [r4, r1] cmp r0, 0 bne _080D6274 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _080D6276 .pool _080D6274: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _080D6276: ldrb r0, [r0] bl GetBankSide @@ -29400,7 +29400,7 @@ _080D6276: negs r0, r0 strh r0, [r4, 0x2] _080D6288: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0x6 ldrsh r1, [r0, r2] adds r6, r0, 0 @@ -29534,7 +29534,7 @@ sub_80D6388: @ 80D6388 push {r7} lsls r0, 24 lsrs r7, r0, 24 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0 ldrsh r1, [r0, r2] mov r8, r0 @@ -29545,7 +29545,7 @@ sub_80D6388: @ 80D6388 adds r0, r5, r7 lsls r0, 3 adds r6, r0, r4 - ldr r0, =gUnknown_02038408 + ldr r0, =gMovePowerMoveAnim ldrh r0, [r0] movs r1, 0xC bl __udivsi3 @@ -29557,7 +29557,7 @@ _080D63C0: adds r0, r5, r7 lsls r0, 3 adds r6, r0, r4 - ldr r0, =gUnknown_02038404 + ldr r0, =gMoveDmgMoveAnim ldr r0, [r0] movs r1, 0xC bl __divsi3 |