diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-03 20:13:23 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-09-03 20:13:23 +0200 |
commit | d09f39e97167fa10d51adbcd8b5d1f5e2cf73e1e (patch) | |
tree | 20c1cd3034356e2babd0e67843abc383ee7d0c88 /asm/rom_8158B30.s | |
parent | 9dedb3a8bd1e3edc9a8844b55bda6592d9de124e (diff) |
label battle animation unknowns
Diffstat (limited to 'asm/rom_8158B30.s')
-rw-r--r-- | asm/rom_8158B30.s | 374 |
1 files changed, 187 insertions, 187 deletions
diff --git a/asm/rom_8158B30.s b/asm/rom_8158B30.s index dfd4b13ee..800904a89 100644 --- a/asm/rom_8158B30.s +++ b/asm/rom_8158B30.s @@ -15,7 +15,7 @@ sub_8158B30: @ 8158B30 adds r6, r0 lsls r6, 3 adds r6, r1 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] strh r0, [r6, 0x8] ldrh r0, [r1, 0x2] @@ -162,7 +162,7 @@ mas_80DCF38: @ 8158C58 lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r1, [r0] str r1, [sp] ldrb r5, [r0, 0x4] @@ -314,7 +314,7 @@ sub_8158D8C: @ 8158D8C lsls r0, 24 cmp r0, 0 beq _08158DD0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 @@ -330,31 +330,31 @@ _08158DC8: bl move_anim_task_del b _08158E76 _08158DD0: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0 ldrsh r1, [r0, r2] adds r2, r0, 0 cmp r1, 0 bne _08158DEC - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r4, [r0] b _08158E12 .pool _08158DEC: cmp r1, 0x1 bne _08158DFC - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r4, [r0] b _08158E12 .pool _08158DFC: cmp r1, 0x2 bne _08158E08 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _08158E0A .pool _08158E08: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _08158E0A: ldrb r1, [r0] movs r0, 0x2 @@ -439,7 +439,7 @@ sub_8158E9C: @ 8158E9C lsls r0, 24 cmp r0, 0 beq _08158EE0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 @@ -455,31 +455,31 @@ _08158ED8: bl move_anim_task_del b _08158F86 _08158EE0: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0 ldrsh r1, [r0, r2] adds r2, r0, 0 cmp r1, 0 bne _08158EFC - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r4, [r0] b _08158F22 .pool _08158EFC: cmp r1, 0x1 bne _08158F0C - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r4, [r0] b _08158F22 .pool _08158F0C: cmp r1, 0x2 bne _08158F18 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _08158F1A .pool _08158F18: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _08158F1A: ldrb r1, [r0] movs r0, 0x2 @@ -537,7 +537,7 @@ _08158F86: adds r0, r2, r6 lsls r0, 3 adds r0, r1 - ldr r3, =gUnknown_0203841E + ldr r3, =gBattleAnimArgs ldrh r1, [r3, 0x2] strh r1, [r0, 0x8] strh r4, [r0, 0xA] @@ -686,7 +686,7 @@ sub_81590B8: @ 81590B8 adds r0, r4 lsls r0, 3 adds r0, r1 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r1, [r1] strh r1, [r0, 0x1C] movs r0, 0x40 @@ -705,7 +705,7 @@ sub_81590B8: @ 81590B8 .pool _081590F8: ldr r1, =gUnknown_02038438 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -844,7 +844,7 @@ sub_8159210: @ 8159210 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r5, [r0] ldrb r0, [r0, 0x2] lsls r0, 24 @@ -869,7 +869,7 @@ sub_8159244: @ 8159244 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r5, [r0] ldrb r0, [r0, 0x2] lsls r0, 24 @@ -898,7 +898,7 @@ sub_8159278: @ 8159278 lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r5, [r0, 0x2] ldrb r6, [r0, 0x4] ldrh r1, [r0, 0x6] @@ -2620,7 +2620,7 @@ _0815A0BE: sub_815A0D4: @ 815A0D4 push {lr} adds r2, r0, 0 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] ldrh r3, [r2, 0x20] adds r0, r3 @@ -2698,7 +2698,7 @@ sub_815A160: @ 815A160 adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, =gUnknown_02038437 + ldr r6, =gAnimationBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_80A5C6C @@ -2818,7 +2818,7 @@ sub_815A254: @ 815A254 push {r4-r7,lr} sub sp, 0x4 adds r5, r0, 0 - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -2865,7 +2865,7 @@ _0815A2B2: movs r1, 0 adds r2, r3, 0 bl sub_80A73E0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r5, 0x2E] strh r7, [r5, 0x32] @@ -3166,7 +3166,7 @@ sub_815A504: @ 815A504 adds r1, r2 ldr r0, =sub_815A52C str r0, [r1] - ldr r1, =gUnknown_020383FE + ldr r1, =gAnimVisualTaskCount ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] @@ -3233,7 +3233,7 @@ _0815A57A: add r0, r9 strh r1, [r0, 0x12] _0815A59C: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r1, [r0, 0xE] ldr r0, =0x0000ffff cmp r1, r0 @@ -3261,7 +3261,7 @@ c3_80DE6F0: @ 815A5C8 adds r1, r2 ldr r0, =sub_815A5F0 str r0, [r1] - ldr r1, =gUnknown_020383FE + ldr r1, =gAnimVisualTaskCount ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] @@ -3354,7 +3354,7 @@ _0815A66E: adds r0, r2 strh r1, [r0, 0x12] _0815A692: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r1, [r0, 0xE] ldr r0, =0x0000ffff cmp r1, r0 @@ -3379,7 +3379,7 @@ sub_815A6C4: @ 815A6C4 adds r4, r0, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] mov r5, sp adds r5, 0x2 @@ -3387,18 +3387,18 @@ sub_815A6C4: @ 815A6C4 mov r2, sp adds r3, r5, 0 bl sub_80A8924 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _0815A6F8 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] negs r0, r0 strh r0, [r1, 0x4] _0815A6F8: - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x8] strh r0, [r4, 0x2E] mov r2, sp @@ -3491,7 +3491,7 @@ sub_815A7B0: @ 815A7B0 push {r4,r5,lr} adds r4, r0, 0 bl sub_80A6838 - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs movs r0, 0 ldrsh r1, [r5, r0] adds r0, r4, 0 @@ -3521,7 +3521,7 @@ sub_815A7EC: @ 815A7EC bne _0815A84C adds r0, r4, 0 bl sub_80A6838 - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs movs r2, 0 ldrsh r1, [r5, r2] adds r0, r4, 0 @@ -3530,7 +3530,7 @@ sub_815A7EC: @ 815A7EC lsls r0, 24 cmp r0, 0 bne _0815A840 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -3628,19 +3628,19 @@ sub_815A8C8: @ 815A8C8 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _0815A8EC - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs movs r0, 0 b _0815A8F0 .pool _0815A8EC: - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs movs r0, 0x1 _0815A8F0: strh r0, [r1, 0xE] @@ -3657,16 +3657,16 @@ sub_815A904: @ 815A904 push {lr} lsls r0, 24 lsrs r2, r0, 24 - ldr r0, =gUnknown_02038404 + ldr r0, =gMoveDmgMoveAnim ldr r0, [r0] cmp r0, 0 ble _0815A920 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs movs r0, 0 b _0815A924 .pool _0815A920: - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs movs r0, 0x1 _0815A924: strh r0, [r1, 0xE] @@ -3857,12 +3857,12 @@ sub_815AA6C: @ 815AA6C sub_815AAA4: @ 815AAA4 push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs movs r1, 0x6 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815AAD0 - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A5C6C @@ -3918,7 +3918,7 @@ _0815AB2C: ldr r0, =0x0000fffe _0815AB32: strh r0, [r5, 0x30] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x8] strh r0, [r5, 0x2E] movs r2, 0x34 @@ -4108,16 +4108,16 @@ _0815ACB8: sub_815ACD0: @ 815ACD0 push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r6, r1] cmp r0, 0 bne _0815ACEC - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker b _0815ACEE .pool _0815ACEC: - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget _0815ACEE: ldrb r0, [r4] movs r1, 0 @@ -4133,7 +4133,7 @@ _0815ACEE: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r0, [r2, 0x4] strh r0, [r5, 0x26] movs r3, 0 @@ -4224,16 +4224,16 @@ sub_815ADB0: @ 815ADB0 lsls r1, 3 ldr r0, =gTasks adds r5, r1, r0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815ADDC - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker b _0815ADDE .pool _0815ADDC: - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget _0815ADDE: ldrb r0, [r4] bl sub_80A6190 @@ -4259,7 +4259,7 @@ _0815AE08: strh r0, [r5, 0xE] movs r0, 0x8 strh r0, [r5, 0x10] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] strh r0, [r5, 0x12] strh r2, [r5, 0x14] @@ -4514,7 +4514,7 @@ sub_815AFF0: @ 815AFF0 movs r5, 0 strh r5, [r4, 0x8] strh r5, [r4, 0xA] - ldr r6, =gUnknown_02038436 + ldr r6, =gAnimationBankAttacker ldrb r0, [r6] movs r1, 0x2 bl sub_80A5C6C @@ -4889,7 +4889,7 @@ _0815B2D8: strh r1, [r5, 0x26] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -4981,7 +4981,7 @@ _0815B3B4: beq _0815B478 b _0815B496 _0815B3BE: - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -5093,7 +5093,7 @@ _0815B496: sub_815B49C: @ 815B49C push {r4,lr} adds r4, r0, 0 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5124,7 +5124,7 @@ sub_815B4D4: @ 815B4D4 ldrh r0, [r4, 0x2E] adds r0, 0x48 strh r0, [r4, 0x2E] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5425,7 +5425,7 @@ _0815B71E: movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_80A5C6C @@ -5544,7 +5544,7 @@ _0815B81C: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -5569,7 +5569,7 @@ _0815B84E: add r1, r8 lsls r1, 3 adds r1, r0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0] strh r0, [r1, 0x1C] b _0815BA26 @@ -5607,9 +5607,9 @@ _0815B886: _0815B8A6: b _0815BA7A _0815B8A8: - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] - ldr r1, =gUnknown_02038437 + ldr r1, =gAnimationBankTarget ldrb r1, [r1] mov r2, r8 lsls r4, r2, 2 @@ -5641,7 +5641,7 @@ _0815B8EA: adds r2, 0x4 adds r2, r0 ldr r1, =gUnknown_020244E4 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5734,7 +5734,7 @@ _0815B99C: beq _0815B9EC ldr r3, =gSprites ldr r4, =gBankSpriteIds - ldr r2, =gUnknown_02038436 + ldr r2, =gAnimationBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -5750,7 +5750,7 @@ _0815B99C: _0815B9EC: ldr r3, =gSprites ldr r4, =gBankSpriteIds - ldr r2, =gUnknown_02038436 + ldr r2, =gAnimationBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -5820,7 +5820,7 @@ _0815BA82: movs r0, 0x4C movs r1, 0 bl SetGpuReg - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -5843,7 +5843,7 @@ _0815BAB6: lsls r0, 24 cmp r0, 0 bne _0815BAF6 - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -5887,10 +5887,10 @@ c3_80DFBE4: @ 815BB18 push {r4,lr} lsls r0, 24 lsrs r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs ldr r3, =gSprites ldr r2, =gBankSpriteIds - ldr r1, =gUnknown_02038436 + ldr r1, =gAnimationBankAttacker ldrb r1, [r1] adds r1, r2 ldrb r2, [r1] @@ -5916,9 +5916,9 @@ sub_815BB58: @ 815BB58 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] - ldr r1, =gUnknown_02038437 + ldr r1, =gAnimationBankTarget ldrb r1, [r1] movs r2, 0x1 bl sub_805E448 @@ -6001,7 +6001,7 @@ _0815BC02: b _0815BC5C .pool _0815BC34: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -6232,7 +6232,7 @@ sub_815BE04: @ 815BE04 lsls r0, 16 lsrs r5, r0, 16 _0815BE2E: - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A5C6C @@ -6247,7 +6247,7 @@ _0815BE2E: lsrs r0, 24 adds r0, 0x20 strh r0, [r7, 0x22] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] strh r0, [r7, 0x30] ldrh r0, [r1, 0x2] @@ -6305,7 +6305,7 @@ _0815BE2E: adds r0, r4, 0 movs r1, 0x2 bl StartSpriteAnim - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] strh r0, [r5, 0x30] ldrh r0, [r1, 0x2] @@ -6607,7 +6607,7 @@ _0815C124: b _0815C1CA .pool _0815C15C: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankIdentity lsls r0, 24 @@ -6696,7 +6696,7 @@ _0815C224: adds r5, r0, r1 movs r0, 0 strh r0, [r5, 0xE] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -6936,7 +6936,7 @@ _0815C41E: ldrh r0, [r4, 0x32] adds r0, 0x80 strh r0, [r4, 0x32] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -6982,7 +6982,7 @@ sub_815C478: @ 815C478 lsls r0, 3 ldr r1, =gTasks adds r4, r0, r1 - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs movs r1, 0x2 ldrsh r0, [r5, r1] cmp r0, 0 @@ -7038,11 +7038,11 @@ _0815C4BC: ldrsh r0, [r5, r1] cmp r0, 0 bne _0815C508 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815C50A .pool _0815C508: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815C50A: ldrb r0, [r0] bl GetBankSide @@ -7254,7 +7254,7 @@ _0815C6A8: sub_815C6B0: @ 815C6B0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -7262,14 +7262,14 @@ sub_815C6B0: @ 815C6B0 cmp r0, 0 bne _0815C6D4 strh r0, [r4, 0x20] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] b _0815C6DE .pool _0815C6D4: movs r0, 0xF0 strh r0, [r4, 0x20] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] subs r0, 0x1E _0815C6DE: @@ -7294,7 +7294,7 @@ sub_815C700: @ 815C700 ldrh r0, [r4, 0x2E] adds r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -7367,7 +7367,7 @@ sub_815C770: @ 815C770 movs r0, 0x80 lsls r0, 4 strh r0, [r4, 0x24] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r0, [r0] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -7597,12 +7597,12 @@ sub_815C95C: @ 815C95C ldrsh r0, [r5, r1] cmp r0, 0 bne _0815C9BC - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs movs r2, 0x4 ldrsh r0, [r6, r2] cmp r0, 0 bne _0815C990 - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -7705,17 +7705,17 @@ sub_815CA20: @ 815CA20 ldrsh r0, [r2, r1] cmp r0, 0 bne _0815CB2C - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r3, 0 ldrsh r1, [r0, r3] mov r8, r0 cmp r1, 0 bne _0815CA5C - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815CA5E .pool _0815CA5C: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815CA5E: ldrb r0, [r0] strh r0, [r2, 0x1E] @@ -7919,7 +7919,7 @@ _0815CBFA: subs r0, r1 _0815CC02: strh r0, [r4, 0x30] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0] strh r0, [r4, 0x32] lsls r0, 16 @@ -8019,7 +8019,7 @@ sub_815CC94: @ 815CC94 ldrh r1, [r4] movs r0, 0x44 bl SetGpuReg - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r5, 0x2E] adds r0, r5, 0 @@ -8139,7 +8139,7 @@ _0815CDAA: sub_815CDB4: @ 815CDB4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_80A5C6C @@ -8152,7 +8152,7 @@ sub_815CDB4: @ 815CDB4 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] strh r0, [r4, 0x2E] ldrh r0, [r1, 0x2] @@ -8197,14 +8197,14 @@ sub_815CDFC: @ 815CDFC cmp r0, 0xC3 ble _0815CE48 _0815CE36: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl sub_80A82E4 subs r0, 0x1 b _0815CE52 .pool _0815CE48: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl sub_80A82E4 adds r0, 0x1 @@ -8304,7 +8304,7 @@ sub_815CED8: @ 815CED8 b _0815D058 .pool _0815CF18: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -8313,7 +8313,7 @@ _0815CF18: movs r0, 0 str r0, [sp, 0x1C] ldr r6, =gBattlePartyID - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -8381,7 +8381,7 @@ _0815CFC4: movs r2, 0x1 str r2, [sp, 0x1C] ldr r6, =gBattlePartyID - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -8445,12 +8445,12 @@ _0815D056: _0815D058: mov r10, r3 _0815D05A: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl sub_80A8328 lsls r0, 24 lsrs r7, r0, 24 - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_80A5C6C @@ -8475,7 +8475,7 @@ _0815D05A: str r3, [sp, 0x8] mov r0, r8 str r0, [sp, 0xC] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] str r0, [sp, 0x10] movs r0, 0x1 @@ -8678,16 +8678,16 @@ sub_815D240: @ 815D240 lsls r1, 3 ldr r0, =gTasks adds r4, r1, r0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815D26C - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815D26E .pool _0815D26C: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815D26E: ldrb r5, [r0] movs r6, 0 @@ -8727,7 +8727,7 @@ _0815D2B4: ldrh r0, [r4, 0x22] adds r0, 0x42 strh r0, [r4, 0x24] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r0, [r0] bl obj_id_for_side_relative_to_move lsls r0, 24 @@ -9171,7 +9171,7 @@ sub_815D64C: @ 815D64C adds r4, r0 movs r0, 0 strh r0, [r4, 0x8] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r0, [r0] bl obj_id_for_side_relative_to_move adds r1, r0, 0 @@ -9343,7 +9343,7 @@ sub_815D7B4: @ 815D7B4 ldrh r6, [r4, 0x20] ldrh r5, [r4, 0x22] bl sub_80A6838 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r1, [r0] adds r0, r4, 0 bl StartSpriteAffineAnim @@ -9432,13 +9432,13 @@ _0815D86A: sub_815D870: @ 815D870 push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gUnknown_0203841E + ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x6] strh r0, [r5, 0x2E] ldrb r1, [r6] adds r0, r5, 0 bl StartSpriteAffineAnim - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -9448,7 +9448,7 @@ sub_815D870: @ 815D870 negs r0, r0 strh r0, [r6, 0x2] _0815D896: - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -9631,7 +9631,7 @@ _0815D9F2: bgt _0815DA12 adds r0, r5, 0 bl DestroyTask - ldr r1, =gUnknown_020383FE + ldr r1, =gAnimVisualTaskCount ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] @@ -9849,12 +9849,12 @@ sub_815DB90: @ 815DB90 mov r1, r8 adds r4, r0, r1 ldr r1, =gBankSpriteIds - ldr r2, =gUnknown_02038436 + ldr r2, =gAnimationBankAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] strh r0, [r4, 0x26] - ldr r5, =gUnknown_0203841E + ldr r5, =gBattleAnimArgs ldrh r0, [r5] strh r0, [r4, 0x24] ldrh r0, [r5] @@ -9904,7 +9904,7 @@ _0815DC20: orrs r0, r1 _0815DC28: strh r0, [r4, 0xC] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r3, 0x4 ldrsh r1, [r0, r3] movs r2, 0x80 @@ -9966,7 +9966,7 @@ sub_815DCA4: @ 815DCA4 lsls r0, 3 ldr r1, =gTasks adds r5, r0, r1 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs movs r1, 0x2 ldrsh r0, [r4, r1] cmp r0, 0 @@ -9984,11 +9984,11 @@ _0815DCC4: ldrsh r0, [r4, r1] cmp r0, 0 bne _0815DCE8 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815DCEA .pool _0815DCE8: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815DCEA: ldrb r4, [r0] adds r0, r4, 0 @@ -10008,7 +10008,7 @@ _0815DCEA: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x14] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r0, [r0] bl obj_id_for_side_relative_to_move adds r1, r0, 0 @@ -10268,7 +10268,7 @@ sub_815DF0C: @ 815DF0C adds r4, r1 movs r0, 0 strh r0, [r4, 0x8] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] strh r0, [r4, 0xA] ldrb r0, [r1] @@ -10357,9 +10357,9 @@ sub_815DFCC: @ 815DFCC lsrs r0, 24 movs r2, 0xD0 lsls r2, 1 - ldr r1, =gUnknown_02038436 + ldr r1, =gAnimationBankAttacker ldrb r3, [r1] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrb r1, [r1] str r1, [sp] movs r1, 0xA @@ -10386,14 +10386,14 @@ sub_815DFCC: @ 815DFCC sub_815E01C: @ 815E01C push {r4-r6,lr} adds r5, r0, 0 - ldr r6, =gUnknown_02038436 + ldr r6, =gAnimationBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _0815E038 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] negs r0, r0 strh r0, [r1] @@ -10402,7 +10402,7 @@ _0815E038: movs r1, 0 bl sub_80A5C6C lsls r0, 24 - ldr r4, =gUnknown_0203841E + ldr r4, =gBattleAnimArgs lsrs r0, 24 ldrh r1, [r4] adds r0, r1 @@ -10448,7 +10448,7 @@ _0815E09A: lsls r0, 2 strh r0, [r5, 0x2E] _0815E0A8: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -10534,7 +10534,7 @@ _0815E144: strh r0, [r6, 0x14] strh r1, [r6, 0x16] _0815E14E: - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -10579,7 +10579,7 @@ _0815E1A8: subs r0, r4, r0 _0815E1AC: strh r0, [r6, 0x1E] - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] movs r1, 0x3 bl sub_80A5C6C @@ -10598,7 +10598,7 @@ _0815E1D0: asrs r0, 2 subs r0, r4, r0 strh r0, [r6, 0x20] - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -10919,7 +10919,7 @@ _0815E43A: sub_815E444: @ 815E444 push {r4,lr} adds r4, r0, 0 - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] strh r0, [r4, 0x20] ldrh r0, [r1, 0x2] @@ -10956,7 +10956,7 @@ sub_815E47C: @ 815E47C lsls r0, 3 ldr r1, =gTasks adds r7, r0, r1 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker mov r10, r0 ldrb r0, [r0] movs r1, 0x2 @@ -10971,7 +10971,7 @@ sub_815E47C: @ 815E47C lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x20] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget mov r8, r0 ldrb r0, [r0] movs r1, 0x2 @@ -11231,17 +11231,17 @@ _0815E6D2: sub_815E6D8: @ 815E6D8 push {r4-r6,lr} adds r4, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0 ldrsh r1, [r0, r2] adds r6, r0, 0 cmp r1, 0 bne _0815E6F4 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815E6F6 .pool _0815E6F4: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815E6F6: ldrb r5, [r0] ldrh r2, [r4, 0x4] @@ -11420,7 +11420,7 @@ sub_815E840: @ 815E840 push {r4,lr} lsls r0, 24 lsrs r1, r0, 24 - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs movs r3, 0 ldrsh r0, [r2, r3] cmp r0, 0 @@ -11548,16 +11548,16 @@ _0815E94E: sub_815E954: @ 815E954 push {r4,r5,lr} adds r5, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 bne _0815E970 - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker b _0815E972 .pool _0815E970: - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget _0815E972: ldrb r0, [r4] movs r1, 0x2 @@ -11578,7 +11578,7 @@ _0815E972: _0815E996: movs r2, 0 strh r2, [r5, 0x2E] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x2] strh r0, [r5, 0x30] strh r2, [r5, 0x32] @@ -11644,7 +11644,7 @@ _0815EA10: sub_815EA14: @ 815EA14 push {lr} adds r3, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 @@ -11950,7 +11950,7 @@ sub_815EC48: @ 815EC48 lsrs r7, r0, 24 cmp r7, 0x1 bne _0815ECB4 - ldr r5, =gUnknown_02038436 + ldr r5, =gAnimationBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_80A5C6C @@ -11974,7 +11974,7 @@ _0815ECAC: b _0815ECD2 .pool _0815ECB4: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12209,7 +12209,7 @@ _0815EE78: sub_815EE84: @ 815EE84 push {r4,lr} adds r4, r0, 0 - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r1, 0 ldrsh r0, [r0, r1] cmp r0, 0 @@ -12217,11 +12217,11 @@ sub_815EE84: @ 815EE84 adds r0, r4, 0 movs r1, 0x1 bl sub_80A69CC - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker b _0815EEAA .pool _0815EEA8: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget _0815EEAA: ldrb r0, [r0] strh r0, [r4, 0x3C] @@ -12602,7 +12602,7 @@ _0815F17C: sub_815F18C: @ 815F18C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -12619,7 +12619,7 @@ sub_815F18C: @ 815F18C cmp r0, 0 beq _0815F1D0 _0815F1B8: - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r1, [r5, 0x20] ldrh r0, [r2] subs r0, r1, r0 @@ -12629,7 +12629,7 @@ _0815F1B8: b _0815F1DE .pool _0815F1D0: - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r1, [r5, 0x20] ldrh r0, [r2] adds r0, r1, r0 @@ -12737,7 +12737,7 @@ _0815F2A0: b _0815F310 .pool _0815F2AC: - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0 bl refresh_graphics_maybe @@ -12971,7 +12971,7 @@ _0815F482: sub_815F48C: @ 815F48C push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gUnknown_02038437 + ldr r4, =gAnimationBankTarget ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -12995,7 +12995,7 @@ _0815F4B8: strb r0, [r1] ldr r4, =0x0000ffa0 _0815F4C8: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0x3 bl sub_80A5C6C @@ -13250,7 +13250,7 @@ _0815F67C: strh r1, [r0, 0x8] ldr r0, =gUnknown_020244D0 ldr r1, [r0] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -13375,7 +13375,7 @@ sub_815F7C4: @ 815F7C4 strh r0, [r4, 0x30] ldr r0, =gUnknown_020244D0 ldr r1, [r0] - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] ldr r1, [r1] lsls r0, 2 @@ -13477,10 +13477,10 @@ sub_815F8A0: @ 815F8A0 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r3, =gUnknown_0203841E + ldr r3, =gBattleAnimArgs movs r2, 0 strh r2, [r3, 0xE] - ldr r1, =gUnknown_0203841A + ldr r1, =gHappinessMoveAnim ldrb r0, [r1] ldrb r1, [r1] adds r0, r1, 0 @@ -13569,7 +13569,7 @@ _0815F940: ldrh r1, [r6, 0xA] adds r0, r1 strh r0, [r6, 0xA] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -13647,7 +13647,7 @@ _0815F9F4: ldr r3, [r0, 0xC] mov r9, r3 ldrh r6, [r0] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl sub_80A82E4 lsls r0, 24 @@ -13656,7 +13656,7 @@ _0815F9F4: b _0815FB4E .pool _0815FA28: - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -13788,7 +13788,7 @@ _0815FB2E: _0815FB4E: ldr r5, =0x0000ffe0 _0815FB50: - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_80A5C6C @@ -13802,7 +13802,7 @@ _0815FB50: str r4, [sp, 0x8] mov r0, r9 str r0, [sp, 0xC] - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] str r0, [sp, 0x10] movs r0, 0 @@ -13864,7 +13864,7 @@ _0815FBE8: ldrh r2, [r6, 0xA] adds r0, r2 strh r0, [r6, 0xA] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -13918,7 +13918,7 @@ _0815FC56: ldrsh r0, [r6, r1] cmp r0, 0 bne _0815FCD6 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -13926,7 +13926,7 @@ _0815FC56: bne _0815FCB4 lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -13939,7 +13939,7 @@ _0815FC56: _0815FCB4: lsls r4, r5, 16 asrs r4, 16 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -13951,7 +13951,7 @@ _0815FCCA: ldrh r0, [r6, 0x24] adds r0, 0x1 strh r0, [r6, 0x24] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldr r0, =0x0000ffff strh r0, [r1, 0xE] _0815FCD6: @@ -13994,7 +13994,7 @@ _0815FD08: ldr r5, =gSprites adds r0, r5 bl sub_80A8610 - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14051,7 +14051,7 @@ _0815FD8C: ldrh r3, [r2, 0xA] adds r0, r3 strh r0, [r2, 0xA] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker mov r10, r0 ldrb r0, [r0] str r2, [sp, 0x18] @@ -14160,7 +14160,7 @@ sub_815FE80: @ 815FE80 beq _0815FF3A b _0815FFBC _0815FE92: - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs movs r2, 0xE ldrsh r1, [r0, r2] movs r0, 0x1 @@ -14174,7 +14174,7 @@ _0815FE92: asrs r1, 24 movs r0, 0x7A bl PlaySE12WithPanning - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_80A5C6C @@ -14194,7 +14194,7 @@ _0815FE92: negs r0, r0 ands r0, r1 strb r0, [r2] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14263,7 +14263,7 @@ _0815FF6E: ldrh r1, [r4, 0x32] adds r0, r1 strh r0, [r4, 0x32] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14332,14 +14332,14 @@ _0815FFF4: .4byte _081600CC .4byte _08160132 _08160008: - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] movs r1, 0 bl sub_80A5C6C @@ -14367,7 +14367,7 @@ _0816003E: .pool _08160058: ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -14423,7 +14423,7 @@ _081600B4: b _08160150 _081600CC: ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -14473,7 +14473,7 @@ _0816012A: b _08160150 _08160132: ldr r1, =gBankSpriteIds - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -14509,7 +14509,7 @@ sub_8160164: @ 8160164 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0xE] - ldr r0, =gUnknown_02038436 + ldr r0, =gAnimationBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14683,7 +14683,7 @@ _081602DA: sub_81602E0: @ 81602E0 push {r4,lr} adds r4, r0, 0 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14726,13 +14726,13 @@ _08160326: sub_8160338: @ 8160338 push {r4,lr} adds r4, r0, 0 - ldr r0, =gUnknown_02038437 + ldr r0, =gAnimationBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 bne _0816037C - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs ldrh r0, [r4, 0x20] ldrh r1, [r2] subs r0, r1 @@ -14755,7 +14755,7 @@ _0816037C: strh r0, [r4, 0x2E] movs r0, 0xC0 strh r0, [r4, 0x30] - ldr r1, =gUnknown_0203841E + ldr r1, =gBattleAnimArgs ldrh r0, [r1] ldrh r2, [r4, 0x20] adds r0, r2 @@ -14777,7 +14777,7 @@ _08160396: sub_81603A8: @ 81603A8 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, =gUnknown_02038436 + ldr r4, =gAnimationBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_80A5C6C @@ -14952,10 +14952,10 @@ sub_81604F0: @ 81604F0 push {lr} lsls r0, 24 lsrs r3, r0, 24 - ldr r2, =gUnknown_0203841E + ldr r2, =gBattleAnimArgs movs r0, 0 strh r0, [r2, 0xE] - ldr r0, =gUnknown_0203841C + ldr r0, =gWeatherMoveAnim ldrh r1, [r0] movs r0, 0x60 ands r0, r1 @@ -15005,7 +15005,7 @@ sub_8160544: @ 8160544 adds r4, r0 movs r0, 0 strh r0, [r4, 0x8] - ldr r0, =gUnknown_0203841E + ldr r0, =gBattleAnimArgs ldrb r0, [r0] bl obj_id_for_side_relative_to_move adds r1, r0, 0 |