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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-28 23:02:09 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-28 23:02:09 +0100
commit10470ef536132c317f0c478e42ad37657a0f00aa (patch)
tree825e7435e0b816c7b1f2879d99c994ad37081d63 /asm
parent18c6b8efc21a509121ab4d6f5b9c8523689d27a2 (diff)
start working on battle setup
Diffstat (limited to 'asm')
-rwxr-xr-xasm/battle_frontier_1.s2
-rwxr-xr-xasm/battle_frontier_2.s2
-rw-r--r--asm/battle_setup.s1204
-rwxr-xr-xasm/battle_tower.s4
-rw-r--r--asm/battle_transition.s6
-rw-r--r--asm/field_control_avatar.s6
-rw-r--r--asm/field_effect.s24
-rw-r--r--asm/field_screen.s32
-rw-r--r--asm/fldeff_80F9BCC.s6
-rwxr-xr-xasm/item_menu.s2
-rw-r--r--asm/map_obj_8097404.s8
-rw-r--r--asm/map_obj_lock.s2
-rw-r--r--asm/rom4.s16
-rw-r--r--asm/rom6.s2
-rw-r--r--asm/start_menu.s2
15 files changed, 68 insertions, 1250 deletions
diff --git a/asm/battle_frontier_1.s b/asm/battle_frontier_1.s
index 973e87fbb..5bd832acd 100755
--- a/asm/battle_frontier_1.s
+++ b/asm/battle_frontier_1.s
@@ -13887,7 +13887,7 @@ task_prev_quest: @ 81960A8
cmp r0, 0
bne _081960C2
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
bl sub_808B864
bl sub_808BCF4
_081960C2:
diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s
index d90fa94f0..ead4750e1 100755
--- a/asm/battle_frontier_2.s
+++ b/asm/battle_frontier_2.s
@@ -12380,7 +12380,7 @@ _081A0C8E:
sub_81A0C9C: @ 81A0C9C
push {lr}
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
bl sub_808B864
bl sub_808BCF4
movs r0, 0
diff --git a/asm/battle_setup.s b/asm/battle_setup.s
index f77e7a5d0..207856474 100644
--- a/asm/battle_setup.s
+++ b/asm/battle_setup.s
@@ -5,1191 +5,9 @@
.text
- thumb_func_start task01_battle_start
-task01_battle_start: @ 80B05F0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080B0614
- cmp r0, 0x1
- beq _080B062E
- b _080B0652
- .pool
-_080B0614:
- bl c3_80A0DD8_is_running
- cmp r0, 0
- bne _080B0652
- ldrb r0, [r4, 0x2]
- bl sub_8145EF4
- bl sub_81BE72C
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- b _080B0652
-_080B062E:
- bl IsBattleTransitionDone
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B0652
- bl overworld_free_bg_tilemaps
- ldr r0, =CB2_InitBattle
- bl SetMainCallback2
- bl prev_quest_postbuffer_cursor_backup_reset
- bl overworld_poison_timer_set
- adds r0, r5, 0
- bl DestroyTask
-_080B0652:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task01_battle_start
-
- thumb_func_start task_add_01_battle_start
-task_add_01_battle_start: @ 80B065C
- push {r4,r5,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 16
- lsrs r5, 16
- ldr r0, =task01_battle_start
- movs r1, 0x1
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- adds r0, r5, 0
- bl PlayMapChosenOrBattleBGM
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end task_add_01_battle_start
-
- thumb_func_start BattleSetup_StartWildBattle
-BattleSetup_StartWildBattle: @ 80B0698
- push {lr}
- bl GetSafariZoneFlag
- cmp r0, 0
- beq _080B06A8
- bl sub_80B077C
- b _080B06AC
-_080B06A8:
- bl sub_80B06BC
-_080B06AC:
- pop {r0}
- bx r0
- thumb_func_end BattleSetup_StartWildBattle
-
- thumb_func_start BattleSetup_StartBattlePikeWildBattle
-BattleSetup_StartBattlePikeWildBattle: @ 80B06B0
- push {lr}
- bl sub_80B07B4
- pop {r0}
- bx r0
- thumb_func_end BattleSetup_StartBattlePikeWildBattle
-
- thumb_func_start sub_80B06BC
-sub_80B06BC: @ 80B06BC
- push {r4,lr}
- bl ScriptContext2_Enable
- bl player_bitmagic
- bl sub_808BCF4
- ldr r1, =gMain
- ldr r0, =sub_80B0AF8
- str r0, [r1, 0x8]
- ldr r4, =gBattleTypeFlags
- movs r0, 0
- str r0, [r4]
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _080B06F2
- ldr r0, =0x0000400e
- movs r1, 0
- bl VarSet
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 14
- orrs r0, r1
- str r0, [r4]
-_080B06F2:
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B06BC
-
- thumb_func_start BattleSetup_StartRoamerBattle
-BattleSetup_StartRoamerBattle: @ 80B072C
- push {lr}
- bl ScriptContext2_Enable
- bl player_bitmagic
- bl sub_808BCF4
- ldr r1, =gMain
- ldr r0, =sub_80B0AF8
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0x80
- lsls r0, 3
- str r0, [r1]
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleSetup_StartRoamerBattle
-
- thumb_func_start sub_80B077C
-sub_80B077C: @ 80B077C
- push {lr}
- bl ScriptContext2_Enable
- bl player_bitmagic
- bl sub_808BCF4
- ldr r1, =gMain
- ldr r0, =sub_80FC190
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0x80
- str r0, [r1]
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B077C
-
- thumb_func_start sub_80B07B4
-sub_80B07B4: @ 80B07B4
- push {lr}
- bl ScriptContext2_Enable
- bl player_bitmagic
- bl sub_808BCF4
- ldr r1, =gMain
- ldr r0, =sub_80B0AF8
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0x80
- lsls r0, 13
- str r0, [r1]
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B07B4
-
- thumb_func_start task_add_01_battle_start_with_music_and_stats
-task_add_01_battle_start_with_music_and_stats: @ 80B0804
- push {lr}
- bl reads_trainer_data_byte1_byte0x18
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x9
- bl IncrementGameStat
- bl sub_80B1234
- pop {r0}
- bx r0
- thumb_func_end task_add_01_battle_start_with_music_and_stats
-
- thumb_func_start sub_80B0828
-sub_80B0828: @ 80B0828
- push {lr}
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _080B0846
- movs r0, 0xA
- bl sub_80B100C
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- b _080B0856
-_080B0846:
- movs r0, 0xB
- bl sub_80B100C
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
-_080B0856:
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x9
- bl IncrementGameStat
- bl sub_80B1234
- pop {r0}
- bx r0
- thumb_func_end sub_80B0828
-
- thumb_func_start sub_80B086C
-sub_80B086C: @ 80B086C
- push {lr}
- ldr r0, =gEnemyParty
- movs r1, 0xC4
- lsls r1, 1
- movs r2, 0x5
- bl CreateMaleMon
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =c2_exit_to_overworld_1_continue_scripts_restart_music
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0x80
- lsls r0, 2
- str r0, [r1]
- movs r0, 0x8
- movs r1, 0
- bl task_add_01_battle_start
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B086C
-
- thumb_func_start BattleSetup_StartScriptedWildBattle
-BattleSetup_StartScriptedWildBattle: @ 80B08A8
- push {lr}
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =sub_80B0B6C
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0
- str r0, [r1]
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- .pool
- thumb_func_end BattleSetup_StartScriptedWildBattle
-
- thumb_func_start sub_80B08EC
-sub_80B08EC: @ 80B08EC
- push {lr}
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =sub_80B0B6C
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0x80
- lsls r0, 6
- str r0, [r1]
- bl sub_80B0EC8
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B08EC
-
- thumb_func_start sub_80B0934
-sub_80B0934: @ 80B0934
- push {r4,lr}
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =sub_80B0B6C
- str r0, [r1, 0x8]
- ldr r4, =gBattleTypeFlags
- movs r0, 0x80
- lsls r0, 6
- str r0, [r4]
- ldr r0, =gEnemyParty
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- adds r1, r0, 0
- movs r0, 0xCA
- lsls r0, 1
- cmp r1, r0
- beq _080B09B8
- cmp r1, r0
- bhi _080B0988
- cmp r1, 0x97
- beq _080B09F4
- cmp r1, 0x97
- bcc _080B099A
- cmp r1, 0xFA
- bhi _080B099A
- cmp r1, 0xF9
- bcc _080B099A
- ldr r1, =0x00000229
- b _080B09E6
- .pool
-_080B0988:
- movs r0, 0xCB
- lsls r0, 1
- cmp r1, r0
- beq _080B09CE
- cmp r1, r0
- bcc _080B099A
- adds r0, 0x4
- cmp r1, r0
- beq _080B09E4
-_080B099A:
- ldr r2, =gBattleTypeFlags
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 21
- orrs r0, r1
- str r0, [r2]
- movs r1, 0xF0
- lsls r1, 1
- movs r0, 0x17
- bl task_add_01_battle_start
- b _080B09FE
- .pool
-_080B09B8:
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 22
- orrs r0, r1
- str r0, [r4]
- movs r1, 0xF0
- lsls r1, 1
- movs r0, 0x16
- bl task_add_01_battle_start
- b _080B09FE
-_080B09CE:
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 23
- orrs r0, r1
- str r0, [r4]
- movs r1, 0xEB
- lsls r1, 1
- movs r0, 0x18
- bl task_add_01_battle_start
- b _080B09FE
-_080B09E4:
- ldr r1, =0x00000227
-_080B09E6:
- movs r0, 0
- bl task_add_01_battle_start
- b _080B09FE
- .pool
-_080B09F4:
- movs r1, 0xEC
- lsls r1, 1
- movs r0, 0xA
- bl task_add_01_battle_start
-_080B09FE:
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80B0934
-
- thumb_func_start sub_80B0A18
-sub_80B0A18: @ 80B0A18
- push {lr}
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =sub_80B0B6C
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0xC0
- lsls r0, 6
- str r0, [r1]
- ldr r0, =gGameVersion
- ldrb r0, [r0]
- cmp r0, 0x2
- bne _080B0A50
- movs r1, 0xF0
- lsls r1, 1
- movs r0, 0xB
- bl task_add_01_battle_start
- b _080B0A5A
- .pool
-_080B0A50:
- movs r1, 0xF0
- lsls r1, 1
- movs r0, 0x6
- bl task_add_01_battle_start
-_080B0A5A:
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- thumb_func_end sub_80B0A18
-
- thumb_func_start sub_80B0A74
-sub_80B0A74: @ 80B0A74
- push {lr}
- bl ScriptContext2_Enable
- ldr r1, =gMain
- ldr r0, =sub_80B0B6C
- str r0, [r1, 0x8]
- ldr r1, =gBattleTypeFlags
- movs r0, 0xC0
- lsls r0, 7
- str r0, [r1]
- ldr r0, =gEnemyParty
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r1, r0, 16
- adds r2, r1, 0
- movs r0, 0xC9
- lsls r0, 1
- cmp r1, r0
- beq _080B0ACC
- cmp r1, r0
- bgt _080B0ABC
- subs r0, 0x1
- cmp r1, r0
- beq _080B0AC8
- b _080B0AD4
- .pool
-_080B0ABC:
- ldr r0, =0x00000193
- cmp r2, r0
- beq _080B0AD0
- b _080B0AD4
- .pool
-_080B0AC8:
- movs r0, 0x15
- b _080B0AD6
-_080B0ACC:
- movs r0, 0x13
- b _080B0AD6
-_080B0AD0:
- movs r0, 0x14
- b _080B0AD6
-_080B0AD4:
- movs r0, 0xA
-_080B0AD6:
- ldr r1, =0x000001df
- bl task_add_01_battle_start
- movs r0, 0x7
- bl IncrementGameStat
- movs r0, 0x8
- bl IncrementGameStat
- bl sub_80EECC8
- bl sub_80B1218
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B0A74
- thumb_func_start sub_80B0AF8
-sub_80B0AF8: @ 80B0AF8
- push {lr}
- sub sp, 0x4
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- movs r1, 0xA0
- lsls r1, 19
- ldr r2, =0x01000100
- mov r0, sp
- bl CpuSet
- movs r0, 0
- movs r1, 0x80
- bl ResetOamRange
- ldr r0, =gBattleOutcome
- ldrb r0, [r0]
- bl battle_exit_is_player_defeat
- cmp r0, 0x1
- bne _080B0B4C
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- bne _080B0B4C
- bl InBattlePike
- lsls r0, 24
- cmp r0, 0
- bne _080B0B4C
- ldr r0, =c2_whiteout
- bl SetMainCallback2
- b _080B0B58
- .pool
-_080B0B4C:
- ldr r0, =c2_exit_to_overworld_2_switch
- bl SetMainCallback2
- ldr r1, =gFieldCallback
- ldr r0, =sub_80AF6F0
- str r0, [r1]
-_080B0B58:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B0AF8
- thumb_func_start sub_80B0B6C
-sub_80B0B6C: @ 80B0B6C
- push {lr}
- sub sp, 0x4
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- movs r1, 0xA0
- lsls r1, 19
- ldr r2, =0x01000100
- mov r0, sp
- bl CpuSet
- movs r0, 0
- movs r1, 0x80
- bl ResetOamRange
- ldr r0, =gBattleOutcome
- ldrb r0, [r0]
- bl battle_exit_is_player_defeat
- cmp r0, 0x1
- bne _080B0BC0
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _080B0BB4
- ldr r0, =c2_exit_to_overworld_1_continue_scripts_restart_music
- bl SetMainCallback2
- b _080B0BC6
- .pool
-_080B0BB4:
- ldr r0, =c2_whiteout
- bl SetMainCallback2
- b _080B0BC6
- .pool
-_080B0BC0:
- ldr r0, =c2_exit_to_overworld_1_continue_scripts_restart_music
- bl SetMainCallback2
-_080B0BC6:
- add sp, 0x4
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80B0B6C
-
- thumb_func_start BattleSetup_GetTerrainId
-BattleSetup_GetTerrainId: @ 80B0BD0
- push {r4,r5,lr}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 16
- lsrs r5, r0, 16
- lsls r0, r5, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl MetatileBehavior_IsTallGrass
- lsls r0, 24
- cmp r0, 0
- beq _080B0C06
- movs r0, 0
- b _080B0D1A
-_080B0C06:
- adds r0, r4, 0
- bl MetatileBehavior_IsLongGrass
- lsls r0, 24
- cmp r0, 0
- beq _080B0C16
- movs r0, 0x1
- b _080B0D1A
-_080B0C16:
- adds r0, r4, 0
- bl MetatileBehavior_IsSandOrDeepSand
- lsls r0, 24
- cmp r0, 0
- bne _080B0D18
- ldr r0, =gMapHeader
- ldrb r0, [r0, 0x17]
- subs r0, 0x1
- cmp r0, 0x8
- bhi _080B0C9C
- lsls r0, 2
- ldr r1, =_080B0C40
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080B0C40:
- .4byte _080B0C9C
- .4byte _080B0C9C
- .4byte _080B0C9C
- .4byte _080B0C64
- .4byte _080B0C88
- .4byte _080B0C8C
- .4byte _080B0C9C
- .4byte _080B0C74
- .4byte _080B0C74
-_080B0C64:
- lsls r0, r5, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl MetatileBehavior_IsMB_0B
- lsls r0, 24
- cmp r0, 0
- beq _080B0C78
-_080B0C74:
- movs r0, 0x8
- b _080B0D1A
-_080B0C78:
- adds r0, r4, 0
- bl MetatileBehavior_IsSurfableWaterOrUnderwater
- lsls r0, 24
- cmp r0, 0
- bne _080B0CE0
- movs r0, 0x7
- b _080B0D1A
-_080B0C88:
- movs r0, 0x3
- b _080B0D1A
-_080B0C8C:
- lsls r0, r5, 24
- lsrs r0, 24
- bl MetatileBehavior_IsSurfableWaterOrUnderwater
- lsls r0, 24
- cmp r0, 0
- bne _080B0CF2
- b _080B0D10
-_080B0C9C:
- lsls r0, r5, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl MetatileBehavior_IsDeepOrOceanWater
- lsls r0, 24
- cmp r0, 0
- bne _080B0CF2
- adds r0, r4, 0
- bl MetatileBehavior_IsSurfableWaterOrUnderwater
- lsls r0, 24
- cmp r0, 0
- bne _080B0CE0
- adds r0, r4, 0
- bl MetatileBehavior_IsMountain
- lsls r0, 24
- cmp r0, 0
- beq _080B0CC8
- movs r0, 0x6
- b _080B0D1A
-_080B0CC8:
- movs r0, 0x8
- bl TestPlayerAvatarFlags
- lsls r0, 24
- cmp r0, 0
- beq _080B0CF6
- adds r0, r4, 0
- bl MetatileBehavior_GetBridgeSth
- lsls r0, 24
- cmp r0, 0
- beq _080B0CE4
-_080B0CE0:
- movs r0, 0x5
- b _080B0D1A
-_080B0CE4:
- adds r0, r4, 0
- bl MetatileBehavior_IsBridge
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B0CF6
-_080B0CF2:
- movs r0, 0x4
- b _080B0D1A
-_080B0CF6:
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- ldrh r1, [r0, 0x4]
- movs r0, 0xE0
- lsls r0, 5
- cmp r1, r0
- beq _080B0D18
- bl sav1_get_weather_probably
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x8
- beq _080B0D18
-_080B0D10:
- movs r0, 0x9
- b _080B0D1A
- .pool
-_080B0D18:
- movs r0, 0x2
-_080B0D1A:
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end BattleSetup_GetTerrainId
- thumb_func_start sub_80B0D24
-sub_80B0D24: @ 80B0D24
- push {r4,lr}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 16
- lsrs r4, r0, 16
- bl sav1_get_flash_used_on_map
- lsls r0, 24
- cmp r0, 0
- beq _080B0D54
- movs r0, 0x2
- b _080B0D7E
-_080B0D54:
- lsls r0, r4, 24
- lsrs r0, 24
- bl MetatileBehavior_IsSurfableWaterOrUnderwater
- lsls r0, 24
- cmp r0, 0
- bne _080B0D7C
- ldr r0, =gMapHeader
- ldrb r0, [r0, 0x17]
- cmp r0, 0x4
- beq _080B0D78
- cmp r0, 0x5
- beq _080B0D7C
- movs r0, 0
- b _080B0D7E
- .pool
-_080B0D78:
- movs r0, 0x1
- b _080B0D7E
-_080B0D7C:
- movs r0, 0x3
-_080B0D7E:
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80B0D24
-
- thumb_func_start sub_80B0D88
-sub_80B0D88: @ 80B0D88
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r7, 0
- movs r6, 0
-_080B0D92:
- movs r0, 0x64
- adds r1, r6, 0
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- adds r1, r0, 0
- movs r0, 0xCE
- lsls r0, 1
- cmp r1, r0
- beq _080B0DD6
- cmp r1, 0
- beq _080B0DD6
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080B0DD6
- adds r0, r4, 0
- movs r1, 0x38
- bl GetMonData
- adds r0, r7, r0
- lsls r0, 24
- lsrs r7, r0, 24
- subs r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _080B0DDC
-_080B0DD6:
- adds r6, 0x1
- cmp r6, 0x5
- ble _080B0D92
-_080B0DDC:
- adds r0, r7, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80B0D88
-
- thumb_func_start reads_trainer_data_byte0
-reads_trainer_data_byte0: @ 80B0DE8
- push {r4,r5,lr}
- lsls r0, 16
- lsrs r0, 16
- lsls r1, 24
- lsrs r4, r1, 24
- ldr r5, =gTrainers
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r2, r1, r5
- adds r0, r2, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r4
- bcs _080B0E08
- adds r4, r0, 0
-_080B0E08:
- movs r3, 0
- ldrb r0, [r2]
- cmp r0, 0x1
- beq _080B0E50
- cmp r0, 0x1
- bgt _080B0E20
- cmp r0, 0
- beq _080B0E2A
- b _080B0EC0
- .pool
-_080B0E20:
- cmp r0, 0x2
- beq _080B0E76
- cmp r0, 0x3
- beq _080B0E9C
- b _080B0EC0
-_080B0E2A:
- adds r0, r5, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- movs r2, 0
- cmp r3, r4
- bcs _080B0EC0
-_080B0E38:
- lsls r0, r2, 3
- adds r0, r1
- ldrb r0, [r0, 0x2]
- adds r0, r3, r0
- lsls r0, 24
- lsrs r3, r0, 24
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, r4
- bcc _080B0E38
- b _080B0EC0
-_080B0E50:
- adds r0, r5, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- movs r2, 0
- cmp r3, r4
- bcs _080B0EC0
-_080B0E5E:
- lsls r0, r2, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- adds r0, r3, r0
- lsls r0, 24
- lsrs r3, r0, 24
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, r4
- bcc _080B0E5E
- b _080B0EC0
-_080B0E76:
- adds r0, r5, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- movs r2, 0
- cmp r3, r4
- bcs _080B0EC0
-_080B0E84:
- lsls r0, r2, 3
- adds r0, r1
- ldrb r0, [r0, 0x2]
- adds r0, r3, r0
- lsls r0, 24
- lsrs r3, r0, 24
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, r4
- bcc _080B0E84
- b _080B0EC0
-_080B0E9C:
- adds r0, r5, 0
- adds r0, 0x24
- adds r0, r1, r0
- ldr r1, [r0]
- movs r2, 0
- cmp r3, r4
- bcs _080B0EC0
-_080B0EAA:
- lsls r0, r2, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- adds r0, r3, r0
- lsls r0, 24
- lsrs r3, r0, 24
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, r4
- bcc _080B0EAA
-_080B0EC0:
- adds r0, r3, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end reads_trainer_data_byte0
-
- thumb_func_start sub_80B0EC8
-sub_80B0EC8: @ 80B0EC8
- push {r4-r6,lr}
- bl sub_80B0D24
- lsls r0, 24
- lsrs r5, r0, 24
- adds r6, r5, 0
- ldr r0, =gEnemyParty
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- bl sub_80B0D88
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bcs _080B0F10
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- beq _080B0F04
- movs r0, 0
- b _080B0F2E
- .pool
-_080B0F04:
- ldr r0, =gUnknown_0854FE88
- lsls r1, r5, 1
- b _080B0F20
- .pool
-_080B0F10:
- bl InBattlePyramid
- lsls r0, 24
- cmp r0, 0
- bne _080B0F2C
- ldr r0, =gUnknown_0854FE88
- lsls r1, r6, 1
- adds r0, 0x1
-_080B0F20:
- adds r1, r0
- ldrb r0, [r1]
- b _080B0F2E
- .pool
-_080B0F2C:
- movs r0, 0xA
-_080B0F2E:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_80B0EC8
-
- thumb_func_start reads_trainer_data_byte1_byte0x18
-reads_trainer_data_byte1_byte0x18: @ 80B0F34
- push {r4-r6,lr}
- ldr r4, =gTrainerBattleOpponent_A
- ldrh r1, [r4]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- beq _080B0F98
- ldr r1, =gTrainers
- ldrh r2, [r4]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- ldrb r1, [r0, 0x1]
- cmp r1, 0x1F
- bne _080B0F94
- adds r1, r2, 0
- ldr r0, =0x00000105
- cmp r1, r0
- bne _080B0F6C
- movs r0, 0xC
- b _080B1000
- .pool
-_080B0F6C:
- movs r0, 0x83
- lsls r0, 1
- cmp r1, r0
- bne _080B0F78
- movs r0, 0xD
- b _080B1000
-_080B0F78:
- ldr r0, =0x00000107
- cmp r1, r0
- bne _080B0F88
- movs r0, 0xE
- b _080B1000
- .pool
-_080B0F88:
- movs r0, 0x84
- lsls r0, 1
- cmp r1, r0
- bne _080B0F98
- movs r0, 0xF
- b _080B1000
-_080B0F94:
- cmp r1, 0x26
- bne _080B0F9C
-_080B0F98:
- movs r0, 0x10
- b _080B1000
-_080B0F9C:
- cmp r1, 0x9
- beq _080B0FA8
- cmp r1, 0x35
- beq _080B0FA8
- cmp r1, 0x31
- bne _080B0FAC
-_080B0FA8:
- movs r0, 0x12
- b _080B1000
-_080B0FAC:
- cmp r1, 0x3
- beq _080B0FB8
- cmp r1, 0xD
- beq _080B0FB8
- cmp r1, 0xB
- bne _080B0FBC
-_080B0FB8:
- movs r0, 0x11
- b _080B1000
-_080B0FBC:
- ldrb r0, [r0, 0x18]
- movs r5, 0x1
- cmp r0, 0x1
- bne _080B0FC6
- movs r5, 0x2
-_080B0FC6:
- bl sub_80B0D24
- lsls r0, 24
- lsrs r6, r0, 24
- ldrh r0, [r4]
- adds r1, r5, 0
- bl reads_trainer_data_byte0
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- bl sub_80B0D88
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- bcc _080B0FF8
- ldr r0, =gUnknown_0854FE90
- lsls r1, r6, 1
- adds r0, 0x1
- b _080B0FFC
- .pool
-_080B0FF8:
- ldr r0, =gUnknown_0854FE90
- lsls r1, r6, 1
-_080B0FFC:
- adds r1, r0
- ldrb r0, [r1]
-_080B1000:
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end reads_trainer_data_byte1_byte0x18
thumb_func_start sub_80B100C
sub_80B100C: @ 80B100C
@@ -1202,7 +20,7 @@ sub_80B100C: @ 80B100C
lsls r4, 24
lsrs r4, 24
movs r0, 0x1
- bl sub_80B0D88
+ bl GetSumOfPlayerPartyLevel
lsls r0, 24
lsrs r0, 24
cmp r4, r0
@@ -1390,7 +208,7 @@ sub_80B11A8: @ 80B11A8
ldr r0, =CB2_InitBattle
bl SetMainCallback2
bl prev_quest_postbuffer_cursor_backup_reset
- bl overworld_poison_timer_set
+ bl ResetPoisonStepCounter
movs r0, 0x7
bl IncrementGameStat
movs r0, 0x8
@@ -1507,8 +325,8 @@ sub_80B1290: @ 80B1290
.pool
thumb_func_end sub_80B1290
- thumb_func_start battle_exit_is_player_defeat
-battle_exit_is_player_defeat: @ 80B12A8
+ thumb_func_start IsPlayerDefeated
+IsPlayerDefeated: @ 80B12A8
push {lr}
subs r0, 0x1
cmp r0, 0x6
@@ -1536,7 +354,7 @@ _080B12E0:
_080B12E2:
pop {r1}
bx r1
- thumb_func_end battle_exit_is_player_defeat
+ thumb_func_end IsPlayerDefeated
thumb_func_start ResetTrainerOpponentIds
ResetTrainerOpponentIds: @ 80B12E8
@@ -2211,7 +1029,7 @@ _080B18E8:
b _080B190C
.pool
_080B1908:
- bl task_add_01_battle_start_with_music_and_stats
+ bl DoTrainerBattle
_080B190C:
bl ScriptContext1_Stop
pop {r4}
@@ -2230,7 +1048,7 @@ sub_80B1918: @ 80B1918
beq _080B1946
ldr r0, =gBattleOutcome
ldrb r0, [r0]
- bl battle_exit_is_player_defeat
+ bl IsPlayerDefeated
cmp r0, 0x1
bne _080B1968
bl InBattlePyramid
@@ -2247,7 +1065,7 @@ _080B1946:
b _080B198A
.pool
_080B195C:
- ldr r0, =c2_whiteout
+ ldr r0, =CB2_WhiteOut
bl SetMainCallback2
b _080B198A
.pool
@@ -2286,10 +1104,10 @@ sub_80B1994: @ 80B1994
_080B19B4:
ldr r0, =gBattleOutcome
ldrb r0, [r0]
- bl battle_exit_is_player_defeat
+ bl IsPlayerDefeated
cmp r0, 0x1
bne _080B19D0
- ldr r0, =c2_whiteout
+ ldr r0, =CB2_WhiteOut
bl SetMainCallback2
b _080B19E2
.pool
@@ -2314,7 +1132,7 @@ sub_80B19EC: @ 80B19EC
ldr r1, =gMain
ldr r0, =sub_80B1994
str r0, [r1, 0x8]
- bl task_add_01_battle_start_with_music_and_stats
+ bl DoTrainerBattle
bl ScriptContext1_Stop
pop {r0}
bx r0
diff --git a/asm/battle_tower.s b/asm/battle_tower.s
index 42dcb431a..1a8ca411b 100755
--- a/asm/battle_tower.s
+++ b/asm/battle_tower.s
@@ -3534,7 +3534,7 @@ _08163E10:
bl sub_80B100C
lsls r0, 24
lsrs r0, 24
- bl sub_8145EF4
+ bl BattleTransition_StartOnField
b _08163E68
.pool
_08163E2C:
@@ -3561,7 +3561,7 @@ _08163E2C:
movs r0, 0
bl PlayMapChosenOrBattleBGM
movs r0, 0x12
- bl sub_8145EF4
+ bl BattleTransition_StartOnField
_08163E68:
add sp, 0x4
pop {r4-r6}
diff --git a/asm/battle_transition.s b/asm/battle_transition.s
index 6ffa17320..13869eea9 100644
--- a/asm/battle_transition.s
+++ b/asm/battle_transition.s
@@ -57,8 +57,8 @@ TestBattleTransition: @ 8145EDC
.pool
thumb_func_end TestBattleTransition
- thumb_func_start sub_8145EF4
-sub_8145EF4: @ 8145EF4
+ thumb_func_start BattleTransition_StartOnField
+BattleTransition_StartOnField: @ 8145EF4
push {lr}
lsls r0, 24
lsrs r0, 24
@@ -69,7 +69,7 @@ sub_8145EF4: @ 8145EF4
pop {r0}
bx r0
.pool
- thumb_func_end sub_8145EF4
+ thumb_func_end BattleTransition_StartOnField
thumb_func_start sub_8145F10
sub_8145F10: @ 8145F10
diff --git a/asm/field_control_avatar.s b/asm/field_control_avatar.s
index 29164ed7b..27bf46c93 100644
--- a/asm/field_control_avatar.s
+++ b/asm/field_control_avatar.s
@@ -1531,8 +1531,8 @@ _0809CB72:
.pool
thumb_func_end AdjustFriendship_step
- thumb_func_start overworld_poison_timer_set
-overworld_poison_timer_set: @ 809CB80
+ thumb_func_start ResetPoisonStepCounter
+ResetPoisonStepCounter: @ 809CB80
push {lr}
ldr r0, =0x0000402b
movs r1, 0
@@ -1540,7 +1540,7 @@ overworld_poison_timer_set: @ 809CB80
pop {r0}
bx r0
.pool
- thumb_func_end overworld_poison_timer_set
+ thumb_func_end ResetPoisonStepCounter
thumb_func_start overworld_poison_step
overworld_poison_step: @ 809CB94
diff --git a/asm/field_effect.s b/asm/field_effect.s
index bfa563af1..62362529b 100644
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -1961,7 +1961,7 @@ mapldr_080842E8: @ 80B69FC
movs r1, 0
bl CreateTask
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2057,7 +2057,7 @@ mapldr_08084390: @ 80B6AA4
bl FieldObjectTurn
_080B6AE6:
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2116,7 +2116,7 @@ sub_80B6B68: @ 80B6B68
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r0, =sub_80B6B94
movs r1, 0
bl CreateTask
@@ -2534,7 +2534,7 @@ _080B6E9A:
sub_80B6EC0: @ 80B6EC0
push {r4,lr}
adds r4, r0, 0
- bl player_bitmagic
+ bl FreezeMapObjects
bl CameraObjectReset2
ldrb r0, [r4, 0xA]
bl sub_80E1558
@@ -3476,7 +3476,7 @@ sub_80B764C: @ 80B764C
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
- bl player_bitmagic
+ bl FreezeMapObjects
bl CameraObjectReset2
movs r0, 0
bl SetCameraPanningCallback
@@ -3807,7 +3807,7 @@ sub_80B78EC: @ 80B78EC
adds r5, r0, 0
adds r4, r1, 0
bl CameraObjectReset2
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r1, =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
@@ -4055,7 +4055,7 @@ sub_80B7AE8: @ 80B7AE8
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
- bl player_bitmagic
+ bl FreezeMapObjects
bl CameraObjectReset2
ldr r1, =gPlayerAvatar
movs r0, 0x1
@@ -4287,7 +4287,7 @@ _080B7CC4:
sub_80B7CC8: @ 80B7CC8
push {lr}
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r0, =sub_80B7CE4
movs r1, 0x50
bl CreateTask
@@ -4461,7 +4461,7 @@ mapldr_080859D4: @ 80B7E48
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -4672,7 +4672,7 @@ sub_80B800C: @ 80B800C
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
bl CameraObjectReset2
bl player_get_direction_lower_nybble
lsls r0, 24
@@ -4906,7 +4906,7 @@ mapldr_08085D88: @ 80B8200
bl sub_8085784
bl pal_fill_for_maplights
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r1, =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -6334,7 +6334,7 @@ sub_80B8DB4: @ 80B8DB4
push {r6}
adds r4, r0, 0
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r5, =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
diff --git a/asm/field_screen.s b/asm/field_screen.s
index 497346f8a..fa6c43099 100644
--- a/asm/field_screen.s
+++ b/asm/field_screen.s
@@ -7527,15 +7527,15 @@ SetSav1Weather: @ 80AED7C
.pool
thumb_func_end SetSav1Weather
- thumb_func_start sav1_get_weather_probably
-sav1_get_weather_probably: @ 80AEDAC
+ thumb_func_start GetSav1Weather
+GetSav1Weather: @ 80AEDAC
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x2E
ldrb r0, [r0]
bx lr
.pool
- thumb_func_end sav1_get_weather_probably
+ thumb_func_end GetSav1Weather
thumb_func_start sub_80AEDBC
sub_80AEDBC: @ 80AEDBC
@@ -7565,7 +7565,7 @@ sub_80AEDBC: @ 80AEDBC
sub_80AEDF0: @ 80AEDF0
push {lr}
bl SetSav1Weather
- bl sav1_get_weather_probably
+ bl GetSav1Weather
lsls r0, 24
lsrs r0, 24
bl weather_set
@@ -7577,7 +7577,7 @@ sub_80AEDF0: @ 80AEDF0
sub_80AEE08: @ 80AEE08
push {lr}
bl SetSav1Weather
- bl sav1_get_weather_probably
+ bl GetSav1Weather
lsls r0, 24
lsrs r0, 24
bl sub_80AB104
@@ -7588,7 +7588,7 @@ sub_80AEE08: @ 80AEE08
thumb_func_start DoCurrentWeather
DoCurrentWeather: @ 80AEE20
push {r4,r5,lr}
- bl sav1_get_weather_probably
+ bl GetSav1Weather
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
@@ -7632,7 +7632,7 @@ _080AEE6E:
thumb_func_start sub_80AEE84
sub_80AEE84: @ 80AEE84
push {r4,r5,lr}
- bl sav1_get_weather_probably
+ bl GetSav1Weather
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
@@ -8382,7 +8382,7 @@ _080AF46C:
_080AF480:
movs r0, 0
bl sub_80AF0F4
- bl player_bitmagic
+ bl FreezeMapObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8508,7 +8508,7 @@ _080AF580:
_080AF58A:
movs r0, 0
bl sub_80AF0F4
- bl player_bitmagic
+ bl FreezeMapObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8583,7 +8583,7 @@ task_map_chg_seq_0807E2CC: @ 80AF610
b _080AF65A
.pool
_080AF634:
- bl player_bitmagic
+ bl FreezeMapObjects
bl ScriptContext2_Enable
ldrh r0, [r4, 0x8]
adds r0, 0x1
@@ -9062,7 +9062,7 @@ _080AFA34:
beq _080AFA6C
b _080AFA7C
_080AFA3A:
- bl player_bitmagic
+ bl FreezeMapObjects
bl ScriptContext2_Enable
b _080AFA64
_080AFA44:
@@ -9133,7 +9133,7 @@ _080AFAC0:
.4byte _080AFBB8
.4byte _080AFBD4
_080AFAD4:
- bl player_bitmagic
+ bl FreezeMapObjects
adds r0, r4, 0
adds r1, r6, 0
bl PlayerGetDestCoords
@@ -9290,7 +9290,7 @@ _080AFC1C:
beq _080AFC46
b _080AFC56
_080AFC22:
- bl player_bitmagic
+ bl FreezeMapObjects
bl ScriptContext2_Enable
b _080AFC3E
_080AFC2C:
@@ -9877,7 +9877,7 @@ sub_80B009C: @ 80B009C
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
- bl sav1_get_flash_used_on_map
+ bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
movs r5, 0
@@ -9982,7 +9982,7 @@ task0A_mpl_807E31C: @ 80B0160
b _080B01B6
.pool
_080B0184:
- bl player_bitmagic
+ bl FreezeMapObjects
bl ScriptContext2_Enable
bl sub_808D194
ldrh r0, [r4, 0x8]
@@ -10033,7 +10033,7 @@ _080B01E4:
beq _080B022A
b _080B023A
_080B01EE:
- bl player_bitmagic
+ bl FreezeMapObjects
bl ScriptContext2_Enable
movs r0, 0x2D
bl PlaySE
diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s
index efdc114a2..bb5feb115 100644
--- a/asm/fldeff_80F9BCC.s
+++ b/asm/fldeff_80F9BCC.s
@@ -2275,8 +2275,8 @@ overworld_posion_effect: @ 80FAEA8
.pool
thumb_func_end overworld_posion_effect
- thumb_func_start c3_80A0DD8_is_running
-c3_80A0DD8_is_running: @ 80FAEC0
+ thumb_func_start FieldPoisonEffectIsRunning
+FieldPoisonEffectIsRunning: @ 80FAEC0
push {lr}
ldr r0, =task50_overworld_posion_effect
bl FuncIsActiveTask
@@ -2285,7 +2285,7 @@ c3_80A0DD8_is_running: @ 80FAEC0
pop {r1}
bx r1
.pool
- thumb_func_end c3_80A0DD8_is_running
+ thumb_func_end FieldPoisonEffectIsRunning
thumb_func_start sub_80FAED4
sub_80FAED4: @ 80FAED4
diff --git a/asm/item_menu.s b/asm/item_menu.s
index 61bd5c6e9..9c9916e37 100755
--- a/asm/item_menu.s
+++ b/asm/item_menu.s
@@ -4748,7 +4748,7 @@ _081AD550:
cmp r6, 0x1
bne _081AD5C4
bl ScriptContext2_Enable
- bl player_bitmagic
+ bl FreezeMapObjects
bl sub_808B864
bl sub_808BCF4
ldr r2, =gSpecialVar_ItemId
diff --git a/asm/map_obj_8097404.s b/asm/map_obj_8097404.s
index 96ffc2254..4a6ae9945 100644
--- a/asm/map_obj_8097404.s
+++ b/asm/map_obj_8097404.s
@@ -82,9 +82,9 @@ _0809748E:
bx r1
thumb_func_end sub_8097404
- thumb_func_start player_bitmagic
-@ void player_bitmagic()
-player_bitmagic: @ 8097494
+ thumb_func_start FreezeMapObjects
+@ void FreezeMapObjects()
+FreezeMapObjects: @ 8097494
push {r4,r5,lr}
movs r4, 0
ldr r5, =gMapObjects
@@ -113,7 +113,7 @@ _080974B8:
pop {r0}
bx r0
.pool
- thumb_func_end player_bitmagic
+ thumb_func_end FreezeMapObjects
thumb_func_start sub_80974D0
sub_80974D0: @ 80974D0
diff --git a/asm/map_obj_lock.s b/asm/map_obj_lock.s
index 2270051c2..caa07638f 100644
--- a/asm/map_obj_lock.s
+++ b/asm/map_obj_lock.s
@@ -62,7 +62,7 @@ _080983E2:
thumb_func_start ScriptFreezeMapObjects
ScriptFreezeMapObjects: @ 80983E8
push {lr}
- bl player_bitmagic
+ bl FreezeMapObjects
ldr r0, =sub_80983A4
movs r1, 0x50
bl CreateTask
diff --git a/asm/rom4.s b/asm/rom4.s
index ea03b8a8d..00d1d1376 100644
--- a/asm/rom4.s
+++ b/asm/rom4.s
@@ -1880,15 +1880,15 @@ _080854FE:
.pool
thumb_func_end Overworld_SetFlashLevel
- thumb_func_start sav1_get_flash_used_on_map
-sav1_get_flash_used_on_map: @ 8085514
+ thumb_func_start Overworld_GetFlashLevel
+Overworld_GetFlashLevel: @ 8085514
ldr r0, =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x30
ldrb r0, [r0]
bx lr
.pool
- thumb_func_end sav1_get_flash_used_on_map
+ thumb_func_end Overworld_GetFlashLevel
thumb_func_start sub_8085524
sub_8085524: @ 8085524
@@ -2133,7 +2133,7 @@ sav1_map_get_music: @ 80856D4
lsls r0, 5
cmp r1, r0
bne _080856FC
- bl sav1_get_weather_probably
+ bl GetSav1Weather
lsls r0, 24
lsrs r0, 24
cmp r0, 0x8
@@ -3192,8 +3192,8 @@ CB2_NewGame: @ 8085EF8
.pool
thumb_func_end CB2_NewGame
- thumb_func_start c2_whiteout
-c2_whiteout: @ 8085F58
+ thumb_func_start CB2_WhiteOut
+CB2_WhiteOut: @ 8085F58
push {lr}
sub sp, 0x4
ldr r1, =gMain
@@ -3232,7 +3232,7 @@ _08085FB0:
pop {r0}
bx r0
.pool
- thumb_func_end c2_whiteout
+ thumb_func_end CB2_WhiteOut
thumb_func_start c2_load_new_map
c2_load_new_map: @ 8085FCC
@@ -3661,7 +3661,7 @@ sub_80863B0: @ 80863B0
b _080863F0
.pool
_080863D4:
- bl sav1_get_flash_used_on_map
+ bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
cmp r0, 0
diff --git a/asm/rom6.s b/asm/rom6.s
index 430ed7ee9..f87733290 100644
--- a/asm/rom6.s
+++ b/asm/rom6.s
@@ -4180,7 +4180,7 @@ _0813785A:
thumb_func_start sp0C8_whiteout_maybe
sp0C8_whiteout_maybe: @ 813787C
push {lr}
- ldr r0, =c2_whiteout
+ ldr r0, =CB2_WhiteOut
bl SetMainCallback2
movs r0, 0
pop {r1}
diff --git a/asm/start_menu.s b/asm/start_menu.s
index 634425f80..1732aca00 100644
--- a/asm/start_menu.s
+++ b/asm/start_menu.s
@@ -356,7 +356,7 @@ sub_809FA9C: @ 809FA9C
bl is_c1_link_related_active
cmp r0, 0
bne _0809FAB2
- bl player_bitmagic
+ bl FreezeMapObjects
bl sub_808B864
bl sub_808BCF4
_0809FAB2: