diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-26 23:12:48 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-26 23:12:48 +0200 |
commit | 15061844651c0d0cdbe5ec0a3097b054d58e7f88 (patch) | |
tree | 6994733eb96e290e7790c5b5b17e776ee91e45d8 /asm | |
parent | fa36e23683a27876156d74829c543f69fcd1f297 (diff) |
battle controller opponent is done
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_7.s | 4 | ||||
-rw-r--r-- | asm/battle_anim_80A5C6C.s | 10 | ||||
-rw-r--r-- | asm/battle_controller_opponent.s | 1263 |
3 files changed, 7 insertions, 1270 deletions
diff --git a/asm/battle_7.s b/asm/battle_7.s index d86c68dfc..87c7b2713 100644 --- a/asm/battle_7.s +++ b/asm/battle_7.s @@ -3111,7 +3111,7 @@ sub_805EB9C: @ 805EB9C _0805EBC8: lsls r0, r5, 24 lsrs r0, 24 - bl AnimBankSpriteExists + bl IsBankSpritePresent lsls r0, 24 cmp r0, 0 beq _0805EC60 @@ -3329,7 +3329,7 @@ sub_805ED70: @ 805ED70 cmp r0, 0 beq _0805EDAC adds r0, r4, 0 - bl AnimBankSpriteExists + bl IsBankSpritePresent lsls r0, 24 cmp r0, 0 bne _0805EDC0 diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index fa05e36ce..705146ce5 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -726,7 +726,7 @@ GetAnimBankSpriteId: @ 80A6240 bne _080A6268 ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl AnimBankSpriteExists + bl IsBankSpritePresent lsls r0, 24 cmp r0, 0 beq _080A62B6 @@ -739,7 +739,7 @@ _080A6268: bne _080A6288 ldr r4, =gAnimBankTarget ldrb r0, [r4] - bl AnimBankSpriteExists + bl IsBankSpritePresent lsls r0, 24 cmp r0, 0 beq _080A62B6 @@ -1862,8 +1862,8 @@ _080A6A7E: .pool thumb_func_end GetBankByIdentity - thumb_func_start AnimBankSpriteExists -AnimBankSpriteExists: @ 80A6A90 + thumb_func_start IsBankSpritePresent +IsBankSpritePresent: @ 80A6A90 push {r4,r5,lr} lsls r0, 24 lsrs r4, r0, 24 @@ -1926,7 +1926,7 @@ _080A6B1A: pop {r4,r5} pop {r1} bx r1 - thumb_func_end AnimBankSpriteExists + thumb_func_end IsBankSpritePresent thumb_func_start IsDoubleBattle IsDoubleBattle: @ 80A6B20 diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s deleted file mode 100644 index d362c2cca..000000000 --- a/asm/battle_controller_opponent.s +++ /dev/null @@ -1,1263 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - - - thumb_func_start OpponentHandleOpenBag -OpponentHandleOpenBag: @ 806215C - push {lr} - ldr r0, =gActiveBank - ldrb r0, [r0] - lsrs r0, 1 - ldr r1, =gBattleStruct - ldr r1, [r1] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC0 - ldrb r1, [r0] - movs r0, 0x1 - bl EmitOneReturnValue - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleOpenBag - - thumb_func_start OpponentHandleChoosePokemon -OpponentHandleChoosePokemon: @ 8062188 - push {r4-r7,lr} - ldr r0, =gActiveBank - ldrb r0, [r0] - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r0, r1 - movs r2, 0xA5 - lsls r2, 2 - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0x6 - bne _08062254 - bl GetMostSuitableMonToSwitchInto - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bne _0806225A - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080621D4 - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r5, r0, 24 - adds r7, r5, 0 - b _080621E8 - .pool -_080621D4: - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0x3 - bl GetBankByIdentity - lsls r0, 24 - lsrs r5, r0, 24 -_080621E8: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - ldr r1, =0x00808000 - ands r0, r1 - cmp r0, 0 - beq _08062214 - ldr r0, =gActiveBank - ldrb r0, [r0] - cmp r0, 0x1 - bne _08062210 - movs r0, 0 - movs r6, 0x3 - b _08062218 - .pool -_08062210: - movs r0, 0x3 - b _08062216 -_08062214: - movs r0, 0 -_08062216: - movs r6, 0x6 -_08062218: - adds r4, r0, 0 - b _0806221E -_0806221C: - adds r4, 0x1 -_0806221E: - cmp r4, r6 - bge _0806225A - movs r0, 0x64 - muls r0, r4 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0806221C - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - beq _0806221C - lsls r0, r5, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - beq _0806221C - b _0806225A - .pool -_08062254: - ldrb r4, [r1] - movs r0, 0x6 - strb r0, [r1] -_0806225A: - ldr r0, =gActiveBank - ldrb r0, [r0] - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x5C - strb r4, [r0] - lsls r1, r4, 24 - lsrs r1, 24 - movs r0, 0x1 - movs r2, 0 - bl EmitChosenMonReturnValue - bl OpponentBufferExecCompleted - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleChoosePokemon - - thumb_func_start OpponentHandleCmd23 -OpponentHandleCmd23: @ 8062288 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd23 - - thumb_func_start OpponentHandleHealthBarUpdate -OpponentHandleHealthBarUpdate: @ 8062294 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r0, 0 - bl LoadBattleBarGfx - ldr r3, =gBattleBufferA - ldr r0, =gActiveBank - mov r9, r0 - ldrb r4, [r0] - lsls r2, r4, 9 - adds r0, r3, 0x3 - adds r0, r2, r0 - ldrb r1, [r0] - lsls r1, 8 - adds r3, 0x2 - adds r2, r3 - ldrb r0, [r2] - orrs r0, r1 - lsls r0, 16 - asrs r7, r0, 16 - ldr r0, =0x00007fff - cmp r7, r0 - beq _08062324 - ldr r6, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gEnemyParty - adds r0, r4 - movs r1, 0x3A - bl GetMonData - mov r8, r0 - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, =gHealthBoxesIds - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - mov r2, r8 - bl SetBattleBarStruct - b _0806234E - .pool -_08062324: - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, =gHealthBoxesIds - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - movs r3, 0 - bl SetBattleBarStruct -_0806234E: - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805FA70 - str r1, [r0] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleHealthBarUpdate - - thumb_func_start OpponentHandleExpUpdate -OpponentHandleExpUpdate: @ 8062384 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleExpUpdate - - thumb_func_start OpponentHandleStatusIconUpdate -OpponentHandleStatusIconUpdate: @ 8062390 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _080623E4 - ldr r0, =gHealthBoxesIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0x9 - bl UpdateHealthboxAttribute - ldrb r2, [r4] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805FEB8 - str r1, [r0] -_080623E4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleStatusIconUpdate - - thumb_func_start OpponentHandleStatusAnimation -OpponentHandleStatusAnimation: @ 8062408 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _08062458 - ldr r4, =gBattleBufferA - ldrb r3, [r5] - lsls r3, 9 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - adds r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - adds r2, r4, 0x4 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 16 - orrs r1, r2 - adds r4, 0x5 - adds r3, r4 - ldrb r2, [r3] - lsls r2, 24 - orrs r1, r2 - bl DoStatusAnimation - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805FEB8 - str r1, [r0] -_08062458: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleStatusAnimation - - thumb_func_start OpponentHandleStatusXor -OpponentHandleStatusXor: @ 8062470 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleStatusXor - - thumb_func_start OpponentHandleDataTransfer -OpponentHandleDataTransfer: @ 806247C - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleDataTransfer - - thumb_func_start OpponentHandleDMA3Transfer -OpponentHandleDMA3Transfer: @ 8062488 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleDMA3Transfer - - thumb_func_start OpponentHandlePlayBGM -OpponentHandlePlayBGM: @ 8062494 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandlePlayBGM - - thumb_func_start OpponentHandleCmd32 -OpponentHandleCmd32: @ 80624A0 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd32 - - thumb_func_start OpponentHandleCmd33 -OpponentHandleCmd33: @ 80624AC - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd33 - - thumb_func_start OpponentHandleCmd34 -OpponentHandleCmd34: @ 80624B8 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd34 - - thumb_func_start OpponentHandleCmd35 -OpponentHandleCmd35: @ 80624C4 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd35 - - thumb_func_start OpponentHandleCmd36 -OpponentHandleCmd36: @ 80624D0 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd36 - - thumb_func_start OpponentHandleCmd37 -OpponentHandleCmd37: @ 80624DC - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x80 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd37 - - thumb_func_start OpponentHandleCmd38 -OpponentHandleCmd38: @ 80624F8 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x7F - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x80 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd38 - - thumb_func_start OpponentHandleCmd39 -OpponentHandleCmd39: @ 8062530 - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd39 - - thumb_func_start OpponentHandleCmd40 -OpponentHandleCmd40: @ 8062548 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, [r3] - lsls r1, 24 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - lsls r1, 7 - ldrb r2, [r3] - movs r0, 0x7F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd40 - - thumb_func_start OpponentHandleHitAnimation -OpponentHandleHitAnimation: @ 8062570 - push {r4,lr} - ldr r3, =gSprites - ldr r2, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _080625A4 - bl OpponentBufferExecCompleted - b _080625CE - .pool -_080625A4: - ldr r1, =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x30] - ldrb r0, [r4] - bl DoHitAnimHealthboxEffect - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =bx_blink_t7 - str r1, [r0] -_080625CE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleHitAnimation - - thumb_func_start OpponentHandleCmd42 -OpponentHandleCmd42: @ 80625E0 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd42 - - thumb_func_start OpponentHandleEffectivenessSound -OpponentHandleEffectivenessSound: @ 80625EC - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - movs r3, 0x3F - cmp r0, 0 - bne _08062600 - movs r3, 0xC0 -_08062600: - ldr r2, =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - lsls r1, r3, 24 - asrs r1, 24 - bl PlaySE12WithPanning - bl OpponentBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleEffectivenessSound - - thumb_func_start OpponentHandlePlayFanfareOrBGM -OpponentHandlePlayFanfareOrBGM: @ 8062630 - push {r4,r5,lr} - ldr r4, =gBattleBufferA - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r3, r0, 9 - adds r0, r4, 0x3 - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - beq _0806266C - bl BattleMusicStop - ldrb r1, [r5] - lsls r1, 9 - adds r0, r4, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, r4, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayBGM - b _08062680 - .pool -_0806266C: - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayFanfare -_08062680: - bl OpponentBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end OpponentHandlePlayFanfareOrBGM - - thumb_func_start OpponentHandleFaintingCry -OpponentHandleFaintingCry: @ 806268C - push {lr} - ldr r1, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - movs r2, 0x5 - bl PlayCry3 - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleFaintingCry - - thumb_func_start OpponentHandleIntroSlide -OpponentHandleIntroSlide: @ 80626C8 - push {lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - bl HandleIntroSlide - ldr r2, =gUnknown_020243FC - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleIntroSlide - - thumb_func_start OpponentHandleIntroTrainerBallThrow -OpponentHandleIntroTrainerBallThrow: @ 80626FC - push {r4-r6,lr} - ldr r5, =gBankSpriteIds - ldr r6, =gActiveBank - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x23 - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x8C - lsls r1, 1 - strh r1, [r0, 0x32] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_80A6EEC - str r1, [r0] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_806280C - bl StoreSpriteCallbackInData6 - ldr r0, =sub_8062828 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - ldrb r0, [r6] - strh r0, [r1, 0x8] - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldrb r2, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080627BE - ldr r0, =gUnknown_020244B4 - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldr r1, =sub_8073C30 - str r1, [r0] -_080627BE: - ldr r0, [r3] - ldr r2, [r0, 0x8] - ldrb r0, [r2, 0x9] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x9] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =nullsub_26 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleIntroTrainerBallThrow - - thumb_func_start sub_806280C -sub_806280C: @ 806280C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x6] - bl FreeTrainerFrontPicPalette - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_806280C - - thumb_func_start sub_8062828 -sub_8062828: @ 8062828 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r7, =gActiveBank - ldrb r0, [r7] - mov r9, r0 - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - strb r0, [r7] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0806286C - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0806286C - movs r0, 0x80 - lsls r0, 8 - ands r1, r0 - cmp r1, 0 - beq _080628A0 -_0806286C: - ldr r0, =gBattleBufferA - ldrb r1, [r7] - lsls r2, r1, 9 - adds r0, 0x1 - adds r2, r0 - ldr r0, =gBattlePartyID - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - strb r0, [r2] - ldrb r0, [r7] - movs r1, 0 - bl sub_80613DC - b _080628E0 - .pool -_080628A0: - ldr r4, =gBattleBufferA - ldrb r0, [r7] - lsls r1, r0, 9 - adds r4, 0x1 - adds r1, r4 - ldr r6, =gBattlePartyID - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_80613DC - ldrb r0, [r7] - movs r5, 0x2 - eors r0, r5 - strb r0, [r7] - ldrb r0, [r7] - lsls r1, r0, 9 - adds r1, r4 - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_80613DC - ldrb r0, [r7] - eors r0, r5 - strb r0, [r7] -_080628E0: - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_805F560 - str r1, [r0] - mov r0, r9 - strb r0, [r2] - mov r0, r8 - bl DestroyTask - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8062828 - - thumb_func_start OpponentHandleDrawPartyStatusSummary -OpponentHandleDrawPartyStatusSummary: @ 8062918 - push {r4-r7,lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08062948 - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08062948 - bl OpponentBufferExecCompleted - b _08062A12 - .pool -_08062948: - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - ldr r1, =gBattleBufferA - ldrb r2, [r3] - lsls r0, r2, 9 - adds r1, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r7, r3, 0 - cmp r0, 0 - beq _080629B4 - ldr r0, [r4] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrb r2, [r3, 0x1] - lsls r1, r2, 27 - lsrs r0, r1, 28 - cmp r0, 0x1 - bhi _080629AC - adds r0, 0x1 - movs r1, 0xF - ands r0, r1 - lsls r0, 1 - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x1] - b _08062A12 - .pool -_080629AC: - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - strb r0, [r3, 0x1] -_080629B4: - adds r5, r7, 0 - ldrb r0, [r5] - lsls r3, r0, 9 - ldr r4, =gBattleBufferA + 4 - adds r1, r3, r4 - subs r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - subs r4, 0x2 - adds r3, r4 - ldrb r3, [r3] - bl CreatePartyStatusSummarySprites - ldr r2, =gUnknown_020244B4 - ldrb r1, [r5] - adds r1, r2 - movs r3, 0 - strb r0, [r1] - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r3, [r0, 0x5] - ldrb r2, [r5] - lsls r0, r2, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _08062A06 - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x5D - strb r1, [r0, 0x5] -_08062A06: - ldr r0, =gBattleBankFunc - ldrb r1, [r7] - lsls r1, 2 - adds r1, r0 - ldr r0, =bx_0803D790_t7 - str r0, [r1] -_08062A12: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleDrawPartyStatusSummary - - thumb_func_start bx_0803D790_t7 -bx_0803D790_t7: @ 8062A2C - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x5] - adds r2, r1, 0x1 - strb r2, [r0, 0x5] - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x5C - bls _08062A64 - ldr r0, [r4] - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x5] - bl OpponentBufferExecCompleted -_08062A64: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end bx_0803D790_t7 - - thumb_func_start OpponentHandleCmd49 -OpponentHandleCmd49: @ 8062A74 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gActiveBank - ldrb r3, [r0] - ldr r1, [r1, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08062AA6 - ldr r2, =gTasks - ldr r0, =gUnknown_020244B4 - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_8073C30 - str r1, [r0] -_08062AA6: - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd49 - - thumb_func_start OpponentHandleCmd50 -OpponentHandleCmd50: @ 8062AC4 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleCmd50 - - thumb_func_start OpponentHandleSpriteInvisibility -OpponentHandleSpriteInvisibility: @ 8062AD0 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl AnimBankSpriteExists - lsls r0, 24 - cmp r0, 0 - beq _08062B16 - ldr r3, =gSprites - ldr r0, =gBankSpriteIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldr r0, =gBattleBufferA - lsls r1, 9 - adds r0, 0x1 - adds r1, r0 - adds r2, 0x3E - movs r0, 0x1 - ldrb r1, [r1] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - bl SetBattleSpriteInvisibilityBitToSpriteInvisibility -_08062B16: - bl OpponentBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleSpriteInvisibility - - thumb_func_start OpponentHandleBattleAnimation -OpponentHandleBattleAnimation: @ 8062B30 - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, =gActiveBank - ldrb r0, [r6] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _08062B88 - ldr r5, =gBattleBufferA - ldrb r2, [r6] - lsls r1, r2, 9 - adds r0, r5, 0x1 - adds r0, r1, r0 - ldrb r3, [r0] - adds r0, r5, 0x2 - adds r0, r1, r0 - ldrb r4, [r0] - adds r5, 0x3 - adds r1, r5 - ldrb r0, [r1] - lsls r0, 8 - orrs r4, r0 - str r4, [sp] - adds r0, r2, 0 - adds r1, r2, 0 - bl DoBattleAnimationFromTable - lsls r0, 24 - cmp r0, 0 - beq _08062B7C - bl OpponentBufferExecCompleted - b _08062B88 - .pool -_08062B7C: - ldr r0, =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, =bx_803B0F4 - str r0, [r1] -_08062B88: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleBattleAnimation - - thumb_func_start OpponentHandleLinkStandbyMsg -OpponentHandleLinkStandbyMsg: @ 8062B98 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleLinkStandbyMsg - - thumb_func_start OpponentHandleResetActionMoveSelection -OpponentHandleResetActionMoveSelection: @ 8062BA4 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleResetActionMoveSelection - - thumb_func_start OpponentHandleCmd55 -OpponentHandleCmd55: @ 8062BB0 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x6 - ands r0, r1 - cmp r0, 0x2 - bne _08062BDA - ldr r2, =gMain - ldr r0, =0x00000439 - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_08062BDA: - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end OpponentHandleCmd55 - - thumb_func_start nullsub_91 -nullsub_91: @ 8062BF4 - bx lr - thumb_func_end nullsub_91 - - - .align 2, 0 @ Don't pad with nop. |