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authorDizzyEggg <jajkodizzy@wp.pl>2017-10-26 23:12:48 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-10-26 23:12:48 +0200
commit15061844651c0d0cdbe5ec0a3097b054d58e7f88 (patch)
tree6994733eb96e290e7790c5b5b17e776ee91e45d8 /asm
parentfa36e23683a27876156d74829c543f69fcd1f297 (diff)
battle controller opponent is done
Diffstat (limited to 'asm')
-rw-r--r--asm/battle_7.s4
-rw-r--r--asm/battle_anim_80A5C6C.s10
-rw-r--r--asm/battle_controller_opponent.s1263
3 files changed, 7 insertions, 1270 deletions
diff --git a/asm/battle_7.s b/asm/battle_7.s
index d86c68dfc..87c7b2713 100644
--- a/asm/battle_7.s
+++ b/asm/battle_7.s
@@ -3111,7 +3111,7 @@ sub_805EB9C: @ 805EB9C
_0805EBC8:
lsls r0, r5, 24
lsrs r0, 24
- bl AnimBankSpriteExists
+ bl IsBankSpritePresent
lsls r0, 24
cmp r0, 0
beq _0805EC60
@@ -3329,7 +3329,7 @@ sub_805ED70: @ 805ED70
cmp r0, 0
beq _0805EDAC
adds r0, r4, 0
- bl AnimBankSpriteExists
+ bl IsBankSpritePresent
lsls r0, 24
cmp r0, 0
bne _0805EDC0
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s
index fa05e36ce..705146ce5 100644
--- a/asm/battle_anim_80A5C6C.s
+++ b/asm/battle_anim_80A5C6C.s
@@ -726,7 +726,7 @@ GetAnimBankSpriteId: @ 80A6240
bne _080A6268
ldr r4, =gAnimBankAttacker
ldrb r0, [r4]
- bl AnimBankSpriteExists
+ bl IsBankSpritePresent
lsls r0, 24
cmp r0, 0
beq _080A62B6
@@ -739,7 +739,7 @@ _080A6268:
bne _080A6288
ldr r4, =gAnimBankTarget
ldrb r0, [r4]
- bl AnimBankSpriteExists
+ bl IsBankSpritePresent
lsls r0, 24
cmp r0, 0
beq _080A62B6
@@ -1862,8 +1862,8 @@ _080A6A7E:
.pool
thumb_func_end GetBankByIdentity
- thumb_func_start AnimBankSpriteExists
-AnimBankSpriteExists: @ 80A6A90
+ thumb_func_start IsBankSpritePresent
+IsBankSpritePresent: @ 80A6A90
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
@@ -1926,7 +1926,7 @@ _080A6B1A:
pop {r4,r5}
pop {r1}
bx r1
- thumb_func_end AnimBankSpriteExists
+ thumb_func_end IsBankSpritePresent
thumb_func_start IsDoubleBattle
IsDoubleBattle: @ 80A6B20
diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s
deleted file mode 100644
index d362c2cca..000000000
--- a/asm/battle_controller_opponent.s
+++ /dev/null
@@ -1,1263 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
-
-
- thumb_func_start OpponentHandleOpenBag
-OpponentHandleOpenBag: @ 806215C
- push {lr}
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsrs r0, 1
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- lsls r0, 1
- adds r0, r1
- adds r0, 0xC0
- ldrb r1, [r0]
- movs r0, 0x1
- bl EmitOneReturnValue
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleOpenBag
-
- thumb_func_start OpponentHandleChoosePokemon
-OpponentHandleChoosePokemon: @ 8062188
- push {r4-r7,lr}
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- movs r2, 0xA5
- lsls r2, 2
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0x6
- bne _08062254
- bl GetMostSuitableMonToSwitchInto
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bne _0806225A
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080621D4
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r5, r0, 24
- adds r7, r5, 0
- b _080621E8
- .pool
-_080621D4:
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x3
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r5, r0, 24
-_080621E8:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, =0x00808000
- ands r0, r1
- cmp r0, 0
- beq _08062214
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08062210
- movs r0, 0
- movs r6, 0x3
- b _08062218
- .pool
-_08062210:
- movs r0, 0x3
- b _08062216
-_08062214:
- movs r0, 0
-_08062216:
- movs r6, 0x6
-_08062218:
- adds r4, r0, 0
- b _0806221E
-_0806221C:
- adds r4, 0x1
-_0806221E:
- cmp r4, r6
- bge _0806225A
- movs r0, 0x64
- muls r0, r4
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0806221C
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- beq _0806221C
- lsls r0, r5, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- beq _0806221C
- b _0806225A
- .pool
-_08062254:
- ldrb r4, [r1]
- movs r0, 0x6
- strb r0, [r1]
-_0806225A:
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- adds r0, 0x5C
- strb r4, [r0]
- lsls r1, r4, 24
- lsrs r1, 24
- movs r0, 0x1
- movs r2, 0
- bl EmitChosenMonReturnValue
- bl OpponentBufferExecCompleted
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleChoosePokemon
-
- thumb_func_start OpponentHandleCmd23
-OpponentHandleCmd23: @ 8062288
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd23
-
- thumb_func_start OpponentHandleHealthBarUpdate
-OpponentHandleHealthBarUpdate: @ 8062294
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- movs r0, 0
- bl LoadBattleBarGfx
- ldr r3, =gBattleBufferA
- ldr r0, =gActiveBank
- mov r9, r0
- ldrb r4, [r0]
- lsls r2, r4, 9
- adds r0, r3, 0x3
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r1, 8
- adds r3, 0x2
- adds r2, r3
- ldrb r0, [r2]
- orrs r0, r1
- lsls r0, 16
- asrs r7, r0, 16
- ldr r0, =0x00007fff
- cmp r7, r0
- beq _08062324
- ldr r6, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r4, =gEnemyParty
- adds r0, r4
- movs r1, 0x3A
- bl GetMonData
- mov r8, r0
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r4
- movs r1, 0x39
- bl GetMonData
- adds r3, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, =gHealthBoxesIds
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- mov r2, r8
- bl SetBattleBarStruct
- b _0806234E
- .pool
-_08062324:
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3A
- bl GetMonData
- adds r2, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, =gHealthBoxesIds
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- movs r3, 0
- bl SetBattleBarStruct
-_0806234E:
- ldr r1, =gBattleBankFunc
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_805FA70
- str r1, [r0]
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleHealthBarUpdate
-
- thumb_func_start OpponentHandleExpUpdate
-OpponentHandleExpUpdate: @ 8062384
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleExpUpdate
-
- thumb_func_start OpponentHandleStatusIconUpdate
-OpponentHandleStatusIconUpdate: @ 8062390
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _080623E4
- ldr r0, =gHealthBoxesIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0x9
- bl UpdateHealthboxAttribute
- ldrb r2, [r4]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_805FEB8
- str r1, [r0]
-_080623E4:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleStatusIconUpdate
-
- thumb_func_start OpponentHandleStatusAnimation
-OpponentHandleStatusAnimation: @ 8062408
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08062458
- ldr r4, =gBattleBufferA
- ldrb r3, [r5]
- lsls r3, 9
- adds r0, r4, 0x1
- adds r0, r3, r0
- ldrb r0, [r0]
- adds r1, r4, 0x2
- adds r1, r3, r1
- ldrb r1, [r1]
- adds r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- adds r2, r4, 0x4
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 16
- orrs r1, r2
- adds r4, 0x5
- adds r3, r4
- ldrb r2, [r3]
- lsls r2, 24
- orrs r1, r2
- bl DoStatusAnimation
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_805FEB8
- str r1, [r0]
-_08062458:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleStatusAnimation
-
- thumb_func_start OpponentHandleStatusXor
-OpponentHandleStatusXor: @ 8062470
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleStatusXor
-
- thumb_func_start OpponentHandleDataTransfer
-OpponentHandleDataTransfer: @ 806247C
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleDataTransfer
-
- thumb_func_start OpponentHandleDMA3Transfer
-OpponentHandleDMA3Transfer: @ 8062488
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleDMA3Transfer
-
- thumb_func_start OpponentHandlePlayBGM
-OpponentHandlePlayBGM: @ 8062494
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandlePlayBGM
-
- thumb_func_start OpponentHandleCmd32
-OpponentHandleCmd32: @ 80624A0
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd32
-
- thumb_func_start OpponentHandleCmd33
-OpponentHandleCmd33: @ 80624AC
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd33
-
- thumb_func_start OpponentHandleCmd34
-OpponentHandleCmd34: @ 80624B8
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd34
-
- thumb_func_start OpponentHandleCmd35
-OpponentHandleCmd35: @ 80624C4
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd35
-
- thumb_func_start OpponentHandleCmd36
-OpponentHandleCmd36: @ 80624D0
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd36
-
- thumb_func_start OpponentHandleCmd37
-OpponentHandleCmd37: @ 80624DC
- push {lr}
- ldr r2, =gUnknown_02022D0C
- ldrb r1, [r2]
- movs r0, 0x80
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd37
-
- thumb_func_start OpponentHandleCmd38
-OpponentHandleCmd38: @ 80624F8
- push {lr}
- ldr r3, =gUnknown_02022D0C
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0x7F
- ands r1, r0
- ldrb r2, [r3]
- movs r0, 0x80
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd38
-
- thumb_func_start OpponentHandleCmd39
-OpponentHandleCmd39: @ 8062530
- push {lr}
- ldr r2, =gUnknown_02022D0C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd39
-
- thumb_func_start OpponentHandleCmd40
-OpponentHandleCmd40: @ 8062548
- push {lr}
- ldr r3, =gUnknown_02022D0C
- ldr r1, [r3]
- lsls r1, 24
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 7
- ldrb r2, [r3]
- movs r0, 0x7F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd40
-
- thumb_func_start OpponentHandleHitAnimation
-OpponentHandleHitAnimation: @ 8062570
- push {r4,lr}
- ldr r3, =gSprites
- ldr r2, =gBankSpriteIds
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- bge _080625A4
- bl OpponentBufferExecCompleted
- b _080625CE
- .pool
-_080625A4:
- ldr r1, =gDoingBattleAnim
- movs r0, 0x1
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x30]
- ldrb r0, [r4]
- bl DoHitAnimHealthboxEffect
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =bx_blink_t7
- str r1, [r0]
-_080625CE:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleHitAnimation
-
- thumb_func_start OpponentHandleCmd42
-OpponentHandleCmd42: @ 80625E0
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd42
-
- thumb_func_start OpponentHandleEffectivenessSound
-OpponentHandleEffectivenessSound: @ 80625EC
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- movs r3, 0x3F
- cmp r0, 0
- bne _08062600
- movs r3, 0xC0
-_08062600:
- ldr r2, =gBattleBufferA
- ldrb r1, [r4]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- lsls r1, r3, 24
- asrs r1, 24
- bl PlaySE12WithPanning
- bl OpponentBufferExecCompleted
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleEffectivenessSound
-
- thumb_func_start OpponentHandlePlayFanfareOrBGM
-OpponentHandlePlayFanfareOrBGM: @ 8062630
- push {r4,r5,lr}
- ldr r4, =gBattleBufferA
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- lsls r3, r0, 9
- adds r0, r4, 0x3
- adds r0, r3, r0
- ldrb r0, [r0]
- cmp r0, 0
- beq _0806266C
- bl BattleMusicStop
- ldrb r1, [r5]
- lsls r1, 9
- adds r0, r4, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, r4, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayBGM
- b _08062680
- .pool
-_0806266C:
- adds r0, r4, 0x1
- adds r0, r3, r0
- ldrb r0, [r0]
- adds r1, r4, 0x2
- adds r1, r3, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayFanfare
-_08062680:
- bl OpponentBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end OpponentHandlePlayFanfareOrBGM
-
- thumb_func_start OpponentHandleFaintingCry
-OpponentHandleFaintingCry: @ 806268C
- push {lr}
- ldr r1, =gBattlePartyID
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x19
- movs r2, 0x5
- bl PlayCry3
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleFaintingCry
-
- thumb_func_start OpponentHandleIntroSlide
-OpponentHandleIntroSlide: @ 80626C8
- push {lr}
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- bl HandleIntroSlide
- ldr r2, =gUnknown_020243FC
- ldrh r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r2]
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleIntroSlide
-
- thumb_func_start OpponentHandleIntroTrainerBallThrow
-OpponentHandleIntroTrainerBallThrow: @ 80626FC
- push {r4-r6,lr}
- ldr r5, =gBankSpriteIds
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_80A6EEC
- str r1, [r0]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, =sub_806280C
- bl StoreSpriteCallbackInData6
- ldr r0, =sub_8062828
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r4, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r4
- ldrb r0, [r6]
- strh r0, [r1, 0x8]
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldrb r2, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080627BE
- ldr r0, =gUnknown_020244B4
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r4
- ldr r1, =sub_8073C30
- str r1, [r0]
-_080627BE:
- ldr r0, [r3]
- ldr r2, [r0, 0x8]
- ldrb r0, [r2, 0x9]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x9]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, =nullsub_26
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleIntroTrainerBallThrow
-
- thumb_func_start sub_806280C
-sub_806280C: @ 806280C
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x6]
- bl FreeTrainerFrontPicPalette
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_806280C
-
- thumb_func_start sub_8062828
-sub_8062828: @ 8062828
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r7, =gActiveBank
- ldrb r0, [r7]
- mov r9, r0
- ldr r1, =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r0, r1
- ldrh r0, [r0, 0x8]
- strb r0, [r7]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0806286C
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0806286C
- movs r0, 0x80
- lsls r0, 8
- ands r1, r0
- cmp r1, 0
- beq _080628A0
-_0806286C:
- ldr r0, =gBattleBufferA
- ldrb r1, [r7]
- lsls r2, r1, 9
- adds r0, 0x1
- adds r2, r0
- ldr r0, =gBattlePartyID
- lsls r1, 1
- adds r1, r0
- ldrh r0, [r1]
- strb r0, [r2]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_80613DC
- b _080628E0
- .pool
-_080628A0:
- ldr r4, =gBattleBufferA
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r4, 0x1
- adds r1, r4
- ldr r6, =gBattlePartyID
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_80613DC
- ldrb r0, [r7]
- movs r5, 0x2
- eors r0, r5
- strb r0, [r7]
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r1, r4
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_80613DC
- ldrb r0, [r7]
- eors r0, r5
- strb r0, [r7]
-_080628E0:
- ldr r1, =gBattleBankFunc
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_805F560
- str r1, [r0]
- mov r0, r9
- strb r0, [r2]
- mov r0, r8
- bl DestroyTask
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8062828
-
- thumb_func_start OpponentHandleDrawPartyStatusSummary
-OpponentHandleDrawPartyStatusSummary: @ 8062918
- push {r4-r7,lr}
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _08062948
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08062948
- bl OpponentBufferExecCompleted
- b _08062A12
- .pool
-_08062948:
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- ldr r1, =gBattleBufferA
- ldrb r2, [r3]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r7, r3, 0
- cmp r0, 0
- beq _080629B4
- ldr r0, [r4]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r2, [r3, 0x1]
- lsls r1, r2, 27
- lsrs r0, r1, 28
- cmp r0, 0x1
- bhi _080629AC
- adds r0, 0x1
- movs r1, 0xF
- ands r0, r1
- lsls r0, 1
- movs r1, 0x1F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x1]
- b _08062A12
- .pool
-_080629AC:
- movs r0, 0x1F
- negs r0, r0
- ands r0, r2
- strb r0, [r3, 0x1]
-_080629B4:
- adds r5, r7, 0
- ldrb r0, [r5]
- lsls r3, r0, 9
- ldr r4, =gBattleBufferA + 4
- adds r1, r3, r4
- subs r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- subs r4, 0x2
- adds r3, r4
- ldrb r3, [r3]
- bl CreatePartyStatusSummarySprites
- ldr r2, =gUnknown_020244B4
- ldrb r1, [r5]
- adds r1, r2
- movs r3, 0
- strb r0, [r1]
- ldr r6, =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r3, [r0, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _08062A06
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- movs r1, 0x5D
- strb r1, [r0, 0x5]
-_08062A06:
- ldr r0, =gBattleBankFunc
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r0
- ldr r0, =bx_0803D790_t7
- str r0, [r1]
-_08062A12:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleDrawPartyStatusSummary
-
- thumb_func_start bx_0803D790_t7
-bx_0803D790_t7: @ 8062A2C
- push {r4,lr}
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x5]
- adds r2, r1, 0x1
- strb r2, [r0, 0x5]
- lsls r1, 24
- lsrs r1, 24
- cmp r1, 0x5C
- bls _08062A64
- ldr r0, [r4]
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x5]
- bl OpponentBufferExecCompleted
-_08062A64:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end bx_0803D790_t7
-
- thumb_func_start OpponentHandleCmd49
-OpponentHandleCmd49: @ 8062A74
- push {lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r1, [r0]
- ldr r0, =gActiveBank
- ldrb r3, [r0]
- ldr r1, [r1, 0x4]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08062AA6
- ldr r2, =gTasks
- ldr r0, =gUnknown_020244B4
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, =sub_8073C30
- str r1, [r0]
-_08062AA6:
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd49
-
- thumb_func_start OpponentHandleCmd50
-OpponentHandleCmd50: @ 8062AC4
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleCmd50
-
- thumb_func_start OpponentHandleSpriteInvisibility
-OpponentHandleSpriteInvisibility: @ 8062AD0
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl AnimBankSpriteExists
- lsls r0, 24
- cmp r0, 0
- beq _08062B16
- ldr r3, =gSprites
- ldr r0, =gBankSpriteIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldr r0, =gBattleBufferA
- lsls r1, 9
- adds r0, 0x1
- adds r1, r0
- adds r2, 0x3E
- movs r0, 0x1
- ldrb r1, [r1]
- ands r1, r0
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
-_08062B16:
- bl OpponentBufferExecCompleted
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleSpriteInvisibility
-
- thumb_func_start OpponentHandleBattleAnimation
-OpponentHandleBattleAnimation: @ 8062B30
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08062B88
- ldr r5, =gBattleBufferA
- ldrb r2, [r6]
- lsls r1, r2, 9
- adds r0, r5, 0x1
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r0, r5, 0x2
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r5, 0x3
- adds r1, r5
- ldrb r0, [r1]
- lsls r0, 8
- orrs r4, r0
- str r4, [sp]
- adds r0, r2, 0
- adds r1, r2, 0
- bl DoBattleAnimationFromTable
- lsls r0, 24
- cmp r0, 0
- beq _08062B7C
- bl OpponentBufferExecCompleted
- b _08062B88
- .pool
-_08062B7C:
- ldr r0, =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, =bx_803B0F4
- str r0, [r1]
-_08062B88:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleBattleAnimation
-
- thumb_func_start OpponentHandleLinkStandbyMsg
-OpponentHandleLinkStandbyMsg: @ 8062B98
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleLinkStandbyMsg
-
- thumb_func_start OpponentHandleResetActionMoveSelection
-OpponentHandleResetActionMoveSelection: @ 8062BA4
- push {lr}
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end OpponentHandleResetActionMoveSelection
-
- thumb_func_start OpponentHandleCmd55
-OpponentHandleCmd55: @ 8062BB0
- push {lr}
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x6
- ands r0, r1
- cmp r0, 0x2
- bne _08062BDA
- ldr r2, =gMain
- ldr r0, =0x00000439
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_08062BDA:
- bl OpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end OpponentHandleCmd55
-
- thumb_func_start nullsub_91
-nullsub_91: @ 8062BF4
- bx lr
- thumb_func_end nullsub_91
-
-
- .align 2, 0 @ Don't pad with nop.