diff options
| author | Marcus Huderle <huderlem@gmail.com> | 2018-11-26 09:03:50 -0600 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-26 09:03:50 -0600 | 
| commit | 2c2431aa4cfe13ab5e9f8c8a7665107e9e4242fd (patch) | |
| tree | c5155a3d174a6860cd1a49427e7567903313b520 /asm | |
| parent | c2d3606f39d733fdecaebeaf8b3cbe00c7486361 (diff) | |
Decopmile bug.c (#399)
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/bug.s | 791 | 
1 files changed, 0 insertions, 791 deletions
| diff --git a/asm/bug.s b/asm/bug.s deleted file mode 100644 index 0b26a3001..000000000 --- a/asm/bug.s +++ /dev/null @@ -1,791 +0,0 @@ -	.include "asm/macros.inc" -	.include "constants/constants.inc" - -	.syntax unified - -	.text - -	thumb_func_start sub_8110368 -sub_8110368: @ 8110368 -	push {r4-r6,lr} -	adds r6, r0, 0 -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	beq _08110394 -	adds r0, r6, 0 -	movs r1, 0x2 -	bl StartSpriteAffineAnim -	ldr r0, =gBattleAnimArgs -	ldrh r1, [r0, 0x4] -	negs r1, r1 -	strh r1, [r0, 0x4] -	ldrh r1, [r0] -	negs r1, r1 -	strh r1, [r0] -	b _081103C4 -	.pool -_08110394: -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _081103C4 -	adds r0, r6, 0 -	movs r1, 0x1 -	bl StartSpriteAffineAnim -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x2] -	negs r0, r0 -	strh r0, [r1, 0x2] -	ldrh r0, [r1, 0x4] -	negs r0, r0 -	strh r0, [r1, 0x4] -	ldrh r0, [r1, 0x6] -	negs r0, r0 -	strh r0, [r1, 0x6] -	ldrh r0, [r1] -	negs r0, r0 -	strh r0, [r1] -_081103C4: -	ldr r5, =gBattleAnimTarget -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord2 -	lsls r0, 24 -	ldr r4, =gBattleAnimArgs -	lsrs r0, 24 -	ldrh r1, [r4] -	adds r0, r1 -	strh r0, [r6, 0x20] -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord2 -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r1, [r4, 0x2] -	adds r0, r1 -	strh r0, [r6, 0x22] -	ldrh r0, [r4, 0x8] -	strh r0, [r6, 0x2E] -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r1, [r4, 0x4] -	adds r0, r1 -	strh r0, [r6, 0x32] -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r4, [r4, 0x6] -	adds r0, r4 -	strh r0, [r6, 0x36] -	ldr r0, =StartAnimLinearTranslation -	str r0, [r6, 0x1C] -	ldr r1, =DestroyAnimSprite -	adds r0, r6, 0 -	bl StoreSpriteCallbackInData6 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8110368 - -	thumb_func_start sub_8110438 -sub_8110438: @ 8110438 -	push {r4-r6,lr} -	adds r6, r0, 0 -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	beq _0811045C -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1] -	negs r0, r0 -	strh r0, [r1] -	adds r0, r6, 0 -	movs r1, 0x2 -	bl StartSpriteAffineAnim -	b _08110478 -	.pool -_0811045C: -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _08110478 -	ldr r0, =gBattleAnimArgs -	ldrh r1, [r0, 0x2] -	negs r1, r1 -	strh r1, [r0, 0x2] -	ldrh r1, [r0] -	negs r1, r1 -	strh r1, [r0] -_08110478: -	ldr r5, =gBattleAnimTarget -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord2 -	lsls r0, 24 -	ldr r4, =gBattleAnimArgs -	lsrs r0, 24 -	ldrh r1, [r4] -	adds r0, r1 -	strh r0, [r6, 0x20] -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord2 -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r1, [r4, 0x2] -	adds r0, r1 -	strh r0, [r6, 0x22] -	ldrh r0, [r4, 0x4] -	strh r0, [r6, 0x2E] -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r6, 0x32] -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r6, 0x36] -	ldr r0, =StartAnimLinearTranslation -	str r0, [r6, 0x1C] -	ldr r1, =DestroyAnimSprite -	adds r0, r6, 0 -	bl StoreSpriteCallbackInData6 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8110438 - -	thumb_func_start sub_81104E4 -sub_81104E4: @ 81104E4 -	push {r4,r5,lr} -	adds r5, r0, 0 -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	beq _08110500 -	ldr r0, =gBattleAnimArgs -	movs r2, 0x4 -	ldrsh r1, [r0, r2] -	lsrs r2, r1, 31 -	adds r1, r2 -	asrs r1, 1 -	strh r1, [r0, 0x4] -_08110500: -	adds r0, r5, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x4] -	strh r0, [r5, 0x2E] -	ldrh r0, [r5, 0x20] -	strh r0, [r5, 0x30] -	ldrh r0, [r5, 0x22] -	strh r0, [r5, 0x34] -	movs r2, 0x8 -	ldrsh r0, [r1, r2] -	cmp r0, 0 -	bne _08110548 -	ldr r4, =gBattleAnimTarget -	ldrb r0, [r4] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r5, 0x32] -	ldrb r0, [r4] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r5, 0x36] -	b _0811055A -	.pool -_08110548: -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	adds r2, r5, 0 -	adds r2, 0x32 -	adds r3, r5, 0 -	adds r3, 0x36 -	movs r1, 0x1 -	bl SetAverageBattlerPositions -_0811055A: -	adds r0, r5, 0 -	bl sub_80A6FD4 -	ldr r0, =gBattleAnimArgs -	ldrh r0, [r0, 0x6] -	strh r0, [r5, 0x38] -	ldr r0, =sub_811057C -	str r0, [r5, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81104E4 - -	thumb_func_start sub_811057C -sub_811057C: @ 811057C -	push {r4,lr} -	adds r4, r0, 0 -	bl TranslateAnimLinear -	lsls r0, 24 -	cmp r0, 0 -	beq _08110592 -	adds r0, r4, 0 -	bl DestroyAnimSprite -	b _081105AE -_08110592: -	movs r1, 0x3A -	ldrsh r0, [r4, r1] -	movs r2, 0x38 -	ldrsh r1, [r4, r2] -	bl Sin -	ldrh r1, [r4, 0x24] -	adds r0, r1 -	strh r0, [r4, 0x24] -	ldrh r0, [r4, 0x3A] -	adds r0, 0xD -	movs r1, 0xFF -	ands r0, r1 -	strh r0, [r4, 0x3A] -_081105AE: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end sub_811057C - -	thumb_func_start sub_81105B4 -sub_81105B4: @ 81105B4 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	adds r2, r4, 0 -	adds r2, 0x20 -	adds r3, r4, 0 -	adds r3, 0x22 -	movs r1, 0 -	bl SetAverageBattlerPositions -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _081105F0 -	ldr r0, =gBattleAnimArgs -	ldrh r1, [r4, 0x20] -	ldrh r2, [r0] -	subs r1, r2 -	strh r1, [r4, 0x20] -	b _081105FC -	.pool -_081105F0: -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1] -	ldrh r2, [r4, 0x20] -	adds r0, r2 -	strh r0, [r4, 0x20] -	adds r0, r1, 0 -_081105FC: -	ldrh r0, [r0, 0x2] -	ldrh r1, [r4, 0x22] -	adds r0, r1 -	strh r0, [r4, 0x22] -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _08110618 -	ldrh r0, [r4, 0x22] -	adds r0, 0x8 -	strh r0, [r4, 0x22] -_08110618: -	ldr r0, =sub_8110630 -	str r0, [r4, 0x1C] -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81105B4 - -	thumb_func_start sub_8110630 -sub_8110630: @ 8110630 -	push {lr} -	adds r3, r0, 0 -	ldrh r0, [r3, 0x2E] -	adds r0, 0x1 -	strh r0, [r3, 0x2E] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0x3 -	bne _08110664 -	movs r0, 0 -	strh r0, [r3, 0x2E] -	movs r0, 0x3E -	adds r0, r3 -	mov r12, r0 -	ldrb r2, [r0] -	lsls r0, r2, 29 -	lsrs r0, 31 -	movs r1, 0x1 -	eors r1, r0 -	lsls r1, 2 -	movs r0, 0x5 -	negs r0, r0 -	ands r0, r2 -	orrs r0, r1 -	mov r1, r12 -	strb r0, [r1] -_08110664: -	ldrh r0, [r3, 0x30] -	adds r0, 0x1 -	strh r0, [r3, 0x30] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0x33 -	bne _08110678 -	adds r0, r3, 0 -	bl DestroyAnimSprite -_08110678: -	pop {r0} -	bx r0 -	thumb_func_end sub_8110630 - -	thumb_func_start sub_811067C -sub_811067C: @ 811067C -	push {r4,lr} -	adds r4, r0, 0 -	movs r1, 0xFD -	lsls r1, 6 -	movs r0, 0x50 -	bl SetGpuReg -	movs r0, 0x52 -	movs r1, 0x10 -	bl SetGpuReg -	movs r0, 0x10 -	strh r0, [r4, 0x2E] -	ldr r0, =sub_81106A4 -	str r0, [r4, 0x1C] -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_811067C - -	thumb_func_start sub_81106A4 -sub_81106A4: @ 81106A4 -	push {r4,lr} -	adds r4, r0, 0 -	ldrh r1, [r4, 0x32] -	movs r2, 0x32 -	ldrsh r0, [r4, r2] -	cmp r0, 0x13 -	bgt _081106B8 -	adds r0, r1, 0x1 -	strh r0, [r4, 0x32] -	b _081106F6 -_081106B8: -	ldrh r1, [r4, 0x30] -	adds r0, r1, 0x1 -	strh r0, [r4, 0x30] -	movs r0, 0x1 -	ands r0, r1 -	cmp r0, 0 -	beq _081106F6 -	ldrh r1, [r4, 0x2E] -	subs r1, 0x1 -	strh r1, [r4, 0x2E] -	movs r0, 0x10 -	subs r0, r1 -	lsls r0, 8 -	orrs r1, r0 -	lsls r1, 16 -	lsrs r1, 16 -	movs r0, 0x52 -	bl SetGpuReg -	movs r1, 0x2E -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _081106F6 -	adds r2, r4, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x4 -	orrs r0, r1 -	strb r0, [r2] -	ldr r0, =sub_8110700 -	str r0, [r4, 0x1C] -_081106F6: -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81106A4 - -	thumb_func_start sub_8110700 -sub_8110700: @ 8110700 -	push {r4,lr} -	adds r4, r0, 0 -	movs r0, 0x50 -	movs r1, 0 -	bl SetGpuReg -	movs r0, 0x52 -	movs r1, 0 -	bl SetGpuReg -	adds r0, r4, 0 -	bl DestroyAnimSprite -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end sub_8110700 - -	thumb_func_start sub_8110720 -sub_8110720: @ 8110720 -	push {r4-r7,lr} -	sub sp, 0x4 -	adds r7, r0, 0 -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	beq _08110740 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x4] -	negs r0, r0 -	strh r0, [r1, 0x4] -	b _08110762 -	.pool -_08110740: -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _08110762 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x4] -	negs r0, r0 -	strh r0, [r1, 0x4] -	ldrh r0, [r1, 0x2] -	negs r0, r0 -	strh r0, [r1, 0x2] -	ldrh r0, [r1, 0x6] -	negs r0, r0 -	strh r0, [r1, 0x6] -_08110762: -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	bne _081107B2 -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	adds r4, r0, 0 -	ldr r5, =gBattleAnimTarget -	ldrb r0, [r5] -	bl GetBattlerSide -	lsls r4, 24 -	lsls r0, 24 -	cmp r4, r0 -	bne _081107B2 -	ldrb r0, [r5] -	bl GetBattlerPosition -	lsls r0, 24 -	cmp r0, 0 -	beq _081107A0 -	ldrb r0, [r5] -	bl GetBattlerPosition -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bne _081107B2 -_081107A0: -	ldr r0, =gBattleAnimArgs -	movs r2, 0x4 -	ldrsh r1, [r0, r2] -	negs r1, r1 -	strh r1, [r0, 0x4] -	movs r2, 0 -	ldrsh r1, [r0, r2] -	negs r1, r1 -	strh r1, [r0] -_081107B2: -	adds r0, r7, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	ldr r5, =gBattleAnimTarget -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	adds r4, r0, 0 -	lsls r4, 24 -	ldr r6, =gBattleAnimArgs -	lsrs r4, 24 -	ldrh r0, [r6, 0x4] -	adds r4, r0 -	lsls r4, 16 -	lsrs r4, 16 -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	adds r1, r0, 0 -	lsls r1, 24 -	lsrs r1, 24 -	ldrh r2, [r6, 0x6] -	adds r1, r2 -	lsls r1, 16 -	ldrh r2, [r7, 0x20] -	lsls r0, r4, 16 -	asrs r0, 16 -	subs r0, r2 -	lsls r0, 16 -	asrs r0, 16 -	ldrh r2, [r7, 0x22] -	lsrs r5, r1, 16 -	asrs r1, 16 -	subs r1, r2 -	lsls r1, 16 -	asrs r1, 16 -	bl ArcTan2Neg -	lsls r0, 16 -	movs r1, 0xC0 -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 16 -	movs r3, 0x80 -	lsls r3, 1 -	str r0, [sp] -	adds r0, r7, 0 -	movs r1, 0 -	adds r2, r3, 0 -	bl sub_80A73E0 -	ldrh r0, [r6, 0x8] -	strh r0, [r7, 0x2E] -	strh r4, [r7, 0x32] -	strh r5, [r7, 0x36] -	ldr r0, =StartAnimLinearTranslation -	str r0, [r7, 0x1C] -	ldr r1, =DestroyAnimSprite -	adds r0, r7, 0 -	bl StoreSpriteCallbackInData6 -	add sp, 0x4 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8110720 - -	thumb_func_start sub_8110850 -sub_8110850: @ 8110850 -	push {r4-r6,lr} -	adds r6, r0, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _08110870 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x4] -	negs r0, r0 -	strh r0, [r1, 0x4] -_08110870: -	ldr r4, =gBattleAnimArgs -	ldrh r0, [r4, 0x8] -	strh r0, [r6, 0x2E] -	ldr r5, =gBattleAnimTarget -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r1, [r4, 0x4] -	adds r0, r1 -	strh r0, [r6, 0x32] -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	ldrh r1, [r4, 0x6] -	adds r0, r1 -	strh r0, [r6, 0x36] -	ldrh r0, [r4, 0xA] -	strh r0, [r6, 0x38] -	adds r0, r6, 0 -	bl InitAnimArcTranslation -	ldr r0, =sub_81108CC -	str r0, [r6, 0x1C] -	adds r2, r6, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x4 -	orrs r0, r1 -	strb r0, [r2] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8110850 - -	thumb_func_start sub_81108CC -sub_81108CC: @ 81108CC -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	sub sp, 0x14 -	adds r4, r0, 0 -	adds r2, r4, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r0 -	strb r1, [r2] -	adds r0, r4, 0 -	bl TranslateAnimArc -	lsls r0, 24 -	cmp r0, 0 -	beq _081108F8 -	adds r0, r4, 0 -	bl DestroyAnimSprite -	b _08110988 -_081108F8: -	movs r0, 0x2E -	adds r0, r4 -	mov r8, r0 -	ldrh r7, [r4, 0x20] -	ldrh r5, [r4, 0x24] -	ldrh r1, [r4, 0x22] -	mov r12, r1 -	ldrh r6, [r4, 0x26] -	mov r2, r8 -	add r1, sp, 0x4 -	movs r3, 0x7 -_0811090E: -	ldrh r0, [r2] -	strh r0, [r1] -	adds r2, 0x2 -	adds r1, 0x2 -	subs r3, 0x1 -	cmp r3, 0 -	bge _0811090E -	adds r0, r7, r5 -	lsls r0, 16 -	lsrs r5, r0, 16 -	mov r2, r12 -	adds r0, r2, r6 -	lsls r0, 16 -	lsrs r6, r0, 16 -	adds r0, r4, 0 -	bl TranslateAnimArc -	lsls r0, 24 -	cmp r0, 0 -	bne _08110988 -	ldrh r0, [r4, 0x24] -	ldrh r1, [r4, 0x20] -	adds r0, r1 -	lsls r1, r5, 16 -	asrs r1, 16 -	subs r0, r1 -	lsls r0, 16 -	asrs r0, 16 -	ldrh r1, [r4, 0x26] -	ldrh r2, [r4, 0x22] -	adds r1, r2 -	lsls r2, r6, 16 -	asrs r2, 16 -	subs r1, r2 -	lsls r1, 16 -	asrs r1, 16 -	bl ArcTan2Neg -	lsls r0, 16 -	movs r1, 0xC0 -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 16 -	movs r3, 0x80 -	lsls r3, 1 -	str r0, [sp] -	adds r0, r4, 0 -	movs r1, 0 -	adds r2, r3, 0 -	bl sub_80A73E0 -	add r2, sp, 0x4 -	mov r1, r8 -	movs r3, 0x7 -_0811097A: -	ldrh r0, [r2] -	strh r0, [r1] -	adds r2, 0x2 -	adds r1, 0x2 -	subs r3, 0x1 -	cmp r3, 0 -	bge _0811097A -_08110988: -	add sp, 0x14 -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_81108CC - -	thumb_func_start sub_8110994 -sub_8110994: @ 8110994 -	push {r4,r5,lr} -	adds r5, r0, 0 -	ldr r0, =gBattleAnimArgs -	movs r1, 0 -	ldrsh r0, [r0, r1] -	cmp r0, 0 -	bne _081109B0 -	ldr r4, =gBattleAnimAttacker -	b _081109B2 -	.pool -_081109B0: -	ldr r4, =gBattleAnimTarget -_081109B2: -	ldrb r0, [r4] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r5, 0x20] -	ldrb r0, [r4] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	lsls r0, 24 -	lsrs r0, 24 -	adds r0, 0x12 -	strh r0, [r5, 0x22] -	ldr r1, =move_anim_8074EE0 -	adds r0, r5, 0 -	bl StoreSpriteCallbackInData6 -	ldr r0, =sub_80A67BC -	str r0, [r5, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8110994 - -	.align 2, 0 | 
