diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-12-13 21:33:54 -0600 |
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committer | GitHub <noreply@github.com> | 2018-12-13 21:33:54 -0600 |
commit | 2c6849bee81f2c05cbf0df1f88c6d5460e7b1e2d (patch) | |
tree | bbea5b11d19d277815e51c237b4a7d3dfe8f3a74 /asm | |
parent | 170b6ef44992f4b7decb31451a3756b6bd4e2d46 (diff) |
Decompile battle_anim_8170478.c (#445)
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_8170478.s | 5832 |
1 files changed, 0 insertions, 5832 deletions
diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s deleted file mode 100644 index c0881e682..000000000 --- a/asm/battle_anim_8170478.s +++ /dev/null @@ -1,5832 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8170478 -sub_8170478: @ 8170478 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - ldr r0, =gBattleAnimAttacker - ldrb r4, [r0] - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gHealthboxSpriteIds - adds r4, r0 - ldrb r0, [r4] - ldr r1, =gSprites - mov r9, r1 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - add r4, r9 - ldrb r7, [r4, 0x6] - ldrh r6, [r4, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - mov r10, r0 - mov r2, r10 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - ldrb r1, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r0, r3, 0 - ands r0, r1 - movs r1, 0x4 - mov r8, r1 - mov r2, r8 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r5, r7, 4 - adds r5, r7 - lsls r5, 2 - add r5, r9 - ldrb r1, [r5, 0x5] - adds r0, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r9 - ldrb r2, [r1, 0x5] - adds r0, r3, 0 - ands r0, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r0, [sp, 0x14] - lsls r6, r0, 4 - adds r6, r0 - lsls r6, 2 - mov r1, r9 - adds r7, r6, r1 - adds r0, r7, 0 - adds r1, r4, 0 - movs r2, 0x44 - str r3, [sp, 0x18] - bl memcpy - mov r2, r10 - lsls r4, r2, 4 - add r4, r10 - lsls r4, 2 - adds r0, r4, 0 - add r0, r9 - mov r8, r0 - adds r1, r5, 0 - movs r2, 0x44 - bl memcpy - ldrb r1, [r7, 0x1] - ldr r3, [sp, 0x18] - adds r0, r3, 0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x1] - mov r2, r8 - ldrb r0, [r2, 0x1] - ands r3, r0 - orrs r3, r1 - strb r3, [r2, 0x1] - movs r0, 0x1C - add r9, r0 - add r6, r9 - ldr r1, =SpriteCallbackDummy - str r1, [r6] - add r4, r9 - str r1, [r4] - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2EA9C - bl sub_80A6D48 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2EA50 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C2DDA4 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gBattle_BG1_X - ldrh r0, [r7, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldrh r0, [r7, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r1] - ldr r1, =gTasks - ldr r2, [sp, 0x10] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA0 - lsls r1, 2 - strh r1, [r0, 0xA] - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0x8] - mov r2, r10 - strh r2, [r0, 0xC] - ldr r1, =sub_8170660 - str r1, [r0] - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170478 - - thumb_func_start sub_8170660 -sub_8170660: @ 8170660 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - mov r8, r0 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - ldrh r1, [r5, 0xA] - ldrh r0, [r5, 0x22] - adds r1, r0 - movs r3, 0 - strh r1, [r5, 0x22] - ldr r2, =gBattle_BG1_Y - lsls r0, r1, 16 - lsrs r0, 24 - ldrh r4, [r2] - adds r0, r4 - strh r0, [r2] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x22] - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081706F0 - cmp r0, 0x1 - bgt _081706B4 - cmp r0, 0 - beq _081706BA - b _08170814 - .pool -_081706B4: - cmp r0, 0x2 - beq _08170708 - b _08170814 -_081706BA: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bgt _081706CA - b _08170814 -_081706CA: - strh r3, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x20 - ldrsh r0, [r5, r2] - cmp r0, 0x8 - beq _081706EE - b _08170814 -_081706EE: - b _08170700 -_081706F0: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - beq _08170700 - b _08170814 -_08170700: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08170814 -_08170708: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08170814 - strh r3, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r4, [r5, r0] - cmp r4, 0 - bne _08170814 - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0817076C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0817076C: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r4, 0x8 - ldrsh r1, [r5, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r6, =gSprites - adds r0, r6 - bl DestroySprite - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetAnimBgAttribute - ldr r0, =gHealthboxSpriteIds - add r0, r8 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1, 0x6] - mov r8, r2 - ldrh r4, [r1, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldrb r3, [r1, 0x5] - movs r2, 0xD - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - movs r5, 0x4 - orrs r0, r5 - strb r0, [r1, 0x5] - mov r0, r8 - lsls r1, r0, 4 - add r1, r8 - lsls r1, 2 - adds r1, r6 - ldrb r3, [r1, 0x5] - adds r0, r2, 0 - ands r0, r3 - orrs r0, r5 - strb r0, [r1, 0x5] - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0, 0x5] - ands r2, r1 - orrs r2, r5 - strb r2, [r0, 0x5] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08170814: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170660 - - thumb_func_start sub_8170834 -sub_8170834: @ 8170834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r9, r0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gHealthboxSpriteIds - adds r2, r0 - ldrb r0, [r2] - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - ldr r0, =gSprites - adds r5, r0 - ldrb r1, [r5, 0x6] - mov r10, r1 - ldrh r4, [r5, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000d709 - bl AllocSpritePalette - mov r2, r9 - strb r0, [r2] - ldr r0, =0x0000d70a - bl AllocSpritePalette - strb r0, [r7] - ldrb r0, [r5, 0x5] - lsrs r0, 4 - lsls r0, 4 - movs r1, 0x80 - lsls r1, 1 - adds r3, r1, 0 - orrs r0, r3 - lsls r6, r4, 4 - adds r6, r4 - lsls r6, 2 - ldr r2, =gSprites - adds r6, r2 - ldrb r4, [r6, 0x5] - lsrs r4, 4 - lsls r4, 4 - orrs r4, r3 - lsls r0, 1 - ldr r1, =gPlttBufferUnfaded - mov r8, r1 - add r0, r8 - mov r2, r9 - ldrb r1, [r2] - lsls r1, 4 - adds r1, r3, r1 - movs r2, 0x20 - str r3, [sp] - bl LoadPalette - lsls r4, 1 - add r4, r8 - ldrb r0, [r7] - lsls r0, 4 - ldr r3, [sp] - adds r3, r0 - adds r0, r4, 0 - adds r1, r3, 0 - movs r2, 0x20 - bl LoadPalette - mov r0, r9 - ldrb r1, [r0] - lsls r1, 4 - ldrb r2, [r5, 0x5] - movs r3, 0xF - adds r0, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - mov r2, r10 - lsls r1, r2, 4 - add r1, r10 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - mov r0, r9 - ldrb r2, [r0] - lsls r2, 4 - ldrb r4, [r1, 0x5] - adds r0, r3, 0 - ands r0, r4 - orrs r0, r2 - strb r0, [r1, 0x5] - ldrb r0, [r7] - lsls r0, 4 - ldrb r1, [r6, 0x5] - ands r3, r1 - orrs r3, r0 - strb r3, [r6, 0x5] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170834 - - thumb_func_start sub_8170920 -sub_8170920: @ 8170920 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, sp - adds r1, 0x1 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - mov r0, sp - bl sub_8170834 - adds r0, r4, 0 - bl DestroyAnimVisualTask - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170920 - - thumb_func_start sub_817094C -sub_817094C: @ 817094C - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gHealthboxSpriteIds - adds r0, r1 - ldrb r0, [r0] - ldr r1, =gSprites - mov r8, r1 - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - add r5, r8 - ldrb r0, [r5, 0x6] - mov r9, r0 - ldrh r6, [r5, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, =0x0000d709 - bl FreeSpritePaletteByTag - ldr r0, =0x0000d70a - bl FreeSpritePaletteByTag - ldr r0, =0x0000d6ff - bl IndexOfSpritePaletteTag - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000d704 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsls r4, 4 - ldrb r2, [r5, 0x5] - movs r3, 0xF - adds r1, r3, 0 - ands r1, r2 - orrs r1, r4 - strb r1, [r5, 0x5] - mov r1, r9 - lsls r2, r1, 4 - add r2, r9 - lsls r2, 2 - add r2, r8 - ldrb r5, [r2, 0x5] - adds r1, r3, 0 - ands r1, r5 - orrs r1, r4 - strb r1, [r2, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r8 - lsrs r0, 20 - ldrb r2, [r1, 0x5] - ands r3, r2 - orrs r3, r0 - strb r3, [r1, 0x5] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817094C - - thumb_func_start sub_81709EC -sub_81709EC: @ 81709EC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_817094C - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81709EC - - thumb_func_start sub_8170A0C -sub_8170A0C: @ 8170A0C - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0x1E] - ldr r0, =sub_8170A38 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_8170A0C - - thumb_func_start sub_8170A38 -sub_8170A38: @ 8170A38 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r6, 0 - adds r1, r0, 0x1 - strh r1, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _08170AF8 - strh r6, [r4, 0x8] - ldr r0, =0x0000d709 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r2, r0, 24 - movs r3, 0x1C - ldrsh r0, [r4, r3] - movs r1, 0x2 - cmp r0, 0 - bne _08170A76 - movs r1, 0x6 -_08170A76: - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08170A8C - cmp r0, 0x1 - beq _08170AC8 - b _08170AF8 - .pool -_08170A8C: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08170A9E - movs r0, 0x10 - strh r0, [r4, 0xC] -_08170A9E: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bne _08170AF8 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _08170AF8 - .pool -_08170AC8: - ldrh r0, [r4, 0xC] - subs r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bge _08170AD6 - strh r6, [r4, 0xC] -_08170AD6: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _08170AF8 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08170AF8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170A38 - - thumb_func_start sub_8170B04 -sub_8170B04: @ 8170B04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r5, [r0] - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08170B52 - cmp r0, 0x1 - bgt _08170B3C - cmp r0, 0 - beq _08170B42 - b _08170BA4 - .pool -_08170B3C: - cmp r0, 0x2 - beq _08170B84 - b _08170BA4 -_08170B42: - adds r0, r5, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x1C] - b _08170B76 -_08170B52: - ldrh r0, [r4, 0x1C] - adds r0, 0x30 - strh r0, [r4, 0x1C] - movs r0, 0x1C - ldrsh r2, [r4, r0] - adds r0, r5, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r5, 0 - bl sub_80A7E6C - movs r0, 0x1C - ldrsh r1, [r4, r0] - ldr r0, =0x000002cf - cmp r1, r0 - ble _08170BA4 -_08170B76: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08170BA4 - .pool -_08170B84: - adds r0, r5, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08170BA4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170B04 - - thumb_func_start sub_8170BB0 -sub_8170BB0: @ 8170BB0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r1, r0, r1 - ldrb r1, [r1] - mov r9, r1 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08170BF8 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - b _08170C08 - .pool -_08170BF8: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty -_08170C08: - adds r0, r1 - movs r1, 0x26 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r2, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r6, r0, r2 - movs r0, 0x8 - ldrsh r7, [r6, r0] - cmp r7, 0 - beq _08170C44 - cmp r7, 0x1 - beq _08170CC4 - b _08170CEE - .pool -_08170C44: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - ldr r2, =gSprites - mov r3, r9 - lsls r0, r3, 4 - add r0, r9 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x5] - lsls r2, 28 - lsrs r2, 30 - adds r0, 0x43 - ldrb r3, [r0] - movs r0, 0x80 - lsls r0, 22 - adds r1, r0 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - adds r0, r4, 0 - bl LaunchBallStarsTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1C] - str r7, [sp] - str r7, [sp, 0x4] - str r7, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r2, r0, 0 - ldrb r1, [r5] - movs r0, 0 - mov r3, r8 - bl LaunchBallFadeMonTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1E] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - b _08170CEE - .pool -_08170CC4: - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _08170CEE - movs r3, 0x1E - ldrsh r0, [r6, r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _08170CEE - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08170CEE: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8170BB0 - - thumb_func_start sub_8170CFC -sub_8170CFC: @ 8170CFC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - bl LoadBallGfx - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170CFC - - thumb_func_start sub_8170D24 -sub_8170D24: @ 8170D24 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - bl FreeBallGfx - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170D24 - - thumb_func_start AnimTask_IsBallBlockedByTrainer -AnimTask_IsBallBlockedByTrainer: @ 8170D4C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _08170D70 - ldr r1, =gBattleAnimArgs - ldr r0, =0x0000ffff - b _08170D74 - .pool -_08170D70: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_08170D74: - strh r0, [r1, 0xE] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsBallBlockedByTrainer - - thumb_func_start ItemIdToBallId -ItemIdToBallId: @ 8170D84 - push {lr} - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x1 - cmp r0, 0xB - bhi _08170DFC - lsls r0, 2 - ldr r1, =_08170DA0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08170DA0: - .4byte _08170DD0 - .4byte _08170DD4 - .4byte _08170DD8 - .4byte _08170DFC - .4byte _08170DDC - .4byte _08170DE0 - .4byte _08170DE4 - .4byte _08170DE8 - .4byte _08170DEC - .4byte _08170DF0 - .4byte _08170DF4 - .4byte _08170DF8 -_08170DD0: - movs r0, 0x4 - b _08170DFE -_08170DD4: - movs r0, 0x3 - b _08170DFE -_08170DD8: - movs r0, 0x1 - b _08170DFE -_08170DDC: - movs r0, 0x2 - b _08170DFE -_08170DE0: - movs r0, 0x5 - b _08170DFE -_08170DE4: - movs r0, 0x6 - b _08170DFE -_08170DE8: - movs r0, 0x7 - b _08170DFE -_08170DEC: - movs r0, 0x8 - b _08170DFE -_08170DF0: - movs r0, 0x9 - b _08170DFE -_08170DF4: - movs r0, 0xA - b _08170DFE -_08170DF8: - movs r0, 0xB - b _08170DFE -_08170DFC: - movs r0, 0 -_08170DFE: - pop {r1} - bx r1 - thumb_func_end ItemIdToBallId - - thumb_func_start sub_8170E04 -sub_8170E04: @ 8170E04 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - mov r10, r0 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - ldr r1, =gBallSpriteTemplates - adds r0, r1 - movs r1, 0x20 - movs r2, 0x50 - movs r3, 0x1D - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gSprites - mov r9, r1 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r1 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r2, =gBattleAnimTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - mov r0, r9 - adds r0, 0x1C - adds r4, r0 - ldr r0, =sub_8171104 - str r0, [r4] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r3, [r0, 0x8] - ldr r1, =gBattlerSpriteIds - mov r2, r8 - ldrb r0, [r2] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - lsls r1, 1 - ldrb r2, [r3, 0x9] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x9] - ldr r1, =gTasks - mov r2, r10 - lsls r0, r2, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, =sub_8170EF0 - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170E04 - - thumb_func_start sub_8170EF0 -sub_8170EF0: @ 8170EF0 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x2E] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08170F1A - adds r0, r3, 0 - bl DestroyAnimVisualTask -_08170F1A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170EF0 - - thumb_func_start sub_8170F2C -sub_8170F2C: @ 8170F2C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _08170F50 - movs r6, 0x20 - movs r5, 0xB - b _08170F54 - .pool -_08170F50: - movs r6, 0x17 - movs r5, 0x5 -_08170F54: - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - bl sub_80A82E4 - adds r3, r0, 0 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - ldr r1, =gBallSpriteTemplates - adds r0, r1 - adds r1, r6, 0 - adds r1, 0x20 - movs r2, 0x50 - orrs r5, r2 - adds r2, r5, 0 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gSprites - mov r9, r0 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r0 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r1, =gBattleAnimTarget - mov r8, r1 - ldrb r0, [r1] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - movs r0, 0x1C - add r9, r0 - add r4, r9 - ldr r0, =SpriteCallbackDummy - str r0, [r4] - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldr r1, =sub_8039E84 - str r1, [r0] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, =sub_8171030 - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170F2C - - thumb_func_start sub_8171030 -sub_8171030: @ 8171030 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _0817108A - movs r0, 0x3D - movs r1, 0 - bl PlaySE12WithPanning - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_8171104 - str r1, [r0] - ldr r0, =sub_81710A8 - movs r1, 0xA - bl CreateTask - ldr r0, =sub_8170EF0 - str r0, [r4] -_0817108A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171030 - - thumb_func_start sub_81710A8 -sub_81710A8: @ 81710A8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r4, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _081710F4 - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl DestroyTask -_081710F4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81710A8 - - thumb_func_start sub_8171104 -sub_8171104: @ 8171104 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x32] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - strh r2, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_8171134 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171104 - - thumb_func_start sub_8171134 -sub_8171134: @ 8171134 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081711D2 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _08171160 - ldr r0, =sub_8171CAC - str r0, [r4, 0x1C] - b _081711D2 - .pool -_08171160: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x24] - strh r1, [r4, 0x26] - adds r1, r4, 0 - adds r1, 0x2E - movs r2, 0 - adds r0, r4, 0 - adds r0, 0x3C -_08171188: - strh r2, [r0] - subs r0, 0x2 - cmp r0, r1 - bge _08171188 - movs r0, 0 - strh r0, [r4, 0x38] - ldr r0, =sub_81711E8 - str r0, [r4, 0x1C] - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _081711D2 - cmp r5, 0 - blt _081711D2 - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl LaunchBallStarsTask - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0 - movs r2, 0xE - adds r3, r5, 0 - bl LaunchBallFadeMonTask -_081711D2: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171134 - - thumb_func_start sub_81711E8 -sub_81711E8: @ 81711E8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08171224 - ldr r0, =TaskDummy - movs r1, 0x32 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x38] - ldr r0, =sub_8171240 - str r0, [r4, 0x1C] - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] -_08171224: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81711E8 - - thumb_func_start sub_8171240 -sub_8171240: @ 8171240 - push {r4-r7,lr} - adds r7, r0, 0 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r4, [r0] - ldrh r0, [r7, 0x38] - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _08171272 - movs r0, 0x3C - bl PlaySE -_08171272: - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081712E8 - cmp r0, 0x1 - bgt _08171290 - cmp r0, 0 - beq _08171296 - b _08171354 - .pool -_08171290: - cmp r0, 0x2 - beq _0817132C - b _08171354 -_08171296: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x1C] - ldr r1, =gUnknown_030062DC - movs r0, 0x1C - str r0, [r1] - ldr r2, =gUnknown_030062E4 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - ldrh r0, [r7, 0x26] - ldrh r7, [r7, 0x22] - adds r0, r7 - subs r1, r0 - strh r1, [r2] - ldr r4, =gUnknown_030062E0 - ldrh r0, [r2] - lsls r0, 8 - movs r1, 0x1C - bl __udivsi3 - strh r0, [r4] - strh r0, [r5, 0xC] - b _08171346 - .pool -_081712E8: - ldrh r0, [r5, 0x1C] - adds r0, 0x20 - strh r0, [r5, 0x1C] - movs r0, 0x1C - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0xC] - ldrh r1, [r5, 0xE] - adds r0, r1 - strh r0, [r5, 0xE] - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r2, 0xE - ldrsh r0, [r5, r2] - negs r0, r0 - asrs r0, 8 - strh r0, [r1, 0x26] - movs r0, 0x1C - ldrsh r1, [r5, r0] - ldr r0, =0x0000047f - cmp r1, r0 - ble _0817137C - b _08171346 - .pool -_0817132C: - adds r0, r4, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08171346: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0817137C - .pool -_08171354: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0xA - ble _0817137C - adds r0, r6, 0 - bl DestroyTask - adds r0, r7, 0 - movs r1, 0x2 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r7, 0x38] - ldr r0, =sub_817138C - str r0, [r7, 0x1C] -_0817137C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171240 - - thumb_func_start sub_817138C -sub_817138C: @ 817138C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081713C6 - movs r1, 0 - strh r1, [r4, 0x34] - movs r0, 0x28 - strh r0, [r4, 0x36] - strh r1, [r4, 0x38] - movs r0, 0 - movs r1, 0x28 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x36 - ldrsh r1, [r4, r0] - movs r0, 0 - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldr r0, =sub_81713D0 - str r0, [r4, 0x1C] -_081713C6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817138C - - thumb_func_start sub_81713D0 -sub_81713D0: @ 81713D0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r5, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0 - beq _081713E6 - cmp r1, 0x1 - beq _0817145A - b _08171486 -_081713E6: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - adds r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - adds r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3F - ble _08171486 - ldrh r0, [r4, 0x36] - subs r0, 0xA - strh r0, [r4, 0x36] - ldr r1, =0x00000101 - adds r0, r2, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 24 - cmp r0, 0x4 - bne _08171422 - movs r5, 0x1 -_08171422: - cmp r0, 0x2 - beq _08171442 - cmp r0, 0x2 - bgt _08171434 - cmp r0, 0x1 - beq _0817143A - b _08171452 - .pool -_08171434: - cmp r0, 0x3 - beq _0817144A - b _08171452 -_0817143A: - movs r0, 0x38 - bl PlaySE - b _08171486 -_08171442: - movs r0, 0x39 - bl PlaySE - b _08171486 -_0817144A: - movs r0, 0x3A - bl PlaySE - b _08171486 -_08171452: - movs r0, 0x3B - bl PlaySE - b _08171486 -_0817145A: - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - subs r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - subs r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - cmp r1, 0 - bgt _08171486 - strh r5, [r4, 0x38] - ldr r0, =0xffffff00 - ands r0, r2 - strh r0, [r4, 0x34] -_08171486: - cmp r5, 0 - beq _081714CA - movs r5, 0 - strh r5, [r4, 0x34] - movs r0, 0x40 - movs r1, 0x28 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x26] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _081714C0 - strh r5, [r4, 0x38] - ldr r0, =sub_81717B4 - str r0, [r4, 0x1C] - b _081714CA - .pool -_081714C0: - ldr r0, =sub_81714D4 - str r0, [r4, 0x1C] - movs r0, 0x1 - strh r0, [r4, 0x36] - strh r5, [r4, 0x38] -_081714CA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81713D0 - - thumb_func_start sub_81714D4 -sub_81714D4: @ 81714D4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _08171510 - strh r5, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - strh r5, [r0, 0xC] - ldr r0, =sub_8171520 - str r0, [r4, 0x1C] - movs r0, 0x17 - bl PlaySE -_08171510: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81714D4 - - thumb_func_start sub_8171520 -sub_8171520: @ 8171520 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0x6 - bls _08171530 - b _08171768 -_08171530: - lsls r0, r1, 2 - ldr r1, =_08171540 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08171540: - .4byte _0817155C - .4byte _081715AE - .4byte _081715F4 - .4byte _08171654 - .4byte _081716A4 - .4byte _08171708 - .4byte _08171768 -_0817155C: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _08171584 - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _0817158A - .pool -_08171584: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_0817158A: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bhi _081715AC - b _081717AE -_081715AC: - b _08171644 -_081715AE: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08171660 - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _081715EA - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _081717AE -_081715EA: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - b _081717AE -_081715F4: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _0817161C - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _08171622 - .pool -_0817161C: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_08171622: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0xC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x18 - bhi _08171644 - b _081717AE -_08171644: - ldr r0, [r6] - ldr r0, [r0, 0x8] - strh r3, [r0, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - b _081717AE -_08171654: - ldrh r0, [r4, 0x38] - adds r1, r0, 0x1 - strh r1, [r4, 0x38] - lsls r0, 16 - cmp r0, 0 - bge _0817166E -_08171660: - adds r0, r4, 0 - adds r0, 0x2C - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - b _081717AE -_0817166E: - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _0817169C - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _081716A4 -_0817169C: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_081716A4: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _081716CC - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _081716D2 - .pool -_081716CC: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_081716D2: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - bls _081717AE - ldr r0, [r6] - ldr r0, [r0, 0x8] - strh r3, [r0, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - b _081717AE -_08171708: - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r1, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r1, r0 - bne _08171740 - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_81717B4 - str r0, [r4, 0x1C] - b _081717AE - .pool -_08171740: - cmp r0, 0x4 - bne _08171754 - cmp r1, 0x3 - bne _08171754 - ldr r0, =sub_81717D8 - str r0, [r4, 0x1C] - b _0817175A - .pool -_08171754: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] -_0817175A: - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - b _081717AE -_08171768: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _081717AE - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r1, [r4, 0x34] - ldr r0, =0xffffff00 - ands r0, r1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAffineAnim - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _081717A0 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _081717A8 - .pool -_081717A0: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_081717A8: - movs r0, 0x17 - bl PlaySE -_081717AE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8171520 - - thumb_func_start sub_81717B4 -sub_81717B4: @ 81717B4 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x38] - adds r0, 0x1 - strh r0, [r1, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _081717CE - movs r0, 0 - strh r0, [r1, 0x38] - ldr r0, =sub_8171AE4 - str r0, [r1, 0x1C] -_081717CE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81717B4 - - thumb_func_start sub_81717D8 -sub_81717D8: @ 81717D8 - adds r3, r0, 0 - adds r3, 0x2C - ldrb r1, [r3] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r3] - ldr r1, =sub_81717F8 - str r1, [r0, 0x1C] - movs r1, 0 - strh r1, [r0, 0x34] - strh r1, [r0, 0x36] - strh r1, [r0, 0x38] - bx lr - .pool - thumb_func_end sub_81717D8 - - thumb_func_start sub_81717F8 -sub_81717F8: @ 81717F8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r6, r0, 0 - ldr r7, =gBattleAnimTarget - ldrh r0, [r6, 0x36] - adds r0, 0x1 - movs r1, 0 - mov r8, r1 - strh r0, [r6, 0x36] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0x28 - bne _0817183C - movs r0, 0xFE - bl PlaySE - ldrb r1, [r6, 0x5] - lsrs r1, 4 - movs r0, 0x80 - lsls r0, 9 - lsls r0, r1 - movs r1, 0x6 - movs r2, 0 - bl BlendPalettes - adds r0, r6, 0 - bl sub_81719EC - b _081718BC - .pool -_0817183C: - cmp r1, 0x3C - bne _0817185A - ldrb r1, [r6, 0x5] - lsrs r1, 4 - movs r0, 0x80 - lsls r0, 9 - lsls r0, r1 - mov r1, r8 - str r1, [sp] - movs r1, 0x2 - movs r2, 0x6 - movs r3, 0 - bl BeginNormalPaletteFade - b _081718BC -_0817185A: - cmp r1, 0x5F - bne _08171880 - ldr r0, =gDoingBattleAnim - movs r1, 0 - strb r1, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes - bl m4aMPlayAllStop - ldr r0, =0x00000213 - bl PlaySE - b _081718BC - .pool -_08171880: - ldr r0, =0x0000013b - cmp r1, r0 - bne _081718BC - ldr r5, =gSprites - ldr r4, =gBattlerSpriteIds - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - mov r0, r8 - strh r0, [r6, 0x2E] - ldr r0, =sub_81718D8 - str r0, [r6, 0x1C] -_081718BC: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81717F8 - - thumb_func_start sub_81718D8 -sub_81718D8: @ 81718D8 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08171944 - cmp r0, 0x1 - bgt _081718F0 - cmp r0, 0 - beq _081718F6 - b _0817198A -_081718F0: - cmp r0, 0x2 - beq _08171976 - b _0817198A -_081718F6: - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldr r0, [r4, 0x14] - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - ldr r0, =0x00007fff - str r0, [sp] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _08171982 - .pool -_08171944: - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _081719B0 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r2, [r4, 0x32] - adds r2, 0x1 - strh r2, [r4, 0x32] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081719B0 - b _08171982 -_08171976: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08171982: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081719B0 -_0817198A: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081719B0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - strh r5, [r4, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r4, 0x1C] -_081719B0: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81718D8 - - thumb_func_start sub_81719C0 -sub_81719C0: @ 81719C0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081719D8 - ldr r0, =0x0000ffff - strh r0, [r4, 0x2E] - b _081719E4 - .pool -_081719D8: - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081719E4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81719C0 - - thumb_func_start sub_81719EC -sub_81719EC: @ 81719EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r6, r0, 0 - adds r1, r6, 0 - adds r1, 0x43 - ldrb r0, [r1] - cmp r0, 0 - beq _08171A0C - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - b _08171A14 -_08171A0C: - movs r0, 0 - mov r8, r0 - movs r0, 0x1 - strb r0, [r1] -_08171A14: - movs r0, 0x4 - bl sub_8171D60 - movs r7, 0 - ldr r2, =gSprites - mov r9, r2 - movs r0, 0x1C - add r0, r9 - mov r10, r0 -_08171A26: - movs r2, 0x20 - ldrsh r1, [r6, r2] - movs r0, 0x22 - ldrsh r2, [r6, r0] - ldr r0, =gUnknown_085E5250 - mov r3, r8 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08171A82 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - mov r2, r9 - adds r5, r4, r2 - movs r0, 0x18 - strh r0, [r5, 0x2E] - ldr r0, =gUnknown_085E5088 - lsls r1, r7, 2 - adds r1, r0 - movs r0, 0 - ldrsb r0, [r1, r0] - ldrh r2, [r6, 0x20] - adds r0, r2 - strh r0, [r5, 0x32] - movs r0, 0x1 - ldrsb r0, [r1, r0] - ldrh r2, [r6, 0x22] - adds r0, r2 - strh r0, [r5, 0x36] - movs r0, 0x2 - ldrsb r0, [r1, r0] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - add r4, r10 - ldr r0, =sub_8171AAC - str r0, [r4] - ldr r0, =gUnknown_085E51B4 - ldrb r1, [r0, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim -_08171A82: - adds r7, 0x1 - cmp r7, 0x2 - bls _08171A26 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81719EC - - thumb_func_start sub_8171AAC -sub_8171AAC: @ 8171AAC - push {r4,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08171ADC - adds r0, r4, 0 - bl DestroySprite -_08171ADC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8171AAC - - thumb_func_start sub_8171AE4 -sub_8171AE4: @ 8171AE4 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, =sub_8171BAC - str r0, [r4, 0x1C] - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _08171B36 - cmp r5, 0 - blt _08171B36 - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl LaunchBallStarsTask - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0x1 - movs r2, 0xE - adds r3, r5, 0 - bl LaunchBallFadeMonTask -_08171B36: - ldr r6, =gSprites - ldr r5, =gBattlerSpriteIds - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl AnimateSprite - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x80 - lsls r1, 5 - strh r1, [r0, 0x30] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171AE4 - - thumb_func_start sub_8171BAC -sub_8171BAC: @ 8171BAC - push {r4-r7,lr} - adds r7, r0, 0 - movs r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08171BCA - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08171BCA: - ldr r4, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r4 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 26 - cmp r0, 0 - bge _08171C04 - adds r0, r1, 0 - movs r1, 0 - bl StartSpriteAffineAnim - movs r5, 0x1 - b _08171C24 - .pool -_08171C04: - ldr r6, =0xfffffee0 - adds r0, r6, 0 - ldrh r6, [r1, 0x30] - adds r0, r6 - strh r0, [r1, 0x30] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r1, 0x26] -_08171C24: - adds r0, r7, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08171C8A - cmp r5, 0 - beq _08171C8A - ldr r4, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r6, 0 - movs r5, 0 - strh r5, [r0, 0x26] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r1, [r0, 0x9] - lsls r1, 30 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - strh r5, [r7, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r7, 0x1C] - ldr r0, =gDoingBattleAnim - strb r6, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_08171C8A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171BAC - - thumb_func_start sub_8171CAC -sub_8171CAC: @ 8171CAC - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x24] - ldrh r1, [r2, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x26] - ldrh r3, [r2, 0x22] - adds r0, r3 - strh r0, [r2, 0x22] - strh r1, [r2, 0x26] - strh r1, [r2, 0x24] - ldr r4, =sub_8171CE8 - movs r3, 0 - movs r1, 0x5 - adds r0, r2, 0 - adds r0, 0x38 -_08171CD0: - strh r3, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08171CD0 - str r4, [r2, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171CAC - - thumb_func_start sub_8171CE8 -sub_8171CE8: @ 8171CE8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x80 - lsls r0, 4 - adds r2, r0, 0 - ldrh r1, [r4, 0x2E] - adds r2, r1 - movs r0, 0xD0 - lsls r0, 3 - adds r3, r0, 0 - ldrh r1, [r4, 0x30] - adds r3, r1 - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x2E] - ands r3, r0 - strh r3, [r4, 0x30] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - cmp r0, 0xA0 - bgt _08171D3E - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x8 - negs r1, r1 - cmp r0, r1 - bge _08171D52 -_08171D3E: - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r4, 0x1C] - ldr r1, =gDoingBattleAnim - movs r0, 0 - strb r0, [r1] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_08171D52: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171CE8 - - thumb_func_start sub_8171D60 -sub_8171D60: @ 8171D60 - push {r4,r5,lr} - lsls r0, 24 - ldr r1, =gUnknown_085E5094 - lsrs r5, r0, 21 - adds r4, r5, r1 - ldrh r0, [r4, 0x6] - bl GetSpriteTileStartByTag - lsls r0, 16 - ldr r1, =0xffff0000 - cmp r0, r1 - bne _08171D86 - adds r0, r4, 0 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gUnknown_085E50F4 - adds r0, r5, r0 - bl LoadCompressedObjectPaletteUsingHeap -_08171D86: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171D60 - - thumb_func_start LaunchBallStarsTask -LaunchBallStarsTask: @ 8171D98 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - mov r8, r1 - mov r9, r2 - mov r10, r3 - ldr r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r5, 0 - bl sub_8171D60 - ldr r1, =gUnknown_085E51C0 - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x5 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - strh r6, [r0, 0xA] - mov r1, r8 - strh r1, [r0, 0xC] - mov r1, r9 - strh r1, [r0, 0xE] - mov r1, r10 - strh r1, [r0, 0x10] - strh r5, [r0, 0x26] - movs r0, 0xF - bl PlaySE - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end LaunchBallStarsTask - - thumb_func_start sub_8171E20 -sub_8171E20: @ 8171E20 - push {lr} - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08171E3E - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x8] - ldrb r0, [r1, 0xA] - adds r0, 0x1 - strb r0, [r1, 0xA] -_08171E3E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171E20 - - thumb_func_start sub_8171E50 -sub_8171E50: @ 8171E50 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r6, r0, r1 - ldrh r0, [r6, 0x26] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r2, 0x8 - ldrsh r0, [r6, r2] - adds r2, r1, 0 - cmp r0, 0xF - bgt _08171F48 - ldrb r1, [r6, 0xA] - ldrb r2, [r6, 0xC] - ldrb r4, [r6, 0xE] - mov r9, r4 - ldrb r3, [r6, 0x10] - ldr r4, [sp] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - ldr r4, =gUnknown_085E51F0 - adds r0, r4 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x40 - beq _08171EEC - bl sub_8171E20 - mov r0, r10 - lsls r4, r0, 4 - add r4, r10 - lsls r4, 2 - ldr r5, =gSprites - adds r7, r4, r5 - ldr r0, =gUnknown_085E51B4 - ldr r1, [sp] - adds r0, r1, r0 - ldrb r1, [r0] - adds r0, r7, 0 - bl StartSpriteAnim - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_8171F68 - str r0, [r4] - movs r0, 0x3 - mov r2, r9 - ands r2, r0 - lsls r2, 2 - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r7, 0x5] - ldrb r0, [r6, 0x8] - cmp r0, 0x7 - bls _08171EE8 - subs r0, 0x8 - lsls r0, 24 - lsrs r0, 24 -_08171EE8: - lsls r0, 5 - strh r0, [r7, 0x2E] -_08171EEC: - ldr r0, =gTasks - mov r4, r8 - lsls r1, r4, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r1, [r1, r2] - adds r2, r0, 0 - cmp r1, 0xF - bne _08171F48 - ldr r0, =gMain - ldr r4, =0x00000439 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08171F22 - ldr r0, =gSprites - mov r2, r10 - lsls r1, r2, 4 - add r1, r10 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08171F22: - mov r0, r8 - bl DestroyTask - b _08171F58 - .pool -_08171F48: - mov r4, r8 - lsls r0, r4, 2 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] -_08171F58: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8171E50 - - thumb_func_start sub_8171F68 -sub_8171F68: @ 8171F68 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x30] - movs r3, 0x30 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08171F80 - ldr r0, =sub_8171F88 - str r0, [r1, 0x1C] - b _08171F84 - .pool -_08171F80: - subs r0, r2, 0x1 - strh r0, [r1, 0x30] -_08171F84: - pop {r0} - bx r0 - thumb_func_end sub_8171F68 - - thumb_func_start sub_8171F88 -sub_8171F88: @ 8171F88 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x32 - bne _08171FBC - adds r0, r4, 0 - bl sub_8172944 -_08171FBC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8171F88 - - thumb_func_start sub_8171FC4 -sub_8171FC4: @ 8171FC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_0817200A: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817206A - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0xA - strh r0, [r5, 0x36] - movs r0, 0x2 - strh r0, [r5, 0x38] - movs r0, 0x1 - strh r0, [r5, 0x3A] -_0817206A: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817200A - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172092 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172092: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171FC4 - - thumb_func_start sub_81720C8 -sub_81720C8: @ 81720C8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_0817210E: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817216E - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0xA - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - movs r0, 0x2 - strh r0, [r5, 0x3A] -_0817216E: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817210E - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172196 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172196: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81720C8 - - thumb_func_start sub_81721CC -sub_81721CC: @ 81721CC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_08172212: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817226E - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x4 - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_0817226E: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172212 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172296 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172296: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81721CC - - thumb_func_start sub_81722CC -sub_81722CC: @ 81722CC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_08172312: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172376 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 3 - adds r0, r7 - strh r0, [r5, 0x2E] - movs r0, 0x5 - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_08172376: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x9 - bls _08172312 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817239E - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_0817239E: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81722CC - - thumb_func_start sub_81723D4 -sub_81723D4: @ 81723D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r2, r0, 2 - adds r0, r2, r0 - lsls r0, 3 - adds r3, r0, r1 - ldrh r1, [r3, 0x16] - movs r4, 0x16 - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _08172404 - subs r0, r1, 0x1 - strh r0, [r3, 0x16] - b _081724D6 - .pool -_08172404: - ldrh r0, [r3, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r3, 0xA] - str r1, [sp] - ldrb r4, [r3, 0xC] - str r4, [sp, 0x4] - ldrb r1, [r3, 0xE] - str r1, [sp, 0x8] - ldrb r3, [r3, 0x10] - str r3, [sp, 0xC] - movs r7, 0 - str r2, [sp, 0x14] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - str r1, [sp, 0x10] - ldr r3, =gSprites - mov r9, r3 - ldr r1, =gUnknown_085E51B4 - adds r0, r1 - mov r10, r0 -_08172430: - ldr r0, =gUnknown_085E51F0 - ldr r4, [sp, 0x10] - adds r0, r4, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817248C - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r0, r9 - adds r5, r4, r0 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x8 - strh r0, [r5, 0x36] - movs r0, 0x2 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_0817248C: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172430 - ldr r0, =gTasks - ldr r1, [sp, 0x14] - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r0, 0x8 - strh r0, [r1, 0x16] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - lsls r0, 16 - asrs r2, r0, 16 - cmp r2, 0x2 - bne _081724D6 - ldr r0, =gMain - ldr r4, =0x00000439 - adds r0, r4 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _081724D0 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081724D0: - mov r0, r8 - bl DestroyTask -_081724D6: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81723D4 - - thumb_func_start sub_8172508 -sub_8172508: @ 8172508 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x2E] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - ldrh r2, [r4, 0x30] - adds r0, r2 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08172558 - adds r0, r4, 0 - bl sub_8172944 -_08172558: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8172508 - - thumb_func_start sub_8172560 -sub_8172560: @ 8172560 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_081725A6: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _081725FE - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_817265C - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 2 - adds r0, r7 - strh r0, [r5, 0x2E] -_081725FE: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xB - bls _081725A6 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172626 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172626: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172560 - - thumb_func_start sub_817265C -sub_817265C: @ 817265C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - movs r2, 0x32 - ldrsh r1, [r5, r2] - adds r0, r4, 0 - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _081726B4 - adds r0, r5, 0 - bl sub_8172944 -_081726B4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817265C - - thumb_func_start sub_81726BC -sub_81726BC: @ 81726BC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r0, =gTasks - ldr r2, [sp] - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r3, [r1, 0xA] - str r3, [sp, 0x4] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x8] - ldrb r2, [r1, 0xE] - str r2, [sp, 0xC] - ldrb r1, [r1, 0x10] - str r1, [sp, 0x10] - movs r3, 0 - mov r8, r3 - mov r1, r9 - lsls r0, r1, 1 - add r0, r9 - lsls r0, 3 - str r0, [sp, 0x14] -_08172700: - movs r7, 0 - movs r2, 0x1 - add r2, r8 - mov r10, r2 -_08172708: - ldr r0, =gUnknown_085E51F0 - ldr r3, [sp, 0x14] - adds r0, r3, r0 - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - ldr r3, [sp, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172790 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - ldr r0, =gSprites - adds r5, r4, r0 - ldr r0, =gUnknown_085E51B4 - add r0, r9 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r1, =gSprites + 0x1C - adds r4, r1 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r1, [sp, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r2, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x8 - strh r0, [r5, 0x36] - mov r0, r8 - cmp r0, 0 - bne _08172788 - movs r0, 0x2 - strh r0, [r5, 0x38] - movs r0, 0x1 - b _0817278E - .pool -_08172788: - movs r0, 0x1 - strh r0, [r5, 0x38] - movs r0, 0x2 -_0817278E: - strh r0, [r5, 0x3A] -_08172790: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172708 - mov r1, r10 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x1 - bls _08172700 - ldr r0, =gMain - ldr r2, =0x00000439 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081727C4 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081727C4: - ldr r0, [sp] - bl DestroyTask - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81726BC - - thumb_func_start sub_81727E8 -sub_81727E8: @ 81727E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_0817282E: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172880 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_81728E0 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] -_08172880: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817282E - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081728A8 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081728A8: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81727E8 - - thumb_func_start sub_81728E0 -sub_81728E0: @ 81728E0 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - ldrh r1, [r5, 0x2E] - movs r0, 0x3F - ands r0, r1 - movs r2, 0x32 - ldrsh r1, [r5, r2] - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0817293C - adds r0, r5, 0 - bl sub_8172944 -_0817293C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81728E0 - - thumb_func_start sub_8172944 -sub_8172944: @ 8172944 - push {r4-r7,lr} - adds r7, r0, 0 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172970 - movs r1, 0x3C - ldrsh r0, [r7, r1] - cmp r0, 0x1 - bne _081729CA - adds r0, r7, 0 - bl DestroySpriteAndFreeResources - b _081729E2 - .pool -_08172970: - ldr r2, =gBattleSpritesDataPtr - ldr r0, [r2] - ldr r1, [r0, 0x8] - ldrb r0, [r1, 0xA] - subs r0, 0x1 - strb r0, [r1, 0xA] - ldr r0, [r2] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0xA] - cmp r0, 0 - bne _081729DC - movs r4, 0 - ldr r5, =gUnknown_085E51C0 - b _08172998 - .pool -_08172994: - adds r5, 0x4 - adds r4, 0x1 -_08172998: - cmp r4, 0xB - bgt _081729AA - ldr r0, [r5] - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08172994 -_081729AA: - cmp r4, 0xC - bne _081729CA - movs r6, 0 - ldr r5, =gUnknown_085E5094 - ldr r4, =gUnknown_085E50F4 -_081729B4: - ldrh r0, [r5, 0x6] - bl FreeSpriteTilesByTag - ldrh r0, [r4, 0x4] - bl FreeSpritePaletteByTag - adds r5, 0x8 - adds r4, 0x8 - adds r6, 0x1 - cmp r6, 0xB - ble _081729B4 -_081729CA: - adds r0, r7, 0 - bl DestroySprite - b _081729E2 - .pool -_081729DC: - adds r0, r7, 0 - bl DestroySprite -_081729E2: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8172944 - - thumb_func_start LaunchBallFadeMonTask -LaunchBallFadeMonTask: @ 81729E8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - adds r4, r0, 0 - mov r9, r2 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, =sub_8172AB0 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - strh r7, [r5, 0x26] - strh r6, [r5, 0xE] - mov r0, r9 - strh r0, [r5, 0x1C] - mov r1, r9 - lsrs r0, r1, 16 - strh r0, [r5, 0x1E] - cmp r4, 0 - bne _08172A58 - lsls r0, r6, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldr r2, =gUnknown_085E5310 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - movs r0, 0x1 - strh r0, [r5, 0xA] - b _08172A7E - .pool -_08172A58: - lsls r0, r6, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldr r2, =gUnknown_085E5310 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0x10 - bl BlendPalette - movs r0, 0x10 - strh r0, [r5, 0x8] - ldr r0, =0x0000ffff - strh r0, [r5, 0xA] - ldr r0, =sub_8172B40 - str r0, [r5] -_08172A7E: - ldr r0, =0x00007fff - str r0, [sp] - mov r0, r9 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - mov r0, r8 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end LaunchBallFadeMonTask - - thumb_func_start sub_8172AB0 -sub_8172AB0: @ 8172AB0 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bgt _08172B08 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, =gUnknown_085E5310 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08172B30 - .pool -_08172B08: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08172B30 - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - adds r0, r5, 0 - bl DestroyTask -_08172B30: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172AB0 - - thumb_func_start sub_8172B40 -sub_8172B40: @ 8172B40 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08172B78 - ldr r0, =gTasks - lsls r4, r2, 2 - adds r4, r2 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_8172B90 - str r0, [r4] -_08172B78: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172B40 - - thumb_func_start sub_8172B90 -sub_8172B90: @ 8172B90 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bgt _08172BE4 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r3, 0x80 - lsls r3, 17 - adds r0, r3 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, =gUnknown_085E5310 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08172BEA - .pool -_08172BE4: - adds r0, r2, 0 - bl DestroyTask -_08172BEA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8172B90 - - thumb_func_start sub_8172BF0 -sub_8172BF0: @ 8172BF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r0, =gBattlerSpriteIds - ldr r3, =gBattleAnimAttacker - ldrb r2, [r3] - adds r0, r2, r0 - ldrb r6, [r0] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08172CC8 - cmp r0, 0x1 - bgt _08172C30 - cmp r0, 0 - beq _08172C36 - b _08172D8A - .pool -_08172C30: - cmp r0, 0x2 - beq _08172CDA - b _08172D8A -_08172C36: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r5, 0x1E] - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r4, [r5, 0x8] - adds r0, r4 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08172C78 - ldr r2, =gSprites - lsls r3, r6, 4 - adds r1, r3, r6 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r4, [r1, 0x24] - adds r0, r4 - strh r0, [r1, 0x24] - adds r4, r3, 0 - b _08172C90 - .pool -_08172C78: - ldr r3, =gSprites - lsls r4, r6, 4 - adds r2, r4, r6 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 -_08172C90: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r3, r0, r1 - ldrb r0, [r3, 0x8] - strh r0, [r3, 0x8] - adds r0, r4, r6 - lsls r0, 2 - adds r0, r2 - movs r2, 0x20 - ldrsh r1, [r0, r2] - movs r4, 0x24 - ldrsh r0, [r0, r4] - adds r1, r0 - adds r1, 0x20 - movs r0, 0x98 - lsls r0, 1 - cmp r1, r0 - bls _08172D8A - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - strh r0, [r3, 0x1C] - b _08172D8A - .pool -_08172CC8: - ldrb r1, [r5, 0x1E] - adds r0, r2, 0 - adds r2, r6, 0 - bl LoadBattleMonGfxAndAnimate - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - b _08172D8A -_08172CDA: - movs r1, 0xA0 - lsls r1, 3 - adds r0, r1, 0 - ldrh r2, [r5, 0x8] - adds r0, r2 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08172D10 - ldr r0, =gSprites - lsls r3, r6, 4 - adds r2, r3, r6 - lsls r2, 2 - adds r2, r0 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r4, r3, 0 - b _08172D28 - .pool -_08172D10: - ldr r0, =gSprites - lsls r2, r6, 4 - adds r1, r2, r6 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r3, [r1, 0x24] - adds r0, r3 - strh r0, [r1, 0x24] - adds r4, r2, 0 -_08172D28: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - strh r1, [r0, 0x8] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08172D68 - ldr r0, =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r4, 0x24 - ldrsh r0, [r1, r4] - cmp r0, 0 - bgt _08172D7E - movs r0, 0 - strh r0, [r1, 0x24] - b _08172D84 - .pool -_08172D68: - ldr r0, =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r3, 0x24 - ldrsh r0, [r1, r3] - cmp r0, 0 - blt _08172D7E - strh r2, [r1, 0x24] - movs r4, 0x1 - mov r8, r4 -_08172D7E: - mov r0, r8 - cmp r0, 0 - beq _08172D8A -_08172D84: - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08172D8A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172BF0 - - thumb_func_start sub_8172D98 -sub_8172D98: @ 8172D98 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08172E14 - cmp r0, 0x1 - bgt _08172DC0 - cmp r0, 0 - beq _08172DC6 - b _08172E84 - .pool -_08172DC0: - cmp r0, 0x2 - beq _08172E4E - b _08172E84 -_08172DC6: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08172DE8 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _08172DF0 - .pool -_08172DE8: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_08172DF0: - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - adds r0, 0x1 - strh r0, [r1, 0x26] - b _08172E84 - .pool -_08172E14: - ldrh r0, [r4, 0xA] - adds r1, r0, 0x1 - strh r1, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08172E84 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r2, [r4, 0x8] - adds r2, 0x1 - strh r2, [r4, 0x8] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08172E84 - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _08172E84 -_08172E4E: - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x4] - lsls r1, 22 - lsrs r1, 17 - ldr r0, =0x06010000 - adds r1, r0 - movs r2, 0x80 - lsls r2, 4 - movs r0, 0 - movs r3, 0x1 - bl RequestDma3Fill - ldrb r0, [r4] - bl ClearBehindSubstituteBit - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08172E84: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172D98 - - thumb_func_start sub_8172E9C -sub_8172E9C: @ 8172E9C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimArgs - ldr r1, =gBattleSpritesDataPtr - ldr r2, [r1] - ldr r1, =gBattleAnimAttacker - ldrb r1, [r1] - ldr r2, [r2] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - lsls r1, 29 - lsrs r1, 31 - strh r1, [r3, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172E9C - - thumb_func_start sub_8172ED0 -sub_8172ED0: @ 8172ED0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172ED0 - - thumb_func_start sub_8172EF0 -sub_8172EF0: @ 8172EF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - adds r5, r0, 0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r4, r0, 0 - adds r0, r6, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08172FC8 - lsrs r0, r5, 16 - ldr r7, =0x0000ffff - ands r5, r7 - eors r0, r5 - lsrs r1, r4, 16 - eors r0, r1 - ands r4, r7 - eors r0, r4 - cmp r0, 0x7 - bhi _08172F4E - movs r0, 0x1 - mov r8, r0 -_08172F4E: - mov r0, r8 - cmp r0, 0 - beq _08172FC8 - ldr r0, =0x000027f9 - bl GetSpriteTileStartByTag - lsls r0, 16 - lsrs r0, 16 - cmp r0, r7 - bne _08172F6E - ldr r0, =gBattleAnimPicTable + 0x748 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x748 - bl LoadCompressedObjectPaletteUsingHeap -_08172F6E: - ldr r5, =sub_8172FEC - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTasks - lsls r2, r4, 2 - adds r2, r4 - lsls r2, 3 - adds r2, r3 - movs r4, 0 - strh r6, [r2, 0x8] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r3 - strh r6, [r1, 0x8] - strh r4, [r2, 0xA] - movs r0, 0x1 - strh r0, [r1, 0xA] - b _08172FDE - .pool -_08172FC8: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_08172FDE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172EF0 - - thumb_func_start sub_8172FEC -sub_8172FEC: @ 8172FEC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x22] - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0x3B - bgt _08173018 - adds r0, r1, 0x1 - strh r0, [r4, 0x22] - b _08173190 - .pool -_08173018: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0xA] - cmp r0, 0 - beq _08173026 - b _08173190 -_08173026: - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - cmp r1, 0 - beq _0817303A - b _08173190 -_0817303A: - ldrb r0, [r4, 0x8] - mov r8, r0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r8 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08173074 - ldr r0, =gUnknown_085CE388 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - b _081730D6 - .pool -_08173074: - cmp r0, 0 - blt _081730A8 - cmp r0, 0x3 - bgt _081730A8 - ldr r0, =gUnknown_085CE3A0 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x4 - b _081730C8 - .pool -_081730A8: - ldr r0, =gUnknown_085CE3A0 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x5 -_081730C8: - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x4] -_081730D6: - ldr r2, =gTasks - lsls r1, r7, 2 - adds r0, r1, r7 - lsls r0, 3 - adds r6, r0, r2 - movs r2, 0xA - ldrsh r0, [r6, r2] - mov r9, r1 - cmp r0, 0 - bne _08173118 - ldr r1, =gSprites - lsls r2, r5, 4 - adds r0, r2, r5 - lsls r0, 2 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_81731FC - str r1, [r0] - adds r4, r2, 0 - b _08173160 - .pool -_08173118: - ldr r3, =gSprites - lsls r4, r5, 4 - adds r1, r4, r5 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, =sub_8173250 - str r2, [r0] - adds r1, r3 - ldr r0, =0x0000ffe0 - strh r0, [r1, 0x24] - movs r0, 0x20 - strh r0, [r1, 0x26] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - movs r1, 0x1E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08173160 - mov r0, r8 - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x3F - cmp r0, 0 - bne _08173156 - movs r1, 0xC0 -_08173156: - lsls r1, 24 - asrs r1, 24 - movs r0, 0x66 - bl PlaySE12WithPanning -_08173160: - ldr r1, =gSprites - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - strh r7, [r0, 0x2E] - ldr r1, =gTasks - mov r2, r9 - adds r0, r2, r7 - lsls r0, 3 - adds r1, r0, r1 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - cmp r5, 0x40 - beq _08173184 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_08173184: - movs r4, 0x1E - ldrsh r0, [r1, r4] - cmp r0, 0x5 - bne _08173190 - ldr r0, =sub_81731B0 - str r0, [r1] -_08173190: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172FEC - - thumb_func_start sub_81731B0 -sub_81731B0: @ 81731B0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r3, r0, 0 - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0x20 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _081731F0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _081731EA - ldrb r1, [r1, 0x8] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_081731EA: - adds r0, r3, 0 - bl DestroyTask -_081731F0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81731B0 - - thumb_func_start sub_81731FC -sub_81731FC: @ 81731FC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0xC - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08173246 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08173246: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81731FC - - thumb_func_start sub_8173250 -sub_8173250: @ 8173250 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - bgt _08173264 - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - b _081732A6 -_08173264: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4, 0x24] - adds r1, 0x5 - strh r1, [r4, 0x24] - ldrh r0, [r4, 0x26] - subs r0, 0x5 - strh r0, [r4, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x20 - ble _081732A6 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081732A6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8173250 - - thumb_func_start sub_81732B0 -sub_81732B0: @ 81732B0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimPicTable + 0x868 - bl LoadCompressedObjectPicUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x868 - bl LoadCompressedObjectPaletteUsingHeap - ldr r0, =0x0000281d - bl IndexOfSpritePaletteTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81732B0 - - thumb_func_start sub_81732E4 -sub_81732E4: @ 81732E4 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =0x0000281d - adds r0, r5, 0 - bl FreeSpriteTilesByTag - adds r0, r5, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81732E4 - - thumb_func_start sub_817330C -sub_817330C: @ 817330C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - movs r0, 0x1E - strh r0, [r4, 0x2E] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5, 0x4] - adds r0, r1 - strh r0, [r4, 0x32] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffe0 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039E84 - str r1, [r0] - ldr r0, =sub_817339C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817330C - - thumb_func_start sub_817339C -sub_817339C: @ 817339C - push {lr} - adds r3, r0, 0 - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _081733C0 - ldr r0, =sub_81733D4 - str r0, [r3, 0x1C] -_081733C0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_817339C - - thumb_func_start sub_81733D4 -sub_81733D4: @ 81733D4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081733F6 - movs r0, 0 - strh r0, [r4, 0x2E] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8173400 - str r0, [r4, 0x1C] -_081733F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81733D4 - - thumb_func_start sub_8173400 -sub_8173400: @ 8173400 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _08173448 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - ble _08173448 - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl DestroyAnimSprite -_08173448: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8173400 - - thumb_func_start sub_817345C -sub_817345C: @ 817345C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08173478 - cmp r0, 0x1 - beq _0817348C - b _081734A0 - .pool -_08173478: - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattleAnimAttacker - strb r0, [r1] - movs r0, 0x1 - b _08173498 - .pool -_0817348C: - movs r0, 0x1 - bl GetBattlerAtPosition - ldr r1, =gBattleAnimAttacker - strb r0, [r1] - movs r0, 0 -_08173498: - bl GetBattlerAtPosition - ldr r1, =gBattleAnimTarget - strb r0, [r1] -_081734A0: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817345C - - thumb_func_start AnimTask_GetTrappedMoveAnimId -AnimTask_GetTrappedMoveAnimId: @ 81734B4 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrh r1, [r0] - cmp r1, 0x53 - bne _081734D4 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - b _0817350C - .pool -_081734D4: - cmp r1, 0xFA - bne _081734E4 - ldr r1, =gBattleAnimArgs - movs r0, 0x2 - b _0817350C - .pool -_081734E4: - cmp r1, 0x80 - bne _081734F4 - ldr r1, =gBattleAnimArgs - movs r0, 0x3 - b _0817350C - .pool -_081734F4: - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _08173508 - ldr r1, =gBattleAnimArgs - movs r0, 0x4 - b _0817350C - .pool -_08173508: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_0817350C: - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetTrappedMoveAnimId - - thumb_func_start sub_817351C -sub_817351C: @ 817351C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimAttacker - ldr r1, =gBattleSpritesDataPtr - ldr r2, [r1] - ldr r1, [r2, 0x8] - ldrh r1, [r1] - strb r1, [r3] - ldr r3, =gBattleAnimTarget - ldr r1, [r2, 0x8] - ldrh r1, [r1] - lsrs r1, 8 - strb r1, [r3] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_817351C - - .align 2, 0 @ Don't pad with nop. |