diff options
| author | golem galvanize <golemgalvanize@github.com> | 2018-12-07 14:47:20 -0500 |
|---|---|---|
| committer | golem galvanize <golemgalvanize@github.com> | 2018-12-07 14:47:20 -0500 |
| commit | 53fac4417b53fcee2cc9e46d72ad598b016cc967 (patch) | |
| tree | 07e69072826569c7c31230cb4671a5d321e5f972 /data/battle_anim_scripts.s | |
| parent | 18124740a4d75ae95948f95ca6f63c320e51501c (diff) | |
| parent | 6df2042b3b3ea8e7bf61cfd95bd24ee06e7b4b32 (diff) | |
fixing merge conflicts
Diffstat (limited to 'data/battle_anim_scripts.s')
| -rw-r--r-- | data/battle_anim_scripts.s | 7272 |
1 files changed, 3636 insertions, 3636 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 9af3ed7a9..ca338ac9b 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -423,11 +423,11 @@ gBattleAnims_Special:: Move_NONE: Move_MIRROR_MOVE: Move_POUND: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -435,118 +435,118 @@ Move_POUND: end Move_DOUBLE_SLAP: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim DoubleSlapLeft, DoubleSlapRight DoubleSlapContinue: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end DoubleSlapLeft: - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 goto DoubleSlapContinue DoubleSlapRight: - createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2 goto DoubleSlapContinue Move_POISON_POWDER: - loadspritegfx ANIM_TAG_065 + loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE - loopsewithpan SE_W077, +63, 10, 6 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_STUN_SPORE: - loadspritegfx ANIM_TAG_068 - loopsewithpan SE_W077, +63, 10, 6 - createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + loadspritegfx ANIM_TAG_STUN_SPORE + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SLEEP_POWDER: - loadspritegfx ANIM_TAG_067 - loopsewithpan SE_W077, +63, 10, 6 - createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 + loadspritegfx ANIM_TAG_SLEEP_POWDER + loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 delay 15 - createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 delay 30 - createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0 delay 20 - createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1 - createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2 - createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2 + createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1 waitforvisualfinish end Move_SWIFT: - loadspritegfx ANIM_TAG_174 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_YELLOW_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W129, -64 - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 delay 5 - playsewithpan SE_W129, -64 - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 delay 5 - playsewithpan SE_W129, -64 - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 delay 5 - playsewithpan SE_W129, -64 - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 5 - playsewithpan SE_W129, -64 - createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 delay 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -554,24 +554,24 @@ Move_SWIFT: end Move_STRENGTH: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 delay 4 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1 delay 4 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1 delay 4 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish @@ -580,47 +580,47 @@ Move_STRENGTH: end Move_TACKLE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_BODY_SLAM: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W036, -64 - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER + playsewithpan SE_W036, SOUND_PAN_ATTACKER + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER waitforvisualfinish delay 11 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 - loopsewithpan SE_W025B, +63, 10, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SUPERSONIC: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING monbg ANIM_ATK_PARTNER monbgprio_2A ANIM_ATTACKER setalpha 12, 8 @@ -636,13 +636,13 @@ Move_SUPERSONIC: blendoff end Supersonic1: - playsewithpan SE_W048, -64 - createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + playsewithpan SE_W048, SOUND_PAN_ATTACKER + createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return Move_SCREECH: - loadspritegfx ANIM_TAG_164 + loadspritegfx ANIM_TAG_PURPLE_RING createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 call Screech1 call Screech1 @@ -651,8 +651,8 @@ Move_SCREECH: waitforvisualfinish end Screech1: - playsewithpan SE_W103, -64 - createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0 + playsewithpan SE_W103, SOUND_PAN_ATTACKER + createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -660,67 +660,67 @@ Move_FLAME_WHEEL: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20 + playsewithpan SE_W172, SOUND_PAN_ATTACKER delay 2 - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24 - playsewithpan SE_W172, -64 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24 + playsewithpan SE_W172, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 delay 4 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET call FireMoveEffect delay 7 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end FlameWheel1: @ Unused - createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50 + createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 50 delay 4 return Move_PIN_MISSILE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W026, -64 - createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 - createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -728,28 +728,28 @@ Move_PIN_MISSILE: end Move_ICICLE_SPEAR: - loadspritegfx ANIM_TAG_262 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ICICLE_SPEAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W196, -64 - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32 + playsewithpan SE_W196, SOUND_PAN_ATTACKER + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 - createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32 + createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -757,74 +757,74 @@ Move_ICICLE_SPEAR: end Move_TAKE_DOWN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 delay 35 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 - playsewithpan SE_W025B, +63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0 + playsewithpan SE_W025B, SOUND_PAN_TARGET delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 waitforvisualfinish delay 2 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_EDGE: - loadspritegfx ANIM_TAG_135 - playsewithpan SE_W129, -64 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 + loadspritegfx ANIM_TAG_IMPACT + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish delay 10 - playsewithpan SE_W207, -64 - waitplaysewithpan SE_W207, -64, 8 + playsewithpan SE_W207, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 3 waitforvisualfinish - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 0 createvisualtask sub_80D6134, 2, 8, -256, 1, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE waitforvisualfinish createvisualtask sub_80D6134, 2, 8, -256, 0, 1 createvisualtask sub_80D6134, 2, 8, -256, 1, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish end Move_POISON_STING: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, -64 - createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish call PoisonBubblesEffect waitforvisualfinish @@ -833,20 +833,20 @@ Move_POISON_STING: end Move_TWINEEDLE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W013B, -64, 6, 2 - createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20 - createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 delay 20 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3 - loopsewithpan SE_W030, +63, 5, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 delay 1 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -885,73 +885,73 @@ Move_FIRE_BLAST: waitforvisualfinish end FireBlast1: - createsprite gUnknown_0859551C, 130, 0, 0, 0 - createsprite gUnknown_0859551C, 130, 0, 0, 51 - createsprite gUnknown_0859551C, 130, 0, 0, 102 - createsprite gUnknown_0859551C, 130, 0, 0, 153 - createsprite gUnknown_0859551C, 130, 0, 0, 204 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 0 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 51 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 102 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 153 + createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 204 delay 5 return FireBlast2: - createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2 - createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0 - createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0 - createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2 - createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 10, 0, -2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, -2, 0 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, 2, 0 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, -2, 2 + createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, 2, 2 return Move_LEECH_SEED: loadspritegfx ANIM_TAG_SEED - playsewithpan SE_W077, -64 - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32 + playsewithpan SE_W077, SOUND_PAN_ATTACKER + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32 delay 8 - playsewithpan SE_W077, -64 - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40 + playsewithpan SE_W077, SOUND_PAN_ATTACKER + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40 delay 8 - playsewithpan SE_W077, -64 - createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37 + playsewithpan SE_W077, SOUND_PAN_ATTACKER + createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37 delay 12 - loopsewithpan SE_W039, +63, 10, 8 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish end Move_EMBER: loadspritegfx ANIM_TAG_SMALL_EMBER - loopsewithpan SE_W052, -64, 5, 2 - createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1 delay 4 - createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1 delay 4 - createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1 + createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1 delay 16 - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET call Ember1 call Ember1 call Ember1 end Ember1: - createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1 + createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Move_MEGA_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 - playsewithpan SE_W025, +63 - createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50 + playsewithpan SE_W025, SOUND_PAN_TARGET + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 call SetImpactBackground - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 - playsewithpan SE_W233B, +63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -979,22 +979,22 @@ SetImpactContestsBG: goto SetImpactBackgroundRet Move_MEGA_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 - playsewithpan SE_W025, +63 - createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50 + playsewithpan SE_W025, SOUND_PAN_TARGET + createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 50 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET call SetImpactBackground - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1004,30 +1004,30 @@ Move_MEGA_KICK: end Move_COMET_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim CometPunchLeft, CometPunchRight CometPunchContinue: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end CometPunchLeft: - createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2 - createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0 goto CometPunchContinue CometPunchRight: - createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2 - createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0 goto CometPunchContinue Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1041,12 +1041,12 @@ Move_SONIC_BOOM: blendoff end SonicBoom1: - playsewithpan SE_W013B, -64 - createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15 delay 4 return SonicBoom2: - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 delay 4 return @@ -1057,7 +1057,7 @@ Move_THUNDER_SHOCK: waitforvisualfinish delay 10 createvisualtask sub_810A7DC, 5, 0, -44, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 9 createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish @@ -1073,35 +1073,35 @@ Move_THUNDER_SHOCK: Move_THUNDERBOLT: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_282 + loadspritegfx ANIM_TAG_SHOCK_3 loadspritegfx ANIM_TAG_SPARK_2 createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 createvisualtask sub_810A7DC, 5, 24, -52, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 7 createvisualtask sub_810A7DC, 5, -24, -52, 0 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 7 createvisualtask sub_810A7DC, 5, 0, -60, 1 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET delay 9 createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK waitforvisualfinish delay 20 - createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765 - createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765 - playsewithpan SE_W063, +63 + createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 + playsewithpan SE_W063, SOUND_PAN_TARGET delay 0 createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK delay 6 @@ -1112,7 +1112,7 @@ Move_THUNDERBOLT: createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK waitforvisualfinish delay 20 - waitplaysewithpan SE_W085B, +63, 19 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 call ElectricityEffect waitforvisualfinish delay 20 @@ -1123,27 +1123,27 @@ Move_THUNDERBOLT: Move_THUNDER_WAVE: loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_SPARK_2 - loadspritegfx ANIM_TAG_173 + loadspritegfx ANIM_TAG_SPARK_H createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 createvisualtask sub_810A7DC, 5, 0, -48, 0 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 20 - loopsewithpan SE_W085B, +63, 10, 4 - createsprite gUnknown_08595840, 130, -16, -16 + loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16 delay 4 - createsprite gUnknown_08595840, 130, -16, 0 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0 delay 4 - createsprite gUnknown_08595840, 130, -16, 16 + createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK waitforvisualfinish end Move_BEAT_UP: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim BeatUpLeft, BeatUpRight @@ -1153,56 +1153,56 @@ BeatUpContinue: blendoff end BeatUpLeft: - createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2 - createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 - createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue BeatUpRight: - createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2 - createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2 - createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET goto BeatUpContinue Move_STOMP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W104, +63 - createsprite gUnknown_08595F60, 3, 0, -32, 15 + playsewithpan SE_W104, SOUND_PAN_TARGET + createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15 delay 19 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TAIL_WHIP: - loopsewithpan SE_W039, -64, 24, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end Move_CUT: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W015, +63 - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + playsewithpan SE_W015, SOUND_PAN_TARGET + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 delay 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 waitforvisualfinish @@ -1212,65 +1212,65 @@ Move_CUT: end Move_HIDDEN_POWER: - loadspritegfx ANIM_TAG_217 - playsewithpan SE_W036, -64 + loadspritegfx ANIM_TAG_RED_ORB + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish delay 30 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 delay 4 createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 - playsewithpan SE_W179, -64 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168 - createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210 + playsewithpan SE_W179, SOUND_PAN_ATTACKER + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168 + createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210 delay 52 setarg 7, -1 - playsewithpan SE_W115, -64 + playsewithpan SE_W115, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192 - createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 192 + createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224 end Move_REVERSAL: - loadspritegfx ANIM_TAG_236 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 - playsewithpan SE_W197, -64 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 + loadspritegfx ANIM_TAG_BLUE_ORB + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT + playsewithpan SE_W197, SOUND_PAN_ATTACKER + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish delay 30 createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE delay 10 - playsewithpan SE_W179, -64 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168 - createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210 + playsewithpan SE_W179, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 0 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 42 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 84 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 126 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 168 + createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 210 waitforvisualfinish delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 8 - playsewithpan SE_W233B, +63 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 end Move_PURSUIT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein @@ -1286,35 +1286,35 @@ PursuitContinue: waitbgfadein end PursuitNormal: - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue PursuitOnSwitchout: - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0 goto PursuitContinue Move_SPIKE_CANNON: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish - loopsewithpan SE_W013B, -64, 5, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 - createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20 - createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20 - createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 + createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20 waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2 - createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 - loopsewithpan SE_W030, +63, 5, 3 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1324,9 +1324,9 @@ Move_SWORDS_DANCE: loadspritegfx ANIM_TAG_SWORD monbg ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W014, -64 + playsewithpan SE_W014, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 - createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0 + createsprite gBattleAnimSpriteTemplate_8593380, ANIM_ATTACKER, 2, 0, 0 delay 22 createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0 waitforvisualfinish @@ -1336,16 +1336,16 @@ Move_SWORDS_DANCE: end Move_PSYCH_UP: - loadspritegfx ANIM_TAG_196 + loadspritegfx ANIM_TAG_SPIRAL monbg ANIM_ATK_PARTNER createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 setalpha 12, 8 - loopsewithpan SE_W060B, -64, 5, 10 - createsprite gUnknown_08596548, 2, 0, 0, 0, 0 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 + createsprite gUnknown_08596548, ANIM_ATTACKER, 2, 0, 0, 0, 0 createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER delay 127 delay 4 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW delay 30 @@ -1356,44 +1356,44 @@ Move_PSYCH_UP: Move_DIZZY_PUNCH: loadspritegfx ANIM_TAG_DUCK - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 call DizzyPunch1 - createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1 - playsewithpan SE_W004, +63 - createsprite gUnknown_08595F78, 131, 16, 8, 160, -32 - createsprite gUnknown_08595F78, 131, 16, 8, -256, -40 - createsprite gUnknown_08595F78, 131, 16, 8, 128, -16 - createsprite gUnknown_08595F78, 131, 16, 8, 416, -38 - createsprite gUnknown_08595F78, 131, 16, 8, -128, -22 - createsprite gUnknown_08595F78, 131, 16, 8, -384, -31 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 160, -32 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -256, -40 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 128, -16 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 416, -38 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -128, -22 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -384, -31 delay 10 call DizzyPunch1 - createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1 - playsewithpan SE_W233B, +63 - createsprite gUnknown_08595F78, 131, -16, -8, 160, -32 - createsprite gUnknown_08595F78, 131, -16, -8, -256, -40 - createsprite gUnknown_08595F78, 131, -16, -8, 128, -16 - createsprite gUnknown_08595F78, 131, -16, -8, 416, -38 - createsprite gUnknown_08595F78, 131, -16, -8, -128, -22 - createsprite gUnknown_08595F78, 131, -16, -8, -384, -31 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 160, -32 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -256, -40 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 128, -16 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 416, -38 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -128, -22 + createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -384, -31 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end DizzyPunch1: - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 6 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 return Move_FIRE_SPIN: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 call FireSpinEffect call FireSpinEffect @@ -1402,25 +1402,25 @@ Move_FIRE_SPIN: end FireSpinEffect: - createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1 delay 2 - createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1 + createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1 delay 2 return Move_FURY_CUTTER: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask AnimTask_IsFuryCutterHitRight, 2 jumpretfalse FuryCutterLeft goto FuryCutterRight @@ -1439,19 +1439,19 @@ FuryCutterContinue2: waitforvisualfinish end FuryCutterLeft: - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 goto FuryCutterContinue FuryCutterRight: - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1 goto FuryCutterContinue FuryCutterMedium: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrong: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 FuryCutterStrongest: - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0 goto FuryCutterContinue2 Move_SELF_DESTRUCT: @@ -1468,111 +1468,111 @@ Move_SELF_DESTRUCT: createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED end SelfDestruct1: - playsewithpan SE_W120, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + playsewithpan SE_W120, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 - playsewithpan SE_W120, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + playsewithpan SE_W120, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 - playsewithpan SE_W120, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + playsewithpan SE_W120, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 - playsewithpan SE_W120, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + playsewithpan SE_W120, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 - playsewithpan SE_W120, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + playsewithpan SE_W120, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return Move_SLAM: - loadspritegfx ANIM_TAG_056 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W004, -64 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4 + playsewithpan SE_W004, SOUND_PAN_ATTACKER + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gUnknown_085928D0, 2, 0, 0 + createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0 delay 3 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_VINE_WHIP: - loadspritegfx ANIM_TAG_287 - playsewithpan SE_W026, -64 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + loadspritegfx ANIM_TAG_WHIP_HIT + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 6 - playsewithpan SE_W010, +63 - createsprite gUnknown_085928E8, 130, 0, 0 + playsewithpan SE_W010, SOUND_PAN_TARGET + createsprite gUnknown_085928E8, ANIM_TARGET, 2, 0, 0 delay 6 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 end Move_DRILL_PECK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_162 - createsprite gUnknown_08592CD8, 2, 0 - playsewithpan SE_W029, -64 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_WHIRLWIND_LINES + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 delay 2 - loopsewithpan SE_W030, +63, 4, 8 + loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish end Move_WATERFALL: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 delay 5 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, 10, 10, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, -15, 0, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 0, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, 20, 10, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, 10, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, 0, -10, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, -10, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, -10, 15, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, 15, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, 25, 20, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 25, 20, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, -20, 20, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -20, 20, 25, 0 delay 4 - playsewithpan SE_W152, -64 - createsprite gUnknown_08595238, 2, 12, 0, 25, 0 + playsewithpan SE_W152, SOUND_PAN_ATTACKER + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 12, 0, 25, 0 waitforvisualfinish delay 10 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5 delay 6 call UnderWaterAttack1 waitforvisualfinish @@ -1581,48 +1581,48 @@ Move_WATERFALL: end UnderWaterAttack1: - playsewithpan SE_W127, +63 + playsewithpan SE_W127, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 - createsprite gUnknown_08597388, 3, 0, 20, 1, 1 - createsprite gUnknown_08595250, 4, 0, 20 - createsprite gUnknown_08595250, 4, 0, 20 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 20, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20 delay 2 - createsprite gUnknown_08597388, 3, 0, 15, 1, 1 - createsprite gUnknown_08595250, 4, 0, 15 - createsprite gUnknown_08595250, 4, 0, 15 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 15, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15 delay 2 - createsprite gUnknown_08597388, 3, 0, 10, 1, 1 - createsprite gUnknown_08595250, 4, 0, 10 - createsprite gUnknown_08595250, 4, 0, 10 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 10, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10 delay 2 - createsprite gUnknown_08597388, 3, 0, 5, 1, 1 - createsprite gUnknown_08595250, 4, 0, 5 - createsprite gUnknown_08595250, 4, 0, 5 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 5, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5 delay 2 - createsprite gUnknown_08597388, 3, 0, 0, 1, 1 - createsprite gUnknown_08595250, 4, 0, 0 - createsprite gUnknown_08595250, 4, 0, 0 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0 delay 2 - createsprite gUnknown_08597388, 3, 0, -5, 1, 1 - createsprite gUnknown_08595250, 4, 0, -5 - createsprite gUnknown_08595250, 4, 0, -5 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -5, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5 delay 2 - createsprite gUnknown_08597388, 3, 0, -10, 1, 1 - createsprite gUnknown_08595250, 4, 0, -10 - createsprite gUnknown_08595250, 4, 0, -10 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -10, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10 delay 2 - createsprite gUnknown_08597388, 3, 0, -15, 1, 1 - createsprite gUnknown_08595250, 4, 0, -15 - createsprite gUnknown_08595250, 4, 0, -15 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -15, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15 delay 2 - createsprite gUnknown_08597388, 3, 0, -20, 1, 1 - createsprite gUnknown_08595250, 4, 0, -20 - createsprite gUnknown_08595250, 4, 0, -20 + createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -20, 1, 1 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20 + createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20 return Move_EXPLOSION: loadspritegfx ANIM_TAG_EXPLOSION - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1 @@ -1636,30 +1636,30 @@ Move_EXPLOSION: createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE end Explosion1: - playsewithpan SE_W153, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1 + playsewithpan SE_W153, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 - playsewithpan SE_W153, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1 + playsewithpan SE_W153, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 - playsewithpan SE_W153, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1 + playsewithpan SE_W153, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 - playsewithpan SE_W153, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1 + playsewithpan SE_W153, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 - playsewithpan SE_W153, -64 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1 + playsewithpan SE_W153, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return Move_DEFENSE_CURL: - loadspritegfx ANIM_TAG_234 - loopsewithpan SE_W161, -64, 18, 3 + loadspritegfx ANIM_TAG_ECLIPSING_ORB + loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 createvisualtask sub_811489C, 5, 0, 0 createvisualtask sub_815B338, 5 waitforvisualfinish - createsprite gUnknown_085CE338, 2, 0, 6, 0, 1 + createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 waitforvisualfinish @@ -1669,29 +1669,29 @@ Move_PROTECT: loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - waitplaysewithpan SE_W115, -64, 16 - createsprite gUnknown_08592ADC, 2, 24, 0, 90 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 + createsprite gUnknown_08592ADC, ANIM_ATTACKER, 2, 24, 0, 90 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER end Move_DETECT: - loadspritegfx ANIM_TAG_071 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK + loadspritegfx ANIM_TAG_SPARKLE_4 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE delay 18 - playsewithpan SE_W197, -64 - createsprite gUnknown_0853EE84, 13, 20, -20 + playsewithpan SE_W197, SOUND_PAN_ATTACKER + createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 20, -20 waitforvisualfinish delay 10 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE waitforvisualfinish end Move_FRUSTRATION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -1706,107 +1706,107 @@ Frustration_Continue: blendoff end Frustration_Strongest: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 - playsewithpan SE_W207B, -64 - createsprite gUnknown_0859368C, 2, 0, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish - playsewithpan SE_W207B, -64 - createsprite gUnknown_0859368C, 2, 0, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 10 createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER delay 5 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Strong: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 - playsewithpan SE_W207B, -64 - createsprite gUnknown_0859368C, 2, 0, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 createvisualtask sub_815C3A8, 5 delay 7 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Medium: - playsewithpan SE_W207B, -64 - createsprite gUnknown_0859368C, 2, 0, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 goto Frustration_Continue Frustration_Weak: - createsprite gUnknown_085CE4D0, 2, 20, -28 + createsprite gUnknown_085CE4D0, ANIM_ATTACKER, 2, 20, -28 waitforvisualfinish delay 10 - createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2 delay 12 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 goto Frustration_Continue Move_SAFEGUARD: - loadspritegfx ANIM_TAG_244 + loadspritegfx ANIM_TAG_GUARD_RING monbg ANIM_ATK_PARTNER setalpha 8, 8 - playsewithpan SE_W208, -64 - createsprite gUnknown_08593C64, 2 + playsewithpan SE_W208, SOUND_PAN_ATTACKER + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, 2 + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, 2 + createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -1814,23 +1814,23 @@ Move_SAFEGUARD: end Move_PAIN_SPLIT: - loadspritegfx ANIM_TAG_239 - createsprite gUnknown_085CE590, 2, -8, -42, 0 - createsprite gUnknown_085CE590, 130, -8, -42, 1 + loadspritegfx ANIM_TAG_PAIN_SPLIT + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -8, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, -8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 0 createvisualtask sub_815CA20, 2, 1, 0 waitforvisualfinish - createsprite gUnknown_085CE590, 2, -24, -42, 0 - createsprite gUnknown_085CE590, 130, -24, -42, 1 + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -24, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, -24, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 1 createvisualtask sub_815CA20, 2, 1, 1 waitforvisualfinish - createsprite gUnknown_085CE590, 2, 8, -42, 0 - createsprite gUnknown_085CE590, 130, 8, -42, 1 + createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, 8, -42, 0 + createsprite gUnknown_085CE590, ANIM_TARGET, 2, 8, -42, 1 delay 10 playsewithpan SE_W207B, 0 createvisualtask sub_815CA20, 2, 0, 2 @@ -1838,15 +1838,15 @@ Move_PAIN_SPLIT: end Move_VICE_GRIP: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W011, +63 - createsprite gUnknown_08593590, 2, 0 - createsprite gUnknown_08593590, 2, 1 + playsewithpan SE_W011, SOUND_PAN_TARGET + createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 1 delay 9 - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -1854,23 +1854,23 @@ Move_VICE_GRIP: end Move_GUILLOTINE: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein - playsewithpan SE_W011, +63 - createsprite gUnknown_085935D0, 2, 0 - createsprite gUnknown_085935D0, 2, 1 + playsewithpan SE_W011, SOUND_PAN_TARGET + createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK delay 9 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1 delay 0x2E createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 - playsewithpan SE_W013, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -1879,17 +1879,17 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx ANIM_TAG_100 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_COIN + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 waitforvisualfinish - playsewithpan SE_W006, +63 - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2 - createsprite gUnknown_085934F0, 2 + playsewithpan SE_W006, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 + createsprite gUnknown_085934F0, ANIM_ATTACKER, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -1898,88 +1898,88 @@ Move_PAY_DAY: Move_OUTRAGE: loadspritegfx ANIM_TAG_SMALL_EMBER - loopsewithpan SE_W082, -64, 8, 3 + loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3 call Outrage1 call Outrage1 waitforvisualfinish end Outrage1: delay 3 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3 delay 0 - createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3 + createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3 return Move_SPARK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_SPARK_2 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) - playsewithpan SE_W085B, -64 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 10 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) - playsewithpan SE_W085B, -64 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1 delay 0 - createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 20 createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) - playsewithpan SE_W085B, -64 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0 - createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0 + createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0 delay 4 waitforvisualfinish createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - playsewithpan SE_W063, +63 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + playsewithpan SE_W063, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22) @@ -1988,30 +1988,30 @@ Move_SPARK: end Move_ATTRACT: - loadspritegfx ANIM_TAG_216 - loopsewithpan SE_W204, -64, 12, 3 + loadspritegfx ANIM_TAG_RED_HEART + loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 - createsprite gUnknown_085939A0, 131, 20, -8 + createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8 waitforvisualfinish - playsewithpan SE_W213, +63 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 + playsewithpan SE_W213, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 waitforvisualfinish waitplaysewithpan SE_W213B, 0, 15 createvisualtask sub_81062E8, 5 - createsprite gUnknown_085939D0, 40, 16, 256, 0 - createsprite gUnknown_085939D0, 40, 224, 240, 15 - createsprite gUnknown_085939D0, 40, 126, 272, 30 - createsprite gUnknown_085939D0, 40, 80, 224, 45 - createsprite gUnknown_085939D0, 40, 170, 272, 60 - createsprite gUnknown_085939D0, 40, 40, 256, 75 - createsprite gUnknown_085939D0, 40, 112, 256, 90 - createsprite gUnknown_085939D0, 40, 200, 272, 90 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90 + createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90 delay 0x4B createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end @@ -2024,25 +2024,25 @@ Move_GROWTH: end Growth1: createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 return Move_WHIRLWIND: - loadspritegfx ANIM_TAG_162 - createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 - createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 - createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 - createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3 - createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4 - createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0 + loadspritegfx ANIM_TAG_WHIRLWIND_LINES + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4 + createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0 delay 5 - loopsewithpan SE_W104, +63, 10, 4 + loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 delay 0x1D createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 delay 7 - playsewithpan SE_W081, +63 + playsewithpan SE_W081, SOUND_PAN_TARGET createvisualtask sub_80D5DB0, 5, 1, 8 waitforvisualfinish end @@ -2052,13 +2052,13 @@ Move_CONFUSE_RAY: monbg ANIM_DEF_PARTNER fadetobg BG_GHOST waitbgfadein - createvisualtask sub_8159278, 2, -64, 63, 2, 0 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351 - createsprite gUnknown_08596D14, 130, 28, 0, 288 + createsprite gUnknown_08596D14, ANIM_TARGET, 2, 28, 0, 288 waitforvisualfinish setalpha 8, 8 - playsewithpan SE_W081B, +63 - createsprite gUnknown_08596D2C, 130, 0, -16 + playsewithpan SE_W081B, SOUND_PAN_TARGET + createsprite gUnknown_08596D2C, ANIM_TARGET, 2, 0, -16 waitforvisualfinish delay 0 blendoff @@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY: Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite gUnknown_08592CA0, 40 - createsprite gUnknown_08592CB8, 40, 1 - createsprite gUnknown_08592CB8, 40, 2 - createsprite gUnknown_08592CB8, 40, 3 - createsprite gUnknown_08592CB8, 40, 4 + createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3 + createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2082,54 +2082,54 @@ Move_LOCK_ON: Move_MEAN_LOOK: loadspritegfx ANIM_TAG_EYE monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK - loopsewithpan SE_W109, +63, 15, 4 - waitplaysewithpan SE_W043, +63, 0x55 - createsprite gUnknown_085CE104, 2 + playsewithpan SE_W060, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK + loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 + waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 + createsprite gUnknown_085CE104, ANIM_ATTACKER, 2 delay 120 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 clearmonbg ANIM_DEF_PARTNER waitforvisualfinish end Move_ROCK_THROW: - loadspritegfx ANIM_TAG_058 - createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 - createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 - playsewithpan SE_W088, +63 + loadspritegfx ANIM_TAG_ROCKS + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_TARGET, 2, 6, 1, 15, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 0, 1, 0, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, 19, 1, 10, 0 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, -23, 2, -10, 0 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 delay 6 - createsprite gUnknown_08596B04, 130, -15, 1, -10, 0 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -15, 1, -10, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 6 - createsprite gUnknown_08596B04, 130, 23, 2, 10, 0 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 23, 2, 10, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET waitforvisualfinish end Move_ROCK_SLIDE: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 - createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 - playsewithpan SE_W088, +63 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 7, 1, 11, 1 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -5, 1, -5, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 5, 0, 6, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 5, 0, 6, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 19, 1, 10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -23, 2, -10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 delay 2 @@ -2140,43 +2140,43 @@ Move_ROCK_SLIDE: end RockSlide1: - createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 28, 1, 10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 28, 1, 10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -10, 1, -5, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -10, 1, -5, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 10, 0, 6, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 10, 0, 6, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 24, 1, 10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 24, 1, 10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -32, 2, -10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -32, 2, -10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08596B04, 130, 30, 2, 10, 1 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596B04, ANIM_TARGET, 2, 30, 2, 10, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 2 return Move_THIEF: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET delay 1 fadetobg BG_DARK waitbgfadein setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 6 - playsewithpan SE_W233, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W233, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 waitforvisualfinish delay 20 @@ -2187,8 +2187,8 @@ Move_THIEF: end Move_BUBBLE_BEAM: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -2204,29 +2204,29 @@ Move_BUBBLE_BEAM: blendoff end Bulbblebeam1: - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50 - playsewithpan SE_W145, -64 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 + playsewithpan SE_W145, SOUND_PAN_ATTACKER delay 3 return Move_ICY_WIND: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_142 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_ICE_SPIKES monbg ANIM_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE @@ -2234,11 +2234,11 @@ Move_ICY_WIND: playsewithpan SE_W196, 0 waitbgfadein waitforvisualfinish - panse_1B SE_W016, -64, +63, +2, 0 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call IcyWind1 delay 5 call IcyWind1 - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET delay 0x37 call IcyWindEffect2 waitforvisualfinish @@ -2249,38 +2249,38 @@ Move_ICY_WIND: waitbgfadein end IcyWind1: - createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1 delay 5 - createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1 return Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL - playsewithpan SE_W104, -64 - createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25 + playsewithpan SE_W104, SOUND_PAN_ATTACKER + createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask sub_815A160, 2 delay 2 - playsewithpan SE_W028, +63 - createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75 + playsewithpan SE_W028, SOUND_PAN_TARGET + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end @@ -2290,43 +2290,43 @@ Move_CONVERSION: monbgprio_28 ANIM_ATTACKER setalpha 16, 0 delay 0 - playsewithpan SE_W129, -64 - createsprite gUnknown_08592E74, 2, -24, -24 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, 2, -8, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, 2, 8, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, 2, 24, -24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 delay 3 - playsewithpan SE_W129, -64 - createsprite gUnknown_08592E74, 2, -24, -8 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, 2, -8, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, 2, 8, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, 2, 24, -8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 delay 3 - playsewithpan SE_W129, -64 - createsprite gUnknown_08592E74, 2, -24, 8 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, 2, -8, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, 2, 8, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, 2, 24, 8 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 delay 3 - playsewithpan SE_W129, -64 - createsprite gUnknown_08592E74, 2, -24, 24 + playsewithpan SE_W129, SOUND_PAN_ATTACKER + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, 2, -8, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, 2, 8, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, 2, 24, 24 + createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 delay 20 - playsewithpan SE_W112, -64 + playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 delay 6 createvisualtask sub_81022D4, 5 @@ -2342,103 +2342,103 @@ Move_CONVERSION_2: monbgprio_2A ANIM_TARGET setalpha 0, 16 delay 0 - playsewithpan SE_W112, +63 - createsprite gUnknown_08592EA4, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, 2, 24, 24, 135 + playsewithpan SE_W112, SOUND_PAN_TARGET + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 createvisualtask sub_81023E0, 5 delay 60 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, +63 + playsewithpan SE_W129, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROLLING_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 6 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0 delay 5 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8 clearmonbg ANIM_TARGET blendoff end Move_HEADBUTT: - loadspritegfx ANIM_TAG_135 - createsprite gUnknown_08592CD8, 2, 0 - playsewithpan SE_W029, -64 + loadspritegfx ANIM_TAG_IMPACT + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 2, 2 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish end Move_HORN_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, 2, 0 - playsewithpan SE_W029, -64 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 - createsprite gUnknown_08592F44, 132, 0, 0, 10 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, 2, 2 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish end Move_FURY_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft @@ -2448,21 +2448,21 @@ FuryAttackContinue: end FuryAttackRight: - createsprite gUnknown_08592F44, 132, 8, 8, 10 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, 132, -8, -8, 10 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish - createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue Move_HORN_DRILL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT jumpifcontest HornDrillInContest fadetobg BG_DRILL @@ -2471,50 +2471,50 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, 2, 0 - playsewithpan SE_W029, -64 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, 2, 1 - createsprite gUnknown_08592F44, 132, 0, 0, 12 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 131, 0, 0, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 0, 2, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 2, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -4, 3, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -4, 3, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -8, -5, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -8, -5, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 4, -12, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 4, -12, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 16, 0, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 16, 0, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 5, 18, 1, 3 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 5, 18, 1, 3 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -17, 12, 1, 2 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -17, 12, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, -21, -15, 1, 2 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -21, -15, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 8, -27, 1, 2 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 8, -27, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973E8, 131, 32, 0, 1, 2 - playsewithpan SE_W030, +63 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 + playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, 2, 2 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2529,52 +2529,52 @@ HornDrillInContest: goto HornDrillContinue Move_THRASH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_8104C38, 2 createvisualtask sub_8104CA4, 2 - createsprite gUnknown_08595EB0, 131, 1, 10, 0 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 28 - createsprite gUnknown_08595EB0, 131, 1, 10, 1 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 28 - createsprite gUnknown_08595EB0, 131, 1, 10, 3 + createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET end Move_SING: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W047, -64, +63, +2, 0 - createsprite gUnknown_08593008, 130, 7, 0, 12 + panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, 130, 6, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, 130, 1, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, 130, 2, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, 130, 3, 0, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, 130, 5, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, 130, 6, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 0, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, 130, 1, 2, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, 130, 5, 3, 12 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -2583,16 +2583,16 @@ Move_SING: end Move_LOW_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 - createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 + createsprite gUnknown_08595EE0, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2 createvisualtask sub_80D6134, 2, 6, 384, 1, 2 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 end Move_EARTHQUAKE: @@ -2600,24 +2600,24 @@ Move_EARTHQUAKE: createvisualtask sub_81152DC, 5, 4, 10, 50 playsewithpan SE_W089, 0 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 end Move_FISSURE: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_81152DC, 3, 5, 10, 50 createvisualtask sub_81152DC, 3, 1, 10, 50 - playsewithpan SE_W089, +63 + playsewithpan SE_W089, SOUND_PAN_TARGET delay 8 call Fissure1 delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure2 delay 15 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 15 call Fissure1 delay 50 @@ -2633,19 +2633,19 @@ Move_FISSURE: end Fissure1: - createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24 - createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24 - playsewithpan SE_W091, +63 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24 + playsewithpan SE_W091, SOUND_PAN_TARGET return Fissure2: - createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24 - createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24 - createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24 - playsewithpan SE_W091, +63 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24 + createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24 + playsewithpan SE_W091, SOUND_PAN_TARGET return Move_DIG: @@ -2653,10 +2653,10 @@ Move_DIG: DigEnd: end DigSetUp: - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_281 - createsprite gUnknown_08597214, 1, 0, 0, 180 - createsprite gUnknown_08597214, 1, 0, 1, 180 + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_DIRT_MOUND + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 180 + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER delay 1 createvisualtask sub_8114CBC, 2, 0 @@ -2672,36 +2672,36 @@ DigSetUp: createvisualtask sub_8114CBC, 2, 1 goto DigEnd DigUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER - createsprite gUnknown_08597214, 1, 0, 0, 48 - createsprite gUnknown_08597214, 1, 0, 1, 48 + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 48 + createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 48 delay 1 createvisualtask sub_8114F14, 2, 1 delay 16 - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - playsewithpan SE_W025B, -64 + playsewithpan SE_W025B, SOUND_PAN_ATTACKER clearmonbg ANIM_ATTACKER goto DigEnd DigSetUp1: - createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18 - createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18 - createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18 - createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18 - playsewithpan SE_W091, -64 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18 + createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 return Move_MEDITATE: call SetPsychicBackground createvisualtask sub_810F7D4, 2 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER delay 16 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish call UnsetPsychicBackground end @@ -2711,15 +2711,15 @@ Move_AGILITY: setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 createvisualtask sub_81169C0, 2, 0, 4, 7, 10 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 12 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -2728,16 +2728,16 @@ Move_AGILITY: end Move_QUICK_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 4 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2745,22 +2745,22 @@ Move_QUICK_ATTACK: end Move_RAGE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 - createsprite gUnknown_0859368C, 2, 0, -20, -28 - playsewithpan SE_W207B, -64 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, -20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER delay 20 - createsprite gUnknown_0859368C, 2, 0, 20, -28 - playsewithpan SE_W207B, -64 + createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET end @@ -2768,7 +2768,7 @@ Move_RAGE: Move_TELEPORT: call SetPsychicBackground createvisualtask sub_810F83C, 2 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 15 call UnsetPsychicBackground waitforvisualfinish @@ -2778,23 +2778,23 @@ Move_DOUBLE_TEAM: createvisualtask sub_81029B4, 2 setalpha 12, 8 monbg ANIM_ATK_PARTNER - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 32 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 24 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 16 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2804,20 +2804,20 @@ Move_DOUBLE_TEAM: Move_MINIMIZE: setalpha 10, 8 createvisualtask sub_8104674, 2 - loopsewithpan SE_W107, -64, 34, 3 + loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3 waitforvisualfinish blendoff end Move_METRONOME: - loadspritegfx ANIM_TAG_064 - loadspritegfx ANIM_TAG_209 - createsprite gUnknown_08593114, 11, 0, 100 - playsewithpan SE_W118, -64 + loadspritegfx ANIM_TAG_FINGER + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE + createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, 12, 0 + createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 delay 24 - loopsewithpan SE_W039, -64, 22, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish end @@ -2831,72 +2831,72 @@ SkullBashSetUp: waitforvisualfinish goto SkullBashEnd SkullBashSetUp1: - createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0 - playsewithpan SE_W036, -64 + createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_80D6134, 2, 16, 96, 0, 2 waitforvisualfinish - createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1 + createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1 waitforvisualfinish return SkullBashAttack: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_8101C94, 2, 0 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_085973E8, 132, 0, 0, 1, 0 - loopsewithpan SE_W025B, +63, 8, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0 + loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish createvisualtask sub_8101C94, 2, 1 goto SkullBashEnd Move_AMNESIA: - loadspritegfx ANIM_TAG_093 + loadspritegfx ANIM_TAG_AMNESIA call SetPsychicBackground delay 8 - createsprite gUnknown_08596744, 20 - playsewithpan SE_W118, -64 + createsprite gUnknown_08596744, ANIM_ATTACKER, 20 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 54 - loopsewithpan SE_W118, -64, 16, 3 + loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 waitforvisualfinish call UnsetPsychicBackground end Move_KINESIS: - loadspritegfx ANIM_TAG_075 + loadspritegfx ANIM_TAG_ALERT loadspritegfx ANIM_TAG_BENT_SPOON - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground - createsprite gUnknown_085966DC, 20 - createsprite gUnknown_08593344, 19, 32, -8, 0 - createsprite gUnknown_08593344, 19, 32, 16, 1 - loopsewithpan SE_W109, -64, 21, 2 + createsprite gUnknown_085966DC, ANIM_ATTACKER, 20 + createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, -8, 0 + createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, 16, 1 + loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 delay 60 - playsewithpan SE_W146, -64 + playsewithpan SE_W146, SOUND_PAN_ATTACKER delay 30 - loopsewithpan SE_W146, -64, 20, 2 + loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2 delay 70 - playsewithpan SE_W207B, -64 + playsewithpan SE_W207B, SOUND_PAN_ATTACKER waitforvisualfinish call UnsetPsychicBackground end Move_GLARE: - loadspritegfx ANIM_TAG_248 - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_SMALL_RED_EYE + loadspritegfx ANIM_TAG_EYE_SPARKLE createvisualtask sub_815E114, 5, 0 - playsewithpan SE_W060B, -64 + playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 createvisualtask sub_81064F8, 5 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER delay 2 createvisualtask sub_810A094, 3, 20, 1, 0 waitforvisualfinish @@ -2904,14 +2904,14 @@ Move_GLARE: end Move_BARRAGE: - loadspritegfx ANIM_TAG_254 + loadspritegfx ANIM_TAG_RED_BALL createvisualtask sub_815E47C, 3 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 24 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 - loopsewithpan SE_W070, +63, 8, 2 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 end Move_SKY_ATTACK: @@ -2921,7 +2921,7 @@ SkyAttackEnd: SkyAttackSetUp: monbg ANIM_DEF_PARTNER setalpha 12, 11 - createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID + createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, ARG_RET_ID jumpretfalse SkyAttackSetUpAgainstOpponent goto SkyAttackSetUpAgainstPartner SkyAttackSetUpAgainstOpponent: @@ -2930,7 +2930,7 @@ SkyAttackSetUpAgainstOpponent: delay 12 createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK createvisualtask sub_81152DC, 5, 0, 2, 16 - loopsewithpan SE_W287, -64, 4, 8 + loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8 createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE delay 20 createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE @@ -2946,7 +2946,7 @@ SkyAttackSetUpAgainstPartner: delay 12 createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK createvisualtask sub_81152DC, 5, 0, 2, 16 - playsewithpan SE_W287, -64 + playsewithpan SE_W287, SOUND_PAN_ATTACKER delay 8 createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE delay 20 @@ -2958,19 +2958,19 @@ SkyAttackSetUpAgainstPartner: blendoff goto SkyAttackEnd SkyAttackUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_284 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_BIRD call SetFlyingBg monbg ANIM_ATTACKER createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE delay 4 createvisualtask sub_81136E8, 5, 0 waitforvisualfinish - createvisualtask sub_8159244, 5, 238, -64 - createsprite gUnknown_08596514, 130 + createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER + createsprite gUnknown_08596514, ANIM_TARGET, 2 delay 14 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 - createvisualtask sub_8159210, 5, 141, 63 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 20 createvisualtask sub_81137E4, 5, 1 delay 2 @@ -2981,7 +2981,7 @@ SkyAttackUnleash: goto SkyAttackEnd Move_FLASH: - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_8117494, 2 waitforvisualfinish end @@ -2989,7 +2989,7 @@ Move_FLASH: Move_SPLASH: createvisualtask sub_8104938, 2, 0, 3 delay 8 - loopsewithpan SE_W039, -64, 38, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3 waitforvisualfinish end @@ -2997,7 +2997,7 @@ Move_ACID_ARMOR: monbg ANIM_ATTACKER setalpha 15, 0 createvisualtask sub_815D240, 2, 0 - playsewithpan SE_W151, -64 + playsewithpan SE_W151, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3005,55 +3005,55 @@ Move_ACID_ARMOR: end Move_SHARPEN: - loadspritegfx ANIM_TAG_185 - createsprite gUnknown_08592DE4, 2 + loadspritegfx ANIM_TAG_SPHERE_TO_CUBE + createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 waitforvisualfinish end Move_SUPER_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 waitforvisualfinish delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, 130 - playsewithpan SE_W044, +63 + createsprite gUnknown_08592F74, ANIM_TARGET, 2 + playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 waitforvisualfinish blendoff end Move_SLASH: - loadspritegfx ANIM_TAG_183 - createsprite gUnknown_08592D2C, 130, 1, -8, 0 - playsewithpan SE_W013, +63 + loadspritegfx ANIM_TAG_SLASH + createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 + playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, 130, 1, 8, 0 + createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish end Move_STRUGGLE: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_215 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MOVEMENT_WAVES monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 - createsprite gUnknown_08593B80, 2, 0, 0, 2 - createsprite gUnknown_08593B80, 2, 0, 1, 2 - loopsewithpan SE_W029, -64, 12, 4 + createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2 + createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3063,11 +3063,11 @@ Move_SKETCH: loadspritegfx ANIM_TAG_PENCIL monbg ANIM_TARGET createvisualtask sub_8104E74, 2 - createsprite gUnknown_085936D4, 130 + createsprite gUnknown_085936D4, ANIM_TARGET, 2 waitforvisualfinish clearmonbg ANIM_TARGET createvisualtask sub_8104938, 2, 0, 2 - loopsewithpan SE_W039, -64, 38, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 end Move_NIGHTMARE: @@ -3077,7 +3077,7 @@ Move_NIGHTMARE: monbg ANIM_DEF_PARTNER createvisualtask sub_8111C50, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg @@ -3086,22 +3086,22 @@ Move_NIGHTMARE: NightmareInContest: createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein end Move_FLAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask sub_815C770, 2, 0 - loopsewithpan SE_W029, -64, 8, 2 + loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish - createsprite gUnknown_085973A0, 131, 1, 3 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3109,12 +3109,12 @@ Move_FLAIL: Move_SPITE: fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein monbg ANIM_DEF_PARTNER createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE createvisualtask sub_8111E50, 2 - loopsewithpan SE_W060, +63, 20, 3 + loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein @@ -3122,10 +3122,10 @@ Move_SPITE: end Move_MACH_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_ATK_PARTNER - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue MachPunchAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT MachPunchContinue: @@ -3135,11 +3135,11 @@ MachPunchContinue: delay 0 setalpha 9, 8 createvisualtask sub_80A8BC4, 2, 28968, 10 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -3158,33 +3158,33 @@ Move_FORESIGHT: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 16, 0 - createsprite gUnknown_085CE8C4, 130, 1 + createsprite gUnknown_085CE8C4, ANIM_TARGET, 2, 1 delay 17 - loopsewithpan SE_W166, +63, 16, 4 + loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 delay 48 delay 24 - playsewithpan SE_W166, +63 + playsewithpan SE_W166, SOUND_PAN_TARGET delay 10 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W197, +63 + playsewithpan SE_W197, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER end Move_DESTINY_BOND: - loadspritegfx ANIM_TAG_188 + loadspritegfx ANIM_TAG_WHITE_SHADOW fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein createvisualtask sub_81123C4, 5, 0, 48 - playsewithpan SE_W109, -64 + playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 48 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29) delay 24 createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3193,8 +3193,8 @@ Move_DESTINY_BOND: end Move_ENDURE: - loadspritegfx ANIM_TAG_184 - playsewithpan SE_W082, -64 + loadspritegfx ANIM_TAG_FOCUS_ENERGY + playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED @@ -3206,108 +3206,108 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1 + createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite gUnknown_08593970, 3, 0, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, -20, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, 20, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish end Move_ROLLOUT: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_8110F74, 2 waitforvisualfinish createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2 - playsewithpan SE_W025B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_FALSE_SWIPE: - loadspritegfx ANIM_TAG_286 - loadspritegfx ANIM_TAG_135 - createsprite gUnknown_08592D44, 130 - playsewithpan SE_W233, +63 + loadspritegfx ANIM_TAG_SLASH_2 + loadspritegfx ANIM_TAG_IMPACT + createsprite gUnknown_08592D44, ANIM_TARGET, 2 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, 130, 0 - playsewithpan SE_W104, +63 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 16 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, 130, 32 - playsewithpan SE_W104, +63 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 48 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, 130, 64 - playsewithpan SE_W104, +63 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 + playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, 130, 80 + createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET end Move_SWAGGER: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH loadspritegfx ANIM_TAG_ANGER createvisualtask sub_8104AB4, 2 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 2 - loopsewithpan SE_W207, -64, 4, 2 + createsprite gUnknown_08593658, ANIM_ATTACKER, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish delay 24 - createsprite gUnknown_0859368C, 130, 1, -20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET delay 12 - createsprite gUnknown_0859368C, 130, 1, 20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish end Move_MILK_DRINK: loadspritegfx ANIM_TAG_MILK_BOTTLE - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, 2 + createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2 delay 40 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W152, -64 + playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0859381C, 3, 0, 0, 1, 0 - playsewithpan SE_W208, -64 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0 + playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET call HealingEffect2 @@ -3324,33 +3324,33 @@ MagnitudeEnd: MagnitudeRegular: createvisualtask sub_81152DC, 5, 5, 0, 50 createvisualtask sub_81152DC, 5, 4, 0, 50 - loopsewithpan SE_W070, +63, 8, 10 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 goto MagnitudeEnd MagnitudeIntense: createvisualtask sub_81152DC, 5, 5, 0, 50 createvisualtask sub_81152DC, 5, 4, 0, 50 - loopsewithpan SE_W070, +63, 8, 10 + loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 delay 10 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 goto MagnitudeEnd Move_RAPID_SPIN: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_229 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 + createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 - loopsewithpan SE_W013B, -64, 8, 4 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish delay 8 createvisualtask sub_815ADB0, 2, 0, 2, 1 - loopsewithpan SE_W013B, -64, 8, 4 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER end @@ -3360,21 +3360,21 @@ Move_MOONLIGHT: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR setalpha 0, 16 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, 2, 120, 56 + createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0 + createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 delay 20 createvisualtask sub_81025C0, 2 waitforvisualfinish @@ -3383,9 +3383,9 @@ Move_MOONLIGHT: end Move_EXTREME_SPEED: - loadspritegfx ANIM_TAG_207 - loadspritegfx ANIM_TAG_135 - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + loadspritegfx ANIM_TAG_SPEED_DUST + loadspritegfx ANIM_TAG_IMPACT + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT ExtremeSpeedContinue: @@ -3393,7 +3393,7 @@ ExtremeSpeedContinue: createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein createvisualtask sub_810577C, 2 - loopsewithpan SE_W013B, -64, 8, 3 + loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3 waitforvisualfinish delay 1 createvisualtask sub_8117F60, 2 @@ -3402,19 +3402,19 @@ ExtremeSpeedContinue: delay 18 createvisualtask sub_8105810, 2 delay 2 - playsewithpan SE_W004, +63 - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3 delay 10 - playsewithpan SE_W004, +63 - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 12, 3 delay 10 - playsewithpan SE_W233B, +63 - createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3 waitforvisualfinish createvisualtask sub_8105AAC, 2 delay 10 createvisualtask sub_810599C, 2 - loopsewithpan SE_W104, -64, 8, 4 + loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish restorebg waitbgfadeout @@ -3431,57 +3431,57 @@ ExtremeSpeedAgainstPlayer: goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx ANIM_TAG_225 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0 delay 16 createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, -64 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0 + createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + playsewithpan SE_W253, SOUND_PAN_ATTACKER + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1 + createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_HEAT_WAVE: - loadspritegfx ANIM_TAG_261 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED + loadspritegfx ANIM_TAG_FLYING_DIRT + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED - panse_1B SE_W257, -64, +63, +2, 0 + panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 4 createvisualtask sub_8109DBC, 5 delay 12 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 1 end Move_HAIL: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish createvisualtask sub_810C918, 5 @@ -3492,15 +3492,15 @@ Move_HAIL: Move_TORMENT: loadspritegfx ANIM_TAG_ANGER - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_815AFF0, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 - createsprite gUnknown_0859368C, 130, 1, -20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET delay 20 - createsprite gUnknown_0859368C, 130, 1, 20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_MEMENTO: @@ -3509,9 +3509,9 @@ Move_MEMENTO: createvisualtask sub_81143C0, 2 delay 1 createvisualtask sub_8113BAC, 5 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER delay 48 - playsewithpan SE_W060B, -64 + playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8114470, 2 delay 12 @@ -3519,7 +3519,7 @@ Move_MEMENTO: delay 1 monbg_22 ANIM_TARGET createvisualtask sub_8113E78, 5 - playsewithpan SE_W060, +63 + playsewithpan SE_W060, SOUND_PAN_TARGET waitforvisualfinish clearmonbg_23 ANIM_TARGET delay 1 @@ -3528,97 +3528,97 @@ Move_MEMENTO: end Move_FACADE: - loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_SWEAT_DROP createvisualtask sub_815DCA4, 2, 0, 3 createvisualtask sub_815DF0C, 2, 0, 72 - loopsewithpan SE_W207, -64, 24, 3 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: - loadspritegfx ANIM_TAG_HAND - loadspritegfx ANIM_TAG_255 - createsprite gUnknown_085CE864, 130, 1, 0, 2 - createsprite gUnknown_085CE864, 130, 1, 1, 2 + loadspritegfx ANIM_TAG_TAG_HAND + loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT + createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 0, 2 + createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 1, 2 delay 32 createvisualtask sub_815E840, 3, 1, 2 - loopsewithpan SE_W003, +63, 12, 2 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish delay 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 - createsprite gUnknown_085CE894, 130, 1, 8, 3 - loopsewithpan SE_W207B, +63, 16, 3 + createsprite gUnknown_085CE894, ANIM_TARGET, 2, 1, 8, 3 + loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: - loadspritegfx ANIM_TAG_064 - createsprite gUnknown_085931D4, 2, 0 - playsewithpan SE_W039, -64 + loadspritegfx ANIM_TAG_FINGER + createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 - playsewithpan SE_W213, -64 + playsewithpan SE_W213, SOUND_PAN_ATTACKER delay 71 - loopsewithpan SE_W039, -64, 22, 3 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 end Move_CHARGE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W268, -64 - createsprite gUnknown_0859595C, 2, 0 + playsewithpan SE_W268, SOUND_PAN_ATTACKER + createsprite gUnknown_0859595C, ANIM_ATTACKER, 2, 0 delay 25 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 15 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 10 delay 6 - loopsewithpan SE_W268, -64, 6, 5 + loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish - createsprite gUnknown_0859598C, 2, 0, 16, 16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 0, -16, -16 - playsewithpan SE_W085B, -64 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff end Move_TAUNT: - loadspritegfx ANIM_TAG_214 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_FINGER_2 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, 11, 0, 45 - playsewithpan SE_W118, -64 + createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 + playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, 12, 0 + createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 delay 4 - loopsewithpan SE_W039, -64, 16, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish delay 8 - createsprite gUnknown_0859368C, 130, 1, -20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET waitforvisualfinish delay 12 - createsprite gUnknown_0859368C, 130, 1, 20, -28 - playsewithpan SE_W207B, +63 + createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28 + playsewithpan SE_W207B, SOUND_PAN_TARGET end Move_HELPING_HAND: - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815EC48, 5 - createsprite gUnknown_085CE8AC, 40, 0 - createsprite gUnknown_085CE8AC, 40, 1 + createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 1 delay 19 playsewithpan SE_W227, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 @@ -3632,50 +3632,50 @@ Move_HELPING_HAND: end Move_ASSIST: - loadspritegfx ANIM_TAG_252 - createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 + loadspritegfx ANIM_TAG_PAW_PRINT + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36 delay 2 - createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36 playsewithpan SE_W010, 0 delay 2 - createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36 + createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36 playsewithpan SE_W010, 0 end Move_SUPERPOWER: - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_256 - loadspritegfx ANIM_TAG_257 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_METEOR + loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 - createsprite gUnknown_08595FEC, 130, 0 - playsewithpan SE_W025, -64 + createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0 + playsewithpan SE_W025, SOUND_PAN_ATTACKER delay 20 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1 createvisualtask sub_8159244, 5, 234, 0 delay 40 - createsprite gUnknown_08596004, 41, 200, 96, 1, 120 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120 delay 8 - createsprite gUnknown_08596004, 41, 20, 248, 4, 112 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112 delay 8 - createsprite gUnknown_08596004, 41, 130, 160, 2, 104 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104 delay 8 - createsprite gUnknown_08596004, 41, 160, 192, 0, 96 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96 delay 8 - createsprite gUnknown_08596004, 41, 60, 288, 3, 88 + createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88 delay 74 - createsprite gUnknown_0859601C, 131, 0 - playsewithpan SE_W207, -64 + createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 16 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 - playsewithpan SE_W025B, +63 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -3687,11 +3687,11 @@ Move_RECYCLE: monbg ANIM_ATTACKER setalpha 0, 16 delay 1 - createsprite gUnknown_085CE9B0, 2 - loopsewithpan SE_W036, -64, 24, 3 + createsprite gUnknown_085CE9B0, ANIM_ATTACKER, 2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3699,132 +3699,132 @@ Move_RECYCLE: end Move_BRICK_BREAK: - loadspritegfx ANIM_TAG_167 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall BrickBreakNormal: monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 4 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 - playsewithpan SE_W233, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 - playsewithpan SE_W233, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end BrickBreakShatteredWall: monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 4 - createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10 + createsprite gUnknown_08595F90, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 - playsewithpan SE_W233, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 - createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 - playsewithpan SE_W233, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1 + playsewithpan SE_W233, SOUND_PAN_TARGET delay 20 createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish - createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12 - createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12 - createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12 - createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12 - playsewithpan SE_W280, +63 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 0, -8, -12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 1, 8, -12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 2, -8, 12 + createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 3, 8, 12 + playsewithpan SE_W280, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET end Move_YAWN: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD createvisualtask sub_815D64C, 2, 0 - playsewithpan SE_W281, -64 + playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_085CE68C, 133, 2 - playsewithpan SE_W255, -64 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 2 + playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 4 - createsprite gUnknown_085CE68C, 133, 1 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 1 delay 4 - createsprite gUnknown_085CE68C, 133, 0 + createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 0 waitforvisualfinish createvisualtask sub_815D64C, 2, 1 - playsewithpan SE_W281, +63 + playsewithpan SE_W281, SOUND_PAN_TARGET end Move_ENDEAVOR: - loadspritegfx ANIM_TAG_243 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SWEAT_DROP + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_815DCA4, 2, 0, 2 - loopsewithpan SE_W039, -64, 24, 2 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 delay 6 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 24 createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET end Move_ERUPTION: - loadspritegfx ANIM_TAG_201 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED + loadspritegfx ANIM_TAG_WARM_ROCK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 2 - waitplaysewithpan SE_W153, -64, 60 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish createvisualtask sub_8109460, 2 - waitplaysewithpan SE_W153, -64, 60 + waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 waitforvisualfinish delay 30 - createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0 - createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1 - createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2 - createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3 - createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0 - createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0 + createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1 delay 22 createvisualtask sub_81152DC, 5, 5, 8, 60 createvisualtask sub_81152DC, 5, 4, 8, 60 - loopsewithpan SE_W088, +63, 16, 12 + loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 delay 80 - createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED end Move_SKILL_SWAP: - loadspritegfx ANIM_TAG_251 + loadspritegfx ANIM_TAG_BLUEGREEN_ORB call SetPsychicBackground createvisualtask sub_810FBF0, 3, 1 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 - loopsewithpan SE_W179, -64, 24, 3 + loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 delay 16 createvisualtask sub_810FBF0, 3, 0 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 @@ -3833,34 +3833,34 @@ Move_SKILL_SWAP: end Move_IMPRISON: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground monbg ANIM_DEF_PARTNER createvisualtask sub_810F940, 5 delay 8 - loopsewithpan SE_W030, -64, 8, 5 + loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish delay 4 - createsprite gUnknown_085967AC, 5, 0, 40 + createsprite gUnknown_085967AC, ANIM_ATTACKER, 5, 0, 40 createvisualtask sub_81152DC, 5, 4, 1, 10 - playsewithpan SE_W063, -64 + playsewithpan SE_W063, SOUND_PAN_ATTACKER clearmonbg ANIM_DEF_PARTNER call UnsetPsychicBackground end Move_GRUDGE: - loadspritegfx ANIM_TAG_253 + loadspritegfx ANIM_TAG_PURPLE_FLAME monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein createvisualtask sub_8112C6C, 3 - loopsewithpan SE_W052, -64, 16, 4 + loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4 delay 10 delay 80 - playsewithpan SE_W171, +63 + playsewithpan SE_W171, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3871,13 +3871,13 @@ Move_CAMOUFLAGE: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 16, 0 - createvisualtask sub_811675C, 5, 2, 3, 0, 14 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 delay 16 createvisualtask sub_81136E8, 2, 4 - playsewithpan SE_W185, -64 + playsewithpan SE_W185, SOUND_PAN_ATTACKER waitforvisualfinish delay 8 - createvisualtask sub_811675C, 5, 2, 0, 0, 0 + createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0 waitforvisualfinish createvisualtask sub_81137E4, 2, 1 waitforvisualfinish @@ -3886,55 +3886,55 @@ Move_CAMOUFLAGE: end Move_TAIL_GLOW: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08596AC8, 66, 0 + createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0 delay 18 - loopsewithpan SE_W234, -64, 16, 6 + loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER blendoff delay 1 end Move_LUSTER_PURGE: - loadspritegfx ANIM_TAG_267 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_815A5C8, 5 waitbgfadein monbg ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W076, -64 - createsprite gUnknown_08596898, 41, 0, 0, 0, 0 + playsewithpan SE_W076, SOUND_PAN_ATTACKER + createsprite gUnknown_08596898, ANIM_ATTACKER, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET delay 3 - createsprite gUnknown_085973A0, 131, 1, 2 - createvisualtask sub_8159210, 5, 215, 63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2 + createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA createvisualtask sub_81152DC, 5, 1, 5, 14 @@ -3945,15 +3945,15 @@ Move_LUSTER_PURGE: end Move_MIST_BALL: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 - playsewithpan SE_W081, -64 - createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 + playsewithpan SE_W081, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C70, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0 waitforvisualfinish - playsewithpan SE_W028, +63 + playsewithpan SE_W028, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 delay 0 playsewithpan SE_W114, 0 createvisualtask sub_810C324, 5 @@ -3965,162 +3965,162 @@ Move_MIST_BALL: end Move_FEATHER_DANCE: - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_DEF_PARTNER monbgprio_29 - playsewithpan SE_W080, +63 + playsewithpan SE_W080, SOUND_PAN_TARGET delay 0 - createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1 - createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1 delay 6 - createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1 + createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_TEETER_DANCE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 - createsprite gUnknown_08593050, 2, 0, 16, -2 - playsewithpan SE_W298, -64 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 0, 0, -2 - playsewithpan SE_W298, -64 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 0, -16, -2 - playsewithpan SE_W298, -64 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 1, -8, -2 - playsewithpan SE_W298, -64 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 + playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, 2, 2, 8, -2 - playsewithpan SE_W298, -64 + createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 + playsewithpan SE_W298, SOUND_PAN_ATTACKER end Move_MUD_SPORT: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_8104938, 2, 0, 6 delay 24 - createsprite gUnknown_085971E4, 130, 0, -4, -16 - createsprite gUnknown_085971E4, 130, 0, 4, -12 - playsewithpan SE_W091, -64 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite gUnknown_085971E4, 130, 0, -3, -12 - createsprite gUnknown_085971E4, 130, 0, 5, -14 - playsewithpan SE_W091, -64 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -3, -12 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 5, -14 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 32 - createsprite gUnknown_085971E4, 130, 0, -5, -18 - createsprite gUnknown_085971E4, 130, 0, 3, -14 - playsewithpan SE_W091, -64 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -5, -18 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 3, -14 + playsewithpan SE_W091, SOUND_PAN_ATTACKER delay 16 - createsprite gUnknown_085971E4, 130, 1, 220, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 220, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 60, 100 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 60, 100 waitplaysewithpan SE_W145B, 0, 25 delay 2 - createsprite gUnknown_085971E4, 130, 1, 140, 55 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 140, 55 waitplaysewithpan SE_W145B, 0, 14 delay 2 - createsprite gUnknown_085971E4, 130, 1, 180, 50 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 180, 50 waitplaysewithpan SE_W145B, 0, 10 delay 2 - createsprite gUnknown_085971E4, 130, 1, 20, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 20, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 90, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 90, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 160, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 160, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 30, 90 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 30, 90 waitplaysewithpan SE_W145B, 0, 22 delay 2 - createsprite gUnknown_085971E4, 130, 1, 120, 60 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 120, 60 waitplaysewithpan SE_W145B, 0, 15 delay 2 - createsprite gUnknown_085971E4, 130, 1, 200, 40 + createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 200, 40 waitplaysewithpan SE_W145B, 0, 10 end Move_NEEDLE_ARM: - loadspritegfx ANIM_TAG_266 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loopsewithpan SE_W030, +63, 2, 16 - createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 + loadspritegfx ANIM_TAG_GREEN_SPIKE + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, +63 - createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: loadspritegfx ANIM_TAG_BLUE_STAR createvisualtask sub_8160544, 2, 0 - playsewithpan SE_W281, -64 + playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish call HealingEffect waitforvisualfinish end Move_CRUSH_CLAW: - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL loadspritegfx ANIM_TAG_CLAW_SLASH - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_TORN_METAL monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 - playsewithpan SE_W013, +63 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 + playsewithpan SE_W013, SOUND_PAN_TARGET delay 12 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 - playsewithpan SE_W013, +63 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_TARGET @@ -4128,78 +4128,78 @@ Move_CRUSH_CLAW: Move_AROMATHERAPY: playsewithpan SE_W080, 0 - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 monbg ANIM_ATTACKER delay 1 - createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12) delay 1 - playsewithpan SE_W287, -64 + playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish - playsewithpan SE_W234, -64 - createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + playsewithpan SE_W234, SOUND_PAN_ATTACKER + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - playsewithpan SE_REAPOKE, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite gUnknown_08593868, 16, 0, 0, 0, 1 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) + createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 waitforvisualfinish end Move_FAKE_TEARS: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_MUSIC_NOTES2 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE + loadspritegfx ANIM_TAG_MUSIC_NOTES + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 5, 0, 2, 1 - loopsewithpan SE_W039, -64, 12, 4 + loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 delay 8 - createsprite gUnknown_085970E8, 2, 0, 0 - createsprite gUnknown_085970E8, 2, 0, 1 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1 delay 8 - createsprite gUnknown_085970E8, 2, 0, 2 - createsprite gUnknown_085970E8, 2, 0, 3 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3 delay 8 - createsprite gUnknown_085970E8, 2, 0, 0 - createsprite gUnknown_085970E8, 2, 0, 1 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1 delay 8 - createsprite gUnknown_085970E8, 2, 0, 2 - createsprite gUnknown_085970E8, 2, 0, 3 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2 + createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3 waitforvisualfinish end Move_AIR_CUTTER: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT delay 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish - playsewithpan SE_W015, +63 - createsprite gUnknown_08592A34, 2, 40, -32, 0, 2 + playsewithpan SE_W015, SOUND_PAN_TARGET + createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 @@ -4213,103 +4213,103 @@ Move_ODOR_SLEUTH: monbg ANIM_TARGET createvisualtask sub_815F620, 5 delay 24 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 - playsewithpan SE_W207, -64 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 6 - createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 - playsewithpan SE_W207, -64 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 - playsewithpan SE_W043, -64 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 + playsewithpan SE_W043, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) + loadspritegfx ANIM_TAG_MUSIC_NOTES + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 waitforvisualfinish - panse_1B SE_W320, -64, +63, +2, 0 - createsprite gUnknown_08593008, 130, 7, 1, 0 + panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 6, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 1, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, 130, 3, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 5, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 6, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 2, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 1, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, 130, 5, 1, 0 + createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish createvisualtask sub_8102CA0, 2 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end Move_TICKLE: - loadspritegfx ANIM_TAG_218 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_EYE_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 - playsewithpan SE_W197, -64 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 + playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish delay 20 createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER delay 12 createvisualtask sub_815C478, 3, 1, 6, 2 - loopsewithpan SE_W039, +63, 8, 8 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 waitforvisualfinish end Move_WATER_SPOUT: - loadspritegfx ANIM_TAG_268 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81080E4, 5 - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W291, -64 + playsewithpan SE_W291, SOUND_PAN_ATTACKER waitforvisualfinish delay 16 createvisualtask sub_81085C8, 5 - playsewithpan SE_W057, +63 + playsewithpan SE_W057, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff end Move_SHADOW_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein monbg ANIM_ATK_PARTNER setalpha 9, 8 createvisualtask sub_80A8BC4, 2, 0, 13 - playsewithpan SE_W026, -64 + playsewithpan SE_W026, SOUND_PAN_ATTACKER delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -4324,15 +4324,15 @@ Move_EXTRASENSORY: setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 0 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask sub_810FE14, 5, 1 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8110034, 5, 0 createvisualtask sub_810FE14, 5, 2 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER @@ -4340,37 +4340,37 @@ Move_EXTRASENSORY: end Move_AERIAL_ACE: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask sub_81169C0, 2, 0, 4, 7, 3 - createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 - playsewithpan SE_W013B, -64 + createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER delay 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 - playsewithpan SE_W013, +63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_IRON_DEFENSE: - loopsewithpan SE_REAPOKE, -64, 28, 2 + loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish end Move_BLOCK: loadspritegfx ANIM_TAG_X_SIGN - createsprite gUnknown_085CE90C, 194 - playsewithpan SE_W207, +63 + createsprite gUnknown_085CE90C, ANIM_TARGET, 66 + playsewithpan SE_W207, SOUND_PAN_TARGET end Move_HOWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_815D64C, 2, 0 delay 12 call RoarEffect @@ -4380,107 +4380,107 @@ Move_HOWL: end Move_BULK_UP: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH createvisualtask sub_8104AB4, 2 - playsewithpan SE_W207, -64 + playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_08593658, 2 - loopsewithpan SE_W207, -64, 4, 2 + createsprite gUnknown_08593658, ANIM_ATTACKER, 2 + loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end Move_COVET: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 - createsprite gUnknown_08593970, 3, 0, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, -20, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER delay 15 - createsprite gUnknown_08593970, 3, 20, 20 - playsewithpan SE_W204, -64 + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - loopsewithpan SE_W146, +63, 4, 3 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 end Move_VOLT_TACKLE: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish - createsprite gUnknown_085959A4, 1 - playsewithpan SE_W268, -64 + createsprite gUnknown_085959A4, ANIM_ATTACKER, 1 + playsewithpan SE_W268, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff delay 8 createvisualtask sub_810AFCC, 5, 0 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_810AFCC, 5, 1 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_810AFCC, 5, 2 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_810AFCC, 5, 3 - playsewithpan SE_W085, +63 + playsewithpan SE_W085, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_810AFCC, 5, 4 - playsewithpan SE_W085, -64 + playsewithpan SE_W085, SOUND_PAN_ATTACKER delay 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 - playsewithpan SE_W120, +63 - createsprite gUnknown_0859598C, 2, 1, 16, 16 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 1, -16, -16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, -16, -16 delay 8 createvisualtask sub_810AE5C, 5 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 - playsewithpan SE_W085B, -64 - createsprite gUnknown_0859598C, 2, 0, 16, 16 + playsewithpan SE_W085B, SOUND_PAN_ATTACKER + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 - createsprite gUnknown_0859598C, 2, 0, -16, -16 + createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16 waitforvisualfinish createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK waitforvisualfinish end Move_WATER_SPORT: - loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB createvisualtask sub_81088E4, 5 delay 8 - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W057, -64 + playsewithpan SE_W057, SOUND_PAN_ATTACKER delay 44 - panse_1B SE_W057, -64, +63, +2, 0 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 end Move_CALM_MIND: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, 40, 0, 0, 0, 0 - playsewithpan SE_W048, -64 + createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_81177E4, 5, 0 waitforvisualfinish @@ -4490,73 +4490,73 @@ Move_CALM_MIND: end Move_LEAF_BLADE: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80FFFC0, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET delay 50 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, +63 + playsewithpan SE_W015, SOUND_PAN_TARGET waitforvisualfinish monbg ANIM_TARGET setalpha 12, 8 delay 12 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 - createsprite gUnknown_085973D0, 130, 0, 0, 1, 36 - playsewithpan SE_W043, +63 + createsprite gUnknown_085973D0, ANIM_TARGET, 2, 0, 0, 1, 36 + playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_DRAGON_DANCE: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER delay 1 createvisualtask sub_81133E8, 5 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 8 createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3 - createsprite gUnknown_08596F98, 2, 0 - createsprite gUnknown_08596F98, 2, 43 - createsprite gUnknown_08596F98, 2, 85 - createsprite gUnknown_08596F98, 2, 128 - createsprite gUnknown_08596F98, 2, 170 - createsprite gUnknown_08596F98, 2, 213 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170 + createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213 delay 30 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W100, -64 + playsewithpan SE_W100, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 end Move_SHOCK_WAVE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_ATTACKER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 - playsewithpan SE_W268, -64 + playsewithpan SE_W268, SOUND_PAN_ATTACKER delay 12 - createsprite gUnknown_08595A18, 2 + createsprite gUnknown_08595A18, ANIM_ATTACKER, 2 delay 30 createvisualtask sub_810B29C, 5 delay 12 waitforvisualfinish createvisualtask sub_810B55C, 5 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE @@ -4569,64 +4569,64 @@ Move_SHOCK_WAVE: end Move_HARDEN: - loopsewithpan SE_W231, -64, 28, 2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish end Move_BELLY_DRUM: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 - loadspritegfx ANIM_TAG_193 + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 0, 0, 0 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 1, 1, 0 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 3, 3, 128 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 2, 0, 128 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, 2, 0, 1, 1, 0 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 + playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, 2, 1, 0, 3, 0 - playsewithpan SE_W187, -64 + createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 + playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8102CA0, 2 waitforvisualfinish end BellyDrum2: - createsprite gUnknown_08593068, 3, 0 + createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, 3, 1 + createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return Move_MIND_READER: - loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_TEAL_ALERT loadspritegfx ANIM_TAG_OPENING_EYE - loadspritegfx ANIM_TAG_191 + loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER - playsewithpan SE_W109, +63 - createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, 5 + playsewithpan SE_W109, SOUND_PAN_TARGET + createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gUnknown_085CE094, ANIM_ATTACKER, 5 delay 40 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK call MindReaderEffect waitforvisualfinish @@ -4634,52 +4634,52 @@ Move_MIND_READER: end MindReaderEffect: - createsprite gUnknown_085CE0AC, 4, 70, 0, 6 - createsprite gUnknown_085CE0AC, 4, 40, 40, 6 - createsprite gUnknown_085CE0AC, 4, 10, -60, 6 - createsprite gUnknown_085CE0AC, 4, -50, -40, 6 - createsprite gUnknown_085CE0AC, 4, -40, 40, 6 - createsprite gUnknown_085CE0AC, 4, 50, -50, 6 - delay 2 - createsprite gUnknown_085CE0AC, 4, 50, -30, 6 - createsprite gUnknown_085CE0AC, 4, 60, 10, 6 - createsprite gUnknown_085CE0AC, 4, 0, 60, 6 - createsprite gUnknown_085CE0AC, 4, 0, -40, 6 - createsprite gUnknown_085CE0AC, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 4, -60, -30, 6 - delay 2 - createsprite gUnknown_085CE0AC, 4, -50, 50, 6 - createsprite gUnknown_085CE0AC, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, 4, -40, -40, 6 - createsprite gUnknown_085CE0AC, 4, 20, -60, 6 - createsprite gUnknown_085CE0AC, 4, 50, -50, 6 - createsprite gUnknown_085CE0AC, 4, 35, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6 delay 2 return Move_ICE_PUNCH: monbg ANIM_DEF_PARTNER setalpha 12, 8 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 - playsewithpan SE_W081, +63 - createsprite gUnknown_08595AE8, 2, 0 - createsprite gUnknown_08595AE8, 2, 64 - createsprite gUnknown_08595AE8, 2, 128 - createsprite gUnknown_08595AE8, 2, 192 + playsewithpan SE_W081, SOUND_PAN_TARGET + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128 + createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192 delay 5 - createsprite gUnknown_08595AD0, 2, 32 - createsprite gUnknown_08595AD0, 2, 96 - createsprite gUnknown_08595AD0, 2, 160 - createsprite gUnknown_08595AD0, 2, 224 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160 + createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224 delay 17 - createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1 - playsewithpan SE_W004, +63 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 waitforvisualfinish @@ -4688,20 +4688,20 @@ Move_ICE_PUNCH: delay 5 createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_REST: - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end @@ -4712,7 +4712,7 @@ Move_CONFUSION: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish - playsewithpan SE_W048, +63 + playsewithpan SE_W048, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -4729,7 +4729,7 @@ Move_PSYCHIC: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish - loopsewithpan SE_W048, +63, 10, 3 + loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -4748,10 +4748,10 @@ FutureSightContinue: end FutureSight: monbg ANIM_ATK_PARTNER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W048, -64 + playsewithpan SE_W048, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish @@ -4765,43 +4765,43 @@ Move_THUNDER: waitbgfadeout createvisualtask sub_8117660, 5, -256, 0, 1, -1 waitbgfadein - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 createvisualtask sub_8115F10, 2, 257, 257, 257 - playsewithpan SE_W086, +63 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 130, 16, -36 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -36 delay 1 - createsprite gUnknown_085956C0, 130, 16, -20 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -20 delay 1 - createsprite gUnknown_085956C0, 130, 16, 12 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, 12 delay 20 - createsprite gUnknown_085956C0, 0x86, -16, -32 - playsewithpan SE_W086, +63 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -32 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 0x86, -16, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -16 delay 1 - createsprite gUnknown_085956C0, 0x86, -16, 16 - playsewithpan SE_W086, +63 + createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, 16 + playsewithpan SE_W086, SOUND_PAN_TARGET delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 24, -32 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -32 delay 1 - createsprite gUnknown_085956C0, 130, 24, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -16 delay 1 - createsprite gUnknown_085956C0, 130, 24, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, 16 delay 30 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 5 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 0, -32 - playsewithpan SE_W161B, +63 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -32 + playsewithpan SE_W161B, SOUND_PAN_TARGET delay 1 - createsprite gUnknown_085956C0, 130, 0, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 130, 0, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 @@ -4809,7 +4809,7 @@ Move_THUNDER: delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish restorebg waitbgfadeout @@ -4818,32 +4818,32 @@ Move_THUNDER: end Move_THUNDER_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish - playsewithpan SE_W004, +63 - createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_085956C0, 130, 0, -48 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48 delay 1 - createsprite gUnknown_085956C0, 2, 0, -16 + createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 2, 0, 16 + createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16 delay 1 - playsewithpan SE_W161B, +63 + playsewithpan SE_W161B, SOUND_PAN_TARGET createvisualtask sub_8115F10, 2, 257, 257, 257 delay 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 20 waitforvisualfinish clearmonbg ANIM_TARGET @@ -4852,67 +4852,67 @@ Move_THUNDER_PUNCH: Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE - loadspritegfx ANIM_TAG_035 - loopsewithpan SE_W221, -64, 7, 5 - createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 + loadspritegfx ANIM_TAG_FIRE_PLUME + loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0 delay 1 - createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1 delay 1 - createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1 delay 1 - createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1 delay 1 - createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0 delay 1 - createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1 delay 1 - createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 waitforvisualfinish - playsewithpan SE_W221B, +63 - createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1 + playsewithpan SE_W221B, SOUND_PAN_TARGET + createsprite gUnknown_085953F8, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1 delay 10 - playsewithpan SE_W221B, +63 - createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1 + playsewithpan SE_W221B, SOUND_PAN_TARGET + createsprite gUnknown_085953F8, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1 delay 10 - playsewithpan SE_W221B, +63 - createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1 + playsewithpan SE_W221B, SOUND_PAN_TARGET + createsprite gUnknown_085953F8, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1 delay 1 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 waitforvisualfinish createvisualtask sub_8115F10, 2, 257, 257, 257 delay 1 - playsewithpan SE_W172B, +63 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 + playsewithpan SE_W172B, SOUND_PAN_TARGET + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 waitforvisualfinish end Move_SCRATCH: - loadspritegfx ANIM_TAG_137 + loadspritegfx ANIM_TAG_SCRATCH monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W010, +63 - createsprite gUnknown_085CE020, 2, 0, 0, 1, 0 + playsewithpan SE_W010, SOUND_PAN_TARGET + createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -4924,30 +4924,30 @@ Move_DRAGON_BREATH: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W172, -64, 7, 7 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 - createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 + createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20 waitforvisualfinish createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED waitforvisualfinish @@ -4955,7 +4955,7 @@ Move_DRAGON_BREATH: end Move_ROAR: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -4973,17 +4973,17 @@ Move_ROAR: end RoarEffect: - createsprite gUnknown_085CE7D4, 2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1 delay 15 - createsprite gUnknown_085CE7D4, 2, 24, -8, 0 - createsprite gUnknown_085CE7D4, 2, 24, 0, 2 - createsprite gUnknown_085CE7D4, 2, 24, 8, 1 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2 + createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1 return Move_GROWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_8158E9C, 2, 0, 255 call RoarEffect delay 10 @@ -4995,7 +4995,7 @@ Move_GROWL: end Move_SNORE: - loadspritegfx ANIM_TAG_197 + loadspritegfx ANIM_TAG_SNORE_Z monbg ANIM_ATK_PARTNER setalpha 8, 8 call Snore1 @@ -5006,21 +5006,21 @@ Move_SNORE: blendoff end Snore1: - playsewithpan SE_W173, -64 + playsewithpan SE_W173, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_166 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W115, -64, 15 - createsprite gUnknown_08596560, 1, 40, 0, 10166 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596560, ANIM_ATTACKER, 1, 40, 0, 10166 delay 10 call SpecialScreenEffect waitforvisualfinish @@ -5029,26 +5029,26 @@ Move_LIGHT_SCREEN: end SpecialScreenEffect: - createsprite gUnknown_08596624, 2, 23, 0, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 23, 0, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 31, -8, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 31, -8, 0, 1 delay 5 - createsprite gUnknown_08596624, 2, 30, 20, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 30, 20, 0, 1 delay 7 - createsprite gUnknown_08596624, 2, 10, -15, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, -15, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 20, 10, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 20, 10, 0, 1 delay 6 - createsprite gUnknown_08596624, 2, 10, 18, 0, 1 + createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, 18, 0, 1 return Move_MIRROR_COAT: - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_168 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 - createsprite gUnknown_08596590, 1, 40, 0, 10168 + createsprite gUnknown_08596590, ANIM_ATTACKER, 1, 40, 0, 10168 delay 10 - playsewithpan SE_W115, -64 + playsewithpan SE_W115, SOUND_PAN_ATTACKER call SpecialScreenEffect waitforvisualfinish delay 1 @@ -5056,61 +5056,61 @@ Move_MIRROR_COAT: end Move_REFLECT: - loadspritegfx ANIM_TAG_071 - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_SPARKLE_4 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W115, -64, 15 - createsprite gUnknown_08596578, 1, 40, 0, 10167 + waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_08596578, ANIM_ATTACKER, 1, 40, 0, 10167 delay 20 - createsprite gUnknown_085965F4, 2, 30, 0, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 30, 0, 0, 1 delay 7 - createsprite gUnknown_085965F4, 2, 19, -12, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 19, -12, 0, 1 delay 7 - createsprite gUnknown_085965F4, 2, 10, 20, 0, 1 + createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 10, 20, 0, 1 waitforvisualfinish delay 1 blendoff end Move_BARRIER: - loadspritegfx ANIM_TAG_169 + loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W112, -64, 15 - createsprite gUnknown_085965A8, 3, 40, 0, 10169 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965A8, ANIM_ATTACKER, 3, 40, 0, 10169 waitforvisualfinish delay 1 blendoff end Move_BUBBLE: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET setalpha 12, 8 delay 1 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 delay 6 - createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100 - playsewithpan SE_W145, -64 - waitplaysewithpan SE_W145B, +63, 100 + createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 + playsewithpan SE_W145, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 waitforvisualfinish call WaterBubbleEffect2 waitforvisualfinish @@ -5119,11 +5119,11 @@ Move_BUBBLE: end Move_SMOG: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 - loopsewithpan SE_W054, +63, 17, 10 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 call Smog1 call Smog1 call Smog1 @@ -5132,7 +5132,7 @@ Move_SMOG: call Smog1 call Smog1 delay 120 - loopsewithpan SE_W092, +63, 18, 2 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) delay 10 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 @@ -5141,17 +5141,17 @@ Move_SMOG: blendoff end Smog1: - createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0 + createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0 delay 7 return Move_FAINT_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein delay 0 - playsewithpan SE_W185, -64 + playsewithpan SE_W185, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 createvisualtask sub_81136E8, 2, 1 waitforvisualfinish @@ -5162,8 +5162,8 @@ Move_FAINT_ATTACK: setalpha 12, 8 monbg ANIM_TARGET delay 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -5182,14 +5182,14 @@ Move_FAINT_ATTACK: end Move_SAND_ATTACK: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W028, -64 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 + playsewithpan SE_W028, SOUND_PAN_ATTACKER + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 call SandAttack1 call SandAttack1 call SandAttack1 @@ -5201,20 +5201,20 @@ Move_SAND_ATTACK: blendoff end SandAttack1: - createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0 - createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10 - createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10 - createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5 - createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 10, 10 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -10, -10 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 20, 5 + createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -20, -5 delay 2 return Move_MUD_SLAP: - loadspritegfx ANIM_TAG_074 - playsewithpan SE_W028, -64 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 + loadspritegfx ANIM_TAG_MUD_SAND + playsewithpan SE_W028, SOUND_PAN_ATTACKER + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 call MudSlap1 call MudSlap1 call MudSlap1 @@ -5224,49 +5224,49 @@ Move_MUD_SLAP: waitforvisualfinish end MudSlap1: - createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0 - createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5 - createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5 - createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10 - createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 0, 0 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 10, 5 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -10, -5 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 20, 10 + createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -20, -10 delay 2 return Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_035 - playsewithpan SE_W082, -64 + loadspritegfx ANIM_TAG_FIRE_PLUME + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4 waitforvisualfinish - createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10 + createsprite gUnknown_08596F80, ANIM_TARGET, 2, 30, 15, 0, 10, 10 waitforvisualfinish - loopsewithpan SE_W172B, +63, 11, 3 + loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 - createsprite gUnknown_08596F28, 194, 1, 5, 0 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 5, 0 delay 1 - createsprite gUnknown_08596F28, 194, 1, -10, -15 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -10, -15 delay 1 - createsprite gUnknown_08596F28, 130, 1, 0, 25 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 0, 25 delay 1 - createsprite gUnknown_08596F28, 194, 1, 15, 5 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 15, 5 delay 1 - createsprite gUnknown_08596F28, 194, 1, -25, 0 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -25, 0 delay 1 - createsprite gUnknown_08596F28, 130, 1, 30, 30 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 30, 30 delay 1 - createsprite gUnknown_08596F28, 130, 1, -27, 25 + createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, -27, 25 delay 1 - createsprite gUnknown_08596F28, 194, 1, 0, 8 + createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 0, 8 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4 waitforvisualfinish end Move_RAIN_DANCE: - loadspritegfx ANIM_TAG_115 - playsewithpan SE_W240, -64 + loadspritegfx ANIM_TAG_RAIN_DROPS + playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 @@ -5279,15 +5279,15 @@ Move_RAIN_DANCE: end Move_BITE: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W044, +63 - createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10 - createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10 + playsewithpan SE_W044, SOUND_PAN_TARGET + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -5296,24 +5296,24 @@ Move_BITE: end Move_CRUNCH: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein setalpha 12, 8 - playsewithpan SE_W044, +63 - createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10 - createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10 + playsewithpan SE_W044, SOUND_PAN_TARGET + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 waitforvisualfinish - playsewithpan SE_W044, +63 - createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10 - createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10 + playsewithpan SE_W044, SOUND_PAN_TARGET + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10 + createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2 waitforvisualfinish clearmonbg ANIM_TARGET @@ -5324,15 +5324,15 @@ Move_CRUNCH: end Move_CLAMP: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W011, +63 - createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + playsewithpan SE_W011, SOUND_PAN_TARGET + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -5344,17 +5344,17 @@ Move_ICE_BEAM: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - loadspritegfx ANIM_TAG_141 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + loadspritegfx ANIM_TAG_ICE_CRYSTALS + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10 - createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 call IceBeam1 call IceBeam1 call IceBeam1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31) createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1 call IceBeam1 call IceBeam1 @@ -5364,37 +5364,37 @@ Move_ICE_BEAM: call IceBeam1 call IceBeam1 call IceBeam1 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 waitforvisualfinish delay 20 call FreezeEffect1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end IceBeam1: - createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20 - createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20 - createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 + createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 + createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11 delay 1 return Move_WITHDRAW: - playsewithpan SE_W029, -64 + playsewithpan SE_W029, SOUND_PAN_ATTACKER createvisualtask sub_81036A0, 5 waitforvisualfinish end Move_AURORA_BEAM: - loadspritegfx ANIM_TAG_140 + loadspritegfx ANIM_TAG_RAINBOW_RINGS fadetobg BG_AURORABEAM waitbgfadein - playsewithpan SE_W062, -64 + playsewithpan SE_W062, SOUND_PAN_ATTACKER setarg 7, 0 createvisualtask sub_8107528, 10, 130 call AuroraBeam1 @@ -5403,7 +5403,7 @@ Move_AURORA_BEAM: call AuroraBeam1 call AuroraBeam1 setarg 7, -1 - createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10 + createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 call AuroraBeam1 call AuroraBeam1 @@ -5416,18 +5416,18 @@ Move_AURORA_BEAM: waitbgfadein end AuroraBeam1: - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 - createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17 + createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17 delay 1 return Move_SOLAR_BEAM: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash SolarBeamEnd: waitforvisualfinish @@ -5436,61 +5436,61 @@ SolarBeamSetUp: monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call SolarBeamSetUp1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff goto SolarBeamEnd SolarBeamSetUp1: - createsprite gUnknown_085921E0, 2, 40, 40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 40, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, -40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 0, 40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, 40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 0, -40, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, -40, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, -20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -20, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, 20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, -20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, 20, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 20, 16 delay 2 - createsprite gUnknown_085921E0, 2, -20, 30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, 30, 16 delay 2 - createsprite gUnknown_085921E0, 2, 20, -30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, -30, 16 delay 2 - createsprite gUnknown_085921E0, 2, -20, -30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, -30, 16 delay 2 - createsprite gUnknown_085921E0, 2, 20, 30, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, 30, 16 delay 2 - createsprite gUnknown_085921E0, 2, -40, 0, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 0, 16 delay 2 - createsprite gUnknown_085921E0, 2, 40, 0, 16 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 0, 16 delay 2 return SolarBeamUnleash: call SetSolarbeamBg - panse_1B SE_W076, -64, +63, +2, 0 + panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_80FEA58, 5 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0) - createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 call SolarBeamUnleash1 call SolarBeamUnleash1 @@ -5499,26 +5499,26 @@ SolarBeamUnleash: call UnsetSolarbeamBg goto SolarBeamEnd SolarBeamUnleash1: - createsprite gUnknown_085921F8, 131, 15, 0, 20, 0 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 1 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 2 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 3 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 4 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 5 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5 delay 4 - createsprite gUnknown_085921F8, 131, 15, 0, 20, 6 + createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6 delay 4 return Move_BLIZZARD: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER - createvisualtask AnimTask_IsAttackerOpponentSide, 2 + createvisualtask AnimTask_GetAttackerSide, 2 jumprettrue BlizzardAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT BlizzardContinue: @@ -5526,10 +5526,10 @@ BlizzardContinue: createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein waitforvisualfinish - panse_1B SE_W059, -64, +63, +2, 0 + panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call Blizzard1 call Blizzard1 - playsewithpan SE_W059B, +63 + playsewithpan SE_W059B, SOUND_PAN_TARGET waitforvisualfinish call FreezeEffect2 waitforvisualfinish @@ -5541,26 +5541,26 @@ BlizzardContinue: clearmonbg ANIM_DEF_PARTNER end Blizzard1: - createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1 delay 3 - createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1 - createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1 + createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1 + createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1 delay 3 return BlizzardAgainstPlayer: @@ -5568,48 +5568,48 @@ BlizzardAgainstPlayer: goto BlizzardContinue Move_POWDER_SNOW: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_W016, -64, +63, +2, 0 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call PowderSnow1 call PowderSnow1 - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish waitsound call FreezeEffect2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER delay 20 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK end PowderSnow1: - createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1 delay 3 - createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1 + createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1 delay 3 return Move_HYDRO_PUMP: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_W056, -64, +63, +2, 0 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask sub_81076C8, 5, 100 call HydroPump1 call HydroPump1 @@ -5636,25 +5636,25 @@ Move_HYDRO_PUMP: blendoff end HydroPump1: - createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16 delay 1 - createsprite gUnknown_085950E4, 3, 10, 10, 0, 16 - createsprite gUnknown_085950E4, 3, 10, 10, 0, -16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16 + createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16 delay 1 return HydroPump2: - createsprite gUnknown_08597388, 4, 0, 15, 1, 1 - createsprite gUnknown_08597388, 4, 0, -15, 1, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 15, 1, 1 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, -15, 1, 1 return Move_SIGNAL_BEAM: - loadspritegfx ANIM_TAG_264 - loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_GLOWY_RED_ORB + loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 - panse_1B SE_W062, -64, +63, +1, 0 + panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 createvisualtask sub_81076C8, 5, 100 call SignalBeam1 call SignalBeam1 @@ -5663,7 +5663,7 @@ Move_SIGNAL_BEAM: call SignalBeam1 call SignalBeam1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8 call SignalBeam1 call SignalBeam1 call SignalBeam1 @@ -5684,22 +5684,22 @@ Move_SIGNAL_BEAM: waitforvisualfinish end SignalBeam1: - createsprite gUnknown_08595114, 131, 10, 10, 0, 16 - createsprite gUnknown_0859512C, 131, 10, 10, 0, -16 + createsprite gUnknown_08595114, ANIM_TARGET, 3, 10, 10, 0, 16 + createsprite gUnknown_0859512C, ANIM_TARGET, 3, 10, 10, 0, -16 delay 1 return Move_ABSORB: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W071, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish @@ -5709,50 +5709,50 @@ Move_ABSORB: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end AbsorbEffect: - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W152, +63 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + playsewithpan SE_W152, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return Move_MEGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + playsewithpan SE_W071, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish @@ -5762,58 +5762,58 @@ Move_MEGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end MegaDrainEffect: - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W145C, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + playsewithpan SE_W145C, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return Move_GIGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + playsewithpan SE_W071, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish @@ -5823,92 +5823,92 @@ Move_GIGA_DRAIN: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end GigaDrainEffect: - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 40, 39 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -32, 26 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -40, 26 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - delay 4 - playsewithpan SE_W202, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W202, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return Move_LEECH_LIFE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_ORBS delay 1 loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 delay 1 - createsprite gUnknown_085969C8, 2, -20, 15, 12 + createsprite gUnknown_085969C8, ANIM_ATTACKER, 2, -20, 15, 12 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - playsewithpan SE_W071, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W071, SOUND_PAN_TARGET delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish call AbsorbEffect waitforvisualfinish delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SYNTHESIS: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 delay 1 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect @@ -5926,24 +5926,24 @@ Move_TOXIC: waitforvisualfinish end Toxic1: - createsprite gUnknown_08596134, 130, -24, 16, 1, 1 - playsewithpan SE_W092, +63 + createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, 8, 16, 1, 1 - playsewithpan SE_W092, +63 + createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, -8, 16, 1, 1 - playsewithpan SE_W092, +63 + createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 - createsprite gUnknown_08596134, 130, 24, 16, 1, 1 - playsewithpan SE_W092, +63 + createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 15 return Move_SLUDGE: loadspritegfx ANIM_TAG_POISON_BUBBLE - playsewithpan SE_W145C, -64 - createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER + createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) @@ -5965,23 +5965,23 @@ Move_SLUDGE_BOMB: call SludgeBomb1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1 createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31) - createsprite gUnknown_085961D8, 130, 42, 27, 20 - createsprite gUnknown_085961D8, 130, -27, 44, 20 - createsprite gUnknown_085961D8, 130, 39, -28, 20 - createsprite gUnknown_085961D8, 130, -42, -42, 20 - playsewithpan SE_W091, +63 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, 130, 0, 40, 20 - createsprite gUnknown_085961D8, 130, -8, -44, 20 - createsprite gUnknown_085961D8, 130, -46, -28, 20 - createsprite gUnknown_085961D8, 130, 46, 9, 20 - playsewithpan SE_W091, +63 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_085961D8, 130, 42, 0, 20 - createsprite gUnknown_085961D8, 130, -43, -12, 20 - createsprite gUnknown_085961D8, 130, 16, -46, 20 - createsprite gUnknown_085961D8, 130, -16, 44, 20 - playsewithpan SE_W091, +63 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20 + createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20 + playsewithpan SE_W091, SOUND_PAN_TARGET delay 0 waitsound waitforvisualfinish @@ -5989,59 +5989,59 @@ Move_SLUDGE_BOMB: waitforvisualfinish end SludgeBomb1: - playsewithpan SE_W145C, -64 - createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER + createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0 delay 3 return Move_ACID: loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 - playsewithpan SE_W145C, -64 + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0 - playsewithpan SE_W145C, -64 + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0 - playsewithpan SE_W145C, -64 + createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 15 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) - createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55 - playsewithpan SE_W145, +63 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 0, -22, 0, 15, 55 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55 - playsewithpan SE_W145, +63 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, -26, -24, 0, 15, 55 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50 - playsewithpan SE_W145, +63 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 15, -27, 0, 15, 50 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45 - playsewithpan SE_W145, +63 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, -15, -17, 0, 10, 45 + playsewithpan SE_W145, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50 - playsewithpan SE_W145, +63 + createsprite gUnknown_0859620C, ANIM_TARGET, 2, 27, -22, 0, 15, 50 + playsewithpan SE_W145, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W155, -64 - createsprite gUnknown_08597178, 2 + playsewithpan SE_W155, SOUND_PAN_ATTACKER + createsprite gUnknown_08597178, ANIM_ATTACKER, 2 delay 20 - playsewithpan SE_W030, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + playsewithpan SE_W030, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 delay 17 - playsewithpan SE_W233, -64 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4 + playsewithpan SE_W233, SOUND_PAN_ATTACKER + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6049,17 +6049,17 @@ Move_BONEMERANG: Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W155, +63 - createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + playsewithpan SE_W155, SOUND_PAN_TARGET + createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 - playsewithpan SE_W233B, +63 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6067,42 +6067,42 @@ Move_BONE_CLUB: Move_BONE_RUSH: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W155, +63 - createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15 + playsewithpan SE_W155, SOUND_PAN_TARGET + createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 - playsewithpan SE_W030, +63 + playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_SPIKES: - loadspritegfx ANIM_TAG_152 + loadspritegfx ANIM_TAG_SPIKES monbg ANIM_DEF_PARTNER - playsewithpan SE_W026, -64 - waitplaysewithpan SE_W030, +63, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30 delay 10 - playsewithpan SE_W026, -64 - waitplaysewithpan SE_W030, +63, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30 delay 10 - waitplaysewithpan SE_W030, +63, 28 - createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30 + waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_MEGAHORN: - loadspritegfx ANIM_TAG_153 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest fadetobg BG_DRILL waitbgfadeout @@ -6113,20 +6113,20 @@ MegahornContinue: createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish delay 10 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 delay 3 - createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6 + createsprite gUnknown_08596974, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6 delay 4 - playsewithpan SE_W011, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4 + playsewithpan SE_W011, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0 delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6143,17 +6143,17 @@ MegahornInContest: Move_GUST: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W016, +63 - createsprite gUnknown_08596270, 2, 0, -16 + playsewithpan SE_W016, SOUND_PAN_TARGET + createsprite gUnknown_08596270, ANIM_ATTACKER, 2, 0, -16 createvisualtask sub_810DED8, 5, 1, 70 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - playsewithpan SE_W016B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + playsewithpan SE_W016B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6161,39 +6161,39 @@ Move_GUST: Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W017, -64, 20, 2 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 - loopsewithpan SE_W003, +63, 5, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_PECK: - loadspritegfx ANIM_TAG_135 - playsewithpan SE_W030, +63 + loadspritegfx ANIM_TAG_IMPACT + playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 2, 3, -768, 1, 2 - createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 0, 1, 3 waitforvisualfinish end Move_AEROBLAST: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER call SetFlyingBg monbgprio_28 ANIM_TARGET @@ -6205,8 +6205,8 @@ Move_AEROBLAST: call Aeroblast1 call Aeroblast1 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 - playsewithpan SE_W013, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6214,80 +6214,80 @@ Move_AEROBLAST: call UnsetFlyingBg end Aeroblast1: - playsewithpan SE_W026, -64 - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 delay 3 - playsewithpan SE_W026, -64 - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 delay 3 - playsewithpan SE_W026, -64 - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 delay 3 - playsewithpan SE_W026, -64 - createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0 - createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0 + playsewithpan SE_W026, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 delay 3 return Move_WATER_GUN: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25 - playsewithpan SE_W145, -64 + createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 + playsewithpan SE_W145, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 - createsprite gUnknown_08597388, 4, 0, 0, 1, 2 - createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55 - playsewithpan SE_W152, +63 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 2 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50 - playsewithpan SE_W152, +63 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45 - playsewithpan SE_W152, +63 + createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 + playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_CRABHAMMER: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gUnknown_08597388, 4, 0, 0, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 8 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 waitforvisualfinish - loopsewithpan SE_W152, +63, 20, 3 + loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 - createsprite gUnknown_08595238, 2, 10, 10, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 20, -20, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, -20, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -15, 15, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 15, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 0, 0, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, 0, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -10, -20, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, -20, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 16, -8, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 16, -8, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, 5, 8, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 5, 8, 20, 1 delay 4 - createsprite gUnknown_08595238, 2, -16, 0, 20, 1 + createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -16, 0, 20, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6296,7 +6296,7 @@ Move_CRABHAMMER: Move_SURF: createvisualtask AnimTask_CreateSurfWave, 2, FALSE delay 24 - panse_1B SE_W057, -64, +63, +2, 0 + panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 waitforvisualfinish end @@ -6308,7 +6308,7 @@ Move_FLAMETHROWER: createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 - panse_1B SE_W053, -64, +63, +2, 0 + panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call Flamethrower1 call Flamethrower1 call Flamethrower1 @@ -6327,112 +6327,112 @@ Move_FLAMETHROWER: end Flamethrower1: - createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite gUnknown_08595158, 3, 10, 10, 0, 16 + createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 return Move_SANDSTORM: - loadspritegfx ANIM_TAG_261 + loadspritegfx ANIM_TAG_FLYING_DIRT playsewithpan SE_W201, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0 + createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, +63 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) + playsewithpan SE_W250, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 call WhirlpoolEffect call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end WhirlpoolEffect: - createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1 delay 2 - createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1 + createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1 delay 2 return Move_FLY: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim FlySetUp, FlyUnleash FlyEnd: waitforvisualfinish end FlySetUp: - playsewithpan SE_W019, -64 - createsprite gUnknown_08596340, 2, 0, 0, 13, 336 + playsewithpan SE_W019, SOUND_PAN_ATTACKER + createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336 goto FlyEnd FlyUnleash: monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W104, -64 - createsprite gUnknown_08596358, 2, 20 + playsewithpan SE_W104, SOUND_PAN_ATTACKER + createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20 delay 20 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff goto FlyEnd Move_BOUNCE: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim BounceSetUp, BounceUnleash BounceEnd: end BounceSetUp: - playsewithpan SE_W100, -64 - createsprite gUnknown_08596420, 2, 0, 0 + playsewithpan SE_W100, SOUND_PAN_ATTACKER + createsprite gUnknown_08596420, ANIM_ATTACKER, 2, 0, 0 goto BounceEnd BounceUnleash: monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W207, +63 - createsprite gUnknown_0859644C, 131 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_0859644C, ANIM_TARGET, 3 delay 7 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6440,16 +6440,16 @@ BounceUnleash: goto BounceEnd Move_KARATE_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W104, +63 - createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0 + playsewithpan SE_W104, SOUND_PAN_TARGET + createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6457,17 +6457,17 @@ Move_KARATE_CHOP: end Move_CROSS_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_CROSS_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W025, +63 - createsprite gUnknown_08595EC8, 2, 0, 0, 0 - createsprite gUnknown_08595EC8, 2, 0, 0, 1 + playsewithpan SE_W025, SOUND_PAN_TARGET + createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 0 + createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 1 delay 40 - playsewithpan SE_W013, +63 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 - createsprite gUnknown_085973D0, 3, 0, 0, 1, 20 + playsewithpan SE_W013, SOUND_PAN_TARGET + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 + createsprite gUnknown_085973D0, ANIM_ATTACKER, 3, 0, 0, 1, 20 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6475,68 +6475,68 @@ Move_CROSS_CHOP: end Move_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 3 - createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 - playsewithpan SE_W026, +63 + createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 - playsewithpan SE_W004, +63 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_HI_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8 waitforvisualfinish delay 10 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3 delay 2 - createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 - playsewithpan SE_W026, +63 + createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1 + playsewithpan SE_W026, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 delay 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_DOUBLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gUnknown_08595EB0, 3, 1, 20, 1 + createsprite gUnknown_08595EB0, ANIM_ATTACKER, 3, 1, 20, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_TRIPLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET jumpifmoveturn 0, TripleKickLeft jumpifmoveturn 1, TripleKickRight goto TripleKickCenter @@ -6547,133 +6547,133 @@ TripleKickContinue: end TripleKickLeft: - createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickRight: - createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 goto TripleKickContinue TripleKickCenter: - createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 goto TripleKickContinue Move_DYNAMIC_PUNCH: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_007 + loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233B, +63 - createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 delay 1 waitsound - playsewithpan SE_W120, +63 + playsewithpan SE_W120, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_COUNTER: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 - playsewithpan SE_W233, -64 + playsewithpan SE_W233, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 4 - createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 - createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_VITAL_THROW: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233, -64 + playsewithpan SE_W233, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 2 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish delay 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 delay 11 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_ROCK_SMASH: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 - createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish - playsewithpan SE_W088, +63 - createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2 - createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2 - createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2 - createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2 + playsewithpan SE_W088, SOUND_PAN_TARGET + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2 + createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6681,19 +6681,19 @@ Move_ROCK_SMASH: end Move_SUBMISSION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W104, -64 - waitplaysewithpan SE_W004, +63, 10 - waitplaysewithpan SE_W104, -64, 20 - waitplaysewithpan SE_W004, +63, 30 - waitplaysewithpan SE_W104, -64, 40 - waitplaysewithpan SE_W004, +63, 50 - waitplaysewithpan SE_W104, -64, 60 - waitplaysewithpan SE_W004, +63, 70 - waitplaysewithpan SE_W104, -64, 80 - waitplaysewithpan SE_W004, +63, 0x5A + playsewithpan SE_W104, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70 + waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80 + waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 call Submission1 @@ -6705,21 +6705,21 @@ Move_SUBMISSION: end Submission1: - createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1 delay 8 return Move_SUNNY_DAY: - loadspritegfx ANIM_TAG_157 + loadspritegfx ANIM_TAG_SUNLIGHT monbg ANIM_ATK_PARTNER setalpha 13, 3 createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish - panse_26 SE_W080, -64, +63, +1, 0 + panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call SunnyDay1 call SunnyDay1 call SunnyDay1 @@ -6732,15 +6732,15 @@ Move_SUNNY_DAY: end SunnyDay1: - createsprite gUnknown_085954A0, 40 + createsprite gUnknown_085954A0, ANIM_ATTACKER, 40 delay 6 return Move_COTTON_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W077, +63, 18, 10 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 call CottonSpore1 call CottonSpore1 call CottonSpore1 @@ -6749,20 +6749,20 @@ Move_COTTON_SPORE: end CottonSpore1: - createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0 delay 12 - createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0 delay 12 - createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0 + createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0 delay 12 return Move_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 - loopsewithpan SE_W077, +63, 16, 11 + loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 call Spore1 call Spore1 call Spore1 @@ -6773,85 +6773,85 @@ Move_SPORE: end Spore1: - createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -20, 85, 80, 1 delay 12 - createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -10, 170, 80, 1 delay 12 - createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1 + createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -15, 0, 80, 1 delay 12 return Move_PETAL_DANCE: - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W080, -64 + playsewithpan SE_W080, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 16, -24, 8, 100 - createsprite gUnknown_08592334, 2, -16, -24, 8, 100 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 8, 100 delay 15 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 32, -24, 8, 100 - createsprite gUnknown_08592334, 2, -32, -24, 8, 100 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 32, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -32, -24, 8, 100 delay 15 - createsprite gUnknown_0859231C, 2, 0, -24, 8, 140 - createsprite gUnknown_08592334, 2, 24, -24, 8, 100 - createsprite gUnknown_08592334, 2, -24, -24, 8, 100 + createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 24, -24, 8, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -24, -24, 8, 100 delay 30 - createsprite gUnknown_08592334, 2, 16, -24, 0, 100 - createsprite gUnknown_08592334, 2, -16, -24, 0, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 0, 100 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 0, 100 delay 30 - createsprite gUnknown_08592334, 2, 20, -16, 14, 80 - createsprite gUnknown_08592334, 2, -20, -14, 16, 80 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 20, -16, 14, 80 + createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -20, -14, 16, 80 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5 delay 3 - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 8 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_RAZOR_LEAF: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - loopsewithpan SE_W077, -64, 10, 5 - createsprite gUnknown_08592390, 2, -3, -2, 10 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite gUnknown_08592390, 2, -1, -1, 15 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite gUnknown_08592390, 2, -4, -4, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite gUnknown_08592390, 2, 3, -3, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite gUnknown_08592390, 2, -1, -6, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite gUnknown_08592390, 2, 2, -1, 12 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite gUnknown_08592390, 2, -3, -4, 13 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite gUnknown_08592390, 2, 4, -5, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite gUnknown_08592390, 2, 2, -6, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite gUnknown_08592390, 2, -3, -5, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 20 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish @@ -6861,33 +6861,33 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 - createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5 - createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3 - createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2 - createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1 - createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 10, 1 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5 - createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4 delay 10 - createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5 - createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5 + createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4 delay 3 - playsewithpan SE_W120, +63 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6896,25 +6896,25 @@ Move_ANCIENT_POWER: Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL - playsewithpan SE_W025B, -64 - createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0 + playsewithpan SE_W025B, SOUND_PAN_ATTACKER + createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish - playsewithpan SE_W120, +63 - createsprite gUnknown_08592E30, 130, 8, 8, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, -8, -8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, 8, -8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, 130, -8, 8, 1, 0 + createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end Move_MIST: - loadspritegfx ANIM_TAG_144 + loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_ATK_PARTNER setalpha 12, 8 - loopsewithpan SE_W054, -64, 20, 15 + loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 call Mist1 call Mist1 call Mist1 @@ -6930,7 +6930,7 @@ Move_MIST: end Mist1: - createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1 + createsprite gUnknown_08595C2C, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1 delay 7 return @@ -6945,24 +6945,24 @@ Move_HAZE: end Move_FIRE_PUNCH: - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED - createsprite gUnknown_08595368, 0x81, 0 - createsprite gUnknown_08595368, 0x81, 64 - createsprite gUnknown_08595368, 0x81, 128 - createsprite gUnknown_08595368, 0x81, 196 - playsewithpan SE_W172, +63 - waitforvisualfinish - createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 0 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 64 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 128 + createsprite gUnknown_08595368, ANIM_TARGET, 1, 196 + playsewithpan SE_W172, SOUND_PAN_TARGET + waitforvisualfinish + createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 call FireMoveEffect delay 4 - playsewithpan SE_W007, +63 + playsewithpan SE_W007, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish @@ -6971,22 +6971,22 @@ Move_FIRE_PUNCH: end FireMoveEffect: - createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -192, -112, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 160, 48, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, -224, -32, 40 - createsprite gUnknown_08595380, 0x81, 0, 10, 112, -128, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, 176, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, 240, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, -160, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, -112, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 160, 48, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -224, -32, 40 + createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 112, -128, 40 return Move_LEER: - loadspritegfx ANIM_TAG_GLARE + loadspritegfx ANIM_TAG_LEER monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 - playsewithpan SE_W043, -64 - createsprite gUnknown_085CE150, 2, 24, -12 + playsewithpan SE_W043, SOUND_PAN_ATTACKER + createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish delay 10 @@ -7000,14 +7000,14 @@ Move_LEER: end Move_DREAM_EATER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W107, +63 + playsewithpan SE_W107, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -7024,75 +7024,75 @@ Move_DREAM_EATER: call UnsetPsychicBackground end DreamEaterEffect: - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -40, 35 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 0, 5, 28, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 40, 39 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -32, 26 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 0, -15, -16, 36 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, -5, 15, 16, 33 - createsprite gUnknown_08592270, 3, 10, -5, -40, 26 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, -5, 15, 36, 33 - createsprite gUnknown_08592270, 3, 10, -5, -8, 26 - createsprite gUnknown_08592270, 3, -10, 20, 20, 39 - delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 0, 5, 8, 26 - createsprite gUnknown_08592270, 3, 5, -18, -20, 35 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39 + delay 4 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26 + createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return Move_POISON_GAS: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 delay 0 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, -64 - createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0 + playsewithpan SE_W054, SOUND_PAN_ATTACKER + createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 40 - loopsewithpan SE_W054, +63, 28, 6 + loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff @@ -7105,7 +7105,7 @@ Move_BIND: goto BindWrap BindWrap: - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET call BindWrap1 call BindWrap1 waitforvisualfinish @@ -7120,10 +7120,10 @@ Move_WRAP: goto BindWrap Move_PSYBEAM: - loadspritegfx ANIM_TAG_163 - playsewithpan SE_W060, -64 + loadspritegfx ANIM_TAG_GOLD_RING + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground - createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 + createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 call Psybeam1 call Psybeam1 createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET @@ -7142,12 +7142,12 @@ Move_PSYBEAM: call UnsetPsychicBackground end Psybeam1: - createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0 + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0 delay 4 return Move_HYPNOSIS: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING call SetPsychicBackground call Hypnosis1 call Hypnosis1 @@ -7158,18 +7158,18 @@ Move_HYPNOSIS: call UnsetPsychicBackground end Hypnosis1: - playsewithpan SE_W048, -64 - createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0 - createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0 + playsewithpan SE_W048, SOUND_PAN_ATTACKER + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0 + createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0 delay 6 return Move_PSYWAVE: - loadspritegfx ANIM_TAG_165 - playsewithpan SE_W060, -64 + loadspritegfx ANIM_TAG_BLUE_RING + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createvisualtask sub_81076C8, 5, 100 - createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 + createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 call Psywave1 call Psywave1 createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) @@ -7182,72 +7182,72 @@ Move_PSYWAVE: call UnsetPsychicBackground end Psywave1: - createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16 delay 4 - createsprite gUnknown_08595170, 131, 10, 10, 0, 16 + createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16 delay 4 return Move_ZAP_CANNON: - loadspritegfx ANIM_TAG_171 + loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 - playsewithpan SE_W086, -64 - createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0 - createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2 + playsewithpan SE_W086, SOUND_PAN_ATTACKER + createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0 + createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 delay 15 - waitplaysewithpan SE_W085B, +63, 19 + waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 call ElectricityEffect waitforvisualfinish end Move_STEEL_WING: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 - loopsewithpan SE_W231, -64, 28, 2 + loadspritegfx ANIM_TAG_IMPACT + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W017, -64, 20, 2 + loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask sub_810DED8, 5, 1, 70 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 - createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 + createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20 delay 24 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9 delay 17 - createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1 - createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 - playsewithpan SE_W013, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1 + playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_IRON_TAIL: - loadspritegfx ANIM_TAG_135 - loopsewithpan SE_W231, -64, 28, 2 + loadspritegfx ANIM_TAG_IMPACT + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET @@ -7256,18 +7256,18 @@ Move_IRON_TAIL: end Move_POISON_TAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE - loopsewithpan SE_W231, -64, 28, 2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish monbg ANIM_TARGET setalpha 12, 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_811489C, 5, 0, 1 clearmonbg ANIM_TARGET @@ -7278,33 +7278,33 @@ Move_POISON_TAIL: Move_METAL_CLAW: loadspritegfx ANIM_TAG_CLAW_SLASH - loopsewithpan SE_W231, -64, 28, 2 + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 - playsewithpan SE_W013, +63 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + playsewithpan SE_W013, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 delay 8 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 - playsewithpan SE_W013, +63 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 + playsewithpan SE_W013, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 waitforvisualfinish end Move_NIGHT_SHADE: monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein delay 10 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_811188C, 5, 85 delay 70 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 @@ -7318,38 +7318,38 @@ Move_NIGHT_SHADE: Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_175 - playsewithpan SE_W039, -64 - createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 + loadspritegfx ANIM_TAG_LARGE_FRESH_EGG + playsewithpan SE_W039, SOUND_PAN_ATTACKER + createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0 - playsewithpan SE_W120, +63 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0 - playsewithpan SE_W120, +63 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0 - playsewithpan SE_W120, +63 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0 - playsewithpan SE_W120, +63 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0 - playsewithpan SE_W120, +63 + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0 + playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 waitforvisualfinish end Move_SHADOW_BALL: - loadspritegfx ANIM_TAG_176 + loadspritegfx ANIM_TAG_SHADOW_BALL fadetobg BG_GHOST waitbgfadein delay 15 - createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 - createsprite gUnknown_08596D58, 130, 16, 16, 8 + createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 + createsprite gUnknown_08596D58, ANIM_TARGET, 2, 16, 16, 8 waitforvisualfinish - playsewithpan SE_W028, +63 + playsewithpan SE_W028, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg @@ -7357,17 +7357,17 @@ Move_SHADOW_BALL: end Move_LICK: - loadspritegfx ANIM_TAG_177 + loadspritegfx ANIM_TAG_LICK delay 15 - playsewithpan SE_W122, +63 - createsprite gUnknown_08596D8C, 130, 0, 0 + playsewithpan SE_W122, SOUND_PAN_TARGET + createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 waitforvisualfinish end Move_FOCUS_ENERGY: - loadspritegfx ANIM_TAG_184 - playsewithpan SE_W082, -64 + loadspritegfx ANIM_TAG_FOCUS_ENERGY + playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE @@ -7382,35 +7382,35 @@ Move_BIDE: choosetwoturnanim BideSetUp, BideUnleash end BideSetUp: - loopsewithpan SE_W036, -64, 9, 2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish end BideUnleash: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - loopsewithpan SE_W036, -64, 9, 2 + loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1 delay 5 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1 delay 5 - playsewithpan SE_W004, +63 - createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1 waitforvisualfinish delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7 waitforvisualfinish createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED waitforvisualfinish @@ -7419,13 +7419,13 @@ BideUnleash: end Move_STRING_SHOT: - loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_STRING loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - loopsewithpan SE_W081, -64, 9, 6 + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call StringShot1 call StringShot1 call StringShot1 @@ -7445,21 +7445,21 @@ Move_STRING_SHOT: call StringShot1 call StringShot1 waitforvisualfinish - playsewithpan SE_W081B, +63 - createsprite gUnknown_085969F8, 130, 0, 10 + playsewithpan SE_W081B, SOUND_PAN_TARGET + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10 delay 4 - createsprite gUnknown_085969F8, 130, 0, -2 + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2 delay 4 - createsprite gUnknown_085969F8, 130, 0, 22 + createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER delay 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end StringShot1: - createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1 + createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 1 delay 1 return @@ -7468,10 +7468,10 @@ Move_SPIDER_WEB: loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish monbgprio_28 ANIM_TARGET - loopsewithpan SE_W081, -64, 9, 6 + loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 call SpiderWeb1 call SpiderWeb1 call SpiderWeb1 @@ -7487,16 +7487,16 @@ Move_SPIDER_WEB: call SpiderWeb1 call SpiderWeb1 waitforvisualfinish - playsewithpan SE_W081B, +63 - createsprite gUnknown_08596A2C, 2 + playsewithpan SE_W081B, SOUND_PAN_TARGET + createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK end SpiderWeb1: - createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0 + createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 0 delay 1 return @@ -7508,29 +7508,29 @@ RazorWindContinue: RazorWindSetUp: loadspritegfx ANIM_TAG_GUST - playsewithpan SE_W016, -64 - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40 - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40 - createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40 + playsewithpan SE_W016, SOUND_PAN_ATTACKER + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 + createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish - playsewithpan SE_W016B, -64 + playsewithpan SE_W016B, SOUND_PAN_ATTACKER goto RazorWindContinue RazorWindUnleash: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 delay 2 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 delay 2 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 delay 17 - playsewithpan SE_W013, +63 + playsewithpan SE_W013, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish @@ -7539,15 +7539,15 @@ RazorWindUnleash: goto RazorWindContinue Move_DISABLE: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 8, 8 - playsewithpan SE_W197, -64 - createsprite gUnknown_0853EE84, 13, 24, -16 + playsewithpan SE_W197, SOUND_PAN_ATTACKER + createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16 waitforvisualfinish createvisualtask sub_81045B0, 5 - loopsewithpan SE_W020, +63, 15, 4 + loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish delay 1 clearmonbg ANIM_TARGET @@ -7555,11 +7555,11 @@ Move_DISABLE: end Move_RECOVER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER setalpha 12, 8 - loopsewithpan SE_W025, -64, 13, 3 + loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) call Recover1 call Recover1 @@ -7573,35 +7573,35 @@ Move_RECOVER: end Recover1: - createsprite gUnknown_085921E0, 2, 40, -10, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -10, 13 delay 3 - createsprite gUnknown_085921E0, 2, -35, -10, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -35, -10, 13 delay 3 - createsprite gUnknown_085921E0, 2, 15, -40, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 15, -40, 13 delay 3 - createsprite gUnknown_085921E0, 2, -10, -32, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -10, -32, 13 delay 3 - createsprite gUnknown_085921E0, 2, 25, -20, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 25, -20, 13 delay 3 - createsprite gUnknown_085921E0, 2, -40, -20, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 13 delay 3 - createsprite gUnknown_085921E0, 2, 5, -40, 13 + createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 5, -40, 13 delay 3 return Move_MIMIC: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 - panse_1B SE_W107, +63, -64, -3, 0 + panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createvisualtask sub_80FF458, 5, 128, 24 delay 15 - createsprite gUnknown_085924DC, 130, -12, 24 + createsprite gUnknown_085924DC, ANIM_TARGET, 2, -12, 24 delay 10 setarg 7, -1 waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish clearmonbg_23 ANIM_DEF_PARTNER @@ -7609,18 +7609,18 @@ Move_MIMIC: end Move_CONSTRICT: - loadspritegfx ANIM_TAG_186 - loopsewithpan SE_W010, +63, 6, 4 - createsprite gUnknown_08592494, 132, 0, 16, 0, 2 + loadspritegfx ANIM_TAG_TENDRILS + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 2 delay 7 - createsprite gUnknown_08592494, 131, 0, 0, 0, 2 - createsprite gUnknown_08592494, 130, 0, 8, 1, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, 0, 0, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 2 delay 7 - createsprite gUnknown_08592494, 131, 0, -8, 1, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, -8, 1, 2 delay 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 delay 20 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET setarg 7, -1 waitforvisualfinish end @@ -7629,12 +7629,12 @@ Move_CURSE: choosetwoturnanim CurseGhost, CurseStats CurseGhost: loadspritegfx ANIM_TAG_NAIL - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_ATK_PARTNER createvisualtask sub_8112758, 5 waitforvisualfinish delay 20 - createsprite gUnknown_08596DD0, 2 + createsprite gUnknown_08596DD0, ANIM_ATTACKER, 2 delay 60 call CurseGhost1 delay 41 @@ -7645,17 +7645,17 @@ CurseGhost: clearmonbg ANIM_ATK_PARTNER delay 1 monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 - createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + playsewithpan SE_W171, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end CurseGhost1: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 - playsewithpan SE_W020, -64 + playsewithpan SE_W020, SOUND_PAN_ATTACKER return CurseStats: createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER @@ -7665,27 +7665,27 @@ CurseStats: waitforvisualfinish end CurseStats1: - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8116B14, 5 createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED return Move_SOFT_BOILED: loadspritegfx ANIM_TAG_BREAKING_EGG - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER - playsewithpan SE_W039, -64 + playsewithpan SE_W039, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 - createsprite gUnknown_085937B0, 4, 0, 16, 0 - createsprite gUnknown_085937B0, 4, 0, 16, 1 + createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0 + createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1 delay 120 delay 7 - playsewithpan SE_W030, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + playsewithpan SE_W030, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 8 - createsprite gUnknown_0859381C, 3, 31, 16, 0, 1 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 60 setarg 7, -1 waitforvisualfinish @@ -7695,158 +7695,158 @@ Move_SOFT_BOILED: Move_HEAL_BELL: loadspritegfx ANIM_TAG_BELL - loadspritegfx ANIM_TAG_MUSIC_NOTES - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 - createsprite gUnknown_08593938, 2, 0, -24, 0, 1 + createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1 delay 12 - createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0 - createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1 - createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2 - createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4 - createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5 - createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2 - createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2 - createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5 - createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3 - createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 call HealBell1 waitforvisualfinish createvisualtask sub_8105D60, 5 waitforvisualfinish unloadspritegfx ANIM_TAG_BELL - unloadspritegfx ANIM_TAG_MUSIC_NOTES - unloadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE - playsewithpan SE_W234, -64 - createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 + unloadspritegfx ANIM_TAG_MUSIC_NOTES_2 + unloadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 + playsewithpan SE_W234, SOUND_PAN_ATTACKER + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE - loadspritegfx ANIM_TAG_203 - playsewithpan SE_REAPOKE, -64 + unloadspritegfx ANIM_TAG_SPARKLE_2 + loadspritegfx ANIM_TAG_THIN_RING + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE - createsprite gUnknown_08593868, 16, 0, 0, 0, 1 + createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 end HealBell1: createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE - createsprite gUnknown_0859381C, 40, 0, -24, 0, 1 - playsewithpan SE_W215, -64 + createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1 + playsewithpan SE_W215, SOUND_PAN_ATTACKER return Move_FAKE_OUT: playsewithpan SE_W260, 0 createvisualtask sub_8105EB0, 5 waitforvisualfinish - playsewithpan SE_W166, +63 + playsewithpan SE_W166, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE end Move_SCARY_FACE: - loadspritegfx ANIM_TAG_218 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK - playsewithpan SE_W060, -64 + loadspritegfx ANIM_TAG_EYE_SPARKLE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK + playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish delay 10 - playsewithpan SE_W043, -64 + playsewithpan SE_W043, SOUND_PAN_ATTACKER createvisualtask sub_81064F8, 5 delay 13 - createsprite gUnknown_08593A84, 0, -16, -8 - createsprite gUnknown_08593A84, 0, 16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 + createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 waitforvisualfinish createvisualtask sub_810A094, 3, 20, 1, 0 - playsewithpan SE_W081B, +63 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK + playsewithpan SE_W081B, SOUND_PAN_TARGET + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end Move_SWEET_KISS: - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL - createsprite gUnknown_08593AA8, 130, 16, -48 - playsewithpan SE_W215, +63 + createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48 + playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 - playsewithpan SE_W215, +63 + playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 - playsewithpan SE_W215, +63 + playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30 - playsewithpan SE_W213, +63 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30 + playsewithpan SE_W213, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 + createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 end Move_LOVELY_KISS: - loadspritegfx ANIM_TAG_219 - loadspritegfx ANIM_TAG_EVIL_ANGEL - createsprite gUnknown_08593AF0, 130, 0, -24 - playsewithpan SE_W060B, +63 + loadspritegfx ANIM_TAG_PINK_HEART + loadspritegfx ANIM_TAG_DEVIL + createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24 + playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W213, +63 - createsprite gUnknown_08593AC0, 131, -256, -42 - createsprite gUnknown_08593AC0, 131, 128, -14 - createsprite gUnknown_08593AC0, 131, 416, -38 - createsprite gUnknown_08593AC0, 131, -128, -22 + playsewithpan SE_W213, SOUND_PAN_TARGET + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38 + createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22 end Move_FURY_SWIPES: - loadspritegfx ANIM_TAG_222 - createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 + loadspritegfx ANIM_TAG_SWIPE + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 delay 4 - playsewithpan SE_W010, +63 - createsprite gUnknown_08593B38, 130, 16, 0, 1 + playsewithpan SE_W010, SOUND_PAN_TARGET + createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 delay 10 - createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5 + createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 delay 4 - playsewithpan SE_W010, +63 - createsprite gUnknown_08593B38, 130, -16, 0, 0 + playsewithpan SE_W010, SOUND_PAN_TARGET + createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end Move_INGRAIN: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_147 - createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 - playsewithpan SE_W010, -64 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_ORBS + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140 - playsewithpan SE_W010, -64 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130 - playsewithpan SE_W010, -64 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 - createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120 - playsewithpan SE_W010, -64 + createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 40 - createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30 delay 5 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30 - playsewithpan SE_W145C, -64 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - playsewithpan SE_W145C, -64 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18 - playsewithpan SE_W145C, -64 + createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18 + playsewithpan SE_W145C, SOUND_PAN_ATTACKER delay 10 waitforvisualfinish end @@ -7854,14 +7854,14 @@ Move_INGRAIN: Move_PRESENT: loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_IsHealingMove, 2 - createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 - playsewithpan SE_W039, -64 + createsprite gUnknown_08592610, ANIM_TARGET, 2, 0, -5, 10, 2, -1 + playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 14 - playsewithpan SE_W145B, -64 + playsewithpan SE_W145B, SOUND_PAN_ATTACKER delay 14 playsewithpan SE_W145B, 0 delay 20 - playsewithpan SE_W145B, +63 + playsewithpan SE_W145B, SOUND_PAN_TARGET waitforvisualfinish jumpretfalse PresentDamage jumprettrue PresentHeal @@ -7869,84 +7869,84 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1 end PresentHeal: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR - playsewithpan SE_W234, +63 - createsprite gUnknown_08592658, 132, -16, 32, -3, 1 + playsewithpan SE_W234, SOUND_PAN_TARGET + createsprite gUnknown_08592658, ANIM_TARGET, 4, -16, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 16, 32, -3, -1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 16, 32, -3, -1 delay 3 - createsprite gUnknown_08592658, 132, 32, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 32, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -32, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -32, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 0, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 0, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -8, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, 24, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, 24, 32, -3, 1 delay 3 - createsprite gUnknown_08592658, 132, -24, 32, -3, 1 + createsprite gUnknown_08592658, ANIM_TARGET, 4, -24, 32, -3, 1 waitforvisualfinish waitsound call HealingEffect2 end Move_BATON_PASS: - loadspritegfx ANIM_TAG_226 - playsewithpan SE_W226, -64 + loadspritegfx ANIM_TAG_POKEBALL + playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) - createsprite gUnknown_085CE370, 2 + createsprite gUnknown_085CE370, ANIM_ATTACKER, 2 end Move_PERISH_SONG: - loadspritegfx ANIM_TAG_MUSIC_NOTES - createsprite gUnknown_08593C0C, 4, 0, 0, 0 - createsprite gUnknown_08593C0C, 4, 1, 1, 16 - createsprite gUnknown_08593C0C, 4, 2, 1, 32 - createsprite gUnknown_08593C0C, 4, 3, 2, 48 - createsprite gUnknown_08593C0C, 4, 4, 2, 64 - createsprite gUnknown_08593C0C, 4, 5, 0, 80 - createsprite gUnknown_08593C0C, 4, 6, 0, 96 - createsprite gUnknown_08593C0C, 4, 7, 1, 112 - createsprite gUnknown_08593C0C, 4, 8, 2, 128 - createsprite gUnknown_08593C0C, 4, 9, 0, 144 - createsprite gUnknown_08593C0C, 4, 10, 2, 160 - createsprite gUnknown_08593C0C, 4, 11, 0, 176 - createsprite gUnknown_08593C0C, 4, 12, 1, 192 - createsprite gUnknown_08593C0C, 4, 13, 3, 208 - createsprite gUnknown_08593C0C, 4, 14, 3, 224 - createsprite gUnknown_08593C0C, 4, 15, 0, 240 - createsprite gUnknown_08593C24, 4, 15, 0, 0 + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224 + createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240 + createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0 delay 20 - panse_1B SE_W195, -64, +63, +2, 0 + panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK createvisualtask sub_811489C, 5, 4, 0 createvisualtask sub_811489C, 5, 5, 0 createvisualtask sub_811489C, 5, 6, 0 createvisualtask sub_811489C, 5, 7, 0 delay 100 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK createvisualtask sub_811489C, 5, 4, 1 createvisualtask sub_811489C, 5, 5, 1 createvisualtask sub_811489C, 5, 6, 1 @@ -7958,32 +7958,32 @@ Move_SLEEP_TALK: loadspritegfx ANIM_TAG_LETTER_Z createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 - playsewithpan SE_W173, -64 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 - playsewithpan SE_W173, -64 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 delay 20 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 - playsewithpan SE_W173, -64 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 delay 6 - createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 + createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 waitforvisualfinish end Move_HYPER_FANG: - loadspritegfx ANIM_TAG_192 - playsewithpan SE_W044, +63 + loadspritegfx ANIM_TAG_FANG_ATTACK + playsewithpan SE_W044, SOUND_PAN_TARGET delay 1 delay 2 createvisualtask AnimTask_IsContest, 2 @@ -7993,10 +7993,10 @@ Move_HYPER_FANG: goto HyperFangOnPlayer HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, 130 + createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 waitbgfadein createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET delay 20 restorebg waitbgfadein @@ -8014,97 +8014,97 @@ HyperFangInContest: Move_TRI_ATTACK: loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE - createsprite gUnknown_085CE2F8, 130, 16, 0 - playsewithpan SE_W161, -64 + createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0 + playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W161, -64 + playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 - createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 + createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 loadspritegfx ANIM_TAG_FIRE - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 - playsewithpan SE_W172B, +63 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 + playsewithpan SE_W172B, SOUND_PAN_TARGET + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2 delay 1 - createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1 + createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1 delay 2 createvisualtask sub_810A094, 2, 20, 3, 1, 1 waitforvisualfinish loadspritegfx ANIM_TAG_LIGHTNING createvisualtask sub_8115F10, 2, 257, 257, 257 - playsewithpan SE_W161B, +63 - createsprite gUnknown_085956C0, 130, 0, -48 + playsewithpan SE_W161B, SOUND_PAN_TARGET + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48 delay 1 - createsprite gUnknown_085956C0, 130, 0, -16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16 delay 1 - createsprite gUnknown_085956C0, 130, 0, 16 + createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16 delay 20 createvisualtask sub_810A094, 2, 20, 3, 1, 0 delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS call FreezeEffect1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: - loadspritegfx ANIM_TAG_232 - loadspritegfx ANIM_TAG_231 + loadspritegfx ANIM_TAG_WISP_FIRE + loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W052, -64 - waitplaysewithpan SE_W052, -64, 10 - createvisualtask sub_8159278, 2, -64, -64, 1, 0 - createsprite gUnknown_0859563C, 2, 0, 0, 0 + playsewithpan SE_W052, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0 delay 3 - createsprite gUnknown_0859563C, 3, 0, 0, 1 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1 delay 3 - createsprite gUnknown_0859563C, 4, 0, 0, 2 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2 delay 3 - createsprite gUnknown_0859563C, 4, 0, 0, 3 + createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3 delay 40 - createvisualtask sub_8159278, 2, -64, 63, 2, 0 + createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 - createsprite gUnknown_0859566C, 2, 0 - createsprite gUnknown_0859566C, 2, 42 - createsprite gUnknown_0859566C, 2, 84 - createsprite gUnknown_0859566C, 2, 126 - createsprite gUnknown_0859566C, 2, 168 - createsprite gUnknown_0859566C, 2, 210 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168 + createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_ENCORE: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, 130, 0, -8 - createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8 + createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 - createvisualtask sub_8159244, 5, 223, 63 + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 @@ -8114,9 +8114,9 @@ Move_ENCORE: Move_TRICK: loadspritegfx ANIM_TAG_ITEM_BAG - loadspritegfx ANIM_TAG_207 - createsprite gUnknown_085926E8, 2, -40, 80 - createsprite gUnknown_085926E8, 2, -40, 208 + loadspritegfx ANIM_TAG_SPEED_DUST + createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 80 + createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 208 delay 16 playsewithpan SE_W166, 0 createvisualtask sub_8106020, 3 @@ -8141,105 +8141,105 @@ Move_TRICK: end Move_WISH: - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_SPARKLE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_SPARKLE_2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - panse_27 SE_W115, +63, -64, -3, 0 - createsprite gUnknown_085CE388, 40 + panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + createsprite gUnknown_085CE388, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 - loopsewithpan SE_W215, -64, 16, 3 + loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 call GrantingStarsEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK waitforvisualfinish end Move_STOCKPILE: - loadspritegfx ANIM_TAG_235 - playsewithpan SE_W025, -64 + loadspritegfx ANIM_TAG_GRAY_ORB + playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE createvisualtask sub_815B65C, 5 call Stockpile1 call Stockpile1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE end Stockpile1: - createsprite gUnknown_08592244, 2, 55, 55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 55, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, -55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -55, 13 delay 1 - createsprite gUnknown_08592244, 2, 0, 55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, 55, 13 delay 1 - createsprite gUnknown_08592244, 2, 0, -55, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, -55, 13 delay 1 - createsprite gUnknown_08592244, 2, 55, -34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, -34, 13 delay 1 - createsprite gUnknown_08592244, 2, 55, 34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 34, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, -34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -34, 13 delay 1 - createsprite gUnknown_08592244, 2, -55, 34, 13 + createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, 34, 13 delay 1 return Move_SPIT_UP: - loadspritegfx ANIM_TAG_237 - loadspritegfx ANIM_TAG_135 - playsewithpan SE_W036, -64 + loadspritegfx ANIM_TAG_RED_ORB_2 + loadspritegfx ANIM_TAG_IMPACT + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 45 - playsewithpan SE_W255, -64 + playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 3 - createsprite gUnknown_08593A50, 2, 0, 12 - createsprite gUnknown_08593A50, 2, 32, 12 - createsprite gUnknown_08593A50, 2, 64, 12 - createsprite gUnknown_08593A50, 2, 96, 12 - createsprite gUnknown_08593A50, 2, 128, 12 - createsprite gUnknown_08593A50, 2, 160, 12 - createsprite gUnknown_08593A50, 2, 192, 12 - createsprite gUnknown_08593A50, 2, 224, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12 delay 5 jumpifmoveturn 2, SpitUpStrong jumpifmoveturn 3, SpitUpStrongest SpitUpContinue: delay 5 createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 - playsewithpan SE_W003, +63 - createsprite gUnknown_085973E8, 131, -12, 10, 1, 1 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 10, 1, 1 delay 5 - playsewithpan SE_W003, +63 - createsprite gUnknown_085973E8, 131, 12, -10, 1, 1 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 12, -10, 1, 1 waitforvisualfinish end SpitUpStrong: - createsprite gUnknown_08593A50, 2, 16 - createsprite gUnknown_08593A50, 2, 80 - createsprite gUnknown_08593A50, 2, 144 - createsprite gUnknown_08593A50, 2, 208 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 goto SpitUpContinue SpitUpStrongest: - createsprite gUnknown_08593A50, 2, 16 - createsprite gUnknown_08593A50, 2, 48 - createsprite gUnknown_08593A50, 2, 80 - createsprite gUnknown_08593A50, 2, 112 - createsprite gUnknown_08593A50, 2, 144 - createsprite gUnknown_08593A50, 2, 176 - createsprite gUnknown_08593A50, 2, 208 - createsprite gUnknown_08593A50, 2, 240 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 + createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240 goto SpitUpContinue Move_SWALLOW: - loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 38 - playsewithpan SE_W255, -64 + playsewithpan SE_W255, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 call SwallowEffect jumpifmoveturn 2, SwallowGood @@ -8249,15 +8249,15 @@ SwallowContinue: call HealingEffect end SwallowEffect: - createsprite gUnknown_085CE418, 2, 0, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8 delay 1 - createsprite gUnknown_085CE418, 2, -24, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8 delay 1 - createsprite gUnknown_085CE418, 2, 16, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8 delay 1 - createsprite gUnknown_085CE418, 2, -16, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8 delay 1 - createsprite gUnknown_085CE418, 2, 24, -8 + createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8 delay 1 return SwallowGood: @@ -8270,8 +8270,8 @@ SwallowBest: Move_TRANSFORM: monbg ANIM_ATTACKER - playsewithpan SE_W100, -64 - waitplaysewithpan SE_W107, -64, 48 + playsewithpan SE_W100, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -8305,60 +8305,60 @@ Move_MORNING_SUN: call HealingEffect end MorningSun1: - createsprite gUnknown_085CE48C, 2, 30, 640 + createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640 delay 5 return Move_SWEET_SCENT: - loadspritegfx ANIM_TAG_238 - playsewithpan SE_W230, -64 - createsprite gUnknown_085CE544, 2, 100, 0, 100 + loadspritegfx ANIM_TAG_PINK_PETAL + playsewithpan SE_W230, SOUND_PAN_ATTACKER + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 100 delay 25 setpan 0 call SweetScentEffect - createsprite gUnknown_085CE544, 2, 55, 0 - setpan +63 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 55, 0 + setpan SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21) call SweetScentEffect waitforvisualfinish end SweetScentEffect: - createsprite gUnknown_085CE544, 2, 70, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 70, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 60, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 60, 0, 64 delay 5 - createsprite gUnknown_085CE544, 2, 80, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 80, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 58, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 58, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 100, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 90, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 90, 0, 64 delay 2 - createsprite gUnknown_085CE544, 2, 48, 0, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 48, 0, 64 delay 2 - createsprite gUnknown_085CE544, 2, 95, 1, 80 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 95, 1, 80 delay 2 - createsprite gUnknown_085CE544, 2, 100, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120 delay 2 - createsprite gUnknown_085CE544, 2, 75, 1, 64 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 75, 1, 64 delay 2 - createsprite gUnknown_085CE544, 2, 85, 0, 120 + createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 85, 0, 120 delay 2 return Move_HYPER_BEAM: - loadspritegfx ANIM_TAG_147 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK + loadspritegfx ANIM_TAG_ORBS + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 - playsewithpan SE_W063, -64 + playsewithpan SE_W063, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish delay 30 - createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5 + createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 - createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0 + createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 call HyperBeam1 call HyperBeam1 @@ -8389,28 +8389,28 @@ Move_HYPER_BEAM: call HyperBeam1 createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25) waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK end HyperBeam1: - createsprite gUnknown_08592288, 130 - createsprite gUnknown_08592288, 130 + createsprite gUnknown_08592288, ANIM_TARGET, 2 + createsprite gUnknown_08592288, ANIM_TARGET, 2 delay 1 return Move_FLATTER: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_240 - createvisualtask sub_8159244, 5, 223, 63 + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_CONFETTI + createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE5C0, 130, 0, -8, 80 + createsprite gUnknown_085CE5C0, ANIM_TARGET, 2, 0, -8, 80 delay 0 - createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET delay 10 - createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET delay 0 - createvisualtask sub_8159210, 5, 229, -64 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER call Flatter1 call Flatter1 call Flatter1 @@ -8431,61 +8431,61 @@ Move_FLATTER: call Flatter1 call Flatter1 delay 5 - createvisualtask sub_8159210, 5, 229, 63 + createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish createvisualtask sub_815AC8C, 2 end Flatter1: - createsprite gUnknown_085CE5A8, 40, 0 - createsprite gUnknown_085CE5A8, 40, 1 + createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 0 + createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 1 return Move_ROLE_PLAY: monbg ANIM_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish - playsewithpan SE_W161, -64 - waitplaysewithpan SE_W197, -64, 30 + playsewithpan SE_W161, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 createvisualtask sub_815CED8, 2 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE delay 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK end Move_REFRESH: - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE - playsewithpan SE_W287, -64 + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 + playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 0 waitforvisualfinish - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - playsewithpan SE_REAPOKE, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W172, +63 - createsprite gUnknown_08595F14, 131, 0, 0, 1, 30 + playsewithpan SE_W172, SOUND_PAN_TARGET + createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 1, 30 createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE delay 30 - playsewithpan SE_W007, +63 - createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0 + playsewithpan SE_W007, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 call FireMoveEffect waitforvisualfinish clearmonbg ANIM_TARGET @@ -8493,7 +8493,7 @@ Move_BLAZE_KICK: end Move_HYPER_VOICE: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_81590B8, 5, 0 call HyperVoiceEffect waitforvisualfinish @@ -8503,9 +8503,9 @@ Move_HYPER_VOICE: waitforvisualfinish end HyperVoiceEffect: - createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 - createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1 + createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 createvisualtask sub_81162A4, 2, 1, 0, 6, 1 @@ -8513,30 +8513,30 @@ HyperVoiceEffect: return Move_SAND_TOMB: - loadspritegfx ANIM_TAG_074 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + loadspritegfx ANIM_TAG_MUD_SAND + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 - playsewithpan SE_W328, +63 + playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect call SandTombEffect delay 22 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish end SandTombEffect: - createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1 delay 2 - createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1 + createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1 delay 2 return @@ -8550,7 +8550,7 @@ Move_SHEER_COLD: monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80A9EF4, 2 - waitplaysewithpan SE_W258, +63, 17 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -8559,19 +8559,19 @@ Move_SHEER_COLD: end Move_ARM_THRUST: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80D6134, 5, 8, 5, 0, 0 delay 6 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_08596034, 130, 10, -8, 14, 3 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08596034, ANIM_TARGET, 2, 10, -8, 14, 3 waitforvisualfinish createvisualtask sub_80D6134, 5, 8, 5, 0, 1 - playsewithpan SE_W003, +63 + playsewithpan SE_W003, SOUND_PAN_TARGET choosetwoturnanim ArmThrustRight, ArmThrustLeft ArmThrustContinue: createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 @@ -8579,99 +8579,99 @@ ArmThrustContinue: blendoff end ArmThrustRight: - createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2 goto ArmThrustContinue ArmThrustLeft: - createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2 goto ArmThrustContinue Move_MUDDY_WATER: - panse_1B SE_W250, -64, +63, +2, 0 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_CreateSurfWave, 2, TRUE waitforvisualfinish end Move_BULLET_SEED: loadspritegfx ANIM_TAG_SEED - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, 130, 20, 0 + createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 waitforvisualfinish end Move_DRAGON_CLAW: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_CLAW_SLASH - playsewithpan SE_W221B, -64 + playsewithpan SE_W221B, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 call DragonClawEffect call DragonClawEffect - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createvisualtask sub_8159210, 5, 136, 63 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0 - createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createvisualtask sub_8159210, 5, 136, 63 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1 - createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 - createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1 + createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1 + createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0) waitforvisualfinish end DragonClawEffect: - createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0 delay 2 - createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0 + createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0 delay 2 return @@ -8679,14 +8679,14 @@ End: end Move_MUD_SHOT: - loadspritegfx ANIM_TAG_259 + loadspritegfx ANIM_TAG_BROWN_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask sub_81076C8, 5, 100 - panse_1B SE_W250, -64, +63, +1, 0 + panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call MudShot1 call MudShot1 call MudShot1 @@ -8704,29 +8704,29 @@ Move_MUD_SHOT: blendoff end MudShot1: - createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 - createsprite gUnknown_085950FC, 3, 10, 10, 0, 16 + createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16 delay 2 return Move_METEOR_MASH: - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - panse_1B SE_W112, -64, +63, +3, 0 + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish - createsprite gUnknown_085CE8DC, 131, -48, -64, 72, 32, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30 delay 10 - createsprite gUnknown_085CE8DC, 131, -112, -64, 8, 32, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30 delay 40 - createsprite gUnknown_08595F14, 131, 0, 0, 0, 30 - createsprite gUnknown_085CE8DC, 131, -80, -64, 40, 32, 30 + createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30 + createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30 delay 20 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 waitforvisualfinish delay 10 @@ -8736,39 +8736,39 @@ Move_METEOR_MASH: end Move_REVENGE: - loadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_PURPLE_SCRATCH monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W036, -64 - createsprite gUnknown_08596088, 2, 10, -10 + playsewithpan SE_W036, SOUND_PAN_ATTACKER + createsprite gUnknown_08596088, ANIM_ATTACKER, 2, 10, -10 waitforvisualfinish createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish - unloadspritegfx ANIM_TAG_245 - loadspritegfx ANIM_TAG_246 - createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 + unloadspritegfx ANIM_TAG_PURPLE_SCRATCH + loadspritegfx ANIM_TAG_PURPLE_SWIPE + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 4 - playsewithpan SE_W207, +63 - createsprite gUnknown_085960D0, 130, 10, -10 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_085960D0, ANIM_TARGET, 2, 10, -10 waitforvisualfinish - unloadspritegfx ANIM_TAG_246 - loadspritegfx ANIM_TAG_135 + unloadspritegfx ANIM_TAG_PURPLE_SWIPE + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 - createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 - playsewithpan SE_W233B, +63 + createsprite gUnknown_08597400, ANIM_TARGET, 3, -10, -8, 1, 1, 8 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8 - playsewithpan SE_W025B, +63 + createsprite gUnknown_08597400, ANIM_TARGET, 3, 10, 8, 1, 1, 8 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_POISON_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE - playsewithpan SE_W044, +63 - createsprite gUnknown_085CE1DC, 130 + playsewithpan SE_W044, SOUND_PAN_TARGET + createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 delay 10 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish @@ -8778,72 +8778,72 @@ Move_POISON_FANG: end Move_SUBSTITUTE: - playsewithpan SE_W213, -64 + playsewithpan SE_W213, SOUND_PAN_ATTACKER createvisualtask AnimTask_MonToSubstitute, 2 end Move_FRENZY_PLANT: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100 - playsewithpan SE_W010, -64 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100 + playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 5 - createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95 playsewithpan SE_W010, -43 delay 5 - createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90 playsewithpan SE_W010, -22 delay 5 - createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85 playsewithpan SE_W010, 0 delay 5 - createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85 playsewithpan SE_W010, +21 delay 5 - createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85 playsewithpan SE_W010, +42 delay 5 - createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85 - playsewithpan SE_W010, +63 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80 - playsewithpan SE_W010, +63 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75 - playsewithpan SE_W010, +63 + createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75 + playsewithpan SE_W010, SOUND_PAN_TARGET delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3 + playsewithpan SE_W003, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 3 - createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1 + playsewithpan SE_W003, SOUND_PAN_TARGET delay 2 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1 - playsewithpan SE_W003, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1 + playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_METAL_SOUND: - loadspritegfx ANIM_TAG_260 + loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 @@ -8857,8 +8857,8 @@ Move_METAL_SOUND: waitforvisualfinish end MetalSound1: - panse_1B SE_W103, -64, +63, +2, 0 - createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0 + panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -8868,8 +8868,8 @@ FocusPunchEnd: waitforvisualfinish end FocusPunch: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET delay 1 createvisualtask AnimTask_IsContest, 2 jumprettrue FocusPunchInContest @@ -8880,20 +8880,20 @@ FocusPunchContinue: waitbgfadein monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W207, +63 - createsprite gUnknown_08596104, 130 + playsewithpan SE_W207, SOUND_PAN_TARGET + createsprite gUnknown_08596104, ANIM_TARGET, 2 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0 - playsewithpan SE_W233B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0 - playsewithpan SE_W025B, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0 + playsewithpan SE_W025B, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -8911,7 +8911,7 @@ FocusPunchInContest: goto FocusPunchContinue Move_RETURN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetReturnPowerLevel, 2 @@ -8926,95 +8926,95 @@ ReturnContinue: blendoff end ReturnWeak: - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 139, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET goto ReturnContinue ReturnMedium: - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish delay 11 - createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4 + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 - createvisualtask sub_8159210, 5, 141, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET goto ReturnContinue ReturnStrong: - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 goto ReturnContinue ReturnStrongest: - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 8 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 4 - createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 2 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 - createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish - createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER delay 5 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish @@ -9022,33 +9022,33 @@ ReturnStrongest: call ReturnStrongest1 call ReturnStrongest1 call ReturnStrongest1 - createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 - createvisualtask sub_8159210, 5, 141, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0 - createvisualtask sub_8159210, 5, 141, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0 - createvisualtask sub_8159210, 5, 141, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET delay 6 - createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0 - createvisualtask sub_8159210, 5, 141, 63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0 + createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK goto ReturnContinue ReturnStrongest1: - createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER - createvisualtask sub_8159244, 5, 167, -64 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 - createvisualtask sub_8159210, 5, 123, 63 + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER + createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 + createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask sub_81169C0, 2, 0, 4, 5, 1 waitforvisualfinish return Move_COSMIC_POWER: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8159244, 5, 243, 0 playsewithpan SE_W322, 0 createvisualtask sub_8117610, 2, 0, 0, 15, 0 @@ -9058,10 +9058,10 @@ Move_COSMIC_POWER: createvisualtask sub_8117660, 2, 0, 128, 0, -1 waitbgfadein delay 70 - createvisualtask sub_8159210, 5, 228, -64 - createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9073,44 +9073,44 @@ Move_COSMIC_POWER: end Move_BLAST_BURN: - loadspritegfx ANIM_TAG_035 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FIRE_PLUME + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W221, -64 - createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0 + playsewithpan SE_W221, SOUND_PAN_ATTACKER + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0 delay 25 - playsewithpan SE_W172B, -64 - createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 - createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 25 - playsewithpan SE_W172B, -64 - createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 - createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0 - createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0 - createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0 + createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -9119,46 +9119,46 @@ Move_BLAST_BURN: Move_ROCK_TOMB: loadspritegfx ANIM_TAG_X_SIGN - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish - createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, 20, 12, 64, 114, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, -20, 12, 64, 98, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 66, 3, 6, 64, 82, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0 + createsprite gUnknown_08596C58, ANIM_TARGET, 2, -3, 13, 64, 66, 0 delay 8 createvisualtask sub_81162A4, 2, 0, 2, 3, 1 - playsewithpan SE_W070, +63 + playsewithpan SE_W070, SOUND_PAN_TARGET delay 24 - playsewithpan SE_W063, +63 - createsprite gUnknown_085967AC, 133, 1, 50 + playsewithpan SE_W063, SOUND_PAN_TARGET + createsprite gUnknown_085967AC, ANIM_TARGET, 5, 1, 50 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish end Move_SILVER_WIND: - loadspritegfx ANIM_TAG_271 - panse_1B SE_W016, -64, +63, +2, 0 + loadspritegfx ANIM_TAG_SPARKLE_6 + panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 delay 0 createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK - createvisualtask AnimTask_IsTargetOpponentSide, 2 + createvisualtask AnimTask_GetTargetSide, 2 jumprettrue SilverWindOnPlayer fadetobg BG_BUG_OPPONENT waitbgfadeout @@ -9167,31 +9167,31 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish - playsewithpan SE_W016B, +63 + playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER delay 0 restorebg @@ -9207,21 +9207,21 @@ SilverWindOnPlayer: goto SilverWindContinue Move_SNATCH: - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 end Move_DIVE: - loadspritegfx ANIM_TAG_272 - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SPLASH + loadspritegfx ANIM_TAG_SWEAT_BEAD choosetwoturnanim DiveSetUp, DiveAttack DiveSetUp: - loadspritegfx ANIM_TAG_156 - playsewithpan SE_W029, -64 - createsprite gUnknown_08596490, 2, 0, 0, 13, 336 + loadspritegfx ANIM_TAG_ROUND_SHADOW + playsewithpan SE_W029, SOUND_PAN_ATTACKER + createsprite gUnknown_08596490, ANIM_ATTACKER, 2, 0, 0, 13, 336 waitforvisualfinish - playsewithpan SE_W291, -64 - createsprite gUnknown_085964CC, 3, 0 + playsewithpan SE_W291, SOUND_PAN_ATTACKER + createsprite gUnknown_085964CC, ANIM_ATTACKER, 3, 0 call DiveSetUp1 call DiveSetUp1 call DiveSetUp1 @@ -9229,16 +9229,16 @@ DiveSetUp: call DiveSetUp1 end DiveSetUp1: - createsprite gUnknown_085964E4, 5, 0, 0 - createsprite gUnknown_085964E4, 5, 1, 0 + createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 0, 0 + createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 1, 0 return DiveAttack: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W153, +63 - createsprite gUnknown_085964CC, 131, 1 + playsewithpan SE_W153, SOUND_PAN_TARGET + createsprite gUnknown_085964CC, ANIM_TARGET, 3, 1 call DiveAttack1 call DiveAttack1 call DiveAttack1 @@ -9252,34 +9252,34 @@ DiveAttack: blendoff end DiveAttack1: - createsprite gUnknown_085964E4, 133, 0, 1 - createsprite gUnknown_085964E4, 133, 1, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1 return Move_ROCK_BLAST: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 3 - playsewithpan SE_W207, -64 - createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257 + playsewithpan SE_W207, SOUND_PAN_ATTACKER + createsprite gUnknown_08596C98, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 - playsewithpan SE_W088, +63 - createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 - createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1 - createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2 - createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2 + createsprite gUnknown_08596B1C, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2 waitforvisualfinish end Move_OVERHEAT: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 18 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0) waitforvisualfinish createvisualtask sub_8117C44, 5 waitforvisualfinish @@ -9287,61 +9287,61 @@ Move_OVERHEAT: delay 1 createvisualtask sub_8117DD8, 5, 0 delay 1 - playsewithpan SE_W082, -64 + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_8117CA0, 5, 1, 0 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish - playsewithpan SE_W172B, -64 - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20 + playsewithpan SE_W172B, SOUND_PAN_ATTACKER + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20 delay 5 - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0 delay 5 - createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10 - createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10 - createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10 + createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10 delay 5 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0 - playsewithpan SE_W007, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0 + playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 delay 6 - createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0 - playsewithpan SE_W007, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0 + playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0 - playsewithpan SE_W007, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0 + playsewithpan SE_W007, SOUND_PAN_TARGET delay 8 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0 - playsewithpan SE_W007, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0 + playsewithpan SE_W007, SOUND_PAN_TARGET createvisualtask sub_8117DD8, 5, 1 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18) createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1 waitforvisualfinish createvisualtask sub_8117D3C, 5, 0, 1 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -9349,36 +9349,36 @@ Move_OVERHEAT: delay 15 createvisualtask sub_8117D3C, 5, 1, 0 delay 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18) waitforvisualfinish createvisualtask sub_8117C70, 5 waitforvisualfinish end Move_HYDRO_CANNON: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W057, -64 - createsprite gUnknown_085951C0, 130 + playsewithpan SE_W057, SOUND_PAN_ATTACKER + createsprite gUnknown_085951C0, ANIM_TARGET, 2 delay 10 createvisualtask sub_8115F10, 2, 257, 257, 257 delay 30 - panse_1B SE_W056, -64, +63, +2, 0 + panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call HydroCannon1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 call HydroCannon1 - createsprite gUnknown_08597388, 130, 0, 0, 1, 0 + createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0 waitforvisualfinish createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish @@ -9386,33 +9386,33 @@ Move_HYDRO_CANNON: blendoff end HydroCannon1: - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 delay 1 - createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257 + createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257 return Move_ASTONISH: - loadspritegfx ANIM_TAG_273 - playsewithpan SE_W227, -64 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + loadspritegfx ANIM_TAG_SWEAT_BEAD + playsewithpan SE_W227, SOUND_PAN_ATTACKER + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 25 - createsprite gUnknown_085964E4, -123, 0, 1 - playsewithpan SE_W166, +63 - createsprite gUnknown_085964E4, -123, 1, 1 + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1 + playsewithpan SE_W166, SOUND_PAN_TARGET + createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask sub_8106020, 3 waitforvisualfinish end Move_SEISMIC_TOSS: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -9459,67 +9459,67 @@ SeismicTossStrong: call SeismicToss1 goto SeismicTossContinue SeismicToss1: - createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1 - playsewithpan SE_W070, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1 + playsewithpan SE_W070, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4 return SeismicToss2: - createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1 - playsewithpan SE_W088, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1 + playsewithpan SE_W088, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 - createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4 - createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2 - createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3 return Move_MAGIC_COAT: - loadspritegfx ANIM_TAG_170 + loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W112, -64, 15 - createsprite gUnknown_085965C0, 3, 40, 0, 10170 + waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + createsprite gUnknown_085965C0, ANIM_ATTACKER, 3, 40, 0, 10170 waitforvisualfinish delay 1 blendoff end Move_WATER_PULSE: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_288 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - playsewithpan SE_W145C, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28) + playsewithpan SE_W145C, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 - createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0 - createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1 - createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0 - createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0 - createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1 - playsewithpan SE_W145C, +63 - waitforvisualfinish - playsewithpan SE_W202, -64 - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 + createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET + waitforvisualfinish + playsewithpan SE_W202, SOUND_PAN_ATTACKER + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 - playsewithpan SE_W202, -64 - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + playsewithpan SE_W202, SOUND_PAN_ATTACKER + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 - playsewithpan SE_W202, -64 - createsprite gUnknown_08593470, 130, 0, 0, 40, 15 + playsewithpan SE_W202, SOUND_PAN_ATTACKER + createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 delay 13 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Move_PSYCHO_BOOST: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout @@ -9532,13 +9532,13 @@ Move_PSYCHO_BOOST: setalpha 8, 8 delay 10 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 - loopsewithpan SE_W060B, -64, 14, 10 - createsprite gUnknown_08596920, 2 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 + createsprite gUnknown_08596920, ANIM_ATTACKER, 2 delay 110 - loopsewithpan SE_W060B, -64, 7, 10 + loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 - playsewithpan SE_W043, +63 + playsewithpan SE_W043, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -9546,22 +9546,22 @@ Move_PSYCHO_BOOST: end Move_KNOCK_OFF: - loadspritegfx ANIM_TAG_277 - loadspritegfx ANIM_TAG_135 - createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 + loadspritegfx ANIM_TAG_SLAM_HIT_2 + loadspritegfx ANIM_TAG_IMPACT + createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 - playsewithpan SE_W233, +63 - createsprite gUnknown_085CE984, 130, -16, -16 + playsewithpan SE_W233, SOUND_PAN_TARGET + createsprite gUnknown_085CE984, ANIM_TARGET, 2, -16, -16 delay 8 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 - playsewithpan SE_W004, +63 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2 + playsewithpan SE_W004, SOUND_PAN_TARGET + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 delay 5 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 delay 10 waitforvisualfinish end @@ -9571,56 +9571,56 @@ Move_DOOM_DESIRE: delay 1 monbg ANIM_ATK_PARTNER createvisualtask sub_811489C, 5, 1, 0 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish setalpha 8, 8 - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish delay 20 createvisualtask sub_811489C, 5, 1, 1 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff end Move_SKY_UPPERCUT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT waitbgfadeout - playsewithpan SE_W327, -64 + playsewithpan SE_W327, SOUND_PAN_ATTACKER createvisualtask sub_810DABC, 5, 55 waitbgfadein setalpha 12, 8 delay 38 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5 delay 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1 delay 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1 - playsewithpan SE_W233B, +63 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET delay 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1 delay 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1 delay 1 - playsewithpan SE_W233B, +63 - createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1 - createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4 + playsewithpan SE_W233B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1 + createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4 delay 4 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1 delay 30 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 delay 4 - createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6 clearmonbg ANIM_DEF_PARTNER blendoff restorebg @@ -9643,87 +9643,87 @@ Move_SECRET_POWER: goto Move_SLAM Move_TWISTER: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - playsewithpan SE_W239, +63 - createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30 + playsewithpan SE_W239, SOUND_PAN_TARGET + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 120, 70, 5, 70, 30 delay 1 - createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 6, 60, 25 delay 1 - createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30 - createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 60, 7, 60, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26 delay 1 - createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 105, 25, 8, 60, 20 delay 1 - createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 40, 10, 48, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25 - createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 35, 10, 60, 30 delay 3 - createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0 + createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0 delay 3 - createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0 - createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 20, 255, 15, 32, 0 + createsprite gUnknown_085923A8, ANIM_TARGET, 2, 110, 10, 8, 32, 20 waitforvisualfinish - createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 delay 4 - createsprite gUnknown_085973A0, 131, 1, 3 - playsewithpan SE_W004, +63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_085973A0, 131, 1, 3 - playsewithpan SE_W004, +63 + createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET delay 4 - createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3 - playsewithpan SE_W004, +63 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3 + playsewithpan SE_W004, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end Move_MAGICAL_LEAF: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - loopsewithpan SE_W077, -64, 10, 5 + loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 createvisualtask sub_81007C4, 5 - createsprite gUnknown_08592390, 2, -3, -2, 10 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 - createsprite gUnknown_08592390, 2, -1, -1, 15 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15 delay 2 - createsprite gUnknown_08592390, 2, -4, -4, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7 delay 2 - createsprite gUnknown_08592390, 2, 3, -3, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11 delay 2 - createsprite gUnknown_08592390, 2, -1, -6, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8 delay 2 - createsprite gUnknown_08592390, 2, 2, -1, 12 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12 delay 2 - createsprite gUnknown_08592390, 2, -3, -4, 13 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13 delay 2 - createsprite gUnknown_08592390, 2, 4, -5, 7 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7 delay 2 - createsprite gUnknown_08592390, 2, 2, -6, 11 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11 delay 2 - createsprite gUnknown_08592390, 2, -3, -5, 8 + createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 - playsewithpan SE_W013B, -64 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0 - createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0 + playsewithpan SE_W013B, SOUND_PAN_ATTACKER + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 + createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 delay 30 - playsewithpan SE_W013, +63 - createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2 - createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2 + playsewithpan SE_W013, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 @@ -9734,14 +9734,14 @@ Move_MAGICAL_LEAF: Move_ICE_BALL: loadspritegfx ANIM_TAG_ICE_CHUNK - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask AnimTask_GetRolloutCounter, 5, 0 jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: - playsewithpan SE_W196, -64 - createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40 + playsewithpan SE_W196, SOUND_PAN_ATTACKER + createsprite gUnknown_08595DE4, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40 delay 28 - playsewithpan SE_W280, +63 + playsewithpan SE_W280, SOUND_PAN_TARGET createvisualtask AnimTask_GetRolloutCounter, 5, 0 jumpargeq 0, 0, IceBallWeakest jumpargeq 0, 1, IceBallWeak @@ -9819,19 +9819,19 @@ IceBallStrongest: call IceBall1 goto IceBallContinue2 IceBall1: - createsprite gUnknown_08595DFC, 132, -12, -16 + createsprite gUnknown_08595DFC, ANIM_TARGET, 4, -12, -16 return Move_WEATHER_BALL: - loadspritegfx ANIM_TAG_283 - createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER + loadspritegfx ANIM_TAG_WEATHER_BALL + createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER delay 8 - playsewithpan SE_W207, -64 - createsprite gUnknown_0853EE38, 2 + playsewithpan SE_W207, SOUND_PAN_ATTACKER + createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2 waitforvisualfinish delay 15 playsewithpan SE_W197, 0 - createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 + createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish createvisualtask AnimTask_GetWeather, 2 delay 1 @@ -9841,87 +9841,87 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: - loadspritegfx ANIM_TAG_135 - createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 + loadspritegfx ANIM_TAG_IMPACT + createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 waitforvisualfinish - playsewithpan SE_W025B, +63 - createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2 + playsewithpan SE_W025B, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallFire: loadspritegfx ANIM_TAG_SMALL_EMBER - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10 - playsewithpan SE_W172, +63 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 + playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W172, +63 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W172, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W172, +63 + createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W172, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W172B, +63 + playsewithpan SE_W172B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallWater: - loadspritegfx ANIM_TAG_155 - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 - playsewithpan SE_W152, +63 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20 - playsewithpan SE_W152, +63 + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 + playsewithpan SE_W152, SOUND_PAN_TARGET delay 13 - createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W152, +63 + createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W152, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 - playsewithpan SE_W202, +63 + playsewithpan SE_W202, SOUND_PAN_TARGET waitforvisualfinish end WeatherBallSandstorm: - loadspritegfx ANIM_TAG_058 - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 - playsewithpan SE_W088, +63 + loadspritegfx ANIM_TAG_ROCKS + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W088, +63 + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 + playsewithpan SE_W088, SOUND_PAN_TARGET delay 14 - createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W088, +63 - waitforvisualfinish - playsewithpan SE_W070, +63 - createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3 - createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 - createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 - createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4 + createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 + playsewithpan SE_W088, SOUND_PAN_TARGET + waitforvisualfinish + playsewithpan SE_W070, SOUND_PAN_TARGET + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3 + createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 waitforvisualfinish end WeatherBallIce: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 - playsewithpan SE_W258, +63 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 + playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0 - playsewithpan SE_W258, +63 + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 + playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 - createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0 - playsewithpan SE_W258, +63 + createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 + playsewithpan SE_W258, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W196, +63 + playsewithpan SE_W196, SOUND_PAN_TARGET call FreezeEffect1 waitforvisualfinish end Move_COUNT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -9929,226 +9929,226 @@ Move_COUNT: end FreezeEffect1: - createsprite gUnknown_08595B68, 130, -10, -10, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 10, 20, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -5, 10, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 17, -12, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, -15, 15, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 0, 0, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, 20, 2, 0 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 0 + playsewithpan SE_W196, SOUND_PAN_TARGET return FreezeEffect2: - createsprite gUnknown_08595B68, 130, -10, -10, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 10, 20, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -29, 0, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -29, 0, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 29, -20, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 29, -20, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -5, 10, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 17, -12, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, -20, 0, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, -20, 0, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, -15, 15, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 26, -5, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 26, -5, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B80, 130, 0, 0, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08595B68, 130, 20, 2, 1 - playsewithpan SE_W196, +63 + createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 1 + playsewithpan SE_W196, SOUND_PAN_TARGET return IcyWindEffect1: @ Unused - loopsewithpan SE_W196, +63, 6, 4 - createsprite gUnknown_08595C04, 130, 0, 24, 0 + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 8, 24, 0 - createsprite gUnknown_08595C04, 130, -8, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 16, 24, 0 - createsprite gUnknown_08595C04, 130, -16, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 24, 24, 0 - createsprite gUnknown_08595C04, 130, -24, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 0 delay 4 - createsprite gUnknown_08595C04, 130, 32, 24, 0 - createsprite gUnknown_08595C04, 130, -32, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 0 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 0 return IcyWindEffect2: - loopsewithpan SE_W196, +63, 6, 4 - createsprite gUnknown_08595C04, 130, 0, 24, 1 + loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 8, 24, 1 - createsprite gUnknown_08595C04, 130, -8, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 16, 24, 1 - createsprite gUnknown_08595C04, 130, -16, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 24, 24, 1 - createsprite gUnknown_08595C04, 130, -24, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 32, 24, 1 - createsprite gUnknown_08595C04, 130, -32, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 40, 24, 1 - createsprite gUnknown_08595C04, 130, -40, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 40, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -40, 24, 1 delay 4 - createsprite gUnknown_08595C04, 130, 48, 24, 1 - createsprite gUnknown_08595C04, 130, -48, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, 48, 24, 1 + createsprite gUnknown_08595C04, ANIM_TARGET, 2, -48, 24, 1 return GrantingStarsEffect: - createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 + createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: - playsewithpan SE_W071B, -64 - createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0 + playsewithpan SE_W071B, SOUND_PAN_ATTACKER + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0 + createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: - playsewithpan SE_W071B, +63 - createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0 + playsewithpan SE_W071B, SOUND_PAN_TARGET + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0 + createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return PoisonBubblesEffect: - createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET delay 6 - createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0 - playsewithpan SE_W092, +63 + createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0 + playsewithpan SE_W092, SOUND_PAN_TARGET return WaterBubbleEffect: - createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0 + playsewithpan SE_W145C, SOUND_PAN_TARGET return WaterBubbleEffect2: - createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET delay 6 - createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1 - playsewithpan SE_W145C, +63 + createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1 + playsewithpan SE_W145C, SOUND_PAN_TARGET return ElectricityEffect: - playsewithpan SE_W085B, +63 - createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0 + playsewithpan SE_W085B, SOUND_PAN_TARGET + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1 delay 2 - createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2 delay 2 - createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1 delay 2 - createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2 delay 2 - createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0 delay 2 - createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1 + createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1 return ConfusionEffect: - loopsewithpan SE_W146, +63, 13, 6 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90 - createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90 + loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90 + createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90 return SetPsychicBackground: @@ -10211,7 +10211,7 @@ UnsetSolarbeamBg: return Status_Poison: - loopsewithpan SE_W092, +63, 13, 6 + loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end @@ -10223,35 +10223,35 @@ Status_Confusion: Status_Burn: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W172, +63 + playsewithpan SE_W172, SOUND_PAN_TARGET call Burn1 call Burn1 call Burn1 waitforvisualfinish end Burn1: - createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1 + createsprite gUnknown_08595504, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1 delay 4 return Status_Infatuation: - loadspritegfx ANIM_TAG_PURPLE_HEART - playsewithpan SE_W204, -64 - createsprite gUnknown_08593970, 3, 0, 20 + loadspritegfx ANIM_TAG_MAGENTA_HEART + playsewithpan SE_W204, SOUND_PAN_ATTACKER + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20 delay 15 - playsewithpan SE_W204, -64 - createsprite gUnknown_08593970, 3, -20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20 delay 15 - playsewithpan SE_W204, -64 - createsprite gUnknown_08593970, 3, 20, 20 + playsewithpan SE_W204, SOUND_PAN_ATTACKER + createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20 end Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z - playsewithpan SE_W173, -64 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + playsewithpan SE_W173, SOUND_PAN_ATTACKER + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 + createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: @@ -10265,27 +10265,27 @@ Status_Freeze: loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - waitplaysewithpan SE_W258, +63, 17 + waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 createvisualtask sub_80A9EF4, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Curse: - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 - createsprite gBattleAnimSpriteTemplate_8596DE8, 130 + playsewithpan SE_W171, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end Status_Nightmare: - loadspritegfx ANIM_TAG_EVIL_ANGEL + loadspritegfx ANIM_TAG_DEVIL monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, +63 - createsprite gBattleAnimSpriteTemplate_8596E00, 130 + playsewithpan SE_W171, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_8596E00, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -10297,8 +10297,8 @@ General_CastformChange: goto AnimScript_82D7EB2 AnimScript_82D7EB2: monbg ANIM_ATTACKER - playsewithpan SE_W100, -64 - waitplaysewithpan SE_W107, -64, 48 + playsewithpan SE_W100, SOUND_PAN_ATTACKER + waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 createvisualtask sub_815B7D0, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -10333,10 +10333,10 @@ General_PokeblockThrow: createvisualtask sub_817345C, 2, 0 createvisualtask sub_81732B0, 2 delay 0 - waitplaysewithpan SE_W026, -64, 22 - createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32 + waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 + createsprite gBattleAnimSpriteTemplate_85E5338, ANIM_TARGET, 3, -18, 12, 0, 32 delay 50 - loopsewithpan SE_W039, +63, 19, 2 + loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET waitforvisualfinish createvisualtask sub_81732E4, 2 @@ -10344,7 +10344,7 @@ General_PokeblockThrow: General_ItemKnockoff: loadspritegfx ANIM_TAG_ITEM_BAG - createsprite gBattleAnimSpriteTemplate_8592628, 130 + createsprite gBattleAnimSpriteTemplate_8592628, ANIM_TARGET, 2 end General_TurnTrap: @@ -10355,21 +10355,21 @@ General_TurnTrap: jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb goto Status_BindWrap Status_BindWrap: - loadspritegfx ANIM_TAG_186 - loopsewithpan SE_W010, +63, 6, 2 - createsprite gUnknown_08592494, 132, 0, 16, 0, 1 + loadspritegfx ANIM_TAG_TENDRILS + loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 + createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 1 delay 7 - createsprite gUnknown_08592494, 130, 0, 8, 1, 1 + createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 1 delay 3 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 delay 20 setarg 7, -1 - playsewithpan SE_W020, +63 + playsewithpan SE_W020, SOUND_PAN_TARGET waitforvisualfinish end Status_FireSpin: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W221B, +63 + playsewithpan SE_W221B, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call FireSpinEffect call FireSpinEffect @@ -10377,32 +10377,32 @@ Status_FireSpin: stopsound end Status_Whrilpool: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 delay 0 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, +63 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) + playsewithpan SE_W250, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call WhirlpoolEffect call WhirlpoolEffect delay 12 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23) waitforvisualfinish stopsound clearmonbg ANIM_DEF_PARTNER end Status_Clamp: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W011, +63 - createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10 - createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10 + playsewithpan SE_W011, SOUND_PAN_TARGET + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 + createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -10410,71 +10410,71 @@ Status_Clamp: waitforvisualfinish end Status_SandTomb: - loadspritegfx ANIM_TAG_074 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) + loadspritegfx ANIM_TAG_MUD_SAND + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 - playsewithpan SE_W328, +63 + playsewithpan SE_W328, SOUND_PAN_TARGET call SandTombEffect call SandTombEffect delay 22 - createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0) waitforvisualfinish stopsound end General_ItemEffect: - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W036, -64 + playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 2, 16, 128, 0, 2 waitforvisualfinish - playsewithpan SE_W234, -64 + playsewithpan SE_W234, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - playsewithpan SE_REAPOKE, -64 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite gUnknown_0859381C, 3, 0, 0, 0, 0 + playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) + createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 waitforvisualfinish end General_SmokeballEscape: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD monbg ANIM_ATTACKER setalpha 12, 4 delay 0 - playsewithpan SE_BOWA2, +63 - createsprite gUnknown_085CE734, 128, 0, 32, 28, 30 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET + createsprite gUnknown_085CE734, ANIM_TARGET, 0, 0, 32, 28, 30 delay 4 - playsewithpan SE_BOWA2, +63 - createsprite gUnknown_085CE734, 127, 2, 12, 20, 30 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET + createsprite gUnknown_085CE734, ANIM_ATTACKER, 127, 2, 12, 20, 30 delay 12 - playsewithpan SE_BOWA2, +63 - createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET + createsprite gUnknown_085CE734, ANIM_ATTACKER, 126, 2, -28, 4, 30 delay 12 - playsewithpan SE_BOWA2, +63 - createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET + createsprite gUnknown_085CE734, ANIM_ATTACKER, 124, 2, 14, -20, 30 delay 4 - playsewithpan SE_BOWA2, +63 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET createvisualtask sub_81136E8, 2, 2 - createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 123, 3, 4, 4, 30 delay 14 - playsewithpan SE_BOWA2, +63 - createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46 + playsewithpan SE_BOWA2, SOUND_PAN_TARGET + createsprite gUnknown_085CE734, ANIM_ATTACKER, 122, 3, -14, 18, 46 delay 0 - createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 121, 3, 14, -14, 46 delay 0 - createsprite gUnknown_085CE734, 120, 3, -12, -10, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 120, 3, -12, -10, 46 delay 0 - createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 119, 3, 14, 14, 46 delay 0 - createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46 + createsprite gUnknown_085CE734, ANIM_ATTACKER, 118, 3, 0, 0, 46 waitforvisualfinish clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER @@ -10483,19 +10483,19 @@ General_SmokeballEscape: end General_HangedOn: - createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED - playsewithpan SE_W082, -64 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED + playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED waitforvisualfinish delay 6 - createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15 + createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15 end General_Rain: - loadspritegfx ANIM_TAG_115 - playsewithpan SE_W240, -64 + loadspritegfx ANIM_TAG_RAIN_DROPS + playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 @@ -10521,11 +10521,11 @@ General_LeechSeedDrain: goto Move_ABSORB General_MonHit: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, +63 - createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -10537,7 +10537,7 @@ General_ItemSteal: createvisualtask sub_8117F30, 2 createvisualtask sub_8172ED0, 2 delay 1 - createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1 + createsprite gUnknown_08592670, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1 end General_SnatchMove: @@ -10555,22 +10555,22 @@ SnatchMoveContinue: call AnimScript_82D85C3 end SnatchOpposingMonMove: - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createvisualtask sub_815F8F4, 2 goto SnatchMoveContinue SnatchPartnerMonMove: - playsewithpan SE_W104, -64 + playsewithpan SE_W104, SOUND_PAN_ATTACKER createvisualtask sub_815FFC4, 2 goto SnatchMoveContinue General_FutureSightHit: createvisualtask sub_8117F10, 2 monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, -64 + playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W048, +63 - waitplaysewithpan SE_W048, +63, 8 + playsewithpan SE_W048, SOUND_PAN_TARGET + waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -10586,40 +10586,40 @@ General_FutureSightHit: General_DoomDesireHit: createvisualtask sub_8117F10, 2 loadspritegfx ANIM_TAG_EXPLOSION - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 createvisualtask sub_815C0A4, 5 delay 9 - playsewithpan SE_W109, -64 + playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 9 playsewithpan SE_W109, 0 delay 9 - playsewithpan SE_W109, +63 + playsewithpan SE_W109, SOUND_PAN_TARGET delay 25 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, +63 - createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1 + playsewithpan SE_W120, SOUND_PAN_TARGET + createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish end General_FocusPunchSetUp: - loadspritegfx ANIM_TAG_184 - playsewithpan SE_W082, -64 + loadspritegfx ANIM_TAG_FOCUS_ENERGY + playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED @@ -10631,11 +10631,11 @@ General_FocusPunchSetUp: end General_IngrainHeal: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER setalpha 12, 8 - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish delay 3 call AbsorbEffect @@ -10643,24 +10643,24 @@ General_IngrainHeal: delay 15 call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12) + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12) waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff end General_WishHeal: - loadspritegfx ANIM_TAG_SPARKLE - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK + loadspritegfx ANIM_TAG_SPARKLE_2 + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - playsewithpan SE_W025, -64 + playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect waitforvisualfinish - createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK + createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK end AnimScript_82D85A3: @@ -10718,13 +10718,13 @@ BallThrowEnd: createvisualtask sub_8170D24, 2 end BallThrowTrainerBlock: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT delay 25 monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 - playsewithpan SE_W003, +63 - createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2 + playsewithpan SE_W003, SOUND_PAN_TARGET + createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff |
