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authorgolem galvanize <golemgalvanize@github.com>2018-12-07 14:47:20 -0500
committergolem galvanize <golemgalvanize@github.com>2018-12-07 14:47:20 -0500
commit53fac4417b53fcee2cc9e46d72ad598b016cc967 (patch)
tree07e69072826569c7c31230cb4671a5d321e5f972 /data/battle_anim_scripts.s
parent18124740a4d75ae95948f95ca6f63c320e51501c (diff)
parent6df2042b3b3ea8e7bf61cfd95bd24ee06e7b4b32 (diff)
fixing merge conflicts
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r--data/battle_anim_scripts.s7272
1 files changed, 3636 insertions, 3636 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 9af3ed7a9..ca338ac9b 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -423,11 +423,11 @@ gBattleAnims_Special::
Move_NONE:
Move_MIRROR_MOVE:
Move_POUND:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -435,118 +435,118 @@ Move_POUND:
end
Move_DOUBLE_SLAP:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
DoubleSlapContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
DoubleSlapLeft:
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
goto DoubleSlapContinue
DoubleSlapRight:
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2
goto DoubleSlapContinue
Move_POISON_POWDER:
- loadspritegfx ANIM_TAG_065
+ loadspritegfx ANIM_TAG_POISON_POWDER
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
- createsprite gPoisonPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gPoisonPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
+ createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_STUN_SPORE:
- loadspritegfx ANIM_TAG_068
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ loadspritegfx ANIM_TAG_STUN_SPORE
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
- createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
- createsprite gStunSporeParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
- createsprite gStunSporeParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gStunSporeParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gStunSporeParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
+ createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SLEEP_POWDER:
- loadspritegfx ANIM_TAG_067
- loopsewithpan SE_W077, +63, 10, 6
- createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
+ loadspritegfx ANIM_TAG_SLEEP_POWDER
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3
delay 15
- createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 96, 5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 69, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 96, 5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 69, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
delay 30
- createsprite gSleepPowderParticleSpriteTemplate, 130, -15, -22, 117, 112, 5, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 15, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 96, 7, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, -5, -22, 117, 90, -8, 0
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -15, -22, 117, 112, 5, 2
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 15, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 96, 7, 2
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -5, -22, 117, 90, -8, 0
delay 20
- createsprite gSleepPowderParticleSpriteTemplate, 130, -10, -22, 117, 80, -5, 1
- createsprite gSleepPowderParticleSpriteTemplate, 130, 0, -22, 117, 89, 5, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 20, -22, 117, 112, -8, 2
- createsprite gSleepPowderParticleSpriteTemplate, 130, 5, -22, 117, 80, 5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -10, -22, 117, 80, -5, 1
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 0, -22, 117, 89, 5, 2
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 20, -22, 117, 112, -8, 2
+ createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SWIFT:
- loadspritegfx ANIM_TAG_174
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_YELLOW_STAR
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1
delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1
delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 5
- playsewithpan SE_W129, -64
- createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1
delay 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -554,24 +554,24 @@ Move_SWIFT:
end
Move_STRENGTH:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
waitforvisualfinish
delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, 1, 1
delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, 1, 1
delay 4
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
@@ -580,47 +580,47 @@ Move_STRENGTH:
end
Move_TACKLE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_BODY_SLAM:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, -64
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
waitforvisualfinish
delay 11
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- loopsewithpan SE_W025B, +63, 10, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
waitforvisualfinish
delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUPERSONIC:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx ANIM_TAG_GOLD_RING
monbg ANIM_ATK_PARTNER
monbgprio_2A ANIM_ATTACKER
setalpha 12, 8
@@ -636,13 +636,13 @@ Move_SUPERSONIC:
blendoff
end
Supersonic1:
- playsewithpan SE_W048, -64
- createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_SCREECH:
- loadspritegfx ANIM_TAG_164
+ loadspritegfx ANIM_TAG_PURPLE_RING
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
call Screech1
call Screech1
@@ -651,8 +651,8 @@ Move_SCREECH:
waitforvisualfinish
end
Screech1:
- playsewithpan SE_W103, -64
- createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
+ playsewithpan SE_W103, SOUND_PAN_ATTACKER
+ createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -660,67 +660,67 @@ Move_FLAME_WHEEL:
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 0
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 4
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 8
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 12
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 16
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 20
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24
- playsewithpan SE_W172, -64
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 56, 24
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
call FireMoveEffect
delay 7
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
FlameWheel1: @ Unused
- createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 50
+ createsprite gBattleAnimSpriteTemplate_8595584, ANIM_ATTACKER, 3, 0, 0, 50
delay 4
return
Move_PIN_MISSILE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W026, -64
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
+ createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
- createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
+ createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -728,28 +728,28 @@ Move_PIN_MISSILE:
end
Move_ICICLE_SPEAR:
- loadspritegfx ANIM_TAG_262
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ICICLE_SPEAR
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W196, -64
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32
delay 15
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
+ createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
- createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
+ createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -757,74 +757,74 @@ Move_ICICLE_SPEAR:
end
Move_TAKE_DOWN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
delay 35
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- playsewithpan SE_W025B, +63
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
waitforvisualfinish
delay 2
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_EDGE:
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W129, -64
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
+ loadspritegfx ANIM_TAG_IMPACT
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
waitforvisualfinish
delay 10
- playsewithpan SE_W207, -64
- waitplaysewithpan SE_W207, -64, 8
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 3
waitforvisualfinish
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
createvisualtask sub_80D6134, 2, 8, -256, 0, 0
createvisualtask sub_80D6134, 2, 8, -256, 1, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 12, 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_80D6134, 2, 8, -256, 0, 1
createvisualtask sub_80D6134, 2, 8, -256, 1, 1
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
end
Move_POISON_STING:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
call PoisonBubblesEffect
waitforvisualfinish
@@ -833,20 +833,20 @@ Move_POISON_STING:
end
Move_TWINEEDLE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W013B, -64, 6, 2
- createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20
- createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2
+ createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20
+ createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3
- loopsewithpan SE_W030, +63, 5, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, -4, 1, 3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
delay 1
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3
+ createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -885,73 +885,73 @@ Move_FIRE_BLAST:
waitforvisualfinish
end
FireBlast1:
- createsprite gUnknown_0859551C, 130, 0, 0, 0
- createsprite gUnknown_0859551C, 130, 0, 0, 51
- createsprite gUnknown_0859551C, 130, 0, 0, 102
- createsprite gUnknown_0859551C, 130, 0, 0, 153
- createsprite gUnknown_0859551C, 130, 0, 0, 204
+ createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 0
+ createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 51
+ createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 102
+ createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 153
+ createsprite gUnknown_0859551C, ANIM_TARGET, 2, 0, 0, 204
delay 5
return
FireBlast2:
- createsprite gUnknown_0859556C, 130, 0, 0, 10, 0, -2
- createsprite gUnknown_0859556C, 130, 0, 0, 13, -2, 0
- createsprite gUnknown_0859556C, 130, 0, 0, 13, 2, 0
- createsprite gUnknown_0859556C, 130, 0, 0, 15, -2, 2
- createsprite gUnknown_0859556C, 130, 0, 0, 15, 2, 2
+ createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 10, 0, -2
+ createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, -2, 0
+ createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 13, 2, 0
+ createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, -2, 2
+ createsprite gUnknown_0859556C, ANIM_TARGET, 2, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:
loadspritegfx ANIM_TAG_SEED
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32
delay 8
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40
delay 8
- playsewithpan SE_W077, -64
- createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
+ createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37
delay 12
- loopsewithpan SE_W039, +63, 10, 8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8
waitforvisualfinish
end
Move_EMBER:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W052, -64, 5, 2
- createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2
+ createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1
delay 4
- createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1
+ createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1
delay 4
- createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1
+ createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1
delay 16
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call Ember1
call Ember1
call Ember1
end
Ember1:
- createsprite gEmberFlareSpriteTemplate, 130, -24, 24, 24, 24, 20, 1, 1
+ createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
Move_MEGA_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
delay 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK
setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W233B, +63
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -979,22 +979,22 @@ SetImpactContestsBG:
goto SetImpactBackgroundRet
Move_MEGA_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
delay 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK
setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
call SetImpactBackground
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1004,30 +1004,30 @@ Move_MEGA_KICK:
end
Move_COMET_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim CometPunchLeft, CometPunchRight
CometPunchContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
CometPunchLeft:
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, -8, 1, 2
- createsprite gFistFootSpriteTemplate, 3, -8, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
goto CometPunchContinue
CometPunchRight:
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, -8, 1, 2
- createsprite gFistFootSpriteTemplate, 3, 8, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
goto CometPunchContinue
Move_SONIC_BOOM:
loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -1041,12 +1041,12 @@ Move_SONIC_BOOM:
blendoff
end
SonicBoom1:
- playsewithpan SE_W013B, -64
- createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
SonicBoom2:
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
delay 4
return
@@ -1057,7 +1057,7 @@ Move_THUNDER_SHOCK:
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -44, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
@@ -1073,35 +1073,35 @@ Move_THUNDER_SHOCK:
Move_THUNDERBOLT:
loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_282
+ loadspritegfx ANIM_TAG_SHOCK_3
loadspritegfx ANIM_TAG_SPARK_2
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, -24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, 0, -60, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
- createsprite gBattleAnimSpriteTemplate_85957E0, 131, 44, 0, 0, 3
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 0, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 64, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 128, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 32, 44, 192, 40, 2, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 32, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765
- createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765
- playsewithpan SE_W063, +63
+ createsprite gBattleAnimSpriteTemplate_85957E0, ANIM_TARGET, 3, 44, 0, 0, 3
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
+ playsewithpan SE_W063, SOUND_PAN_TARGET
delay 0
createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
delay 6
@@ -1112,7 +1112,7 @@ Move_THUNDERBOLT:
createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
waitforvisualfinish
delay 20
- waitplaysewithpan SE_W085B, +63, 19
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
delay 20
@@ -1123,27 +1123,27 @@ Move_THUNDERBOLT:
Move_THUNDER_WAVE:
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_SPARK_2
- loadspritegfx ANIM_TAG_173
+ loadspritegfx ANIM_TAG_SPARK_H
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -48, 0
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 20
- loopsewithpan SE_W085B, +63, 10, 4
- createsprite gUnknown_08595840, 130, -16, -16
+ loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
+ createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, -16
delay 4
- createsprite gUnknown_08595840, 130, -16, 0
+ createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 0
delay 4
- createsprite gUnknown_08595840, 130, -16, 16
+ createsprite gUnknown_08595840, ANIM_TARGET, 2, -16, 16
waitforvisualfinish
createvisualtask sub_8116620, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_BEAT_UP:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim BeatUpLeft, BeatUpRight
@@ -1153,56 +1153,56 @@ BeatUpContinue:
blendoff
end
BeatUpLeft:
- createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2
- createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
- createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto BeatUpContinue
BeatUpRight:
- createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2
- createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2
- createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto BeatUpContinue
Move_STOMP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W104, +63
- createsprite gUnknown_08595F60, 3, 0, -32, 15
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F60, ANIM_ATTACKER, 3, 0, -32, 15
delay 19
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAIL_WHIP:
- loopsewithpan SE_W039, -64, 24, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3
waitforvisualfinish
end
Move_CUT:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W015, +63
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
waitforvisualfinish
@@ -1212,65 +1212,65 @@ Move_CUT:
end
Move_HIDDEN_POWER:
- loadspritegfx ANIM_TAG_217
- playsewithpan SE_W036, -64
+ loadspritegfx ANIM_TAG_RED_ORB
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
waitforvisualfinish
delay 30
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1
delay 4
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- playsewithpan SE_W179, -64
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 126
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 168
- createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 126
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 168
+ createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210
delay 52
setarg 7, -1
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 64
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 96
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 128
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 160
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 192
- createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 224
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 64
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 96
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 128
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 160
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 192
+ createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 224
end
Move_REVERSAL:
- loadspritegfx ANIM_TAG_236
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W197, -64
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
+ loadspritegfx ANIM_TAG_BLUE_ORB
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
waitforvisualfinish
delay 30
createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
delay 10
- playsewithpan SE_W179, -64
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 126
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 168
- createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 210
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 0
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 42
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 84
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 126
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 168
+ createsprite gBattleAnimSpriteTemplate_85CE5D8, ANIM_ATTACKER, 2, 26, 210
waitforvisualfinish
delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 8
- playsewithpan SE_W233B, +63
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
end
Move_PURSUIT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
@@ -1286,35 +1286,35 @@ PursuitContinue:
waitbgfadein
end
PursuitNormal:
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
goto PursuitContinue
PursuitOnSwitchout:
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
goto PursuitContinue
Move_SPIKE_CANNON:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, -64, 5, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
- createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20
- createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20
- createsprite gLinearStingerSpriteTemplate, 2, 26, 8, 8, 8, 20
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
+ createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20
+ createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
+ createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_8597370, 3, -8, -8, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2
- createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gBattleAnimSpriteTemplate_8597370, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
- loopsewithpan SE_W030, +63, 5, 3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1324,9 +1324,9 @@ Move_SWORDS_DANCE:
loadspritegfx ANIM_TAG_SWORD
monbg ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W014, -64
+ playsewithpan SE_W014, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
- createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0
+ createsprite gBattleAnimSpriteTemplate_8593380, ANIM_ATTACKER, 2, 0, 0
delay 22
createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0
waitforvisualfinish
@@ -1336,16 +1336,16 @@ Move_SWORDS_DANCE:
end
Move_PSYCH_UP:
- loadspritegfx ANIM_TAG_196
+ loadspritegfx ANIM_TAG_SPIRAL
monbg ANIM_ATK_PARTNER
createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
setalpha 12, 8
- loopsewithpan SE_W060B, -64, 5, 10
- createsprite gUnknown_08596548, 2, 0, 0, 0, 0
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
+ createsprite gUnknown_08596548, ANIM_ATTACKER, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
delay 127
delay 4
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
delay 30
@@ -1356,44 +1356,44 @@ Move_PSYCH_UP:
Move_DIZZY_PUNCH:
loadspritegfx ANIM_TAG_DUCK
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
call DizzyPunch1
- createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1
- playsewithpan SE_W004, +63
- createsprite gUnknown_08595F78, 131, 16, 8, 160, -32
- createsprite gUnknown_08595F78, 131, 16, 8, -256, -40
- createsprite gUnknown_08595F78, 131, 16, 8, 128, -16
- createsprite gUnknown_08595F78, 131, 16, 8, 416, -38
- createsprite gUnknown_08595F78, 131, 16, 8, -128, -22
- createsprite gUnknown_08595F78, 131, 16, 8, -384, -31
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 160, -32
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -256, -40
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 128, -16
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, 416, -38
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -128, -22
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, 16, 8, -384, -31
delay 10
call DizzyPunch1
- createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1
- playsewithpan SE_W233B, +63
- createsprite gUnknown_08595F78, 131, -16, -8, 160, -32
- createsprite gUnknown_08595F78, 131, -16, -8, -256, -40
- createsprite gUnknown_08595F78, 131, -16, -8, 128, -16
- createsprite gUnknown_08595F78, 131, -16, -8, 416, -38
- createsprite gUnknown_08595F78, 131, -16, -8, -128, -22
- createsprite gUnknown_08595F78, 131, -16, -8, -384, -31
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 160, -32
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -256, -40
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 128, -16
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, 416, -38
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -128, -22
+ createsprite gUnknown_08595F78, ANIM_TARGET, 3, -16, -8, -384, -31
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
DizzyPunch1:
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
return
Move_FIRE_SPIN:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
call FireSpinEffect
call FireSpinEffect
@@ -1402,25 +1402,25 @@ Move_FIRE_SPIN:
end
FireSpinEffect:
- createsprite gUnknown_08596B88, 130, 0, 28, 528, 30, 13, 50, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
delay 2
- createsprite gUnknown_08596B88, 130, 0, 32, 480, 20, 16, -46, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
delay 2
- createsprite gUnknown_08596B88, 130, 0, 33, 576, 20, 8, 42, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
delay 2
- createsprite gUnknown_08596B88, 130, 0, 31, 400, 25, 11, -42, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
delay 2
- createsprite gUnknown_08596B88, 130, 0, 28, 512, 25, 16, 46, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
delay 2
- createsprite gUnknown_08596B88, 130, 0, 33, 464, 30, 15, -50, 1
+ createsprite gUnknown_08596B88, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
delay 2
return
Move_FURY_CUTTER:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_IsFuryCutterHitRight, 2
jumpretfalse FuryCutterLeft
goto FuryCutterRight
@@ -1439,19 +1439,19 @@ FuryCutterContinue2:
waitforvisualfinish
end
FuryCutterLeft:
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
+ createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
goto FuryCutterContinue
FuryCutterRight:
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 1
+ createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1
goto FuryCutterContinue
FuryCutterMedium:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(9, 8, 10), 4, 0, 0
goto FuryCutterContinue2
FuryCutterStrong:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
goto FuryCutterContinue2
FuryCutterStrongest:
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB(9, 8, 10), 4, 0, 0
goto FuryCutterContinue2
Move_SELF_DESTRUCT:
@@ -1468,111 +1468,111 @@ Move_SELF_DESTRUCT:
createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
end
SelfDestruct1:
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W120, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
Move_SLAM:
- loadspritegfx ANIM_TAG_056
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SLAM_HIT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W004, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4
+ playsewithpan SE_W004, SOUND_PAN_ATTACKER
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4
delay 1
- createsprite gUnknown_085928D0, 2, 0, 0
+ createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0
delay 3
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
waitforvisualfinish
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_VINE_WHIP:
- loadspritegfx ANIM_TAG_287
- playsewithpan SE_W026, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ loadspritegfx ANIM_TAG_WHIP_HIT
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 6
- playsewithpan SE_W010, +63
- createsprite gUnknown_085928E8, 130, 0, 0
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_085928E8, ANIM_TARGET, 2, 0, 0
delay 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1
end
Move_DRILL_PECK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_162
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_WHIRLWIND_LINES
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, 2, 1
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
delay 2
- loopsewithpan SE_W030, +63, 4, 8
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
createvisualtask sub_810EB88, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
- createsprite gUnknown_08592CD8, 2, 2
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
waitforvisualfinish
end
Move_WATERFALL:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_WATER_IMPACT
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
delay 5
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 10, 10, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -15, 0, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 0, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 20, 10, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, 10, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 0, -10, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, -10, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -10, 15, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, 15, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 25, 20, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 25, 20, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, -20, 20, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -20, 20, 25, 0
delay 4
- playsewithpan SE_W152, -64
- createsprite gUnknown_08595238, 2, 12, 0, 25, 0
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 12, 0, 25, 0
waitforvisualfinish
delay 10
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 5
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5
delay 6
call UnderWaterAttack1
waitforvisualfinish
@@ -1581,48 +1581,48 @@ Move_WATERFALL:
end
UnderWaterAttack1:
- playsewithpan SE_W127, +63
+ playsewithpan SE_W127, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
- createsprite gUnknown_08597388, 3, 0, 20, 1, 1
- createsprite gUnknown_08595250, 4, 0, 20
- createsprite gUnknown_08595250, 4, 0, 20
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 20, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 20
delay 2
- createsprite gUnknown_08597388, 3, 0, 15, 1, 1
- createsprite gUnknown_08595250, 4, 0, 15
- createsprite gUnknown_08595250, 4, 0, 15
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 15, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 15
delay 2
- createsprite gUnknown_08597388, 3, 0, 10, 1, 1
- createsprite gUnknown_08595250, 4, 0, 10
- createsprite gUnknown_08595250, 4, 0, 10
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 10, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 10
delay 2
- createsprite gUnknown_08597388, 3, 0, 5, 1, 1
- createsprite gUnknown_08595250, 4, 0, 5
- createsprite gUnknown_08595250, 4, 0, 5
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 5, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 5
delay 2
- createsprite gUnknown_08597388, 3, 0, 0, 1, 1
- createsprite gUnknown_08595250, 4, 0, 0
- createsprite gUnknown_08595250, 4, 0, 0
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, 0
delay 2
- createsprite gUnknown_08597388, 3, 0, -5, 1, 1
- createsprite gUnknown_08595250, 4, 0, -5
- createsprite gUnknown_08595250, 4, 0, -5
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -5, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -5
delay 2
- createsprite gUnknown_08597388, 3, 0, -10, 1, 1
- createsprite gUnknown_08595250, 4, 0, -10
- createsprite gUnknown_08595250, 4, 0, -10
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -10, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -10
delay 2
- createsprite gUnknown_08597388, 3, 0, -15, 1, 1
- createsprite gUnknown_08595250, 4, 0, -15
- createsprite gUnknown_08595250, 4, 0, -15
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -15, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -15
delay 2
- createsprite gUnknown_08597388, 3, 0, -20, 1, 1
- createsprite gUnknown_08595250, 4, 0, -20
- createsprite gUnknown_08595250, 4, 0, -20
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 3, 0, -20, 1, 1
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
+ createsprite gUnknown_08595250, ANIM_ATTACKER, 4, 0, -20
return
Move_EXPLOSION:
loadspritegfx ANIM_TAG_EXPLOSION
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8
createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
@@ -1636,30 +1636,30 @@ Move_EXPLOSION:
createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
end
Explosion1:
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W153, -64
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
Move_DEFENSE_CURL:
- loadspritegfx ANIM_TAG_234
- loopsewithpan SE_W161, -64, 18, 3
+ loadspritegfx ANIM_TAG_ECLIPSING_ORB
+ loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
createvisualtask sub_811489C, 5, 0, 0
createvisualtask sub_815B338, 5
waitforvisualfinish
- createsprite gUnknown_085CE338, 2, 0, 6, 0, 1
+ createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1
waitforvisualfinish
createvisualtask sub_811489C, 5, 0, 1
waitforvisualfinish
@@ -1669,29 +1669,29 @@ Move_PROTECT:
loadspritegfx ANIM_TAG_PROTECT
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- waitplaysewithpan SE_W115, -64, 16
- createsprite gUnknown_08592ADC, 2, 24, 0, 90
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
+ createsprite gUnknown_08592ADC, ANIM_ATTACKER, 2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_DETECT:
- loadspritegfx ANIM_TAG_071
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK
+ loadspritegfx ANIM_TAG_SPARKLE_4
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
delay 18
- playsewithpan SE_W197, -64
- createsprite gUnknown_0853EE84, 13, 20, -20
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 20, -20
waitforvisualfinish
delay 10
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 9, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 9, 0, RGB_BLACK
createvisualtask sub_8116620, 10, 2, 2, 9, 0, RGB_WHITE
waitforvisualfinish
end
Move_FRUSTRATION:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -1706,107 +1706,107 @@ Frustration_Continue:
blendoff
end
Frustration_Strongest:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 10
createvisualtask AnimTask_SwayMon, 5, 0, 16, 6144, 8, ANIM_ATTACKER
delay 5
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Strong:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
createvisualtask sub_815C3A8, 5
delay 7
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Medium:
- playsewithpan SE_W207B, -64
- createsprite gUnknown_0859368C, 2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
delay 5
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
goto Frustration_Continue
Frustration_Weak:
- createsprite gUnknown_085CE4D0, 2, 20, -28
+ createsprite gUnknown_085CE4D0, ANIM_ATTACKER, 2, 20, -28
waitforvisualfinish
delay 10
- createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2
delay 12
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
goto Frustration_Continue
Move_SAFEGUARD:
- loadspritegfx ANIM_TAG_244
+ loadspritegfx ANIM_TAG_GUARD_RING
monbg ANIM_ATK_PARTNER
setalpha 8, 8
- playsewithpan SE_W208, -64
- createsprite gUnknown_08593C64, 2
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
delay 4
- createsprite gUnknown_08593C64, 2
+ createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
delay 4
- createsprite gUnknown_08593C64, 2
+ createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -1814,23 +1814,23 @@ Move_SAFEGUARD:
end
Move_PAIN_SPLIT:
- loadspritegfx ANIM_TAG_239
- createsprite gUnknown_085CE590, 2, -8, -42, 0
- createsprite gUnknown_085CE590, 130, -8, -42, 1
+ loadspritegfx ANIM_TAG_PAIN_SPLIT
+ createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -8, -42, 0
+ createsprite gUnknown_085CE590, ANIM_TARGET, 2, -8, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 0
createvisualtask sub_815CA20, 2, 1, 0
waitforvisualfinish
- createsprite gUnknown_085CE590, 2, -24, -42, 0
- createsprite gUnknown_085CE590, 130, -24, -42, 1
+ createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, -24, -42, 0
+ createsprite gUnknown_085CE590, ANIM_TARGET, 2, -24, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 1
createvisualtask sub_815CA20, 2, 1, 1
waitforvisualfinish
- createsprite gUnknown_085CE590, 2, 8, -42, 0
- createsprite gUnknown_085CE590, 130, 8, -42, 1
+ createsprite gUnknown_085CE590, ANIM_ATTACKER, 2, 8, -42, 0
+ createsprite gUnknown_085CE590, ANIM_TARGET, 2, 8, -42, 1
delay 10
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 2, 0, 2
@@ -1838,15 +1838,15 @@ Move_PAIN_SPLIT:
end
Move_VICE_GRIP:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08593590, 2, 0
- createsprite gUnknown_08593590, 2, 1
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 0
+ createsprite gUnknown_08593590, ANIM_ATTACKER, 2, 1
delay 9
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -1854,23 +1854,23 @@ Move_VICE_GRIP:
end
Move_GUILLOTINE:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
- playsewithpan SE_W011, +63
- createsprite gUnknown_085935D0, 2, 0
- createsprite gUnknown_085935D0, 2, 1
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 0
+ createsprite gUnknown_085935D0, ANIM_ATTACKER, 2, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
delay 9
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 23, 1
delay 0x2E
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W013, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -1879,17 +1879,17 @@ Move_GUILLOTINE:
end
Move_PAY_DAY:
- loadspritegfx ANIM_TAG_100
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_COIN
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
- playsewithpan SE_W006, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
- createsprite gUnknown_085934F0, 2
+ playsewithpan SE_W006, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
+ createsprite gUnknown_085934F0, ANIM_ATTACKER, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -1898,88 +1898,88 @@ Move_PAY_DAY:
Move_OUTRAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W082, -64, 8, 3
+ loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 40, 1
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 0, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
call Outrage1
call Outrage1
waitforvisualfinish
end
Outrage1:
delay 3
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 0, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, 1280, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 0, -1280, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, 768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, 768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, 1280, -768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gBattleAnimSpriteTemplate_8596E7C, 130, 0, 0, 30, -1280, -768, 3
+ createsprite gBattleAnimSpriteTemplate_8596E7C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_SPARK_2
delay 0
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 156, 24, 121, 13, 0, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
delay 0
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 10
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
delay 0
- createsprite gBattleAnimSpriteTemplate_859574C, 0, 238, 24, 165, 10, 0, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859574C, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
delay 0
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 20
createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 192, 20, 2, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 32, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 96, 20, 1, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 160, 20, 0, 0
- createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 16, 12, 224, 20, 2, 0
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85957F8, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
delay 4
waitforvisualfinish
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
- playsewithpan SE_W063, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ playsewithpan SE_W063, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
createvisualtask sub_8115A04, 2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
@@ -1988,30 +1988,30 @@ Move_SPARK:
end
Move_ATTRACT:
- loadspritegfx ANIM_TAG_216
- loopsewithpan SE_W204, -64, 12, 3
+ loadspritegfx ANIM_TAG_RED_HEART
+ loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
delay 15
- createsprite gUnknown_085939A0, 131, 20, -8
+ createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8
waitforvisualfinish
- playsewithpan SE_W213, +63
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
waitforvisualfinish
waitplaysewithpan SE_W213B, 0, 15
createvisualtask sub_81062E8, 5
- createsprite gUnknown_085939D0, 40, 16, 256, 0
- createsprite gUnknown_085939D0, 40, 224, 240, 15
- createsprite gUnknown_085939D0, 40, 126, 272, 30
- createsprite gUnknown_085939D0, 40, 80, 224, 45
- createsprite gUnknown_085939D0, 40, 170, 272, 60
- createsprite gUnknown_085939D0, 40, 40, 256, 75
- createsprite gUnknown_085939D0, 40, 112, 256, 90
- createsprite gUnknown_085939D0, 40, 200, 272, 90
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90
+ createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90
delay 0x4B
createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
end
@@ -2024,25 +2024,25 @@ Move_GROWTH:
end
Growth1:
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
return
Move_WHIRLWIND:
- loadspritegfx ANIM_TAG_162
- createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0
- createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1
- createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2
- createsprite gUnknown_085963D4, 2, 0, 16, 1, 60, 3
- createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4
- createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0
+ loadspritegfx ANIM_TAG_WHIRLWIND_LINES
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
+ createsprite gUnknown_085963D4, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
delay 5
- loopsewithpan SE_W104, +63, 10, 4
+ loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
delay 0x1D
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
delay 7
- playsewithpan SE_W081, +63
+ playsewithpan SE_W081, SOUND_PAN_TARGET
createvisualtask sub_80D5DB0, 5, 1, 8
waitforvisualfinish
end
@@ -2052,13 +2052,13 @@ Move_CONFUSE_RAY:
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
- createsprite gUnknown_08596D14, 130, 28, 0, 288
+ createsprite gUnknown_08596D14, ANIM_TARGET, 2, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W081B, +63
- createsprite gUnknown_08596D2C, 130, 0, -16
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_08596D2C, ANIM_TARGET, 2, 0, -16
waitforvisualfinish
delay 0
blendoff
@@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY:
Move_LOCK_ON:
loadspritegfx ANIM_TAG_LOCK_ON
- createsprite gUnknown_08592CA0, 40
- createsprite gUnknown_08592CB8, 40, 1
- createsprite gUnknown_08592CB8, 40, 2
- createsprite gUnknown_08592CB8, 40, 3
- createsprite gUnknown_08592CB8, 40, 4
+ createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40
+ createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1
+ createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2
+ createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3
+ createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4
delay 120
setarg 7, -1
waitforvisualfinish
@@ -2082,54 +2082,54 @@ Move_LOCK_ON:
Move_MEAN_LOOK:
loadspritegfx ANIM_TAG_EYE
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
- loopsewithpan SE_W109, +63, 15, 4
- waitplaysewithpan SE_W043, +63, 0x55
- createsprite gUnknown_085CE104, 2
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
+ loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
+ waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
+ createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
delay 120
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 30
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
end
Move_ROCK_THROW:
- loadspritegfx ANIM_TAG_058
- createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1
- createsprite gUnknown_08596B04, 130, 0, 1, 0, 0
- playsewithpan SE_W088, +63
+ loadspritegfx ANIM_TAG_ROCKS
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_TARGET, 2, 6, 1, 15, 1
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 0, 1, 0, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, 130, 19, 1, 10, 0
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, 130, -23, 2, -10, 0
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
delay 6
- createsprite gUnknown_08596B04, 130, -15, 1, -10, 0
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -15, 1, -10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
- createsprite gUnknown_08596B04, 130, 23, 2, 10, 0
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 23, 2, 10, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_ROCK_SLIDE:
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1
- createsprite gUnknown_08596B04, 130, -5, 1, -5, 1
- playsewithpan SE_W088, +63
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 7, 1, 11, 1
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -5, 1, -5, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 5, 0, 6, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 5, 0, 6, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 19, 1, 10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 19, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, -23, 2, -10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -23, 2, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
delay 2
@@ -2140,43 +2140,43 @@ Move_ROCK_SLIDE:
end
RockSlide1:
- createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 28, 1, 10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 28, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, -10, 1, -5, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -10, 1, -5, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 10, 0, 6, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 10, 0, 6, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 24, 1, 10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 24, 1, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, -32, 2, -10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -32, 2, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, -20, 0, -10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08596B04, 130, 30, 2, 10, 1
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596B04, ANIM_TARGET, 2, 30, 2, 10, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
return
Move_THIEF:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
delay 1
fadetobg BG_DARK
waitbgfadein
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
- playsewithpan SE_W233, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
waitforvisualfinish
delay 20
@@ -2187,8 +2187,8 @@ Move_THIEF:
end
Move_BUBBLE_BEAM:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_BUBBLE
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -2204,29 +2204,29 @@ Move_BUBBLE_BEAM:
blendoff
end
Bulbblebeam1:
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50
- playsewithpan SE_W145, -64
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
return
Move_ICY_WIND:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_142
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_ICE_SPIKES
monbg ANIM_DEF_PARTNER
createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
@@ -2234,11 +2234,11 @@ Move_ICY_WIND:
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call IcyWind1
delay 5
call IcyWind1
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
delay 0x37
call IcyWindEffect2
waitforvisualfinish
@@ -2249,38 +2249,38 @@ Move_ICY_WIND:
waitbgfadein
end
IcyWind1:
- createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1
+ createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
delay 5
- createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1
+ createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
delay 5
- createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
delay 5
- createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1
+ createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
delay 5
- createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1
+ createsprite gUnknown_08595B98, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W104, -64
- createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 2
delay 2
- playsewithpan SE_W028, +63
- createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75
- createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75
- createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75
- createsprite gUnknown_085CE038, 132, 0, -6, 88, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 0, 56, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 0, 88, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 6, 72, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 6, 104, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 12, 72, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 12, 56, 1, 75
- createsprite gUnknown_085CE038, 132, 0, 18, 80, 0, 75
- createsprite gUnknown_085CE038, 132, 0, 18, 72, 1, 75
+ playsewithpan SE_W028, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
+ createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
waitforvisualfinish
end
@@ -2290,43 +2290,43 @@ Move_CONVERSION:
monbgprio_28 ANIM_ATTACKER
setalpha 16, 0
delay 0
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, -24
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24
delay 3
- createsprite gUnknown_08592E74, 2, -8, -24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24
delay 3
- createsprite gUnknown_08592E74, 2, 8, -24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24
delay 3
- createsprite gUnknown_08592E74, 2, 24, -24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24
delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, -8
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8
delay 3
- createsprite gUnknown_08592E74, 2, -8, -8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8
delay 3
- createsprite gUnknown_08592E74, 2, 8, -8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8
delay 3
- createsprite gUnknown_08592E74, 2, 24, -8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8
delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, 8
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8
delay 3
- createsprite gUnknown_08592E74, 2, -8, 8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8
delay 3
- createsprite gUnknown_08592E74, 2, 8, 8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8
delay 3
- createsprite gUnknown_08592E74, 2, 24, 8
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8
delay 3
- playsewithpan SE_W129, -64
- createsprite gUnknown_08592E74, 2, -24, 24
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24
delay 3
- createsprite gUnknown_08592E74, 2, -8, 24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24
delay 3
- createsprite gUnknown_08592E74, 2, 8, 24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24
delay 3
- createsprite gUnknown_08592E74, 2, 24, 24
+ createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24
delay 20
- playsewithpan SE_W112, -64
+ playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
delay 6
createvisualtask sub_81022D4, 5
@@ -2342,103 +2342,103 @@ Move_CONVERSION_2:
monbgprio_2A ANIM_TARGET
setalpha 0, 16
delay 0
- playsewithpan SE_W112, +63
- createsprite gUnknown_08592EA4, 2, -24, -24, 60
- createsprite gUnknown_08592EA4, 2, -8, -24, 65
- createsprite gUnknown_08592EA4, 2, 8, -24, 70
- createsprite gUnknown_08592EA4, 2, 24, -24, 75
- createsprite gUnknown_08592EA4, 2, -24, -8, 80
- createsprite gUnknown_08592EA4, 2, -8, -8, 85
- createsprite gUnknown_08592EA4, 2, 8, -8, 90
- createsprite gUnknown_08592EA4, 2, 24, -8, 95
- createsprite gUnknown_08592EA4, 2, -24, 8, 100
- createsprite gUnknown_08592EA4, 2, -8, 8, 105
- createsprite gUnknown_08592EA4, 2, 8, 8, 110
- createsprite gUnknown_08592EA4, 2, 24, 8, 115
- createsprite gUnknown_08592EA4, 2, -24, 24, 120
- createsprite gUnknown_08592EA4, 2, -8, 24, 125
- createsprite gUnknown_08592EA4, 2, 8, 24, 130
- createsprite gUnknown_08592EA4, 2, 24, 24, 135
+ playsewithpan SE_W112, SOUND_PAN_TARGET
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130
+ createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135
createvisualtask sub_81023E0, 5
delay 60
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROLLING_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 6
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
delay 5
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 8
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 8
clearmonbg ANIM_TARGET
blendoff
end
Move_HEADBUTT:
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, 2, 1
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 2, 2
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_HORN_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, 2, 1
- createsprite gUnknown_08592F44, 132, 0, 0, 10
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
+ createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, 2, 2
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_FURY_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createvisualtask sub_80D6134, 2, 4, 256, 0, 2
choosetwoturnanim FuryAttackRight, FuryAttackLeft
@@ -2448,21 +2448,21 @@ FuryAttackContinue:
end
FuryAttackRight:
- createsprite gUnknown_08592F44, 132, 8, 8, 10
+ createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
FuryAttackLeft:
- createsprite gUnknown_08592F44, 132, -8, -8, 10
+ createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
Move_HORN_DRILL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
jumpifcontest HornDrillInContest
fadetobg BG_DRILL
@@ -2471,50 +2471,50 @@ Move_HORN_DRILL:
HornDrillContinue:
waitbgfadein
setalpha 12, 8
- createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, 2, 1
- createsprite gUnknown_08592F44, 132, 0, 0, 12
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
+ createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12
waitforvisualfinish
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 131, 0, 0, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 0, 2, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 2, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, -4, 3, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -4, 3, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, -8, -5, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -8, -5, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 4, -12, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 4, -12, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 16, 0, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 16, 0, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 5, 18, 1, 3
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 5, 18, 1, 3
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, -17, 12, 1, 2
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -17, 12, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, -21, -15, 1, 2
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -21, -15, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 8, -27, 1, 2
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 8, -27, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973E8, 131, 32, 0, 1, 2
- playsewithpan SE_W030, +63
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08592CD8, 2, 2
+ createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
@@ -2529,52 +2529,52 @@ HornDrillInContest:
goto HornDrillContinue
Move_THRASH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
createvisualtask sub_8104C38, 2
createvisualtask sub_8104CA4, 2
- createsprite gUnknown_08595EB0, 131, 1, 10, 0
+ createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 28
- createsprite gUnknown_08595EB0, 131, 1, 10, 1
+ createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 28
- createsprite gUnknown_08595EB0, 131, 1, 10, 3
+ createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
end
Move_SING:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 2
waitforvisualfinish
- panse_1B SE_W047, -64, +63, +2, 0
- createsprite gUnknown_08593008, 130, 7, 0, 12
+ panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12
delay 5
- createsprite gUnknown_08593008, 130, 6, 1, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12
delay 5
- createsprite gUnknown_08593008, 130, 1, 2, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
delay 5
- createsprite gUnknown_08593008, 130, 2, 3, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12
delay 5
- createsprite gUnknown_08593008, 130, 3, 0, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12
delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
delay 4
- createsprite gUnknown_08593008, 130, 5, 2, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12
delay 4
- createsprite gUnknown_08593008, 130, 6, 3, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12
delay 4
- createsprite gUnknown_08593008, 130, 2, 0, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12
delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
delay 4
- createsprite gUnknown_08593008, 130, 1, 2, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
delay 4
- createsprite gUnknown_08593008, 130, 5, 3, 12
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12
delay 4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -2583,16 +2583,16 @@ Move_SING:
end
Move_LOW_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
+ createsprite gUnknown_08595EE0, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
delay 4
- createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2
createvisualtask sub_80D6134, 2, 6, 384, 1, 2
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
end
Move_EARTHQUAKE:
@@ -2600,24 +2600,24 @@ Move_EARTHQUAKE:
createvisualtask sub_81152DC, 5, 4, 10, 50
playsewithpan SE_W089, 0
delay 10
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 16
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
end
Move_FISSURE:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask sub_81152DC, 3, 5, 10, 50
createvisualtask sub_81152DC, 3, 1, 10, 50
- playsewithpan SE_W089, +63
+ playsewithpan SE_W089, SOUND_PAN_TARGET
delay 8
call Fissure1
delay 15
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 15
call Fissure2
delay 15
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 15
call Fissure1
delay 50
@@ -2633,19 +2633,19 @@ Move_FISSURE:
end
Fissure1:
- createsprite gUnknown_085971FC, 130, 1, 0, 12, -48, -16, 24
- createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24
- playsewithpan SE_W091, +63
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Fissure2:
- createsprite gUnknown_085971FC, 130, 1, 0, 12, -24, -16, 24
- createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24
- createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24
- playsewithpan SE_W091, +63
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
+ createsprite gUnknown_085971FC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Move_DIG:
@@ -2653,10 +2653,10 @@ Move_DIG:
DigEnd:
end
DigSetUp:
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_281
- createsprite gUnknown_08597214, 1, 0, 0, 180
- createsprite gUnknown_08597214, 1, 0, 1, 180
+ loadspritegfx ANIM_TAG_MUD_SAND
+ loadspritegfx ANIM_TAG_DIRT_MOUND
+ createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 180
+ createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 180
monbg_22 ANIM_ATTACKER
delay 1
createvisualtask sub_8114CBC, 2, 0
@@ -2672,36 +2672,36 @@ DigSetUp:
createvisualtask sub_8114CBC, 2, 1
goto DigEnd
DigUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_281
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_DIRT_MOUND
createvisualtask sub_8114F14, 2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
- createsprite gUnknown_08597214, 1, 0, 0, 48
- createsprite gUnknown_08597214, 1, 0, 1, 48
+ createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 0, 48
+ createsprite gUnknown_08597214, ANIM_ATTACKER, 1, 0, 1, 48
delay 1
createvisualtask sub_8114F14, 2, 1
delay 16
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- playsewithpan SE_W025B, -64
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
goto DigEnd
DigSetUp1:
- createsprite gUnknown_085971FC, 2, 0, 0, 12, 4, -16, 18
- createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18
- createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18
- createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18
- playsewithpan SE_W091, -64
+ createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
+ createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
+ createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
+ createsprite gUnknown_085971FC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
return
Move_MEDITATE:
call SetPsychicBackground
createvisualtask sub_810F7D4, 2
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
call UnsetPsychicBackground
end
@@ -2711,15 +2711,15 @@ Move_AGILITY:
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
createvisualtask sub_81169C0, 2, 0, 4, 7, 10
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -2728,16 +2728,16 @@ Move_AGILITY:
end
Move_QUICK_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2745,22 +2745,22 @@ Move_QUICK_ATTACK:
end
Move_RAGE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
- createsprite gUnknown_0859368C, 2, 0, -20, -28
- playsewithpan SE_W207B, -64
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
delay 20
- createsprite gUnknown_0859368C, 2, 0, 20, -28
- playsewithpan SE_W207B, -64
+ createsprite gUnknown_0859368C, ANIM_ATTACKER, 2, 0, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@@ -2768,7 +2768,7 @@ Move_RAGE:
Move_TELEPORT:
call SetPsychicBackground
createvisualtask sub_810F83C, 2
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 15
call UnsetPsychicBackground
waitforvisualfinish
@@ -2778,23 +2778,23 @@ Move_DOUBLE_TEAM:
createvisualtask sub_81029B4, 2
setalpha 12, 8
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 32
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 24
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2804,20 +2804,20 @@ Move_DOUBLE_TEAM:
Move_MINIMIZE:
setalpha 10, 8
createvisualtask sub_8104674, 2
- loopsewithpan SE_W107, -64, 34, 3
+ loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
waitforvisualfinish
blendoff
end
Move_METRONOME:
- loadspritegfx ANIM_TAG_064
- loadspritegfx ANIM_TAG_209
- createsprite gUnknown_08593114, 11, 0, 100
- playsewithpan SE_W118, -64
+ loadspritegfx ANIM_TAG_FINGER
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
+ createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085931BC, 12, 0
+ createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0
delay 24
- loopsewithpan SE_W039, -64, 22, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
end
@@ -2831,72 +2831,72 @@ SkullBashSetUp:
waitforvisualfinish
goto SkullBashEnd
SkullBashSetUp1:
- createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0
- playsewithpan SE_W036, -64
+ createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D6134, 2, 16, 96, 0, 2
waitforvisualfinish
- createsprite gUnknown_0857FE88, 2, 0, 24, 0, 0, 10, 1
+ createsprite gUnknown_0857FE88, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
SkullBashAttack:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_8101C94, 2, 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_085973E8, 132, 0, 0, 1, 0
- loopsewithpan SE_W025B, +63, 8, 3
+ createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
createvisualtask sub_8101C94, 2, 1
goto SkullBashEnd
Move_AMNESIA:
- loadspritegfx ANIM_TAG_093
+ loadspritegfx ANIM_TAG_AMNESIA
call SetPsychicBackground
delay 8
- createsprite gUnknown_08596744, 20
- playsewithpan SE_W118, -64
+ createsprite gUnknown_08596744, ANIM_ATTACKER, 20
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 54
- loopsewithpan SE_W118, -64, 16, 3
+ loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
waitforvisualfinish
call UnsetPsychicBackground
end
Move_KINESIS:
- loadspritegfx ANIM_TAG_075
+ loadspritegfx ANIM_TAG_ALERT
loadspritegfx ANIM_TAG_BENT_SPOON
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createsprite gUnknown_085966DC, 20
- createsprite gUnknown_08593344, 19, 32, -8, 0
- createsprite gUnknown_08593344, 19, 32, 16, 1
- loopsewithpan SE_W109, -64, 21, 2
+ createsprite gUnknown_085966DC, ANIM_ATTACKER, 20
+ createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, -8, 0
+ createsprite gUnknown_08593344, ANIM_ATTACKER, 19, 32, 16, 1
+ loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
delay 60
- playsewithpan SE_W146, -64
+ playsewithpan SE_W146, SOUND_PAN_ATTACKER
delay 30
- loopsewithpan SE_W146, -64, 20, 2
+ loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2
delay 70
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
call UnsetPsychicBackground
end
Move_GLARE:
- loadspritegfx ANIM_TAG_248
- loadspritegfx ANIM_TAG_218
+ loadspritegfx ANIM_TAG_SMALL_RED_EYE
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
createvisualtask sub_815E114, 5, 0
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
createvisualtask sub_81064F8, 5
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
delay 2
createvisualtask sub_810A094, 3, 20, 1, 0
waitforvisualfinish
@@ -2904,14 +2904,14 @@ Move_GLARE:
end
Move_BARRAGE:
- loadspritegfx ANIM_TAG_254
+ loadspritegfx ANIM_TAG_RED_BALL
createvisualtask sub_815E47C, 3
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 24
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
- loopsewithpan SE_W070, +63, 8, 2
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
end
Move_SKY_ATTACK:
@@ -2921,7 +2921,7 @@ SkyAttackEnd:
SkyAttackSetUp:
monbg ANIM_DEF_PARTNER
setalpha 12, 11
- createvisualtask AnimTask_IsTargetPartner, 5, ARG_RET_ID
+ createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, ARG_RET_ID
jumpretfalse SkyAttackSetUpAgainstOpponent
goto SkyAttackSetUpAgainstPartner
SkyAttackSetUpAgainstOpponent:
@@ -2930,7 +2930,7 @@ SkyAttackSetUpAgainstOpponent:
delay 12
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 5, 0, 2, 16
- loopsewithpan SE_W287, -64, 4, 8
+ loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
@@ -2946,7 +2946,7 @@ SkyAttackSetUpAgainstPartner:
delay 12
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 5, 0, 2, 16
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
@@ -2958,19 +2958,19 @@ SkyAttackSetUpAgainstPartner:
blendoff
goto SkyAttackEnd
SkyAttackUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_284
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_BIRD
call SetFlyingBg
monbg ANIM_ATTACKER
createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
delay 4
createvisualtask sub_81136E8, 5, 0
waitforvisualfinish
- createvisualtask sub_8159244, 5, 238, -64
- createsprite gUnknown_08596514, 130
+ createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596514, ANIM_TARGET, 2
delay 14
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 20
createvisualtask sub_81137E4, 5, 1
delay 2
@@ -2981,7 +2981,7 @@ SkyAttackUnleash:
goto SkyAttackEnd
Move_FLASH:
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_8117494, 2
waitforvisualfinish
end
@@ -2989,7 +2989,7 @@ Move_FLASH:
Move_SPLASH:
createvisualtask sub_8104938, 2, 0, 3
delay 8
- loopsewithpan SE_W039, -64, 38, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
waitforvisualfinish
end
@@ -2997,7 +2997,7 @@ Move_ACID_ARMOR:
monbg ANIM_ATTACKER
setalpha 15, 0
createvisualtask sub_815D240, 2, 0
- playsewithpan SE_W151, -64
+ playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3005,55 +3005,55 @@ Move_ACID_ARMOR:
end
Move_SHARPEN:
- loadspritegfx ANIM_TAG_185
- createsprite gUnknown_08592DE4, 2
+ loadspritegfx ANIM_TAG_SPHERE_TO_CUBE
+ createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2
waitforvisualfinish
end
Move_SUPER_FANG:
- loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_FANG_ATTACK
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
- createsprite gUnknown_08592F74, 130
- playsewithpan SE_W044, +63
+ createsprite gUnknown_08592F74, ANIM_TARGET, 2
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 8
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1
waitforvisualfinish
blendoff
end
Move_SLASH:
- loadspritegfx ANIM_TAG_183
- createsprite gUnknown_08592D2C, 130, 1, -8, 0
- playsewithpan SE_W013, +63
+ loadspritegfx ANIM_TAG_SLASH
+ createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08592D2C, 130, 1, 8, 0
+ createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_STRUGGLE:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_215
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_MOVEMENT_WAVES
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
- createsprite gUnknown_08593B80, 2, 0, 0, 2
- createsprite gUnknown_08593B80, 2, 0, 1, 2
- loopsewithpan SE_W029, -64, 12, 4
+ createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2
+ createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3063,11 +3063,11 @@ Move_SKETCH:
loadspritegfx ANIM_TAG_PENCIL
monbg ANIM_TARGET
createvisualtask sub_8104E74, 2
- createsprite gUnknown_085936D4, 130
+ createsprite gUnknown_085936D4, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask sub_8104938, 2, 0, 2
- loopsewithpan SE_W039, -64, 38, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
end
Move_NIGHTMARE:
@@ -3077,7 +3077,7 @@ Move_NIGHTMARE:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8111C50, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
@@ -3086,22 +3086,22 @@ Move_NIGHTMARE:
NightmareInContest:
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
end
Move_FLAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask sub_815C770, 2, 0
- loopsewithpan SE_W029, -64, 8, 2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
- createsprite gUnknown_085973A0, 131, 1, 3
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3109,12 +3109,12 @@ Move_FLAIL:
Move_SPITE:
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
createvisualtask sub_8111E50, 2
- loopsewithpan SE_W060, +63, 20, 3
+ loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3122,10 +3122,10 @@ Move_SPITE:
end
Move_MACH_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_ATK_PARTNER
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue MachPunchAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
MachPunchContinue:
@@ -3135,11 +3135,11 @@ MachPunchContinue:
delay 0
setalpha 9, 8
createvisualtask sub_80A8BC4, 2, 28968, 10
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -3158,33 +3158,33 @@ Move_FORESIGHT:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 16, 0
- createsprite gUnknown_085CE8C4, 130, 1
+ createsprite gUnknown_085CE8C4, ANIM_TARGET, 2, 1
delay 17
- loopsewithpan SE_W166, +63, 16, 4
+ loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
delay 48
delay 24
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
delay 10
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W197, +63
+ playsewithpan SE_W197, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
end
Move_DESTINY_BOND:
- loadspritegfx ANIM_TAG_188
+ loadspritegfx ANIM_TAG_WHITE_SHADOW
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_81123C4, 5, 0, 48
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
delay 24
createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3193,8 +3193,8 @@ Move_DESTINY_BOND:
end
Move_ENDURE:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
@@ -3206,108 +3206,108 @@ Move_ENDURE:
end
EndureEffect:
- createsprite gUnknown_08592D8C, 2, 0, -24, 26, 2
+ createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2
delay 4
- createsprite gUnknown_08592D8C, 2, 0, 14, 28, 1
+ createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1
delay 4
- createsprite gUnknown_08592D8C, 2, 0, -5, 10, 2
+ createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2
delay 4
- createsprite gUnknown_08592D8C, 2, 0, 28, 26, 3
+ createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3
delay 4
- createsprite gUnknown_08592D8C, 2, 0, -12, 0, 1
+ createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1
return
Move_CHARM:
- loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
createvisualtask sub_815C478, 5, 0, 2, 0
- createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
- createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
- createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
end
Move_ROLLOUT:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_MUD_SAND
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask sub_8110F74, 2
waitforvisualfinish
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2
- playsewithpan SE_W025B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_FALSE_SWIPE:
- loadspritegfx ANIM_TAG_286
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_08592D44, 130
- playsewithpan SE_W233, +63
+ loadspritegfx ANIM_TAG_SLASH_2
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gUnknown_08592D44, ANIM_TARGET, 2
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 16
- createsprite gUnknown_08592D5C, 130, 0
- playsewithpan SE_W104, +63
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, 130, 16
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16
delay 2
- createsprite gUnknown_08592D5C, 130, 32
- playsewithpan SE_W104, +63
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, 130, 48
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48
delay 2
- createsprite gUnknown_08592D5C, 130, 64
- playsewithpan SE_W104, +63
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, 130, 80
+ createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_SWAGGER:
- loadspritegfx ANIM_TAG_086
+ loadspritegfx ANIM_TAG_BREATH
loadspritegfx ANIM_TAG_ANGER
createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ createsprite gUnknown_08593658, ANIM_ATTACKER, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
delay 24
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 12
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
end
Move_MILK_DRINK:
loadspritegfx ANIM_TAG_MILK_BOTTLE
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_TARGET
- createsprite gUnknown_08592B3C, 2
+ createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2
delay 40
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0859381C, 3, 0, 0, 1, 0
- playsewithpan SE_W208, -64
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
call HealingEffect2
@@ -3324,33 +3324,33 @@ MagnitudeEnd:
MagnitudeRegular:
createvisualtask sub_81152DC, 5, 5, 0, 50
createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
goto MagnitudeEnd
MagnitudeIntense:
createvisualtask sub_81152DC, 5, 5, 0, 50
createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
delay 10
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 16
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
goto MagnitudeEnd
Move_RAPID_SPIN:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_229
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
- createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
+ createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
- loopsewithpan SE_W013B, -64, 8, 4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
createvisualtask sub_815ADB0, 2, 0, 2, 1
- loopsewithpan SE_W013B, -64, 8, 4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -3360,21 +3360,21 @@ Move_MOONLIGHT:
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
setalpha 0, 16
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08592EBC, 2, 120, 56
+ createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56
createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -12, 0
+ createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, -24, 0
+ createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 21, 0
+ createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 0, 0
+ createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, 40, 10, 0
+ createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0
delay 20
createvisualtask sub_81025C0, 2
waitforvisualfinish
@@ -3383,9 +3383,9 @@ Move_MOONLIGHT:
end
Move_EXTREME_SPEED:
- loadspritegfx ANIM_TAG_207
- loadspritegfx ANIM_TAG_135
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ loadspritegfx ANIM_TAG_SPEED_DUST
+ loadspritegfx ANIM_TAG_IMPACT
+ createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue ExtremeSpeedAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
ExtremeSpeedContinue:
@@ -3393,7 +3393,7 @@ ExtremeSpeedContinue:
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
createvisualtask sub_810577C, 2
- loopsewithpan SE_W013B, -64, 8, 3
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
createvisualtask sub_8117F60, 2
@@ -3402,19 +3402,19 @@ ExtremeSpeedContinue:
delay 18
createvisualtask sub_8105810, 2
delay 2
- playsewithpan SE_W004, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3
delay 10
- playsewithpan SE_W004, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 12, 3
delay 10
- playsewithpan SE_W233B, +63
- createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3
waitforvisualfinish
createvisualtask sub_8105AAC, 2
delay 10
createvisualtask sub_810599C, 2
- loopsewithpan SE_W104, -64, 8, 4
+ loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
waitbgfadeout
@@ -3431,57 +3431,57 @@ ExtremeSpeedAgainstPlayer:
goto ExtremeSpeedContinue
Move_UPROAR:
- loadspritegfx ANIM_TAG_225
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
+ loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1
+ createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1
delay 16
createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0
+ createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0
delay 16
createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0
+ createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1
+ createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_HEAT_WAVE:
- loadspritegfx ANIM_TAG_261
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED
+ loadspritegfx ANIM_TAG_FLYING_DIRT
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED
createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
- panse_1B SE_W257, -64, +63, +2, 0
+ panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 4
createvisualtask sub_8109DBC, 5
delay 12
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 1
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 1
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 1
end
Move_HAIL:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_HAIL
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810C918, 5
@@ -3492,15 +3492,15 @@ Move_HAIL:
Move_TORMENT:
loadspritegfx ANIM_TAG_ANGER
- loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createvisualtask sub_815AFF0, 2
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 20
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_MEMENTO:
@@ -3509,9 +3509,9 @@ Move_MEMENTO:
createvisualtask sub_81143C0, 2
delay 1
createvisualtask sub_8113BAC, 5
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
delay 48
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8114470, 2
delay 12
@@ -3519,7 +3519,7 @@ Move_MEMENTO:
delay 1
monbg_22 ANIM_TARGET
createvisualtask sub_8113E78, 5
- playsewithpan SE_W060, +63
+ playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
delay 1
@@ -3528,97 +3528,97 @@ Move_MEMENTO:
end
Move_FACADE:
- loadspritegfx ANIM_TAG_243
+ loadspritegfx ANIM_TAG_SWEAT_DROP
createvisualtask sub_815DCA4, 2, 0, 3
createvisualtask sub_815DF0C, 2, 0, 72
- loopsewithpan SE_W207, -64, 24, 3
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT:
- loadspritegfx ANIM_TAG_HAND
- loadspritegfx ANIM_TAG_255
- createsprite gUnknown_085CE864, 130, 1, 0, 2
- createsprite gUnknown_085CE864, 130, 1, 1, 2
+ loadspritegfx ANIM_TAG_TAG_HAND
+ loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT
+ createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 0, 2
+ createsprite gUnknown_085CE864, ANIM_TARGET, 2, 1, 1, 2
delay 32
createvisualtask sub_815E840, 3, 1, 2
- loopsewithpan SE_W003, +63, 12, 2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
waitforvisualfinish
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
- createsprite gUnknown_085CE894, 130, 1, 8, 3
- loopsewithpan SE_W207B, +63, 16, 3
+ createsprite gUnknown_085CE894, ANIM_TARGET, 2, 1, 8, 3
+ loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
end
Move_FOLLOW_ME:
- loadspritegfx ANIM_TAG_064
- createsprite gUnknown_085931D4, 2, 0
- playsewithpan SE_W039, -64
+ loadspritegfx ANIM_TAG_FINGER
+ createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 18
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
delay 71
- loopsewithpan SE_W039, -64, 22, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
end
Move_CHARGE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx ANIM_TAG_ELECTRIC_ORBS
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_ELECTRICITY
monbg ANIM_ATTACKER
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, -64
- createsprite gUnknown_0859595C, 2, 0
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859595C, ANIM_ATTACKER, 2, 0
delay 25
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 15
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 10
delay 6
- loopsewithpan SE_W268, -64, 6, 5
+ loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
waitforvisualfinish
- createsprite gUnknown_0859598C, 2, 0, 16, 16
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_0859598C, 2, 0, -16, -16
- playsewithpan SE_W085B, -64
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
Move_TAUNT:
- loadspritegfx ANIM_TAG_214
- loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_FINGER_2
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
loadspritegfx ANIM_TAG_ANGER
- createsprite gUnknown_08593114, 11, 0, 45
- playsewithpan SE_W118, -64
+ createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_0859324C, 12, 0
+ createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0
delay 4
- loopsewithpan SE_W039, -64, 16, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
delay 8
- createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, -20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
delay 12
- createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ createsprite gUnknown_0859368C, ANIM_TARGET, 2, 1, 20, -28
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_HELPING_HAND:
- loadspritegfx ANIM_TAG_HAND
+ loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815EC48, 5
- createsprite gUnknown_085CE8AC, 40, 0
- createsprite gUnknown_085CE8AC, 40, 1
+ createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 0
+ createsprite gUnknown_085CE8AC, ANIM_ATTACKER, 40, 1
delay 19
playsewithpan SE_W227, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1
@@ -3632,50 +3632,50 @@ Move_HELPING_HAND:
end
Move_ASSIST:
- loadspritegfx ANIM_TAG_252
- createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36
+ loadspritegfx ANIM_TAG_PAW_PRINT
+ createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36
delay 2
- createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36
+ createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
delay 2
- createsprite gUnknown_085CE804, 50, -16, 112, 256, -16, 36
+ createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
delay 2
- createsprite gUnknown_085CE804, 50, 108, 128, 84, -16, 36
+ createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
delay 2
- createsprite gUnknown_085CE804, 50, -16, 56, 256, 56, 36
+ createsprite gUnknown_085CE804, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
Move_SUPERPOWER:
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_256
- loadspritegfx ANIM_TAG_257
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_METEOR
+ loadspritegfx ANIM_TAG_FLAT_ROCK
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
- createsprite gUnknown_08595FEC, 130, 0
- playsewithpan SE_W025, -64
+ createsprite gUnknown_08595FEC, ANIM_TARGET, 2, 0
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
delay 20
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 180, 1
createvisualtask sub_8159244, 5, 234, 0
delay 40
- createsprite gUnknown_08596004, 41, 200, 96, 1, 120
+ createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 200, 96, 1, 120
delay 8
- createsprite gUnknown_08596004, 41, 20, 248, 4, 112
+ createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 20, 248, 4, 112
delay 8
- createsprite gUnknown_08596004, 41, 130, 160, 2, 104
+ createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 130, 160, 2, 104
delay 8
- createsprite gUnknown_08596004, 41, 160, 192, 0, 96
+ createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 160, 192, 0, 96
delay 8
- createsprite gUnknown_08596004, 41, 60, 288, 3, 88
+ createsprite gUnknown_08596004, ANIM_ATTACKER, 41, 60, 288, 3, 88
delay 74
- createsprite gUnknown_0859601C, 131, 0
- playsewithpan SE_W207, -64
+ createsprite gUnknown_0859601C, ANIM_TARGET, 3, 0
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 16
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -3687,11 +3687,11 @@ Move_RECYCLE:
monbg ANIM_ATTACKER
setalpha 0, 16
delay 1
- createsprite gUnknown_085CE9B0, 2
- loopsewithpan SE_W036, -64, 24, 3
+ createsprite gUnknown_085CE9B0, ANIM_ATTACKER, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3699,132 +3699,132 @@ Move_RECYCLE:
end
Move_BRICK_BREAK:
- loadspritegfx ANIM_TAG_167
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_208
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_TORN_METAL
choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
BrickBreakNormal:
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
BrickBreakShatteredWall:
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
- createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10
+ createsprite gUnknown_08595F90, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, 1, 1
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12
- createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12
- createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12
- createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12
- playsewithpan SE_W280, +63
+ createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 0, -8, -12
+ createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 1, 8, -12
+ createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 2, -8, 12
+ createsprite gUnknown_08595FA8, ANIM_ATTACKER, 2, 1, 3, 8, 12
+ playsewithpan SE_W280, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_YAWN:
- loadspritegfx ANIM_TAG_242
+ loadspritegfx ANIM_TAG_PINK_CLOUD
createvisualtask sub_815D64C, 2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_085CE68C, 133, 2
- playsewithpan SE_W255, -64
+ createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 2
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 4
- createsprite gUnknown_085CE68C, 133, 1
+ createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 1
delay 4
- createsprite gUnknown_085CE68C, 133, 0
+ createsprite gUnknown_085CE68C, ANIM_TARGET, 5, 0
waitforvisualfinish
createvisualtask sub_815D64C, 2, 1
- playsewithpan SE_W281, +63
+ playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
- loadspritegfx ANIM_TAG_243
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SWEAT_DROP
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_815DCA4, 2, 0, 2
- loopsewithpan SE_W039, -64, 24, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
delay 6
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 24
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_ERUPTION:
- loadspritegfx ANIM_TAG_201
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED
+ loadspritegfx ANIM_TAG_WARM_ROCK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
delay 30
- createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0
- createsprite gUnknown_085955E8, 40, 30, -32, 16, 90, 1
- createsprite gUnknown_085955E8, 40, 150, -32, 32, 60, 2
- createsprite gUnknown_085955E8, 40, 90, -32, 48, 80, 3
- createsprite gUnknown_085955E8, 40, 110, -32, 64, 50, 0
- createsprite gUnknown_085955E8, 40, 60, -32, 80, 70, 1
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
+ createsprite gUnknown_085955E8, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
delay 22
createvisualtask sub_81152DC, 5, 5, 8, 60
createvisualtask sub_81152DC, 5, 4, 8, 60
- loopsewithpan SE_W088, +63, 16, 12
+ loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
delay 80
- createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
- loadspritegfx ANIM_TAG_251
+ loadspritegfx ANIM_TAG_BLUEGREEN_ORB
call SetPsychicBackground
createvisualtask sub_810FBF0, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
- loopsewithpan SE_W179, -64, 24, 3
+ loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
delay 16
createvisualtask sub_810FBF0, 3, 0
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
@@ -3833,34 +3833,34 @@ Move_SKILL_SWAP:
end
Move_IMPRISON:
- loadspritegfx ANIM_TAG_249
+ loadspritegfx ANIM_TAG_HOLLOW_ORB
loadspritegfx ANIM_TAG_X_SIGN
call SetPsychicBackground
monbg ANIM_DEF_PARTNER
createvisualtask sub_810F940, 5
delay 8
- loopsewithpan SE_W030, -64, 8, 5
+ loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
waitforvisualfinish
delay 4
- createsprite gUnknown_085967AC, 5, 0, 40
+ createsprite gUnknown_085967AC, ANIM_ATTACKER, 5, 0, 40
createvisualtask sub_81152DC, 5, 4, 1, 10
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
call UnsetPsychicBackground
end
Move_GRUDGE:
- loadspritegfx ANIM_TAG_253
+ loadspritegfx ANIM_TAG_PURPLE_FLAME
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_8112C6C, 3
- loopsewithpan SE_W052, -64, 16, 4
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
delay 10
delay 80
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3871,13 +3871,13 @@ Move_CAMOUFLAGE:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 16, 0
- createvisualtask sub_811675C, 5, 2, 3, 0, 14
+ createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
delay 16
createvisualtask sub_81136E8, 2, 4
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 8
- createvisualtask sub_811675C, 5, 2, 0, 0, 0
+ createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
waitforvisualfinish
createvisualtask sub_81137E4, 2, 1
waitforvisualfinish
@@ -3886,55 +3886,55 @@ Move_CAMOUFLAGE:
end
Move_TAIL_GLOW:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
monbg ANIM_ATTACKER
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08596AC8, 66, 0
+ createsprite gUnknown_08596AC8, ANIM_ATTACKER, 66, 0
delay 18
- loopsewithpan SE_W234, -64, 16, 6
+ loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
delay 1
end
Move_LUSTER_PURGE:
- loadspritegfx ANIM_TAG_267
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_IMPACT
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
waitbgfadein
monbg ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W076, -64
- createsprite gUnknown_08596898, 41, 0, 0, 0, 0
+ playsewithpan SE_W076, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596898, ANIM_ATTACKER, 41, 0, 0, 0, 0
delay 20
createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
waitforvisualfinish
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
- createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 2
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask sub_81152DC, 5, 1, 5, 14
@@ -3945,15 +3945,15 @@ Move_LUSTER_PURGE:
end
Move_MIST_BALL:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_270
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_WHITE_FEATHER
delay 0
- playsewithpan SE_W081, -64
- createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0
+ playsewithpan SE_W081, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C70, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
delay 0
playsewithpan SE_W114, 0
createvisualtask sub_810C324, 5
@@ -3965,162 +3965,162 @@ Move_MIST_BALL:
end
Move_FEATHER_DANCE:
- loadspritegfx ANIM_TAG_270
+ loadspritegfx ANIM_TAG_WHITE_FEATHER
monbg ANIM_DEF_PARTNER
monbgprio_29
- playsewithpan SE_W080, +63
+ playsewithpan SE_W080, SOUND_PAN_TARGET
delay 0
- createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 32, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 0, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 224, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 128, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 192, 2, 104, 11304, 32, 1
- createsprite gUnknown_08596388, 128, 0, -16, 160, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_08596388, 128, 0, -16, 96, 2, 104, 11304, 32, 1
+ createsprite gUnknown_08596388, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_TEETER_DANCE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_DUCK
createvisualtask sub_8160164, 5
- createsprite gUnknown_08593050, 2, 0, 16, -2
- playsewithpan SE_W298, -64
+ createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, 2, 0, 0, -2
- playsewithpan SE_W298, -64
+ createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, 2, 0, -16, -2
- playsewithpan SE_W298, -64
+ createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, 2, 1, -8, -2
- playsewithpan SE_W298, -64
+ createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, 2, 2, 8, -2
- playsewithpan SE_W298, -64
+ createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask sub_8104938, 2, 0, 6
delay 24
- createsprite gUnknown_085971E4, 130, 0, -4, -16
- createsprite gUnknown_085971E4, 130, 0, 4, -12
- playsewithpan SE_W091, -64
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -4, -16
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 4, -12
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
- createsprite gUnknown_085971E4, 130, 0, -3, -12
- createsprite gUnknown_085971E4, 130, 0, 5, -14
- playsewithpan SE_W091, -64
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -3, -12
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 5, -14
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
- createsprite gUnknown_085971E4, 130, 0, -5, -18
- createsprite gUnknown_085971E4, 130, 0, 3, -14
- playsewithpan SE_W091, -64
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, -5, -18
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 0, 3, -14
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 16
- createsprite gUnknown_085971E4, 130, 1, 220, 60
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, 130, 1, 60, 100
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 25
delay 2
- createsprite gUnknown_085971E4, 130, 1, 140, 55
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 14
delay 2
- createsprite gUnknown_085971E4, 130, 1, 180, 50
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 10
delay 2
- createsprite gUnknown_085971E4, 130, 1, 20, 90
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, 130, 1, 90, 90
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, 130, 1, 160, 60
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, 130, 1, 30, 90
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_085971E4, 130, 1, 120, 60
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_085971E4, 130, 1, 200, 40
+ createsprite gUnknown_085971E4, ANIM_TARGET, 2, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 10
end
Move_NEEDLE_ARM:
- loadspritegfx ANIM_TAG_266
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loopsewithpan SE_W030, +63, 2, 16
- createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16
+ loadspritegfx ANIM_TAG_GREEN_SPIKE
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 30, 0, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 20, 20, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 0, 28, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -19, 19, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -27, 0, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, -18, -18, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 0, -25, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 17, -17, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 23, 0, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16
delay 2
- createsprite gUnknown_08592888, 130, 1, 0, 16, 16, 16
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
- createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10
- createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10
- createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10
- createsprite gUnknown_08592888, 130, 1, 1, 17, 17, 10
- createsprite gUnknown_08592888, 130, 1, 1, 0, 24, 10
- createsprite gUnknown_08592888, 130, 1, 1, -17, 17, 10
- createsprite gUnknown_08592888, 130, 1, 1, -24, 0, 10
- createsprite gUnknown_08592888, 130, 1, 1, -17, -17, 10
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10
+ createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask sub_8160544, 2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
call HealingEffect
waitforvisualfinish
end
Move_CRUSH_CLAW:
- loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
loadspritegfx ANIM_TAG_CLAW_SLASH
- loadspritegfx ANIM_TAG_208
+ loadspritegfx ANIM_TAG_TORN_METAL
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- playsewithpan SE_W013, +63
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 12
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- playsewithpan SE_W013, +63
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_TARGET
@@ -4128,78 +4128,78 @@ Move_CRUSH_CLAW:
Move_AROMATHERAPY:
playsewithpan SE_W080, 0
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12)
+ loadspritegfx ANIM_TAG_FLOWER
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, RGB(13, 31, 12)
delay 1
monbg ANIM_ATTACKER
delay 1
- createsprite gUnknown_085927AC, 0, 24, 16, 0, 2, 2, 0, 0
- createsprite gUnknown_085927AC, 66, 64, 24, 0, 3, 1, 1, 0
- createsprite gUnknown_085927C4, 0, 16, 24, 0, 2, 1, 0, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
+ createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0
delay 20
- createsprite gUnknown_085927AC, 66, 48, 12, 0, 4, 3, 1, 0
- createsprite gUnknown_085927AC, 0, 100, 16, 0, 3, 2, 0, 0
- createsprite gUnknown_085927AC, 0, 74, 24, 180, 3, 2, 0, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0
delay 10
- createsprite gUnknown_085927AC, 66, 80, 30, 0, 4, 1, 1, 0
- createsprite gUnknown_085927AC, 0, 128, 12, 0, 3, 3, 0, 0
- createsprite gUnknown_085927C4, 0, 90, 16, 0, 2, 1, 0, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0
+ createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
+ createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 1
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 2, 1
waitforvisualfinish
- playsewithpan SE_W234, -64
- createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
- createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
+ createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12)
- createsprite gUnknown_08593868, 16, 0, 0, 0, 1
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12)
+ createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
waitforvisualfinish
end
Move_FAKE_TEARS:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_209
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 5, 0, 2, 1
- loopsewithpan SE_W039, -64, 12, 4
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
delay 8
- createsprite gUnknown_085970E8, 2, 0, 0
- createsprite gUnknown_085970E8, 2, 0, 1
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_085970E8, 2, 0, 2
- createsprite gUnknown_085970E8, 2, 0, 3
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
delay 8
- createsprite gUnknown_085970E8, 2, 0, 0
- createsprite gUnknown_085970E8, 2, 0, 1
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 0
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_085970E8, 2, 0, 2
- createsprite gUnknown_085970E8, 2, 0, 3
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 2
+ createsprite gUnknown_085970E8, ANIM_ATTACKER, 2, 0, 3
waitforvisualfinish
end
Move_AIR_CUTTER:
loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
delay 0
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
- playsewithpan SE_W015, +63
- createsprite gUnknown_08592A34, 2, 40, -32, 0, 2
+ playsewithpan SE_W015, SOUND_PAN_TARGET
+ createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
@@ -4213,103 +4213,103 @@ Move_ODOR_SLEUTH:
monbg ANIM_TARGET
createvisualtask sub_815F620, 5
delay 24
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 6
- createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
delay 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
- playsewithpan SE_W043, -64
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12)
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 2
waitforvisualfinish
- panse_1B SE_W320, -64, +63, +2, 0
- createsprite gUnknown_08593008, 130, 7, 1, 0
+ panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0
delay 5
- createsprite gUnknown_08593008, 130, 6, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
delay 5
- createsprite gUnknown_08593008, 130, 1, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
delay 5
- createsprite gUnknown_08593008, 130, 2, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
delay 5
- createsprite gUnknown_08593008, 130, 3, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 5, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 6, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 2, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 1, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
delay 4
- createsprite gUnknown_08593008, 130, 5, 1, 0
+ createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
delay 4
waitforvisualfinish
createvisualtask sub_8102CA0, 2
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB(18, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
- loadspritegfx ANIM_TAG_218
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
- playsewithpan SE_W197, -64
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
delay 20
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
delay 12
createvisualtask sub_815C478, 3, 1, 6, 2
- loopsewithpan SE_W039, +63, 8, 8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
waitforvisualfinish
end
Move_WATER_SPOUT:
- loadspritegfx ANIM_TAG_268
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_81080E4, 5
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W291, -64
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 16
createvisualtask sub_81085C8, 5
- playsewithpan SE_W057, +63
+ playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SHADOW_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
fadetobg BG_GHOST
waitbgfadein
monbg ANIM_ATK_PARTNER
setalpha 9, 8
createvisualtask sub_80A8BC4, 2, 0, 13
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -4324,15 +4324,15 @@ Move_EXTRASENSORY:
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 5, 0
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 5, 1
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8110034, 5, 0
createvisualtask sub_810FE14, 5, 2
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -4340,37 +4340,37 @@ Move_EXTRASENSORY:
end
Move_AERIAL_ACE:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
- createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
- playsewithpan SE_W013B, -64
+ createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W013, +63
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_IRON_DEFENSE:
- loopsewithpan SE_REAPOKE, -64, 28, 2
+ loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
waitforvisualfinish
end
Move_BLOCK:
loadspritegfx ANIM_TAG_X_SIGN
- createsprite gUnknown_085CE90C, 194
- playsewithpan SE_W207, +63
+ createsprite gUnknown_085CE90C, ANIM_TARGET, 66
+ playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask sub_815D64C, 2, 0
delay 12
call RoarEffect
@@ -4380,107 +4380,107 @@ Move_HOWL:
end
Move_BULK_UP:
- loadspritegfx ANIM_TAG_086
+ loadspritegfx ANIM_TAG_BREATH
createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ createsprite gUnknown_08593658, ANIM_ATTACKER, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
end
Move_COVET:
- loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_815C478, 5, 0, 2, 0
- createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
- createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
- createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- loopsewithpan SE_W146, +63, 4, 3
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3
end
Move_VOLT_TACKLE:
loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_ELECTRICITY
monbg ANIM_ATTACKER
setalpha 12, 8
createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_085959A4, 1
- playsewithpan SE_W268, -64
+ createsprite gUnknown_085959A4, ANIM_ATTACKER, 1
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 8
createvisualtask sub_810AFCC, 5, 0
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 2
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 3
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 4
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- playsewithpan SE_W120, +63
- createsprite gUnknown_0859598C, 2, 1, 16, 16
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, 16, 16
delay 2
- createsprite gUnknown_0859598C, 2, 1, -16, -16
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 1, -16, -16
delay 8
createvisualtask sub_810AE5C, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
- playsewithpan SE_W085B, -64
- createsprite gUnknown_0859598C, 2, 0, 16, 16
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_0859598C, 2, 0, -16, -16
+ createsprite gUnknown_0859598C, ANIM_ATTACKER, 2, 0, -16, -16
waitforvisualfinish
createvisualtask sub_8116620, 10, 1, 0, 8, 0, RGB_BLACK
waitforvisualfinish
end
Move_WATER_SPORT:
- loadspritegfx ANIM_TAG_268
+ loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
createvisualtask sub_81088E4, 5
delay 8
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- panse_1B SE_W057, -64, +63, +2, 0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
end
Move_CALM_MIND:
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createvisualtask sub_81177E4, 5, 1
waitforvisualfinish
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
- createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_81177E4, 5, 0
waitforvisualfinish
@@ -4490,73 +4490,73 @@ Move_CALM_MIND:
end
Move_LEAF_BLADE:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_285
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_CROSS_IMPACT
createvisualtask sub_80FFFC0, 5
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_TARGET
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
- createsprite gUnknown_085973D0, 130, 0, 0, 1, 36
- playsewithpan SE_W043, +63
+ createsprite gUnknown_085973D0, ANIM_TARGET, 2, 0, 0, 1, 36
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DRAGON_DANCE:
- loadspritegfx ANIM_TAG_249
+ loadspritegfx ANIM_TAG_HOLLOW_ORB
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
delay 1
createvisualtask sub_81133E8, 5
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
- createsprite gUnknown_08596F98, 2, 0
- createsprite gUnknown_08596F98, 2, 43
- createsprite gUnknown_08596F98, 2, 85
- createsprite gUnknown_08596F98, 2, 128
- createsprite gUnknown_08596F98, 2, 170
- createsprite gUnknown_08596F98, 2, 213
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 0
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 43
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 85
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 128
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 170
+ createsprite gUnknown_08596F98, ANIM_ATTACKER, 2, 213
delay 30
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
end
Move_SHOCK_WAVE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_ELECTRIC_ORBS
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_ATTACKER
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 12
- createsprite gUnknown_08595A18, 2
+ createsprite gUnknown_08595A18, ANIM_ATTACKER, 2
delay 30
createvisualtask sub_810B29C, 5
delay 12
waitforvisualfinish
createvisualtask sub_810B55C, 5
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
@@ -4569,64 +4569,64 @@ Move_SHOCK_WAVE:
end
Move_HARDEN:
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
end
Move_BELLY_DRUM:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- loadspritegfx ANIM_TAG_193
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
createvisualtask sub_8102BE8, 2
waitforvisualfinish
call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 0, 0, 0
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 1, 1, 0
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 3, 3, 128
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 2, 0, 128
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum1
- createsprite gUnknown_0859309C, 2, 0, 1, 1, 0
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
- createsprite gUnknown_0859309C, 2, 1, 0, 3, 0
- playsewithpan SE_W187, -64
+ createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8102CA0, 2
waitforvisualfinish
end
BellyDrum2:
- createsprite gUnknown_08593068, 3, 0
+ createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
BellyDrum1:
- createsprite gUnknown_08593068, 3, 1
+ createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
Move_MIND_READER:
- loadspritegfx ANIM_TAG_189
+ loadspritegfx ANIM_TAG_TEAL_ALERT
loadspritegfx ANIM_TAG_OPENING_EYE
- loadspritegfx ANIM_TAG_191
+ loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W109, +63
- createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
- createsprite gUnknown_085CE094, 5
+ playsewithpan SE_W109, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
+ createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
delay 40
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
call MindReaderEffect
waitforvisualfinish
@@ -4634,52 +4634,52 @@ Move_MIND_READER:
end
MindReaderEffect:
- createsprite gUnknown_085CE0AC, 4, 70, 0, 6
- createsprite gUnknown_085CE0AC, 4, 40, 40, 6
- createsprite gUnknown_085CE0AC, 4, 10, -60, 6
- createsprite gUnknown_085CE0AC, 4, -50, -40, 6
- createsprite gUnknown_085CE0AC, 4, -40, 40, 6
- createsprite gUnknown_085CE0AC, 4, 50, -50, 6
- delay 2
- createsprite gUnknown_085CE0AC, 4, 50, -30, 6
- createsprite gUnknown_085CE0AC, 4, 60, 10, 6
- createsprite gUnknown_085CE0AC, 4, 0, 60, 6
- createsprite gUnknown_085CE0AC, 4, 0, -40, 6
- createsprite gUnknown_085CE0AC, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 4, -60, -30, 6
- delay 2
- createsprite gUnknown_085CE0AC, 4, -50, 50, 6
- createsprite gUnknown_085CE0AC, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, 4, -40, -40, 6
- createsprite gUnknown_085CE0AC, 4, 20, -60, 6
- createsprite gUnknown_085CE0AC, 4, 50, -50, 6
- createsprite gUnknown_085CE0AC, 4, 35, 40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
+ delay 2
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
+ delay 2
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
+ createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
delay 2
return
Move_ICE_PUNCH:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
- playsewithpan SE_W081, +63
- createsprite gUnknown_08595AE8, 2, 0
- createsprite gUnknown_08595AE8, 2, 64
- createsprite gUnknown_08595AE8, 2, 128
- createsprite gUnknown_08595AE8, 2, 192
+ playsewithpan SE_W081, SOUND_PAN_TARGET
+ createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0
+ createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64
+ createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128
+ createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192
delay 5
- createsprite gUnknown_08595AD0, 2, 32
- createsprite gUnknown_08595AD0, 2, 96
- createsprite gUnknown_08595AD0, 2, 160
- createsprite gUnknown_08595AD0, 2, 224
+ createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32
+ createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
+ createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
+ createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
delay 17
- createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1
- playsewithpan SE_W004, +63
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
waitforvisualfinish
@@ -4688,20 +4688,20 @@ Move_ICE_PUNCH:
delay 5
createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_REST:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
loadspritegfx ANIM_TAG_LETTER_Z
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
waitforvisualfinish
end
@@ -4712,7 +4712,7 @@ Move_CONFUSION:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
waitforvisualfinish
- playsewithpan SE_W048, +63
+ playsewithpan SE_W048, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -4729,7 +4729,7 @@ Move_PSYCHIC:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
waitforvisualfinish
- loopsewithpan SE_W048, +63, 10, 3
+ loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -4748,10 +4748,10 @@ FutureSightContinue:
end
FutureSight:
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
@@ -4765,43 +4765,43 @@ Move_THUNDER:
waitbgfadeout
createvisualtask sub_8117660, 5, -256, 0, 1, -1
waitbgfadein
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, 130, 16, -36
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -36
delay 1
- createsprite gUnknown_085956C0, 130, 16, -20
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, -20
delay 1
- createsprite gUnknown_085956C0, 130, 16, 12
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 16, 12
delay 20
- createsprite gUnknown_085956C0, 0x86, -16, -32
- playsewithpan SE_W086, +63
+ createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -32
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, 0x86, -16, -16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, -16
delay 1
- createsprite gUnknown_085956C0, 0x86, -16, 16
- playsewithpan SE_W086, +63
+ createsprite gUnknown_085956C0, ANIM_TARGET, 6, -16, 16
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 5
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, 130, 24, -32
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -32
delay 1
- createsprite gUnknown_085956C0, 130, 24, -16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, -16
delay 1
- createsprite gUnknown_085956C0, 130, 24, 16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 24, 16
delay 30
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 5
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, 130, 0, -32
- playsewithpan SE_W161B, +63
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -32
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
delay 1
- createsprite gUnknown_085956C0, 130, 0, -16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, 130, 0, 16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
delay 10
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
@@ -4809,7 +4809,7 @@ Move_THUNDER:
delay 2
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 130, 1, 2, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
@@ -4818,32 +4818,32 @@ Move_THUNDER:
end
Move_THUNDER_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W004, +63
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 1
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- createsprite gUnknown_085956C0, 130, 0, -48
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_085956C0, 2, 0, -16
+ createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, 2, 0, 16
+ createsprite gUnknown_085956C0, ANIM_ATTACKER, 2, 0, 16
delay 1
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 20
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -4852,67 +4852,67 @@ Move_THUNDER_PUNCH:
Move_SACRED_FIRE:
loadspritegfx ANIM_TAG_FIRE
- loadspritegfx ANIM_TAG_035
- loopsewithpan SE_W221, -64, 7, 5
- createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
+ loadspritegfx ANIM_TAG_FIRE_PLUME
+ loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
delay 1
- createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
delay 1
- createsprite gUnknown_08595428, 66, 0, -16, 50, 5, 0, -1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
delay 1
- createsprite gUnknown_08595428, 66, 20, -10, 50, 5, 1, -1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
delay 1
- createsprite gUnknown_08595428, 2, 32, 0, 50, 5, 2, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
delay 1
- createsprite gUnknown_08595428, 2, 20, 10, 50, 5, 1, 1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
delay 1
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- createsprite gUnknown_08595428, 2, 0, 16, 50, 5, 0, 1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
delay 1
- createsprite gUnknown_08595428, 2, -20, 10, 50, 5, -1, 1
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
waitforvisualfinish
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, +63
- createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
+ createsprite gUnknown_085953F8, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
delay 1
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
waitforvisualfinish
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- playsewithpan SE_W172B, +63
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
Move_SCRATCH:
- loadspritegfx ANIM_TAG_137
+ loadspritegfx ANIM_TAG_SCRATCH
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W010, +63
- createsprite gUnknown_085CE020, 2, 0, 0, 1, 0
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -4924,30 +4924,30 @@ Move_DRAGON_BREATH:
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W172, -64, 7, 7
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask sub_8116620, 10, 4, 1, 0, 9, RGB_RED
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 21, 1
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
+ createsprite gUnknown_08596EF4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
waitforvisualfinish
createvisualtask sub_8116620, 10, 4, 1, 9, 0, RGB_RED
waitforvisualfinish
@@ -4955,7 +4955,7 @@ Move_DRAGON_BREATH:
end
Move_ROAR:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
@@ -4973,17 +4973,17 @@ Move_ROAR:
end
RoarEffect:
- createsprite gUnknown_085CE7D4, 2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 2, 24, 8, 1
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1
delay 15
- createsprite gUnknown_085CE7D4, 2, 24, -8, 0
- createsprite gUnknown_085CE7D4, 2, 24, 0, 2
- createsprite gUnknown_085CE7D4, 2, 24, 8, 1
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, -8, 0
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 0, 2
+ createsprite gUnknown_085CE7D4, ANIM_ATTACKER, 2, 24, 8, 1
return
Move_GROWL:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask sub_8158E9C, 2, 0, 255
call RoarEffect
delay 10
@@ -4995,7 +4995,7 @@ Move_GROWL:
end
Move_SNORE:
- loadspritegfx ANIM_TAG_197
+ loadspritegfx ANIM_TAG_SNORE_Z
monbg ANIM_ATK_PARTNER
setalpha 8, 8
call Snore1
@@ -5006,21 +5006,21 @@ Move_SNORE:
blendoff
end
Snore1:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, -42, -38, 24, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, 0, -42, 24, 0, 0
- createsprite gUnknown_085936EC, 2, 0, 0, 42, -38, 24, 0, 0
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
+ createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
+ createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
+ createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_166
+ loadspritegfx ANIM_TAG_SPARKLE_3
+ loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
- createsprite gUnknown_08596560, 1, 40, 0, 10166
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_08596560, ANIM_ATTACKER, 1, 40, 0, 10166
delay 10
call SpecialScreenEffect
waitforvisualfinish
@@ -5029,26 +5029,26 @@ Move_LIGHT_SCREEN:
end
SpecialScreenEffect:
- createsprite gUnknown_08596624, 2, 23, 0, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 23, 0, 0, 1
delay 6
- createsprite gUnknown_08596624, 2, 31, -8, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 31, -8, 0, 1
delay 5
- createsprite gUnknown_08596624, 2, 30, 20, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 30, 20, 0, 1
delay 7
- createsprite gUnknown_08596624, 2, 10, -15, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, -15, 0, 1
delay 6
- createsprite gUnknown_08596624, 2, 20, 10, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 20, 10, 0, 1
delay 6
- createsprite gUnknown_08596624, 2, 10, 18, 0, 1
+ createsprite gUnknown_08596624, ANIM_ATTACKER, 2, 10, 18, 0, 1
return
Move_MIRROR_COAT:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_168
+ loadspritegfx ANIM_TAG_SPARKLE_3
+ loadspritegfx ANIM_TAG_RED_LIGHT_WALL
setalpha 0, 16
- createsprite gUnknown_08596590, 1, 40, 0, 10168
+ createsprite gUnknown_08596590, ANIM_ATTACKER, 1, 40, 0, 10168
delay 10
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
call SpecialScreenEffect
waitforvisualfinish
delay 1
@@ -5056,61 +5056,61 @@ Move_MIRROR_COAT:
end
Move_REFLECT:
- loadspritegfx ANIM_TAG_071
- loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_SPARKLE_4
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
- createsprite gUnknown_08596578, 1, 40, 0, 10167
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_08596578, ANIM_ATTACKER, 1, 40, 0, 10167
delay 20
- createsprite gUnknown_085965F4, 2, 30, 0, 0, 1
+ createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 30, 0, 0, 1
delay 7
- createsprite gUnknown_085965F4, 2, 19, -12, 0, 1
+ createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 19, -12, 0, 1
delay 7
- createsprite gUnknown_085965F4, 2, 10, 20, 0, 1
+ createsprite gUnknown_085965F4, ANIM_ATTACKER, 2, 10, 20, 0, 1
waitforvisualfinish
delay 1
blendoff
end
Move_BARRIER:
- loadspritegfx ANIM_TAG_169
+ loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
- createsprite gUnknown_085965A8, 3, 40, 0, 10169
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_085965A8, ANIM_ATTACKER, 3, 40, 0, 10169
waitforvisualfinish
delay 1
blendoff
end
Move_BUBBLE:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_BUBBLE
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_TARGET
setalpha 12, 8
delay 1
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
- createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ createsprite gBattleAnimSpriteTemplate_8595068, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
waitforvisualfinish
call WaterBubbleEffect2
waitforvisualfinish
@@ -5119,11 +5119,11 @@ Move_BUBBLE:
end
Move_SMOG:
- loadspritegfx ANIM_TAG_172
+ loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
- loopsewithpan SE_W054, +63, 17, 10
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
call Smog1
call Smog1
call Smog1
@@ -5132,7 +5132,7 @@ Move_SMOG:
call Smog1
call Smog1
delay 120
- loopsewithpan SE_W092, +63, 18, 2
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
delay 10
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
@@ -5141,17 +5141,17 @@ Move_SMOG:
blendoff
end
Smog1:
- createsprite gUnknown_08595C44, 2, 0, -24, 48, 240, 1, 0
+ createsprite gUnknown_08595C44, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
delay 7
return
Move_FAINT_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_ATTACKER
fadetobg BG_DARK
waitbgfadein
delay 0
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
createvisualtask sub_81136E8, 2, 1
waitforvisualfinish
@@ -5162,8 +5162,8 @@ Move_FAINT_ATTACK:
setalpha 12, 8
monbg ANIM_TARGET
delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5182,14 +5182,14 @@ Move_FAINT_ATTACK:
end
Move_SAND_ATTACK:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W028, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
call SandAttack1
call SandAttack1
call SandAttack1
@@ -5201,20 +5201,20 @@ Move_SAND_ATTACK:
blendoff
end
SandAttack1:
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 0, 0
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 10, 10
- createsprite gUnknown_085971A8, 130, 15, 15, 20, -10, -10
- createsprite gUnknown_085971A8, 130, 15, 15, 20, 20, 5
- createsprite gUnknown_085971A8, 130, 15, 15, 20, -20, -5
+ createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 10, 10
+ createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -10, -10
+ createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, 20, 5
+ createsprite gUnknown_085971A8, ANIM_TARGET, 2, 15, 15, 20, -20, -5
delay 2
return
Move_MUD_SLAP:
- loadspritegfx ANIM_TAG_074
- playsewithpan SE_W028, -64
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
+ loadspritegfx ANIM_TAG_MUD_SAND
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
call MudSlap1
call MudSlap1
call MudSlap1
@@ -5224,49 +5224,49 @@ Move_MUD_SLAP:
waitforvisualfinish
end
MudSlap1:
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 0, 0
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 10, 5
- createsprite gUnknown_085971CC, 130, 15, 15, 20, -10, -5
- createsprite gUnknown_085971CC, 130, 15, 15, 20, 20, 10
- createsprite gUnknown_085971CC, 130, 15, 15, 20, -20, -10
+ createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 10, 5
+ createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -10, -5
+ createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, 20, 10
+ createsprite gUnknown_085971CC, ANIM_TARGET, 2, 15, 15, 20, -20, -10
delay 2
return
Move_DRAGON_RAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_035
- playsewithpan SE_W082, -64
+ loadspritegfx ANIM_TAG_FIRE_PLUME
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4
waitforvisualfinish
- createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10
+ createsprite gUnknown_08596F80, ANIM_TARGET, 2, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, +63, 11, 3
+ loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
- createsprite gUnknown_08596F28, 194, 1, 5, 0
+ createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 5, 0
delay 1
- createsprite gUnknown_08596F28, 194, 1, -10, -15
+ createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -10, -15
delay 1
- createsprite gUnknown_08596F28, 130, 1, 0, 25
+ createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 0, 25
delay 1
- createsprite gUnknown_08596F28, 194, 1, 15, 5
+ createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 15, 5
delay 1
- createsprite gUnknown_08596F28, 194, 1, -25, 0
+ createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, -25, 0
delay 1
- createsprite gUnknown_08596F28, 130, 1, 30, 30
+ createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, 30, 30
delay 1
- createsprite gUnknown_08596F28, 130, 1, -27, 25
+ createsprite gUnknown_08596F28, ANIM_TARGET, 2, 1, -27, 25
delay 1
- createsprite gUnknown_08596F28, 194, 1, 0, 8
+ createsprite gUnknown_08596F28, ANIM_TARGET, 66, 1, 0, 8
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 194, 0, 0, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4
waitforvisualfinish
end
Move_RAIN_DANCE:
- loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
+ loadspritegfx ANIM_TAG_RAIN_DROPS
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
@@ -5279,15 +5279,15 @@ Move_RAIN_DANCE:
end
Move_BITE:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SHARP_TEETH
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10
- createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5296,24 +5296,24 @@ Move_BITE:
end
Move_CRUNCH:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SHARP_TEETH
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
setalpha 12, 8
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10
- createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
waitforvisualfinish
- playsewithpan SE_W044, +63
- createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10
- createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
+ createsprite gUnknown_08597080, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 8, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 8, 4, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5324,15 +5324,15 @@ Move_CRUNCH:
end
Move_CLAMP:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CLAMP
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5344,17 +5344,17 @@ Move_ICE_BEAM:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loadspritegfx ANIM_TAG_141
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
- createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
- createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
+ createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
delay 1
call IceBeam1
call IceBeam1
call IceBeam1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, -31, 0, 7, RGB(0, 20, 31)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, RGB(0, 20, 31)
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 25, 1
call IceBeam1
call IceBeam1
@@ -5364,37 +5364,37 @@ Move_ICE_BEAM:
call IceBeam1
call IceBeam1
call IceBeam1
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
waitforvisualfinish
delay 20
call FreezeEffect1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 4, 5, 7, 0, RGB(0, 20, 31)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, RGB(0, 20, 31)
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 7, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
IceBeam1:
- createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
- createsprite gUnknown_08595B14, 2, 20, 0, 0, 0, 11
+ createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gUnknown_08595B2C, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
+ createsprite gUnknown_08595B14, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
return
Move_WITHDRAW:
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
createvisualtask sub_81036A0, 5
waitforvisualfinish
end
Move_AURORA_BEAM:
- loadspritegfx ANIM_TAG_140
+ loadspritegfx ANIM_TAG_RAINBOW_RINGS
fadetobg BG_AURORABEAM
waitbgfadein
- playsewithpan SE_W062, -64
+ playsewithpan SE_W062, SOUND_PAN_ATTACKER
setarg 7, 0
createvisualtask sub_8107528, 10, 130
call AuroraBeam1
@@ -5403,7 +5403,7 @@ Move_AURORA_BEAM:
call AuroraBeam1
call AuroraBeam1
setarg 7, -1
- createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
call AuroraBeam1
call AuroraBeam1
@@ -5416,18 +5416,18 @@ Move_AURORA_BEAM:
waitbgfadein
end
AuroraBeam1:
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_085950B4, 130, 20, 0, 0, 0, 17
+ createsprite gUnknown_085950B4, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
return
Move_SOLAR_BEAM:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
SolarBeamEnd:
waitforvisualfinish
@@ -5436,61 +5436,61 @@ SolarBeamSetUp:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call SolarBeamSetUp1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
goto SolarBeamEnd
SolarBeamSetUp1:
- createsprite gUnknown_085921E0, 2, 40, 40, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 40, 16
delay 2
- createsprite gUnknown_085921E0, 2, -40, -40, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -40, 16
delay 2
- createsprite gUnknown_085921E0, 2, 0, 40, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, 40, 16
delay 2
- createsprite gUnknown_085921E0, 2, 0, -40, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 0, -40, 16
delay 2
- createsprite gUnknown_085921E0, 2, 40, -20, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -20, 16
delay 2
- createsprite gUnknown_085921E0, 2, 40, 20, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 20, 16
delay 2
- createsprite gUnknown_085921E0, 2, -40, -20, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 16
delay 2
- createsprite gUnknown_085921E0, 2, -40, 20, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 20, 16
delay 2
- createsprite gUnknown_085921E0, 2, -20, 30, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, 30, 16
delay 2
- createsprite gUnknown_085921E0, 2, 20, -30, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, -30, 16
delay 2
- createsprite gUnknown_085921E0, 2, -20, -30, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -20, -30, 16
delay 2
- createsprite gUnknown_085921E0, 2, 20, 30, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 20, 30, 16
delay 2
- createsprite gUnknown_085921E0, 2, -40, 0, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, 0, 16
delay 2
- createsprite gUnknown_085921E0, 2, 40, 0, 16
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, 0, 16
delay 2
return
SolarBeamUnleash:
call SetSolarbeamBg
- panse_1B SE_W076, -64, +63, +2, 0
+ panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask sub_80FEA58, 5
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1
delay 4
createvisualtask sub_8116620, 10, 4, 1, 0, 10, RGB(25, 31, 0)
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2
delay 4
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 65, 1
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6
delay 4
call SolarBeamUnleash1
call SolarBeamUnleash1
@@ -5499,26 +5499,26 @@ SolarBeamUnleash:
call UnsetSolarbeamBg
goto SolarBeamEnd
SolarBeamUnleash1:
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 0
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 1
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 1
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 2
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 2
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 3
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 3
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 4
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 4
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 5
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 5
delay 4
- createsprite gUnknown_085921F8, 131, 15, 0, 20, 6
+ createsprite gUnknown_085921F8, ANIM_TARGET, 3, 15, 0, 20, 6
delay 4
return
Move_BLIZZARD:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
- createvisualtask AnimTask_IsAttackerOpponentSide, 2
+ createvisualtask AnimTask_GetAttackerSide, 2
jumprettrue BlizzardAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
BlizzardContinue:
@@ -5526,10 +5526,10 @@ BlizzardContinue:
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, -64, +63, +2, 0
+ panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call Blizzard1
call Blizzard1
- playsewithpan SE_W059B, +63
+ playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
call FreezeEffect2
waitforvisualfinish
@@ -5541,26 +5541,26 @@ BlizzardContinue:
clearmonbg ANIM_DEF_PARTNER
end
Blizzard1:
- createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 0, 0, 0, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -10, 0, -10, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -5, 0, -5, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 10, 0, 10, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -20, 0, -20, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 15, 0, 15, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_08595B98, 40, 0, -25, 0, -25, 72, 1
- createsprite gUnknown_08595BB0, 40, 0, 20, 0, 20, 80, 0, 0, 1
+ createsprite gUnknown_08595B98, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
+ createsprite gUnknown_08595BB0, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
delay 3
return
BlizzardAgainstPlayer:
@@ -5568,48 +5568,48 @@ BlizzardAgainstPlayer:
goto BlizzardContinue
Move_POWDER_SNOW:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call PowderSnow1
call PowderSnow1
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
call FreezeEffect2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 20
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 3, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, RGB_BLACK
end
PowderSnow1:
- createsprite gUnknown_08595BC8, 40, 0, 0, 0, 0, 56, 4, 4, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, -10, 0, -10, 56, 4, 4, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, 10, 0, 10, 56, -4, 3, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, -4, 5, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, 15, 0, 15, 56, 4, 4, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, -20, 0, -20, 56, 4, 4, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
delay 3
- createsprite gUnknown_08595BC8, 40, 0, 20, 0, 20, 56, 4, 4, 1
+ createsprite gUnknown_08595BC8, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
delay 3
return
Move_HYDRO_PUMP:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_WATER_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
delay 6
- panse_1B SE_W056, -64, +63, +2, 0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask sub_81076C8, 5, 100
call HydroPump1
call HydroPump1
@@ -5636,25 +5636,25 @@ Move_HYDRO_PUMP:
blendoff
end
HydroPump1:
- createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
+ createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
- createsprite gUnknown_085950E4, 3, 10, 10, 0, 16
- createsprite gUnknown_085950E4, 3, 10, 10, 0, -16
+ createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950E4, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
return
HydroPump2:
- createsprite gUnknown_08597388, 4, 0, 15, 1, 1
- createsprite gUnknown_08597388, 4, 0, -15, 1, 1
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 15, 1, 1
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:
- loadspritegfx ANIM_TAG_264
- loadspritegfx ANIM_TAG_265
+ loadspritegfx ANIM_TAG_GLOWY_RED_ORB
+ loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
delay 6
- panse_1B SE_W062, -64, +63, +1, 0
+ panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
createvisualtask sub_81076C8, 5, 100
call SignalBeam1
call SignalBeam1
@@ -5663,7 +5663,7 @@ Move_SIGNAL_BEAM:
call SignalBeam1
call SignalBeam1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 25, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 4, 8, 5, RGB_RED, 8, 961, 8
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, RGB_RED, 8, 961, 8
call SignalBeam1
call SignalBeam1
call SignalBeam1
@@ -5684,22 +5684,22 @@ Move_SIGNAL_BEAM:
waitforvisualfinish
end
SignalBeam1:
- createsprite gUnknown_08595114, 131, 10, 10, 0, 16
- createsprite gUnknown_0859512C, 131, 10, 10, 0, -16
+ createsprite gUnknown_08595114, ANIM_TARGET, 3, 10, 10, 0, 16
+ createsprite gUnknown_0859512C, ANIM_TARGET, 3, 10, 10, 0, -16
delay 1
return
Move_ABSORB:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
@@ -5709,50 +5709,50 @@ Move_ABSORB:
delay 15
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
AbsorbEffect:
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W152, +63
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ playsewithpan SE_W152, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_MEGA_DRAIN:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
@@ -5762,58 +5762,58 @@ Move_MEGA_DRAIN:
delay 15
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 8, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
MegaDrainEffect:
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_GIGA_DRAIN:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ playsewithpan SE_W071, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
@@ -5823,92 +5823,92 @@ Move_GIGA_DRAIN:
delay 15
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 12, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
GigaDrainEffect:
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 40, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -32, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -40, 26
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W202, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
+ delay 4
+ playsewithpan SE_W202, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_LEECH_LIFE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_ORBS
delay 1
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
delay 1
- createsprite gUnknown_085969C8, 2, -20, 15, 12
+ createsprite gUnknown_085969C8, ANIM_ATTACKER, 2, -20, 15, 12
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W071, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ playsewithpan SE_W071, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
call AbsorbEffect
waitforvisualfinish
delay 15
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SYNTHESIS:
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
+ unloadspritegfx ANIM_TAG_SPARKLE_2
delay 1
loadspritegfx ANIM_TAG_BLUE_STAR
call HealingEffect
@@ -5926,24 +5926,24 @@ Move_TOXIC:
waitforvisualfinish
end
Toxic1:
- createsprite gUnknown_08596134, 130, -24, 16, 1, 1
- playsewithpan SE_W092, +63
+ createsprite gUnknown_08596134, ANIM_TARGET, 2, -24, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, 130, 8, 16, 1, 1
- playsewithpan SE_W092, +63
+ createsprite gUnknown_08596134, ANIM_TARGET, 2, 8, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, 130, -8, 16, 1, 1
- playsewithpan SE_W092, +63
+ createsprite gUnknown_08596134, ANIM_TARGET, 2, -8, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
- createsprite gUnknown_08596134, 130, 24, 16, 1, 1
- playsewithpan SE_W092, +63
+ createsprite gUnknown_08596134, ANIM_TARGET, 2, 24, 16, 1, 1
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
return
Move_SLUDGE:
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W145C, -64
- createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
@@ -5965,23 +5965,23 @@ Move_SLUDGE_BOMB:
call SludgeBomb1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 3, 0, 15, 1
createvisualtask sub_8115A04, 2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_085961D8, 130, 42, 27, 20
- createsprite gUnknown_085961D8, 130, -27, 44, 20
- createsprite gUnknown_085961D8, 130, 39, -28, 20
- createsprite gUnknown_085961D8, 130, -42, -42, 20
- playsewithpan SE_W091, +63
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 27, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -27, 44, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 39, -28, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -42, -42, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_085961D8, 130, 0, 40, 20
- createsprite gUnknown_085961D8, 130, -8, -44, 20
- createsprite gUnknown_085961D8, 130, -46, -28, 20
- createsprite gUnknown_085961D8, 130, 46, 9, 20
- playsewithpan SE_W091, +63
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 0, 40, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -8, -44, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -46, -28, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 46, 9, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_085961D8, 130, 42, 0, 20
- createsprite gUnknown_085961D8, 130, -43, -12, 20
- createsprite gUnknown_085961D8, 130, 16, -46, 20
- createsprite gUnknown_085961D8, 130, -16, 44, 20
- playsewithpan SE_W091, +63
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 42, 0, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -43, -12, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, 16, -46, 20
+ createsprite gUnknown_085961D8, ANIM_TARGET, 2, -16, 44, 20
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0
waitsound
waitforvisualfinish
@@ -5989,59 +5989,59 @@ Move_SLUDGE_BOMB:
waitforvisualfinish
end
SludgeBomb1:
- playsewithpan SE_W145C, -64
- createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085961A8, ANIM_TARGET, 2, 20, 0, 40, 0
delay 3
return
Move_ACID:
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_DEF_PARTNER
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0
- playsewithpan SE_W145C, -64
+ createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0
- playsewithpan SE_W145C, -64
+ createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0
- playsewithpan SE_W145C, -64
+ createsprite gUnknown_085961C0, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 15
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
- createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55
- playsewithpan SE_W145, +63
+ createsprite gUnknown_0859620C, ANIM_TARGET, 2, 0, -22, 0, 15, 55
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55
- playsewithpan SE_W145, +63
+ createsprite gUnknown_0859620C, ANIM_TARGET, 2, -26, -24, 0, 15, 55
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50
- playsewithpan SE_W145, +63
+ createsprite gUnknown_0859620C, ANIM_TARGET, 2, 15, -27, 0, 15, 50
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45
- playsewithpan SE_W145, +63
+ createsprite gUnknown_0859620C, ANIM_TARGET, 2, -15, -17, 0, 10, 45
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50
- playsewithpan SE_W145, +63
+ createsprite gUnknown_0859620C, ANIM_TARGET, 2, 27, -22, 0, 15, 50
+ playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_BONEMERANG:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W155, -64
- createsprite gUnknown_08597178, 2
+ playsewithpan SE_W155, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08597178, ANIM_ATTACKER, 2
delay 20
- playsewithpan SE_W030, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ playsewithpan SE_W030, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
delay 17
- playsewithpan SE_W233, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6049,17 +6049,17 @@ Move_BONEMERANG:
Move_BONE_CLUB:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W155, +63
- createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
+ playsewithpan SE_W155, SOUND_PAN_TARGET
+ createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W233B, +63
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6067,42 +6067,42 @@ Move_BONE_CLUB:
Move_BONE_RUSH:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W155, +63
- createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
+ playsewithpan SE_W155, SOUND_PAN_TARGET
+ createsprite gUnknown_08597190, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SPIKES:
- loadspritegfx ANIM_TAG_152
+ loadspritegfx ANIM_TAG_SPIKES
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30
delay 10
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30
delay 10
- waitplaysewithpan SE_W030, +63, 28
- createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
+ createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_MEGAHORN:
- loadspritegfx ANIM_TAG_153
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HORN_HIT_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
jumpifcontest MegahornInContest
fadetobg BG_DRILL
waitbgfadeout
@@ -6113,20 +6113,20 @@ MegahornContinue:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
waitforvisualfinish
delay 10
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 3
- createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6
+ createsprite gUnknown_08596974, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
delay 4
- playsewithpan SE_W011, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, -4, 1, 12, 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_WHITE, 10, 0, 0
delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6143,17 +6143,17 @@ MegahornInContest:
Move_GUST:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W016, +63
- createsprite gUnknown_08596270, 2, 0, -16
+ playsewithpan SE_W016, SOUND_PAN_TARGET
+ createsprite gUnknown_08596270, ANIM_ATTACKER, 2, 0, -16
createvisualtask sub_810DED8, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W016B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6161,39 +6161,39 @@ Move_GUST:
Move_WING_ATTACK:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
- createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- loopsewithpan SE_W003, +63, 5, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_PECK:
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W030, +63
+ loadspritegfx ANIM_TAG_IMPACT
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createvisualtask sub_80D622C, 2, 3, -768, 1, 2
- createsprite gUnknown_085973E8, 131, -12, 0, 1, 3
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_AIR_WAVE_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
call SetFlyingBg
monbgprio_28 ANIM_TARGET
@@ -6205,8 +6205,8 @@ Move_AEROBLAST:
call Aeroblast1
call Aeroblast1
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- playsewithpan SE_W013, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6214,80 +6214,80 @@ Move_AEROBLAST:
call UnsetFlyingBg
end
Aeroblast1:
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
- playsewithpan SE_W026, -64
- createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0
- createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
return
Move_WATER_GUN:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25
- playsewithpan SE_W145, -64
+ createsprite gUnknown_08595208, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
- createsprite gUnknown_08597388, 4, 0, 0, 1, 2
- createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55
- playsewithpan SE_W152, +63
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 2
+ createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50
- playsewithpan SE_W152, +63
+ createsprite gUnknown_08595220, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45
- playsewithpan SE_W152, +63
+ createsprite gUnknown_08595220, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CRABHAMMER:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_08597388, 4, 0, 0, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gUnknown_08597388, ANIM_ATTACKER, 4, 0, 0, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 8
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4
waitforvisualfinish
- loopsewithpan SE_W152, +63, 20, 3
+ loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
- createsprite gUnknown_08595238, 2, 10, 10, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 10, 10, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, 20, -20, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 20, -20, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, -15, 15, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -15, 15, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, 0, 0, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 0, 0, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, -10, -20, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -10, -20, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, 16, -8, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 16, -8, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, 5, 8, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, 5, 8, 20, 1
delay 4
- createsprite gUnknown_08595238, 2, -16, 0, 20, 1
+ createsprite gUnknown_08595238, ANIM_ATTACKER, 2, -16, 0, 20, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6296,7 +6296,7 @@ Move_CRABHAMMER:
Move_SURF:
createvisualtask AnimTask_CreateSurfWave, 2, FALSE
delay 24
- panse_1B SE_W057, -64, +63, +2, 0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
waitforvisualfinish
end
@@ -6308,7 +6308,7 @@ Move_FLAMETHROWER:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W053, -64, +63, +2, 0
+ panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call Flamethrower1
call Flamethrower1
call Flamethrower1
@@ -6327,112 +6327,112 @@ Move_FLAMETHROWER:
end
Flamethrower1:
- createsprite gUnknown_08595158, 3, 10, 10, 0, 16
+ createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_08595158, 3, 10, 10, 0, 16
+ createsprite gUnknown_08595158, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
Move_SANDSTORM:
- loadspritegfx ANIM_TAG_261
+ loadspritegfx ANIM_TAG_FLYING_DIRT
playsewithpan SE_W201, 0
createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
delay 16
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 10, 2304, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 10, 2304, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 90, 2048, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 90, 2048, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 50, 2560, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 50, 2560, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 20, 2304, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 20, 2304, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 70, 1984, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 70, 1984, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 0, 2816, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 0, 2816, 96, 0
delay 10
- createsprite gBattleAnimSpriteTemplate_8596BA0, 40, 60, 2560, 96, 0
+ createsprite gBattleAnimSpriteTemplate_8596BA0, ANIM_ATTACKER, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL:
- loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_WATER_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1
call WhirlpoolEffect
call WhirlpoolEffect
call WhirlpoolEffect
delay 12
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
WhirlpoolEffect:
- createsprite gUnknown_08596B70, 130, 0, 28, 384, 50, 8, 50, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
delay 2
- createsprite gUnknown_08596B70, 130, 0, 32, 240, 40, 11, -46, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
delay 2
- createsprite gUnknown_08596B70, 130, 0, 33, 416, 40, 4, 42, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
delay 2
- createsprite gUnknown_08596B70, 130, 0, 31, 288, 45, 6, -42, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
delay 2
- createsprite gUnknown_08596B70, 130, 0, 28, 448, 45, 11, 46, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
delay 2
- createsprite gUnknown_08596B70, 130, 0, 33, 464, 50, 10, -50, 1
+ createsprite gUnknown_08596B70, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
delay 2
return
Move_FLY:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
+ loadspritegfx ANIM_TAG_IMPACT
choosetwoturnanim FlySetUp, FlyUnleash
FlyEnd:
waitforvisualfinish
end
FlySetUp:
- playsewithpan SE_W019, -64
- createsprite gUnknown_08596340, 2, 0, 0, 13, 336
+ playsewithpan SE_W019, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596340, ANIM_ATTACKER, 2, 0, 0, 13, 336
goto FlyEnd
FlyUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, -64
- createsprite gUnknown_08596358, 2, 20
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596358, ANIM_ATTACKER, 2, 20
delay 20
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto FlyEnd
Move_BOUNCE:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
+ loadspritegfx ANIM_TAG_IMPACT
choosetwoturnanim BounceSetUp, BounceUnleash
BounceEnd:
end
BounceSetUp:
- playsewithpan SE_W100, -64
- createsprite gUnknown_08596420, 2, 0, 0
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596420, ANIM_ATTACKER, 2, 0, 0
goto BounceEnd
BounceUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, +63
- createsprite gUnknown_0859644C, 131
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_0859644C, ANIM_TARGET, 3
delay 7
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6440,16 +6440,16 @@ BounceUnleash:
goto BounceEnd
Move_KARATE_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W104, +63
- createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0
+ playsewithpan SE_W104, SOUND_PAN_TARGET
+ createsprite gUnknown_08595E68, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6457,17 +6457,17 @@ Move_KARATE_CHOP:
end
Move_CROSS_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_285
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_CROSS_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W025, +63
- createsprite gUnknown_08595EC8, 2, 0, 0, 0
- createsprite gUnknown_08595EC8, 2, 0, 0, 1
+ playsewithpan SE_W025, SOUND_PAN_TARGET
+ createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 0
+ createsprite gUnknown_08595EC8, ANIM_ATTACKER, 2, 0, 0, 1
delay 40
- playsewithpan SE_W013, +63
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
- createsprite gUnknown_085973D0, 3, 0, 0, 1, 20
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
+ createsprite gUnknown_085973D0, ANIM_ATTACKER, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6475,68 +6475,68 @@ Move_CROSS_CHOP:
end
Move_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 3
- createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_HI_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8
waitforvisualfinish
delay 10
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3
delay 2
- createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ createsprite gUnknown_08595E80, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
waitforvisualfinish
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_08595EB0, 3, 1, 20, 1
+ createsprite gUnknown_08595EB0, ANIM_ATTACKER, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TRIPLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
jumpifmoveturn 0, TripleKickLeft
jumpifmoveturn 1, TripleKickRight
goto TripleKickCenter
@@ -6547,133 +6547,133 @@ TripleKickContinue:
end
TripleKickLeft:
- createsprite gFistFootSpriteTemplate, 132, -16, -8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, -16, -16, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
goto TripleKickContinue
TripleKickRight:
- createsprite gFistFootSpriteTemplate, 132, 8, 8, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 8, 0, 1, 2
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
goto TripleKickContinue
TripleKickCenter:
- createsprite gFistFootSpriteTemplate, 132, 0, 0, 20, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, -8, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
goto TripleKickContinue
Move_DYNAMIC_PUNCH:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_007
+ loadspritegfx ANIM_TAG_UNUSED_EXPLOSION
delay 1
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, +63
- createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
delay 1
waitsound
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_COUNTER:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 4
- createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
- createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0
delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0
delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_VITAL_THROW:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
delay 2
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
delay 11
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 10
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_SMASH:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
- playsewithpan SE_W088, +63
- createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2
- createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 2, -5, 0, -20, -24, 14, 2
- createsprite gUnknown_08596B1C, 2, 0, -5, 30, 18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, 30, -18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, -30, 18, 8, 2
- createsprite gUnknown_08596B1C, 2, 0, 0, -30, -18, 8, 2
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
+ createsprite gUnknown_08596B1C, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 7, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6681,19 +6681,19 @@ Move_ROCK_SMASH:
end
Move_SUBMISSION:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, -64
- waitplaysewithpan SE_W004, +63, 10
- waitplaysewithpan SE_W104, -64, 20
- waitplaysewithpan SE_W004, +63, 30
- waitplaysewithpan SE_W104, -64, 40
- waitplaysewithpan SE_W004, +63, 50
- waitplaysewithpan SE_W104, -64, 60
- waitplaysewithpan SE_W004, +63, 70
- waitplaysewithpan SE_W104, -64, 80
- waitplaysewithpan SE_W004, +63, 0x5A
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
call Submission1
@@ -6705,21 +6705,21 @@ Move_SUBMISSION:
end
Submission1:
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, -12, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 3, -12, 8, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 3, 12, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, 0, 1, 1
delay 8
return
Move_SUNNY_DAY:
- loadspritegfx ANIM_TAG_157
+ loadspritegfx ANIM_TAG_SUNLIGHT
monbg ANIM_ATK_PARTNER
setalpha 13, 3
createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
- panse_26 SE_W080, -64, +63, +1, 0
+ panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
call SunnyDay1
call SunnyDay1
call SunnyDay1
@@ -6732,15 +6732,15 @@ Move_SUNNY_DAY:
end
SunnyDay1:
- createsprite gUnknown_085954A0, 40
+ createsprite gUnknown_085954A0, ANIM_ATTACKER, 40
delay 6
return
Move_COTTON_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx ANIM_TAG_SPORE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W077, +63, 18, 10
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
call CottonSpore1
call CottonSpore1
call CottonSpore1
@@ -6749,20 +6749,20 @@ Move_COTTON_SPORE:
end
CottonSpore1:
- createsprite gUnknown_085922EC, 2, 0, -20, 85, 80, 0
+ createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
delay 12
- createsprite gUnknown_085922EC, 2, 0, -10, 170, 80, 0
+ createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
delay 12
- createsprite gUnknown_085922EC, 2, 0, -15, 0, 80, 0
+ createsprite gUnknown_085922EC, ANIM_ATTACKER, 2, 0, -15, 0, 80, 0
delay 12
return
Move_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx ANIM_TAG_SPORE
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80FEE1C, 2
- loopsewithpan SE_W077, +63, 16, 11
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
call Spore1
call Spore1
call Spore1
@@ -6773,85 +6773,85 @@ Move_SPORE:
end
Spore1:
- createsprite gUnknown_085922EC, 130, 0, -20, 85, 80, 1
+ createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -20, 85, 80, 1
delay 12
- createsprite gUnknown_085922EC, 130, 0, -10, 170, 80, 1
+ createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -10, 170, 80, 1
delay 12
- createsprite gUnknown_085922EC, 130, 0, -15, 0, 80, 1
+ createsprite gUnknown_085922EC, ANIM_TARGET, 2, 0, -15, 0, 80, 1
delay 12
return
Move_PETAL_DANCE:
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_FLOWER
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W080, -64
+ playsewithpan SE_W080, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 16, -24, 8, 100
- createsprite gUnknown_08592334, 2, -16, -24, 8, 100
+ createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 8, 100
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 8, 100
delay 15
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 32, -24, 8, 100
- createsprite gUnknown_08592334, 2, -32, -24, 8, 100
+ createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 32, -24, 8, 100
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -32, -24, 8, 100
delay 15
- createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
- createsprite gUnknown_08592334, 2, 24, -24, 8, 100
- createsprite gUnknown_08592334, 2, -24, -24, 8, 100
+ createsprite gUnknown_0859231C, ANIM_ATTACKER, 2, 0, -24, 8, 140
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 24, -24, 8, 100
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -24, -24, 8, 100
delay 30
- createsprite gUnknown_08592334, 2, 16, -24, 0, 100
- createsprite gUnknown_08592334, 2, -16, -24, 0, 100
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 16, -24, 0, 100
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -16, -24, 0, 100
delay 30
- createsprite gUnknown_08592334, 2, 20, -16, 14, 80
- createsprite gUnknown_08592334, 2, -20, -14, 16, 80
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, 20, -16, 14, 80
+ createsprite gUnknown_08592334, ANIM_ATTACKER, 2, -20, -14, 16, 80
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5
delay 3
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 8
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_RAZOR_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_RAZOR_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, -64, 10, 5
- createsprite gUnknown_08592390, 2, -3, -2, 10
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
- createsprite gUnknown_08592390, 2, -1, -1, 15
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15
delay 2
- createsprite gUnknown_08592390, 2, -4, -4, 7
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7
delay 2
- createsprite gUnknown_08592390, 2, 3, -3, 11
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11
delay 2
- createsprite gUnknown_08592390, 2, -1, -6, 8
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8
delay 2
- createsprite gUnknown_08592390, 2, 2, -1, 12
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12
delay 2
- createsprite gUnknown_08592390, 2, -3, -4, 13
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13
delay 2
- createsprite gUnknown_08592390, 2, 4, -5, 7
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7
delay 2
- createsprite gUnknown_08592390, 2, 2, -6, 11
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11
delay 2
- createsprite gUnknown_08592390, 2, -3, -5, 8
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
+ createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1
delay 20
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
waitforvisualfinish
@@ -6861,33 +6861,33 @@ Move_RAZOR_LEAF:
Move_NATURE_POWER:
Move_ANCIENT_POWER:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1
- createsprite gUnknown_08596C10, 2, 20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 2, 0, 32, -38, 25, 5
- createsprite gUnknown_08596C10, 2, 32, 32, -28, 40, 3
- createsprite gUnknown_08596C10, 2, -20, 32, -48, 50, 2
- createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1
- createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 4, 1, 10, 1
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
delay 10
- createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5
- createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
delay 10
- createsprite gUnknown_08596C10, 2, 0, 32, -42, 25, 5
- createsprite gUnknown_08596C10, 2, -25, 32, -48, 30, 4
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
+ createsprite gUnknown_08596C10, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4
delay 3
- playsewithpan SE_W120, +63
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6896,25 +6896,25 @@ Move_ANCIENT_POWER:
Move_OCTAZOOKA:
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W025B, -64
- createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
waitforvisualfinish
- playsewithpan SE_W120, +63
- createsprite gUnknown_08592E30, 130, 8, 8, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0
delay 2
- createsprite gUnknown_08592E30, 130, -8, -8, 1, 0
+ createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0
delay 2
- createsprite gUnknown_08592E30, 130, 8, -8, 1, 0
+ createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0
delay 2
- createsprite gUnknown_08592E30, 130, -8, 8, 1, 0
+ createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0
waitforvisualfinish
end
Move_MIST:
- loadspritegfx ANIM_TAG_144
+ loadspritegfx ANIM_TAG_MIST_CLOUD
monbg ANIM_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W054, -64, 20, 15
+ loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
call Mist1
call Mist1
call Mist1
@@ -6930,7 +6930,7 @@ Move_MIST:
end
Mist1:
- createsprite gUnknown_08595C2C, 2, 0, -24, 48, 240, 0, 1
+ createsprite gUnknown_08595C2C, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
delay 7
return
@@ -6945,24 +6945,24 @@ Move_HAZE:
end
Move_FIRE_PUNCH:
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
- createsprite gUnknown_08595368, 0x81, 0
- createsprite gUnknown_08595368, 0x81, 64
- createsprite gUnknown_08595368, 0x81, 128
- createsprite gUnknown_08595368, 0x81, 196
- playsewithpan SE_W172, +63
- waitforvisualfinish
- createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1
+ createsprite gUnknown_08595368, ANIM_TARGET, 1, 0
+ createsprite gUnknown_08595368, ANIM_TARGET, 1, 64
+ createsprite gUnknown_08595368, ANIM_TARGET, 1, 128
+ createsprite gUnknown_08595368, ANIM_TARGET, 1, 196
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ waitforvisualfinish
+ createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
call FireMoveEffect
delay 4
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
waitforvisualfinish
@@ -6971,22 +6971,22 @@ Move_FIRE_PUNCH:
end
FireMoveEffect:
- createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, -192, -112, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, 160, 48, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, -224, -32, 40
- createsprite gUnknown_08595380, 0x81, 0, 10, 112, -128, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, 176, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, 240, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 192, -160, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -192, -112, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 160, 48, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, -224, -32, 40
+ createsprite gUnknown_08595380, ANIM_TARGET, 1, 0, 10, 112, -128, 40
return
Move_LEER:
- loadspritegfx ANIM_TAG_GLARE
+ loadspritegfx ANIM_TAG_LEER
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
- playsewithpan SE_W043, -64
- createsprite gUnknown_085CE150, 2, 24, -12
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
delay 10
@@ -7000,14 +7000,14 @@ Move_LEER:
end
Move_DREAM_EATER:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W107, +63
+ playsewithpan SE_W107, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -7024,75 +7024,75 @@ Move_DREAM_EATER:
call UnsetPsychicBackground
end
DreamEaterEffect:
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -40, 35
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 28, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 40, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -32, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 0, -15, -16, 36
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, -5, 15, 16, 33
- createsprite gUnknown_08592270, 3, 10, -5, -40, 26
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, -5, 15, 36, 33
- createsprite gUnknown_08592270, 3, 10, -5, -8, 26
- createsprite gUnknown_08592270, 3, -10, 20, 20, 39
- delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 0, 5, 8, 26
- createsprite gUnknown_08592270, 3, 5, -18, -20, 35
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -40, 35
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 28, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 40, 39
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -32, 26
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, -15, -16, 36
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 16, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -40, 26
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -5, 15, 36, 33
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 10, -5, -8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, -10, 20, 20, 39
+ delay 4
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 0, 5, 8, 26
+ createsprite gUnknown_08592270, ANIM_ATTACKER, 3, 5, -18, -20, 35
delay 4
return
Move_POISON_GAS:
- loadspritegfx ANIM_TAG_172
+ loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
loadspritegfx ANIM_TAG_POISON_BUBBLE
delay 0
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
delay 0
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
- createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595C9C, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
- loopsewithpan SE_W054, +63, 28, 6
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
waitforvisualfinish
blendoff
@@ -7105,7 +7105,7 @@ Move_BIND:
goto BindWrap
BindWrap:
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
call BindWrap1
call BindWrap1
waitforvisualfinish
@@ -7120,10 +7120,10 @@ Move_WRAP:
goto BindWrap
Move_PSYBEAM:
- loadspritegfx ANIM_TAG_163
- playsewithpan SE_W060, -64
+ loadspritegfx ANIM_TAG_GOLD_RING
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
+ createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
call Psybeam1
call Psybeam1
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
@@ -7142,12 +7142,12 @@ Move_PSYBEAM:
call UnsetPsychicBackground
end
Psybeam1:
- createsprite gUnknown_0859663C, 130, 16, 0, 0, 0, 13, 0
+ createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
delay 4
return
Move_HYPNOSIS:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx ANIM_TAG_GOLD_RING
call SetPsychicBackground
call Hypnosis1
call Hypnosis1
@@ -7158,18 +7158,18 @@ Move_HYPNOSIS:
call UnsetPsychicBackground
end
Hypnosis1:
- playsewithpan SE_W048, -64
- createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0
- createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0859663C, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
+ createsprite gUnknown_0859663C, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
delay 6
return
Move_PSYWAVE:
- loadspritegfx ANIM_TAG_165
- playsewithpan SE_W060, -64
+ loadspritegfx ANIM_TAG_BLUE_RING
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
createvisualtask sub_81076C8, 5, 100
- createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
+ createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
call Psywave1
call Psywave1
createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
@@ -7182,72 +7182,72 @@ Move_PSYWAVE:
call UnsetPsychicBackground
end
Psywave1:
- createsprite gUnknown_08595170, 131, 10, 10, 0, 16
+ createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
- createsprite gUnknown_08595170, 131, 10, 10, 0, 16
+ createsprite gUnknown_08595170, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
return
Move_ZAP_CANNON:
- loadspritegfx ANIM_TAG_171
+ loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
- playsewithpan SE_W086, -64
- createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 128, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 192, 40, 2
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 32, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 96, 40, 1
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 160, 40, 0
- createsprite gUnknown_08595790, 132, 10, 0, 8, 30, 224, 40, 2
+ playsewithpan SE_W086, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595764, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
+ createsprite gUnknown_08595790, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
delay 15
- waitplaysewithpan SE_W085B, +63, 19
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
end
Move_STEEL_WING:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
+ loadspritegfx ANIM_TAG_IMPACT
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 5, 1, 70
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
- createsprite gBattleAnimSpriteTemplate_85962A4, 2, 25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gBattleAnimSpriteTemplate_85962A4, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 9
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
- createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
- createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- playsewithpan SE_W013, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, 1, 1
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 1, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_IRON_TAIL:
- loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
+ loadspritegfx ANIM_TAG_IMPACT
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
@@ -7256,18 +7256,18 @@ Move_IRON_TAIL:
end
Move_POISON_TAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
setalpha 12, 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
@@ -7278,33 +7278,33 @@ Move_POISON_TAIL:
Move_METAL_CLAW:
loadspritegfx ANIM_TAG_CLAW_SLASH
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
- playsewithpan SE_W013, +63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
delay 8
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
- playsewithpan SE_W013, +63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
waitforvisualfinish
end
Move_NIGHT_SHADE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
delay 10
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_811188C, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
@@ -7318,38 +7318,38 @@ Move_NIGHT_SHADE:
Move_EGG_BOMB:
loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_175
- playsewithpan SE_W039, -64
- createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
+ loadspritegfx ANIM_TAG_LARGE_FRESH_EGG
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0
- playsewithpan SE_W120, +63
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0
- playsewithpan SE_W120, +63
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0
- playsewithpan SE_W120, +63
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0
- playsewithpan SE_W120, +63
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0
- playsewithpan SE_W120, +63
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
waitforvisualfinish
end
Move_SHADOW_BALL:
- loadspritegfx ANIM_TAG_176
+ loadspritegfx ANIM_TAG_SHADOW_BALL
fadetobg BG_GHOST
waitbgfadein
delay 15
- createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
- createsprite gUnknown_08596D58, 130, 16, 16, 8
+ createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
+ createsprite gUnknown_08596D58, ANIM_TARGET, 2, 16, 16, 8
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
waitforvisualfinish
restorebg
@@ -7357,17 +7357,17 @@ Move_SHADOW_BALL:
end
Move_LICK:
- loadspritegfx ANIM_TAG_177
+ loadspritegfx ANIM_TAG_LICK
delay 15
- playsewithpan SE_W122, +63
- createsprite gUnknown_08596D8C, 130, 0, 0
+ playsewithpan SE_W122, SOUND_PAN_TARGET
+ createsprite gUnknown_08596D8C, ANIM_TARGET, 2, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
waitforvisualfinish
end
Move_FOCUS_ENERGY:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
@@ -7382,35 +7382,35 @@ Move_BIDE:
choosetwoturnanim BideSetUp, BideUnleash
end
BideSetUp:
- loopsewithpan SE_W036, -64, 9, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
end
BideUnleash:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- loopsewithpan SE_W036, -64, 9, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 4
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 4
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, 1, 1
delay 5
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, 1, 1
delay 5
- playsewithpan SE_W004, +63
- createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, 1, 1
waitforvisualfinish
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 7
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 2, 11, 0, RGB_RED
waitforvisualfinish
@@ -7419,13 +7419,13 @@ BideUnleash:
end
Move_STRING_SHOT:
- loadspritegfx ANIM_TAG_179
+ loadspritegfx ANIM_TAG_STRING
loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
- loopsewithpan SE_W081, -64, 9, 6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call StringShot1
call StringShot1
call StringShot1
@@ -7445,21 +7445,21 @@ Move_STRING_SHOT:
call StringShot1
call StringShot1
waitforvisualfinish
- playsewithpan SE_W081B, +63
- createsprite gUnknown_085969F8, 130, 0, 10
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 10
delay 4
- createsprite gUnknown_085969F8, 130, 0, -2
+ createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, -2
delay 4
- createsprite gUnknown_085969F8, 130, 0, 22
+ createsprite gUnknown_085969F8, ANIM_TARGET, 2, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
StringShot1:
- createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 1
+ createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 1
delay 1
return
@@ -7468,10 +7468,10 @@ Move_SPIDER_WEB:
loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W081, -64, 9, 6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
@@ -7487,16 +7487,16 @@ Move_SPIDER_WEB:
call SpiderWeb1
call SpiderWeb1
waitforvisualfinish
- playsewithpan SE_W081B, +63
- createsprite gUnknown_08596A2C, 2
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gUnknown_08596A2C, ANIM_ATTACKER, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 9, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, RGB_BLACK
end
SpiderWeb1:
- createsprite gUnknown_085969E0, 130, 20, 0, 512, 20, 0
+ createsprite gUnknown_085969E0, ANIM_TARGET, 2, 20, 0, 512, 20, 0
delay 1
return
@@ -7508,29 +7508,29 @@ RazorWindContinue:
RazorWindSetUp:
loadspritegfx ANIM_TAG_GUST
- playsewithpan SE_W016, -64
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40
- createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40
+ playsewithpan SE_W016, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
+ createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40
+ createsprite gUnknown_08593550, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
- playsewithpan SE_W016B, -64
+ playsewithpan SE_W016B, SOUND_PAN_ATTACKER
goto RazorWindContinue
RazorWindUnleash:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_AIR_WAVE_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085962D4, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1
waitforvisualfinish
@@ -7539,15 +7539,15 @@ RazorWindUnleash:
goto RazorWindContinue
Move_DISABLE:
- loadspritegfx ANIM_TAG_071
+ loadspritegfx ANIM_TAG_SPARKLE_4
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 8, 8
- playsewithpan SE_W197, -64
- createsprite gUnknown_0853EE84, 13, 24, -16
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE84, ANIM_ATTACKER, 13, 24, -16
waitforvisualfinish
createvisualtask sub_81045B0, 5
- loopsewithpan SE_W020, +63, 15, 4
+ loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
waitforvisualfinish
delay 1
clearmonbg ANIM_TARGET
@@ -7555,11 +7555,11 @@ Move_DISABLE:
end
Move_RECOVER:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W025, -64, 13, 3
+ loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
call Recover1
call Recover1
@@ -7573,35 +7573,35 @@ Move_RECOVER:
end
Recover1:
- createsprite gUnknown_085921E0, 2, 40, -10, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 40, -10, 13
delay 3
- createsprite gUnknown_085921E0, 2, -35, -10, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -35, -10, 13
delay 3
- createsprite gUnknown_085921E0, 2, 15, -40, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 15, -40, 13
delay 3
- createsprite gUnknown_085921E0, 2, -10, -32, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -10, -32, 13
delay 3
- createsprite gUnknown_085921E0, 2, 25, -20, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 25, -20, 13
delay 3
- createsprite gUnknown_085921E0, 2, -40, -20, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, -40, -20, 13
delay 3
- createsprite gUnknown_085921E0, 2, 5, -40, 13
+ createsprite gUnknown_085921E0, ANIM_ATTACKER, 2, 5, -40, 13
delay 3
return
Move_MIMIC:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
setalpha 11, 5
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
- panse_1B SE_W107, +63, -64, -3, 0
+ panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
createvisualtask sub_80FF458, 5, 128, 24
delay 15
- createsprite gUnknown_085924DC, 130, -12, 24
+ createsprite gUnknown_085924DC, ANIM_TARGET, 2, -12, 24
delay 10
setarg 7, -1
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
@@ -7609,18 +7609,18 @@ Move_MIMIC:
end
Move_CONSTRICT:
- loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 4
- createsprite gUnknown_08592494, 132, 0, 16, 0, 2
+ loadspritegfx ANIM_TAG_TENDRILS
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 2
delay 7
- createsprite gUnknown_08592494, 131, 0, 0, 0, 2
- createsprite gUnknown_08592494, 130, 0, 8, 1, 2
+ createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, 0, 0, 2
+ createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 2
delay 7
- createsprite gUnknown_08592494, 131, 0, -8, 1, 2
+ createsprite gUnknown_08592494, ANIM_TARGET, 3, 0, -8, 1, 2
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
delay 20
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
setarg 7, -1
waitforvisualfinish
end
@@ -7629,12 +7629,12 @@ Move_CURSE:
choosetwoturnanim CurseGhost, CurseStats
CurseGhost:
loadspritegfx ANIM_TAG_NAIL
- loadspritegfx ANIM_TAG_200
+ loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_ATK_PARTNER
createvisualtask sub_8112758, 5
waitforvisualfinish
delay 20
- createsprite gUnknown_08596DD0, 2
+ createsprite gUnknown_08596DD0, ANIM_ATTACKER, 2
delay 60
call CurseGhost1
delay 41
@@ -7645,17 +7645,17 @@ CurseGhost:
clearmonbg ANIM_ATK_PARTNER
delay 1
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596DE8, 130
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
CurseGhost1:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
- playsewithpan SE_W020, -64
+ playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
CurseStats:
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER
@@ -7665,27 +7665,27 @@ CurseStats:
waitforvisualfinish
end
CurseStats1:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8116B14, 5
createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
return
Move_SOFT_BOILED:
loadspritegfx ANIM_TAG_BREAKING_EGG
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
- createsprite gUnknown_085937B0, 4, 0, 16, 0
- createsprite gUnknown_085937B0, 4, 0, 16, 1
+ createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0
+ createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1
delay 120
delay 7
- playsewithpan SE_W030, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
+ playsewithpan SE_W030, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 8
- createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 60
setarg 7, -1
waitforvisualfinish
@@ -7695,158 +7695,158 @@ Move_SOFT_BOILED:
Move_HEAL_BELL:
loadspritegfx ANIM_TAG_BELL
- loadspritegfx ANIM_TAG_MUSIC_NOTES
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_MUSIC_NOTES_2
+ loadspritegfx ANIM_TAG_THIN_RING
createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8105CB4, 5
- createsprite gUnknown_08593938, 2, 0, -24, 0, 1
+ createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1
delay 12
- createsprite gUnknown_08593958, 40, 0, -24, 48, -18, 35, 0, 0
- createsprite gUnknown_08593958, 40, 0, -24, -48, 20, 30, 1, 1
- createsprite gUnknown_08593958, 40, 0, -24, -38, -29, 30, 2, 2
- createsprite gUnknown_08593958, 40, 0, -24, 36, 18, 30, 3, 3
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
call HealBell1
delay 0x21
- createsprite gUnknown_08593958, 40, 0, -24, 19, 26, 35, 4, 4
- createsprite gUnknown_08593958, 40, 0, -24, -34, -12, 30, 5, 5
- createsprite gUnknown_08593958, 40, 0, -24, 41, -20, 34, 6, 2
- createsprite gUnknown_08593958, 40, 0, -24, -15, 26, 32, 7, 0
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
call HealBell1
delay 0x21
- createsprite gUnknown_08593958, 40, 0, -24, -48, 18, 31, 0, 2
- createsprite gUnknown_08593958, 40, 0, -24, 48, -20, 30, 2, 5
- createsprite gUnknown_08593958, 40, 0, -24, 38, 29, 33, 4, 3
- createsprite gUnknown_08593958, 40, 0, -24, -36, -18, 30, 6, 1
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
+ createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
call HealBell1
waitforvisualfinish
createvisualtask sub_8105D60, 5
waitforvisualfinish
unloadspritegfx ANIM_TAG_BELL
- unloadspritegfx ANIM_TAG_MUSIC_NOTES
- unloadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- playsewithpan SE_W234, -64
- createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
+ unloadspritegfx ANIM_TAG_MUSIC_NOTES_2
+ unloadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
- createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
+ createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
- loadspritegfx ANIM_TAG_203
- playsewithpan SE_REAPOKE, -64
+ unloadspritegfx ANIM_TAG_SPARKLE_2
+ loadspritegfx ANIM_TAG_THIN_RING
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
- createsprite gUnknown_08593868, 16, 0, 0, 0, 1
+ createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
end
HealBell1:
createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
- createsprite gUnknown_0859381C, 40, 0, -24, 0, 1
- playsewithpan SE_W215, -64
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1
+ playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
createvisualtask sub_8105EB0, 5
waitforvisualfinish
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
createvisualtask sub_8106020, 3
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
- loadspritegfx ANIM_TAG_218
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK
- playsewithpan SE_W060, -64
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 10
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_81064F8, 5
delay 13
- createsprite gUnknown_08593A84, 0, -16, -8
- createsprite gUnknown_08593A84, 0, 16, -8
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
+ createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
waitforvisualfinish
createvisualtask sub_810A094, 3, 20, 1, 0
- playsewithpan SE_W081B, +63
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK
waitforvisualfinish
end
Move_SWEET_KISS:
- loadspritegfx ANIM_TAG_216
+ loadspritegfx ANIM_TAG_RED_HEART
loadspritegfx ANIM_TAG_ANGEL
- createsprite gUnknown_08593AA8, 130, 16, -48
- playsewithpan SE_W215, +63
+ createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30
- playsewithpan SE_W213, +63
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, 131, -384, -31
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
+ createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
end
Move_LOVELY_KISS:
- loadspritegfx ANIM_TAG_219
- loadspritegfx ANIM_TAG_EVIL_ANGEL
- createsprite gUnknown_08593AF0, 130, 0, -24
- playsewithpan SE_W060B, +63
+ loadspritegfx ANIM_TAG_PINK_HEART
+ loadspritegfx ANIM_TAG_DEVIL
+ createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24
+ playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W213, +63
- createsprite gUnknown_08593AC0, 131, -256, -42
- createsprite gUnknown_08593AC0, 131, 128, -14
- createsprite gUnknown_08593AC0, 131, 416, -38
- createsprite gUnknown_08593AC0, 131, -128, -22
+ playsewithpan SE_W213, SOUND_PAN_TARGET
+ createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42
+ createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14
+ createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38
+ createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22
end
Move_FURY_SWIPES:
- loadspritegfx ANIM_TAG_222
- createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5
+ loadspritegfx ANIM_TAG_SWIPE
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5
delay 4
- playsewithpan SE_W010, +63
- createsprite gUnknown_08593B38, 130, 16, 0, 1
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
delay 10
- createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5
delay 4
- playsewithpan SE_W010, +63
- createsprite gUnknown_08593B38, 130, -16, 0, 0
+ playsewithpan SE_W010, SOUND_PAN_TARGET
+ createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
end
Move_INGRAIN:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_147
- createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150
- playsewithpan SE_W010, -64
+ loadspritegfx ANIM_TAG_ROOTS
+ loadspritegfx ANIM_TAG_ORBS
+ createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
- createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140
- playsewithpan SE_W010, -64
+ createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
- createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130
- playsewithpan SE_W010, -64
+ createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
- createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120
- playsewithpan SE_W010, -64
+ createsprite gUnknown_0859254C, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 40
- createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30
+ createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30
delay 5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30
- playsewithpan SE_W145C, -64
+ createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18
- playsewithpan SE_W145C, -64
+ createsprite gUnknown_0859258C, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 10
waitforvisualfinish
end
@@ -7854,14 +7854,14 @@ Move_INGRAIN:
Move_PRESENT:
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask AnimTask_IsHealingMove, 2
- createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1
- playsewithpan SE_W039, -64
+ createsprite gUnknown_08592610, ANIM_TARGET, 2, 0, -5, 10, 2, -1
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 14
- playsewithpan SE_W145B, -64
+ playsewithpan SE_W145B, SOUND_PAN_ATTACKER
delay 14
playsewithpan SE_W145B, 0
delay 20
- playsewithpan SE_W145B, +63
+ playsewithpan SE_W145B, SOUND_PAN_TARGET
waitforvisualfinish
jumpretfalse PresentDamage
jumprettrue PresentHeal
@@ -7869,84 +7869,84 @@ Move_PRESENT:
PresentDamage:
loadspritegfx ANIM_TAG_EXPLOSION
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1
end
PresentHeal:
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W234, +63
- createsprite gUnknown_08592658, 132, -16, 32, -3, 1
+ playsewithpan SE_W234, SOUND_PAN_TARGET
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, -16, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, 16, 32, -3, -1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, 16, 32, -3, -1
delay 3
- createsprite gUnknown_08592658, 132, 32, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, 32, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, -32, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, -32, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, 0, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, 0, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, -8, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, -8, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, -8, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, 24, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, 24, 32, -3, 1
delay 3
- createsprite gUnknown_08592658, 132, -24, 32, -3, 1
+ createsprite gUnknown_08592658, ANIM_TARGET, 4, -24, 32, -3, 1
waitforvisualfinish
waitsound
call HealingEffect2
end
Move_BATON_PASS:
- loadspritegfx ANIM_TAG_226
- playsewithpan SE_W226, -64
+ loadspritegfx ANIM_TAG_POKEBALL
+ playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
- createsprite gUnknown_085CE370, 2
+ createsprite gUnknown_085CE370, ANIM_ATTACKER, 2
end
Move_PERISH_SONG:
- loadspritegfx ANIM_TAG_MUSIC_NOTES
- createsprite gUnknown_08593C0C, 4, 0, 0, 0
- createsprite gUnknown_08593C0C, 4, 1, 1, 16
- createsprite gUnknown_08593C0C, 4, 2, 1, 32
- createsprite gUnknown_08593C0C, 4, 3, 2, 48
- createsprite gUnknown_08593C0C, 4, 4, 2, 64
- createsprite gUnknown_08593C0C, 4, 5, 0, 80
- createsprite gUnknown_08593C0C, 4, 6, 0, 96
- createsprite gUnknown_08593C0C, 4, 7, 1, 112
- createsprite gUnknown_08593C0C, 4, 8, 2, 128
- createsprite gUnknown_08593C0C, 4, 9, 0, 144
- createsprite gUnknown_08593C0C, 4, 10, 2, 160
- createsprite gUnknown_08593C0C, 4, 11, 0, 176
- createsprite gUnknown_08593C0C, 4, 12, 1, 192
- createsprite gUnknown_08593C0C, 4, 13, 3, 208
- createsprite gUnknown_08593C0C, 4, 14, 3, 224
- createsprite gUnknown_08593C0C, 4, 15, 0, 240
- createsprite gUnknown_08593C24, 4, 15, 0, 0
+ loadspritegfx ANIM_TAG_MUSIC_NOTES_2
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224
+ createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240
+ createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0
delay 20
- panse_1B SE_W195, -64, +63, +2, 0
+ panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 80
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK
createvisualtask sub_811489C, 5, 4, 0
createvisualtask sub_811489C, 5, 5, 0
createvisualtask sub_811489C, 5, 6, 0
createvisualtask sub_811489C, 5, 7, 0
delay 100
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_BLACK
createvisualtask sub_811489C, 5, 4, 1
createvisualtask sub_811489C, 5, 5, 1
createvisualtask sub_811489C, 5, 6, 1
@@ -7958,32 +7958,32 @@ Move_SLEEP_TALK:
loadspritegfx ANIM_TAG_LETTER_Z
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
- playsewithpan SE_W173, -64
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
- playsewithpan SE_W173, -64
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
delay 20
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
- playsewithpan SE_W173, -64
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
delay 6
- createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
+ createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
waitforvisualfinish
end
Move_HYPER_FANG:
- loadspritegfx ANIM_TAG_192
- playsewithpan SE_W044, +63
+ loadspritegfx ANIM_TAG_FANG_ATTACK
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 1
delay 2
createvisualtask AnimTask_IsContest, 2
@@ -7993,10 +7993,10 @@ Move_HYPER_FANG:
goto HyperFangOnPlayer
HyperFangContinue:
waitbgfadeout
- createsprite gUnknown_085CE1DC, 130
+ createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
delay 20
restorebg
waitbgfadein
@@ -8014,97 +8014,97 @@ HyperFangInContest:
Move_TRI_ATTACK:
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
- createsprite gUnknown_085CE2F8, 130, 16, 0
- playsewithpan SE_W161, -64
+ createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W161, -64
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
- createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
+ createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
loadspritegfx ANIM_TAG_FIRE
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
- playsewithpan SE_W172B, +63
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 2, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 1, -2
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 3, 1
+ createsprite gUnknown_08595410, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
delay 2
createvisualtask sub_810A094, 2, 20, 3, 1, 1
waitforvisualfinish
loadspritegfx ANIM_TAG_LIGHTNING
createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W161B, +63
- createsprite gUnknown_085956C0, 130, 0, -48
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_085956C0, 130, 0, -16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_085956C0, 130, 0, 16
+ createsprite gUnknown_085956C0, ANIM_TARGET, 2, 0, 16
delay 20
createvisualtask sub_810A094, 2, 20, 3, 1, 0
delay 2
createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
call FreezeEffect1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
end
Move_WILL_O_WISP:
- loadspritegfx ANIM_TAG_232
- loadspritegfx ANIM_TAG_231
+ loadspritegfx ANIM_TAG_WISP_FIRE
+ loadspritegfx ANIM_TAG_WISP_ORB
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W052, -64
- waitplaysewithpan SE_W052, -64, 10
- createvisualtask sub_8159278, 2, -64, -64, 1, 0
- createsprite gUnknown_0859563C, 2, 0, 0, 0
+ playsewithpan SE_W052, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
+ createsprite gUnknown_0859563C, ANIM_ATTACKER, 2, 0, 0, 0
delay 3
- createsprite gUnknown_0859563C, 3, 0, 0, 1
+ createsprite gUnknown_0859563C, ANIM_ATTACKER, 3, 0, 0, 1
delay 3
- createsprite gUnknown_0859563C, 4, 0, 0, 2
+ createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 2
delay 3
- createsprite gUnknown_0859563C, 4, 0, 0, 3
+ createsprite gUnknown_0859563C, ANIM_ATTACKER, 4, 0, 0, 3
delay 40
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
monbgprio_29
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
- createsprite gUnknown_0859566C, 2, 0
- createsprite gUnknown_0859566C, 2, 42
- createsprite gUnknown_0859566C, 2, 84
- createsprite gUnknown_0859566C, 2, 126
- createsprite gUnknown_0859566C, 2, 168
- createsprite gUnknown_0859566C, 2, 210
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 0
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 42
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 84
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 126
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 168
+ createsprite gUnknown_0859566C, ANIM_ATTACKER, 2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ENCORE:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_HAND
+ loadspritegfx ANIM_TAG_SPOTLIGHT
+ loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
- createsprite gUnknown_085CE22C, 130, 0, -8
- createsprite gUnknown_085CE244, 2, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE244, 2, 2, 0, 1, 0, 9
- createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9
+ createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8
+ createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
+ createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
+ createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
- createvisualtask sub_8159244, 5, 223, 63
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
@@ -8114,9 +8114,9 @@ Move_ENCORE:
Move_TRICK:
loadspritegfx ANIM_TAG_ITEM_BAG
- loadspritegfx ANIM_TAG_207
- createsprite gUnknown_085926E8, 2, -40, 80
- createsprite gUnknown_085926E8, 2, -40, 208
+ loadspritegfx ANIM_TAG_SPEED_DUST
+ createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 80
+ createsprite gUnknown_085926E8, ANIM_ATTACKER, 2, -40, 208
delay 16
playsewithpan SE_W166, 0
createvisualtask sub_8106020, 3
@@ -8141,105 +8141,105 @@ Move_TRICK:
end
Move_WISH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
+ loadspritegfx ANIM_TAG_GOLD_STARS
+ loadspritegfx ANIM_TAG_SPARKLE_2
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
- panse_27 SE_W115, +63, -64, -3, 0
- createsprite gUnknown_085CE388, 40
+ panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
+ createsprite gUnknown_085CE388, ANIM_ATTACKER, 40
waitforvisualfinish
delay 60
- loopsewithpan SE_W215, -64, 16, 3
+ loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
call GrantingStarsEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK
waitforvisualfinish
end
Move_STOCKPILE:
- loadspritegfx ANIM_TAG_235
- playsewithpan SE_W025, -64
+ loadspritegfx ANIM_TAG_GRAY_ORB
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask sub_815B65C, 5
call Stockpile1
call Stockpile1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 12, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
end
Stockpile1:
- createsprite gUnknown_08592244, 2, 55, 55, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 55, 13
delay 1
- createsprite gUnknown_08592244, 2, -55, -55, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -55, 13
delay 1
- createsprite gUnknown_08592244, 2, 0, 55, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, 55, 13
delay 1
- createsprite gUnknown_08592244, 2, 0, -55, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 0, -55, 13
delay 1
- createsprite gUnknown_08592244, 2, 55, -34, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, -34, 13
delay 1
- createsprite gUnknown_08592244, 2, 55, 34, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, 55, 34, 13
delay 1
- createsprite gUnknown_08592244, 2, -55, -34, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, -34, 13
delay 1
- createsprite gUnknown_08592244, 2, -55, 34, 13
+ createsprite gUnknown_08592244, ANIM_ATTACKER, 2, -55, 34, 13
delay 1
return
Move_SPIT_UP:
- loadspritegfx ANIM_TAG_237
- loadspritegfx ANIM_TAG_135
- playsewithpan SE_W036, -64
+ loadspritegfx ANIM_TAG_RED_ORB_2
+ loadspritegfx ANIM_TAG_IMPACT
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B6B4, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 45
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 3
- createsprite gUnknown_08593A50, 2, 0, 12
- createsprite gUnknown_08593A50, 2, 32, 12
- createsprite gUnknown_08593A50, 2, 64, 12
- createsprite gUnknown_08593A50, 2, 96, 12
- createsprite gUnknown_08593A50, 2, 128, 12
- createsprite gUnknown_08593A50, 2, 160, 12
- createsprite gUnknown_08593A50, 2, 192, 12
- createsprite gUnknown_08593A50, 2, 224, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12
delay 5
jumpifmoveturn 2, SpitUpStrong
jumpifmoveturn 3, SpitUpStrongest
SpitUpContinue:
delay 5
createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
- playsewithpan SE_W003, +63
- createsprite gUnknown_085973E8, 131, -12, 10, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, -12, 10, 1, 1
delay 5
- playsewithpan SE_W003, +63
- createsprite gUnknown_085973E8, 131, 12, -10, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gUnknown_085973E8, ANIM_TARGET, 3, 12, -10, 1, 1
waitforvisualfinish
end
SpitUpStrong:
- createsprite gUnknown_08593A50, 2, 16
- createsprite gUnknown_08593A50, 2, 80
- createsprite gUnknown_08593A50, 2, 144
- createsprite gUnknown_08593A50, 2, 208
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
goto SpitUpContinue
SpitUpStrongest:
- createsprite gUnknown_08593A50, 2, 16
- createsprite gUnknown_08593A50, 2, 48
- createsprite gUnknown_08593A50, 2, 80
- createsprite gUnknown_08593A50, 2, 112
- createsprite gUnknown_08593A50, 2, 144
- createsprite gUnknown_08593A50, 2, 176
- createsprite gUnknown_08593A50, 2, 208
- createsprite gUnknown_08593A50, 2, 240
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
+ createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240
goto SpitUpContinue
Move_SWALLOW:
- loadspritegfx ANIM_TAG_236
+ loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B778, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 38
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1
call SwallowEffect
jumpifmoveturn 2, SwallowGood
@@ -8249,15 +8249,15 @@ SwallowContinue:
call HealingEffect
end
SwallowEffect:
- createsprite gUnknown_085CE418, 2, 0, -8
+ createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8
delay 1
- createsprite gUnknown_085CE418, 2, -24, -8
+ createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8
delay 1
- createsprite gUnknown_085CE418, 2, 16, -8
+ createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8
delay 1
- createsprite gUnknown_085CE418, 2, -16, -8
+ createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8
delay 1
- createsprite gUnknown_085CE418, 2, 24, -8
+ createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8
delay 1
return
SwallowGood:
@@ -8270,8 +8270,8 @@ SwallowBest:
Move_TRANSFORM:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -8305,60 +8305,60 @@ Move_MORNING_SUN:
call HealingEffect
end
MorningSun1:
- createsprite gUnknown_085CE48C, 2, 30, 640
+ createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640
delay 5
return
Move_SWEET_SCENT:
- loadspritegfx ANIM_TAG_238
- playsewithpan SE_W230, -64
- createsprite gUnknown_085CE544, 2, 100, 0, 100
+ loadspritegfx ANIM_TAG_PINK_PETAL
+ playsewithpan SE_W230, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 100
delay 25
setpan 0
call SweetScentEffect
- createsprite gUnknown_085CE544, 2, 55, 0
- setpan +63
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 55, 0
+ setpan SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
call SweetScentEffect
waitforvisualfinish
end
SweetScentEffect:
- createsprite gUnknown_085CE544, 2, 70, 1, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 70, 1, 64
delay 2
- createsprite gUnknown_085CE544, 2, 60, 0, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 60, 0, 64
delay 5
- createsprite gUnknown_085CE544, 2, 80, 1, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 80, 1, 64
delay 2
- createsprite gUnknown_085CE544, 2, 58, 0, 120
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 58, 0, 120
delay 2
- createsprite gUnknown_085CE544, 2, 100, 0, 120
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
- createsprite gUnknown_085CE544, 2, 90, 0, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 90, 0, 64
delay 2
- createsprite gUnknown_085CE544, 2, 48, 0, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 48, 0, 64
delay 2
- createsprite gUnknown_085CE544, 2, 95, 1, 80
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 95, 1, 80
delay 2
- createsprite gUnknown_085CE544, 2, 100, 0, 120
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 100, 0, 120
delay 2
- createsprite gUnknown_085CE544, 2, 75, 1, 64
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 75, 1, 64
delay 2
- createsprite gUnknown_085CE544, 2, 85, 0, 120
+ createsprite gUnknown_085CE544, ANIM_ATTACKER, 2, 85, 0, 120
delay 2
return
Move_HYPER_BEAM:
- loadspritegfx ANIM_TAG_147
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK
+ loadspritegfx ANIM_TAG_ORBS
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK
waitforvisualfinish
delay 10
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
waitforvisualfinish
delay 30
- createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
+ createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
- createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0
+ createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0
call HyperBeam1
call HyperBeam1
call HyperBeam1
@@ -8389,28 +8389,28 @@ Move_HYPER_BEAM:
call HyperBeam1
createvisualtask sub_8116620, 10, 4, 2, 11, 0, RGB(25, 25, 25)
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 16, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, RGB_BLACK
end
HyperBeam1:
- createsprite gUnknown_08592288, 130
- createsprite gUnknown_08592288, 130
+ createsprite gUnknown_08592288, ANIM_TARGET, 2
+ createsprite gUnknown_08592288, ANIM_TARGET, 2
delay 1
return
Move_FLATTER:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_240
- createvisualtask sub_8159244, 5, 223, 63
+ loadspritegfx ANIM_TAG_SPOTLIGHT
+ loadspritegfx ANIM_TAG_CONFETTI
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
- createsprite gUnknown_085CE5C0, 130, 0, -8, 80
+ createsprite gUnknown_085CE5C0, ANIM_TARGET, 2, 0, -8, 80
delay 0
- createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
delay 10
- createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET
delay 0
- createvisualtask sub_8159210, 5, 229, -64
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
call Flatter1
call Flatter1
call Flatter1
@@ -8431,61 +8431,61 @@ Move_FLATTER:
call Flatter1
call Flatter1
delay 5
- createvisualtask sub_8159210, 5, 229, 63
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 2
end
Flatter1:
- createsprite gUnknown_085CE5A8, 40, 0
- createsprite gUnknown_085CE5A8, 40, 1
+ createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 0
+ createsprite gUnknown_085CE5A8, ANIM_ATTACKER, 40, 1
return
Move_ROLE_PLAY:
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W161, -64
- waitplaysewithpan SE_W197, -64, 30
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
createvisualtask sub_815CED8, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
createvisualtask sub_8116620, 10, 4, 2, 16, 0, RGB_WHITE
delay 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 10, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, RGB_BLACK
end
Move_REFRESH:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
- playsewithpan SE_W287, -64
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 2, 0
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
end
Move_BLAZE_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W172, +63
- createsprite gUnknown_08595F14, 131, 0, 0, 1, 30
+ playsewithpan SE_W172, SOUND_PAN_TARGET
+ createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 1, 30
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 30
- playsewithpan SE_W007, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
call FireMoveEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -8493,7 +8493,7 @@ Move_BLAZE_KICK:
end
Move_HYPER_VOICE:
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
createvisualtask sub_81590B8, 5, 0
call HyperVoiceEffect
waitforvisualfinish
@@ -8503,9 +8503,9 @@ Move_HYPER_VOICE:
waitforvisualfinish
end
HyperVoiceEffect:
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 8, 0, RGB_YELLOW
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0
- createsprite gUnknown_08593880, 0, 45, 0, 0, 0, 0, 0, 1
+ createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
createvisualtask sub_81162A4, 2, 1, 0, 6, 1
@@ -8513,30 +8513,30 @@ HyperVoiceEffect:
return
Move_SAND_TOMB:
- loadspritegfx ANIM_TAG_074
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
+ loadspritegfx ANIM_TAG_MUD_SAND
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call SandTombEffect
call SandTombEffect
call SandTombEffect
delay 22
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
end
SandTombEffect:
- createsprite gUnknown_08596B34, 130, 0, 32, 528, 30, 10, 50, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
delay 2
- createsprite gUnknown_08596B34, 130, 0, 36, 480, 20, 13, -46, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
delay 2
- createsprite gUnknown_08596B34, 130, 0, 37, 576, 20, 5, 42, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
delay 2
- createsprite gUnknown_08596B34, 130, 0, 35, 400, 25, 8, -42, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
delay 2
- createsprite gUnknown_08596B34, 130, 0, 32, 512, 25, 13, 46, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
delay 2
- createsprite gUnknown_08596B34, 130, 0, 37, 464, 30, 12, -50, 1
+ createsprite gUnknown_08596B34, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
delay 2
return
@@ -8550,7 +8550,7 @@ Move_SHEER_COLD:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask sub_80A9EF4, 2
- waitplaysewithpan SE_W258, +63, 17
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -8559,19 +8559,19 @@ Move_SHEER_COLD:
end
Move_ARM_THRUST:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask sub_80D6134, 5, 8, 5, 0, 0
delay 6
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_08596034, 130, 10, -8, 14, 3
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08596034, ANIM_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_80D6134, 5, 8, 5, 0, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
choosetwoturnanim ArmThrustRight, ArmThrustLeft
ArmThrustContinue:
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
@@ -8579,99 +8579,99 @@ ArmThrustContinue:
blendoff
end
ArmThrustRight:
- createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
goto ArmThrustContinue
ArmThrustLeft:
- createsprite gBasicHitSplatSpriteTemplate, 130, -8, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2
goto ArmThrustContinue
Move_MUDDY_WATER:
- panse_1B SE_W250, -64, +63, +2, 0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask AnimTask_CreateSurfWave, 2, TRUE
waitforvisualfinish
end
Move_BULLET_SEED:
loadspritegfx ANIM_TAG_SEED
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, 130, 20, 0
+ createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
waitforvisualfinish
end
Move_DRAGON_CLAW:
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_CLAW_SLASH
- playsewithpan SE_W221B, -64
+ playsewithpan SE_W221B, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
call DragonClawEffect
call DragonClawEffect
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createvisualtask sub_8159210, 5, 136, 63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
- createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createvisualtask sub_8159210, 5, 136, 63
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
- createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gBattleAnimSpriteTemplate_8597138, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
createvisualtask sub_8116620, 10, 2, 4, 8, 0, RGB(31, 19, 0)
waitforvisualfinish
end
DragonClawEffect:
- createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createsprite gUnknown_08596B88, 2, 0, 33, 464, 30, 15, -50, 0
+ createsprite gUnknown_08596B88, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
return
@@ -8679,14 +8679,14 @@ End:
end
Move_MUD_SHOT:
- loadspritegfx ANIM_TAG_259
+ loadspritegfx ANIM_TAG_BROWN_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W250, -64, +63, +1, 0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
call MudShot1
call MudShot1
call MudShot1
@@ -8704,29 +8704,29 @@ Move_MUD_SHOT:
blendoff
end
MudShot1:
- createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_085950FC, 3, 10, 10, 0, 16
+ createsprite gUnknown_085950FC, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
Move_METEOR_MASH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- panse_1B SE_W112, -64, +63, +3, 0
+ loadspritegfx ANIM_TAG_GOLD_STARS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
- createsprite gUnknown_085CE8DC, 131, -48, -64, 72, 32, 30
+ createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -48, SOUND_PAN_ATTACKER, 72, 32, 30
delay 10
- createsprite gUnknown_085CE8DC, 131, -112, -64, 8, 32, 30
+ createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -112, SOUND_PAN_ATTACKER, 8, 32, 30
delay 40
- createsprite gUnknown_08595F14, 131, 0, 0, 0, 30
- createsprite gUnknown_085CE8DC, 131, -80, -64, 40, 32, 30
+ createsprite gUnknown_08595F14, ANIM_TARGET, 3, 0, 0, 0, 30
+ createsprite gUnknown_085CE8DC, ANIM_TARGET, 3, -80, SOUND_PAN_ATTACKER, 40, 32, 30
delay 20
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
waitforvisualfinish
delay 10
@@ -8736,39 +8736,39 @@ Move_METEOR_MASH:
end
Move_REVENGE:
- loadspritegfx ANIM_TAG_245
+ loadspritegfx ANIM_TAG_PURPLE_SCRATCH
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W036, -64
- createsprite gUnknown_08596088, 2, 10, -10
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596088, ANIM_ATTACKER, 2, 10, -10
waitforvisualfinish
createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
waitforvisualfinish
- unloadspritegfx ANIM_TAG_245
- loadspritegfx ANIM_TAG_246
- createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
+ unloadspritegfx ANIM_TAG_PURPLE_SCRATCH
+ loadspritegfx ANIM_TAG_PURPLE_SWIPE
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
- playsewithpan SE_W207, +63
- createsprite gUnknown_085960D0, 130, 10, -10
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_085960D0, ANIM_TARGET, 2, 10, -10
waitforvisualfinish
- unloadspritegfx ANIM_TAG_246
- loadspritegfx ANIM_TAG_135
+ unloadspritegfx ANIM_TAG_PURPLE_SWIPE
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
- createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8
- playsewithpan SE_W233B, +63
+ createsprite gUnknown_08597400, ANIM_TARGET, 3, -10, -8, 1, 1, 8
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8
- playsewithpan SE_W025B, +63
+ createsprite gUnknown_08597400, ANIM_TARGET, 3, 10, 8, 1, 1, 8
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_POISON_FANG:
- loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W044, +63
- createsprite gUnknown_085CE1DC, 130
+ playsewithpan SE_W044, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish
@@ -8778,72 +8778,72 @@ Move_POISON_FANG:
end
Move_SUBSTITUTE:
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
createvisualtask AnimTask_MonToSubstitute, 2
end
Move_FRENZY_PLANT:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROOTS
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100
- playsewithpan SE_W010, -64
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 5
- createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
delay 5
- createsprite gUnknown_08592564, 2, 30, 8, -4, 0, 0, 90
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90
playsewithpan SE_W010, -22
delay 5
- createsprite gUnknown_08592564, 2, 40, -8, 4, 0, 1, 85
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85
playsewithpan SE_W010, 0
delay 5
- createsprite gUnknown_08592564, 2, 50, 8, 0, 0, 0, 85
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85
playsewithpan SE_W010, +21
delay 5
- createsprite gUnknown_08592564, 2, 60, -8, -2, 0, 1, 85
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85
playsewithpan SE_W010, +42
delay 5
- createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85
- playsewithpan SE_W010, +63
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80
- playsewithpan SE_W010, +63
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75
- playsewithpan SE_W010, +63
+ createsprite gUnknown_08592564, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, 1, 3
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 1, 3
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
- createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1
- playsewithpan SE_W003, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, 1, 1
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_METAL_SOUND:
- loadspritegfx ANIM_TAG_260
+ loadspritegfx ANIM_TAG_METAL_SOUND_WAVES
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
@@ -8857,8 +8857,8 @@ Move_METAL_SOUND:
waitforvisualfinish
end
MetalSound1:
- panse_1B SE_W103, -64, +63, +2, 0
- createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0
+ panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
+ createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -8868,8 +8868,8 @@ FocusPunchEnd:
waitforvisualfinish
end
FocusPunch:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
delay 1
createvisualtask AnimTask_IsContest, 2
jumprettrue FocusPunchInContest
@@ -8880,20 +8880,20 @@ FocusPunchContinue:
waitbgfadein
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, +63
- createsprite gUnknown_08596104, 130
+ playsewithpan SE_W207, SOUND_PAN_TARGET
+ createsprite gUnknown_08596104, ANIM_TARGET, 2
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0
- playsewithpan SE_W233B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, 1, 0
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0
- playsewithpan SE_W025B, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 0
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -8911,7 +8911,7 @@ FocusPunchInContest:
goto FocusPunchContinue
Move_RETURN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_GetReturnPowerLevel, 2
@@ -8926,95 +8926,95 @@ ReturnContinue:
blendoff
end
ReturnWeak:
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 139, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET
goto ReturnContinue
ReturnMedium:
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 11
- createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 141, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
goto ReturnContinue
ReturnStrong:
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
goto ReturnContinue
ReturnStrongest:
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 4
- createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 2
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
- createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
- createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
@@ -9022,33 +9022,33 @@ ReturnStrongest:
call ReturnStrongest1
call ReturnStrongest1
call ReturnStrongest1
- createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK
goto ReturnContinue
ReturnStrongest1:
- createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_8159244, 5, 243, 0
playsewithpan SE_W322, 0
createvisualtask sub_8117610, 2, 0, 0, 15, 0
@@ -9058,10 +9058,10 @@ Move_COSMIC_POWER:
createvisualtask sub_8117660, 2, 0, 128, 0, -1
waitbgfadein
delay 70
- createvisualtask sub_8159210, 5, 228, -64
- createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
+ createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
- createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
+ createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 40
createvisualtask sub_8117610, 2, 0, 15, 0, 0
waitforvisualfinish
@@ -9073,44 +9073,44 @@ Move_COSMIC_POWER:
end
Move_BLAST_BURN:
- loadspritegfx ANIM_TAG_035
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_FIRE_PLUME
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W221, -64
- createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 20, -10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 32, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 20, 10, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0
+ playsewithpan SE_W221, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
delay 25
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 40, -20, 24, 0, 0, 0
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- createsprite gUnknown_08595428, 66, 64, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 40, 20, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 32, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 25
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 70, 60, -30, 24, 0, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 130, -4, 3, 1, 0
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 12, 0, 20, 1
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
- createsprite gUnknown_08595428, 66, 96, 0, 24, 0, 0, 0
- createsprite gUnknown_08595428, 66, 60, 30, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, 0, 48, 24, 0, 0, 0
- createsprite gUnknown_08595428, 2, -60, 30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
+ createsprite gUnknown_08595428, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -9119,46 +9119,46 @@ Move_BLAST_BURN:
Move_ROCK_TOMB:
loadspritegfx ANIM_TAG_X_SIGN
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
- createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0
+ createsprite gUnknown_08596C58, ANIM_TARGET, 2, 20, 12, 64, 114, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0
+ createsprite gUnknown_08596C58, ANIM_TARGET, 2, -20, 12, 64, 98, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0
+ createsprite gUnknown_08596C58, ANIM_TARGET, 66, 3, 6, 64, 82, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0
+ createsprite gUnknown_08596C58, ANIM_TARGET, 2, -3, 13, 64, 66, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 24
- playsewithpan SE_W063, +63
- createsprite gUnknown_085967AC, 133, 1, 50
+ playsewithpan SE_W063, SOUND_PAN_TARGET
+ createsprite gUnknown_085967AC, ANIM_TARGET, 5, 1, 50
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
end
Move_SILVER_WIND:
- loadspritegfx ANIM_TAG_271
- panse_1B SE_W016, -64, +63, +2, 0
+ loadspritegfx ANIM_TAG_SPARKLE_6
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
playsewithpan SE_W234, 0
delay 0
monbg ANIM_DEF_PARTNER
monbgprio_29
delay 0
createvisualtask sub_8116664, 10, 1, 0, 0, 4, RGB_BLACK
- createvisualtask AnimTask_IsTargetOpponentSide, 2
+ createvisualtask AnimTask_GetTargetSide, 2
jumprettrue SilverWindOnPlayer
fadetobg BG_BUG_OPPONENT
waitbgfadeout
@@ -9167,31 +9167,31 @@ SilverWindContinue:
delay 0
createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
- createsprite gUnknown_08592830, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592830, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592830, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592830, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
- createsprite gUnknown_08592848, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592848, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592848, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592848, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
- createsprite gUnknown_08592860, -62, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592860, -62, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592860, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592860, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 6
- createsprite gUnknown_08592830, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592830, -62, -16, 12, 192, 5, 2, 3, 1
+ createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
- createsprite gUnknown_08592848, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592848, -62, -16, 12, 192, 5, 2, 3, 1
+ createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
- createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1
+ createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
delay 0
restorebg
@@ -9207,21 +9207,21 @@ SilverWindOnPlayer:
goto SilverWindContinue
Move_SNATCH:
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
end
Move_DIVE:
- loadspritegfx ANIM_TAG_272
- loadspritegfx ANIM_TAG_273
+ loadspritegfx ANIM_TAG_SPLASH
+ loadspritegfx ANIM_TAG_SWEAT_BEAD
choosetwoturnanim DiveSetUp, DiveAttack
DiveSetUp:
- loadspritegfx ANIM_TAG_156
- playsewithpan SE_W029, -64
- createsprite gUnknown_08596490, 2, 0, 0, 13, 336
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596490, ANIM_ATTACKER, 2, 0, 0, 13, 336
waitforvisualfinish
- playsewithpan SE_W291, -64
- createsprite gUnknown_085964CC, 3, 0
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085964CC, ANIM_ATTACKER, 3, 0
call DiveSetUp1
call DiveSetUp1
call DiveSetUp1
@@ -9229,16 +9229,16 @@ DiveSetUp:
call DiveSetUp1
end
DiveSetUp1:
- createsprite gUnknown_085964E4, 5, 0, 0
- createsprite gUnknown_085964E4, 5, 1, 0
+ createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 0, 0
+ createsprite gUnknown_085964E4, ANIM_ATTACKER, 5, 1, 0
return
DiveAttack:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_WATER_IMPACT
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W153, +63
- createsprite gUnknown_085964CC, 131, 1
+ playsewithpan SE_W153, SOUND_PAN_TARGET
+ createsprite gUnknown_085964CC, ANIM_TARGET, 3, 1
call DiveAttack1
call DiveAttack1
call DiveAttack1
@@ -9252,34 +9252,34 @@ DiveAttack:
blendoff
end
DiveAttack1:
- createsprite gUnknown_085964E4, 133, 0, 1
- createsprite gUnknown_085964E4, 133, 1, 1
+ createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
+ createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
return
Move_ROCK_BLAST:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 3
- playsewithpan SE_W207, -64
- createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596C98, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- playsewithpan SE_W088, +63
- createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
- createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_08596B1C, 130, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_08596B1C, 130, -5, 0, -20, -24, 14, 2
+ createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
+ createsprite gUnknown_08596B1C, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
+ createsprite gUnknown_08596B1C, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 18
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
createvisualtask sub_8117C44, 5
waitforvisualfinish
@@ -9287,61 +9287,61 @@ Move_OVERHEAT:
delay 1
createvisualtask sub_8117DD8, 5, 0
delay 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8117CA0, 5, 1, 0
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
waitforvisualfinish
- playsewithpan SE_W172B, -64
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, -20
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, -20
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, -20
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
delay 5
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 0
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 0
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
delay 5
- createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 96, 30, 25, 10
- createsprite gUnknown_08596FB0, 2, 1, 128, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 160, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 192, 30, 25, 10
- createsprite gUnknown_08596FB0, 66, 1, 224, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
+ createsprite gUnknown_08596FB0, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
delay 5
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0
- playsewithpan SE_W007, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
delay 6
- createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0
- playsewithpan SE_W007, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0
- playsewithpan SE_W007, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0
- playsewithpan SE_W007, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask sub_8117DD8, 5, 1
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 3, 0, 15, 1
waitforvisualfinish
createvisualtask sub_8117D3C, 5, 0, 1
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 5, 0, RGB(28, 0, 0)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -9349,36 +9349,36 @@ Move_OVERHEAT:
delay 15
createvisualtask sub_8117D3C, 5, 1, 0
delay 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 13, 0, RGB(18, 18, 18)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
createvisualtask sub_8117C70, 5
waitforvisualfinish
end
Move_HYDRO_CANNON:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_WATER_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W057, -64
- createsprite gUnknown_085951C0, 130
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085951C0, ANIM_TARGET, 2
delay 10
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 30
- panse_1B SE_W056, -64, +63, +2, 0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call HydroCannon1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
call HydroCannon1
- createsprite gUnknown_08597388, 130, 0, 0, 1, 0
+ createsprite gUnknown_08597388, ANIM_TARGET, 2, 0, 0, 1, 0
waitforvisualfinish
createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
@@ -9386,33 +9386,33 @@ Move_HYDRO_CANNON:
blendoff
end
HydroCannon1:
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_085951D8, 130, 10, -10, 0, 0, 15, 257
+ createsprite gUnknown_085951D8, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:
- loadspritegfx ANIM_TAG_273
- playsewithpan SE_W227, -64
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ loadspritegfx ANIM_TAG_SWEAT_BEAD
+ playsewithpan SE_W227, SOUND_PAN_ATTACKER
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 25
- createsprite gUnknown_085964E4, -123, 0, 1
- playsewithpan SE_W166, +63
- createsprite gUnknown_085964E4, -123, 1, 1
+ createsprite gUnknown_085964E4, ANIM_TARGET, 5, 0, 1
+ playsewithpan SE_W166, SOUND_PAN_TARGET
+ createsprite gUnknown_085964E4, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
createvisualtask sub_8106020, 3
waitforvisualfinish
end
Move_SEISMIC_TOSS:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_ROCKS
setarg 7, 0
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -9459,67 +9459,67 @@ SeismicTossStrong:
call SeismicToss1
goto SeismicTossContinue
SeismicToss1:
- createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1
- playsewithpan SE_W070, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1
+ playsewithpan SE_W070, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
return
SeismicToss2:
- createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1
- playsewithpan SE_W088, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
- createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4
- createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2
- createsprite gUnknown_08596CB0, 130, -4, 28, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 30, 4, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 32, 3, 4
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 31, 2, 2
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 28, 2, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 30, 4, 3
return
Move_MAGIC_COAT:
- loadspritegfx ANIM_TAG_170
+ loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
- createsprite gUnknown_085965C0, 3, 40, 0, 10170
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
+ createsprite gUnknown_085965C0, ANIM_ATTACKER, 3, 40, 0, 10170
waitforvisualfinish
delay 1
blendoff
end
Move_WATER_PULSE:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_288
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_BLUE_RING_2
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W145C, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28)
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 10
- createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0
- createsprite gUnknown_085952F8, 66, 20, 100, 16, 2, 10, 35, 1
- createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0
- createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0
- createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1
- playsewithpan SE_W145C, +63
- waitforvisualfinish
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
+ createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
+ createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
+ createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
+ createsprite gUnknown_085952F8, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
+ waitforvisualfinish
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, -64
- createsprite gUnknown_08593470, 130, 0, 0, 40, 15
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
delay 13
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 7, 0, RGB(0, 25, 28)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_PSYCHO_BOOST:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
@@ -9532,13 +9532,13 @@ Move_PSYCHO_BOOST:
setalpha 8, 8
delay 10
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
- loopsewithpan SE_W060B, -64, 14, 10
- createsprite gUnknown_08596920, 2
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
+ createsprite gUnknown_08596920, ANIM_ATTACKER, 2
delay 110
- loopsewithpan SE_W060B, -64, 7, 10
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -9546,22 +9546,22 @@ Move_PSYCHO_BOOST:
end
Move_KNOCK_OFF:
- loadspritegfx ANIM_TAG_277
- loadspritegfx ANIM_TAG_135
- createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
+ loadspritegfx ANIM_TAG_SLAM_HIT_2
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
- playsewithpan SE_W233, +63
- createsprite gUnknown_085CE984, 130, -16, -16
+ playsewithpan SE_W233, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE984, ANIM_TARGET, 2, -16, -16
delay 8
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
- playsewithpan SE_W004, +63
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
+ playsewithpan SE_W004, SOUND_PAN_TARGET
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
delay 5
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
delay 10
waitforvisualfinish
end
@@ -9571,56 +9571,56 @@ Move_DOOM_DESIRE:
delay 1
monbg ANIM_ATK_PARTNER
createvisualtask sub_811489C, 5, 1, 0
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
delay 20
createvisualtask sub_811489C, 5, 1, 1
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_SKY_UPPERCUT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- playsewithpan SE_W327, -64
+ playsewithpan SE_W327, SOUND_PAN_ATTACKER
createvisualtask sub_810DABC, 5, 55
waitbgfadein
setalpha 12, 8
delay 38
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, 1, 1
delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, 1, 1
delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, 1, 1
delay 1
- playsewithpan SE_W233B, +63
- createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1
- createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, 1, 1
+ createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4
delay 4
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 0, 3, 6, 1
delay 30
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
delay 4
- createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 6
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
@@ -9643,87 +9643,87 @@ Move_SECRET_POWER:
goto Move_SLAM
Move_TWISTER:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W239, +63
- createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30
+ playsewithpan SE_W239, SOUND_PAN_TARGET
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 120, 70, 5, 70, 30
delay 1
- createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 6, 60, 25
delay 1
- createsprite gUnknown_085923A8, 130, 115, 60, 7, 60, 30
- createsprite gUnknown_085923A8, 130, 115, 55, 10, 60, 30
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 60, 7, 60, 30
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 55, 10, 60, 30
delay 3
- createsprite gUnknown_08596CC8, 130, 100, 50, 4, 50, 26
+ createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 100, 50, 4, 50, 26
delay 1
- createsprite gUnknown_085923A8, 130, 105, 25, 8, 60, 20
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 105, 25, 8, 60, 20
delay 1
- createsprite gUnknown_085923A8, 130, 115, 40, 10, 48, 30
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 40, 10, 48, 30
delay 3
- createsprite gUnknown_08596CC8, 130, 120, 30, 6, 45, 25
- createsprite gUnknown_085923A8, 130, 115, 35, 10, 60, 30
+ createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 120, 30, 6, 45, 25
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 115, 35, 10, 60, 30
delay 3
- createsprite gUnknown_08596CC8, 130, 105, 20, 8, 40, 0
+ createsprite gUnknown_08596CC8, ANIM_TARGET, 2, 105, 20, 8, 40, 0
delay 3
- createsprite gUnknown_085923A8, 130, 20, 255, 15, 32, 0
- createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 20, 255, 15, 32, 0
+ createsprite gUnknown_085923A8, ANIM_TARGET, 2, 110, 10, 8, 32, 20
waitforvisualfinish
- createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
delay 4
- createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
+ createsprite gUnknown_085973A0, ANIM_TARGET, 3, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
- createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3
- playsewithpan SE_W004, +63
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_MAGICAL_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_RAZOR_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, -64, 10, 5
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
createvisualtask sub_81007C4, 5
- createsprite gUnknown_08592390, 2, -3, -2, 10
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
- createsprite gUnknown_08592390, 2, -1, -1, 15
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -1, 15
delay 2
- createsprite gUnknown_08592390, 2, -4, -4, 7
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -4, -4, 7
delay 2
- createsprite gUnknown_08592390, 2, 3, -3, 11
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 3, -3, 11
delay 2
- createsprite gUnknown_08592390, 2, -1, -6, 8
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -1, -6, 8
delay 2
- createsprite gUnknown_08592390, 2, 2, -1, 12
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -1, 12
delay 2
- createsprite gUnknown_08592390, 2, -3, -4, 13
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -4, 13
delay 2
- createsprite gUnknown_08592390, 2, 4, -5, 7
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 4, -5, 7
delay 2
- createsprite gUnknown_08592390, 2, 2, -6, 11
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, 2, -6, 11
delay 2
- createsprite gUnknown_08592390, 2, -3, -5, 8
+ createsprite gUnknown_08592390, ANIM_ATTACKER, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, -64
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0
- createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0
+ createsprite gUnknown_085923D8, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0
delay 30
- playsewithpan SE_W013, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2
- createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2
+ playsewithpan SE_W013, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
delay 20
setarg 7, -1
@@ -9734,14 +9734,14 @@ Move_MAGICAL_LEAF:
Move_ICE_BALL:
loadspritegfx ANIM_TAG_ICE_CHUNK
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 4, IceBallSetIceBg
IceBallContinue:
- playsewithpan SE_W196, -64
- createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08595DE4, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
delay 28
- playsewithpan SE_W280, +63
+ playsewithpan SE_W280, SOUND_PAN_TARGET
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 0, IceBallWeakest
jumpargeq 0, 1, IceBallWeak
@@ -9819,19 +9819,19 @@ IceBallStrongest:
call IceBall1
goto IceBallContinue2
IceBall1:
- createsprite gUnknown_08595DFC, 132, -12, -16
+ createsprite gUnknown_08595DFC, ANIM_TARGET, 4, -12, -16
return
Move_WEATHER_BALL:
- loadspritegfx ANIM_TAG_283
- createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
+ loadspritegfx ANIM_TAG_WEATHER_BALL
+ createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER
delay 8
- playsewithpan SE_W207, -64
- createsprite gUnknown_0853EE38, 2
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ createsprite gUnknown_0853EE38, ANIM_ATTACKER, 2
waitforvisualfinish
delay 15
playsewithpan SE_W197, 0
- createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
+ createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
waitforvisualfinish
createvisualtask AnimTask_GetWeather, 2
delay 1
@@ -9841,87 +9841,87 @@ Move_WEATHER_BALL:
jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm
jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
WeatherBallNormal:
- loadspritegfx ANIM_TAG_135
- createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0
+ loadspritegfx ANIM_TAG_IMPACT
+ createsprite gUnknown_0853EE50, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
- playsewithpan SE_W025B, +63
- createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
WeatherBallFire:
loadspritegfx ANIM_TAG_SMALL_EMBER
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10
- playsewithpan SE_W172, +63
+ createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W172, +63
+ createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W172, +63
+ createsprite gUnknown_0859559C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
WeatherBallWater:
- loadspritegfx ANIM_TAG_155
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10
- playsewithpan SE_W152, +63
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 8
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20
- playsewithpan SE_W152, +63
+ createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 13
- createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W152, +63
+ createsprite gUnknown_08595328, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
waitforvisualfinish
end
WeatherBallSandstorm:
- loadspritegfx ANIM_TAG_058
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0
- playsewithpan SE_W088, +63
+ loadspritegfx ANIM_TAG_ROCKS
+ createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 5
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W088, +63
+ createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 14
- createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W088, +63
- waitforvisualfinish
- playsewithpan SE_W070, +63
- createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
- createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
- createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
- createsprite gUnknown_08596CB0, 130, 12, 25, 4, 4
+ createsprite gUnknown_08596CE0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ playsewithpan SE_W088, SOUND_PAN_TARGET
+ waitforvisualfinish
+ playsewithpan SE_W070, SOUND_PAN_TARGET
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gUnknown_08596CB0, ANIM_TARGET, 2, 12, 25, 4, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
waitforvisualfinish
end
WeatherBallIce:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20
- playsewithpan SE_W258, +63
+ loadspritegfx ANIM_TAG_HAIL
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0
- playsewithpan SE_W258, +63
+ createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
- createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0
- playsewithpan SE_W258, +63
+ createsprite gUnknown_08595D44, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
+ playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
call FreezeEffect1
waitforvisualfinish
end
Move_COUNT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -9929,226 +9929,226 @@ Move_COUNT:
end
FreezeEffect1:
- createsprite gUnknown_08595B68, 130, -10, -10, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 10, 20, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, -5, 10, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 17, -12, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, -15, 15, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 0, 0, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, 20, 2, 0
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 0
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
FreezeEffect2:
- createsprite gUnknown_08595B68, 130, -10, -10, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -10, -10, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 10, 20, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 10, 20, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, -29, 0, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -29, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 29, -20, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 29, -20, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, -5, 10, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -5, 10, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 17, -12, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 17, -12, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, -20, 0, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, -20, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, -15, 15, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, -15, 15, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 26, -5, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 26, -5, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B80, 130, 0, 0, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B80, ANIM_TARGET, 2, 0, 0, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08595B68, 130, 20, 2, 1
- playsewithpan SE_W196, +63
+ createsprite gUnknown_08595B68, ANIM_TARGET, 2, 20, 2, 1
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
IcyWindEffect1: @ Unused
- loopsewithpan SE_W196, +63, 6, 4
- createsprite gUnknown_08595C04, 130, 0, 24, 0
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 0
delay 4
- createsprite gUnknown_08595C04, 130, 8, 24, 0
- createsprite gUnknown_08595C04, 130, -8, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 0
delay 4
- createsprite gUnknown_08595C04, 130, 16, 24, 0
- createsprite gUnknown_08595C04, 130, -16, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 0
delay 4
- createsprite gUnknown_08595C04, 130, 24, 24, 0
- createsprite gUnknown_08595C04, 130, -24, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 0
delay 4
- createsprite gUnknown_08595C04, 130, 32, 24, 0
- createsprite gUnknown_08595C04, 130, -32, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 0
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 0
return
IcyWindEffect2:
- loopsewithpan SE_W196, +63, 6, 4
- createsprite gUnknown_08595C04, 130, 0, 24, 1
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 0, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 8, 24, 1
- createsprite gUnknown_08595C04, 130, -8, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 8, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -8, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 16, 24, 1
- createsprite gUnknown_08595C04, 130, -16, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 16, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -16, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 24, 24, 1
- createsprite gUnknown_08595C04, 130, -24, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 24, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -24, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 32, 24, 1
- createsprite gUnknown_08595C04, 130, -32, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 32, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -32, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 40, 24, 1
- createsprite gUnknown_08595C04, 130, -40, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 40, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -40, 24, 1
delay 4
- createsprite gUnknown_08595C04, 130, 48, 24, 1
- createsprite gUnknown_08595C04, 130, -48, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, 48, 24, 1
+ createsprite gUnknown_08595C04, ANIM_TARGET, 2, -48, 24, 1
return
GrantingStarsEffect:
- createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
+ createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
- createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
+ createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 8
return
HealingEffect:
- playsewithpan SE_W071B, -64
- createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0
+ playsewithpan SE_W071B, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0
delay 7
- createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0
+ createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0
delay 7
- createsprite gUnknown_08592F2C, 2, -15, -15, 0, 0
+ createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0
delay 7
- createsprite gUnknown_08592F2C, 2, 10, -5, 0, 0
+ createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0
delay 7
return
HealingEffect2:
- playsewithpan SE_W071B, +63
- createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0
+ playsewithpan SE_W071B, SOUND_PAN_TARGET
+ createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0
delay 7
- createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0
+ createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0
delay 7
- createsprite gUnknown_08592F2C, 130, -15, -15, 1, 0
+ createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0
delay 7
- createsprite gUnknown_08592F2C, 130, 10, -5, 1, 0
+ createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0
delay 7
return
PoisonBubblesEffect:
- createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
- createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0
- playsewithpan SE_W092, +63
+ createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0
+ playsewithpan SE_W092, SOUND_PAN_TARGET
return
WaterBubbleEffect:
- createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
WaterBubbleEffect2:
- createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
- createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1
- playsewithpan SE_W145C, +63
+ createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
ElectricityEffect:
- playsewithpan SE_W085B, +63
- createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0
+ playsewithpan SE_W085B, SOUND_PAN_TARGET
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0
delay 2
- createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1
delay 2
- createsprite gElectricitySpriteTemplate, 130, 15, 20, 5, 2
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 15, 20, 5, 2
delay 2
- createsprite gElectricitySpriteTemplate, 130, -15, -10, 5, 0
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -15, -10, 5, 0
delay 2
- createsprite gElectricitySpriteTemplate, 130, 25, 0, 5, 1
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 25, 0, 5, 1
delay 2
- createsprite gElectricitySpriteTemplate, 130, -8, 8, 5, 2
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -8, 8, 5, 2
delay 2
- createsprite gElectricitySpriteTemplate, 130, 2, -8, 5, 0
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 2, -8, 5, 0
delay 2
- createsprite gElectricitySpriteTemplate, 130, -20, 15, 5, 1
+ createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1
return
ConfusionEffect:
- loopsewithpan SE_W146, +63, 13, 6
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 153, 3, 90
- createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 204, 3, 90
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6
+ createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 153, 3, 90
+ createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90
return
SetPsychicBackground:
@@ -10211,7 +10211,7 @@ UnsetSolarbeamBg:
return
Status_Poison:
- loopsewithpan SE_W092, +63, 13, 6
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
end
@@ -10223,35 +10223,35 @@ Status_Confusion:
Status_Burn:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call Burn1
call Burn1
call Burn1
waitforvisualfinish
end
Burn1:
- createsprite gUnknown_08595504, 130, -24, 24, 24, 24, 20, 1, 1
+ createsprite gUnknown_08595504, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
Status_Infatuation:
- loadspritegfx ANIM_TAG_PURPLE_HEART
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, 0, 20
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 0, 20
delay 15
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, -20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, -20, 20
delay 15
- playsewithpan SE_W204, -64
- createsprite gUnknown_08593970, 3, 20, 20
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08593970, ANIM_ATTACKER, 3, 20, 20
end
Status_Sleep:
loadspritegfx ANIM_TAG_LETTER_Z
- playsewithpan SE_W173, -64
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
+ createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 30
- createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
+ createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
end
Status_Paralysis:
@@ -10265,27 +10265,27 @@ Status_Freeze:
loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- waitplaysewithpan SE_W258, +63, 17
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
createvisualtask sub_80A9EF4, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Curse:
- loadspritegfx ANIM_TAG_200
+ loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596DE8, 130
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8596DE8, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Nightmare:
- loadspritegfx ANIM_TAG_EVIL_ANGEL
+ loadspritegfx ANIM_TAG_DEVIL
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
- createsprite gBattleAnimSpriteTemplate_8596E00, 130
+ playsewithpan SE_W171, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_8596E00, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -10297,8 +10297,8 @@ General_CastformChange:
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -10333,10 +10333,10 @@ General_PokeblockThrow:
createvisualtask sub_817345C, 2, 0
createvisualtask sub_81732B0, 2
delay 0
- waitplaysewithpan SE_W026, -64, 22
- createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32
+ waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
+ createsprite gBattleAnimSpriteTemplate_85E5338, ANIM_TARGET, 3, -18, 12, 0, 32
delay 50
- loopsewithpan SE_W039, +63, 19, 2
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_81732E4, 2
@@ -10344,7 +10344,7 @@ General_PokeblockThrow:
General_ItemKnockoff:
loadspritegfx ANIM_TAG_ITEM_BAG
- createsprite gBattleAnimSpriteTemplate_8592628, 130
+ createsprite gBattleAnimSpriteTemplate_8592628, ANIM_TARGET, 2
end
General_TurnTrap:
@@ -10355,21 +10355,21 @@ General_TurnTrap:
jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
goto Status_BindWrap
Status_BindWrap:
- loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 2
- createsprite gUnknown_08592494, 132, 0, 16, 0, 1
+ loadspritegfx ANIM_TAG_TENDRILS
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
+ createsprite gUnknown_08592494, ANIM_TARGET, 4, 0, 16, 0, 1
delay 7
- createsprite gUnknown_08592494, 130, 0, 8, 1, 1
+ createsprite gUnknown_08592494, ANIM_TARGET, 2, 0, 8, 1, 1
delay 3
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
delay 20
setarg 7, -1
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
Status_FireSpin:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
call FireSpinEffect
call FireSpinEffect
@@ -10377,32 +10377,32 @@ Status_FireSpin:
stopsound
end
Status_Whrilpool:
- loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_WATER_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
delay 0
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23)
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
call WhirlpoolEffect
call WhirlpoolEffect
delay 12
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(0, 13, 23)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
end
Status_Clamp:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CLAMP
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W011, +63
- createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
+ playsewithpan SE_W011, SOUND_PAN_TARGET
+ createsprite gUnknown_08597098, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gUnknown_08597098, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -10410,71 +10410,71 @@ Status_Clamp:
waitforvisualfinish
end
Status_SandTomb:
- loadspritegfx ANIM_TAG_074
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
+ loadspritegfx ANIM_TAG_MUD_SAND
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call SandTombEffect
call SandTombEffect
delay 22
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 7, 0, RGB(19, 17, 0)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
General_ItemEffect:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25)
- createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25)
+ createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
waitforvisualfinish
end
General_SmokeballEscape:
- loadspritegfx ANIM_TAG_242
+ loadspritegfx ANIM_TAG_PINK_CLOUD
monbg ANIM_ATTACKER
setalpha 12, 4
delay 0
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 128, 0, 32, 28, 30
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, ANIM_TARGET, 0, 0, 32, 28, 30
delay 4
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 127, 2, 12, 20, 30
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 127, 2, 12, 20, 30
delay 12
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 126, 2, -28, 4, 30
delay 12
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 124, 2, 14, -20, 30
delay 4
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createvisualtask sub_81136E8, 2, 2
- createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 123, 3, 4, 4, 30
delay 14
- playsewithpan SE_BOWA2, +63
- createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 122, 3, -14, 18, 46
delay 0
- createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 121, 3, 14, -14, 46
delay 0
- createsprite gUnknown_085CE734, 120, 3, -12, -10, 46
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 120, 3, -12, -10, 46
delay 0
- createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 119, 3, 14, 14, 46
delay 0
- createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46
+ createsprite gUnknown_085CE734, ANIM_ATTACKER, 118, 3, 0, 0, 46
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
@@ -10483,19 +10483,19 @@ General_SmokeballEscape:
end
General_HangedOn:
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED
- playsewithpan SE_W082, -64
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
delay 6
- createsprite gSlideMonToOriginalPosSpriteTemplate, 0, 0, 0, 15
+ createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 0, 0, 0, 15
end
General_Rain:
- loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
+ loadspritegfx ANIM_TAG_RAIN_DROPS
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
@@ -10521,11 +10521,11 @@ General_LeechSeedDrain:
goto Move_ABSORB
General_MonHit:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -10537,7 +10537,7 @@ General_ItemSteal:
createvisualtask sub_8117F30, 2
createvisualtask sub_8172ED0, 2
delay 1
- createsprite gUnknown_08592670, 2, 0, -5, 10, 2, -1
+ createsprite gUnknown_08592670, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
end
General_SnatchMove:
@@ -10555,22 +10555,22 @@ SnatchMoveContinue:
call AnimScript_82D85C3
end
SnatchOpposingMonMove:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815F8F4, 2
goto SnatchMoveContinue
SnatchPartnerMonMove:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815FFC4, 2
goto SnatchMoveContinue
General_FutureSightHit:
createvisualtask sub_8117F10, 2
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, +63
- waitplaysewithpan SE_W048, +63, 8
+ playsewithpan SE_W048, SOUND_PAN_TARGET
+ waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -10586,40 +10586,40 @@ General_FutureSightHit:
General_DoomDesireHit:
createvisualtask sub_8117F10, 2
loadspritegfx ANIM_TAG_EXPLOSION
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 10
createvisualtask sub_815C0A4, 5
delay 9
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 9
playsewithpan SE_W109, 0
delay 9
- playsewithpan SE_W109, +63
+ playsewithpan SE_W109, SOUND_PAN_TARGET
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
- createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
+ playsewithpan SE_W120, SOUND_PAN_TARGET
+ createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish
end
General_FocusPunchSetUp:
- loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
@@ -10631,11 +10631,11 @@ General_FocusPunchSetUp:
end
General_IngrainHeal:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
delay 3
call AbsorbEffect
@@ -10643,24 +10643,24 @@ General_IngrainHeal:
delay 15
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 4, 0, RGB(13, 31, 12)
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
General_WishHeal:
- loadspritegfx ANIM_TAG_SPARKLE
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
+ loadspritegfx ANIM_TAG_SPARKLE_2
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
+ unloadspritegfx ANIM_TAG_SPARKLE_2
loadspritegfx ANIM_TAG_BLUE_STAR
call HealingEffect
waitforvisualfinish
- createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
+ createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK
end
AnimScript_82D85A3:
@@ -10718,13 +10718,13 @@ BallThrowEnd:
createvisualtask sub_8170D24, 2
end
BallThrowTrainerBlock:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
delay 25
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
- playsewithpan SE_W003, +63
- createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2
+ playsewithpan SE_W003, SOUND_PAN_TARGET
+ createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff