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authorMarcus Huderle <huderlem@gmail.com>2020-01-13 20:26:20 -0600
committerMarcus Huderle <huderlem@gmail.com>2020-01-13 20:26:20 -0600
commit5a2d676e71b720e752ca8a624a5795b3b1d7eb6c (patch)
tree6ef755064008dfae8ce2942dc2762670cdabe815 /data/battle_anim_scripts.s
parent5007d279fea5326b41b877703c74fcaa56223364 (diff)
parent22931846d680de2bc585093678db3f5721aab891 (diff)
Merge remote-tracking branch 'upstream' into tustin2121-patch-5
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r--data/battle_anim_scripts.s950
1 files changed, 475 insertions, 475 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index f366d4426..fd1ded459 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1469,19 +1469,19 @@ Move_SELF_DESTRUCT:
end
SelfDestruct1:
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
@@ -1493,7 +1493,7 @@ Move_SLAM:
playsewithpan SE_W004, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4
delay 1
- createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0
+ createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 3
playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
@@ -1523,17 +1523,17 @@ Move_VINE_WHIP:
Move_DRILL_PECK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 2
loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
createvisualtask sub_810EB88, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
waitforvisualfinish
@@ -1637,19 +1637,19 @@ Move_EXPLOSION:
end
Explosion1:
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
@@ -1657,9 +1657,9 @@ Move_DEFENSE_CURL:
loadspritegfx ANIM_TAG_ECLIPSING_ORB
loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0
- createvisualtask sub_815B338, 5
+ createvisualtask AnimTask_DefenseCurlDeformMon, 5
waitforvisualfinish
- createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1
+ createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1
waitforvisualfinish
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1
waitforvisualfinish
@@ -1800,11 +1800,11 @@ Move_SAFEGUARD:
monbg ANIM_ATK_PARTNER
setalpha 8, 8
playsewithpan SE_W208, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
+ createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
delay 4
- createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
+ createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
delay 4
- createsprite gUnknown_08593C64, ANIM_ATTACKER, 2
+ createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
@@ -1885,11 +1885,11 @@ Move_PAY_DAY:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
- createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
+ createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
playsewithpan SE_W006, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
- createsprite gUnknown_085934F0, ANIM_ATTACKER, 2
+ createsprite gFallingCoinSpriteTemplate, ANIM_ATTACKER, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -1992,26 +1992,26 @@ Move_ATTRACT:
loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
delay 15
- createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8
+ createsprite gRedHeartProjectileSpriteTemplate, ANIM_TARGET, 3, 20, -8
waitforvisualfinish
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -32
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -40
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -16
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31
waitforvisualfinish
waitplaysewithpan SE_W213B, 0, 15
createvisualtask AnimTask_HeartsBackground, 5
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90
- createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 16, 256, 0
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 224, 240, 15
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 126, 272, 30
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 80, 224, 45
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 170, 272, 60
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 40, 256, 75
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 112, 256, 90
+ createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 200, 272, 90
delay 75
createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
end
@@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY:
Move_LOCK_ON:
loadspritegfx ANIM_TAG_LOCK_ON
- createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40
- createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1
- createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2
- createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3
- createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4
+ createsprite gLockOnTargetSpriteTemplate, ANIM_ATTACKER, 40
+ createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1
+ createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2
+ createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3
+ createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4
delay 120
setarg 7, -1
waitforvisualfinish
@@ -2086,7 +2086,7 @@ Move_MEAN_LOOK:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
- createsprite gUnknown_085CE104, ANIM_ATTACKER, 2
+ createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK
delay 30
@@ -2264,23 +2264,23 @@ Move_SMOKESCREEN:
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W104, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
+ createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
- createvisualtask sub_815A160, 2
+ createvisualtask AnimTask_SmokescreenImpact, 2
delay 2
playsewithpan SE_W028, SOUND_PAN_TARGET
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75
- createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75
+ createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75
waitforvisualfinish
end
@@ -2291,45 +2291,45 @@ Move_CONVERSION:
setalpha 16, 0
delay 0
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8
delay 3
playsewithpan SE_W129, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24
delay 3
- createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24
+ createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
delay 6
- createvisualtask sub_81022D4, 5
+ createvisualtask AnimTask_ConversionAlphaBlend, 5
waitforvisualfinish
delay 1
clearmonbg ANIM_ATK_PARTNER
@@ -2343,23 +2343,23 @@ Move_CONVERSION_2:
setalpha 0, 16
delay 0
playsewithpan SE_W112, SOUND_PAN_TARGET
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130
- createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135
- createvisualtask sub_81023E0, 5
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130
+ createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135
+ createvisualtask AnimTask_Conversion2AlphaBlend, 5
delay 60
playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
@@ -2405,15 +2405,15 @@ Move_ROLLING_KICK:
Move_HEADBUTT:
loadspritegfx ANIM_TAG_IMPACT
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -2422,16 +2422,16 @@ Move_HEADBUTT:
Move_HORN_ATTACK:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
- createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
+ createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
@@ -2448,14 +2448,14 @@ FuryAttackContinue:
end
FuryAttackRight:
- createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10
+ createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
FuryAttackLeft:
- createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10
+ createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, SOUND_PAN_TARGET
@@ -2471,12 +2471,12 @@ Move_HORN_DRILL:
HornDrillContinue:
waitbgfadein
setalpha 12, 8
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1
- createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
+ createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12
waitforvisualfinish
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
@@ -2514,7 +2514,7 @@ HornDrillContinue:
createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2
playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2
+ createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
waitforvisualfinish
restorebg
waitbgfadeout
@@ -2531,8 +2531,8 @@ HornDrillInContest:
Move_THRASH:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- createvisualtask sub_8104C38, 2
- createvisualtask sub_8104CA4, 2
+ createvisualtask AnimTask_ThrashMoveMonHorizontal, 2
+ createvisualtask AnimTask_ThrashMoveMonVertical, 2
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
playsewithpan SE_W004, SOUND_PAN_TARGET
@@ -2549,36 +2549,36 @@ Move_THRASH:
Move_SING:
loadspritegfx ANIM_TAG_MUSIC_NOTES
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8102BE8, 2
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2
waitforvisualfinish
panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12
delay 4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
- createvisualtask sub_8102CA0, 2
+ createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2
waitforvisualfinish
end
@@ -2775,7 +2775,7 @@ Move_TELEPORT:
end
Move_DOUBLE_TEAM:
- createvisualtask sub_81029B4, 2
+ createvisualtask AnimTask_DoubleTeam, 2
setalpha 12, 8
monbg ANIM_ATK_PARTNER
playsewithpan SE_W104, SOUND_PAN_ATTACKER
@@ -2812,10 +2812,10 @@ Move_MINIMIZE:
Move_METRONOME:
loadspritegfx ANIM_TAG_FINGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
- createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100
+ createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0
+ createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 24
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
@@ -2841,7 +2841,7 @@ SkullBashSetUp1:
return
SkullBashAttack:
loadspritegfx ANIM_TAG_IMPACT
- createvisualtask sub_8101C94, 2, 0
+ createvisualtask AnimTask_SkullBashPosition, 2, 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
@@ -2851,7 +2851,7 @@ SkullBashAttack:
createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0
loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
- createvisualtask sub_8101C94, 2, 1
+ createvisualtask AnimTask_SkullBashPosition, 2, 1
goto SkullBashEnd
Move_AMNESIA:
@@ -2893,9 +2893,9 @@ Move_GLARE:
waitforvisualfinish
createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
- createvisualtask sub_81064F8, 5
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
+ createvisualtask AnimTask_ScaryFace, 5
playsewithpan SE_W043, SOUND_PAN_ATTACKER
delay 2
createvisualtask sub_810A094, 3, 20, 1, 0
@@ -3006,7 +3006,7 @@ Move_ACID_ARMOR:
Move_SHARPEN:
loadspritegfx ANIM_TAG_SPHERE_TO_CUBE
- createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2
+ createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
end
@@ -3021,7 +3021,7 @@ Move_SUPER_FANG:
delay 20
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 4
- createsprite gUnknown_08592F74, ANIM_TARGET, 2
+ createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2
playsewithpan SE_W044, SOUND_PAN_TARGET
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
@@ -3032,10 +3032,10 @@ Move_SUPER_FANG:
Move_SLASH:
loadspritegfx ANIM_TAG_SLASH
- createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0
+ createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
delay 4
- createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0
+ createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
@@ -3047,8 +3047,8 @@ Move_STRUGGLE:
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
- createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2
- createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2
+ createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
+ createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 2
loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
@@ -3063,7 +3063,7 @@ Move_SKETCH:
loadspritegfx ANIM_TAG_PENCIL
monbg ANIM_TARGET
createvisualtask sub_8104E74, 2
- createsprite gUnknown_085936D4, ANIM_TARGET, 2
+ createsprite gPencilSpriteTemplate, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask AnimTask_Splash, 2, 0, 2
@@ -3206,15 +3206,15 @@ Move_ENDURE:
end
EndureEffect:
- createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2
+ createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2
delay 4
- createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1
+ createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1
delay 4
- createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2
+ createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2
delay 4
- createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3
+ createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3
delay 4
- createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1
+ createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1
return
Move_CHARM:
@@ -3251,23 +3251,23 @@ Move_ROLLOUT:
Move_FALSE_SWIPE:
loadspritegfx ANIM_TAG_SLASH_2
loadspritegfx ANIM_TAG_IMPACT
- createsprite gUnknown_08592D44, ANIM_TARGET, 2
+ createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 16
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16
delay 2
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48
delay 2
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64
playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
- createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80
+ createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
@@ -3298,7 +3298,7 @@ Move_MILK_DRINK:
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_TARGET
- createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2
+ createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2
delay 40
playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 12
@@ -3306,7 +3306,7 @@ Move_MILK_DRINK:
delay 20
playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0
playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -3340,8 +3340,8 @@ Move_RAPID_SPIN:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
- createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
- createvisualtask sub_815ADB0, 2, 0, 2, 0
+ createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
+ createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
@@ -3349,7 +3349,7 @@ Move_RAPID_SPIN:
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
- createvisualtask sub_815ADB0, 2, 0, 2, 1
+ createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -3362,21 +3362,21 @@ Move_MOONLIGHT:
setalpha 0, 16
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56
+ createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56
createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0
+ createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0
+ createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0
+ createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0
+ createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0
delay 30
- createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0
+ createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0
delay 20
- createvisualtask sub_81025C0, 2
+ createvisualtask AnimTask_FadeScreenBlue, 2
waitforvisualfinish
call HealingEffect
waitforvisualfinish
@@ -3392,15 +3392,15 @@ ExtremeSpeedContinue:
waitbgfadeout
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
- createvisualtask sub_810577C, 2
+ createvisualtask AnimTask_StretchAttacker, 2
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
- createvisualtask sub_8117F60, 2
+ createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
monbg ANIM_TARGET
setalpha 12, 8
delay 18
- createvisualtask sub_8105810, 2
+ createvisualtask AnimTask_ExtremeSpeedImpact, 2
delay 2
playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3
@@ -3411,9 +3411,9 @@ ExtremeSpeedContinue:
playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_8105AAC, 2
+ createvisualtask AnimTask_SpeedDust, 2
delay 10
- createvisualtask sub_810599C, 2
+ createvisualtask AnimTask_ExtremeSpeedMonReappear, 2
loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
@@ -3434,23 +3434,23 @@ Move_UPROAR:
loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_DEF_PARTNER
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ createvisualtask AnimTask_UproarDistortion, 2, 0
+ createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 29, -12, 0
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, -29, 1
delay 16
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ createvisualtask AnimTask_UproarDistortion, 2, 0
+ createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, -29, 1
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -29, -12, 0
delay 16
- createvisualtask sub_8106D90, 2, 0
- createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
+ createvisualtask AnimTask_UproarDistortion, 2, 0
+ createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1
- createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1
+ createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -3493,7 +3493,7 @@ Move_HAIL:
Move_TORMENT:
loadspritegfx ANIM_TAG_ANGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
- createvisualtask sub_815AFF0, 2
+ createvisualtask AnimTask_TormentAttacker, 2
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
@@ -3551,7 +3551,7 @@ Move_SMELLING_SALT:
Move_FOLLOW_ME:
loadspritegfx ANIM_TAG_FINGER
- createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0
+ createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0
playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 18
playsewithpan SE_W213, SOUND_PAN_ATTACKER
@@ -3598,10 +3598,10 @@ Move_TAUNT:
loadspritegfx ANIM_TAG_FINGER_2
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
loadspritegfx ANIM_TAG_ANGER
- createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45
+ createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0
+ createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0
delay 4
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
@@ -3906,7 +3906,7 @@ Move_LUSTER_PURGE:
loadspritegfx ANIM_TAG_IMPACT
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 5
+ createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
monbg ANIM_ATTACKER
setalpha 12, 8
@@ -3990,19 +3990,19 @@ Move_TEETER_DANCE:
loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_TeeterDanceMovement, 5
- createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2
+ createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2
+ createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2
+ createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2
+ createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
- createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2
+ createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2
playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
@@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 30, 0, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 20, 20, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 28, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -19, 19, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -27, 0, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -18, -18, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -25, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 17, -17, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 23, 0, 16
delay 2
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10
- createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, 17, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, 24, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, 17, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -24, 0, 10
+ createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:
@@ -4135,17 +4135,17 @@ Move_AROMATHERAPY:
delay 1
monbg ANIM_ATTACKER
delay 1
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
- createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
+ createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0
delay 20
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0
delay 10
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0
- createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
- createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0
+ createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
+ createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
@@ -4155,13 +4155,13 @@ Move_AROMATHERAPY:
createvisualtask sub_815DFCC, 2, 1
waitforvisualfinish
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
+ createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
- createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
+ createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12)
- createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
+ createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
waitforvisualfinish
end
@@ -4196,10 +4196,10 @@ Move_AIR_CUTTER:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
- createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
+ createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
playsewithpan SE_W015, SOUND_PAN_TARGET
- createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2
+ createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
@@ -4229,35 +4229,35 @@ Move_GRASS_WHISTLE:
loadspritegfx ANIM_TAG_MUSIC_NOTES
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
- createvisualtask sub_8102BE8, 2
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2
waitforvisualfinish
panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 5
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0
delay 4
- createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0
+ createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0
delay 4
waitforvisualfinish
- createvisualtask sub_8102CA0, 2
+ createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
@@ -4266,8 +4266,8 @@ Move_TICKLE:
loadspritegfx ANIM_TAG_EYE_SPARKLE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK
@@ -4473,13 +4473,13 @@ Move_CALM_MIND:
waitforvisualfinish
createvisualtask sub_81177E4, 5, 1
waitforvisualfinish
- createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
- createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
- createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0
+ createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_81177E4, 5, 0
@@ -4492,7 +4492,7 @@ Move_CALM_MIND:
Move_LEAF_BLADE:
loadspritegfx ANIM_TAG_LEAF
loadspritegfx ANIM_TAG_CROSS_IMPACT
- createvisualtask sub_80FFFC0, 5
+ createvisualtask AnimTask_LeafBlade, 5
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
playsewithpan SE_W015, SOUND_PAN_TARGET
@@ -4577,43 +4577,43 @@ Move_HARDEN:
Move_BELLY_DRUM:
loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
- createvisualtask sub_8102BE8, 2
+ createvisualtask AnimTask_MusicNotesRainbowBlend, 2
waitforvisualfinish
call BellyDrum1
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum2
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum1
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum1
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
- createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0
+ createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0
playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
- createvisualtask sub_8102CA0, 2
+ createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2
waitforvisualfinish
end
BellyDrum2:
- createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0
+ createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
BellyDrum1:
- createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1
+ createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1
return
@@ -4623,8 +4623,8 @@ Move_MIND_READER:
loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, SOUND_PAN_TARGET
- createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0
- createsprite gUnknown_085CE094, ANIM_ATTACKER, 5
+ createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0
+ createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5
delay 40
playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
@@ -4634,26 +4634,26 @@ Move_MIND_READER:
end
MindReaderEffect:
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
- delay 2
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6
- delay 2
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6
- createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
+ delay 2
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6
+ delay 2
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6
+ createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6
delay 2
return
@@ -4697,11 +4697,11 @@ Move_ICE_PUNCH:
Move_REST:
playsewithpan SE_W173, SOUND_PAN_ATTACKER
loadspritegfx ANIM_TAG_LETTER_Z
- createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
+ createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
- createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
+ createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 20
- createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
+ createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
waitforvisualfinish
end
@@ -4912,7 +4912,7 @@ Move_SCRATCH:
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0
+ createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
@@ -5010,9 +5010,9 @@ Snore1:
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
@@ -5158,7 +5158,7 @@ Move_FAINT_ATTACK:
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 1
- createvisualtask sub_8117F60, 2
+ createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
setalpha 12, 8
monbg ANIM_TARGET
delay 1
@@ -6086,14 +6086,14 @@ Move_SPIKES:
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
- createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30
+ createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
delay 10
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
- createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30
+ createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30
delay 10
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
- createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30
+ createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -6580,19 +6580,19 @@ Move_DYNAMIC_PUNCH:
waitsound
playsewithpan SE_W120, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6897,16 +6897,16 @@ Move_OCTAZOOKA:
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
playsewithpan SE_W025B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
+ createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0
waitforvisualfinish
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0
+ createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0
delay 2
- createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0
+ createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0
delay 2
- createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0
+ createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0
delay 2
- createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0
+ createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0
waitforvisualfinish
end
@@ -6986,7 +6986,7 @@ Move_LEER:
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12
+ createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
delay 10
@@ -7320,22 +7320,22 @@ Move_EGG_BOMB:
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_LARGE_FRESH_EGG
playsewithpan SE_W039, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
+ createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
waitforvisualfinish
@@ -7677,15 +7677,15 @@ Move_SOFT_BOILED:
monbg ANIM_ATK_PARTNER
playsewithpan SE_W039, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
- createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0
- createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1
+ createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 0
+ createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 1
delay 120
delay 7
playsewithpan SE_W030, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 8
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1
delay 60
setarg 7, -1
waitforvisualfinish
@@ -7700,24 +7700,24 @@ Move_HEAL_BELL:
createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8105CB4, 5
- createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1
+ createsprite gBellSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 1
delay 12
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
call HealBell1
delay 0x21
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
call HealBell1
delay 0x21
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
- createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
+ createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
call HealBell1
waitforvisualfinish
createvisualtask sub_8105D60, 5
@@ -7727,27 +7727,27 @@ Move_HEAL_BELL:
unloadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
playsewithpan SE_W234, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
+ createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
- createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
+ createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
unloadspritegfx ANIM_TAG_SPARKLE_2
loadspritegfx ANIM_TAG_THIN_RING
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
- createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1
+ createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
end
HealBell1:
createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1
playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
- createvisualtask sub_8105EB0, 5
+ createvisualtask AnimTask_FakeOut, 5
waitforvisualfinish
playsewithpan SE_W166, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
@@ -7763,10 +7763,10 @@ Move_SCARY_FACE:
waitforvisualfinish
delay 10
playsewithpan SE_W043, SOUND_PAN_ATTACKER
- createvisualtask sub_81064F8, 5
+ createvisualtask AnimTask_ScaryFace, 5
delay 13
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8
- createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
+ createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
waitforvisualfinish
createvisualtask sub_810A094, 3, 20, 1, 0
playsewithpan SE_W081B, SOUND_PAN_TARGET
@@ -7777,33 +7777,33 @@ Move_SCARY_FACE:
Move_SWEET_KISS:
loadspritegfx ANIM_TAG_RED_HEART
loadspritegfx ANIM_TAG_ANGEL
- createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48
+ createsprite gAngelSpriteTemplate, ANIM_TARGET, 2, 16, -48
playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
playsewithpan SE_W215, SOUND_PAN_TARGET
waitforvisualfinish
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -30
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22
- createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -42
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -14
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22
+ createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31
end
Move_LOVELY_KISS:
loadspritegfx ANIM_TAG_PINK_HEART
loadspritegfx ANIM_TAG_DEVIL
- createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24
+ createsprite gDevilSpriteTemplate, ANIM_TARGET, 2, 0, -24
playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W213, SOUND_PAN_TARGET
- createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42
- createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14
- createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38
- createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22
+ createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -256, -42
+ createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 128, -14
+ createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 416, -38
+ createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -128, -22
end
Move_FURY_SWIPES:
@@ -7811,13 +7811,13 @@ Move_FURY_SWIPES:
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5
delay 4
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1
+ createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, 16, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5
delay 4
playsewithpan SE_W010, SOUND_PAN_TARGET
- createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0
+ createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, -16, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
end
@@ -7870,19 +7870,19 @@ Move_PRESENT:
PresentDamage:
loadspritegfx ANIM_TAG_EXPLOSION
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1
end
PresentHeal:
@@ -7915,28 +7915,28 @@ Move_BATON_PASS:
loadspritegfx ANIM_TAG_POKEBALL
playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
- createsprite gUnknown_085CE370, ANIM_ATTACKER, 2
+ createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2
end
Move_PERISH_SONG:
loadspritegfx ANIM_TAG_MUSIC_NOTES_2
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224
- createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240
- createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 0
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 1, 1, 16
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 2, 1, 32
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 3, 2, 48
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 4, 2, 64
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 5, 0, 80
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 6, 0, 96
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 7, 1, 112
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 8, 2, 128
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 9, 0, 144
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 10, 2, 160
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 11, 0, 176
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 12, 1, 192
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 13, 3, 208
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 14, 3, 224
+ createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240
+ createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0
delay 20
panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 80
@@ -7958,26 +7958,26 @@ Move_SLEEP_TALK:
loadspritegfx ANIM_TAG_LETTER_Z
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1
delay 20
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5
delay 20
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
delay 6
- createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3
+ createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3
waitforvisualfinish
end
@@ -7993,7 +7993,7 @@ Move_HYPER_FANG:
goto HyperFangOnPlayer
HyperFangContinue:
waitbgfadeout
- createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
+ createsprite gFangSpriteTemplate, ANIM_TARGET, 2
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
playsewithpan SE_W043, SOUND_PAN_TARGET
@@ -8013,8 +8013,8 @@ HyperFangInContest:
goto HyperFangContinue
Move_TRI_ATTACK:
- loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
- createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0
+ loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE
+ createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
playsewithpan SE_W161, SOUND_PAN_ATTACKER
@@ -8095,21 +8095,21 @@ Move_WILL_O_WISP:
Move_ENCORE:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_TAG_HAND
- createvisualtask sub_815ABEC, 2
+ createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
- createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8
- createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
- createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
- createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
+ createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
+ createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9
+ createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9
+ createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
+ createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
- createvisualtask sub_815AC8C, 2
+ createvisualtask AnimTask_RemoveSpotlight, 2
end
Move_TRICK:
@@ -8146,7 +8146,7 @@ Move_WISH:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
- createsprite gUnknown_085CE388, ANIM_ATTACKER, 40
+ createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40
waitforvisualfinish
delay 60
loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
@@ -8160,7 +8160,7 @@ Move_STOCKPILE:
loadspritegfx ANIM_TAG_GRAY_ORB
playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
- createvisualtask sub_815B65C, 5
+ createvisualtask AnimTask_StockpileDeformMon, 5
call Stockpile1
call Stockpile1
waitforvisualfinish
@@ -8189,19 +8189,19 @@ Move_SPIT_UP:
loadspritegfx ANIM_TAG_RED_ORB_2
loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_815B6B4, 5
+ createvisualtask AnimTask_SpitUpDeformMon, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 45
playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 3
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 32, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 64, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 96, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 128, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 160, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 192, 12
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 224, 12
delay 5
jumpifmoveturn 2, SpitUpStrong
jumpifmoveturn 3, SpitUpStrongest
@@ -8216,27 +8216,27 @@ SpitUpContinue:
waitforvisualfinish
end
SpitUpStrong:
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
goto SpitUpContinue
SpitUpStrongest:
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208
- createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 48
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 112
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 176
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
+ createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 240
goto SpitUpContinue
Move_SWALLOW:
loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W036, SOUND_PAN_ATTACKER
- createvisualtask sub_815B778, 5
+ createvisualtask AnimTask_SwallowDeformMon, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 38
playsewithpan SE_W255, SOUND_PAN_ATTACKER
@@ -8249,15 +8249,15 @@ SwallowContinue:
call HealingEffect
end
SwallowEffect:
- createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8
+ createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8
delay 1
- createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8
+ createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
delay 1
- createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8
+ createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8
delay 1
- createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8
+ createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8
delay 1
- createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8
+ createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8
delay 1
return
SwallowGood:
@@ -8272,7 +8272,7 @@ Move_TRANSFORM:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
- createvisualtask sub_815B7D0, 2, 0
+ createvisualtask AnimTask_TransformMon, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -8280,7 +8280,7 @@ Move_TRANSFORM:
Move_MORNING_SUN:
loadspritegfx ANIM_TAG_GREEN_STAR
loadspritegfx ANIM_TAG_BLUE_STAR
- createvisualtask sub_815BB84, 5
+ createvisualtask AnimTask_MorningSunLightBeam, 5
delay 8
createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE
delay 14
@@ -8305,7 +8305,7 @@ Move_MORNING_SUN:
call HealingEffect
end
MorningSun1:
- createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640
+ createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640
delay 5
return
@@ -8401,7 +8401,7 @@ Move_FLATTER:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_CONFETTI
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
- createvisualtask sub_815ABEC, 2
+ createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
@@ -8435,7 +8435,7 @@ Move_FLATTER:
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
- createvisualtask sub_815AC8C, 2
+ createvisualtask AnimTask_RemoveSpotlight, 2
end
CreateFlatterConfetti:
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER
@@ -8468,7 +8468,7 @@ Move_REFRESH:
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30)
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0
end
Move_BLAZE_KICK:
@@ -8505,7 +8505,7 @@ Move_HYPER_VOICE:
HyperVoiceEffect:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0
- createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
+ createsprite gHyperVoiceRingSpriteTemplate, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1
createvisualtask sub_81162A4, 2, 1, 0, 6, 1
@@ -8593,26 +8593,26 @@ Move_MUDDY_WATER:
Move_BULLET_SEED:
loadspritegfx ANIM_TAG_SEED
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
delay 5
- createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0
+ createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0
waitforvisualfinish
end
@@ -8768,7 +8768,7 @@ Move_POISON_FANG:
loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, SOUND_PAN_TARGET
- createsprite gUnknown_085CE1DC, ANIM_TARGET, 2
+ createsprite gFangSpriteTemplate, ANIM_TARGET, 2
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
waitforvisualfinish
@@ -8858,7 +8858,7 @@ Move_METAL_SOUND:
end
MetalSound1:
panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
- createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
+ createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -9059,9 +9059,9 @@ Move_COSMIC_POWER:
waitbgfadein
delay 70
createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
+ createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
- createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
+ createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 40
createvisualtask sub_8117610, 2, 0, 15, 0, 0
waitforvisualfinish
@@ -9167,29 +9167,29 @@ SilverWindContinue:
delay 0
createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
- createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
- createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 0
- createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
- createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
- createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
- createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1
delay 6
- createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
- createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
delay 0
- createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
- createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1
+ createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
@@ -9503,13 +9503,13 @@ Move_WATER_PULSE:
playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
+ createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
+ createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 5
playsewithpan SE_W202, SOUND_PAN_ATTACKER
- createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15
+ createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15
delay 13
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
waitforvisualfinish
@@ -9523,7 +9523,7 @@ Move_PSYCHO_BOOST:
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A5C8, 5
+ createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
delay 6
createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
@@ -10027,33 +10027,33 @@ IcyWindEffect2:
return
GrantingStarsEffect:
- createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
+ createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
- createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
+ createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 8
return
HealingEffect:
playsewithpan SE_W071B, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0
delay 7
return
HealingEffect2:
playsewithpan SE_W071B, SOUND_PAN_TARGET
- createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0
delay 7
- createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0
+ createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0
delay 7
return
@@ -10154,7 +10154,7 @@ ConfusionEffect:
SetPsychicBackground:
fadetobg BG_PSYCHIC
waitbgfadeout
- createvisualtask sub_815A504, 5
+ createvisualtask AnimTask_SetPsychicBackground, 5
waitbgfadein
return
@@ -10249,9 +10249,9 @@ Status_Infatuation:
Status_Sleep:
loadspritegfx ANIM_TAG_LETTER_Z
playsewithpan SE_W173, SOUND_PAN_ATTACKER
- createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
+ createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
delay 30
- createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
+ createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0
end
Status_Paralysis:
@@ -10292,19 +10292,19 @@ Status_Nightmare:
end
General_CastformChange:
- createvisualtask sub_815BB18, 2
+ createvisualtask AnimTask_IsMonInvisible, 2
jumpreteq 1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
- createvisualtask sub_815B7D0, 2, 1
+ createvisualtask AnimTask_TransformMon, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
AnimScript_82D7ECA:
- createvisualtask sub_815BB58, 2, 1
+ createvisualtask AnimTask_CastformGfxChange, 2, 1
end
General_StatsChange:
@@ -10440,7 +10440,7 @@ General_ItemEffect:
waitforvisualfinish
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25)
- createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0
+ createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0
waitforvisualfinish
end
@@ -10589,7 +10589,7 @@ General_DoomDesireHit:
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 10
- createvisualtask sub_815C0A4, 5
+ createvisualtask AnimTask_DoomDesireLightBeam, 5
delay 9
playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 9
@@ -10599,19 +10599,19 @@ General_DoomDesireHit:
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish