diff options
| author | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-30 12:20:16 +0100 |
|---|---|---|
| committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-30 12:20:16 +0100 |
| commit | 9bad1921df42e2b199fc53c679dc0767cc271337 (patch) | |
| tree | f2df987747705d66aeeda8b1074c88260ce3d522 /data/event_scripts.s | |
| parent | 5ae6461cc5c43bbeca4cd38efcb340207f762303 (diff) | |
| parent | 1496ea3a24f188cad26ac40f5bfcc3e571f3311a (diff) | |
Merge branch 'master' into dump_trainer_ai_scripts
Diffstat (limited to 'data/event_scripts.s')
| -rw-r--r-- | data/event_scripts.s | 336 |
1 files changed, 326 insertions, 10 deletions
diff --git a/data/event_scripts.s b/data/event_scripts.s index 30db7638c..d0f286848 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1481,7 +1481,7 @@ OldaleTown_PokemonCenter_1F_EventScript_271A19:: @ 8271A19 return OldaleTown_PokemonCenter_1F_EventScript_271A43:: @ 8271A43 - specialvar VAR_RESULT, sub_8139540 + specialvar VAR_RESULT, IsPokerusInParty compare VAR_RESULT, 1 goto_eq OldaleTown_PokemonCenter_1F_EventScript_271A5F compare VAR_RESULT, 0 @@ -1724,7 +1724,7 @@ EventScript_271D2A:: @ 8271D2A copyvar VAR_0x8004, VAR_0x8008 msgbox gUnknown_08272A9A, 4 special sub_80EDCE8 - special sub_8138BC8 + special SetFlagInVar releaseall end @@ -1761,7 +1761,7 @@ EventScript_271D89:: @ 8271D89 EventScript_271D92:: @ 8271D92 lockall setvar VAR_0x8004, 0 - special sp0D9_ComputerRelated + special DoPCTurnOnEffect playse SE_PC_ON msgbox Text_27265A, 4 goto EventScript_271DAC @@ -1815,7 +1815,7 @@ EventScript_271E3E:: @ 8271E3E EventScript_271E47:: @ 8271E47 setvar VAR_0x8004, 0 playse SE_PC_OFF - special sub_8138E20 + special DoPCTurnOffEffect releaseall end @@ -1823,7 +1823,7 @@ EventScript_271E54:: @ 8271E54 checkflag FLAG_SYS_GAME_CLEAR goto_if 0, EventScript_271E47 playse SE_PC_LOGIN - special sub_8137C28 + special AccessHallOfFamePC waitstate goto EventScript_271DBC end @@ -2202,7 +2202,7 @@ EventScript_27208F:: @ 827208F lockall msgbox LittlerootTown_BrendansHouse_2F_Text_1F8820, 4 fadescreen 1 - special sub_8138C94 + special FieldShowRegionMap waitstate releaseall end @@ -2292,7 +2292,7 @@ Route101_EventScript_27216F:: @ 827216F Route101_EventScript_272179:: @ 8272179 copyvar VAR_0x8004, VAR_0x8009 - special sub_8137C10 + special ShowPokedexRatingMessage waitmessage waitbuttonpress return @@ -2300,7 +2300,7 @@ Route101_EventScript_272179:: @ 8272179 EverGrandeCity_ChampionsRoom_EventScript_272184:: @ 8272184 Route101_EventScript_272184:: @ 8272184 setvar VAR_0x8004, 0 - specialvar VAR_RESULT, sub_8137A4C + specialvar VAR_RESULT, ScriptGetPokedexInfo copyvar VAR_0x8008, VAR_0x8005 copyvar VAR_0x8009, VAR_0x8006 copyvar VAR_0x800A, VAR_RESULT @@ -2311,7 +2311,7 @@ Route101_EventScript_272184:: @ 8272184 compare VAR_0x800A, 0 goto_eq Route101_EventScript_27374E setvar VAR_0x8004, 1 - specialvar VAR_RESULT, sub_8137A4C + specialvar VAR_RESULT, ScriptGetPokedexInfo copyvar VAR_0x8008, VAR_0x8005 copyvar VAR_0x8009, VAR_0x8006 buffernumberstring 0, VAR_0x8008 @@ -4594,7 +4594,7 @@ EventScript_275BE8:: @ 8275BE8 setfieldeffectargument 0, VAR_RESULT setorcopyvar VAR_0x8004, VAR_RESULT lockall - special sub_8139200 + special GetSecretBaseNearbyMapName msgbox Text_276A3D, 5 compare VAR_RESULT, 0 goto_eq EventScript_275CDE @@ -10192,54 +10192,71 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 step_31 step_end +gText_082B6EA5:: @ 82B6EA5 .string "Um, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n" .string "Snivel… This tension is getting to me…$" +gText_082B6EEC:: @ 82B6EEC .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n" .string "Here we come!$" +gText_082B6F16:: @ 82B6F16 .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n" .string "Accept my challenge!$" +gText_082B6F4C:: @ 82B6F4C .string "Um… I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice…\n" .string "Do you think someone like me can win?$" +gText_082B6F92:: @ 82B6F92 .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n" .string "I’ll let you challenge me!$" +gText_082B6FC9:: @ 82B6FC9 .string "I’m horribly busy, but I also happen\n" .string "to be {STR_VAR_1}’s no. {STR_VAR_2} apprentice.$" +gText_082B700C:: @ 82B700C .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n" .string "Glad to meet you!$" +gText_082B703A:: @ 82B703A .string "I serve as {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n" .string "May I begin?$" +gText_082B706A:: @ 82B706A .string "Eek! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n" .string "I’ll do my best!$" +gText_082B709C:: @ 82B709C .string "Yeehaw! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n" .string "Put ’em up!$" +gText_082B70CC:: @ 82B70CC .string "I’m {STR_VAR_1}’s 1,000th apprentice!\n" .string "Actually, I’m no. {STR_VAR_2}! Here goes!$" +gText_082B710A:: @ 82B710A .string "Yeah, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n" .string "Let’s get rockin’ and a-rollin’!$" +gText_082B714D:: @ 82B714D .string "Yippee-yahoo! I’m what you call\n" .string "{STR_VAR_1}’s no. {STR_VAR_2} apprentice!$" +gText_082B7185:: @ 82B7185 .string "Cough! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n" .string "Good to meet you! Cough!$" +gText_082B71C1:: @ 82B71C1 .string "This is nerve-racking…\n" .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$" +gText_082B71F9:: @ 82B71F9 .string "I am {STR_VAR_1}’s no. {STR_VAR_2} apprentice,\n" .string "and that’s no lie.$" +gText_082B7229:: @ 82B7229 .string "Are you… {PLAYER}?\n" .string "Oh! Sniff…sob…\p" .string "Oh! S-sorry…\n" @@ -10251,11 +10268,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please, please, {PLAYER}!\n" .string "Please teach me about POKéMON!$" +gText_082B731C:: @ 82B731C .string "Oh… B-but…\n" .string "Snivel… Waaaaaaah!\p" .string "Please!\n" .string "I’m begging you, please!$" +gText_082B735B:: @ 82B735B .string "Oh, really? You will?\n" .string "Awesome! Wicked! Awoooh!\p" .string "Oh… I’m sorry…\n" @@ -10265,6 +10284,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which would be better for me: Level 50\n" .string "or the Open Level?$" +gText_082B7423:: @ 82B7423 .string "{STR_VAR_1}?\n" .string "Waaaaah!\p" .string "Oh! I’m so sorry!\n" @@ -10274,6 +10294,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thank you so much!\l" .string "Please talk with me again!$" +gText_082B74C1:: @ 82B74C1 .string "Wowee! You’re {PLAYER}, aren’t you?\n" .string "You’re awesomely strong, aren’t you?\p" .string "I’m {STR_VAR_1}!\n" @@ -10282,21 +10303,25 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Can you be my teacher and tell me\l" .string "lots about being a TRAINER?$" +gText_082B756F:: @ 82B756F .string "Aww, why?\n" .string "Oh, please? Pretty please?\l" .string "Please be my teacher, please!$" +gText_082B75B2:: @ 82B75B2 .string "Yay! Great!\p" .string "The first thing I wanted to ask you is\n" .string "about the BATTLE TOWER!\p" .string "The Level 50 and Open Level Rooms…\n" .string "Which would be perfect for me?$" +gText_082B763F:: @ 82B763F .string "{STR_VAR_1}, huh? That’s true!\n" .string "I’ll do my best there!\p" .string "If we meet here again, please teach\n" .string "me something else, teacher!$" +gText_082B76AC:: @ 82B76AC .string "Um… Are you {PLAYER}?\n" .string "My name is {STR_VAR_1}.\p" .string "I want to become a POKéMON TRAINER,\n" @@ -10305,11 +10330,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "advice because you’re so famous.\p" .string "{PLAYER}, could you give me advice?$" +gText_082B7772:: @ 82B7772 .string "Oh, but…\p" .string "I sincerely want to become a POKéMON\n" .string "TRAINER!\p" .string "Please, can you answer my questions?$" +gText_082B77CE:: @ 82B77CE .string "Thank you!\n" .string "Here’s my first question right away!\p" .string "The BATTLE TOWER has two levels,\n" @@ -10317,11 +10344,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which level do you think is more\n" .string "suitable for me?$" +gText_082B7871:: @ 82B7871 .string "Oh, the {STR_VAR_1} challenge?\n" .string "Understood!\p" .string "If I have another question, I’ll come\n" .string "back here for your advice!$" +gText_082B78D4:: @ 82B78D4 .string "Oh? Huh? You’re…\n" .string "No, that can’t be true.\p" .string "There isn’t any way that someone\n" @@ -10345,6 +10374,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "…Or will you be so kind as to give\n" .string "me advice?$" +gText_082B7B1A:: @ 82B7B1A .string "I knew it…\p" .string "It had to happen because I’m such\n" .string "a really boring nobody…\p" @@ -10355,6 +10385,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please, will you be so kind as to give\n" .string "me advice?$" +gText_082B7C13:: @ 82B7C13 .string "Really? I can’t believe it!\n" .string "I can’t believe you’ll advise me!\l" .string "I… I’m so happy…\p" @@ -10365,6 +10396,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which course do you think even I may\n" .string "have a chance at?$" +gText_082B7D18:: @ 82B7D18 .string "{STR_VAR_1}? Okay!\n" .string "But do you really think someone like\l" .string "me would have a chance?\p" @@ -10373,6 +10405,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thank you very much for spending\n" .string "time with someone like me.$" +gText_082B7DD4:: @ 82B7DD4 .string "Oh! You’re {PLAYER}{STRING 5}, aren’t you?\p" .string "I’ve heard that you’re tough at\n" .string "POKéMON!\p" @@ -10385,10 +10418,12 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I’m willing to listen to your advice.\n" .string "You’ll agree, of course?$" +gText_082B7EE5:: @ 82B7EE5 .string "Huh? Why are you refusing me?\n" .string "It’s me who’s asking you!\l" .string "You have to reconsider!$" +gText_082B7F35:: @ 82B7F35 .string "Okay, so there is this something.\n" .string "I want you to decide it for me.\p" .string "You know that the BATTLE TOWER has\n" @@ -10396,6 +10431,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which do you think would be good\n" .string "for me, {PLAYER}{STRING 5}?$" +gText_082B7FE8:: @ 82B7FE8 .string "Okay, {STR_VAR_1} is suitable for me?\n" .string "Thank you!\p" .string "Knowing that you made the decision,\n" @@ -10404,6 +10440,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082B8087:: @ 82B8087 .string "Oh, hi, there! {PLAYER}{STRING 5}!\n" .string "I know you because you’re famous!\l" .string "Call me {STR_VAR_1}! Glad to meet you!\p" @@ -10418,11 +10455,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, {PLAYER}{STRING 5}, how about sharing your\l" .string "wisdom with me every so often?$" +gText_082B822B:: @ 82B822B .string "Oh, but, please?\n" .string "A guy like me needs someone like\l" .string "you, {PLAYER}{STRING 5}!\p" .string "Honestly, I need your advice!$" +gText_082B8286:: @ 82B8286 .string "Thank you! That’s more like it!\n" .string "So, let’s start with an easy one!\p" .string "You know about the BATTLE TOWER’s\n" @@ -10431,11 +10470,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Me being a busy guy, which one should\n" .string "I gear up for?$" +gText_082B8356:: @ 82B8356 .string "{STR_VAR_1}, huh? Okay, gotcha.\n" .string "I’ll find time somehow and give it a go!\p" .string "…Whoops, I’d better go to work!\n" .string "Thanks! See you around!$" +gText_082B83CE:: @ 82B83CE .string "No way! Uh-uh!\n" .string "Are you maybe the real {PLAYER}?\p" .string "A-hah! Awesome! I’m {STR_VAR_1},\n" @@ -10449,10 +10490,12 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Isn’t it a great idea?\n" .string "Please, I want your advice!$" +gText_082B84FC:: @ 82B84FC .string "Ahahaha, you can pretend to be mean,\n" .string "but you can’t fool me!\l" .string "You really mean okay, don’t you?$" +gText_082B8559:: @ 82B8559 .string "Yay! I knew you’d have a big heart,\n" .string "{PLAYER}!\p" .string "What should I ask you first?\n" @@ -10464,6 +10507,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Level 50 or Open Level?\n" .string "Which suits me more?$" +gText_082B8656:: @ 82B8656 .string "Oh-oh-oh!\n" .string "{STR_VAR_1}, you say!\l" .string "Thank you for a totally cool reply!\p" @@ -10472,6 +10516,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082B86EA:: @ 82B86EA .string "I beg your pardon, but…\n" .string "Are you {PLAYER}?\p" .string "I’m {STR_VAR_1}, and I am delighted to\n" @@ -10484,6 +10529,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "May I become your apprentice,\n" .string "{PLAYER}?$" +gText_082B87DA:: @ 82B87DA .string "Oh…!\p" .string "… … … … … …\n" .string "… … … … … …\p" @@ -10492,6 +10538,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please! Please say that you will\n" .string "accept me as your apprentice!$" +gText_082B887C:: @ 82B887C .string "Oh… I’m delighted!\p" .string "I don’t wish to waste your time,\n" .string "so please advise me on this.\p" @@ -10501,12 +10548,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which would be most suitable for me?\n" .string "Level 50 or Open Level?$" +gText_082B8957:: @ 82B8957 .string "{STR_VAR_1} is your choice!\n" .string "I see. I will do my best!\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082B89C6:: @ 82B89C6 .string "Eek! Eek! {PLAYER}!\n" .string "You spoke to me!\l" .string "I… I’m overjoyed!\p" @@ -10519,6 +10568,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please take me in as your apprentice!\n" .string "I want to learn from you!$" +gText_082B8ACF:: @ 82B8ACF .string "Waaaah!\n" .string "{PLAYER} turned me down…\l" .string "It… It’s an invaluable experience!\p" @@ -10526,6 +10576,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "an affirmative answer this time!\p" .string "I beg you for your guidance!$" +gText_082B8B66:: @ 82B8B66 .string "Hieeeeh! {PLAYER} said yes!\n" .string "{PLAYER} said yes!\p" .string "I won’t be able to sleep tonight…\n" @@ -10534,12 +10585,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "At the BATTLE TOWER, what is right\n" .string "for me, Level 50 or Open Level?$" +gText_082B8C20:: @ 82B8C20 .string "{STR_VAR_1}! Perfectly understood!\n" .string "I understand perfectly!\l" .string "I’m deliriously delighted!\p" .string "I hope you’ll be willing to teach me\n" .string "some more another time.$" +gText_082B8CAA:: @ 82B8CAA .string "Whoa! Could you be…\n" .string "Might you be… {PLAYER}{STRING 5}?!\l" .string "That strong and famous TRAINER?\l" @@ -10552,11 +10605,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, there you have it, {PLAYER}{STRING 5}!\n" .string "Let me apprentice under you!$" +gText_082B8DD3:: @ 82B8DD3 .string "Gwaaaah!\n" .string "You’re quite cool and tough…\p" .string "Don’t be that way, please.\n" .string "I’m asking you!$" +gText_082B8E24:: @ 82B8E24 .string "Oh, yeah! That’s a solid reply!\n" .string "Excellent, I might add!\p" .string "So how about a first piece of advice\n" @@ -10564,12 +10619,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If I were to go, what would be better?\n" .string "Level 50 or Open Level?$" +gText_082B8ED5:: @ 82B8ED5 .string "Uh-huh, {STR_VAR_1} it is!\n" .string "OK, A-OK!\l" .string "I’ll go show my mettle, like, jam!\p" .string "All right, I’ll look to you as my mentor!\n" .string "Adios!$" +gText_082B8F45:: @ 82B8F45 .string "Oh, hey, {PLAYER}{STRING 5}, right?\n" .string "The police were looking for you!\p" .string "… … …\n" @@ -10582,6 +10639,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, how about you becoming my master\n" .string "about all things POKéMON?$" +gText_082B905F:: @ 82B905F .string "If you’re going to act cold like that,\n" .string "I’ll show you what I’ll do!\p" .string "Waaah! Waaah! Waaah!\n" @@ -10590,6 +10648,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Come on, will you please be\n" .string "my POKéMON master?$" +gText_082B910E:: @ 82B910E .string "Yippee!\n" .string "I’ll buy you a boat for that!\p" .string "Of course I’m lying again!\n" @@ -10600,6 +10659,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "level I should challenge…\p" .string "Can you decide for me, master?$" +gText_082B9204:: @ 82B9204 .string "Okay, so {STR_VAR_1} is better!\n" .string "I’ll go to the other level, then!\p" .string "Just kidding!\n" @@ -10607,6 +10667,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082B929C:: @ 82B929C .string "A-H-O-Y!\n" .string "And that spells ahoy, and it means hi!\p" .string "I’m {STR_VAR_1}, the rappin’ SAILOR\n" @@ -10624,11 +10685,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s make that a celebration!\n" .string "Become my mentor for commemoration!$" +gText_082B9438:: @ 82B9438 .string "But!\n" .string "You have to work with me!\p" .string "Don’t be such a tease!\n" .string "Become my mentor, please!$" +gText_082B9488:: @ 82B9488 .string "That’s it!\n" .string "{PLAYER}, you’ve got the spirit!\p" .string "So here’s my first question\n" @@ -10638,11 +10701,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Level 50 and Open Level there be,\n" .string "which is the one that’s good for me?$" +gText_082B9564:: @ 82B9564 .string "Okay, {STR_VAR_1} it is, you say!\n" .string "I’ll go and take it on my way!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082B95D8:: @ 82B95D8 .string "Say, hey, aren’t you {PLAYER}?\n" .string "What should I do? Talk to you?\l" .string "Why not? I’m already talking to you!\p" @@ -10658,11 +10723,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}, let me be your underling!\n" .string "I want you to teach me everything!$" +gText_082B9763:: @ 82B9763 .string "You’re turning me down, then?\n" .string "I’ll just have to ask you again!\p" .string "{PLAYER}, I beg to be your underling!\n" .string "I need you to teach me everything!$" +gText_082B97E5:: @ 82B97E5 .string "Lucky, yeah, woohoo!\n" .string "Should I pop a question to you?\p" .string "Since we’re near the BATTLE TOWER,\n" @@ -10670,12 +10737,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Of the choices you see,\n" .string "which is the right one for me?$" +gText_082B989A:: @ 82B989A .string "If {STR_VAR_1} is what you suggest,\n" .string "it must be the very best!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082B992D:: @ 82B992D .string "Oh, hi! You there!\n" .string "Can I get you to massage my shoulder?\p" .string "…Yes, there! That’s it!\n" @@ -10690,10 +10759,12 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Listen, can I get you to give me\n" .string "advice?$" +gText_082B9A84:: @ 82B9A84 .string "Oh, why?\p" .string "I won’t be a big bother, I promise!\n" .string "Please?$" +gText_082B9AB9:: @ 82B9AB9 .string "Thank you. Mighty good of you!\n" .string "…Cough! Cough!\p" .string "Oogh, I have to toughen up quick…\p" @@ -10701,11 +10772,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "right away, but what would be better\l" .string "for me? Level 50 or Open Level?$" +gText_082B9B76:: @ 82B9B76 .string "Hm, all right. That’s {STR_VAR_1}.\n" .string "I’ll go there right away.\p" .string "I hope I can keep hitting you up for\n" .string "help--after all, you’re my mentor!$" +gText_082B9BF2:: @ 82B9BF2 .string "Er… Um…\n" .string "{PLAYER}{STRING 5}…?\p" .string "Please, don’t look at me that way.\n" @@ -10722,11 +10795,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Could you become my teacher and\n" .string "give me advice?$" +gText_082B9D83:: @ 82B9D83 .string "Please don’t brush me off like this!\n" .string "I can’t live with the humiliation.\p" .string "Please become my teacher!\n" .string "I need your advice!$" +gText_082B9DF9:: @ 82B9DF9 .string "Th-thank you…\p" .string "But please don’t look at me like that.\n" .string "It makes me all flustered.\p" @@ -10735,6 +10810,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "At the BATTLE TOWER…\n" .string "Which level should I attempt?$" +gText_082B9EAA:: @ 82B9EAA .string "Oh… Okay!\n" .string "I’ll try my hand at that.\p" .string "I hope I can make a valiant challenge\n" @@ -10743,6 +10819,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082B9F55:: @ 82B9F55 .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really real?\p" .string "You may call me {STR_VAR_1}.\p" @@ -10754,6 +10831,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I merely want you to recognize me\l" .string "as your apprentice.$" +gText_082BA084:: @ 82BA084 .string "Oh?\n" .string "But what would compel you to refuse?\p" .string "I apologize for being skeptical about\n" @@ -10761,6 +10839,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please accept my apology and\n" .string "accept me as your apprentice.$" +gText_082BA11D:: @ 82BA11D .string "You really are accepting me?\n" .string "I don’t wish to celebrate prematurely.\p" .string "If it is true, I apologize.\n" @@ -10769,6 +10848,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "what would be worthy of me?\l" .string "Level 50 or Open Level?$" +gText_082BA1F3:: @ 82BA1F3 .string "{STR_VAR_1}?\n" .string "Are you certain?\p" .string "I see. If that’s the case, that’s fine.\n" @@ -10777,6 +10857,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "me that you have accepted me.\p" .string "Let us meet again!$" +gText_082BA2A3:: @ 82BA2A3 .string "Sigh… Sob…\n" .string "Oh, {PLAYER}!\p" .string "I’m all tangled up in a dilemma\n" @@ -10786,25 +10867,30 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please tell me, {PLAYER}.\n" .string "What item should I make it hold?$" +gText_082BA34E:: @ 82BA34E .string "Oh, really? I shouldn’t make\n" .string "my {STR_VAR_1} hold anything?$" +gText_082BA380:: @ 82BA380 .string "Oh, okay! I’m delighted it’s settled!\n" .string "Awesome! Wicked! Awoooh!\p" .string "Thank you so much!$" +gText_082BA3D2:: @ 82BA3D2 .string "Oh, I’m so glad…\n" .string "I think I have that {STR_VAR_1}, too.\p" .string "I’m delighted it’s settled!\n" .string "Awesome! Wicked! Awoooh!\p" .string "Thank you so much!$" +gText_082BA448:: @ 82BA448 .string "Waaaah! Please don’t be mean!\p" .string "That item {STR_VAR_1} was already\n" .string "recommended to me before, sob…\p" .string "Or do you mean I shouldn’t make\n" .string "my {STR_VAR_2} hold anything?$" +gText_082BA4D3:: @ 82BA4D3 .string "Yay! It’s {PLAYER}!\n" .string "Great! I wanted to ask you something!\p" .string "Do you make your POKéMON hold items?\n" @@ -10813,38 +10899,47 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_1} to hold?\p" .string "What do you think?$" +gText_082BA58C:: @ 82BA58C .string "Huh? You mean my {STR_VAR_1} doesn’t\n" .string "have to hold anything?$" +gText_082BA5BF:: @ 82BA5BF .string "Oh, I get it! I’ll do that!\n" .string "Thanks for teaching me!$" +gText_082BA5F3:: @ 82BA5F3 .string "Oh, wow! One {STR_VAR_1}, huh?\n" .string "Okay, I’ll do that!\p" .string "Thanks for teaching me!$" +gText_082BA635:: @ 82BA635 .string "Oh, uh, no, that’s not what I meant.\n" .string "I want to know about a different item\l" .string "than the ones I already know.\p" .string "Or do you mean that my POKéMON doesn’t\n" .string "have to hold anything this time?$" +gText_082BA6E6:: @ 82BA6E6 .string "{PLAYER}, hello!\n" .string "It’s about my {STR_VAR_1}…\p" .string "I want to make it hold a good item.\n" .string "What would be good for it?$" +gText_082BA742:: @ 82BA742 .string "Oh, then my {STR_VAR_1} doesn’t have\n" .string "to hold anything?$" +gText_082BA770:: @ 82BA770 .string "Okay, I got it!\n" .string "See you again!$" +gText_082BA78F:: @ 82BA78F .string "Oh, the item {STR_VAR_1}?\n" .string "Understood!\p" .string "I’ll do my best to find one!\n" .string "See you again!$" +gText_082BA7D8:: @ 82BA7D8 .string "Somebody taught me about\n" .string "the {STR_VAR_1} already.\p" .string "I want my POKéMON to hold a different\n" @@ -10852,6 +10947,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Or do you think {STR_VAR_2} doesn’t\n" .string "have to hold anything?$" +gText_082BA867:: @ 82BA867 .string "Hello, {PLAYER}…\n" .string "I’m sorry to disturb you, but I have\l" .string "something else I wanted to ask you.\p" @@ -10862,19 +10958,23 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}, please, could you decide\n" .string "for me?$" +gText_082BA96B:: @ 82BA96B .string "A POKéMON belonging to someone like me\n" .string "would be better off without an item?$" +gText_082BA9B7:: @ 82BA9B7 .string "I understand…\n" .string "You’re saying I shouldn’t rely on items.\l" .string "I’ll do my best not to!\p" .string "Thank you very much!$" +gText_082BAA1B:: @ 82BAA1B .string "The item {STR_VAR_1}, okay.\n" .string "I’m not sure if I can get one…\l" .string "No! I’ll do my best to get it.\p" .string "Thank you very much!$" +gText_082BAA81:: @ 82BAA81 .string "Oh, but…\n" .string "I think I’ve heard about that before…\p" .string "Is it maybe because I haven’t handled\n" @@ -10882,6 +10982,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Or do you mean I shouldn’t make\n" .string "my {STR_VAR_2} hold anything?$" +gText_082BAB22:: @ 82BAB22 .string "Oh, {PLAYER}{STRING 5}.\n" .string "There’s something I wanted to ask you.\p" .string "You know how you decided which\n" @@ -10893,9 +10994,11 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "What would be good? I want to make\n" .string "my {STR_VAR_1} hold something.$" +gText_082BAC43:: @ 82BAC43 .string "Oh! So my {STR_VAR_1} should do\n" .string "the best it can empty-handed?$" +gText_082BAC78:: @ 82BAC78 .string "If you think that’s best, I’ll do that.\p" .string "Knowing that you made the decision,\n" .string "{PLAYER}{STRING 5}, I won’t be so upset if\l" @@ -10903,6 +11006,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082BAD17:: @ 82BAD17 .string "The item {STR_VAR_1}, huh?\n" .string "Not bad. I’ll use it!\p" .string "Knowing that you made the decision,\n" @@ -10911,12 +11015,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082BADB6:: @ 82BADB6 .string "Huh? What are you saying?\n" .string "You told me about the {STR_VAR_1}\l" .string "already before.\p" .string "Or do you mean my {STR_VAR_2} should\n" .string "do the best it can empty-handed?$" +gText_082BAE36:: @ 82BAE36 .string "Yo, {PLAYER}{STRING 5}!\p" .string "We’re both busy, but we seem to run\n" .string "into each other often anyway!\p" @@ -10928,26 +11034,31 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "giving me advice on what I should make\l" .string "my {STR_VAR_1} hold?$" +gText_082BAF4E:: @ 82BAF4E .string "Oh, so me being a busy guy, you say\n" .string "my {STR_VAR_1} doesn’t need anything?$" +gText_082BAF8F:: @ 82BAF8F .string "Okay, gotcha.\n" .string "I won’t need any time for that.\p" .string "Thanks today!\n" .string "See you around!$" +gText_082BAFDB:: @ 82BAFDB .string "Okay, gotcha.\n" .string "I’ll find time somehow and find\l" .string "that {STR_VAR_1} you recommended.\p" .string "I’m glad I met a good mentor in you.\n" .string "Thanks! See you around!$" +gText_082BB05F:: @ 82BB05F .string "Huh? I already know about\n" .string "that {STR_VAR_1}.\p" .string "Oh, right, I get it.\n" .string "So me being a busy guy, you say\l" .string "my {STR_VAR_2} doesn’t need anything?$" +gText_082BB0D4:: @ 82BB0D4 .string "Hiya, {PLAYER}! It’s me!\n" .string "I need to tap your mind again today.\l" .string "Please, I need your advice!\p" @@ -10956,15 +11067,18 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If I want to make my {STR_VAR_1} hold\n" .string "an item, what should it be?$" +gText_082BB18C:: @ 82BB18C .string "Is that right? My {STR_VAR_1} doesn’t\n" .string "need to hold an item, you’re saying.$" +gText_082BB1CE:: @ 82BB1CE .string "Okay, that’s what I’ll do!\p" .string "I guess that’s about all I wanted\n" .string "to ask you today.\p" .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082BB242:: @ 82BB242 .string "Uh-huh! One {STR_VAR_1}.\n" .string "What a cool choice!\l" .string "I’ll definitely try that!\p" @@ -10973,6 +11087,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082BB2D9:: @ 82BB2D9 .string "Ahahah! That’s silly!\n" .string "You already told me about that\l" .string "{STR_VAR_1} before!\p" @@ -10980,6 +11095,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Oh, wait! My {STR_VAR_2} doesn’t\n" .string "need to hold an item, you’re saying.$" +gText_082BB370:: @ 82BB370 .string "Hello, {PLAYER}. I hope you’ve been\n" .string "keeping well.\p" .string "May I approach you for advice?\p" @@ -10993,26 +11109,31 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "It would please me if you could decide\n" .string "what would be right for my POKéMON…$" +gText_082BB4C3:: @ 82BB4C3 .string "In other words… My POKéMON has\n" .string "no need to hold an item?$" +gText_082BB4FB:: @ 82BB4FB .string "I understand clearly now!\n" .string "I will keep trying like this.\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082BB575:: @ 82BB575 .string "One {STR_VAR_1} it is!\n" .string "I will order it right away.\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082BB5E1:: @ 82BB5E1 .string "You’ve already told me about that,\n" .string "and I already have it.\p" .string "Or are you saying… My POKéMON has\n" .string "no need to hold an item?$" +gText_082BB656:: @ 82BB656 .string "Eek! {PLAYER}!\n" .string "I… I’m overjoyed to see you again!\p" .string "Oh-oh-oh! There’s something I just\n" @@ -11020,14 +11141,17 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please decide what my {STR_VAR_1}\n" .string "should be holding!$" +gText_082BB6E5:: @ 82BB6E5 .string "Oh, wow! I didn’t expect that answer!\n" .string "So, a hold item isn’t necessary?$" +gText_082BB72C:: @ 82BB72C .string "Perfectly understood!\n" .string "I’ll keep at this without an item!\p" .string "I hope you’ll be willing to teach me\n" .string "some more another time.$" +gText_082BB7A2:: @ 82BB7A2 .string "{STR_VAR_1}! I’ll use that!\p" .string "Um… Could it be, {PLAYER}, you also\n" .string "make your POKéMON hold that item?\p" @@ -11035,12 +11159,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I hope you’ll be willing to teach me\l" .string "some more another time.$" +gText_082BB84A:: @ 82BB84A .string "Oh? You recommended that\n" .string "{STR_VAR_1} before, too.\p" .string "Or is it the best thing to hold?\n" .string "Or do you mean that my {STR_VAR_2}\l" .string "doesn’t need anything to hold?$" +gText_082BB8CD:: @ 82BB8CD .string "Hola!\n" .string "My maestro, {PLAYER}{STRING 5}!\p" .string "I want to hit you up for advice on\n" @@ -11050,26 +11176,31 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Don’t be shy now.\n" .string "Let’s blurt it out!$" +gText_082BB970:: @ 82BB970 .string "Oh? So, you’re saying my {STR_VAR_1}\n" .string "can win without holding any item?$" +gText_082BB9AE:: @ 82BB9AE .string "Si, bueno!\n" .string "I’ll give it my best shot, like, slam!\p" .string "All right, thanks, as always!\n" .string "Adios!$" +gText_082BBA05:: @ 82BBA05 .string "Uh-huh, that’s one {STR_VAR_1}?\n" .string "Si, bueno!\l" .string "I’ll go find me one, like, bam!\p" .string "All right, thanks, as always!\n" .string "Adios!$" +gText_082BBA6C:: @ 82BBA6C .string "No, no! You already told me about\n" .string "that {STR_VAR_1} thing before.\p" .string "Oh, now wait just one minute here…\n" .string "So, you’re saying my {STR_VAR_2}\l" .string "can win without holding any item?$" +gText_082BBB01:: @ 82BBB01 .string "{PLAYER}{STRING 5}, something unbelievable\n" .string "has happened!\p" .string "I woke up this morning, and my POKéMON\n" @@ -11082,9 +11213,11 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, how about deciding for me what\n" .string "my {STR_VAR_1} should hold, master?$" +gText_082BBC1C:: @ 82BBC1C .string "What’s that mean?\n" .string "Don’t make it hold anything?$" +gText_082BBC4B:: @ 82BBC4B .string "Okay, so it shouldn’t hold anything.\n" .string "Then, I’d better get something for it!\p" .string "Just kidding!\n" @@ -11092,6 +11225,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082BBCF6:: @ 82BBCF6 .string "Okay, so it’s one {STR_VAR_1}!\n" .string "I’ll make it hold anything but that!\p" .string "Just kidding!\n" @@ -11099,12 +11233,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082BBD90:: @ 82BBD90 .string "Um, you told me about that before,\n" .string "didn’t you?\p" .string "Isn’t there something else?\p" .string "Or do you mean, don’t make\n" .string "my {STR_VAR_2} hold anything?$" +gText_082BBE0B:: @ 82BBE0B .string "A-H-O-Y!\n" .string "And that spells ahoy!\p" .string "The rappin’ SAILOR am I!\n" @@ -11115,21 +11251,25 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "My {STR_VAR_1} needs an item to hold,\n" .string "What should it be, if I may be bold?$" +gText_082BBEE5:: @ 82BBEE5 .string "Is that right?\n" .string "My {STR_VAR_1} doesn’t need to be\l" .string "holding anything tight?$" +gText_082BBF25:: @ 82BBF25 .string "Okay, I hear you, sure I do!\n" .string "My POKéMON will go empty-handed, too!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082BBFA4:: @ 82BBFA4 .string "Okay, one {STR_VAR_1},\n" .string "that’s what I’ll use.\l" .string "I was right to make you choose!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082BC024:: @ 82BC024 .string "Okay, one {STR_VAR_1}, you say?\n" .string "You told me that the other day.\l" .string "I need a new idea, a brand new way.\p" @@ -11137,6 +11277,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "My POKéMON doesn’t need to hold\l" .string "anything tight?$" +gText_082BC0C8:: @ 82BC0C8 .string "Say, hey, {PLAYER}!\n" .string "I found you again today!\p" .string "What should I do? Get your advice?\n" @@ -11150,21 +11291,25 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my {STR_VAR_1} that’d be good.\l" .string "My indecision is making me brood.$" +gText_082BC213:: @ 82BC213 .string "My {STR_VAR_1} needs nothing?\n" .string "Doesn’t need to hold anything?$" +gText_082BC247:: @ 82BC247 .string "If holding nothing is the best,\n" .string "I’ll do as you suggest!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082BC2DD:: @ 82BC2DD .string "If holding that {STR_VAR_1} is\n" .string "the best, I’ll do as you suggest!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082BC373:: @ 82BC373 .string "Haven’t I heard about that\n" .string "{STR_VAR_1} before?\l" .string "I’m certain I have, that’s for sure!\p" @@ -11172,6 +11317,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Or, my {STR_VAR_2} needs nothing?\l" .string "Doesn’t need to hold anything?$" +gText_082BC40E:: @ 82BC40E .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm’s broken!\n" .string "Don’t touch it, please!\p" .string "I must’ve broken it while I was trying\n" @@ -11182,21 +11328,25 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}{STRING 5}, what do you think would be\n" .string "good for my {STR_VAR_1} to hold?$" +gText_082BC514:: @ 82BC514 .string "Ouch…\p" .string "So your suggestion is my {STR_VAR_1}\n" .string "doesn’t have to hold anything?$" +gText_082BC555:: @ 82BC555 .string "Hm, all right. That would be easier\n" .string "for me, the way things are now.\p" .string "I hope I can keep hitting you up\n" .string "for help like this.$" +gText_082BC5CE:: @ 82BC5CE .string "Hm, all right. That’s one {STR_VAR_1}.\n" .string "My POKéMON’s arm is fine, so I’ll make\l" .string "it hold that item right away.\p" .string "I hope I can keep hitting you up\n" .string "for help like this.$" +gText_082BC666:: @ 82BC666 .string "No, no, you told me about that\n" .string "{STR_VAR_1} before, remember?\p" .string "How about telling me something\n" @@ -11205,6 +11355,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So your suggestion is my {STR_VAR_2}\l" .string "doesn’t have to hold anything?$" +gText_082BC714:: @ 82BC714 .string "Er… Um…\n" .string "{PLAYER}{STRING 5}…\p" .string "Please, don’t look at me that way.\n" @@ -11216,9 +11367,11 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}{STRING 5}, what do you think would\n" .string "be good?$" +gText_082BC808:: @ 82BC808 .string "Oh… Then, you think it would be better\n" .string "if my {STR_VAR_1} didn’t have an item?$" +gText_082BC84D:: @ 82BC84D .string "Oh… Okay!\n" .string "I’ll go without an item.\p" .string "This is nerve-racking, though.\n" @@ -11227,6 +11380,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082BC8EA:: @ 82BC8EA .string "Oh… Okay!\n" .string "I’ll go with that {STR_VAR_1}.\p" .string "This is nerve-racking, though.\n" @@ -11235,6 +11389,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082BC984:: @ 82BC984 .string "B-but I already heard about that.\p" .string "Please don’t brush me off like this!\n" .string "I can’t live with the humiliation.\p" @@ -11242,6 +11397,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Do you think it would be better if\l" .string "my {STR_VAR_2} didn’t have an item?$" +gText_082BCA4D:: @ 82BCA4D .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really?\l" .string "Perhaps you’re a twin?\p" @@ -11254,13 +11410,16 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "to make hold a convenient item.\p" .string "What would be worthy of it?$" +gText_082BCB75:: @ 82BCB75 .string "It’s better if it held nothing?\n" .string "Are you certain?$" +gText_082BCBA6:: @ 82BCBA6 .string "I see. If that’s the case, that’s fine.\n" .string "I thank you for your time.\p" .string "Let us meet again!$" +gText_082BCBFC:: @ 82BCBFC .string "One {STR_VAR_1}?\n" .string "Are you certain?\p" .string "I see. If that’s the case, that’s fine.\n" @@ -11269,6 +11428,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "put it to good use.\p" .string "Let us meet again!$" +gText_082BCCA4:: @ 82BCCA4 .string "No, no, wait a minute.\n" .string "I believe you taught me that before.\p" .string "I would like you to recommend\n" @@ -11277,6 +11437,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my {STR_VAR_2} should hold nothing?\l" .string "Are you certain?$" +gText_082BCD68:: @ 82BCD68 .string "Waah, {PLAYER}!\n" .string "I have a dilemma, sob…\p" .string "I want to begin battling other people,\n" @@ -11287,6 +11448,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If you were me, which of these POKéMON\l" .string "would you send out first?$" +gText_082BCE64:: @ 82BCE64 .string "My {STR_VAR_1} should go first?\n" .string "Waaaaah!\p" .string "Oh! I’m so sorry!\n" @@ -11294,25 +11456,30 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my first POKéMON, and it’s made me cry…\p" .string "Thank you so much!$" +gText_082BCEF2:: @ 82BCEF2 .string "Yay! It’s {PLAYER}!\n" .string "Great! I wanted to ask you something!\p" .string "Um, of my POKéMON, which do you\n" .string "think should go out first?$" +gText_082BCF61:: @ 82BCF61 .string "My {STR_VAR_1}? That’s true.\n" .string "Okay, I’ll do that!\p" .string "Thanks for teaching me!$" +gText_082BCFA1:: @ 82BCFA1 .string "{PLAYER}, hello!\p" .string "I think, in a battle, it’s very important\n" .string "which POKéMON comes out first.\p" .string "Out of the POKéMON that I have,\n" .string "which would be good to send out first?$" +gText_082BD03C:: @ 82BD03C .string "My {STR_VAR_1} goes first?\n" .string "Okay, I got it!\p" .string "See you again!$" +gText_082BD06D:: @ 82BD06D .string "Hello, {PLAYER}…\n" .string "I’m sorry to disturb you again with\l" .string "another question.\p" @@ -11324,6 +11491,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which of my POKéMON should I send\n" .string "out first in a battle?$" +gText_082BD18A:: @ 82BD18A .string "My {STR_VAR_1}?\n" .string "Understood!\p" .string "I can’t believe that you would bother\n" @@ -11331,6 +11499,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I’m so grateful that you would even\n" .string "speak with me… Thank you!$" +gText_082BD222:: @ 82BD222 .string "Oh, {PLAYER}{STRING 5}! It’s me!\n" .string "I’m so glad to see you because I have\l" .string "this little problem.\p" @@ -11341,6 +11510,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "How about deciding just the first\n" .string "POKéMON for me?$" +gText_082BD325:: @ 82BD325 .string "My {STR_VAR_1}? That’s great!\p" .string "Knowing that you made the decision,\n" .string "{PLAYER}{STRING 5}, I won’t be so upset if\l" @@ -11348,6 +11518,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082BD3B1:: @ 82BD3B1 .string "Hi, my teacher {PLAYER}{STRING 5}!\n" .string "I’m busy again today!\p" .string "I have to do some cycling, shopping,\n" @@ -11357,12 +11528,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, how about checking out my team?\n" .string "Which one should go first?$" +gText_082BD493:: @ 82BD493 .string "Okay, gotcha.\n" .string "I have enough time at least to put\l" .string "my {STR_VAR_1} at the head of the line!\p" .string "Whoops, my girlfriend’s waiting!\n" .string "Thanks! See you around!$" +gText_082BD51C:: @ 82BD51C .string "Yoohoo! Hiya, {PLAYER}!\n" .string "You always walk around looking tough!\p" .string "Listen, I need something from you\n" @@ -11372,6 +11545,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which POKéMON of mine should be first\n" .string "to go out in a battle?$" +gText_082BD609:: @ 82BD609 .string "Hmhm!\n" .string "My {STR_VAR_1}, you say!\l" .string "Thanks for a most cool answer!\p" @@ -11380,6 +11554,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082BD697:: @ 82BD697 .string "Thank you so much for stopping to\n" .string "chat with me, {PLAYER}.\p" .string "I know I’m taking advantage of your\n" @@ -11389,12 +11564,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "It would please me if you could decide\n" .string "which POKéMON should come first.$" +gText_082BD797:: @ 82BD797 .string "My {STR_VAR_1} it is!\n" .string "I will put it first right away!\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082BD806:: @ 82BD806 .string "Eek! {PLAYER}!\n" .string "I… I’m overjoyed to see you again!\p" .string "My POKéMON have become much\n" @@ -11405,6 +11582,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please decide which of my POKéMON\n" .string "should go out first!$" +gText_082BD8F5:: @ 82BD8F5 .string "Sigh… I’m overwhelmed with happiness…\p" .string "It’s like a dream having you decide\n" .string "for me, {PLAYER}.\p" @@ -11413,6 +11591,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I hope you’ll be willing to teach me\n" .string "some more another time.$" +gText_082BD9BE:: @ 82BD9BE .string "Hello, hello!\n" .string "My mentor, {PLAYER}{STRING 5}!\l" .string "Hit me with your sage advice today!\p" @@ -11425,12 +11604,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Don’t be shy now.\n" .string "Let’s blurt it out!$" +gText_082BDAE1:: @ 82BDAE1 .string "Uh-huh, my {STR_VAR_1} leads off!\n" .string "OK, A-OK!\l" .string "I’ll reorder the lineup, like, wham!\p" .string "All right, thanks, as always!\n" .string "Adios!$" +gText_082BDB4E:: @ 82BDB4E .string "{PLAYER}{STRING 5}, listen!\n" .string "It’s a crisis!\p" .string "My POKéMON, all three of them, go into\n" @@ -11443,6 +11624,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So, how about deciding for me which\n" .string "POKéMON should go first, master?$" +gText_082BDC6B:: @ 82BDC6B .string "Okay, so it’s my {STR_VAR_1} you chose?\n" .string "I’ll let any but that one go first!\p" .string "Just kidding!\n" @@ -11450,6 +11632,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082BDD0D:: @ 82BDD0D .string "A-H-O-Y!\n" .string "And that spells ahoy!\p" .string "The rappin’ SAILOR am I!\n" @@ -11460,11 +11643,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Out of this lot, which should go first\n" .string "as the first on the spot?$" +gText_082BDDEC:: @ 82BDDEC .string "Okay, I hear you, sure I do!\n" .string "I’ll switch them up, that I’ll do!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082BDE68:: @ 82BDE68 .string "Yahoo, {PLAYER}!\n" .string "How do you do?\p" .string "What should I do? Go ahead and ask?\n" @@ -11475,12 +11660,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "POKéMON is the first to ride!\l" .string "Into battle, I mean to say.$" +gText_082BDF4D:: @ 82BDF4D .string "My {STR_VAR_1}? Yes!\n" .string "That’ll do, there’s no distress!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082BDFD8:: @ 82BDFD8 .string "…Oof…ooch… {PLAYER}{STRING 5}…\n" .string "My stomach’s hurting all of a sudden…\p" .string "…It’s getting better now…\p" @@ -11492,6 +11679,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}{STRING 5}, which of my POKéMON should\n" .string "go first? So I’d win, I mean.$" +gText_082BE0FD:: @ 82BE0FD .string "Hm, all right.\n" .string "My {STR_VAR_1} goes first.\p" .string "I’ll fix the lineup like that after\n" @@ -11499,6 +11687,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I hope I can keep hitting you up\n" .string "for help like this.$" +gText_082BE189:: @ 82BE189 .string "Er… Um…\n" .string "{PLAYER}{STRING 5}?\p" .string "Please, don’t look at me that way.\n" @@ -11511,6 +11700,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which POKéMON should I send out first\n" .string "so I at least look capable?$" +gText_082BE2A5:: @ 82BE2A5 .string "Oh… Okay!\n" .string "I’ll lead with my {STR_VAR_1}.\p" .string "I hope I can do my best without\n" @@ -11519,6 +11709,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082BE33E:: @ 82BE33E .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really?\l" .string "Perhaps you’re a clever look-alike?\p" @@ -11530,6 +11721,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I would like you to tell me which one\l" .string "should go first in a battle.$" +gText_082BE46C:: @ 82BE46C .string "My {STR_VAR_1}…\n" .string "You aren’t pulling my leg?\p" .string "I see. If that’s the case, that’s fine.\n" @@ -11538,6 +11730,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my best.\p" .string "Let us meet again!$" +gText_082BE50D:: @ 82BE50D .string "Snivel…\n" .string "Oh, {PLAYER}!\p" .string "What perfect timing!\n" @@ -11549,6 +11742,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}, which do you think will give\n" .string "even me a chance at winning?$" +gText_082BE5F5:: @ 82BE5F5 .string "Snivel… I… I understand!\n" .string "Oh! I’m so sorry!\l" .string "You’ve made me so happy, I’m crying…\p" @@ -11556,6 +11750,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_1}!\p" .string "Thank you so much!$" +gText_082BE679:: @ 82BE679 .string "Yay! It’s {PLAYER}!\n" .string "Yay, you came at the right time, too!\l" .string "I need your advice again!\p" @@ -11564,10 +11759,12 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which do you think I should raise,\n" .string "{PLAYER}?$" +gText_082BE71E:: @ 82BE71E .string "Oh, so my {STR_VAR_1} is better!\n" .string "Okay, I’ll do that!\p" .string "Thanks for teaching me!$" +gText_082BE762:: @ 82BE762 .string "{PLAYER}, hello!\n" .string "I have a question I wanted to ask.\p" .string "I’m in a dilemma over whether I should\n" @@ -11575,12 +11772,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which POKéMON do you think will\n" .string "be stronger?$" +gText_082BE7F8:: @ 82BE7F8 .string "{STR_VAR_1} is your choice?\n" .string "Okay, I got it!\p" .string "I’ll go catch a strong {STR_VAR_1}\n" .string "right away!\p" .string "See you again!$" +gText_082BE850:: @ 82BE850 .string "Hello, {PLAYER}…\p" .string "Um, you’ve probably already forgotten\n" .string "about someone like me…\p" @@ -11594,6 +11793,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}, you probably don’t want to\n" .string "bother, but please decide for me.$" +gText_082BE99C:: @ 82BE99C .string "But will a wild {STR_VAR_1} even pay\n" .string "attention to me?\p" .string "I will try!\p" @@ -11601,6 +11801,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "No! I’ll do my best!\p" .string "Thank you!$" +gText_082BEA1B:: @ 82BEA1B .string "Oh, {PLAYER}{STRING 5}! I’m so glad to see you!\n" .string "I was about to go looking for you!\p" .string "Can you decide what kind of POKéMON\n" @@ -11611,6 +11812,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which one do you think would be\n" .string "better?$" +gText_082BEAE9:: @ 82BEAE9 .string "{STR_VAR_1}? That’s great!\p" .string "Knowing that you made the decision,\n" .string "{PLAYER}{STRING 5}, I won’t be so upset if\l" @@ -11618,6 +11820,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082BEB72:: @ 82BEB72 .string "If it isn’t {PLAYER}{STRING 5}! How’s it going?\n" .string "I’m busy again as always!\p" .string "I want to do good with POKéMON, too,\n" @@ -11628,12 +11831,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}{STRING 5}, give me some of your good\n" .string "advice! Which one’d be good for me?$" +gText_082BEC8E:: @ 82BEC8E .string "Okay, gotcha.\n" .string "I’ll find time somehow and catch me\l" .string "that {STR_VAR_1} you recommended.\p" .string "I’m glad I met a good mentor in you.\n" .string "Thanks! See you around!$" +gText_082BED16:: @ 82BED16 .string "Oh!\n" .string "Yay, it’s {PLAYER}!\p" .string "I didn’t waste any time boasting to\n" @@ -11646,6 +11851,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "and the choices were one {STR_VAR_1}\l" .string "or {STR_VAR_2}, which should it be?$" +gText_082BEE29:: @ 82BEE29 .string "Ahhh!\n" .string "{STR_VAR_1}, you say!\l" .string "Thanks for a most cool answer!\p" @@ -11654,6 +11860,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082BEEB4:: @ 82BEEB4 .string "Oh, is it you, {PLAYER}?\n" .string "I’m delighted to see you again!\p" .string "Ever since I became your apprentice,\n" @@ -11666,12 +11873,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_1} or {STR_VAR_2}…\l" .string "Which POKéMON is right for me?$" +gText_082BEFE2:: @ 82BEFE2 .string "One {STR_VAR_1} it is!\n" .string "I will find one right away!\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082BF04E:: @ 82BF04E .string "Eek! {PLAYER}! I met you again!\n" .string "I… I’m overjoyed!\p" .string "Oh-oh-oh, I know!\n" @@ -11681,12 +11890,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please decide which would be better,\n" .string "{STR_VAR_1} or {STR_VAR_2}!$" +gText_082BF11D:: @ 82BF11D .string "Wow! You decided for me!\n" .string "One {STR_VAR_1} is what I’ll raise to\l" .string "the best of my ability.\p" .string "I hope you’ll be willing to teach me\n" .string "some more another time.$" +gText_082BF1A8:: @ 82BF1A8 .string "Hey, hey!\n" .string "My mentor, {PLAYER}{STRING 5}!\p" .string "Hello, I’ve been looking for you\n" @@ -11696,12 +11907,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Don’t be shy now.\n" .string "Let’s blurt it out!$" +gText_082BF268:: @ 82BF268 .string "Uh-huh, one {STR_VAR_1} it is!\n" .string "OK, A-OK!\l" .string "I’ll get one in a BALL, like, cram!\p" .string "All right, thanks, as always!\n" .string "Adios!$" +gText_082BF2D1:: @ 82BF2D1 .string "{PLAYER}{STRING 5}, listen! Big news!\n" .string "I caught a mirage POKéMON!\p" .string "Of course I’m lying!\n" @@ -11715,6 +11928,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which would be better?\n" .string "{STR_VAR_1} or {STR_VAR_2}?$" +gText_082BF3CF:: @ 82BF3CF .string "Okay, so it’s {STR_VAR_1} you chose?\n" .string "I’ll grab the other kind, then!\p" .string "Just kidding!\n" @@ -11722,6 +11936,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082BF46A:: @ 82BF46A .string "A-H-O-Y!\n" .string "And that spells ahoy!\p" .string "The rappin’ SAILOR am I!\n" @@ -11732,11 +11947,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_1} and {STR_VAR_2}, you see.\l" .string "Which is the one to catch for me?$" +gText_082BF551:: @ 82BF551 .string "{STR_VAR_1}, you say, hey, hey!\n" .string "I’ll go get me one right away!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082BF5C3:: @ 82BF5C3 .string "Oh, wow, if it isn’t {PLAYER}!\p" .string "What should I do? Get your advice?\n" .string "Why not? I’m already talking to you!\p" @@ -11748,12 +11965,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "It’s either {STR_VAR_1} or {STR_VAR_2}.\l" .string "Which do you choose?$" +gText_082BF6E5:: @ 82BF6E5 .string "If that {STR_VAR_1} is the best,\n" .string "I’ll do as you suggest!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082BF773:: @ 82BF773 .string "Oh, hi, {PLAYER}{STRING 5}…\n" .string "I have this horrible headache…\p" .string "I must’ve worried too much about\n" @@ -11764,11 +11983,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "the POKéMON {STR_VAR_1} and\l" .string "{STR_VAR_2}, which should it be?$" +gText_082BF869:: @ 82BF869 .string "Hm, one {STR_VAR_1}, all right.\n" .string "I’ll go look for one when I get better.\p" .string "I hope I can keep hitting you up\n" .string "for help like this.$" +gText_082BF8DD:: @ 82BF8DD .string "Er… Um…\n" .string "{PLAYER}{STRING 5}…?\p" .string "Please, don’t look at me that way.\n" @@ -11779,6 +12000,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If the choices were {STR_VAR_1} or\n" .string "{STR_VAR_2}, which would be better?$" +gText_082BF9BA:: @ 82BF9BA .string "Oh… Okay!\n" .string "I’ll do my best with one {STR_VAR_1}.\p" .string "I hope I can do my best without\n" @@ -11787,6 +12009,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082BFA5A:: @ 82BFA5A .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really real?\p" .string "No, no, if you are real, it’s fine.\n" @@ -11797,6 +12020,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_1} and {STR_VAR_2}, which is\l" .string "more worthy of me?$" +gText_082BFB4E:: @ 82BFB4E .string "{STR_VAR_1}?\n" .string "Are you certain?\p" .string "I see. If that’s the case, that’s fine.\n" @@ -11805,6 +12029,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "handle with aplomb.\p" .string "Let us meet again!$" +gText_082BFBF2:: @ 82BFBF2 .string "Waaah! Oh, {PLAYER}!\n" .string "Snivel… Hiccup…\p" .string "I have a dilemma!\n" @@ -11816,6 +12041,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "be the better choice: {STR_VAR_2}\l" .string "or {STR_VAR_3}?$" +gText_082BFCAE:: @ 82BFCAE .string "{STR_VAR_1}?\n" .string "Waaaaah!\p" .string "Oh! I’m so sorry, {PLAYER}!\n" @@ -11824,6 +12050,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Snivel…\n" .string "Thank you so much!$" +gText_082BFD26:: @ 82BFD26 .string "Yay! Hi, {PLAYER}!\n" .string "I need your advice again!\p" .string "I want to teach my {STR_VAR_1}\n" @@ -11832,11 +12059,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_2} or {STR_VAR_3}.\l" .string "What’s your recommendation?$" +gText_082BFDB1:: @ 82BFDB1 .string "{STR_VAR_1} is better? I guess so!\n" .string "Okay, I’ll go with that!\p" .string "If we meet here again, please teach\n" .string "me something else, teacher!$" +gText_082BFE24:: @ 82BFE24 .string "{PLAYER}, hello!\n" .string "It’s about my {STR_VAR_1}, but I’m\l" .string "worried about its moves.\p" @@ -11845,12 +12074,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which is stronger and better for\n" .string "my {STR_VAR_1}?$" +gText_082BFEAD:: @ 82BFEAD .string "{STR_VAR_1} is your choice?\n" .string "Okay, I got it!\p" .string "I’ll go teach {STR_VAR_1} to\n" .string "my POKéMON right away!\p" .string "See you again!$" +gText_082BFF0A:: @ 82BFF0A .string "Ohhh, {PLAYER}…\n" .string "I’m hopeless, no, really!\p" .string "I’ve decided to raise a POKéMON,\n" @@ -11864,12 +12095,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If you could even choose between\n" .string "{STR_VAR_2} and {STR_VAR_3}…$" +gText_082C0032:: @ 82C0032 .string "I understand!\p" .string "But will it even be willing to learn\n" .string "{STR_VAR_1} for me…\l" .string "No! I’ll do my best!\p" .string "Thank you!$" +gText_082C0090:: @ 82C0090 .string "Oh, {PLAYER}{STRING 5}!\n" .string "I was just hoping to see you, too!\p" .string "I was wondering what move would\n" @@ -11880,6 +12113,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_2} and {STR_VAR_3}?\l" .string "Which one would be better?$" +gText_082C016E:: @ 82C016E .string "{STR_VAR_1}? That’s great!\p" .string "Knowing that you made the decision,\n" .string "{PLAYER}{STRING 5}, I won’t be so upset if\l" @@ -11887,6 +12121,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Okay, I’ll look to you for advice again.\n" .string "Bye!$" +gText_082C01F7:: @ 82C01F7 .string "How could things be this busy?\n" .string "Hey, if it isn’t {PLAYER}{STRING 5}!\l" .string "How’s it going?\p" @@ -11900,12 +12135,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}{STRING 5}, give me some of your good\n" .string "advice! Which move’d be good for me?$" +gText_082C034C:: @ 82C034C .string "Okay, gotcha.\n" .string "I’ll make room in my schedule and\l" .string "teach that move.\p" .string "I’m glad I met a good mentor in you.\n" .string "Thanks! See you around!$" +gText_082C03CA:: @ 82C03CA .string "Oh! Lucky!\n" .string "I met you again, {PLAYER}!\l" .string "I need to tap your mind again today.\p" @@ -11915,6 +12152,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "best suited, {STR_VAR_2} or\l" .string "{STR_VAR_3}?$" +gText_082C046E:: @ 82C046E .string "Ahhh!\n" .string "{STR_VAR_1}, you say!\l" .string "Thanks for a most cool answer!\p" @@ -11923,6 +12161,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Let’s meet here again, okay?\n" .string "Thanks!$" +gText_082C04F9:: @ 82C04F9 .string "Oh, hello, {PLAYER}.\n" .string "I trust you’ve been well?\p" .string "I have to seek your advice again.\n" @@ -11931,12 +12170,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my lovable {STR_VAR_1}?\l" .string "{STR_VAR_2} or {STR_VAR_3}?$" +gText_082C0598:: @ 82C0598 .string "{STR_VAR_1} it is!\n" .string "I will teach that right away!\p" .string "Thank you, {PLAYER}.\n" .string "I hope I can count on you again.\l" .string "Please take care!$" +gText_082C0602:: @ 82C0602 .string "Eek! {PLAYER}! I met you again!\n" .string "I… I’m overjoyed!\p" .string "Whenever I’m in need, you’re always\n" @@ -11948,12 +12189,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which move would be better,\n" .string "{STR_VAR_2} or {STR_VAR_3}?$" +gText_082C06D8:: @ 82C06D8 .string "Oh-oh-oh! Thank you!\n" .string "{STR_VAR_1} is it!\l" .string "Perfectly understood!\p" .string "I hope you’ll be willing to teach me\n" .string "some more another time.$" +gText_082C074A:: @ 82C074A .string "Hola, {PLAYER}{STRING 5}, bueno!\n" .string "I’m hoping for some more of\l" .string "your sage advice today!\p" @@ -11964,12 +12207,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Would it be {STR_VAR_2}?\n" .string "Or {STR_VAR_3}?$" +gText_082C0809:: @ 82C0809 .string "Uh-huh, {STR_VAR_1} it is!\n" .string "Si, bueno!\l" .string "I’ll get it taught, like, ka-blam!\p" .string "All right, thanks, as always!\n" .string "Adios!$" +gText_082C086E:: @ 82C086E .string "{PLAYER}{STRING 5}, it’s completely wild!\p" .string "My POKéMON!\n" .string "It learned six moves!\p" @@ -11983,6 +12228,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_2} or {STR_VAR_3}--which\n" .string "would go with my {STR_VAR_1} best?$" +gText_082C0982:: @ 82C0982 .string "Okay, so it’s {STR_VAR_1} you chose?\n" .string "I’ll choose another move, then!\p" .string "Just kidding!\n" @@ -11990,6 +12236,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks, master!\n" .string "I hope you’ll keep teaching me!$" +gText_082C0A1D:: @ 82C0A1D .string "A-H-O-Y!\n" .string "And that spells ahoy!\p" .string "The rappin’ SAILOR am I!\n" @@ -12000,11 +12247,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "the moves. What would be the best\l" .string "for my {STR_VAR_1} so it grooves?$" +gText_082C0AFD:: @ 82C0AFD .string "{STR_VAR_1}, you say, hey, hey!\n" .string "I’ll go teach that right away!\p" .string "If it’s advice I ever need,\n" .string "{PLAYER}, your word I’ll always heed!$" +gText_082C0B6F:: @ 82C0B6F .string "Oh, yeahah, if it isn’t {PLAYER}!\p" .string "What should I do? Get your advice?\n" .string "Why not? I’m already talking to you!\p" @@ -12016,12 +12265,14 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "It’s {STR_VAR_2} or {STR_VAR_3},\l" .string "what do you choose?$" +gText_082C0C7D:: @ 82C0C7D .string "If that {STR_VAR_1} is the best,\n" .string "I’ll do as you suggest!\p" .string "Well, {PLAYER}, I have to roam free,\n" .string "but don’t you forget about me.\p" .string "See you again, my smart friend!$" +gText_082C0D0B:: @ 82C0D0B .string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}…\n" .string "I have this lousy cold, I do…\p" .string "I want to pick a move for my POKéMON,\n" @@ -12032,11 +12283,13 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{STR_VAR_2} and {STR_VAR_3} for\l" .string "my {STR_VAR_1}, which would it be?$" +gText_082C0DFE:: @ 82C0DFE .string "Hm, {STR_VAR_1}, all right. Cough!\n" .string "I’ll go teach it when I get better.\p" .string "I hope I can keep hitting you up\n" .string "for help like this.$" +gText_082C0E71:: @ 82C0E71 .string "Er… Um…\n" .string "{PLAYER}{STRING 5}…?\p" .string "Please, don’t look at me that way.\n" @@ -12049,6 +12302,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If the choices were {STR_VAR_2} or\l" .string "{STR_VAR_3}, which would be better?$" +gText_082C0F6D:: @ 82C0F6D .string "Oh… Okay!\n" .string "I’ll try that {STR_VAR_1}.\p" .string "I hope I can teach that move…\n" @@ -12057,6 +12311,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If we meet again, I hope you will be\l" .string "as helpful.$" +gText_082C1003:: @ 82C1003 .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really real?\p" .string "Perhaps you’re one of those popular\n" @@ -12069,6 +12324,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Which move would be better for it to\n" .string "use, {STR_VAR_2} or {STR_VAR_3}?$" +gText_082C1122:: @ 82C1122 .string "{STR_VAR_1}?\n" .string "There’s no question about that?\p" .string "I see. If that’s the case, that’s fine.\n" @@ -12077,6 +12333,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "my POKéMON can learn.\p" .string "Let us meet again!$" +gText_082C11D1:: @ 82C11D1 .string "Oh… {PLAYER}?\n" .string "It is {PLAYER}!\l" .string "Oh! Sniff…sob… Please, listen!\p" @@ -12088,6 +12345,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Could you maybe teach me something\l" .string "cool to say when I win so I don’t cry?$" +gText_082C12D5:: @ 82C12D5 .string "{STR_VAR_1}\p" .string "Awesome! Wicked! Awoooh!\n" .string "It’s really cool!\p" @@ -12100,6 +12358,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "{PLAYER}…\n" .string "Next time… We should battle!$" +gText_082C13AB:: @ 82C13AB .string "Yay! It’s {PLAYER}! Hello!\n" .string "I wanted to ask you something!\p" .string "I want to say something cool when\n" @@ -12107,6 +12366,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Do you have a cool saying that\n" .string "you could recommend?$" +gText_082C1444:: @ 82C1444 .string "{STR_VAR_1}\p" .string "Oh, wow! That is so cool!\n" .string "Okay, I’ll say that!\p" @@ -12116,6 +12376,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "When we meet again, it’ll be for\n" .string "a battle!$" +gText_082C1501:: @ 82C1501 .string "{PLAYER}, hello!\p" .string "My POKéMON and I are ready for\n" .string "anything, except for one thing.\p" @@ -12124,6 +12385,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Could you think up something good\n" .string "to say?$" +gText_082C15B6:: @ 82C15B6 .string "{STR_VAR_1}\p" .string "…Cool!\n" .string "I will use that!\p" @@ -12134,6 +12396,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Next time, let’s meet at a place\n" .string "of battle!$" +gText_082C165E:: @ 82C165E .string "Hello, {PLAYER}…\n" .string "I’m sorry to bug you, but I’m hopeless…\p" .string "Even when…\n" @@ -12145,6 +12408,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please, {PLAYER}, what should I say\n" .string "if I win a battle?$" +gText_082C174F:: @ 82C174F .string "{STR_VAR_1}\p" .string "That’s inspired…\p" .string "Uh… Is it okay for someone like me\n" @@ -12157,6 +12421,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "someone like me, but let’s meet\l" .string "somewhere again!$" +gText_082C1862:: @ 82C1862 .string "Oh, {PLAYER}{STRING 5}.\n" .string "There’s something I want you to hear.\p" .string "I know that I don’t always sound\n" @@ -12169,6 +12434,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "But I can’t think of anything good!\n" .string "Could you think something up for me?$" +gText_082C19A0:: @ 82C19A0 .string "{STR_VAR_1}\p" .string "Not bad!\n" .string "Yup, that’s what I’ll go with!\p" @@ -12180,6 +12446,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Next time, we battle, okay?\n" .string "See you!$" +gText_082C1A76:: @ 82C1A76 .string "Oh, I can’t get over how busy I am!\n" .string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p" .string "Are you well as usual?\n" @@ -12193,6 +12460,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "underline my coolness when I’m done\l" .string "and walking away? {PLAYER}{STRING 5}, help me!$" +gText_082C1C16:: @ 82C1C16 .string "{STR_VAR_1}\p" .string "Okay, gotcha.\n" .string "I can find time to say that!\p" @@ -12203,6 +12471,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Thanks for everything, {PLAYER}{STRING 5}!\n" .string "We have to battle, you and me, one day!$" +gText_082C1CF5:: @ 82C1CF5 .string "I lucked out again!\n" .string "{PLAYER}! Am I glad to see you!\l" .string "Like usual, I need your advice!\p" @@ -12212,6 +12481,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "it with a cool flourish, what\l" .string "should I say?$" +gText_082C1DC1:: @ 82C1DC1 .string "{STR_VAR_1}\p" .string "That… That’s fabulous!\n" .string "It’s dignified and cool! I claim it!\p" @@ -12224,6 +12494,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "we battle!\p" .string "Thank you for everything!$" +gText_082C1EDC:: @ 82C1EDC .string "Oh, {PLAYER}.\n" .string "I’m so glad I met you!\p" .string "I no longer have any concerns with\n" @@ -12236,6 +12507,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Please, what should I say when\n" .string "I win a battle?$" +gText_082C1FEC:: @ 82C1FEC .string "{STR_VAR_1}\p" .string "Ah! That saying! It refreshes me\n" .string "and makes me feel reborn!\p" @@ -12247,6 +12519,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Perhaps one day…\n" .string "Farewell!$" +gText_082C20D1:: @ 82C20D1 .string "Eek! I spotted {PLAYER}!\n" .string "I… I’m overjoyed to see you!\p" .string "Oh-oh-oh! There’s something I just\n" @@ -12258,6 +12531,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "So now, {PLAYER}, please, I want you to\n" .string "think up an exit line for when I win!$" +gText_082C21FF:: @ 82C21FF .string "{STR_VAR_1}\p" .string "Waaaaah!\n" .string "I’m going to say that?!\l" @@ -12271,6 +12545,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I’ve got to go now, but let’s meet\n" .string "in battle one day!$" +gText_082C231C:: @ 82C231C .string "Hola, bueno!\n" .string "{PLAYER}{STRING 5}!\p" .string "You know, I’m getting the itch to roam\n" @@ -12281,6 +12556,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "be a good boast I could say to my\l" .string "fallen TRAINER opponent?$" +gText_082C2407:: @ 82C2407 .string "{STR_VAR_1}\p" .string "Uh-huh, that’s sweet!\n" .string "Si, bueno!\l" @@ -12290,6 +12566,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Give me a battle one day, OK?\n" .string "Adios!$" +gText_082C24B5:: @ 82C24B5 .string "{PLAYER}{STRING 5}, there’s big trouble!\p" .string "When I win a battle, I brag about it\n" .string "for an hour at least!\p" @@ -12301,6 +12578,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I should say after winning a battle,\l" .string "master?$" +gText_082C25B1:: @ 82C25B1 .string "{STR_VAR_1}\p" .string "That’s what I should say, huh?\n" .string "Then, I’ll stay away from that!\p" @@ -12316,6 +12594,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "That’s all!\n" .string "Farewell, my master!$" +gText_082C2707:: @ 82C2707 .string "A-H-O-Y!\n" .string "And that spells ahoy!\p" .string "The rappin’ SAILOR am I!\n" @@ -12326,6 +12605,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "If I win a match, what can I say\n" .string "in a real cool way?$" +gText_082C27D4:: @ 82C27D4 .string "{STR_VAR_1}\p" .string "Perfect! That’s what I’ll use.\n" .string "I was right to make you choose!\p" @@ -12337,6 +12617,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "And that spells bon voyage,\l" .string "to you this is my homage!$" +gText_082C28D6:: @ 82C28D6 .string "Oh, yeah, {PLAYER}!\n" .string "I found you again today!\p" .string "What should I do? Ask you again?\n" @@ -12350,6 +12631,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "a battle ends well.\p" .string "Come on, I wanna hear you say it!$" +gText_082C2A0B:: @ 82C2A0B .string "{STR_VAR_1}\p" .string "All right, all right!\n" .string "I’ll use that because it’s so tight!\p" @@ -12363,6 +12645,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "Take care, {PLAYER}!\n" .string "Love ya!$" +gText_082C2B50:: @ 82C2B50 .string "{PLAYER}{STRING 5}, I’m finished…\n" .string "My nose won’t stop dripping…\p" .string "I was trying to think up something\n" @@ -12374,6 +12657,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "When I win a battle,\n" .string "what should I say?$" +gText_082C2C77:: @ 82C2C77 .string "{STR_VAR_1}\p" .string "… … …That’s good.\n" .string "No, it’s awe inspiring!\l" @@ -12385,6 +12669,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "From now on, we’re rivals!\n" .string "Thanks for everything!$" +gText_082C2D67:: @ 82C2D67 .string "Er… Um…\n" .string "{PLAYER}{STRING 5}…\p" .string "Please, don’t look at me that way.\n" @@ -12395,6 +12680,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "but what if I win a battle?\l" .string "What should I say?$" +gText_082C2E41:: @ 82C2E41 .string "{STR_VAR_1}\p" .string "Oh… Okay!\n" .string "I’ll try to say that!\l" @@ -12404,6 +12690,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "I’ll obey all that you’ve taught me,\n" .string "{PLAYER}{STRING 5}, and do the best I can.$" +gText_082C2EF5:: @ 82C2EF5 .string "Hm? You appear to be {PLAYER}{STRING 5}…\n" .string "But are you really?\l" .string "Perhaps a clever {PLAYER} DOLL?\p" @@ -12416,6 +12703,7 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95 .string "More precisely, what should I say\n" .string "if I win a battle?$" +gText_082C3023:: @ 82C3023 .string "{STR_VAR_1}\p" .string "… … … … … …\n" .string "When I win a match…\p" @@ -14325,77 +14613,105 @@ EventScript_TestSignpostMsg:: @ 82C8436 msgbox Text_ThisIsATestSignpostMsg, 3 end +gText_082C843F:: @ 82C843F .string "It’s very disappointing…$" +gText_082C8458:: @ 82C8458 .string "Okay, I understand…$" +gText_082C846C:: @ 82C846C .string "I’m terribly sorry…$" +gText_082C8480:: @ 82C8480 .string "Thank you…$" +gText_082C848B:: @ 82C848B .string "Ahahaha! Aren’t you embarrassed?\n" .string "Everyone’s watching!$" +gText_082C84C1:: @ 82C84C1 .string "Grr…\n" .string "What the…$" +gText_082C84D0:: @ 82C84D0 .string "My DOME ACE title isn’t just for show!$" +gText_082C84F7:: @ 82C84F7 .string "Ahahaha!\n" .string "You’re inspiring!$" +gText_082C8512:: @ 82C8512 .string "Way to work!\n" .string "That was a good lesson, eh?$" +gText_082C853B:: @ 82C853B .string "Good job!\n" .string "You know what you’re doing!$" +gText_082C8561:: @ 82C8561 .string "Hey, hey, hey!\n" .string "You’re finished already?$" +gText_082C8589:: @ 82C8589 .string "What happened here?$" +gText_082C859D:: @ 82C859D .string "Humph…$" +gText_082C85A4:: @ 82C85A4 .string "Urk…$" +gText_082C85A9:: @ 82C85A9 .string "Hah!$" +gText_082C85AE:: @ 82C85AE .string "Darn!$" +gText_082C85B4:: @ 82C85B4 .string "Oh, come on!\n" .string "You have to try harder than that!$" +gText_082C85E3:: @ 82C85E3 .string "No way!\n" .string "Good job!$" +gText_082C85F5:: @ 82C85F5 .string "Heheh!\n" .string "What did you expect?$" +gText_082C8611:: @ 82C8611 .string "Huh?\n" .string "Are you serious?!$" +gText_082C8628:: @ 82C8628 .string "Your POKéMON are wimpy because\n" .string "you’re wimpy as a TRAINER!$" +gText_082C8662:: @ 82C8662 .string "Ah…\n" .string "Now this is something else…$" +gText_082C8682:: @ 82C8682 .string "Gwahahaha!\n" .string "My brethren, we have nothing to fear!$" +gText_082C86B3:: @ 82C86B3 .string "Gwah!\n" .string "Hahahaha!$" +gText_082C86C3:: @ 82C86C3 .string "Hey! What’s wrong with you!\n" .string "Let’s see some effort! Get up!$" +gText_082C86FE:: @ 82C86FE .string "That’s it! You’ve done great!\n" .string "You’ve worked hard for this!$" +gText_082C8739:: @ 82C8739 .string "Hey! Don’t you give up now!\n" .string "Get up! Don’t lose faith in yourself!$" +gText_082C877B:: @ 82C877B .string "That’s it! You’ve done it!\n" .string "You kept working for this!$" |
