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authorYamaArashi <shadow962@live.com>2015-11-21 01:39:40 -0800
committerYamaArashi <shadow962@live.com>2015-11-21 01:39:40 -0800
commit08210ef39ea4b891ca7baacff23223b0301b2694 (patch)
tree5898027ec70afff99c17fe82d6df8064e52a3977 /data/graphics/field_objects/field_object_oam.s
parenta580d84634775b538c7f3dd5b9e47170b6351006 (diff)
field object data
Diffstat (limited to 'data/graphics/field_objects/field_object_oam.s')
-rw-r--r--data/graphics/field_objects/field_object_oam.s513
1 files changed, 513 insertions, 0 deletions
diff --git a/data/graphics/field_objects/field_object_oam.s b/data/graphics/field_objects/field_object_oam.s
new file mode 100644
index 000000000..c93a512f0
--- /dev/null
+++ b/data/graphics/field_objects/field_object_oam.s
@@ -0,0 +1,513 @@
+ .align 2, 0
+
+gFieldObjectBaseOam_8x8: ; 85094EC
+ .4byte OAM_SIZE_8x8
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_16x8: ; 85094F4
+ .4byte OAM_SIZE_16x8
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_16x16: ; 85094FC
+ .4byte OAM_SIZE_16x16
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_32x8: ; 8509504
+ .4byte OAM_SIZE_32x8
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_64x32: ; 850950C
+ .4byte OAM_SIZE_64x32
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_16x32: ; 8509514
+ .4byte OAM_SIZE_16x32
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_32x32: ; 850951C
+ .4byte OAM_SIZE_32x32
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectBaseOam_64x64: ; 8509524
+ .4byte OAM_SIZE_64x64
+ .2byte 2 << 10 ; priority
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x16_0: ; 850952C
+ sprite_oam -8, -8, 2, 0, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x16_1: ; 8509530
+ sprite_oam -8, -8, 1, 0, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x16_2: ; 8509534
+ sprite_oam -8, -8, 2, 0, 16x8
+ sprite_oam -8, 0, 3, 2, 16x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x16_3: ; 850953C
+ sprite_oam -8, -8, 2, 0, 16x16
+ sprite_oam -8, -8, 3, 0, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x16_4: ; 8509544
+ sprite_oam -8, -8, 1, 0, 16x16
+ sprite_oam -8, -8, 3, 0, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_16x16: ; 850954C
+ .4byte 0 ; number of sprites
+ .4byte NULL ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x16_0 ; below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x16_1 ; above high bridge
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x16_2 ; unknown
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x16_3 ; long grass below high bridge
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x16_4 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x32_0: ; 850957C
+ sprite_oam -8, -16, 2, 0, 16x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x32_1: ; 8509580
+ sprite_oam -8, -16, 1, 0, 16x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x32_2: ; 8509584
+ sprite_oam -8, -16, 2, 0, 16x16
+ sprite_oam -8, 0, 2, 4, 16x8
+ sprite_oam -8, 8, 3, 6, 16x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x32_3: ; 8509590
+ sprite_oam -8, -16, 2, 0, 16x16
+ sprite_oam -8, 0, 3, 4, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_16x32_4: ; 8509598
+ sprite_oam -8, -16, 1, 0, 16x16
+ sprite_oam -8, 0, 3, 4, 16x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_16x32: ; 85095A0
+ .4byte 0 ; number of sprites
+ .4byte NULL ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x32_0 ; below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x32_1 ; above high bridge
+
+ .4byte 3 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x32_2 ; unknown
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x32_3 ; long grass below high bridge
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_16x32_4 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_32x32_0: ; 85095D0
+ sprite_oam -16, -16, 2, 0, 32x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_32x32_1: ; 85095D4
+ sprite_oam -16, -16, 1, 0, 32x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_32x32_2: ; 85095D8
+ sprite_oam -16, -16, 2, 0, 32x16
+ sprite_oam -16, 0, 2, 8, 32x8
+ sprite_oam -16, 8, 3, 12, 32x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_32x32_3: ; 85095E4
+ sprite_oam -16, -16, 2, 0, 32x16
+ sprite_oam -16, 0, 3, 8, 32x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_32x32_4: ; 85095EC
+ sprite_oam -16, -16, 1, 0, 32x16
+ sprite_oam -16, 0, 3, 8, 32x16
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_32x32: ; 85095F4
+ .4byte 0 ; number of sprites
+ .4byte NULL ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_32x32_0 ; below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_32x32_1 ; above high bridge
+
+ .4byte 3 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_32x32_2 ; unknown
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_32x32_3 ; long grass below high bridge
+
+ .4byte 2 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_32x32_4 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_Truck_0: ; 8509624
+ sprite_oam -24, -24, 2, 0, 32x8
+ sprite_oam 8, -24, 2, 4, 16x8
+ sprite_oam -24, -16, 2, 6, 32x8
+ sprite_oam 8, -16, 2, 10, 16x8
+ sprite_oam -24, -8, 2, 12, 32x8
+ sprite_oam 8, -8, 2, 16, 16x8
+ sprite_oam -24, 0, 2, 18, 32x8
+ sprite_oam 8, 0, 2, 22, 16x8
+ sprite_oam -24, 8, 2, 24, 32x8
+ sprite_oam 8, 8, 2, 28, 16x8
+ sprite_oam -24, 16, 2, 30, 32x8
+ sprite_oam 8, 16, 2, 34, 16x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_Truck: ; 8509654
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; unknown
+
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; below high bridge
+
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; above high bridge
+
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; unknown
+
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; long grass below high bridge
+
+ .4byte 12 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Truck_0 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_Unused_0: ; 8509684
+ sprite_oam -32, -16, 2, 0, 64x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_Unused_1: ; 8509688
+ sprite_oam -32, -16, 1, 0, 64x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_Unused_2: ; 850968C
+ sprite_oam -32, -16, 2, 0, 64x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_Unused_3: ; 8509690
+ sprite_oam -32, -16, 2, 0, 64x32
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_Unused: ; 8509694
+ .4byte 0 ; number of sprites
+ .4byte NULL ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Unused_0 ; below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Unused_1 ; above high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Unused_2 ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Unused_3 ; long grass below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_Unused_3 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_64x64_0: ; 85096C4
+ sprite_oam -32, -32, 2, 0, 64x64
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_64x64_1: ; 85096C8
+ sprite_oam -32, -32, 1, 0, 64x64
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_64x64_2: ; 85096CC
+ sprite_oam -32, -32, 2, 0, 64x64
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_64x64_3: ; 85096D0
+ sprite_oam -32, -32, 2, 0, 64x64
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_64x64: ; 85096D4
+ .4byte 0 ; number of sprites
+ .4byte NULL ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_64x64_0 ; below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_64x64_1 ; above high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_64x64_2 ; unknown
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_64x64_3 ; long grass below high bridge
+
+ .4byte 1 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_64x64_3 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SSTidal_0: ; 8509704
+ sprite_oam -48, -20, 2, 0, 32x8
+ sprite_oam -16, -20, 2, 4, 32x8
+ sprite_oam 16, -20, 2, 8, 32x8
+ sprite_oam -48, -12, 2, 12, 32x8
+ sprite_oam -16, -12, 2, 16, 32x8
+ sprite_oam 16, -12, 2, 20, 32x8
+ sprite_oam -48, -4, 2, 24, 32x8
+ sprite_oam -16, -4, 2, 28, 32x8
+ sprite_oam 16, -4, 2, 32, 32x8
+ sprite_oam -48, 4, 2, 36, 32x8
+ sprite_oam -16, 4, 2, 40, 32x8
+ sprite_oam 16, 4, 2, 44, 32x8
+ sprite_oam -48, 12, 2, 48, 32x8
+ sprite_oam -16, 12, 2, 52, 32x8
+ sprite_oam 16, 12, 2, 56, 32x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SSTidal_1: ; 8509740
+ sprite_oam -48, -20, 1, 0, 32x8
+ sprite_oam -16, -20, 1, 4, 32x8
+ sprite_oam 16, -20, 1, 8, 32x8
+ sprite_oam -48, -12, 1, 12, 32x8
+ sprite_oam -16, -12, 1, 16, 32x8
+ sprite_oam 16, -12, 1, 20, 32x8
+ sprite_oam -48, -4, 1, 24, 32x8
+ sprite_oam -16, -4, 1, 28, 32x8
+ sprite_oam 16, -4, 1, 32, 32x8
+ sprite_oam -48, 4, 1, 36, 32x8
+ sprite_oam -16, 4, 1, 40, 32x8
+ sprite_oam 16, 4, 1, 44, 32x8
+ sprite_oam -48, 12, 1, 48, 32x8
+ sprite_oam -16, 12, 1, 52, 32x8
+ sprite_oam 16, 12, 1, 56, 32x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SSTidal_2: ; 850977C
+ sprite_oam -48, -20, 2, 0, 32x8
+ sprite_oam -16, -20, 2, 4, 32x8
+ sprite_oam 16, -20, 2, 8, 32x8
+ sprite_oam -48, -12, 2, 12, 32x8
+ sprite_oam -16, -12, 2, 16, 32x8
+ sprite_oam 16, -12, 2, 20, 32x8
+ sprite_oam -48, -4, 2, 24, 32x8
+ sprite_oam -16, -4, 2, 28, 32x8
+ sprite_oam 16, -4, 2, 32, 32x8
+ sprite_oam -48, 4, 2, 36, 32x8
+ sprite_oam -16, 4, 2, 40, 32x8
+ sprite_oam 16, 4, 2, 44, 32x8
+ sprite_oam -48, 12, 2, 48, 32x8
+ sprite_oam -16, 12, 2, 52, 32x8
+ sprite_oam 16, 12, 2, 56, 32x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SSTidal_3: ; 85097B8
+ sprite_oam -48, -20, 1, 0, 32x8
+ sprite_oam -16, -20, 1, 4, 32x8
+ sprite_oam 16, -20, 1, 8, 32x8
+ sprite_oam -48, -12, 1, 12, 32x8
+ sprite_oam -16, -12, 1, 16, 32x8
+ sprite_oam 16, -12, 1, 20, 32x8
+ sprite_oam -48, -4, 2, 24, 32x8
+ sprite_oam -16, -4, 2, 28, 32x8
+ sprite_oam 16, -4, 2, 32, 32x8
+ sprite_oam -48, 4, 2, 36, 32x8
+ sprite_oam -16, 4, 2, 40, 32x8
+ sprite_oam 16, 4, 2, 44, 32x8
+ sprite_oam -48, 12, 2, 48, 32x8
+ sprite_oam -16, 12, 2, 52, 32x8
+ sprite_oam 16, 12, 2, 56, 32x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_SSTidal: ; 85097F4
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_0 ; unknown
+
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_0 ; below high bridge
+
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_1 ; above high bridge
+
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_2 ; unknown
+
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_3 ; long grass below high bridge
+
+ .4byte 15 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SSTidal_3 ; long grass above high bridge
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SubmarineShadow_0: ; 8509824
+ sprite_oam -48, -20, 2, 0, 32x8
+ sprite_oam -16, -20, 2, 4, 32x8
+ sprite_oam 16, -20, 2, 8, 16x8
+ sprite_oam 32, -20, 2, 10, 8x8
+ sprite_oam -48, -12, 2, 11, 32x8
+ sprite_oam -16, -12, 2, 15, 32x8
+ sprite_oam 16, -12, 2, 19, 16x8
+ sprite_oam 32, -12, 2, 21, 8x8
+ sprite_oam -48, -4, 2, 22, 32x8
+ sprite_oam -16, -4, 2, 26, 32x8
+ sprite_oam 16, -4, 2, 30, 16x8
+ sprite_oam 32, -4, 2, 32, 8x8
+ sprite_oam -48, 4, 2, 33, 32x8
+ sprite_oam -16, 4, 2, 37, 32x8
+ sprite_oam 16, 4, 2, 41, 16x8
+ sprite_oam 32, 4, 2, 43, 8x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SubmarineShadow_1: ; 8509864
+ sprite_oam -48, -20, 1, 0, 32x8
+ sprite_oam -16, -20, 1, 4, 32x8
+ sprite_oam 16, -20, 1, 8, 16x8
+ sprite_oam 32, -20, 1, 10, 8x8
+ sprite_oam -48, -12, 1, 11, 32x8
+ sprite_oam -16, -12, 1, 15, 32x8
+ sprite_oam 16, -12, 1, 19, 16x8
+ sprite_oam 32, -12, 1, 21, 8x8
+ sprite_oam -48, -4, 1, 22, 32x8
+ sprite_oam -16, -4, 1, 26, 32x8
+ sprite_oam 16, -4, 1, 30, 16x8
+ sprite_oam 32, -4, 1, 32, 8x8
+ sprite_oam -48, 4, 1, 33, 32x8
+ sprite_oam -16, 4, 1, 37, 32x8
+ sprite_oam 16, 4, 1, 41, 16x8
+ sprite_oam 32, 4, 1, 43, 8x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SubmarineShadow_2: ; 85098A4
+ sprite_oam -48, -20, 2, 0, 32x8
+ sprite_oam -16, -20, 2, 4, 32x8
+ sprite_oam 16, -20, 2, 8, 16x8
+ sprite_oam 32, -20, 2, 10, 8x8
+ sprite_oam -48, -12, 2, 11, 32x8
+ sprite_oam -16, -12, 2, 15, 32x8
+ sprite_oam 16, -12, 2, 19, 16x8
+ sprite_oam 32, -12, 2, 21, 8x8
+ sprite_oam -48, -4, 2, 22, 32x8
+ sprite_oam -16, -4, 2, 26, 32x8
+ sprite_oam 16, -4, 2, 30, 16x8
+ sprite_oam 32, -4, 2, 32, 8x8
+ sprite_oam -48, 4, 2, 33, 32x8
+ sprite_oam -16, 4, 2, 37, 32x8
+ sprite_oam 16, 4, 2, 41, 16x8
+ sprite_oam 32, 4, 2, 43, 8x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTable_SubmarineShadow_3: ; 85098E4
+ sprite_oam -48, -20, 1, 0, 32x8
+ sprite_oam -16, -20, 1, 4, 32x8
+ sprite_oam 16, -20, 1, 8, 16x8
+ sprite_oam 32, -20, 1, 10, 8x8
+ sprite_oam -48, -12, 1, 11, 32x8
+ sprite_oam -16, -12, 1, 15, 32x8
+ sprite_oam 16, -12, 1, 19, 16x8
+ sprite_oam 32, -12, 1, 21, 8x8
+ sprite_oam -48, -4, 2, 22, 32x8
+ sprite_oam -16, -4, 2, 26, 32x8
+ sprite_oam 16, -4, 2, 30, 16x8
+ sprite_oam 32, -4, 2, 32, 8x8
+ sprite_oam -48, 4, 2, 33, 32x8
+ sprite_oam -16, 4, 2, 37, 32x8
+ sprite_oam 16, 4, 2, 41, 16x8
+ sprite_oam 32, 4, 2, 43, 8x8
+
+ .align 2, 0
+
+gFieldObjectSpriteOamTables_SubmarineShadow: ; 8509924
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_0 ; unknown
+
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_0 ; below high bridge
+
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_1 ; above high bridge
+
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_2 ; unknown
+
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_3 ; long grass below high bridge
+
+ .4byte 16 ; number of sprites
+ .4byte gFieldObjectSpriteOamTable_SubmarineShadow_3 ; long grass above high bridge