summaryrefslogtreecommitdiff
path: root/data/maps/BattleFrontier_BattleDomeCorridor
diff options
context:
space:
mode:
authorMelody <melody@pallet.town>2018-12-19 14:08:01 -0500
committerMelody <melody@pallet.town>2018-12-19 14:08:01 -0500
commit5e6ceeb631f038556da9daa24bcb2ccd5bcfa368 (patch)
treea4e32295e18a557d1fcf8fdfb7ef63ca265c4b63 /data/maps/BattleFrontier_BattleDomeCorridor
parentb2ac3b6d6f06ed4a2d64af90e97796c66bcdeb5f (diff)
update applymovement to remove magic numbers
Diffstat (limited to 'data/maps/BattleFrontier_BattleDomeCorridor')
-rw-r--r--data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc8
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc
index a4c0dafc4..f69e7b633 100644
--- a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc
@@ -15,12 +15,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2
- applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
waitmovement 0
opendoor 13, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1BE
- applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1AE
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1AE
waitmovement 0
closedoor 13, 3
waitdooranim
@@ -28,12 +28,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1D6
- applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1C1
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1C1
waitmovement 0
opendoor 37, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1E6
- applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1D2
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1D2
waitmovement 0
closedoor 37, 3
waitdooranim