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authorDiegoisawesome <diego@domoreaweso.me>2018-07-24 21:18:36 -0700
committerDiegoisawesome <diego@domoreaweso.me>2018-07-24 21:18:36 -0700
commite92e2cb0aa31adf9872b147a1b6deb9d9844b7e8 (patch)
treeb3e357be8cec0c64a84773a7b63f54f97825cbaf /data/maps/BattleFrontier_BattleFactoryLobby
parent156fb472e10c10751268d2339b2526c8bd07e34f (diff)
parent5883f867f00b8cc3f3630a8ab4aa2e9d21406949 (diff)
Merge branch 'master' of github.com:pret/pokeemerald
Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryLobby')
-rw-r--r--data/maps/BattleFrontier_BattleFactoryLobby/events.inc18
-rw-r--r--data/maps/BattleFrontier_BattleFactoryLobby/header.inc8
2 files changed, 13 insertions, 13 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/events.inc b/data/maps/BattleFrontier_BattleFactoryLobby/events.inc
index 13de4c539..063f49813 100644
--- a/data/maps/BattleFrontier_BattleFactoryLobby/events.inc
+++ b/data/maps/BattleFrontier_BattleFactoryLobby/events.inc
@@ -1,19 +1,19 @@
BattleFrontier_BattleFactoryLobby_EventObjects: @ 853C9D8
- object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 4, 7, 0, 8, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_2585CB, 0
- object_event 2, EVENT_OBJ_GFX_WOMAN_1, 0, 3, 11, 0, 2, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258813, 0
- object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 14, 11, 0, 8, 0, 0, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_25881C, 0
- object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 13, 11, 0, 10, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258825, 0
- object_event 5, EVENT_OBJ_GFX_FAT_MAN, 0, 6, 10, 0, 1, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258830, 0
- object_event 6, EVENT_OBJ_GFX_SCIENTIST_1, 0, 14, 7, 0, 8, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_2585DD, 0
+ object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 4, 7, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_2585CB, 0
+ object_event 2, EVENT_OBJ_GFX_WOMAN_1, 0, 3, 11, 0, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258813, 0
+ object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 14, 11, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_25881C, 0
+ object_event 4, EVENT_OBJ_GFX_PICNICKER, 0, 13, 11, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258825, 0
+ object_event 5, EVENT_OBJ_GFX_FAT_MAN, 0, 6, 10, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258830, 0
+ object_event 6, EVENT_OBJ_GFX_SCIENTIST_1, 0, 14, 7, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_2585DD, 0
BattleFrontier_BattleFactoryLobby_MapWarps: @ 853CA68
warp_def 9, 11, 0, 2, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
warp_def 10, 11, 0, 2, MAP_BATTLE_FRONTIER_OUTSIDE_WEST
BattleFrontier_BattleFactoryLobby_MapBGEvents: @ 853CA78
- bg_event 2, 7, 0, 1, 0, BattleFrontier_BattleFactoryLobby_EventScript_2587E1
- bg_event 11, 7, 0, 1, 0, BattleFrontier_BattleFactoryLobby_EventScript_2587FA
- bg_event 9, 4, 0, 0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258839
+ bg_event 2, 7, 0, BG_EVENT_PLAYER_FACING_NORTH, BattleFrontier_BattleFactoryLobby_EventScript_2587E1
+ bg_event 11, 7, 0, BG_EVENT_PLAYER_FACING_NORTH, BattleFrontier_BattleFactoryLobby_EventScript_2587FA
+ bg_event 9, 4, 0, BG_EVENT_PLAYER_FACING_ANY, BattleFrontier_BattleFactoryLobby_EventScript_258839
BattleFrontier_BattleFactoryLobby_MapEvents:: @ 853CA9C
map_events BattleFrontier_BattleFactoryLobby_EventObjects, BattleFrontier_BattleFactoryLobby_MapWarps, 0x0, BattleFrontier_BattleFactoryLobby_MapBGEvents
diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/header.inc b/data/maps/BattleFrontier_BattleFactoryLobby/header.inc
index 7da242183..d56a2a23d 100644
--- a/data/maps/BattleFrontier_BattleFactoryLobby/header.inc
+++ b/data/maps/BattleFrontier_BattleFactoryLobby/header.inc
@@ -5,11 +5,11 @@ BattleFrontier_BattleFactoryLobby: @ 84854A0
.4byte 0x0
.2byte MUS_B_FACTORY
.2byte 346
- .byte 58
+ .byte MAPSEC_BATTLE_FRONTIER
.byte 0
- .byte 0
- .byte 8
+ .byte WEATHER_NONE
+ .byte MAP_TYPE_INDOOR
.2byte 0
.byte 0
- .byte 0
+ .byte MAP_BATTLE_SCENE_NORMAL