diff options
| author | DizzyEggg <jajkodizzy@wp.pl> | 2018-11-11 16:44:27 +0100 |
|---|---|---|
| committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-11-11 16:44:27 +0100 |
| commit | 81410fee17547726e551204dcadc7271a9334aa2 (patch) | |
| tree | d8dd292fd118f59af4f12b3328ead150d579abd8 /data/maps/BattleFrontier_BattleFactoryPreBattleRoom | |
| parent | 1437755cdd2b5ce0a6eae4b9f716bcca4fc00061 (diff) | |
Factory done
Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryPreBattleRoom')
| -rw-r--r-- | data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 5764025e0..d99fed1b2 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -32,23 +32,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9 compare VAR_0x8006, 2 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69 setvar VAR_0x8004, 13 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4 fadescreen 1 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 6 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 @@ -66,9 +66,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5 setvar VAR_0x8004, 9 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 16 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4 playfanfare MUS_ME_ASA waitfanfare @@ -165,12 +165,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 setvar VAR_0x8004, 12 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 14 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8005, VAR_RESULT setvar VAR_0x8004, 15 - special sub_81A5E74 + special CallBattleFactoryFunction setorcopyvar VAR_0x8006, VAR_RESULT call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93 call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004 @@ -183,12 +183,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2 fadescreen 1 setvar VAR_0x8004, 7 - special sub_81A5E74 + special CallBattleFactoryFunction waitstate compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 setvar VAR_0x8004, 8 - special sub_81A5E74 + special CallBattleFactoryFunction msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4 goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74 @@ -227,7 +227,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47 waitmessage setvar VAR_0x8004, 3 setvar VAR_0x8005, 2 - special sub_81A5E74 + special CallBattleFactoryFunction playse SE_SAVE waitse fadescreen 1 @@ -239,7 +239,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69 special SavePlayerParty setvar VAR_0x8004, 10 setvar VAR_0x8005, 0 - special sub_81A5E74 + special CallBattleFactoryFunction setvar VAR_0x8004, 2 setvar VAR_0x8005, 6 setvar VAR_0x8006, 1 @@ -381,39 +381,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4 + msgbox Text_StyleUnrestrained, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4 + msgbox Text_StyleTotalPreparation, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4 + msgbox Text_StyleSlowAndSteady, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4 + msgbox Text_StyleEndurance, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4 + msgbox Text_StyleHighRisk, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4 + msgbox Text_StyleWeakenFoe, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4 + msgbox Text_StyleImpossibleToPredict, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4 + msgbox Text_StyleDependsOnFlow, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0 - msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4 + msgbox Text_StyleFlexible, 4 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9 @@ -642,39 +642,39 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893: @ 825A893 .string "The TRAINER appears to have no clear\n" .string "favorites when it comes to type.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9: @ 825A8D9 +Text_StyleSlowAndSteady: @ 825A8D9 .string "The favorite battle style appears to\n" .string "be slow and steady.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912: @ 825A912 +Text_StyleEndurance: @ 825A912 .string "The favorite battle style appears to\n" .string "be one of endurance.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C: @ 825A94C +Text_StyleHighRisk: @ 825A94C .string "The favorite battle style appears to\n" .string "be high risk, high return.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C: @ 825A98C +Text_StyleDependsOnFlow: @ 825A98C .string "The favorite battle style appears to\n" .string "depend on the battle’s flow.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE: @ 825A9CE +Text_StyleTotalPreparation: @ 825A9CE .string "The favorite battle style appears to\n" .string "be one based on total preparation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16: @ 825AA16 +Text_StyleWeakenFoe: @ 825AA16 .string "The favorite battle style appears\n" .string "to be weakening the foe to start.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A: @ 825AA5A +Text_StyleFlexible: @ 825AA5A .string "The favorite battle style appears to\n" .string "be flexibly adaptable to the situation.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7: @ 825AAA7 +Text_StyleImpossibleToPredict: @ 825AAA7 .string "The favorite battle style appears to\n" .string "be impossible to predict.$" -BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6: @ 825AAE6 +Text_StyleUnrestrained: @ 825AAE6 .string "The favorite battle style appears to\n" .string "be free-spirited and unrestrained.$" |
