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authorGriffinR <griffin.g.richards@gmail.com>2021-07-20 15:18:31 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-07-20 15:18:31 -0400
commit06351bf63c791c3390edb9968effcfbadbd63fbe (patch)
tree20d294167a8a2e023c8d163e3c66491ed6e717e1 /data/maps/BattleFrontier_BattlePalaceCorridor
parentbea170e8e9555fb6941a952e939277b5bdd3459b (diff)
Remove address comments
Diffstat (limited to 'data/maps/BattleFrontier_BattlePalaceCorridor')
-rw-r--r--data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc44
1 files changed, 22 insertions, 22 deletions
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
index 2b3b8aab3..011170bae 100644
--- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
@@ -1,14 +1,14 @@
.set LOCALID_ATTENDANT, 1
-BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
+BattleFrontier_BattlePalaceCorridor_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
-BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
+BattleFrontier_BattlePalaceCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
-BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor::
delay 16
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
@@ -41,7 +41,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
waitdooranim
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
-BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
@@ -52,39 +52,39 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
waitmovement 0
closedoor 10, 3
waitdooranim
-BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
+BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom::
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
-BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1::
msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2::
msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3::
msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
+BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment::
msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
+BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment::
msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
+BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor:
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom:
walk_up
walk_up
walk_left
@@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom:
walk_up
walk_up
walk_up
@@ -102,7 +102,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom:
walk_up
walk_right
walk_right
@@ -111,7 +111,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 82
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom:
walk_up
walk_up
walk_right
@@ -120,38 +120,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom:
walk_up
-BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom:
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
+BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame:
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
-BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
+BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes:
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
-BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
+BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered:
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
-BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
+BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
-BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
+BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"