diff options
| author | GriffinR <griffin.g.richards@gmail.com> | 2020-01-08 05:43:06 -0500 |
|---|---|---|
| committer | GriffinR <griffin.g.richards@gmail.com> | 2020-01-08 05:43:06 -0500 |
| commit | ef67f2d33b45348d76d722f250cdbcc8485be264 (patch) | |
| tree | 2fb5d08a962dea3329bcd876ea2d237cf8c6d3c1 /data/maps/BattleFrontier_BattleTowerElevator | |
| parent | 68cdd7b1cb5a293b3de42185fe17d85b4067b3ad (diff) | |
Merge master into ObjEvent rename and prune accidental inclusions
Diffstat (limited to 'data/maps/BattleFrontier_BattleTowerElevator')
| -rw-r--r-- | data/maps/BattleFrontier_BattleTowerElevator/scripts.inc | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc index e66004ba9..e74d08a17 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc @@ -1,89 +1,89 @@ BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_2419E6 - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_241A96 + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp .byte 0 -BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0 +BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator .2byte 0 -BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0 +BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0 setvar VAR_TEMP_0, 1 - applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86 - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A + applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter waitmovement 0 special BufferBattleTowerElevatorFloors waitse special MoveElevator waitstate delay 48 - applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E - applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92 + applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit waitmovement 0 - call BattleFrontier_BattleTowerElevator_EventScript_241A28 + call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom end -BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28 +BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55 + call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55 + call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F + call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS - call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72 + call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti return -BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55 +BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55 warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F - goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_241A7C - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2 +BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F + goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72 - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2 +BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72 + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2 waitstate return -BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C - warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1 +BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C + warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1 waitstate return -BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86 +BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86 walk_up walk_right face_down step_end -BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A +BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A walk_up walk_up face_down step_end -BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E +BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E walk_down walk_down set_invisible step_end -BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92 +BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92 walk_right walk_down walk_down step_end -BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0 +BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96 + map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth .2byte 0 -BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0 +BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0 setvar VAR_TEMP_1, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end |
