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authorGriffinR <griffin.g.richards@gmail.com>2020-01-08 05:43:06 -0500
committerGriffinR <griffin.g.richards@gmail.com>2020-01-08 05:43:06 -0500
commitef67f2d33b45348d76d722f250cdbcc8485be264 (patch)
tree2fb5d08a962dea3329bcd876ea2d237cf8c6d3c1 /data/maps/BattleFrontier_BattleTowerElevator
parent68cdd7b1cb5a293b3de42185fe17d85b4067b3ad (diff)
Merge master into ObjEvent rename and prune accidental inclusions
Diffstat (limited to 'data/maps/BattleFrontier_BattleTowerElevator')
-rw-r--r--data/maps/BattleFrontier_BattleTowerElevator/scripts.inc60
1 files changed, 30 insertions, 30 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc
index e66004ba9..e74d08a17 100644
--- a/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerElevator/scripts.inc
@@ -1,89 +1,89 @@
BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_2419E6
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_241A96
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
.byte 0
-BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
+BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator
.2byte 0
-BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
+BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
setvar VAR_TEMP_0, 1
- applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A
+ applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
waitse
special MoveElevator
waitstate
delay 48
- applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
- applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92
+ applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
+ applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
- call BattleFrontier_BattleTowerElevator_EventScript_241A28
+ call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom
end
-BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
+BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
+ call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
+ call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
- call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F
+ call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
- call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72
+ call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti
return
-BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55
+BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1
waitstate
return
-BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F
- goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_241A7C
- warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
+BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F
+ goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom
+ warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
-BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72
- warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
+BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72
+ warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
-BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C
- warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1
+BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C
+ warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1
waitstate
return
-BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86
+BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86
walk_up
walk_right
face_down
step_end
-BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A
+BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A
walk_up
walk_up
face_down
step_end
-BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E
+BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E
walk_down
walk_down
set_invisible
step_end
-BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
+BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92
walk_right
walk_down
walk_down
step_end
-BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
+BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
+BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end