diff options
| author | Deokishisu <edsaletto@gmail.com> | 2018-10-14 19:09:18 -0400 |
|---|---|---|
| committer | Deokishisu <edsaletto@gmail.com> | 2018-10-14 19:09:18 -0400 |
| commit | bf2063cc1a8d2de7dbf504a3388284fd98c58b00 (patch) | |
| tree | b870f0d5b68b5935f2ff37c3a5b71b3185d7372c /data/maps/BattleFrontier_BattleTowerLobby | |
| parent | 9496c50518bb01500243a48161003c3754875532 (diff) | |
Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
Diffstat (limited to 'data/maps/BattleFrontier_BattleTowerLobby')
| -rw-r--r-- | data/maps/BattleFrontier_BattleTowerLobby/events.inc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/maps/BattleFrontier_BattleTowerLobby/events.inc b/data/maps/BattleFrontier_BattleTowerLobby/events.inc index 740f01c0e..0961aa403 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/events.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/events.inc @@ -1,7 +1,7 @@ BattleFrontier_BattleTowerLobby_EventObjects: @ 853B638 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23E936, 0 - object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EEE7, 0 - object_event 3, EVENT_OBJ_GFX_WOMAN_7, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0 + object_event 2, EVENT_OBJ_GFX_MAN_4, 0, 23, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EEE7, 0 + object_event 3, EVENT_OBJ_GFX_WOMAN_5, 0, 17, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFB5, 0 object_event 4, EVENT_OBJ_GFX_BOY_1, 0, 15, 9, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_23EFBE, 0 object_event 5, EVENT_OBJ_GFX_REPORTER_F, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, BattleFrontier_BattleTowerLobby_EventScript_28CB96, 918 object_event 6, EVENT_OBJ_GFX_HIPSTER, 0, 1, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, EventScript_Apprentice, 701 |
