diff options
| author | Deokishisu <edsaletto@gmail.com> | 2018-10-14 19:09:18 -0400 |
|---|---|---|
| committer | Deokishisu <edsaletto@gmail.com> | 2018-10-14 19:09:18 -0400 |
| commit | bf2063cc1a8d2de7dbf504a3388284fd98c58b00 (patch) | |
| tree | b870f0d5b68b5935f2ff37c3a5b71b3185d7372c /data/maps/BattleFrontier_Lounge3 | |
| parent | 9496c50518bb01500243a48161003c3754875532 (diff) | |
Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
Diffstat (limited to 'data/maps/BattleFrontier_Lounge3')
| -rw-r--r-- | data/maps/BattleFrontier_Lounge3/events.inc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/maps/BattleFrontier_Lounge3/events.inc b/data/maps/BattleFrontier_Lounge3/events.inc index 75f04250c..bce1dfa35 100644 --- a/data/maps/BattleFrontier_Lounge3/events.inc +++ b/data/maps/BattleFrontier_Lounge3/events.inc @@ -1,9 +1,9 @@ BattleFrontier_Lounge3_EventObjects: @ 853D1B8 object_event 1, EVENT_OBJ_GFX_HIKER, 0, 4, 6, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261D83, 0 object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 4, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FE1, 0 - object_event 3, EVENT_OBJ_GFX_WOMAN_3, 0, 3, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FC1, 0 - object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 5, 5, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FD1, 0 - object_event 5, EVENT_OBJ_GFX_MAN_4, 0, 0, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 0, 3, 0, 0, BattleFrontier_Lounge3_EventScript_261FB8, 0 + object_event 3, EVENT_OBJ_GFX_WOMAN_2, 0, 3, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FC1, 0 + object_event 4, EVENT_OBJ_GFX_POKEFAN_F, 0, 5, 5, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FD1, 0 + object_event 5, EVENT_OBJ_GFX_MAN_3, 0, 0, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 0, 3, 0, 0, BattleFrontier_Lounge3_EventScript_261FB8, 0 BattleFrontier_Lounge3_MapWarps: @ 853D230 warp_def 4, 9, 0, 9, MAP_BATTLE_FRONTIER_OUTSIDE_EAST |
