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authorGriffinR <griffin.richards@comcast.net>2019-10-11 04:14:09 -0400
committerhuderlem <huderlem@gmail.com>2019-10-12 15:14:57 -0500
commit1b7607bd91a9bdf9ee5e2ccbf895727bc53f9254 (patch)
tree8c6d3f18074117dbcf9807c4baffbad922a29610 /data/maps/MossdeepCity_GameCorner_1F/scripts.inc
parent9b81fe1b62ed44365f0aaae7aa252f146fb0c90c (diff)
Document cable_club.inc
Diffstat (limited to 'data/maps/MossdeepCity_GameCorner_1F/scripts.inc')
-rw-r--r--data/maps/MossdeepCity_GameCorner_1F/scripts.inc47
1 files changed, 27 insertions, 20 deletions
diff --git a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
index db9a1f854..4839d6a18 100644
--- a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
+++ b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
@@ -1,80 +1,87 @@
MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B41
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B37
- map_script MAP_SCRIPT_ON_LOAD, MossdeepCity_GameCorner_1F_MapScript1_276BBE
+ map_script MAP_SCRIPT_ON_LOAD, CableClub_MapScript1_OnLoad
.byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37
- map_script_2 VAR_CABLE_CLUB_STATE, 8, MossdeepCity_GameCorner_1F_EventScript_276BAE
+ map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant
.2byte 0
MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41
- map_script_2 VAR_CABLE_CLUB_STATE, 8, MossdeepCity_GameCorner_1F_EventScript_276C9D
+ map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom
.2byte 0
-MossdeepCity_GameCorner_1F_EventScript_224B4B:: @ 8224B4B
+@ Script is redundant, the label in the goto also does lock and faceplayer
+MossdeepCity_GameCorner_1F_EventScript_InfoMan:: @ 8224B4B
lock
faceplayer
- goto MossdeepCity_GameCorner_1F_EventScript_277C34
+ goto MossdeepCity_GameCorner_1F_EventScript_InfoMan2
release
end
-MossdeepCity_GameCorner_1F_EventScript_224B54:: @ 8224B54
+@ Script is redundant, the label in the goto also does lock and faceplayer
+MossdeepCity_GameCorner_1F_EventScript_OldMan:: @ 8224B54
lock
faceplayer
- goto MossdeepCity_GameCorner_1F_EventScript_277C91
+ goto MossdeepCity_GameCorner_1F_EventScript_OldMan2
release
end
-MossdeepCity_GameCorner_1F_EventScript_224B5D:: @ 8224B5D
- msgbox MossdeepCity_GameCorner_1F_Text_224BFD, MSGBOX_SIGN
+
+@ Everything below is leftover from RS
+@ The house that was here in RS was moved to Sootopolis and replaced by the Game Corner
+@ The text below is unused and duplicated in its replacement in Sootopolis City
+@ And the BG Door event was moved inaccessibly into a wall
+
+RS_MysteryEventsHouse_EventScript_Door:: @ 8224B5D
+ msgbox RS_MysteryEventsHouse_Text_DoorIsLocked, MSGBOX_SIGN
end
-MossdeepCity_GameCorner_1F_Text_224B66: @ 8224B66
+RS_MysteryEventsHouse_Text_OldManGreeting: @ 8224B66
.string "When I was young, I traveled the world\n"
.string "as a POKéMON TRAINER.\p"
.string "Now that I've become an old buzzard,\n"
.string "my only amusement is watching young\l"
.string "TRAINERS battle.$"
-MossdeepCity_GameCorner_1F_Text_224BFD: @ 8224BFD
+RS_MysteryEventsHouse_Text_DoorIsLocked: @ 8224BFD
.string "The door appears to be locked.$"
-MossdeepCity_GameCorner_1F_Text_224C1C: @ 8224C1C
+RS_MysteryEventsHouse_Text_ChallengeVisitingTrainer: @ 8224C1C
.string "A TRAINER named {STR_VAR_1} is\n"
.string "visiting my home.\p"
.string "Would you like to challenge\n"
.string "{STR_VAR_1}?$"
-MossdeepCity_GameCorner_1F_Text_224C64: @ 8224C64
+RS_MysteryEventsHouse_Text_YouWontBattle: @ 8224C64
.string "You won't battle? I'm disappointed\n"
.string "that I can't see you battle…$"
-MossdeepCity_GameCorner_1F_Text_224CA4: @ 8224CA4
+RS_MysteryEventsHouse_Text_KeepItToA3On3: @ 8224CA4
.string "Oh, good, good!\p"
.string "But my house isn't all that sturdy.\p"
.string "Could I ask you to keep it down to\n"
.string "a 3-on-3 match?$"
-MossdeepCity_GameCorner_1F_Text_224D0B: @ 8224D0B
+RS_MysteryEventsHouse_Text_SaveYourProgress: @ 8224D0B
.string "Before you two battle, you should\n"
.string "save your progress.$"
-MossdeepCity_GameCorner_1F_Text_224D41: @ 8224D41
+RS_MysteryEventsHouse_Text_HopeToSeeAGoodMatch: @ 8224D41
.string "I hope to see a good match!$"
-MossdeepCity_GameCorner_1F_Text_224D5D: @ 8224D5D
+RS_MysteryEventsHouse_Text_BattleTie: @ 8224D5D
.string "So, it became a standoff.\p"
.string "It was a brilliant match in which\n"
.string "neither side conceded a step!$"
-MossdeepCity_GameCorner_1F_Text_224DB7: @ 8224DB7
+RS_MysteryEventsHouse_Text_BattleWon: @ 8224DB7
.string "That was superlative!\p"
.string "Why, it was like seeing myself in\n"
.string "my youth again!$"
-MossdeepCity_GameCorner_1F_Text_224DFF: @ 8224DFF
+RS_MysteryEventsHouse_Text_BattleLost: @ 8224DFF
.string "Ah, too bad for you!\p"
.string "But it was a good match.\n"
.string "I hope you can win next time.$"
-