diff options
| author | GriffinR <griffin.richards@comcast.net> | 2019-10-11 04:14:09 -0400 |
|---|---|---|
| committer | huderlem <huderlem@gmail.com> | 2019-10-12 15:14:57 -0500 |
| commit | 1b7607bd91a9bdf9ee5e2ccbf895727bc53f9254 (patch) | |
| tree | 8c6d3f18074117dbcf9807c4baffbad922a29610 /data/maps/MossdeepCity_GameCorner_1F/scripts.inc | |
| parent | 9b81fe1b62ed44365f0aaae7aa252f146fb0c90c (diff) | |
Document cable_club.inc
Diffstat (limited to 'data/maps/MossdeepCity_GameCorner_1F/scripts.inc')
| -rw-r--r-- | data/maps/MossdeepCity_GameCorner_1F/scripts.inc | 47 |
1 files changed, 27 insertions, 20 deletions
diff --git a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc index db9a1f854..4839d6a18 100644 --- a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc +++ b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc @@ -1,80 +1,87 @@ MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27 map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B41 map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B37 - map_script MAP_SCRIPT_ON_LOAD, MossdeepCity_GameCorner_1F_MapScript1_276BBE + map_script MAP_SCRIPT_ON_LOAD, CableClub_MapScript1_OnLoad .byte 0 MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37 - map_script_2 VAR_CABLE_CLUB_STATE, 8, MossdeepCity_GameCorner_1F_EventScript_276BAE + map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant .2byte 0 MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41 - map_script_2 VAR_CABLE_CLUB_STATE, 8, MossdeepCity_GameCorner_1F_EventScript_276C9D + map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom .2byte 0 -MossdeepCity_GameCorner_1F_EventScript_224B4B:: @ 8224B4B +@ Script is redundant, the label in the goto also does lock and faceplayer +MossdeepCity_GameCorner_1F_EventScript_InfoMan:: @ 8224B4B lock faceplayer - goto MossdeepCity_GameCorner_1F_EventScript_277C34 + goto MossdeepCity_GameCorner_1F_EventScript_InfoMan2 release end -MossdeepCity_GameCorner_1F_EventScript_224B54:: @ 8224B54 +@ Script is redundant, the label in the goto also does lock and faceplayer +MossdeepCity_GameCorner_1F_EventScript_OldMan:: @ 8224B54 lock faceplayer - goto MossdeepCity_GameCorner_1F_EventScript_277C91 + goto MossdeepCity_GameCorner_1F_EventScript_OldMan2 release end -MossdeepCity_GameCorner_1F_EventScript_224B5D:: @ 8224B5D - msgbox MossdeepCity_GameCorner_1F_Text_224BFD, MSGBOX_SIGN + +@ Everything below is leftover from RS +@ The house that was here in RS was moved to Sootopolis and replaced by the Game Corner +@ The text below is unused and duplicated in its replacement in Sootopolis City +@ And the BG Door event was moved inaccessibly into a wall + +RS_MysteryEventsHouse_EventScript_Door:: @ 8224B5D + msgbox RS_MysteryEventsHouse_Text_DoorIsLocked, MSGBOX_SIGN end -MossdeepCity_GameCorner_1F_Text_224B66: @ 8224B66 +RS_MysteryEventsHouse_Text_OldManGreeting: @ 8224B66 .string "When I was young, I traveled the world\n" .string "as a POKéMON TRAINER.\p" .string "Now that I've become an old buzzard,\n" .string "my only amusement is watching young\l" .string "TRAINERS battle.$" -MossdeepCity_GameCorner_1F_Text_224BFD: @ 8224BFD +RS_MysteryEventsHouse_Text_DoorIsLocked: @ 8224BFD .string "The door appears to be locked.$" -MossdeepCity_GameCorner_1F_Text_224C1C: @ 8224C1C +RS_MysteryEventsHouse_Text_ChallengeVisitingTrainer: @ 8224C1C .string "A TRAINER named {STR_VAR_1} is\n" .string "visiting my home.\p" .string "Would you like to challenge\n" .string "{STR_VAR_1}?$" -MossdeepCity_GameCorner_1F_Text_224C64: @ 8224C64 +RS_MysteryEventsHouse_Text_YouWontBattle: @ 8224C64 .string "You won't battle? I'm disappointed\n" .string "that I can't see you battle…$" -MossdeepCity_GameCorner_1F_Text_224CA4: @ 8224CA4 +RS_MysteryEventsHouse_Text_KeepItToA3On3: @ 8224CA4 .string "Oh, good, good!\p" .string "But my house isn't all that sturdy.\p" .string "Could I ask you to keep it down to\n" .string "a 3-on-3 match?$" -MossdeepCity_GameCorner_1F_Text_224D0B: @ 8224D0B +RS_MysteryEventsHouse_Text_SaveYourProgress: @ 8224D0B .string "Before you two battle, you should\n" .string "save your progress.$" -MossdeepCity_GameCorner_1F_Text_224D41: @ 8224D41 +RS_MysteryEventsHouse_Text_HopeToSeeAGoodMatch: @ 8224D41 .string "I hope to see a good match!$" -MossdeepCity_GameCorner_1F_Text_224D5D: @ 8224D5D +RS_MysteryEventsHouse_Text_BattleTie: @ 8224D5D .string "So, it became a standoff.\p" .string "It was a brilliant match in which\n" .string "neither side conceded a step!$" -MossdeepCity_GameCorner_1F_Text_224DB7: @ 8224DB7 +RS_MysteryEventsHouse_Text_BattleWon: @ 8224DB7 .string "That was superlative!\p" .string "Why, it was like seeing myself in\n" .string "my youth again!$" -MossdeepCity_GameCorner_1F_Text_224DFF: @ 8224DFF +RS_MysteryEventsHouse_Text_BattleLost: @ 8224DFF .string "Ah, too bad for you!\p" .string "But it was a good match.\n" .string "I hope you can win next time.$" - |
