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authorhuderlem <huderlem@gmail.com>2020-02-12 18:34:19 -0600
committerGitHub <noreply@github.com>2020-02-12 18:34:19 -0600
commit204c431993dad29661a9ff47326787cd0cf381e6 (patch)
treebda0c76fa20f0cc9e679985d8f7286ad95dd38c4 /data/scripts/contest_hall.inc
parent66c6b7a38b2a071ce7029978dd0d02fe6ec05952 (diff)
parent6b966d20e5d3866117fc9f1c0616654f2dfc415e (diff)
Merge pull request #910 from GriffinRichards/fix-eventobj
Standardize Object Event naming
Diffstat (limited to 'data/scripts/contest_hall.inc')
-rw-r--r--data/scripts/contest_hall.inc2
1 files changed, 1 insertions, 1 deletions
diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc
index 9775c40dc..48fd2e293 100644
--- a/data/scripts/contest_hall.inc
+++ b/data/scripts/contest_hall.inc
@@ -490,7 +490,7 @@ ContestHall_EventScript_AudienceReactToContestant:: @ 827A2D5
@ For below VAR_TEMP_0 is the number of heart emotes to try to display in the audience
@ The number of hearts to try to display is based on the condition of the presented pokemon and the rank
@ For each heart to display a random audience member is chosen, and a new one chosen if they already displayed a heart
-@ VAR_TEMP_1 through VAR_TEMP_8 represent each of the 8 audience members that are actual event objects
+@ VAR_TEMP_1 through VAR_TEMP_8 represent each of the 8 audience members that are actual object events
@ and are set to 9 if they havent displayed a heart yet, and 1 if they have
ContestHall_EventScript_AudienceHeartEmotes:: @ 827A34F
special GetContestMonCondition