diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-20 17:41:41 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-20 19:54:21 -0500 |
commit | 135a11e50eba1e12108e5c2025f534e3bd0cc722 (patch) | |
tree | a66f9a02270e19015825c6cb8acf04bcabfe5a23 /data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc | |
parent | 89d35e82a27c7328bf5987b4993b3456bb78f440 (diff) |
Move events and scripts into map dirs
Diffstat (limited to 'data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc')
-rw-r--r-- | data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc | 611 |
1 files changed, 0 insertions, 611 deletions
diff --git a/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc b/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc deleted file mode 100644 index ec2483390..000000000 --- a/data/scripts/maps/BattleFrontier_BattleFactoryLobby.inc +++ /dev/null @@ -1,611 +0,0 @@ -BattleFrontier_BattleFactoryLobby_MapScripts:: @ 82583E8 - map_script 2, BattleFrontier_BattleFactoryLobby_MapScript2_258407 - map_script 4, BattleFrontier_BattleFactoryLobby_MapScript2_2583F3 - .byte 0 - -BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3 - map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleFactoryLobby_EventScript_2583FD - .2byte 0 - -BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD - setvar VAR_TEMP_1, 1 - turnobject 255, 2 - end - -BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleFactoryLobby_EventScript_258431 - map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleFactoryLobby_EventScript_25843A - map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleFactoryLobby_EventScript_258592 - map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleFactoryLobby_EventScript_25849B - map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleFactoryLobby_EventScript_258506 - .2byte 0 - -BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431 - setvar VAR_0x8004, 0 - special sub_81A1780 - end - -BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A - lockall - msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, 4 - closemessage - setvar VAR_0x8004, 8 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - setvar VAR_0x8006, 0 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - setvar VAR_0x8006, 0 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 2 - setvar VAR_0x8006, 0 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_81A1780 - setvar VAR_TEMP_0, 255 - releaseall - end - -BattleFrontier_BattleFactoryLobby_EventScript_25849B:: @ 825849B - lockall - setvar VAR_0x8004, 10 - special sub_81A1780 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleFactoryLobby_EventScript_2584BD - msgbox BattleFrontier_BattleFactoryLobby_Text_258D93, 4 - waitmessage - goto BattleFrontier_BattleFactoryLobby_EventScript_2584C6 - -BattleFrontier_BattleFactoryLobby_EventScript_2584BD:: @ 82584BD - msgbox BattleFrontier_BattleFactoryLobby_Text_25926A, 4 - waitmessage - -BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6 - msgbox BattleFrontier_BattleFactoryLobby_Text_2592BD, 4 - setvar VAR_0x8004, 11 - special sub_81A1780 - msgbox BattleFrontier_BattleFactoryLobby_Text_241520, 9 - message BattleFrontier_BattleFactoryLobby_Text_259323 - waitmessage - setvar VAR_0x8004, 8 - special sub_81A1780 - special LoadPlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 0 - special sub_81A5E74 - playse SE_SAVE - waitse - goto BattleFrontier_BattleFactoryLobby_EventScript_25853B - end - -BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506 - lockall - message BattleFrontier_BattleFactoryLobby_Text_258CC7 - waitmessage - setvar VAR_0x8004, 8 - special sub_81A1780 - special LoadPlayerParty - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 2 - setvar VAR_0x8006, 0 - special sub_81A5E74 - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 0 - special sub_81A5E74 - playse SE_SAVE - waitse - -BattleFrontier_BattleFactoryLobby_EventScript_25853B:: @ 825853B - call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0 - compare VAR_RESULT, 1 - goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258582 - message BattleFrontier_BattleFactoryLobby_Text_259388 - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, BattleFrontier_BattleFactoryLobby_EventScript_258582 - case 0, BattleFrontier_BattleFactoryLobby_EventScript_25857D - case 127, BattleFrontier_BattleFactoryLobby_EventScript_258582 - -BattleFrontier_BattleFactoryLobby_EventScript_25857D:: @ 825857D - call BattleFrontier_BattleFactoryLobby_EventScript_23E8B4 - -BattleFrontier_BattleFactoryLobby_EventScript_258582:: @ 8258582 - msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 - closemessage - setvar VAR_TEMP_0, 255 - releaseall - end - -BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592 - lockall - message BattleFrontier_BattleFactoryLobby_Text_258E77 - waitmessage - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 1 - special sub_81A5E74 - playse SE_SAVE - waitse - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - setvar VAR_0x8006, 0 - special sub_81A1780 - setvar VAR_TEMP_0, 255 - setvar VAR_0x8006, 2 - goto BattleFrontier_BattleFactoryLobby_EventScript_25871A - -BattleFrontier_BattleFactoryLobby_EventScript_2585CB:: @ 82585CB - lock - faceplayer - setvar VAR_FRONTIER_FACILITY, 4 - setvar VAR_0x40CE, 0 - goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED - end - -BattleFrontier_BattleFactoryLobby_EventScript_2585DD:: @ 82585DD - setvar VAR_FRONTIER_FACILITY, 4 - setvar VAR_0x40CE, 1 - goto BattleFrontier_BattleFactoryLobby_EventScript_2585ED - end - -BattleFrontier_BattleFactoryLobby_EventScript_2585ED:: @ 82585ED - special SavePlayerParty - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587B1 - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587BA - -BattleFrontier_BattleFactoryLobby_EventScript_258606:: @ 8258606 - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C3 - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587C9 - waitmessage - multichoice 17, 6, 23, 0 - switch VAR_RESULT - case 0, BattleFrontier_BattleFactoryLobby_EventScript_258653 - case 1, BattleFrontier_BattleFactoryLobby_EventScript_258768 - case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D - case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D - -BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653 - message BattleFrontier_BattleFactoryLobby_Text_258BE9 - waitmessage - multichoice 17, 6, 24, 0 - switch VAR_RESULT - case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D - case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879D - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 - msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, 5 - switch VAR_RESULT - case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A - case 1, BattleFrontier_BattleFactoryLobby_EventScript_2586B9 - case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879A - -BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9 - setvar VAR_TEMP_0, 0 - setvar VAR_0x8004, 0 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 1 - special sub_81A1780 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 2 - setvar VAR_0x8006, 1 - special sub_81A5E74 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 3 - setvar VAR_0x8006, 0 - special sub_81A1780 - closemessage - delay 2 - call BattleFrontier_BattleFactoryLobby_EventScript_27134F - setvar VAR_TEMP_0, 255 - compare VAR_RESULT, 0 - goto_eq BattleFrontier_BattleFactoryLobby_EventScript_258783 - setvar VAR_0x8006, 0 - -BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A - special SavePlayerParty - msgbox BattleFrontier_BattleFactoryLobby_Text_258CB1, 4 - closemessage - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_25875C - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762 - applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7 - applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC - waitmovement 0 - warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13 - setvar VAR_TEMP_0, 0 - waitstate - end - -BattleFrontier_BattleFactoryLobby_EventScript_25875C:: @ 825875C - setvar VAR_LAST_TALKED, 1 - return - -BattleFrontier_BattleFactoryLobby_EventScript_258762:: @ 8258762 - setvar VAR_LAST_TALKED, 6 - return - -BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768 - compare VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587CF - compare VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_2587D8 - goto BattleFrontier_BattleFactoryLobby_EventScript_258606 - -BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 0 - special sub_81A1780 - goto BattleFrontier_BattleFactoryLobby_EventScript_25879D - -BattleFrontier_BattleFactoryLobby_EventScript_25879A:: @ 825879A - special LoadPlayerParty - -BattleFrontier_BattleFactoryLobby_EventScript_25879D:: @ 825879D - msgbox BattleFrontier_BattleFactoryLobby_Text_258BC5, 4 - release - end - -BattleFrontier_BattleFactoryLobby_Movement_2587A7: @ 82587A7 - walk_up - walk_up - walk_up - set_invisible - step_end - -BattleFrontier_BattleFactoryLobby_Movement_2587AC: @ 82587AC - walk_up - walk_up - walk_up - walk_up - step_end - -BattleFrontier_BattleFactoryLobby_EventScript_2587B1:: @ 82587B1 - msgbox BattleFrontier_BattleFactoryLobby_Text_2588EE, 4 - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587BA:: @ 82587BA - msgbox BattleFrontier_BattleFactoryLobby_Text_258F93, 4 - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587C3:: @ 82587C3 - message BattleFrontier_BattleFactoryLobby_Text_25897A - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587C9:: @ 82587C9 - message BattleFrontier_BattleFactoryLobby_Text_25901F - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587CF:: @ 82587CF - msgbox BattleFrontier_BattleFactoryLobby_Text_2589B3, 4 - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8 - msgbox BattleFrontier_BattleFactoryLobby_Text_259058, 4 - return - -BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1 - lockall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 4 - setvar VAR_0x8006, 0 - special sub_81A1780 - waitbuttonpress - special RemoveRecordsWindow - releaseall - end - -BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA - lockall - setvar VAR_0x8004, 7 - setvar VAR_0x8005, 4 - setvar VAR_0x8006, 1 - special sub_81A1780 - waitbuttonpress - special RemoveRecordsWindow - releaseall - end - -BattleFrontier_BattleFactoryLobby_EventScript_258813:: @ 8258813 - msgbox BattleFrontier_BattleFactoryLobby_Text_2593D7, 2 - end - -BattleFrontier_BattleFactoryLobby_EventScript_25881C:: @ 825881C - msgbox BattleFrontier_BattleFactoryLobby_Text_2594E5, 2 - end - -BattleFrontier_BattleFactoryLobby_EventScript_258825:: @ 8258825 - lock - msgbox BattleFrontier_BattleFactoryLobby_Text_259547, 4 - release - end - -BattleFrontier_BattleFactoryLobby_EventScript_258830:: @ 8258830 - msgbox BattleFrontier_BattleFactoryLobby_Text_2595C4, 2 - end - -BattleFrontier_BattleFactoryLobby_EventScript_258839:: @ 8258839 - lockall - msgbox BattleFrontier_BattleFactoryLobby_Text_259721, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_258848:: @ 8258848 - message BattleFrontier_BattleFactoryLobby_Text_259743 - waitmessage - multichoice 17, 0, 99, 0 - switch VAR_RESULT - case 0, BattleFrontier_BattleFactoryLobby_EventScript_2588A6 - case 1, BattleFrontier_BattleFactoryLobby_EventScript_2588B4 - case 2, BattleFrontier_BattleFactoryLobby_EventScript_2588C2 - case 3, BattleFrontier_BattleFactoryLobby_EventScript_2588D0 - case 4, BattleFrontier_BattleFactoryLobby_EventScript_2588DE - case 5, BattleFrontier_BattleFactoryLobby_EventScript_2588EC - case 127, BattleFrontier_BattleFactoryLobby_EventScript_2588EC - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588A6:: @ 82588A6 - msgbox BattleFrontier_BattleFactoryLobby_Text_259766, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588B4:: @ 82588B4 - msgbox BattleFrontier_BattleFactoryLobby_Text_2597FB, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588C2:: @ 82588C2 - msgbox BattleFrontier_BattleFactoryLobby_Text_25987E, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588D0:: @ 82588D0 - msgbox BattleFrontier_BattleFactoryLobby_Text_259920, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588DE:: @ 82588DE - msgbox BattleFrontier_BattleFactoryLobby_Text_259A5E, 4 - goto BattleFrontier_BattleFactoryLobby_EventScript_258848 - end - -BattleFrontier_BattleFactoryLobby_EventScript_2588EC:: @ 82588EC - releaseall - end - -BattleFrontier_BattleFactoryLobby_Text_2588EE: @ 82588EE - .string "Where the intelligence of TRAINERS\n" - .string "is put to the test!\p" - .string "Welcome to the BATTLE FACTORY!\p" - .string "I am your guide to the Battle Swap\n" - .string "Single Tournament.$" - -BattleFrontier_BattleFactoryLobby_Text_25897A: @ 825897A - .string "Would you like to take the Battle\n" - .string "Swap Single challenge?$" - -BattleFrontier_BattleFactoryLobby_Text_2589B3: @ 82589B3 - .string "The Battle Swap Single Tournament\n" - .string "is a SINGLE BATTLE competition using\l" - .string "only rental POKéMON.\p" - .string "First, you will be loaned three\n" - .string "POKéMON specifically for this event.\p" - .string "Using the supplied rental POKéMON,\n" - .string "you must conduct a SINGLE BATTLE.\p" - .string "If you win, you are permitted to trade\n" - .string "one of your rental POKéMON.\p" - .string "Repeat this cycle of battling and\n" - .string "trading--if you win seven times in\l" - .string "a row, you will earn Battle Points.\p" - .string "If you want to interrupt your\n" - .string "challenge, please save the game.\p" - .string "If you don’t save, you will be\n" - .string "disqualified from your challenge.$" - -BattleFrontier_BattleFactoryLobby_Text_258BC5: @ 8258BC5 - .string "We look forward to your next visit.$" - -BattleFrontier_BattleFactoryLobby_Text_258BE9: @ 8258BE9 - .string "Which level do you wish to challenge?\n" - .string "Level 50 or Open Level?$" - -BattleFrontier_BattleFactoryLobby_Text_258C27: @ 8258C27 - .string "Before you begin your challenge,\n" - .string "I need to save the game. Is that okay?$" - -BattleFrontier_BattleFactoryLobby_Text_258C6F: @ 8258C6F - .string "Okay, I will hold your POKéMON for\n" - .string "safekeeping while you compete.$" - -BattleFrontier_BattleFactoryLobby_Text_258CB1: @ 8258CB1 - .string "Please step this way.$" - -BattleFrontier_BattleFactoryLobby_Text_258CC7: @ 8258CC7 - .string "Thank you for participating!\p" - .string "I will return your POKéMON in exchange\n" - .string "for our rental POKéMON.\p" - .string "I must also save the event results.\n" - .string "Please wait.$" - -BattleFrontier_BattleFactoryLobby_Text_258D54: @ 8258D54 - .string "I will return your POKéMON in exchange\n" - .string "for our rental POKéMON.$" - -BattleFrontier_BattleFactoryLobby_Text_258D93: @ 8258D93 - .string "Congratulations! You’ve won seven\n" - .string "straight Battle Swap matches!$" - -BattleFrontier_BattleFactoryLobby_Text_258DD3: @ 8258DD3 - .string "In recognition of your 7-win streak,\n" - .string "we award you these Battle Point(s).$" - -BattleFrontier_BattleFactoryLobby_Text_258E1C: @ 8258E1C - .string "Oh, oh, oh!\p" - .string "Your Battle Points are maxed.\p" - .string "Please come back after using\n" - .string "some Battle Points.$" - -BattleFrontier_BattleFactoryLobby_Text_258E77: @ 8258E77 - .string "We’ve been waiting for you!\p" - .string "Before we resume your challenge,\n" - .string "I must save the game.$" - -BattleFrontier_BattleFactoryLobby_Text_258ECA: @ 8258ECA - .string "I’m sorry to say this, but you didn’t\n" - .string "save before you quit playing last time.\p" - .string "As a result, you have been disqualified\n" - .string "from your challenge.$" - -BattleFrontier_BattleFactoryLobby_Text_258F55: @ 8258F55 - .string "We’ll return your personal POKéMON.$" - -BattleFrontier_BattleFactoryLobby_Text_258F79: @ 8258F79 - .string "{PLAYER} received the prize\n" - .string "{STR_VAR_1}.$" - -BattleFrontier_BattleFactoryLobby_Text_258F93: @ 8258F93 - .string "Where the intelligence of TRAINERS\n" - .string "is put to the test!\p" - .string "Welcome to the BATTLE FACTORY!\p" - .string "I am your guide to the Battle Swap\n" - .string "Double Tournament.$" - -BattleFrontier_BattleFactoryLobby_Text_25901F: @ 825901F - .string "Would you like to take the Battle\n" - .string "Swap Double challenge?$" - -BattleFrontier_BattleFactoryLobby_Text_259058: @ 8259058 - .string "The Battle Swap Double Tournament\n" - .string "is a DOUBLE BATTLE competition using\l" - .string "only rental POKéMON.\p" - .string "First, you will be loaned three\n" - .string "POKéMON specifically for this event.\p" - .string "Using the supplied rental POKéMON,\n" - .string "you must conduct a DOUBLE BATTLE.\p" - .string "If you win, you are permitted to trade\n" - .string "one of your rental POKéMON.\p" - .string "Repeat this cycle of battling and\n" - .string "trading--if you win seven times in\l" - .string "a row, you will earn Battle Points.\p" - .string "If you want to interrupt your\n" - .string "challenge, please save the game.\p" - .string "If you don’t save before interrupting,\n" - .string "you will be disqualified.$" - -BattleFrontier_BattleFactoryLobby_Text_25926A: @ 825926A - .string "Congratulations for defeating\n" - .string "the FACTORY HEAD and winning\l" - .string "seven matches in a row!$" - -BattleFrontier_BattleFactoryLobby_Text_2592BD: @ 82592BD - .string "In recognition of your wealth of\n" - .string "knowledge and keen intelligence,\l" - .string "we award you these Battle Point(s).$" - -BattleFrontier_BattleFactoryLobby_Text_259323: @ 8259323 - .string "Let me exchange your POKéMON\n" - .string "for our rental POKéMON.\p" - .string "I need to save the battle data,\n" - .string "so please wait.$" - -BattleFrontier_BattleFactoryLobby_Text_259388: @ 8259388 - .string "Would you like to record your last\n" - .string "BATTLE FACTORY match on your\l" - .string "FRONTIER PASS?$" - -BattleFrontier_BattleFactoryLobby_Text_2593D7: @ 82593D7 - .string "Hi!\n" - .string "You, there!\p" - .string "Are you thinking that the events here\n" - .string "are easy since you don’t need to have\l" - .string "a raised team of POKéMON?\p" - .string "I wouldn’t be too sure about winning\n" - .string "that easily.\p" - .string "If you don’t have thorough knowledge\n" - .string "about POKéMON and their moves,\l" - .string "it will be tough to keep winning.$" - -BattleFrontier_BattleFactoryLobby_Text_2594E5: @ 82594E5 - .string "I swapped for a weak POKéMON…\n" - .string "I thought it was a good kind to have…\p" - .string "They wiped the floor with us…$" - -BattleFrontier_BattleFactoryLobby_Text_259547: @ 8259547 - .string "Things haven’t been going my way\n" - .string "at all.\p" - .string "You need to check your opponent’s\n" - .string "POKéMON during battle to see if\l" - .string "they’re any good.$" - -BattleFrontier_BattleFactoryLobby_Text_2595C4: @ 82595C4 - .string "You know how the staff here give you\n" - .string "a few hints about your next opponent?\p" - .string "Well, I’m a full-grown man, but I have\n" - .string "trouble figuring out their hints.$" - -BattleFrontier_BattleFactoryLobby_Text_259658: @ 8259658 - .string "Like, I’m really tough, but I get bored\n" - .string "really easily, so I just kept swapping\l" - .string "and battling over and over.\p" - .string "So anyway, when I kept entering\n" - .string "Battle Swap events, I noticed they\l" - .string "varied the rental POKéMON.$" - -BattleFrontier_BattleFactoryLobby_Text_259721: @ 8259721 -SlateportCity_BattleTentLobby_Text_259721: @ 8259721 - .string "The Battle Swap rules are listed.$" - -BattleFrontier_BattleFactoryLobby_Text_259743: @ 8259743 -SlateportCity_BattleTentLobby_Text_259743: @ 8259743 - .string "Which heading do you want to read?$" - -BattleFrontier_BattleFactoryLobby_Text_259766: @ 8259766 - .string "In a Battle Swap event, you may use\n" - .string "only three POKéMON.\p" - .string "Whether you are renting or swapping,\n" - .string "your team may not have two or more\l" - .string "of the same POKéMON.$" - -BattleFrontier_BattleFactoryLobby_Text_2597FB: @ 82597FB - .string "You may swap POKéMON only with\n" - .string "the TRAINER you have just defeated.\p" - .string "You may swap for only those POKéMON\n" - .string "used by the beaten TRAINER.$" - -BattleFrontier_BattleFactoryLobby_Text_25987E: @ 825987E - .string "After every battle you win, you may\n" - .string "swap for one of your defeated\l" - .string "opponent’s POKéMON.\p" - .string "You will not be able to swap POKéMON\n" - .string "with the seventh TRAINER in the event.$" - -BattleFrontier_BattleFactoryLobby_Text_259920: @ 8259920 - .string "There are two key points to be aware\n" - .string "of when swapping POKéMON.\p" - .string "First, when swapping, you can’t check\n" - .string "the stats of the POKéMON you are\l" - .string "about to receive.\p" - .string "Second, the POKéMON on your team\n" - .string "are lined up in sequence, depending on\l" - .string "the order in which you rented them.\p" - .string "This sequence remains unchanged\n" - .string "even when swaps are made.$" - -BattleFrontier_BattleFactoryLobby_Text_259A5E: @ 8259A5E - .string "In the Open Level, the rental POKéMON\n" - .string "and the opposing TRAINERS’ POKéMON\l" - .string "are all Level 100.$" |