summaryrefslogtreecommitdiff
path: root/data/scripts
diff options
context:
space:
mode:
authorgarak <garakmon@gmail.com>2018-12-16 20:05:31 -0500
committerGitHub <noreply@github.com>2018-12-16 20:05:31 -0500
commite292d0ca8375a8c54907d6bcf404e2e084344156 (patch)
treeb9c59449d47bf73d98d3e38fa26804a163d871ab /data/scripts
parent10237e8d13b35474ea999b4e9139f9a48a80c53d (diff)
parentd1e6e705ccf05f93933ae4494b1d388550d81d26 (diff)
Merge branch 'master' into fldeff
Diffstat (limited to 'data/scripts')
-rw-r--r--data/scripts/apprentice.inc1226
-rw-r--r--data/scripts/berry_tree.inc16
-rw-r--r--data/scripts/cable_club.inc170
-rw-r--r--data/scripts/contest_hall.inc110
-rw-r--r--data/scripts/day_care.inc102
-rw-r--r--data/scripts/field_move_scripts.inc52
-rw-r--r--data/scripts/gabby_and_ty.inc72
-rw-r--r--data/scripts/mauville_man.inc158
-rw-r--r--data/scripts/mystery_event_club.inc46
-rw-r--r--data/scripts/players_house.inc68
-rw-r--r--data/scripts/pokeblocks.inc230
-rw-r--r--data/scripts/safari_zone.inc58
-rw-r--r--data/scripts/secret_base.inc1115
-rw-r--r--data/scripts/secret_power_tm.inc28
-rw-r--r--data/scripts/trainer_battle.inc128
-rw-r--r--data/scripts/tv.inc8
16 files changed, 2415 insertions, 1172 deletions
diff --git a/data/scripts/apprentice.inc b/data/scripts/apprentice.inc
index bbb7662ba..4ce7489c2 100644
--- a/data/scripts/apprentice.inc
+++ b/data/scripts/apprentice.inc
@@ -341,75 +341,75 @@ BattleFrontier_BattleTowerLobby_Movement_2B6E95: @ 82B6E95
step_end
gText_082B6EA5:: @ 82B6EA5
- .string "Um, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "Um, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Snivel… This tension is getting to me…$"
gText_082B6EEC:: @ 82B6EEC
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
.string "Here we come!$"
gText_082B6F16:: @ 82B6F16
- .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
+ .string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}!\n"
.string "Accept my challenge!$"
gText_082B6F4C:: @ 82B6F4C
- .string "Um… I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice…\n"
+ .string "Um… I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice…\n"
.string "Do you think someone like me can win?$"
gText_082B6F92:: @ 82B6F92
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "I’ll let you challenge me!$"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "I'll let you challenge me!$"
gText_082B6FC9:: @ 82B6FC9
- .string "I’m horribly busy, but I also happen\n"
- .string "to be {STR_VAR_1}’s no. {STR_VAR_2} apprentice.$"
+ .string "I'm horribly busy, but I also happen\n"
+ .string "to be {STR_VAR_1}'s no. {STR_VAR_2} apprentice.$"
gText_082B700C:: @ 82B700C
- .string "I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Glad to meet you!$"
gText_082B703A:: @ 82B703A
- .string "I serve as {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "I serve as {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "May I begin?$"
gText_082B706A:: @ 82B706A
- .string "Eek! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "I’ll do my best!$"
+ .string "Eek! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "I'll do my best!$"
gText_082B709C:: @ 82B709C
- .string "Yeehaw! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "Put ’em up!$"
+ .string "Yeehaw! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "Put 'em up!$"
gText_082B70CC:: @ 82B70CC
- .string "I’m {STR_VAR_1}’s 1,000th apprentice!\n"
- .string "Actually, I’m no. {STR_VAR_2}! Here goes!$"
+ .string "I'm {STR_VAR_1}'s 1,000th apprentice!\n"
+ .string "Actually, I'm no. {STR_VAR_2}! Here goes!$"
gText_082B710A:: @ 82B710A
- .string "Yeah, I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice!\n"
- .string "Let’s get rockin’ and a-rollin’!$"
+ .string "Yeah, I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice!\n"
+ .string "Let's get rockin' and a-rollin'!$"
gText_082B714D:: @ 82B714D
- .string "Yippee-yahoo! I’m what you call\n"
- .string "{STR_VAR_1}’s no. {STR_VAR_2} apprentice!$"
+ .string "Yippee-yahoo! I'm what you call\n"
+ .string "{STR_VAR_1}'s no. {STR_VAR_2} apprentice!$"
gText_082B7185:: @ 82B7185
- .string "Cough! I’m {STR_VAR_1}’s no. {STR_VAR_2} apprentice.\n"
+ .string "Cough! I'm {STR_VAR_1}'s no. {STR_VAR_2} apprentice.\n"
.string "Good to meet you! Cough!$"
gText_082B71C1:: @ 82B71C1
.string "This is nerve-racking…\n"
- .string "I’m the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
+ .string "I'm the no. {STR_VAR_2} apprentice of {STR_VAR_1}.$"
gText_082B71F9:: @ 82B71F9
- .string "I am {STR_VAR_1}’s no. {STR_VAR_2} apprentice,\n"
- .string "and that’s no lie.$"
+ .string "I am {STR_VAR_1}'s no. {STR_VAR_2} apprentice,\n"
+ .string "and that's no lie.$"
gText_082B7229:: @ 82B7229
.string "Are you… {PLAYER}?\n"
.string "Oh! Sniff…sob…\p"
.string "Oh! S-sorry…\n"
- .string "I’m so nervous, I can’t help crying…\p"
- .string "I’m {STR_VAR_1}, and I really look up\n"
+ .string "I'm so nervous, I can't help crying…\p"
+ .string "I'm {STR_VAR_1}, and I really look up\n"
.string "to you, {PLAYER}.\p"
.string "I… I had this dream of one day meeting\n"
.string "you and asking you about POKéMON.\p"
@@ -420,32 +420,32 @@ gText_082B731C:: @ 82B731C
.string "Oh… B-but…\n"
.string "Snivel… Waaaaaaah!\p"
.string "Please!\n"
- .string "I’m begging you, please!$"
+ .string "I'm begging you, please!$"
gText_082B735B:: @ 82B735B
.string "Oh, really? You will?\n"
.string "Awesome! Wicked! Awoooh!\p"
- .string "Oh… I’m sorry…\n"
- .string "I’m so happy, I’m crying…\p"
+ .string "Oh… I'm sorry…\n"
+ .string "I'm so happy, I'm crying…\p"
.string "Um… Then please tell me!\n"
- .string "It’s about the BATTLE TOWER.\p"
+ .string "It's about the BATTLE TOWER.\p"
.string "Which would be better for me: Level 50\n"
.string "or the Open Level?$"
gText_082B7423:: @ 82B7423
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry!\n"
- .string "You’ve made me happy by choosing\l"
- .string "the level for me, and it’s made me cry…\p"
+ .string "Oh! I'm so sorry!\n"
+ .string "You've made me happy by choosing\l"
+ .string "the level for me, and it's made me cry…\p"
.string "Snivel…\n"
.string "Thank you so much!\l"
.string "Please talk with me again!$"
gText_082B74C1:: @ 82B74C1
- .string "Wowee! You’re {PLAYER}, aren’t you?\n"
- .string "You’re awesomely strong, aren’t you?\p"
- .string "I’m {STR_VAR_1}!\n"
+ .string "Wowee! You're {PLAYER}, aren't you?\n"
+ .string "You're awesomely strong, aren't you?\p"
+ .string "I'm {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
.string "Please, {PLAYER}!\n"
.string "Can you be my teacher and tell me\l"
@@ -464,8 +464,8 @@ gText_082B75B2:: @ 82B75B2
.string "Which would be perfect for me?$"
gText_082B763F:: @ 82B763F
- .string "{STR_VAR_1}, huh? That’s true!\n"
- .string "I’ll do my best there!\p"
+ .string "{STR_VAR_1}, huh? That's true!\n"
+ .string "I'll do my best there!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
@@ -473,9 +473,9 @@ gText_082B76AC:: @ 82B76AC
.string "Um… Are you {PLAYER}?\n"
.string "My name is {STR_VAR_1}.\p"
.string "I want to become a POKéMON TRAINER,\n"
- .string "but I don’t know what to do…\p"
+ .string "but I don't know what to do…\p"
.string "So I thought maybe I could ask you for\n"
- .string "advice because you’re so famous.\p"
+ .string "advice because you're so famous.\p"
.string "{PLAYER}, could you give me advice?$"
gText_082B7772:: @ 82B7772
@@ -486,7 +486,7 @@ gText_082B7772:: @ 82B7772
gText_082B77CE:: @ 82B77CE
.string "Thank you!\n"
- .string "Here’s my first question right away!\p"
+ .string "Here's my first question right away!\p"
.string "The BATTLE TOWER has two levels,\n"
.string "Level 50 and Open Level, right?\p"
.string "Which level do you think is more\n"
@@ -495,50 +495,50 @@ gText_082B77CE:: @ 82B77CE
gText_082B7871:: @ 82B7871
.string "Oh, the {STR_VAR_1} challenge?\n"
.string "Understood!\p"
- .string "If I have another question, I’ll come\n"
+ .string "If I have another question, I'll come\n"
.string "back here for your advice!$"
gText_082B78D4:: @ 82B78D4
- .string "Oh? Huh? You’re…\n"
- .string "No, that can’t be true.\p"
- .string "There isn’t any way that someone\n"
+ .string "Oh? Huh? You're…\n"
+ .string "No, that can't be true.\p"
+ .string "There isn't any way that someone\n"
.string "like me could meet {PLAYER}.\p"
.string "…You really are {PLAYER}?\n"
- .string "I can’t believe I’m talking to you!\p"
+ .string "I can't believe I'm talking to you!\p"
.string "When something this good happens,\n"
.string "only terrible things will happen to me\l"
.string "now, I just know it…\p"
- .string "…I’m sorry…\n"
- .string "I’m… {STR_VAR_1}…\p"
- .string "There isn’t anything special about\n"
+ .string "…I'm sorry…\n"
+ .string "I'm… {STR_VAR_1}…\p"
+ .string "There isn't anything special about\n"
.string "me that I can be proud of…\p"
- .string "I shouldn’t even say anything about\n"
- .string "myself because you’ll forget…\p"
+ .string "I shouldn't even say anything about\n"
+ .string "myself because you'll forget…\p"
.string "I had this dream that if I ever met\n"
.string "you, {PLAYER}, that maybe I could ask\l"
.string "you for advice as a TRAINER.\p"
- .string "But I don’t think you would agree\n"
+ .string "But I don't think you would agree\n"
.string "to that.\p"
.string "…Or will you be so kind as to give\n"
.string "me advice?$"
gText_082B7B1A:: @ 82B7B1A
.string "I knew it…\p"
- .string "It had to happen because I’m such\n"
+ .string "It had to happen because I'm such\n"
.string "a really boring nobody…\p"
.string "But I thought just maybe…\n"
- .string "You won’t reconsider, will you?\p"
- .string "But I can’t give up just like that.\n"
- .string "I’ll ask you while I’m still lucky!\p"
+ .string "You won't reconsider, will you?\p"
+ .string "But I can't give up just like that.\n"
+ .string "I'll ask you while I'm still lucky!\p"
.string "Please, will you be so kind as to give\n"
.string "me advice?$"
gText_082B7C13:: @ 82B7C13
- .string "Really? I can’t believe it!\n"
- .string "I can’t believe you’ll advise me!\l"
- .string "I… I’m so happy…\p"
+ .string "Really? I can't believe it!\n"
+ .string "I can't believe you'll advise me!\l"
+ .string "I… I'm so happy…\p"
.string "What I want to ask you is really\n"
- .string "trivial, but I can’t decide…\p"
+ .string "trivial, but I can't decide…\p"
.string "At the BATTLE TOWER, they let you\n"
.string "choose Level 50 or Open Level.\p"
.string "Which course do you think even I may\n"
@@ -548,27 +548,27 @@ gText_082B7D18:: @ 82B7D18
.string "{STR_VAR_1}? Okay!\n"
.string "But do you really think someone like\l"
.string "me would have a chance?\p"
- .string "I’ll do my best, even though I don’t\n"
+ .string "I'll do my best, even though I don't\n"
.string "think it will work.\p"
.string "Thank you very much for spending\n"
.string "time with someone like me.$"
gText_082B7DD4:: @ 82B7DD4
- .string "Oh! You’re {PLAYER}{STRING 5}, aren’t you?\p"
- .string "I’ve heard that you’re tough at\n"
+ .string "Oh! You're {PLAYER}{STRING 5}, aren't you?\p"
+ .string "I've heard that you're tough at\n"
.string "POKéMON!\p"
- .string "I’m {STR_VAR_1}!\n"
- .string "I’ll be your friend!\p"
+ .string "I'm {STR_VAR_1}!\n"
+ .string "I'll be your friend!\p"
.string "Did you know?\p"
- .string "You can’t win at the BATTLE FRONTIER\n"
+ .string "You can't win at the BATTLE FRONTIER\n"
.string "if all you know is what they teach at\l"
- .string "the TRAINER’S SCHOOL.\p"
- .string "I’m willing to listen to your advice.\n"
- .string "You’ll agree, of course?$"
+ .string "the TRAINER'S SCHOOL.\p"
+ .string "I'm willing to listen to your advice.\n"
+ .string "You'll agree, of course?$"
gText_082B7EE5:: @ 82B7EE5
.string "Huh? Why are you refusing me?\n"
- .string "It’s me who’s asking you!\l"
+ .string "It's me who's asking you!\l"
.string "You have to reconsider!$"
gText_082B7F35:: @ 82B7F35
@@ -583,20 +583,20 @@ gText_082B7FE8:: @ 82B7FE8
.string "Okay, {STR_VAR_1} is suitable for me?\n"
.string "Thank you!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082B8087:: @ 82B8087
.string "Oh, hi, there! {PLAYER}{STRING 5}!\n"
- .string "I know you because you’re famous!\l"
+ .string "I know you because you're famous!\l"
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
- .string "I’m a TRIATHLETE, so I keep myself\n"
+ .string "I'm a TRIATHLETE, so I keep myself\n"
.string "fit even while I raise POKéMON.\p"
- .string "I’m also involved with other things\n"
+ .string "I'm also involved with other things\n"
.string "like work, napping, ballroom dancing…\p"
- .string "Being this busy, it’s not so easy for\n"
+ .string "Being this busy, it's not so easy for\n"
.string "me to become a decent TRAINER.\p"
.string "So, I have a proposition!\p"
.string "There must be a reason why we met.\n"
@@ -610,9 +610,9 @@ gText_082B822B:: @ 82B822B
.string "Honestly, I need your advice!$"
gText_082B8286:: @ 82B8286
- .string "Thank you! That’s more like it!\n"
- .string "So, let’s start with an easy one!\p"
- .string "You know about the BATTLE TOWER’s\n"
+ .string "Thank you! That's more like it!\n"
+ .string "So, let's start with an easy one!\p"
+ .string "You know about the BATTLE TOWER's\n"
.string "two courses, right?\l"
.string "You know, Level 50 and Open Level.\p"
.string "Me being a busy guy, which one should\n"
@@ -620,31 +620,31 @@ gText_082B8286:: @ 82B8286
gText_082B8356:: @ 82B8356
.string "{STR_VAR_1}, huh? Okay, gotcha.\n"
- .string "I’ll find time somehow and give it a go!\p"
- .string "…Whoops, I’d better go to work!\n"
+ .string "I'll find time somehow and give it a go!\p"
+ .string "…Whoops, I'd better go to work!\n"
.string "Thanks! See you around!$"
gText_082B83CE:: @ 82B83CE
.string "No way! Uh-uh!\n"
.string "Are you maybe the real {PLAYER}?\p"
- .string "A-hah! Awesome! I’m {STR_VAR_1},\n"
+ .string "A-hah! Awesome! I'm {STR_VAR_1},\n"
.string "so pleased to meet you!\p"
- .string "{PLAYER}, you’re very strong,\n"
- .string "aren’t you?\p"
- .string "Everyone’s talking about you!\p"
+ .string "{PLAYER}, you're very strong,\n"
+ .string "aren't you?\p"
+ .string "Everyone's talking about you!\p"
.string "Oh! I just had this great idea!\n"
- .string "I’ll get advice off you, {PLAYER}!\l"
- .string "I’m sure it will make me tougher!\p"
- .string "Isn’t it a great idea?\n"
+ .string "I'll get advice off you, {PLAYER}!\l"
+ .string "I'm sure it will make me tougher!\p"
+ .string "Isn't it a great idea?\n"
.string "Please, I want your advice!$"
gText_082B84FC:: @ 82B84FC
.string "Ahahaha, you can pretend to be mean,\n"
- .string "but you can’t fool me!\l"
- .string "You really mean okay, don’t you?$"
+ .string "but you can't fool me!\l"
+ .string "You really mean okay, don't you?$"
gText_082B8559:: @ 82B8559
- .string "Yay! I knew you’d have a big heart,\n"
+ .string "Yay! I knew you'd have a big heart,\n"
.string "{PLAYER}!\p"
.string "What should I ask you first?\n"
.string "…Oh, I thought of something!\p"
@@ -659,20 +659,20 @@ gText_082B8656:: @ 82B8656
.string "Oh-oh-oh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thank you for a totally cool reply!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082B86EA:: @ 82B86EA
.string "I beg your pardon, but…\n"
.string "Are you {PLAYER}?\p"
- .string "I’m {STR_VAR_1}, and I am delighted to\n"
+ .string "I'm {STR_VAR_1}, and I am delighted to\n"
.string "make your acquaintance.\p"
.string "I have long been an admirer\n"
.string "of yours…\p"
.string "… … … … … …\p"
- .string "Um… I hope you don’t find this\n"
+ .string "Um… I hope you don't find this\n"
.string "request too much of a burden, but…\p"
.string "May I become your apprentice,\n"
.string "{PLAYER}?$"
@@ -682,13 +682,13 @@ gText_082B87DA:: @ 82B87DA
.string "… … … … … …\n"
.string "… … … … … …\p"
.string "…I must have fainted from shock.\n"
- .string "I’m sorry, I must have misheard you.\p"
+ .string "I'm sorry, I must have misheard you.\p"
.string "Please! Please say that you will\n"
.string "accept me as your apprentice!$"
gText_082B887C:: @ 82B887C
- .string "Oh… I’m delighted!\p"
- .string "I don’t wish to waste your time,\n"
+ .string "Oh… I'm delighted!\p"
+ .string "I don't wish to waste your time,\n"
.string "so please advise me on this.\p"
.string "I plan to take a BATTLE TOWER\n"
.string "challenge soon.\p"
@@ -706,10 +706,10 @@ gText_082B8957:: @ 82B8957
gText_082B89C6:: @ 82B89C6
.string "Eek! Eek! {PLAYER}!\n"
.string "You spoke to me!\l"
- .string "I… I’m overjoyed!\p"
+ .string "I… I'm overjoyed!\p"
.string "Me! My name is {STR_VAR_1}!\n"
.string "I just became a TRAINER!\p"
- .string "I’m delighted I met you, {PLAYER},\n"
+ .string "I'm delighted I met you, {PLAYER},\n"
.string "the big name in POKéMON circles!\p"
.string "Oh-oh-oh, I know!\n"
.string "May I ask a huge favor, {PLAYER}?\p"
@@ -719,7 +719,7 @@ gText_082B89C6:: @ 82B89C6
gText_082B8ACF:: @ 82B8ACF
.string "Waaaah!\n"
.string "{PLAYER} turned me down…\l"
- .string "It… It’s an invaluable experience!\p"
+ .string "It… It's an invaluable experience!\p"
.string "{PLAYER}, please! I want to hear\n"
.string "an affirmative answer this time!\p"
.string "I beg you for your guidance!$"
@@ -727,26 +727,26 @@ gText_082B8ACF:: @ 82B8ACF
gText_082B8B66:: @ 82B8B66
.string "Hieeeeh! {PLAYER} said yes!\n"
.string "{PLAYER} said yes!\p"
- .string "I won’t be able to sleep tonight…\n"
+ .string "I won't be able to sleep tonight…\n"
.string "Thank you ever so much!\p"
- .string "Then, here’s my question!\p"
+ .string "Then, here's my question!\p"
.string "At the BATTLE TOWER, what is right\n"
.string "for me, Level 50 or Open Level?$"
gText_082B8C20:: @ 82B8C20
.string "{STR_VAR_1}! Perfectly understood!\n"
.string "I understand perfectly!\l"
- .string "I’m deliriously delighted!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I'm deliriously delighted!\p"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082B8CAA:: @ 82B8CAA
.string "Whoa! Could you be…\n"
.string "Might you be… {PLAYER}{STRING 5}?!\l"
.string "That strong and famous TRAINER?\l"
- .string "Well, hello, aren’t I just the luckiest!\p"
- .string "Hello, the name’s {STR_VAR_1}!\p"
- .string "I’ve been on the lookout for\n"
+ .string "Well, hello, aren't I just the luckiest!\p"
+ .string "Hello, the name's {STR_VAR_1}!\p"
+ .string "I've been on the lookout for\n"
.string "a POKéMON teacher.\p"
.string "And with impeccably good timing,\n"
.string "along came you, {PLAYER}{STRING 5}!\p"
@@ -755,12 +755,12 @@ gText_082B8CAA:: @ 82B8CAA
gText_082B8DD3:: @ 82B8DD3
.string "Gwaaaah!\n"
- .string "You’re quite cool and tough…\p"
- .string "Don’t be that way, please.\n"
- .string "I’m asking you!$"
+ .string "You're quite cool and tough…\p"
+ .string "Don't be that way, please.\n"
+ .string "I'm asking you!$"
gText_082B8E24:: @ 82B8E24
- .string "Oh, yeah! That’s a solid reply!\n"
+ .string "Oh, yeah! That's a solid reply!\n"
.string "Excellent, I might add!\p"
.string "So how about a first piece of advice\n"
.string "on the BATTLE TOWER?\p"
@@ -770,26 +770,26 @@ gText_082B8E24:: @ 82B8E24
gText_082B8ED5:: @ 82B8ED5
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
- .string "I’ll go show my mettle, like, jam!\p"
- .string "All right, I’ll look to you as my mentor!\n"
+ .string "I'll go show my mettle, like, jam!\p"
+ .string "All right, I'll look to you as my mentor!\n"
.string "Adios!$"
gText_082B8F45:: @ 82B8F45
.string "Oh, hey, {PLAYER}{STRING 5}, right?\n"
.string "The police were looking for you!\p"
.string "… … …\n"
- .string "Of course I’m lying!\p"
- .string "Me, I’m {STR_VAR_1}. Despite the way\n"
- .string "I look, I’m the POKéMON CHAMPION!\l"
- .string "…That’s a lie, too!\p"
+ .string "Of course I'm lying!\p"
+ .string "Me, I'm {STR_VAR_1}. Despite the way\n"
+ .string "I look, I'm the POKéMON CHAMPION!\l"
+ .string "…That's a lie, too!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at battling.\p"
+ .string "I'm not very good at battling.\p"
.string "So, how about you becoming my master\n"
.string "about all things POKéMON?$"
gText_082B905F:: @ 82B905F
- .string "If you’re going to act cold like that,\n"
- .string "I’ll show you what I’ll do!\p"
+ .string "If you're going to act cold like that,\n"
+ .string "I'll show you what I'll do!\p"
.string "Waaah! Waaah! Waaah!\n"
.string "Hiccup!\p"
.string "Hahaha, that was my FAKE TEARS!\p"
@@ -798,89 +798,89 @@ gText_082B905F:: @ 82B905F
gText_082B910E:: @ 82B910E
.string "Yippee!\n"
- .string "I’ll buy you a boat for that!\p"
- .string "Of course I’m lying again!\n"
+ .string "I'll buy you a boat for that!\p"
+ .string "Of course I'm lying again!\n"
.string "But… Thank you, master!\p"
- .string "You know how there’s Level 50 and\n"
+ .string "You know how there's Level 50 and\n"
.string "Open Level at the BATTLE TOWER?\p"
- .string "I’m having trouble deciding which\n"
+ .string "I'm having trouble deciding which\n"
.string "level I should challenge…\p"
.string "Can you decide for me, master?$"
gText_082B9204:: @ 82B9204
.string "Okay, so {STR_VAR_1} is better!\n"
- .string "I’ll go to the other level, then!\p"
+ .string "I'll go to the other level, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082B929C:: @ 82B929C
.string "A-H-O-Y!\n"
.string "And that spells ahoy, and it means hi!\p"
- .string "I’m {STR_VAR_1}, the rappin’ SAILOR\n"
+ .string "I'm {STR_VAR_1}, the rappin' SAILOR\n"
.string "am I!\p"
.string "Your turn now, tell me a little about\n"
.string "yourself, give it a try!\p"
.string "Uh-huh, uh-huh!\n"
- .string "{PLAYER}{STRING 5}’s your name,\l"
- .string "and POKéMON’s your game!\p"
- .string "And you’re at a delicate age\n"
- .string "when all the world’s your stage!\p"
+ .string "{PLAYER}{STRING 5}'s your name,\l"
+ .string "and POKéMON's your game!\p"
+ .string "And you're at a delicate age\n"
+ .string "when all the world's your stage!\p"
.string "Anyway, I just want to say,\n"
- .string "that you’re the tenth TRAINER\l"
- .string "I’ve spoken to today.\p"
- .string "Let’s make that a celebration!\n"
+ .string "that you're the tenth TRAINER\l"
+ .string "I've spoken to today.\p"
+ .string "Let's make that a celebration!\n"
.string "Become my mentor for commemoration!$"
gText_082B9438:: @ 82B9438
.string "But!\n"
.string "You have to work with me!\p"
- .string "Don’t be such a tease!\n"
+ .string "Don't be such a tease!\n"
.string "Become my mentor, please!$"
gText_082B9488:: @ 82B9488
- .string "That’s it!\n"
- .string "{PLAYER}, you’ve got the spirit!\p"
- .string "So here’s my first question\n"
+ .string "That's it!\n"
+ .string "{PLAYER}, you've got the spirit!\p"
+ .string "So here's my first question\n"
.string "that begs your suggestion!\p"
- .string "It’s about the BATTLE TOWER,\n"
+ .string "It's about the BATTLE TOWER,\n"
.string "and it hinges on my power!\p"
.string "Level 50 and Open Level there be,\n"
- .string "which is the one that’s good for me?$"
+ .string "which is the one that's good for me?$"
gText_082B9564:: @ 82B9564
.string "Okay, {STR_VAR_1} it is, you say!\n"
- .string "I’ll go and take it on my way!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go and take it on my way!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082B95D8:: @ 82B95D8
- .string "Say, hey, aren’t you {PLAYER}?\n"
+ .string "Say, hey, aren't you {PLAYER}?\n"
.string "What should I do? Talk to you?\l"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you surprised at me?\n"
- .string "I’d better tell you who I happen to be!\p"
+ .string "I'd better tell you who I happen to be!\p"
.string "{STR_VAR_1} is what you can call me.\n"
.string "The brightest star in guitardom,\l"
- .string "that’s me!\p"
+ .string "that's me!\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
- .string "My luck’s at its best,\n"
- .string "I’ll hit you with a request!\p"
+ .string "My luck's at its best,\n"
+ .string "I'll hit you with a request!\p"
.string "{PLAYER}, let me be your underling!\n"
.string "I want you to teach me everything!$"
gText_082B9763:: @ 82B9763
- .string "You’re turning me down, then?\n"
- .string "I’ll just have to ask you again!\p"
+ .string "You're turning me down, then?\n"
+ .string "I'll just have to ask you again!\p"
.string "{PLAYER}, I beg to be your underling!\n"
.string "I need you to teach me everything!$"
gText_082B97E5:: @ 82B97E5
.string "Lucky, yeah, woohoo!\n"
.string "Should I pop a question to you?\p"
- .string "Since we’re near the BATTLE TOWER,\n"
+ .string "Since we're near the BATTLE TOWER,\n"
.string "how about a question about its power?\p"
.string "Of the choices you see,\n"
.string "which is the right one for me?$"
@@ -889,69 +889,69 @@ gText_082B989A:: @ 82B989A
.string "If {STR_VAR_1} is what you suggest,\n"
.string "it must be the very best!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082B992D:: @ 82B992D
.string "Oh, hi! You there!\n"
.string "Can I get you to massage my shoulder?\p"
- .string "…Yes, there! That’s it!\n"
+ .string "…Yes, there! That's it!\n"
.string "Ouch, ouch! Oooh, that feels great!\p"
- .string "My name’s {STR_VAR_1}.\n"
- .string "I take karate training, but my body’s\l"
+ .string "My name's {STR_VAR_1}.\n"
+ .string "I take karate training, but my body's\l"
.string "not built to take the abuse…\p"
- .string "I decided I’ll battle POKéMON and\n"
+ .string "I decided I'll battle POKéMON and\n"
.string "toughen myself up.\p"
- .string "You’re {PLAYER}{STRING 5}, aren’t you?\n"
+ .string "You're {PLAYER}{STRING 5}, aren't you?\n"
.string "The POKéMON LEAGUE CHAMP?\p"
.string "Listen, can I get you to give me\n"
.string "advice?$"
gText_082B9A84:: @ 82B9A84
.string "Oh, why?\p"
- .string "I won’t be a big bother, I promise!\n"
+ .string "I won't be a big bother, I promise!\n"
.string "Please?$"
gText_082B9AB9:: @ 82B9AB9
.string "Thank you. Mighty good of you!\n"
.string "…Cough! Cough!\p"
.string "Oogh, I have to toughen up quick…\p"
- .string "I’ll be heading off to the BATTLE TOWER\n"
+ .string "I'll be heading off to the BATTLE TOWER\n"
.string "right away, but what would be better\l"
.string "for me? Level 50 or Open Level?$"
gText_082B9B76:: @ 82B9B76
- .string "Hm, all right. That’s {STR_VAR_1}.\n"
- .string "I’ll go there right away.\p"
+ .string "Hm, all right. That's {STR_VAR_1}.\n"
+ .string "I'll go there right away.\p"
.string "I hope I can keep hitting you up for\n"
- .string "help--after all, you’re my mentor!$"
+ .string "help--after all, you're my mentor!$"
gText_082B9BF2:: @ 82B9BF2
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me all self-conscious.\p"
- .string "I… I’m {STR_VAR_1}.\p"
- .string "I’m really embarrassed to say this,\n"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me all self-conscious.\p"
+ .string "I… I'm {STR_VAR_1}.\p"
+ .string "I'm really embarrassed to say this,\n"
.string "but I explore ancient ruins and such.\p"
- .string "I’m even more embarrassed to admit\n"
- .string "I’m interested in the BATTLE FRONTIER.\p"
+ .string "I'm even more embarrassed to admit\n"
+ .string "I'm interested in the BATTLE FRONTIER.\p"
.string "{PLAYER}{STRING 5}, you have a reputation as\n"
.string "a tough TRAINER…\p"
- .string "It’s hard for me to say this,\n"
+ .string "It's hard for me to say this,\n"
.string "but I want to ask something.\p"
.string "Could you become my teacher and\n"
.string "give me advice?$"
gText_082B9D83:: @ 82B9D83
- .string "Please don’t brush me off like this!\n"
- .string "I can’t live with the humiliation.\p"
+ .string "Please don't brush me off like this!\n"
+ .string "I can't live with the humiliation.\p"
.string "Please become my teacher!\n"
.string "I need your advice!$"
gText_082B9DF9:: @ 82B9DF9
.string "Th-thank you…\p"
- .string "But please don’t look at me like that.\n"
+ .string "But please don't look at me like that.\n"
.string "It makes me all flustered.\p"
.string "Please, answer me without looking\n"
.string "at my eyes.\p"
@@ -960,7 +960,7 @@ gText_082B9DF9:: @ 82B9DF9
gText_082B9EAA:: @ 82B9EAA
.string "Oh… Okay!\n"
- .string "I’ll try my hand at that.\p"
+ .string "I'll try my hand at that.\p"
.string "I hope I can make a valiant challenge\n"
.string "without getting all flustered…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -973,9 +973,9 @@ gText_082B9F55:: @ 82B9F55
.string "You may call me {STR_VAR_1}.\p"
.string "I have been toying with the idea of\n"
.string "apprenticing under a strong TRAINER.\p"
- .string "So, I must say I’m lucky you came along!\n"
+ .string "So, I must say I'm lucky you came along!\n"
.string "…You really are {PLAYER}{STRING 5}, yes?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "I merely want you to recognize me\l"
.string "as your apprentice.$"
@@ -989,7 +989,7 @@ gText_082BA084:: @ 82BA084
gText_082BA11D:: @ 82BA11D
.string "You really are accepting me?\n"
- .string "I don’t wish to celebrate prematurely.\p"
+ .string "I don't wish to celebrate prematurely.\p"
.string "If it is true, I apologize.\n"
.string "But now, I need your advice.\p"
.string "If I were to enter the BATTLE TOWER,\n"
@@ -999,7 +999,7 @@ gText_082BA11D:: @ 82BA11D
gText_082BA1F3:: @ 82BA1F3
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I realize I can annoy, but it delights\n"
.string "me that you have accepted me.\p"
@@ -1008,38 +1008,38 @@ gText_082BA1F3:: @ 82BA1F3
gText_082BA2A3:: @ 82BA2A3
.string "Sigh… Sob…\n"
.string "Oh, {PLAYER}!\p"
- .string "I’m all tangled up in a dilemma\n"
- .string "that I can’t decide.\p"
- .string "I can’t decide what I should make\n"
+ .string "I'm all tangled up in a dilemma\n"
+ .string "that I can't decide.\p"
+ .string "I can't decide what I should make\n"
.string "my {STR_VAR_1} hold.\p"
.string "Please tell me, {PLAYER}.\n"
.string "What item should I make it hold?$"
gText_082BA34E:: @ 82BA34E
- .string "Oh, really? I shouldn’t make\n"
+ .string "Oh, really? I shouldn't make\n"
.string "my {STR_VAR_1} hold anything?$"
gText_082BA380:: @ 82BA380
- .string "Oh, okay! I’m delighted it’s settled!\n"
+ .string "Oh, okay! I'm delighted it's settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA3D2:: @ 82BA3D2
- .string "Oh, I’m so glad…\n"
+ .string "Oh, I'm so glad…\n"
.string "I think I have that {STR_VAR_1}, too.\p"
- .string "I’m delighted it’s settled!\n"
+ .string "I'm delighted it's settled!\n"
.string "Awesome! Wicked! Awoooh!\p"
.string "Thank you so much!$"
gText_082BA448:: @ 82BA448
- .string "Waaaah! Please don’t be mean!\p"
+ .string "Waaaah! Please don't be mean!\p"
.string "That item {STR_VAR_1} was already\n"
.string "recommended to me before, sob…\p"
- .string "Or do you mean I shouldn’t make\n"
+ .string "Or do you mean I shouldn't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BA4D3:: @ 82BA4D3
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Do you make your POKéMON hold items?\n"
.string "I want to make mine hold items, but…\p"
@@ -1048,33 +1048,33 @@ gText_082BA4D3:: @ 82BA4D3
.string "What do you think?$"
gText_082BA58C:: @ 82BA58C
- .string "Huh? You mean my {STR_VAR_1} doesn’t\n"
+ .string "Huh? You mean my {STR_VAR_1} doesn't\n"
.string "have to hold anything?$"
gText_082BA5BF:: @ 82BA5BF
- .string "Oh, I get it! I’ll do that!\n"
+ .string "Oh, I get it! I'll do that!\n"
.string "Thanks for teaching me!$"
gText_082BA5F3:: @ 82BA5F3
.string "Oh, wow! One {STR_VAR_1}, huh?\n"
- .string "Okay, I’ll do that!\p"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BA635:: @ 82BA635
- .string "Oh, uh, no, that’s not what I meant.\n"
+ .string "Oh, uh, no, that's not what I meant.\n"
.string "I want to know about a different item\l"
.string "than the ones I already know.\p"
- .string "Or do you mean that my POKéMON doesn’t\n"
+ .string "Or do you mean that my POKéMON doesn't\n"
.string "have to hold anything this time?$"
gText_082BA6E6:: @ 82BA6E6
.string "{PLAYER}, hello!\n"
- .string "It’s about my {STR_VAR_1}…\p"
+ .string "It's about my {STR_VAR_1}…\p"
.string "I want to make it hold a good item.\n"
.string "What would be good for it?$"
gText_082BA742:: @ 82BA742
- .string "Oh, then my {STR_VAR_1} doesn’t have\n"
+ .string "Oh, then my {STR_VAR_1} doesn't have\n"
.string "to hold anything?$"
gText_082BA770:: @ 82BA770
@@ -1084,7 +1084,7 @@ gText_082BA770:: @ 82BA770
gText_082BA78F:: @ 82BA78F
.string "Oh, the item {STR_VAR_1}?\n"
.string "Understood!\p"
- .string "I’ll do my best to find one!\n"
+ .string "I'll do my best to find one!\n"
.string "See you again!$"
gText_082BA7D8:: @ 82BA7D8
@@ -1092,17 +1092,17 @@ gText_082BA7D8:: @ 82BA7D8
.string "the {STR_VAR_1} already.\p"
.string "I want my POKéMON to hold a different\n"
.string "kind of item.\p"
- .string "Or do you think {STR_VAR_2} doesn’t\n"
+ .string "Or do you think {STR_VAR_2} doesn't\n"
.string "have to hold anything?$"
gText_082BA867:: @ 82BA867
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to disturb you, but I have\l"
+ .string "I'm sorry to disturb you, but I have\l"
.string "something else I wanted to ask you.\p"
- .string "I don’t think I’m good enough to win\n"
- .string "matches on my own, so I’m thinking of\l"
+ .string "I don't think I'm good enough to win\n"
+ .string "matches on my own, so I'm thinking of\l"
.string "making my {STR_VAR_1} hold an item.\p"
- .string "But I don’t know what would be good.\p"
+ .string "But I don't know what would be good.\p"
.string "{PLAYER}, please, could you decide\n"
.string "for me?$"
@@ -1112,27 +1112,27 @@ gText_082BA96B:: @ 82BA96B
gText_082BA9B7:: @ 82BA9B7
.string "I understand…\n"
- .string "You’re saying I shouldn’t rely on items.\l"
- .string "I’ll do my best not to!\p"
+ .string "You're saying I shouldn't rely on items.\l"
+ .string "I'll do my best not to!\p"
.string "Thank you very much!$"
gText_082BAA1B:: @ 82BAA1B
.string "The item {STR_VAR_1}, okay.\n"
- .string "I’m not sure if I can get one…\l"
- .string "No! I’ll do my best to get it.\p"
+ .string "I'm not sure if I can get one…\l"
+ .string "No! I'll do my best to get it.\p"
.string "Thank you very much!$"
gText_082BAA81:: @ 82BAA81
.string "Oh, but…\n"
- .string "I think I’ve heard about that before…\p"
- .string "Is it maybe because I haven’t handled\n"
+ .string "I think I've heard about that before…\p"
+ .string "Is it maybe because I haven't handled\n"
.string "the item {STR_VAR_1} very well?\p"
- .string "Or do you mean I shouldn’t make\n"
+ .string "Or do you mean I shouldn't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BAB22:: @ 82BAB22
.string "Oh, {PLAYER}{STRING 5}.\n"
- .string "There’s something I wanted to ask you.\p"
+ .string "There's something I wanted to ask you.\p"
.string "You know how you decided which\n"
.string "POKéMON I should have for me?\p"
.string "But I never asked you what item\n"
@@ -1147,20 +1147,20 @@ gText_082BAC43:: @ 82BAC43
.string "the best it can empty-handed?$"
gText_082BAC78:: @ 82BAC78
- .string "If you think that’s best, I’ll do that.\p"
+ .string "If you think that's best, I'll do that.\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BAD17:: @ 82BAD17
.string "The item {STR_VAR_1}, huh?\n"
- .string "Not bad. I’ll use it!\p"
+ .string "Not bad. I'll use it!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BADB6:: @ 82BADB6
@@ -1172,31 +1172,31 @@ gText_082BADB6:: @ 82BADB6
gText_082BAE36:: @ 82BAE36
.string "Yo, {PLAYER}{STRING 5}!\p"
- .string "We’re both busy, but we seem to run\n"
+ .string "We're both busy, but we seem to run\n"
.string "into each other often anyway!\p"
.string "Today I have to do some walking,\n"
.string "cleaning, and brushing.\p"
- .string "I haven’t even had the time to buy\n"
+ .string "I haven't even had the time to buy\n"
.string "my precious {STR_VAR_1} anything.\p"
- .string "I don’t have any time, so how about\n"
+ .string "I don't have any time, so how about\n"
.string "giving me advice on what I should make\l"
.string "my {STR_VAR_1} hold?$"
gText_082BAF4E:: @ 82BAF4E
.string "Oh, so me being a busy guy, you say\n"
- .string "my {STR_VAR_1} doesn’t need anything?$"
+ .string "my {STR_VAR_1} doesn't need anything?$"
gText_082BAF8F:: @ 82BAF8F
.string "Okay, gotcha.\n"
- .string "I won’t need any time for that.\p"
+ .string "I won't need any time for that.\p"
.string "Thanks today!\n"
.string "See you around!$"
gText_082BAFDB:: @ 82BAFDB
.string "Okay, gotcha.\n"
- .string "I’ll find time somehow and find\l"
+ .string "I'll find time somehow and find\l"
.string "that {STR_VAR_1} you recommended.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BB05F:: @ 82BB05F
@@ -1204,10 +1204,10 @@ gText_082BB05F:: @ 82BB05F
.string "that {STR_VAR_1}.\p"
.string "Oh, right, I get it.\n"
.string "So me being a busy guy, you say\l"
- .string "my {STR_VAR_2} doesn’t need anything?$"
+ .string "my {STR_VAR_2} doesn't need anything?$"
gText_082BB0D4:: @ 82BB0D4
- .string "Hiya, {PLAYER}! It’s me!\n"
+ .string "Hiya, {PLAYER}! It's me!\n"
.string "I need to tap your mind again today.\l"
.string "Please, I need your advice!\p"
.string "Drum roll, please!\n"
@@ -1216,42 +1216,42 @@ gText_082BB0D4:: @ 82BB0D4
.string "an item, what should it be?$"
gText_082BB18C:: @ 82BB18C
- .string "Is that right? My {STR_VAR_1} doesn’t\n"
- .string "need to hold an item, you’re saying.$"
+ .string "Is that right? My {STR_VAR_1} doesn't\n"
+ .string "need to hold an item, you're saying.$"
gText_082BB1CE:: @ 82BB1CE
- .string "Okay, that’s what I’ll do!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "Okay, that's what I'll do!\p"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BB242:: @ 82BB242
.string "Uh-huh! One {STR_VAR_1}.\n"
.string "What a cool choice!\l"
- .string "I’ll definitely try that!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I'll definitely try that!\p"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BB2D9:: @ 82BB2D9
- .string "Ahahah! That’s silly!\n"
+ .string "Ahahah! That's silly!\n"
.string "You already told me about that\l"
.string "{STR_VAR_1} before!\p"
.string "Are you feeling okay, {PLAYER}?\p"
- .string "Oh, wait! My {STR_VAR_2} doesn’t\n"
- .string "need to hold an item, you’re saying.$"
+ .string "Oh, wait! My {STR_VAR_2} doesn't\n"
+ .string "need to hold an item, you're saying.$"
gText_082BB370:: @ 82BB370
- .string "Hello, {PLAYER}. I hope you’ve been\n"
+ .string "Hello, {PLAYER}. I hope you've been\n"
.string "keeping well.\p"
.string "May I approach you for advice?\p"
.string "In a recent battle, my opponent\n"
.string "seemed to have given his POKéMON\l"
.string "an item to hold.\p"
.string "As a result, I was defeated…\p"
- .string "I don’t wish to be left behind.\n"
+ .string "I don't wish to be left behind.\n"
.string "I would like to make my {STR_VAR_1}\l"
.string "hold an item, too.\p"
.string "It would please me if you could decide\n"
@@ -1276,35 +1276,35 @@ gText_082BB575:: @ 82BB575
.string "Please take care!$"
gText_082BB5E1:: @ 82BB5E1
- .string "You’ve already told me about that,\n"
+ .string "You've already told me about that,\n"
.string "and I already have it.\p"
.string "Or are you saying… My POKéMON has\n"
.string "no need to hold an item?$"
gText_082BB656:: @ 82BB656
.string "Eek! {PLAYER}!\n"
- .string "I… I’m overjoyed to see you again!\p"
- .string "Oh-oh-oh! There’s something I just\n"
+ .string "I… I'm overjoyed to see you again!\p"
+ .string "Oh-oh-oh! There's something I just\n"
.string "had to ask you, {PLAYER}!\p"
.string "Please decide what my {STR_VAR_1}\n"
.string "should be holding!$"
gText_082BB6E5:: @ 82BB6E5
- .string "Oh, wow! I didn’t expect that answer!\n"
- .string "So, a hold item isn’t necessary?$"
+ .string "Oh, wow! I didn't expect that answer!\n"
+ .string "So, a hold item isn't necessary?$"
gText_082BB72C:: @ 82BB72C
.string "Perfectly understood!\n"
- .string "I’ll keep at this without an item!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I'll keep at this without an item!\p"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BB7A2:: @ 82BB7A2
- .string "{STR_VAR_1}! I’ll use that!\p"
+ .string "{STR_VAR_1}! I'll use that!\p"
.string "Um… Could it be, {PLAYER}, you also\n"
.string "make your POKéMON hold that item?\p"
- .string "I’ll be sure to get it!\n"
- .string "I hope you’ll be willing to teach me\l"
+ .string "I'll be sure to get it!\n"
+ .string "I hope you'll be willing to teach me\l"
.string "some more another time.$"
gText_082BB84A:: @ 82BB84A
@@ -1312,7 +1312,7 @@ gText_082BB84A:: @ 82BB84A
.string "{STR_VAR_1} before, too.\p"
.string "Or is it the best thing to hold?\n"
.string "Or do you mean that my {STR_VAR_2}\l"
- .string "doesn’t need anything to hold?$"
+ .string "doesn't need anything to hold?$"
gText_082BB8CD:: @ 82BB8CD
.string "Hola!\n"
@@ -1321,23 +1321,23 @@ gText_082BB8CD:: @ 82BB8CD
.string "POKéMON tools.\p"
.string "What do you think would be good for\n"
.string "my {STR_VAR_1} to hold?\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BB970:: @ 82BB970
- .string "Oh? So, you’re saying my {STR_VAR_1}\n"
+ .string "Oh? So, you're saying my {STR_VAR_1}\n"
.string "can win without holding any item?$"
gText_082BB9AE:: @ 82BB9AE
.string "Si, bueno!\n"
- .string "I’ll give it my best shot, like, slam!\p"
+ .string "I'll give it my best shot, like, slam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BBA05:: @ 82BBA05
- .string "Uh-huh, that’s one {STR_VAR_1}?\n"
+ .string "Uh-huh, that's one {STR_VAR_1}?\n"
.string "Si, bueno!\l"
- .string "I’ll go find me one, like, bam!\p"
+ .string "I'll go find me one, like, bam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
@@ -1345,7 +1345,7 @@ gText_082BBA6C:: @ 82BBA6C
.string "No, no! You already told me about\n"
.string "that {STR_VAR_1} thing before.\p"
.string "Oh, now wait just one minute here…\n"
- .string "So, you’re saying my {STR_VAR_2}\l"
+ .string "So, you're saying my {STR_VAR_2}\l"
.string "can win without holding any item?$"
gText_082BBB01:: @ 82BBB01
@@ -1353,122 +1353,122 @@ gText_082BBB01:: @ 82BBB01
.string "has happened!\p"
.string "I woke up this morning, and my POKéMON\n"
.string "had 10 NUGGETS!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at thinking about\l"
+ .string "I'm not very good at thinking about\l"
.string "what items POKéMON should hold.\p"
.string "So, how about deciding for me what\n"
.string "my {STR_VAR_1} should hold, master?$"
gText_082BBC1C:: @ 82BBC1C
- .string "What’s that mean?\n"
- .string "Don’t make it hold anything?$"
+ .string "What's that mean?\n"
+ .string "Don't make it hold anything?$"
gText_082BBC4B:: @ 82BBC4B
- .string "Okay, so it shouldn’t hold anything.\n"
- .string "Then, I’d better get something for it!\p"
+ .string "Okay, so it shouldn't hold anything.\n"
+ .string "Then, I'd better get something for it!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BBCF6:: @ 82BBCF6
- .string "Okay, so it’s one {STR_VAR_1}!\n"
- .string "I’ll make it hold anything but that!\p"
+ .string "Okay, so it's one {STR_VAR_1}!\n"
+ .string "I'll make it hold anything but that!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BBD90:: @ 82BBD90
.string "Um, you told me about that before,\n"
- .string "didn’t you?\p"
- .string "Isn’t there something else?\p"
- .string "Or do you mean, don’t make\n"
+ .string "didn't you?\p"
+ .string "Isn't there something else?\p"
+ .string "Or do you mean, don't make\n"
.string "my {STR_VAR_2} hold anything?$"
gText_082BBE0B:: @ 82BBE0B
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "I present to you a question\l"
- .string "that’s pretty fly!\p"
- .string "It’s an item question\n"
+ .string "that's pretty fly!\p"
+ .string "It's an item question\n"
.string "that begs your suggestion!\p"
.string "My {STR_VAR_1} needs an item to hold,\n"
.string "What should it be, if I may be bold?$"
gText_082BBEE5:: @ 82BBEE5
.string "Is that right?\n"
- .string "My {STR_VAR_1} doesn’t need to be\l"
+ .string "My {STR_VAR_1} doesn't need to be\l"
.string "holding anything tight?$"
gText_082BBF25:: @ 82BBF25
.string "Okay, I hear you, sure I do!\n"
.string "My POKéMON will go empty-handed, too!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BBFA4:: @ 82BBFA4
.string "Okay, one {STR_VAR_1},\n"
- .string "that’s what I’ll use.\l"
+ .string "that's what I'll use.\l"
.string "I was right to make you choose!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BC024:: @ 82BC024
.string "Okay, one {STR_VAR_1}, you say?\n"
.string "You told me that the other day.\l"
.string "I need a new idea, a brand new way.\p"
.string "Or, what, is that right?\n"
- .string "My POKéMON doesn’t need to hold\l"
+ .string "My POKéMON doesn't need to hold\l"
.string "anything tight?$"
gText_082BC0C8:: @ 82BC0C8
.string "Say, hey, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you getting sick of me?\n"
- .string "Nah, no way, that can’t be.\p"
+ .string "Nah, no way, that can't be.\p"
.string "Will you hear me out?\n"
- .string "I’m looking for advice--that’s what\l"
- .string "I’m talking about.\p"
- .string "It’s about a hold item for\n"
- .string "my {STR_VAR_1} that’d be good.\l"
+ .string "I'm looking for advice--that's what\l"
+ .string "I'm talking about.\p"
+ .string "It's about a hold item for\n"
+ .string "my {STR_VAR_1} that'd be good.\l"
.string "My indecision is making me brood.$"
gText_082BC213:: @ 82BC213
.string "My {STR_VAR_1} needs nothing?\n"
- .string "Doesn’t need to hold anything?$"
+ .string "Doesn't need to hold anything?$"
gText_082BC247:: @ 82BC247
.string "If holding nothing is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC2DD:: @ 82BC2DD
.string "If holding that {STR_VAR_1} is\n"
- .string "the best, I’ll do as you suggest!\p"
+ .string "the best, I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BC373:: @ 82BC373
- .string "Haven’t I heard about that\n"
+ .string "Haven't I heard about that\n"
.string "{STR_VAR_1} before?\l"
- .string "I’m certain I have, that’s for sure!\p"
+ .string "I'm certain I have, that's for sure!\p"
.string "I need a new something!\n"
.string "Or, my {STR_VAR_2} needs nothing?\l"
- .string "Doesn’t need to hold anything?$"
+ .string "Doesn't need to hold anything?$"
gText_082BC40E:: @ 82BC40E
- .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm’s broken!\n"
- .string "Don’t touch it, please!\p"
- .string "I must’ve broken it while I was trying\n"
+ .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm's broken!\n"
+ .string "Don't touch it, please!\p"
+ .string "I must've broken it while I was trying\n"
.string "out different hold items with my posse\l"
.string "of POKéMON.\p"
.string "So, things being this way,\n"
@@ -1479,7 +1479,7 @@ gText_082BC40E:: @ 82BC40E
gText_082BC514:: @ 82BC514
.string "Ouch…\p"
.string "So your suggestion is my {STR_VAR_1}\n"
- .string "doesn’t have to hold anything?$"
+ .string "doesn't have to hold anything?$"
gText_082BC555:: @ 82BC555
.string "Hm, all right. That would be easier\n"
@@ -1488,8 +1488,8 @@ gText_082BC555:: @ 82BC555
.string "for help like this.$"
gText_082BC5CE:: @ 82BC5CE
- .string "Hm, all right. That’s one {STR_VAR_1}.\n"
- .string "My POKéMON’s arm is fine, so I’ll make\l"
+ .string "Hm, all right. That's one {STR_VAR_1}.\n"
+ .string "My POKéMON's arm is fine, so I'll make\l"
.string "it hold that item right away.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
@@ -1501,55 +1501,55 @@ gText_082BC666:: @ 82BC666
.string "even better?\p"
.string "Oh, wait a second.\n"
.string "So your suggestion is my {STR_VAR_2}\l"
- .string "doesn’t have to hold anything?$"
+ .string "doesn't have to hold anything?$"
gText_082BC714:: @ 82BC714
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…\p"
- .string "Please, don’t look at me that way.\n"
- .string "My POKéMON don’t have anything.\p"
- .string "I… I’m really embarrassed about this,\n"
+ .string "Please, don't look at me that way.\n"
+ .string "My POKéMON don't have anything.\p"
+ .string "I… I'm really embarrassed about this,\n"
.string "but I really need your advice.\p"
- .string "I can’t decide what hold item would\n"
+ .string "I can't decide what hold item would\n"
.string "make my {STR_VAR_1} strong.\p"
.string "{PLAYER}{STRING 5}, what do you think would\n"
.string "be good?$"
gText_082BC808:: @ 82BC808
.string "Oh… Then, you think it would be better\n"
- .string "if my {STR_VAR_1} didn’t have an item?$"
+ .string "if my {STR_VAR_1} didn't have an item?$"
gText_082BC84D:: @ 82BC84D
.string "Oh… Okay!\n"
- .string "I’ll go without an item.\p"
+ .string "I'll go without an item.\p"
.string "This is nerve-racking, though.\n"
- .string "Wouldn’t it be too cool?\p"
+ .string "Wouldn't it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC8EA:: @ 82BC8EA
.string "Oh… Okay!\n"
- .string "I’ll go with that {STR_VAR_1}.\p"
+ .string "I'll go with that {STR_VAR_1}.\p"
.string "This is nerve-racking, though.\n"
- .string "Wouldn’t it be too cool?\p"
+ .string "Wouldn't it be too cool?\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BC984:: @ 82BC984
.string "B-but I already heard about that.\p"
- .string "Please don’t brush me off like this!\n"
- .string "I can’t live with the humiliation.\p"
+ .string "Please don't brush me off like this!\n"
+ .string "I can't live with the humiliation.\p"
.string "Oh… Am I jumping to conclusions?\n"
.string "Do you think it would be better if\l"
- .string "my {STR_VAR_2} didn’t have an item?$"
+ .string "my {STR_VAR_2} didn't have an item?$"
gText_082BCA4D:: @ 82BCA4D
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
- .string "Perhaps you’re a twin?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Perhaps you're a twin?\p"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is some more of\n"
@@ -1559,18 +1559,18 @@ gText_082BCA4D:: @ 82BCA4D
.string "What would be worthy of it?$"
gText_082BCB75:: @ 82BCB75
- .string "It’s better if it held nothing?\n"
+ .string "It's better if it held nothing?\n"
.string "Are you certain?$"
gText_082BCBA6:: @ 82BCBA6
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "Let us meet again!$"
gText_082BCBFC:: @ 82BCBFC
.string "One {STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope my POKéMON will be able to\n"
.string "put it to good use.\p"
@@ -1581,7 +1581,7 @@ gText_082BCCA4:: @ 82BCCA4
.string "I believe you taught me that before.\p"
.string "I would like you to recommend\n"
.string "something different this time.\p"
- .string "Perhaps you’re suggesting that\n"
+ .string "Perhaps you're suggesting that\n"
.string "my {STR_VAR_2} should hold nothing?\l"
.string "Are you certain?$"
@@ -1589,9 +1589,9 @@ gText_082BCD68:: @ 82BCD68
.string "Waah, {PLAYER}!\n"
.string "I have a dilemma, sob…\p"
.string "I want to begin battling other people,\n"
- .string "but I don’t know what to do.\p"
+ .string "but I don't know what to do.\p"
.string "How should I line up my POKéMON\n"
- .string "so they’ll be at their strongest?\p"
+ .string "so they'll be at their strongest?\p"
.string "Please tell me, {PLAYER}.\n"
.string "If you were me, which of these POKéMON\l"
.string "would you send out first?$"
@@ -1599,25 +1599,25 @@ gText_082BCD68:: @ 82BCD68
gText_082BCE64:: @ 82BCE64
.string "My {STR_VAR_1} should go first?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry!\n"
- .string "You’ve made me happy by choosing\l"
- .string "my first POKéMON, and it’s made me cry…\p"
+ .string "Oh! I'm so sorry!\n"
+ .string "You've made me happy by choosing\l"
+ .string "my first POKéMON, and it's made me cry…\p"
.string "Thank you so much!$"
gText_082BCEF2:: @ 82BCEF2
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Great! I wanted to ask you something!\p"
.string "Um, of my POKéMON, which do you\n"
.string "think should go out first?$"
gText_082BCF61:: @ 82BCF61
- .string "My {STR_VAR_1}? That’s true.\n"
- .string "Okay, I’ll do that!\p"
+ .string "My {STR_VAR_1}? That's true.\n"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BCFA1:: @ 82BCFA1
.string "{PLAYER}, hello!\p"
- .string "I think, in a battle, it’s very important\n"
+ .string "I think, in a battle, it's very important\n"
.string "which POKéMON comes out first.\p"
.string "Out of the POKéMON that I have,\n"
.string "which would be good to send out first?$"
@@ -1629,12 +1629,12 @@ gText_082BD03C:: @ 82BD03C
gText_082BD06D:: @ 82BD06D
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to disturb you again with\l"
+ .string "I'm sorry to disturb you again with\l"
.string "another question.\p"
- .string "I have so little confidence, I don’t\n"
- .string "know what I’d do without you, {PLAYER}.\p"
+ .string "I have so little confidence, I don't\n"
+ .string "know what I'd do without you, {PLAYER}.\p"
.string "It may be a waste of time for me to\n"
- .string "even worry about it, but I just can’t\l"
+ .string "even worry about it, but I just can't\l"
.string "decide something…\p"
.string "Which of my POKéMON should I send\n"
.string "out first in a battle?$"
@@ -1642,36 +1642,36 @@ gText_082BD06D:: @ 82BD06D
gText_082BD18A:: @ 82BD18A
.string "My {STR_VAR_1}?\n"
.string "Understood!\p"
- .string "I can’t believe that you would bother\n"
+ .string "I can't believe that you would bother\n"
.string "to answer my questions so often!\p"
- .string "I’m so grateful that you would even\n"
+ .string "I'm so grateful that you would even\n"
.string "speak with me… Thank you!$"
gText_082BD222:: @ 82BD222
- .string "Oh, {PLAYER}{STRING 5}! It’s me!\n"
- .string "I’m so glad to see you because I have\l"
+ .string "Oh, {PLAYER}{STRING 5}! It's me!\n"
+ .string "I'm so glad to see you because I have\l"
.string "this little problem.\p"
- .string "I can’t decide how my POKéMON should\n"
+ .string "I can't decide how my POKéMON should\n"
.string "be lined up. Could you decide for me?\p"
- .string "Oh, you don’t need to decide the whole\n"
+ .string "Oh, you don't need to decide the whole\n"
.string "party right now.\p"
.string "How about deciding just the first\n"
.string "POKéMON for me?$"
gText_082BD325:: @ 82BD325
- .string "My {STR_VAR_1}? That’s great!\p"
+ .string "My {STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BD3B1:: @ 82BD3B1
.string "Hi, my teacher {PLAYER}{STRING 5}!\n"
- .string "I’m busy again today!\p"
+ .string "I'm busy again today!\p"
.string "I have to do some cycling, shopping,\n"
.string "and humming.\p"
- .string "I haven’t even had the time to decide\n"
+ .string "I haven't even had the time to decide\n"
.string "how to line up my POKéMON team.\p"
.string "So, how about checking out my team?\n"
.string "Which one should go first?$"
@@ -1680,14 +1680,14 @@ gText_082BD493:: @ 82BD493
.string "Okay, gotcha.\n"
.string "I have enough time at least to put\l"
.string "my {STR_VAR_1} at the head of the line!\p"
- .string "Whoops, my girlfriend’s waiting!\n"
+ .string "Whoops, my girlfriend's waiting!\n"
.string "Thanks! See you around!$"
gText_082BD51C:: @ 82BD51C
.string "Yoohoo! Hiya, {PLAYER}!\n"
.string "You always walk around looking tough!\p"
.string "Listen, I need something from you\n"
- .string "again! It’s the usual thing!\p"
+ .string "again! It's the usual thing!\p"
.string "Drum roll, please!\n"
.string "The question I have is about my team.\p"
.string "Which POKéMON of mine should be first\n"
@@ -1697,15 +1697,15 @@ gText_082BD609:: @ 82BD609
.string "Hmhm!\n"
.string "My {STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BD697:: @ 82BD697
.string "Thank you so much for stopping to\n"
.string "chat with me, {PLAYER}.\p"
- .string "I know I’m taking advantage of your\n"
+ .string "I know I'm taking advantage of your\n"
.string "kindness, but may I ask for advice?\p"
.string "I would like you to decide on the order\n"
.string "of my POKéMON team.\p"
@@ -1721,22 +1721,22 @@ gText_082BD797:: @ 82BD797
gText_082BD806:: @ 82BD806
.string "Eek! {PLAYER}!\n"
- .string "I… I’m overjoyed to see you again!\p"
+ .string "I… I'm overjoyed to see you again!\p"
.string "My POKéMON have become much\n"
.string "stronger!\p"
- .string "But I don’t always win. It seems to\n"
+ .string "But I don't always win. It seems to\n"
.string "depend on which POKéMON goes first.\p"
.string "{PLAYER}, please, I need your help!\p"
.string "Please decide which of my POKéMON\n"
.string "should go out first!$"
gText_082BD8F5:: @ 82BD8F5
- .string "Sigh… I’m overwhelmed with happiness…\p"
- .string "It’s like a dream having you decide\n"
+ .string "Sigh… I'm overwhelmed with happiness…\p"
+ .string "It's like a dream having you decide\n"
.string "for me, {PLAYER}.\p"
.string "But perfectly understood!\n"
.string "I will go with my {STR_VAR_1} first!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BD9BE:: @ 82BD9BE
@@ -1745,57 +1745,57 @@ gText_082BD9BE:: @ 82BD9BE
.string "Hit me with your sage advice today!\p"
.string "You see, I pulled together a team of\n"
.string "three POKéMON. So far so good.\p"
- .string "But the team’s battling order’s not\n"
+ .string "But the team's battling order's not\n"
.string "settled yet.\p"
.string "This is where you come in, {PLAYER}{STRING 5}!\n"
.string "You decide which POKéMON leads off!\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BDAE1:: @ 82BDAE1
.string "Uh-huh, my {STR_VAR_1} leads off!\n"
.string "OK, A-OK!\l"
- .string "I’ll reorder the lineup, like, wham!\p"
+ .string "I'll reorder the lineup, like, wham!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BDB4E:: @ 82BDB4E
.string "{PLAYER}{STRING 5}, listen!\n"
- .string "It’s a crisis!\p"
+ .string "It's a crisis!\p"
.string "My POKéMON, all three of them, go into\n"
.string "battle at once!\p"
- .string "Of course that’s impossible!\n"
+ .string "Of course that's impossible!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at thinking about\l"
+ .string "I'm not very good at thinking about\l"
.string "how I should line up my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "POKéMON should go first, master?$"
gText_082BDC6B:: @ 82BDC6B
- .string "Okay, so it’s my {STR_VAR_1} you chose?\n"
- .string "I’ll let any but that one go first!\p"
+ .string "Okay, so it's my {STR_VAR_1} you chose?\n"
+ .string "I'll let any but that one go first!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BDD0D:: @ 82BDD0D
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "I present to you a question\l"
- .string "that’s pretty fly!\p"
- .string "It’s a team lineup question\n"
+ .string "that's pretty fly!\p"
+ .string "It's a team lineup question\n"
.string "that begs your suggestion!\p"
.string "Out of this lot, which should go first\n"
.string "as the first on the spot?$"
gText_082BDDEC:: @ 82BDDEC
.string "Okay, I hear you, sure I do!\n"
- .string "I’ll switch them up, that I’ll do!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll switch them up, that I'll do!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BDE68:: @ 82BDE68
.string "Yahoo, {PLAYER}!\n"
@@ -1810,27 +1810,27 @@ gText_082BDE68:: @ 82BDE68
gText_082BDF4D:: @ 82BDF4D
.string "My {STR_VAR_1}? Yes!\n"
- .string "That’ll do, there’s no distress!\p"
+ .string "That'll do, there's no distress!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BDFD8:: @ 82BDFD8
.string "…Oof…ooch… {PLAYER}{STRING 5}…\n"
- .string "My stomach’s hurting all of a sudden…\p"
- .string "…It’s getting better now…\p"
- .string "I must’ve worried myself sick racking\n"
+ .string "My stomach's hurting all of a sudden…\p"
+ .string "…It's getting better now…\p"
+ .string "I must've worried myself sick racking\n"
.string "my brains on how I should line up\l"
.string "my posse of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, which of my POKéMON should\n"
- .string "go first? So I’d win, I mean.$"
+ .string "go first? So I'd win, I mean.$"
gText_082BE0FD:: @ 82BE0FD
.string "Hm, all right.\n"
.string "My {STR_VAR_1} goes first.\p"
- .string "I’ll fix the lineup like that after\n"
+ .string "I'll fix the lineup like that after\n"
.string "I have my supper.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
@@ -1838,19 +1838,19 @@ gText_082BE0FD:: @ 82BE0FD
gText_082BE189:: @ 82BE189
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}?\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me feel all flustered.\p"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me feel all flustered.\p"
.string "Um…\n"
.string "I really need your advice.\p"
.string "It makes me bashful to say this,\n"
.string "but I chose my 3-POKéMON team.\l"
- .string "I can’t decide on the order, though.\p"
+ .string "I can't decide on the order, though.\p"
.string "Which POKéMON should I send out first\n"
.string "so I at least look capable?$"
gText_082BE2A5:: @ 82BE2A5
.string "Oh… Okay!\n"
- .string "I’ll lead with my {STR_VAR_1}.\p"
+ .string "I'll lead with my {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -1860,8 +1860,8 @@ gText_082BE2A5:: @ 82BE2A5
gText_082BE33E:: @ 82BE33E
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
- .string "Perhaps you’re a clever look-alike?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Perhaps you're a clever look-alike?\p"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are {PLAYER}, please\l"
.string "forget about my rudeness.\p"
.string "What I would like is your fine advice.\p"
@@ -1871,8 +1871,8 @@ gText_082BE33E:: @ 82BE33E
gText_082BE46C:: @ 82BE46C
.string "My {STR_VAR_1}…\n"
- .string "You aren’t pulling my leg?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "You aren't pulling my leg?\p"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I am as you see, but I shall do\n"
.string "my best.\p"
@@ -1882,40 +1882,40 @@ gText_082BE50D:: @ 82BE50D
.string "Snivel…\n"
.string "Oh, {PLAYER}!\p"
.string "What perfect timing!\n"
- .string "There’s something I just can’t decide…\p"
- .string "I can’t decide which POKéMON I should\n"
+ .string "There's something I just can't decide…\p"
+ .string "I can't decide which POKéMON I should\n"
.string "be using.\p"
- .string "I can’t decide between the POKéMON\n"
+ .string "I can't decide between the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}…\p"
.string "{PLAYER}, which do you think will give\n"
.string "even me a chance at winning?$"
gText_082BE5F5:: @ 82BE5F5
.string "Snivel… I… I understand!\n"
- .string "Oh! I’m so sorry!\l"
- .string "You’ve made me so happy, I’m crying…\p"
- .string "I’ll do my best to catch one\n"
+ .string "Oh! I'm so sorry!\l"
+ .string "You've made me so happy, I'm crying…\p"
+ .string "I'll do my best to catch one\n"
.string "{STR_VAR_1}!\p"
.string "Thank you so much!$"
gText_082BE679:: @ 82BE679
- .string "Yay! It’s {PLAYER}!\n"
+ .string "Yay! It's {PLAYER}!\n"
.string "Yay, you came at the right time, too!\l"
.string "I need your advice again!\p"
- .string "Um, I’m all mixed up--should I use\n"
+ .string "Um, I'm all mixed up--should I use\n"
.string "my {STR_VAR_1} or {STR_VAR_2}…\p"
.string "Which do you think I should raise,\n"
.string "{PLAYER}?$"
gText_082BE71E:: @ 82BE71E
.string "Oh, so my {STR_VAR_1} is better!\n"
- .string "Okay, I’ll do that!\p"
+ .string "Okay, I'll do that!\p"
.string "Thanks for teaching me!$"
gText_082BE762:: @ 82BE762
.string "{PLAYER}, hello!\n"
.string "I have a question I wanted to ask.\p"
- .string "I’m in a dilemma over whether I should\n"
+ .string "I'm in a dilemma over whether I should\n"
.string "raise one {STR_VAR_1} or {STR_VAR_2}.\p"
.string "Which POKéMON do you think will\n"
.string "be stronger?$"
@@ -1923,22 +1923,22 @@ gText_082BE762:: @ 82BE762
gText_082BE7F8:: @ 82BE7F8
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
- .string "I’ll go catch a strong {STR_VAR_1}\n"
+ .string "I'll go catch a strong {STR_VAR_1}\n"
.string "right away!\p"
.string "See you again!$"
gText_082BE850:: @ 82BE850
.string "Hello, {PLAYER}…\p"
- .string "Um, you’ve probably already forgotten\n"
+ .string "Um, you've probably already forgotten\n"
.string "about someone like me…\p"
- .string "…But that doesn’t matter if you\n"
+ .string "…But that doesn't matter if you\n"
.string "could give me advice…\p"
- .string "I can’t decide on the one kind of\n"
+ .string "I can't decide on the one kind of\n"
.string "POKéMON I should raise…\p"
- .string "I’ve narrowed the field to the POKéMON\n"
- .string "{STR_VAR_1} and {STR_VAR_2}, but that’s\l"
+ .string "I've narrowed the field to the POKéMON\n"
+ .string "{STR_VAR_1} and {STR_VAR_2}, but that's\l"
.string "where I became stuck…\p"
- .string "{PLAYER}, you probably don’t want to\n"
+ .string "{PLAYER}, you probably don't want to\n"
.string "bother, but please decide for me.$"
gText_082BE99C:: @ 82BE99C
@@ -1946,11 +1946,11 @@ gText_082BE99C:: @ 82BE99C
.string "attention to me?\p"
.string "I will try!\p"
.string "But will I even be able to catch one…\n"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "Thank you!$"
gText_082BEA1B:: @ 82BEA1B
- .string "Oh, {PLAYER}{STRING 5}! I’m so glad to see you!\n"
+ .string "Oh, {PLAYER}{STRING 5}! I'm so glad to see you!\n"
.string "I was about to go looking for you!\p"
.string "Can you decide what kind of POKéMON\n"
.string "I should use?\p"
@@ -1961,38 +1961,38 @@ gText_082BEA1B:: @ 82BEA1B
.string "better?$"
gText_082BEAE9:: @ 82BEAE9
- .string "{STR_VAR_1}? That’s great!\p"
+ .string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BEB72:: @ 82BEB72
- .string "If it isn’t {PLAYER}{STRING 5}! How’s it going?\n"
- .string "I’m busy again as always!\p"
+ .string "If it isn't {PLAYER}{STRING 5}! How's it going?\n"
+ .string "I'm busy again as always!\p"
.string "I want to do good with POKéMON, too,\n"
- .string "but I haven’t been able to decide\l"
+ .string "but I haven't been able to decide\l"
.string "which POKéMON I should use.\p"
.string "You know how {STR_VAR_1} look strong?\n"
.string "But {STR_VAR_2} are tough to ignore.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
- .string "advice! Which one’d be good for me?$"
+ .string "advice! Which one'd be good for me?$"
gText_082BEC8E:: @ 82BEC8E
.string "Okay, gotcha.\n"
- .string "I’ll find time somehow and catch me\l"
+ .string "I'll find time somehow and catch me\l"
.string "that {STR_VAR_1} you recommended.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082BED16:: @ 82BED16
.string "Oh!\n"
- .string "Yay, it’s {PLAYER}!\p"
- .string "I didn’t waste any time boasting to\n"
+ .string "Yay, it's {PLAYER}!\p"
+ .string "I didn't waste any time boasting to\n"
.string "my friends about meeting you!\p"
.string "I need to tap your mind again today.\n"
- .string "It’s an easy one for you!\p"
+ .string "It's an easy one for you!\p"
.string "Drum roll, please!\n"
.string "The question I have is…\p"
.string "If I were to raise a POKéMON,\n"
@@ -2003,17 +2003,17 @@ gText_082BEE29:: @ 82BEE29
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082BEEB4:: @ 82BEEB4
.string "Oh, is it you, {PLAYER}?\n"
- .string "I’m delighted to see you again!\p"
+ .string "I'm delighted to see you again!\p"
.string "Ever since I became your apprentice,\n"
.string "my confidence has been blooming.\p"
- .string "I think I’m ready to raise a POKéMON\n"
+ .string "I think I'm ready to raise a POKéMON\n"
.string "of my own!\p"
.string "{PLAYER}, may I impose on you to choose\n"
.string "which POKéMON I should raise?\p"
@@ -2030,9 +2030,9 @@ gText_082BEFE2:: @ 82BEFE2
gText_082BF04E:: @ 82BF04E
.string "Eek! {PLAYER}! I met you again!\n"
- .string "I… I’m overjoyed!\p"
+ .string "I… I'm overjoyed!\p"
.string "Oh-oh-oh, I know!\n"
- .string "I shouldn’t pass up this opportunity!\p"
+ .string "I shouldn't pass up this opportunity!\p"
.string "May I ask a huge favor, {PLAYER}?\n"
.string "Please choose a POKéMON for me!\p"
.string "Please decide which would be better,\n"
@@ -2040,35 +2040,35 @@ gText_082BF04E:: @ 82BF04E
gText_082BF11D:: @ 82BF11D
.string "Wow! You decided for me!\n"
- .string "One {STR_VAR_1} is what I’ll raise to\l"
+ .string "One {STR_VAR_1} is what I'll raise to\l"
.string "the best of my ability.\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082BF1A8:: @ 82BF1A8
.string "Hey, hey!\n"
.string "My mentor, {PLAYER}{STRING 5}!\p"
- .string "Hello, I’ve been looking for you\n"
+ .string "Hello, I've been looking for you\n"
.string "for some more of your sage advice!\p"
.string "Which kind of POKéMON would be right\n"
.string "for me, one {STR_VAR_1} or {STR_VAR_2}?\p"
- .string "Don’t be shy now.\n"
- .string "Let’s blurt it out!$"
+ .string "Don't be shy now.\n"
+ .string "Let's blurt it out!$"
gText_082BF268:: @ 82BF268
.string "Uh-huh, one {STR_VAR_1} it is!\n"
.string "OK, A-OK!\l"
- .string "I’ll get one in a BALL, like, cram!\p"
+ .string "I'll get one in a BALL, like, cram!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082BF2D1:: @ 82BF2D1
.string "{PLAYER}{STRING 5}, listen! Big news!\n"
.string "I caught a mirage POKéMON!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at catching\l"
+ .string "I'm not very good at catching\l"
.string "POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of POKéMON I should catch,\l"
@@ -2077,17 +2077,17 @@ gText_082BF2D1:: @ 82BF2D1
.string "{STR_VAR_1} or {STR_VAR_2}?$"
gText_082BF3CF:: @ 82BF3CF
- .string "Okay, so it’s {STR_VAR_1} you chose?\n"
- .string "I’ll grab the other kind, then!\p"
+ .string "Okay, so it's {STR_VAR_1} you chose?\n"
+ .string "I'll grab the other kind, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082BF46A:: @ 82BF46A
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "Surely you remember who am I?\p"
.string "Today, I have a POKéMON question\n"
.string "that begs your suggestion!\p"
@@ -2097,33 +2097,33 @@ gText_082BF46A:: @ 82BF46A
gText_082BF551:: @ 82BF551
.string "{STR_VAR_1}, you say, hey, hey!\n"
- .string "I’ll go get me one right away!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go get me one right away!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082BF5C3:: @ 82BF5C3
- .string "Oh, wow, if it isn’t {PLAYER}!\p"
+ .string "Oh, wow, if it isn't {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
- .string "It’s been a long time. Let me break\n"
- .string "the ice. I’m also looking for advice!\l"
+ .string "Why not? I'm already talking to you!\p"
+ .string "It's been a long time. Let me break\n"
+ .string "the ice. I'm also looking for advice!\l"
.string "Are you receiving me?\l"
.string "You are receiving me!\p"
.string "My POKéMON--which should I use?\n"
- .string "It’s either {STR_VAR_1} or {STR_VAR_2}.\l"
+ .string "It's either {STR_VAR_1} or {STR_VAR_2}.\l"
.string "Which do you choose?$"
gText_082BF6E5:: @ 82BF6E5
.string "If that {STR_VAR_1} is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082BF773:: @ 82BF773
.string "Oh, hi, {PLAYER}{STRING 5}…\n"
.string "I have this horrible headache…\p"
- .string "I must’ve worried too much about\n"
+ .string "I must've worried too much about\n"
.string "the kind of POKéMON I should raise.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
@@ -2133,24 +2133,24 @@ gText_082BF773:: @ 82BF773
gText_082BF869:: @ 82BF869
.string "Hm, one {STR_VAR_1}, all right.\n"
- .string "I’ll go look for one when I get better.\p"
+ .string "I'll go look for one when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082BF8DD:: @ 82BF8DD
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "I’m getting all flustered…\l"
+ .string "Please, don't look at me that way.\n"
+ .string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
- .string "I… I’m really embarrassed, but I can’t\n"
+ .string "I… I'm really embarrassed, but I can't\n"
.string "decide which POKéMON to use.\p"
.string "If the choices were {STR_VAR_1} or\n"
.string "{STR_VAR_2}, which would be better?$"
gText_082BF9BA:: @ 82BF9BA
.string "Oh… Okay!\n"
- .string "I’ll do my best with one {STR_VAR_1}.\p"
+ .string "I'll do my best with one {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -2160,10 +2160,10 @@ gText_082BF9BA:: @ 82BF9BA
gText_082BFA5A:: @ 82BFA5A
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really real?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "Incidentally, I would like to obtain\l"
.string "your advice.\p"
- .string "It’s about the POKéMON I am to use.\p"
+ .string "It's about the POKéMON I am to use.\p"
.string "If the choices are the POKéMON\n"
.string "{STR_VAR_1} and {STR_VAR_2}, which is\l"
.string "more worthy of me?$"
@@ -2171,7 +2171,7 @@ gText_082BFA5A:: @ 82BFA5A
gText_082BFB4E:: @ 82BFB4E
.string "{STR_VAR_1}?\n"
.string "Are you certain?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even I can\n"
.string "handle with aplomb.\p"
@@ -2181,7 +2181,7 @@ gText_082BFBF2:: @ 82BFBF2
.string "Waaah! Oh, {PLAYER}!\n"
.string "Snivel… Hiccup…\p"
.string "I have a dilemma!\n"
- .string "I can’t decide on a move for\l"
+ .string "I can't decide on a move for\l"
.string "my {STR_VAR_1}…\p"
.string "Please, please, {PLAYER}.\n"
.string "Can you decide for me?\p"
@@ -2192,9 +2192,9 @@ gText_082BFBF2:: @ 82BFBF2
gText_082BFCAE:: @ 82BFCAE
.string "{STR_VAR_1}?\n"
.string "Waaaaah!\p"
- .string "Oh! I’m so sorry, {PLAYER}!\n"
- .string "You’ve made me so happy by deciding\l"
- .string "the move, I’m crying…\p"
+ .string "Oh! I'm so sorry, {PLAYER}!\n"
+ .string "You've made me so happy by deciding\l"
+ .string "the move, I'm crying…\p"
.string "Snivel…\n"
.string "Thank you so much!$"
@@ -2205,19 +2205,19 @@ gText_082BFD26:: @ 82BFD26
.string "a cool move.\p"
.string "I like either of the moves\n"
.string "{STR_VAR_2} or {STR_VAR_3}.\l"
- .string "What’s your recommendation?$"
+ .string "What's your recommendation?$"
gText_082BFDB1:: @ 82BFDB1
.string "{STR_VAR_1} is better? I guess so!\n"
- .string "Okay, I’ll go with that!\p"
+ .string "Okay, I'll go with that!\p"
.string "If we meet here again, please teach\n"
.string "me something else, teacher!$"
gText_082BFE24:: @ 82BFE24
.string "{PLAYER}, hello!\n"
- .string "It’s about my {STR_VAR_1}, but I’m\l"
+ .string "It's about my {STR_VAR_1}, but I'm\l"
.string "worried about its moves.\p"
- .string "You see, it’s the moves {STR_VAR_2}\n"
+ .string "You see, it's the moves {STR_VAR_2}\n"
.string "and {STR_VAR_3}.\p"
.string "Which is stronger and better for\n"
.string "my {STR_VAR_1}?$"
@@ -2225,17 +2225,17 @@ gText_082BFE24:: @ 82BFE24
gText_082BFEAD:: @ 82BFEAD
.string "{STR_VAR_1} is your choice?\n"
.string "Okay, I got it!\p"
- .string "I’ll go teach {STR_VAR_1} to\n"
+ .string "I'll go teach {STR_VAR_1} to\n"
.string "my POKéMON right away!\p"
.string "See you again!$"
gText_082BFF0A:: @ 82BFF0A
.string "Ohhh, {PLAYER}…\n"
- .string "I’m hopeless, no, really!\p"
- .string "I’ve decided to raise a POKéMON,\n"
- .string "but now I can’t even decide what\l"
+ .string "I'm hopeless, no, really!\p"
+ .string "I've decided to raise a POKéMON,\n"
+ .string "but now I can't even decide what\l"
.string "move I should let it learn…\p"
- .string "I know that it doesn’t mean anything\n"
+ .string "I know that it doesn't mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me…\p"
.string "Please, {PLAYER}, could you choose\n"
@@ -2247,7 +2247,7 @@ gText_082C0032:: @ 82C0032
.string "I understand!\p"
.string "But will it even be willing to learn\n"
.string "{STR_VAR_1} for me…\l"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "Thank you!$"
gText_082C0090:: @ 82C0090
@@ -2255,39 +2255,39 @@ gText_082C0090:: @ 82C0090
.string "I was just hoping to see you, too!\p"
.string "I was wondering what move would\n"
.string "be suitable for my {STR_VAR_1}.\p"
- .string "I can’t decide, so can you decide\n"
+ .string "I can't decide, so can you decide\n"
.string "for me instead?\p"
.string "For instance… How about the moves\n"
.string "{STR_VAR_2} and {STR_VAR_3}?\l"
.string "Which one would be better?$"
gText_082C016E:: @ 82C016E
- .string "{STR_VAR_1}? That’s great!\p"
+ .string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won’t be so upset if\l"
+ .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
.string "I lose.\p"
- .string "Okay, I’ll look to you for advice again.\n"
+ .string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082C01F7:: @ 82C01F7
.string "How could things be this busy?\n"
- .string "Hey, if it isn’t {PLAYER}{STRING 5}!\l"
- .string "How’s it going?\p"
- .string "Since I got up this morning, I’ve done\n"
+ .string "Hey, if it isn't {PLAYER}{STRING 5}!\l"
+ .string "How's it going?\p"
+ .string "Since I got up this morning, I've done\n"
.string "my jogging, swimming, and cooking!\p"
- .string "You wouldn’t believe how busy I am!\p"
- .string "I can’t even decide what move\n"
+ .string "You wouldn't believe how busy I am!\p"
+ .string "I can't even decide what move\n"
.string "my {STR_VAR_1} should learn!\p"
.string "{STR_VAR_2} looks good, huh?\n"
- .string "But {STR_VAR_3}’s also decent.\p"
+ .string "But {STR_VAR_3}'s also decent.\p"
.string "{PLAYER}{STRING 5}, give me some of your good\n"
- .string "advice! Which move’d be good for me?$"
+ .string "advice! Which move'd be good for me?$"
gText_082C034C:: @ 82C034C
.string "Okay, gotcha.\n"
- .string "I’ll make room in my schedule and\l"
+ .string "I'll make room in my schedule and\l"
.string "teach that move.\p"
- .string "I’m glad I met a good mentor in you.\n"
+ .string "I'm glad I met a good mentor in you.\n"
.string "Thanks! See you around!$"
gText_082C03CA:: @ 82C03CA
@@ -2304,16 +2304,16 @@ gText_082C046E:: @ 82C046E
.string "Ahhh!\n"
.string "{STR_VAR_1}, you say!\l"
.string "Thanks for a most cool answer!\p"
- .string "I guess that’s about all I wanted\n"
+ .string "I guess that's about all I wanted\n"
.string "to ask you today.\p"
- .string "Let’s meet here again, okay?\n"
+ .string "Let's meet here again, okay?\n"
.string "Thanks!$"
gText_082C04F9:: @ 82C04F9
.string "Oh, hello, {PLAYER}.\n"
- .string "I trust you’ve been well?\p"
+ .string "I trust you've been well?\p"
.string "I have to seek your advice again.\n"
- .string "It’s about my dearest {STR_VAR_1}.\p"
+ .string "It's about my dearest {STR_VAR_1}.\p"
.string "What would be the ideal move for\n"
.string "my lovable {STR_VAR_1}?\l"
.string "{STR_VAR_2} or {STR_VAR_3}?$"
@@ -2327,8 +2327,8 @@ gText_082C0598:: @ 82C0598
gText_082C0602:: @ 82C0602
.string "Eek! {PLAYER}! I met you again!\n"
- .string "I… I’m overjoyed!\p"
- .string "Whenever I’m in need, you’re always\n"
+ .string "I… I'm overjoyed!\p"
+ .string "Whenever I'm in need, you're always\n"
.string "there for me, {PLAYER}!\p"
.string "Today, I want you to recommend\n"
.string "a move for me!\p"
@@ -2341,16 +2341,16 @@ gText_082C06D8:: @ 82C06D8
.string "Oh-oh-oh! Thank you!\n"
.string "{STR_VAR_1} is it!\l"
.string "Perfectly understood!\p"
- .string "I hope you’ll be willing to teach me\n"
+ .string "I hope you'll be willing to teach me\n"
.string "some more another time.$"
gText_082C074A:: @ 82C074A
.string "Hola, {PLAYER}{STRING 5}, bueno!\n"
- .string "I’m hoping for some more of\l"
+ .string "I'm hoping for some more of\l"
.string "your sage advice today!\p"
.string "What would be the best move for\n"
.string "my {STR_VAR_1}?\p"
- .string "It should be something that’ll\n"
+ .string "It should be something that'll\n"
.string "let me win just like that!\p"
.string "Would it be {STR_VAR_2}?\n"
.string "Or {STR_VAR_3}?$"
@@ -2358,18 +2358,18 @@ gText_082C074A:: @ 82C074A
gText_082C0809:: @ 82C0809
.string "Uh-huh, {STR_VAR_1} it is!\n"
.string "Si, bueno!\l"
- .string "I’ll get it taught, like, ka-blam!\p"
+ .string "I'll get it taught, like, ka-blam!\p"
.string "All right, thanks, as always!\n"
.string "Adios!$"
gText_082C086E:: @ 82C086E
- .string "{PLAYER}{STRING 5}, it’s completely wild!\p"
+ .string "{PLAYER}{STRING 5}, it's completely wild!\p"
.string "My POKéMON!\n"
.string "It learned six moves!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at choosing moves\l"
+ .string "I'm not very good at choosing moves\l"
.string "for my POKéMON.\p"
.string "So, how about deciding for me which\n"
.string "kind of move I should teach?\p"
@@ -2377,18 +2377,18 @@ gText_082C086E:: @ 82C086E
.string "would go with my {STR_VAR_1} best?$"
gText_082C0982:: @ 82C0982
- .string "Okay, so it’s {STR_VAR_1} you chose?\n"
- .string "I’ll choose another move, then!\p"
+ .string "Okay, so it's {STR_VAR_1} you chose?\n"
+ .string "I'll choose another move, then!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks, master!\n"
- .string "I hope you’ll keep teaching me!$"
+ .string "I hope you'll keep teaching me!$"
gText_082C0A1D:: @ 82C0A1D
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
- .string "I’m always with it, don’t ask me why.\p"
+ .string "The rappin' SAILOR am I!\n"
+ .string "I'm always with it, don't ask me why.\p"
.string "Today, I have a move question\n"
.string "that begs your suggestion!\p"
.string "{STR_VAR_2} and {STR_VAR_3} are\n"
@@ -2397,34 +2397,34 @@ gText_082C0A1D:: @ 82C0A1D
gText_082C0AFD:: @ 82C0AFD
.string "{STR_VAR_1}, you say, hey, hey!\n"
- .string "I’ll go teach that right away!\p"
- .string "If it’s advice I ever need,\n"
- .string "{PLAYER}, your word I’ll always heed!$"
+ .string "I'll go teach that right away!\p"
+ .string "If it's advice I ever need,\n"
+ .string "{PLAYER}, your word I'll always heed!$"
gText_082C0B6F:: @ 82C0B6F
- .string "Oh, yeahah, if it isn’t {PLAYER}!\p"
+ .string "Oh, yeahah, if it isn't {PLAYER}!\p"
.string "What should I do? Get your advice?\n"
- .string "Why not? I’m already talking to you!\p"
+ .string "Why not? I'm already talking to you!\p"
.string "{PLAYER}, are you surprised by me?\n"
- .string "I want your advice, can’t you see?\p"
+ .string "I want your advice, can't you see?\p"
.string "Are you receiving me?\n"
.string "You are receiving me!\p"
.string "My {STR_VAR_1}--what should it use?\n"
- .string "It’s {STR_VAR_2} or {STR_VAR_3},\l"
+ .string "It's {STR_VAR_2} or {STR_VAR_3},\l"
.string "what do you choose?$"
gText_082C0C7D:: @ 82C0C7D
.string "If that {STR_VAR_1} is the best,\n"
- .string "I’ll do as you suggest!\p"
+ .string "I'll do as you suggest!\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me.\p"
+ .string "but don't you forget about me.\p"
.string "See you again, my smart friend!$"
gText_082C0D0B:: @ 82C0D0B
.string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}…\n"
.string "I have this lousy cold, I do…\p"
.string "I want to pick a move for my POKéMON,\n"
- .string "but I’m not up to it…\p"
+ .string "but I'm not up to it…\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
@@ -2433,26 +2433,26 @@ gText_082C0D0B:: @ 82C0D0B
gText_082C0DFE:: @ 82C0DFE
.string "Hm, {STR_VAR_1}, all right. Cough!\n"
- .string "I’ll go teach it when I get better.\p"
+ .string "I'll go teach it when I get better.\p"
.string "I hope I can keep hitting you up\n"
.string "for help like this.$"
gText_082C0E71:: @ 82C0E71
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…?\p"
- .string "Please, don’t look at me that way.\n"
- .string "I’m getting all flustered…\l"
+ .string "Please, don't look at me that way.\n"
+ .string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
- .string "I… I’m really embarrassed, but I can’t\n"
+ .string "I… I'm really embarrassed, but I can't\n"
.string "decide what move I should teach\l"
.string "my POKéMON.\p"
- .string "It’s for my {STR_VAR_1}.\n"
+ .string "It's for my {STR_VAR_1}.\n"
.string "If the choices were {STR_VAR_2} or\l"
.string "{STR_VAR_3}, which would be better?$"
gText_082C0F6D:: @ 82C0F6D
.string "Oh… Okay!\n"
- .string "I’ll try that {STR_VAR_1}.\p"
+ .string "I'll try that {STR_VAR_1}.\p"
.string "I hope I can teach that move…\n"
.string "This is so nerve-racking…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
@@ -2462,20 +2462,20 @@ gText_082C0F6D:: @ 82C0F6D
gText_082C1003:: @ 82C1003
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really real?\p"
- .string "Perhaps you’re one of those popular\n"
+ .string "Perhaps you're one of those popular\n"
.string "mimics?\p"
- .string "No, no, if you are real, it’s fine.\n"
+ .string "No, no, if you are real, it's fine.\n"
.string "No need to be upset, I assure you!\p"
.string "Incidentally, I would like to obtain\n"
.string "your advice.\p"
- .string "It’s about my {STR_VAR_1}.\p"
+ .string "It's about my {STR_VAR_1}.\p"
.string "Which move would be better for it to\n"
.string "use, {STR_VAR_2} or {STR_VAR_3}?$"
gText_082C1122:: @ 82C1122
.string "{STR_VAR_1}?\n"
- .string "There’s no question about that?\p"
- .string "I see. If that’s the case, that’s fine.\n"
+ .string "There's no question about that?\p"
+ .string "I see. If that's the case, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope it is something even\n"
.string "my POKéMON can learn.\p"
@@ -2486,19 +2486,19 @@ gText_082C11D1:: @ 82C11D1
.string "It is {PLAYER}!\l"
.string "Oh! Sniff…sob… Please, listen!\p"
.string "I… When I battle, I get so nervous,\n"
- .string "I can’t help crying even if I win…\p"
+ .string "I can't help crying even if I win…\p"
.string "I wish I could say something cool\n"
.string "when I win…\p"
.string "Please, please, {PLAYER}!\n"
.string "Could you maybe teach me something\l"
- .string "cool to say when I win so I don’t cry?$"
+ .string "cool to say when I win so I don't cry?$"
gText_082C12D5:: @ 82C12D5
.string "{STR_VAR_1}\p"
.string "Awesome! Wicked! Awoooh!\n"
- .string "It’s really cool!\p"
- .string "Oh… I’m sorry…\n"
- .string "I’m so happy, I’m crying…\p"
+ .string "It's really cool!\p"
+ .string "Oh… I'm sorry…\n"
+ .string "I'm so happy, I'm crying…\p"
.string "Snivel… {PLAYER}!\n"
.string "Thank you so much for everything!\p"
.string "I will battle the best I can for\n"
@@ -2507,7 +2507,7 @@ gText_082C12D5:: @ 82C12D5
.string "Next time… We should battle!$"
gText_082C13AB:: @ 82C13AB
- .string "Yay! It’s {PLAYER}! Hello!\n"
+ .string "Yay! It's {PLAYER}! Hello!\n"
.string "I wanted to ask you something!\p"
.string "I want to say something cool when\n"
.string "I win a match.\p"
@@ -2517,11 +2517,11 @@ gText_082C13AB:: @ 82C13AB
gText_082C1444:: @ 82C1444
.string "{STR_VAR_1}\p"
.string "Oh, wow! That is so cool!\n"
- .string "Okay, I’ll say that!\p"
+ .string "Okay, I'll say that!\p"
.string "Thanks for teaching me all this time!\n"
- .string "I’m going to do the best I can\l"
+ .string "I'm going to do the best I can\l"
.string "wherever I go from now on!\p"
- .string "When we meet again, it’ll be for\n"
+ .string "When we meet again, it'll be for\n"
.string "a battle!$"
gText_082C1501:: @ 82C1501
@@ -2537,20 +2537,20 @@ gText_082C15B6:: @ 82C15B6
.string "{STR_VAR_1}\p"
.string "…Cool!\n"
.string "I will use that!\p"
- .string "I’m going out to battle all over\n"
+ .string "I'm going out to battle all over\n"
.string "the place.\p"
.string "Who knows, I may even get to battle\n"
.string "you one day, {PLAYER}.\p"
- .string "Next time, let’s meet at a place\n"
+ .string "Next time, let's meet at a place\n"
.string "of battle!$"
gText_082C165E:: @ 82C165E
.string "Hello, {PLAYER}…\n"
- .string "I’m sorry to bug you, but I’m hopeless…\p"
+ .string "I'm sorry to bug you, but I'm hopeless…\p"
.string "Even when…\n"
- .string "Even when I win, I don’t have anything\l"
+ .string "Even when I win, I don't have anything\l"
.string "special to say…\p"
- .string "I know that it doesn’t mean anything\n"
+ .string "I know that it doesn't mean anything\n"
.string "to you, {PLAYER}.\p"
.string "But it means a lot to me…\p"
.string "Please, {PLAYER}, what should I say\n"
@@ -2558,63 +2558,63 @@ gText_082C165E:: @ 82C165E
gText_082C174F:: @ 82C174F
.string "{STR_VAR_1}\p"
- .string "That’s inspired…\p"
+ .string "That's inspired…\p"
.string "Uh… Is it okay for someone like me\n"
.string "to even say that?\p"
- .string "No! I’ll do my best!\p"
+ .string "No! I'll do my best!\p"
.string "{PLAYER}, thank you so much for\n"
.string "putting up with me for so long…\p"
.string "I promise to do my best from now on.\p"
- .string "I’m sure you’ll quickly forget about\n"
- .string "someone like me, but let’s meet\l"
+ .string "I'm sure you'll quickly forget about\n"
+ .string "someone like me, but let's meet\l"
.string "somewhere again!$"
gText_082C1862:: @ 82C1862
.string "Oh, {PLAYER}{STRING 5}.\n"
- .string "There’s something I want you to hear.\p"
- .string "I know that I don’t always sound\n"
+ .string "There's something I want you to hear.\p"
+ .string "I know that I don't always sound\n"
.string "nice or polite…\p"
.string "When I win a battle, I think I come\n"
.string "across as being arrogant.\p"
- .string "I don’t want people to dislike me,\n"
+ .string "I don't want people to dislike me,\n"
.string "so I want to say something nice to\l"
.string "someone I beat.\p"
- .string "But I can’t think of anything good!\n"
+ .string "But I can't think of anything good!\n"
.string "Could you think something up for me?$"
gText_082C19A0:: @ 82C19A0
.string "{STR_VAR_1}\p"
.string "Not bad!\n"
- .string "Yup, that’s what I’ll go with!\p"
- .string "I’m going to hit the road and do what\n"
+ .string "Yup, that's what I'll go with!\p"
+ .string "I'm going to hit the road and do what\n"
.string "I can with what you taught me in\l"
.string "my head and heart.\p"
- .string "I’m sorry that I’ve been so pushy\n"
+ .string "I'm sorry that I've been so pushy\n"
.string "with you!\p"
.string "Next time, we battle, okay?\n"
.string "See you!$"
gText_082C1A76:: @ 82C1A76
- .string "Oh, I can’t get over how busy I am!\n"
+ .string "Oh, I can't get over how busy I am!\n"
.string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p"
.string "Are you well as usual?\n"
- .string "Things haven’t changed for me at all.\p"
- .string "I’ve got running, fighting, and mapping\n"
+ .string "Things haven't changed for me at all.\p"
+ .string "I've got running, fighting, and mapping\n"
.string "to do. Why am I so busy?\p"
- .string "But even though I’m busy, it’d be rude\n"
+ .string "But even though I'm busy, it'd be rude\n"
.string "to just turn on my heels and walk away\l"
.string "from a win without saying a word.\p"
.string "So, what would be a cool saying to\n"
- .string "underline my coolness when I’m done\l"
+ .string "underline my coolness when I'm done\l"
.string "and walking away? {PLAYER}{STRING 5}, help me!$"
gText_082C1C16:: @ 82C1C16
.string "{STR_VAR_1}\p"
.string "Okay, gotcha.\n"
.string "I can find time to say that!\p"
- .string "Honestly, I’m glad I met a good mentor\n"
+ .string "Honestly, I'm glad I met a good mentor\n"
.string "like you.\p"
- .string "I’m going to make time somehow so\n"
+ .string "I'm going to make time somehow so\n"
.string "I can get into battling.\p"
.string "Thanks for everything, {PLAYER}{STRING 5}!\n"
.string "We have to battle, you and me, one day!$"
@@ -2631,23 +2631,23 @@ gText_082C1CF5:: @ 82C1CF5
gText_082C1DC1:: @ 82C1DC1
.string "{STR_VAR_1}\p"
- .string "That… That’s fabulous!\n"
- .string "It’s dignified and cool! I claim it!\p"
- .string "…Listen, I think I’m getting decent\n"
+ .string "That… That's fabulous!\n"
+ .string "It's dignified and cool! I claim it!\p"
+ .string "…Listen, I think I'm getting decent\n"
.string "at this, huh?\p"
- .string "So, I’m thinking of challenging other\n"
+ .string "So, I'm thinking of challenging other\n"
.string "TRAINERS from now on.\p"
.string "{PLAYER}, your advice really helped me.\p"
- .string "Maybe one day, there’ll be a time when\n"
+ .string "Maybe one day, there'll be a time when\n"
.string "we battle!\p"
.string "Thank you for everything!$"
gText_082C1EDC:: @ 82C1EDC
.string "Oh, {PLAYER}.\n"
- .string "I’m so glad I met you!\p"
+ .string "I'm so glad I met you!\p"
.string "I no longer have any concerns with\n"
.string "regard to my POKéMON.\p"
- .string "It’s myself that worries me…\p"
+ .string "It's myself that worries me…\p"
.string "Do you know how a TRAINER says\n"
.string "a few things upon winning a battle?\p"
.string "Definitely, I wish I could do that,\n"
@@ -2669,34 +2669,34 @@ gText_082C1FEC:: @ 82C1FEC
gText_082C20D1:: @ 82C20D1
.string "Eek! I spotted {PLAYER}!\n"
- .string "I… I’m overjoyed to see you!\p"
- .string "Oh-oh-oh! There’s something I just\n"
+ .string "I… I'm overjoyed to see you!\p"
+ .string "Oh-oh-oh! There's something I just\n"
.string "had to ask you!\p"
.string "A little while ago, I won a battle.\n"
.string "That part was giddying!\p"
.string "But it made me so overjoyed that\n"
- .string "I choked up and couldn’t say a thing!\p"
+ .string "I choked up and couldn't say a thing!\p"
.string "So now, {PLAYER}, please, I want you to\n"
.string "think up an exit line for when I win!$"
gText_082C21FF:: @ 82C21FF
.string "{STR_VAR_1}\p"
.string "Waaaaah!\n"
- .string "I’m going to say that?!\l"
- .string "I… I’m delirious with joy!\p"
+ .string "I'm going to say that?!\l"
+ .string "I… I'm delirious with joy!\p"
.string "Th-th-thank you!\n"
.string "I have nothing left to regret now!\p"
- .string "I’m going to travel now and battle\n"
+ .string "I'm going to travel now and battle\n"
.string "all sorts of people.\p"
.string "Everything, I owe it to you, {PLAYER}.\n"
.string "Really, really, thank you!\p"
- .string "I’ve got to go now, but let’s meet\n"
+ .string "I've got to go now, but let's meet\n"
.string "in battle one day!$"
gText_082C231C:: @ 82C231C
.string "Hola, bueno!\n"
.string "{PLAYER}{STRING 5}!\p"
- .string "You know, I’m getting the itch to roam\n"
+ .string "You know, I'm getting the itch to roam\n"
.string "and battle where I may.\p"
.string "But before I do, I want your advice\n"
.string "once again, please!\p"
@@ -2706,61 +2706,61 @@ gText_082C231C:: @ 82C231C
gText_082C2407:: @ 82C2407
.string "{STR_VAR_1}\p"
- .string "Uh-huh, that’s sweet!\n"
+ .string "Uh-huh, that's sweet!\n"
.string "Si, bueno!\l"
- .string "I’ll try saying that, like, ham!\p"
- .string "And now, it’s time to say good-bye!\n"
+ .string "I'll try saying that, like, ham!\p"
+ .string "And now, it's time to say good-bye!\n"
.string "Thanks for all sorts of things!\p"
.string "Give me a battle one day, OK?\n"
.string "Adios!$"
gText_082C24B5:: @ 82C24B5
- .string "{PLAYER}{STRING 5}, there’s big trouble!\p"
+ .string "{PLAYER}{STRING 5}, there's big trouble!\p"
.string "When I win a battle, I brag about it\n"
.string "for an hour at least!\p"
- .string "Of course I’m lying!\n"
+ .string "Of course I'm lying!\n"
.string "Wahahaha!\p"
.string "This is no lie, though.\n"
- .string "I’m not very good at chatting.\p"
+ .string "I'm not very good at chatting.\p"
.string "So, how about deciding for me what\n"
.string "I should say after winning a battle,\l"
.string "master?$"
gText_082C25B1:: @ 82C25B1
.string "{STR_VAR_1}\p"
- .string "That’s what I should say, huh?\n"
- .string "Then, I’ll stay away from that!\p"
+ .string "That's what I should say, huh?\n"
+ .string "Then, I'll stay away from that!\p"
.string "Just kidding!\n"
- .string "I’ll obey your teaching, master!\p"
+ .string "I'll obey your teaching, master!\p"
.string "Thanks for teaching me all this time,\n"
.string "master!\p"
- .string "I’m finally understanding what being\n"
+ .string "I'm finally understanding what being\n"
.string "a TRAINER is about.\p"
- .string "I’m going to go out and win battles\n"
+ .string "I'm going to go out and win battles\n"
.string "against any TRAINER.\p"
- .string "Maybe it’ll be you one day, master!\p"
- .string "That’s all!\n"
+ .string "Maybe it'll be you one day, master!\p"
+ .string "That's all!\n"
.string "Farewell, my master!$"
gText_082C2707:: @ 82C2707
.string "A-H-O-Y!\n"
.string "And that spells ahoy!\p"
- .string "The rappin’ SAILOR am I!\n"
+ .string "The rappin' SAILOR am I!\n"
.string "This will be my last question,\l"
- .string "don’t you cry!\p"
- .string "It’s a saying question\n"
+ .string "don't you cry!\p"
+ .string "It's a saying question\n"
.string "that begs your suggestion!\p"
.string "If I win a match, what can I say\n"
.string "in a real cool way?$"
gText_082C27D4:: @ 82C27D4
.string "{STR_VAR_1}\p"
- .string "Perfect! That’s what I’ll use.\n"
+ .string "Perfect! That's what I'll use.\n"
.string "I was right to make you choose!\p"
- .string "And now, I think it’d be best,\n"
+ .string "And now, I think it'd be best,\n"
.string "if I were to fly the nest!\p"
.string "Thanks for all you taught me.\n"
- .string "I’ll be off on a battle spree!\p"
+ .string "I'll be off on a battle spree!\p"
.string "B-O-N-V-O-Y-A-G-E!\n"
.string "And that spells bon voyage,\l"
.string "to you this is my homage!$"
@@ -2769,12 +2769,12 @@ gText_082C28D6:: @ 82C28D6
.string "Oh, yeah, {PLAYER}!\n"
.string "I found you again today!\p"
.string "What should I do? Ask you again?\n"
- .string "Why not? I’m already asking you!\p"
+ .string "Why not? I'm already asking you!\p"
.string "Anyways, {PLAYER}…\n"
.string "Are you receiving me?\l"
.string "You are receiving me!\l"
.string "I need some more advice for me!\p"
- .string "It’s about what I should yell.\n"
+ .string "It's about what I should yell.\n"
.string "Something cool to holler when\l"
.string "a battle ends well.\p"
.string "Come on, I wanna hear you say it!$"
@@ -2782,24 +2782,24 @@ gText_082C28D6:: @ 82C28D6
gText_082C2A0B:: @ 82C2A0B
.string "{STR_VAR_1}\p"
.string "All right, all right!\n"
- .string "I’ll use that because it’s so tight!\p"
- .string "I’m out of things to ask you.\n"
- .string "Waving bye is all that’s left to do.\p"
- .string "But maybe one day we’ll meet, with one\n"
+ .string "I'll use that because it's so tight!\p"
+ .string "I'm out of things to ask you.\n"
+ .string "Waving bye is all that's left to do.\p"
+ .string "But maybe one day we'll meet, with one\n"
.string "destined to go down in defeat.\p"
.string "But, it really is time to say farewell.\p"
.string "Well, {PLAYER}, I have to roam free,\n"
- .string "but don’t you forget about me!\p"
+ .string "but don't you forget about me!\p"
.string "Take care, {PLAYER}!\n"
.string "Love ya!$"
gText_082C2B50:: @ 82C2B50
- .string "{PLAYER}{STRING 5}, I’m finished…\n"
- .string "My nose won’t stop dripping…\p"
+ .string "{PLAYER}{STRING 5}, I'm finished…\n"
+ .string "My nose won't stop dripping…\p"
.string "I was trying to think up something\n"
.string "cool to say when I win a battle.\p"
.string "It inspired me so much, it made me cry,\n"
- .string "and now my nose won’t stop running…\p"
+ .string "and now my nose won't stop running…\p"
.string "So, things being this way,\n"
.string "I need you to decide for me, {PLAYER}{STRING 5}.\p"
.string "When I win a battle,\n"
@@ -2807,42 +2807,42 @@ gText_082C2B50:: @ 82C2B50
gText_082C2C77:: @ 82C2C77
.string "{STR_VAR_1}\p"
- .string "… … …That’s good.\n"
- .string "No, it’s awe inspiring!\l"
- .string "It’s bringing fresh tears to my eyes!\p"
+ .string "… … …That's good.\n"
+ .string "No, it's awe inspiring!\l"
+ .string "It's bringing fresh tears to my eyes!\p"
.string "But in spite of my tears and runny\n"
.string "nose, I will use that saying!\p"
- .string "I’m plumb out of things to ask you,\n"
+ .string "I'm plumb out of things to ask you,\n"
.string "{PLAYER}{STRING 5}.\p"
- .string "From now on, we’re rivals!\n"
+ .string "From now on, we're rivals!\n"
.string "Thanks for everything!$"
gText_082C2D67:: @ 82C2D67
.string "Er… Um…\n"
.string "{PLAYER}{STRING 5}…\p"
- .string "Please, don’t look at me that way.\n"
- .string "You’re making me all nervous.\p"
+ .string "Please, don't look at me that way.\n"
+ .string "You're making me all nervous.\p"
.string "I… I need your advice again.\n"
- .string "I’ll make it my last, though…\p"
- .string "It’s really embarrassing to ask,\n"
+ .string "I'll make it my last, though…\p"
+ .string "It's really embarrassing to ask,\n"
.string "but what if I win a battle?\l"
.string "What should I say?$"
gText_082C2E41:: @ 82C2E41
.string "{STR_VAR_1}\p"
.string "Oh… Okay!\n"
- .string "I’ll try to say that!\l"
+ .string "I'll try to say that!\l"
.string "I might be too nervous to say it…\p"
.string "Thank you, {PLAYER}{STRING 5}.\n"
.string "I have to say good-bye now.\p"
- .string "I’ll obey all that you’ve taught me,\n"
+ .string "I'll obey all that you've taught me,\n"
.string "{PLAYER}{STRING 5}, and do the best I can.$"
gText_082C2EF5:: @ 82C2EF5
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
.string "But are you really?\l"
.string "Perhaps a clever {PLAYER} DOLL?\p"
- .string "Oh, no, no, no, don’t worry!\n"
+ .string "Oh, no, no, no, don't worry!\n"
.string "If you really are real, please\l"
.string "forget about my rudeness.\p"
.string "No need to be so angry. All I wish for\n"
@@ -2857,13 +2857,13 @@ gText_082C3023:: @ 82C3023
.string "When I win a match…\p"
.string "{STR_VAR_1}\p"
.string "…Are you serious?\p"
- .string "I see. If you are serious, that’s fine.\n"
+ .string "I see. If you are serious, that's fine.\n"
.string "I thank you for your time.\p"
.string "I do hope even I will be able to\n"
.string "put that saying to good use.\p"
.string "I seem to have run dry on what advice\n"
.string "I need.\p"
- .string "I do believe it’s high time I bid you\n"
+ .string "I do believe it's high time I bid you\n"
.string "farewell and strike out on my own.\p"
.string "Thank you, my mentor!\n"
.string "I apologize for my skepticism!$"
diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc
index 6b9fb14ef..238541ee6 100644
--- a/data/scripts/berry_tree.inc
+++ b/data/scripts/berry_tree.inc
@@ -31,7 +31,7 @@ Route102_EventScript_274359:: @ 8274359
end
Route102_EventScript_274374:: @ 8274374
- msgbox Route102_Text_274507, 5
+ msgbox Route102_Text_274507, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route102_EventScript_274393
compare VAR_RESULT, 0
@@ -106,7 +106,7 @@ Route102_EventScript_274421:: @ 8274421
lock
faceplayer
special EventObjectInteractionGetBerryCountString
- msgbox Route102_Text_2745EE, 5
+ msgbox Route102_Text_2745EE, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route102_EventScript_274448
compare VAR_RESULT, 0
@@ -155,7 +155,7 @@ Route102_EventScript_27448D:: @ 827448D
compare VAR_RESULT, 0
goto_eq Route102_EventScript_2744BE
special EventObjectInteractionGetBerryName
- msgbox Route102_Text_2746E4, 5
+ msgbox Route102_Text_2746E4, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route102_EventScript_2744C4
compare VAR_RESULT, 0
@@ -193,10 +193,10 @@ Route102_EventScript_2744DD:: @ 82744DD
return
Route102_Text_2744F0: @ 82744F0
- .string "It’s soft, loamy soil.$"
+ .string "It's soft, loamy soil.$"
Route102_Text_274507: @ 8274507
- .string "It’s soft, loamy soil.\n"
+ .string "It's soft, loamy soil.\n"
.string "Want to plant a BERRY?$"
Route102_Text_274535: @ 8274535
@@ -235,13 +235,13 @@ Route102_Text_27461B: @ 827461B
Route102_Text_274630: @ 8274630
.string "{PLAYER} put away the {STR_VAR_1}\n"
- .string "in the BAG’s BERRIES POCKET.\p"
+ .string "in the BAG's BERRIES POCKET.\p"
.string "The soil returned to its soft and\n"
.string "loamy state.$"
Route102_Text_27468F: @ 827468F
- .string "The BAG’s BERRIES POCKET is full.\p"
- .string "The {STR_VAR_1} couldn’t be taken.$"
+ .string "The BAG's BERRIES POCKET is full.\p"
+ .string "The {STR_VAR_1} couldn't be taken.$"
Route102_Text_2746CB: @ 82746CB
.string "{PLAYER} left the {STR_VAR_1}\n"
diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc
index 3408eb2a8..f77017830 100644
--- a/data/scripts/cable_club.inc
+++ b/data/scripts/cable_club.inc
@@ -63,7 +63,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276B19:: @ 8276B19
execram
OldaleTown_PokemonCenter_2F_EventScript_276B1A:: @ 8276B1A
- msgbox gUnknown_08273178, 2
+ msgbox gUnknown_08273178, MSGBOX_NPC
end
OldaleTown_PokemonCenter_2F_EventScript_276B23:: @ 8276B23
@@ -72,16 +72,16 @@ OldaleTown_PokemonCenter_2F_EventScript_276B23:: @ 8276B23
goto_eq OldaleTown_PokemonCenter_2F_EventScript_276B19
checkflag FLAG_SYS_HAS_EON_TICKET
goto_eq OldaleTown_PokemonCenter_2F_EventScript_276B19
- msgbox gUnknown_08273594, 4
+ msgbox gUnknown_08273594, MSGBOX_DEFAULT
giveitem_std ITEM_EON_TICKET
setflag FLAG_SYS_HAS_EON_TICKET
setvar VAR_0x403F, 0
- msgbox gUnknown_082735F2, 4
+ msgbox gUnknown_082735F2, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_276B62:: @ 8276B62
- msgbox gUnknown_08273178, 4
+ msgbox gUnknown_08273178, MSGBOX_DEFAULT
release
end
@@ -331,12 +331,12 @@ OldaleTown_PokemonCenter_2F_EventScript_276DE0:: @ 8276DE0
lockall
applymovement 255, OldaleTown_PokemonCenter_2F_Movement_2725A6
waitmovement 0
- msgbox OldaleTown_PokemonCenter_2F_Text_27964A, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27964A, MSGBOX_DEFAULT
closemessage
applymovement 255, OldaleTown_PokemonCenter_2F_Movement_276E10
waitmovement 0
delay 30
- msgbox OldaleTown_PokemonCenter_2F_Text_279718, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_279718, MSGBOX_DEFAULT
setvar VAR_0x40CD, 2
releaseall
end
@@ -354,7 +354,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276E13:: @ 8276E13
end
OldaleTown_PokemonCenter_2F_EventScript_276E22:: @ 8276E22
- msgbox OldaleTown_PokemonCenter_2F_Text_277EF1, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_277EF1, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_276E30
end
@@ -399,7 +399,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276EC2:: @ 8276EC2
end
OldaleTown_PokemonCenter_2F_EventScript_276F15:: @ 8276F15
- msgbox OldaleTown_PokemonCenter_2F_Text_279142, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_279142, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_276EC2
end
@@ -417,7 +417,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276F2E:: @ 8276F2E
end
OldaleTown_PokemonCenter_2F_EventScript_276F47:: @ 8276F47
- msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_276EC2
end
@@ -502,25 +502,25 @@ OldaleTown_PokemonCenter_2F_EventScript_277046:: @ 8277046
OldaleTown_PokemonCenter_2F_EventScript_277072:: @ 8277072
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_27833D, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27833D, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_2770A5
end
OldaleTown_PokemonCenter_2F_EventScript_277083:: @ 8277083
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278307, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278307, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_2770A5
end
OldaleTown_PokemonCenter_2F_EventScript_277094:: @ 8277094
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_2782D1, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2782D1, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_2770A5
end
OldaleTown_PokemonCenter_2F_EventScript_2770A5:: @ 82770A5
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278372, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278372, MSGBOX_DEFAULT
release
end
@@ -593,12 +593,12 @@ OldaleTown_PokemonCenter_2F_EventScript_277199:: @ 8277199
return
OldaleTown_PokemonCenter_2F_EventScript_2771BF:: @ 82771BF
- msgbox OldaleTown_PokemonCenter_2F_Text_278027, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278027, MSGBOX_DEFAULT
setvar VAR_RESULT, 0
return
OldaleTown_PokemonCenter_2F_EventScript_2771CD:: @ 82771CD
- msgbox OldaleTown_PokemonCenter_2F_Text_278061, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278061, MSGBOX_DEFAULT
setvar VAR_RESULT, 0
return
@@ -659,45 +659,45 @@ OldaleTown_PokemonCenter_2F_EventScript_27724C:: @ 827724C
OldaleTown_PokemonCenter_2F_EventScript_2772AB:: @ 82772AB
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278565, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278565, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_2772B8:: @ 82772B8
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_2785C9, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2785C9, MSGBOX_DEFAULT
release
end
BattleFrontier_BattleTowerLobby_EventScript_2772C5:: @ 82772C5
OldaleTown_PokemonCenter_2F_EventScript_2772C5:: @ 82772C5
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_27821C, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27821C, MSGBOX_DEFAULT
release
end
BattleFrontier_BattleTowerLobby_EventScript_2772D2:: @ 82772D2
OldaleTown_PokemonCenter_2F_EventScript_2772D2:: @ 82772D2
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_2781C7, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2781C7, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_2772DF:: @ 82772DF
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278255, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278255, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_2772EC:: @ 82772EC
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278291, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278291, MSGBOX_DEFAULT
release
end
MossdeepCity_GameCorner_1F_EventScript_2772F9:: @ 82772F9
special CloseLink
- msgbox MossdeepCity_GameCorner_1F_Text_278D51, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278D51, MSGBOX_DEFAULT
release
end
@@ -709,29 +709,29 @@ OldaleTown_PokemonCenter_2F_EventScript_277306:: @ 8277306
OldaleTown_PokemonCenter_2F_EventScript_27730E:: @ 827730E
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_2782A8, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2782A8, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_27731B:: @ 827731B
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_2785E9, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2785E9, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_277328:: @ 8277328
special CloseLink
- msgbox OldaleTown_PokemonCenter_2F_Text_278651, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_278651, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_277335:: @ 8277335
- msgbox gUnknown_0827306F, 4
+ msgbox gUnknown_0827306F, MSGBOX_DEFAULT
release
end
OldaleTown_PokemonCenter_2F_EventScript_27733F:: @ 827733F
- msgbox gUnknown_082730BC, 4
+ msgbox gUnknown_082730BC, MSGBOX_DEFAULT
releaseall
end
@@ -917,34 +917,34 @@ RecordCorner_EventScript_277471:: @ 8277471
end
EventScript_TradeRoom_ReadTrainerCard1:: @ 827747E
- msgbox Text_278452, 4
+ msgbox Text_278452, MSGBOX_DEFAULT
fadescreen 1
special sp02A_crash_sound
waitstate
end
EventScript_TradeRoom_ReadTrainerCard2:: @ 827748D
- msgbox Text_27847B, 4
+ msgbox Text_27847B, MSGBOX_DEFAULT
fadescreen 1
special sp02A_crash_sound
waitstate
end
EventScript_TradeRoom_TooBusyToNotice:: @ 827749C
- msgbox Text_27842E, 4
+ msgbox Text_27842E, MSGBOX_DEFAULT
closemessage
end
SingleBattleColosseum_EventScript_2774A6:: @ 82774A6
special sub_8098574
- msgbox SingleBattleColosseum_Text_2784B4, 4
+ msgbox SingleBattleColosseum_Text_2784B4, MSGBOX_DEFAULT
special sub_809859C
closemessage
end
TradeCenter_EventScript_2774B6:: @ 82774B6
special sub_8098574
- msgbox TradeCenter_Text_2784E2, 4
+ msgbox TradeCenter_Text_2784E2, MSGBOX_DEFAULT
special sub_809859C
closemessage
end
@@ -970,7 +970,7 @@ RecordCorner_EventScript_2774E0:: @ 82774E0
end
gUnknown_082774EF:: @ 82774EF
- msgbox Text_2783A8, 5
+ msgbox Text_2783A8, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq gUnknown_08277509
erasebox 0, 0, 29, 19
@@ -1029,7 +1029,7 @@ OldaleTown_PokemonCenter_2F_EventScript_27759F:: @ 827759F
call OldaleTown_PokemonCenter_2F_EventScript_27134F
compare VAR_RESULT, 0
goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC
- msgbox OldaleTown_PokemonCenter_2F_Text_27961C, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27961C, MSGBOX_DEFAULT
closemessage
special HealPlayerParty
setvar VAR_0x8004, 6
@@ -1068,17 +1068,17 @@ OldaleTown_PokemonCenter_2F_EventScript_277626:: @ 8277626
return
OldaleTown_PokemonCenter_2F_EventScript_27764C:: @ 827764C
- msgbox OldaleTown_PokemonCenter_2F_Text_27893E, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27893E, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_273755
end
OldaleTown_PokemonCenter_2F_EventScript_27765A:: @ 827765A
- msgbox OldaleTown_PokemonCenter_2F_Text_27897B, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27897B, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_273755
end
OldaleTown_PokemonCenter_2F_EventScript_277668:: @ 8277668
- msgbox OldaleTown_PokemonCenter_2F_Text_2789B5, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2789B5, MSGBOX_DEFAULT
release
return
@@ -1087,15 +1087,15 @@ OldaleTown_PokemonCenter_2F_EventScript_277672:: @ 8277672
faceplayer
checkflag FLAG_SYS_POKEDEX_GET
goto_if 0, OldaleTown_PokemonCenter_2F_EventScript_277335
- msgbox OldaleTown_PokemonCenter_2F_Text_279937, 5
+ msgbox OldaleTown_PokemonCenter_2F_Text_279937, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq OldaleTown_PokemonCenter_2F_EventScript_27769A
- msgbox OldaleTown_PokemonCenter_2F_Text_2799AA, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2799AA, MSGBOX_DEFAULT
release
return
OldaleTown_PokemonCenter_2F_EventScript_27769A:: @ 827769A
- msgbox OldaleTown_PokemonCenter_2F_Text_279C91, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_279C91, MSGBOX_DEFAULT
release
return
@@ -1165,7 +1165,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2777CB:: @ 82777CB
end
OldaleTown_PokemonCenter_2F_EventScript_27780D:: @ 827780D
- msgbox OldaleTown_PokemonCenter_2F_Text_27909D, 5
+ msgbox OldaleTown_PokemonCenter_2F_Text_27909D, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC
call OldaleTown_PokemonCenter_2F_EventScript_277199
@@ -1202,7 +1202,7 @@ OldaleTown_PokemonCenter_2F_EventScript_277899:: @ 8277899
end
OldaleTown_PokemonCenter_2F_EventScript_2778B2:: @ 82778B2
- msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_277FEE, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_27783B
end
@@ -1212,12 +1212,12 @@ OldaleTown_PokemonCenter_2F_EventScript_2778C0:: @ 82778C0
end
OldaleTown_PokemonCenter_2F_EventScript_2778CB:: @ 82778CB
- msgbox OldaleTown_PokemonCenter_2F_Text_279142, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_279142, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_27783B
end
OldaleTown_PokemonCenter_2F_EventScript_2778D9:: @ 82778D9
- msgbox OldaleTown_PokemonCenter_2F_Text_2790E8, 5
+ msgbox OldaleTown_PokemonCenter_2F_Text_2790E8, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC
setvar VAR_0x8004, 12
@@ -1225,7 +1225,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2778D9:: @ 82778D9
end
OldaleTown_PokemonCenter_2F_EventScript_2778F7:: @ 82778F7
- msgbox OldaleTown_PokemonCenter_2F_Text_279114, 5
+ msgbox OldaleTown_PokemonCenter_2F_Text_279114, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq OldaleTown_PokemonCenter_2F_EventScript_2772EC
special HasAtLeastOneBerry
@@ -1236,7 +1236,7 @@ OldaleTown_PokemonCenter_2F_EventScript_2778F7:: @ 82778F7
end
OldaleTown_PokemonCenter_2F_EventScript_277923:: @ 8277923
- msgbox OldaleTown_PokemonCenter_2F_Text_2788FC, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_2788FC, MSGBOX_DEFAULT
goto OldaleTown_PokemonCenter_2F_EventScript_2776E3
end
@@ -1402,12 +1402,12 @@ EventScript_WirelessBoxResults:: @ 8277B8A
fadescreen 1
special sub_801A42C
waitstate
- msgbox OldaleTown_PokemonCenter_2F_Text_27874F, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27874F, MSGBOX_DEFAULT
releaseall
end
EventScript_277BB4:: @ 8277BB4
- msgbox OldaleTown_PokemonCenter_2F_Text_27871F, 4
+ msgbox OldaleTown_PokemonCenter_2F_Text_27871F, MSGBOX_DEFAULT
releaseall
end
@@ -1476,17 +1476,17 @@ MossdeepCity_GameCorner_1F_EventScript_277C34:: @ 8277C34
end
MossdeepCity_GameCorner_1F_EventScript_277C73:: @ 8277C73
- msgbox MossdeepCity_GameCorner_1F_Text_278ACB, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278ACB, MSGBOX_DEFAULT
release
end
MossdeepCity_GameCorner_1F_EventScript_277C7D:: @ 8277C7D
- msgbox MossdeepCity_GameCorner_1F_Text_278BF1, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278BF1, MSGBOX_DEFAULT
release
end
MossdeepCity_GameCorner_1F_EventScript_277C87:: @ 8277C87
- msgbox MossdeepCity_GameCorner_1F_Text_278CAC, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278CAC, MSGBOX_DEFAULT
release
end
@@ -1514,7 +1514,7 @@ MossdeepCity_GameCorner_1F_EventScript_277CE9:: @ 8277CE9
special sub_802C920
compare VAR_RESULT, 0
goto_eq MossdeepCity_GameCorner_1F_EventScript_277E55
- msgbox MossdeepCity_GameCorner_1F_Text_278DD9, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278DD9, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8005, 0
special sub_81B8958
@@ -1533,7 +1533,7 @@ MossdeepCity_GameCorner_1F_EventScript_277D35:: @ 8277D35
special sub_8027A5C
compare VAR_RESULT, 0
goto_eq MossdeepCity_GameCorner_1F_EventScript_277E55
- msgbox MossdeepCity_GameCorner_1F_Text_278DD9, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278DD9, MSGBOX_DEFAULT
fadescreen 1
setvar VAR_0x8005, 1
special sub_81B8958
@@ -1602,12 +1602,12 @@ MossdeepCity_GameCorner_1F_EventScript_277E0E:: @ 8277E0E
MossdeepCity_GameCorner_1F_EventScript_277E48:: @ 8277E48
delay 60
- msgbox MossdeepCity_GameCorner_1F_Text_278D68, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278D68, MSGBOX_DEFAULT
release
end
MossdeepCity_GameCorner_1F_EventScript_277E55:: @ 8277E55
- msgbox MossdeepCity_GameCorner_1F_Text_278E60, 5
+ msgbox MossdeepCity_GameCorner_1F_Text_278E60, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MossdeepCity_GameCorner_1F_EventScript_2772F9
compare VAR_0x8005, 0
@@ -1618,11 +1618,11 @@ MossdeepCity_GameCorner_1F_EventScript_277E55:: @ 8277E55
end
MossdeepCity_GameCorner_1F_EventScript_277E84:: @ 8277E84
- msgbox MossdeepCity_GameCorner_1F_Text_278EDC, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278EDC, MSGBOX_DEFAULT
return
MossdeepCity_GameCorner_1F_EventScript_277E8D:: @ 8277E8D
- msgbox MossdeepCity_GameCorner_1F_Text_278FA4, 4
+ msgbox MossdeepCity_GameCorner_1F_Text_278FA4, MSGBOX_DEFAULT
return
MossdeepCity_GameCorner_1F_EventScript_277E96:: @ 8277E96
@@ -1673,7 +1673,7 @@ OldaleTown_PokemonCenter_2F_Text_278027: @ 8278027
OldaleTown_PokemonCenter_2F_Text_278061: @ 8278061
.string "A POKéMON holding the {STR_VAR_1}\n"
- .string "BERRY can’t be traded.$"
+ .string "BERRY can't be traded.$"
gText_PleaseWaitForLink:: @ 8278091
.string "Please wait.\n"
@@ -1701,7 +1701,7 @@ OldaleTown_PokemonCenter_2F_Text_278197: @ 8278197
.string "Please enter.$"
OldaleTown_PokemonCenter_2F_Text_2781A5: @ 82781A5
- .string "I’ll direct you to your room now.$"
+ .string "I'll direct you to your room now.$"
LilycoveCity_ContestLobby_Text_2781C7: @ 82781C7
OldaleTown_PokemonCenter_2F_Text_2781C7: @ 82781C7
@@ -1729,11 +1729,11 @@ OldaleTown_PokemonCenter_2F_Text_2782A8: @ 82782A8
.string "incorrect.$"
OldaleTown_PokemonCenter_2F_Text_2782D1: @ 82782D1
- .string "The SINGLE BATTLE Mode can’t be\n"
+ .string "The SINGLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
OldaleTown_PokemonCenter_2F_Text_278307: @ 8278307
- .string "The DOUBLE BATTLE Mode can’t be\n"
+ .string "The DOUBLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
OldaleTown_PokemonCenter_2F_Text_27833D: @ 827833D
@@ -1758,13 +1758,13 @@ Text_27842E: @ 827842E
.string "notice…$"
Text_278452: @ 8278452
- .string "Score! Got to look at {STR_VAR_1}’s\n"
+ .string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!$"
Text_27847B: @ 827847B
- .string "Score! Got to look at {STR_VAR_1}’s\n"
+ .string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!\p"
- .string "It’s a {STR_VAR_2} card!$"
+ .string "It's a {STR_VAR_2} card!$"
SingleBattleColosseum_Text_2784B4: @ 82784B4
.string "Please take your place and start\n"
@@ -1785,8 +1785,8 @@ OldaleTown_PokemonCenter_2F_Text_27854C: @ 827854C
.string "I hope to see you again!$"
OldaleTown_PokemonCenter_2F_Text_278565: @ 8278565
- .string "I’m awfully sorry.\p"
- .string "We’re not set up to conduct trades\n"
+ .string "I'm awfully sorry.\p"
+ .string "We're not set up to conduct trades\n"
.string "with TRAINERS far away in another\l"
.string "region yet…$"
@@ -1795,7 +1795,7 @@ OldaleTown_PokemonCenter_2F_Text_2785C9: @ 82785C9
OldaleTown_PokemonCenter_2F_Text_2785E9: @ 82785E9
.string "You have at least one POKéMON\n"
- .string "that can’t be taken.$"
+ .string "that can't be taken.$"
RecordCorner_Text_27861C: @ 827861C
.string "Please take your seat and wait.$"
@@ -1808,7 +1808,7 @@ OldaleTown_PokemonCenter_2F_Text_278651: @ 8278651
.string "Sorry, there is a transmission error.\p"
.string "You may not mix records with \n"
.string "Japanese Ruby or Sapphire games.\p"
- .string "Also, you can’t mix records with\n"
+ .string "Also, you can't mix records with\n"
.string "Japanese Emerald and overseas Ruby\l"
.string "or Sapphire games at the same time.$"
@@ -1843,7 +1843,7 @@ OldaleTown_PokemonCenter_2F_Text_278831:: @ 8278831
.string "can be mixed together.$"
OldaleTown_PokemonCenter_2F_Text_27886B: @ 827886B
- .string "A guide to the WIRELESS CLUB’s\n"
+ .string "A guide to the WIRELESS CLUB's\n"
.string "various services.$"
OldaleTown_PokemonCenter_2F_Text_27889C:: @ 827889C
@@ -1885,7 +1885,7 @@ OldaleTown_PokemonCenter_1F_Text_278A48: @ 8278A48
MossdeepCity_GameCorner_1F_Text_278A7D: @ 8278A7D
.string "I can explain game rules to you,\n"
- .string "if you’d like.\p"
+ .string "if you'd like.\p"
.string "Which game should I describe?$"
MossdeepCity_GameCorner_1F_Text_278ACB: @ 8278ACB
@@ -1903,7 +1903,7 @@ MossdeepCity_GameCorner_1F_Text_278ACB: @ 8278ACB
MossdeepCity_GameCorner_1F_Text_278BF1: @ 8278BF1
.string "“DODRIO BERRY-PICKING”\p"
- .string "Command DODRIO’s three heads to\n"
+ .string "Command DODRIO's three heads to\n"
.string "catch falling BERRIES.\p"
.string "Press right, up, or left on the\n"
.string "{PLUS} Control Pad to move the heads.\p"
@@ -1924,8 +1924,8 @@ MossdeepCity_GameCorner_1F_Text_278D51: @ 8278D51
.string "All right, come again!$"
MossdeepCity_GameCorner_1F_Text_278D68: @ 8278D68
- .string "The Wireless Adapter isn’t connected.\n"
- .string "Come back when it’s hooked up!$"
+ .string "The Wireless Adapter isn't connected.\n"
+ .string "Come back when it's hooked up!$"
MossdeepCity_GameCorner_1F_Text_278DAD: @ 8278DAD
.string "All right, which game did you want\n"
@@ -1936,15 +1936,15 @@ MossdeepCity_GameCorner_1F_Text_278DD9: @ 8278DD9
.string "enter?$"
MossdeepCity_GameCorner_1F_Text_278E00: @ 8278E00
- .string "Okay, you’re all good to go.\n"
- .string "Don’t let the others beat you!$"
+ .string "Okay, you're all good to go.\n"
+ .string "Don't let the others beat you!$"
MossdeepCity_GameCorner_1F_Text_278E3C: @ 8278E3C
.string "Are you leaving now?\n"
.string "Do come again!$"
MossdeepCity_GameCorner_1F_Text_278E60: @ 8278E60
- .string "It doesn’t look like you have any\n"
+ .string "It doesn't look like you have any\n"
.string "POKéMON that you can enter…\p"
.string "Would you like me to explain what\n"
.string "kinds of POKéMON can enter?$"
@@ -1952,11 +1952,11 @@ MossdeepCity_GameCorner_1F_Text_278E60: @ 8278E60
MossdeepCity_GameCorner_1F_Text_278EDC: @ 8278EDC
.string "“POKéMON JUMP” is open to POKéMON\n"
.string "around 28 inches or less.\p"
- .string "What you can’t enter are those\n"
- .string "POKéMON that can’t jump.\p"
+ .string "What you can't enter are those\n"
+ .string "POKéMON that can't jump.\p"
.string "You know, like POKéMON that only\n"
.string "swim, burrow, or fly.\p"
- .string "That’s all you need to know.$"
+ .string "That's all you need to know.$"
MossdeepCity_GameCorner_1F_Text_278FA4: @ 8278FA4
.string "DODRIO BERRY-PICKING is a game that \n"
@@ -2055,7 +2055,7 @@ OldaleTown_PokemonCenter_2F_Text_27964A: @ 827964A
.string "My name is TEALA.\p"
.string "This must be your first time\n"
.string "up here.\p"
- .string "I’ll show you how the Wireless\n"
+ .string "I'll show you how the Wireless\n"
.string "Communication System works.\p"
.string "First, I need to show you this\n"
.string "floor of our POKéMON CENTER.\p"
@@ -2065,7 +2065,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
.string "On the top floor, there are two\n"
.string "rooms.\p"
.string "First, the room on the left.\n"
- .string "It’s the UNION ROOM.\p"
+ .string "It's the UNION ROOM.\p"
.string "You may link up with TRAINERS\n"
.string "around you who have also entered\l"
.string "the UNION ROOM.\p"
@@ -2075,7 +2075,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
.string "the DIRECT CORNER.\p"
.string "You may trade or battle POKéMON\n"
.string "with your friends in this room.\p"
- .string "If the Wireless Adapter isn’t\n"
+ .string "If the Wireless Adapter isn't\n"
.string "connected, you may still link up\l"
.string "using a GBA Game Link cable.\p"
.string "If that is the case, you must go\n"
@@ -2085,7 +2085,7 @@ OldaleTown_PokemonCenter_2F_Text_279718: @ 8279718
OldaleTown_PokemonCenter_2F_Text_279937: @ 8279937
.string "Hello, {PLAYER}!\p"
- .string "It’s me, TEALA, the POKéMON\n"
+ .string "It's me, TEALA, the POKéMON\n"
.string "CENTER 2F attendant.\p"
.string "Is there something you needed to\n"
.string "ask me about linking?$"
@@ -2096,7 +2096,7 @@ OldaleTown_PokemonCenter_2F_Text_2799AA: @ 82799AA
.string "On this, the top floor, there are\n"
.string "two rooms.\p"
.string "First, the room on the left.\n"
- .string "It’s the UNION ROOM.\p"
+ .string "It's the UNION ROOM.\p"
.string "You may link up with TRAINERS\n"
.string "around you who have also entered\l"
.string "the UNION ROOM.\p"
@@ -2111,7 +2111,7 @@ OldaleTown_PokemonCenter_2F_Text_2799AA: @ 82799AA
.string "or the DIRECT CORNER.\p"
.string "In that case, please move closer\n"
.string "to your friends.\p"
- .string "If the Wireless Adapter isn’t\n"
+ .string "If the Wireless Adapter isn't\n"
.string "connected, you may still link up\l"
.string "using a GBA Game Link cable.\p"
.string "If that is the case, you must go\n"
diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc
index 48c5d8d01..2b0bfd8aa 100644
--- a/data/scripts/contest_hall.inc
+++ b/data/scripts/contest_hall.inc
@@ -11,18 +11,18 @@ LilycoveCity_ContestLobby_EventScript_279CC5:: @ 8279CC5
end
LilycoveCity_ContestLobby_EventScript_279CEA:: @ 8279CEA
- msgbox LilycoveCity_ContestLobby_Text_27AEA8, 4
+ msgbox LilycoveCity_ContestLobby_Text_27AEA8, MSGBOX_DEFAULT
return
LilycoveCity_ContestLobby_EventScript_279CF3:: @ 8279CF3
- msgbox LilycoveCity_ContestLobby_Text_27ADA7, 4
+ msgbox LilycoveCity_ContestLobby_Text_27ADA7, MSGBOX_DEFAULT
giveitem_std ITEM_POKEBLOCK_CASE
setflag FLAG_0x05F
- msgbox LilycoveCity_ContestLobby_Text_27AE47, 4
+ msgbox LilycoveCity_ContestLobby_Text_27AE47, MSGBOX_DEFAULT
return
LilycoveCity_ContestLobby_EventScript_279D13:: @ 8279D13
- msgbox LilycoveCity_ContestLobby_Text_27B67B, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B67B, MSGBOX_DEFAULT
switch VAR_0x408A
case 4, LilycoveCity_ContestLobby_EventScript_279D2C
end
@@ -38,7 +38,7 @@ LilycoveCity_ContestLobby_EventScript_279D2C:: @ 8279D2C
LilycoveCity_ContestLobby_EventScript_279D4B:: @ 8279D4B
call LilycoveCity_ContestLobby_EventScript_27205E
- msgbox LilycoveCity_ContestLobby_Text_27B6E7, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B6E7, MSGBOX_DEFAULT
release
end
@@ -66,27 +66,27 @@ LilycoveCity_ContestLobby_EventScript_279D97:: @ 8279D97
end
LilycoveCity_ContestLobby_EventScript_279DDF:: @ 8279DDF
- msgbox LilycoveCity_ContestLobby_Text_27AF7A, 4
+ msgbox LilycoveCity_ContestLobby_Text_27AF7A, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279D97
end
LilycoveCity_ContestLobby_EventScript_279DED:: @ 8279DED
- msgbox LilycoveCity_ContestLobby_Text_27B17D, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B17D, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279D97
end
LilycoveCity_ContestLobby_EventScript_279DFB:: @ 8279DFB
- msgbox LilycoveCity_ContestLobby_Text_27B221, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B221, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279D97
end
LilycoveCity_ContestLobby_EventScript_279E09:: @ 8279E09
- msgbox LilycoveCity_ContestLobby_Text_27BD4F, 4
+ msgbox LilycoveCity_ContestLobby_Text_27BD4F, MSGBOX_DEFAULT
release
end
LilycoveCity_ContestLobby_EventScript_279E13:: @ 8279E13
- msgbox LilycoveCity_ContestLobby_Text_27B44A, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B44A, MSGBOX_DEFAULT
choosecontestmon
compare VAR_0x8004, 255
goto_eq LilycoveCity_ContestLobby_EventScript_279E09
@@ -148,39 +148,39 @@ LilycoveCity_ContestLobby_EventScript_279EE1:: @ 8279EE1
end
LilycoveCity_ContestLobby_EventScript_279F12:: @ 8279F12
- msgbox LilycoveCity_ContestLobby_Text_27B471, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B471, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279E13
release
end
LilycoveCity_ContestLobby_EventScript_279F21:: @ 8279F21
- msgbox LilycoveCity_ContestLobby_Text_27B5C4, 5
+ msgbox LilycoveCity_ContestLobby_Text_27B5C4, MSGBOX_YESNO
switch VAR_RESULT
case 0, LilycoveCity_ContestLobby_EventScript_279E13
case 1, LilycoveCity_ContestLobby_EventScript_279F87
end
LilycoveCity_ContestLobby_EventScript_279F45:: @ 8279F45
- msgbox LilycoveCity_ContestLobby_Text_27B547, 5
+ msgbox LilycoveCity_ContestLobby_Text_27B547, MSGBOX_YESNO
switch VAR_RESULT
case 0, LilycoveCity_ContestLobby_EventScript_279E13
case 1, LilycoveCity_ContestLobby_EventScript_279F87
end
LilycoveCity_ContestLobby_EventScript_279F69:: @ 8279F69
- msgbox LilycoveCity_ContestLobby_Text_27B4C4, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B4C4, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279E13
release
end
LilycoveCity_ContestLobby_EventScript_279F78:: @ 8279F78
- msgbox LilycoveCity_ContestLobby_Text_27B501, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B501, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_279E13
release
end
LilycoveCity_ContestLobby_EventScript_279F87:: @ 8279F87
- msgbox LilycoveCity_ContestLobby_Text_27B5E2, 4
+ msgbox LilycoveCity_ContestLobby_Text_27B5E2, MSGBOX_DEFAULT
closemessage
releaseall
setvar VAR_0x4086, 1
@@ -276,7 +276,7 @@ LinkContestRoom1_EventScript_27A0B1:: @ 827A0B1
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A0C7
lockall
- msgbox LinkContestRoom1_Text_27B711, 4
+ msgbox LinkContestRoom1_Text_27B711, MSGBOX_DEFAULT
releaseall
return
@@ -423,7 +423,7 @@ LinkContestRoom1_EventScript_27A230:: @ 827A230
LinkContestRoom1_EventScript_27A26C:: @ 827A26C
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A280
- msgbox LinkContestRoom1_Text_27B830, 4
+ msgbox LinkContestRoom1_Text_27B830, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A280:: @ 827A280
@@ -847,7 +847,7 @@ LinkContestRoom1_EventScript_27A801:: @ 827A801
LinkContestRoom1_EventScript_27A853:: @ 827A853
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A867
- msgbox LinkContestRoom1_Text_27B904, 4
+ msgbox LinkContestRoom1_Text_27B904, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A867:: @ 827A867
@@ -897,7 +897,7 @@ LinkContestRoom1_EventScript_27A8A5:: @ 827A8A5
LinkContestRoom1_EventScript_27A8FB:: @ 827A8FB
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A90F
- msgbox LinkContestRoom1_Text_27BA15, 4
+ msgbox LinkContestRoom1_Text_27BA15, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A90F:: @ 827A90F
@@ -910,7 +910,7 @@ LinkContestRoom1_EventScript_27A90F:: @ 827A90F
LinkContestRoom1_EventScript_27A91E:: @ 827A91E
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A932
- msgbox LinkContestRoom1_Text_27BA30, 4
+ msgbox LinkContestRoom1_Text_27BA30, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A932:: @ 827A932
@@ -923,7 +923,7 @@ LinkContestRoom1_EventScript_27A932:: @ 827A932
LinkContestRoom1_EventScript_27A941:: @ 827A941
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A955
- msgbox LinkContestRoom1_Text_27BAAC, 4
+ msgbox LinkContestRoom1_Text_27BAAC, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A955:: @ 827A955
@@ -936,7 +936,7 @@ LinkContestRoom1_EventScript_27A955:: @ 827A955
LinkContestRoom1_EventScript_27A964:: @ 827A964
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27A978
- msgbox LinkContestRoom1_Text_27BB25, 4
+ msgbox LinkContestRoom1_Text_27BB25, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27A978:: @ 827A978
@@ -987,7 +987,7 @@ LinkContestRoom1_EventScript_27A9D4:: @ 827A9D4
LinkContestRoom1_EventScript_27AA00:: @ 827AA00
compare VAR_0x4088, 5
goto_eq LinkContestRoom1_EventScript_27AA14
- msgbox LinkContestRoom1_Text_27BB4C, 4
+ msgbox LinkContestRoom1_Text_27BB4C, MSGBOX_DEFAULT
return
LinkContestRoom1_EventScript_27AA14:: @ 827AA14
@@ -1089,7 +1089,7 @@ LinkContestRoom1_EventScript_27AB36:: @ 827AB36
checkflag FLAG_TEMP_2
goto_eq LinkContestRoom1_EventScript_27AB82
lockall
- msgbox LinkContestRoom1_Text_27BBA8, 4
+ msgbox LinkContestRoom1_Text_27BBA8, MSGBOX_DEFAULT
releaseall
call LinkContestRoom1_EventScript_27ABF8
call LinkContestRoom1_EventScript_27AC5E
@@ -1104,7 +1104,7 @@ LinkContestRoom1_EventScript_27AB36:: @ 827AB36
LinkContestRoom1_EventScript_27AB82:: @ 827AB82
lockall
- msgbox LinkContestRoom1_Text_27BB7A, 4
+ msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT
releaseall
delay 90
special sub_80F88E8
@@ -1199,7 +1199,7 @@ LinkContestRoom1_EventScript_27AC5E:: @ 827AC5E
compare VAR_0x8005, 3
goto_eq LinkContestRoom1_EventScript_27AC77
lockall
- msgbox LinkContestRoom1_Text_27BB7A, 4
+ msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT
releaseall
return
@@ -1212,14 +1212,14 @@ LinkContestRoom1_EventScript_27AC77:: @ 827AC77
compare VAR_CONTEST_RANK, 3
goto_eq LinkContestRoom1_EventScript_27ACBD
lockall
- msgbox LinkContestRoom1_Text_27BB7A, 4
+ msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT
releaseall
return
LinkContestRoom1_EventScript_27ACA8:: @ 827ACA8
lockall
call LinkContestRoom1_EventScript_27205E
- msgbox LinkContestRoom1_Text_27BC2F, 4
+ msgbox LinkContestRoom1_Text_27BC2F, MSGBOX_DEFAULT
releaseall
setvar VAR_0x408A, 4
return
@@ -1229,7 +1229,7 @@ LinkContestRoom1_EventScript_27ACBD:: @ 827ACBD
compare VAR_RESULT, 0
goto_eq LinkContestRoom1_EventScript_27ACA8
lockall
- msgbox LinkContestRoom1_Text_27BB7A, 4
+ msgbox LinkContestRoom1_Text_27BB7A, MSGBOX_DEFAULT
releaseall
return
@@ -1238,12 +1238,12 @@ LinkContestRoom1_EventScript_27ACDF:: @ 827ACDF
incrementgamestat 42
setflag FLAG_SYS_RIBBON_GET
lockall
- msgbox LinkContestRoom1_Text_27BBD4, 4
+ msgbox LinkContestRoom1_Text_27BBD4, MSGBOX_DEFAULT
playfanfare MUS_FANFA4
- msgbox LinkContestRoom1_Text_27BC00, 4
+ msgbox LinkContestRoom1_Text_27BC00, MSGBOX_DEFAULT
waitfanfare
special sub_80F8390
- msgbox LinkContestRoom1_Text_27BC16, 4
+ msgbox LinkContestRoom1_Text_27BC16, MSGBOX_DEFAULT
releaseall
return
@@ -1453,13 +1453,13 @@ LilycoveCity_ContestLobby_Text_27ADA7: @ 827ADA7
.string "Hello!\p"
.string "This is the reception counter for\n"
.string "POKéMON CONTESTS.\p"
- .string "Oh? It appears that you don’t have\n"
+ .string "Oh? It appears that you don't have\n"
.string "a {POKEBLOCK} CASE yet.\p"
.string "In that case, we need to provide you\n"
.string "with this!$"
LilycoveCity_ContestLobby_Text_27AE47: @ 827AE47
- .string "Okay, now that we’ve cleared that\n"
+ .string "Okay, now that we've cleared that\n"
.string "up…\p"
.string "Hello!\p"
.string "This is the reception counter for\n"
@@ -1536,12 +1536,12 @@ LilycoveCity_ContestLobby_Text_27B44A: @ 827B44A
.string "Which POKéMON would you like to enter?$"
LilycoveCity_ContestLobby_Text_27B471: @ 827B471
- .string "I’m terribly sorry, but your POKéMON\n"
+ .string "I'm terribly sorry, but your POKéMON\n"
.string "is not qualified to compete at this\l"
.string "Rank yet…$"
LilycoveCity_ContestLobby_Text_27B4C4: @ 827B4C4
- .string "I’m sorry, but an EGG cannot take part\n"
+ .string "I'm sorry, but an EGG cannot take part\n"
.string "in a POKéMON CONTEST.$"
LilycoveCity_ContestLobby_Text_27B501: @ 827B501
@@ -1551,7 +1551,7 @@ LilycoveCity_ContestLobby_Text_27B501: @ 827B501
LilycoveCity_ContestLobby_Text_27B547: @ 827B547
.string "Oh, but that RIBBON…\p"
.string "Your POKéMON has won this CONTEST\n"
- .string "before, hasn’t it?\p"
+ .string "before, hasn't it?\p"
.string "Would you like to enter it in this\n"
.string "CONTEST anyway?$"
@@ -1579,14 +1579,14 @@ LilycoveCity_ContestLobby_Text_27B6E7: @ 827B6E7
.string "later on.$"
LinkContestRoom1_Text_27B711: @ 827B711
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a {STR_VAR_3} Rank POKéMON\l"
.string "{STR_VAR_2}!\p"
.string "The participating TRAINERS and their\n"
.string "POKéMON are as follows:$"
LinkContestRoom1_Text_27B78F: @ 827B78F
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a 4-player linked POKéMON\l"
.string "{STR_VAR_2}!\p"
.string "The participating TRAINERS and their\n"
@@ -1594,12 +1594,12 @@ LinkContestRoom1_Text_27B78F: @ 827B78F
LinkContestRoom1_Text_27B815: @ 827B815
.string "MC: Entry No. {STR_VAR_2}!\n"
- .string "{STR_VAR_1}’s {STR_VAR_3}!$"
+ .string "{STR_VAR_1}'s {STR_VAR_3}!$"
LinkContestRoom1_Text_27B830: @ 827B830
- .string "MC: We’ve just seen the four POKéMON\n"
+ .string "MC: We've just seen the four POKéMON\n"
.string "contestants.\p"
- .string "Now it’s time for primary judging!\p"
+ .string "Now it's time for primary judging!\p"
.string "The audience will vote on their\n"
.string "favorite POKéMON contestants.\p"
.string "Without any further ado, let the\n"
@@ -1611,16 +1611,16 @@ LinkContestRoom1_Text_27B8F2: @ 827B8F2
LinkContestRoom1_Text_27B904: @ 827B904
.string "Voting is now complete!\p"
.string "While the votes are being tallied,\n"
- .string "let’s move on to secondary judging!\p"
+ .string "let's move on to secondary judging!\p"
.string "The second stage of judging is the\n"
.string "much anticipated appeal time!\p"
.string "May the contestants amaze us with\n"
.string "superb appeals of dazzling moves!\p"
- .string "Let’s see a little enthusiasm!\n"
- .string "Let’s appeal!$"
+ .string "Let's see a little enthusiasm!\n"
+ .string "Let's appeal!$"
LinkContestRoom1_Text_27BA15: @ 827BA15
- .string "MC: That’s it for judging!$"
+ .string "MC: That's it for judging!$"
LinkContestRoom1_Text_27BA30: @ 827BA30
.string "Thank you all for a most wonderful\n"
@@ -1755,7 +1755,7 @@ LilycoveCity_ContestLobby_Text_27C140: @ 827C140
.string "condition to take part in a CONTEST…$"
LilycoveCity_ContestLobby_Text_27C186: @ 827C186
- .string "I’m sorry, but an EGG cannot take part\n"
+ .string "I'm sorry, but an EGG cannot take part\n"
.string "in a POKéMON CONTEST.$"
LilycoveCity_ContestLobby_Text_27C1C3: @ 827C1C3
@@ -1823,7 +1823,7 @@ LilycoveCity_ContestLobby_Text_27C742: @ 827C742
.string "counter (POKéMON Ruby or Sapphire).$"
LilycoveCity_ContestLobby_Text_27C879: @ 827C879
- .string "I’m terribly sorry.\p"
+ .string "I'm terribly sorry.\p"
.string "G-MODE does not function\n"
.string "with Wireless Adapters.\p"
.string "Please select E-MODE or try\n"
@@ -1834,7 +1834,7 @@ LilycoveCity_ContestLobby_Text_27C8FD: @ 827C8FD
.string "to enter?$"
LinkContestRoom1_Text_27C929: @ 827C929
- .string "MC: Hello! We’re just getting started\n"
+ .string "MC: Hello! We're just getting started\n"
.string "with a 4-player linked POKéMON\l"
.string "{STR_VAR_2}!$"
@@ -1843,9 +1843,9 @@ LinkContestRoom1_Text_27C972: @ 827C972
.string "POKéMON are as follows:$"
LinkContestRoom1_Text_27C9AF: @ 827C9AF
- .string "MC: We’ve just seen the four POKéMON\n"
+ .string "MC: We've just seen the four POKéMON\n"
.string "contestants.\p"
- .string "Now it’s time for primary judging!$"
+ .string "Now it's time for primary judging!$"
LinkContestRoom1_Text_27CA04: @ 827CA04
.string "The audience will vote on their\n"
@@ -1858,7 +1858,7 @@ LinkContestRoom1_Text_27CA42: @ 827CA42
LinkContestRoom1_Text_27CA71: @ 827CA71
.string "Voting is now complete!\p"
.string "While the votes are being tallied,\n"
- .string "let’s move on to secondary judging!$"
+ .string "let's move on to secondary judging!$"
LinkContestRoom1_Text_27CAD0: @ 827CAD0
.string "The second stage of judging is\n"
@@ -1867,5 +1867,5 @@ LinkContestRoom1_Text_27CAD0: @ 827CAD0
.string "superb appeals of dazzling moves!$"
LinkContestRoom1_Text_27CB55: @ 827CB55
- .string "Let’s see a little enthusiasm!\n"
- .string "Let’s appeal!$"
+ .string "Let's see a little enthusiasm!\n"
+ .string "Let's appeal!$"
diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc
index 7b306a261..13b68617a 100644
--- a/data/scripts/day_care.inc
+++ b/data/scripts/day_care.inc
@@ -9,18 +9,18 @@ Route117_EventScript_291C18:: @ 8291C18
goto_eq Route117_EventScript_291CD1
compare VAR_RESULT, 3
goto_eq Route117_EventScript_291CE8
- msgbox Route117_Text_291FCF, 4
+ msgbox Route117_Text_291FCF, MSGBOX_DEFAULT
release
end
Route117_EventScript_291C4D:: @ 8291C4D
- msgbox Route117_Text_29205D, 5
+ msgbox Route117_Text_29205D, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_EventScript_291C83
- msgbox Route117_Text_2922C6, 5
+ msgbox Route117_Text_2922C6, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_EventScript_291C83
- msgbox Route117_Text_292149, 4
+ msgbox Route117_Text_292149, MSGBOX_DEFAULT
clearflag FLAG_PENDING_DAYCARE_EGG
special RejectEggFromDayCare
release
@@ -30,7 +30,7 @@ Route117_EventScript_291C83:: @ 8291C83
specialvar VAR_RESULT, CalculatePlayerPartyCount
compare VAR_RESULT, 6
goto_if 5, Route117_EventScript_291C9D
- msgbox Route117_Text_29216A, 4
+ msgbox Route117_Text_29216A, MSGBOX_DEFAULT
release
end
@@ -39,7 +39,7 @@ Route117_EventScript_291C9D:: @ 8291C9D
playfanfare MUS_FANFA1
waitfanfare
waitbuttonpress
- msgbox Route117_Text_2921CF, 4
+ msgbox Route117_Text_2921CF, MSGBOX_DEFAULT
special GiveEggFromDaycare
clearflag FLAG_PENDING_DAYCARE_EGG
release
@@ -52,12 +52,12 @@ Route117_EventScript_291CB7:: @ 8291CB7
return
Route117_EventScript_291CC8:: @ 8291CC8
- msgbox Route117_Text_2921E5, 4
+ msgbox Route117_Text_2921E5, MSGBOX_DEFAULT
return
Route117_EventScript_291CD1:: @ 8291CD1
special GetDaycareMonNicknames
- msgbox Route117_Text_292114, 4
+ msgbox Route117_Text_292114, MSGBOX_DEFAULT
setvar VAR_0x8004, 0
call Route117_EventScript_291CB7
release
@@ -65,7 +65,7 @@ Route117_EventScript_291CD1:: @ 8291CD1
Route117_EventScript_291CE8:: @ 8291CE8
special GetDaycareMonNicknames
- msgbox Route117_Text_292299, 4
+ msgbox Route117_Text_292299, MSGBOX_DEFAULT
special SetDaycareCompatibilityString
special ShowFieldMessageStringVar4
waitmessage
@@ -87,10 +87,10 @@ Route117_PokemonDayCare_EventScript_291D11:: @ 8291D11
goto_eq Route117_PokemonDayCare_EventScript_291E2F
compare VAR_RESULT, 3
goto_eq Route117_PokemonDayCare_EventScript_291F5C
- msgbox Route117_PokemonDayCare_Text_2922F4, 5
+ msgbox Route117_PokemonDayCare_Text_2922F4, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291D56
- msgbox Route117_PokemonDayCare_Text_292416, 4
+ msgbox Route117_PokemonDayCare_Text_292416, MSGBOX_DEFAULT
release
end
@@ -101,7 +101,7 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56
specialvar VAR_RESULT, sub_80722E0
compare VAR_RESULT, 2
goto_eq Route117_PokemonDayCare_EventScript_291E01
- msgbox Route117_PokemonDayCare_Text_292349, 4
+ msgbox Route117_PokemonDayCare_Text_292349, MSGBOX_DEFAULT
fadescreen 1
special ChooseSendDaycareMon
waitstate
@@ -113,7 +113,7 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56
specialvar VAR_0x8005, GetSelectedMonNickAndSpecies
waitse
playmoncry VAR_0x8005, 0
- msgbox Route117_PokemonDayCare_Text_292370, 4
+ msgbox Route117_PokemonDayCare_Text_292370, MSGBOX_DEFAULT
waitmoncry
special StoreSelectedPokemonInDaycare
incrementgamestat 47
@@ -124,39 +124,39 @@ Route117_PokemonDayCare_EventScript_291D56:: @ 8291D56
end
Route117_PokemonDayCare_EventScript_291DCA:: @ 8291DCA
- msgbox Route117_PokemonDayCare_Text_292476, 4
+ msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT
release
end
Route117_PokemonDayCare_EventScript_291DD4:: @ 8291DD4
- msgbox Route117_PokemonDayCare_Text_2923AF, 5
+ msgbox Route117_PokemonDayCare_Text_2923AF, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291D56
goto Route117_PokemonDayCare_EventScript_291DCA
end
Route117_PokemonDayCare_EventScript_291DED:: @ 8291DED
- msgbox Route117_PokemonDayCare_Text_2925BB, 4
+ msgbox Route117_PokemonDayCare_Text_2925BB, MSGBOX_DEFAULT
release
end
Route117_PokemonDayCare_EventScript_291DF7:: @ 8291DF7
- msgbox Route117_PokemonDayCare_Text_292617, 4
+ msgbox Route117_PokemonDayCare_Text_292617, MSGBOX_DEFAULT
release
end
Route117_PokemonDayCare_EventScript_291E01:: @ 8291E01
- msgbox Route117_PokemonDayCare_Text_29266D, 4
+ msgbox Route117_PokemonDayCare_Text_29266D, MSGBOX_DEFAULT
release
end
Route117_PokemonDayCare_EventScript_291E0B:: @ 8291E0B
- msgbox Route117_PokemonDayCare_Text_2923F6, 4
+ msgbox Route117_PokemonDayCare_Text_2923F6, MSGBOX_DEFAULT
release
end
Route117_PokemonDayCare_EventScript_291E15:: @ 8291E15
- msgbox Route117_PokemonDayCare_Text_2924CC, 4
+ msgbox Route117_PokemonDayCare_Text_2924CC, MSGBOX_DEFAULT
return
Route117_PokemonDayCare_EventScript_291E1E:: @ 8291E1E
@@ -166,13 +166,13 @@ Route117_PokemonDayCare_EventScript_291E1E:: @ 8291E1E
return
Route117_PokemonDayCare_EventScript_291E2F:: @ 8291E2F
- msgbox Route117_PokemonDayCare_Text_292488, 4
+ msgbox Route117_PokemonDayCare_Text_292488, MSGBOX_DEFAULT
setvar VAR_0x8004, 0
call Route117_PokemonDayCare_EventScript_291E1E
- msgbox Route117_PokemonDayCare_Text_2923AF, 5
+ msgbox Route117_PokemonDayCare_Text_2923AF, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291D56
- msgbox Route117_PokemonDayCare_Text_2925F6, 5
+ msgbox Route117_PokemonDayCare_Text_2925F6, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291E6D
goto Route117_PokemonDayCare_EventScript_291DCA
@@ -196,7 +196,7 @@ Route117_PokemonDayCare_EventScript_291E6D:: @ 8291E6D
Route117_PokemonDayCare_EventScript_291EAC:: @ 8291EAC
special GetDaycareCost
- msgbox Route117_PokemonDayCare_Text_292549, 5
+ msgbox Route117_PokemonDayCare_Text_292549, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291EC8
goto Route117_PokemonDayCare_EventScript_291DCA
@@ -206,7 +206,7 @@ Route117_PokemonDayCare_EventScript_291EC8:: @ 8291EC8
specialvar VAR_RESULT, IsEnoughForCostInVar0x8005
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291EE2
- msgbox Route117_PokemonDayCare_Text_292432, 4
+ msgbox Route117_PokemonDayCare_Text_292432, MSGBOX_DEFAULT
release
end
@@ -216,10 +216,10 @@ Route117_PokemonDayCare_EventScript_291EE2:: @ 8291EE2
specialvar VAR_RESULT, TakePokemonFromDaycare
special SubtractMoneyFromVar0x8005
playse SE_REGI
- msgbox Route117_PokemonDayCare_Text_292575, 4
+ msgbox Route117_PokemonDayCare_Text_292575, MSGBOX_DEFAULT
waitse
playmoncry VAR_RESULT, 0
- msgbox Route117_PokemonDayCare_Text_292593, 4
+ msgbox Route117_PokemonDayCare_Text_292593, MSGBOX_DEFAULT
waitmoncry
specialvar VAR_RESULT, GetDaycareState
compare VAR_RESULT, 2
@@ -228,14 +228,14 @@ Route117_PokemonDayCare_EventScript_291EE2:: @ 8291EE2
end
Route117_PokemonDayCare_EventScript_291F24:: @ 8291F24
- msgbox Route117_PokemonDayCare_Text_29244F, 5
+ msgbox Route117_PokemonDayCare_Text_29244F, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291E6D
goto Route117_PokemonDayCare_EventScript_291DCA
end
Route117_PokemonDayCare_EventScript_291F3D:: @ 8291F3D
- msgbox Route117_PokemonDayCare_Text_2924EF, 4
+ msgbox Route117_PokemonDayCare_Text_2924EF, MSGBOX_DEFAULT
release
end
@@ -265,15 +265,15 @@ Route117_PokemonDayCare_EventScript_291F5B:: @ 8291F5B
end
Route117_PokemonDayCare_EventScript_291F5C:: @ 8291F5C
- msgbox Route117_PokemonDayCare_Text_292488, 4
+ msgbox Route117_PokemonDayCare_Text_292488, MSGBOX_DEFAULT
setvar VAR_0x8004, 0
call Route117_PokemonDayCare_EventScript_291E1E
setvar VAR_0x8004, 1
call Route117_PokemonDayCare_EventScript_291E1E
- msgbox Route117_PokemonDayCare_Text_2925F6, 5
+ msgbox Route117_PokemonDayCare_Text_2925F6, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route117_PokemonDayCare_EventScript_291E6D
- msgbox Route117_PokemonDayCare_Text_292476, 4
+ msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT
release
end
@@ -284,46 +284,46 @@ Route117_PokemonDayCare_EventScript_291F95:: @ 8291F95
goto_eq Route117_PokemonDayCare_EventScript_291DCA
copyvar VAR_0x8004, VAR_RESULT
specialvar VAR_RESULT, TakePokemonFromDaycare
- msgbox Route117_PokemonDayCare_Text_292575, 4
- msgbox Route117_PokemonDayCare_Text_292476, 4
+ msgbox Route117_PokemonDayCare_Text_292575, MSGBOX_DEFAULT
+ msgbox Route117_PokemonDayCare_Text_292476, MSGBOX_DEFAULT
release
end
EventScript_EggHatch:: @ 8291FC0
lockall
- msgbox Text_292668, 4
+ msgbox Text_292668, MSGBOX_DEFAULT
special EggHatch
waitstate
releaseall
end
Route117_Text_291FCF: @ 8291FCF
- .string "I’m the DAY-CARE MAN.\p"
+ .string "I'm the DAY-CARE MAN.\p"
.string "I help take care of the precious\n"
.string "POKéMON of TRAINERS.\p"
- .string "If you’d like me to raise your POKéMON,\n"
+ .string "If you'd like me to raise your POKéMON,\n"
.string "have a word with my wife.$"
Route117_Text_29205D: @ 829205D
- .string "Ah, it’s you!\p"
+ .string "Ah, it's you!\p"
.string "We were raising your POKéMON,\n"
.string "and my goodness, were we surprised!\p"
.string "Your POKéMON had an EGG!\p"
- .string "We don’t know how it got there,\n"
+ .string "We don't know how it got there,\n"
.string "but your POKéMON had it.\p"
.string "You do want it, yes?$"
Route117_Text_292114: @ 8292114
- .string "Ah, it’s you! Good to see you.\n"
- .string "Your {STR_VAR_1}’s doing fine.$"
+ .string "Ah, it's you! Good to see you.\n"
+ .string "Your {STR_VAR_1}'s doing fine.$"
Route117_Text_292149: @ 8292149
- .string "Well then, I’ll keep it.\n"
+ .string "Well then, I'll keep it.\n"
.string "Thanks!$"
Route117_Text_29216A: @ 829216A
.string "You have no room for it…\n"
- .string "Come back when you’ve made room.$"
+ .string "Come back when you've made room.$"
Route117_Text_2921A4: @ 82921A4
.string "{PLAYER} received the EGG from\n"
@@ -335,7 +335,7 @@ Route117_Text_2921CF: @ 82921CF
Route117_Text_2921E5: @ 82921E5
.string "By the way, about your {STR_VAR_1},\n"
.string "it seemed to be friendly with\l"
- .string "{STR_VAR_2}’s {STR_VAR_3}.\p"
+ .string "{STR_VAR_2}'s {STR_VAR_3}.\p"
.string "I may even have seen it receiving\n"
.string "a piece of MAIL.$"
@@ -344,7 +344,7 @@ Route117_Text_29225A: @ 829225A
.string "have a word with my wife.$"
Route117_Text_292299: @ 8292299
- .string "Ah, it’s you! Your {STR_VAR_1} and\n"
+ .string "Ah, it's you! Your {STR_VAR_1} and\n"
.string "{STR_VAR_2} are doing fine.$"
Route117_Text_2922C6: @ 82922C6
@@ -352,7 +352,7 @@ Route117_Text_2922C6: @ 82922C6
.string "You do want this, yes?$"
Route117_PokemonDayCare_Text_2922F4: @ 82922F4
- .string "I’m the DAY-CARE LADY.\p"
+ .string "I'm the DAY-CARE LADY.\p"
.string "We can raise POKéMON for you.\p"
.string "Would you like us to raise one?$"
@@ -361,7 +361,7 @@ Route117_PokemonDayCare_Text_292349: @ 8292349
.string "you?$"
Route117_PokemonDayCare_Text_292370: @ 8292370
- .string "Fine, we’ll raise your {STR_VAR_1}\n"
+ .string "Fine, we'll raise your {STR_VAR_1}\n"
.string "for a while.\p"
.string "Come back for it later.$"
@@ -377,7 +377,7 @@ Route117_PokemonDayCare_Text_292416: @ 8292416
.string "Come again.$"
Route117_PokemonDayCare_Text_292432: @ 8292432
- .string "You don’t have enough money…$"
+ .string "You don't have enough money…$"
Route117_PokemonDayCare_Text_29244F: @ 829244F
.string "Will you take back the other one,\n"
@@ -388,7 +388,7 @@ Route117_PokemonDayCare_Text_292476: @ 8292476
.string "Come again.$"
Route117_PokemonDayCare_Text_292488: @ 8292488
- .string "Ah, it’s you! Good to see you.\n"
+ .string "Ah, it's you! Good to see you.\n"
.string "Your POKéMON can only be doing good!$"
Route117_PokemonDayCare_Text_2924CC: @ 82924CC
@@ -408,7 +408,7 @@ Route117_PokemonDayCare_Text_292549: @ 8292549
Route117_PokemonDayCare_Text_292575: @ 8292575
.string "Perfect!\n"
- .string "Here’s your POKéMON.$"
+ .string "Here's your POKéMON.$"
Route117_PokemonDayCare_Text_292593: @ 8292593
.string "{PLAYER} took back {STR_VAR_1} from\n"
@@ -434,6 +434,6 @@ Route117_PokemonDayCare_Text_29266D: @ 829266D
.string "Huh?\n"
.string "Now, now.\p"
.string "If you leave that POKéMON with\n"
- .string "me, you’ll be left with just one.\p"
+ .string "me, you'll be left with just one.\p"
.string "You will be better off if you catch\n"
.string "some more, I dare say.$"
diff --git a/data/scripts/field_move_scripts.inc b/data/scripts/field_move_scripts.inc
index aba6bec97..1d3c8dfe5 100644
--- a/data/scripts/field_move_scripts.inc
+++ b/data/scripts/field_move_scripts.inc
@@ -18,10 +18,10 @@ Route123_EventScript_2906BB:: @ 82906BB
setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick 0, VAR_RESULT
buffermovename 1, MOVE_CUT
- msgbox Route103_Text_29072E, 5
+ msgbox Route103_Text_29072E, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq Route103_EventScript_29072B
- msgbox Route103_Text_290771, 4
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
closemessage
dofieldeffect 2
waitstate
@@ -47,7 +47,7 @@ Route103_Movement_29071F: @ 829071F
step_end
Route103_EventScript_290721:: @ 8290721
- msgbox Route103_Text_29077D, 4
+ msgbox Route103_Text_29077D, MSGBOX_DEFAULT
releaseall
end
@@ -92,10 +92,10 @@ VictoryRoad_B1F_EventScript_2907A6:: @ 82907A6
setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick 0, VAR_RESULT
buffermovename 1, MOVE_ROCK_SMASH
- msgbox Route111_Text_29083A, 5
+ msgbox Route111_Text_29083A, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq Route111_EventScript_290837
- msgbox Route111_Text_290771, 4
+ msgbox Route111_Text_290771, MSGBOX_DEFAULT
closemessage
dofieldeffect 37
waitstate
@@ -132,7 +132,7 @@ Route111_Movement_29082B: @ 829082B
step_end
Route111_EventScript_29082D:: @ 829082D
- msgbox Route111_Text_29087F, 4
+ msgbox Route111_Text_29087F, MSGBOX_DEFAULT
releaseall
end
@@ -146,7 +146,7 @@ Route111_Text_29083A: @ 829083A
.string "Would you like to use ROCK SMASH?$"
Route111_Text_29087F: @ 829087F
- .string "It’s a rugged rock, but a POKéMON\n"
+ .string "It's a rugged rock, but a POKéMON\n"
.string "may be able to smash it.$"
FieryPath_EventScript_2908BA:: @ 82908BA
@@ -168,7 +168,7 @@ VictoryRoad_B1F_EventScript_2908BA:: @ 82908BA
compare VAR_RESULT, 6
goto_eq FieryPath_EventScript_290915
setfieldeffectargument 0, VAR_RESULT
- msgbox FieryPath_Text_29092C, 5
+ msgbox FieryPath_Text_29092C, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq FieryPath_EventScript_290929
closemessage
@@ -186,17 +186,17 @@ FieryPath_EventScript_2908FD:: @ 82908FD
FieryPath_EventScript_290908:: @ 8290908
setflag FLAG_SYS_USE_STRENGTH
- msgbox FieryPath_Text_29098C, 4
+ msgbox FieryPath_Text_29098C, MSGBOX_DEFAULT
releaseall
end
FieryPath_EventScript_290915:: @ 8290915
- msgbox FieryPath_Text_2909D6, 4
+ msgbox FieryPath_Text_2909D6, MSGBOX_DEFAULT
releaseall
end
FieryPath_EventScript_29091F:: @ 829091F
- msgbox FieryPath_Text_290A16, 4
+ msgbox FieryPath_Text_290A16, MSGBOX_DEFAULT
releaseall
end
@@ -206,17 +206,17 @@ FieryPath_EventScript_290929:: @ 8290929
end
FieryPath_Text_29092C: @ 829092C
- .string "It’s a big boulder, but a POKéMON\n"
+ .string "It's a big boulder, but a POKéMON\n"
.string "may be able to push it aside.\p"
.string "Would you like to use STRENGTH?$"
FieryPath_Text_29098C: @ 829098C
.string "{STR_VAR_1} used STRENGTH!\p"
- .string "{STR_VAR_1}’s STRENGTH made it\n"
+ .string "{STR_VAR_1}'s STRENGTH made it\n"
.string "possible to move boulders around!$"
FieryPath_Text_2909D6: @ 82909D6
- .string "It’s a big boulder, but a POKéMON\n"
+ .string "It's a big boulder, but a POKéMON\n"
.string "may be able to push it aside.$"
FieryPath_Text_290A16: @ 8290A16
@@ -230,10 +230,10 @@ EventScript_UseWaterfall:: @ 8290A49
goto_eq EventScript_290A84
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
- msgbox Text_290AC3, 5
+ msgbox Text_290AC3, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq EventScript_290A8C
- msgbox Text_290AFC, 4
+ msgbox Text_290AFC, MSGBOX_DEFAULT
dofieldeffect 43
goto EventScript_290A8C
@@ -241,7 +241,7 @@ EventScript_CannotUseWaterfall:: @ 8290A83
lockall
EventScript_290A84:: @ 8290A84
- msgbox Text_290A8E, 4
+ msgbox Text_290A8E, MSGBOX_DEFAULT
EventScript_290A8C:: @ 8290A8C
releaseall
@@ -252,7 +252,7 @@ Text_290A8E: @ 8290A8E
.string "a mighty roar.$"
Text_290AC3: @ 8290AC3
- .string "It’s a large waterfall.\n"
+ .string "It's a large waterfall.\n"
.string "Would you like to use WATERFALL?$"
Text_290AFC: @ 8290AFC
@@ -266,16 +266,16 @@ EventScript_UseDive:: @ 8290B0F
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
setfieldeffectargument 1, 1
- msgbox Text_290BE8, 5
+ msgbox Text_290BE8, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq EventScript_290B58
- msgbox Text_290C1A, 4
+ msgbox Text_290C1A, MSGBOX_DEFAULT
dofieldeffect 44
goto EventScript_290B58
end
EventScript_290B4E:: @ 8290B4E
- msgbox Text_290BAA, 4
+ msgbox Text_290BAA, MSGBOX_DEFAULT
releaseall
end
@@ -291,17 +291,17 @@ EventScript_UseDiveUnderwater:: @ 8290B5A
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
setfieldeffectargument 1, 1
- msgbox Text_290C6E, 5
+ msgbox Text_290C6E, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq EventScript_290BA8
- msgbox Text_290C1A, 4
+ msgbox Text_290C1A, MSGBOX_DEFAULT
dofieldeffect 44
goto EventScript_290BA8
end
EventScript_290B99:: @ 8290B99
lockall
- msgbox Text_290C28, 4
+ msgbox Text_290C28, MSGBOX_DEFAULT
goto EventScript_290BA8
end
@@ -329,8 +329,8 @@ Text_290C6E: @ 8290C6E
.string "Would you like to use DIVE?$"
EventScript_290CAE:: @ 8290CAE
- msgbox Text_290CB7, 3
+ msgbox Text_290CB7, MSGBOX_SIGN
end
Text_290CB7: @ 8290CB7
- .string "Looks like there’s nothing here…$"
+ .string "Looks like there's nothing here…$"
diff --git a/data/scripts/gabby_and_ty.inc b/data/scripts/gabby_and_ty.inc
index 0ca624572..f95cfa0ab 100644
--- a/data/scripts/gabby_and_ty.inc
+++ b/data/scripts/gabby_and_ty.inc
@@ -136,78 +136,78 @@ Route111_EventScript_28CDD2:: @ 828CDD2
return
Route111_EventScript_28CDD6:: @ 828CDD6
- trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28AF05, Route111_Text_28B000, Route111_Text_28B5EC, Route111_EventScript_28CF56
- msgbox Route111_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_1, Route111_Text_28AF05, Route111_Text_28B000, Route111_Text_28B5EC, Route111_EventScript_28CF56
+ msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route111_EventScript_28CDF6:: @ 828CDF6
- trainerbattle 6, TRAINER_GABBY_AND_TY_1, 0, Route111_Text_28B75C, Route111_Text_28B8B1, Route111_Text_28B841, Route111_EventScript_28CF56
- msgbox Route111_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_1, Route111_Text_28B75C, Route111_Text_28B8B1, Route111_Text_28B841, Route111_EventScript_28CF56
+ msgbox Route111_Text_28B805, MSGBOX_DEFAULT
release
end
Route118_EventScript_28CE16:: @ 828CE16
- trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3
- msgbox Route118_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_2, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3
+ msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route118_EventScript_28CE36:: @ 828CE36
- trainerbattle 6, TRAINER_GABBY_AND_TY_2, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3
- msgbox Route118_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_2, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3
+ msgbox Route118_Text_28B805, MSGBOX_DEFAULT
release
end
Route120_EventScript_28CE56:: @ 828CE56
- trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28AF7D, Route120_Text_28B719, Route120_Text_28B5EC, Route120_EventScript_28CFC3
- msgbox Route120_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_3, Route120_Text_28AF7D, Route120_Text_28B719, Route120_Text_28B5EC, Route120_EventScript_28CFC3
+ msgbox Route120_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route120_EventScript_28CE76:: @ 828CE76
- trainerbattle 6, TRAINER_GABBY_AND_TY_3, 0, Route120_Text_28B7B1, Route120_Text_28B8F6, Route120_Text_28B841, Route120_EventScript_28CFC3
- msgbox Route120_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_3, Route120_Text_28B7B1, Route120_Text_28B8F6, Route120_Text_28B841, Route120_EventScript_28CFC3
+ msgbox Route120_Text_28B805, MSGBOX_DEFAULT
release
end
Route111_EventScript_28CE96:: @ 828CE96
- trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3
- msgbox Route111_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_4, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3
+ msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route111_EventScript_28CEB6:: @ 828CEB6
- trainerbattle 6, TRAINER_GABBY_AND_TY_4, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3
- msgbox Route111_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_4, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3
+ msgbox Route111_Text_28B805, MSGBOX_DEFAULT
release
end
Route118_EventScript_28CED6:: @ 828CED6
- trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3
- msgbox Route118_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_5, Route118_Text_28AF7D, Route118_Text_28B719, Route118_Text_28B5EC, Route118_EventScript_28CFC3
+ msgbox Route118_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route118_EventScript_28CEF6:: @ 828CEF6
- trainerbattle 6, TRAINER_GABBY_AND_TY_5, 0, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3
- msgbox Route118_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_5, Route118_Text_28B7B1, Route118_Text_28B8F6, Route118_Text_28B841, Route118_EventScript_28CFC3
+ msgbox Route118_Text_28B805, MSGBOX_DEFAULT
release
end
Route111_EventScript_28CF16:: @ 828CF16
Route118_EventScript_28CF16:: @ 828CF16
Route120_EventScript_28CF16:: @ 828CF16
- trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3
- msgbox Route111_Text_28B5C0, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_6, Route111_Text_28AF7D, Route111_Text_28B719, Route111_Text_28B5EC, Route111_EventScript_28CFC3
+ msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT
release
end
Route111_EventScript_28CF36:: @ 828CF36
Route118_EventScript_28CF36:: @ 828CF36
Route120_EventScript_28CF36:: @ 828CF36
- trainerbattle 6, TRAINER_GABBY_AND_TY_6, 0, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3
- msgbox Route111_Text_28B805, 4
+ trainerbattle_double TRAINER_GABBY_AND_TY_6, Route111_Text_28B7B1, Route111_Text_28B8F6, Route111_Text_28B841, Route111_EventScript_28CFC3
+ msgbox Route111_Text_28B805, MSGBOX_DEFAULT
release
end
@@ -222,7 +222,7 @@ Route111_EventScript_28CF56:: @ 828CF56
call_if 1, Route111_EventScript_28CFB1
checkflag FLAG_TEMP_1
goto_eq Route111_EventScript_28D0EE
- msgbox Route111_Text_28B042, 5
+ msgbox Route111_Text_28B042, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
@@ -259,7 +259,7 @@ Route120_EventScript_28CFC3:: @ 828CFC3
specialvar VAR_RESULT, GabbyAndTyGetLastQuote
compare VAR_RESULT, 0
goto_eq Route111_EventScript_28D053
- msgbox Route111_Text_28B137, 4
+ msgbox Route111_Text_28B137, MSGBOX_DEFAULT
specialvar VAR_RESULT, GabbyAndTyGetLastBattleTrivia
switch VAR_RESULT
case 0, Route111_EventScript_28D061
@@ -282,58 +282,58 @@ Route111_Movement_28D051: @ 828D051
step_end
Route111_EventScript_28D053:: @ 828D053
- msgbox Route111_Text_28B62D, 5
+ msgbox Route111_Text_28B62D, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D061:: @ 828D061
- msgbox Route111_Text_28B3F3, 5
+ msgbox Route111_Text_28B3F3, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D06F:: @ 828D06F
- msgbox Route111_Text_28B1B3, 5
+ msgbox Route111_Text_28B1B3, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D07D:: @ 828D07D
- msgbox Route111_Text_28B23D, 5
+ msgbox Route111_Text_28B23D, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D08B:: @ 828D08B
- msgbox Route111_Text_28B2FA, 5
+ msgbox Route111_Text_28B2FA, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D099:: @ 828D099
- msgbox Route111_Text_28B379, 5
+ msgbox Route111_Text_28B379, MSGBOX_YESNO
goto Route111_EventScript_28D0A7
end
Route111_EventScript_28D0A7:: @ 828D0A7
compare VAR_RESULT, 0
goto_eq Route111_EventScript_28D0E1
- msgbox Route111_Text_28B433, 4
+ msgbox Route111_Text_28B433, MSGBOX_DEFAULT
setvar VAR_0x8004, 10
call Route111_EventScript_271E7C
lock
faceplayer
compare VAR_RESULT, 0
goto_eq Route111_EventScript_28D0E1
- msgbox Route111_Text_28B4AB, 4
+ msgbox Route111_Text_28B4AB, MSGBOX_DEFAULT
special GabbyAndTyAfterInterview
setflag FLAG_TEMP_1
release
end
Route111_EventScript_28D0E1:: @ 828D0E1
- msgbox Route111_Text_28B577, 4
+ msgbox Route111_Text_28B577, MSGBOX_DEFAULT
setflag FLAG_TEMP_1
release
end
Route111_EventScript_28D0EE:: @ 828D0EE
- msgbox Route111_Text_28B5C0, 4
+ msgbox Route111_Text_28B5C0, MSGBOX_DEFAULT
release
end
diff --git a/data/scripts/mauville_man.inc b/data/scripts/mauville_man.inc
index 46be101e1..e19453b66 100644
--- a/data/scripts/mauville_man.inc
+++ b/data/scripts/mauville_man.inc
@@ -11,7 +11,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E066:: @ 828E066
MauvilleCity_PokemonCenter_1F_EventScript_28E0A6:: @ 828E0A6
lock
faceplayer
- msgbox MauvilleCity_PokemonCenter_1F_Text_29038E, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_29038E, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E0C7
compare VAR_RESULT, 0
@@ -25,17 +25,17 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E0C7:: @ 828E0C7
special ScrSpecial_HasBardSongBeenChanged
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E0F4
- msgbox MauvilleCity_PokemonCenter_1F_Text_2903E6, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2903E6, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E0EA:: @ 828E0EA
- msgbox MauvilleCity_PokemonCenter_1F_Text_2903C0, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2903C0, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E0F4:: @ 828E0F4
- msgbox MauvilleCity_PokemonCenter_1F_Text_290421, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290421, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E113
compare VAR_RESULT, 0
@@ -49,20 +49,20 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E113:: @ 828E113
faceplayer
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E15D
- msgbox MauvilleCity_PokemonCenter_1F_Text_2904C1, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2904C1, MSGBOX_DEFAULT
setvar VAR_0x8004, 1
special ScrSpecial_PlayBardSong
delay 60
- msgbox MauvilleCity_PokemonCenter_1F_Text_2904EB, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2904EB, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E113
special ScrSpecial_SaveBardSongLyrics
- msgbox MauvilleCity_PokemonCenter_1F_Text_290514, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290514, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E15D:: @ 828E15D
- msgbox MauvilleCity_PokemonCenter_1F_Text_29049B, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_29049B, MSGBOX_DEFAULT
release
end
@@ -70,11 +70,11 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E167:: @ 828E167
lock
faceplayer
setflag FLAG_SYS_HIPSTER_MEET
- msgbox MauvilleCity_PokemonCenter_1F_Text_29054C, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_29054C, MSGBOX_DEFAULT
special ScrSpecial_GetHipsterSpokenFlag
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E18C
- msgbox MauvilleCity_PokemonCenter_1F_Text_290598, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290598, MSGBOX_DEFAULT
release
end
@@ -82,26 +82,26 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E18C:: @ 828E18C
special ScrSpecial_HipsterTeachWord
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E1A4
- msgbox MauvilleCity_PokemonCenter_1F_Text_290602, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290602, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E1A4:: @ 828E1A4
- msgbox MauvilleCity_PokemonCenter_1F_Text_290666, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290666, MSGBOX_DEFAULT
special ScrSpecial_SetHipsterSpokenFlag
release
end
MauvilleCity_PokemonCenter_1F_Text_28E1B1: @ 828E1B1
- .string "Hi, I’m the TRADER.\n"
+ .string "Hi, I'm the TRADER.\n"
.string "Want to trade decorations with me?$"
MauvilleCity_PokemonCenter_1F_Text_28E1E8: @ 828E1E8
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_28E20E: @ 828E20E
- .string "But we’ve traded decorations already,\n"
+ .string "But we've traded decorations already,\n"
.string "you and I.$"
MauvilleCity_PokemonCenter_1F_Text_28E23F: @ 828E23F
@@ -109,7 +109,7 @@ MauvilleCity_PokemonCenter_1F_Text_28E23F: @ 828E23F
.string "you want of mine, speak up.$"
MauvilleCity_PokemonCenter_1F_Text_28E27F: @ 828E27F
- .string "You don’t want anything?\n"
+ .string "You don't want anything?\n"
.string "I feel unwanted…$"
MauvilleCity_PokemonCenter_1F_Text_28E2A9: @ 828E2A9
@@ -118,43 +118,43 @@ MauvilleCity_PokemonCenter_1F_Text_28E2A9: @ 828E2A9
.string "Do you want it?$"
MauvilleCity_PokemonCenter_1F_Text_28E2E3: @ 828E2E3
- .string "Uh… Wait a second. You don’t have a\n"
+ .string "Uh… Wait a second. You don't have a\n"
.string "single piece of decoration!$"
MauvilleCity_PokemonCenter_1F_Text_28E323: @ 828E323
- .string "Okay, pick the decoration that you’ll\n"
+ .string "Okay, pick the decoration that you'll\n"
.string "trade to me.$"
MauvilleCity_PokemonCenter_1F_Text_28E356: @ 828E356
- .string "You won’t trade with me?\n"
+ .string "You won't trade with me?\n"
.string "I feel unwanted…$"
MauvilleCity_PokemonCenter_1F_Text_28E380: @ 828E380
- .string "You’ve got all the {STR_VAR_2}S that can\n"
- .string "be stored. You’ve no room for this.$"
+ .string "You've got all the {STR_VAR_2}S that can\n"
+ .string "be stored. You've no room for this.$"
MauvilleCity_PokemonCenter_1F_Text_28E3C4: @ 828E3C4
- .string "Okay, so we’ll trade my {STR_VAR_3}\n"
+ .string "Okay, so we'll trade my {STR_VAR_3}\n"
.string "for your {STR_VAR_2}?$"
MauvilleCity_PokemonCenter_1F_Text_28E3EC: @ 828E3EC
.string "That piece of decoration is in use.\n"
- .string "You can’t trade it.$"
+ .string "You can't trade it.$"
MauvilleCity_PokemonCenter_1F_Text_28E424: @ 828E424
- .string "Then we’ll trade!\n"
- .string "I’ll send my decoration to your PC.$"
+ .string "Then we'll trade!\n"
+ .string "I'll send my decoration to your PC.$"
MauvilleCity_PokemonCenter_1F_Text_28E45A: @ 828E45A
- .string "Oops! Sorry! That’s a really rare\n"
+ .string "Oops! Sorry! That's a really rare\n"
.string "piece of decoration.\l"
- .string "I can’t trade that one away!\p"
+ .string "I can't trade that one away!\p"
.string "Can I interest you in something else?$"
MauvilleCity_PokemonCenter_1F_EventScript_28E4D4:: @ 828E4D4
lock
faceplayer
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E1B1, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E1B1, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E503
special ScrSpecial_GetTraderTradedFlag
@@ -166,12 +166,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E4D4:: @ 828E4D4
end
MauvilleCity_PokemonCenter_1F_EventScript_28E503:: @ 828E503
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E1E8, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E1E8, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E50D:: @ 828E50D
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E20E, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E20E, MSGBOX_DEFAULT
release
end
@@ -182,7 +182,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E517:: @ 828E517
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E558
compare VAR_0x8004, 65535
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E562
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E2A9, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E2A9, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E56E
special ScrSpecial_DoesPlayerHaveNoDecorations
@@ -192,7 +192,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E517:: @ 828E517
end
MauvilleCity_PokemonCenter_1F_EventScript_28E558:: @ 828E558
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E27F, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E27F, MSGBOX_DEFAULT
release
end
@@ -209,12 +209,12 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E56E:: @ 828E56E
end
MauvilleCity_PokemonCenter_1F_EventScript_28E57A:: @ 828E57A
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E2E3, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E2E3, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E584:: @ 828E584
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E323, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E323, MSGBOX_DEFAULT
special ScrSpecial_TraderMenuGiveDecoration
waitstate
compare VAR_0x8006, 0
@@ -224,38 +224,38 @@ MauvilleCity_PokemonCenter_1F_EventScript_28E584:: @ 828E584
special ScrSpecial_IsDecorationFull
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E5EC
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E3C4, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E3C4, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_28E584
special ScrSpecial_TraderDoDecorationTrade
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E424, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E424, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E5D4:: @ 828E5D4
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E356, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E356, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_28E5DE:: @ 828E5DE
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E3EC, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E3EC, MSGBOX_DEFAULT
goto MauvilleCity_PokemonCenter_1F_EventScript_28E584
end
MauvilleCity_PokemonCenter_1F_EventScript_28E5EC:: @ 828E5EC
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E380, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E380, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_Text_28E5F6: @ 828E5F6
- .string "I’m the STORYTELLER.\n"
- .string "I’ll tell you tales of legendary\l"
+ .string "I'm the STORYTELLER.\n"
+ .string "I'll tell you tales of legendary\l"
.string "TRAINERS.\p"
.string "Will you hear my tale?$"
MauvilleCity_PokemonCenter_1F_Text_28E64D: @ 828E64D
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_28E673: @ 828E673
.string "I know of these legends.\n"
@@ -268,12 +268,12 @@ MauvilleCity_PokemonCenter_1F_Text_28E6AE: @ 828E6AE
.string "of a legendary tale?$"
MauvilleCity_PokemonCenter_1F_Text_28E726: @ 828E726
- .string "What’s that?!\n"
+ .string "What's that?!\n"
.string "You… You…\p"
.string "{STR_VAR_2}\n"
.string "{STR_VAR_1} time(s)?!\p"
.string "That is indeed magnificent!\n"
- .string "It’s the birth of a new legend!$"
+ .string "It's the birth of a new legend!$"
MauvilleCity_PokemonCenter_1F_Text_28E78A: @ 828E78A
.string "It gets me thinking, could there be\n"
@@ -291,7 +291,7 @@ MauvilleCity_PokemonCenter_1F_Text_28E844: @ 828E844
MauvilleCity_PokemonCenter_1F_Text_28E881: @ 828E881
.string "Hmm…\n"
- .string "I’m not satisfied…\p"
+ .string "I'm not satisfied…\p"
.string "I wish you would bring me news worthy\n"
.string "of being called a legend.$"
@@ -367,7 +367,7 @@ MauvilleCity_PokemonCenter_1F_Text_28EBDD:: @ 828EBDD
.string "named {STR_VAR_3}.\p"
.string "This TRAINER got interviewed\n"
.string "{STR_VAR_1} times!\p"
- .string "{STR_VAR_3} must be a TRAINER who’s\n"
+ .string "{STR_VAR_3} must be a TRAINER who's\n"
.string "attracting much attention!$"
MauvilleCity_PokemonCenter_1F_Text_28EC60:: @ 828EC60
@@ -507,7 +507,7 @@ MauvilleCity_PokemonCenter_1F_Text_28F277:: @ 828F277
.string "This TRAINER used ROCK SMASH\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a TRAINER who\n"
- .string "can’t leave a stone unsmashed!$"
+ .string "can't leave a stone unsmashed!$"
MauvilleCity_PokemonCenter_1F_Text_28F2FC:: @ 828F2FC
.string "The Move-Loving TRAINER$"
@@ -674,7 +674,7 @@ MauvilleCity_PokemonCenter_1F_Text_28FAA7:: @ 828FAA7
.string "named {STR_VAR_3}.\p"
.string "This TRAINER got soaked by rain\n"
.string "{STR_VAR_1} times!\p"
- .string "{STR_VAR_3}’s charisma must even\n"
+ .string "{STR_VAR_3}'s charisma must even\n"
.string "attract rain!$"
MauvilleCity_PokemonCenter_1F_Text_28FB1D:: @ 828FB1D
@@ -716,8 +716,8 @@ MauvilleCity_PokemonCenter_1F_Text_28FC98:: @ 828FC98
.string "named {STR_VAR_3}.\p"
.string "This TRAINER jumped down ledges\n"
.string "{STR_VAR_1} times!\p"
- .string "If there’s a ledge to be jumped,\n"
- .string "{STR_VAR_3} can’t ignore it!$"
+ .string "If there's a ledge to be jumped,\n"
+ .string "{STR_VAR_3} can't ignore it!$"
MauvilleCity_PokemonCenter_1F_Text_28FD1D:: @ 828FD1D
.string "The Legendary TV Viewer$"
@@ -744,7 +744,7 @@ MauvilleCity_PokemonCenter_1F_Text_28FDCE:: @ 828FDCE
.string "This TRAINER checked the time\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a punctual TRAINER\n"
- .string "who’s conscious of the time.$"
+ .string "who's conscious of the time.$"
MauvilleCity_PokemonCenter_1F_Text_28FE57:: @ 828FE57
.string "The POKéMON LOTTERY Wizard$"
@@ -786,7 +786,7 @@ MauvilleCity_PokemonCenter_1F_Text_29000D:: @ 829000D
.string "This TRAINER rode the CABLE CAR\n"
.string "{STR_VAR_1} times!\p"
.string "{STR_VAR_3} must be a busy TRAINER\n"
- .string "who’s up and down all the time!$"
+ .string "who's up and down all the time!$"
MauvilleCity_PokemonCenter_1F_Text_290097:: @ 8290097
.string "The Hot Spring-Loving TRAINER$"
@@ -810,7 +810,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_29014A:: @ 829014A
setvar VAR_0x8009, 0
setvar VAR_0x800A, 0
setvar VAR_0x800B, 0
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E5F6, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E5F6, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290219
specialvar VAR_RESULT, ScrSpecial_StorytellerGetFreeStorySlot
@@ -836,38 +836,38 @@ MauvilleCity_PokemonCenter_1F_EventScript_2901B7:: @ 82901B7
end
MauvilleCity_PokemonCenter_1F_EventScript_2901BD:: @ 82901BD
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E78A, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E78A, MSGBOX_DEFAULT
specialvar VAR_RESULT, ScrSpecial_HasStorytellerAlreadyRecorded
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_29022D
goto MauvilleCity_PokemonCenter_1F_EventScript_2901E2
MauvilleCity_PokemonCenter_1F_EventScript_2901DA:: @ 82901DA
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E6AE, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E6AE, MSGBOX_DEFAULT
MauvilleCity_PokemonCenter_1F_EventScript_2901E2:: @ 82901E2
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E7EE, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E7EE, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290219
specialvar VAR_RESULT, ScrSpecial_StorytellerInitializeRandomStat
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_29020F
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E881, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E881, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_29020F:: @ 829020F
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E726, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E726, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_290219:: @ 8290219
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E64D, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E64D, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_290223:: @ 8290223
- msgbox MauvilleCity_PokemonCenter_1F_Text_28E8D9, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_28E8D9, MSGBOX_DEFAULT
release
end
@@ -876,26 +876,26 @@ MauvilleCity_PokemonCenter_1F_EventScript_29022D:: @ 829022D
end
MauvilleCity_PokemonCenter_1F_Text_29022F: @ 829022F
- .string "I’m GIDDY!\n"
+ .string "I'm GIDDY!\n"
.string "I have a scintillating story for you!\p"
.string "Would you like to hear my story?$"
MauvilleCity_PokemonCenter_1F_Text_290281: @ 8290281
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2902A7: @ 82902A7
.string "Also, I was thinking…$"
MauvilleCity_PokemonCenter_1F_Text_2902BD: @ 82902BD
- .string "That’s about it, I think…\p"
+ .string "That's about it, I think…\p"
.string "We should chat again!\n"
.string "Bye-bye!$"
MauvilleCity_PokemonCenter_1F_EventScript_2902F6:: @ 82902F6
lock
faceplayer
- msgbox MauvilleCity_PokemonCenter_1F_Text_29022F, 5
+ msgbox MauvilleCity_PokemonCenter_1F_Text_29022F, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq MauvilleCity_PokemonCenter_1F_EventScript_290317
compare VAR_RESULT, 0
@@ -919,7 +919,7 @@ MauvilleCity_PokemonCenter_1F_EventScript_290331:: @ 8290331
end
MauvilleCity_PokemonCenter_1F_EventScript_29034B:: @ 829034B
- msgbox MauvilleCity_PokemonCenter_1F_Text_2902A7, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2902A7, MSGBOX_DEFAULT
goto MauvilleCity_PokemonCenter_1F_EventScript_290359
end
@@ -935,22 +935,22 @@ MauvilleCity_PokemonCenter_1F_EventScript_290359:: @ 8290359
end
MauvilleCity_PokemonCenter_1F_EventScript_29037A:: @ 829037A
- msgbox MauvilleCity_PokemonCenter_1F_Text_290281, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_290281, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_EventScript_290384:: @ 8290384
- msgbox MauvilleCity_PokemonCenter_1F_Text_2902BD, 4
+ msgbox MauvilleCity_PokemonCenter_1F_Text_2902BD, MSGBOX_DEFAULT
release
end
MauvilleCity_PokemonCenter_1F_Text_29038E: @ 829038E
- .string "Hi, I’m the BARD.\n"
+ .string "Hi, I'm the BARD.\n"
.string "Would you like to hear my song?$"
MauvilleCity_PokemonCenter_1F_Text_2903C0: @ 82903C0
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2903E6: @ 82903E6
.string "Oh, what a moving song…\n"
@@ -959,14 +959,14 @@ MauvilleCity_PokemonCenter_1F_Text_2903E6: @ 82903E6
MauvilleCity_PokemonCenter_1F_Text_290421: @ 8290421
.string "So?\n"
.string "How do you like my song?\p"
- .string "But I’m none too happy about\n"
+ .string "But I'm none too happy about\n"
.string "the lyrics.\p"
.string "How would you like to write some\n"
.string "new lyrics for me?$"
MauvilleCity_PokemonCenter_1F_Text_29049B: @ 829049B
.string "Oh…\n"
- .string "You’ve left me feeling the blues…$"
+ .string "You've left me feeling the blues…$"
MauvilleCity_PokemonCenter_1F_Text_2904C1: @ 82904C1
.string "Thank you kindly!\n"
@@ -977,26 +977,26 @@ MauvilleCity_PokemonCenter_1F_Text_2904EB: @ 82904EB
.string "to go?$"
MauvilleCity_PokemonCenter_1F_Text_290514: @ 8290514
- .string "Okay! That’s it, then.\n"
- .string "I’ll sing this song for a while.$"
+ .string "Okay! That's it, then.\n"
+ .string "I'll sing this song for a while.$"
MauvilleCity_PokemonCenter_1F_Text_29054C: @ 829054C
.string "Hey, yo! They call me the HIPSTER.\n"
- .string "I’ll teach you what’s hip and happening.$"
+ .string "I'll teach you what's hip and happening.$"
MauvilleCity_PokemonCenter_1F_Text_290598: @ 8290598
- .string "But, hey, I taught you what’s hip and\n"
+ .string "But, hey, I taught you what's hip and\n"
.string "happening already.\p"
- .string "I’d like to spread the good word to\n"
+ .string "I'd like to spread the good word to\n"
.string "other folks.$"
MauvilleCity_PokemonCenter_1F_Text_290602: @ 8290602
.string "But, hey, you already know a lot about\n"
- .string "what’s hip and happening.\p"
- .string "I’ve got nothing new to teach you!$"
+ .string "what's hip and happening.\p"
+ .string "I've got nothing new to teach you!$"
MauvilleCity_PokemonCenter_1F_Text_290666: @ 8290666
.string "Hey, have you heard about\n"
.string "“{STR_VAR_1}”?\p"
- .string "What’s it mean? Well…\n"
+ .string "What's it mean? Well…\n"
.string "Ask your daddy or mommy, okay?$"
diff --git a/data/scripts/mystery_event_club.inc b/data/scripts/mystery_event_club.inc
index 3fba532bf..dde799a4b 100644
--- a/data/scripts/mystery_event_club.inc
+++ b/data/scripts/mystery_event_club.inc
@@ -3,12 +3,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291539:: @ 8291539
faceplayer
checkflag FLAG_SYS_CHAT_USED
goto_eq PetalburgCity_PokemonCenter_1F_EventScript_2915F5
- msgbox PetalburgCity_PokemonCenter_1F_Text_291687, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291687, MSGBOX_DEFAULT
goto PetalburgCity_PokemonCenter_1F_EventScript_291552
end
PetalburgCity_PokemonCenter_1F_EventScript_291552:: @ 8291552
- msgbox PetalburgCity_PokemonCenter_1F_Text_2916FF, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_2916FF, MSGBOX_DEFAULT
multichoice 17, 6, 20, 0
switch VAR_RESULT
case 0, PetalburgCity_PokemonCenter_1F_EventScript_29159F
@@ -18,12 +18,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291552:: @ 8291552
end
PetalburgCity_PokemonCenter_1F_EventScript_291591:: @ 8291591
- msgbox PetalburgCity_PokemonCenter_1F_Text_291729, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291729, MSGBOX_DEFAULT
goto PetalburgCity_PokemonCenter_1F_EventScript_291552
end
PetalburgCity_PokemonCenter_1F_EventScript_29159F:: @ 829159F
- msgbox PetalburgCity_PokemonCenter_1F_Text_291969, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291969, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 0
call PetalburgCity_PokemonCenter_1F_EventScript_271E7C
@@ -36,7 +36,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_29159F:: @ 829159F
end
PetalburgCity_PokemonCenter_1F_EventScript_2915CB:: @ 82915CB
- msgbox PetalburgCity_PokemonCenter_1F_Text_2919DC, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_2919DC, MSGBOX_DEFAULT
release
end
@@ -45,22 +45,22 @@ PetalburgCity_PokemonCenter_1F_EventScript_2915D5:: @ 82915D5
special sub_811EECC
waitmessage
delay 80
- msgbox PetalburgCity_PokemonCenter_1F_Text_291B22, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291B22, MSGBOX_DEFAULT
release
end
PetalburgCity_PokemonCenter_1F_EventScript_2915EB:: @ 82915EB
- msgbox PetalburgCity_PokemonCenter_1F_Text_291991, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291991, MSGBOX_DEFAULT
release
end
PetalburgCity_PokemonCenter_1F_EventScript_2915F5:: @ 82915F5
- msgbox PetalburgCity_PokemonCenter_1F_Text_291A1B, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291A1B, MSGBOX_DEFAULT
goto PetalburgCity_PokemonCenter_1F_EventScript_291603
end
PetalburgCity_PokemonCenter_1F_EventScript_291603:: @ 8291603
- msgbox PetalburgCity_PokemonCenter_1F_Text_291A4F, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291A4F, MSGBOX_DEFAULT
multichoice 17, 6, 20, 0
switch VAR_RESULT
case 0, PetalburgCity_PokemonCenter_1F_EventScript_291650
@@ -70,12 +70,12 @@ PetalburgCity_PokemonCenter_1F_EventScript_291603:: @ 8291603
end
PetalburgCity_PokemonCenter_1F_EventScript_291642:: @ 8291642
- msgbox PetalburgCity_PokemonCenter_1F_Text_291729, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291729, MSGBOX_DEFAULT
goto PetalburgCity_PokemonCenter_1F_EventScript_291603
end
PetalburgCity_PokemonCenter_1F_EventScript_291650:: @ 8291650
- msgbox PetalburgCity_PokemonCenter_1F_Text_291A6B, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291A6B, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, 0
call PetalburgCity_PokemonCenter_1F_EventScript_271E7C
@@ -88,7 +88,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_291650:: @ 8291650
end
PetalburgCity_PokemonCenter_1F_EventScript_29167C:: @ 829167C
- msgbox PetalburgCity_PokemonCenter_1F_Text_291ABA, 4
+ msgbox PetalburgCity_PokemonCenter_1F_Text_291ABA, MSGBOX_DEFAULT
release
end
@@ -97,7 +97,7 @@ PetalburgCity_PokemonCenter_1F_EventScript_291686:: @ 8291686
PetalburgCity_PokemonCenter_1F_Text_291687: @ 8291687
.string "Hello there, TRAINER!\n"
- .string "You’ve got a wonderful smile, there.\p"
+ .string "You've got a wonderful smile, there.\p"
.string "I have a hobby--collecting the profiles\n"
.string "of POKéMON TRAINERS.$"
@@ -108,7 +108,7 @@ PetalburgCity_PokemonCenter_1F_Text_2916FF: @ 82916FF
PetalburgCity_PokemonCenter_1F_Text_291729: @ 8291729
.string "You make your own profile by putting\n"
.string "together four words or phrases.\p"
- .string "Here, I’ll show you an example of a\n"
+ .string "Here, I'll show you an example of a\n"
.string "profile using four pieces of text.\p"
.string "You can switch those four pieces with\n"
.string "other text pieces any which way you\l"
@@ -122,11 +122,11 @@ PetalburgCity_PokemonCenter_1F_Text_291729: @ 8291729
.string "pieces to display a list of choices.\p"
.string "Then, pick the choice you want.\p"
.string "Repeat for the remaining text choices,\n"
- .string "and you’ll have your very own profile.$"
+ .string "and you'll have your very own profile.$"
PetalburgCity_PokemonCenter_1F_Text_291969: @ 8291969
.string "Yes! Thank you!\n"
- .string "So, let’s see it, then.$"
+ .string "So, let's see it, then.$"
PetalburgCity_PokemonCenter_1F_Text_291991: @ 8291991
.string "Oh, no, really?\p"
@@ -134,30 +134,30 @@ PetalburgCity_PokemonCenter_1F_Text_291991: @ 8291991
.string "a wonderful profile…$"
PetalburgCity_PokemonCenter_1F_Text_2919DC: @ 82919DC
- .string "Oh? You’re not into it right now?\p"
+ .string "Oh? You're not into it right now?\p"
.string "Well, anytime is good by me!$"
PetalburgCity_PokemonCenter_1F_Text_291A1B: @ 8291A1B
.string "Hello there, TRAINER!\n"
- .string "You’ve got a wonderful smile.$"
+ .string "You've got a wonderful smile.$"
PetalburgCity_PokemonCenter_1F_Text_291A4F: @ 8291A4F
.string "May I see your new profile?$"
PetalburgCity_PokemonCenter_1F_Text_291A6B: @ 8291A6B
.string "Yes! Thank you!\p"
- .string "I hope it’s even better than the profile\n"
+ .string "I hope it's even better than the profile\n"
.string "you showed me before.$"
PetalburgCity_PokemonCenter_1F_Text_291ABA: @ 8291ABA
.string "Oh, you like your profile the way it is.\p"
- .string "I don’t blame you--it’s a wonderful\n"
+ .string "I don't blame you--it's a wonderful\n"
.string "profile the way it is now.$"
PetalburgCity_PokemonCenter_1F_Text_291B22: @ 8291B22
.string "F-fantastic!\p"
- .string "Your profile, it’s wonderful!\n"
- .string "It really says what you’re about.\p"
+ .string "Your profile, it's wonderful!\n"
+ .string "It really says what you're about.\p"
.string "Why, anyone hearing this profile would\n"
.string "be captivated by you!\p"
.string "Thank you!$"
@@ -165,5 +165,5 @@ PetalburgCity_PokemonCenter_1F_Text_291B22: @ 8291B22
PetalburgCity_PokemonCenter_1F_Text_291BB7: @ 8291BB7
.string "Oh?\n"
.string "You know the secret saying!\p"
- .string "That means you’re now a fellow member\n"
+ .string "That means you're now a fellow member\n"
.string "of the MYSTERY EVENT CLUB!$"
diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc
index 9ae77ccf8..81ea87871 100644
--- a/data/scripts/players_house.inc
+++ b/data/scripts/players_house.inc
@@ -5,14 +5,14 @@ LittlerootTown_MaysHouse_2F_EventScript_2926FE:: @ 82926FE
LittlerootTown_BrendansHouse_1F_EventScript_292704:: @ 8292704
LittlerootTown_MaysHouse_1F_EventScript_292704:: @ 8292704
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, MSGBOX_DEFAULT
applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_27259E
waitmovement 0
compare VAR_0x8005, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_29274D
compare VAR_0x8005, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292758
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A46, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A46, MSGBOX_DEFAULT
closemessage
setvar VAR_0x4092, 4
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292763
@@ -37,7 +37,7 @@ LittlerootTown_BrendansHouse_1F_Movement_292763: @ 8292763
LittlerootTown_BrendansHouse_1F_EventScript_292765:: @ 8292765
LittlerootTown_MaysHouse_1F_EventScript_292765:: @ 8292765
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B24, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B24, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_2725A6
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292AF0
@@ -61,7 +61,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_292799:: @ 8292799
LittlerootTown_MaysHouse_2F_EventScript_292799:: @ 8292799
checkflag FLAG_0x051
goto_eq LittlerootTown_BrendansHouse_2F_EventScript_29283F
- msgbox LittlerootTown_BrendansHouse_2F_Text_1F8668, 4
+ msgbox LittlerootTown_BrendansHouse_2F_Text_1F8668, MSGBOX_DEFAULT
call LittlerootTown_BrendansHouse_2F_EventScript_292849
delay 30
setvar VAR_0x4092, 6
@@ -85,7 +85,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_2927DF:: @ 82927DF
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A8
waitmovement 0
- msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, 4
+ msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8008, LittlerootTown_BrendansHouse_2F_Movement_292857
waitmovement 0
@@ -98,7 +98,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_29280F:: @ 829280F
waitmovement 0
applymovement 255, LittlerootTown_BrendansHouse_2F_Movement_2725A4
waitmovement 0
- msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, 4
+ msgbox LittlerootTown_BrendansHouse_2F_Text_1F869A, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8008, LittlerootTown_BrendansHouse_2F_Movement_292862
waitmovement 0
@@ -161,7 +161,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_29286D:: @ 829286D
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_292AE0
waitmovement 0
playbgm MUS_INTER_V, 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BBC, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BBC, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_2929B7
waitmovement 0
@@ -170,8 +170,8 @@ LittlerootTown_BrendansHouse_1F_EventScript_29286D:: @ 829286D
call LittlerootTown_BrendansHouse_1F_EventScript_29296C
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A4
waitmovement 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BF1, 4
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7C35, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7BF1, MSGBOX_DEFAULT
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7C35, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_1, 1
applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_2929BD
@@ -186,7 +186,7 @@ LittlerootTown_MaysHouse_1F_EventScript_2928DC:: @ 82928DC
applymovement 255, LittlerootTown_MaysHouse_1F_Movement_292AE8
waitmovement 0
playbgm MUS_INTER_V, 0
- msgbox LittlerootTown_MaysHouse_1F_Text_1F7BBC, 4
+ msgbox LittlerootTown_MaysHouse_1F_Text_1F7BBC, MSGBOX_DEFAULT
closemessage
applymovement VAR_0x8005, LittlerootTown_MaysHouse_1F_Movement_2929BA
waitmovement 0
@@ -195,8 +195,8 @@ LittlerootTown_MaysHouse_1F_EventScript_2928DC:: @ 82928DC
call LittlerootTown_MaysHouse_1F_EventScript_29296C
applymovement 255, LittlerootTown_MaysHouse_1F_Movement_2725A8
waitmovement 0
- msgbox LittlerootTown_MaysHouse_1F_Text_1F7BF1, 4
- msgbox LittlerootTown_MaysHouse_1F_Text_1F7C35, 4
+ msgbox LittlerootTown_MaysHouse_1F_Text_1F7BF1, MSGBOX_DEFAULT
+ msgbox LittlerootTown_MaysHouse_1F_Text_1F7C35, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_1, 1
applymovement VAR_0x8005, LittlerootTown_MaysHouse_1F_Movement_2929C1
@@ -211,7 +211,7 @@ LittlerootTown_MaysHouse_1F_EventScript_29294B:: @ 829294B
waitmovement 0
applymovement VAR_0x8005, LittlerootTown_BrendansHouse_1F_Movement_27259A
waitmovement 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B96, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B96, MSGBOX_DEFAULT
closemessage
return
@@ -219,7 +219,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_29296C:: @ 829296C
LittlerootTown_MaysHouse_1F_EventScript_29296C:: @ 829296C
applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A6
waitmovement 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EC6, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EC6, MSGBOX_DEFAULT
fadedefaultbgm
special TurnOffTVScreen
setflag FLAG_SYS_TV_HOME
@@ -326,23 +326,23 @@ LittlerootTown_MaysHouse_1F_EventScript_2929C5:: @ 82929C5
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A94
compare VAR_0x4092, 7
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292AB0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7A1C, MSGBOX_DEFAULT
release
end
LittlerootTown_BrendansHouse_1F_EventScript_292A0F:: @ 8292A0F
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, MSGBOX_DEFAULT
release
end
LittlerootTown_BrendansHouse_1F_EventScript_292A19:: @ 8292A19
checkflag FLAG_0x0D8
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A43
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E0E, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E0E, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_ME_TORE_EYE
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E89, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7E89, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
@@ -358,22 +358,22 @@ LittlerootTown_BrendansHouse_1F_EventScript_292A43:: @ 8292A43
LittlerootTown_BrendansHouse_1F_EventScript_292A51:: @ 8292A51
checkflag FLAG_0x085
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_292A86
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D73, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D73, MSGBOX_DEFAULT
giveitem_std ITEM_AMULET_COIN
compare VAR_RESULT, 0
goto_eq LittlerootTown_BrendansHouse_1F_EventScript_272054
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7DBE, MSGBOX_DEFAULT
setflag FLAG_0x085
release
end
LittlerootTown_BrendansHouse_1F_EventScript_292A86:: @ 8292A86
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D08, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D08, MSGBOX_DEFAULT
goto LittlerootTown_BrendansHouse_1F_EventScript_292A9E
end
LittlerootTown_BrendansHouse_1F_EventScript_292A94:: @ 8292A94
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CC3, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CC3, MSGBOX_DEFAULT
release
end
@@ -381,12 +381,12 @@ LittlerootTown_BrendansHouse_1F_EventScript_292A9E:: @ 8292A9E
closemessage
call LittlerootTown_BrendansHouse_1F_EventScript_272083
incrementgamestat 16
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D5C, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D5C, MSGBOX_DEFAULT
release
end
LittlerootTown_BrendansHouse_1F_EventScript_292AB0:: @ 8292AB0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CD8, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7CD8, MSGBOX_DEFAULT
release
end
@@ -396,7 +396,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292ABA:: @ 8292ABA
faceplayer
waitse
playmoncry SPECIES_VIGOROTH, 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EA8, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EA8, MSGBOX_DEFAULT
waitmoncry
release
end
@@ -407,7 +407,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292ACD:: @ 8292ACD
faceplayer
waitse
playmoncry SPECIES_VIGOROTH, 0
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EB3, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7EB3, MSGBOX_DEFAULT
waitmoncry
release
end
@@ -464,16 +464,16 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292C96
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CA1
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F800E, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F800E, MSGBOX_DEFAULT
giveitem_std ITEM_SS_TICKET
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F80FE, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F80FE, MSGBOX_DEFAULT
closemessage
delay 20
compare VAR_0x8008, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CAC
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CC1
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F815B, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F815B, MSGBOX_DEFAULT
closemessage
compare VAR_0x8008, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292CD6
@@ -488,7 +488,7 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D5D
delay 20
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F81B9, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F81B9, MSGBOX_DEFAULT
closemessage
setflag FLAG_SYS_TV_LATI
special TurnOnTVScreen
@@ -497,13 +497,13 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D72
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D7D
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F824B, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F824B, MSGBOX_DEFAULT
closemessage
compare VAR_0x8008, 0
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D1E
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D33
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, MSGBOX_DEFAULT
closemessage
clearflag FLAG_SYS_TV_LATI
setflag FLAG_0x0FF
@@ -512,12 +512,12 @@ LittlerootTown_MaysHouse_1F_EventScript_292AF2:: @ 8292AF2
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D88
compare VAR_0x8008, 1
call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_292D9D
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F8351, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F8351, MSGBOX_DEFAULT
multichoice 22, 8, 108, 1
copyvar VAR_0x8004, VAR_RESULT
special InitRoamer
copyvar VAR_0x40D5, VAR_RESULT
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F83A1, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F83A1, MSGBOX_DEFAULT
closemessage
setvar VAR_0x4082, 4
setvar VAR_0x408C, 4
diff --git a/data/scripts/pokeblocks.inc b/data/scripts/pokeblocks.inc
index e77db6b00..c1f53aa5d 100644
--- a/data/scripts/pokeblocks.inc
+++ b/data/scripts/pokeblocks.inc
@@ -21,41 +21,41 @@ Text_Pblock1_Yes: @ 8292E28
Text_Pblock1_No: @ 8292E33
.string "Oh…\n"
- .string "You’ve made this old-timer sad…$"
+ .string "You've made this old-timer sad…$"
Text_Pblock1_KnowHow: @ 8292E57
.string "Do you know how to make a {POKEBLOCK}?$"
Text_Pblock1_Start: @ 8292E78
- .string "Let’s get started, then!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started, then!\p"
+ .string "Let's BERRY BLENDER!$"
Text_Pblock1_Explain: @ 8292EA6
.string "Okay, a little explanation, then.\p"
- .string "Oh, don’t worry, it’s quite simple.\p"
- .string "When the BLENDER’s arrow comes to\n"
+ .string "Oh, don't worry, it's quite simple.\p"
+ .string "When the BLENDER's arrow comes to\n"
.string "your marker, just press the A Button.\p"
- .string "That’s all you have to do.\n"
- .string "You’ll see how easy it is when you try.$"
+ .string "That's all you have to do.\n"
+ .string "You'll see how easy it is when you try.$"
Text_Pblock1_NoBerries: @ 8292F77
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "If you don’t have any BERRIES,\n"
- .string "you can’t make any {POKEBLOCK}S.$"
+ .string "You don't have any BERRIES?\p"
+ .string "If you don't have any BERRIES,\n"
+ .string "you can't make any {POKEBLOCK}S.$"
LilycoveCity_ContestLobby_Text_292FD1: @ 8292FD1
- .string "Well, that won’t do at all now, will it?\p"
- .string "If you don’t mind leftovers, you can\n"
+ .string "Well, that won't do at all now, will it?\p"
+ .string "If you don't mind leftovers, you can\n"
.string "have one of my BERRIES.\p"
.string "That way, we could make some {POKEBLOCK}S\n"
.string "together using the BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_29307D: @ 829307D
.string "If I had some BERRIES left over,\n"
- .string "I’d gladly give you one…\p"
- .string "But, I don’t have any to spare today.\n"
- .string "We’ll have to do this another time.$"
+ .string "I'd gladly give you one…\p"
+ .string "But, I don't have any to spare today.\n"
+ .string "We'll have to do this another time.$"
Text_Pblock1_FullPokeblock: @ 8293101
.string "But your {POKEBLOCK} CASE is full.\p"
@@ -63,15 +63,15 @@ Text_Pblock1_FullPokeblock: @ 8293101
.string "you come see me again.$"
Text_Pblock1_NoPokeblock: @ 8293157
- .string "But you don’t have a {POKEBLOCK} CASE.\p"
+ .string "But you don't have a {POKEBLOCK} CASE.\p"
.string "You should get a {POKEBLOCK} CASE and then\n"
.string "come see me.$"
LilycoveCity_ContestLobby_Text_2931AA: @ 82931AA
- .string "Let’s get blending already!$"
+ .string "Let's get blending already!$"
LilycoveCity_ContestLobby_Text_2931C6: @ 82931C6
- .string "I wonder what kind of {POKEBLOCK} I’ll get?\n"
+ .string "I wonder what kind of {POKEBLOCK} I'll get?\n"
.string "This is so exciting!$"
LilycoveCity_ContestLobby_Text_293201: @ 8293201
@@ -82,33 +82,33 @@ LilycoveCity_ContestLobby_Text_293237: @ 8293237
.string "Okay!$"
LilycoveCity_ContestLobby_Text_29323D: @ 829323D
- .string "That’s too bad…\p"
- .string "But we’ll always be around whenever\n"
+ .string "That's too bad…\p"
+ .string "But we'll always be around whenever\n"
.string "you get the urge to blend!$"
LilycoveCity_ContestLobby_Text_29328C: @ 829328C
.string "Of course, you do know how to\n"
- .string "blend {POKEBLOCK}S, don’t you?$"
+ .string "blend {POKEBLOCK}S, don't you?$"
LilycoveCity_ContestLobby_Text_2932C3: @ 82932C3
- .string "Let’s get started, then!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started, then!\p"
+ .string "Let's BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2932F1: @ 82932F1
.string "Okay!\n"
.string "Let me explain it to you!\p"
- .string "When the spinning BLENDER’s arrow\n"
+ .string "When the spinning BLENDER's arrow\n"
.string "reaches your marker, just press\l"
.string "the A Button.\p"
- .string "That’s all it takes.\n"
- .string "Pretty easy, don’t you think?$"
+ .string "That's all it takes.\n"
+ .string "Pretty easy, don't you think?$"
LilycoveCity_ContestLobby_Text_293394: @ 8293394
.string "Oh, but wait a second here…\n"
- .string "You don’t have any BERRIES.\p"
- .string "You can’t make any {POKEBLOCK}S without\n"
+ .string "You don't have any BERRIES.\p"
+ .string "You can't make any {POKEBLOCK}S without\n"
.string "BERRIES…\p"
- .string "We’ll always be around whenever you\n"
+ .string "We'll always be around whenever you\n"
.string "get hold of some BERRIES to blend.$"
LilycoveCity_ContestLobby_Text_29343E: @ 829343E
@@ -119,7 +119,7 @@ LilycoveCity_ContestLobby_Text_29343E: @ 829343E
LilycoveCity_ContestLobby_Text_2934A2: @ 82934A2
.string "Oh, but wait a second here…\n"
- .string "You don’t have a {POKEBLOCK} CASE.\p"
+ .string "You don't have a {POKEBLOCK} CASE.\p"
.string "You should get a {POKEBLOCK} CASE and\n"
.string "then come back.$"
@@ -132,32 +132,32 @@ LilycoveCity_ContestLobby_Text_29354E: @ 829354E
LilycoveCity_ContestLobby_Text_293558: @ 8293558
.string "Oh, dear me…\p"
- .string "You’ve left us in shock!$"
+ .string "You've left us in shock!$"
LilycoveCity_ContestLobby_Text_29357E: @ 829357E
.string "Naturally, you know how to make\n"
- .string "{POKEBLOCK}S, don’t you?$"
+ .string "{POKEBLOCK}S, don't you?$"
LilycoveCity_ContestLobby_Text_2935B1: @ 82935B1
.string "Okay, dear!\n"
- .string "Let’s get started!\p"
- .string "Let’s BERRY BLENDER!$"
+ .string "Let's get started!\p"
+ .string "Let's BERRY BLENDER!$"
LilycoveCity_ContestLobby_Text_2935E5: @ 82935E5
.string "Oh, dear!\p"
- .string "Then, I’ll explain it to you nicely.\p"
- .string "When the BLENDER’s arrow spins to\n"
+ .string "Then, I'll explain it to you nicely.\p"
+ .string "When the BLENDER's arrow spins to\n"
.string "your marker, press the A Button.\p"
- .string "That’s all it takes.\n"
- .string "Isn’t it simple?$"
+ .string "That's all it takes.\n"
+ .string "Isn't it simple?$"
LilycoveCity_ContestLobby_Text_29367D: @ 829367D
- .string "You don’t have any BERRIES,\n"
+ .string "You don't have any BERRIES,\n"
.string "do you?\p"
- .string "If you don’t have any BERRIES,\n"
- .string "you can’t make any {POKEBLOCK}S.\p"
- .string "We’ll always be making {POKEBLOCK}S here,\n"
- .string "so let’s make some together when\l"
+ .string "If you don't have any BERRIES,\n"
+ .string "you can't make any {POKEBLOCK}S.\p"
+ .string "We'll always be making {POKEBLOCK}S here,\n"
+ .string "so let's make some together when\l"
.string "you get a BERRY or two.$"
LilycoveCity_ContestLobby_Text_293738: @ 8293738
@@ -167,22 +167,22 @@ LilycoveCity_ContestLobby_Text_293738: @ 8293738
.string "and then come back.$"
LilycoveCity_ContestLobby_Text_293792: @ 8293792
- .string "You haven’t gotten a {POKEBLOCK} CASE\n"
+ .string "You haven't gotten a {POKEBLOCK} CASE\n"
.string "yet, it looks like.\p"
.string "You need to get a {POKEBLOCK} CASE before\n"
.string "you come back.$"
LilycoveCity_ContestLobby_Text_2937F9: @ 82937F9
- .string "Okay! Today’s going to be the day that\n"
+ .string "Okay! Today's going to be the day that\n"
.string "I set a new BLENDER speed record!$"
LilycoveCity_ContestLobby_Text_293842: @ 8293842
.string "Oh, dear!\n"
- .string "You look as if you’re good at blending.\l"
+ .string "You look as if you're good at blending.\l"
.string "Would you like to join us?$"
LilycoveCity_ContestLobby_Text_29388F: @ 829388F
- .string "I’m going to make delicious {POKEBLOCK}S\n"
+ .string "I'm going to make delicious {POKEBLOCK}S\n"
.string "and make my POKéMON cuter.$"
Text_PblockLink_Ask: @ 82938CD
@@ -207,42 +207,42 @@ Text_PblockLink_3Arrived: @ 82939A5
Text_PblockLink_NoBerries: @ 82939BD
.string "You have no BERRIES.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "The BERRY BLENDER can't be used.$"
Text_PblockLink_FullPokeblock: @ 82939F3
.string "Your {POKEBLOCK} CASE is full.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "The BERRY BLENDER can't be used.$"
Text_PblockLink_NoPokeblock: @ 8293A2D
- .string "You don’t have a {POKEBLOCK} CASE.\n"
- .string "The BERRY BLENDER can’t be used.$"
+ .string "You don't have a {POKEBLOCK} CASE.\n"
+ .string "The BERRY BLENDER can't be used.$"
Text_Pblock1_Talk_0: @ 8293A6B
.string "I love making {POKEBLOCK}S.\p"
.string "I always have some BERRIES with me.$"
Text_Pblock1_Talk_1: @ 8293AA5
- .string "If you’d like, we could make some\n"
+ .string "If you'd like, we could make some\n"
.string "{POKEBLOCK}S together using the\l"
.string "BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_293AF0: @ 8293AF0
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "Well, that won’t do at all now, will it?\p"
- .string "If you don’t mind leftovers, you can\n"
+ .string "You don't have any BERRIES?\p"
+ .string "Well, that won't do at all now, will it?\p"
+ .string "If you don't mind leftovers, you can\n"
.string "have one of my BERRIES.$"
LilycoveCity_ContestLobby_Text_293B76: @ 8293B76
- .string "We’ll use it to make {POKEBLOCK}S together\n"
+ .string "We'll use it to make {POKEBLOCK}S together\n"
.string "using the BERRY BLENDER.$"
LilycoveCity_ContestLobby_Text_293BB4: @ 8293BB4
.string "Oh?\n"
- .string "You don’t have any BERRIES?\p"
- .string "If I had some left over, I’d gladly\n"
+ .string "You don't have any BERRIES?\p"
+ .string "If I had some left over, I'd gladly\n"
.string "give you one…\p"
- .string "But, I don’t have any to spare today.\n"
+ .string "But, I don't have any to spare today.\n"
.string "Sorry about that.$"
EventScript_Pblock1_Ask:: @ 8293C3E
@@ -252,19 +252,19 @@ EventScript_Pblock1_Ask:: @ 8293C3E
setvar VAR_0x8009, 1
applymovement 16, LilycoveCity_ContestLobby_Movement_294053
waitmovement 0
- msgbox Text_Pblock1_Ask, 5
+ msgbox Text_Pblock1_Ask, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq EventScript_Pblock1_Yes
goto EventScript_Pblock1_No
end
EventScript_Pblock1_No: @ 8293C70
- msgbox Text_Pblock1_No, 4
+ msgbox Text_Pblock1_No, MSGBOX_DEFAULT
releaseall
end
EventScript_Pblock1_NoBerries: @ 8293C7A
- msgbox Text_Pblock1_NoBerries, 4
+ msgbox Text_Pblock1_NoBerries, MSGBOX_DEFAULT
dodailyevents
checkflag FLAG_0x921
goto_eq LilycoveCity_ContestLobby_EventScript_293C92
@@ -272,31 +272,31 @@ EventScript_Pblock1_NoBerries: @ 8293C7A
end
LilycoveCity_ContestLobby_EventScript_293C92: @ 8293C92
- msgbox LilycoveCity_ContestLobby_Text_29307D, 4
+ msgbox LilycoveCity_ContestLobby_Text_29307D, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293C9C: @ 8293C9C
- msgbox LilycoveCity_ContestLobby_Text_292FD1, 4
+ msgbox LilycoveCity_ContestLobby_Text_292FD1, MSGBOX_DEFAULT
giveitem_std ITEM_PECHA_BERRY
setflag FLAG_0x921
goto EventScript_Pblock1_KnowHow
end
EventScript_Pblock1_KnowHow: @ 8293CB9
- msgbox Text_Pblock1_KnowHow, 5
+ msgbox Text_Pblock1_KnowHow, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq EventScript_Pblock1_Start
goto EventScript_Pblock1_Explain
end
EventScript_Pblock1_Start: @ 8293CD2
- msgbox Text_Pblock1_Start, 4
+ msgbox Text_Pblock1_Start, MSGBOX_DEFAULT
goto EventScript_StartBlending
end
EventScript_Pblock1_Explain: @ 8293CE0
- msgbox Text_Pblock1_Explain, 4
+ msgbox Text_Pblock1_Explain, MSGBOX_DEFAULT
goto EventScript_Pblock1_Start
end
@@ -310,7 +310,7 @@ EventScript_Pblock1_Yes: @ 8293CEE
specialvar VAR_RESULT, PlayerHasBerries
compare VAR_RESULT, 0
goto_eq EventScript_Pblock1_NoBerries
- msgbox Text_Pblock1_Yes, 4
+ msgbox Text_Pblock1_Yes, MSGBOX_DEFAULT
goto EventScript_Pblock1_KnowHow
end
@@ -323,12 +323,12 @@ EventScript_StartBlending: @ 8293D2C
end
EventScript_Pblock1_FullPokeblock: @ 8293D39
- msgbox Text_Pblock1_FullPokeblock, 4
+ msgbox Text_Pblock1_FullPokeblock, MSGBOX_DEFAULT
releaseall
end
EventScript_Pblock1_NoPokeblock: @ 8293D43
- msgbox Text_Pblock1_NoPokeblock, 4
+ msgbox Text_Pblock1_NoPokeblock, MSGBOX_DEFAULT
releaseall
end
@@ -338,36 +338,36 @@ LilycoveCity_ContestLobby_EventScript_293D4D:: @ 8293D4D
applymovement 10, LilycoveCity_ContestLobby_Movement_2725A2
applymovement 3, LilycoveCity_ContestLobby_Movement_294053
waitmovement 0
- msgbox LilycoveCity_ContestLobby_Text_293201, 5
+ msgbox LilycoveCity_ContestLobby_Text_293201, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293DC6
goto LilycoveCity_ContestLobby_EventScript_293D7D
end
LilycoveCity_ContestLobby_EventScript_293D7D: @ 8293D7D
- msgbox LilycoveCity_ContestLobby_Text_29323D, 4
+ msgbox LilycoveCity_ContestLobby_Text_29323D, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293D87: @ 8293D87
- msgbox LilycoveCity_ContestLobby_Text_293394, 4
+ msgbox LilycoveCity_ContestLobby_Text_293394, MSGBOX_DEFAULT
release
end
LilycoveCity_ContestLobby_EventScript_293D91: @ 8293D91
- msgbox LilycoveCity_ContestLobby_Text_29328C, 5
+ msgbox LilycoveCity_ContestLobby_Text_29328C, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293DAA
goto LilycoveCity_ContestLobby_EventScript_293DB8
end
LilycoveCity_ContestLobby_EventScript_293DAA: @ 8293DAA
- msgbox LilycoveCity_ContestLobby_Text_2932C3, 4
+ msgbox LilycoveCity_ContestLobby_Text_2932C3, MSGBOX_DEFAULT
goto EventScript_StartBlending
end
LilycoveCity_ContestLobby_EventScript_293DB8: @ 8293DB8
- msgbox LilycoveCity_ContestLobby_Text_2932F1, 4
+ msgbox LilycoveCity_ContestLobby_Text_2932F1, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_293DAA
end
@@ -378,7 +378,7 @@ LilycoveCity_ContestLobby_EventScript_293DC6: @ 8293DC6
checkitem ITEM_POKEBLOCK_CASE, 1
compare VAR_RESULT, 0
goto_eq LilycoveCity_ContestLobby_EventScript_293E14
- msgbox LilycoveCity_ContestLobby_Text_293237, 4
+ msgbox LilycoveCity_ContestLobby_Text_293237, MSGBOX_DEFAULT
specialvar VAR_RESULT, GetFirstFreePokeblockSlot
compare VAR_RESULT, 65535
goto_if 5, LilycoveCity_ContestLobby_EventScript_293D91
@@ -387,12 +387,12 @@ LilycoveCity_ContestLobby_EventScript_293DC6: @ 8293DC6
end
LilycoveCity_ContestLobby_EventScript_293E0A: @ 8293E0A
- msgbox LilycoveCity_ContestLobby_Text_29343E, 4
+ msgbox LilycoveCity_ContestLobby_Text_29343E, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293E14: @ 8293E14
- msgbox LilycoveCity_ContestLobby_Text_2934A2, 4
+ msgbox LilycoveCity_ContestLobby_Text_2934A2, MSGBOX_DEFAULT
releaseall
end
@@ -404,36 +404,36 @@ LilycoveCity_ContestLobby_EventScript_293E1E:: @ 8293E1E
applymovement 17, LilycoveCity_ContestLobby_Movement_2725A2
applymovement VAR_0x8008, LilycoveCity_ContestLobby_Movement_294053
waitmovement 0
- msgbox LilycoveCity_ContestLobby_Text_293842, 5
+ msgbox LilycoveCity_ContestLobby_Text_293842, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293EA3
goto LilycoveCity_ContestLobby_EventScript_293E5A
end
LilycoveCity_ContestLobby_EventScript_293E5A: @ 8293E5A
- msgbox LilycoveCity_ContestLobby_Text_293558, 4
+ msgbox LilycoveCity_ContestLobby_Text_293558, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293E64: @ 8293E64
- msgbox LilycoveCity_ContestLobby_Text_29367D, 4
+ msgbox LilycoveCity_ContestLobby_Text_29367D, MSGBOX_DEFAULT
release
end
LilycoveCity_ContestLobby_EventScript_293E6E: @ 8293E6E
- msgbox LilycoveCity_ContestLobby_Text_29357E, 5
+ msgbox LilycoveCity_ContestLobby_Text_29357E, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293E87
goto LilycoveCity_ContestLobby_EventScript_293E95
end
LilycoveCity_ContestLobby_EventScript_293E87: @ 8293E87
- msgbox LilycoveCity_ContestLobby_Text_2935B1, 4
+ msgbox LilycoveCity_ContestLobby_Text_2935B1, MSGBOX_DEFAULT
goto EventScript_StartBlending
end
LilycoveCity_ContestLobby_EventScript_293E95: @ 8293E95
- msgbox LilycoveCity_ContestLobby_Text_2935E5, 4
+ msgbox LilycoveCity_ContestLobby_Text_2935E5, MSGBOX_DEFAULT
goto LilycoveCity_ContestLobby_EventScript_293E87
end
@@ -444,7 +444,7 @@ LilycoveCity_ContestLobby_EventScript_293EA3: @ 8293EA3
checkitem ITEM_POKEBLOCK_CASE, 1
compare VAR_RESULT, 0
goto_eq LilycoveCity_ContestLobby_EventScript_293EF1
- msgbox LilycoveCity_ContestLobby_Text_29354E, 4
+ msgbox LilycoveCity_ContestLobby_Text_29354E, MSGBOX_DEFAULT
specialvar VAR_RESULT, GetFirstFreePokeblockSlot
compare VAR_RESULT, 65535
goto_if 5, LilycoveCity_ContestLobby_EventScript_293E6E
@@ -453,27 +453,27 @@ LilycoveCity_ContestLobby_EventScript_293EA3: @ 8293EA3
end
LilycoveCity_ContestLobby_EventScript_293EE7: @ 8293EE7
- msgbox LilycoveCity_ContestLobby_Text_293738, 4
+ msgbox LilycoveCity_ContestLobby_Text_293738, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293EF1: @ 8293EF1
- msgbox LilycoveCity_ContestLobby_Text_293792, 4
+ msgbox LilycoveCity_ContestLobby_Text_293792, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293EFB: @ 8293EFB
lockall
setvar VAR_0x8009, 1
- msgbox LilycoveCity_ContestLobby_Text_2C42F4, 5
+ msgbox LilycoveCity_ContestLobby_Text_2C42F4, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293F28
- msgbox LilycoveCity_ContestLobby_Text_2C4332, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C4332, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293F1E: @ 8293F1E
- msgbox LilycoveCity_ContestLobby_Text_2C439D, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C439D, MSGBOX_DEFAULT
releaseall
end
@@ -492,37 +492,37 @@ LilycoveCity_ContestLobby_EventScript_293F28: @ 8293F28
end
LilycoveCity_ContestLobby_EventScript_293F64: @ 8293F64
- msgbox LilycoveCity_ContestLobby_Text_2C43FA, 5
+ msgbox LilycoveCity_ContestLobby_Text_2C43FA, MSGBOX_YESNO
compare VAR_RESULT, 0
call_if 1, LilycoveCity_ContestLobby_EventScript_293F85
- msgbox LilycoveCity_ContestLobby_Text_2C451B, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C451B, MSGBOX_DEFAULT
goto EventScript_StartBlending
end
LilycoveCity_ContestLobby_EventScript_293F85: @ 8293F85
- msgbox LilycoveCity_ContestLobby_Text_2C444C, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C444C, MSGBOX_DEFAULT
return
LilycoveCity_ContestLobby_EventScript_293F8E: @ 8293F8E
- msgbox LilycoveCity_ContestLobby_Text_2C4573, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C4573, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293F98: @ 8293F98
- msgbox LilycoveCity_ContestLobby_Text_2C45E8, 4
+ msgbox LilycoveCity_ContestLobby_Text_2C45E8, MSGBOX_DEFAULT
releaseall
end
LilycoveCity_ContestLobby_EventScript_293FA2:: @ 8293FA2
- msgbox LilycoveCity_ContestLobby_Text_2937F9, 2
+ msgbox LilycoveCity_ContestLobby_Text_2937F9, MSGBOX_NPC
end
LilycoveCity_ContestLobby_EventScript_293FAB:: @ 8293FAB
- msgbox LilycoveCity_ContestLobby_Text_293842, 2
+ msgbox LilycoveCity_ContestLobby_Text_293842, MSGBOX_NPC
end
LilycoveCity_ContestLobby_EventScript_293FB4:: @ 8293FB4
- msgbox LilycoveCity_ContestLobby_Text_29388F, 2
+ msgbox LilycoveCity_ContestLobby_Text_29388F, MSGBOX_NPC
end
LilycoveCity_ContestLobby_EventScript_293FBD:: @ 8293FBD
@@ -533,7 +533,7 @@ LilycoveCity_ContestLobby_EventScript_293FBD:: @ 8293FBD
LilycoveCity_ContestLobby_EventScript_293FC8: @ 8293FC8
lock
faceplayer
- msgbox Text_Pblock1_Talk_0, 4
+ msgbox Text_Pblock1_Talk_0, MSGBOX_DEFAULT
specialvar VAR_RESULT, PlayerHasBerries
compare VAR_RESULT, 1
goto_eq LilycoveCity_ContestLobby_EventScript_293FEE
@@ -542,7 +542,7 @@ LilycoveCity_ContestLobby_EventScript_293FC8: @ 8293FC8
end
LilycoveCity_ContestLobby_EventScript_293FEE: @ 8293FEE
- msgbox Text_Pblock1_Talk_1, 4
+ msgbox Text_Pblock1_Talk_1, MSGBOX_DEFAULT
release
end
@@ -560,15 +560,15 @@ LilycoveCity_ContestLobby_EventScript_293FF8: @ 8293FF8
end
LilycoveCity_ContestLobby_EventScript_294028: @ 8294028
- msgbox LilycoveCity_ContestLobby_Text_293BB4, 4
+ msgbox LilycoveCity_ContestLobby_Text_293BB4, MSGBOX_DEFAULT
release
end
LilycoveCity_ContestLobby_EventScript_294032: @ 8294032
- msgbox LilycoveCity_ContestLobby_Text_293AF0, 4
+ msgbox LilycoveCity_ContestLobby_Text_293AF0, MSGBOX_DEFAULT
giveitem_std ITEM_PECHA_BERRY
setflag FLAG_0x921
- msgbox LilycoveCity_ContestLobby_Text_293B76, 4
+ msgbox LilycoveCity_ContestLobby_Text_293B76, MSGBOX_DEFAULT
release
end
@@ -592,7 +592,7 @@ EventScript_PblockLink:: @ 8294055
end
EventScript_PblocLink_Ask: @ 8294092
- msgbox Text_PblockLink_Ask, 5
+ msgbox Text_PblockLink_Ask, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq EventScript_PblocLink_TryConnect
compare VAR_RESULT, 0
@@ -600,7 +600,7 @@ EventScript_PblocLink_Ask: @ 8294092
end
EventScript_PblocLink_NoBerries: @ 82940B1
- msgbox Text_PblockLink_NoBerries, 4
+ msgbox Text_PblockLink_NoBerries, MSGBOX_DEFAULT
releaseall
end
@@ -628,17 +628,17 @@ EventScript_PblocLink_TryConnect: @ 82940BB
end
EventScript_PblocLink_1Arrived: @ 829411D
- msgbox Text_PblockLink_1Arrived, 4
+ msgbox Text_PblockLink_1Arrived, MSGBOX_DEFAULT
goto EventScript_PblocLink_StartLinkBlending
end
EventScript_PblocLink_2Arrived: @ 829412B
- msgbox Text_PblockLink_2Arrived, 4
+ msgbox Text_PblockLink_2Arrived, MSGBOX_DEFAULT
goto EventScript_PblocLink_StartLinkBlending
end
EventScript_PblocLink_3Arrived: @ 8294139
- msgbox Text_PblockLink_3Arrived, 4
+ msgbox Text_PblockLink_3Arrived, MSGBOX_DEFAULT
goto EventScript_PblocLink_StartLinkBlending
end
@@ -659,36 +659,36 @@ EventScript_PblocLink_End: @ 8294160
end
EventScript_PblocLink_FullPokeblock: @ 8294162
- msgbox Text_PblockLink_FullPokeblock, 4
+ msgbox Text_PblockLink_FullPokeblock, MSGBOX_DEFAULT
releaseall
end
EventScript_PblocLink_NoPokeblock: @ 829416C
- msgbox Text_PblockLink_NoPokeblock, 4
+ msgbox Text_PblockLink_NoPokeblock, MSGBOX_DEFAULT
releaseall
end
EventScript_PblocLink_SomeoneNotReady: @ 8294176
special CloseLink
- msgbox LilycoveCity_ContestLobby_Text_2781C7, 4
+ msgbox LilycoveCity_ContestLobby_Text_2781C7, MSGBOX_DEFAULT
releaseall
end
EventScript_PblocLink_DifferentSelections: @ 8294183
special CloseLink
- msgbox LilycoveCity_ContestLobby_Text_278255, 4
+ msgbox LilycoveCity_ContestLobby_Text_278255, MSGBOX_DEFAULT
releaseall
end
EventScript_PblocLink_CloseLink: @ 8294190
special CloseLink
- msgbox gUnknown_08272D9C, 4
+ msgbox gUnknown_08272D9C, MSGBOX_DEFAULT
releaseall
end
EventScript_PblocLink_LinkError: @ 829419D
special CloseLink
- msgbox LilycoveCity_ContestLobby_Text_27821C, 4
+ msgbox LilycoveCity_ContestLobby_Text_27821C, MSGBOX_DEFAULT
releaseall
end
diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc
index e4b1fce41..5a5244f1b 100644
--- a/data/scripts/safari_zone.inc
+++ b/data/scripts/safari_zone.inc
@@ -13,7 +13,7 @@ EventScript_2A4B5D:: @ 82A4B5D
EventScript_2A4B6F:: @ 82A4B6F
lockall
- msgbox Text_2A4BF4, 5
+ msgbox Text_2A4BF4, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq EventScript_2A4B85
releaseall
@@ -45,7 +45,7 @@ EventScript_2A4BAC:: @ 82A4BAC
special GetPokeblockFeederInFront
compare VAR_RESULT, 65535
goto_if 5, EventScript_2A4BEB
- msgbox Text_2A4C90, 5
+ msgbox Text_2A4C90, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq EventScript_2A4BD0
releaseall
@@ -78,11 +78,11 @@ Text_2A4BF4: @ 82A4BF4
.string "ZONE right now?$"
Text_2A4C26: @ 82A4C26
- .string "Ding-dong! Time’s up!\n"
+ .string "Ding-dong! Time's up!\n"
.string "Your SAFARI Game is over.$"
Text_2A4C56: @ 82A4C56
- .string "You’ve run out of SAFARI BALLS.\n"
+ .string "You've run out of SAFARI BALLS.\n"
.string "Your SAFARI Game is over.$"
Text_2A4C90: @ 82A4C90
@@ -101,11 +101,11 @@ Route121_SafariZoneEntrance_Text_2A4D12: @ 82A4D12
.string "Welcome to the SAFARI ZONE!\p"
.string "Here, you may witness many kinds of\n"
.string "POKéMON rarely seen in HOENN.\p"
- .string "And, you’ll see them in their wild,\n"
+ .string "And, you'll see them in their wild,\n"
.string "untamed state in natural habitats.\p"
- .string "What’s more, we’ve thrown open the\n"
+ .string "What's more, we've thrown open the\n"
.string "gates to POKéMON TRAINERS.\p"
- .string "You’re encouraged to catch POKéMON\n"
+ .string "You're encouraged to catch POKéMON\n"
.string "for keeps!\p"
.string "Come in and enjoy the SAFARI ZONE!$"
@@ -121,7 +121,7 @@ Route121_SafariZoneEntrance_Text_2A4EA1: @ 82A4EA1
.string "start with 30 SAFARI BALLS for\l"
.string "catching POKéMON.\p"
.string "The SAFARI Game is over when you run\n"
- .string "out of SAFARI BALLS, or when you’ve\l"
+ .string "out of SAFARI BALLS, or when you've\l"
.string "walked 500 steps.\p"
.string "Come in and enjoy the SAFARI ZONE!$"
@@ -135,7 +135,7 @@ Route121_SafariZoneEntrance_Text_2A4FD7: @ 82A4FD7
.string "Please play another time!$"
Route121_SafariZoneEntrance_Text_2A4FF7: @ 82A4FF7
- .string "You don’t have enough money.\n"
+ .string "You don't have enough money.\n"
.string "Sorry.$"
Route121_SafariZoneEntrance_Text_2A501B: @ 82A501B
@@ -148,7 +148,7 @@ Route121_SafariZoneEntrance_Text_2A5052: @ 82A5052
.string "{PLAYER} received 30 SAFARI BALLS.$"
Route121_SafariZoneEntrance_Text_2A506F: @ 82A506F
- .string "We’ll let you know when your game\n"
+ .string "We'll let you know when your game\n"
.string "is over.\p"
.string "So, until then, enjoy yourself, please!\n"
.string "Off you go on your wild excursion!$"
@@ -176,14 +176,14 @@ SafariZone_South_Text_2A521A: @ 82A521A
SafariZone_South_Text_2A5248: @ 82A5248
.string "Okay.\p"
- .string "I’ll take back your remaining SAFARI\n"
+ .string "I'll take back your remaining SAFARI\n"
.string "BALLS.\p"
.string "Thank you for playing.\n"
.string "We hope to see you again.$"
SafariZone_South_Text_2A52AB: @ 82A52AB
.string "Good luck!\p"
- .string "If you need anything, don’t hesitate\n"
+ .string "If you need anything, don't hesitate\n"
.string "to tell me, please!$"
SafariZone_South_Text_2A52EF: @ 82A52EF
@@ -206,16 +206,16 @@ SafariZone_Southwest_Text_2A53B7: @ 82A53B7
SafariZone_Northwest_Text_2A542C: @ 82A542C
.string "Gasp… Gasp…\n"
.string "I…made it out here…but…\p"
- .string "I’m exhausted… I don’t have the\n"
+ .string "I'm exhausted… I don't have the\n"
.string "energy to catch POKéMON…$"
SafariZone_North_Text_2A5489: @ 82A5489
- .string "I’m on a mission to find WATER POKéMON\n"
- .string "you don’t see in HOENN.\p"
+ .string "I'm on a mission to find WATER POKéMON\n"
+ .string "you don't see in HOENN.\p"
.string "Do you have any idea where the lake is?$"
SafariZone_North_Text_2A54F0: @ 82A54F0
- .string "I’m going to catch a lot of rare POKéMON\n"
+ .string "I'm going to catch a lot of rare POKéMON\n"
.string "here and trade them with my friends!$"
SafariZone_South_Text_2A553E: @ 82A553E
@@ -234,17 +234,17 @@ SafariZone_Southwest_Text_2A5613: @ 82A5613
.string "REST HOUSE$"
SafariZone_RestHouse_Text_2A5639: @ 82A5639
- .string "I don’t have any {POKEBLOCK}S, but I caught\n"
+ .string "I don't have any {POKEBLOCK}S, but I caught\n"
.string "a good number of POKéMON.\p"
.string "You can improve your chances of making\n"
.string "a catch by getting closer to them\l"
.string "before throwing a SAFARI BALL.$"
SafariZone_RestHouse_Text_2A56E1: @ 82A56E1
- .string "If you use {POKEBLOCK}S, wild POKéMON won’t\n"
+ .string "If you use {POKEBLOCK}S, wild POKéMON won't\n"
.string "be so quick to run away.\p"
- .string "It’s not much use to give {POKEBLOCK}S to\n"
- .string "POKéMON that don’t flee easily.$"
+ .string "It's not much use to give {POKEBLOCK}S to\n"
+ .string "POKéMON that don't flee easily.$"
SafariZone_RestHouse_Text_2A5764: @ 82A5764
.string "If you put a {POKEBLOCK} on the FEEDER,\n"
@@ -254,25 +254,25 @@ SafariZone_RestHouse_Text_2A5764: @ 82A5764
SafariZone_South_Text_2A57EE: @ 82A57EE
.string "This area is still under construction.\n"
- .string "It’s off-limits, sorry!$"
+ .string "It's off-limits, sorry!$"
SafariZone_Southeast_Text_2A582D: @ 82A582D
- .string "The SAFARI ZONE’s expansion project\n"
+ .string "The SAFARI ZONE's expansion project\n"
.string "is finished now.\p"
.string "We hope you will enjoy the new area.$"
SafariZone_South_Text_2A5887: @ 82A5887
.string "This area is still under construction.\n"
- .string "It’s off-limits, sorry!$"
+ .string "It's off-limits, sorry!$"
SafariZone_Southeast_Text_2A58C6: @ 82A58C6
- .string "Wow! Whee! I haven’t seen any of\n"
+ .string "Wow! Whee! I haven't seen any of\n"
.string "these POKéMON before!$"
SafariZone_Southeast_Text_2A58FD: @ 82A58FD
.string "The POKéMON in this area are all\n"
.string "new to me.\p"
- .string "And I’m allowed to catch these rare\n"
+ .string "And I'm allowed to catch these rare\n"
.string "POKéMON! Too cool!$"
SafariZone_Southeast_Text_2A5960: @ 82A5960
@@ -281,7 +281,7 @@ SafariZone_Southeast_Text_2A5960: @ 82A5960
SafariZone_Northeast_Text_2A59A4: @ 82A59A4
.string "I only have a couple SAFARI BALLS left.\p"
- .string "I’m having a hard time trying to\n"
+ .string "I'm having a hard time trying to\n"
.string "decide what I should catch.$"
SafariZone_Northeast_Text_2A5A09: @ 82A5A09
@@ -290,6 +290,6 @@ SafariZone_Northeast_Text_2A5A09: @ 82A5A09
SafariZone_Northeast_Text_2A5A44: @ 82A5A44
.string "Oh, boo!\n"
- .string "I can’t seem to catch anything!\p"
- .string "I’ll end up wasting the admission\n"
- .string "price if I don’t catch something!$"
+ .string "I can't seem to catch anything!\p"
+ .string "I'll end up wasting the admission\n"
+ .string "price if I don't catch something!$"
diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc
new file mode 100644
index 000000000..35a2731a7
--- /dev/null
+++ b/data/scripts/secret_base.inc
@@ -0,0 +1,1115 @@
+Text_274746: @ 8274746
+ .string "If some vines drop down, this tree can\n"
+ .string "be climbed.$"
+
+Text_274779: @ 8274779
+ .string "If some vines drop down, this tree can\n"
+ .string "be climbed.\p"
+ .string "Use the SECRET POWER?$"
+
+Text_2747C2: @ 82747C2
+ .string "A thick vine dropped down!$"
+
+Text_2747DD: @ 82747DD
+ .string "If this clump of grass can be moved,\n"
+ .string "it might be possible to go inside.$"
+
+Text_274825: @ 8274825
+ .string "If this clump of grass can be moved,\n"
+ .string "it might be possible to go inside.\p"
+ .string "Use the SECRET POWER?$"
+
+Text_274883: @ 8274883
+ .string "Discovered a small entrance!$"
+
+SecretBase_RedCave1_Text_2748A0: @ 82748A0
+ .string "Have you made a SECRET BASE already?\p"
+ .string "I went here, there, everywhere before\n"
+ .string "choosing this place.\p"
+ .string "Since you're already here, how would\n"
+ .string "you like to battle?$"
+
+SecretBase_RedCave1_Text_274939: @ 8274939
+ .string "Okay!\n"
+ .string "Here we come!$"
+
+SecretBase_RedCave1_Text_27494D: @ 827494D
+ .string "Hunh?\n"
+ .string "Oh, you can't now…$"
+
+SecretBase_RedCave1_Text_274966:: @ 8274966
+ .string "Waaargh! You're too strong!\n"
+ .string "About me losing… Please keep it secret!$"
+
+SecretBase_RedCave1_Text_2749AA: @ 82749AA
+ .string "What do you think of my SECRET BASE?\n"
+ .string "Come visit me again tomorrow.$"
+
+SecretBase_RedCave1_Text_2749ED: @ 82749ED
+ .string "Have you made a SECRET BASE already?\p"
+ .string "I went here, there, everywhere before\n"
+ .string "choosing this place.\p"
+ .string "Feel free to hang out!$"
+
+SecretBase_RedCave1_Text_274A64: @ 8274A64
+ .string "There're a lot of places where\n"
+ .string "you can make a SECRET BASE.\p"
+ .string "But I like this spot best.\n"
+ .string "Don't you think it's nice?\p"
+ .string "Oh, would you like to have a battle?$"
+
+SecretBase_RedCave1_Text_274AFA: @ 8274AFA
+ .string "Okay, here goes!$"
+
+SecretBase_RedCave1_Text_274B0B: @ 8274B0B
+ .string "Oh…\n"
+ .string "You can't now, okay.$"
+
+SecretBase_RedCave1_Text_274B24:: @ 8274B24
+ .string "Hmmm… It's our loss…\n"
+ .string "But don't tell anyone!\l"
+ .string "It's a confidential secret!$"
+
+SecretBase_RedCave1_Text_274B6C: @ 8274B6C
+ .string "If you're in this area again,\n"
+ .string "I hope you'll visit me.$"
+
+SecretBase_RedCave1_Text_274BA2: @ 8274BA2
+ .string "There're a lot of places where you can\n"
+ .string "make a SECRET BASE.\p"
+ .string "But I like this spot best.\n"
+ .string "Don't you think it's nice?$"
+
+SecretBase_RedCave1_Text_274C13: @ 8274C13
+ .string "This is a popular spot.\n"
+ .string "It's always taken.\p"
+ .string "Oh! Were you thinking about\n"
+ .string "taking this spot, too?\p"
+ .string "I'll tell you what, you can have this\n"
+ .string "spot if you can beat me.$"
+
+SecretBase_RedCave1_Text_274CB0: @ 8274CB0
+ .string "Okay!\n"
+ .string "I'm going to defend my SECRET BASE!$"
+
+SecretBase_RedCave1_Text_274CDA: @ 8274CDA
+ .string "Hunh? Is that right?\n"
+ .string "You're not interested in this spot?$"
+
+SecretBase_RedCave1_Text_274D13:: @ 8274D13
+ .string "I can't keep going!\n"
+ .string "I surrender!$"
+
+SecretBase_RedCave1_Text_274D34: @ 8274D34
+ .string "Okay, when I move one day,\n"
+ .string "this place will be yours!$"
+
+SecretBase_RedCave1_Text_274D69: @ 8274D69
+ .string "This is a popular spot.\n"
+ .string "It's always taken.\p"
+ .string "I waited a long time for it to open.\n"
+ .string "I finally got to use it!$"
+
+SecretBase_RedCave1_Text_274DD2: @ 8274DD2
+ .string "Welcome to my POKéMON LAB.\p"
+ .string "I carry out research on battling in\n"
+ .string "secrecy.\p"
+ .string "Would you like to see how strong I am?$"
+
+SecretBase_RedCave1_Text_274E41: @ 8274E41
+ .string "I'm going to go all out!$"
+
+SecretBase_RedCave1_Text_274E5A: @ 8274E5A
+ .string "Oh.\n"
+ .string "Some other time, then!$"
+
+SecretBase_RedCave1_Text_274E75:: @ 8274E75
+ .string "Hmm… I've still got lots to learn.\n"
+ .string "I have to study some more.$"
+
+SecretBase_RedCave1_Text_274EB3: @ 8274EB3
+ .string "Thanks for battling with me.\n"
+ .string "Please come back again tomorrow.$"
+
+SecretBase_RedCave1_Text_274EF1: @ 8274EF1
+ .string "Welcome to my POKéMON LAB.\p"
+ .string "I carry out research on battling in\n"
+ .string "secrecy.$"
+
+SecretBase_RedCave1_Text_274F39: @ 8274F39
+ .string "A big mansion is nice, but I like this\n"
+ .string "sort of place more.\p"
+ .string "I like it because all kinds of people\n"
+ .string "come visit me.\p"
+ .string "So, how would you like a battle?$"
+
+SecretBase_RedCave1_Text_274FCA: @ 8274FCA
+ .string "That's the way!$"
+
+SecretBase_RedCave1_Text_274FDA: @ 8274FDA
+ .string "When you're ready, give me a shout!$"
+
+SecretBase_RedCave1_Text_274FFE:: @ 8274FFE
+ .string "Aww! Done in!\n"
+ .string "But it's still fun to battle!$"
+
+SecretBase_RedCave1_Text_27502A: @ 827502A
+ .string "Well, anyway, I should go buy some\n"
+ .string "decorations and furniture.\p"
+ .string "I want my SECRET BASE to be a place\n"
+ .string "other people can enjoy.$"
+
+SecretBase_RedCave1_Text_2750A4: @ 82750A4
+ .string "A big mansion is nice, but I like this\n"
+ .string "sort of place more.\p"
+ .string "I like it because all kinds of people\n"
+ .string "come visit me.$"
+
+SecretBase_RedCave1_Text_275114: @ 8275114
+ .string "I simply adore shopping for decorations\n"
+ .string "and furniture.\p"
+ .string "I also love raising POKéMON just\n"
+ .string "as much.\p"
+ .string "If you would be so kind, will you battle\n"
+ .string "with my POKéMON?$"
+
+SecretBase_RedCave1_Text_2751AF: @ 82751AF
+ .string "Thank you.\n"
+ .string "Shall we begin?$"
+
+SecretBase_RedCave1_Text_2751CA: @ 82751CA
+ .string "Oh.\n"
+ .string "How disappointing…$"
+
+SecretBase_RedCave1_Text_2751E1:: @ 82751E1
+ .string "I concede…$"
+
+SecretBase_RedCave1_Text_2751EC: @ 82751EC
+ .string "That was all in good fun!\n"
+ .string "I should go enjoy shopping now.$"
+
+SecretBase_RedCave1_Text_275226: @ 8275226
+ .string "I simply adore shopping for decorations\n"
+ .string "and furniture.\p"
+ .string "I also love raising POKéMON just\n"
+ .string "as much.$"
+
+SecretBase_RedCave1_Text_275287: @ 8275287
+ .string "Some people make their SECRET BASES in\n"
+ .string "hard-to-find places.\l"
+ .string "Do they want to just lie low?\p"
+ .string "But since you found me, how about we\n"
+ .string "have a battle?$"
+
+SecretBase_RedCave1_Text_275315: @ 8275315
+ .string "I'm not going down easily!$"
+
+SecretBase_RedCave1_Text_275330: @ 8275330
+ .string "Oh… Are you maybe tired from searching\n"
+ .string "for this place?$"
+
+SecretBase_RedCave1_Text_275367:: @ 8275367
+ .string "I went down…$"
+
+SecretBase_RedCave1_Text_275374: @ 8275374
+ .string "Where's your SECRET BASE?\n"
+ .string "I should go visit you there.$"
+
+SecretBase_RedCave1_Text_2753AB: @ 82753AB
+ .string "Some people make their SECRET BASES in\n"
+ .string "hard-to-find places.\l"
+ .string "Do they want to just lie low?$"
+
+SecretBase_RedCave1_Text_275405: @ 8275405
+ .string "People have told me that you can get\n"
+ .string "decorations in several ways.\p"
+ .string "We should have a race to see who can\n"
+ .string "get nicer decorations and furniture!\p"
+ .string "In the meantime, want to battle?$"
+
+SecretBase_RedCave1_Text_2754B2: @ 82754B2
+ .string "This is my SECRET BASE.\n"
+ .string "I can't lose!$"
+
+SecretBase_RedCave1_Text_2754D8: @ 82754D8
+ .string "I'll battle with you anytime.$"
+
+SecretBase_RedCave1_Text_2754F6:: @ 82754F6
+ .string "Huh?\n"
+ .string "Did I just lose?$"
+
+SecretBase_RedCave1_Text_27550C: @ 827550C
+ .string "I won't lose at collecting decorations.\n"
+ .string "Come visit again!$"
+
+SecretBase_RedCave1_Text_275546: @ 8275546
+ .string "People have told me that you can get\n"
+ .string "decorations in several ways.\p"
+ .string "We should have a race to see who can\n"
+ .string "get nicer decorations and furniture!$"
+
+SecretBase_RedCave1_Text_2755D2: @ 82755D2
+ .string "I found a spot I liked, and I did it up\n"
+ .string "with my favorite decorations.\p"
+ .string "I raise my favorite POKéMON and grow\n"
+ .string "stronger with it.\p"
+ .string "That's what I do.\n"
+ .string "Want to battle with me?$"
+
+SecretBase_RedCave1_Text_275679: @ 8275679
+ .string "Show me what you're made of!$"
+
+SecretBase_RedCave1_Text_275696: @ 8275696
+ .string "I guess there are times when you're not\n"
+ .string "into it.$"
+
+SecretBase_RedCave1_Text_2756C7:: @ 82756C7
+ .string "I know exactly what you're made of now.$"
+
+SecretBase_RedCave1_Text_2756EF: @ 82756EF
+ .string "We can both become stronger.\n"
+ .string "Let's keep at it!$"
+
+SecretBase_RedCave1_Text_27571E: @ 827571E
+ .string "I found a spot I liked, and I did it up\n"
+ .string "with my favorite decorations.\p"
+ .string "I raise my favorite POKéMON and grow\n"
+ .string "stronger with it.\p"
+ .string "Every day is a great day.$"
+
+SecretBase_RedCave1_Text_2757B5: @ 82757B5
+ .string "You can learn a lot about the taste\n"
+ .string "and sense of people by the kinds of\l"
+ .string "decorations they have, and how they\l"
+ .string "display them.\p"
+ .string "What do you think of my taste?\n"
+ .string "Are you speechless?\p"
+ .string "Want to see my taste in battling?$"
+
+SecretBase_RedCave1_Text_275884: @ 8275884
+ .string "There's no holding back!$"
+
+SecretBase_RedCave1_Text_27589D: @ 827589D
+ .string "I'll be happy to demonstrate my style\n"
+ .string "anytime.$"
+
+SecretBase_RedCave1_Text_2758CC:: @ 82758CC
+ .string "You're supremely talented!\n"
+ .string "Your power seems to be limitless…$"
+
+SecretBase_RedCave1_Text_275909: @ 8275909
+ .string "What did you think of my style?\n"
+ .string "I'll keep on polishing it!$"
+
+SecretBase_RedCave1_Text_275944: @ 8275944
+ .string "You can learn a lot about the taste\n"
+ .string "and sense of people by the kinds of\l"
+ .string "decorations they have, and how they\l"
+ .string "display them.\p"
+ .string "What do you think of my taste?\n"
+ .string "Are you speechless?$"
+
+EventScript_2759F1:: @ 82759F1
+ special sub_80E8C98
+ special sub_80E8BC8
+ compare VAR_RESULT, 1
+ goto_eq EventScript_275BE8
+ checkpartymove MOVE_SECRET_POWER
+ setfieldeffectargument 0, VAR_RESULT
+ buffermovename 1, MOVE_SECRET_POWER
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A50
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275AA9
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B02
+ end
+
+EventScript_275A50:: @ 8275A50
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275A91
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox gText_23B704, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
+ waitstate
+ goto EventScript_275A9B
+ end
+
+EventScript_275A86:: @ 8275A86
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
+ waitstate
+ goto EventScript_275A9B
+ end
+
+EventScript_275A91:: @ 8275A91
+ msgbox gText_23B6E0, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275A9B:: @ 8275A9B
+ msgbox gText_23B73E, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275AA9:: @ 8275AA9
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275AEA
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox Text_274779, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
+ waitstate
+ goto EventScript_275AF4
+ end
+
+EventScript_275ADF:: @ 8275ADF
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
+ waitstate
+ goto EventScript_275AF4
+ end
+
+EventScript_275AEA:: @ 8275AEA
+ msgbox Text_274746, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275AF4:: @ 8275AF4
+ msgbox Text_2747C2, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275B02:: @ 8275B02
+ lockall
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275B43
+ bufferpartymonnick 0, VAR_RESULT
+ msgbox Text_274825, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
+ waitstate
+ goto EventScript_275B4D
+ end
+
+EventScript_275B38:: @ 8275B38
+ lockall
+ dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
+ waitstate
+ goto EventScript_275B4D
+ end
+
+EventScript_275B43:: @ 8275B43
+ msgbox Text_2747DD, MSGBOX_DEFAULT
+ releaseall
+ end
+
+EventScript_275B4D:: @ 8275B4D
+ msgbox Text_274883, MSGBOX_DEFAULT
+ goto EventScript_275B5B
+ end
+
+EventScript_275B5B:: @ 8275B5B
+ closemessage
+ playse SE_KAIDAN
+ setvar VAR_0x4097, 0
+ setflag FLAG_DECORATION_0
+ special sub_80E8E18
+ special sub_80E9068
+ setvar VAR_0x8004, 0
+ setvar VAR_0x8005, 0
+ special sub_80E933C
+ setvar VAR_0x4089, 1
+ waitstate
+ end
+
+SecretBase_RedCave1_EventScript_275B81:: @ 8275B81
+ applymovement 255, SecretBase_RedCave1_Movement_275BB4
+ waitmovement 0
+ setvar VAR_0x4097, 1
+ msgbox SecretBase_RedCave1_Text_23B759, MSGBOX_YESNO
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275BAB
+ closemessage
+ playse SE_KAIDAN
+ special sub_80E9A90
+ end
+
+SecretBase_RedCave1_EventScript_275BAB:: @ 8275BAB
+ closemessage
+ setflag FLAG_0x060
+ special sub_80E91F8
+ waitstate
+ end
+
+SecretBase_RedCave1_Movement_275BB4: @ 8275BB4
+ walk_up
+ walk_up
+ step_end
+
+EventScript_275BB7:: @ 8275BB7
+ lockall
+ setvar VAR_0x4097, 1
+ playse SE_KAIDAN
+ special sub_80E9744
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275BDB
+ clearflag FLAG_DECORATION_0
+ special sub_80E9068
+ setvar VAR_0x4089, 0
+ waitstate
+ end
+
+EventScript_275BDB:: @ 8275BDB
+ setflag FLAG_DECORATION_0
+ special sub_80E9068
+ setvar VAR_0x4089, 0
+ waitstate
+ end
+
+EventScript_275BE8:: @ 8275BE8
+ checkpartymove MOVE_SECRET_POWER
+ compare VAR_RESULT, 6
+ goto_eq EventScript_275C9A
+ setfieldeffectargument 0, VAR_RESULT
+ setorcopyvar VAR_0x8004, VAR_RESULT
+ lockall
+ special GetSecretBaseNearbyMapName
+ msgbox Text_276A3D, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ msgbox Text_2766AA, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ fadescreenswapbuffers 1
+ special sub_80E9B70
+ closemessage
+ fadescreenswapbuffers 0
+ msgbox Text_276A95, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq EventScript_275CDE
+ bufferpartymonnick 0, VAR_0x8004
+ buffermovename 1, MOVE_SECRET_POWER
+ msgbox Route103_Text_290771, MSGBOX_DEFAULT
+ closemessage
+ closemessage
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A86
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275ADF
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B38
+ releaseall
+ end
+
+EventScript_275C9A:: @ 8275C9A
+ lockall
+ compare VAR_0x8007, 1
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 2
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 3
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 4
+ goto_eq EventScript_275A91
+ compare VAR_0x8007, 5
+ goto_eq EventScript_275AEA
+ compare VAR_0x8007, 6
+ goto_eq EventScript_275B43
+ end
+
+EventScript_275CDE:: @ 8275CDE
+ closemessage
+ releaseall
+ end
+
+LittlerootTown_BrendansHouse_2F_EventScript_275CE1:: @ 8275CE1
+LittlerootTown_MaysHouse_2F_EventScript_275CE1:: @ 8275CE1
+SecretBase_RedCave1_EventScript_275CE1:: @ 8275CE1
+ setflag FLAG_DECORATION_1
+ setflag FLAG_DECORATION_2
+ setflag FLAG_DECORATION_3
+ setflag FLAG_DECORATION_4
+ setflag FLAG_DECORATION_5
+ setflag FLAG_DECORATION_6
+ setflag FLAG_DECORATION_7
+ setflag FLAG_DECORATION_8
+ setflag FLAG_DECORATION_9
+ setflag FLAG_DECORATION_10
+ setflag FLAG_DECORATION_11
+ setflag FLAG_DECORATION_12
+ setflag FLAG_DECORATION_13
+ setflag FLAG_DECORATION_14
+ return
+
+EventScript_275D0C:: @ 8275D0C
+ setvar VAR_0x8004, 0
+ setvar VAR_0x8005, 0
+ special sub_80E933C
+ setvar VAR_0x4089, 1
+ end
+
+EventScript_275D1F:: @ 8275D1F
+ setvar VAR_0x8005, 0
+ goto EventScript_275D2A
+ end
+
+EventScript_275D2A:: @ 8275D2A
+ special sub_8127E18
+ end
+
+EventScript_275D2E:: @ 8275D2E
+ setvar VAR_0x8004, 0
+ goto EventScript_275D39
+ end
+
+EventScript_275D39:: @ 8275D39
+ special sub_8129708
+ compare VAR_RESULT, 1
+ goto_eq EventScript_275D63
+ addvar VAR_0x8004, 1
+ compare VAR_0x8005, 0
+ goto_eq EventScript_275D39
+ removeobject VAR_0x8006
+ setflag 0x8005
+ goto EventScript_275D39
+ end
+
+EventScript_275D63:: @ 8275D63
+ end
+
+SecretBase_BlueCave1_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave2_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave3_EventScript_275D64:: @ 8275D64
+SecretBase_BlueCave4_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave1_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave2_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave3_EventScript_275D64:: @ 8275D64
+SecretBase_BrownCave4_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave1_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave2_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave3_EventScript_275D64:: @ 8275D64
+SecretBase_RedCave4_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub1_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub2_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub3_EventScript_275D64:: @ 8275D64
+SecretBase_Shrub4_EventScript_275D64:: @ 8275D64
+SecretBase_Tree1_EventScript_275D64:: @ 8275D64
+SecretBase_Tree2_EventScript_275D64:: @ 8275D64
+SecretBase_Tree3_EventScript_275D64:: @ 8275D64
+SecretBase_Tree4_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave1_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave2_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave3_EventScript_275D64:: @ 8275D64
+SecretBase_YellowCave4_EventScript_275D64:: @ 8275D64
+ special sub_80EA354
+ compare VAR_0x8004, 0
+ goto_eq SecretBase_RedCave1_EventScript_275DD6
+ compare VAR_0x8004, 1
+ goto_eq SecretBase_RedCave1_EventScript_275E4E
+ compare VAR_0x8004, 2
+ goto_eq SecretBase_RedCave1_EventScript_275EC6
+ compare VAR_0x8004, 3
+ goto_eq SecretBase_RedCave1_EventScript_275F3E
+ compare VAR_0x8004, 4
+ goto_eq SecretBase_RedCave1_EventScript_275FB6
+ compare VAR_0x8004, 5
+ goto_eq SecretBase_RedCave1_EventScript_27602E
+ compare VAR_0x8004, 6
+ goto_eq SecretBase_RedCave1_EventScript_2760A6
+ compare VAR_0x8004, 7
+ goto_eq SecretBase_RedCave1_EventScript_27611E
+ compare VAR_0x8004, 8
+ goto_eq SecretBase_RedCave1_EventScript_276196
+ compare VAR_0x8004, 9
+ goto_eq SecretBase_RedCave1_EventScript_27620E
+ end
+
+SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275E25
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275E44
+ msgbox SecretBase_RedCave1_Text_2748A0, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275E2F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275E2F
+ msgbox SecretBase_RedCave1_Text_274939, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275E25:: @ 8275E25
+ msgbox SecretBase_RedCave1_Text_2749ED, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E2F:: @ 8275E2F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_27494D, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E44:: @ 8275E44
+ msgbox SecretBase_RedCave1_Text_2749AA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275E9D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275EBC
+ msgbox SecretBase_RedCave1_Text_274C13, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275EA7
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275EA7
+ msgbox SecretBase_RedCave1_Text_274CB0, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275E9D:: @ 8275E9D
+ msgbox SecretBase_RedCave1_Text_274D69, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EA7:: @ 8275EA7
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274CDA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EBC:: @ 8275EBC
+ msgbox SecretBase_RedCave1_Text_274D34, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275F15
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275F34
+ msgbox SecretBase_RedCave1_Text_274F39, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F1F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F1F
+ msgbox SecretBase_RedCave1_Text_274FCA, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275F15:: @ 8275F15
+ msgbox SecretBase_RedCave1_Text_2750A4, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F1F:: @ 8275F1F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274FDA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F34:: @ 8275F34
+ msgbox SecretBase_RedCave1_Text_27502A, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_275F8D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_275FAC
+ msgbox SecretBase_RedCave1_Text_275287, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F97
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_275F97
+ msgbox SecretBase_RedCave1_Text_275315, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_275F8D:: @ 8275F8D
+ msgbox SecretBase_RedCave1_Text_2753AB, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275F97:: @ 8275F97
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_275330, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275FAC:: @ 8275FAC
+ msgbox SecretBase_RedCave1_Text_275374, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_276005
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276024
+ msgbox SecretBase_RedCave1_Text_2755D2, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_27600F
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_27600F
+ msgbox SecretBase_RedCave1_Text_275679, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_276005:: @ 8276005
+ msgbox SecretBase_RedCave1_Text_27571E, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27600F:: @ 827600F
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_275696, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276024:: @ 8276024
+ msgbox SecretBase_RedCave1_Text_2756EF, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27602E:: @ 827602E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27607D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27609C
+ msgbox SecretBase_RedCave1_Text_274A64, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276087
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276087
+ msgbox SecretBase_RedCave1_Text_274AFA, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27607D:: @ 827607D
+ msgbox SecretBase_RedCave1_Text_274BA2, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276087:: @ 8276087
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274B0B, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27609C:: @ 827609C
+ msgbox SecretBase_RedCave1_Text_274B6C, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_2760F5
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276114
+ msgbox SecretBase_RedCave1_Text_274DD2, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2760FF
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2760FF
+ msgbox SecretBase_RedCave1_Text_274E41, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_2760F5:: @ 82760F5
+ msgbox SecretBase_RedCave1_Text_274EF1, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2760FF:: @ 82760FF
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_274E5A, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276114:: @ 8276114
+ msgbox SecretBase_RedCave1_Text_274EB3, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27611E:: @ 827611E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27616D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27618C
+ msgbox SecretBase_RedCave1_Text_275114, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276177
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276177
+ msgbox SecretBase_RedCave1_Text_2751AF, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27616D:: @ 827616D
+ msgbox SecretBase_RedCave1_Text_275226, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276177:: @ 8276177
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_2751CA, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27618C:: @ 827618C
+ msgbox SecretBase_RedCave1_Text_2751EC, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276196:: @ 8276196
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_2761E5
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_276204
+ msgbox SecretBase_RedCave1_Text_275405, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2761EF
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_2761EF
+ msgbox SecretBase_RedCave1_Text_2754B2, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_2761E5:: @ 82761E5
+ msgbox SecretBase_RedCave1_Text_275546, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2761EF:: @ 82761EF
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_2754D8, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276204:: @ 8276204
+ msgbox SecretBase_RedCave1_Text_27550C, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27620E:: @ 827620E
+ lock
+ faceplayer
+ checkflag FLAG_SYS_GAME_CLEAR
+ goto_if 0, SecretBase_RedCave1_EventScript_27625D
+ compare VAR_RESULT, 1
+ goto_eq SecretBase_RedCave1_EventScript_27627C
+ msgbox SecretBase_RedCave1_Text_2757B5, MSGBOX_YESNO
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276267
+ setvar VAR_RESULT, 1
+ special sub_80EA30C
+ call SecretBase_RedCave1_EventScript_27134F
+ compare VAR_RESULT, 0
+ goto_eq SecretBase_RedCave1_EventScript_276267
+ msgbox SecretBase_RedCave1_Text_275884, MSGBOX_DEFAULT
+ goto SecretBase_RedCave1_EventScript_276286
+ end
+
+SecretBase_RedCave1_EventScript_27625D:: @ 827625D
+ msgbox SecretBase_RedCave1_Text_275944, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276267:: @ 8276267
+ special sub_80EB300
+ setvar VAR_RESULT, 0
+ special sub_80EA30C
+ msgbox SecretBase_RedCave1_Text_27589D, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_27627C:: @ 827627C
+ msgbox SecretBase_RedCave1_Text_275909, MSGBOX_DEFAULT
+ release
+ end
+
+SecretBase_RedCave1_EventScript_276286:: @ 8276286
+ special sub_80EA2E4
+ setvar VAR_0x8004, SPECIAL_BATTLE_SECRET_BASE
+ setvar VAR_0x8005, 0
+ special DoSpecialTrainerBattle
+ waitstate
+ compare VAR_RESULT, 3
+ call_if 1, SecretBase_RedCave1_EventScript_2762BD
+ compare VAR_RESULT, 1
+ call_if 1, SecretBase_RedCave1_EventScript_2762C1
+ compare VAR_RESULT, 2
+ call_if 1, SecretBase_RedCave1_EventScript_2762C5
+ special HealPlayerParty
+ release
+ end
+
+SecretBase_RedCave1_EventScript_2762BD:: @ 82762BD
+ special sub_80EB438
+ return
+
+SecretBase_RedCave1_EventScript_2762C1:: @ 82762C1
+ special sub_80EB368
+ return
+
+SecretBase_RedCave1_EventScript_2762C5:: @ 82762C5
+ special sub_80EB3D0
+ return
+
+ .include "data/scripts/secret_power_tm.inc"
+
+Text_2766AA: @ 82766AA
+ .string "All decorations and furniture in your\n"
+ .string "SECRET BASE will be returned to your PC.\p"
+ .string "Is that okay?$"
+
+Text_276707: @ 8276707
+ .string "Do you want to register\n"
+ .string "{STR_VAR_1}'s SECRET BASE?$"
+
+Text_276731: @ 8276731
+ .string "This data is already registered.\n"
+ .string "Would you like to delete it?$"
+
+Text_27676F: @ 827676F
+ .string "Up to 10 locations can be registered.\p"
+ .string "Delete a location if you want to\n"
+ .string "register another location.$"
+
+Text_2767D1: @ 82767D1
+ .string "Registration completed.$"
+
+Text_2767E9: @ 82767E9
+ .string "Data has been unregistered.$"
+
+Text_276805: @ 8276805
+ .string "{PLAYER} booted up the PC.$"
+
+Text_27681A: @ 827681A
+ .string "What would you like to do?$"
+
+Text_276835: @ 8276835
+ .string "Once registered, a SECRET BASE will not\n"
+ .string "disappear unless the other TRAINER\l"
+ .string "moves it to a different location.\p"
+ .string "If a SECRET BASE is deleted from the\n"
+ .string "registered list, another one may take\l"
+ .string "its place.\p"
+ .string "Up to ten SECRET BASE locations\n"
+ .string "may be registered.$"
+
+Text_27692B: @ 827692B
+ .string "A shield of {STR_VAR_2} that marks winning\n"
+ .string "{STR_VAR_1} times in a row at the BATTLE TOWER.$"
+
+Text_276974: @ 8276974
+ .string "A realistic toy TV. It could be easily\n"
+ .string "mistaken for the real thing.$"
+
+Text_2769B8: @ 82769B8
+ .string "A toy TV shaped like a SEEDOT.\n"
+ .string "It looks ready to roll away on its own…$"
+
+Text_2769FF: @ 82769FF
+ .string "A toy TV shaped like a SKITTY.\n"
+ .string "It looks ready to stroll away…$"
+
+Text_276A3D: @ 8276A3D
+ .string "You may only make one SECRET BASE.\p"
+ .string "Would you like to move from the SECRET\n"
+ .string "BASE near {STR_VAR_1}?$"
+
+Text_276A95: @ 8276A95
+ .string "Moving completed.\p"
+ .string "Would you like to use the SECRET POWER?$"
diff --git a/data/scripts/secret_power_tm.inc b/data/scripts/secret_power_tm.inc
index 27fe53a4c..031835c14 100644
--- a/data/scripts/secret_power_tm.inc
+++ b/data/scripts/secret_power_tm.inc
@@ -1,9 +1,9 @@
Route111_Text_2762C9: @ 82762C9
- .string "What’s that?\n"
+ .string "What's that?\n"
.string "What am I doing?\p"
- .string "I’m thinking about making my own room\n"
+ .string "I'm thinking about making my own room\n"
.string "here using a POKéMON move.\p"
- .string "I know! I’ll give you this TM.\n"
+ .string "I know! I'll give you this TM.\n"
.string "Will you use it to make your own room?$"
Route111_Text_27636E: @ 827636E
@@ -12,34 +12,34 @@ Route111_Text_27636E: @ 827636E
.string "Use SECRET POWER in front of the tree.\n"
.string "Some vines should get free and drop\l"
.string "down, so you can climb the tree.\p"
- .string "You’ll find a lot of space for putting\n"
+ .string "You'll find a lot of space for putting\n"
.string "your favorite things.\p"
- .string "It’ll be your own secret room…\n"
+ .string "It'll be your own secret room…\n"
.string "A SECRET BASE!\p"
.string "You should make one, too.\p"
- .string "Another thing, you don’t always have\n"
+ .string "Another thing, you don't always have\n"
.string "to make your SECRET BASE in a tree.\p"
.string "Try using SECRET POWER on rock walls\n"
.string "that have small indents in them.\p"
- .string "I’m going to look for other places, too.\n"
+ .string "I'm going to look for other places, too.\n"
.string "Okay, bye!$"
Route111_Text_27655C: @ 827655C
- .string "Oh, you don’t want this?\n"
+ .string "Oh, you don't want this?\n"
.string "If you change your mind, tell me, okay?$"
Route111_Text_27659D: @ 827659D
- .string "Oh, you don’t have any room for this.\p"
- .string "I’ll hold on to it, so come back for it\n"
+ .string "Oh, you don't have any room for this.\p"
+ .string "I'll hold on to it, so come back for it\n"
.string "another time, okay?$"
Route111_EventScript_2765FF:: @ 82765FF
lock
faceplayer
- msgbox Route111_Text_2762C9, 5
+ msgbox Route111_Text_2762C9, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_eq Route111_EventScript_27661E
- msgbox Route111_Text_27655C, 4
+ msgbox Route111_Text_27655C, MSGBOX_DEFAULT
release
end
@@ -47,7 +47,7 @@ Route111_EventScript_27661E:: @ 827661E
giveitem_std ITEM_TM43
compare VAR_RESULT, 0
goto_eq Route111_EventScript_276680
- msgbox Route111_Text_27636E, 4
+ msgbox Route111_Text_27636E, MSGBOX_DEFAULT
closemessage
setflag FLAG_0x060
clearflag FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN
@@ -72,7 +72,7 @@ Route111_EventScript_276675:: @ 8276675
return
Route111_EventScript_276680:: @ 8276680
- msgbox Route111_Text_27659D, 4
+ msgbox Route111_Text_27659D, MSGBOX_DEFAULT
release
end
diff --git a/data/scripts/trainer_battle.inc b/data/scripts/trainer_battle.inc
new file mode 100644
index 000000000..61a1afa25
--- /dev/null
+++ b/data/scripts/trainer_battle.inc
@@ -0,0 +1,128 @@
+EventScript_ShowSecondTrainerIntro:: @ 8271356
+ special SetUpTrainerEncounterMusic
+ special EndTrainerApproach
+ waitstate
+ goto EventScript_ShowTrainerIntroMsg
+
+EventScript_TryDoNormalTrainerBattle:: @ 8271362
+ lock
+ faceplayer
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ specialvar VAR_RESULT, GetTrainerFlag
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NoNormalTrainerBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ goto EventScript_ShowTrainerIntroMsg
+EventScript_NoNormalTrainerBattle:: @ 8271389
+ gotopostbattlescript
+
+EventScript_TryDoDoubleTrainerBattle:: @ 827138A
+ lock
+ faceplayer
+ call EventScript_RevealTrainer
+ specialvar VAR_RESULT, GetTrainerFlag
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NoDoubleTrainerBattle
+ special HasEnoughMonsForDoubleBattle
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NotEnoughMonsForDoubleBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ goto EventScript_ShowTrainerIntroMsg
+EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
+ special ShowTrainerCantBattleSpeech
+ waitmessage
+ waitbuttonpress
+ release
+ end
+EventScript_NoDoubleTrainerBattle:: @ 82713C1
+ gotopostbattlescript
+
+EventScript_DoTainerBattle:: @ 82713C2
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ special SetUpTrainerEncounterMusic
+ trainerbattlebegin
+ gotopostbattlescript
+
+EventScript_TryDoRematchBattle:: @ 82713D1
+ call EventScript_RevealTrainer
+ specialvar VAR_RESULT, IsTrainerReadyForRematch
+ compare VAR_RESULT, 0
+ goto_eq EventScript_NoRematchTrainerBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special BattleSetup_StartRematchBattle
+ waitstate
+ releaseall
+ end
+EventScript_NoRematchTrainerBattle:: @ 82713F7
+ gotopostbattlescript
+
+EventScript_TryDoDoubleRematchBattle:: @ 82713F8
+ specialvar VAR_RESULT, IsTrainerReadyForRematch
+ compare VAR_RESULT, 0
+ goto_eq EventScript_NoDoubleRematchTrainerBattle
+ special HasEnoughMonsForDoubleBattle
+ compare VAR_RESULT, 0
+ goto_if 5, EventScript_NotEnoughMonsForDoubleRematchBattle
+ special SetUpTrainerEncounterMusic
+ special SetUpTrainerMovement
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special BattleSetup_StartRematchBattle
+ waitstate
+ releaseall
+ end
+EventScript_NoDoubleRematchTrainerBattle:: @ 8271427
+ gotopostbattlescript
+EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
+ special ShowTrainerCantBattleSpeech
+ waitmessage
+ waitbuttonpress
+ release
+ end
+
+EventScript_RevealTrainer:: @ 827142F
+ applymovement VAR_LAST_TALKED, Movement_RevealTrainer
+ waitmovement 0
+ return
+
+Movement_RevealTrainer: @ 827143A
+ reveal_trainer
+ step_end
+
+EventScript_ShowTrainerIntroMsg:: @ 827143C
+ special ShowTrainerIntroSpeech
+ waitmessage
+ waitbuttonpress
+ special TryPrepareSecondApproachingTrainer
+ compare VAR_RESULT, TRUE
+ goto_eq EventScript_ShowSecondTrainerIntro
+ goto EventScript_DoTrainerBattle
+
+EventScript_DoTrainerBattle:: @ 8271454
+ trainerbattlebegin
+ @ Pointless check, possibly used for debugging?
+ specialvar VAR_RESULT, GetTrainerBattleMode
+ compare VAR_RESULT, TRAINER_BATTLE_SINGLE
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
+ goto_eq EventScript_EndTrainerBattle
+ compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
+ goto_eq EventScript_EndTrainerBattle
+
+EventScript_EndTrainerBattle:: @ 8271491
+ gotobeatenscript
+ releaseall
+ end
diff --git a/data/scripts/tv.inc b/data/scripts/tv.inc
index 2292e9984..9033e741f 100644
--- a/data/scripts/tv.inc
+++ b/data/scripts/tv.inc
@@ -32,18 +32,18 @@ EventScript_27EE54:: @ 827EE54
EventScript_27EE8A:: @ 827EE8A
special GetMomOrDadStringForTVMessage
- msgbox gUnknown_08272BCF, 4
+ msgbox gUnknown_08272BCF, MSGBOX_DEFAULT
special TurnOffTVScreen
releaseall
end
EventScript_27EE9A:: @ 827EE9A
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F0F, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F7F0F, MSGBOX_DEFAULT
releaseall
end
EventScript_27EEA4:: @ 827EEA4
- msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, 4
+ msgbox LittlerootTown_BrendansHouse_1F_Text_1F826F, MSGBOX_DEFAULT
special InitRoamer
clearflag FLAG_SYS_TV_LATI
setflag FLAG_0x0FF
@@ -68,7 +68,7 @@ EventScript_27EED0:: @ 827EED0
EventScript_27EED8:: @ 827EED8
special GetMomOrDadStringForTVMessage
- msgbox gUnknown_08272BCF, 4
+ msgbox gUnknown_08272BCF, MSGBOX_DEFAULT
goto EventScript_27EED0
end