diff options
| author | huderlem <huderlem@gmail.com> | 2020-01-12 20:10:03 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-12 20:10:03 -0600 |
| commit | fa5816915d2a089549bfae3851c36336eae35d43 (patch) | |
| tree | 96f44cc9d9e1b02d87f1c7bbfc15a99999782b27 /data/text | |
| parent | 43962fe141d8ca5e4c53530992de4378c541a6f1 (diff) | |
| parent | e5df61e362beaaab9ae4344f4f160397df9c54cc (diff) | |
Merge pull request #949 from GriffinRichards/doc-dome
Document Battle Dome and add facility party constants
Diffstat (limited to 'data/text')
| -rw-r--r-- | data/text/battle_dome.inc | 228 |
1 files changed, 114 insertions, 114 deletions
diff --git a/data/text/battle_dome.inc b/data/text/battle_dome.inc index a9b2895e1..8a26ff5ff 100644 --- a/data/text/battle_dome.inc +++ b/data/text/battle_dome.inc @@ -1,341 +1,341 @@ -gBattleDomeOpponentPotentialText1:: +BattleDome_Text_Potential1:: .string "The best candidate to be a champ!$" -gBattleDomeOpponentPotentialText2:: +BattleDome_Text_Potential2:: .string "A sure-finalist team.$" -gBattleDomeOpponentPotentialText3:: +BattleDome_Text_Potential3:: .string "A likely top-three finisher.$" -gBattleDomeOpponentPotentialText4:: +BattleDome_Text_Potential4:: .string "A candidate to finish first.$" -gBattleDomeOpponentPotentialText5:: +BattleDome_Text_Potential5:: .string "A team with top-class potential.$" -gBattleDomeOpponentPotentialText6:: +BattleDome_Text_Potential6:: .string "The dark horse team this tournament.$" -gBattleDomeOpponentPotentialText7:: +BattleDome_Text_Potential7:: .string "A better-than-average team.$" -gBattleDomeOpponentPotentialText8:: +BattleDome_Text_Potential8:: .string "This tournament's average team.$" -gBattleDomeOpponentPotentialText9:: +BattleDome_Text_Potential9:: .string "A team with average potential.$" -gBattleDomeOpponentPotentialText10:: +BattleDome_Text_Potential10:: .string "A weaker-than-average team.$" -gBattleDomeOpponentPotentialText11:: +BattleDome_Text_Potential11:: .string "A team looking for its first win.$" -gBattleDomeOpponentPotentialText12:: +BattleDome_Text_Potential12:: .string "One win will make this team proud.$" -gBattleDomeOpponentPotentialText13:: +BattleDome_Text_Potential13:: .string "Overall, a weak team.$" -gBattleDomeOpponentPotentialText14:: +BattleDome_Text_Potential14:: .string "A team with very low potential.$" -gBattleDomeOpponentPotentialText15:: +BattleDome_Text_Potential15:: .string "A team unlikely to win the tournament.$" -gBattleDomeOpponentPotentialText16:: +BattleDome_Text_Potential16:: .string "The team most unlikely to win.$" -gBattleDomeOpponentPotentialText17:: +BattleDome_Text_PotentialDomeAceTucker:: .string "The perfect, invincible superstar!$" -gBattleDomeOpponentStyleText1:: +BattleDome_Text_StyleRiskDisaster:: .string "Willing to risk total disaster at times.$" -gBattleDomeOpponentStyleText2:: +BattleDome_Text_StyleEndureLongBattles:: .string "Skilled at enduring long battles.$" -gBattleDomeOpponentStyleText3:: +BattleDome_Text_StyleVariesTactics:: .string "Varies tactics to suit the opponent.$" -gBattleDomeOpponentStyleText4:: +BattleDome_Text_StyleToughWinningPattern:: .string "Has a tough winning pattern.$" -gBattleDomeOpponentStyleText5:: +BattleDome_Text_StyleUsesVeryRareMove:: .string "Occasionally uses a very rare move.$" -gBattleDomeOpponentStyleText6:: +BattleDome_Text_StyleUsesStartlingMoves:: .string "Uses startling and disruptive moves.$" -gBattleDomeOpponentStyleText7:: +BattleDome_Text_StyleConstantlyWatchesHP:: .string "Constantly watches HP in battle.$" -gBattleDomeOpponentStyleText8:: +BattleDome_Text_StyleStoresAndLoosesPower:: .string "Good at storing then loosing power.$" -gBattleDomeOpponentStyleText9:: +BattleDome_Text_StyleEnfeeblesFoes:: .string "Skilled at enfeebling foes.$" -gBattleDomeOpponentStyleText10:: +BattleDome_Text_StylePrefersLuckTactics:: .string "Prefers tactics that rely on luck.$" -gBattleDomeOpponentStyleText11:: +BattleDome_Text_StyleRegalAtmosphere:: .string "Attacks with a regal atmosphere.$" -gBattleDomeOpponentStyleText12:: +BattleDome_Text_StylePowerfulLowPPMoves:: .string "Attacks with powerful, low-PP moves.$" -gBattleDomeOpponentStyleText13:: +BattleDome_Text_StyleEnfeebleThenAttack:: .string "Skilled at enfeebling, then attacking.$" -gBattleDomeOpponentStyleText14:: +BattleDome_Text_StyleBattlesWhileEnduring:: .string "Battles while enduring all attacks.$" -gBattleDomeOpponentStyleText15:: +BattleDome_Text_StyleUpsetsFoesEmotionally:: .string "Skilled at upsetting foes emotionally.$" -gBattleDomeOpponentStyleText16:: +BattleDome_Text_StyleStrongAndStraightforward:: .string "Uses strong and straightforward moves.$" -gBattleDomeOpponentStyleText17:: +BattleDome_Text_StyleAggressivelyStrongMoves:: .string "Aggressively uses strong moves.$" -gBattleDomeOpponentStyleText18:: +BattleDome_Text_StyleCleverlyDodgesAttacks:: .string "Battles while cleverly dodging attacks.$" -gBattleDomeOpponentStyleText19:: +BattleDome_Text_StyleUsesUpsettingMoves:: .string "Skilled at using upsetting attacks.$" -gBattleDomeOpponentStyleText20:: +BattleDome_Text_StyleUsesPopularMoves:: .string "Uses many popular moves.$" -gBattleDomeOpponentStyleText21:: +BattleDome_Text_StyleHasPowerfulComboMoves:: .string "Has moves for powerful combinations.$" -gBattleDomeOpponentStyleText22:: +BattleDome_Text_StyleUsesHighProbabilityMoves:: .string "Uses high-probability attacks.$" -gBattleDomeOpponentStyleText23:: +BattleDome_Text_StyleAggressivelySpectacularMoves:: .string "Aggressively uses spectacular moves.$" -gBattleDomeOpponentStyleText24:: +BattleDome_Text_StyleEmphasizesOffenseOverDefense:: .string "Emphasizes offense over defense.$" -gBattleDomeOpponentStyleText25:: +BattleDome_Text_StyleEmphasizesDefenseOverOffense:: .string "Emphasizes defense over offense.$" -gBattleDomeOpponentStyleText26:: +BattleDome_Text_StyleAttacksQuicklyStrongMoves:: .string "Attacks quickly with strong moves.$" -gBattleDomeOpponentStyleText27:: +BattleDome_Text_StyleUsesAddedEffectMoves:: .string "Often uses moves with added effects.$" -gBattleDomeOpponentStyleText28:: +BattleDome_Text_StyleUsesBalancedMixOfMoves:: .string "Uses a well-balanced mix of moves.$" -gBattleDomeOpponentStyleTextUnused1:: +BattleDome_Text_StyleSampleMessage1:: .string "This is sample message 1.$" -gBattleDomeOpponentStyleTextUnused2:: +BattleDome_Text_StyleSampleMessage2:: .string "This is sample message 2.$" -gBattleDomeOpponentStyleTextUnused3:: +BattleDome_Text_StyleSampleMessage3:: .string "This is sample message 3.$" -gBattleDomeOpponentStyleTextUnused4:: +BattleDome_Text_StyleSampleMessage4:: .string "This is sample message 4.$" -gBattleDomeOpponentStatsText1:: +BattleDome_Text_EmphasizesHPAndAtk:: .string "Emphasizes HP and ATTACK.$" -gBattleDomeOpponentStatsText2:: +BattleDome_Text_EmphasizesHPAndDef:: .string "Emphasizes HP and DEFENSE.$" -gBattleDomeOpponentStatsText3:: +BattleDome_Text_EmphasizesHPAndSpeed:: .string "Emphasizes HP and SPEED.$" -gBattleDomeOpponentStatsText4:: +BattleDome_Text_EmphasizesHPAndSpAtk:: .string "Emphasizes HP and SP. ATTACK.$" -gBattleDomeOpponentStatsText5:: +BattleDome_Text_EmphasizesHPAndSpDef:: .string "Emphasizes HP and SP. DEFENSE.$" -gBattleDomeOpponentStatsText6:: +BattleDome_Text_EmphasizesAtkAndDef:: .string "Emphasizes ATTACK and DEFENSE.$" -gBattleDomeOpponentStatsText7:: +BattleDome_Text_EmphasizesAtkAndSpeed:: .string "Emphasizes ATTACK and SPEED.$" -gBattleDomeOpponentStatsText8:: +BattleDome_Text_EmphasizesAtkAndSpAtk:: .string "Emphasizes ATTACK and SP. ATTACK.$" -gBattleDomeOpponentStatsText9:: +BattleDome_Text_EmphasizesAtkAndSpDef:: .string "Emphasizes ATTACK and SP. DEFENSE.$" -gBattleDomeOpponentStatsText10:: +BattleDome_Text_EmphasizesDefAndSpeed:: .string "Emphasizes DEFENSE and SPEED.$" -gBattleDomeOpponentStatsText11:: +BattleDome_Text_EmphasizesDefAndSpAtk:: .string "Emphasizes DEFENSE and SP. ATTACK.$" -gBattleDomeOpponentStatsText12:: +BattleDome_Text_EmphasizesDefAndSpDef:: .string "Emphasizes DEFENSE and SP. DEFENSE.$" -gBattleDomeOpponentStatsText13:: +BattleDome_Text_EmphasizesSpeedAndSpAtk:: .string "Emphasizes SPEED and SP. ATTACK.$" -gBattleDomeOpponentStatsText14:: +BattleDome_Text_EmphasizesSpeedAndSpDef:: .string "Emphasizes SPEED and SP. DEFENSE.$" -gBattleDomeOpponentStatsText15:: +BattleDome_Text_EmphasizesSpAtkAndSpDef:: .string "Emphasizes SP. ATTACK and SP. DEFENSE.$" -gBattleDomeOpponentStatsText16:: +BattleDome_Text_EmphasizesHP:: .string "Emphasizes HP.$" -gBattleDomeOpponentStatsText17:: +BattleDome_Text_EmphasizesAtk:: .string "Emphasizes ATTACK.$" -gBattleDomeOpponentStatsText18:: +BattleDome_Text_EmphasizesDef:: .string "Emphasizes DEFENSE.$" -gBattleDomeOpponentStatsText19:: +BattleDome_Text_EmphasizesSpeed:: .string "Emphasizes SPEED.$" -gBattleDomeOpponentStatsText20:: +BattleDome_Text_EmphasizesSpAtk:: .string "Emphasizes SP. ATTACK.$" -gBattleDomeOpponentStatsText21:: +BattleDome_Text_EmphasizesSpDef:: .string "Emphasizes SP. DEFENSE.$" -gBattleDomeOpponentStatsText22:: +BattleDome_Text_NeglectsHPAndAtk:: .string "Neglects HP and ATTACK.$" -gBattleDomeOpponentStatsText23:: +BattleDome_Text_NeglectsHPAndDef:: .string "Neglects HP and DEFENSE.$" -gBattleDomeOpponentStatsText24:: +BattleDome_Text_NeglectsHPAndSpeed:: .string "Neglects HP and SPEED.$" -gBattleDomeOpponentStatsText25:: +BattleDome_Text_NeglectsHPAndSpAtk:: .string "Neglects HP and SP. ATTACK.$" -gBattleDomeOpponentStatsText26:: +BattleDome_Text_NeglectsHPAndSpDef:: .string "Neglects HP and SP. DEFENSE.$" -gBattleDomeOpponentStatsText27:: +BattleDome_Text_NeglectsAtkAndDef:: .string "Neglects ATTACK and DEFENSE.$" -gBattleDomeOpponentStatsText28:: +BattleDome_Text_NeglectsAtkAndSpeed:: .string "Neglects ATTACK and SPEED.$" -gBattleDomeOpponentStatsText29:: +BattleDome_Text_NeglectsAtkAndSpAtk:: .string "Neglects ATTACK and SP. ATTACK.$" -gBattleDomeOpponentStatsText30:: +BattleDome_Text_NeglectsAtkAndSpDef:: .string "Neglects ATTACK and SP. DEFENSE.$" -gBattleDomeOpponentStatsText31:: +BattleDome_Text_NeglectsDefAndSpeed:: .string "Neglects DEFENSE and SPEED.$" -gBattleDomeOpponentStatsText32:: +BattleDome_Text_NeglectsDefAndSpAtk:: .string "Neglects DEFENSE and SP. ATTACK.$" -gBattleDomeOpponentStatsText33:: +BattleDome_Text_NeglectsDefAndSpDef:: .string "Neglects DEFENSE and SP. DEFENSE.$" -gBattleDomeOpponentStatsText34:: +BattleDome_Text_NeglectsSpeedAndSpAtk:: .string "Neglects SPEED and SP. ATTACK.$" -gBattleDomeOpponentStatsText35:: +BattleDome_Text_NeglectsSpeedAndSpDef:: .string "Neglects SPEED and SP. DEFENSE.$" -gBattleDomeOpponentStatsText36:: +BattleDome_Text_NeglectsSpAtkAndSpDef:: .string "Neglects SP. ATTACK and SP. DEFENSE.$" -gBattleDomeOpponentStatsText37:: +BattleDome_Text_NeglectsHP:: .string "Neglects HP.$" -gBattleDomeOpponentStatsText38:: +BattleDome_Text_NeglectsAtk:: .string "Neglects ATTACK.$" -gBattleDomeOpponentStatsText39:: +BattleDome_Text_NeglectsDef:: .string "Neglects DEFENSE.$" -gBattleDomeOpponentStatsText40:: +BattleDome_Text_NeglectsSpeed:: .string "Neglects SPEED.$" -gBattleDomeOpponentStatsText41:: +BattleDome_Text_NeglectsSpAtk:: .string "Neglects SP. ATTACK.$" -gBattleDomeOpponentStatsText42:: +BattleDome_Text_NeglectsSpDef:: .string "Neglects SP. DEFENSE.$" -gBattleDomeOpponentStatsText43:: +BattleDome_Text_RaisesMonsWellBalanced:: .string "Raises POKéMON in a well-balanced way.$" -gBattleDomeWinText1:: +BattleDome_Text_LetTheBattleBegin:: .string "Let the battle begin!$" -gBattleDomeWinText2:: +BattleDome_Text_TrainerWonUsingMove:: .string "{STR_VAR_1} won using {STR_VAR_2}!$" -gBattleDomeWinText3:: +BattleDome_Text_TrainerBecameChamp:: .string "{STR_VAR_1} became the champ!$" -gBattleDomeWinText4:: +BattleDome_Text_TrainerWonByDefault:: .string "{STR_VAR_1} won by default!$" -gBattleDomeWinText5:: +BattleDome_Text_TrainerWonOutrightByDefault:: .string "{STR_VAR_1} won outright by default!$" -gBattleDomeWinText6:: +BattleDome_Text_TrainerWonNoMoves:: .string "{STR_VAR_1} won without using a move!$" -gBattleDomeWinText7:: +BattleDome_Text_TrainerWonOutrightNoMoves:: .string "{STR_VAR_1} won outright with no moves!$" -gBattleDomeMatchNumberText1:: +BattleDome_Text_Round1Match1:: .string "Round 1, Match 1$" -gBattleDomeMatchNumberText2:: +BattleDome_Text_Round1Match2:: .string "Round 1, Match 2$" -gBattleDomeMatchNumberText3:: +BattleDome_Text_Round1Match3:: .string "Round 1, Match 3$" -gBattleDomeMatchNumberText4:: +BattleDome_Text_Round1Match4:: .string "Round 1, Match 4$" -gBattleDomeMatchNumberText5:: +BattleDome_Text_Round1Match5:: .string "Round 1, Match 5$" -gBattleDomeMatchNumberText6:: +BattleDome_Text_Round1Match6:: .string "Round 1, Match 6$" -gBattleDomeMatchNumberText7:: +BattleDome_Text_Round1Match7:: .string "Round 1, Match 7$" -gBattleDomeMatchNumberText8:: +BattleDome_Text_Round1Match8:: .string "Round 1, Match 8$" -gBattleDomeMatchNumberText9:: +BattleDome_Text_Round2Match1:: .string "Round 2, Match 1$" -gBattleDomeMatchNumberText10:: +BattleDome_Text_Round2Match2:: .string "Round 2, Match 2$" -gBattleDomeMatchNumberText11:: +BattleDome_Text_Round2Match3:: .string "Round 2, Match 3$" -gBattleDomeMatchNumberText12:: +BattleDome_Text_Round2Match4:: .string "Round 2, Match 4$" -gBattleDomeMatchNumberText13:: +BattleDome_Text_SemifinalMatch1:: .string "Semifinal Match 1$" -gBattleDomeMatchNumberText14:: +BattleDome_Text_SemifinalMatch2:: .string "Semifinal Match 2$" -gBattleDomeMatchNumberText15:: +BattleDome_Text_FinalMatch:: .string "Final Match$" |
