diff options
author | Tetrable <atifhuss386@gmail.com> | 2019-01-03 02:28:18 +0000 |
---|---|---|
committer | Tetrable <atifhuss386@gmail.com> | 2019-01-03 02:28:18 +0000 |
commit | 30e7ac0dcadc1ca15d56dc24e79489be63527357 (patch) | |
tree | bb804c19ca84b582f7517af645bfc8665b26a1e1 /data | |
parent | 50aa222aff56499aeef1c64c9191f53b9b20a1de (diff) | |
parent | b471bba55e7e3743fa8cdb796cba57c41f5bfdbc (diff) |
Fix merge conflicts
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_frontier_1.s | 434 | ||||
-rw-r--r-- | data/event_scripts.s | 2957 | ||||
-rw-r--r-- | data/roulette.s | 928 | ||||
-rw-r--r-- | data/specials.inc | 2 | ||||
-rwxr-xr-x | data/text/match_call.inc | 2953 |
5 files changed, 2956 insertions, 4318 deletions
diff --git a/data/battle_frontier_1.s b/data/battle_frontier_1.s deleted file mode 100644 index b1375e05f..000000000 --- a/data/battle_frontier_1.s +++ /dev/null @@ -1,434 +0,0 @@ -#include "constants/flags.h" - - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_0860DEB8:: @ 860DEB8 //struct - .2byte 0x0025, 0x0000, 0x0108, 0x0208, 0x0308, 0x0103, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x02e1, 0x0000, 0x010c, 0x020c, 0x030c, 0x013e, 0x000c, 0x010c, 0x020c, 0x0000 - .2byte 0x002c, 0x0000, 0x010c, 0x020c, 0x030c, 0x0104, 0x000c, 0x010c, 0x020c, 0x0000 - .2byte 0x0039, 0x0000, 0x0102, 0x0202, 0x0302, 0x0105, 0x0002, 0x0102, 0x0202, 0x0000 - .2byte 0x0040, 0x0000, 0x0101, 0x0201, 0x0301, 0x0106, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x02af, 0x0004, 0x0101, 0x0201, 0x0301, 0x013d, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x02ff, 0x0000, 0x010a, 0x020a, 0x030a, 0x0140, 0x000a, 0x010a, 0x020a, 0x0000 - .2byte 0x005e, 0x0000, 0x0109, 0x0209, 0x0309, 0x0108, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x004e, 0x0000, 0x0106, 0x0206, 0x0306, 0x0107, 0x0006, 0x0106, 0x0206, 0x0000 - .2byte 0x006c, 0x0000, 0x0108, 0x0208, 0x0308, 0x0109, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x0072, 0x0000, 0x0108, 0x0208, 0x0308, 0x010a, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x0090, 0x0000, 0x0108, 0x020a, 0x030a, 0x010e, 0x000a, 0x0108, 0x020a, 0x0000 - .2byte 0x007f, 0x0000, 0x010a, 0x020a, 0x030a, 0x010b, 0x000a, 0x0108, 0x020a, 0x0000 - .2byte 0x0088, 0x0000, 0x0104, 0x0204, 0x0304, 0x010c, 0x0004, 0x0104, 0x0204, 0x0000 - .2byte 0x008f, 0x0000, 0x0107, 0x0207, 0x0307, 0x010d, 0x0007, 0x0107, 0x0207, 0x0000 - .2byte 0x009b, 0x0000, 0x0105, 0x0205, 0x0305, 0x010f, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x00b7, 0x0000, 0x0103, 0x0203, 0x0303, 0x0110, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x02a0, 0x0000, 0x0103, 0x0203, 0x0303, 0x013b, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x00c3, 0x0000, 0x0106, 0x0206, 0x0306, 0x0111, 0x0006, 0x0106, 0x0206, 0x0000 - .2byte 0x00c4, 0x0000, 0x0104, 0x0204, 0x0304, 0x0112, 0x0004, 0x0104, 0x0204, 0x0000 - .2byte 0x00ce, 0x0000, 0x010b, 0x020b, 0x030b, 0x0113, 0x000b, 0x010b, 0x020b, 0x0000 - .2byte 0x00d8, 0x0000, 0x0101, 0x0201, 0x0301, 0x0114, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x02a9, 0x0003, 0x010c, 0x020c, 0x030c, 0x013c, 0x000c, 0x010c, 0x020c, 0x0000 - .2byte 0x00e2, 0x0000, 0x0107, 0x0207, 0x0307, 0x0115, 0x0007, 0x0107, 0x0207, 0x0000 - .2byte 0x00ee, 0x0000, 0x0104, 0x0204, 0x0304, 0x0116, 0x0001, 0x0104, 0x0204, 0x0000 - .2byte 0x00f9, 0x0000, 0x0108, 0x0208, 0x0308, 0x0117, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x00fe, 0x0000, 0x010c, 0x020c, 0x030c, 0x0118, 0x000c, 0x010c, 0x020c, 0x0000 - .2byte 0x0118, 0x0000, 0x0102, 0x0202, 0x0302, 0x011a, 0x0002, 0x0102, 0x0202, 0x0000 - .2byte 0x0111, 0x0000, 0x0101, 0x0201, 0x0301, 0x0119, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x011f, 0x0006, 0x0109, 0x0209, 0x0309, 0x011b, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x012e, 0x0000, 0x010e, 0x020e, 0x030e, 0x011d, 0x000e, 0x010e, 0x020e, 0x0000 - .2byte 0x0125, 0x0000, 0x010b, 0x020b, 0x030b, 0x011c, 0x000b, 0x010b, 0x020b, 0x0000 - .2byte 0x0133, 0x0000, 0x010c, 0x020c, 0x030c, 0x011e, 0x000c, 0x010c, 0x020c, 0x0000 - .2byte 0x0139, 0x0000, 0x010d, 0x020d, 0x030d, 0x011f, 0x000d, 0x010d, 0x020d, 0x0000 - .2byte 0x013e, 0x0000, 0x0101, 0x0201, 0x0301, 0x0120, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x0153, 0x0000, 0x0103, 0x0203, 0x0303, 0x0121, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x0178, 0x0000, 0x0105, 0x0205, 0x0305, 0x0126, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x0171, 0x0000, 0x0109, 0x0209, 0x0309, 0x0125, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x0166, 0x0000, 0x0109, 0x0209, 0x0309, 0x0123, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x016c, 0x0000, 0x0105, 0x0205, 0x0305, 0x0124, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x0182, 0x0000, 0x0109, 0x0209, 0x0309, 0x0128, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x0161, 0x0000, 0x0105, 0x0205, 0x0305, 0x0122, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x0179, 0x0000, 0x0105, 0x0205, 0x0305, 0x0127, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x0188, 0x0000, 0x0104, 0x0204, 0x0304, 0x0129, 0x0004, 0x0104, 0x0204, 0x0000 - .2byte 0x0196, 0x0000, 0x0106, 0x0206, 0x0306, 0x012a, 0x0006, 0x0106, 0x0206, 0x0000 - .2byte 0x01a3, 0x0000, 0x0101, 0x0201, 0x0301, 0x012b, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x01ab, 0x0000, 0x0109, 0x0209, 0x0309, 0x012c, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x01b2, 0x0000, 0x0108, 0x0208, 0x0308, 0x012d, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x01c1, 0x0000, 0x0109, 0x0209, 0x0309, 0x012e, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x01da, 0x0000, 0x0102, 0x0202, 0x0302, 0x012f, 0x0002, 0x0102, 0x0202, 0x0000 - .2byte 0x01e1, 0x0002, 0x0102, 0x0202, 0x0302, 0x0130, 0x0001, 0x0102, 0x0202, 0x0000 - .2byte 0x01ec, 0x0000, 0x0103, 0x0203, 0x0303, 0x0131, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x02e4, 0x0000, 0x0103, 0x0203, 0x0303, 0x013f, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x0200, 0x0000, 0x0107, 0x0207, 0x0307, 0x0132, 0x0007, 0x0107, 0x0207, 0x0000 - .2byte 0x0221, 0x0000, 0x0108, 0x0208, 0x0308, 0x0134, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x021a, 0x0000, 0x0105, 0x0205, 0x0305, 0x0133, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x0009, 0x0000, 0x0108, 0x0208, 0x0308, 0x0102, 0x0008, 0x0108, 0x0208, 0x0000 - .2byte 0x022f, 0x0000, 0x0109, 0x0209, 0x0309, 0x0136, 0x0009, 0x0109, 0x0209, 0x0000 - .2byte 0x0228, 0x0000, 0x0105, 0x0205, 0x0305, 0x0135, 0x0005, 0x0105, 0x0205, 0x0000 - .2byte 0x025c, 0x0000, 0x0102, 0x0202, 0x0302, 0x0137, 0x0002, 0x0102, 0x0202, 0x0000 - .2byte 0x026d, 0x0000, 0x0101, 0x0201, 0x0301, 0x0138, 0x0001, 0x0101, 0x0201, 0x0000 - .2byte 0x0273, 0x0000, 0x0103, 0x0203, 0x0303, 0x0139, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x0001, 0x0000, 0x010f, 0x0203, 0x0303, 0x0101, 0x0003, 0x0103, 0x0203, 0x0000 - .2byte 0x0282, 0x0001, 0x0109, 0x0209, 0x0309, 0x013a, 0x0009, 0x0109, 0x0209, 0x0000 - - .align 2 -gUnknown_0860E3B8:: @ 860E3B8 - .4byte BattleFrontier_PokeNav_2A971C, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9798, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9813, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A98A8, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9977, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A99FD, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9A78, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9AE8, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9BA7, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9C36, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9CC8, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9D44, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9DD7, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9E70, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2A9EFD, 0x00ff0200 - - .align 2 -gUnknown_0860E430:: @ 860E430 - .4byte BattleFrontier_PokeNav_2A9FAB, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA028, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA099, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA100, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA188, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA214, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA2A1, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA31B, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA3A8, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA442, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA4C5, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA520, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA5AD, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AA64D, 0x00ffff00 - - .align 2 -gUnknown_0860E4A0:: @ 860E4A0 - .4byte BattleFrontier_PokeNav_2AA6AF, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA730, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA77A, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA81C, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA88C, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA934, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AA9D3, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAA40, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAAE4, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAB8C, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAC25, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAC9D, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAD41, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AAE00, 0x00ff0300 - - .align 2 -gUnknown_0860E510:: @ 860E510 - .4byte BattleFrontier_PokeNav_2AAE7F, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AAEF1, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AAF69, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB010, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB076, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB11A, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB1B4, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB23D, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB2E9, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB382, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB410, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB4B0, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB538, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB5E4, 0x00ff0100 - - .align 2 -gUnknown_0860E580:: @ 860E580 - .4byte BattleFrontier_PokeNav_2AB670, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB6CD, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB73C, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB808, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB8B7, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AB95D, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABA03, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABA9F, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABB62, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABC26, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABCE9, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABDA2, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABE5E, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2ABF36, 0x00ff0100 - - .align 2 -gUnknown_0860E5F0:: @ 860E5F0 - .4byte BattleFrontier_PokeNav_2AC009, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AC0BD, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC18C, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC228, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC30C, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC3B6, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC446, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC5C7, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC682, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC755, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC82C, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AC914, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ACA59, 0x00ff0200 - .4byte BattleFrontier_PokeNav_2ACB02, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ACC3F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ACD2F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ACE1E, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ACF32, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2ACFBE, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD0AC, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD194, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD1DF, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD2A8, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD34F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD44E, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD53A, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD642, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AD801, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AD92E, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2ADA8F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ADB9B, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ADC92, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ADE08, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2ADF07, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE0D9, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE1FD, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE327, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE3DA, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE489, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE5CD, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE698, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE704, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AE78F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE859, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AE8E6, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AE998, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AEA8F, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AEB77, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AEBFA, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AECC1, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AED52, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AEE35, 0x00ff0300 - .4byte BattleFrontier_PokeNav_2AEEF4, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AEFDA, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF0E7, 0x00ff0100 - .4byte BattleFrontier_PokeNav_2AF1B8, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF2C4, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF371, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF480, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF671, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF7D8, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AF8F7, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AFA39, 0x00ffff00 - .4byte BattleFrontier_PokeNav_2AFB26, 0x00ffff00 - - .align 2 -gUnknown_0860E7F0:: @860E7F0 - .4byte BattleFrontier_PokeNav_2AFC07, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFC78, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFCFF, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFDA7, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFE3D, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFECA, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFF64, 0x00050400 - .4byte BattleFrontier_PokeNav_2AFFF0, 0x00050400 - .4byte BattleFrontier_PokeNav_2B00B5, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0129, 0x00050400 - .4byte BattleFrontier_PokeNav_2B01A5, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0232, 0x00050400 - .4byte BattleFrontier_PokeNav_2B02D9, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0366, 0x00050400 - - .align 2 -gUnknown_0860E860:: @860E860 - .4byte BattleFrontier_PokeNav_2B03E6, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0457, 0x00050400 - .4byte BattleFrontier_PokeNav_2B04DE, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0586, 0x00050400 - .4byte BattleFrontier_PokeNav_2B061C, 0x00050400 - .4byte BattleFrontier_PokeNav_2B06A3, 0x00050400 - .4byte BattleFrontier_PokeNav_2B073B, 0x00050400 - .4byte BattleFrontier_PokeNav_2B07C7, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0894, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0908, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0984, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0A11, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0AB8, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0B45, 0x00050400 - - .align 2 -gUnknown_0860E8D0:: @860E8D0 - .4byte BattleFrontier_PokeNav_2B0BC5, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0C4A, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0CC7, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0D4A, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0DC8, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0E35, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0ED1, 0x00050400 - .4byte BattleFrontier_PokeNav_2B0F72, 0x00050400 - .4byte BattleFrontier_PokeNav_2B102A, 0x00050400 - .4byte BattleFrontier_PokeNav_2B10A7, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1121, 0x00050400 - .4byte BattleFrontier_PokeNav_2B11D3, 0x00050400 - .4byte BattleFrontier_PokeNav_2B124D, 0x00050400 - .4byte BattleFrontier_PokeNav_2B12D0, 0x00050400 - - .align 2 -gUnknown_0860E940:: @860E940 - .4byte BattleFrontier_PokeNav_2B1347, 0x00050400 - .4byte BattleFrontier_PokeNav_2B13B1, 0x00050400 - .4byte BattleFrontier_PokeNav_2B142B, 0x00050400 - .4byte BattleFrontier_PokeNav_2B14B4, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1525, 0x00050400 - .4byte BattleFrontier_PokeNav_2B158E, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1622, 0x00050400 - .4byte BattleFrontier_PokeNav_2B169D, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1775, 0x00050400 - .4byte BattleFrontier_PokeNav_2B17F8, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1877, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1946, 0x00050400 - .4byte BattleFrontier_PokeNav_2B19C7, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1A4C, 0x00050400 - - .align 2 -gUnknown_0860E9B0:: @860E9B0 - .4byte BattleFrontier_PokeNav_2B1ACA, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1B50, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1BE4, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1C6A, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1CCF, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1D38, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1DCD, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1E4B, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1F24, 0x00050400 - .4byte BattleFrontier_PokeNav_2B1FA8, 0x00050400 - .4byte BattleFrontier_PokeNav_2B2022, 0x00050400 - .4byte BattleFrontier_PokeNav_2B20F3, 0x00050400 - .4byte BattleFrontier_PokeNav_2B2175, 0x00050400 - .4byte BattleFrontier_PokeNav_2B21FC, 0x00050400 - - .align 2 -gUnknown_0860EA20:: @ 860EA20 - .4byte gUnknown_0860E3B8 - .4byte gUnknown_0860E430 - .4byte gUnknown_0860E4A0 - - .align 2 -gUnknown_0860EA2C:: @ 860EA2C - .4byte gUnknown_0860E510 - .4byte gUnknown_0860E580 - - .align 2 -gUnknown_0860EA34:: @ 860EA34 - .4byte gUnknown_0860E5F0 - .4byte gUnknown_0860E7F0 - .4byte gUnknown_0860E860 - .4byte gUnknown_0860E8D0 - .4byte gUnknown_0860E940 - .4byte gUnknown_0860E9B0 - - .align 2 -gUnknown_0860EA4C:: @ 860EA4C - .incbin "graphics/unknown/unknown_60EA4C.gbapal" - - .align 2 -gUnknown_0860EA6C:: @ 860EA6C - .incbin "graphics/interface/menu_border.4bpp" - - .align 2 -gUnknown_0860EB6C:: @ 860EB6C - .incbin "graphics/pokenav/icon.gbapal" - - .align 2 -gUnknown_0860EB8C:: @ 860EB8C - .incbin "graphics/pokenav/icon.4bpp.lz" - - .align 2 -gText_PokenavCallEllipsis:: @ 860EF70 - .string "………………\p$" - - .align 2 -gUnknown_0860EF78:: @ 860EF78 - .4byte sub_819612C - .4byte sub_81961F0 - .4byte sub_8196274 - .4byte sub_81962B0 - .4byte sub_81962D8 - .4byte sub_8196330 - .4byte sub_8196390 - .4byte sub_81963F0 - - .align 2 -gUnknown_0860EF98:: @ 860EF98 - window_template 0x00, 0x01, 0x0f, 0x1c, 0x04, 0x0f, 0x0200 - - .align 2 -gUnknown_0860EFA0:: @ 860EFA0 - .4byte gStringVar1 - .4byte gStringVar2 - .4byte gStringVar3 - - .align 2 -gUnknown_0860EFAC:: @ 860EFAC - .4byte sub_8196A44 - .4byte sub_8196A9C - .4byte sub_8196B98 - .4byte sub_8196C70 - .4byte sub_8196CF4 - .4byte sub_8196D14 - - .align 2 -gUnknown_0860EFC4:: @ 860EFC4 - .4byte 0x00000282, gText_Kira - .4byte 0x000001e1, gText_Amy - .4byte 0x000002a9, gText_John - .4byte 0x000002af, gText_Roy - .4byte 0x00000033, gText_Gabby - .4byte 0x0000011f, gText_Anna - - .align 2 -gUnknown_0860EFF4:: @ 860EFF4 - .4byte gText_BattleTower2 - .4byte gText_BattleDome - .4byte gText_BattlePalace - .4byte gText_BattleArena - .4byte gText_BattlePike - .4byte gText_BattleFactory - .4byte gText_BattlePyramid - - .align 2 -gUnknown_0860F010:: @ 860F010 - .2byte FLAG_BADGE01_GET - .2byte FLAG_BADGE02_GET - .2byte FLAG_BADGE03_GET - .2byte FLAG_BADGE04_GET - .2byte FLAG_BADGE05_GET - .2byte FLAG_BADGE06_GET - .2byte FLAG_BADGE07_GET - .2byte FLAG_BADGE08_GET - -gUnknown_0860F020:: @ 860F020 - .4byte gBirchDexRatingText_LessThan10 - .4byte gBirchDexRatingText_LessThan20 - .4byte gBirchDexRatingText_LessThan30 - .4byte gBirchDexRatingText_LessThan40 - .4byte gBirchDexRatingText_LessThan50 - .4byte gBirchDexRatingText_LessThan60 - .4byte gBirchDexRatingText_LessThan70 - .4byte gBirchDexRatingText_LessThan80 - .4byte gBirchDexRatingText_LessThan90 - .4byte gBirchDexRatingText_LessThan100 - .4byte gBirchDexRatingText_LessThan110 - .4byte gBirchDexRatingText_LessThan120 - .4byte gBirchDexRatingText_LessThan130 - .4byte gBirchDexRatingText_LessThan140 - .4byte gBirchDexRatingText_LessThan150 - .4byte gBirchDexRatingText_LessThan160 - .4byte gBirchDexRatingText_LessThan170 - .4byte gBirchDexRatingText_LessThan180 - .4byte gBirchDexRatingText_LessThan190 - .4byte gBirchDexRatingText_LessThan200 - .4byte gBirchDexRatingText_DexCompleted diff --git a/data/event_scripts.s b/data/event_scripts.s index 3e97cee6b..34a8484e5 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -4695,7 +4695,7 @@ MauvilleCity_GameCorner_EventScript_2A5ADF:: @ 82A5ADF end MauvilleCity_GameCorner_EventScript_2A5B0D:: @ 82A5B0D - special sub_8142BC8 + special PlayRoulette waitstate end @@ -5630,2960 +5630,7 @@ LilycoveCity_PokemonCenter_1F_Text_2A9703: @ 82A9703 LilycoveCity_PokemonCenter_1F_Text_2A970E: @ 82A970E .string "{STR_VAR_1}: Umyaaaan!$" -BattleFrontier_PokeNav_2A971C:: @ 82A971C - .string "Hi! {PLAYER}{STRING 5}, hello!\n" - .string "This is {STR_VAR_1}.\p" - .string "I saw this {STR_VAR_2} a while back\n" - .string "but I couldn't catch it.\p" - .string "It was so close, too!\n" - .string "Well, see you again!$" - -BattleFrontier_PokeNav_2A9798:: @ 82A9798 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's {STR_VAR_1}.\p" - .string "I tried to catch a nice {STR_VAR_2}\n" - .string "a little while ago.\p" - .string "But, it got away.\n" - .string "I was sure disappointed!\p" - .string "Okay, bye!$" - -BattleFrontier_PokeNav_2A9813:: @ 82A9813 - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I just took a shot at catching\n" - .string "this {STR_VAR_2}, but it took off.\p" - .string "I came oh so close, too!\p" - .string "It spoiled my day…\n" - .string "All right, see you!$" - -BattleFrontier_PokeNav_2A98A8:: @ 82A98A8 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "You know the POKéMON {STR_VAR_2}?\n" - .string "I came close to getting one.\p" - .string "It was just a while back.\n" - .string "I thought I had it but it escaped.\p" - .string "If I see it again, I'll get it for\n" - .string "sure, though.\p" - .string "Okay, catch you later.$" - -BattleFrontier_PokeNav_2A9977:: @ 82A9977 - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\l" - .string "Catching any POKéMON lately?\p" - .string "A little while ago I came close to\n" - .string "nabbing one, but it got loose.\p" - .string "Right, take care!$" - -BattleFrontier_PokeNav_2A99FD:: @ 82A99FD - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\l" - .string "Caught any POKéMON lately?\p" - .string "I nearly nabbed one the other day.\n" - .string "But it evaded me somehow.\p" - .string "You take care.$" - -BattleFrontier_PokeNav_2A9A78:: @ 82A9A78 - .string "…Uh, {PLAYER}{STRING 5}?\n" - .string "It's me, {STR_VAR_1}.\p" - .string "Oh, wait! Wait!\n" - .string "I can catch this {STR_VAR_2}…\p" - .string "Aaarrrgh! It bolted loose!\n" - .string "That wasn't just close!$" - -BattleFrontier_PokeNav_2A9AE8:: @ 82A9AE8 - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\p" - .string "Have you had success catching\n" - .string "POKéMON lately?\p" - .string "I came very close a little while\n" - .string "ago, but my target got free.\p" - .string "I need to try harder!\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2A9BA7:: @ 82A9BA7 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "So? Are you getting more POKéMON\n" - .string "together?\p" - .string "I'm having a rotten time of it!\n" - .string "They all get away from me!\p" - .string "See you!$" - -BattleFrontier_PokeNav_2A9C36:: @ 82A9C36 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "Listen, I came within a whisker of\n" - .string "catching this {STR_VAR_2}…\p" - .string "But, it gave me the slip…\p" - .string "I need to try harder.\n" - .string "See you around.$" - -BattleFrontier_PokeNav_2A9CC8:: @ 82A9CC8 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "How are things with you?\p" - .string "I tried to catch a wild {STR_VAR_2}\n" - .string "earlier, but it managed to flee.\p" - .string "I feel defeated…$" - -BattleFrontier_PokeNav_2A9D44:: @ 82A9D44 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you still catching POKéMON?\p" - .string "I've been trying to catch them\n" - .string "myself, but it's not so easy.\p" - .string "The way of POKéMON is deep!$" - -BattleFrontier_PokeNav_2A9DD7:: @ 82A9DD7 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "Have you been catching POKéMON?\p" - .string "I've been trying to catch them\n" - .string "myself, but with little success.\p" - .string "The way of POKéMON is deep!$" - -BattleFrontier_PokeNav_2A9E70:: @ 82A9E70 - .string "Oh, hi, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1}.\p" - .string "Just now, I tried to catch a cute\n" - .string "{STR_VAR_2}.\p" - .string "It got away, though!\n" - .string "Oh, you bet I was disappointed!\p" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2A9EFD:: @ 82A9EFD - .string "Hey, {PLAYER}!\n" - .string "This is {STR_VAR_1}!\p" - .string "I've been thinking about trying\n" - .string "to catch me some POKéMON.\p" - .string "But I can't seem to find any.\n" - .string "It's a real puzzler for me!\p" - .string "I'm at my wit's end!\n" - .string "See you around!$" - -BattleFrontier_PokeNav_2A9FAB:: @ 82A9FAB - .string "Hi! {PLAYER}{STRING 5}, hello!\n" - .string "This is {STR_VAR_1}.\p" - .string "I tried battling another TRAINER,\n" - .string "but I lost.\p" - .string "It was really disappointing.\n" - .string "Well, see you again!$" - -BattleFrontier_PokeNav_2AA028:: @ 82AA028 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's {STR_VAR_1}.\p" - .string "I challenged someone else after\n" - .string "we battled.\p" - .string "I came close, but I ended up\n" - .string "losing. Oh, well!$" - -BattleFrontier_PokeNav_2AA099:: @ 82AA099 - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I just got cleaned in a battle.\p" - .string "I guess I need to raise my team\n" - .string "some more!$" - -BattleFrontier_PokeNav_2AA100:: @ 82AA100 - .string "Hey, {PLAYER}.\n" - .string "{STR_VAR_1} here.\p" - .string "I tried another battle yesterday,\n" - .string "but I couldn't pull out the win.\p" - .string "My team needs more raising.\n" - .string "Okay, catch you later.$" - -BattleFrontier_PokeNav_2AA188:: @ 82AA188 - .string "Hiya, {PLAYER}!\n" - .string "It's {STR_VAR_1}.\p" - .string "How are things with you?\p" - .string "I've been battling on,\n" - .string "but I haven't won very often.\p" - .string "I can't get it together.\n" - .string "Right, take care!$" - -BattleFrontier_PokeNav_2AA214:: @ 82AA214 - .string "Hey, {PLAYER}.\n" - .string "{STR_VAR_1} here.\p" - .string "How's it going for you?\p" - .string "I've been battling hard lately,\n" - .string "but to little success.\p" - .string "I can't get into the groove.\n" - .string "You take care.$" - -BattleFrontier_PokeNav_2AA2A1:: @ 82AA2A1 - .string "{STR_VAR_1} here.\n" - .string "How's it going lately?\p" - .string "I lost a battle yesterday,\n" - .string "and it's filled my thoughts.\p" - .string "I have to devise a plan…\n" - .string "See you.$" - -BattleFrontier_PokeNav_2AA31B:: @ 82AA31B - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\p" - .string "How are your POKéMON doing?\n" - .string "I lost a match the other day.\p" - .string "I need to try harder!\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2AA3A8:: @ 82AA3A8 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "Listen, listen, you have to hear\n" - .string "this!\p" - .string "I had a POKéMON battle earlier,\n" - .string "but I lost at the last second.\p" - .string "Oh, it burns me up!$" - -BattleFrontier_PokeNav_2AA442:: @ 82AA442 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "A little earlier, I was in a battle.\n" - .string "I lost, though.\p" - .string "I need to raise my POKéMON more.\n" - .string "See you around.$" - -BattleFrontier_PokeNav_2AA4C5:: @ 82AA4C5 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "How are your POKéMON?\p" - .string "I just lost yet another battle.\p" - .string "Well, see you!$" - -BattleFrontier_PokeNav_2AA520:: @ 82AA520 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you still battling hard?\p" - .string "As for me, I lost recently, so I've\n" - .string "been training my team all over.\p" - .string "Let's meet again.$" - -BattleFrontier_PokeNav_2AA5AD:: @ 82AA5AD - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\p" - .string "I hope you've been keeping well.\p" - .string "I was in a battle just a little\n" - .string "while before this.\p" - .string "{PLAYER}{STRING 5}, try to be active like me.\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2AA64D:: @ 82AA64D - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "Are you doing good?\p" - .string "You should go home every so often,\n" - .string "though.\p" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2AA6AF:: @ 82AA6AF - .string "Hi! {PLAYER}{STRING 5}, hello!\n" - .string "This is {STR_VAR_1}!\p" - .string "I battled another TRAINER earlier.\n" - .string "I won! I won!\p" - .string "My {STR_VAR_2} really worked hard\n" - .string "for me. This is so great!$" - -BattleFrontier_PokeNav_2AA730:: @ 82AA730 - .string "Hello, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}!\p" - .string "I had a battle yesterday and\n" - .string "I won! It's fantastic!$" - -BattleFrontier_PokeNav_2AA77A:: @ 82AA77A - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}!\l" - .string "How's your battling?\p" - .string "Me, I had a battle the other day,\n" - .string "and my {STR_VAR_2} came up huge!\p" - .string "The next time I battle you,\n" - .string "{PLAYER}, it won't be me losing!$" - -BattleFrontier_PokeNav_2AA81C:: @ 82AA81C - .string "Hey, {PLAYER}.\n" - .string "{STR_VAR_1} here.\p" - .string "I had a match earlier.\n" - .string "I managed to win, but it was close.\p" - .string "My {STR_VAR_2} put on one\n" - .string "inspired showing.$" - -BattleFrontier_PokeNav_2AA88C:: @ 82AA88C - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "How are things with you?\n" - .string "Battling much?\p" - .string "I just won a while back!\n" - .string "My {STR_VAR_2} was brilliant!\p" - .string "You wait. I'm going to beat you\n" - .string "next time! Right, take care!$" - -BattleFrontier_PokeNav_2AA934:: @ 82AA934 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "How's it going for you?\p" - .string "I've been riding a hot streak.\n" - .string "Why, I just won a battle.\p" - .string "When we have our next battle,\n" - .string "I'm sure not going to lose!$" - -BattleFrontier_PokeNav_2AA9D3:: @ 82AA9D3 - .string "{PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here.\p" - .string "My {STR_VAR_2} is a force!\n" - .string "It won me another battle just now!\p" - .string "I can't wait to have a rematch\n" - .string "with you.$" - -BattleFrontier_PokeNav_2AAA40:: @ 82AAA40 - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\p" - .string "I hope you've been well.\n" - .string "I wanted to tell you I just won.\p" - .string "My {STR_VAR_2} worked especially\n" - .string "hard to get the win.\p" - .string "See you again!$" - -BattleFrontier_PokeNav_2AAAE4:: @ 82AAAE4 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "How are your POKéMON holding up?\n" - .string "Mine just won a battle!\p" - .string "My {STR_VAR_2} was spectacular,\n" - .string "I must say!\p" - .string "I wish I could've shown you!\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2AAB8C:: @ 82AAB8C - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "How has life been treating you?\p" - .string "My POKéMON appear to be charged\n" - .string "with energy.\p" - .string "I just won a battle with them.\n" - .string "See you around.$" - -BattleFrontier_PokeNav_2AAC25:: @ 82AAC25 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "Been in any battles lately?\n" - .string "I just won another one today!\p" - .string "I'm on a roll! Gahahaha!\n" - .string "Well, see you!$" - -BattleFrontier_PokeNav_2AAC9D:: @ 82AAC9D - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I trust you've been well?\n" - .string "I'm still bursting with life!\p" - .string "Why, just now, I won another match.\n" - .string "I'm not stepping aside to you\l" - .string "youngsters yet!$" - -BattleFrontier_PokeNav_2AAD41:: @ 82AAD41 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\p" - .string "I hope you've been keeping well.\n" - .string "I still have a bounce in my step!\p" - .string "Why, I just won a battle yet again.\n" - .string "Oh, I won't lose to young people\l" - .string "quite yet!\p" - .string "See you again!$" - -BattleFrontier_PokeNav_2AAE00:: @ 82AAE00 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I was in a battle recently, and my\n" - .string "{STR_VAR_2} was exceptional!\p" - .string "I wish you could have seen it,\n" - .string "{PLAYER}{STRING 5}. Bye-bye!$" - -BattleFrontier_PokeNav_2AAE7F:: @ 82AAE7F - .string "Hi! {PLAYER}, hello!\n" - .string "This is {STR_VAR_1}.\p" - .string "Huh? Wait, you're near\n" - .string "{STR_VAR_2}?\p" - .string "Oh, wow, we have to battle, then!\n" - .string "I'll be waiting! See you!$" - -BattleFrontier_PokeNav_2AAEF1:: @ 82AAEF1 - .string "Hello, {PLAYER}!\n" - .string "It's {STR_VAR_1}.\p" - .string "Oh? You happen to be around\n" - .string "{STR_VAR_2} right now?\p" - .string "Would you like to battle now?\n" - .string "I'll wait for you! See you!$" - -BattleFrontier_PokeNav_2AAF69:: @ 82AAF69 - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "Oh, hey, are you near\n" - .string "{STR_VAR_2} right now?\p" - .string "How would you like to battle with\n" - .string "me right now?\p" - .string "I'm not losing again!\n" - .string "I'll be waiting! Catch you soon!$" - -BattleFrontier_PokeNav_2AB010:: @ 82AB010 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "Whereabouts are you now?\n" - .string "Huh? {STR_VAR_2}?\p" - .string "Want to battle now?\n" - .string "I'll wait for you. See you!$" - -BattleFrontier_PokeNav_2AB076:: @ 82AB076 - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\l" - .string "How are things with you?\p" - .string "You're where now?\n" - .string "{STR_VAR_2}?\p" - .string "Well, how about we have a quick\n" - .string "rematch right away?\p" - .string "I'll keep an eye out for you.\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2AB11A:: @ 82AB11A - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\l" - .string "How are your POKéMON keeping?\p" - .string "Oh, is that right? You're around\n" - .string "{STR_VAR_2}?\p" - .string "Well, then, we'd better have\n" - .string "a rematch.\p" - .string "I can wait, sure.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AB1B4:: @ 82AB1B4 - .string "…Er, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here…\p" - .string "Oh, you happen to be around\n" - .string "{STR_VAR_2}?\p" - .string "Then, let's battle.\n" - .string "Right away, I mean.\p" - .string "I'll show you my POKéMON.\n" - .string "I'll wait for you.$" - -BattleFrontier_PokeNav_2AB23D:: @ 82AB23D - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\p" - .string "I hope you're doing well.\n" - .string "Oh, you're near {STR_VAR_2}.\p" - .string "Would you like to have a battle\n" - .string "with me, then?\p" - .string "I'll wait for you.\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2AB2E9:: @ 82AB2E9 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "Are you keeping up?\n" - .string "Oh, you're near {STR_VAR_2}?\p" - .string "Oh, well, then don't you think we\n" - .string "should battle?\p" - .string "Don't keep me waiting too long!$" - -BattleFrontier_PokeNav_2AB382:: @ 82AB382 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "How are things with you?\n" - .string "Oh, you're near {STR_VAR_2}.\p" - .string "We should have a battle now, then.\p" - .string "I'm ready and waiting.\n" - .string "Be quick!$" - -BattleFrontier_PokeNav_2AB410:: @ 82AB410 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "Ah, so where you are now is\n" - .string "{STR_VAR_2}?\p" - .string "Well, then, we just have to have\n" - .string "a battle, don't you think?\p" - .string "I'll wait around for you!\n" - .string "See you real quick!$" - -BattleFrontier_PokeNav_2AB4B0:: @ 82AB4B0 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Where might you be now?\p" - .string "{STR_VAR_2}?\n" - .string "That's quite close by!\p" - .string "What do you say we have a battle\n" - .string "now?\p" - .string "I can wait.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AB538:: @ 82AB538 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\p" - .string "I hope you've been keeping well.\n" - .string "Oh, you're near {STR_VAR_2}?\p" - .string "Since that's not very far away,\n" - .string "come see me for a battle.\p" - .string "I'll wait for you.\n" - .string "Bye for now.$" - -BattleFrontier_PokeNav_2AB5E4:: @ 82AB5E4 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "You're what? …{STR_VAR_2}?\n" - .string "That's very close.\p" - .string "Don't you think we ought to have\n" - .string "a battle?\p" - .string "I'll be looking for you!\n" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2AB670:: @ 82AB670 - .string "Hi! {PLAYER}, hello!\n" - .string "This is {STR_VAR_1}.\p" - .string "Want to have a battle with me?\p" - .string "I'll be waiting for you around\n" - .string "{STR_VAR_2}!$" - -BattleFrontier_PokeNav_2AB6CD:: @ 82AB6CD - .string "Hello, {PLAYER}!\n" - .string "It's {STR_VAR_1}.\p" - .string "Would you like to have a battle\n" - .string "with me again?\p" - .string "You can find me around\n" - .string "{STR_VAR_2}. I'll be waiting!$" - -BattleFrontier_PokeNav_2AB73C:: @ 82AB73C - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "My POKéMON have grown a lot\n" - .string "tougher since last time.\p" - .string "I want to see how strong they've\n" - .string "become with your POKéMON, {PLAYER}.\p" - .string "So, let's have a battle!\p" - .string "I'll be waiting for you around\n" - .string "{STR_VAR_2}.$" - -BattleFrontier_PokeNav_2AB808:: @ 82AB808 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\l" - .string "How are things with you?\p" - .string "My POKéMON have grown pretty\n" - .string "tough lately.\p" - .string "Hey, how would you like to have\n" - .string "another battle with me?\p" - .string "Let's meet up around\n" - .string "{STR_VAR_2}, okay?$" - -BattleFrontier_PokeNav_2AB8B7:: @ 82AB8B7 - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "My POKéMON are growing up in\n" - .string "decent ways.\p" - .string "I'd really like to have another\n" - .string "battle with you.\p" - .string "I'll keep an eye out for you around\n" - .string "{STR_VAR_2}. See you soon!$" - -BattleFrontier_PokeNav_2AB95D:: @ 82AB95D - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\l" - .string "I hope you're on top of things.\p" - .string "I was thinking I'd like another\n" - .string "battle with you. What do you say?\p" - .string "If you feel like a battle,\n" - .string "come to {STR_VAR_2}.\p" - .string "See you!$" - -BattleFrontier_PokeNav_2ABA03:: @ 82ABA03 - .string "…Er, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here…\l" - .string "So? Are your POKéMON growing?\p" - .string "Mine sure got stronger.\n" - .string "I'd like to show you.\p" - .string "I'll be around {STR_VAR_2}.\n" - .string "Come see me for a match.\p" - .string "See you around.$" - -BattleFrontier_PokeNav_2ABA9F:: @ 82ABA9F - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\p" - .string "I hope you're doing well.\n" - .string "My POKéMON are very frisky.\p" - .string "If you're ever in the area, please\n" - .string "give me a rematch.\p" - .string "I'll be around {STR_VAR_2}.\n" - .string "Until then, good-bye!$" - -BattleFrontier_PokeNav_2ABB62:: @ 82ABB62 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\l" - .string "How are your POKéMON doing?\p" - .string "My POKéMON keep getting better.\n" - .string "I'd like to show you, {PLAYER}{STRING 5}.\p" - .string "I'm around {STR_VAR_2} now,\n" - .string "so let's battle if you're close by.\p" - .string "Hope I see you soon!$" - -BattleFrontier_PokeNav_2ABC26:: @ 82ABC26 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\l" - .string "So, how are things with you?\p" - .string "My POKéMON have grown much\n" - .string "stronger than before.\p" - .string "I'd love another battle with you,\n" - .string "{PLAYER}{STRING 5}.\p" - .string "I'll be around {STR_VAR_2}.\n" - .string "Come see me if you're close.$" - -BattleFrontier_PokeNav_2ABCE9:: @ 82ABCE9 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "Where might you be now?\p" - .string "My POKéMON are full of life.\n" - .string "They appear to be looking forward\l" - .string "to seeing your POKéMON, {PLAYER}{STRING 5}.\p" - .string "I'm around {STR_VAR_2} now.\n" - .string "I hope you'll seek us out.$" - -BattleFrontier_PokeNav_2ABDA2:: @ 82ABDA2 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I should tell you, my POKéMON have\n" - .string "grown to be quite robust lately.\p" - .string "I would like to see them in a battle\n" - .string "with you, {PLAYER}{STRING 5}.\p" - .string "We'll be around {STR_VAR_2}.\n" - .string "Come see us anytime!$" - -BattleFrontier_PokeNav_2ABE5E:: @ 82ABE5E - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "Are your POKéMON keeping well?\p" - .string "My POKéMON have been so healthy,\n" - .string "they don't look capable of losing!\p" - .string "I would surely love to have another\n" - .string "battle with you.\p" - .string "If you're near {STR_VAR_2},\n" - .string "do come see us.$" - -BattleFrontier_PokeNav_2ABF36:: @ 82ABF36 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "Keeping well, I hope.\p" - .string "Oh, yes! My POKéMON are\n" - .string "much stronger than before.\p" - .string "Don't you think we ought to have\n" - .string "a battle, {PLAYER}{STRING 5}?\p" - .string "We'll be waiting for you around\n" - .string "{STR_VAR_2}.\p" - .string "Come see us anytime, okay?$" - -BattleFrontier_PokeNav_2AC009:: @ 82AC009 - .string "It's me, the mountain-loving\n" - .string "{STR_VAR_1}!\p" - .string "Well, since we met, have you grown\n" - .string "to appreciate the mountains more?\p" - .string "I rarely see you in the mountains…\p" - .string "Next time, we'll meet somewhere\n" - .string "around {STR_VAR_2}.$" - -BattleFrontier_PokeNav_2AC0BD:: @ 82AC0BD - .string "This is {STR_VAR_1}.\n" - .string "Hello.\p" - .string "I was just telling a new TRAINER\n" - .string "about you.\p" - .string "I told her about a strong TRAINER\n" - .string "who raises POKéMON with care.\p" - .string "I hope you'll become a TRAINER\n" - .string "that everyone will admire.\p" - .string "I hope we meet again!$" - -BattleFrontier_PokeNav_2AC18C:: @ 82AC18C - .string "Hello! It's {STR_VAR_1}.\p" - .string "I love where I am now.\n" - .string "It's pleasant with sweet aromas!\p" - .string "I think someone planted BERRIES,\n" - .string "and they burst into bloom.\p" - .string "See you again sometime!$" - -BattleFrontier_PokeNav_2AC228:: @ 82AC228 - .string "Hello! Thirty years of exploration,\n" - .string "{STR_VAR_1} at your service!\p" - .string "It seems that you're energetically\n" - .string "traveling here and there.\p" - .string "Have you discovered any new ruins?\n" - .string "Please tell if you have!\p" - .string "Now, if you'll excuse me,\n" - .string "I have ruins to explore.$" - -BattleFrontier_PokeNav_2AC30C:: @ 82AC30C - .string "It's {STR_VAR_1}!\p" - .string "Know what I'm doing today?\n" - .string "Looking at waves from the beach!\p" - .string "Sigh… The waves are all sparkly.\n" - .string "The sea is the prettiest from here.\l" - .string "I'm getting hungry, so bye-bye!$" - -BattleFrontier_PokeNav_2AC3B6:: @ 82AC3B6 - .string "Munch-chew…\n" - .string "Oh, hi, it's {STR_VAR_1}.\l" - .string "I love eating on the beach.\p" - .string "My POKéMON and I have been doing\n" - .string "great. We're fully fueled!\l" - .string "I'm going for a swim. Bye!$" - -BattleFrontier_PokeNav_2AC446:: @ 82AC446 - .string "Hello, this is {STR_VAR_1}…\p" - .string "I've grown a little jaded with this\n" - .string "whole COOLTRAINER thing…\p" - .string "Everyone thinks I'm a perfect\n" - .string "TRAINER, and that makes me try to\l" - .string "live up to that expectation.\p" - .string "But I guess that goes with being\n" - .string "a COOLTRAINER.\p" - .string "I'll just have to buckle down…\n" - .string "and grin and bear it.\p" - .string "You're the only person that I could\n" - .string "confide in like this.\p" - .string "But when I see you next,\n" - .string "don't worry, I won't whine!$" - -BattleFrontier_PokeNav_2AC5C7:: @ 82AC5C7 - .string "Yahoo, it's {STR_VAR_1}!\n" - .string "How do you do?\p" - .string "I've been raising my POKéMON with\n" - .string "you as the target.\p" - .string "I don't intend to lose when we\n" - .string "battle again.\p" - .string "Isn't it great to have TRAINER\n" - .string "friends? Let's meet again!$" - -BattleFrontier_PokeNav_2AC682:: @ 82AC682 - .string "It's {STR_VAR_1}…\n" - .string "Right now, behind you…\l" - .string "Wasn't there something…?\p" - .string "The power of the POKéMON that\n" - .string "sleep here at MT. PYRE…\p" - .string "It's telling me about you…\p" - .string "You should walk away quickly and\n" - .string "never once look back…\p" - .string "Giggle…\n" - .string "Farewell…$" - -BattleFrontier_PokeNav_2AC755:: @ 82AC755 - .string "This is {STR_VAR_1}.\n" - .string "How do you do?\p" - .string "Isn't it convenient that we can\n" - .string "chat like this at a distance?\p" - .string "Before, if I wanted to speak with\n" - .string "anyone, I had to have my father\l" - .string "drive me…\p" - .string "I should be going now.\n" - .string "I'm glad we had this chat.$" - -BattleFrontier_PokeNav_2AC82C:: @ 82AC82C - .string "It's {STR_VAR_1}!\n" - .string "Will you listen to this?\p" - .string "I like the SAFARI ZONE a lot,\n" - .string "but whenever I go, I get lost!\p" - .string "All that tall grass!\n" - .string "And it's much too spread out!\p" - .string "I feel better getting that off\n" - .string "my chest!\p" - .string "I'm off to the SAFARI ZONE again!\n" - .string "Catch you!$" - -BattleFrontier_PokeNav_2AC914:: @ 82AC914 - .string "Hello, {STR_VAR_1} here.\n" - .string "Yes, correct, I am rich, yes.\p" - .string "I should tell you, my wealth has\n" - .string "grown since we last met.\p" - .string "What's more, my POKéMON have also\n" - .string "grown stronger.\p" - .string "I can't shake the feeling that\n" - .string "this world exists for me!\p" - .string "Oh, no need to say a word!\n" - .string "Everyone knows it's true!\p" - .string "Oh, you must excuse me, I have this\n" - .string "formal dinner to attend.$" - -BattleFrontier_PokeNav_2ACA59:: @ 82ACA59 - .string "Ufufufufu…\n" - .string "It's me, {STR_VAR_1}…\p" - .string "Can you guess what I'm seeing?\n" - .string "A pair of {STR_VAR_2} in a battle.\p" - .string "Maybe I'll try catching the winner…\n" - .string "Ufufufufufu…\p" - .string "I… I'm kind of busy now.\n" - .string "I have to go.$" - -BattleFrontier_PokeNav_2ACB02:: @ 82ACB02 - .string "Oh, it's {STR_VAR_1}!\p" - .string "I was just thinking I'm getting\n" - .string "bored of the ABANDONED SHIP.\p" - .string "But since I'm already here,\n" - .string "and I want to beat you once,\l" - .string "I'll be sticking around a bit more.\p" - .string "If you feel compelled, why don't\n" - .string "you come see me?\p" - .string "I think today will be the day that\n" - .string "I finally challenge the man next\l" - .string "door to a match.\p" - .string "Be seeing you!$" - -BattleFrontier_PokeNav_2ACC3F:: @ 82ACC3F - .string "I'm {STR_VAR_1}!\n" - .string "The man of the sea!\p" - .string "You know what I think?\p" - .string "The TRAINERS out at sea are\n" - .string "the toughest of the tough!\p" - .string "You should learn from me and train\n" - .string "in the sea…\p" - .string "Whoops, giant surf rising!\p" - .string "It's a great training opportunity!\n" - .string "Sorry, but I have to go!$" - -BattleFrontier_PokeNav_2ACD2F:: @ 82ACD2F - .string "It's {STR_VAR_1}! Listen, I've been\n" - .string "teaching karate to my POKéMON.\p" - .string "But now they're better than me!\n" - .string "I've done nothing but lose to them!\p" - .string "But even though I may lose to\n" - .string "POKéMON, I won't lose to another\l" - .string "TRAINER, no sir!\p" - .string "We have to battle again!\n" - .string "Ugwaah!$" - -BattleFrontier_PokeNav_2ACE1E:: @ 82ACE1E - .string "It's me, {STR_VAR_1}.\n" - .string "How're your travels unwinding?\p" - .string "…Whoa, is that right?\n" - .string "Sounds awfully stimulating!\p" - .string "I think I could write a song about\n" - .string "one of your episodes.\p" - .string "…Oh, hey, I'm feeling it.\n" - .string "I hear the riffs in my head.\p" - .string "I'd better get this tune properly\n" - .string "written, so I've got to fly! Later!$" - -BattleFrontier_PokeNav_2ACF32:: @ 82ACF32 - .string "This is {STR_VAR_1}…\n" - .string "Hear my new song.\p" - .string "Lalala, {STR_VAR_2}, {STR_VAR_2}!\n" - .string "Why are you that {STR_VAR_2}?\l" - .string "Why can't I be you, {STR_VAR_2}?\l" - .string "Lala, {STR_VAR_2} and {STR_VAR_1},\l" - .string "{STR_VAR_1} and {STR_VAR_2}…\p" - .string "Repeat chorus, fade…$" - -BattleFrontier_PokeNav_2ACFBE:: @ 82ACFBE - .string "I'm {STR_VAR_1}, you know,\n" - .string "the camping expert!\p" - .string "When we battled, I couldn't help\n" - .string "but lose to you.\p" - .string "After all, my expertise is in\n" - .string "camping.\p" - .string "But win or lose, I like to battle\n" - .string "when I'm camping.\p" - .string "Battle with us again, okay?\n" - .string "Oh, and let's go camping, too!$" - -BattleFrontier_PokeNav_2AD0AC:: @ 82AD0AC - .string "It's me, me, {STR_VAR_1}!\p" - .string "I'd like to climb other mountains\n" - .string "than this one, to be honest.\p" - .string "But I'm not sure if there'd be any\n" - .string "ladies like on MT. CHIMNEY.\p" - .string "If you know any other mountain\n" - .string "with ladies around, let me know!\p" - .string "Ehehehe, see you around!$" - -BattleFrontier_PokeNav_2AD194:: @ 82AD194 - .string "… … … … … …\n" - .string "… … … … … …\l" - .string "It's {STR_VAR_1}…\p" - .string "… … … … … …\n" - .string "… … … … … …\l" - .string "That's all today…$" - -BattleFrontier_PokeNav_2AD1DF:: @ 82AD1DF - .string "This is {STR_VAR_1}. Today, I had\n" - .string "this feeling I would chat with you.\p" - .string "My desire to defeat you builds\n" - .string "by day and by night.\p" - .string "You have a rival like that, yes?\n" - .string "I wish it were me…\p" - .string "I'm glad you heard me out.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AD2A8:: @ 82AD2A8 - .string "It's {STR_VAR_1}.\p" - .string "When there's a strong TRAINER\n" - .string "nearby, I can sometimes sense that\l" - .string "somehow.\p" - .string "Did you pass close by, {PLAYER}{STRING 5}?\n" - .string "Maybe it was you.\p" - .string "I'll be waiting for your visit.\n" - .string "Bye!$" - -BattleFrontier_PokeNav_2AD34F:: @ 82AD34F - .string "Hello, this is {STR_VAR_1}.\n" - .string "You sound well, {PLAYER}{STRING 5}.\p" - .string "I've traveled around the world,\n" - .string "but I must say I've taken a great\l" - .string "shine to this region.\p" - .string "I plan to stay here a while.\n" - .string "Perhaps we can meet again?\p" - .string "I've not forgotten your dazzling\n" - .string "techniques.\p" - .string "I do hope for a rematch.$" - -BattleFrontier_PokeNav_2AD44E:: @ 82AD44E - .string "Snivel… It's… {STR_VAR_1}…\n" - .string "…Sob…\p" - .string "ROXANNE chewed me out in class\n" - .string "today.\p" - .string "But I don't dislike her or anything.\p" - .string "ROXANNE tells me exactly what\n" - .string "I did wrong so I can learn from it.\p" - .string "You bet I'll be going to\n" - .string "the TRAINER'S SCHOOL tomorrow!\p" - .string "See you later!$" - -BattleFrontier_PokeNav_2AD53A:: @ 82AD53A - .string "It's {STR_VAR_1}!\p" - .string "ROXANNE let me battle with her\n" - .string "yesterday.\p" - .string "The results…\n" - .string "Terrible, like you needed to ask.\p" - .string "But I was delighted that ROXANNE\n" - .string "would even let me challenge her!\p" - .string "You wouldn't believe how much\n" - .string "more I admire her!\p" - .string "I'm going to really focus and work!\n" - .string "I'd better go!$" - -BattleFrontier_PokeNav_2AD642:: @ 82AD642 - .string "Hi, it's ANNA! I'm with my junior\n" - .string "partner MEG again today.\p" - .string "I really love caring for MEG and\n" - .string "POKéMON. They're so cute!\p" - .string "I wish I could look after them\n" - .string "as if they were my siblings!\p" - .string "Oh, hi, MEG!\n" - .string "Did you get the buns?\p" - .string "Huh? No, no, I'm not treating you\n" - .string "like my personal slave!\p" - .string "You lost the match, so you have\n" - .string "to go buy the bread as punishment!\p" - .string "I wouldn't treat you like a slave,\n" - .string "MEG! You're too special to me!\p" - .string "I have to go now.\n" - .string "It's time for our snack!$" - -BattleFrontier_PokeNav_2AD801:: @ 82AD801 - .string "I love POKéMON!\n" - .string "It's {STR_VAR_1} from the FAN CLUB!\p" - .string "You have to hear this!\n" - .string "My sweet POKéMON…\p" - .string "Snort! Wahaha!\n" - .string "I can't say any more! It's a secret!\l" - .string "It's just too cute for words!\p" - .string "Oh, my sweet {STR_VAR_2} is begging\n" - .string "for a {POKEBLOCK}!\p" - .string "It's the picture of cuteness!\p" - .string "Sorry, but I can't talk now!\n" - .string "You'll have to hear this next time!$" - -BattleFrontier_PokeNav_2AD92E:: @ 82AD92E - .string "Ohoho!\p" - .string "This is {STR_VAR_1}! I can't wait to\n" - .string "tell you about my darling POKéMON!\p" - .string "Please, you must listen to this.\n" - .string "It's about my darling {STR_VAR_2}.\p" - .string "Whenever anyone picks it up,\n" - .string "it leaps straight into my arms!\p" - .string "Oh… Oh… Could there be anything\n" - .string "more blissful?\p" - .string "Oh, it feels so heavenly!\p" - .string "I'm so glad I could share some of\n" - .string "my happiness with you.\p" - .string "Well, I must be going.\n" - .string "Bye, now!$" - -BattleFrontier_PokeNav_2ADA8F:: @ 82ADA8F - .string "I am… {STR_VAR_1}.\n" - .string "People call me an EXPERT.\p" - .string "But there is one thing I know.\n" - .string "I could not be an EXPERT on my own\l" - .string "power.\p" - .string "Only with the help of POKéMON can\n" - .string "a TRAINER become an EXPERT.\p" - .string "Humph! I believe I may have said\n" - .string "something deep and profound!\p" - .string "I shall leave you in good spirits!$" - -BattleFrontier_PokeNav_2ADB9B:: @ 82ADB9B - .string "It's {STR_VAR_1}.\n" - .string "I'm glad to chat with you!\p" - .string "I am feeling alive and refreshed\n" - .string "soaking in this hot-spring tub.\p" - .string "I've been battling young TRAINERS\n" - .string "since we met, but you're still\l" - .string "the best of the lot.\p" - .string "I imagine you'll become an EXPERT\n" - .string "in your old age! Ohohoho…$" - -BattleFrontier_PokeNav_2ADC92:: @ 82ADC92 - .string "Yay! This is {STR_VAR_1}!\n" - .string "What's up?\p" - .string "I might be imagining this, but when\n" - .string "I win battles, my shorts seem to\l" - .string "feel, like, better. Materially.\p" - .string "What do I mean by that?\n" - .string "It's kind of hard to explain, but…\l" - .string "How would I say this now…\l" - .string "My shorts feel silkier!\p" - .string "And when I battled you, {PLAYER}{STRING 5},\n" - .string "my shorts felt icky and coarse.\p" - .string "… … … … … …\n" - .string "You didn't really believe that?\l" - .string "Ehehehe, that's all! Bye now!$" - -BattleFrontier_PokeNav_2ADE08:: @ 82ADE08 - .string "Ahoy!\n" - .string "{STR_VAR_1} here!\p" - .string "As always, I'm fishing with wild\n" - .string "abandon!\p" - .string "Are there other places I can fish\n" - .string "than the sea and rivers?\p" - .string "I get these powerful urges to\n" - .string "fish just about anywhere!\p" - .string "Oh, gosh, darn it!\n" - .string "My line's tangled up!\p" - .string "Gotta go!\n" - .string "Find me some new fishing spots!$" - -BattleFrontier_PokeNav_2ADF07:: @ 82ADF07 - .string "Hey, there! It's {STR_VAR_1}.\n" - .string "Are you taking it casually?\p" - .string "Ever since I was a kid, you know,\n" - .string "I've always been placid, huh?\p" - .string "I never was much for getting all\n" - .string "stressed or rushing things.\p" - .string "But wouldn't you know it,\n" - .string "I'm now a TRIATHLETE.\p" - .string "You just can't tell where life will\n" - .string "take you, if you get my drift.\p" - .string "You're a TRAINER now, but who\n" - .string "knows what the future holds, huh?\p" - .string "Imagine yourself as a teacher,\n" - .string "or maybe an artist. Cool, huh?\p" - .string "But, hey, be cool. Take it casual.\n" - .string "See you around.$" - -BattleFrontier_PokeNav_2AE0D9:: @ 82AE0D9 - .string "This is {STR_VAR_1}!\n" - .string "I'm cycling right now.\p" - .string "I love swimming and running,\n" - .string "but cycling is my first love!\p" - .string "It makes my whole body feel as if\n" - .string "I'm one with the wind.\p" - .string "It exhilarates me as if I were\n" - .string "flying!\p" - .string "Okay! Today, I'm going to set a new\n" - .string "CYCLING ROAD record!\p" - .string "You should make the challenge, too!\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AE1FD:: @ 82AE1FD - .string "Yo, this is {STR_VAR_1}! I'm smack\n" - .string "in the middle of a triathlon!\p" - .string "But, hey, I've always got time to\n" - .string "shoot the breeze!\p" - .string "Working out with POKéMON feels\n" - .string "mighty good!\p" - .string "Without exchanging words, we synch\n" - .string "as if we shared a heart.\p" - .string "It's inspiring!\p" - .string "Gasp… Chatting while running…\n" - .string "I'm getting run down…\l" - .string "Gasp… Have…to…go…$" - -BattleFrontier_PokeNav_2AE327:: @ 82AE327 - .string "Hi, it's {STR_VAR_1}.\n" - .string "If you want to improve endurance,\l" - .string "high-altitude training is it!\p" - .string "Try running on a mountaintop.\n" - .string "You'll be gasping in no time!\p" - .string "I'm getting oxygen starved, too!\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AE3DA:: @ 82AE3DA - .string "Oh, it's {STR_VAR_1}, hello.\p" - .string "I've been swimming a lot but I still\n" - .string "can't seem to reach EVERGRANDE.\p" - .string "Maybe I'm just going in circles.\p" - .string "No, no, that can't be possible.\n" - .string "Wahahaha.\l" - .string "Take care!$" - -BattleFrontier_PokeNav_2AE489:: @ 82AE489 - .string "Hey, it's {STR_VAR_1}…\n" - .string "Whoops!\p" - .string "Splash!\p" - .string "Blug-blug-blug-blug…\p" - .string "Sploosh!\p" - .string "Whiff-whiff! Whiff-whiff!\p" - .string "Hey! Sorry about that!\n" - .string "I just put on some suntan oil.\p" - .string "So my POKéNAV went whoopsy\n" - .string "out of my hand into the water!\p" - .string "But, boy, DEVON's POKéNAV is built\n" - .string "tough. It survived that dunking!\p" - .string "Anyways, I'm busy sunbathing,\n" - .string "so let's chat another time.$" - -BattleFrontier_PokeNav_2AE5CD:: @ 82AE5CD - .string "Hello, this is {STR_VAR_1}.\p" - .string "Out of the three triathlon events,\n" - .string "I like swimming best.\p" - .string "But if I stay in the sea too long,\n" - .string "won't I get all prune-like?\p" - .string "Ooh, triathlon is such a grueling\n" - .string "test of human endurance! Bye!$" - -BattleFrontier_PokeNav_2AE698:: @ 82AE698 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "How are your POKéMON doing?\p" - .string "My DRAGON POKéMON appear to be\n" - .string "in peak form. Bye for now.$" - -BattleFrontier_PokeNav_2AE704:: @ 82AE704 - .string "{STR_VAR_1} here.\p" - .string "My {STR_VAR_2} has grown even more\n" - .string "tough than that last time.\p" - .string "I'm not going to lose again to you.\n" - .string "You wait till next time!\p" - .string "See you around!$" - -BattleFrontier_PokeNav_2AE78F:: @ 82AE78F - .string "It is {STR_VAR_1} here.\p" - .string "I have continued with my studies\n" - .string "in the art of concealment.\p" - .string "But I have been too successful.\n" - .string "No one has been able to find me.\l" - .string "My success makes me lonely…\p" - .string "Like smoke I disappear!\n" - .string "Farewell!$" - -BattleFrontier_PokeNav_2AE859:: @ 82AE859 - .string "This is {STR_VAR_1}.\n" - .string "I kept up my training since we met.\p" - .string "My {STR_VAR_2} is getting pretty\n" - .string "tough.\p" - .string "Training on a beach is effective,\n" - .string "just as I thought. Bye now!$" - -BattleFrontier_PokeNav_2AE8E6:: @ 82AE8E6 - .string "How do you do?\n" - .string "This is {STR_VAR_1}.\p" - .string "I wonder when this yucky volcanic\n" - .string "ash will stop falling?\p" - .string "If it gets too deep, it will cover\n" - .string "up the pattern on my parasol…\p" - .string "Let's promise to meet again!$" - -BattleFrontier_PokeNav_2AE998:: @ 82AE998 - .string "Hi, {STR_VAR_1} here.\p" - .string "Did you know that it's easier to\n" - .string "float in the sea than a pool?\p" - .string "Just by lying still, your body will\n" - .string "float on its own.\p" - .string "But if you float for too long,\n" - .string "watch that you don't get carried\l" - .string "off too far out.\p" - .string "…Where am I, anyway?\n" - .string "I'd better go!$" - -BattleFrontier_PokeNav_2AEA8F:: @ 82AEA8F - .string "Oh, {PLAYER}{STRING 5}, hello!\n" - .string "This is {STR_VAR_1}.\l" - .string "I'm up in the mountains now.\p" - .string "But the ground is too bumpy.\n" - .string "I can't pitch my tent here…\p" - .string "Oh, I had a brilliant idea!\p" - .string "Maybe I can get my POKéMON to tamp\n" - .string "the ground flat here!\p" - .string "I'm going to try that!\n" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2AEB77:: @ 82AEB77 - .string "Oh, hi, hi, this is {STR_VAR_1}!\p" - .string "I'm raising POKéMON with LIV!\n" - .string "We're trying very hard!\p" - .string "If we try harder, can we become\n" - .string "number one? Bye-bye!$" - -BattleFrontier_PokeNav_2AEBFA:: @ 82AEBFA - .string "{STR_VAR_1} here!\p" - .string "I'm a SAILOR, but I'm not on a boat\n" - .string "now.\p" - .string "It makes me wonder--what should\n" - .string "a SAILOR on land be called?\p" - .string "That's what I've been thinking\n" - .string "while staring out across the waves.\p" - .string "All right, next time!$" - -BattleFrontier_PokeNav_2AECC1:: @ 82AECC1 - .string "It's {STR_VAR_1}.\n" - .string "So? Get any more POKéMON?\p" - .string "If you catch a new POKéMON,\n" - .string "you have to come show me.\p" - .string "I won't whine for it, honest.\n" - .string "I'll be waiting. See you.$" - -BattleFrontier_PokeNav_2AED52:: @ 82AED52 - .string "This is {STR_VAR_1}.\p" - .string "Are you raising your POKéMON\n" - .string "in the optimal way?\p" - .string "The air is clean where I am.\n" - .string "It's the perfect environment for\l" - .string "raising POKéMON.\p" - .string "If you're going to focus on raising\n" - .string "POKéMON, you should come out to\l" - .string "{STR_VAR_2}. Take care now.$" - -BattleFrontier_PokeNav_2AEE35:: @ 82AEE35 - .string "Hi, this is {STR_VAR_1}.\p" - .string "I gave a {POKEBLOCK} to my {STR_VAR_2}.\n" - .string "It seemed to enjoy it very much.\p" - .string "It looks like POKéMON have their\n" - .string "likes and dislikes with {POKEBLOCK}S.\p" - .string "I find that quite fascinating.\n" - .string "Please do take care.$" - -BattleFrontier_PokeNav_2AEEF4:: @ 82AEEF4 - .string "{STR_VAR_1} here.\p" - .string "If you cooperate with POKéMON,\n" - .string "one can be comfortable in the wild.\p" - .string "Everyone should realize that and\n" - .string "cooperate with POKéMON more.\p" - .string "That would be ideal.\n" - .string "I really think so.\p" - .string "I think you're on the right track!\n" - .string "Catch you later!$" - -BattleFrontier_PokeNav_2AEFDA:: @ 82AEFDA - .string "Hi, it's {STR_VAR_1}. You know,\n" - .string "the TRAINER who's always prepared!\p" - .string "{PLAYER}{STRING 5}, do you have enough items?\n" - .string "Are your POKéMON fit for action?\p" - .string "Keeping everything perfect around\n" - .string "you all the time is the secret to\l" - .string "keeping your journey going.\p" - .string "I'd better go check my own\n" - .string "supplies! Be vigilant!$" - -BattleFrontier_PokeNav_2AF0E7:: @ 82AF0E7 - .string "It's {STR_VAR_1}!\n" - .string "It's {STR_VAR_1}!\p" - .string "{STR_VAR_2} is a very busy\n" - .string "thoroughfare, so I get challenged\l" - .string "by all kinds of TRAINERS every day.\p" - .string "Today, I won five battles and lost\n" - .string "only three!\p" - .string "How did you do today?\n" - .string "Tell me about it next time, okay?$" - -BattleFrontier_PokeNav_2AF1B8:: @ 82AF1B8 - .string "It's me, {STR_VAR_1}.\p" - .string "I'm popular because I have lots\n" - .string "of BUG POKéMON, right?\p" - .string "Well, I took a bunch of my fave\n" - .string "bugs to school today.\p" - .string "This girl I like started crying!\n" - .string "Go ahead and laugh if you want.\p" - .string "I have to try teaching her what\n" - .string "makes BUG POKéMON so appealing.\p" - .string "Snivel…\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AF2C4:: @ 82AF2C4 - .string "Hah! Hah! Hah! Hah!\p" - .string "Hi! It's {STR_VAR_1}! Hah! Hah!\p" - .string "Trying to chat…\n" - .string "While climbing…\l" - .string "Is harsh exercise… Hah! Hah!\p" - .string "Urgh! Oof…\n" - .string "It's steeper now…\l" - .string "We'll chat…another time…\l" - .string "Hah! Hah! Hah!$" - -BattleFrontier_PokeNav_2AF371:: @ 82AF371 - .string "Oh, hi!\p" - .string "I'm still searching for treasures\n" - .string "with KIRA!\p" - .string "Maybe there isn't any treasure\n" - .string "here at all…\p" - .string "But the important thing is for me\n" - .string "to search alongside KIRA.\p" - .string "Oh, hey, KIRA!\n" - .string "Wh-why are you angry?\p" - .string "I'm not ignoring you, honey!\n" - .string "You're my one and only!\p" - .string "…{PLAYER}, I have to go, bye!$" - -BattleFrontier_PokeNav_2AF480:: @ 82AF480 - .string "This is {STR_VAR_1}!\p" - .string "I went to DEWFORD's GYM again\n" - .string "for training.\p" - .string "BRAWLY, the GYM LEADER, seems\n" - .string "to be tougher now.\p" - .string "Something about being toughened\n" - .string "by the wild waves…\p" - .string "But he's still as cool as ever.\n" - .string "The ladies adore him!\l" - .string "It makes me envious, frankly.\p" - .string "I wonder… Is his friend BRUNO\n" - .string "the same way as BRAWLY?\p" - .string "You know, all sweaty or smelly,\n" - .string "and prone to calling people\l" - .string "“big wave,” that sort of thing.\p" - .string "But, hey, this jealousy thing isn't\n" - .string "very seemly, is it?\p" - .string "Forget this chat ever happened,\n" - .string "how about it? So long!$" - -BattleFrontier_PokeNav_2AF671:: @ 82AF671 - .string "It's a pleasure to chat with\n" - .string "a young TRAINER like you.\p" - .string "I imagine that you will continue to\n" - .string "enjoy POKéMON whatever your age.\p" - .string "Wouldn't it be good if you had\n" - .string "a partnership like ours?\p" - .string "Of course, {PLAYER}{STRING 5}, you already\n" - .string "enjoy the trust and companionship\l" - .string "of your POKéMON now.\p" - .string "You have the makings of long and\n" - .string "enduring relationships already!\p" - .string "Hahaha!\n" - .string "Never be discouraged!$" - -BattleFrontier_PokeNav_2AF7D8:: @ 82AF7D8 - .string "Hi, this is {STR_VAR_1}!\n" - .string "We just won a battle!\p" - .string "We don't win often, but it was this\n" - .string "cool SWIMMER guy.\p" - .string "My sister was steamed!\p" - .string "She wanted to pretend that she\n" - .string "was weak to make an impression!\p" - .string "She always chews me out whether\n" - .string "we win or lose!\p" - .string "{PLAYER}{STRING 5}, can you say something\n" - .string "to her next time?\p" - .string "Okay, see you!$" - -BattleFrontier_PokeNav_2AF8F7:: @ 82AF8F7 - .string "{STR_VAR_1} here, yes.\n" - .string "I headed out to sea yesterday.\p" - .string "I had been hoping to find a new\n" - .string "ruin to explore.\p" - .string "But the tides somehow seemed to\n" - .string "carry me back where I started.\p" - .string "I'm still weak at battling, too…\n" - .string "Feel free to mock me…\l" - .string "But I won't give up.\p" - .string "My day will come when I discover\n" - .string "a new ruin!\p" - .string "That's all I have to say!\n" - .string "Farewell for now!$" - -BattleFrontier_PokeNav_2AFA39:: @ 82AFA39 - .string "Ahoy there!\n" - .string "It's me, {STR_VAR_1}!\l" - .string "I'm out on ROUTE 108 now!\l" - .string "In other words, where I always am!\p" - .string "Today, a gorgeous SWIMMER \n" - .string "swam by me!\p" - .string "So I startled her with a shout!\p" - .string "And she gave me a nasty glare!\p" - .string "That's all from ROUTE 108!\n" - .string "Brought to you by {STR_VAR_1}!$" - -BattleFrontier_PokeNav_2AFB26:: @ 82AFB26 - .string "It's {STR_VAR_1}!\p" - .string "I'm kind of busy, but I figured\n" - .string "I should let you know that I've\l" - .string "beaten five TRAINERS again today.\p" - .string "If I keep this pace up, I can\n" - .string "probably beat you next time.\p" - .string "I think we'll be good rivals,\n" - .string "you and I. Good-bye for now!$" - -BattleFrontier_PokeNav_2AFC07:: @ 82AFC07 - .string "Hi! This is {STR_VAR_1}.\n" - .string "I heard the news!\p" - .string "They say you did excellent at\n" - .string "the {STR_VAR_2}.\p" - .string "It's awesome, {STR_VAR_3} straight wins?\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AFC78:: @ 82AFC78 - .string "Hello, it's {STR_VAR_1}!\n" - .string "I heard about you!\p" - .string "They said you won {STR_VAR_3} straight\n" - .string "battles at the {STR_VAR_2}.\p" - .string "That's special! I should try\n" - .string "harder, too! See you!$" - -BattleFrontier_PokeNav_2AFCFF:: @ 82AFCFF - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I heard you went on a tear at\n" - .string "the {STR_VAR_2}!\p" - .string "A big {STR_VAR_3}-win streak…\n" - .string "That is a big record, isn't it?\p" - .string "I'd better get it together, too!\n" - .string "Catch you soon!$" - -BattleFrontier_PokeNav_2AFDA7:: @ 82AFDA7 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here. What's up?\p" - .string "There's a rumor going around that\n" - .string "you strung together {STR_VAR_3} straight\l" - .string "wins at the {STR_VAR_2}.\p" - .string "I'd better step it up, too.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2AFE3D:: @ 82AFE3D - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "You were at the {STR_VAR_2}\n" - .string "and won {STR_VAR_3} battles in a row?\l" - .string "Isn't that something!\p" - .string "I'd better work on my POKéMON more.\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2AFECA:: @ 82AFECA - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here. How are you?\p" - .string "By the way, I heard you pulled off\n" - .string "the feat of {STR_VAR_3} straight wins at\l" - .string "the {STR_VAR_2}.\p" - .string "That inspires me to focus on\n" - .string "raising my team.$" - -BattleFrontier_PokeNav_2AFF64:: @ 82AFF64 - .string "…Er, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here…\p" - .string "Oh, yeah, you were over at\n" - .string "the {STR_VAR_2}, right?\p" - .string "And you won {STR_VAR_3} battles in a row.\p" - .string "Oh, there goes a rare POKéMON!\n" - .string "I have to go!$" - -BattleFrontier_PokeNav_2AFFF0:: @ 82AFFF0 - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\l" - .string "I hope you're doing well.\p" - .string "Oh, but, you are. I've heard that\n" - .string "you won {STR_VAR_3} matches in a row at\l" - .string "the {STR_VAR_2}.\p" - .string "That's very impressive!\n" - .string "I hope you stay successful.$" - -BattleFrontier_PokeNav_2B00B5:: @ 82B00B5 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "I heard! Your {STR_VAR_3}-win streak at\n" - .string "the {STR_VAR_2}!\p" - .string "That is so cool!\n" - .string "I'd better try harder, too!$" - -BattleFrontier_PokeNav_2B0129:: @ 82B0129 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "You won {STR_VAR_3} straight battles at\n" - .string "the {STR_VAR_2}?\p" - .string "That's quite the accomplishment.\n" - .string "I need to work harder.$" - -BattleFrontier_PokeNav_2B01A5:: @ 82B01A5 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I hear you're the terror of\n" - .string "the {STR_VAR_2}?\p" - .string "You won, what, {STR_VAR_3} matches in\n" - .string "a row?\p" - .string "You're good, you.\n" - .string "I wonder how many I can win?$" - -BattleFrontier_PokeNav_2B0232:: @ 82B0232 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you keeping well?\p" - .string "Someone passed on word about you.\n" - .string "How you won {STR_VAR_3} straight battles\l" - .string "at a place named {STR_VAR_2}?\p" - .string "That's quite the tale.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B02D9:: @ 82B02D9 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "I hope you've been keeping well.\p" - .string "They say you won {STR_VAR_3} straight\n" - .string "battles at the {STR_VAR_2}.\p" - .string "I admire your energy!\n" - .string "Bye now.$" - -BattleFrontier_PokeNav_2B0366:: @ 82B0366 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I heard about you!\n" - .string "Didn't you just win {STR_VAR_3} battles in\l" - .string "a row at the {STR_VAR_2}?\p" - .string "You're an inspiration!\n" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2B03E6:: @ 82B03E6 - .string "Hi! This is {STR_VAR_1}.\n" - .string "I heard the news!\p" - .string "They say you did excellent at\n" - .string "the {STR_VAR_2}.\p" - .string "It's awesome--{STR_VAR_3} straight wins?\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B0457:: @ 82B0457 - .string "Hello, it's {STR_VAR_1}!\n" - .string "I heard about you!\p" - .string "They said you won {STR_VAR_3} straight\n" - .string "battles at the {STR_VAR_2}.\p" - .string "That's special! I should try\n" - .string "harder, too! See you!$" - -BattleFrontier_PokeNav_2B04DE:: @ 82B04DE - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\p" - .string "I heard you went on a tear at\n" - .string "the {STR_VAR_2}!\p" - .string "A big {STR_VAR_3}-win streak…\n" - .string "That is a big record, isn't it?\p" - .string "I'd better get it together, too!\n" - .string "Catch you soon!$" - -BattleFrontier_PokeNav_2B0586:: @ 82B0586 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here. What's up?\p" - .string "There's a rumor going around that\n" - .string "you strung together {STR_VAR_3} straight\l" - .string "wins at the {STR_VAR_2}.\p" - .string "I'd better step it up, too.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B061C:: @ 82B061C - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "You were at the {STR_VAR_2}\n" - .string "and won {STR_VAR_3} battles in a row?\l" - .string "Isn't that something!\p" - .string "Me? I'd say I'm coming along.\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2B06A3:: @ 82B06A3 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here. How are you?\p" - .string "By the way, I heard you pulled off\n" - .string "the feat of {STR_VAR_3} straight wins at\l" - .string "the {STR_VAR_2}.\p" - .string "I'd better try harder myself!\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2B073B:: @ 82B073B - .string "…Er, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here…\p" - .string "Oh, yeah, you were over at\n" - .string "the {STR_VAR_2}, right?\p" - .string "And you won {STR_VAR_3} battles in a row.\p" - .string "Oh, there goes a rare POKéMON!\n" - .string "I have to go!$" - -BattleFrontier_PokeNav_2B07C7:: @ 82B07C7 - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\l" - .string "I hope you're doing well.\p" - .string "Oh, but, you are. I've heard that\n" - .string "you won {STR_VAR_3} matches in a row at\l" - .string "the {STR_VAR_2}.\p" - .string "That's very impressive!\n" - .string "I'd better work on my POKéMON, too!$" - -BattleFrontier_PokeNav_2B0894:: @ 82B0894 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "I heard! Your {STR_VAR_3}-win streak at\n" - .string "the {STR_VAR_2}!\p" - .string "That is so cool!\n" - .string "I'd better try harder, too!$" - -BattleFrontier_PokeNav_2B0908:: @ 82B0908 - .string "Oh, {PLAYER}{STRING 5}, hello…\n" - .string "This is {STR_VAR_1}.\p" - .string "You won {STR_VAR_3} straight battles at\n" - .string "the {STR_VAR_2}?\p" - .string "That's quite the accomplishment.\n" - .string "I need to work harder.$" - -BattleFrontier_PokeNav_2B0984:: @ 82B0984 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I hear you're the terror of\n" - .string "the {STR_VAR_2}?\p" - .string "You won, what, {STR_VAR_3} matches in\n" - .string "a row?\p" - .string "You're good, you.\n" - .string "I wonder how many I can win?$" - -BattleFrontier_PokeNav_2B0A11:: @ 82B0A11 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you keeping well?\p" - .string "Someone passed on word about you.\n" - .string "How you won {STR_VAR_3} straight battles\l" - .string "at a place named {STR_VAR_2}?\p" - .string "That's quite the tale.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B0AB8:: @ 82B0AB8 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "I hope you've been keeping well.\p" - .string "They say you won {STR_VAR_3} straight\n" - .string "battles at the {STR_VAR_2}.\p" - .string "I admire your energy!\n" - .string "Bye now.$" - -BattleFrontier_PokeNav_2B0B45:: @ 82B0B45 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "I heard about you!\p" - .string "Didn't you just win {STR_VAR_3} battles in\n" - .string "a row at the {STR_VAR_2}?\p" - .string "You're an inspiration!\n" - .string "Bye-bye!$" - -BattleFrontier_PokeNav_2B0BC5:: @ 82B0BC5 - .string "Hi! {PLAYER}?\n" - .string "Hello, this is {STR_VAR_1}!\l" - .string "I heard the news!\p" - .string "You became the champion at\n" - .string "the {STR_VAR_2} {STR_VAR_3} times?\p" - .string "It's awesome! I have to do better!\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B0C4A:: @ 82B0C4A - .string "Hello, it's {STR_VAR_1}!\n" - .string "I heard about you!\p" - .string "They said you won {STR_VAR_3} titles\n" - .string "at the {STR_VAR_2}.\p" - .string "That's super! I wonder if I can\n" - .string "become a champion?$" - -BattleFrontier_PokeNav_2B0CC7:: @ 82B0CC7 - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\l" - .string "How's it going?\p" - .string "I heard you won events {STR_VAR_3} times\n" - .string "at the {STR_VAR_2}!\p" - .string "Make it one more next time!\n" - .string "Catch you soon!$" - -BattleFrontier_PokeNav_2B0D4A:: @ 82B0D4A - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "I heard you became the champion\n" - .string "at the {STR_VAR_2} {STR_VAR_3} times.\p" - .string "Sounds like you're working hard.\n" - .string "I'll try to keep up!$" - -BattleFrontier_PokeNav_2B0DC8:: @ 82B0DC8 - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "I heard you won {STR_VAR_3} times\n" - .string "outright at the {STR_VAR_2}.\p" - .string "I'd better get with it, too!\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2B0E35:: @ 82B0E35 - .string "Hey, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here. How are you?\p" - .string "By the way, I heard you became\n" - .string "the champion {STR_VAR_3} times at\l" - .string "the {STR_VAR_2}.\p" - .string "I'd better raise my POKéMON before\n" - .string "you pull farther ahead.$" - -BattleFrontier_PokeNav_2B0ED1:: @ 82B0ED1 - .string "{PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here.\p" - .string "You were at the {STR_VAR_2}\n" - .string "and became the champ {STR_VAR_3} times?\p" - .string "That's neat. By the way, have you\n" - .string "caught any rare POKéMON lately?\p" - .string "Oh, is that right.\n" - .string "Okay, bye.$" - -BattleFrontier_PokeNav_2B0F72:: @ 82B0F72 - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\l" - .string "I hope you're doing well.\l" - .string "Oh, but, you are.\p" - .string "I've heard that you won {STR_VAR_3} titles\n" - .string "at the {STR_VAR_2}.\p" - .string "I must raise my POKéMON like you.\n" - .string "See you again.$" - -BattleFrontier_PokeNav_2B102A:: @ 82B102A - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "I heard! You took the title\n" - .string "{STR_VAR_3} times at the {STR_VAR_2}!\p" - .string "That is so cool!\n" - .string "I'd better try harder, too!$" - -BattleFrontier_PokeNav_2B10A7:: @ 82B10A7 - .string "Oh, {PLAYER}{STRING 5}, hello.\n" - .string "This is {STR_VAR_1}.\p" - .string "You won {STR_VAR_3} straight times at\n" - .string "the {STR_VAR_2}?\p" - .string "That's quite the accomplishment.\n" - .string "I need to work harder.$" - -BattleFrontier_PokeNav_2B1121:: @ 82B1121 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I hear you're the terror of\n" - .string "the {STR_VAR_2}?\p" - .string "You won, what, {STR_VAR_3} straight times\n" - .string "now?\p" - .string "I wonder if I can ever become\n" - .string "a champion?\p" - .string "…Pretty well impossible?\n" - .string "Well, see you!$" - -BattleFrontier_PokeNav_2B11D3:: @ 82B11D3 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you keeping well?\p" - .string "You've won {STR_VAR_3} events at a place\n" - .string "named {STR_VAR_2}?\p" - .string "That's quite the tale.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B124D:: @ 82B124D - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "I hope you've been keeping well.\p" - .string "They say you won {STR_VAR_3} events\n" - .string "at the {STR_VAR_2}?\p" - .string "I admire your energy!\n" - .string "Bye now.$" - -BattleFrontier_PokeNav_2B12D0:: @ 82B12D0 - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "I heard about you!\p" - .string "Didn't you win {STR_VAR_3} titles\n" - .string "at the {STR_VAR_2}?\p" - .string "You're an inspiration!\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2B1347:: @ 82B1347 - .string "Hi! {PLAYER}?\n" - .string "Hello, this is {STR_VAR_1}!\l" - .string "I heard the news!\p" - .string "You got through {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}!\p" - .string "That's awesome!\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B13B1:: @ 82B13B1 - .string "Hello, it's {STR_VAR_1}!\n" - .string "I heard about you!\p" - .string "They said you won your way through\n" - .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" - .string "I have to try much harder!\n" - .string "Bye!$" - -BattleFrontier_PokeNav_2B142B:: @ 82B142B - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\l" - .string "How's it going?\p" - .string "I heard you won through {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}!\p" - .string "Try to do even better next time!\n" - .string "Catch you soon!$" - -BattleFrontier_PokeNav_2B14B4:: @ 82B14B4 - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "I heard you blew through {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}.\p" - .string "I'd better train my POKéMON and\n" - .string "try to keep up!$" - -BattleFrontier_PokeNav_2B1525:: @ 82B1525 - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "I heard you got past {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}.\p" - .string "I'd better get with it, too!\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2B158E:: @ 82B158E - .string "Hey, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here. How are you?\p" - .string "By the way, I heard you got through\n" - .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" - .string "I'd better raise my POKéMON before\n" - .string "you pull further ahead.$" - -BattleFrontier_PokeNav_2B1622:: @ 82B1622 - .string "{PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here.\p" - .string "You were at the {STR_VAR_2}\n" - .string "and won your way past {STR_VAR_3} rooms?\p" - .string "That's wicked.\p" - .string "Oh, there goes a rare POKéMON!\n" - .string "Okay, bye.$" - -BattleFrontier_PokeNav_2B169D:: @ 82B169D - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\l" - .string "I hope you're doing well.\l" - .string "Oh, but, you are.\p" - .string "I've heard that you got through\n" - .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" - .string "That's quite impressive!\n" - .string "I must raise my POKéMON like you.\l" - .string "See you again.$" - -BattleFrontier_PokeNav_2B1775:: @ 82B1775 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "I heard! You won your way through\n" - .string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p" - .string "That is so cool!\n" - .string "I'd better try harder, too!$" - -BattleFrontier_PokeNav_2B17F8:: @ 82B17F8 - .string "Oh, {PLAYER}{STRING 5}, hello.\n" - .string "This is {STR_VAR_1}.\p" - .string "You won your way past {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}?\p" - .string "That's quite the accomplishment.\n" - .string "I need to work harder.$" - -BattleFrontier_PokeNav_2B1877:: @ 82B1877 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I hear you're the terror of\n" - .string "the {STR_VAR_2}?\p" - .string "You got through, what, {STR_VAR_3} rooms?\n" - .string "That's gotta count for something.\p" - .string "I wonder if I can ever become\n" - .string "a champion?\p" - .string "…Pretty well impossible?\n" - .string "Well, see you!$" - -BattleFrontier_PokeNav_2B1946:: @ 82B1946 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you keeping well?\p" - .string "You've won through {STR_VAR_3} rooms at\n" - .string "a place named {STR_VAR_2}?\p" - .string "That's quite the tale.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B19C7:: @ 82B19C7 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "I hope you've been keeping well.\p" - .string "They say you won in {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}?\p" - .string "I admire your energy!\n" - .string "Bye now.$" - -BattleFrontier_PokeNav_2B1A4C:: @ 82B1A4C - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "I heard about you!\p" - .string "Didn't you get through {STR_VAR_3} rooms\n" - .string "at the {STR_VAR_2}?\p" - .string "You're an inspiration!\n" - .string "See you again!$" - -BattleFrontier_PokeNav_2B1ACA:: @ 82B1ACA - .string "Hi! {PLAYER}?\n" - .string "Hello, this is {STR_VAR_1}!\l" - .string "I heard the news!\p" - .string "You climbed {STR_VAR_3} floors inside\n" - .string "the {STR_VAR_2}, right?\p" - .string "That's awesome!\n" - .string "I should try that challenge.$" - -BattleFrontier_PokeNav_2B1B50:: @ 82B1B50 - .string "Hello, it's {STR_VAR_1}!\n" - .string "I heard about you!\p" - .string "They said you won your way through\n" - .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" - .string "Wow, that's fantastic!\n" - .string "I'd better raise my POKéMON, too!$" - -BattleFrontier_PokeNav_2B1BE4:: @ 82B1BE4 - .string "Hey there, {PLAYER}!\n" - .string "It's me, {STR_VAR_1}.\l" - .string "How's it going?\p" - .string "I heard you climbed {STR_VAR_3} floors\n" - .string "in the {STR_VAR_2}!\p" - .string "Try to do even better next time!\n" - .string "Catch you soon!$" - -BattleFrontier_PokeNav_2B1C6A:: @ 82B1C6A - .string "Hey, {PLAYER}{STRING 5}.\n" - .string "{STR_VAR_1} here.\p" - .string "I heard you scaled {STR_VAR_3} floors\n" - .string "in the {STR_VAR_2}.\p" - .string "I'd better work hard and try\n" - .string "to keep up!$" - -BattleFrontier_PokeNav_2B1CCF:: @ 82B1CCF - .string "Hiya, {PLAYER}{STRING 5}!\n" - .string "It's {STR_VAR_1}.\p" - .string "I heard you climbed {STR_VAR_3} floors\n" - .string "in the {STR_VAR_2}.\p" - .string "I'd better get with it, too!\n" - .string "See you soon!$" - -BattleFrontier_PokeNav_2B1D38:: @ 82B1D38 - .string "Hey, {PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here. How are you?\p" - .string "By the way, I heard you got through\n" - .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" - .string "I'd better raise my POKéMON before\n" - .string "you pull further ahead.$" - -BattleFrontier_PokeNav_2B1DCD:: @ 82B1DCD - .string "{PLAYER}{STRING 5}?\n" - .string "{STR_VAR_1} here.\p" - .string "You were at the {STR_VAR_2}\n" - .string "and won your way up {STR_VAR_3} floors?\p" - .string "Neat. Were there any rare POKéMON\n" - .string "there?\p" - .string "No, huh?\n" - .string "Okay, bye.$" - -BattleFrontier_PokeNav_2B1E4B:: @ 82B1E4B - .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" - .string "This is {STR_VAR_1} speaking.\l" - .string "I hope you're doing well.\l" - .string "Oh, but, you are.\p" - .string "I've heard that you got through\n" - .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" - .string "That's quite impressive!\n" - .string "I must raise my POKéMON like you.\l" - .string "See you again.$" - -BattleFrontier_PokeNav_2B1F24:: @ 82B1F24 - .string "Oh, {PLAYER}{STRING 5}, hi there!\n" - .string "This is {STR_VAR_1}!\p" - .string "I heard! You won your way through\n" - .string "{STR_VAR_3} floors in the {STR_VAR_2}!\p" - .string "That is so cool!\n" - .string "I'd better try harder, too!$" - -BattleFrontier_PokeNav_2B1FA8:: @ 82B1FA8 - .string "Oh, {PLAYER}{STRING 5}, hello.\n" - .string "This is {STR_VAR_1}.\p" - .string "You climbed {STR_VAR_3} floors inside\n" - .string "the {STR_VAR_2}?\p" - .string "That's quite the accomplishment.\n" - .string "I need to work harder.$" - -BattleFrontier_PokeNav_2B2022:: @ 82B2022 - .string "Ah, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\p" - .string "I hear you're the terror of\n" - .string "the {STR_VAR_2}?\p" - .string "You rose through, what, {STR_VAR_3} floors?\n" - .string "That's gotta count for something.\p" - .string "I wonder if I can ever become\n" - .string "a champion?\p" - .string "…Pretty well impossible?\n" - .string "Well, see you!$" - -BattleFrontier_PokeNav_2B20F3:: @ 82B20F3 - .string "Hello, {PLAYER}{STRING 5}.\n" - .string "It's me, {STR_VAR_1}.\l" - .string "Are you keeping well?\p" - .string "You've won through {STR_VAR_3} floors in\n" - .string "a place named {STR_VAR_2}?\p" - .string "That's quite the tale.\n" - .string "See you!$" - -BattleFrontier_PokeNav_2B2175:: @ 82B2175 - .string "Ah, hello, {PLAYER}{STRING 5}!\n" - .string "This is {STR_VAR_1}!\l" - .string "I hope you've been keeping well.\p" - .string "They say you climbed {STR_VAR_3} floors\n" - .string "in the {STR_VAR_2}?\p" - .string "I admire your energy!\n" - .string "Bye now.$" - -BattleFrontier_PokeNav_2B21FC:: @ 82B21FC - .string "Oh, hi, {PLAYER}{STRING 5}.\n" - .string "This is {STR_VAR_1}.\l" - .string "I heard about you!\p" - .string "Didn't you get through {STR_VAR_3} floors\n" - .string "in the {STR_VAR_2}?\p" - .string "You're an inspiration!\n" - .string "See you again!$" - -gText_Mom_Pokenav_2B227B:: @ 82B227B - .string "MOM: Your father and you…\n" - .string "Everyone is captivated by POKéMON.\p" - .string "What is the charm of POKéMON?\p" - .string "Me?\n" - .string "I adore POKéMON that help me with\l" - .string "my everyday chores.$" - -gText_Mom_Pokenav_2B2310:: @ 82B2310 - .string "MOM: Hi, {PLAYER}!\n" - .string "Your father keeps himself locked\l" - .string "away in the PETALBURG GYM.\p" - .string "He comes home every so often.\n" - .string "But he goes back to the GYM when\l" - .string "he's eaten everything he can.\p" - .string "I'm guessing that losing to you\n" - .string "was a big blow to his pride!$" - -gText_Mom_Pokenav_2B23F3:: @ 82B23F3 - .string "MOM: {PLAYER}…\n" - .string "Don't worry about me or the house.\p" - .string "Wear those RUNNING SHOES until\n" - .string "they fall apart, honey!$" - -gText_Roxanne_Pokenav_2B2456:: @ 82B2456 - .string "ROXANNE: Oh, hello, {PLAYER}!\p" - .string "I've been hard at work retraining\n" - .string "since we met.\p" - .string "I will still need some more time\n" - .string "before I can reopen the GYM.\p" - .string "But when I do, please visit my GYM\n" - .string "for a rematch!$" - -gText_Roxanne_Pokenav_2B250E:: @ 82B250E - .string "ROXANNE: Is this {PLAYER}?\n" - .string "Congratulations!\l" - .string "I've been hearing about you!\p" - .string "As for me, I need some more time\n" - .string "before I can reopen the GYM.\p" - .string "But when I do, please visit my GYM\n" - .string "for a rematch!$" - -gText_Roxanne_Pokenav_2B25C1:: @ 82B25C1 - .string "ROXANNE: {PLAYER}!\n" - .string "My GYM is ready!\p" - .string "Please visit RUSTBORO whenever\n" - .string "you can!$" - -gText_Roxanne_Pokenav_2B2607:: @ 82B2607 - .string "ROXANNE: At the RUSTBORO GYM,\n" - .string "the fact that we battled, {PLAYER},\l" - .string "is a matter of pride.$" - -gText_Brawly_Pokenav_2B2659:: @ 82B2659 - .string "BRAWLY: Hey, there, {PLAYER}{STRING 5}!\p" - .string "I learned a lot from the battle we\n" - .string "had together.\p" - .string "I intend to do my training over,\n" - .string "then reopen the GYM.\p" - .string "It's going to take some time before\n" - .string "I'm ready to run the GYM again.\p" - .string "But if I can reopen the GYM,\n" - .string "I want you to challenge us again.$" - -gText_Brawly_Pokenav_2B275D:: @ 82B275D - .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n" - .string "Congratulations!\p" - .string "Word about your exploits arrived\n" - .string "on tidal winds!\p" - .string "It appears as if I need to work on\n" - .string "my training some more.\p" - .string "It's going to take some time before\n" - .string "I'm ready to run the GYM again.\p" - .string "But if I can reopen the GYM,\n" - .string "I want you to challenge us again.$" - -gText_Brawly_Pokenav_2B286F:: @ 82B286F - .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n" - .string "My GYM's ready for action!\p" - .string "Come back to DEWFORD anytime\n" - .string "for another challenge!$" - -gText_Brawly_Pokenav_2B28D1:: @ 82B28D1 - .string "BRAWLY: {PLAYER}{STRING 5}, I don't think\n" - .string "I'll ever get bored of battling you!$" - -gText_Wattson_Pokenav_2B2912:: @ 82B2912 - .string "WATTSON: Oh, it's you!\p" - .string "After you left, I've been redoing\n" - .string "my training from scratch.\p" - .string "I'd say I could use a wee bit more\n" - .string "time to reopen my GYM.\p" - .string "You'll have to wait till then!\n" - .string "Wahahahaha!$" - -gText_Wattson_Pokenav_2B29CA:: @ 82B29CA - .string "WATTSON: Wahahahaha!\p" - .string "You've really done it, haven't you?\n" - .string "I've been getting word about you!\p" - .string "It seems I need to retrain some\n" - .string "more still.\p" - .string "I'd say I could use a wee bit more\n" - .string "time to reopen my GYM.\p" - .string "You'll have to wait till then!\n" - .string "Wahahahaha!$" - -gText_Wattson_Pokenav_2B2AB6:: @ 82B2AB6 - .string "WATTSON: Oh, it's you!\n" - .string "My GYM's ready!\p" - .string "Visit MAUVILLE anytime!\n" - .string "Wahahahaha!$" - -gText_Wattson_Pokenav_2B2B01:: @ 82B2B01 - .string "WATTSON: Wahahaha!\p" - .string "A battle with you is always charged\n" - .string "with shocking power!$" - -gText_Flannery_Pokenav_2B2B4D:: @ 82B2B4D - .string "FLANNERY: {PLAYER}…\p" - .string "When we battled, I learned exactly\n" - .string "how immature I was.\p" - .string "But I'm not done yet!\p" - .string "I'm going to redo my training and\n" - .string "reopen the GYM.\p" - .string "When the time comes, {PLAYER},\n" - .string "please challenge us again.$" - -gText_Flannery_Pokenav_2B2C0E:: @ 82B2C0E - .string "FLANNERY: Hello, {PLAYER}?\n" - .string "Congratulations!\p" - .string "Word of your success has reached\n" - .string "us like the heat of a volcano!\p" - .string "Our training is coming along very\n" - .string "well here.\p" - .string "When the GYM's ready, a mark will\n" - .string "appear beside my name in the\l" - .string "MATCH CALL list.$" - -gText_Flannery_Pokenav_2B2CF1:: @ 82B2CF1 - .string "FLANNERY: Oh, {PLAYER}?\n" - .string "Our GYM's ready!\p" - .string "Come to LAVARIDGE for a soak\n" - .string "in the hot spring and a challenge!$" - -gText_Flannery_Pokenav_2B2D54:: @ 82B2D54 - .string "FLANNERY: {PLAYER}…\n" - .string "I'm positive that you keep getting\l" - .string "better at training every time.$" - -gText_Winona_Pokenav_2B2DA4:: @ 82B2DA4 - .string "WINONA: Hello, {PLAYER}!\p" - .string "Thanks to our battle, I've come\n" - .string "to understand my weak points!\p" - .string "When I reopen the GYM, I won't go\n" - .string "down in defeat again!$" - -gText_Winona_Pokenav_2B2E2B:: @ 82B2E2B - .string "WINONA: You've done it, {PLAYER}!\p" - .string "News about the new CHAMPION\n" - .string "has reached us in FORTREE!\p" - .string "But… The next time we battle,\n" - .string "it's not going to end the same way.$" - -gText_Winona_Pokenav_2B2EC2:: @ 82B2EC2 - .string "WINONA: Is this {PLAYER}?\n" - .string "Our GYM is back in operation!\p" - .string "We're waiting for you in FORTREE!$" - -gText_Winona_Pokenav_2B2F16:: @ 82B2F16 - .string "WINONA: {PLAYER}…\n" - .string "Though I have lost, my wings will\l" - .string "never break.\p" - .string "Yes, in exactly the same way that\n" - .string "you never lost sight of your dream.$" - -gText_TateLiza_Pokenav_2B2F97:: @ 82B2F97 - .string "TATE: Oh! You're…\n" - .string "LIZA: {PLAYER}!\p" - .string "TATE: We're in training again…\n" - .string "LIZA: So we can reopen our GYM!\p" - .string "TATE: When our GYM is ready…\n" - .string "LIZA: When our GYM is ready…\p" - .string "TATE: A mark'll appear by our name…\n" - .string "LIZA: On the MATCH CALL list.$" - -gText_TateLiza_Pokenav_2B306E:: @ 82B306E - .string "TATE: {PLAYER}, congratulations!\n" - .string "LIZA: {PLAYER}, congratulations!\p" - .string "TATE: The two of us are…\n" - .string "LIZA: Still in training!\p" - .string "TATE: We need some more time, but…\n" - .string "LIZA: When our GYM is ready…\p" - .string "TATE: A mark'll appear by our name…\n" - .string "LIZA: On the MATCH CALL list.$" - -gText_TateLiza_Pokenav_2B3158:: @ 82B3158 - .string "TATE: {PLAYER}!\n" - .string "LIZA: {PLAYER}!\p" - .string "TATE: Our GYM is ready!\n" - .string "LIZA: Our GYM is ready!\p" - .string "TATE: Please come visit…\n" - .string "LIZA: MOSSDEEP anytime!$" - -gText_TateLiza_Pokenav_2B31CD:: @ 82B31CD - .string "TATE: {PLAYER}, the battle we had…\n" - .string "LIZA: Is an invaluable experience.\p" - .string "TATE: It would be nice if…\n" - .string "LIZA: We could all battle again!$" - -gText_Juan_Pokenav_2B3249:: @ 82B3249 - .string "JUAN: Hmm…\n" - .string "{PLAYER}{STRING 5}… Was it?\p" - .string "Our battle together--it brought\n" - .string "to me memories of when I first\l" - .string "encountered WALLACE.\p" - .string "Perhaps you are a genius who may\n" - .string "yet surpass WALLACE!$" - -gText_Juan_Pokenav_2B32EC:: @ 82B32EC - .string "JUAN: Fufu… {PLAYER}{STRING 5}…\n" - .string "You've finally achieved your goal.\p" - .string "My eye for appraising talent wasn't\n" - .string "mistaken…\p" - .string "I wish for another chance to meet\n" - .string "you, for you have scaled the peak\l" - .string "of power and prestige.$" - -gText_Juan_Pokenav_2B33AA:: @ 82B33AA - .string "JUAN: Hoho… {PLAYER}{STRING 5}…\p" - .string "Our SOOTOPOLIS GYM has finally\n" - .string "reopened.\p" - .string "If you wish to see me, you are\n" - .string "welcome to visit anytime.$" - -gText_Juan_Pokenav_2B341E:: @ 82B341E - .string "JUAN: {PLAYER}{STRING 5}…\p" - .string "Like the finest music, the battles\n" - .string "we wage together strike chords\l" - .string "of inspiration in my heart…\p" - .string "When I close my eyes, I see visions\n" - .string "of you soaring with the melody…$" - -gText_Sidney_Pokenav_2B34CC:: @ 82B34CC - .string "SIDNEY: Yo, {PLAYER}!\p" - .string "If you want to battle with me\n" - .string "again, you come on back whenever\l" - .string "you like to the POKéMON LEAGUE.\p" - .string "I'll always be here!\n" - .string "I'll be waiting!$" - -gText_Phoebe_Pokenav_2B3561:: @ 82B3561 - .string "PHOEBE: Hi, {PLAYER}!\p" - .string "How about coming back here again\n" - .string "sometime?\p" - .string "I'd like to see how much tighter\n" - .string "your bond has grown with your\l" - .string "POKéMON.$" - -gText_Glacia_Pokenav_2B35E4:: @ 82B35E4 - .string "GLACIA: Hello, {PLAYER}.\p" - .string "I trust you haven't become\n" - .string "complacent with your power?\p" - .string "If you feel the need to cool your\n" - .string "hot emotions just a little, do come\l" - .string "to the POKéMON LEAGUE…$" - -gText_Drake_Pokenav_2B368B:: @ 82B368B - .string "DRAKE: That voice… {PLAYER}, is it?\n" - .string "You sound well…\p" - .string "I understand that there is now\n" - .string "a facility called the BATTLE\l" - .string "FRONTIER that tests the skills of\l" - .string "TRAINERS.\p" - .string "However, if you wish to have real\n" - .string "battles, there is no substitute for\l" - .string "the POKéMON LEAGUE!\p" - .string "Don't you agree, {PLAYER}?$" - -gText_Wallace_Pokenav_2B3790:: @ 82B3790 - .string "WALLACE: Hello, {PLAYER}{STRING 5}.\n" - .string "Have you met STEVEN?\p" - .string "He is…\n" - .string "Actually incredibly skilled.\p" - .string "However, he's an odd soul who\n" - .string "rarely battles.\p" - .string "Instead, he would rather look for\n" - .string "rare stones.\p" - .string "I'm sure he's digging in a cave or\n" - .string "a craggy mountain somewhere.\p" - .string "But what is a rare stone exactly?\n" - .string "All I can think of is a METEORITE…$" - -MossdeepCity_SpaceCenter_2F_Text_2B38C1: @ 82B38C1 - .string "… … … … … …\n" - .string "… … … … … Beep!\p" - .string "MAY: Hi, {PLAYER}{KUN}!\p" - .string "I was just in PACIFIDLOG a little\n" - .string "while ago.\p" - .string "I saw a giant green POKéMON\n" - .string "flying high in the sky.\p" - .string "I…\n" - .string "I've never seen anything like it.\p" - .string "I wonder what it was.\n" - .string "Is this maybe a major discovery?\p" - .string "… … … … … …\n" - .string "… … … … … Click!$" - -MossdeepCity_SpaceCenter_2F_Text_2B39C6: @ 82B39C6 - .string "… … … … … …\n" - .string "… … … … … Beep!\p" - .string "BRENDAN: Hey, {PLAYER}!\n" - .string "I was in PACIFIDLOG just now.\p" - .string "I saw this huge green POKéMON\n" - .string "flying across the sky.\p" - .string "I've never seen anything that\n" - .string "amazing before.\p" - .string "I wish you could've seen it,\n" - .string "{PLAYER}.\p" - .string "… … … … … …\n" - .string "… … … … … Click!$" - -gText_May_Pokenav_2B3AB3:: @ 2B3AB3 - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "MR. BRINEY retired as a SAILOR,\n" - .string "but I still see him out on the sea\l" - .string "with his pet PEEKO sometimes.\p" - .string "He must love the sea still.$" - -gText_May_Pokenav_2B3B3F:: @ 2B3B3F - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "You know how little towns like\n" - .string "PETALBURG and DEWFORD have GYMS?\p" - .string "For some reason, the big port of\n" - .string "SLATEPORT doesn't have a GYM.\p" - .string "When they finally build a GYM there,\n" - .string "I should apply to be the LEADER.$" - -gText_May_Pokenav_2B3C13:: @ 2B3C13 - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "Do you remember a man named\n" - .string "the CUTTER in RUSTBORO?\l" - .string "He had a house there, remember?\p" - .string "Well, I found out his younger\n" - .string "brother lives in MAUVILLE.\p" - .string "Can you guess his name?\p" - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "The ROCK SMASH GUY!$" - -gText_May_Pokenav_2B3CF3:: @ 2B3CF3 - .string "MAY: {PLAYER}{STRING 5}?\p" - .string "RUSTURF TUNNEL…\n" - .string "They named it that because it\l" - .string "joins RUSTBORO and VERDANTURF.$" - -gText_May_Pokenav_2B3D4B:: @ 2B3D4B - .string "MAY: {PLAYER}{STRING 5}, how are you?\p" - .string "I'm out on ROUTE 111 now.\p" - .string "I'm going to get a rest at an old\n" - .string "lady's house.\p" - .string "She lives just north of\n" - .string "the desert.$" - -gText_May_Pokenav_2B3DD1:: @ 2B3DD1 - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "Did you know about the MIRAGE\n" - .string "TOWER in the desert?\p" - .string "They say, like a mirage, it seems\n" - .string "to mysteriously come and go.\p" - .string "I wish I could see it.$" - -gText_May_Pokenav_2B3E69:: @ 2B3E69 - .string "MAY: {PLAYER}{STRING 5}, yahoo!\n" - .string "I'm on ROUTE 119 now.\p" - .string "There's a big river here, and\n" - .string "it often rains.\p" - .string "I got soaked!$" - -gText_May_Pokenav_2B3ECD:: @ 2B3ECD - .string "MAY: {PLAYER}{STRING 5}, hi.\p" - .string "MT. PYRE is a memorial to POKéMON\n" - .string "whose lives have ended.\p" - .string "Maybe as a result, it's infested\n" - .string "with many GHOST-type POKéMON!$" - -gText_May_Pokenav_2B3F2B:: @ 2B3F2B - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "I was thinking of going to the hot\n" - .string "spring in LAVARIDGE.\p" - .string "But on the way, around JAGGED\n" - .string "PASS, I ran into some bad-looking\l" - .string "characters. The mood was ugly!$" - -gText_May_Pokenav_2B3FFB:: @ 2B3FFB - .string "MAY: Hi, {PLAYER}{STRING 5}!\n" - .string "Did you see the news?\p" - .string "They say CAPT. STERN discovered\n" - .string "the SEAFLOOR CAVERN while on his\l" - .string "submarine expedition.$" - -gText_May_Pokenav_2B402B:: @ 2B402B - .string "MAY: Hi, {PLAYER}{STRING 5}!\n" - .string "Don't you think it's neat?\p" - .string "Even if you don't have a boat,\n" - .string "you can cross the sea using\l" - .string "a POKéMON's move.\p" - .string "Did you know there's more?\p" - .string "There's a POKéMON move that lets\n" - .string "you go to the bottom of the sea.$" - -gText_May_Pokenav_2B414B:: @ 2B414B - .string "MAY: Hi, {PLAYER}{STRING 5}!\n" - .string "Hope things are okay!\p" - .string "Have you been on the sea and\n" - .string "found your way to the other side\l" - .string "blocked?\p" - .string "Try diving deep underwater and\n" - .string "following trenches.\p" - .string "When you get to the other side,\n" - .string "come up to the surface. Easy!$" - -gText_May_Pokenav_2B4228:: @ 2B4228 - .string "MAY: Hi, {PLAYER}{STRING 5}!\p" - .string "How's it going?\n" - .string "Are you filling your POKéDEX?\p" - .string "I heard a rumor that there are\n" - .string "super-ancient POKéMON out there.\l" - .string "And there are three of them!\p" - .string "I would love to see even one…$" - -gText_May_Pokenav_2B42E0:: @ 2B42E0 - .string "MAY: {PLAYER}{STRING 5}!\n" - .string "I heard the rumors!\p" - .string "You beat the SOOTOPOLIS GYM\n" - .string "LEADER?\p" - .string "That means you don't have far\n" - .string "to go, do you?$" - -gText_May_Pokenav_2B4350:: @ 2B4350 - .string "MAY: There isn't a single TRAINER\n" - .string "left in HOENN who doesn't know who\l" - .string "you are, {PLAYER}{STRING 5}!\p" - .string "When I tell people that I'm friends\n" - .string "with you, {PLAYER}{STRING 5}, they're all\l" - .string "surprised!$" - -gText_Brendan_Pokenav_2B43EF:: @ 2B43EF - .string "BRENDAN: Hey, {PLAYER}!\p" - .string "MR. BRINEY retired as a SAILOR,\n" - .string "but I still see him out on the sea\l" - .string "with his pet PEEKO sometimes.\p" - .string "I guess he must love\n" - .string "the sea still.$" - -gText_Brendan_Pokenav_2B4486:: @ 2B4486 - .string "BRENDAN: Hey, {PLAYER}!\p" - .string "I don't get how little towns like\n" - .string "PETALBURG and DEWFORD have GYMS.\p" - .string "I mean, not when the big port of\n" - .string "SLATEPORT doesn't have a GYM.\p" - .string "When they finally build a GYM there,\n" - .string "I should apply to be the LEADER.$" - -gText_Brendan_Pokenav_2B4560:: @ 2B4560 - .string "BRENDAN: Yo, {PLAYER}!\p" - .string "Do you remember a guy named\n" - .string "the CUTTER in RUSTBORO?\l" - .string "He had a house there, right?\p" - .string "Well, it turns out his little\n" - .string "brother lives in MAUVILLE.\p" - .string "Can you guess his name?\p" - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "The ROCK SMASH GUY!$" - -gText_Brendan_Pokenav_2B463F:: @ 2B463F - .string "BRENDAN: This voice… {PLAYER}?\p" - .string "They gave RUSTURF TUNNEL its name\n" - .string "because it joins RUSTBORO and\l" - .string "VERDANTURF.\p" - .string "Did you know that?$" - -gText_Brendan_Pokenav_2B46B7:: @ 2B46B7 - .string "BRENDAN: {PLAYER}, what's up?\p" - .string "Hey, I'm out on ROUTE 111 now.\p" - .string "I'm going to rest up at an old\n" - .string "lady's house north of the desert.\p" - .string "If you're in the area, you should\n" - .string "visit her, too.$" - -gText_Brendan_Pokenav_2B4761:: @ 2B4761 - .string "BRENDAN: Hey, {PLAYER}!\p" - .string "Did you know about the MIRAGE\n" - .string "TOWER in the desert?\p" - .string "They say, like a mirage, it can be\n" - .string "seen only sometimes.\p" - .string "I'd like to see that!$" - -gText_Brendan_Pokenav_2B47F4:: @ 2B47F4 - .string "BRENDAN: Who's this? Oh, {PLAYER}?\n" - .string "Guess what? I'm on ROUTE 119 now.\p" - .string "There's a big river here, and\n" - .string "it rains all the time.\p" - .string "I got soaked to the bone!$" - -gText_Brendan_Pokenav_2B4882:: @ 2B4882 - .string "BRENDAN: {PLAYER}!\p" - .string "MT. PYRE is a memorial to POKéMON\n" - .string "whose lives have ended.\p" - .string "That's probably why it's infested\n" - .string "with many GHOST-type POKéMON!$" - -gText_Brendan_Pokenav_2B4909:: @ 2B4909 - .string "BRENDAN: Hey there, {PLAYER}.\p" - .string "I was on my way back to the hot\n" - .string "spring in LAVARIDGE.\p" - .string "But around JAGGED PASS, I ran into\n" - .string "some nasty-looking characters.\p" - .string "Those creeps…\n" - .string "I think they were TEAM MAGMA.$" - -gText_Brendan_Pokenav_2B49C4:: @ 2B49C4 - .string "BRENDAN: Hi, {PLAYER}!\n" - .string "Did you catch the news?\p" - .string "They say CAPT. STERN discovered\n" - .string "the SEAFLOOR CAVERN while on his\l" - .string "submarine expedition.$" - -gText_Brendan_Pokenav_2B4A44:: @ 2B4A44 - .string "BRENDAN: Hey there, {PLAYER}!\n" - .string "Don't you think it's awesome?\p" - .string "Even if you don't have a boat,\n" - .string "you can cross the sea using\l" - .string "a POKéMON's move.\p" - .string "And, there's a move that lets you\n" - .string "travel to the bottom of the sea.\p" - .string "Man, POKéMON can do anything!$" - -gText_Brendan_Pokenav_2B4B28:: @ 2B4B28 - .string "BRENDAN: Howdy, {PLAYER}!\n" - .string "How are you holding up?\p" - .string "Ever found your way to the other\n" - .string "side blocked while on the sea?\p" - .string "Try diving deep underwater and\n" - .string "following trenches at the bottom.\p" - .string "When you get to the other side,\n" - .string "come up to the surface. Simple!$" - -gText_Brendan_Pokenav_2B4C15:: @ 2B4C15 - .string "BRENDAN: Hey there, {PLAYER}!\p" - .string "How's it going? Filling up your\n" - .string "POKéDEX successfully?\p" - .string "I heard a rumor that there are\n" - .string "super-ancient POKéMON out there.\l" - .string "And not just one--three!\p" - .string "I'd love to catch even one…$" - -gText_Brendan_Pokenav_2B4CD8:: @ 2B4CD8 - .string "BRENDAN: {PLAYER}!\n" - .string "I heard the rumors!\p" - .string "You beat the SOOTOPOLIS GYM\n" - .string "LEADER? Awesome!\p" - .string "You're getting awful close now!$" - -gText_Brendan_Pokenav_2B4D46:: @ 2B4D46 - .string "BRENDAN: There isn't a TRAINER in\n" - .string "all of HOENN who doesn't know who\l" - .string "you are, {PLAYER}!\p" - .string "When I tell people that I'm friends\n" - .string "with you, {PLAYER}, they get pretty\l" - .string "envious!$" - -gText_Wally_Pokenav_2B4DE2:: @ 2B4DE2 - .string "WALLY: Oh, {PLAYER}!\p" - .string "I've been getting healthier and\n" - .string "more physically fit.\p" - .string "I hope I can become a TRAINER like\n" - .string "you soon, {PLAYER}!$" - -gText_Wally_Pokenav_2B4E57:: @ 2B4E57 - .string "WALLY: {PLAYER}, hello!\p" - .string "After RUSTURF TUNNEL went\n" - .string "through, WANDA's been very happy!$" - -gText_Wally_Pokenav_2B4EA5:: @ 2B4EA5 - .string "WALLY: Oh, {PLAYER}!\p" - .string "I… I left my uncle's place in\n" - .string "VERDANTURF without telling anyone.\p" - .string "I wonder if he's furious with me…\p" - .string "{PLAYER}, you understand how\n" - .string "I feel, don't you?$" - -gText_Wally_Pokenav_2B4F41:: @ 2B4F41 - .string "WALLY: {PLAYER}?\n" - .string "It's me, WALLY!\p" - .string "The world of TRAINERS is amazing!\p" - .string "When I have my POKéMON with me,\n" - .string "all sorts of people say hi!\p" - .string "It's as if everyone's getting\n" - .string "connected through POKéMON!$" - -gText_Wally_Pokenav_2B4FF3:: @ 2B4FF3 - .string "WALLY: {PLAYER}? It's awesome!\n" - .string "That RALTS we caught together?\l" - .string "It evolved, {PLAYER}!\p" - .string "Maybe I'm talented…\p" - .string "Oh, but I shouldn't get a big head\n" - .string "like that!\p" - .string "After all, it's the POKéMON that\n" - .string "should be praised!$" - -gText_Wally_Pokenav_2B50B1:: @ 2B50B1 - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "WALLY appears to be out of\n" - .string "the POKéNAV's service area…$" - -gText_Wally_Pokenav_2B5100:: @ 2B5100 - .string "WALLY: Oh, {PLAYER}!\p" - .string "Before I met you, I hardly ever\n" - .string "left my house…\p" - .string "But now, I'm on an adventure with\n" - .string "my very own POKéMON…\p" - .string "{PLAYER}…\n" - .string "Thank you…$" - -gText_Scott_Pokenav_2B5184:: @ 2B5184 - .string "SCOTT: Howdy, {PLAYER}{STRING 5}!\p" - .string "You know how POKéMON can be found\n" - .string "everywhere?\p" - .string "Like in the mountains, in the sea,\n" - .string "in tall grass anywhere?\p" - .string "Just like POKéMON, you can find\n" - .string "TRAINERS everywhere, too.\p" - .string "As a result, I have to hurry\n" - .string "everywhere, too. Busy, busy!$" - -gText_Scott_Pokenav_2B5275:: @ 2B5275 - .string "SCOTT: I'm on ROUTE 119 right now.\n" - .string "It's teeming with TRAINERS!\p" - .string "It's also overgrown with tall grass\n" - .string "everywhere, it seems.\p" - .string "Walking around in shorts here\n" - .string "makes me all ticklish!$" - -gText_Scott_Pokenav_2B5323:: @ 2B5323 - .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p" - .string "Have you had the chance to climb\n" - .string "MT. PYRE?\p" - .string "The place is a memorial to POKéMON\n" - .string "that have passed away.\p" - .string "It's somewhere every TRAINER\n" - .string "should climb to the top of once.$" - -gText_Scott_Pokenav_2B53DB:: @ 2B53DB - .string "SCOTT: Hi, {PLAYER}{STRING 5}!\p" - .string "I've been hearing about these odd\n" - .string "gangs being a nuisance.\p" - .string "TEAM MAGMA and TEAM AQUA,\n" - .string "I think they were.\p" - .string "I would think there'd be some\n" - .string "skilled TRAINERS among them.\p" - .string "…But if they're thugs…$" - -gText_Scott_Pokenav_2B54A5:: @ 2B54A5 - .string "SCOTT: Oh, hi, {PLAYER}{STRING 5}.\p" - .string "Might there be tough TRAINERS\n" - .string "at the bottom of the sea?\p" - .string "I can't go check for myself.\n" - .string "I can't swim, for one.\l" - .string "And I don't raise POKéMON…$" - -gText_Scott_Pokenav_2B5541:: @ 2B5541 - .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p" - .string "You know that you can challenge\n" - .string "the POKéMON LEAGUE when you've\l" - .string "collected all the GYM BADGES?\p" - .string "With your talent, becoming the\n" - .string "CHAMPION isn't a pipe dream.\p" - .string "But did you know?\n" - .string "There's somewhere even better.\p" - .string "But, that's all I'm willing to say\n" - .string "for the time being.\p" - .string "It's something you can look\n" - .string "forward to.\p" - .string "When you've won your way through\n" - .string "the POKéMON LEAGUE into the HALL\l" - .string "OF FAME!$" - -gText_Scott_Pokenav_2B56CA:: @ 2B56CA - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "SCOTT appears to be out of\n" - .string "the POKéNAV's service area…$" - -gText_Norman_Pokenav_2B5719:: @ 82B5719 - .string "DAD: In RUSTBORO, there's a man\n" - .string "that goes by the odd name of\l" - .string "the CUTTER.\p" - .string "If you're in the area, you should\n" - .string "pay him a visit.$" - -gText_Norman_Pokenav_2B5795:: @ 82B5795 - .string "DAD: Hm… Little by little, but also\n" - .string "very surely, you're getting\l" - .string "tougher, {PLAYER}.\p" - .string "The stronger you get, the farther\n" - .string "and higher you soar from Mother\l" - .string "and me…\p" - .string "This feeling is hard to explain.$" - -gText_Norman_Pokenav_2B584D:: @ 82B584D - .string "DAD: I see…\n" - .string "You've collected four GYM BADGES…\p" - .string "There's no avoiding it now.\n" - .string "We will battle like I promised.\p" - .string "Come anytime.\n" - .string "We'll all be waiting for you!$" - -gText_Norman_Pokenav_2B58E3:: @ 82B58E3 - .string "DAD: {PLAYER}! You'd better go visit\n" - .string "Mother every so often.\p" - .string "I'm going to remain here and\n" - .string "redouble my training.\p" - .string "The way of battling is deep\n" - .string "and unforgiving!$" - -gText_Norman_Pokenav_2B5979:: @ 82B5979 - .string "DAD: Oh, hi, {PLAYER}!\p" - .string "What's that? MAGMA EMBLEM?\n" - .string "I don't know what that's about.\p" - .string "But with a name like that, it may\n" - .string "be somehow linked to a volcano!$" - -gText_Norman_Pokenav_2B5A07:: @ 82B5A07 - .string "DAD: Hiyah! Haah! Dwah!\p" - .string "…Oh? {PLAYER}!\p" - .string "You caught me right in the middle\n" - .string "of a POKéMON training session!$" - -gText_Norman_Pokenav_2B5A69:: @ 82B5A69 - .string "DAD: {PLAYER}!\p" - .string "Who would've thought you'd become\n" - .string "the POKéMON LEAGUE CHAMPION…\p" - .string "Okay!\n" - .string "I won't be left behind!$" - -gText_Norman_Pokenav_2B5ACF:: @ 82B5ACF - .string "DAD: Hm? {PLAYER}?\n" - .string "What good timing!\p" - .string "This time, I'm going to challenge\n" - .string "you to battle.\p" - .string "I'm waiting in the PETALBURG GYM.\n" - .string "Accept my challenge anytime!$" - -gText_Norman_Pokenav_2B5B5E:: @ 82B5B5E - .string "DAD: …You amaze me, {PLAYER}.\n" - .string "How much higher will you soar?$" - -gText_Steven_Pokenav_2B5B95:: @ 82B5B95 - .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" - .string "Have you been to MAUVILLE\n" - .string "already?\p" - .string "You should visit the BIKE SHOP\n" - .string "and get a MACH BIKE.\p" - .string "Then, try exploring the GRANITE\n" - .string "CAVE thoroughly.\p" - .string "You may make a new discovery\n" - .string "there.$" - -gText_Steven_Pokenav_2B5C53:: @ 82B5C53 - .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" - .string "I've met a lot of different\n" - .string "TRAINERS so far.\p" - .string "But you're one of a kind.\n" - .string "You're not like anyone else.$" - -gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9 - .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" - .string "When you're on an adventure with\n" - .string "your POKéMON, what do you think?\p" - .string "Do you consider them to be strong\n" - .string "partners?\p" - .string "Do you think of them as fun\n" - .string "companions?\p" - .string "Depending on how you think, your\n" - .string "adventure's significance changes.$" - -gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4 - .string "STEVEN: Hello?\n" - .string "{PLAYER}{STRING 5}?\p" - .string "I'm involved in a spot of trouble\n" - .string "at the SPACE CENTER.\p" - .string "I'm sorry, but I can't talk now.\n" - .string "Bye!$" - -gText_Steven_Pokenav_2B5E26:: @ 82B5E26 - .string "STEVEN: Oh!\n" - .string "{PLAYER}{STRING 5}!\p" - .string "There's no need to talk.\n" - .string "It's past time for talking.\p" - .string "You have to believe in yourself\n" - .string "and do what's right.$" - -gText_Steven_Pokenav_2B5EA2:: @ 82B5EA2 - .string "… … … … … …\p" - .string "STEVEN appears not to be getting\n" - .string "the call…$" - -gText_Steven_Pokenav_2B5ED9:: @ 82B5ED9 - .string "STEVEN: {PLAYER}{STRING 5}… Congratulations\n" - .string "for entering the HALL OF FAME.\p" - .string "… … … … … …\n" - .string "… … … … … …\p" - .string "I hope we can meet again\n" - .string "somewhere!$" - -Route101_Text_2B5F52: @ 82B5F52 - .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" - .string "I've already heard about you!\p" - .string "It seems your POKéNAV's been\n" - .string "upgraded with MATCH CALL.\p" - .string "Well, I should register, too!\p" - .string "That way, I'd be able to examine\n" - .string "your POKéDEX even while you're\l" - .string "out in the field.\p" - .string "… … … … … …$" - -Route101_Text_2B603A: @ 82B603A - .string "Registered PROF. BIRCH\n" - .string "in the POKéNAV.$" - - .string "PROF. BIRCH: When one has both\n" - .string "the POKéDEX and POKéNAV, studying\l" - .string "POKéMON becomes more fun, eh?$" - -gText_MrStone_Pokenav_2B60C0:: @ 82B60C0 - .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p" - .string "Since you called me, the POKéNAV\n" - .string "must be working properly!\p" - .string "Other people will be registered,\n" - .string "so try calling them up, too!\p" - .string "Good! Good!\n" - .string "You seem to be quite happy!\p" - .string "Hm…\n" - .string "How could I know that?\p" - .string "It's because I'm looking down at\n" - .string "you from my office window!\p" - .string "Wahahaha!\n" - .string "See you again!$" - -gText_MrStone_Pokenav_2B61E6:: @ 82B61E6 - .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p" - .string "What's wrong? Have you forgotten\n" - .string "about that little errand of mine?\p" - .string "I need you to deliver my letter\n" - .string "to STEVEN in DEWFORD.\p" - .string "After that, deliver our parcel to\n" - .string "CAPT. STERN in SLATEPORT.\p" - .string "You remember, don't you?\p" - .string "Now, since I am a busy PRESIDENT,\n" - .string "I have to go! Bye-bye!$" - -gText_MrStone_Pokenav_2B6302:: @ 82B6302 - .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p" - .string "Ah, so you've met STEVEN!\n" - .string "I'd better reward you, then!\p" - .string "When you visit RUSTBORO again,\n" - .string "come see me at my office.\p" - .string "I'll be waiting for you!$" - -gText_MrStone_Pokenav_2B63A0:: @ 82B63A0 - .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p" - .string "Did you know that DEVON was\n" - .string "digging the RUSTURF TUNNEL?\p" - .string "But we shut down the operation to\n" - .string "protect the POKéMON in the area.\p" - .string "It's a no-brainer, really.\p" - .string "It's more important to let POKéMON\n" - .string "live in peace than worry about our\l" - .string "own convenience.$" - -gText_MrStone_Pokenav_2B64A2:: @ 82B64A2 - .string "MR. STONE: Hello, hello, {PLAYER}{STRING 5}!\p" - .string "I heard from someone in PETALBURG\n" - .string "that you're NORMAN's child!\p" - .string "No wonder you're such a capable\n" - .string "being!$" - -gText_MrStone_Pokenav_2B6526:: @ 82B6526 - .string "MR. STONE: What's that?\p" - .string "You battled your own father and\n" - .string "defeated him?\p" - .string "That's astounding!\p" - .string "I had no idea that I befriended\n" - .string "someone so special! Wahaha!$" - -gText_MrStone_Pokenav_2B65BB:: @ 82B65BB - .string "Hello!\n" - .string "This is DEVON CORPORATI…\l" - .string "Oh, hello, {PLAYER}!\p" - .string "Our PRESIDENT was here a little\n" - .string "while ago, but he's gone out.\p" - .string "Our PRESIDENT is busy, but you\n" - .string "seem to be just as busy, {PLAYER}.$" - -gText_MrStone_Pokenav_2B6664:: @ 82B6664 - .string "…Huh? …What's that?\p" - .string "GROU… Yes? …DON?\p" - .string "You're breaking up…\n" - .string "…can't hear…\p" - .string "BZZZZ…$" - -gText_MrStone_Pokenav_2B66B1:: @ 82B66B1 - .string "…Huh? …What's that?\p" - .string "Seaflo… Yes? …Caver…?\p" - .string "You're breaking up…\n" - .string "…can't hear…\p" - .string "BZZZZ…$" - -gText_MrStone_Pokenav_2B6703:: @ 82B6703 - .string "MR. STONE: {PLAYER}{STRING 5}! It's me!\p" - .string "You were apparently involved in all\n" - .string "sorts of things, but I, being busy,\l" - .string "haven't a clue exactly what!\p" - .string "However, I urge you to take\n" - .string "the road you believe in and walk it.\p" - .string "I'll always be in your corner!\n" - .string "Take care!$" - -gText_MrStone_Pokenav_2B67ED:: @ 82B67ED - .string "MR. STONE: … … … … … …\n" - .string "Is this maybe {PLAYER}{STRING 5}?\p" - .string "Your voice is so full of confidence,\n" - .string "I didn't recognize you right off!\p" - .string "Hm! You must come visit us at DEVON\n" - .string "sometime!$" - + .include "data/text/match_call.inc" .include "data/scripts/apprentice.inc" gBattleDomeOpponentPotential1:: diff --git a/data/roulette.s b/data/roulette.s deleted file mode 100644 index 3cb412084..000000000 --- a/data/roulette.s +++ /dev/null @@ -1,928 +0,0 @@ - - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 1 -gUnknown_085B5BFC:: @ 85B5BFC - .incbin "graphics/roulette/85B5BFC.gbapal" - - .align 2 -gUnknown_085B5DFC:: @ 85B5DFC - .incbin "graphics/roulette/85B5DFC.bin.lz" - - .align 2 -gUnknown_085B5FA0:: @ 85B5FA0 - .incbin "graphics/roulette/wheel_map.bin.lz" - - .align 2 -gUnknown_085B6140:: @ 85B6140 - .4byte 0x000001f8, 0x00001241, 0x00002a66 - - .align 2 -gUnknown_085B614C:: @ 85B614C - window_template 0x00, 0x03, 0x0f, 0x18, 0x04, 0x0f, 0x00c5 - - .align 2 -gUnknown_085B6154:: @ 85B6154 - .byte 0xFF, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - .byte 0x0C, 0x14, 0x00, 0x11, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x42, 0x08, 0x01, 0x00, 0x00, 0xE0, 0x00, 0x00 - .byte 0x0D, 0x24, 0x00, 0x14, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x84, 0x10, 0x02, 0x00, 0x00, 0xE0, 0x00, 0x00 - .byte 0x0E, 0x34, 0x00, 0x17, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x21, 0x04, 0x00, 0x00, 0xE0, 0x00, 0x00 - .byte 0x0F, 0x44, 0x00, 0x1A, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x42, 0x08, 0x00, 0x00, 0xE0, 0x00, 0x00 - .byte 0x10, 0x03, 0x01, 0x0E, 0x0A, 0x00, 0x0C, 0x00, 0x20, 0x00, 0x00, 0x00, 0xE0, 0x03, 0x00, 0x00, 0x49, 0x02, 0x00, 0x00 - .byte 0x00, 0x1C, 0x01, 0x11, 0x0A, 0x03, 0x03, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x20, 0x00, 0x00 - .byte 0x09, 0x2C, 0x01, 0x14, 0x0A, 0x03, 0x03, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00 - .byte 0x06, 0x3C, 0x01, 0x17, 0x0A, 0x03, 0x03, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x40, 0x20, 0x00, 0x00 - .byte 0x03, 0x4C, 0x01, 0x1A, 0x0A, 0x03, 0x03, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00 - .byte 0x11, 0x03, 0x02, 0x0E, 0x0D, 0x03, 0x0F, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x00, 0x92, 0x04, 0x00, 0x00 - .byte 0x04, 0x1C, 0x02, 0x11, 0x0D, 0x06, 0x06, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x10, 0x20, 0x00, 0x00 - .byte 0x01, 0x2C, 0x02, 0x14, 0x0D, 0x06, 0x06, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00 - .byte 0x0A, 0x3C, 0x02, 0x17, 0x0D, 0x06, 0x06, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00 - .byte 0x07, 0x4C, 0x02, 0x1A, 0x0D, 0x06, 0x06, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x80, 0x20, 0x00, 0x00 - .byte 0x12, 0x03, 0x03, 0x0E, 0x10, 0x06, 0x12, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x0F, 0x00, 0x24, 0x09, 0x00, 0x00 - .byte 0x08, 0x1C, 0x03, 0x11, 0x10, 0x09, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x21, 0x00, 0x00 - .byte 0x05, 0x2C, 0x03, 0x14, 0x10, 0x09, 0x09, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x20, 0x20, 0x00, 0x00 - .byte 0x02, 0x3C, 0x03, 0x17, 0x10, 0x09, 0x09, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x04, 0x20, 0x00, 0x00 - .byte 0x0B, 0x4C, 0x03, 0x1A, 0x10, 0x09, 0x09, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x28, 0x00, 0x00 - - .align 2 -gUnknown_085B62E4:: @ 85B62E4 - .byte 0, 1, 6, 0, 64, 0, 0, 0 - .byte 1, 3, 12, 0, 0, 16, 0, 0 - .byte 2, 5, 18, 0, 0, 0, 4, 0 - .byte 3, 7, 9, 0, 0, 2, 0, 0 - .byte 4, 9, 11, 0, 0, 8, 0, 0 - .byte 5, 11, 17, 0, 0, 0, 2, 0 - .byte 6, 13, 8, 0, 0, 1, 0, 0 - .byte 7, 15, 14, 0, 0, 64, 0, 0 - .byte 8, 17, 16, 0, 0, 0, 1, 0 - .byte 9, 19, 7, 0, 128, 0, 0, 0 - .byte 10, 21, 13, 0, 0, 32, 0, 0 - .byte 11, 23, 19, 0, 0, 0, 8, 0 - -gUnknown_085B6344:: @ 85B6344 - .byte 1, 3 - .byte 1, 6 - - .align 2 -gUnknown_085B6348:: @ 85B6348 - .byte 0x01, 0x3C, 0x1E, 0x01, 0x01, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x1E, 0x00, 0x01, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x1B, 0x00, 0x18, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x68, 0x01, 0x00, 0x00, 0x00, 0xBF - .byte 0x03, 0x1E, 0x0F, 0x01, 0x00, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x3C, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x30, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x0E, 0x01, 0x00, 0x00, 0x80, 0xBF - - .align 2 -gUnknown_085B6388:: @ 85B6388 - .byte 0x00, 0x80, 0x05, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x0A, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x15, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x55, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x5A, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x65, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x75, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x7A, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x85, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x95, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0x9A, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0x00, 0x80, 0xA5, 0x00, 0x01, 0x01, 0xFF, 0x48 - .byte 0xD6, 0x77, 0x28, 0x00, 0x02, 0x0A, 0xFF, 0x4E - - .align 1 -gUnknown_085B63F0:: @ 85B63F0 - .2byte 0x53FF - .2byte 0x0101 - .2byte 0x1E05 - .2byte 0x4EFF - .2byte 0x7FFB - .2byte 0x0106 - .2byte 0x1E05 - .2byte 0x4EFF - .2byte 0x7F7F - .2byte 0x010B - .2byte 0x1E05 - .2byte 0x4EFF - - .align 2 -gUnknown_085B6408:: @ 85B6408 - .4byte sub_8142918 - .4byte sub_814297C - - .align 2 -gUnknown_085B6410:: @ 85B6410 - .4byte sub_8140968 - .4byte sub_8140994 - - .align 1 -gUnknown_085B6418:: @ 85B6418 - .2byte 0x2898 - .2byte 0x1A6A - .2byte 0x2898 - -gUnknown_085B641E:: @ 85B641E - .byte 0xFB, 0x05, 0xFF, 0x01 - - .align 1 -gUnknown_085B6422:: @ 85B6422 - .2byte 0, 180 - .2byte 90, 270 - - .align 2 -gUnknown_085B642C:: @ 85B642C - .4byte 0x10842 - .4byte 0x21084 - .4byte 0x42108 - .4byte 0x84210 - - .align 2 -gUnknown_085B643C:: @ 85B643C - .4byte 0x3E0 - .4byte 0x7C00 - .4byte 0xF8000 - -gUnknown_085B6448:: @ 85B6448 - .byte 0, 3, 4, 6, 12 - - .align 2 -RouletteSpritePalette_01: @ 85B6450 - .incbin "graphics/roulette/shadow.gbapal" - - .align 2 -RouletteSpritePalette_02: @ 85B6470 - .incbin "graphics/roulette/ball.gbapal" - - .align 2 -RouletteSpritePalette_03: @ 85B6490 - .incbin "graphics/roulette/ball_counter.gbapal" - - .align 2 -RouletteSpritePalette_04: @ 85B64B0 - .incbin "graphics/roulette/cursor.gbapal" - - .align 2 -RouletteSpritePalette_05: @ 85B64D0 - .incbin "graphics/roulette/credit.gbapal" - - .align 2 -RouletteSpritePalette_06: @ 85B64F0 - .incbin "graphics/roulette/shroomish.gbapal" - - .align 2 -RouletteSpritePalette_07: @ 85B6510 - .incbin "graphics/roulette/tailow.gbapal" - - .align 2 -RouletteSpritePalette_08: @ 85B6530 - .incbin "graphics/roulette/poke_icons.gbapal" - - .align 2 -RouletteSpritePalette_09: @ 85B6550 - .incbin "graphics/roulette/wynaut.gbapal" - - .align 2 -RouletteSpritePalette_10: @ 85B6570 - .incbin "graphics/roulette/azurill.gbapal" - - .align 2 -RouletteSpritePalette_11: @ 85B6590 - .incbin "graphics/roulette/skitty.gbapal" - - .align 2 -RouletteSpritePalette_12: @ 85B65B0 - .incbin "graphics/roulette/makuhita.gbapal" - - .align 2 -RouletteSpritePalette_13: @ 85B65D0 - .incbin "graphics/roulette/85B65D0.gbapal" - - .align 2 -RouletteSpritePalette_14: @ 85B65F0 - .incbin "graphics/roulette/85B65F0.gbapal" - - .align 2 -RouletteSpritePalette_15: @ 85B6610 - .incbin "graphics/roulette/85B6610.gbapal" - - .align 2 -RouletteSpritePalette_16: @ 85B6630 - .incbin "graphics/roulette/85B6630.gbapal" - - .align 2 -gUnknown_085B6650:: @ 85B6650 - .incbin "graphics/roulette/ball.4bpp.lz" - - .align 2 -RouletteBallCounterTiles: @ 85B6798 - .incbin "graphics/roulette/ball_counter.4bpp.lz" - - .align 2 -gUnknown_085B67FC:: @ 85B67FC - .incbin "graphics/roulette/roulette_tilt.4bpp.lz" - - .align 2 -RoulettePokeIconsTiles: @ 85B6BEC - .incbin "graphics/roulette/poke_icons.4bpp.lz" - - .align 2 -RoulettePokeIcons2Tiles: @ 85B6D90 - .incbin "graphics/roulette/poke_icons2.4bpp.lz" - - .align 2 -gUnknown_085B7290:: @ 85B7290 - .incbin "graphics/roulette/shadow.4bpp.lz" - - .align 2 -RouletteCursorTiles: @ 85B7328 - .incbin "graphics/roulette/cursor.4bpp.lz" - - .align 2 -gUnknown_085B7384:: @ 85B7384 - obj_pal RouletteSpritePalette_01, 1 - obj_pal RouletteSpritePalette_02, 2 - obj_pal RouletteSpritePalette_03, 3 - obj_pal RouletteSpritePalette_04, 4 - obj_pal RouletteSpritePalette_05, 5 - obj_pal RouletteSpritePalette_06, 6 - obj_pal RouletteSpritePalette_07, 7 - obj_pal RouletteSpritePalette_08, 8 - obj_pal RouletteSpritePalette_09, 9 - obj_pal RouletteSpritePalette_10, 10 - obj_pal RouletteSpritePalette_11, 11 - obj_pal RouletteSpritePalette_12, 12 - null_obj_pal - - .align 2 -gOamData_85B73EC:: @ 85B73EC - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gOamData_85B73F4:: @ 85B73F4 - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0400 - - .align 2 -gOamData_85B73FC:: @ 85B73FC - .2byte 0x833C - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gSpriteAnim_85B7404:: @ 85B7404 - obj_image_anim_frame 0, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B740C:: @ 85B740C - .4byte gSpriteAnim_85B7404 - - .align 2 -gSpriteAffineAnim_85B7410:: @ 85B7410 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_85B7418:: @ 85B7418 - .4byte gSpriteAffineAnim_85B7410 - - .align 2 -gUnknown_085B741C:: @ 85B741C - obj_tiles RoulettePokeIcons2Tiles, 0xC00, 0 - - .align 2 -gSpriteAnim_85B7420:: @ 85B7420 - obj_image_anim_frame 0, 0 - obj_image_anim_frame 32, 0 - obj_image_anim_frame 64, 0 - obj_image_anim_frame 72, 0 - obj_image_anim_frame 8, 0 - obj_image_anim_frame 40, 0 - obj_image_anim_frame 48, 0 - obj_image_anim_frame 80, 0 - obj_image_anim_frame 16, 0 - obj_image_anim_frame 24, 0 - obj_image_anim_frame 56, 0 - obj_image_anim_frame 88, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B7458:: @ 85B7458 - .4byte gSpriteAnim_85B7420 - - .align 2 -gSpriteAnimTable_85B745C:: @ 85B745C - .4byte gSpriteAnim_85B7420 + 0x4 - - .align 2 -gSpriteAnimTable_85B7460:: @ 85B7460 - .4byte gSpriteAnim_85B7420 + 0x8 - - .align 2 -gSpriteAnimTable_85B7464:: @ 85B7464 - .4byte gSpriteAnim_85B7420 + 0xC - - .align 2 -gSpriteAnimTable_85B7468:: @ 85B7468 - .4byte gSpriteAnim_85B7420 + 0x10 - - .align 2 -gSpriteAnimTable_85B746C:: @ 85B746C - .4byte gSpriteAnim_85B7420 + 0x14 - - .align 2 -gSpriteAnimTable_85B7470:: @ 85B7470 - .4byte gSpriteAnim_85B7420 + 0x18 - - .align 2 -gSpriteAnimTable_85B7474:: @ 85B7474 - .4byte gSpriteAnim_85B7420 + 0x1C - - .align 2 -gSpriteAnimTable_85B7478:: @ 85B7478 - .4byte gSpriteAnim_85B7420 + 0x20 - - .align 2 -gSpriteAnimTable_85B747C:: @ 85B747C - .4byte gSpriteAnim_85B7420 + 0x24 - - .align 2 -gSpriteAnimTable_85B7480:: @ 85B7480 - .4byte gSpriteAnim_85B7420 + 0x28 - - .align 2 -gSpriteAnimTable_85B7484:: @ 85B7484 - .4byte gSpriteAnim_85B7420 + 0x2C - - .align 2 -gUnknown_085B7488:: @ 85B7488 - obj_tiles gRouletteHeadersTiles, 0x1600, 4 - - .align 2 -gUnknown_085B7490:: @ 85B7490 - obj_tiles RoulettePokeIconsTiles, 0x400, 5 - - .align 2 -gSpriteAnim_85B7498:: @ 85B7498 - obj_image_anim_frame 0, 0 - obj_image_anim_frame 16, 0 - obj_image_anim_frame 32, 0 - obj_image_anim_frame 48, 0 - obj_image_anim_frame 64, 0 - obj_image_anim_frame 80, 0 - obj_image_anim_frame 96, 0 - obj_image_anim_frame 112, 0 - obj_image_anim_frame 128, 0 - obj_image_anim_frame 144, 0 - obj_image_anim_frame 160, 0 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B74C8:: @ 85B74C8 - obj_image_anim_frame 0, 0 - obj_image_anim_frame 4, 0 - obj_image_anim_frame 8, 0 - obj_image_anim_frame 12, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B74DC:: @ 85B74DC - .4byte gSpriteAnim_85B7498 - - .align 2 -gSpriteAnimTable_85B74E0:: @ 85B74E0 - .4byte gSpriteAnim_85B7498 + 0x8 - - .align 2 -gSpriteAnimTable_85B74E4:: @ 85B74E4 - .4byte gSpriteAnim_85B7498 + 0x10 - - .align 2 -gSpriteAnimTable_85B74E8:: @ 85B74E8 - .4byte gSpriteAnim_85B7498 + 0x18 - - .align 2 -gSpriteAnimTable_85B74EC:: @ 85B74EC - .4byte gSpriteAnim_85B7498 + 0x20 - - .align 2 -gSpriteAnimTable_85B74F0:: @ 85B74F0 - .4byte gSpriteAnim_85B7498 + 0x24 - - .align 2 -gSpriteAnimTable_85B74F4:: @ 85B74F4 - .4byte gSpriteAnim_85B7498 + 0x28 - - .align 2 -gSpriteAnimTable_85B74F8:: @ 85B74F8 - .4byte gSpriteAnim_85B74C8 - - .align 2 -gSpriteAnimTable_85B74FC:: @ 85B74FC - .4byte gSpriteAnim_85B74C8 + 0x4 - - .align 2 -gSpriteAnimTable_85B7500:: @ 85B7500 - .4byte gSpriteAnim_85B74C8 + 0x8 - - .align 2 -gSpriteAnimTable_85B7504:: @ 85B7504 - .4byte gSpriteAnim_85B74C8 + 0xC - - .align 2 -gSpriteTemplate_85B7508:: @ 85B7508 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74DC, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7520:: @ 85B7520 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74E0, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7538:: @ 85B7538 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74E4, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7550:: @ 85B7550 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74E8, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7568:: @ 85B7568 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74EC, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7580:: @ 85B7580 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74F0, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7598:: @ 85B7598 - spr_template 4, 8, gOamData_85B73EC, gSpriteAnimTable_85B74F4, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B75B0:: @ 85B75B0 - spr_template 5, 8, gOamData_85B73F4, gSpriteAnimTable_85B74F8, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B75C8:: @ 85B75C8 - spr_template 5, 8, gOamData_85B73F4, gSpriteAnimTable_85B74FC, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B75E0:: @ 85B75E0 - spr_template 5, 8, gOamData_85B73F4, gSpriteAnimTable_85B7500, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B75F8:: @ 85B75F8 - spr_template 5, 8, gOamData_85B73F4, gSpriteAnimTable_85B7504, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gSpriteTemplate_85B7610:: @ 85B7610 - spr_template 0, 9, gOamData_85B73FC, gSpriteAnimTable_85B7458, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7628:: @ 85B7628 - spr_template 0, 10, gOamData_85B73FC, gSpriteAnimTable_85B745C, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7640:: @ 85B7640 - spr_template 0, 11, gOamData_85B73FC, gSpriteAnimTable_85B7460, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7658:: @ 85B7658 - spr_template 0, 12, gOamData_85B73FC, gSpriteAnimTable_85B7464, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7670:: @ 85B7670 - spr_template 0, 9, gOamData_85B73FC, gSpriteAnimTable_85B7468, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7688:: @ 85B7688 - spr_template 0, 10, gOamData_85B73FC, gSpriteAnimTable_85B746C, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B76A0:: @ 85B76A0 - spr_template 0, 11, gOamData_85B73FC, gSpriteAnimTable_85B7470, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B76B8:: @ 85B76B8 - spr_template 0, 12, gOamData_85B73FC, gSpriteAnimTable_85B7474, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B76D0:: @ 85B76D0 - spr_template 0, 9, gOamData_85B73FC, gSpriteAnimTable_85B7478, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B76E8:: @ 85B76E8 - spr_template 0, 10, gOamData_85B73FC, gSpriteAnimTable_85B747C, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7700:: @ 85B7700 - spr_template 0, 11, gOamData_85B73FC, gSpriteAnimTable_85B7480, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gSpriteTemplate_85B7718:: @ 85B7718 - spr_template 0, 12, gOamData_85B73FC, gSpriteAnimTable_85B7484, NULL, gDummySpriteAffineAnimTable, sub_8143280 - - .align 2 -gOamData_85B7730:: @ 85B7730 - .2byte 0x4000 - .2byte 0xC000 - .2byte 0x0400 - - .align 2 -gOamData_85B7738:: @ 85B7738 - .2byte 0x8000 - .2byte 0x0000 - .2byte 0x0400 - - .align 2 -gOamData_85B7740:: @ 85B7740 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gOamData_85B7748:: @ 85B7748 - .2byte 0x4000 - .2byte 0x0000 - .2byte 0x0400 - - .align 2 -gUnknown_085B7750:: @ 85B7750 - obj_tiles gRouletteCreditTiles, 0x400, 7 - obj_tiles gRouletteNumbersTiles, 0x280, 8 - obj_tiles gRouletteMultiplierTiles, 0x500, 9 - obj_tiles RouletteBallCounterTiles, 0x140, 10 - obj_tiles RouletteCursorTiles, 0x200, 11 - null_obj_tiles - - .align 2 -gSpriteAnim_85B7780:: @ 85B7780 - obj_image_anim_frame 0, 0 - obj_image_anim_frame 2, 0 - obj_image_anim_frame 4, 0 - obj_image_anim_frame 6, 0 - obj_image_anim_frame 8, 0 - obj_image_anim_frame 10, 0 - obj_image_anim_frame 12, 0 - obj_image_anim_frame 14, 0 - obj_image_anim_frame 16, 0 - obj_image_anim_frame 18, 0 - - .align 2 -gSpriteAnimTable_85B77A8:: @ 85B77A8 - .4byte gSpriteAnim_85B7780 - - .align 2 -gSpriteAnim_85B77AC:: @ 85B77AC - obj_image_anim_frame 0, 0 - obj_image_anim_frame 8, 0 - obj_image_anim_frame 16, 0 - obj_image_anim_frame 24, 0 - obj_image_anim_frame 32, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B77C4:: @ 85B77C4 - .4byte gSpriteAnim_85B77AC - - .align 2 -gSpriteAnim_85B77C8:: @ 85B77C8 - obj_image_anim_frame 0, 0 - obj_image_anim_frame 2, 0 - obj_image_anim_frame 4, 0 - obj_image_anim_frame 6, 0 - obj_image_anim_frame 8, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B77E0:: @ 85B77E0 - .4byte gSpriteAnim_85B77C8 - - .align 2 -gSpriteTemplate_85B77E4:: @ 85B77E4 - spr_template 7, 5, gOamData_85B7730, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085B77FC:: @ 85B77FC - spr_template 8, 5, gOamData_85B7738, gSpriteAnimTable_85B77A8, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085B7814:: @ 85B7814 - spr_template 9, 5, gOamData_85B7740, gSpriteAnimTable_85B77C4, NULL, gDummySpriteAffineAnimTable, sub_814390C - - .align 2 -gUnknown_085B782C:: @ 85B782C - spr_template 10, 3, gOamData_85B7748, gSpriteAnimTable_85B77E0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_085B7844:: @ 85B7844 - spr_template 11, 5, gOamData_85B73EC, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gOamData_85B785C:: @ 85B785C - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gUnknown_085B7864:: @ 85B7864 - obj_tiles gUnknown_085B6650, 0x200, 0xC - - .align 2 -gSpriteAnim_85B786C:: @ 85B786C - obj_image_anim_frame 0, 5 - obj_image_anim_frame 4, 5 - obj_image_anim_frame 8, 5 - obj_image_anim_frame 4, 5 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B7880:: @ 85B7880 - obj_image_anim_frame 0, 10 - obj_image_anim_frame 4, 10 - obj_image_anim_frame 8, 10 - obj_image_anim_frame 4, 10 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B7894:: @ 85B7894 - obj_image_anim_frame 0, 15 - obj_image_anim_frame 4, 15 - obj_image_anim_frame 8, 15 - obj_image_anim_frame 4, 15 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B78A8:: @ 85B78A8 - obj_image_anim_frame 4, 2 - obj_image_anim_frame 8, 5 - obj_image_anim_frame 4, 5 - obj_image_anim_frame 12, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B78BC:: @ 85B78BC - obj_image_anim_frame 4, 2 - obj_image_anim_frame 0, 4 - obj_image_anim_frame 4, 4 - obj_image_anim_frame 8, 4 - obj_image_anim_frame 12, 4 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B78D4:: @ 85B78D4 - obj_image_anim_frame 0, 2 - obj_image_anim_frame 4, 5 - obj_image_anim_frame 8, 5 - obj_image_anim_frame 12, 5 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B78E8:: @ 85B78E8 - obj_image_anim_frame 12, 0 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B78F0:: @ 85B78F0 - obj_image_anim_frame 8, 2 - obj_image_anim_frame 4, 5 - obj_image_anim_frame 0, 5 - obj_image_anim_frame 12, 5 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B7904:: @ 85B7904 - .4byte gSpriteAnim_85B786C - .4byte gSpriteAnim_85B7880 - .4byte gSpriteAnim_85B7894 - .4byte gSpriteAnim_85B78A8 - .4byte gSpriteAnim_85B78F0 - .4byte gSpriteAnim_85B78BC - .4byte gSpriteAnim_85B78D4 - .4byte gSpriteAnim_85B78D4 - .4byte gSpriteAnim_85B78E8 - - .align 2 -gSpriteTemplate_85B7928:: @ 85B7928 - spr_template 12, 2, gOamData_85B785C, gSpriteAnimTable_85B7904, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gOamData_85B7940:: @ 85B7940 - .2byte 0x0351 - .2byte 0xC000 - .2byte 0x0800 - - .align 2 -gUnknown_085B7948:: @ 85B7948 - obj_tiles gRouletteCenter_Gfx, 2048, 0x0006 - - .align 2 -gSpriteTemplate_85B7950:: @ 85B7950 - spr_template 6, 2, gOamData_85B7940, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_814399C - - .align 2 -gOamData_85B7968:: @ 85B7968 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_85B7970:: @ 85B7970 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gUnknown_085B7978:: @ 85B7978 - obj_tiles gUnknown_085B67FC, 0xE00, 0x000D - - .align 2 -gSpriteAnim_85B7980:: @ 85B7980 - obj_image_anim_frame 0x00, 6 - obj_image_anim_frame 0x10, 6 - obj_image_anim_frame 0x20, 6 - obj_image_anim_frame 0x30, 6 - obj_image_anim_frame 0x20, 6 - obj_image_anim_frame 0x40, 6 - obj_image_anim_jump 2 - - .align 2 -gSpriteAnim_85B799C:: @ 85B799C - obj_image_anim_frame 0x50, 10 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B79A4:: @ 85B79A4 - obj_image_anim_frame 0x50, 10, OBJ_IMAGE_ANIM_H_FLIP - obj_image_anim_end - - .align 2 -gSpriteAnim_85B79AC:: @ 85B79AC - obj_image_anim_frame 0x50, 20 - obj_image_anim_frame 0x60, 20 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B79B8:: @ 85B79B8 - obj_image_anim_frame 0x50, 20, OBJ_IMAGE_ANIM_H_FLIP - obj_image_anim_frame 0x60, 20, OBJ_IMAGE_ANIM_H_FLIP - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B79C4:: @ 85B79C4 - obj_image_anim_frame 0x50, 10 - obj_image_anim_frame 0x60, 10 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_85B79D0:: @ 85B79D0 - obj_image_anim_frame 0x50, 10, OBJ_IMAGE_ANIM_H_FLIP - obj_image_anim_frame 0x60, 10, OBJ_IMAGE_ANIM_H_FLIP - obj_image_anim_jump 0 - - .align 2 -gSpriteAnimTable_85B79DC:: @ 85B79DC - .4byte gSpriteAnim_85B7980 - - .align 2 -gSpriteAnimTable_85B79E0:: @ 85B79E0 - .4byte gSpriteAnim_85B799C - .4byte gSpriteAnim_85B79A4 - .4byte gSpriteAnim_85B79AC - .4byte gSpriteAnim_85B79B8 - .4byte gSpriteAnim_85B79C4 - .4byte gSpriteAnim_85B79D0 - - .align 2 -gSpriteTemplate_85B79F8:: @ 85B79F8 - spr_template 13, 6, gOamData_85B7968, gSpriteAnimTable_85B79DC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gSpriteTemplate_85B7A10:: @ 85B7A10 - spr_template 13, 7, gOamData_85B7970, gSpriteAnimTable_85B79E0, NULL, gDummySpriteAffineAnimTable, sub_8145294 - - .align 2 -gOamData_85B7A28:: @ 85B7A28 - .2byte 0x0000 - .2byte 0x4000 - .2byte 0x0800 - - .align 2 -gOamData_85B7A30:: @ 85B7A30 - .2byte 0x4000 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gOamData_85B7A38:: @ 85B7A38 - .2byte 0x4100 - .2byte 0x8000 - .2byte 0x0800 - - .align 2 -gUnknown_085B7A40:: @ 85B7A40 - obj_tiles gUnknown_085B7290, 0x180, 0x000E - - .align 2 -gSpriteAffineAnim_85B7A48:: @ 85B7A48 - obj_rot_scal_anim_frame 0x80, 0x80, 0, 0 - obj_rot_scal_anim_frame 0x2, 0x2, 0, 60 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnim_85B7A60:: @ 85B7A60 - obj_rot_scal_anim_frame 0x100, 0x100, 0, 0 - obj_rot_scal_anim_frame 0xFFFE, 0x0, 0, 15 - obj_rot_scal_anim_frame 0xFFFF, 0xFFFE, 0, 15 - obj_rot_scal_anim_frame 0xFFFF, 0xFFFB, 0, 24 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_85B7A88:: @ 85B7A88 - .4byte gSpriteAffineAnim_85B7A48 - - .align 2 -gSpriteAffineAnimTable_85B7A8C:: @ 85B7A8C - .4byte gSpriteAffineAnim_85B7A60 - - .align 2 -gSpriteAffineAnim_85B7A90:: @ 85B7A90 - obj_rot_scal_anim_frame 0x100, 0x100, 0, 0 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_85B7AA0:: @ 85B7AA0 - .4byte gSpriteAffineAnim_85B7A90 - - .align 2 -gSpriteAnim_85B7AA4:: @ 85B7AA4 - obj_image_anim_frame 0, 0 - obj_image_anim_end - - .align 2 -gSpriteAnim_85B7AAC:: @ 85B7AAC - obj_image_anim_frame 4, 0 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_85B7AB4:: @ 85B7AB4 - .4byte gSpriteAnim_85B7AA4 - - .align 2 -gSpriteAnimTable_85B7AB8:: @ 85B7AB8 - .4byte gSpriteAnim_85B7AAC - - .align 2 -gSpriteTemplate_85B7ABC:: @ 85B7ABC - spr_template 14, 1, gOamData_85B7A28, gSpriteAnimTable_85B7AB4, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gSpriteTemplate_83FA5D8:: @ 83FA5D8 - spr_template 14, 1, gOamData_85B7A30, gSpriteAnimTable_85B7AB8, NULL, gDummySpriteAffineAnimTable, sub_8144E60 - - .align 2 -gUnknown_085B7AEC:: @ 85B7AEC - spr_template 14, 1, gOamData_85B7A38, gSpriteAnimTable_85B7AB8, NULL, gSpriteAffineAnimTable_85B7A8C, sub_8145294 - -gUnknown_085B7B04:: @ 85B7B04 - .byte 0, 1, 2, 3, 4 - - .align 1 -gUnknown_085B7B0A:: @ 85B7B0A - .2byte 0x74, 0x2C - .2byte 0x74, 0x70 - - .align 1 -gUnknown_085B7B12:: @ 85B7B12 - .2byte 256, 84 - .2byte -16, 84 - - .align 1 -gUnknown_085B7B1A:: @ 85B7B1A - .2byte 0x907 - .2byte 0x808 - .2byte 0x709 - .2byte 0x60A - .2byte 0x50B - .2byte 0x40C - .2byte 0x30D - .2byte 0x20E - .2byte 0x10F - .2byte 0x10 - - .align 1 -gUnknown_085B7B2E:: @ 85B7B2E - .2byte -1, 0, 1, 0 - .2byte -2, 0, 2, 0 - .2byte -3, 0, 3, 0 - -gUnknown_085B7B46:: @ 85B7B46 - .byte -1, 1 - -gUnknown_085B7B48:: @ 85B7B48 - .byte 2, 0 - .byte 2, 0 - .byte 2, -1 - .byte 2, -1 - .byte 2, -1 - .byte 2, -1 - .byte 2, -2 - .byte 2, -2 diff --git a/data/specials.inc b/data/specials.inc index dd8a51b34..5ac4930c7 100644 --- a/data/specials.inc +++ b/data/specials.inc @@ -173,7 +173,7 @@ gSpecials:: @ 81DBA64 def_special sub_81B94B0 def_special GetFirstFreePokeblockSlot def_special DoBerryBlending - def_special sub_8142BC8 + def_special PlayRoulette def_special ShouldMoveLilycoveFanClubMember def_special GetNumMovedLilycoveFanClubMembers def_special BufferStreakTrainerText diff --git a/data/text/match_call.inc b/data/text/match_call.inc new file mode 100755 index 000000000..b25b72ebf --- /dev/null +++ b/data/text/match_call.inc @@ -0,0 +1,2953 @@ +MatchCall_WildBattleText1:: @ 82A971C + .string "Hi! {PLAYER}{STRING 5}, hello!\n" + .string "This is {STR_VAR_1}.\p" + .string "I saw this {STR_VAR_2} a while back\n" + .string "but I couldn't catch it.\p" + .string "It was so close, too!\n" + .string "Well, see you again!$" + +MatchCall_WildBattleText2:: @ 82A9798 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's {STR_VAR_1}.\p" + .string "I tried to catch a nice {STR_VAR_2}\n" + .string "a little while ago.\p" + .string "But, it got away.\n" + .string "I was sure disappointed!\p" + .string "Okay, bye!$" + +MatchCall_WildBattleText3:: @ 82A9813 + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I just took a shot at catching\n" + .string "this {STR_VAR_2}, but it took off.\p" + .string "I came oh so close, too!\p" + .string "It spoiled my day…\n" + .string "All right, see you!$" + +MatchCall_WildBattleText4:: @ 82A98A8 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "You know the POKéMON {STR_VAR_2}?\n" + .string "I came close to getting one.\p" + .string "It was just a while back.\n" + .string "I thought I had it but it escaped.\p" + .string "If I see it again, I'll get it for\n" + .string "sure, though.\p" + .string "Okay, catch you later.$" + +MatchCall_WildBattleText5:: @ 82A9977 + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\l" + .string "Catching any POKéMON lately?\p" + .string "A little while ago I came close to\n" + .string "nabbing one, but it got loose.\p" + .string "Right, take care!$" + +MatchCall_WildBattleText6:: @ 82A99FD + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\l" + .string "Caught any POKéMON lately?\p" + .string "I nearly nabbed one the other day.\n" + .string "But it evaded me somehow.\p" + .string "You take care.$" + +MatchCall_WildBattleText7:: @ 82A9A78 + .string "…Uh, {PLAYER}{STRING 5}?\n" + .string "It's me, {STR_VAR_1}.\p" + .string "Oh, wait! Wait!\n" + .string "I can catch this {STR_VAR_2}…\p" + .string "Aaarrrgh! It bolted loose!\n" + .string "That wasn't just close!$" + +MatchCall_WildBattleText8:: @ 82A9AE8 + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\p" + .string "Have you had success catching\n" + .string "POKéMON lately?\p" + .string "I came very close a little while\n" + .string "ago, but my target got free.\p" + .string "I need to try harder!\n" + .string "See you again!$" + +MatchCall_WildBattleText9:: @ 82A9BA7 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "So? Are you getting more POKéMON\n" + .string "together?\p" + .string "I'm having a rotten time of it!\n" + .string "They all get away from me!\p" + .string "See you!$" + +MatchCall_WildBattleText10:: @ 82A9C36 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "Listen, I came within a whisker of\n" + .string "catching this {STR_VAR_2}…\p" + .string "But, it gave me the slip…\p" + .string "I need to try harder.\n" + .string "See you around.$" + +MatchCall_WildBattleText11:: @ 82A9CC8 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "How are things with you?\p" + .string "I tried to catch a wild {STR_VAR_2}\n" + .string "earlier, but it managed to flee.\p" + .string "I feel defeated…$" + +MatchCall_WildBattleText12:: @ 82A9D44 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you still catching POKéMON?\p" + .string "I've been trying to catch them\n" + .string "myself, but it's not so easy.\p" + .string "The way of POKéMON is deep!$" + +MatchCall_WildBattleText13:: @ 82A9DD7 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "Have you been catching POKéMON?\p" + .string "I've been trying to catch them\n" + .string "myself, but with little success.\p" + .string "The way of POKéMON is deep!$" + +MatchCall_WildBattleText14:: @ 82A9E70 + .string "Oh, hi, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1}.\p" + .string "Just now, I tried to catch a cute\n" + .string "{STR_VAR_2}.\p" + .string "It got away, though!\n" + .string "Oh, you bet I was disappointed!\p" + .string "Bye-bye!$" + +MatchCall_WildBattleText15:: @ 82A9EFD + .string "Hey, {PLAYER}!\n" + .string "This is {STR_VAR_1}!\p" + .string "I've been thinking about trying\n" + .string "to catch me some POKéMON.\p" + .string "But I can't seem to find any.\n" + .string "It's a real puzzler for me!\p" + .string "I'm at my wit's end!\n" + .string "See you around!$" + +MatchCall_NegativeBattleText1:: @ 82A9FAB + .string "Hi! {PLAYER}{STRING 5}, hello!\n" + .string "This is {STR_VAR_1}.\p" + .string "I tried battling another TRAINER,\n" + .string "but I lost.\p" + .string "It was really disappointing.\n" + .string "Well, see you again!$" + +MatchCall_NegativeBattleText2:: @ 82AA028 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's {STR_VAR_1}.\p" + .string "I challenged someone else after\n" + .string "we battled.\p" + .string "I came close, but I ended up\n" + .string "losing. Oh, well!$" + +MatchCall_NegativeBattleText3:: @ 82AA099 + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I just got cleaned in a battle.\p" + .string "I guess I need to raise my team\n" + .string "some more!$" + +MatchCall_NegativeBattleText4:: @ 82AA100 + .string "Hey, {PLAYER}.\n" + .string "{STR_VAR_1} here.\p" + .string "I tried another battle yesterday,\n" + .string "but I couldn't pull out the win.\p" + .string "My team needs more raising.\n" + .string "Okay, catch you later.$" + +MatchCall_NegativeBattleText5:: @ 82AA188 + .string "Hiya, {PLAYER}!\n" + .string "It's {STR_VAR_1}.\p" + .string "How are things with you?\p" + .string "I've been battling on,\n" + .string "but I haven't won very often.\p" + .string "I can't get it together.\n" + .string "Right, take care!$" + +MatchCall_NegativeBattleText6:: @ 82AA214 + .string "Hey, {PLAYER}.\n" + .string "{STR_VAR_1} here.\p" + .string "How's it going for you?\p" + .string "I've been battling hard lately,\n" + .string "but to little success.\p" + .string "I can't get into the groove.\n" + .string "You take care.$" + +MatchCall_NegativeBattleText7:: @ 82AA2A1 + .string "{STR_VAR_1} here.\n" + .string "How's it going lately?\p" + .string "I lost a battle yesterday,\n" + .string "and it's filled my thoughts.\p" + .string "I have to devise a plan…\n" + .string "See you.$" + +MatchCall_NegativeBattleText8:: @ 82AA31B + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\p" + .string "How are your POKéMON doing?\n" + .string "I lost a match the other day.\p" + .string "I need to try harder!\n" + .string "See you again!$" + +MatchCall_NegativeBattleText9:: @ 82AA3A8 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "Listen, listen, you have to hear\n" + .string "this!\p" + .string "I had a POKéMON battle earlier,\n" + .string "but I lost at the last second.\p" + .string "Oh, it burns me up!$" + +MatchCall_NegativeBattleText10:: @ 82AA442 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "A little earlier, I was in a battle.\n" + .string "I lost, though.\p" + .string "I need to raise my POKéMON more.\n" + .string "See you around.$" + +MatchCall_NegativeBattleText11:: @ 82AA4C5 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "How are your POKéMON?\p" + .string "I just lost yet another battle.\p" + .string "Well, see you!$" + +MatchCall_NegativeBattleText12:: @ 82AA520 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you still battling hard?\p" + .string "As for me, I lost recently, so I've\n" + .string "been training my team all over.\p" + .string "Let's meet again.$" + +MatchCall_NegativeBattleText13:: @ 82AA5AD + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\p" + .string "I hope you've been keeping well.\p" + .string "I was in a battle just a little\n" + .string "while before this.\p" + .string "{PLAYER}{STRING 5}, try to be active like me.\n" + .string "See you again!$" + +MatchCall_NegativeBattleText14:: @ 82AA64D + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "Are you doing good?\p" + .string "You should go home every so often,\n" + .string "though.\p" + .string "Bye-bye!$" + +MatchCall_PositiveBattleText1:: @ 82AA6AF + .string "Hi! {PLAYER}{STRING 5}, hello!\n" + .string "This is {STR_VAR_1}!\p" + .string "I battled another TRAINER earlier.\n" + .string "I won! I won!\p" + .string "My {STR_VAR_2} really worked hard\n" + .string "for me. This is so great!$" + +MatchCall_PositiveBattleText2:: @ 82AA730 + .string "Hello, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}!\p" + .string "I had a battle yesterday and\n" + .string "I won! It's fantastic!$" + +MatchCall_PositiveBattleText3:: @ 82AA77A + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}!\l" + .string "How's your battling?\p" + .string "Me, I had a battle the other day,\n" + .string "and my {STR_VAR_2} came up huge!\p" + .string "The next time I battle you,\n" + .string "{PLAYER}, it won't be me losing!$" + +MatchCall_PositiveBattleText4:: @ 82AA81C + .string "Hey, {PLAYER}.\n" + .string "{STR_VAR_1} here.\p" + .string "I had a match earlier.\n" + .string "I managed to win, but it was close.\p" + .string "My {STR_VAR_2} put on one\n" + .string "inspired showing.$" + +MatchCall_PositiveBattleText5:: @ 82AA88C + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "How are things with you?\n" + .string "Battling much?\p" + .string "I just won a while back!\n" + .string "My {STR_VAR_2} was brilliant!\p" + .string "You wait. I'm going to beat you\n" + .string "next time! Right, take care!$" + +MatchCall_PositiveBattleText6:: @ 82AA934 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "How's it going for you?\p" + .string "I've been riding a hot streak.\n" + .string "Why, I just won a battle.\p" + .string "When we have our next battle,\n" + .string "I'm sure not going to lose!$" + +MatchCall_PositiveBattleText7:: @ 82AA9D3 + .string "{PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here.\p" + .string "My {STR_VAR_2} is a force!\n" + .string "It won me another battle just now!\p" + .string "I can't wait to have a rematch\n" + .string "with you.$" + +MatchCall_PositiveBattleText8:: @ 82AAA40 + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\p" + .string "I hope you've been well.\n" + .string "I wanted to tell you I just won.\p" + .string "My {STR_VAR_2} worked especially\n" + .string "hard to get the win.\p" + .string "See you again!$" + +MatchCall_PositiveBattleText9:: @ 82AAAE4 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "How are your POKéMON holding up?\n" + .string "Mine just won a battle!\p" + .string "My {STR_VAR_2} was spectacular,\n" + .string "I must say!\p" + .string "I wish I could've shown you!\n" + .string "See you again!$" + +MatchCall_PositiveBattleText10:: @ 82AAB8C + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "How has life been treating you?\p" + .string "My POKéMON appear to be charged\n" + .string "with energy.\p" + .string "I just won a battle with them.\n" + .string "See you around.$" + +MatchCall_PositiveBattleText11:: @ 82AAC25 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "Been in any battles lately?\n" + .string "I just won another one today!\p" + .string "I'm on a roll! Gahahaha!\n" + .string "Well, see you!$" + +MatchCall_PositiveBattleText12:: @ 82AAC9D + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I trust you've been well?\n" + .string "I'm still bursting with life!\p" + .string "Why, just now, I won another match.\n" + .string "I'm not stepping aside to you\l" + .string "youngsters yet!$" + +MatchCall_PositiveBattleText13:: @ 82AAD41 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\p" + .string "I hope you've been keeping well.\n" + .string "I still have a bounce in my step!\p" + .string "Why, I just won a battle yet again.\n" + .string "Oh, I won't lose to young people\l" + .string "quite yet!\p" + .string "See you again!$" + +MatchCall_PositiveBattleText14:: @ 82AAE00 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I was in a battle recently, and my\n" + .string "{STR_VAR_2} was exceptional!\p" + .string "I wish you could have seen it,\n" + .string "{PLAYER}{STRING 5}. Bye-bye!$" + +MatchCall_SameRouteBattleRequestText1:: @ 82AAE7F + .string "Hi! {PLAYER}, hello!\n" + .string "This is {STR_VAR_1}.\p" + .string "Huh? Wait, you're near\n" + .string "{STR_VAR_2}?\p" + .string "Oh, wow, we have to battle, then!\n" + .string "I'll be waiting! See you!$" + +MatchCall_SameRouteBattleRequestText2:: @ 82AAEF1 + .string "Hello, {PLAYER}!\n" + .string "It's {STR_VAR_1}.\p" + .string "Oh? You happen to be around\n" + .string "{STR_VAR_2} right now?\p" + .string "Would you like to battle now?\n" + .string "I'll wait for you! See you!$" + +MatchCall_SameRouteBattleRequestText3:: @ 82AAF69 + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "Oh, hey, are you near\n" + .string "{STR_VAR_2} right now?\p" + .string "How would you like to battle with\n" + .string "me right now?\p" + .string "I'm not losing again!\n" + .string "I'll be waiting! Catch you soon!$" + +MatchCall_SameRouteBattleRequestText4:: @ 82AB010 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "Whereabouts are you now?\n" + .string "Huh? {STR_VAR_2}?\p" + .string "Want to battle now?\n" + .string "I'll wait for you. See you!$" + +MatchCall_SameRouteBattleRequestText5:: @ 82AB076 + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\l" + .string "How are things with you?\p" + .string "You're where now?\n" + .string "{STR_VAR_2}?\p" + .string "Well, how about we have a quick\n" + .string "rematch right away?\p" + .string "I'll keep an eye out for you.\n" + .string "See you soon!$" + +MatchCall_SameRouteBattleRequestText6:: @ 82AB11A + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\l" + .string "How are your POKéMON keeping?\p" + .string "Oh, is that right? You're around\n" + .string "{STR_VAR_2}?\p" + .string "Well, then, we'd better have\n" + .string "a rematch.\p" + .string "I can wait, sure.\n" + .string "See you!$" + +MatchCall_SameRouteBattleRequestText7:: @ 82AB1B4 + .string "…Er, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here…\p" + .string "Oh, you happen to be around\n" + .string "{STR_VAR_2}?\p" + .string "Then, let's battle.\n" + .string "Right away, I mean.\p" + .string "I'll show you my POKéMON.\n" + .string "I'll wait for you.$" + +MatchCall_SameRouteBattleRequestText8:: @ 82AB23D + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\p" + .string "I hope you're doing well.\n" + .string "Oh, you're near {STR_VAR_2}.\p" + .string "Would you like to have a battle\n" + .string "with me, then?\p" + .string "I'll wait for you.\n" + .string "See you soon!$" + +MatchCall_SameRouteBattleRequestText9:: @ 82AB2E9 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "Are you keeping up?\n" + .string "Oh, you're near {STR_VAR_2}?\p" + .string "Oh, well, then don't you think we\n" + .string "should battle?\p" + .string "Don't keep me waiting too long!$" + +MatchCall_SameRouteBattleRequestText10:: @ 82AB382 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "How are things with you?\n" + .string "Oh, you're near {STR_VAR_2}.\p" + .string "We should have a battle now, then.\p" + .string "I'm ready and waiting.\n" + .string "Be quick!$" + +MatchCall_SameRouteBattleRequestText11:: @ 82AB410 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "Ah, so where you are now is\n" + .string "{STR_VAR_2}?\p" + .string "Well, then, we just have to have\n" + .string "a battle, don't you think?\p" + .string "I'll wait around for you!\n" + .string "See you real quick!$" + +MatchCall_SameRouteBattleRequestText12:: @ 82AB4B0 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Where might you be now?\p" + .string "{STR_VAR_2}?\n" + .string "That's quite close by!\p" + .string "What do you say we have a battle\n" + .string "now?\p" + .string "I can wait.\n" + .string "See you!$" + +MatchCall_SameRouteBattleRequestText13:: @ 82AB538 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\p" + .string "I hope you've been keeping well.\n" + .string "Oh, you're near {STR_VAR_2}?\p" + .string "Since that's not very far away,\n" + .string "come see me for a battle.\p" + .string "I'll wait for you.\n" + .string "Bye for now.$" + +MatchCall_SameRouteBattleRequestText14:: @ 82AB5E4 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "You're what? …{STR_VAR_2}?\n" + .string "That's very close.\p" + .string "Don't you think we ought to have\n" + .string "a battle?\p" + .string "I'll be looking for you!\n" + .string "Bye-bye!$" + +MatchCall_DifferentRouteBattleRequestText1:: @ 82AB670 + .string "Hi! {PLAYER}, hello!\n" + .string "This is {STR_VAR_1}.\p" + .string "Want to have a battle with me?\p" + .string "I'll be waiting for you around\n" + .string "{STR_VAR_2}!$" + +MatchCall_DifferentRouteBattleRequestText2:: @ 82AB6CD + .string "Hello, {PLAYER}!\n" + .string "It's {STR_VAR_1}.\p" + .string "Would you like to have a battle\n" + .string "with me again?\p" + .string "You can find me around\n" + .string "{STR_VAR_2}. I'll be waiting!$" + +MatchCall_DifferentRouteBattleRequestText3:: @ 82AB73C + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "My POKéMON have grown a lot\n" + .string "tougher since last time.\p" + .string "I want to see how strong they've\n" + .string "become with your POKéMON, {PLAYER}.\p" + .string "So, let's have a battle!\p" + .string "I'll be waiting for you around\n" + .string "{STR_VAR_2}.$" + +MatchCall_DifferentRouteBattleRequestText4:: @ 82AB808 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\l" + .string "How are things with you?\p" + .string "My POKéMON have grown pretty\n" + .string "tough lately.\p" + .string "Hey, how would you like to have\n" + .string "another battle with me?\p" + .string "Let's meet up around\n" + .string "{STR_VAR_2}, okay?$" + +MatchCall_DifferentRouteBattleRequestText5:: @ 82AB8B7 + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "My POKéMON are growing up in\n" + .string "decent ways.\p" + .string "I'd really like to have another\n" + .string "battle with you.\p" + .string "I'll keep an eye out for you around\n" + .string "{STR_VAR_2}. See you soon!$" + +MatchCall_DifferentRouteBattleRequestText6:: @ 82AB95D + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\l" + .string "I hope you're on top of things.\p" + .string "I was thinking I'd like another\n" + .string "battle with you. What do you say?\p" + .string "If you feel like a battle,\n" + .string "come to {STR_VAR_2}.\p" + .string "See you!$" + +MatchCall_DifferentRouteBattleRequestText7:: @ 82ABA03 + .string "…Er, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here…\l" + .string "So? Are your POKéMON growing?\p" + .string "Mine sure got stronger.\n" + .string "I'd like to show you.\p" + .string "I'll be around {STR_VAR_2}.\n" + .string "Come see me for a match.\p" + .string "See you around.$" + +MatchCall_DifferentRouteBattleRequestText8:: @ 82ABA9F + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\p" + .string "I hope you're doing well.\n" + .string "My POKéMON are very frisky.\p" + .string "If you're ever in the area, please\n" + .string "give me a rematch.\p" + .string "I'll be around {STR_VAR_2}.\n" + .string "Until then, good-bye!$" + +MatchCall_DifferentRouteBattleRequestText9:: @ 82ABB62 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\l" + .string "How are your POKéMON doing?\p" + .string "My POKéMON keep getting better.\n" + .string "I'd like to show you, {PLAYER}{STRING 5}.\p" + .string "I'm around {STR_VAR_2} now,\n" + .string "so let's battle if you're close by.\p" + .string "Hope I see you soon!$" + +MatchCall_DifferentRouteBattleRequestText10:: @ 82ABC26 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\l" + .string "So, how are things with you?\p" + .string "My POKéMON have grown much\n" + .string "stronger than before.\p" + .string "I'd love another battle with you,\n" + .string "{PLAYER}{STRING 5}.\p" + .string "I'll be around {STR_VAR_2}.\n" + .string "Come see me if you're close.$" + +MatchCall_DifferentRouteBattleRequestText11:: @ 82ABCE9 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "Where might you be now?\p" + .string "My POKéMON are full of life.\n" + .string "They appear to be looking forward\l" + .string "to seeing your POKéMON, {PLAYER}{STRING 5}.\p" + .string "I'm around {STR_VAR_2} now.\n" + .string "I hope you'll seek us out.$" + +MatchCall_DifferentRouteBattleRequestText12:: @ 82ABDA2 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I should tell you, my POKéMON have\n" + .string "grown to be quite robust lately.\p" + .string "I would like to see them in a battle\n" + .string "with you, {PLAYER}{STRING 5}.\p" + .string "We'll be around {STR_VAR_2}.\n" + .string "Come see us anytime!$" + +MatchCall_DifferentRouteBattleRequestText13:: @ 82ABE5E + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "Are your POKéMON keeping well?\p" + .string "My POKéMON have been so healthy,\n" + .string "they don't look capable of losing!\p" + .string "I would surely love to have another\n" + .string "battle with you.\p" + .string "If you're near {STR_VAR_2},\n" + .string "do come see us.$" + +MatchCall_DifferentRouteBattleRequestText14:: @ 82ABF36 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "Keeping well, I hope.\p" + .string "Oh, yes! My POKéMON are\n" + .string "much stronger than before.\p" + .string "Don't you think we ought to have\n" + .string "a battle, {PLAYER}{STRING 5}?\p" + .string "We'll be waiting for you around\n" + .string "{STR_VAR_2}.\p" + .string "Come see us anytime, okay?$" + +MatchCall_PersonalizedText1:: @ 82AC009 + .string "It's me, the mountain-loving\n" + .string "{STR_VAR_1}!\p" + .string "Well, since we met, have you grown\n" + .string "to appreciate the mountains more?\p" + .string "I rarely see you in the mountains…\p" + .string "Next time, we'll meet somewhere\n" + .string "around {STR_VAR_2}.$" + +MatchCall_PersonalizedText2:: @ 82AC0BD + .string "This is {STR_VAR_1}.\n" + .string "Hello.\p" + .string "I was just telling a new TRAINER\n" + .string "about you.\p" + .string "I told her about a strong TRAINER\n" + .string "who raises POKéMON with care.\p" + .string "I hope you'll become a TRAINER\n" + .string "that everyone will admire.\p" + .string "I hope we meet again!$" + +MatchCall_PersonalizedText3:: @ 82AC18C + .string "Hello! It's {STR_VAR_1}.\p" + .string "I love where I am now.\n" + .string "It's pleasant with sweet aromas!\p" + .string "I think someone planted BERRIES,\n" + .string "and they burst into bloom.\p" + .string "See you again sometime!$" + +MatchCall_PersonalizedText4:: @ 82AC228 + .string "Hello! Thirty years of exploration,\n" + .string "{STR_VAR_1} at your service!\p" + .string "It seems that you're energetically\n" + .string "traveling here and there.\p" + .string "Have you discovered any new ruins?\n" + .string "Please tell if you have!\p" + .string "Now, if you'll excuse me,\n" + .string "I have ruins to explore.$" + +MatchCall_PersonalizedText5:: @ 82AC30C + .string "It's {STR_VAR_1}!\p" + .string "Know what I'm doing today?\n" + .string "Looking at waves from the beach!\p" + .string "Sigh… The waves are all sparkly.\n" + .string "The sea is the prettiest from here.\l" + .string "I'm getting hungry, so bye-bye!$" + +MatchCall_PersonalizedText6:: @ 82AC3B6 + .string "Munch-chew…\n" + .string "Oh, hi, it's {STR_VAR_1}.\l" + .string "I love eating on the beach.\p" + .string "My POKéMON and I have been doing\n" + .string "great. We're fully fueled!\l" + .string "I'm going for a swim. Bye!$" + +MatchCall_PersonalizedText7:: @ 82AC446 + .string "Hello, this is {STR_VAR_1}…\p" + .string "I've grown a little jaded with this\n" + .string "whole COOLTRAINER thing…\p" + .string "Everyone thinks I'm a perfect\n" + .string "TRAINER, and that makes me try to\l" + .string "live up to that expectation.\p" + .string "But I guess that goes with being\n" + .string "a COOLTRAINER.\p" + .string "I'll just have to buckle down…\n" + .string "and grin and bear it.\p" + .string "You're the only person that I could\n" + .string "confide in like this.\p" + .string "But when I see you next,\n" + .string "don't worry, I won't whine!$" + +MatchCall_PersonalizedText8:: @ 82AC5C7 + .string "Yahoo, it's {STR_VAR_1}!\n" + .string "How do you do?\p" + .string "I've been raising my POKéMON with\n" + .string "you as the target.\p" + .string "I don't intend to lose when we\n" + .string "battle again.\p" + .string "Isn't it great to have TRAINER\n" + .string "friends? Let's meet again!$" + +MatchCall_PersonalizedText9:: @ 82AC682 + .string "It's {STR_VAR_1}…\n" + .string "Right now, behind you…\l" + .string "Wasn't there something…?\p" + .string "The power of the POKéMON that\n" + .string "sleep here at MT. PYRE…\p" + .string "It's telling me about you…\p" + .string "You should walk away quickly and\n" + .string "never once look back…\p" + .string "Giggle…\n" + .string "Farewell…$" + +MatchCall_PersonalizedText10:: @ 82AC755 + .string "This is {STR_VAR_1}.\n" + .string "How do you do?\p" + .string "Isn't it convenient that we can\n" + .string "chat like this at a distance?\p" + .string "Before, if I wanted to speak with\n" + .string "anyone, I had to have my father\l" + .string "drive me…\p" + .string "I should be going now.\n" + .string "I'm glad we had this chat.$" + +MatchCall_PersonalizedText11:: @ 82AC82C + .string "It's {STR_VAR_1}!\n" + .string "Will you listen to this?\p" + .string "I like the SAFARI ZONE a lot,\n" + .string "but whenever I go, I get lost!\p" + .string "All that tall grass!\n" + .string "And it's much too spread out!\p" + .string "I feel better getting that off\n" + .string "my chest!\p" + .string "I'm off to the SAFARI ZONE again!\n" + .string "Catch you!$" + +MatchCall_PersonalizedText12:: @ 82AC914 + .string "Hello, {STR_VAR_1} here.\n" + .string "Yes, correct, I am rich, yes.\p" + .string "I should tell you, my wealth has\n" + .string "grown since we last met.\p" + .string "What's more, my POKéMON have also\n" + .string "grown stronger.\p" + .string "I can't shake the feeling that\n" + .string "this world exists for me!\p" + .string "Oh, no need to say a word!\n" + .string "Everyone knows it's true!\p" + .string "Oh, you must excuse me, I have this\n" + .string "formal dinner to attend.$" + +MatchCall_PersonalizedText13:: @ 82ACA59 + .string "Ufufufufu…\n" + .string "It's me, {STR_VAR_1}…\p" + .string "Can you guess what I'm seeing?\n" + .string "A pair of {STR_VAR_2} in a battle.\p" + .string "Maybe I'll try catching the winner…\n" + .string "Ufufufufufu…\p" + .string "I… I'm kind of busy now.\n" + .string "I have to go.$" + +MatchCall_PersonalizedText14:: @ 82ACB02 + .string "Oh, it's {STR_VAR_1}!\p" + .string "I was just thinking I'm getting\n" + .string "bored of the ABANDONED SHIP.\p" + .string "But since I'm already here,\n" + .string "and I want to beat you once,\l" + .string "I'll be sticking around a bit more.\p" + .string "If you feel compelled, why don't\n" + .string "you come see me?\p" + .string "I think today will be the day that\n" + .string "I finally challenge the man next\l" + .string "door to a match.\p" + .string "Be seeing you!$" + +MatchCall_PersonalizedText15:: @ 82ACC3F + .string "I'm {STR_VAR_1}!\n" + .string "The man of the sea!\p" + .string "You know what I think?\p" + .string "The TRAINERS out at sea are\n" + .string "the toughest of the tough!\p" + .string "You should learn from me and train\n" + .string "in the sea…\p" + .string "Whoops, giant surf rising!\p" + .string "It's a great training opportunity!\n" + .string "Sorry, but I have to go!$" + +MatchCall_PersonalizedText16:: @ 82ACD2F + .string "It's {STR_VAR_1}! Listen, I've been\n" + .string "teaching karate to my POKéMON.\p" + .string "But now they're better than me!\n" + .string "I've done nothing but lose to them!\p" + .string "But even though I may lose to\n" + .string "POKéMON, I won't lose to another\l" + .string "TRAINER, no sir!\p" + .string "We have to battle again!\n" + .string "Ugwaah!$" + +MatchCall_PersonalizedText17:: @ 82ACE1E + .string "It's me, {STR_VAR_1}.\n" + .string "How're your travels unwinding?\p" + .string "…Whoa, is that right?\n" + .string "Sounds awfully stimulating!\p" + .string "I think I could write a song about\n" + .string "one of your episodes.\p" + .string "…Oh, hey, I'm feeling it.\n" + .string "I hear the riffs in my head.\p" + .string "I'd better get this tune properly\n" + .string "written, so I've got to fly! Later!$" + +MatchCall_PersonalizedText18:: @ 82ACF32 + .string "This is {STR_VAR_1}…\n" + .string "Hear my new song.\p" + .string "Lalala, {STR_VAR_2}, {STR_VAR_2}!\n" + .string "Why are you that {STR_VAR_2}?\l" + .string "Why can't I be you, {STR_VAR_2}?\l" + .string "Lala, {STR_VAR_2} and {STR_VAR_1},\l" + .string "{STR_VAR_1} and {STR_VAR_2}…\p" + .string "Repeat chorus, fade…$" + +MatchCall_PersonalizedText19:: @ 82ACFBE + .string "I'm {STR_VAR_1}, you know,\n" + .string "the camping expert!\p" + .string "When we battled, I couldn't help\n" + .string "but lose to you.\p" + .string "After all, my expertise is in\n" + .string "camping.\p" + .string "But win or lose, I like to battle\n" + .string "when I'm camping.\p" + .string "Battle with us again, okay?\n" + .string "Oh, and let's go camping, too!$" + +MatchCall_PersonalizedText20:: @ 82AD0AC + .string "It's me, me, {STR_VAR_1}!\p" + .string "I'd like to climb other mountains\n" + .string "than this one, to be honest.\p" + .string "But I'm not sure if there'd be any\n" + .string "ladies like on MT. CHIMNEY.\p" + .string "If you know any other mountain\n" + .string "with ladies around, let me know!\p" + .string "Ehehehe, see you around!$" + +MatchCall_PersonalizedText21:: @ 82AD194 + .string "… … … … … …\n" + .string "… … … … … …\l" + .string "It's {STR_VAR_1}…\p" + .string "… … … … … …\n" + .string "… … … … … …\l" + .string "That's all today…$" + +MatchCall_PersonalizedText22:: @ 82AD1DF + .string "This is {STR_VAR_1}. Today, I had\n" + .string "this feeling I would chat with you.\p" + .string "My desire to defeat you builds\n" + .string "by day and by night.\p" + .string "You have a rival like that, yes?\n" + .string "I wish it were me…\p" + .string "I'm glad you heard me out.\n" + .string "See you!$" + +MatchCall_PersonalizedText23:: @ 82AD2A8 + .string "It's {STR_VAR_1}.\p" + .string "When there's a strong TRAINER\n" + .string "nearby, I can sometimes sense that\l" + .string "somehow.\p" + .string "Did you pass close by, {PLAYER}{STRING 5}?\n" + .string "Maybe it was you.\p" + .string "I'll be waiting for your visit.\n" + .string "Bye!$" + +MatchCall_PersonalizedText24:: @ 82AD34F + .string "Hello, this is {STR_VAR_1}.\n" + .string "You sound well, {PLAYER}{STRING 5}.\p" + .string "I've traveled around the world,\n" + .string "but I must say I've taken a great\l" + .string "shine to this region.\p" + .string "I plan to stay here a while.\n" + .string "Perhaps we can meet again?\p" + .string "I've not forgotten your dazzling\n" + .string "techniques.\p" + .string "I do hope for a rematch.$" + +MatchCall_PersonalizedText25:: @ 82AD44E + .string "Snivel… It's… {STR_VAR_1}…\n" + .string "…Sob…\p" + .string "ROXANNE chewed me out in class\n" + .string "today.\p" + .string "But I don't dislike her or anything.\p" + .string "ROXANNE tells me exactly what\n" + .string "I did wrong so I can learn from it.\p" + .string "You bet I'll be going to\n" + .string "the TRAINER'S SCHOOL tomorrow!\p" + .string "See you later!$" + +MatchCall_PersonalizedText26:: @ 82AD53A + .string "It's {STR_VAR_1}!\p" + .string "ROXANNE let me battle with her\n" + .string "yesterday.\p" + .string "The results…\n" + .string "Terrible, like you needed to ask.\p" + .string "But I was delighted that ROXANNE\n" + .string "would even let me challenge her!\p" + .string "You wouldn't believe how much\n" + .string "more I admire her!\p" + .string "I'm going to really focus and work!\n" + .string "I'd better go!$" + +MatchCall_PersonalizedText27:: @ 82AD642 + .string "Hi, it's ANNA! I'm with my junior\n" + .string "partner MEG again today.\p" + .string "I really love caring for MEG and\n" + .string "POKéMON. They're so cute!\p" + .string "I wish I could look after them\n" + .string "as if they were my siblings!\p" + .string "Oh, hi, MEG!\n" + .string "Did you get the buns?\p" + .string "Huh? No, no, I'm not treating you\n" + .string "like my personal slave!\p" + .string "You lost the match, so you have\n" + .string "to go buy the bread as punishment!\p" + .string "I wouldn't treat you like a slave,\n" + .string "MEG! You're too special to me!\p" + .string "I have to go now.\n" + .string "It's time for our snack!$" + +MatchCall_PersonalizedText28:: @ 82AD801 + .string "I love POKéMON!\n" + .string "It's {STR_VAR_1} from the FAN CLUB!\p" + .string "You have to hear this!\n" + .string "My sweet POKéMON…\p" + .string "Snort! Wahaha!\n" + .string "I can't say any more! It's a secret!\l" + .string "It's just too cute for words!\p" + .string "Oh, my sweet {STR_VAR_2} is begging\n" + .string "for a {POKEBLOCK}!\p" + .string "It's the picture of cuteness!\p" + .string "Sorry, but I can't talk now!\n" + .string "You'll have to hear this next time!$" + +MatchCall_PersonalizedText29:: @ 82AD92E + .string "Ohoho!\p" + .string "This is {STR_VAR_1}! I can't wait to\n" + .string "tell you about my darling POKéMON!\p" + .string "Please, you must listen to this.\n" + .string "It's about my darling {STR_VAR_2}.\p" + .string "Whenever anyone picks it up,\n" + .string "it leaps straight into my arms!\p" + .string "Oh… Oh… Could there be anything\n" + .string "more blissful?\p" + .string "Oh, it feels so heavenly!\p" + .string "I'm so glad I could share some of\n" + .string "my happiness with you.\p" + .string "Well, I must be going.\n" + .string "Bye, now!$" + +MatchCall_PersonalizedText30:: @ 82ADA8F + .string "I am… {STR_VAR_1}.\n" + .string "People call me an EXPERT.\p" + .string "But there is one thing I know.\n" + .string "I could not be an EXPERT on my own\l" + .string "power.\p" + .string "Only with the help of POKéMON can\n" + .string "a TRAINER become an EXPERT.\p" + .string "Humph! I believe I may have said\n" + .string "something deep and profound!\p" + .string "I shall leave you in good spirits!$" + +MatchCall_PersonalizedText31:: @ 82ADB9B + .string "It's {STR_VAR_1}.\n" + .string "I'm glad to chat with you!\p" + .string "I am feeling alive and refreshed\n" + .string "soaking in this hot-spring tub.\p" + .string "I've been battling young TRAINERS\n" + .string "since we met, but you're still\l" + .string "the best of the lot.\p" + .string "I imagine you'll become an EXPERT\n" + .string "in your old age! Ohohoho…$" + +MatchCall_PersonalizedText32:: @ 82ADC92 + .string "Yay! This is {STR_VAR_1}!\n" + .string "What's up?\p" + .string "I might be imagining this, but when\n" + .string "I win battles, my shorts seem to\l" + .string "feel, like, better. Materially.\p" + .string "What do I mean by that?\n" + .string "It's kind of hard to explain, but…\l" + .string "How would I say this now…\l" + .string "My shorts feel silkier!\p" + .string "And when I battled you, {PLAYER}{STRING 5},\n" + .string "my shorts felt icky and coarse.\p" + .string "… … … … … …\n" + .string "You didn't really believe that?\l" + .string "Ehehehe, that's all! Bye now!$" + +MatchCall_PersonalizedText33:: @ 82ADE08 + .string "Ahoy!\n" + .string "{STR_VAR_1} here!\p" + .string "As always, I'm fishing with wild\n" + .string "abandon!\p" + .string "Are there other places I can fish\n" + .string "than the sea and rivers?\p" + .string "I get these powerful urges to\n" + .string "fish just about anywhere!\p" + .string "Oh, gosh, darn it!\n" + .string "My line's tangled up!\p" + .string "Gotta go!\n" + .string "Find me some new fishing spots!$" + +MatchCall_PersonalizedText34:: @ 82ADF07 + .string "Hey, there! It's {STR_VAR_1}.\n" + .string "Are you taking it casually?\p" + .string "Ever since I was a kid, you know,\n" + .string "I've always been placid, huh?\p" + .string "I never was much for getting all\n" + .string "stressed or rushing things.\p" + .string "But wouldn't you know it,\n" + .string "I'm now a TRIATHLETE.\p" + .string "You just can't tell where life will\n" + .string "take you, if you get my drift.\p" + .string "You're a TRAINER now, but who\n" + .string "knows what the future holds, huh?\p" + .string "Imagine yourself as a teacher,\n" + .string "or maybe an artist. Cool, huh?\p" + .string "But, hey, be cool. Take it casual.\n" + .string "See you around.$" + +MatchCall_PersonalizedText35:: @ 82AE0D9 + .string "This is {STR_VAR_1}!\n" + .string "I'm cycling right now.\p" + .string "I love swimming and running,\n" + .string "but cycling is my first love!\p" + .string "It makes my whole body feel as if\n" + .string "I'm one with the wind.\p" + .string "It exhilarates me as if I were\n" + .string "flying!\p" + .string "Okay! Today, I'm going to set a new\n" + .string "CYCLING ROAD record!\p" + .string "You should make the challenge, too!\n" + .string "See you!$" + +MatchCall_PersonalizedText36:: @ 82AE1FD + .string "Yo, this is {STR_VAR_1}! I'm smack\n" + .string "in the middle of a triathlon!\p" + .string "But, hey, I've always got time to\n" + .string "shoot the breeze!\p" + .string "Working out with POKéMON feels\n" + .string "mighty good!\p" + .string "Without exchanging words, we synch\n" + .string "as if we shared a heart.\p" + .string "It's inspiring!\p" + .string "Gasp… Chatting while running…\n" + .string "I'm getting run down…\l" + .string "Gasp… Have…to…go…$" + +MatchCall_PersonalizedText37:: @ 82AE327 + .string "Hi, it's {STR_VAR_1}.\n" + .string "If you want to improve endurance,\l" + .string "high-altitude training is it!\p" + .string "Try running on a mountaintop.\n" + .string "You'll be gasping in no time!\p" + .string "I'm getting oxygen starved, too!\n" + .string "See you!$" + +MatchCall_PersonalizedText38:: @ 82AE3DA + .string "Oh, it's {STR_VAR_1}, hello.\p" + .string "I've been swimming a lot but I still\n" + .string "can't seem to reach EVERGRANDE.\p" + .string "Maybe I'm just going in circles.\p" + .string "No, no, that can't be possible.\n" + .string "Wahahaha.\l" + .string "Take care!$" + +MatchCall_PersonalizedText39:: @ 82AE489 + .string "Hey, it's {STR_VAR_1}…\n" + .string "Whoops!\p" + .string "Splash!\p" + .string "Blug-blug-blug-blug…\p" + .string "Sploosh!\p" + .string "Whiff-whiff! Whiff-whiff!\p" + .string "Hey! Sorry about that!\n" + .string "I just put on some suntan oil.\p" + .string "So my POKéNAV went whoopsy\n" + .string "out of my hand into the water!\p" + .string "But, boy, DEVON's POKéNAV is built\n" + .string "tough. It survived that dunking!\p" + .string "Anyways, I'm busy sunbathing,\n" + .string "so let's chat another time.$" + +MatchCall_PersonalizedText40:: @ 82AE5CD + .string "Hello, this is {STR_VAR_1}.\p" + .string "Out of the three triathlon events,\n" + .string "I like swimming best.\p" + .string "But if I stay in the sea too long,\n" + .string "won't I get all prune-like?\p" + .string "Ooh, triathlon is such a grueling\n" + .string "test of human endurance! Bye!$" + +MatchCall_PersonalizedText41:: @ 82AE698 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "How are your POKéMON doing?\p" + .string "My DRAGON POKéMON appear to be\n" + .string "in peak form. Bye for now.$" + +MatchCall_PersonalizedText42:: @ 82AE704 + .string "{STR_VAR_1} here.\p" + .string "My {STR_VAR_2} has grown even more\n" + .string "tough than that last time.\p" + .string "I'm not going to lose again to you.\n" + .string "You wait till next time!\p" + .string "See you around!$" + +MatchCall_PersonalizedText43:: @ 82AE78F + .string "It is {STR_VAR_1} here.\p" + .string "I have continued with my studies\n" + .string "in the art of concealment.\p" + .string "But I have been too successful.\n" + .string "No one has been able to find me.\l" + .string "My success makes me lonely…\p" + .string "Like smoke I disappear!\n" + .string "Farewell!$" + +MatchCall_PersonalizedText44:: @ 82AE859 + .string "This is {STR_VAR_1}.\n" + .string "I kept up my training since we met.\p" + .string "My {STR_VAR_2} is getting pretty\n" + .string "tough.\p" + .string "Training on a beach is effective,\n" + .string "just as I thought. Bye now!$" + +MatchCall_PersonalizedText45:: @ 82AE8E6 + .string "How do you do?\n" + .string "This is {STR_VAR_1}.\p" + .string "I wonder when this yucky volcanic\n" + .string "ash will stop falling?\p" + .string "If it gets too deep, it will cover\n" + .string "up the pattern on my parasol…\p" + .string "Let's promise to meet again!$" + +MatchCall_PersonalizedText46:: @ 82AE998 + .string "Hi, {STR_VAR_1} here.\p" + .string "Did you know that it's easier to\n" + .string "float in the sea than a pool?\p" + .string "Just by lying still, your body will\n" + .string "float on its own.\p" + .string "But if you float for too long,\n" + .string "watch that you don't get carried\l" + .string "off too far out.\p" + .string "…Where am I, anyway?\n" + .string "I'd better go!$" + +MatchCall_PersonalizedText47:: @ 82AEA8F + .string "Oh, {PLAYER}{STRING 5}, hello!\n" + .string "This is {STR_VAR_1}.\l" + .string "I'm up in the mountains now.\p" + .string "But the ground is too bumpy.\n" + .string "I can't pitch my tent here…\p" + .string "Oh, I had a brilliant idea!\p" + .string "Maybe I can get my POKéMON to tamp\n" + .string "the ground flat here!\p" + .string "I'm going to try that!\n" + .string "Bye-bye!$" + +MatchCall_PersonalizedText48:: @ 82AEB77 + .string "Oh, hi, hi, this is {STR_VAR_1}!\p" + .string "I'm raising POKéMON with LIV!\n" + .string "We're trying very hard!\p" + .string "If we try harder, can we become\n" + .string "number one? Bye-bye!$" + +MatchCall_PersonalizedText49:: @ 82AEBFA + .string "{STR_VAR_1} here!\p" + .string "I'm a SAILOR, but I'm not on a boat\n" + .string "now.\p" + .string "It makes me wonder--what should\n" + .string "a SAILOR on land be called?\p" + .string "That's what I've been thinking\n" + .string "while staring out across the waves.\p" + .string "All right, next time!$" + +MatchCall_PersonalizedText50:: @ 82AECC1 + .string "It's {STR_VAR_1}.\n" + .string "So? Get any more POKéMON?\p" + .string "If you catch a new POKéMON,\n" + .string "you have to come show me.\p" + .string "I won't whine for it, honest.\n" + .string "I'll be waiting. See you.$" + +MatchCall_PersonalizedText51:: @ 82AED52 + .string "This is {STR_VAR_1}.\p" + .string "Are you raising your POKéMON\n" + .string "in the optimal way?\p" + .string "The air is clean where I am.\n" + .string "It's the perfect environment for\l" + .string "raising POKéMON.\p" + .string "If you're going to focus on raising\n" + .string "POKéMON, you should come out to\l" + .string "{STR_VAR_2}. Take care now.$" + +MatchCall_PersonalizedText52:: @ 82AEE35 + .string "Hi, this is {STR_VAR_1}.\p" + .string "I gave a {POKEBLOCK} to my {STR_VAR_2}.\n" + .string "It seemed to enjoy it very much.\p" + .string "It looks like POKéMON have their\n" + .string "likes and dislikes with {POKEBLOCK}S.\p" + .string "I find that quite fascinating.\n" + .string "Please do take care.$" + +MatchCall_PersonalizedText53:: @ 82AEEF4 + .string "{STR_VAR_1} here.\p" + .string "If you cooperate with POKéMON,\n" + .string "one can be comfortable in the wild.\p" + .string "Everyone should realize that and\n" + .string "cooperate with POKéMON more.\p" + .string "That would be ideal.\n" + .string "I really think so.\p" + .string "I think you're on the right track!\n" + .string "Catch you later!$" + +MatchCall_PersonalizedText54:: @ 82AEFDA + .string "Hi, it's {STR_VAR_1}. You know,\n" + .string "the TRAINER who's always prepared!\p" + .string "{PLAYER}{STRING 5}, do you have enough items?\n" + .string "Are your POKéMON fit for action?\p" + .string "Keeping everything perfect around\n" + .string "you all the time is the secret to\l" + .string "keeping your journey going.\p" + .string "I'd better go check my own\n" + .string "supplies! Be vigilant!$" + +MatchCall_PersonalizedText55:: @ 82AF0E7 + .string "It's {STR_VAR_1}!\n" + .string "It's {STR_VAR_1}!\p" + .string "{STR_VAR_2} is a very busy\n" + .string "thoroughfare, so I get challenged\l" + .string "by all kinds of TRAINERS every day.\p" + .string "Today, I won five battles and lost\n" + .string "only three!\p" + .string "How did you do today?\n" + .string "Tell me about it next time, okay?$" + +MatchCall_PersonalizedText56:: @ 82AF1B8 + .string "It's me, {STR_VAR_1}.\p" + .string "I'm popular because I have lots\n" + .string "of BUG POKéMON, right?\p" + .string "Well, I took a bunch of my fave\n" + .string "bugs to school today.\p" + .string "This girl I like started crying!\n" + .string "Go ahead and laugh if you want.\p" + .string "I have to try teaching her what\n" + .string "makes BUG POKéMON so appealing.\p" + .string "Snivel…\n" + .string "See you!$" + +MatchCall_PersonalizedText57:: @ 82AF2C4 + .string "Hah! Hah! Hah! Hah!\p" + .string "Hi! It's {STR_VAR_1}! Hah! Hah!\p" + .string "Trying to chat…\n" + .string "While climbing…\l" + .string "Is harsh exercise… Hah! Hah!\p" + .string "Urgh! Oof…\n" + .string "It's steeper now…\l" + .string "We'll chat…another time…\l" + .string "Hah! Hah! Hah!$" + +MatchCall_PersonalizedText58:: @ 82AF371 + .string "Oh, hi!\p" + .string "I'm still searching for treasures\n" + .string "with KIRA!\p" + .string "Maybe there isn't any treasure\n" + .string "here at all…\p" + .string "But the important thing is for me\n" + .string "to search alongside KIRA.\p" + .string "Oh, hey, KIRA!\n" + .string "Wh-why are you angry?\p" + .string "I'm not ignoring you, honey!\n" + .string "You're my one and only!\p" + .string "…{PLAYER}, I have to go, bye!$" + +MatchCall_PersonalizedText59:: @ 82AF480 + .string "This is {STR_VAR_1}!\p" + .string "I went to DEWFORD's GYM again\n" + .string "for training.\p" + .string "BRAWLY, the GYM LEADER, seems\n" + .string "to be tougher now.\p" + .string "Something about being toughened\n" + .string "by the wild waves…\p" + .string "But he's still as cool as ever.\n" + .string "The ladies adore him!\l" + .string "It makes me envious, frankly.\p" + .string "I wonder… Is his friend BRUNO\n" + .string "the same way as BRAWLY?\p" + .string "You know, all sweaty or smelly,\n" + .string "and prone to calling people\l" + .string "“big wave,” that sort of thing.\p" + .string "But, hey, this jealousy thing isn't\n" + .string "very seemly, is it?\p" + .string "Forget this chat ever happened,\n" + .string "how about it? So long!$" + +MatchCall_PersonalizedText60:: @ 82AF671 + .string "It's a pleasure to chat with\n" + .string "a young TRAINER like you.\p" + .string "I imagine that you will continue to\n" + .string "enjoy POKéMON whatever your age.\p" + .string "Wouldn't it be good if you had\n" + .string "a partnership like ours?\p" + .string "Of course, {PLAYER}{STRING 5}, you already\n" + .string "enjoy the trust and companionship\l" + .string "of your POKéMON now.\p" + .string "You have the makings of long and\n" + .string "enduring relationships already!\p" + .string "Hahaha!\n" + .string "Never be discouraged!$" + +MatchCall_PersonalizedText61:: @ 82AF7D8 + .string "Hi, this is {STR_VAR_1}!\n" + .string "We just won a battle!\p" + .string "We don't win often, but it was this\n" + .string "cool SWIMMER guy.\p" + .string "My sister was steamed!\p" + .string "She wanted to pretend that she\n" + .string "was weak to make an impression!\p" + .string "She always chews me out whether\n" + .string "we win or lose!\p" + .string "{PLAYER}{STRING 5}, can you say something\n" + .string "to her next time?\p" + .string "Okay, see you!$" + +MatchCall_PersonalizedText62:: @ 82AF8F7 + .string "{STR_VAR_1} here, yes.\n" + .string "I headed out to sea yesterday.\p" + .string "I had been hoping to find a new\n" + .string "ruin to explore.\p" + .string "But the tides somehow seemed to\n" + .string "carry me back where I started.\p" + .string "I'm still weak at battling, too…\n" + .string "Feel free to mock me…\l" + .string "But I won't give up.\p" + .string "My day will come when I discover\n" + .string "a new ruin!\p" + .string "That's all I have to say!\n" + .string "Farewell for now!$" + +MatchCall_PersonalizedText63:: @ 82AFA39 + .string "Ahoy there!\n" + .string "It's me, {STR_VAR_1}!\l" + .string "I'm out on ROUTE 108 now!\l" + .string "In other words, where I always am!\p" + .string "Today, a gorgeous SWIMMER \n" + .string "swam by me!\p" + .string "So I startled her with a shout!\p" + .string "And she gave me a nasty glare!\p" + .string "That's all from ROUTE 108!\n" + .string "Brought to you by {STR_VAR_1}!$" + +MatchCall_PersonalizedText64:: @ 82AFB26 + .string "It's {STR_VAR_1}!\p" + .string "I'm kind of busy, but I figured\n" + .string "I should let you know that I've\l" + .string "beaten five TRAINERS again today.\p" + .string "If I keep this pace up, I can\n" + .string "probably beat you next time.\p" + .string "I think we'll be good rivals,\n" + .string "you and I. Good-bye for now!$" + +MatchCall_BattleFrontierStreakText1:: @ 82AFC07 + .string "Hi! This is {STR_VAR_1}.\n" + .string "I heard the news!\p" + .string "They say you did excellent at\n" + .string "the {STR_VAR_2}.\p" + .string "It's awesome, {STR_VAR_3} straight wins?\n" + .string "See you!$" + +MatchCall_BattleFrontierStreakText2:: @ 82AFC78 + .string "Hello, it's {STR_VAR_1}!\n" + .string "I heard about you!\p" + .string "They said you won {STR_VAR_3} straight\n" + .string "battles at the {STR_VAR_2}.\p" + .string "That's special! I should try\n" + .string "harder, too! See you!$" + +MatchCall_BattleFrontierStreakText3:: @ 82AFCFF + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I heard you went on a tear at\n" + .string "the {STR_VAR_2}!\p" + .string "A big {STR_VAR_3}-win streak…\n" + .string "That is a big record, isn't it?\p" + .string "I'd better get it together, too!\n" + .string "Catch you soon!$" + +MatchCall_BattleFrontierStreakText4:: @ 82AFDA7 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here. What's up?\p" + .string "There's a rumor going around that\n" + .string "you strung together {STR_VAR_3} straight\l" + .string "wins at the {STR_VAR_2}.\p" + .string "I'd better step it up, too.\n" + .string "See you!$" + +MatchCall_BattleFrontierStreakText5:: @ 82AFE3D + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "You were at the {STR_VAR_2}\n" + .string "and won {STR_VAR_3} battles in a row?\l" + .string "Isn't that something!\p" + .string "I'd better work on my POKéMON more.\n" + .string "See you soon!$" + +MatchCall_BattleFrontierStreakText6:: @ 82AFECA + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here. How are you?\p" + .string "By the way, I heard you pulled off\n" + .string "the feat of {STR_VAR_3} straight wins at\l" + .string "the {STR_VAR_2}.\p" + .string "That inspires me to focus on\n" + .string "raising my team.$" + +MatchCall_BattleFrontierStreakText7:: @ 82AFF64 + .string "…Er, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here…\p" + .string "Oh, yeah, you were over at\n" + .string "the {STR_VAR_2}, right?\p" + .string "And you won {STR_VAR_3} battles in a row.\p" + .string "Oh, there goes a rare POKéMON!\n" + .string "I have to go!$" + +MatchCall_BattleFrontierStreakText8:: @ 82AFFF0 + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\l" + .string "I hope you're doing well.\p" + .string "Oh, but, you are. I've heard that\n" + .string "you won {STR_VAR_3} matches in a row at\l" + .string "the {STR_VAR_2}.\p" + .string "That's very impressive!\n" + .string "I hope you stay successful.$" + +MatchCall_BattleFrontierStreakText9:: @ 82B00B5 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "I heard! Your {STR_VAR_3}-win streak at\n" + .string "the {STR_VAR_2}!\p" + .string "That is so cool!\n" + .string "I'd better try harder, too!$" + +MatchCall_BattleFrontierStreakText10:: @ 82B0129 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "You won {STR_VAR_3} straight battles at\n" + .string "the {STR_VAR_2}?\p" + .string "That's quite the accomplishment.\n" + .string "I need to work harder.$" + +MatchCall_BattleFrontierStreakText11:: @ 82B01A5 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I hear you're the terror of\n" + .string "the {STR_VAR_2}?\p" + .string "You won, what, {STR_VAR_3} matches in\n" + .string "a row?\p" + .string "You're good, you.\n" + .string "I wonder how many I can win?$" + +MatchCall_BattleFrontierStreakText12:: @ 82B0232 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you keeping well?\p" + .string "Someone passed on word about you.\n" + .string "How you won {STR_VAR_3} straight battles\l" + .string "at a place named {STR_VAR_2}?\p" + .string "That's quite the tale.\n" + .string "See you!$" + +MatchCall_BattleFrontierStreakText13:: @ 82B02D9 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "I hope you've been keeping well.\p" + .string "They say you won {STR_VAR_3} straight\n" + .string "battles at the {STR_VAR_2}.\p" + .string "I admire your energy!\n" + .string "Bye now.$" + +MatchCall_BattleFrontierStreakText14:: @ 82B0366 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I heard about you!\n" + .string "Didn't you just win {STR_VAR_3} battles in\l" + .string "a row at the {STR_VAR_2}?\p" + .string "You're an inspiration!\n" + .string "Bye-bye!$" + +MatchCall_BattleFrontierRecordStreakText1:: @ 82B03E6 + .string "Hi! This is {STR_VAR_1}.\n" + .string "I heard the news!\p" + .string "They say you did excellent at\n" + .string "the {STR_VAR_2}.\p" + .string "It's awesome--{STR_VAR_3} straight wins?\n" + .string "See you!$" + +MatchCall_BattleFrontierRecordStreakText2:: @ 82B0457 + .string "Hello, it's {STR_VAR_1}!\n" + .string "I heard about you!\p" + .string "They said you won {STR_VAR_3} straight\n" + .string "battles at the {STR_VAR_2}.\p" + .string "That's special! I should try\n" + .string "harder, too! See you!$" + +MatchCall_BattleFrontierRecordStreakText3:: @ 82B04DE + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\p" + .string "I heard you went on a tear at\n" + .string "the {STR_VAR_2}!\p" + .string "A big {STR_VAR_3}-win streak…\n" + .string "That is a big record, isn't it?\p" + .string "I'd better get it together, too!\n" + .string "Catch you soon!$" + +MatchCall_BattleFrontierRecordStreakText4:: @ 82B0586 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here. What's up?\p" + .string "There's a rumor going around that\n" + .string "you strung together {STR_VAR_3} straight\l" + .string "wins at the {STR_VAR_2}.\p" + .string "I'd better step it up, too.\n" + .string "See you!$" + +MatchCall_BattleFrontierRecordStreakText5:: @ 82B061C + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "You were at the {STR_VAR_2}\n" + .string "and won {STR_VAR_3} battles in a row?\l" + .string "Isn't that something!\p" + .string "Me? I'd say I'm coming along.\n" + .string "See you soon!$" + +MatchCall_BattleFrontierRecordStreakText6:: @ 82B06A3 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here. How are you?\p" + .string "By the way, I heard you pulled off\n" + .string "the feat of {STR_VAR_3} straight wins at\l" + .string "the {STR_VAR_2}.\p" + .string "I'd better try harder myself!\n" + .string "See you soon!$" + +MatchCall_BattleFrontierRecordStreakText7:: @ 82B073B + .string "…Er, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here…\p" + .string "Oh, yeah, you were over at\n" + .string "the {STR_VAR_2}, right?\p" + .string "And you won {STR_VAR_3} battles in a row.\p" + .string "Oh, there goes a rare POKéMON!\n" + .string "I have to go!$" + +MatchCall_BattleFrontierRecordStreakText8:: @ 82B07C7 + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\l" + .string "I hope you're doing well.\p" + .string "Oh, but, you are. I've heard that\n" + .string "you won {STR_VAR_3} matches in a row at\l" + .string "the {STR_VAR_2}.\p" + .string "That's very impressive!\n" + .string "I'd better work on my POKéMON, too!$" + +MatchCall_BattleFrontierRecordStreakText9:: @ 82B0894 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "I heard! Your {STR_VAR_3}-win streak at\n" + .string "the {STR_VAR_2}!\p" + .string "That is so cool!\n" + .string "I'd better try harder, too!$" + +MatchCall_BattleFrontierRecordStreakText10:: @ 82B0908 + .string "Oh, {PLAYER}{STRING 5}, hello…\n" + .string "This is {STR_VAR_1}.\p" + .string "You won {STR_VAR_3} straight battles at\n" + .string "the {STR_VAR_2}?\p" + .string "That's quite the accomplishment.\n" + .string "I need to work harder.$" + +MatchCall_BattleFrontierRecordStreakText11:: @ 82B0984 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I hear you're the terror of\n" + .string "the {STR_VAR_2}?\p" + .string "You won, what, {STR_VAR_3} matches in\n" + .string "a row?\p" + .string "You're good, you.\n" + .string "I wonder how many I can win?$" + +MatchCall_BattleFrontierRecordStreakText12:: @ 82B0A11 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you keeping well?\p" + .string "Someone passed on word about you.\n" + .string "How you won {STR_VAR_3} straight battles\l" + .string "at a place named {STR_VAR_2}?\p" + .string "That's quite the tale.\n" + .string "See you!$" + +MatchCall_BattleFrontierRecordStreakText13:: @ 82B0AB8 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "I hope you've been keeping well.\p" + .string "They say you won {STR_VAR_3} straight\n" + .string "battles at the {STR_VAR_2}.\p" + .string "I admire your energy!\n" + .string "Bye now.$" + +MatchCall_BattleFrontierRecordStreakText14:: @ 82B0B45 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "I heard about you!\p" + .string "Didn't you just win {STR_VAR_3} battles in\n" + .string "a row at the {STR_VAR_2}?\p" + .string "You're an inspiration!\n" + .string "Bye-bye!$" + +MatchCall_BattleDomeText1:: @ 82B0BC5 + .string "Hi! {PLAYER}?\n" + .string "Hello, this is {STR_VAR_1}!\l" + .string "I heard the news!\p" + .string "You became the champion at\n" + .string "the {STR_VAR_2} {STR_VAR_3} times?\p" + .string "It's awesome! I have to do better!\n" + .string "See you!$" + +MatchCall_BattleDomeText2:: @ 82B0C4A + .string "Hello, it's {STR_VAR_1}!\n" + .string "I heard about you!\p" + .string "They said you won {STR_VAR_3} titles\n" + .string "at the {STR_VAR_2}.\p" + .string "That's super! I wonder if I can\n" + .string "become a champion?$" + +MatchCall_BattleDomeText3:: @ 82B0CC7 + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\l" + .string "How's it going?\p" + .string "I heard you won events {STR_VAR_3} times\n" + .string "at the {STR_VAR_2}!\p" + .string "Make it one more next time!\n" + .string "Catch you soon!$" + +MatchCall_BattleDomeText4:: @ 82B0D4A + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "I heard you became the champion\n" + .string "at the {STR_VAR_2} {STR_VAR_3} times.\p" + .string "Sounds like you're working hard.\n" + .string "I'll try to keep up!$" + +MatchCall_BattleDomeText5:: @ 82B0DC8 + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "I heard you won {STR_VAR_3} times\n" + .string "outright at the {STR_VAR_2}.\p" + .string "I'd better get with it, too!\n" + .string "See you soon!$" + +MatchCall_BattleDomeText6:: @ 82B0E35 + .string "Hey, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here. How are you?\p" + .string "By the way, I heard you became\n" + .string "the champion {STR_VAR_3} times at\l" + .string "the {STR_VAR_2}.\p" + .string "I'd better raise my POKéMON before\n" + .string "you pull farther ahead.$" + +MatchCall_BattleDomeText7:: @ 82B0ED1 + .string "{PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here.\p" + .string "You were at the {STR_VAR_2}\n" + .string "and became the champ {STR_VAR_3} times?\p" + .string "That's neat. By the way, have you\n" + .string "caught any rare POKéMON lately?\p" + .string "Oh, is that right.\n" + .string "Okay, bye.$" + +MatchCall_BattleDomeText8:: @ 82B0F72 + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\l" + .string "I hope you're doing well.\l" + .string "Oh, but, you are.\p" + .string "I've heard that you won {STR_VAR_3} titles\n" + .string "at the {STR_VAR_2}.\p" + .string "I must raise my POKéMON like you.\n" + .string "See you again.$" + +MatchCall_BattleDomeText9:: @ 82B102A + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "I heard! You took the title\n" + .string "{STR_VAR_3} times at the {STR_VAR_2}!\p" + .string "That is so cool!\n" + .string "I'd better try harder, too!$" + +MatchCall_BattleDomeText10:: @ 82B10A7 + .string "Oh, {PLAYER}{STRING 5}, hello.\n" + .string "This is {STR_VAR_1}.\p" + .string "You won {STR_VAR_3} straight times at\n" + .string "the {STR_VAR_2}?\p" + .string "That's quite the accomplishment.\n" + .string "I need to work harder.$" + +MatchCall_BattleDomeText11:: @ 82B1121 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I hear you're the terror of\n" + .string "the {STR_VAR_2}?\p" + .string "You won, what, {STR_VAR_3} straight times\n" + .string "now?\p" + .string "I wonder if I can ever become\n" + .string "a champion?\p" + .string "…Pretty well impossible?\n" + .string "Well, see you!$" + +MatchCall_BattleDomeText12:: @ 82B11D3 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you keeping well?\p" + .string "You've won {STR_VAR_3} events at a place\n" + .string "named {STR_VAR_2}?\p" + .string "That's quite the tale.\n" + .string "See you!$" + +MatchCall_BattleDomeText13:: @ 82B124D + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "I hope you've been keeping well.\p" + .string "They say you won {STR_VAR_3} events\n" + .string "at the {STR_VAR_2}?\p" + .string "I admire your energy!\n" + .string "Bye now.$" + +MatchCall_BattleDomeText14:: @ 82B12D0 + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "I heard about you!\p" + .string "Didn't you win {STR_VAR_3} titles\n" + .string "at the {STR_VAR_2}?\p" + .string "You're an inspiration!\n" + .string "See you again!$" + +MatchCall_BattlePikeText1:: @ 82B1347 + .string "Hi! {PLAYER}?\n" + .string "Hello, this is {STR_VAR_1}!\l" + .string "I heard the news!\p" + .string "You got through {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}!\p" + .string "That's awesome!\n" + .string "See you!$" + +MatchCall_BattlePikeText2:: @ 82B13B1 + .string "Hello, it's {STR_VAR_1}!\n" + .string "I heard about you!\p" + .string "They said you won your way through\n" + .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" + .string "I have to try much harder!\n" + .string "Bye!$" + +MatchCall_BattlePikeText3:: @ 82B142B + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\l" + .string "How's it going?\p" + .string "I heard you won through {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}!\p" + .string "Try to do even better next time!\n" + .string "Catch you soon!$" + +MatchCall_BattlePikeText4:: @ 82B14B4 + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "I heard you blew through {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}.\p" + .string "I'd better train my POKéMON and\n" + .string "try to keep up!$" + +MatchCall_BattlePikeText5:: @ 82B1525 + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "I heard you got past {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}.\p" + .string "I'd better get with it, too!\n" + .string "See you soon!$" + +MatchCall_BattlePikeText6:: @ 82B158E + .string "Hey, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here. How are you?\p" + .string "By the way, I heard you got through\n" + .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" + .string "I'd better raise my POKéMON before\n" + .string "you pull further ahead.$" + +MatchCall_BattlePikeText7:: @ 82B1622 + .string "{PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here.\p" + .string "You were at the {STR_VAR_2}\n" + .string "and won your way past {STR_VAR_3} rooms?\p" + .string "That's wicked.\p" + .string "Oh, there goes a rare POKéMON!\n" + .string "Okay, bye.$" + +MatchCall_BattlePikeText8:: @ 82B169D + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\l" + .string "I hope you're doing well.\l" + .string "Oh, but, you are.\p" + .string "I've heard that you got through\n" + .string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p" + .string "That's quite impressive!\n" + .string "I must raise my POKéMON like you.\l" + .string "See you again.$" + +MatchCall_BattlePikeText9:: @ 82B1775 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "I heard! You won your way through\n" + .string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p" + .string "That is so cool!\n" + .string "I'd better try harder, too!$" + +MatchCall_BattlePikeText10:: @ 82B17F8 + .string "Oh, {PLAYER}{STRING 5}, hello.\n" + .string "This is {STR_VAR_1}.\p" + .string "You won your way past {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}?\p" + .string "That's quite the accomplishment.\n" + .string "I need to work harder.$" + +MatchCall_BattlePikeText11:: @ 82B1877 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I hear you're the terror of\n" + .string "the {STR_VAR_2}?\p" + .string "You got through, what, {STR_VAR_3} rooms?\n" + .string "That's gotta count for something.\p" + .string "I wonder if I can ever become\n" + .string "a champion?\p" + .string "…Pretty well impossible?\n" + .string "Well, see you!$" + +MatchCall_BattlePikeText12:: @ 82B1946 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you keeping well?\p" + .string "You've won through {STR_VAR_3} rooms at\n" + .string "a place named {STR_VAR_2}?\p" + .string "That's quite the tale.\n" + .string "See you!$" + +MatchCall_BattlePikeText13:: @ 82B19C7 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "I hope you've been keeping well.\p" + .string "They say you won in {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}?\p" + .string "I admire your energy!\n" + .string "Bye now.$" + +MatchCall_BattlePikeText14:: @ 82B1A4C + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "I heard about you!\p" + .string "Didn't you get through {STR_VAR_3} rooms\n" + .string "at the {STR_VAR_2}?\p" + .string "You're an inspiration!\n" + .string "See you again!$" + +MatchCall_BattlePyramidText1:: @ 82B1ACA + .string "Hi! {PLAYER}?\n" + .string "Hello, this is {STR_VAR_1}!\l" + .string "I heard the news!\p" + .string "You climbed {STR_VAR_3} floors inside\n" + .string "the {STR_VAR_2}, right?\p" + .string "That's awesome!\n" + .string "I should try that challenge.$" + +MatchCall_BattlePyramidText2:: @ 82B1B50 + .string "Hello, it's {STR_VAR_1}!\n" + .string "I heard about you!\p" + .string "They said you won your way through\n" + .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" + .string "Wow, that's fantastic!\n" + .string "I'd better raise my POKéMON, too!$" + +MatchCall_BattlePyramidText3:: @ 82B1BE4 + .string "Hey there, {PLAYER}!\n" + .string "It's me, {STR_VAR_1}.\l" + .string "How's it going?\p" + .string "I heard you climbed {STR_VAR_3} floors\n" + .string "in the {STR_VAR_2}!\p" + .string "Try to do even better next time!\n" + .string "Catch you soon!$" + +MatchCall_BattlePyramidText4:: @ 82B1C6A + .string "Hey, {PLAYER}{STRING 5}.\n" + .string "{STR_VAR_1} here.\p" + .string "I heard you scaled {STR_VAR_3} floors\n" + .string "in the {STR_VAR_2}.\p" + .string "I'd better work hard and try\n" + .string "to keep up!$" + +MatchCall_BattlePyramidText5:: @ 82B1CCF + .string "Hiya, {PLAYER}{STRING 5}!\n" + .string "It's {STR_VAR_1}.\p" + .string "I heard you climbed {STR_VAR_3} floors\n" + .string "in the {STR_VAR_2}.\p" + .string "I'd better get with it, too!\n" + .string "See you soon!$" + +MatchCall_BattlePyramidText6:: @ 82B1D38 + .string "Hey, {PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here. How are you?\p" + .string "By the way, I heard you got through\n" + .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" + .string "I'd better raise my POKéMON before\n" + .string "you pull further ahead.$" + +MatchCall_BattlePyramidText7:: @ 82B1DCD + .string "{PLAYER}{STRING 5}?\n" + .string "{STR_VAR_1} here.\p" + .string "You were at the {STR_VAR_2}\n" + .string "and won your way up {STR_VAR_3} floors?\p" + .string "Neat. Were there any rare POKéMON\n" + .string "there?\p" + .string "No, huh?\n" + .string "Okay, bye.$" + +MatchCall_BattlePyramidText8:: @ 82B1E4B + .string "Oh, {PLAYER}{STRING 5}, how do you do?\n" + .string "This is {STR_VAR_1} speaking.\l" + .string "I hope you're doing well.\l" + .string "Oh, but, you are.\p" + .string "I've heard that you got through\n" + .string "{STR_VAR_3} floors in the {STR_VAR_2}.\p" + .string "That's quite impressive!\n" + .string "I must raise my POKéMON like you.\l" + .string "See you again.$" + +MatchCall_BattlePyramidText9:: @ 82B1F24 + .string "Oh, {PLAYER}{STRING 5}, hi there!\n" + .string "This is {STR_VAR_1}!\p" + .string "I heard! You won your way through\n" + .string "{STR_VAR_3} floors in the {STR_VAR_2}!\p" + .string "That is so cool!\n" + .string "I'd better try harder, too!$" + +MatchCall_BattlePyramidText10:: @ 82B1FA8 + .string "Oh, {PLAYER}{STRING 5}, hello.\n" + .string "This is {STR_VAR_1}.\p" + .string "You climbed {STR_VAR_3} floors inside\n" + .string "the {STR_VAR_2}?\p" + .string "That's quite the accomplishment.\n" + .string "I need to work harder.$" + +MatchCall_BattlePyramidText11:: @ 82B2022 + .string "Ah, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\p" + .string "I hear you're the terror of\n" + .string "the {STR_VAR_2}?\p" + .string "You rose through, what, {STR_VAR_3} floors?\n" + .string "That's gotta count for something.\p" + .string "I wonder if I can ever become\n" + .string "a champion?\p" + .string "…Pretty well impossible?\n" + .string "Well, see you!$" + +MatchCall_BattlePyramidText12:: @ 82B20F3 + .string "Hello, {PLAYER}{STRING 5}.\n" + .string "It's me, {STR_VAR_1}.\l" + .string "Are you keeping well?\p" + .string "You've won through {STR_VAR_3} floors in\n" + .string "a place named {STR_VAR_2}?\p" + .string "That's quite the tale.\n" + .string "See you!$" + +MatchCall_BattlePyramidText13:: @ 82B2175 + .string "Ah, hello, {PLAYER}{STRING 5}!\n" + .string "This is {STR_VAR_1}!\l" + .string "I hope you've been keeping well.\p" + .string "They say you climbed {STR_VAR_3} floors\n" + .string "in the {STR_VAR_2}?\p" + .string "I admire your energy!\n" + .string "Bye now.$" + +MatchCall_BattlePyramidText14:: @ 82B21FC + .string "Oh, hi, {PLAYER}{STRING 5}.\n" + .string "This is {STR_VAR_1}.\l" + .string "I heard about you!\p" + .string "Didn't you get through {STR_VAR_3} floors\n" + .string "in the {STR_VAR_2}?\p" + .string "You're an inspiration!\n" + .string "See you again!$" + +gText_Mom_Pokenav_2B227B:: @ 82B227B + .string "MOM: Your father and you…\n" + .string "Everyone is captivated by POKéMON.\p" + .string "What is the charm of POKéMON?\p" + .string "Me?\n" + .string "I adore POKéMON that help me with\l" + .string "my everyday chores.$" + +gText_Mom_Pokenav_2B2310:: @ 82B2310 + .string "MOM: Hi, {PLAYER}!\n" + .string "Your father keeps himself locked\l" + .string "away in the PETALBURG GYM.\p" + .string "He comes home every so often.\n" + .string "But he goes back to the GYM when\l" + .string "he's eaten everything he can.\p" + .string "I'm guessing that losing to you\n" + .string "was a big blow to his pride!$" + +gText_Mom_Pokenav_2B23F3:: @ 82B23F3 + .string "MOM: {PLAYER}…\n" + .string "Don't worry about me or the house.\p" + .string "Wear those RUNNING SHOES until\n" + .string "they fall apart, honey!$" + +gText_Roxanne_Pokenav_2B2456:: @ 82B2456 + .string "ROXANNE: Oh, hello, {PLAYER}!\p" + .string "I've been hard at work retraining\n" + .string "since we met.\p" + .string "I will still need some more time\n" + .string "before I can reopen the GYM.\p" + .string "But when I do, please visit my GYM\n" + .string "for a rematch!$" + +gText_Roxanne_Pokenav_2B250E:: @ 82B250E + .string "ROXANNE: Is this {PLAYER}?\n" + .string "Congratulations!\l" + .string "I've been hearing about you!\p" + .string "As for me, I need some more time\n" + .string "before I can reopen the GYM.\p" + .string "But when I do, please visit my GYM\n" + .string "for a rematch!$" + +gText_Roxanne_Pokenav_2B25C1:: @ 82B25C1 + .string "ROXANNE: {PLAYER}!\n" + .string "My GYM is ready!\p" + .string "Please visit RUSTBORO whenever\n" + .string "you can!$" + +gText_Roxanne_Pokenav_2B2607:: @ 82B2607 + .string "ROXANNE: At the RUSTBORO GYM,\n" + .string "the fact that we battled, {PLAYER},\l" + .string "is a matter of pride.$" + +gText_Brawly_Pokenav_2B2659:: @ 82B2659 + .string "BRAWLY: Hey, there, {PLAYER}{STRING 5}!\p" + .string "I learned a lot from the battle we\n" + .string "had together.\p" + .string "I intend to do my training over,\n" + .string "then reopen the GYM.\p" + .string "It's going to take some time before\n" + .string "I'm ready to run the GYM again.\p" + .string "But if I can reopen the GYM,\n" + .string "I want you to challenge us again.$" + +gText_Brawly_Pokenav_2B275D:: @ 82B275D + .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n" + .string "Congratulations!\p" + .string "Word about your exploits arrived\n" + .string "on tidal winds!\p" + .string "It appears as if I need to work on\n" + .string "my training some more.\p" + .string "It's going to take some time before\n" + .string "I'm ready to run the GYM again.\p" + .string "But if I can reopen the GYM,\n" + .string "I want you to challenge us again.$" + +gText_Brawly_Pokenav_2B286F:: @ 82B286F + .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n" + .string "My GYM's ready for action!\p" + .string "Come back to DEWFORD anytime\n" + .string "for another challenge!$" + +gText_Brawly_Pokenav_2B28D1:: @ 82B28D1 + .string "BRAWLY: {PLAYER}{STRING 5}, I don't think\n" + .string "I'll ever get bored of battling you!$" + +gText_Wattson_Pokenav_2B2912:: @ 82B2912 + .string "WATTSON: Oh, it's you!\p" + .string "After you left, I've been redoing\n" + .string "my training from scratch.\p" + .string "I'd say I could use a wee bit more\n" + .string "time to reopen my GYM.\p" + .string "You'll have to wait till then!\n" + .string "Wahahahaha!$" + +gText_Wattson_Pokenav_2B29CA:: @ 82B29CA + .string "WATTSON: Wahahahaha!\p" + .string "You've really done it, haven't you?\n" + .string "I've been getting word about you!\p" + .string "It seems I need to retrain some\n" + .string "more still.\p" + .string "I'd say I could use a wee bit more\n" + .string "time to reopen my GYM.\p" + .string "You'll have to wait till then!\n" + .string "Wahahahaha!$" + +gText_Wattson_Pokenav_2B2AB6:: @ 82B2AB6 + .string "WATTSON: Oh, it's you!\n" + .string "My GYM's ready!\p" + .string "Visit MAUVILLE anytime!\n" + .string "Wahahahaha!$" + +gText_Wattson_Pokenav_2B2B01:: @ 82B2B01 + .string "WATTSON: Wahahaha!\p" + .string "A battle with you is always charged\n" + .string "with shocking power!$" + +gText_Flannery_Pokenav_2B2B4D:: @ 82B2B4D + .string "FLANNERY: {PLAYER}…\p" + .string "When we battled, I learned exactly\n" + .string "how immature I was.\p" + .string "But I'm not done yet!\p" + .string "I'm going to redo my training and\n" + .string "reopen the GYM.\p" + .string "When the time comes, {PLAYER},\n" + .string "please challenge us again.$" + +gText_Flannery_Pokenav_2B2C0E:: @ 82B2C0E + .string "FLANNERY: Hello, {PLAYER}?\n" + .string "Congratulations!\p" + .string "Word of your success has reached\n" + .string "us like the heat of a volcano!\p" + .string "Our training is coming along very\n" + .string "well here.\p" + .string "When the GYM's ready, a mark will\n" + .string "appear beside my name in the\l" + .string "MATCH CALL list.$" + +gText_Flannery_Pokenav_2B2CF1:: @ 82B2CF1 + .string "FLANNERY: Oh, {PLAYER}?\n" + .string "Our GYM's ready!\p" + .string "Come to LAVARIDGE for a soak\n" + .string "in the hot spring and a challenge!$" + +gText_Flannery_Pokenav_2B2D54:: @ 82B2D54 + .string "FLANNERY: {PLAYER}…\n" + .string "I'm positive that you keep getting\l" + .string "better at training every time.$" + +gText_Winona_Pokenav_2B2DA4:: @ 82B2DA4 + .string "WINONA: Hello, {PLAYER}!\p" + .string "Thanks to our battle, I've come\n" + .string "to understand my weak points!\p" + .string "When I reopen the GYM, I won't go\n" + .string "down in defeat again!$" + +gText_Winona_Pokenav_2B2E2B:: @ 82B2E2B + .string "WINONA: You've done it, {PLAYER}!\p" + .string "News about the new CHAMPION\n" + .string "has reached us in FORTREE!\p" + .string "But… The next time we battle,\n" + .string "it's not going to end the same way.$" + +gText_Winona_Pokenav_2B2EC2:: @ 82B2EC2 + .string "WINONA: Is this {PLAYER}?\n" + .string "Our GYM is back in operation!\p" + .string "We're waiting for you in FORTREE!$" + +gText_Winona_Pokenav_2B2F16:: @ 82B2F16 + .string "WINONA: {PLAYER}…\n" + .string "Though I have lost, my wings will\l" + .string "never break.\p" + .string "Yes, in exactly the same way that\n" + .string "you never lost sight of your dream.$" + +gText_TateLiza_Pokenav_2B2F97:: @ 82B2F97 + .string "TATE: Oh! You're…\n" + .string "LIZA: {PLAYER}!\p" + .string "TATE: We're in training again…\n" + .string "LIZA: So we can reopen our GYM!\p" + .string "TATE: When our GYM is ready…\n" + .string "LIZA: When our GYM is ready…\p" + .string "TATE: A mark'll appear by our name…\n" + .string "LIZA: On the MATCH CALL list.$" + +gText_TateLiza_Pokenav_2B306E:: @ 82B306E + .string "TATE: {PLAYER}, congratulations!\n" + .string "LIZA: {PLAYER}, congratulations!\p" + .string "TATE: The two of us are…\n" + .string "LIZA: Still in training!\p" + .string "TATE: We need some more time, but…\n" + .string "LIZA: When our GYM is ready…\p" + .string "TATE: A mark'll appear by our name…\n" + .string "LIZA: On the MATCH CALL list.$" + +gText_TateLiza_Pokenav_2B3158:: @ 82B3158 + .string "TATE: {PLAYER}!\n" + .string "LIZA: {PLAYER}!\p" + .string "TATE: Our GYM is ready!\n" + .string "LIZA: Our GYM is ready!\p" + .string "TATE: Please come visit…\n" + .string "LIZA: MOSSDEEP anytime!$" + +gText_TateLiza_Pokenav_2B31CD:: @ 82B31CD + .string "TATE: {PLAYER}, the battle we had…\n" + .string "LIZA: Is an invaluable experience.\p" + .string "TATE: It would be nice if…\n" + .string "LIZA: We could all battle again!$" + +gText_Juan_Pokenav_2B3249:: @ 82B3249 + .string "JUAN: Hmm…\n" + .string "{PLAYER}{STRING 5}… Was it?\p" + .string "Our battle together--it brought\n" + .string "to me memories of when I first\l" + .string "encountered WALLACE.\p" + .string "Perhaps you are a genius who may\n" + .string "yet surpass WALLACE!$" + +gText_Juan_Pokenav_2B32EC:: @ 82B32EC + .string "JUAN: Fufu… {PLAYER}{STRING 5}…\n" + .string "You've finally achieved your goal.\p" + .string "My eye for appraising talent wasn't\n" + .string "mistaken…\p" + .string "I wish for another chance to meet\n" + .string "you, for you have scaled the peak\l" + .string "of power and prestige.$" + +gText_Juan_Pokenav_2B33AA:: @ 82B33AA + .string "JUAN: Hoho… {PLAYER}{STRING 5}…\p" + .string "Our SOOTOPOLIS GYM has finally\n" + .string "reopened.\p" + .string "If you wish to see me, you are\n" + .string "welcome to visit anytime.$" + +gText_Juan_Pokenav_2B341E:: @ 82B341E + .string "JUAN: {PLAYER}{STRING 5}…\p" + .string "Like the finest music, the battles\n" + .string "we wage together strike chords\l" + .string "of inspiration in my heart…\p" + .string "When I close my eyes, I see visions\n" + .string "of you soaring with the melody…$" + +gText_Sidney_Pokenav_2B34CC:: @ 82B34CC + .string "SIDNEY: Yo, {PLAYER}!\p" + .string "If you want to battle with me\n" + .string "again, you come on back whenever\l" + .string "you like to the POKéMON LEAGUE.\p" + .string "I'll always be here!\n" + .string "I'll be waiting!$" + +gText_Phoebe_Pokenav_2B3561:: @ 82B3561 + .string "PHOEBE: Hi, {PLAYER}!\p" + .string "How about coming back here again\n" + .string "sometime?\p" + .string "I'd like to see how much tighter\n" + .string "your bond has grown with your\l" + .string "POKéMON.$" + +gText_Glacia_Pokenav_2B35E4:: @ 82B35E4 + .string "GLACIA: Hello, {PLAYER}.\p" + .string "I trust you haven't become\n" + .string "complacent with your power?\p" + .string "If you feel the need to cool your\n" + .string "hot emotions just a little, do come\l" + .string "to the POKéMON LEAGUE…$" + +gText_Drake_Pokenav_2B368B:: @ 82B368B + .string "DRAKE: That voice… {PLAYER}, is it?\n" + .string "You sound well…\p" + .string "I understand that there is now\n" + .string "a facility called the BATTLE\l" + .string "FRONTIER that tests the skills of\l" + .string "TRAINERS.\p" + .string "However, if you wish to have real\n" + .string "battles, there is no substitute for\l" + .string "the POKéMON LEAGUE!\p" + .string "Don't you agree, {PLAYER}?$" + +gText_Wallace_Pokenav_2B3790:: @ 82B3790 + .string "WALLACE: Hello, {PLAYER}{STRING 5}.\n" + .string "Have you met STEVEN?\p" + .string "He is…\n" + .string "Actually incredibly skilled.\p" + .string "However, he's an odd soul who\n" + .string "rarely battles.\p" + .string "Instead, he would rather look for\n" + .string "rare stones.\p" + .string "I'm sure he's digging in a cave or\n" + .string "a craggy mountain somewhere.\p" + .string "But what is a rare stone exactly?\n" + .string "All I can think of is a METEORITE…$" + +MossdeepCity_SpaceCenter_2F_Text_2B38C1: @ 82B38C1 + .string "… … … … … …\n" + .string "… … … … … Beep!\p" + .string "MAY: Hi, {PLAYER}{KUN}!\p" + .string "I was just in PACIFIDLOG a little\n" + .string "while ago.\p" + .string "I saw a giant green POKéMON\n" + .string "flying high in the sky.\p" + .string "I…\n" + .string "I've never seen anything like it.\p" + .string "I wonder what it was.\n" + .string "Is this maybe a major discovery?\p" + .string "… … … … … …\n" + .string "… … … … … Click!$" + +MossdeepCity_SpaceCenter_2F_Text_2B39C6: @ 82B39C6 + .string "… … … … … …\n" + .string "… … … … … Beep!\p" + .string "BRENDAN: Hey, {PLAYER}!\n" + .string "I was in PACIFIDLOG just now.\p" + .string "I saw this huge green POKéMON\n" + .string "flying across the sky.\p" + .string "I've never seen anything that\n" + .string "amazing before.\p" + .string "I wish you could've seen it,\n" + .string "{PLAYER}.\p" + .string "… … … … … …\n" + .string "… … … … … Click!$" + +gText_May_Pokenav_2B3AB3:: @ 2B3AB3 + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "MR. BRINEY retired as a SAILOR,\n" + .string "but I still see him out on the sea\l" + .string "with his pet PEEKO sometimes.\p" + .string "He must love the sea still.$" + +gText_May_Pokenav_2B3B3F:: @ 2B3B3F + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "You know how little towns like\n" + .string "PETALBURG and DEWFORD have GYMS?\p" + .string "For some reason, the big port of\n" + .string "SLATEPORT doesn't have a GYM.\p" + .string "When they finally build a GYM there,\n" + .string "I should apply to be the LEADER.$" + +gText_May_Pokenav_2B3C13:: @ 2B3C13 + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "Do you remember a man named\n" + .string "the CUTTER in RUSTBORO?\l" + .string "He had a house there, remember?\p" + .string "Well, I found out his younger\n" + .string "brother lives in MAUVILLE.\p" + .string "Can you guess his name?\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "The ROCK SMASH GUY!$" + +gText_May_Pokenav_2B3CF3:: @ 2B3CF3 + .string "MAY: {PLAYER}{STRING 5}?\p" + .string "RUSTURF TUNNEL…\n" + .string "They named it that because it\l" + .string "joins RUSTBORO and VERDANTURF.$" + +gText_May_Pokenav_2B3D4B:: @ 2B3D4B + .string "MAY: {PLAYER}{STRING 5}, how are you?\p" + .string "I'm out on ROUTE 111 now.\p" + .string "I'm going to get a rest at an old\n" + .string "lady's house.\p" + .string "She lives just north of\n" + .string "the desert.$" + +gText_May_Pokenav_2B3DD1:: @ 2B3DD1 + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "Did you know about the MIRAGE\n" + .string "TOWER in the desert?\p" + .string "They say, like a mirage, it seems\n" + .string "to mysteriously come and go.\p" + .string "I wish I could see it.$" + +gText_May_Pokenav_2B3E69:: @ 2B3E69 + .string "MAY: {PLAYER}{STRING 5}, yahoo!\n" + .string "I'm on ROUTE 119 now.\p" + .string "There's a big river here, and\n" + .string "it often rains.\p" + .string "I got soaked!$" + +gText_May_Pokenav_2B3ECD:: @ 2B3ECD + .string "MAY: {PLAYER}{STRING 5}, hi.\p" + .string "MT. PYRE is a memorial to POKéMON\n" + .string "whose lives have ended.\p" + .string "Maybe as a result, it's infested\n" + .string "with many GHOST-type POKéMON!$" + +gText_May_Pokenav_2B3F2B:: @ 2B3F2B + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "I was thinking of going to the hot\n" + .string "spring in LAVARIDGE.\p" + .string "But on the way, around JAGGED\n" + .string "PASS, I ran into some bad-looking\l" + .string "characters. The mood was ugly!$" + +gText_May_Pokenav_2B3FFB:: @ 2B3FFB + .string "MAY: Hi, {PLAYER}{STRING 5}!\n" + .string "Did you see the news?\p" + .string "They say CAPT. STERN discovered\n" + .string "the SEAFLOOR CAVERN while on his\l" + .string "submarine expedition.$" + +gText_May_Pokenav_2B402B:: @ 2B402B + .string "MAY: Hi, {PLAYER}{STRING 5}!\n" + .string "Don't you think it's neat?\p" + .string "Even if you don't have a boat,\n" + .string "you can cross the sea using\l" + .string "a POKéMON's move.\p" + .string "Did you know there's more?\p" + .string "There's a POKéMON move that lets\n" + .string "you go to the bottom of the sea.$" + +gText_May_Pokenav_2B414B:: @ 2B414B + .string "MAY: Hi, {PLAYER}{STRING 5}!\n" + .string "Hope things are okay!\p" + .string "Have you been on the sea and\n" + .string "found your way to the other side\l" + .string "blocked?\p" + .string "Try diving deep underwater and\n" + .string "following trenches.\p" + .string "When you get to the other side,\n" + .string "come up to the surface. Easy!$" + +gText_May_Pokenav_2B4228:: @ 2B4228 + .string "MAY: Hi, {PLAYER}{STRING 5}!\p" + .string "How's it going?\n" + .string "Are you filling your POKéDEX?\p" + .string "I heard a rumor that there are\n" + .string "super-ancient POKéMON out there.\l" + .string "And there are three of them!\p" + .string "I would love to see even one…$" + +gText_May_Pokenav_2B42E0:: @ 2B42E0 + .string "MAY: {PLAYER}{STRING 5}!\n" + .string "I heard the rumors!\p" + .string "You beat the SOOTOPOLIS GYM\n" + .string "LEADER?\p" + .string "That means you don't have far\n" + .string "to go, do you?$" + +gText_May_Pokenav_2B4350:: @ 2B4350 + .string "MAY: There isn't a single TRAINER\n" + .string "left in HOENN who doesn't know who\l" + .string "you are, {PLAYER}{STRING 5}!\p" + .string "When I tell people that I'm friends\n" + .string "with you, {PLAYER}{STRING 5}, they're all\l" + .string "surprised!$" + +gText_Brendan_Pokenav_2B43EF:: @ 2B43EF + .string "BRENDAN: Hey, {PLAYER}!\p" + .string "MR. BRINEY retired as a SAILOR,\n" + .string "but I still see him out on the sea\l" + .string "with his pet PEEKO sometimes.\p" + .string "I guess he must love\n" + .string "the sea still.$" + +gText_Brendan_Pokenav_2B4486:: @ 2B4486 + .string "BRENDAN: Hey, {PLAYER}!\p" + .string "I don't get how little towns like\n" + .string "PETALBURG and DEWFORD have GYMS.\p" + .string "I mean, not when the big port of\n" + .string "SLATEPORT doesn't have a GYM.\p" + .string "When they finally build a GYM there,\n" + .string "I should apply to be the LEADER.$" + +gText_Brendan_Pokenav_2B4560:: @ 2B4560 + .string "BRENDAN: Yo, {PLAYER}!\p" + .string "Do you remember a guy named\n" + .string "the CUTTER in RUSTBORO?\l" + .string "He had a house there, right?\p" + .string "Well, it turns out his little\n" + .string "brother lives in MAUVILLE.\p" + .string "Can you guess his name?\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "The ROCK SMASH GUY!$" + +gText_Brendan_Pokenav_2B463F:: @ 2B463F + .string "BRENDAN: This voice… {PLAYER}?\p" + .string "They gave RUSTURF TUNNEL its name\n" + .string "because it joins RUSTBORO and\l" + .string "VERDANTURF.\p" + .string "Did you know that?$" + +gText_Brendan_Pokenav_2B46B7:: @ 2B46B7 + .string "BRENDAN: {PLAYER}, what's up?\p" + .string "Hey, I'm out on ROUTE 111 now.\p" + .string "I'm going to rest up at an old\n" + .string "lady's house north of the desert.\p" + .string "If you're in the area, you should\n" + .string "visit her, too.$" + +gText_Brendan_Pokenav_2B4761:: @ 2B4761 + .string "BRENDAN: Hey, {PLAYER}!\p" + .string "Did you know about the MIRAGE\n" + .string "TOWER in the desert?\p" + .string "They say, like a mirage, it can be\n" + .string "seen only sometimes.\p" + .string "I'd like to see that!$" + +gText_Brendan_Pokenav_2B47F4:: @ 2B47F4 + .string "BRENDAN: Who's this? Oh, {PLAYER}?\n" + .string "Guess what? I'm on ROUTE 119 now.\p" + .string "There's a big river here, and\n" + .string "it rains all the time.\p" + .string "I got soaked to the bone!$" + +gText_Brendan_Pokenav_2B4882:: @ 2B4882 + .string "BRENDAN: {PLAYER}!\p" + .string "MT. PYRE is a memorial to POKéMON\n" + .string "whose lives have ended.\p" + .string "That's probably why it's infested\n" + .string "with many GHOST-type POKéMON!$" + +gText_Brendan_Pokenav_2B4909:: @ 2B4909 + .string "BRENDAN: Hey there, {PLAYER}.\p" + .string "I was on my way back to the hot\n" + .string "spring in LAVARIDGE.\p" + .string "But around JAGGED PASS, I ran into\n" + .string "some nasty-looking characters.\p" + .string "Those creeps…\n" + .string "I think they were TEAM MAGMA.$" + +gText_Brendan_Pokenav_2B49C4:: @ 2B49C4 + .string "BRENDAN: Hi, {PLAYER}!\n" + .string "Did you catch the news?\p" + .string "They say CAPT. STERN discovered\n" + .string "the SEAFLOOR CAVERN while on his\l" + .string "submarine expedition.$" + +gText_Brendan_Pokenav_2B4A44:: @ 2B4A44 + .string "BRENDAN: Hey there, {PLAYER}!\n" + .string "Don't you think it's awesome?\p" + .string "Even if you don't have a boat,\n" + .string "you can cross the sea using\l" + .string "a POKéMON's move.\p" + .string "And, there's a move that lets you\n" + .string "travel to the bottom of the sea.\p" + .string "Man, POKéMON can do anything!$" + +gText_Brendan_Pokenav_2B4B28:: @ 2B4B28 + .string "BRENDAN: Howdy, {PLAYER}!\n" + .string "How are you holding up?\p" + .string "Ever found your way to the other\n" + .string "side blocked while on the sea?\p" + .string "Try diving deep underwater and\n" + .string "following trenches at the bottom.\p" + .string "When you get to the other side,\n" + .string "come up to the surface. Simple!$" + +gText_Brendan_Pokenav_2B4C15:: @ 2B4C15 + .string "BRENDAN: Hey there, {PLAYER}!\p" + .string "How's it going? Filling up your\n" + .string "POKéDEX successfully?\p" + .string "I heard a rumor that there are\n" + .string "super-ancient POKéMON out there.\l" + .string "And not just one--three!\p" + .string "I'd love to catch even one…$" + +gText_Brendan_Pokenav_2B4CD8:: @ 2B4CD8 + .string "BRENDAN: {PLAYER}!\n" + .string "I heard the rumors!\p" + .string "You beat the SOOTOPOLIS GYM\n" + .string "LEADER? Awesome!\p" + .string "You're getting awful close now!$" + +gText_Brendan_Pokenav_2B4D46:: @ 2B4D46 + .string "BRENDAN: There isn't a TRAINER in\n" + .string "all of HOENN who doesn't know who\l" + .string "you are, {PLAYER}!\p" + .string "When I tell people that I'm friends\n" + .string "with you, {PLAYER}, they get pretty\l" + .string "envious!$" + +gText_Wally_Pokenav_2B4DE2:: @ 2B4DE2 + .string "WALLY: Oh, {PLAYER}!\p" + .string "I've been getting healthier and\n" + .string "more physically fit.\p" + .string "I hope I can become a TRAINER like\n" + .string "you soon, {PLAYER}!$" + +gText_Wally_Pokenav_2B4E57:: @ 2B4E57 + .string "WALLY: {PLAYER}, hello!\p" + .string "After RUSTURF TUNNEL went\n" + .string "through, WANDA's been very happy!$" + +gText_Wally_Pokenav_2B4EA5:: @ 2B4EA5 + .string "WALLY: Oh, {PLAYER}!\p" + .string "I… I left my uncle's place in\n" + .string "VERDANTURF without telling anyone.\p" + .string "I wonder if he's furious with me…\p" + .string "{PLAYER}, you understand how\n" + .string "I feel, don't you?$" + +gText_Wally_Pokenav_2B4F41:: @ 2B4F41 + .string "WALLY: {PLAYER}?\n" + .string "It's me, WALLY!\p" + .string "The world of TRAINERS is amazing!\p" + .string "When I have my POKéMON with me,\n" + .string "all sorts of people say hi!\p" + .string "It's as if everyone's getting\n" + .string "connected through POKéMON!$" + +gText_Wally_Pokenav_2B4FF3:: @ 2B4FF3 + .string "WALLY: {PLAYER}? It's awesome!\n" + .string "That RALTS we caught together?\l" + .string "It evolved, {PLAYER}!\p" + .string "Maybe I'm talented…\p" + .string "Oh, but I shouldn't get a big head\n" + .string "like that!\p" + .string "After all, it's the POKéMON that\n" + .string "should be praised!$" + +gText_Wally_Pokenav_2B50B1:: @ 2B50B1 + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "WALLY appears to be out of\n" + .string "the POKéNAV's service area…$" + +gText_Wally_Pokenav_2B5100:: @ 2B5100 + .string "WALLY: Oh, {PLAYER}!\p" + .string "Before I met you, I hardly ever\n" + .string "left my house…\p" + .string "But now, I'm on an adventure with\n" + .string "my very own POKéMON…\p" + .string "{PLAYER}…\n" + .string "Thank you…$" + +gText_Scott_Pokenav_2B5184:: @ 2B5184 + .string "SCOTT: Howdy, {PLAYER}{STRING 5}!\p" + .string "You know how POKéMON can be found\n" + .string "everywhere?\p" + .string "Like in the mountains, in the sea,\n" + .string "in tall grass anywhere?\p" + .string "Just like POKéMON, you can find\n" + .string "TRAINERS everywhere, too.\p" + .string "As a result, I have to hurry\n" + .string "everywhere, too. Busy, busy!$" + +gText_Scott_Pokenav_2B5275:: @ 2B5275 + .string "SCOTT: I'm on ROUTE 119 right now.\n" + .string "It's teeming with TRAINERS!\p" + .string "It's also overgrown with tall grass\n" + .string "everywhere, it seems.\p" + .string "Walking around in shorts here\n" + .string "makes me all ticklish!$" + +gText_Scott_Pokenav_2B5323:: @ 2B5323 + .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p" + .string "Have you had the chance to climb\n" + .string "MT. PYRE?\p" + .string "The place is a memorial to POKéMON\n" + .string "that have passed away.\p" + .string "It's somewhere every TRAINER\n" + .string "should climb to the top of once.$" + +gText_Scott_Pokenav_2B53DB:: @ 2B53DB + .string "SCOTT: Hi, {PLAYER}{STRING 5}!\p" + .string "I've been hearing about these odd\n" + .string "gangs being a nuisance.\p" + .string "TEAM MAGMA and TEAM AQUA,\n" + .string "I think they were.\p" + .string "I would think there'd be some\n" + .string "skilled TRAINERS among them.\p" + .string "…But if they're thugs…$" + +gText_Scott_Pokenav_2B54A5:: @ 2B54A5 + .string "SCOTT: Oh, hi, {PLAYER}{STRING 5}.\p" + .string "Might there be tough TRAINERS\n" + .string "at the bottom of the sea?\p" + .string "I can't go check for myself.\n" + .string "I can't swim, for one.\l" + .string "And I don't raise POKéMON…$" + +gText_Scott_Pokenav_2B5541:: @ 2B5541 + .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p" + .string "You know that you can challenge\n" + .string "the POKéMON LEAGUE when you've\l" + .string "collected all the GYM BADGES?\p" + .string "With your talent, becoming the\n" + .string "CHAMPION isn't a pipe dream.\p" + .string "But did you know?\n" + .string "There's somewhere even better.\p" + .string "But, that's all I'm willing to say\n" + .string "for the time being.\p" + .string "It's something you can look\n" + .string "forward to.\p" + .string "When you've won your way through\n" + .string "the POKéMON LEAGUE into the HALL\l" + .string "OF FAME!$" + +gText_Scott_Pokenav_2B56CA:: @ 2B56CA + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "SCOTT appears to be out of\n" + .string "the POKéNAV's service area…$" + +gText_Norman_Pokenav_2B5719:: @ 82B5719 + .string "DAD: In RUSTBORO, there's a man\n" + .string "that goes by the odd name of\l" + .string "the CUTTER.\p" + .string "If you're in the area, you should\n" + .string "pay him a visit.$" + +gText_Norman_Pokenav_2B5795:: @ 82B5795 + .string "DAD: Hm… Little by little, but also\n" + .string "very surely, you're getting\l" + .string "tougher, {PLAYER}.\p" + .string "The stronger you get, the farther\n" + .string "and higher you soar from Mother\l" + .string "and me…\p" + .string "This feeling is hard to explain.$" + +gText_Norman_Pokenav_2B584D:: @ 82B584D + .string "DAD: I see…\n" + .string "You've collected four GYM BADGES…\p" + .string "There's no avoiding it now.\n" + .string "We will battle like I promised.\p" + .string "Come anytime.\n" + .string "We'll all be waiting for you!$" + +gText_Norman_Pokenav_2B58E3:: @ 82B58E3 + .string "DAD: {PLAYER}! You'd better go visit\n" + .string "Mother every so often.\p" + .string "I'm going to remain here and\n" + .string "redouble my training.\p" + .string "The way of battling is deep\n" + .string "and unforgiving!$" + +gText_Norman_Pokenav_2B5979:: @ 82B5979 + .string "DAD: Oh, hi, {PLAYER}!\p" + .string "What's that? MAGMA EMBLEM?\n" + .string "I don't know what that's about.\p" + .string "But with a name like that, it may\n" + .string "be somehow linked to a volcano!$" + +gText_Norman_Pokenav_2B5A07:: @ 82B5A07 + .string "DAD: Hiyah! Haah! Dwah!\p" + .string "…Oh? {PLAYER}!\p" + .string "You caught me right in the middle\n" + .string "of a POKéMON training session!$" + +gText_Norman_Pokenav_2B5A69:: @ 82B5A69 + .string "DAD: {PLAYER}!\p" + .string "Who would've thought you'd become\n" + .string "the POKéMON LEAGUE CHAMPION…\p" + .string "Okay!\n" + .string "I won't be left behind!$" + +gText_Norman_Pokenav_2B5ACF:: @ 82B5ACF + .string "DAD: Hm? {PLAYER}?\n" + .string "What good timing!\p" + .string "This time, I'm going to challenge\n" + .string "you to battle.\p" + .string "I'm waiting in the PETALBURG GYM.\n" + .string "Accept my challenge anytime!$" + +gText_Norman_Pokenav_2B5B5E:: @ 82B5B5E + .string "DAD: …You amaze me, {PLAYER}.\n" + .string "How much higher will you soar?$" + +gText_Steven_Pokenav_2B5B95:: @ 82B5B95 + .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" + .string "Have you been to MAUVILLE\n" + .string "already?\p" + .string "You should visit the BIKE SHOP\n" + .string "and get a MACH BIKE.\p" + .string "Then, try exploring the GRANITE\n" + .string "CAVE thoroughly.\p" + .string "You may make a new discovery\n" + .string "there.$" + +gText_Steven_Pokenav_2B5C53:: @ 82B5C53 + .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" + .string "I've met a lot of different\n" + .string "TRAINERS so far.\p" + .string "But you're one of a kind.\n" + .string "You're not like anyone else.$" + +gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9 + .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p" + .string "When you're on an adventure with\n" + .string "your POKéMON, what do you think?\p" + .string "Do you consider them to be strong\n" + .string "partners?\p" + .string "Do you think of them as fun\n" + .string "companions?\p" + .string "Depending on how you think, your\n" + .string "adventure's significance changes.$" + +gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4 + .string "STEVEN: Hello?\n" + .string "{PLAYER}{STRING 5}?\p" + .string "I'm involved in a spot of trouble\n" + .string "at the SPACE CENTER.\p" + .string "I'm sorry, but I can't talk now.\n" + .string "Bye!$" + +gText_Steven_Pokenav_2B5E26:: @ 82B5E26 + .string "STEVEN: Oh!\n" + .string "{PLAYER}{STRING 5}!\p" + .string "There's no need to talk.\n" + .string "It's past time for talking.\p" + .string "You have to believe in yourself\n" + .string "and do what's right.$" + +gText_Steven_Pokenav_2B5EA2:: @ 82B5EA2 + .string "… … … … … …\p" + .string "STEVEN appears not to be getting\n" + .string "the call…$" + +gText_Steven_Pokenav_2B5ED9:: @ 82B5ED9 + .string "STEVEN: {PLAYER}{STRING 5}… Congratulations\n" + .string "for entering the HALL OF FAME.\p" + .string "… … … … … …\n" + .string "… … … … … …\p" + .string "I hope we can meet again\n" + .string "somewhere!$" + +Route101_Text_2B5F52: @ 82B5F52 + .string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n" + .string "I've already heard about you!\p" + .string "It seems your POKéNAV's been\n" + .string "upgraded with MATCH CALL.\p" + .string "Well, I should register, too!\p" + .string "That way, I'd be able to examine\n" + .string "your POKéDEX even while you're\l" + .string "out in the field.\p" + .string "… … … … … …$" + +Route101_Text_2B603A: @ 82B603A + .string "Registered PROF. BIRCH\n" + .string "in the POKéNAV.$" + + .string "PROF. BIRCH: When one has both\n" + .string "the POKéDEX and POKéNAV, studying\l" + .string "POKéMON becomes more fun, eh?$" + +gText_MrStone_Pokenav_2B60C0:: @ 82B60C0 + .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p" + .string "Since you called me, the POKéNAV\n" + .string "must be working properly!\p" + .string "Other people will be registered,\n" + .string "so try calling them up, too!\p" + .string "Good! Good!\n" + .string "You seem to be quite happy!\p" + .string "Hm…\n" + .string "How could I know that?\p" + .string "It's because I'm looking down at\n" + .string "you from my office window!\p" + .string "Wahahaha!\n" + .string "See you again!$" + +gText_MrStone_Pokenav_2B61E6:: @ 82B61E6 + .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p" + .string "What's wrong? Have you forgotten\n" + .string "about that little errand of mine?\p" + .string "I need you to deliver my letter\n" + .string "to STEVEN in DEWFORD.\p" + .string "After that, deliver our parcel to\n" + .string "CAPT. STERN in SLATEPORT.\p" + .string "You remember, don't you?\p" + .string "Now, since I am a busy PRESIDENT,\n" + .string "I have to go! Bye-bye!$" + +gText_MrStone_Pokenav_2B6302:: @ 82B6302 + .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p" + .string "Ah, so you've met STEVEN!\n" + .string "I'd better reward you, then!\p" + .string "When you visit RUSTBORO again,\n" + .string "come see me at my office.\p" + .string "I'll be waiting for you!$" + +gText_MrStone_Pokenav_2B63A0:: @ 82B63A0 + .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p" + .string "Did you know that DEVON was\n" + .string "digging the RUSTURF TUNNEL?\p" + .string "But we shut down the operation to\n" + .string "protect the POKéMON in the area.\p" + .string "It's a no-brainer, really.\p" + .string "It's more important to let POKéMON\n" + .string "live in peace than worry about our\l" + .string "own convenience.$" + +gText_MrStone_Pokenav_2B64A2:: @ 82B64A2 + .string "MR. STONE: Hello, hello, {PLAYER}{STRING 5}!\p" + .string "I heard from someone in PETALBURG\n" + .string "that you're NORMAN's child!\p" + .string "No wonder you're such a capable\n" + .string "being!$" + +gText_MrStone_Pokenav_2B6526:: @ 82B6526 + .string "MR. STONE: What's that?\p" + .string "You battled your own father and\n" + .string "defeated him?\p" + .string "That's astounding!\p" + .string "I had no idea that I befriended\n" + .string "someone so special! Wahaha!$" + +gText_MrStone_Pokenav_2B65BB:: @ 82B65BB + .string "Hello!\n" + .string "This is DEVON CORPORATI…\l" + .string "Oh, hello, {PLAYER}!\p" + .string "Our PRESIDENT was here a little\n" + .string "while ago, but he's gone out.\p" + .string "Our PRESIDENT is busy, but you\n" + .string "seem to be just as busy, {PLAYER}.$" + +gText_MrStone_Pokenav_2B6664:: @ 82B6664 + .string "…Huh? …What's that?\p" + .string "GROU… Yes? …DON?\p" + .string "You're breaking up…\n" + .string "…can't hear…\p" + .string "BZZZZ…$" + +gText_MrStone_Pokenav_2B66B1:: @ 82B66B1 + .string "…Huh? …What's that?\p" + .string "Seaflo… Yes? …Caver…?\p" + .string "You're breaking up…\n" + .string "…can't hear…\p" + .string "BZZZZ…$" + +gText_MrStone_Pokenav_2B6703:: @ 82B6703 + .string "MR. STONE: {PLAYER}{STRING 5}! It's me!\p" + .string "You were apparently involved in all\n" + .string "sorts of things, but I, being busy,\l" + .string "haven't a clue exactly what!\p" + .string "However, I urge you to take\n" + .string "the road you believe in and walk it.\p" + .string "I'll always be in your corner!\n" + .string "Take care!$" + +gText_MrStone_Pokenav_2B67ED:: @ 82B67ED + .string "MR. STONE: … … … … … …\n" + .string "Is this maybe {PLAYER}{STRING 5}?\p" + .string "Your voice is so full of confidence,\n" + .string "I didn't recognize you right off!\p" + .string "Hm! You must come visit us at DEVON\n" + .string "sometime!$" |