diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-12-23 01:45:04 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-12-23 01:45:04 -0500 |
commit | 3499ff51b50ec90ac87ff61430a89a578c01092d (patch) | |
tree | 32edfcc60dc1f4625af26fd1b5c1e7c665e93925 /data | |
parent | d10c645353615da350f77ce2b1d79b5a73605383 (diff) |
second wave of graphics.s dumps (battle_anim part 1)
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anims.s | 2 | ||||
-rw-r--r-- | data/graphics.s | 394 |
2 files changed, 392 insertions, 4 deletions
diff --git a/data/battle_anims.s b/data/battle_anims.s index 082a86fa1..4cceadafa 100644 --- a/data/battle_anims.s +++ b/data/battle_anims.s @@ -441,7 +441,7 @@ gBattleAnimPicTable:: @ 8524B44 obj_tiles 0x08c2cbac, 0x0800, 0x279f obj_tiles 0x08c1bc64, 0x0200, 0x27a0 obj_tiles 0x08c1a9a0, 0x0800, 0x27a1 - obj_tiles 0x08c02478, 0x0180, 0x27a2 + obj_tiles gBattleAnimSpriteSheet_146, 0x0180, 0x27a2 obj_tiles 0x08c1af6c, 0x0180, 0x27a3 obj_tiles 0x08c1b178, 0x0200, 0x27a4 obj_tiles 0x08c1b0a8, 0x0200, 0x27a5 diff --git a/data/graphics.s b/data/graphics.s index 8726c102f..c1b825751 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -124,11 +124,399 @@ gInterfaceGfx_PremierBall:: gInterfacePal_PremierBall:: .incbin "graphics/interface/ball/premier.gbapal.lz" + .align 2 gOpenPokeballGfx:: @ 8C02300 - .incbin "baserom.gba", 0xc02300, 0x7c + .incbin "graphics/interface/ball_open.4bpp.lz" + + .align 2 +gBlankGfxCompressed:: @ 8C0237C + .incbin "graphics/interface/blank.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_146:: + .incbin "graphics/battle_anims/sprites/146.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_000:: + .incbin "graphics/battle_anims/sprites/000.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_003:: + .incbin "graphics/battle_anims/sprites/003.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_004:: + .incbin "graphics/battle_anims/sprites/004.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_005:: + .incbin "graphics/battle_anims/sprites/005.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_006:: + .incbin "graphics/battle_anims/sprites/006.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_115:: + .incbin "graphics/battle_anims/sprites/115.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_000:: + .incbin "graphics/battle_anims/sprites/000.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_003:: + .incbin "graphics/battle_anims/sprites/003.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_004:: + .incbin "graphics/battle_anims/sprites/004.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_005:: + .incbin "graphics/battle_anims/sprites/005.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_006:: + .incbin "graphics/battle_anims/sprites/006.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_161:: + .incbin "graphics/battle_anims/sprites/161.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_161:: + .incbin "graphics/battle_anims/sprites/161.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_007:: + .incbin "graphics/battle_anims/sprites/007.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_007:: + .incbin "graphics/battle_anims/sprites/007.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_008:: + .incbin "graphics/battle_anims/sprites/008.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_008:: + .incbin "graphics/battle_anims/sprites/008.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_010:: + .incbin "graphics/battle_anims/sprites/010.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_010:: + .incbin "graphics/battle_anims/sprites/010.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_009:: + .incbin "graphics/battle_anims/sprites/009.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_009:: + .incbin "graphics/battle_anims/sprites/009.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_011:: + .incbin "graphics/battle_anims/sprites/011.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_011:: + .incbin "graphics/battle_anims/sprites/011.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_012:: + .incbin "graphics/battle_anims/sprites/012.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_012:: + .incbin "graphics/battle_anims/sprites/012.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_152:: + .incbin "graphics/battle_anims/sprites/152.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_152:: + .incbin "graphics/battle_anims/sprites/152.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_013:: + .incbin "graphics/battle_anims/sprites/013.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_013:: + .incbin "graphics/battle_anims/sprites/013.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_015:: + .incbin "graphics/battle_anims/sprites/015.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_015:: + .incbin "graphics/battle_anims/sprites/015.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_016:: + .incbin "graphics/battle_anims/sprites/016.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_016:: + .incbin "graphics/battle_anims/sprites/016.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_017:: + .incbin "graphics/battle_anims/sprites/017.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C035B8.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_019:: + .incbin "graphics/battle_anims/sprites/019.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_019:: + .incbin "graphics/battle_anims/sprites/019.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_020:: + .incbin "graphics/battle_anims/sprites/020.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_020:: + .incbin "graphics/battle_anims/sprites/020.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_023:: + .incbin "graphics/battle_anims/sprites/023.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_023:: + .incbin "graphics/battle_anims/sprites/023.4bpp.lz" + + .align 2 + .incbin "graphics/unused/battle_anim_023.gbapal.lz" + + .align 2 + .incbin "graphics/unused/music_notes.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_021:: + .incbin "graphics/battle_anims/sprites/021.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_021:: + .incbin "graphics/battle_anims/sprites/021.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_022:: + .incbin "graphics/battle_anims/sprites/022.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_025:: + .incbin "graphics/battle_anims/sprites/025.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_025:: + .incbin "graphics/battle_anims/sprites/025.4bpp.lz" -gUnknown_08C0237C:: @ 8C0237C - .incbin "baserom.gba", 0xc0237c, 0x7074 + .align 2 +gBattleAnimSpriteSheet_024:: + .incbin "graphics/battle_anims/sprites/024.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_024:: + .incbin "graphics/battle_anims/sprites/024.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_031:: + .incbin "graphics/battle_anims/sprites/031.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_031:: + .incbin "graphics/battle_anims/sprites/031.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_032:: + .incbin "graphics/battle_anims/sprites/032.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_032:: + .incbin "graphics/battle_anims/sprites/032.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_026:: + .incbin "graphics/battle_anims/sprites/026.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_026:: + .incbin "graphics/battle_anims/sprites/026.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_027:: + .incbin "graphics/battle_anims/sprites/027.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_027:: + .incbin "graphics/battle_anims/sprites/027.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_028:: + .incbin "graphics/battle_anims/sprites/028.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_028:: + .incbin "graphics/battle_anims/sprites/028.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_029:: + .incbin "graphics/battle_anims/sprites/029.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_029:: + .incbin "graphics/battle_anims/sprites/029.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_030:: + .incbin "graphics/battle_anims/sprites/030.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_030:: + .incbin "graphics/battle_anims/sprites/030.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_033:: + .incbin "graphics/battle_anims/sprites/033.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_033:: + .incbin "graphics/battle_anims/sprites/033.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_034:: + .incbin "graphics/battle_anims/sprites/034.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_035:: + .incbin "graphics/battle_anims/sprites/035.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_036:: + .incbin "graphics/battle_anims/sprites/036.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_036:: + .incbin "graphics/battle_anims/sprites/036.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_037:: + .incbin "graphics/battle_anims/sprites/037.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98.4bpp.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98.gbapal.lz" + + .align 2 + .incbin "graphics/unknown/unknown_C06D98_2.gbapal.lz" + +@ old battle interface data, unused + + .align 2 + .incbin "graphics/unused/obi1.4bpp.lz" + + .align 2 + .incbin "graphics/unused/obi_palpak1.gbapal.lz" @ palettes 1-3 + + .align 2 + .incbin "graphics/unused/old_pal4.gbapal.lz" @ 4 is by itself + + .align 2 + .incbin "graphics/unused/obi_palpak3.gbapal.lz" @ palettes 5-7 + + .align 2 + .incbin "graphics/unused/obi2.4bpp.lz" + + .align 2 + .incbin "graphics/unused/old_battle_interface_tilemap.bin.lz" + + .align 2 +gBattleAnimSpritePalette_038:: + .incbin "graphics/battle_anims/sprites/038.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_039:: + .incbin "graphics/battle_anims/sprites/039.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_038:: + .incbin "graphics/battle_anims/sprites/038.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_039:: + .incbin "graphics/battle_anims/sprites/039.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_040:: + .incbin "graphics/battle_anims/sprites/040.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_041:: + .incbin "graphics/battle_anims/sprites/041.4bpp.lz" + + @ why is this way up here? + + .align 2 +gPartyMenuHpBar_Gfx:: + .incbin "graphics/interface/party_menu_hpbar.4bpp.lz" + + .align 2 +gBattleAnimSpriteSheet_042:: + .incbin "graphics/battle_anims/sprites/042.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_042:: + .incbin "graphics/battle_anims/sprites/042.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_043:: + .incbin "graphics/battle_anims/sprites/043.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_043:: + .incbin "graphics/battle_anims/sprites/043.gbapal.lz" + + .align 2 +gBattleAnimSpritePalette_044:: + .incbin "graphics/battle_anims/sprites/044.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_044:: + .incbin "graphics/battle_anims/sprites/044.4bpp.lz" + + .align 2 +gBattleAnimSpritePalette_045:: + .incbin "graphics/battle_anims/sprites/045.gbapal.lz" + + .align 2 +gBattleAnimSpriteSheet_045:: + .incbin "graphics/battle_anims/sprites/045.4bpp.lz" + + @ two unused window frames. + + .align 2 +gUnknown_08C08F0C:: + .incbin "graphics/battle_interface/unused_window.4bpp.lz" + + .align 2 +gUnknown_08C093C8:: + .incbin "graphics/battle_interface/unused_window.gbapal.lz" gUnknown_08C093F0:: @ 8C093F0 .incbin "baserom.gba", 0xc093f0, 0x87ac |