diff options
author | Sewef <elagroum@gmail.com> | 2019-10-20 11:01:12 +0200 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-10-20 12:29:08 -0500 |
commit | 3b0d9e134fe1c392298710c6162e19d24c5660ef (patch) | |
tree | 3c402bbe8918dca35d00f487a0cc6ffcfd9c261f /data | |
parent | 49ad6da8fb5b0f579463fac4de95c391c9dc73e2 (diff) |
battle_anims_effects_2
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_scripts.s | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index e066836b6..509c80d24 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1469,19 +1469,19 @@ Move_SELF_DESTRUCT: end SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1637,19 +1637,19 @@ Move_EXPLOSION: end Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -2531,7 +2531,7 @@ HornDrillInContest: Move_THRASH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - createvisualtask sub_8104C38, 2 + createvisualtask AnimTask_ThrashMoveMon, 2 createvisualtask sub_8104CA4, 2 createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 @@ -3063,7 +3063,7 @@ Move_SKETCH: loadspritegfx ANIM_TAG_PENCIL monbg ANIM_TARGET createvisualtask sub_8104E74, 2 - createsprite gUnknown_085936D4, ANIM_TARGET, 2 + createsprite gPencilSpriteTemplate, ANIM_TARGET, 2 waitforvisualfinish clearmonbg ANIM_TARGET createvisualtask AnimTask_Splash, 2, 0, 2 @@ -5010,9 +5010,9 @@ Snore1: createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: @@ -6580,19 +6580,19 @@ Move_DYNAMIC_PUNCH: waitsound playsewithpan SE_W120, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -7323,19 +7323,19 @@ Move_EGG_BOMB: createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 waitforvisualfinish @@ -7870,19 +7870,19 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1 end PresentHeal: @@ -10599,19 +10599,19 @@ General_DoomDesireHit: delay 25 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish |