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authorSewef <elagroum@gmail.com>2019-10-20 11:01:12 +0200
committerhuderlem <huderlem@gmail.com>2019-10-20 12:29:08 -0500
commit3b0d9e134fe1c392298710c6162e19d24c5660ef (patch)
tree3c402bbe8918dca35d00f487a0cc6ffcfd9c261f /data
parent49ad6da8fb5b0f579463fac4de95c391c9dc73e2 (diff)
battle_anims_effects_2
Diffstat (limited to 'data')
-rw-r--r--data/battle_anim_scripts.s70
1 files changed, 35 insertions, 35 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index e066836b6..509c80d24 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -1469,19 +1469,19 @@ Move_SELF_DESTRUCT:
end
SelfDestruct1:
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
@@ -1637,19 +1637,19 @@ Move_EXPLOSION:
end
Explosion1:
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1
delay 6
playsewithpan SE_W153, SOUND_PAN_ATTACKER
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1
delay 6
return
@@ -2531,7 +2531,7 @@ HornDrillInContest:
Move_THRASH:
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- createvisualtask sub_8104C38, 2
+ createvisualtask AnimTask_ThrashMoveMon, 2
createvisualtask sub_8104CA4, 2
createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
@@ -3063,7 +3063,7 @@ Move_SKETCH:
loadspritegfx ANIM_TAG_PENCIL
monbg ANIM_TARGET
createvisualtask sub_8104E74, 2
- createsprite gUnknown_085936D4, ANIM_TARGET, 2
+ createsprite gPencilSpriteTemplate, ANIM_TARGET, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask AnimTask_Splash, 2, 0, 2
@@ -5010,9 +5010,9 @@ Snore1:
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
- createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
+ createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
@@ -6580,19 +6580,19 @@ Move_DYNAMIC_PUNCH:
waitsound
playsewithpan SE_W120, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -7323,19 +7323,19 @@ Move_EGG_BOMB:
createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0
playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
waitforvisualfinish
@@ -7870,19 +7870,19 @@ Move_PRESENT:
PresentDamage:
loadspritegfx ANIM_TAG_EXPLOSION
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1
end
PresentHeal:
@@ -10599,19 +10599,19 @@ General_DoomDesireHit:
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1
delay 6
playsewithpan SE_W120, SOUND_PAN_TARGET
- createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1
+ createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish