diff options
author | Sewef <elagroum@gmail.com> | 2019-10-14 21:05:40 +0200 |
---|---|---|
committer | Sewef <elagroum@gmail.com> | 2019-10-14 21:05:40 +0200 |
commit | 63b5be9259c023f3eaa31ae1eec900aac73ad206 (patch) | |
tree | ead20c5db464538ff4d310bd15ec3752939c8697 /data | |
parent | a49756a8fe861cb3b6fcd1cae533b9a42326cf40 (diff) |
Ended battle_anims_effects_1 SpriteTemplates
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_scripts.s | 248 |
1 files changed, 124 insertions, 124 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index c2c559020..2298ab090 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1523,17 +1523,17 @@ Move_VINE_WHIP: Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish @@ -2291,40 +2291,40 @@ Move_CONVERSION: setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 @@ -2343,22 +2343,22 @@ Move_CONVERSION_2: setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135 createvisualtask sub_81023E0, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET @@ -2405,15 +2405,15 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish @@ -2422,16 +2422,16 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish @@ -2448,14 +2448,14 @@ FuryAttackContinue: end FuryAttackRight: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET @@ -2471,12 +2471,12 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 @@ -2514,7 +2514,7 @@ HornDrillContinue: createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gInclineMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2552,29 +2552,29 @@ Move_SING: createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 + createsprite gThroughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 + createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -3006,7 +3006,7 @@ Move_ACID_ARMOR: Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 + createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish end @@ -3021,7 +3021,7 @@ Move_SUPER_FANG: delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, ANIM_TARGET, 2 + createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 @@ -3032,10 +3032,10 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish @@ -3206,15 +3206,15 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: @@ -3251,23 +3251,23 @@ Move_ROLLOUT: Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592D44, ANIM_TARGET, 2 + createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 + createsprite gFalseSwipePositionnedSliceSpriteTemplate, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 @@ -3362,19 +3362,19 @@ Move_MOONLIGHT: setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 + createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0 delay 20 createvisualtask sub_81025C0, 2 waitforvisualfinish @@ -3598,10 +3598,10 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 + createsprite gThroughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 + createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish @@ -3990,19 +3990,19 @@ Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_TeeterDanceMovement, 5 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4232,29 +4232,29 @@ Move_GRASS_WHISTLE: createvisualtask sub_8102BE8, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavingMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish createvisualtask sub_8102CA0, 2 @@ -4580,27 +4580,27 @@ Move_BELLY_DRUM: createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8102CA0, 2 @@ -4608,12 +4608,12 @@ Move_BELLY_DRUM: end BellyDrum2: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return @@ -6897,16 +6897,16 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end @@ -10035,25 +10035,25 @@ GrantingStarsEffect: HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return |