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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-26 21:04:00 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-26 21:04:00 +0100
commit77a6c30bd4511063e5a3e0a512583836e92c8293 (patch)
treeb894890bfc87da1d0b9fff1cd75940ad2e052309 /data
parentd48392e677f3b77b34d4b125b90a74be86b19a2d (diff)
make various macros
Diffstat (limited to 'data')
-rw-r--r--data/battle_scripts_1.s144
1 files changed, 72 insertions, 72 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 2a3d8674a..0be60d109 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -311,7 +311,7 @@ BattleScript_EffectSleep::
goto BattleScript_MoveEnd
BattleScript_AlreadyAsleep::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP
waitmessage 0x40
@@ -724,7 +724,7 @@ BattleScript_EffectToxic::
goto BattleScript_MoveEnd
BattleScript_AlreadyPoisoned::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x40
printstring STRINGID_PKMNALREADYPOISONED
waitmessage 0x40
@@ -772,7 +772,7 @@ BattleScript_RestCantSleep::
goto BattleScript_MoveEnd
BattleScript_RestIsAlreadyAsleep::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP2
waitmessage 0x40
@@ -938,7 +938,7 @@ BattleScript_EffectConfuse::
goto BattleScript_MoveEnd
BattleScript_AlreadyConfused::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
@@ -1045,7 +1045,7 @@ BattleScript_EffectParalyze::
goto BattleScript_MoveEnd
BattleScript_AlreadyParalyzed::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNISALREADYPARALYZED
waitmessage 0x40
@@ -1122,7 +1122,7 @@ BattleScript_SubstituteString::
waitmessage 0x40
goto BattleScript_MoveEnd
BattleScript_AlreadyHasSubstitute::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNHASSUBSTITUTE
waitmessage 0x40
@@ -1532,7 +1532,7 @@ BattleScript_CurseEnd::
goto BattleScript_MoveEnd
BattleScript_GhostCurse::
jumpifbytenotequal gBankAttacker, gBankTarget, BattleScript_DoGhostCurse
- various ATTACKER, VARIOUS_GET_MOVE_TARGET
+ getmovetarget ATTACKER
BattleScript_DoGhostCurse::
attackcanceler
attackstring
@@ -1951,14 +1951,14 @@ BattleScript_EffectTeleport::
attackstring
ppreduce
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
- various ATTACKER, VARIOUS_IS_RUNNING_IMPOSSIBLE
+ getifcantrunfrombattle ATTACKER
jumpifbyte EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed
jumpifbyte EQUAL, gBattleCommunication, 0x2, BattleScript_82DA382
attackanimation
waitanimation
printstring STRINGID_PKMNFLEDFROMBATTLE
waitmessage 0x40
- various ATTACKER, VARIOUS_SET_TELEPORT_OUTCOME
+ setoutcomeonteleport ATTACKER
goto BattleScript_MoveEnd
BattleScript_EffectBeatUp::
@@ -2220,7 +2220,7 @@ BattleScript_WaterVeilPrevents::
goto BattleScript_MoveEnd
BattleScript_AlreadyBurned::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYHASBURN
waitmessage 0x40
@@ -2638,7 +2638,7 @@ BattleScript_82DA501::
goto BattleScript_82DA4C7
BattleScript_82DA50F::
- various ATTACKER, 0x17
+ various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
@@ -2882,7 +2882,7 @@ BattleScript_82DA816::
switchhandleorder ATTACKER, 0x2
jumpifbyte EQUAL, gBattleCommunication, 0x6, BattleScript_82DA8D0
atknameinbuff1
- various ATTACKER, VARIOUS_RESET_INTIMIDATE_TRACE_BITS
+ resetintrimidatetracebits ATTACKER
hpthresholds2 ATTACKER
printstring STRINGID_RETURNMON
switchoutabilities ATTACKER
@@ -2908,7 +2908,7 @@ BattleScript_82DA8D0::
atk62 GBANK_1
switchinanim GBANK_1, 0x0
waitstate
- various ATTACKER, 0x7
+ various7 ATTACKER
switchineffects GBANK_1
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DA8F5
cancelallactions
@@ -2978,9 +2978,9 @@ BattleScript_CheckDomeDrew::
jumpifbyte EQUAL, gBattleOutcome, DREW, BattleScript_LocalBattleLostEnd_
BattleScript_LocalBattleLostPrintTrainersWinText::
jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
- various ATTACKER, VARIOUS_RETURN_OPPONENT_MON1
+ returnopponentmon1toball ATTACKER
waitstate
- various ATTACKER, VARIOUS_RETURN_OPPONENT_MON2
+ returnopponentmon2toball ATTACKER
waitstate
trainerslidein ATTACKER
waitstate
@@ -2997,9 +2997,9 @@ BattleScript_LocalBattleLostEnd_::
end2
BattleScript_82DAA0B::
- various ATTACKER, VARIOUS_RETURN_OPPONENT_MON1
+ returnopponentmon1toball ATTACKER
waitstate
- various ATTACKER, VARIOUS_RETURN_OPPONENT_MON2
+ returnopponentmon2toball ATTACKER
waitstate
trainerslidein ATTACKER
waitstate
@@ -3026,7 +3026,7 @@ BattleScript_LinkBattleWonOrLostWaitEnd::
end2
BattleScript_82DAA5C::
- various ATTACKER, VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC
+ playtrainerdefeatbgm ATTACKER
printstring STRINGID_BATTLEEND
waitmessage 0x40
trainerslidein ATTACKER
@@ -3164,7 +3164,7 @@ BattleScript_82DAB77::
tryfaintmon TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x3
moveend 0x2, 0x6
- various TARGET, 0x4
+ various4 TARGET
jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_82DABB8
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
@@ -3207,7 +3207,7 @@ BattleScript_LearnedNewMove::
fanfare BGM_FANFA1
printstring STRINGID_PKMNLEARNEDMOVE
waitmessage 0x40
- various ATTACKER, VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP
+ updatechoicemoveonlvlup ATTACKER
goto BattleScript_TryLearnMoveLoop
BattleScript_LearnMoveReturn::
return
@@ -3352,7 +3352,7 @@ BattleScript_82DADD8::
returntoball TARGET
waitstate
jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DADF1
- various ATTACKER, VARIOUS_SET_TELEPORT_OUTCOME
+ setoutcomeonteleport ATTACKER
finishaction
BattleScript_82DADF1::
@@ -3700,7 +3700,7 @@ BattleScript_MagicCoatBounce::
printstring STRINGID_PKMNMOVEBOUNCED
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
- various ATTACKER, VARIOUS_SET_MAGIC_COAT_TARGET
+ setmagiccoattarget ATTACKER
return
BattleScript_SnatchedMove::
@@ -3803,7 +3803,7 @@ BattleScript_MoveUsedIsParalyzed::
printstring STRINGID_PKMNISPARALYZED
waitmessage 0x40
statusanimation ATTACKER
- various ATTACKER, VARIOUS_CANCEL_MULTI_TURN_MOVES
+ cancelmultiturnmoves ATTACKER
goto BattleScript_MoveEnd
BattleScript_MoveUsedFlinched::
@@ -3828,7 +3828,7 @@ BattleScript_MoveUsedIsConfused::
status2animation ATTACKER, STATUS2_CONFUSION
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB2FF
BattleScript_82DB2D4::
- various ATTACKER, VARIOUS_CANCEL_MULTI_TURN_MOVES
+ cancelmultiturnmoves ATTACKER
adjustnormaldamage2
printstring STRINGID_ITHURTCONFUSION
waitmessage 0x40
@@ -4263,7 +4263,7 @@ BattleScript_IgnoresAndUsesRandomMove::
BattleScript_MoveUsedLoafingAround::
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7
setbyte gBattleCommunication, 0x0
- various ATTACKER, 0x18
+ various24 ATTACKER
setbyte cMULTISTRING_CHOOSER, 0x4
BattleScript_82DB6C7::
printfromtable gInobedientStringIds
@@ -4466,7 +4466,7 @@ BattleScript_82DB87D::
BattleScript_82DB881::
setbyte gBattleCommunication + 1, 0x0
BattleScript_82DB887::
- various ATTACKER, 0x8
+ various8 ATTACKER
jumpifbyte NOT_EQUAL, gBattleCommunication, 0x1, BattleScript_82DB89D
printfromtable gStringIds_85CCF0A
waitmessage 0x40
@@ -4478,26 +4478,26 @@ BattleScript_82DB89D::
end2
BattleScript_82DB8BE::
- various ATTACKER, VARIOUS_WAIT_CRY
- various ATTACKER, 0x15
+ waitcry ATTACKER
+ various21 ATTACKER
playse 0x109
pause 0x8
playse 0x109
- various ATTACKER, 0xE
- various 8, 0x10
- various 8, 0x11
+ various14 ATTACKER
+ various16 8
+ various17 8
pause 0x40
- various ATTACKER, 0xF
- various ATTACKER, 0x16
+ various15 ATTACKER
+ various22 ATTACKER
end2
BattleScript_82DB8E0::
playse SE_PINPON
- various ATTACKER, 0xE
- various TARGET, 0x10
- various TARGET, 0x11
+ various14 ATTACKER
+ various16 TARGET
+ various17 TARGET
pause 0x40
- various ATTACKER, 0xF
+ various15 ATTACKER
end2
BattleScript_82DB8F3::
@@ -4505,78 +4505,78 @@ BattleScript_82DB8F3::
waitstate
makevisible OPPONENT1
waitstate
- various ATTACKER, 0x15
+ various21 ATTACKER
playse 0x109
pause 0x8
playse 0x109
pause 0x40
- various ATTACKER, 0xE
- various ATTACKER, 0x10
- various ATTACKER, 0x11
+ various14 ATTACKER
+ various16 ATTACKER
+ various17 ATTACKER
pause 0x40
setbyte gBattleCommunication, 0x0
- various ATTACKER, 0x9
+ various9 ATTACKER
pause 0x40
- various ATTACKER, 0x9
- various EFFECT_BANK, 0x10
- various EFFECT_BANK, 0x11
- various ATTACKER, 0x9
- various GBANK_1, 0x10
- various GBANK_1, 0x11
- various ATTACKER, 0x9
- various 4, 0x10
- various 4, 0x11
- various ATTACKER, 0x9
+ various9 ATTACKER
+ various16 EFFECT_BANK
+ various17 EFFECT_BANK
+ various9 ATTACKER
+ various16 GBANK_1
+ various17 GBANK_1
+ various9 ATTACKER
+ various16 0x4
+ various17 0x4
+ various9 ATTACKER
jumpifbyte EQUAL, gBattleCommunication + 1, 0x3, BattleScript_82DB973
jumpifbyte EQUAL, gBattleCommunication + 1, 0x4, BattleScript_82DB992
- various 5, 0x10
- various 5, 0x11
- various ATTACKER, 0x9
- various ATTACKER, 0xF
+ various16 0x5
+ various17 0x5
+ various9 ATTACKER
+ various15 ATTACKER
printstring STRINGID_DEFEATEDOPPONENTBYREFEREE
waitmessage 0x40
playfaintcry OPPONENT1
- various ATTACKER, VARIOUS_WAIT_CRY
+ waitcry ATTACKER
dofaintanimation OPPONENT1
cleareffectsonfaint OPPONENT1
- various ATTACKER, 0xA
+ various10 ATTACKER
end2
BattleScript_82DB973::
- various 6, 0x10
- various 6, 0x11
- various ATTACKER, 0x9
- various ATTACKER, 0xF
+ various16 0x6
+ various17 0x6
+ various9 ATTACKER
+ various15 ATTACKER
printstring STRINGID_LOSTTOOPPONENTBYREFEREE
waitmessage 0x40
playfaintcry 11
- various ATTACKER, VARIOUS_WAIT_CRY
+ waitcry ATTACKER
dofaintanimation 11
cleareffectsonfaint 11
- various ATTACKER, 0xB
+ various11 ATTACKER
end2
BattleScript_82DB992::
- various BANK0, 0x10
- various BANK0, 0x11
- various ATTACKER, 0x9
- various ATTACKER, 0xF
+ various16 BANK0
+ various17 BANK0
+ various9 ATTACKER
+ various15 ATTACKER
printstring STRINGID_TIEDOPPONENTBYREFEREE
waitmessage 0x40
playfaintcry 11
- various ATTACKER, VARIOUS_WAIT_CRY
+ waitcry ATTACKER
dofaintanimation 11
cleareffectsonfaint 11
playfaintcry OPPONENT1
- various ATTACKER, VARIOUS_WAIT_CRY
+ waitcry ATTACKER
dofaintanimation OPPONENT1
cleareffectsonfaint OPPONENT1
- various ATTACKER, 0xC
+ various12 ATTACKER
end2
BattleScript_AskIfWantsToForfeitMatch::
printselectionstring STRINGID_QUESTIONFORFEITMATCH
- various ATTACKER, VARIOUS_EMIT_YESNOBOX
+ forfeityesnobox ATTACKER
endselectionscript
BattleScript_82DB9C1::