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authorgarak <garakmon@gmail.com>2018-10-21 15:12:18 -0400
committerGitHub <noreply@github.com>2018-10-21 15:12:18 -0400
commit7a9c7e5f068a2ec88ce6fe24a5c72f4b4ae7f48b (patch)
treeb8e391c9e856a2546075d44cba353c4b100a52ef /data
parent2bb286ab4e3a967ce129d82cdad0ede4d744fa73 (diff)
parent804d0a4b6a12907974ffd8cb20f6ed6c527b663b (diff)
Merge branch 'master' into sprite-tags
Diffstat (limited to 'data')
-rw-r--r--data/battle_anim_scripts.s2092
1 files changed, 1046 insertions, 1046 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 550f0087e..3a4b8a253 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -426,7 +426,7 @@ Move_POUND:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -441,7 +441,7 @@ Move_DOUBLE_SLAP:
choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
DoubleSlapContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -456,7 +456,7 @@ DoubleSlapRight:
Move_POISON_POWDER:
loadspritegfx ANIM_TAG_065
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W077, +63, 10, 6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
@@ -480,7 +480,7 @@ Move_POISON_POWDER:
Move_STUN_SPORE:
loadspritegfx ANIM_TAG_068
- loopsewithpan SE_W077, +63, 10, 6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
@@ -504,7 +504,7 @@ Move_STUN_SPORE:
Move_SLEEP_POWDER:
loadspritegfx ANIM_TAG_067
- loopsewithpan SE_W077, +63, 10, 6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3
@@ -531,21 +531,21 @@ Move_SWIFT:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1
delay 5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1
delay 5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1
delay 5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1
delay 5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1
delay 5
waitforvisualfinish
@@ -557,20 +557,20 @@ Move_STRENGTH:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4
delay 4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1
delay 4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1
delay 4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
@@ -587,7 +587,7 @@ Move_TACKLE:
delay 6
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -597,14 +597,14 @@ Move_BODY_SLAM:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
waitforvisualfinish
delay 11
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5
delay 6
createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- loopsewithpan SE_W025B, +63, 10, 2
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
waitforvisualfinish
@@ -636,7 +636,7 @@ Move_SUPERSONIC:
blendoff
end
Supersonic1:
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -651,7 +651,7 @@ Move_SCREECH:
waitforvisualfinish
end
Screech1:
- playsewithpan SE_W103, -64
+ playsewithpan SE_W103, SOUND_PAN_ATTACKER
createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -661,31 +661,31 @@ Move_FLAME_WHEEL:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 2
createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
call FireMoveEffect
delay 7
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9
@@ -704,22 +704,22 @@ Move_PIN_MISSILE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
@@ -733,22 +733,22 @@ Move_ICICLE_SPEAR:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W196, -64
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32
delay 15
createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40
delay 4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 9
createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32
delay 4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
delay 14
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1
waitforvisualfinish
@@ -764,7 +764,7 @@ Move_TAKE_DOWN:
delay 35
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4
waitforvisualfinish
@@ -781,19 +781,19 @@ Move_TAKE_DOWN:
Move_DOUBLE_EDGE:
loadspritegfx ANIM_TAG_135
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
waitforvisualfinish
delay 10
- playsewithpan SE_W207, -64
- waitplaysewithpan SE_W207, -64, 8
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
delay 3
waitforvisualfinish
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3
waitforvisualfinish
@@ -819,12 +819,12 @@ Move_POISON_STING:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
call PoisonBubblesEffect
waitforvisualfinish
@@ -838,13 +838,13 @@ Move_TWINEEDLE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W013B, -64, 6, 2
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2
createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20
createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3
- loopsewithpan SE_W030, +63, 5, 2
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
delay 1
createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3
waitforvisualfinish
@@ -902,29 +902,29 @@ FireBlast2:
Move_LEECH_SEED:
loadspritegfx ANIM_TAG_SEED
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32
delay 8
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40
delay 8
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37
delay 12
- loopsewithpan SE_W039, +63, 10, 8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8
waitforvisualfinish
end
Move_EMBER:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W052, -64, 5, 2
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2
createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1
delay 4
createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1
delay 16
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call Ember1
call Ember1
call Ember1
@@ -942,7 +942,7 @@ Move_MEGA_PUNCH:
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
setalpha 12, 8
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
@@ -951,7 +951,7 @@ Move_MEGA_PUNCH:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -985,11 +985,11 @@ Move_MEGA_KICK:
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
setalpha 12, 8
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
call SetImpactBackground
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1
@@ -1011,7 +1011,7 @@ Move_COMET_PUNCH:
choosetwoturnanim CometPunchLeft, CometPunchRight
CometPunchContinue:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1041,7 +1041,7 @@ Move_SONIC_BOOM:
blendoff
end
SonicBoom1:
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15
delay 4
return
@@ -1057,7 +1057,7 @@ Move_THUNDER_SHOCK:
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -44, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
@@ -1079,13 +1079,13 @@ Move_THUNDERBOLT:
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, -24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 7
createvisualtask sub_810A7DC, 5, 0, -60, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 9
createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
@@ -1101,7 +1101,7 @@ Move_THUNDERBOLT:
createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
delay 0
createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK
delay 6
@@ -1112,7 +1112,7 @@ Move_THUNDERBOLT:
createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK
waitforvisualfinish
delay 20
- waitplaysewithpan SE_W085B, +63, 19
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
delay 20
@@ -1128,9 +1128,9 @@ Move_THUNDER_WAVE:
waitforvisualfinish
delay 10
createvisualtask sub_810A7DC, 5, 0, -48, 0
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 20
- loopsewithpan SE_W085B, +63, 10, 4
+ loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4
createsprite gUnknown_08595840, 130, -16, -16
delay 4
createsprite gUnknown_08595840, 130, -16, 0
@@ -1156,23 +1156,23 @@ BeatUpLeft:
createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2
createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2
createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto BeatUpContinue
BeatUpRight:
createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2
createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2
createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto BeatUpContinue
Move_STOMP:
@@ -1180,19 +1180,19 @@ Move_STOMP:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
createsprite gUnknown_08595F60, 3, 0, -32, 15
delay 19
createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAIL_WHIP:
- loopsewithpan SE_W039, -64, 24, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3
waitforvisualfinish
end
@@ -1201,7 +1201,7 @@ Move_CUT:
loadspritegfx ANIM_TAG_138
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
@@ -1213,14 +1213,14 @@ Move_CUT:
Move_HIDDEN_POWER:
loadspritegfx ANIM_TAG_217
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
waitforvisualfinish
delay 30
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1
delay 4
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
- playsewithpan SE_W179, -64
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0
createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42
createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84
@@ -1229,7 +1229,7 @@ Move_HIDDEN_POWER:
createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210
delay 52
setarg 7, -1
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0
createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32
@@ -1245,13 +1245,13 @@ Move_REVERSAL:
loadspritegfx ANIM_TAG_236
loadspritegfx ANIM_TAG_143
loadspritegfx ANIM_TAG_135
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
waitforvisualfinish
delay 30
createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE
delay 10
- playsewithpan SE_W179, -64
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0
createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42
createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84
@@ -1262,7 +1262,7 @@ Move_REVERSAL:
delay 20
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
@@ -1286,12 +1286,12 @@ PursuitContinue:
waitbgfadein
end
PursuitNormal:
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
goto PursuitContinue
PursuitOnSwitchout:
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0
goto PursuitContinue
@@ -1304,7 +1304,7 @@ Move_SPIKE_CANNON:
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, -64, 5, 3
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20
createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20
@@ -1314,7 +1314,7 @@ Move_SPIKE_CANNON:
createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2
createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
- loopsewithpan SE_W030, +63, 5, 3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1324,7 +1324,7 @@ Move_SWORDS_DANCE:
loadspritegfx ANIM_TAG_SWORD
monbg ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W014, -64
+ playsewithpan SE_W014, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4
createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0
delay 22
@@ -1340,12 +1340,12 @@ Move_PSYCH_UP:
monbg ANIM_ATK_PARTNER
createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
setalpha 12, 8
- loopsewithpan SE_W060B, -64, 5, 10
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10
createsprite gUnknown_08596548, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER
delay 127
delay 4
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW
delay 30
@@ -1363,7 +1363,7 @@ Move_DIZZY_PUNCH:
call DizzyPunch1
createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08595F78, 131, 16, 8, 160, -32
createsprite gUnknown_08595F78, 131, 16, 8, -256, -40
createsprite gUnknown_08595F78, 131, 16, 8, 128, -16
@@ -1374,7 +1374,7 @@ Move_DIZZY_PUNCH:
call DizzyPunch1
createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08595F78, 131, -16, -8, 160, -32
createsprite gUnknown_08595F78, 131, -16, -8, -256, -40
createsprite gUnknown_08595F78, 131, -16, -8, 128, -16
@@ -1393,7 +1393,7 @@ DizzyPunch1:
Move_FIRE_SPIN:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1
call FireSpinEffect
call FireSpinEffect
@@ -1420,7 +1420,7 @@ Move_FURY_CUTTER:
loadspritegfx ANIM_TAG_138
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_IsFuryCutterHitRight, 2
jumpretfalse FuryCutterLeft
goto FuryCutterRight
@@ -1468,19 +1468,19 @@ Move_SELF_DESTRUCT:
createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED
end
SelfDestruct1:
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
delay 6
return
@@ -1490,12 +1490,12 @@ Move_SLAM:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W004, -64
+ playsewithpan SE_W004, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4
delay 1
createsprite gUnknown_085928D0, 2, 0, 0
delay 3
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
@@ -1511,10 +1511,10 @@ Move_SLAM:
Move_VINE_WHIP:
loadspritegfx ANIM_TAG_287
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 6
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_085928E8, 130, 0, 0
delay 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1
@@ -1524,12 +1524,12 @@ Move_DRILL_PECK:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_162
createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, 2, 1
delay 2
- loopsewithpan SE_W030, +63, 4, 8
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8
createvisualtask sub_810EB88, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
waitforvisualfinish
@@ -1547,28 +1547,28 @@ Move_WATERFALL:
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
delay 5
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, 10, 10, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, -15, 0, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, 20, 10, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, 0, -10, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, -10, 15, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, 25, 20, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, -20, 20, 25, 0
delay 4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 2, 12, 0, 25, 0
waitforvisualfinish
delay 10
@@ -1581,7 +1581,7 @@ Move_WATERFALL:
end
UnderWaterAttack1:
- playsewithpan SE_W127, +63
+ playsewithpan SE_W127, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1
createsprite gUnknown_08597388, 3, 0, 20, 1, 1
createsprite gUnknown_08595250, 4, 0, 20
@@ -1636,26 +1636,26 @@ Move_EXPLOSION:
createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE
end
Explosion1:
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1
delay 6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1
delay 6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1
delay 6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1
delay 6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1
delay 6
return
Move_DEFENSE_CURL:
loadspritegfx ANIM_TAG_234
- loopsewithpan SE_W161, -64, 18, 3
+ loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
createvisualtask sub_811489C, 5, 0, 0
createvisualtask sub_815B338, 5
waitforvisualfinish
@@ -1669,7 +1669,7 @@ Move_PROTECT:
loadspritegfx ANIM_TAG_PROTECT
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- waitplaysewithpan SE_W115, -64, 16
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16
createsprite gUnknown_08592ADC, 2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -1681,7 +1681,7 @@ Move_DETECT:
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
delay 18
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE84, 13, 20, -20
waitforvisualfinish
delay 10
@@ -1706,15 +1706,15 @@ Frustration_Continue:
blendoff
end
Frustration_Strongest:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
delay 10
@@ -1722,65 +1722,65 @@ Frustration_Strongest:
delay 5
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Strong:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1
createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31
waitforvisualfinish
delay 20
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
delay 5
createvisualtask sub_815C3A8, 5
delay 7
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
delay 14
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31
goto Frustration_Continue
Frustration_Medium:
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 2, 0, 20, -28
waitforvisualfinish
delay 5
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
delay 6
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
delay 6
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
goto Frustration_Continue
@@ -1790,7 +1790,7 @@ Frustration_Weak:
delay 10
createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2
delay 12
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
goto Frustration_Continue
@@ -1799,14 +1799,14 @@ Move_SAFEGUARD:
loadspritegfx ANIM_TAG_244
monbg ANIM_ATK_PARTNER
setalpha 8, 8
- playsewithpan SE_W208, -64
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
createsprite gUnknown_08593C64, 2
delay 4
createsprite gUnknown_08593C64, 2
delay 4
createsprite gUnknown_08593C64, 2
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -1842,7 +1842,7 @@ Move_VICE_GRIP:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08593590, 2, 0
createsprite gUnknown_08593590, 2, 1
delay 9
@@ -1860,7 +1860,7 @@ Move_GUILLOTINE:
setalpha 12, 8
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_085935D0, 2, 0
createsprite gUnknown_085935D0, 2, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK
@@ -1870,7 +1870,7 @@ Move_GUILLOTINE:
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -1884,10 +1884,10 @@ Move_PAY_DAY:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152
waitforvisualfinish
- playsewithpan SE_W006, +63
+ playsewithpan SE_W006, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2
createsprite gUnknown_085934F0, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1
@@ -1898,7 +1898,7 @@ Move_PAY_DAY:
Move_OUTRAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loopsewithpan SE_W082, -64, 8, 3
+ loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3
createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4
delay 0
@@ -1946,7 +1946,7 @@ Move_SPARK:
loadspritegfx ANIM_TAG_SPARK_2
delay 0
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0
delay 0
createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0
@@ -1955,7 +1955,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 10
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0
createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1
delay 0
@@ -1964,7 +1964,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 20
createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0
@@ -1978,7 +1978,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
delay 4
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -1989,12 +1989,12 @@ Move_SPARK:
Move_ATTRACT:
loadspritegfx ANIM_TAG_216
- loopsewithpan SE_W204, -64, 12, 3
+ loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
delay 15
createsprite gUnknown_085939A0, 131, 20, -8
waitforvisualfinish
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32
createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40
createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16
@@ -2024,7 +2024,7 @@ Move_GROWTH:
end
Growth1:
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0
return
@@ -2037,12 +2037,12 @@ Move_WHIRLWIND:
createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4
createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0
delay 5
- loopsewithpan SE_W104, +63, 10, 4
+ loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1
delay 0x1D
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5
delay 7
- playsewithpan SE_W081, +63
+ playsewithpan SE_W081, SOUND_PAN_TARGET
createvisualtask sub_80D5DB0, 5, 1, 8
waitforvisualfinish
end
@@ -2052,12 +2052,12 @@ Move_CONFUSE_RAY:
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351
createsprite gUnknown_08596D14, 130, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_08596D2C, 130, 0, -16
waitforvisualfinish
delay 0
@@ -2082,10 +2082,10 @@ Move_LOCK_ON:
Move_MEAN_LOOK:
loadspritegfx ANIM_TAG_EYE
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK
- loopsewithpan SE_W109, +63, 15, 4
- waitplaysewithpan SE_W043, +63, 0x55
+ loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4
+ waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
createsprite gUnknown_085CE104, 2
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
@@ -2098,20 +2098,20 @@ Move_ROCK_THROW:
loadspritegfx ANIM_TAG_058
createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1
createsprite gUnknown_08596B04, 130, 0, 1, 0, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
createsprite gUnknown_08596B04, 130, 19, 1, 10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
createsprite gUnknown_08596B04, 130, -23, 2, -10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1
delay 6
createsprite gUnknown_08596B04, 130, -15, 1, -10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 6
createsprite gUnknown_08596B04, 130, 23, 2, 10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2120,16 +2120,16 @@ Move_ROCK_SLIDE:
monbg ANIM_DEF_PARTNER
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1
createsprite gUnknown_08596B04, 130, -5, 1, -5, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 5, 0, 6, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 19, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, -23, 2, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1
delay 2
@@ -2141,28 +2141,28 @@ Move_ROCK_SLIDE:
RockSlide1:
createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 28, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, -10, 1, -5, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 10, 0, 6, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 24, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, -32, 2, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08596B04, 130, 30, 2, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 2
return
@@ -2175,7 +2175,7 @@ Move_THIEF:
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 6
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1
waitforvisualfinish
@@ -2205,22 +2205,22 @@ Move_BUBBLE_BEAM:
end
Bulbblebeam1:
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 3
return
@@ -2234,11 +2234,11 @@ Move_ICY_WIND:
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call IcyWind1
delay 5
call IcyWind1
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
delay 0x37
call IcyWindEffect2
waitforvisualfinish
@@ -2263,12 +2263,12 @@ IcyWind1:
Move_SMOKESCREEN:
loadspritegfx ANIM_TAG_BLACK_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 2
delay 2
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75
createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75
createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75
@@ -2290,7 +2290,7 @@ Move_CONVERSION:
monbgprio_28 ANIM_ATTACKER
setalpha 16, 0
delay 0
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 2, -24, -24
delay 3
createsprite gUnknown_08592E74, 2, -8, -24
@@ -2299,7 +2299,7 @@ Move_CONVERSION:
delay 3
createsprite gUnknown_08592E74, 2, 24, -24
delay 3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 2, -24, -8
delay 3
createsprite gUnknown_08592E74, 2, -8, -8
@@ -2308,7 +2308,7 @@ Move_CONVERSION:
delay 3
createsprite gUnknown_08592E74, 2, 24, -8
delay 3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 2, -24, 8
delay 3
createsprite gUnknown_08592E74, 2, -8, 8
@@ -2317,7 +2317,7 @@ Move_CONVERSION:
delay 3
createsprite gUnknown_08592E74, 2, 24, 8
delay 3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 2, -24, 24
delay 3
createsprite gUnknown_08592E74, 2, -8, 24
@@ -2326,7 +2326,7 @@ Move_CONVERSION:
delay 3
createsprite gUnknown_08592E74, 2, 24, 24
delay 20
- playsewithpan SE_W112, -64
+ playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0
delay 6
createvisualtask sub_81022D4, 5
@@ -2342,7 +2342,7 @@ Move_CONVERSION_2:
monbgprio_2A ANIM_TARGET
setalpha 0, 16
delay 0
- playsewithpan SE_W112, +63
+ playsewithpan SE_W112, SOUND_PAN_TARGET
createsprite gUnknown_08592EA4, 2, -24, -24, 60
createsprite gUnknown_08592EA4, 2, -8, -24, 65
createsprite gUnknown_08592EA4, 2, 8, -24, 70
@@ -2361,21 +2361,21 @@ Move_CONVERSION_2:
createsprite gUnknown_08592EA4, 2, 24, 24, 135
createvisualtask sub_81023E0, 5
delay 60
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 10
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -2387,14 +2387,14 @@ Move_ROLLING_KICK:
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 6
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0
delay 5
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
waitforvisualfinish
@@ -2406,7 +2406,7 @@ Move_ROLLING_KICK:
Move_HEADBUTT:
loadspritegfx ANIM_TAG_135
createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, 2, 1
@@ -2415,7 +2415,7 @@ Move_HEADBUTT:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 2, 2
createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2423,7 +2423,7 @@ Move_HORN_ATTACK:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_HORN_HIT
createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, 2, 1
@@ -2433,7 +2433,7 @@ Move_HORN_ATTACK:
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 2, 2
createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2451,14 +2451,14 @@ FuryAttackRight:
createsprite gUnknown_08592F44, 132, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
FuryAttackLeft:
createsprite gUnknown_08592F44, 132, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 131, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto FuryAttackContinue
Move_HORN_DRILL:
@@ -2472,7 +2472,7 @@ HornDrillContinue:
waitbgfadein
setalpha 12, 8
createsprite gUnknown_08592CD8, 2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 2
createsprite gUnknown_08592CD8, 2, 1
@@ -2482,37 +2482,37 @@ HornDrillContinue:
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
createsprite gUnknown_085973E8, 131, 0, 0, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 0, 2, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, -4, 3, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, -8, -5, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 4, -12, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 16, 0, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 5, 18, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, -17, 12, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, -21, -15, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 8, -27, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973E8, 131, 32, 0, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08592CD8, 2, 2
waitforvisualfinish
@@ -2535,15 +2535,15 @@ Move_THRASH:
createvisualtask sub_8104CA4, 2
createsprite gUnknown_08595EB0, 131, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 28
createsprite gUnknown_08595EB0, 131, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 28
createsprite gUnknown_08595EB0, 131, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
end
Move_SING:
@@ -2551,7 +2551,7 @@ Move_SING:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 2
waitforvisualfinish
- panse_1B SE_W047, -64, +63, +2, 0
+ panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gUnknown_08593008, 130, 7, 0, 12
delay 5
createsprite gUnknown_08593008, 130, 6, 1, 12
@@ -2590,7 +2590,7 @@ Move_LOW_KICK:
delay 4
createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2
createvisualtask sub_80D6134, 2, 6, 384, 1, 2
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4
end
@@ -2609,7 +2609,7 @@ Move_FISSURE:
loadspritegfx ANIM_TAG_074
createvisualtask sub_81152DC, 3, 5, 10, 50
createvisualtask sub_81152DC, 3, 1, 10, 50
- playsewithpan SE_W089, +63
+ playsewithpan SE_W089, SOUND_PAN_TARGET
delay 8
call Fissure1
delay 15
@@ -2637,7 +2637,7 @@ Fissure1:
createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24
createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24
createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Fissure2:
@@ -2645,7 +2645,7 @@ Fissure2:
createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24
createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24
createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Move_DIG:
@@ -2684,7 +2684,7 @@ DigUnleash:
delay 16
createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
- playsewithpan SE_W025B, -64
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
goto DigEnd
DigSetUp1:
@@ -2692,16 +2692,16 @@ DigSetUp1:
createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18
createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18
createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
return
Move_MEDITATE:
call SetPsychicBackground
createvisualtask sub_810F7D4, 2
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
call UnsetPsychicBackground
end
@@ -2711,15 +2711,15 @@ Move_AGILITY:
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4
createvisualtask sub_81169C0, 2, 0, 4, 7, 10
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 12
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -2733,11 +2733,11 @@ Move_QUICK_ATTACK:
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 4
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2751,16 +2751,16 @@ Move_RAGE:
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2
createsprite gUnknown_0859368C, 2, 0, -20, -28
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
delay 20
createsprite gUnknown_0859368C, 2, 0, 20, -28
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 4
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@@ -2768,7 +2768,7 @@ Move_RAGE:
Move_TELEPORT:
call SetPsychicBackground
createvisualtask sub_810F83C, 2
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 15
call UnsetPsychicBackground
waitforvisualfinish
@@ -2778,23 +2778,23 @@ Move_DOUBLE_TEAM:
createvisualtask sub_81029B4, 2
setalpha 12, 8
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 32
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 24
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 16
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2804,7 +2804,7 @@ Move_DOUBLE_TEAM:
Move_MINIMIZE:
setalpha 10, 8
createvisualtask sub_8104674, 2
- loopsewithpan SE_W107, -64, 34, 3
+ loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3
waitforvisualfinish
blendoff
end
@@ -2813,11 +2813,11 @@ Move_METRONOME:
loadspritegfx ANIM_TAG_064
loadspritegfx ANIM_TAG_209
createsprite gUnknown_08593114, 11, 0, 100
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085931BC, 12, 0
delay 24
- loopsewithpan SE_W039, -64, 22, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
waitforvisualfinish
end
@@ -2832,7 +2832,7 @@ SkullBashSetUp:
goto SkullBashEnd
SkullBashSetUp1:
createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D6134, 2, 16, 96, 0, 2
waitforvisualfinish
@@ -2842,14 +2842,14 @@ SkullBashSetUp1:
SkullBashAttack:
loadspritegfx ANIM_TAG_135
createvisualtask sub_8101C94, 2, 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1
createsprite gUnknown_085973E8, 132, 0, 0, 1, 0
- loopsewithpan SE_W025B, +63, 8, 3
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3
waitforvisualfinish
createvisualtask sub_8101C94, 2, 1
goto SkullBashEnd
@@ -2859,9 +2859,9 @@ Move_AMNESIA:
call SetPsychicBackground
delay 8
createsprite gUnknown_08596744, 20
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 54
- loopsewithpan SE_W118, -64, 16, 3
+ loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3
waitforvisualfinish
call UnsetPsychicBackground
end
@@ -2869,18 +2869,18 @@ Move_AMNESIA:
Move_KINESIS:
loadspritegfx ANIM_TAG_075
loadspritegfx ANIM_TAG_BENT_SPOON
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
createsprite gUnknown_085966DC, 20
createsprite gUnknown_08593344, 19, 32, -8, 0
createsprite gUnknown_08593344, 19, 32, 16, 1
- loopsewithpan SE_W109, -64, 21, 2
+ loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2
delay 60
- playsewithpan SE_W146, -64
+ playsewithpan SE_W146, SOUND_PAN_ATTACKER
delay 30
- loopsewithpan SE_W146, -64, 20, 2
+ loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2
delay 70
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
call UnsetPsychicBackground
end
@@ -2889,14 +2889,14 @@ Move_GLARE:
loadspritegfx ANIM_TAG_248
loadspritegfx ANIM_TAG_218
createvisualtask sub_815E114, 5, 0
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0, -16, -8
createsprite gUnknown_08593A84, 0, 16, -8
createvisualtask sub_81064F8, 5
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
delay 2
createvisualtask sub_810A094, 3, 20, 1, 0
waitforvisualfinish
@@ -2906,12 +2906,12 @@ Move_GLARE:
Move_BARRAGE:
loadspritegfx ANIM_TAG_254
createvisualtask sub_815E47C, 3
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 24
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1
- loopsewithpan SE_W070, +63, 8, 2
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2
end
Move_SKY_ATTACK:
@@ -2930,7 +2930,7 @@ SkyAttackSetUpAgainstOpponent:
delay 12
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 5, 0, 2, 16
- loopsewithpan SE_W287, -64, 4, 8
+ loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE
@@ -2946,7 +2946,7 @@ SkyAttackSetUpAgainstPartner:
delay 12
createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 5, 0, 2, 16
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
@@ -2966,11 +2966,11 @@ SkyAttackUnleash:
delay 4
createvisualtask sub_81136E8, 5, 0
waitforvisualfinish
- createvisualtask sub_8159244, 5, 238, -64
+ createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER
createsprite gUnknown_08596514, 130
delay 14
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 20
createvisualtask sub_81137E4, 5, 1
delay 2
@@ -2981,7 +2981,7 @@ SkyAttackUnleash:
goto SkyAttackEnd
Move_FLASH:
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_8117494, 2
waitforvisualfinish
end
@@ -2989,7 +2989,7 @@ Move_FLASH:
Move_SPLASH:
createvisualtask sub_8104938, 2, 0, 3
delay 8
- loopsewithpan SE_W039, -64, 38, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3
waitforvisualfinish
end
@@ -2997,7 +2997,7 @@ Move_ACID_ARMOR:
monbg ANIM_ATTACKER
setalpha 15, 0
createvisualtask sub_815D240, 2, 0
- playsewithpan SE_W151, -64
+ playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3013,7 +3013,7 @@ Move_SHARPEN:
Move_SUPER_FANG:
loadspritegfx ANIM_TAG_192
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1
@@ -3022,7 +3022,7 @@ Move_SUPER_FANG:
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
delay 4
createsprite gUnknown_08592F74, 130
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1
@@ -3033,11 +3033,11 @@ Move_SUPER_FANG:
Move_SLASH:
loadspritegfx ANIM_TAG_183
createsprite gUnknown_08592D2C, 130, 1, -8, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08592D2C, 130, 1, 8, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3049,11 +3049,11 @@ Move_STRUGGLE:
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
createsprite gUnknown_08593B80, 2, 0, 0, 2
createsprite gUnknown_08593B80, 2, 0, 1, 2
- loopsewithpan SE_W029, -64, 12, 4
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3067,7 +3067,7 @@ Move_SKETCH:
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask sub_8104938, 2, 0, 2
- loopsewithpan SE_W039, -64, 38, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2
end
Move_NIGHTMARE:
@@ -3077,7 +3077,7 @@ Move_NIGHTMARE:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8111C50, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
@@ -3086,7 +3086,7 @@ Move_NIGHTMARE:
NightmareInContest:
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3097,11 +3097,11 @@ Move_FLAIL:
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask sub_815C770, 2, 0
- loopsewithpan SE_W029, -64, 8, 2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2
waitforvisualfinish
createsprite gUnknown_085973A0, 131, 1, 3
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3109,12 +3109,12 @@ Move_FLAIL:
Move_SPITE:
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE
createvisualtask sub_8111E50, 2
- loopsewithpan SE_W060, +63, 20, 3
+ loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3135,11 +3135,11 @@ MachPunchContinue:
delay 0
setalpha 9, 8
createvisualtask sub_80A8BC4, 2, 28968, 10
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -3160,13 +3160,13 @@ Move_FORESIGHT:
setalpha 16, 0
createsprite gUnknown_085CE8C4, 130, 1
delay 17
- loopsewithpan SE_W166, +63, 16, 4
+ loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4
delay 48
delay 24
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
delay 10
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W197, +63
+ playsewithpan SE_W197, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -3175,16 +3175,16 @@ Move_FORESIGHT:
Move_DESTINY_BOND:
loadspritegfx ANIM_TAG_188
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_81123C4, 5, 0, 48
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1
createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)
delay 24
createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29)
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3194,7 +3194,7 @@ Move_DESTINY_BOND:
Move_ENDURE:
loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
@@ -3221,13 +3221,13 @@ Move_CHARM:
loadspritegfx ANIM_TAG_PURPLE_HEART
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
end
@@ -3242,7 +3242,7 @@ Move_ROLLOUT:
waitforvisualfinish
createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -3252,44 +3252,44 @@ Move_FALSE_SWIPE:
loadspritegfx ANIM_TAG_286
loadspritegfx ANIM_TAG_135
createsprite gUnknown_08592D44, 130
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 16
createsprite gUnknown_08592D5C, 130, 0
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, 130, 16
delay 2
createsprite gUnknown_08592D5C, 130, 32
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, 130, 48
delay 2
createsprite gUnknown_08592D5C, 130, 64
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 2
createsprite gUnknown_08592D5C, 130, 80
delay 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1
createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_SWAGGER:
loadspritegfx ANIM_TAG_086
loadspritegfx ANIM_TAG_ANGER
createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
delay 24
createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 12
createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3300,14 +3300,14 @@ Move_MILK_DRINK:
monbg ANIM_TARGET
createsprite gUnknown_08592B3C, 2
delay 40
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 12
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0859381C, 3, 0, 0, 1, 0
- playsewithpan SE_W208, -64
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
call HealingEffect2
@@ -3324,12 +3324,12 @@ MagnitudeEnd:
MagnitudeRegular:
createvisualtask sub_81152DC, 5, 5, 0, 50
createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
goto MagnitudeEnd
MagnitudeIntense:
createvisualtask sub_81152DC, 5, 5, 0, 50
createvisualtask sub_81152DC, 5, 4, 0, 50
- loopsewithpan SE_W070, +63, 8, 10
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14
delay 16
@@ -3342,15 +3342,15 @@ Move_RAPID_SPIN:
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
- loopsewithpan SE_W013B, -64, 8, 4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
createvisualtask sub_815ADB0, 2, 0, 2, 1
- loopsewithpan SE_W013B, -64, 8, 4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -3393,7 +3393,7 @@ ExtremeSpeedContinue:
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
createvisualtask sub_810577C, 2
- loopsewithpan SE_W013B, -64, 8, 3
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
createvisualtask sub_8117F60, 2
@@ -3402,19 +3402,19 @@ ExtremeSpeedContinue:
delay 18
createvisualtask sub_8105810, 2
delay 2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3
delay 10
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3
delay 10
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3
waitforvisualfinish
createvisualtask sub_8105AAC, 2
delay 10
createvisualtask sub_810599C, 2
- loopsewithpan SE_W104, -64, 8, 4
+ loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
restorebg
waitbgfadeout
@@ -3436,19 +3436,19 @@ Move_UPROAR:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 2, 0
createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1
delay 16
createvisualtask sub_8106D90, 2, 0
createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0
delay 16
createvisualtask sub_8106D90, 2, 0
createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1
createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0
waitforvisualfinish
@@ -3460,7 +3460,7 @@ Move_HEAT_WAVE:
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED
createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
- panse_1B SE_W257, -64, +63, +2, 0
+ panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 4
createvisualtask sub_8109DBC, 5
delay 12
@@ -3497,10 +3497,10 @@ Move_TORMENT:
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 20
createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_MEMENTO:
@@ -3509,9 +3509,9 @@ Move_MEMENTO:
createvisualtask sub_81143C0, 2
delay 1
createvisualtask sub_8113BAC, 5
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
delay 48
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8114470, 2
delay 12
@@ -3519,7 +3519,7 @@ Move_MEMENTO:
delay 1
monbg_22 ANIM_TARGET
createvisualtask sub_8113E78, 5
- playsewithpan SE_W060, +63
+ playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
delay 1
@@ -3531,7 +3531,7 @@ Move_FACADE:
loadspritegfx ANIM_TAG_243
createvisualtask sub_815DCA4, 2, 0, 3
createvisualtask sub_815DF0C, 2, 0, 72
- loopsewithpan SE_W207, -64, 24, 3
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT:
@@ -3541,22 +3541,22 @@ Move_SMELLING_SALT:
createsprite gUnknown_085CE864, 130, 1, 1, 2
delay 32
createvisualtask sub_815E840, 3, 1, 2
- loopsewithpan SE_W003, +63, 12, 2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2
waitforvisualfinish
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2
createsprite gUnknown_085CE894, 130, 1, 8, 3
- loopsewithpan SE_W207B, +63, 16, 3
+ loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3
end
Move_FOLLOW_ME:
loadspritegfx ANIM_TAG_064
createsprite gUnknown_085931D4, 2, 0
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 18
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
delay 71
- loopsewithpan SE_W039, -64, 22, 3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3
end
Move_CHARGE:
@@ -3568,26 +3568,26 @@ Move_CHARGE:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 2, 0, 60, 2, 12
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
createsprite gUnknown_0859595C, 2, 0
delay 25
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 15
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 10
delay 6
- loopsewithpan SE_W268, -64, 6, 5
+ loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5
waitforvisualfinish
createsprite gUnknown_0859598C, 2, 0, 16, 16
delay 2
createsprite gUnknown_0859598C, 2, 0, -16, -16
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
@@ -3599,19 +3599,19 @@ Move_TAUNT:
loadspritegfx ANIM_TAG_209
loadspritegfx ANIM_TAG_ANGER
createsprite gUnknown_08593114, 11, 0, 45
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_0859324C, 12, 0
delay 4
- loopsewithpan SE_W039, -64, 16, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2
waitforvisualfinish
delay 8
createsprite gUnknown_0859368C, 130, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
delay 12
createsprite gUnknown_0859368C, 130, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_HELPING_HAND:
@@ -3656,7 +3656,7 @@ Move_SUPERPOWER:
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
createsprite gUnknown_08595FEC, 130, 0
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
delay 20
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1
createvisualtask sub_8159244, 5, 234, 0
@@ -3672,10 +3672,10 @@ Move_SUPERPOWER:
createsprite gUnknown_08596004, 41, 60, 288, 3, 88
delay 74
createsprite gUnknown_0859601C, 131, 0
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 16
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -3688,10 +3688,10 @@ Move_RECYCLE:
setalpha 0, 16
delay 1
createsprite gUnknown_085CE9B0, 2
- loopsewithpan SE_W036, -64, 24, 3
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3711,19 +3711,19 @@ BrickBreakNormal:
delay 4
delay 1
createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -3737,25 +3737,25 @@ BrickBreakShatteredWall:
createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10
delay 1
createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8
delay 5
createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 20
createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK
delay 37
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12
createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12
createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12
createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12
- playsewithpan SE_W280, +63
+ playsewithpan SE_W280, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -3765,33 +3765,33 @@ BrickBreakShatteredWall:
Move_YAWN:
loadspritegfx ANIM_TAG_242
createvisualtask sub_815D64C, 2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_085CE68C, 133, 2
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 4
createsprite gUnknown_085CE68C, 133, 1
delay 4
createsprite gUnknown_085CE68C, 133, 0
waitforvisualfinish
createvisualtask sub_815D64C, 2, 1
- playsewithpan SE_W281, +63
+ playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
loadspritegfx ANIM_TAG_243
loadspritegfx ANIM_TAG_135
createvisualtask sub_815DCA4, 2, 0, 2
- loopsewithpan SE_W039, -64, 24, 2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
delay 6
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 24
createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_ERUPTION:
@@ -3799,10 +3799,10 @@ Move_ERUPTION:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
createvisualtask sub_8109460, 2
- waitplaysewithpan SE_W153, -64, 60
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60
waitforvisualfinish
delay 30
createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0
@@ -3814,7 +3814,7 @@ Move_ERUPTION:
delay 22
createvisualtask sub_81152DC, 5, 5, 8, 60
createvisualtask sub_81152DC, 5, 4, 8, 60
- loopsewithpan SE_W088, +63, 16, 12
+ loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED
end
@@ -3824,7 +3824,7 @@ Move_SKILL_SWAP:
call SetPsychicBackground
createvisualtask sub_810FBF0, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
- loopsewithpan SE_W179, -64, 24, 3
+ loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3
delay 16
createvisualtask sub_810FBF0, 3, 0
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1
@@ -3839,12 +3839,12 @@ Move_IMPRISON:
monbg ANIM_DEF_PARTNER
createvisualtask sub_810F940, 5
delay 8
- loopsewithpan SE_W030, -64, 8, 5
+ loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5
waitforvisualfinish
delay 4
createsprite gUnknown_085967AC, 5, 0, 40
createvisualtask sub_81152DC, 5, 4, 1, 10
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
call UnsetPsychicBackground
end
@@ -3854,13 +3854,13 @@ Move_GRUDGE:
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_8112C6C, 3
- loopsewithpan SE_W052, -64, 16, 4
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4
delay 10
delay 80
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3874,7 +3874,7 @@ Move_CAMOUFLAGE:
createvisualtask sub_811675C, 5, 2, 3, 0, 14
delay 16
createvisualtask sub_81136E8, 2, 4
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 8
createvisualtask sub_811675C, 5, 2, 0, 0, 0
@@ -3893,7 +3893,7 @@ Move_TAIL_GLOW:
waitforvisualfinish
createsprite gUnknown_08596AC8, 66, 0
delay 18
- loopsewithpan SE_W234, -64, 16, 6
+ loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
@@ -3910,7 +3910,7 @@ Move_LUSTER_PURGE:
waitbgfadein
monbg ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W076, -64
+ playsewithpan SE_W076, SOUND_PAN_ATTACKER
createsprite gUnknown_08596898, 41, 0, 0, 0, 0
delay 20
createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
@@ -3919,22 +3919,22 @@ Move_LUSTER_PURGE:
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)
waitforvisualfinish
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
delay 3
createsprite gUnknown_085973A0, 131, 1, 2
- createvisualtask sub_8159210, 5, 215, 63
+ createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask sub_81152DC, 5, 1, 5, 14
@@ -3948,10 +3948,10 @@ Move_MIST_BALL:
loadspritegfx ANIM_TAG_155
loadspritegfx ANIM_TAG_270
delay 0
- playsewithpan SE_W081, -64
+ playsewithpan SE_W081, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0
createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16
delay 0
@@ -3968,7 +3968,7 @@ Move_FEATHER_DANCE:
loadspritegfx ANIM_TAG_270
monbg ANIM_DEF_PARTNER
monbgprio_29
- playsewithpan SE_W080, +63
+ playsewithpan SE_W080, SOUND_PAN_TARGET
delay 0
createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
@@ -3991,19 +3991,19 @@ Move_TEETER_DANCE:
loadspritegfx ANIM_TAG_DUCK
createvisualtask sub_8160164, 5
createsprite gUnknown_08593050, 2, 0, 16, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, 2, 0, 0, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, 2, 0, -16, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, 2, 1, -8, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 24
createsprite gUnknown_08593050, 2, 2, 8, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT:
@@ -4012,15 +4012,15 @@ Move_MUD_SPORT:
delay 24
createsprite gUnknown_085971E4, 130, 0, -4, -16
createsprite gUnknown_085971E4, 130, 0, 4, -12
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
createsprite gUnknown_085971E4, 130, 0, -3, -12
createsprite gUnknown_085971E4, 130, 0, 5, -14
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 32
createsprite gUnknown_085971E4, 130, 0, -5, -18
createsprite gUnknown_085971E4, 130, 0, 3, -14
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 16
createsprite gUnknown_085971E4, 130, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
@@ -4057,7 +4057,7 @@ Move_NEEDLE_ARM:
loadspritegfx ANIM_TAG_266
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_143
- loopsewithpan SE_W030, +63, 2, 16
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16
delay 2
createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16
@@ -4085,7 +4085,7 @@ Move_NEEDLE_ARM:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10
createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10
createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10
@@ -4099,7 +4099,7 @@ Move_NEEDLE_ARM:
Move_SLACK_OFF:
loadspritegfx ANIM_TAG_BLUE_STAR
createvisualtask sub_8160544, 2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
call HealingEffect
waitforvisualfinish
@@ -4116,11 +4116,11 @@ Move_CRUSH_CLAW:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 12
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_TARGET
@@ -4151,15 +4151,15 @@ Move_AROMATHERAPY:
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 1
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 2, 1
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12)
createsprite gUnknown_08593868, 16, 0, 0, 0, 1
waitforvisualfinish
@@ -4172,7 +4172,7 @@ Move_FAKE_TEARS:
createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 5, 0, 2, 1
- loopsewithpan SE_W039, -64, 12, 4
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
delay 8
createsprite gUnknown_085970E8, 2, 0, 0
createsprite gUnknown_085970E8, 2, 0, 1
@@ -4198,7 +4198,7 @@ Move_AIR_CUTTER:
delay 0
createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128
waitforvisualfinish
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
createsprite gUnknown_08592A34, 2, 40, -32, 0, 2
delay 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
@@ -4214,15 +4214,15 @@ Move_ODOR_SLEUTH:
createvisualtask sub_815F620, 5
delay 24
createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 6
createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE:
@@ -4231,7 +4231,7 @@ Move_GRASS_WHISTLE:
waitforvisualfinish
createvisualtask sub_8102BE8, 2
waitforvisualfinish
- panse_1B SE_W320, -64, +63, +2, 0
+ panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gUnknown_08593008, 130, 7, 1, 0
delay 5
createsprite gUnknown_08593008, 130, 6, 1, 0
@@ -4268,7 +4268,7 @@ Move_TICKLE:
waitforvisualfinish
createsprite gUnknown_08593A84, 0, -16, -8
createsprite gUnknown_08593A84, 0, 16, -8
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
@@ -4276,7 +4276,7 @@ Move_TICKLE:
createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER
delay 12
createvisualtask sub_815C478, 3, 1, 6, 2
- loopsewithpan SE_W039, +63, 8, 8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8
waitforvisualfinish
end
@@ -4286,13 +4286,13 @@ Move_WATER_SPOUT:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_81080E4, 5
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W291, -64
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 16
createvisualtask sub_81085C8, 5
- playsewithpan SE_W057, +63
+ playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -4305,11 +4305,11 @@ Move_SHADOW_PUNCH:
monbg ANIM_ATK_PARTNER
setalpha 9, 8
createvisualtask sub_80A8BC4, 2, 0, 13
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 6
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -4324,15 +4324,15 @@ Move_EXTRASENSORY:
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 5, 0
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 5, 1
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8110034, 5, 0
createvisualtask sub_810FE14, 5, 2
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -4346,18 +4346,18 @@ Move_AERIAL_ACE:
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
createvisualtask sub_81169C0, 2, 0, 4, 7, 3
createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
delay 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_IRON_DEFENSE:
- loopsewithpan SE_REAPOKE, -64, 28, 2
+ loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0
waitforvisualfinish
@@ -4366,7 +4366,7 @@ Move_IRON_DEFENSE:
Move_BLOCK:
loadspritegfx ANIM_TAG_X_SIGN
createsprite gUnknown_085CE90C, 194
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
@@ -4382,10 +4382,10 @@ Move_HOWL:
Move_BULK_UP:
loadspritegfx ANIM_TAG_086
createvisualtask sub_8104AB4, 2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08593658, 2
- loopsewithpan SE_W207, -64, 4, 2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2
waitforvisualfinish
end
@@ -4394,16 +4394,16 @@ Move_COVET:
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
createsprite gUnknown_08593970, 3, -20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 15
createsprite gUnknown_08593970, 3, 20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- loopsewithpan SE_W146, +63, 4, 3
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3
end
Move_VOLT_TACKLE:
@@ -4415,28 +4415,28 @@ Move_VOLT_TACKLE:
createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_085959A4, 1
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 8
createvisualtask sub_810AFCC, 5, 0
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 2
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 3
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 5, 4
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859598C, 2, 1, 16, 16
delay 2
createsprite gUnknown_0859598C, 2, 1, -16, -16
@@ -4444,7 +4444,7 @@ Move_VOLT_TACKLE:
createvisualtask sub_810AE5C, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859598C, 2, 0, 16, 16
delay 2
createsprite gUnknown_0859598C, 2, 0, -16, -16
@@ -4457,13 +4457,13 @@ Move_WATER_SPORT:
loadspritegfx ANIM_TAG_268
createvisualtask sub_81088E4, 5
delay 8
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 44
- panse_1B SE_W057, -64, +63, +2, 0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
end
Move_CALM_MIND:
@@ -4474,13 +4474,13 @@ Move_CALM_MIND:
createvisualtask sub_81177E4, 5, 1
waitforvisualfinish
createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 14
createsprite gUnknown_08593850, 40, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_81177E4, 5, 0
waitforvisualfinish
@@ -4495,20 +4495,20 @@ Move_LEAF_BLADE:
createvisualtask sub_80FFFC0, 5
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 50
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_TARGET
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1
createsprite gUnknown_085973D0, 130, 0, 0, 1, 36
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -4520,7 +4520,7 @@ Move_DRAGON_DANCE:
monbgprio_28 ANIM_ATTACKER
delay 1
createvisualtask sub_81133E8, 5
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 8
createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3
createsprite gUnknown_08596F98, 2, 0
@@ -4530,9 +4530,9 @@ Move_DRAGON_DANCE:
createsprite gUnknown_08596F98, 2, 170
createsprite gUnknown_08596F98, 2, 213
delay 30
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 30
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 1
@@ -4548,7 +4548,7 @@ Move_SHOCK_WAVE:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 2, 0, 20, 0, 2
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 12
createsprite gUnknown_08595A18, 2
delay 30
@@ -4556,7 +4556,7 @@ Move_SHOCK_WAVE:
delay 12
waitforvisualfinish
createvisualtask sub_810B55C, 5
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1
createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE
@@ -4569,7 +4569,7 @@ Move_SHOCK_WAVE:
end
Move_HARDEN:
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
end
@@ -4581,27 +4581,27 @@ Move_BELLY_DRUM:
waitforvisualfinish
call BellyDrum1
createsprite gUnknown_0859309C, 2, 0, 0, 0, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum2
createsprite gUnknown_0859309C, 2, 1, 1, 1, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 15
call BellyDrum1
createsprite gUnknown_0859309C, 2, 0, 3, 3, 128
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
createsprite gUnknown_0859309C, 2, 1, 2, 0, 128
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum1
createsprite gUnknown_0859309C, 2, 0, 1, 1, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 7
call BellyDrum2
createsprite gUnknown_0859309C, 2, 1, 0, 3, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8102CA0, 2
waitforvisualfinish
@@ -4622,11 +4622,11 @@ Move_MIND_READER:
loadspritegfx ANIM_TAG_OPENING_EYE
loadspritegfx ANIM_TAG_191
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W109, +63
+ playsewithpan SE_W109, SOUND_PAN_TARGET
createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
createsprite gUnknown_085CE094, 5
delay 40
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK
call MindReaderEffect
waitforvisualfinish
@@ -4666,7 +4666,7 @@ Move_ICE_PUNCH:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
- playsewithpan SE_W081, +63
+ playsewithpan SE_W081, SOUND_PAN_TARGET
createsprite gUnknown_08595AE8, 2, 0
createsprite gUnknown_08595AE8, 2, 64
createsprite gUnknown_08595AE8, 2, 128
@@ -4679,7 +4679,7 @@ Move_ICE_PUNCH:
delay 17
createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1
waitforvisualfinish
@@ -4695,7 +4695,7 @@ Move_ICE_PUNCH:
end
Move_REST:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
loadspritegfx ANIM_TAG_LETTER_Z
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
delay 20
@@ -4712,7 +4712,7 @@ Move_CONFUSION:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
waitforvisualfinish
- playsewithpan SE_W048, +63
+ playsewithpan SE_W048, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -4729,7 +4729,7 @@ Move_PSYCHIC:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
waitforvisualfinish
- loopsewithpan SE_W048, +63, 10, 3
+ loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -4748,10 +4748,10 @@ FutureSightContinue:
end
FutureSight:
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
@@ -4768,7 +4768,7 @@ Move_THUNDER:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
createsprite gUnknown_085956C0, 130, 16, -36
delay 1
@@ -4777,12 +4777,12 @@ Move_THUNDER:
createsprite gUnknown_085956C0, 130, 16, 12
delay 20
createsprite gUnknown_085956C0, 0x86, -16, -32
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 1
createsprite gUnknown_085956C0, 0x86, -16, -16
delay 1
createsprite gUnknown_085956C0, 0x86, -16, 16
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 5
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
@@ -4797,7 +4797,7 @@ Move_THUNDER:
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
createsprite gUnknown_085956C0, 130, 0, -32
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
delay 1
createsprite gUnknown_085956C0, 130, 0, -16
delay 1
@@ -4825,7 +4825,7 @@ Move_THUNDER_PUNCH:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
delay 1
@@ -4837,7 +4837,7 @@ Move_THUNDER_PUNCH:
delay 1
createsprite gUnknown_085956C0, 2, 0, 16
delay 1
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
@@ -4853,7 +4853,7 @@ Move_THUNDER_PUNCH:
Move_SACRED_FIRE:
loadspritegfx ANIM_TAG_FIRE
loadspritegfx ANIM_TAG_FIRE_PLUME
- loopsewithpan SE_W221, -64, 7, 5
+ loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
delay 1
createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1
@@ -4874,13 +4874,13 @@ Move_SACRED_FIRE:
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
waitforvisualfinish
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1
delay 10
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1
delay 1
createvisualtask sub_8115F10, 2, 257, 257, 257
@@ -4888,7 +4888,7 @@ Move_SACRED_FIRE:
waitforvisualfinish
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 1
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
delay 1
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
@@ -4911,7 +4911,7 @@ Move_SCRATCH:
loadspritegfx ANIM_TAG_137
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_085CE020, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -4924,7 +4924,7 @@ Move_DRAGON_BREATH:
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W172, -64, 7, 7
+ loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7
createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
delay 2
createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20
@@ -5006,7 +5006,7 @@ Move_SNORE:
blendoff
end
Snore1:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0
@@ -5019,7 +5019,7 @@ Move_LIGHT_SCREEN:
loadspritegfx ANIM_TAG_070
loadspritegfx ANIM_TAG_166
setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_08596560, 1, 40, 0, 10166
delay 10
call SpecialScreenEffect
@@ -5048,7 +5048,7 @@ Move_MIRROR_COAT:
setalpha 0, 16
createsprite gUnknown_08596590, 1, 40, 0, 10168
delay 10
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
call SpecialScreenEffect
waitforvisualfinish
delay 1
@@ -5059,7 +5059,7 @@ Move_REFLECT:
loadspritegfx ANIM_TAG_071
loadspritegfx ANIM_TAG_167
setalpha 0, 16
- waitplaysewithpan SE_W115, -64, 15
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_08596578, 1, 40, 0, 10167
delay 20
createsprite gUnknown_085965F4, 2, 30, 0, 0, 1
@@ -5075,7 +5075,7 @@ Move_REFLECT:
Move_BARRIER:
loadspritegfx ANIM_TAG_169
setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_085965A8, 3, 40, 0, 10169
waitforvisualfinish
delay 1
@@ -5089,28 +5089,28 @@ Move_BUBBLE:
setalpha 12, 8
delay 1
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
delay 6
createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 100
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100
waitforvisualfinish
call WaterBubbleEffect2
waitforvisualfinish
@@ -5123,7 +5123,7 @@ Move_SMOG:
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
- loopsewithpan SE_W054, +63, 17, 10
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10
call Smog1
call Smog1
call Smog1
@@ -5132,7 +5132,7 @@ Move_SMOG:
call Smog1
call Smog1
delay 120
- loopsewithpan SE_W092, +63, 18, 2
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2
createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
delay 10
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1
@@ -5151,7 +5151,7 @@ Move_FAINT_ATTACK:
fadetobg BG_DARK
waitbgfadein
delay 0
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3
createvisualtask sub_81136E8, 2, 1
waitforvisualfinish
@@ -5162,7 +5162,7 @@ Move_FAINT_ATTACK:
setalpha 12, 8
monbg ANIM_TARGET
delay 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1
waitforvisualfinish
@@ -5186,7 +5186,7 @@ Move_SAND_ATTACK:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
- playsewithpan SE_W028, -64
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
@@ -5211,7 +5211,7 @@ SandAttack1:
Move_MUD_SLAP:
loadspritegfx ANIM_TAG_074
- playsewithpan SE_W028, -64
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2
@@ -5235,14 +5235,14 @@ MudSlap1:
Move_DRAGON_RAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_FIRE_PLUME
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4
waitforvisualfinish
createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, +63, 11, 3
+ loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1
createsprite gUnknown_08596F28, 194, 1, 5, 0
delay 1
@@ -5266,7 +5266,7 @@ Move_DRAGON_RAGE:
Move_RAIN_DANCE:
loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
@@ -5283,7 +5283,7 @@ Move_BITE:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10
delay 10
@@ -5302,14 +5302,14 @@ Move_CRUNCH:
fadetobg BG_DARK
waitbgfadein
setalpha 12, 8
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10
createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2
waitforvisualfinish
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10
createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10
delay 10
@@ -5328,7 +5328,7 @@ Move_CLAMP:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
delay 10
@@ -5347,7 +5347,7 @@ Move_ICE_BEAM:
loadspritegfx ANIM_TAG_141
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
- createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20
createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20
delay 1
@@ -5385,7 +5385,7 @@ IceBeam1:
return
Move_WITHDRAW:
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
createvisualtask sub_81036A0, 5
waitforvisualfinish
end
@@ -5394,7 +5394,7 @@ Move_AURORA_BEAM:
loadspritegfx ANIM_TAG_140
fadetobg BG_AURORABEAM
waitbgfadein
- playsewithpan SE_W062, -64
+ playsewithpan SE_W062, SOUND_PAN_ATTACKER
setarg 7, 0
createvisualtask sub_8107528, 10, 130
call AuroraBeam1
@@ -5403,7 +5403,7 @@ Move_AURORA_BEAM:
call AuroraBeam1
call AuroraBeam1
setarg 7, -1
- createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
+ createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1
call AuroraBeam1
call AuroraBeam1
@@ -5436,7 +5436,7 @@ SolarBeamSetUp:
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call SolarBeamSetUp1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -5474,7 +5474,7 @@ SolarBeamSetUp1:
return
SolarBeamUnleash:
call SetSolarbeamBg
- panse_1B SE_W076, -64, +63, +2, 0
+ panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask sub_80FEA58, 5
createsprite gUnknown_085921F8, 131, 15, 0, 20, 0
delay 4
@@ -5526,10 +5526,10 @@ BlizzardContinue:
createvisualtask sub_8117660, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, -64, +63, +2, 0
+ panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call Blizzard1
call Blizzard1
- playsewithpan SE_W059B, +63
+ playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
call FreezeEffect2
waitforvisualfinish
@@ -5572,10 +5572,10 @@ Move_POWDER_SNOW:
monbg ANIM_DEF_PARTNER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call PowderSnow1
call PowderSnow1
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
call FreezeEffect2
@@ -5609,7 +5609,7 @@ Move_HYDRO_PUMP:
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
delay 6
- panse_1B SE_W056, -64, +63, +2, 0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask sub_81076C8, 5, 100
call HydroPump1
call HydroPump1
@@ -5654,7 +5654,7 @@ Move_SIGNAL_BEAM:
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
delay 6
- panse_1B SE_W062, -64, +63, +1, 0
+ panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
createvisualtask sub_81076C8, 5, 100
call SignalBeam1
call SignalBeam1
@@ -5698,7 +5698,7 @@ Move_ABSORB:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
@@ -5716,28 +5716,28 @@ Move_ABSORB:
end
AbsorbEffect:
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 5, -18, -20, 35
delay 4
return
@@ -5751,7 +5751,7 @@ Move_MEGA_DRAIN:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
@@ -5769,35 +5769,35 @@ Move_MEGA_DRAIN:
end
MegaDrainEffect:
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -20, 35
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -20, 35
delay 4
@@ -5812,7 +5812,7 @@ Move_GIGA_DRAIN:
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
@@ -5830,42 +5830,42 @@ Move_GIGA_DRAIN:
end
GigaDrainEffect:
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -40, 35
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 28, 26
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -10, 20, 40, 39
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 10, -5, -32, 26
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 10, -5, -40, 26
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 36, 33
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -20, 35
@@ -5885,7 +5885,7 @@ Move_LEECH_LIFE:
createsprite gUnknown_085969C8, 2, -20, 15, 12
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
delay 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
waitforvisualfinish
@@ -5905,7 +5905,7 @@ Move_LEECH_LIFE:
Move_SYNTHESIS:
loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
unloadspritegfx ANIM_TAG_SPARKLE_2
@@ -5927,22 +5927,22 @@ Move_TOXIC:
end
Toxic1:
createsprite gUnknown_08596134, 130, -24, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, 130, 8, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, 130, -8, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
createsprite gUnknown_08596134, 130, 24, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 15
return
Move_SLUDGE:
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1
@@ -5969,19 +5969,19 @@ Move_SLUDGE_BOMB:
createsprite gUnknown_085961D8, 130, -27, 44, 20
createsprite gUnknown_085961D8, 130, 39, -28, 20
createsprite gUnknown_085961D8, 130, -42, -42, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_085961D8, 130, 0, 40, 20
createsprite gUnknown_085961D8, 130, -8, -44, 20
createsprite gUnknown_085961D8, 130, -46, -28, 20
createsprite gUnknown_085961D8, 130, 46, 9, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_085961D8, 130, 42, 0, 20
createsprite gUnknown_085961D8, 130, -43, -12, 20
createsprite gUnknown_085961D8, 130, 16, -46, 20
createsprite gUnknown_085961D8, 130, -16, 44, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0
waitsound
waitforvisualfinish
@@ -5989,7 +5989,7 @@ Move_SLUDGE_BOMB:
waitforvisualfinish
end
SludgeBomb1:
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, 130, 20, 0, 40, 0
delay 3
return
@@ -5998,31 +5998,31 @@ Move_ACID:
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 15
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1
createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -6033,14 +6033,14 @@ Move_BONEMERANG:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W155, -64
+ playsewithpan SE_W155, SOUND_PAN_ATTACKER
createsprite gUnknown_08597178, 2
delay 20
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1
delay 17
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6053,13 +6053,13 @@ Move_BONE_CLUB:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W155, +63
+ playsewithpan SE_W155, SOUND_PAN_TARGET
createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1
createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6070,12 +6070,12 @@ Move_BONE_RUSH:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W155, +63
+ playsewithpan SE_W155, SOUND_PAN_TARGET
createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6084,15 +6084,15 @@ Move_BONE_RUSH:
Move_SPIKES:
loadspritegfx ANIM_TAG_152
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30
delay 10
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 28
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30
delay 10
- waitplaysewithpan SE_W030, +63, 28
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6102,7 +6102,7 @@ Move_MEGAHORN:
loadspritegfx ANIM_TAG_153
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
jumpifcontest MegahornInContest
fadetobg BG_DRILL
waitbgfadeout
@@ -6117,7 +6117,7 @@ MegahornContinue:
delay 3
createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6
delay 4
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4
waitforvisualfinish
@@ -6147,13 +6147,13 @@ Move_GUST:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W016, +63
+ playsewithpan SE_W016, SOUND_PAN_TARGET
createsprite gUnknown_08596270, 2, 0, -16
createvisualtask sub_810DED8, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6165,7 +6165,7 @@ Move_WING_ATTACK:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 5, 1, 70
createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
@@ -6175,7 +6175,7 @@ Move_WING_ATTACK:
delay 17
createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- loopsewithpan SE_W003, +63, 5, 2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
waitforvisualfinish
@@ -6185,7 +6185,7 @@ Move_WING_ATTACK:
Move_PECK:
loadspritegfx ANIM_TAG_135
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createvisualtask sub_80D622C, 2, 3, -768, 1, 2
createsprite gUnknown_085973E8, 131, -12, 0, 1, 3
waitforvisualfinish
@@ -6206,7 +6206,7 @@ Move_AEROBLAST:
call Aeroblast1
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6214,19 +6214,19 @@ Move_AEROBLAST:
call UnsetFlyingBg
end
Aeroblast1:
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0
createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0
createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0
createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0
createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
@@ -6239,18 +6239,18 @@ Move_WATER_GUN:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1
createsprite gUnknown_08597388, 4, 0, 0, 1, 2
createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6262,7 +6262,7 @@ Move_CRABHAMMER:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gUnknown_08597388, 4, 0, 0, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
@@ -6271,7 +6271,7 @@ Move_CRABHAMMER:
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4
waitforvisualfinish
- loopsewithpan SE_W152, +63, 20, 3
+ loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1
createsprite gUnknown_08595238, 2, 10, 10, 20, 1
delay 4
@@ -6296,7 +6296,7 @@ Move_CRABHAMMER:
Move_SURF:
createvisualtask AnimTask_CreateSurfWave, 2, FALSE
delay 24
- panse_1B SE_W057, -64, +63, +2, 0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
waitforvisualfinish
end
@@ -6308,7 +6308,7 @@ Move_FLAMETHROWER:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W053, -64, +63, +2, 0
+ panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call Flamethrower1
call Flamethrower1
call Flamethrower1
@@ -6360,7 +6360,7 @@ Move_WHIRLPOOL:
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1
call WhirlpoolEffect
call WhirlpoolEffect
@@ -6395,19 +6395,19 @@ FlyEnd:
end
FlySetUp:
- playsewithpan SE_W019, -64
+ playsewithpan SE_W019, SOUND_PAN_ATTACKER
createsprite gUnknown_08596340, 2, 0, 0, 13, 336
goto FlyEnd
FlyUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gUnknown_08596358, 2, 20
delay 20
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6421,17 +6421,17 @@ BounceEnd:
end
BounceSetUp:
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
createsprite gUnknown_08596420, 2, 0, 0
goto BounceEnd
BounceUnleash:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_0859644C, 131
delay 7
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1
waitforvisualfinish
@@ -6445,10 +6445,10 @@ Move_KARATE_CHOP:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
waitforvisualfinish
@@ -6461,11 +6461,11 @@ Move_CROSS_CHOP:
loadspritegfx ANIM_TAG_285
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gUnknown_08595EC8, 2, 0, 0, 0
createsprite gUnknown_08595EC8, 2, 0, 0, 1
delay 40
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
createsprite gUnknown_085973D0, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1
@@ -6482,11 +6482,11 @@ Move_JUMP_KICK:
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
delay 3
createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6503,10 +6503,10 @@ Move_HI_JUMP_KICK:
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3
delay 2
createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3
delay 3
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1
@@ -6525,7 +6525,7 @@ Move_DOUBLE_KICK:
setalpha 12, 8
createsprite gUnknown_08595EB0, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6536,7 +6536,7 @@ Move_TRIPLE_KICK:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
jumpifmoveturn 0, TripleKickLeft
jumpifmoveturn 1, TripleKickRight
goto TripleKickCenter
@@ -6572,26 +6572,26 @@ Move_DYNAMIC_PUNCH:
delay 1
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1
delay 1
waitsound
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1
createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6604,23 +6604,23 @@ Move_COUNTER:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
delay 4
createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1
createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0
delay 3
createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0
delay 5
@@ -6634,13 +6634,13 @@ Move_VITAL_THROW:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
delay 2
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4
waitforvisualfinish
@@ -6662,10 +6662,10 @@ Move_ROCK_SMASH:
delay 1
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
waitforvisualfinish
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2
createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1
createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2
@@ -6684,16 +6684,16 @@ Move_SUBMISSION:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W104, -64
- waitplaysewithpan SE_W004, +63, 10
- waitplaysewithpan SE_W104, -64, 20
- waitplaysewithpan SE_W004, +63, 30
- waitplaysewithpan SE_W104, -64, 40
- waitplaysewithpan SE_W004, +63, 50
- waitplaysewithpan SE_W104, -64, 60
- waitplaysewithpan SE_W004, +63, 70
- waitplaysewithpan SE_W104, -64, 80
- waitplaysewithpan SE_W004, +63, 0x5A
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
call Submission1
@@ -6719,7 +6719,7 @@ Move_SUNNY_DAY:
setalpha 13, 3
createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
- panse_26 SE_W080, -64, +63, +1, 0
+ panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
call SunnyDay1
call SunnyDay1
call SunnyDay1
@@ -6740,7 +6740,7 @@ Move_COTTON_SPORE:
loadspritegfx ANIM_TAG_158
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W077, +63, 18, 10
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
call CottonSpore1
call CottonSpore1
call CottonSpore1
@@ -6762,7 +6762,7 @@ Move_SPORE:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80FEE1C, 2
- loopsewithpan SE_W077, +63, 16, 11
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11
call Spore1
call Spore1
call Spore1
@@ -6786,7 +6786,7 @@ Move_PETAL_DANCE:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W080, -64
+ playsewithpan SE_W080, SOUND_PAN_ATTACKER
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3
createsprite gUnknown_0859231C, 2, 0, -24, 8, 140
createsprite gUnknown_08592334, 2, 16, -24, 8, 100
@@ -6808,7 +6808,7 @@ Move_PETAL_DANCE:
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5
delay 3
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
@@ -6826,7 +6826,7 @@ Move_RAZOR_LEAF:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, -64, 10, 5
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
createsprite gUnknown_08592390, 2, -3, -2, 10
delay 2
createsprite gUnknown_08592390, 2, -1, -1, 15
@@ -6847,11 +6847,11 @@ Move_RAZOR_LEAF:
delay 2
createsprite gUnknown_08592390, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1
createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1
delay 20
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1
waitforvisualfinish
@@ -6873,7 +6873,7 @@ Move_ANCIENT_POWER:
createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1
createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
delay 10
createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5
createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4
@@ -6883,7 +6883,7 @@ Move_ANCIENT_POWER:
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4
delay 3
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -6896,10 +6896,10 @@ Move_ANCIENT_POWER:
Move_OCTAZOOKA:
loadspritegfx ANIM_TAG_GRAY_SMOKE
loadspritegfx ANIM_TAG_BLACK_BALL
- playsewithpan SE_W025B, -64
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0
waitforvisualfinish
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_08592E30, 130, 8, 8, 1, 0
delay 2
createsprite gUnknown_08592E30, 130, -8, -8, 1, 0
@@ -6914,7 +6914,7 @@ Move_MIST:
loadspritegfx ANIM_TAG_144
monbg ANIM_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W054, -64, 20, 15
+ loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
call Mist1
call Mist1
call Mist1
@@ -6955,14 +6955,14 @@ Move_FIRE_PUNCH:
createsprite gUnknown_08595368, 0x81, 64
createsprite gUnknown_08595368, 0x81, 128
createsprite gUnknown_08595368, 0x81, 196
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
call FireMoveEffect
delay 4
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED
waitforvisualfinish
@@ -6985,7 +6985,7 @@ Move_LEER:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE150, 2, 24, -12
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1
waitforvisualfinish
@@ -7004,10 +7004,10 @@ Move_DREAM_EATER:
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W107, +63
+ playsewithpan SE_W107, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -7024,42 +7024,42 @@ Move_DREAM_EATER:
call UnsetPsychicBackground
end
DreamEaterEffect:
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -40, 35
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 28, 26
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -10, 20, 40, 39
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 10, -5, -32, 26
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 0, -15, -16, 36
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, -5, 15, 16, 33
createsprite gUnknown_08592270, 3, 10, -5, -40, 26
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, -5, 15, 36, 33
createsprite gUnknown_08592270, 3, 10, -5, -8, 26
createsprite gUnknown_08592270, 3, -10, 20, 20, 39
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 0, 5, 8, 26
createsprite gUnknown_08592270, 3, 5, -18, -20, 35
@@ -7074,25 +7074,25 @@ Move_POISON_GAS:
monbgprio_29
setalpha 12, 8
delay 0
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
- loopsewithpan SE_W054, +63, 28, 6
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6
createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
waitforvisualfinish
blendoff
@@ -7105,7 +7105,7 @@ Move_BIND:
goto BindWrap
BindWrap:
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
call BindWrap1
call BindWrap1
waitforvisualfinish
@@ -7121,9 +7121,9 @@ Move_WRAP:
Move_PSYBEAM:
loadspritegfx ANIM_TAG_163
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
- createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
+ createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
call Psybeam1
call Psybeam1
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET
@@ -7158,7 +7158,7 @@ Move_HYPNOSIS:
call UnsetPsychicBackground
end
Hypnosis1:
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0
createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0
delay 6
@@ -7166,10 +7166,10 @@ Hypnosis1:
Move_PSYWAVE:
loadspritegfx ANIM_TAG_165
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
createvisualtask sub_81076C8, 5, 100
- createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
+ createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10
call Psywave1
call Psywave1
createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
@@ -7191,7 +7191,7 @@ Psywave1:
Move_ZAP_CANNON:
loadspritegfx ANIM_TAG_171
loadspritegfx ANIM_TAG_SPARK_2
- playsewithpan SE_W086, -64
+ playsewithpan SE_W086, SOUND_PAN_ATTACKER
createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0
createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0
createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1
@@ -7204,7 +7204,7 @@ Move_ZAP_CANNON:
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
delay 15
- waitplaysewithpan SE_W085B, +63, 19
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19
call ElectricityEffect
waitforvisualfinish
end
@@ -7212,13 +7212,13 @@ Move_ZAP_CANNON:
Move_STEEL_WING:
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loopsewithpan SE_W017, -64, 20, 2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 5, 1, 70
createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20
@@ -7228,7 +7228,7 @@ Move_STEEL_WING:
delay 17
createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1
createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11
waitforvisualfinish
@@ -7238,7 +7238,7 @@ Move_STEEL_WING:
Move_IRON_TAIL:
loadspritegfx ANIM_TAG_135
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
@@ -7247,7 +7247,7 @@ Move_IRON_TAIL:
delay 6
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
@@ -7258,7 +7258,7 @@ Move_IRON_TAIL:
Move_POISON_TAIL:
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_POISON_BUBBLE
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
@@ -7267,7 +7267,7 @@ Move_POISON_TAIL:
delay 6
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 5, 0, 1
clearmonbg ANIM_TARGET
@@ -7278,19 +7278,19 @@ Move_POISON_TAIL:
Move_METAL_CLAW:
loadspritegfx ANIM_TAG_CLAW_SLASH
- loopsewithpan SE_W231, -64, 28, 2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 2
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
delay 8
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 2
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
@@ -7300,11 +7300,11 @@ Move_METAL_CLAW:
Move_NIGHT_SHADE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
delay 10
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_811188C, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1
@@ -7319,24 +7319,24 @@ Move_NIGHT_SHADE:
Move_EGG_BOMB:
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_175
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1
createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 3
waitforvisualfinish
end
@@ -7346,10 +7346,10 @@ Move_SHADOW_BALL:
fadetobg BG_GHOST
waitbgfadein
delay 15
- createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
+ createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5
createsprite gUnknown_08596D58, 130, 16, 16, 8
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1
waitforvisualfinish
restorebg
@@ -7359,7 +7359,7 @@ Move_SHADOW_BALL:
Move_LICK:
loadspritegfx ANIM_TAG_177
delay 15
- playsewithpan SE_W122, +63
+ playsewithpan SE_W122, SOUND_PAN_TARGET
createsprite gUnknown_08596D8C, 130, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1
waitforvisualfinish
@@ -7367,7 +7367,7 @@ Move_LICK:
Move_FOCUS_ENERGY:
loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE
@@ -7382,7 +7382,7 @@ Move_BIDE:
choosetwoturnanim BideSetUp, BideUnleash
end
BideSetUp:
- loopsewithpan SE_W036, -64, 9, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
@@ -7392,7 +7392,7 @@ BideUnleash:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- loopsewithpan SE_W036, -64, 9, 2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1
waitforvisualfinish
@@ -7400,13 +7400,13 @@ BideUnleash:
waitforvisualfinish
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1
delay 5
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1
delay 5
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1
waitforvisualfinish
delay 5
@@ -7425,7 +7425,7 @@ Move_STRING_SHOT:
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
- loopsewithpan SE_W081, -64, 9, 6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call StringShot1
call StringShot1
call StringShot1
@@ -7445,7 +7445,7 @@ Move_STRING_SHOT:
call StringShot1
call StringShot1
waitforvisualfinish
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_085969F8, 130, 0, 10
delay 4
createsprite gUnknown_085969F8, 130, 0, -2
@@ -7471,7 +7471,7 @@ Move_SPIDER_WEB:
createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W081, -64, 9, 6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6
call SpiderWeb1
call SpiderWeb1
call SpiderWeb1
@@ -7487,7 +7487,7 @@ Move_SPIDER_WEB:
call SpiderWeb1
call SpiderWeb1
waitforvisualfinish
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_08596A2C, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -7508,12 +7508,12 @@ RazorWindContinue:
RazorWindSetUp:
loadspritegfx ANIM_TAG_GUST
- playsewithpan SE_W016, -64
+ playsewithpan SE_W016, SOUND_PAN_ATTACKER
createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40
createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40
createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
- playsewithpan SE_W016B, -64
+ playsewithpan SE_W016B, SOUND_PAN_ATTACKER
goto RazorWindContinue
RazorWindUnleash:
@@ -7521,16 +7521,16 @@ RazorWindUnleash:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1
waitforvisualfinish
@@ -7543,11 +7543,11 @@ Move_DISABLE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 8, 8
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE84, 13, 24, -16
waitforvisualfinish
createvisualtask sub_81045B0, 5
- loopsewithpan SE_W020, +63, 15, 4
+ loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4
waitforvisualfinish
delay 1
clearmonbg ANIM_TARGET
@@ -7559,7 +7559,7 @@ Move_RECOVER:
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
setalpha 12, 8
- loopsewithpan SE_W025, -64, 13, 3
+ loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3
createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
call Recover1
call Recover1
@@ -7594,14 +7594,14 @@ Move_MIMIC:
setalpha 11, 5
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
- panse_1B SE_W107, +63, -64, -3, 0
+ panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
createvisualtask sub_80FF458, 5, 128, 24
delay 15
createsprite gUnknown_085924DC, 130, -12, 24
delay 10
setarg 7, -1
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
@@ -7610,7 +7610,7 @@ Move_MIMIC:
Move_CONSTRICT:
loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 4
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
createsprite gUnknown_08592494, 132, 0, 16, 0, 2
delay 7
createsprite gUnknown_08592494, 131, 0, 0, 0, 2
@@ -7620,7 +7620,7 @@ Move_CONSTRICT:
delay 8
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1
delay 20
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
setarg 7, -1
waitforvisualfinish
end
@@ -7645,7 +7645,7 @@ CurseGhost:
clearmonbg ANIM_ATK_PARTNER
delay 1
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8596DE8, 130
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -7655,7 +7655,7 @@ CurseGhost:
end
CurseGhost1:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0
- playsewithpan SE_W020, -64
+ playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
CurseStats:
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER
@@ -7665,7 +7665,7 @@ CurseStats:
waitforvisualfinish
end
CurseStats1:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8116B14, 5
createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED
return
@@ -7675,13 +7675,13 @@ Move_SOFT_BOILED:
loadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1
createsprite gUnknown_085937B0, 4, 0, 16, 0
createsprite gUnknown_085937B0, 4, 0, 16, 1
delay 120
delay 7
- playsewithpan SE_W030, -64
+ playsewithpan SE_W030, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 3, 31, 16, 0, 1
delay 8
@@ -7726,14 +7726,14 @@ Move_HEAL_BELL:
unloadspritegfx ANIM_TAG_MUSIC_NOTES
unloadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_SPARKLE_2
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
unloadspritegfx ANIM_TAG_SPARKLE_2
loadspritegfx ANIM_TAG_203
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
createsprite gUnknown_08593868, 16, 0, 0, 0, 1
@@ -7742,14 +7742,14 @@ HealBell1:
createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE
createsprite gUnknown_0859381C, 40, 0, -24, 0, 1
- playsewithpan SE_W215, -64
+ playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
createvisualtask sub_8105EB0, 5
waitforvisualfinish
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
createvisualtask sub_8106020, 3
waitforvisualfinish
@@ -7759,17 +7759,17 @@ Move_FAKE_OUT:
Move_SCARY_FACE:
loadspritegfx ANIM_TAG_218
createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 10
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_81064F8, 5
delay 13
createsprite gUnknown_08593A84, 0, -16, -8
createsprite gUnknown_08593A84, 0, 16, -8
waitforvisualfinish
createvisualtask sub_810A094, 3, 20, 1, 0
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK
waitforvisualfinish
end
@@ -7778,14 +7778,14 @@ Move_SWEET_KISS:
loadspritegfx ANIM_TAG_216
loadspritegfx ANIM_TAG_ANGEL
createsprite gUnknown_08593AA8, 130, 16, -48
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 23
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42
createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14
createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38
@@ -7797,9 +7797,9 @@ Move_LOVELY_KISS:
loadspritegfx ANIM_TAG_219
loadspritegfx ANIM_TAG_EVIL_ANGEL
createsprite gUnknown_08593AF0, 130, 0, -24
- playsewithpan SE_W060B, +63
+ playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gUnknown_08593AC0, 131, -256, -42
createsprite gUnknown_08593AC0, 131, 128, -14
createsprite gUnknown_08593AC0, 131, 416, -38
@@ -7810,13 +7810,13 @@ Move_FURY_SWIPES:
loadspritegfx ANIM_TAG_222
createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5
delay 4
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_08593B38, 130, 16, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1
delay 10
createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5
delay 4
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_08593B38, 130, -16, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1
end
@@ -7825,28 +7825,28 @@ Move_INGRAIN:
loadspritegfx ANIM_TAG_223
loadspritegfx ANIM_TAG_147
createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 40
createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30
delay 5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 5
createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 10
waitforvisualfinish
end
@@ -7855,13 +7855,13 @@ Move_PRESENT:
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask AnimTask_IsHealingMove, 2
createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 14
- playsewithpan SE_W145B, -64
+ playsewithpan SE_W145B, SOUND_PAN_ATTACKER
delay 14
playsewithpan SE_W145B, 0
delay 20
- playsewithpan SE_W145B, +63
+ playsewithpan SE_W145B, SOUND_PAN_TARGET
waitforvisualfinish
jumpretfalse PresentDamage
jumprettrue PresentHeal
@@ -7869,26 +7869,26 @@ Move_PRESENT:
PresentDamage:
loadspritegfx ANIM_TAG_EXPLOSION
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1
end
PresentHeal:
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W234, +63
+ playsewithpan SE_W234, SOUND_PAN_TARGET
createsprite gUnknown_08592658, 132, -16, 32, -3, 1
delay 3
createsprite gUnknown_08592658, 132, 16, 32, -3, -1
@@ -7913,7 +7913,7 @@ PresentHeal:
Move_BATON_PASS:
loadspritegfx ANIM_TAG_226
- playsewithpan SE_W226, -64
+ playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
createsprite gUnknown_085CE370, 2
end
@@ -7938,7 +7938,7 @@ Move_PERISH_SONG:
createsprite gUnknown_08593C0C, 4, 15, 0, 240
createsprite gUnknown_08593C24, 4, 15, 0, 0
delay 20
- panse_1B SE_W195, -64, +63, +2, 0
+ panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK
createvisualtask sub_811489C, 5, 4, 0
@@ -7959,21 +7959,21 @@ Move_SLEEP_TALK:
createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER
delay 20
createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
delay 6
createsprite gUnknown_085CE190, 130, 0, 20, 5, -1
delay 20
createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
delay 6
createsprite gUnknown_085CE190, 130, 0, 20, 5, -5
delay 20
createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 6
createsprite gUnknown_085CE190, 130, 0, 20, 5, -3
delay 6
@@ -7983,7 +7983,7 @@ Move_SLEEP_TALK:
Move_HYPER_FANG:
loadspritegfx ANIM_TAG_192
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 1
delay 2
createvisualtask AnimTask_IsContest, 2
@@ -7996,7 +7996,7 @@ HyperFangContinue:
createsprite gUnknown_085CE1DC, 130
waitbgfadein
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
delay 20
restorebg
waitbgfadein
@@ -8015,17 +8015,17 @@ HyperFangInContest:
Move_TRI_ATTACK:
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
createsprite gUnknown_085CE2F8, 130, 16, 0
- playsewithpan SE_W161, -64
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
- playsewithpan SE_W161, -64
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 20
- createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
+ createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK
delay 16
loadspritegfx ANIM_TAG_FIRE
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1
delay 1
createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1
@@ -8044,7 +8044,7 @@ Move_TRI_ATTACK:
waitforvisualfinish
loadspritegfx ANIM_TAG_LIGHTNING
createvisualtask sub_8115F10, 2, 257, 257, 257
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
createsprite gUnknown_085956C0, 130, 0, -48
delay 1
createsprite gUnknown_085956C0, 130, 0, -16
@@ -8066,9 +8066,9 @@ Move_WILL_O_WISP:
loadspritegfx ANIM_TAG_231
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W052, -64
- waitplaysewithpan SE_W052, -64, 10
- createvisualtask sub_8159278, 2, -64, -64, 1, 0
+ playsewithpan SE_W052, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0
createsprite gUnknown_0859563C, 2, 0, 0, 0
delay 3
createsprite gUnknown_0859563C, 3, 0, 0, 1
@@ -8077,10 +8077,10 @@ Move_WILL_O_WISP:
delay 3
createsprite gUnknown_0859563C, 4, 0, 0, 3
delay 40
- createvisualtask sub_8159278, 2, -64, 63, 2, 0
+ createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0
waitforvisualfinish
monbgprio_29
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1
createsprite gUnknown_0859566C, 2, 0
createsprite gUnknown_0859566C, 2, 42
@@ -8104,7 +8104,7 @@ Move_ENCORE:
createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9
createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9
delay 16
- createvisualtask sub_8159244, 5, 223, 63
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
@@ -8145,11 +8145,11 @@ Move_WISH:
loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
- panse_27 SE_W115, +63, -64, -3, 0
+ panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
createsprite gUnknown_085CE388, 40
waitforvisualfinish
delay 60
- loopsewithpan SE_W215, -64, 16, 3
+ loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3
call GrantingStarsEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK
@@ -8158,7 +8158,7 @@ Move_WISH:
Move_STOCKPILE:
loadspritegfx ANIM_TAG_235
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask sub_815B65C, 5
call Stockpile1
@@ -8188,11 +8188,11 @@ Stockpile1:
Move_SPIT_UP:
loadspritegfx ANIM_TAG_237
loadspritegfx ANIM_TAG_135
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B6B4, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 45
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 3
createsprite gUnknown_08593A50, 2, 0, 12
createsprite gUnknown_08593A50, 2, 32, 12
@@ -8208,10 +8208,10 @@ Move_SPIT_UP:
SpitUpContinue:
delay 5
createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_085973E8, 131, -12, 10, 1, 1
delay 5
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_085973E8, 131, 12, -10, 1, 1
waitforvisualfinish
end
@@ -8235,11 +8235,11 @@ SpitUpStrongest:
Move_SWALLOW:
loadspritegfx ANIM_TAG_236
loadspritegfx ANIM_TAG_BLUE_STAR
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B778, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
delay 38
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1
call SwallowEffect
jumpifmoveturn 2, SwallowGood
@@ -8270,8 +8270,8 @@ SwallowBest:
Move_TRANSFORM:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -8311,13 +8311,13 @@ MorningSun1:
Move_SWEET_SCENT:
loadspritegfx ANIM_TAG_238
- playsewithpan SE_W230, -64
+ playsewithpan SE_W230, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE544, 2, 100, 0, 100
delay 25
setpan 0
call SweetScentEffect
createsprite gUnknown_085CE544, 2, 55, 0
- setpan +63
+ setpan SOUND_PAN_TARGET
createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
call SweetScentEffect
waitforvisualfinish
@@ -8352,11 +8352,11 @@ Move_HYPER_BEAM:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK
waitforvisualfinish
delay 10
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1
waitforvisualfinish
delay 30
- createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
+ createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0
call HyperBeam1
@@ -8400,7 +8400,7 @@ HyperBeam1:
Move_FLATTER:
loadspritegfx ANIM_TAG_227
loadspritegfx ANIM_TAG_240
- createvisualtask sub_8159244, 5, 223, 63
+ createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
@@ -8410,7 +8410,7 @@ Move_FLATTER:
delay 10
createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET
delay 0
- createvisualtask sub_8159210, 5, 229, -64
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER
call Flatter1
call Flatter1
call Flatter1
@@ -8431,7 +8431,7 @@ Move_FLATTER:
call Flatter1
call Flatter1
delay 5
- createvisualtask sub_8159210, 5, 229, 63
+ createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
@@ -8447,8 +8447,8 @@ Move_ROLE_PLAY:
createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W161, -64
- waitplaysewithpan SE_W197, -64, 30
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30
createvisualtask sub_815CED8, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -8460,13 +8460,13 @@ Move_ROLE_PLAY:
Move_REFRESH:
loadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_SPARKLE_2
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 2, 0
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
end
@@ -8477,11 +8477,11 @@ Move_BLAZE_KICK:
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
createsprite gUnknown_08595F14, 131, 0, 0, 1, 30
createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE
delay 30
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1
createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE
@@ -8516,7 +8516,7 @@ Move_SAND_TOMB:
loadspritegfx ANIM_TAG_074
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call SandTombEffect
call SandTombEffect
call SandTombEffect
@@ -8550,7 +8550,7 @@ Move_SHEER_COLD:
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask sub_80A9EF4, 2
- waitplaysewithpan SE_W258, +63, 17
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -8567,11 +8567,11 @@ Move_ARM_THRUST:
delay 6
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08596034, 130, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_80D6134, 5, 8, 5, 0, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
choosetwoturnanim ArmThrustRight, ArmThrustLeft
ArmThrustContinue:
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1
@@ -8586,7 +8586,7 @@ ArmThrustLeft:
goto ArmThrustContinue
Move_MUDDY_WATER:
- panse_1B SE_W250, -64, +63, +2, 0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createvisualtask AnimTask_CreateSurfWave, 2, TRUE
waitforvisualfinish
end
@@ -8619,7 +8619,7 @@ Move_BULLET_SEED:
Move_DRAGON_CLAW:
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_CLAW_SLASH
- playsewithpan SE_W221B, -64
+ playsewithpan SE_W221B, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1
call DragonClawEffect
@@ -8627,7 +8627,7 @@ Move_DRAGON_CLAW:
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createvisualtask sub_8159210, 5, 136, 63
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0
createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0
createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
@@ -8640,7 +8640,7 @@ Move_DRAGON_CLAW:
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createvisualtask sub_8159210, 5, 136, 63
+ createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1
createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1
createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1
@@ -8686,7 +8686,7 @@ Move_MUD_SHOT:
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1
delay 6
createvisualtask sub_81076C8, 5, 100
- panse_1B SE_W250, -64, +63, +1, 0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0
call MudShot1
call MudShot1
call MudShot1
@@ -8714,18 +8714,18 @@ Move_METEOR_MASH:
loadspritegfx ANIM_TAG_233
loadspritegfx ANIM_TAG_135
loadspritegfx ANIM_TAG_143
- panse_1B SE_W112, -64, +63, +3, 0
+ panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
- createsprite gUnknown_085CE8DC, 131, -48, -64, 72, 32, 30
+ createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30
delay 10
- createsprite gUnknown_085CE8DC, 131, -112, -64, 8, 32, 30
+ createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30
delay 40
createsprite gUnknown_08595F14, 131, 0, 0, 0, 30
- createsprite gUnknown_085CE8DC, 131, -80, -64, 40, 32, 30
+ createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30
delay 20
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1
waitforvisualfinish
@@ -8739,7 +8739,7 @@ Move_REVENGE:
loadspritegfx ANIM_TAG_245
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createsprite gUnknown_08596088, 2, 10, -10
waitforvisualfinish
createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
@@ -8748,17 +8748,17 @@ Move_REVENGE:
loadspritegfx ANIM_TAG_246
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_085960D0, 130, 10, -10
waitforvisualfinish
unloadspritegfx ANIM_TAG_246
loadspritegfx ANIM_TAG_135
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -8767,7 +8767,7 @@ Move_REVENGE:
Move_POISON_FANG:
loadspritegfx ANIM_TAG_192
loadspritegfx ANIM_TAG_POISON_BUBBLE
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_085CE1DC, 130
delay 10
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1
@@ -8778,7 +8778,7 @@ Move_POISON_FANG:
end
Move_SUBSTITUTE:
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
createvisualtask AnimTask_MonToSubstitute, 2
end
@@ -8791,7 +8791,7 @@ Move_FRENZY_PLANT:
createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 5
createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
@@ -8809,32 +8809,32 @@ Move_FRENZY_PLANT:
playsewithpan SE_W010, +42
delay 5
createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 5
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1
delay 3
createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 3
createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 2
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK
waitforvisualfinish
@@ -8857,7 +8857,7 @@ Move_METAL_SOUND:
waitforvisualfinish
end
MetalSound1:
- panse_1B SE_W103, -64, +63, +2, 0
+ panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0
delay 2
return
@@ -8880,20 +8880,20 @@ FocusPunchContinue:
waitbgfadein
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08596104, 130
delay 10
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -8927,94 +8927,94 @@ ReturnContinue:
end
ReturnWeak:
createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 139, 63
+ createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET
goto ReturnContinue
ReturnMedium:
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 11
createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
goto ReturnContinue
ReturnStrong:
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
goto ReturnContinue
ReturnStrongest:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 8
createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 4
createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
waitforvisualfinish
delay 2
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
delay 5
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
@@ -9023,25 +9023,25 @@ ReturnStrongest:
call ReturnStrongest1
call ReturnStrongest1
createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 6
createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
delay 6
createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0
- createvisualtask sub_8159210, 5, 141, 63
+ createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK
goto ReturnContinue
ReturnStrongest1:
createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER
- createvisualtask sub_8159244, 5, 167, -64
+ createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
- createvisualtask sub_8159210, 5, 123, 63
+ createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1
createvisualtask sub_81169C0, 2, 0, 4, 5, 1
waitforvisualfinish
@@ -9058,7 +9058,7 @@ Move_COSMIC_POWER:
createvisualtask sub_8117660, 2, 0, 128, 0, -1
waitbgfadein
delay 70
- createvisualtask sub_8159210, 5, 228, -64
+ createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60
@@ -9077,7 +9077,7 @@ Move_BLAST_BURN:
loadspritegfx ANIM_TAG_135
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W221, -64
+ playsewithpan SE_W221, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0
createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0
@@ -9087,7 +9087,7 @@ Move_BLAST_BURN:
createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0
createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0
delay 25
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0
createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0
@@ -9099,7 +9099,7 @@ Move_BLAST_BURN:
createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 25
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0
createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0
@@ -9125,24 +9125,24 @@ Move_ROCK_TOMB:
createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0
delay 8
createvisualtask sub_81162A4, 2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 24
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
createsprite gUnknown_085967AC, 133, 1, 50
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
@@ -9151,7 +9151,7 @@ Move_ROCK_TOMB:
Move_SILVER_WIND:
loadspritegfx ANIM_TAG_271
- panse_1B SE_W016, -64, +63, +2, 0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
playsewithpan SE_W234, 0
delay 0
monbg ANIM_DEF_PARTNER
@@ -9191,7 +9191,7 @@ SilverWindContinue:
createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1
createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
delay 0
restorebg
@@ -9207,7 +9207,7 @@ SilverWindOnPlayer:
goto SilverWindContinue
Move_SNATCH:
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
end
@@ -9217,10 +9217,10 @@ Move_DIVE:
choosetwoturnanim DiveSetUp, DiveAttack
DiveSetUp:
loadspritegfx ANIM_TAG_156
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
createsprite gUnknown_08596490, 2, 0, 0, 13, 336
waitforvisualfinish
- playsewithpan SE_W291, -64
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
createsprite gUnknown_085964CC, 3, 0
call DiveSetUp1
call DiveSetUp1
@@ -9237,7 +9237,7 @@ DiveAttack:
loadspritegfx ANIM_TAG_155
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W153, +63
+ playsewithpan SE_W153, SOUND_PAN_TARGET
createsprite gUnknown_085964CC, 131, 1
call DiveAttack1
call DiveAttack1
@@ -9261,11 +9261,11 @@ Move_ROCK_BLAST:
loadspritegfx ANIM_TAG_135
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 3
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1
createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1
@@ -9287,13 +9287,13 @@ Move_OVERHEAT:
delay 1
createvisualtask sub_8117DD8, 5, 0
delay 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8117CA0, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1
waitforvisualfinish
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20
createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20
createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20
@@ -9323,17 +9323,17 @@ Move_OVERHEAT:
delay 5
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 8
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask sub_8117DD8, 5, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18)
@@ -9360,12 +9360,12 @@ Move_HYDRO_CANNON:
loadspritegfx ANIM_TAG_148
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
createsprite gUnknown_085951C0, 130
delay 10
createvisualtask sub_8115F10, 2, 257, 257, 257
delay 30
- panse_1B SE_W056, -64, +63, +2, 0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
call HydroCannon1
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1
createsprite gUnknown_08597388, 130, 0, 0, 1, 0
@@ -9399,11 +9399,11 @@ HydroCannon1:
Move_ASTONISH:
loadspritegfx ANIM_TAG_273
- playsewithpan SE_W227, -64
+ playsewithpan SE_W227, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 25
createsprite gUnknown_085964E4, -123, 0, 1
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
createsprite gUnknown_085964E4, -123, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1
createvisualtask sub_8106020, 3
@@ -9460,7 +9460,7 @@ SeismicTossStrong:
goto SeismicTossContinue
SeismicToss1:
createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
@@ -9469,7 +9469,7 @@ SeismicToss1:
return
SeismicToss2:
createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4
createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2
@@ -9480,7 +9480,7 @@ SeismicToss2:
Move_MAGIC_COAT:
loadspritegfx ANIM_TAG_170
setalpha 0, 16
- waitplaysewithpan SE_W112, -64, 15
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_085965C0, 3, 40, 0, 10170
waitforvisualfinish
delay 1
@@ -9492,7 +9492,7 @@ Move_WATER_PULSE:
loadspritegfx ANIM_TAG_288
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 10
createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0
@@ -9500,15 +9500,15 @@ Move_WATER_PULSE:
createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0
createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0
createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 130, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 130, 0, 0, 40, 15
delay 5
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 130, 0, 0, 40, 15
delay 13
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1
@@ -9532,13 +9532,13 @@ Move_PSYCHO_BOOST:
setalpha 8, 8
delay 10
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0
- loopsewithpan SE_W060B, -64, 14, 10
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10
createsprite gUnknown_08596920, 2
delay 110
- loopsewithpan SE_W060B, -64, 7, 10
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -9550,12 +9550,12 @@ Move_KNOCK_OFF:
loadspritegfx ANIM_TAG_135
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 4
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
createsprite gUnknown_085CE984, 130, -16, -16
delay 8
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0
createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3
createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5
delay 3
@@ -9574,7 +9574,7 @@ Move_DOOM_DESIRE:
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK
waitforvisualfinish
setalpha 8, 8
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1
waitforvisualfinish
delay 20
@@ -9591,7 +9591,7 @@ Move_SKY_UPPERCUT:
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- playsewithpan SE_W327, -64
+ playsewithpan SE_W327, SOUND_PAN_ATTACKER
createvisualtask sub_810DABC, 5, 55
waitbgfadein
setalpha 12, 8
@@ -9599,20 +9599,20 @@ Move_SKY_UPPERCUT:
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5
delay 4
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1
delay 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1
delay 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1
delay 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1
createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4
delay 4
@@ -9648,7 +9648,7 @@ Move_TWISTER:
loadspritegfx ANIM_TAG_058
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W239, +63
+ playsewithpan SE_W239, SOUND_PAN_TARGET
createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30
delay 1
createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25
@@ -9671,18 +9671,18 @@ Move_TWISTER:
createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1
delay 4
createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_085973A0, 131, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 4
createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -9695,7 +9695,7 @@ Move_MAGICAL_LEAF:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
- loopsewithpan SE_W077, -64, 10, 5
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5
createvisualtask sub_81007C4, 5
createsprite gUnknown_08592390, 2, -3, -2, 10
delay 2
@@ -9717,11 +9717,11 @@ Move_MAGICAL_LEAF:
delay 2
createsprite gUnknown_08592390, 2, -3, -5, 8
delay 60
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0
createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0
delay 30
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2
createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
@@ -9738,10 +9738,10 @@ Move_ICE_BALL:
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 4, IceBallSetIceBg
IceBallContinue:
- playsewithpan SE_W196, -64
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40
delay 28
- playsewithpan SE_W280, +63
+ playsewithpan SE_W280, SOUND_PAN_TARGET
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 0, IceBallWeakest
jumpargeq 0, 1, IceBallWeak
@@ -9826,7 +9826,7 @@ Move_WEATHER_BALL:
loadspritegfx ANIM_TAG_283
createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
delay 8
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE38, 2
waitforvisualfinish
delay 15
@@ -9844,7 +9844,7 @@ WeatherBallNormal:
loadspritegfx ANIM_TAG_135
createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0
waitforvisualfinish
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
@@ -9852,45 +9852,45 @@ WeatherBallNormal:
WeatherBallFire:
loadspritegfx ANIM_TAG_SMALL_EMBER
createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
waitforvisualfinish
end
WeatherBallWater:
loadspritegfx ANIM_TAG_155
createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 8
createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 13
createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
waitforvisualfinish
end
WeatherBallSandstorm:
loadspritegfx ANIM_TAG_058
createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 5
createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 14
createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4
createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3
@@ -9902,16 +9902,16 @@ WeatherBallIce:
loadspritegfx ANIM_TAG_263
loadspritegfx ANIM_TAG_141
createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
call FreezeEffect1
waitforvisualfinish
end
@@ -9920,7 +9920,7 @@ Move_COUNT:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -9930,64 +9930,64 @@ Move_COUNT:
FreezeEffect1:
createsprite gUnknown_08595B68, 130, -10, -10, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 10, 20, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, -5, 10, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 17, -12, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, -15, 15, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 0, 0, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, 20, 2, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
FreezeEffect2:
createsprite gUnknown_08595B68, 130, -10, -10, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 10, 20, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, -29, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 29, -20, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, -5, 10, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 17, -12, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, -20, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, -15, 15, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 26, -5, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B80, 130, 0, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 4
createsprite gUnknown_08595B68, 130, 20, 2, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
IcyWindEffect1: @ Unused
- loopsewithpan SE_W196, +63, 6, 4
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
createsprite gUnknown_08595C04, 130, 0, 24, 0
delay 4
createsprite gUnknown_08595C04, 130, 8, 24, 0
@@ -10004,7 +10004,7 @@ IcyWindEffect1: @ Unused
return
IcyWindEffect2:
- loopsewithpan SE_W196, +63, 6, 4
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4
createsprite gUnknown_08595C04, 130, 0, 24, 1
delay 4
createsprite gUnknown_08595C04, 130, 8, 24, 1
@@ -10034,7 +10034,7 @@ GrantingStarsEffect:
return
HealingEffect:
- playsewithpan SE_W071B, -64
+ playsewithpan SE_W071B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0
delay 7
createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0
@@ -10046,7 +10046,7 @@ HealingEffect:
return
HealingEffect2:
- playsewithpan SE_W071B, +63
+ playsewithpan SE_W071B, SOUND_PAN_TARGET
createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0
delay 7
createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0
@@ -10059,72 +10059,72 @@ HealingEffect2:
PoisonBubblesEffect:
createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 6
createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
return
WaterBubbleEffect:
createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
WaterBubbleEffect2:
createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 6
createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
ElectricityEffect:
- playsewithpan SE_W085B, +63
+ playsewithpan SE_W085B, SOUND_PAN_TARGET
createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0
delay 2
createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1
@@ -10143,7 +10143,7 @@ ElectricityEffect:
return
ConfusionEffect:
- loopsewithpan SE_W146, +63, 13, 6
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6
createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90
createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90
createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90
@@ -10211,7 +10211,7 @@ UnsetSolarbeamBg:
return
Status_Poison:
- loopsewithpan SE_W092, +63, 13, 6
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
end
@@ -10223,7 +10223,7 @@ Status_Confusion:
Status_Burn:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call Burn1
call Burn1
call Burn1
@@ -10236,19 +10236,19 @@ Burn1:
Status_Infatuation:
loadspritegfx ANIM_TAG_PURPLE_HEART
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 3, 0, 20
delay 15
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 3, -20, 20
delay 15
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 3, 20, 20
end
Status_Sleep:
loadspritegfx ANIM_TAG_LETTER_Z
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
delay 30
createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0
@@ -10265,7 +10265,7 @@ Status_Freeze:
loadspritegfx ANIM_TAG_ICE_CUBE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- waitplaysewithpan SE_W258, +63, 17
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17
createvisualtask sub_80A9EF4, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -10274,7 +10274,7 @@ Status_Freeze:
Status_Curse:
loadspritegfx ANIM_TAG_200
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8596DE8, 130
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -10284,7 +10284,7 @@ Status_Curse:
Status_Nightmare:
loadspritegfx ANIM_TAG_EVIL_ANGEL
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8596E00, 130
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1
waitforvisualfinish
@@ -10297,8 +10297,8 @@ General_CastformChange:
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 48
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -10333,10 +10333,10 @@ General_PokeblockThrow:
createvisualtask sub_817345C, 2, 0
createvisualtask sub_81732B0, 2
delay 0
- waitplaysewithpan SE_W026, -64, 22
+ waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22
createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32
delay 50
- loopsewithpan SE_W039, +63, 19, 2
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET
waitforvisualfinish
createvisualtask sub_81732E4, 2
@@ -10356,7 +10356,7 @@ General_TurnTrap:
goto Status_BindWrap
Status_BindWrap:
loadspritegfx ANIM_TAG_186
- loopsewithpan SE_W010, +63, 6, 2
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
createsprite gUnknown_08592494, 132, 0, 16, 0, 1
delay 7
createsprite gUnknown_08592494, 130, 0, 8, 1, 1
@@ -10364,12 +10364,12 @@ Status_BindWrap:
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
delay 20
setarg 7, -1
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
Status_FireSpin:
loadspritegfx ANIM_TAG_SMALL_EMBER
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
call FireSpinEffect
call FireSpinEffect
@@ -10383,7 +10383,7 @@ Status_Whrilpool:
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
call WhirlpoolEffect
call WhirlpoolEffect
@@ -10398,7 +10398,7 @@ Status_Clamp:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10
delay 10
@@ -10413,7 +10413,7 @@ Status_SandTomb:
loadspritegfx ANIM_TAG_074
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call SandTombEffect
call SandTombEffect
delay 22
@@ -10426,19 +10426,19 @@ General_ItemEffect:
loadspritegfx ANIM_TAG_203
loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25)
createsprite gUnknown_0859381C, 3, 0, 0, 0, 0
waitforvisualfinish
@@ -10449,23 +10449,23 @@ General_SmokeballEscape:
monbg ANIM_ATTACKER
setalpha 12, 4
delay 0
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 128, 0, 32, 28, 30
delay 4
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 127, 2, 12, 20, 30
delay 12
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
delay 12
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
delay 4
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createvisualtask sub_81136E8, 2, 2
createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
delay 14
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
delay 0
createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
@@ -10484,7 +10484,7 @@ General_SmokeballEscape:
General_HangedOn:
createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED
@@ -10495,7 +10495,7 @@ General_HangedOn:
General_Rain:
loadspritegfx ANIM_TAG_115
- playsewithpan SE_W240, -64
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
@@ -10524,7 +10524,7 @@ General_MonHit:
loadspritegfx ANIM_TAG_135
monbg ANIM_TARGET
setalpha 12, 8
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1
waitforvisualfinish
@@ -10555,22 +10555,22 @@ SnatchMoveContinue:
call AnimScript_82D85C3
end
SnatchOpposingMonMove:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815F8F4, 2
goto SnatchMoveContinue
SnatchPartnerMonMove:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815FFC4, 2
goto SnatchMoveContinue
General_FutureSightHit:
createvisualtask sub_8117F10, 2
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
setalpha 8, 8
- playsewithpan SE_W048, +63
- waitplaysewithpan SE_W048, +63, 8
+ playsewithpan SE_W048, SOUND_PAN_TARGET
+ waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1
waitforvisualfinish
@@ -10591,26 +10591,26 @@ General_DoomDesireHit:
delay 10
createvisualtask sub_815C0A4, 5
delay 9
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 9
playsewithpan SE_W109, 0
delay 9
- playsewithpan SE_W109, +63
+ playsewithpan SE_W109, SOUND_PAN_TARGET
delay 25
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1
delay 6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE
@@ -10619,7 +10619,7 @@ General_DoomDesireHit:
General_FocusPunchSetUp:
loadspritegfx ANIM_TAG_184
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED
@@ -10653,7 +10653,7 @@ General_WishHeal:
loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
unloadspritegfx ANIM_TAG_SPARKLE_2
@@ -10723,7 +10723,7 @@ BallThrowTrainerBlock:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER