diff options
| author | garak <garakmon@gmail.com> | 2018-10-21 15:12:18 -0400 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-21 15:12:18 -0400 | 
| commit | 7a9c7e5f068a2ec88ce6fe24a5c72f4b4ae7f48b (patch) | |
| tree | b8e391c9e856a2546075d44cba353c4b100a52ef /data | |
| parent | 2bb286ab4e3a967ce129d82cdad0ede4d744fa73 (diff) | |
| parent | 804d0a4b6a12907974ffd8cb20f6ed6c527b663b (diff) | |
Merge branch 'master' into sprite-tags
Diffstat (limited to 'data')
| -rw-r--r-- | data/battle_anim_scripts.s | 2092 | 
1 files changed, 1046 insertions, 1046 deletions
| diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 550f0087e..3a4b8a253 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -426,7 +426,7 @@ Move_POUND:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -441,7 +441,7 @@ Move_DOUBLE_SLAP:  	choosetwoturnanim DoubleSlapLeft, DoubleSlapRight  DoubleSlapContinue:  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -456,7 +456,7 @@ DoubleSlapRight:  Move_POISON_POWDER:  	loadspritegfx ANIM_TAG_065  	loadspritegfx ANIM_TAG_POISON_BUBBLE -	loopsewithpan SE_W077, +63, 10, 6 +	loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6  	createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1  	createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1  	createsprite gPoisonPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 @@ -480,7 +480,7 @@ Move_POISON_POWDER:  Move_STUN_SPORE:  	loadspritegfx ANIM_TAG_068 -	loopsewithpan SE_W077, +63, 10, 6 +	loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6  	createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1  	createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1  	createsprite gStunSporeParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 @@ -504,7 +504,7 @@ Move_STUN_SPORE:  Move_SLEEP_POWDER:  	loadspritegfx ANIM_TAG_067 -	loopsewithpan SE_W077, +63, 10, 6 +	loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6  	createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1  	createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1  	createsprite gSleepPowderParticleSpriteTemplate, 130, -25, -22, 117, 112, 5, 3 @@ -531,21 +531,21 @@ Move_SWIFT:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 20, 1  	delay 5 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 5, 22, -18, 1  	delay 5 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, -10, 22, 15, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1  	delay 5 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, -20, 1  	delay 5 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gSwiftStarSpriteTemplate, 131, 20, -10, 20, 0, 22, 12, 1  	delay 5  	waitforvisualfinish @@ -557,20 +557,20 @@ Move_STRENGTH:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30  	waitforvisualfinish  	delay 10  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 4  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4  	delay 4 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 16, 12, 1, 1  	delay 4 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, -16, -12, 1, 1  	delay 4 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 3, 4, 1, 1  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -587,7 +587,7 @@ Move_TACKLE:  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -597,14 +597,14 @@ Move_BODY_SLAM:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER  	waitforvisualfinish  	delay 11  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 26, 0, 0, 5  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 -	loopsewithpan SE_W025B, +63, 10, 2 +	loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2  	delay 1  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3  	waitforvisualfinish @@ -636,7 +636,7 @@ Move_SUPERSONIC:  	blendoff  	end  Supersonic1: -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	createsprite gSupersonicWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0  	delay 2  	return @@ -651,7 +651,7 @@ Move_SCREECH:  	waitforvisualfinish  	end  Screech1: -	playsewithpan SE_W103, -64 +	playsewithpan SE_W103, SOUND_PAN_ATTACKER  	createsprite gScreechWaveSpriteTemplate, 130, 16, 0, 0, 0, 30, 0  	delay 2  	return @@ -661,31 +661,31 @@ Move_FLAME_WHEEL:  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 4 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 8 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 12 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 16 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 20 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	delay 2  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 24 -	playsewithpan SE_W172, -64 +	playsewithpan SE_W172, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 6  	delay 4  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1  	createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 -	playsewithpan SE_W172B, +63 +	playsewithpan SE_W172B, SOUND_PAN_TARGET  	call FireMoveEffect  	delay 7  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 9 @@ -704,22 +704,22 @@ Move_PIN_MISSILE:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gPinMissileSpriteTemplate, 2, 20, -8, -8, -8, 20, -32  	delay 15  	createsprite gPinMissileSpriteTemplate, 2, 20, -8, 8, 8, 20, -40  	delay 4 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	delay 9  	createsprite gPinMissileSpriteTemplate, 2, 20, -8, 0, 0, 20, -32  	delay 4 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	delay 14 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	waitforvisualfinish @@ -733,22 +733,22 @@ Move_ICICLE_SPEAR:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W196, -64 +	playsewithpan SE_W196, SOUND_PAN_ATTACKER  	createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, -8, -8, 20, -32  	delay 15  	createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 8, 8, 20, -40  	delay 4 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, -8, -8, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	delay 9  	createsprite gIcicleSpearSpriteTemplate, 2, 20, -8, 0, 0, 20, -32  	delay 4 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 8, 8, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	delay 14 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1  	waitforvisualfinish @@ -764,7 +764,7 @@ Move_TAKE_DOWN:  	delay 35  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0  	createsprite gBasicHitSplatSpriteTemplate, 4, -10, 0, 1, 0 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	delay 1  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 0, 0, 4  	waitforvisualfinish @@ -781,19 +781,19 @@ Move_TAKE_DOWN:  Move_DOUBLE_EDGE:  	loadspritegfx ANIM_TAG_135 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0  	waitforvisualfinish  	delay 10 -	playsewithpan SE_W207, -64 -	waitplaysewithpan SE_W207, -64, 8 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 16, 16, RGB_WHITE  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4  	delay 3  	waitforvisualfinish -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 0  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -32, 0, 0, 3  	waitforvisualfinish @@ -819,12 +819,12 @@ Move_POISON_STING:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gLinearStingerSpriteTemplate, 130, 20, 0, -8, 0, 20  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	waitforvisualfinish  	call PoisonBubblesEffect  	waitforvisualfinish @@ -838,13 +838,13 @@ Move_TWINEEDLE:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	loopsewithpan SE_W013B, -64, 6, 2 +	loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2  	createsprite gLinearStingerSpriteTemplate, 130, 10, -4, 0, -4, 20  	createsprite gLinearStingerSpriteTemplate, 130, 20, 12, 10, 12, 20  	delay 20  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1  	createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, -4, 1, 3 -	loopsewithpan SE_W030, +63, 5, 2 +	loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2  	delay 1  	createsprite gBattleAnimSpriteTemplate_8597370, 3, 10, 12, 1, 3  	waitforvisualfinish @@ -902,29 +902,29 @@ FireBlast2:  Move_LEECH_SEED:  	loadspritegfx ANIM_TAG_SEED -	playsewithpan SE_W077, -64 +	playsewithpan SE_W077, SOUND_PAN_ATTACKER  	createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32  	delay 8 -	playsewithpan SE_W077, -64 +	playsewithpan SE_W077, SOUND_PAN_ATTACKER  	createsprite gLeechSeedSpriteTemplate, 130, 15, 0, -16, 24, 35, -40  	delay 8 -	playsewithpan SE_W077, -64 +	playsewithpan SE_W077, SOUND_PAN_ATTACKER  	createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 16, 24, 35, -37  	delay 12 -	loopsewithpan SE_W039, +63, 10, 8 +	loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8  	waitforvisualfinish  	end  Move_EMBER:  	loadspritegfx ANIM_TAG_SMALL_EMBER -	loopsewithpan SE_W052, -64, 5, 2 +	loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2  	createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1  	delay 4  	createsprite gEmberSpriteTemplate, 130, 20, 0, 0, 24, 20, 1  	delay 4  	createsprite gEmberSpriteTemplate, 130, 20, 0, 16, 24, 20, 1  	delay 16 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	call Ember1  	call Ember1  	call Ember1 @@ -942,7 +942,7 @@ Move_MEGA_PUNCH:  	delay 2  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK  	setalpha 12, 8 -	playsewithpan SE_W025, +63 +	playsewithpan SE_W025, SOUND_PAN_TARGET  	createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 0, 50  	createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE  	delay 50 @@ -951,7 +951,7 @@ Move_MEGA_PUNCH:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1  	createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -985,11 +985,11 @@ Move_MEGA_KICK:  	delay 2  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK  	setalpha 12, 8 -	playsewithpan SE_W025, +63 +	playsewithpan SE_W025, SOUND_PAN_TARGET  	createsprite gMegaPunchKickSpriteTemplate, 3, 0, 0, 1, 50  	createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE  	delay 50 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	call SetImpactBackground  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 @@ -1011,7 +1011,7 @@ Move_COMET_PUNCH:  	choosetwoturnanim CometPunchLeft, CometPunchRight  CometPunchContinue:  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -1041,7 +1041,7 @@ Move_SONIC_BOOM:  	blendoff  	end  SonicBoom1: -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gSonicBoomSpriteTemplate, 130, 16, 0, 0, 0, 15  	delay 4  	return @@ -1057,7 +1057,7 @@ Move_THUNDER_SHOCK:  	waitforvisualfinish  	delay 10  	createvisualtask sub_810A7DC, 5, 0, -44, 0 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	delay 9  	createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK  	waitforvisualfinish @@ -1079,13 +1079,13 @@ Move_THUNDERBOLT:  	waitforvisualfinish  	delay 10  	createvisualtask sub_810A7DC, 5, 24, -52, 0 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	delay 7  	createvisualtask sub_810A7DC, 5, -24, -52, 0 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	delay 7  	createvisualtask sub_810A7DC, 5, 0, -60, 1 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	delay 9  	createvisualtask sub_8116620, 10, 4, 0, 0, 13, RGB_BLACK  	waitforvisualfinish @@ -1101,7 +1101,7 @@ Move_THUNDERBOLT:  	createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 96, 40, 1, -32765  	createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 160, 40, 0, -32765  	createsprite gBattleAnimSpriteTemplate_85957F8, 132, 0, 0, 16, 44, 224, 40, 2, -32765 -	playsewithpan SE_W063, +63 +	playsewithpan SE_W063, SOUND_PAN_TARGET  	delay 0  	createvisualtask sub_8116620, 10, 1, 0, 2, 2, RGB_BLACK  	delay 6 @@ -1112,7 +1112,7 @@ Move_THUNDERBOLT:  	createvisualtask sub_8116620, 10, 1, 0, 6, 6, RGB_BLACK  	waitforvisualfinish  	delay 20 -	waitplaysewithpan SE_W085B, +63, 19 +	waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19  	call ElectricityEffect  	waitforvisualfinish  	delay 20 @@ -1128,9 +1128,9 @@ Move_THUNDER_WAVE:  	waitforvisualfinish  	delay 10  	createvisualtask sub_810A7DC, 5, 0, -48, 0 -	playsewithpan SE_W086, +63 +	playsewithpan SE_W086, SOUND_PAN_TARGET  	delay 20 -	loopsewithpan SE_W085B, +63, 10, 4 +	loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4  	createsprite gUnknown_08595840, 130, -16, -16  	delay 4  	createsprite gUnknown_08595840, 130, -16, 0 @@ -1156,23 +1156,23 @@ BeatUpLeft:  	createsprite gBasicHitSplatSpriteTemplate, 130, -20, -20, 1, 2  	createsprite gFistFootSpriteTemplate, 131, -20, -12, 8, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 130, 8, 0, 1, 2  	createsprite gFistFootSpriteTemplate, 131, 8, 8, 8, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	goto BeatUpContinue  BeatUpRight:  	createsprite gBasicHitSplatSpriteTemplate, 130, 12, -20, 1, 2  	createsprite gFistFootSpriteTemplate, 131, 12, -12, 8, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 130, -12, 0, 1, 2  	createsprite gFistFootSpriteTemplate, 131, -12, 8, 8, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	goto BeatUpContinue  Move_STOMP: @@ -1180,19 +1180,19 @@ Move_STOMP:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W104, +63 +	playsewithpan SE_W104, SOUND_PAN_TARGET  	createsprite gUnknown_08595F60, 3, 0, -32, 15  	delay 19  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, -8, 1, 1  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff  	end  Move_TAIL_WHIP: -	loopsewithpan SE_W039, -64, 24, 3 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3  	waitforvisualfinish  	end @@ -1201,7 +1201,7 @@ Move_CUT:  	loadspritegfx ANIM_TAG_138  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W015, +63 +	playsewithpan SE_W015, SOUND_PAN_TARGET  	createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0  	delay 5  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 @@ -1213,14 +1213,14 @@ Move_CUT:  Move_HIDDEN_POWER:  	loadspritegfx ANIM_TAG_217 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0  	waitforvisualfinish  	delay 30  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1  	delay 4  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 -	playsewithpan SE_W179, -64 +	playsewithpan SE_W179, SOUND_PAN_ATTACKER  	createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 0  	createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 42  	createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 84 @@ -1229,7 +1229,7 @@ Move_HIDDEN_POWER:  	createsprite gHiddenPowerOrbSpriteTemplate, 2, 26, 210  	delay 52  	setarg 7, -1 -	playsewithpan SE_W115, -64 +	playsewithpan SE_W115, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0  	createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 0  	createsprite gHiddenPowerOrbScatterSpriteTemplate, 130, 32 @@ -1245,13 +1245,13 @@ Move_REVERSAL:  	loadspritegfx ANIM_TAG_236  	loadspritegfx ANIM_TAG_143  	loadspritegfx ANIM_TAG_135 -	playsewithpan SE_W197, -64 +	playsewithpan SE_W197, SOUND_PAN_ATTACKER  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0  	waitforvisualfinish  	delay 30  	createvisualtask sub_8115A04, 2, 31, 3, 2, 0, 10, RGB_WHITE  	delay 10 -	playsewithpan SE_W179, -64 +	playsewithpan SE_W179, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 0  	createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 42  	createsprite gBattleAnimSpriteTemplate_85CE5D8, 2, 26, 84 @@ -1262,7 +1262,7 @@ Move_REVERSAL:  	delay 20  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	delay 8 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0  	createsprite gFistFootSpriteTemplate, 132, 0, 0, 10, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 @@ -1286,12 +1286,12 @@ PursuitContinue:  	waitbgfadein  	end  PursuitNormal: -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0  	goto PursuitContinue  PursuitOnSwitchout: -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createvisualtask sub_80D6388, 5, 0, 1, 6, 1, 0  	goto PursuitContinue @@ -1304,7 +1304,7 @@ Move_SPIKE_CANNON:  	setalpha 12, 8  	createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4  	waitforvisualfinish -	loopsewithpan SE_W013B, -64, 5, 3 +	loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5  	createsprite gLinearStingerSpriteTemplate, 2, 10, -8, -8, -8, 20  	createsprite gLinearStingerSpriteTemplate, 2, 18, 0, 0, 0, 20 @@ -1314,7 +1314,7 @@ Move_SPIKE_CANNON:  	createsprite gBattleAnimSpriteTemplate_8597370, 3, 0, 0, 1, 2  	createsprite gBattleAnimSpriteTemplate_8597370, 3, 8, 8, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 -	loopsewithpan SE_W030, +63, 5, 3 +	loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -1324,7 +1324,7 @@ Move_SWORDS_DANCE:  	loadspritegfx ANIM_TAG_SWORD  	monbg ANIM_ATTACKER  	setalpha 12, 8 -	playsewithpan SE_W014, -64 +	playsewithpan SE_W014, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4  	createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0  	delay 22 @@ -1340,12 +1340,12 @@ Move_PSYCH_UP:  	monbg ANIM_ATK_PARTNER  	createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0  	setalpha 12, 8 -	loopsewithpan SE_W060B, -64, 5, 10 +	loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10  	createsprite gUnknown_08596548, 2, 0, 0, 0, 0  	createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER  	delay 127  	delay 4 -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1  	createvisualtask sub_8116620, 9, 2, 2, 10, 0, RGB_YELLOW  	delay 30 @@ -1363,7 +1363,7 @@ Move_DIZZY_PUNCH:  	call DizzyPunch1  	createsprite gFistFootSpriteTemplate, 133, 16, 8, 20, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 132, 16, 0, 1, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gUnknown_08595F78, 131, 16, 8, 160, -32  	createsprite gUnknown_08595F78, 131, 16, 8, -256, -40  	createsprite gUnknown_08595F78, 131, 16, 8, 128, -16 @@ -1374,7 +1374,7 @@ Move_DIZZY_PUNCH:  	call DizzyPunch1  	createsprite gFistFootSpriteTemplate, 133, -16, -8, 20, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 132, -16, -16, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gUnknown_08595F78, 131, -16, -8, 160, -32  	createsprite gUnknown_08595F78, 131, -16, -8, -256, -40  	createsprite gUnknown_08595F78, 131, -16, -8, 128, -16 @@ -1393,7 +1393,7 @@ DizzyPunch1:  Move_FIRE_SPIN:  	loadspritegfx ANIM_TAG_SMALL_EMBER -	playsewithpan SE_W221B, +63 +	playsewithpan SE_W221B, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1  	call FireSpinEffect  	call FireSpinEffect @@ -1420,7 +1420,7 @@ Move_FURY_CUTTER:  	loadspritegfx ANIM_TAG_138  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createvisualtask AnimTask_IsFuryCutterHitRight, 2  	jumpretfalse FuryCutterLeft  	goto FuryCutterRight @@ -1468,19 +1468,19 @@ Move_SELF_DESTRUCT:  	createvisualtask sub_8116620, 10, 2, 1, 9, 0, RGB_RED  	end  SelfDestruct1: -	playsewithpan SE_W120, -64 +	playsewithpan SE_W120, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1  	delay 6 -	playsewithpan SE_W120, -64 +	playsewithpan SE_W120, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1  	delay 6 -	playsewithpan SE_W120, -64 +	playsewithpan SE_W120, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1  	delay 6 -	playsewithpan SE_W120, -64 +	playsewithpan SE_W120, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1  	delay 6 -	playsewithpan SE_W120, -64 +	playsewithpan SE_W120, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1  	delay 6  	return @@ -1490,12 +1490,12 @@ Move_SLAM:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W004, -64 +	playsewithpan SE_W004, SOUND_PAN_ATTACKER  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 3, 0, 4  	delay 1  	createsprite gUnknown_085928D0, 2, 0, 0  	delay 3 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5 @@ -1511,10 +1511,10 @@ Move_SLAM:  Move_VINE_WHIP:  	loadspritegfx ANIM_TAG_287 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6  	delay 6 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	createsprite gUnknown_085928E8, 130, 0, 0  	delay 6  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 @@ -1524,12 +1524,12 @@ Move_DRILL_PECK:  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_162  	createsprite gUnknown_08592CD8, 2, 0 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 2  	createsprite gUnknown_08592CD8, 2, 1  	delay 2 -	loopsewithpan SE_W030, +63, 4, 8 +	loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8  	createvisualtask sub_810EB88, 5  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1  	waitforvisualfinish @@ -1547,28 +1547,28 @@ Move_WATERFALL:  	setalpha 12, 8  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1  	delay 5 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, 10, 10, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, -15, 0, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, 20, 10, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, 0, -10, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, -10, 15, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, 25, 20, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, -20, 20, 25, 0  	delay 4 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595238, 2, 12, 0, 25, 0  	waitforvisualfinish  	delay 10 @@ -1581,7 +1581,7 @@ Move_WATERFALL:  	end  UnderWaterAttack1: -	playsewithpan SE_W127, +63 +	playsewithpan SE_W127, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1  	createsprite gUnknown_08597388, 3, 0, 20, 1, 1  	createsprite gUnknown_08595250, 4, 0, 20 @@ -1636,26 +1636,26 @@ Move_EXPLOSION:  	createvisualtask sub_8116620, 10, 1, 3, 16, 0, RGB_WHITE  	end  Explosion1: -	playsewithpan SE_W153, -64 +	playsewithpan SE_W153, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 0, 1  	delay 6 -	playsewithpan SE_W153, -64 +	playsewithpan SE_W153, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 0, 1  	delay 6 -	playsewithpan SE_W153, -64 +	playsewithpan SE_W153, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 0, 1  	delay 6 -	playsewithpan SE_W153, -64 +	playsewithpan SE_W153, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 0, 1  	delay 6 -	playsewithpan SE_W153, -64 +	playsewithpan SE_W153, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 0, 1  	delay 6  	return  Move_DEFENSE_CURL:  	loadspritegfx ANIM_TAG_234 -	loopsewithpan SE_W161, -64, 18, 3 +	loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3  	createvisualtask sub_811489C, 5, 0, 0  	createvisualtask sub_815B338, 5  	waitforvisualfinish @@ -1669,7 +1669,7 @@ Move_PROTECT:  	loadspritegfx ANIM_TAG_PROTECT  	monbg ANIM_ATK_PARTNER  	monbgprio_28 ANIM_ATTACKER -	waitplaysewithpan SE_W115, -64, 16 +	waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16  	createsprite gUnknown_08592ADC, 2, 24, 0, 90  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -1681,7 +1681,7 @@ Move_DETECT:  	waitforvisualfinish  	createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE  	delay 18 -	playsewithpan SE_W197, -64 +	playsewithpan SE_W197, SOUND_PAN_ATTACKER  	createsprite gUnknown_0853EE84, 13, 20, -20  	waitforvisualfinish  	delay 10 @@ -1706,15 +1706,15 @@ Frustration_Continue:  	blendoff  	end  Frustration_Strongest: -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1  	createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31  	waitforvisualfinish  	delay 20 -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859368C, 2, 0, 20, -28  	waitforvisualfinish -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859368C, 2, 0, 20, -28  	waitforvisualfinish  	delay 10 @@ -1722,65 +1722,65 @@ Frustration_Strongest:  	delay 5  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, 24, 8, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, -24, -16, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, 8, 4, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, -16, 19, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, 18, -18, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31  	goto Frustration_Continue  Frustration_Strong: -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1  	createvisualtask sub_8116620, 10, 2, 3, 0, 9, 31  	waitforvisualfinish  	delay 20 -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859368C, 2, 0, 20, -28  	waitforvisualfinish  	delay 5  	createvisualtask sub_815C3A8, 5  	delay 7 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 8, 1, 1  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1  	delay 14 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 12, -6, 1, 1  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1  	delay 14 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, -12, -6, 1, 1  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1  	waitforvisualfinish  	createvisualtask sub_8116620, 10, 2, 3, 9, 0, 31  	goto Frustration_Continue  Frustration_Medium: -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859368C, 2, 0, 20, -28  	waitforvisualfinish  	delay 5  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4  	delay 6 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, 4, 1, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4  	delay 6 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -4, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1  	goto Frustration_Continue @@ -1790,7 +1790,7 @@ Frustration_Weak:  	delay 10  	createsprite gHorizontalLungeSpriteTemplate, 2, 10, 2  	delay 12 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1  	goto Frustration_Continue @@ -1799,14 +1799,14 @@ Move_SAFEGUARD:  	loadspritegfx ANIM_TAG_244  	monbg ANIM_ATK_PARTNER  	setalpha 8, 8 -	playsewithpan SE_W208, -64 +	playsewithpan SE_W208, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593C64, 2  	delay 4  	createsprite gUnknown_08593C64, 2  	delay 4  	createsprite gUnknown_08593C64, 2  	waitforvisualfinish -	playsewithpan SE_REAPOKE, -64 +	playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER  	createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -1842,7 +1842,7 @@ Move_VICE_GRIP:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W011, +63 +	playsewithpan SE_W011, SOUND_PAN_TARGET  	createsprite gUnknown_08593590, 2, 0  	createsprite gUnknown_08593590, 2, 1  	delay 9 @@ -1860,7 +1860,7 @@ Move_GUILLOTINE:  	setalpha 12, 8  	fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS  	waitbgfadein -	playsewithpan SE_W011, +63 +	playsewithpan SE_W011, SOUND_PAN_TARGET  	createsprite gUnknown_085935D0, 2, 0  	createsprite gUnknown_085935D0, 2, 1  	createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_BLACK @@ -1870,7 +1870,7 @@ Move_GUILLOTINE:  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -1884,10 +1884,10 @@ Move_PAY_DAY:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085934D8, 2, 20, 0, 0, 0, 1152  	waitforvisualfinish -	playsewithpan SE_W006, +63 +	playsewithpan SE_W006, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 2  	createsprite gUnknown_085934F0, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 @@ -1898,7 +1898,7 @@ Move_PAY_DAY:  Move_OUTRAGE:  	loadspritegfx ANIM_TAG_SMALL_EMBER -	loopsewithpan SE_W082, -64, 8, 3 +	loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3  	createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4  	delay 0 @@ -1946,7 +1946,7 @@ Move_SPARK:  	loadspritegfx ANIM_TAG_SPARK_2  	delay 0  	createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) -	playsewithpan SE_W085B, -64 +	playsewithpan SE_W085B, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859574C, 0, 32, 24, 190, 12, 0, 1, 0  	delay 0  	createsprite gBattleAnimSpriteTemplate_859574C, 0, 80, 24, 22, 12, 0, 1, 0 @@ -1955,7 +1955,7 @@ Move_SPARK:  	createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)  	delay 10  	createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) -	playsewithpan SE_W085B, -64 +	playsewithpan SE_W085B, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_859574C, 0, 100, 24, 60, 10, 0, 1, 0  	createsprite gBattleAnimSpriteTemplate_859574C, 0, 170, 24, 42, 11, 0, 1, 1  	delay 0 @@ -1964,7 +1964,7 @@ Move_SPARK:  	createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)  	delay 20  	createvisualtask sub_8115A04, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) -	playsewithpan SE_W085B, -64 +	playsewithpan SE_W085B, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 0, 20, 0, 0  	createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 64, 20, 1, 0  	createsprite gBattleAnimSpriteTemplate_85957F8, 4, 0, 0, 32, 12, 128, 20, 0, 0 @@ -1978,7 +1978,7 @@ Move_SPARK:  	createvisualtask sub_8115A04, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22)  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4  	delay 4 -	playsewithpan SE_W063, +63 +	playsewithpan SE_W063, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -1989,12 +1989,12 @@ Move_SPARK:  Move_ATTRACT:  	loadspritegfx ANIM_TAG_216 -	loopsewithpan SE_W204, -64, 12, 3 +	loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3  	createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER  	delay 15  	createsprite gUnknown_085939A0, 131, 20, -8  	waitforvisualfinish -	playsewithpan SE_W213, +63 +	playsewithpan SE_W213, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -32  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -40  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -16 @@ -2024,7 +2024,7 @@ Move_GROWTH:  	end  Growth1:  	createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0  	return @@ -2037,12 +2037,12 @@ Move_WHIRLWIND:  	createsprite gUnknown_085963D4, 2, 0, 24, 1, 60, 4  	createsprite gUnknown_085963D4, 2, 0, 32, 1, 60, 0  	delay 5 -	loopsewithpan SE_W104, +63, 10, 4 +	loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1  	delay 0x1D  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5  	delay 7 -	playsewithpan SE_W081, +63 +	playsewithpan SE_W081, SOUND_PAN_TARGET  	createvisualtask sub_80D5DB0, 5, 1, 8  	waitforvisualfinish  	end @@ -2052,12 +2052,12 @@ Move_CONFUSE_RAY:  	monbg ANIM_DEF_PARTNER  	fadetobg BG_GHOST  	waitbgfadein -	createvisualtask sub_8159278, 2, -64, 63, 2, 0 +	createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0  	createvisualtask sub_8115C80, 2, 10013, 0, 6, 0, 14, 351  	createsprite gUnknown_08596D14, 130, 28, 0, 288  	waitforvisualfinish  	setalpha 8, 8 -	playsewithpan SE_W081B, +63 +	playsewithpan SE_W081B, SOUND_PAN_TARGET  	createsprite gUnknown_08596D2C, 130, 0, -16  	waitforvisualfinish  	delay 0 @@ -2082,10 +2082,10 @@ Move_LOCK_ON:  Move_MEAN_LOOK:  	loadspritegfx ANIM_TAG_EYE  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK -	loopsewithpan SE_W109, +63, 15, 4 -	waitplaysewithpan SE_W043, +63, 0x55 +	loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 +	waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55  	createsprite gUnknown_085CE104, 2  	delay 120  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK @@ -2098,20 +2098,20 @@ Move_ROCK_THROW:  	loadspritegfx ANIM_TAG_058  	createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1  	createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 6  	createsprite gUnknown_08596B04, 130, 19, 1, 10, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 6  	createsprite gUnknown_08596B04, 130, -23, 2, -10, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1  	delay 6  	createsprite gUnknown_08596B04, 130, -15, 1, -10, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 6  	createsprite gUnknown_08596B04, 130, 23, 2, 10, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	waitforvisualfinish  	end @@ -2120,16 +2120,16 @@ Move_ROCK_SLIDE:  	monbg ANIM_DEF_PARTNER  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1  	createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 5, 0, 6, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 19, 1, 10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, -23, 2, -10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1  	createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1  	delay 2 @@ -2141,28 +2141,28 @@ Move_ROCK_SLIDE:  RockSlide1:  	createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 28, 1, 10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, -10, 1, -5, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 10, 0, 6, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 24, 1, 10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, -32, 2, -10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, -20, 0, -10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08596B04, 130, 30, 2, 10, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 2  	return @@ -2175,7 +2175,7 @@ Move_THIEF:  	setalpha 12, 8  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	delay 6 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1  	waitforvisualfinish @@ -2205,22 +2205,22 @@ Move_BUBBLE_BEAM:  	end  Bulbblebeam1:  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 70, 0, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 40, -10, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -60, 0, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, -10, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 256, 50 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	delay 3  	return @@ -2234,11 +2234,11 @@ Move_ICY_WIND:  	playsewithpan SE_W196, 0  	waitbgfadein  	waitforvisualfinish -	panse_1B SE_W016, -64, +63, +2, 0 +	panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	call IcyWind1  	delay 5  	call IcyWind1 -	playsewithpan SE_W016B, +63 +	playsewithpan SE_W016B, SOUND_PAN_TARGET  	delay 0x37  	call IcyWindEffect2  	waitforvisualfinish @@ -2263,12 +2263,12 @@ IcyWind1:  Move_SMOKESCREEN:  	loadspritegfx ANIM_TAG_BLACK_SMOKE  	loadspritegfx ANIM_TAG_BLACK_BALL -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25  	waitforvisualfinish  	createvisualtask sub_815A160, 2  	delay 2 -	playsewithpan SE_W028, +63 +	playsewithpan SE_W028, SOUND_PAN_TARGET  	createsprite gUnknown_085CE038, 132, 0, -12, 104, 0, 75  	createsprite gUnknown_085CE038, 132, 0, -12, 72, 1, 75  	createsprite gUnknown_085CE038, 132, 0, -6, 56, 1, 75 @@ -2290,7 +2290,7 @@ Move_CONVERSION:  	monbgprio_28 ANIM_ATTACKER  	setalpha 16, 0  	delay 0 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592E74, 2, -24, -24  	delay 3  	createsprite gUnknown_08592E74, 2, -8, -24 @@ -2299,7 +2299,7 @@ Move_CONVERSION:  	delay 3  	createsprite gUnknown_08592E74, 2, 24, -24  	delay 3 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592E74, 2, -24, -8  	delay 3  	createsprite gUnknown_08592E74, 2, -8, -8 @@ -2308,7 +2308,7 @@ Move_CONVERSION:  	delay 3  	createsprite gUnknown_08592E74, 2, 24, -8  	delay 3 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592E74, 2, -24, 8  	delay 3  	createsprite gUnknown_08592E74, 2, -8, 8 @@ -2317,7 +2317,7 @@ Move_CONVERSION:  	delay 3  	createsprite gUnknown_08592E74, 2, 24, 8  	delay 3 -	playsewithpan SE_W129, -64 +	playsewithpan SE_W129, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592E74, 2, -24, 24  	delay 3  	createsprite gUnknown_08592E74, 2, -8, 24 @@ -2326,7 +2326,7 @@ Move_CONVERSION:  	delay 3  	createsprite gUnknown_08592E74, 2, 24, 24  	delay 20 -	playsewithpan SE_W112, -64 +	playsewithpan SE_W112, SOUND_PAN_ATTACKER  	createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0  	delay 6  	createvisualtask sub_81022D4, 5 @@ -2342,7 +2342,7 @@ Move_CONVERSION_2:  	monbgprio_2A ANIM_TARGET  	setalpha 0, 16  	delay 0 -	playsewithpan SE_W112, +63 +	playsewithpan SE_W112, SOUND_PAN_TARGET  	createsprite gUnknown_08592EA4, 2, -24, -24, 60  	createsprite gUnknown_08592EA4, 2, -8, -24, 65  	createsprite gUnknown_08592EA4, 2, 8, -24, 70 @@ -2361,21 +2361,21 @@ Move_CONVERSION_2:  	createsprite gUnknown_08592EA4, 2, 24, 24, 135  	createvisualtask sub_81023E0, 5  	delay 60 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	delay 10 -	playsewithpan SE_W129, +63 +	playsewithpan SE_W129, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -2387,14 +2387,14 @@ Move_ROLLING_KICK:  	monbg ANIM_TARGET  	setalpha 12, 8  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 6 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4  	createsprite gUnknown_08595EE0, 2, -24, 0, 48, 10, 160, 0  	delay 5 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1  	waitforvisualfinish @@ -2406,7 +2406,7 @@ Move_ROLLING_KICK:  Move_HEADBUTT:  	loadspritegfx ANIM_TAG_135  	createsprite gUnknown_08592CD8, 2, 0 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 2  	createsprite gUnknown_08592CD8, 2, 1 @@ -2415,7 +2415,7 @@ Move_HEADBUTT:  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1  	createsprite gUnknown_08592CD8, 2, 2  	createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	end @@ -2423,7 +2423,7 @@ Move_HORN_ATTACK:  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_HORN_HIT  	createsprite gUnknown_08592CD8, 2, 0 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 2  	createsprite gUnknown_08592CD8, 2, 1 @@ -2433,7 +2433,7 @@ Move_HORN_ATTACK:  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1  	createsprite gUnknown_08592CD8, 2, 2  	createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	waitforvisualfinish  	end @@ -2451,14 +2451,14 @@ FuryAttackRight:  	createsprite gUnknown_08592F44, 132, 8, 8, 10  	waitforvisualfinish  	createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	goto FuryAttackContinue  FuryAttackLeft:  	createsprite gUnknown_08592F44, 132, -8, -8, 10  	waitforvisualfinish  	createsprite gUnknown_085973E8, 131, 0, 0, 1, 1 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	goto FuryAttackContinue  Move_HORN_DRILL: @@ -2472,7 +2472,7 @@ HornDrillContinue:  	waitbgfadein  	setalpha 12, 8  	createsprite gUnknown_08592CD8, 2, 0 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 2  	createsprite gUnknown_08592CD8, 2, 1 @@ -2482,37 +2482,37 @@ HornDrillContinue:  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1  	createsprite gUnknown_085973E8, 131, 0, 0, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 0, 2, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, -4, 3, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, -8, -5, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 4, -12, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 16, 0, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 5, 18, 1, 3 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, -17, 12, 1, 2 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, -21, -15, 1, 2 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 8, -27, 1, 2 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973E8, 131, 32, 0, 1, 2 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08592CD8, 2, 2  	waitforvisualfinish @@ -2535,15 +2535,15 @@ Move_THRASH:  	createvisualtask sub_8104CA4, 2  	createsprite gUnknown_08595EB0, 131, 1, 10, 0  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 28  	createsprite gUnknown_08595EB0, 131, 1, 10, 1  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 28  	createsprite gUnknown_08595EB0, 131, 1, 10, 3  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	end  Move_SING: @@ -2551,7 +2551,7 @@ Move_SING:  	monbg ANIM_DEF_PARTNER  	createvisualtask sub_8102BE8, 2  	waitforvisualfinish -	panse_1B SE_W047, -64, +63, +2, 0 +	panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createsprite gUnknown_08593008, 130, 7, 0, 12  	delay 5  	createsprite gUnknown_08593008, 130, 6, 1, 12 @@ -2590,7 +2590,7 @@ Move_LOW_KICK:  	delay 4  	createsprite gBasicHitSplatSpriteTemplate, 130, -8, 8, 1, 2  	createvisualtask sub_80D6134, 2, 6, 384, 1, 2 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 1, 4  	end @@ -2609,7 +2609,7 @@ Move_FISSURE:  	loadspritegfx ANIM_TAG_074  	createvisualtask sub_81152DC, 3, 5, 10, 50  	createvisualtask sub_81152DC, 3, 1, 10, 50 -	playsewithpan SE_W089, +63 +	playsewithpan SE_W089, SOUND_PAN_TARGET  	delay 8  	call Fissure1  	delay 15 @@ -2637,7 +2637,7 @@ Fissure1:  	createsprite gUnknown_085971FC, 130, 1, 0, 16, -16, -10, 24  	createsprite gUnknown_085971FC, 130, 1, 1, 14, -52, -18, 24  	createsprite gUnknown_085971FC, 130, 1, 1, 12, -32, -16, 24 -	playsewithpan SE_W091, +63 +	playsewithpan SE_W091, SOUND_PAN_TARGET  	return  Fissure2: @@ -2645,7 +2645,7 @@ Fissure2:  	createsprite gUnknown_085971FC, 130, 1, 0, 16, -38, -10, 24  	createsprite gUnknown_085971FC, 130, 1, 1, 14, -20, -18, 24  	createsprite gUnknown_085971FC, 130, 1, 1, 12, -36, -16, 24 -	playsewithpan SE_W091, +63 +	playsewithpan SE_W091, SOUND_PAN_TARGET  	return  Move_DIG: @@ -2684,7 +2684,7 @@ DigUnleash:  	delay 16  	createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 -	playsewithpan SE_W025B, -64 +	playsewithpan SE_W025B, SOUND_PAN_ATTACKER  	clearmonbg ANIM_ATTACKER  	goto DigEnd  DigSetUp1: @@ -2692,16 +2692,16 @@ DigSetUp1:  	createsprite gUnknown_085971FC, 2, 0, 0, 16, 4, -10, 18  	createsprite gUnknown_085971FC, 2, 0, 1, 14, 4, -18, 18  	createsprite gUnknown_085971FC, 2, 0, 1, 12, 4, -16, 18 -	playsewithpan SE_W091, -64 +	playsewithpan SE_W091, SOUND_PAN_ATTACKER  	delay 32  	return  Move_MEDITATE:  	call SetPsychicBackground  	createvisualtask sub_810F7D4, 2 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	delay 16 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	waitforvisualfinish  	call UnsetPsychicBackground  	end @@ -2711,15 +2711,15 @@ Move_AGILITY:  	setalpha 12, 8  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4  	createvisualtask sub_81169C0, 2, 0, 4, 7, 10 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 12 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 12 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 12 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 12 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 12  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -2733,11 +2733,11 @@ Move_QUICK_ATTACK:  	setalpha 12, 8  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5  	createvisualtask sub_81169C0, 2, 0, 4, 7, 3 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	delay 4  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1  	createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER  	blendoff @@ -2751,16 +2751,16 @@ Move_RAGE:  	setalpha 12, 8  	createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2  	createsprite gUnknown_0859368C, 2, 0, -20, -28 -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	delay 20  	createsprite gUnknown_0859368C, 2, 0, 20, -28 -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6  	delay 4  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask sub_80D6388, 2, 1, 1, 10, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	end @@ -2768,7 +2768,7 @@ Move_RAGE:  Move_TELEPORT:  	call SetPsychicBackground  	createvisualtask sub_810F83C, 2 -	playsewithpan SE_W100, -64 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER  	delay 15  	call UnsetPsychicBackground  	waitforvisualfinish @@ -2778,23 +2778,23 @@ Move_DOUBLE_TEAM:  	createvisualtask sub_81029B4, 2  	setalpha 12, 8  	monbg ANIM_ATK_PARTNER -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 32 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 24 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 16 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	delay 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER  	blendoff @@ -2804,7 +2804,7 @@ Move_DOUBLE_TEAM:  Move_MINIMIZE:  	setalpha 10, 8  	createvisualtask sub_8104674, 2 -	loopsewithpan SE_W107, -64, 34, 3 +	loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3  	waitforvisualfinish  	blendoff  	end @@ -2813,11 +2813,11 @@ Move_METRONOME:  	loadspritegfx ANIM_TAG_064  	loadspritegfx ANIM_TAG_209  	createsprite gUnknown_08593114, 11, 0, 100 -	playsewithpan SE_W118, -64 +	playsewithpan SE_W118, SOUND_PAN_ATTACKER  	delay 6  	createsprite gUnknown_085931BC, 12, 0  	delay 24 -	loopsewithpan SE_W039, -64, 22, 3 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3  	waitforvisualfinish  	end @@ -2832,7 +2832,7 @@ SkullBashSetUp:  	goto SkullBashEnd  SkullBashSetUp1:  	createsprite gUnknown_0857FE88, 2, 0, -24, 0, 0, 10, 0 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_80D6134, 2, 16, 96, 0, 2  	waitforvisualfinish @@ -2842,14 +2842,14 @@ SkullBashSetUp1:  SkullBashAttack:  	loadspritegfx ANIM_TAG_135  	createvisualtask sub_8101C94, 2, 0 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	waitforvisualfinish  	playse SE_BAN  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1  	createsprite gUnknown_085973E8, 132, 0, 0, 1, 0 -	loopsewithpan SE_W025B, +63, 8, 3 +	loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3  	waitforvisualfinish  	createvisualtask sub_8101C94, 2, 1  	goto SkullBashEnd @@ -2859,9 +2859,9 @@ Move_AMNESIA:  	call SetPsychicBackground  	delay 8  	createsprite gUnknown_08596744, 20 -	playsewithpan SE_W118, -64 +	playsewithpan SE_W118, SOUND_PAN_ATTACKER  	delay 54 -	loopsewithpan SE_W118, -64, 16, 3 +	loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3  	waitforvisualfinish  	call UnsetPsychicBackground  	end @@ -2869,18 +2869,18 @@ Move_AMNESIA:  Move_KINESIS:  	loadspritegfx ANIM_TAG_075  	loadspritegfx ANIM_TAG_BENT_SPOON -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground  	createsprite gUnknown_085966DC, 20  	createsprite gUnknown_08593344, 19, 32, -8, 0  	createsprite gUnknown_08593344, 19, 32, 16, 1 -	loopsewithpan SE_W109, -64, 21, 2 +	loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2  	delay 60 -	playsewithpan SE_W146, -64 +	playsewithpan SE_W146, SOUND_PAN_ATTACKER  	delay 30 -	loopsewithpan SE_W146, -64, 20, 2 +	loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2  	delay 70 -	playsewithpan SE_W207B, -64 +	playsewithpan SE_W207B, SOUND_PAN_ATTACKER  	waitforvisualfinish  	call UnsetPsychicBackground  	end @@ -2889,14 +2889,14 @@ Move_GLARE:  	loadspritegfx ANIM_TAG_248  	loadspritegfx ANIM_TAG_218  	createvisualtask sub_815E114, 5, 0 -	playsewithpan SE_W060B, -64 +	playsewithpan SE_W060B, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK  	waitforvisualfinish  	createsprite gUnknown_08593A84, 0, -16, -8  	createsprite gUnknown_08593A84, 0, 16, -8  	createvisualtask sub_81064F8, 5 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	delay 2  	createvisualtask sub_810A094, 3, 20, 1, 0  	waitforvisualfinish @@ -2906,12 +2906,12 @@ Move_GLARE:  Move_BARRAGE:  	loadspritegfx ANIM_TAG_254  	createvisualtask sub_815E47C, 3 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	delay 24  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, 8, 1, 40, 1  	createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1  	createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 -	loopsewithpan SE_W070, +63, 8, 2 +	loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2  	end  Move_SKY_ATTACK: @@ -2930,7 +2930,7 @@ SkyAttackSetUpAgainstOpponent:  	delay 12  	createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK  	createvisualtask sub_81152DC, 5, 0, 2, 16 -	loopsewithpan SE_W287, -64, 4, 8 +	loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8  	createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE  	delay 20  	createvisualtask sub_8116620, 10, 2, 1, 15, 0, RGB_WHITE @@ -2946,7 +2946,7 @@ SkyAttackSetUpAgainstPartner:  	delay 12  	createvisualtask sub_8116620, 10, 2, 1, 8, 0, RGB_BLACK  	createvisualtask sub_81152DC, 5, 0, 2, 16 -	playsewithpan SE_W287, -64 +	playsewithpan SE_W287, SOUND_PAN_ATTACKER  	delay 8  	createvisualtask sub_8116620, 10, 2, 1, 0, 15, RGB_WHITE  	delay 20 @@ -2966,11 +2966,11 @@ SkyAttackUnleash:  	delay 4  	createvisualtask sub_81136E8, 5, 0  	waitforvisualfinish -	createvisualtask sub_8159244, 5, 238, -64 +	createvisualtask sub_8159244, 5, 238, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596514, 130  	delay 14  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	delay 20  	createvisualtask sub_81137E4, 5, 1  	delay 2 @@ -2981,7 +2981,7 @@ SkyAttackUnleash:  	goto SkyAttackEnd  Move_FLASH: -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	createvisualtask sub_8117494, 2  	waitforvisualfinish  	end @@ -2989,7 +2989,7 @@ Move_FLASH:  Move_SPLASH:  	createvisualtask sub_8104938, 2, 0, 3  	delay 8 -	loopsewithpan SE_W039, -64, 38, 3 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3  	waitforvisualfinish  	end @@ -2997,7 +2997,7 @@ Move_ACID_ARMOR:  	monbg ANIM_ATTACKER  	setalpha 15, 0  	createvisualtask sub_815D240, 2, 0 -	playsewithpan SE_W151, -64 +	playsewithpan SE_W151, SOUND_PAN_ATTACKER  	waitforvisualfinish  	blendoff  	clearmonbg ANIM_ATTACKER @@ -3013,7 +3013,7 @@ Move_SHARPEN:  Move_SUPER_FANG:  	loadspritegfx ANIM_TAG_192  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1  	createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 @@ -3022,7 +3022,7 @@ Move_SUPER_FANG:  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4  	delay 4  	createsprite gUnknown_08592F74, 130 -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	delay 8  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 @@ -3033,11 +3033,11 @@ Move_SUPER_FANG:  Move_SLASH:  	loadspritegfx ANIM_TAG_183  	createsprite gUnknown_08592D2C, 130, 1, -8, 0 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08592D2C, 130, 1, 8, 0  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	end @@ -3049,11 +3049,11 @@ Move_STRUGGLE:  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4  	createsprite gUnknown_08593B80, 2, 0, 0, 2  	createsprite gUnknown_08593B80, 2, 0, 1, 2 -	loopsewithpan SE_W029, -64, 12, 4 +	loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -3067,7 +3067,7 @@ Move_SKETCH:  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	createvisualtask sub_8104938, 2, 0, 2 -	loopsewithpan SE_W039, -64, 38, 2 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2  	end  Move_NIGHTMARE: @@ -3077,7 +3077,7 @@ Move_NIGHTMARE:  	monbg ANIM_DEF_PARTNER  	createvisualtask sub_8111C50, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	restorebg @@ -3086,7 +3086,7 @@ Move_NIGHTMARE:  NightmareInContest:  	createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1  	createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	waitforvisualfinish  	restorebg  	waitbgfadein @@ -3097,11 +3097,11 @@ Move_FLAIL:  	monbg ANIM_TARGET  	setalpha 12, 8  	createvisualtask sub_815C770, 2, 0 -	loopsewithpan SE_W029, -64, 8, 2 +	loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2  	waitforvisualfinish  	createsprite gUnknown_085973A0, 131, 1, 3  	createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -3109,12 +3109,12 @@ Move_FLAIL:  Move_SPITE:  	fadetobg BG_GHOST -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	waitbgfadein  	monbg ANIM_DEF_PARTNER  	createvisualtask sub_8115A04, 2, 2, 2, 6, 0, 8, RGB_WHITE  	createvisualtask sub_8111E50, 2 -	loopsewithpan SE_W060, +63, 20, 3 +	loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3  	waitforvisualfinish  	restorebg  	waitbgfadein @@ -3135,11 +3135,11 @@ MachPunchContinue:  	delay 0  	setalpha 9, 8  	createvisualtask sub_80A8BC4, 2, 28968, 10 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -3160,13 +3160,13 @@ Move_FORESIGHT:  	setalpha 16, 0  	createsprite gUnknown_085CE8C4, 130, 1  	delay 17 -	loopsewithpan SE_W166, +63, 16, 4 +	loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4  	delay 48  	delay 24 -	playsewithpan SE_W166, +63 +	playsewithpan SE_W166, SOUND_PAN_TARGET  	delay 10  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 -	playsewithpan SE_W197, +63 +	playsewithpan SE_W197, SOUND_PAN_TARGET  	waitforvisualfinish  	blendoff  	clearmonbg ANIM_DEF_PARTNER @@ -3175,16 +3175,16 @@ Move_FORESIGHT:  Move_DESTINY_BOND:  	loadspritegfx ANIM_TAG_188  	fadetobg BG_GHOST -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	waitbgfadein  	createvisualtask sub_81123C4, 5, 0, 48 -	playsewithpan SE_W109, -64 +	playsewithpan SE_W109, SOUND_PAN_ATTACKER  	delay 48  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1  	createvisualtask sub_8116664, 2, 6, 1, 0, 12, RGB(29, 29, 29)  	delay 24  	createvisualtask sub_8116664, 2, 6, 1, 12, 0, RGB(29, 29, 29) -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	waitforvisualfinish  	restorebg  	waitbgfadein @@ -3194,7 +3194,7 @@ Move_DESTINY_BOND:  Move_ENDURE:  	loadspritegfx ANIM_TAG_184 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	call EndureEffect  	delay 8  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED @@ -3221,13 +3221,13 @@ Move_CHARM:  	loadspritegfx ANIM_TAG_PURPLE_HEART  	createvisualtask sub_815C478, 5, 0, 2, 0  	createsprite gUnknown_08593970, 3, 0, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	delay 15  	createsprite gUnknown_08593970, 3, -20, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	delay 15  	createsprite gUnknown_08593970, 3, 20, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	waitforvisualfinish  	end @@ -3242,7 +3242,7 @@ Move_ROLLOUT:  	waitforvisualfinish  	createvisualtask sub_80D6388, 2, 0, 1, 30, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 4, 0, 0, 1, 2 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -3252,44 +3252,44 @@ Move_FALSE_SWIPE:  	loadspritegfx ANIM_TAG_286  	loadspritegfx ANIM_TAG_135  	createsprite gUnknown_08592D44, 130 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	delay 16  	createsprite gUnknown_08592D5C, 130, 0 -	playsewithpan SE_W104, +63 +	playsewithpan SE_W104, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08592D5C, 130, 16  	delay 2  	createsprite gUnknown_08592D5C, 130, 32 -	playsewithpan SE_W104, +63 +	playsewithpan SE_W104, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08592D5C, 130, 48  	delay 2  	createsprite gUnknown_08592D5C, 130, 64 -	playsewithpan SE_W104, +63 +	playsewithpan SE_W104, SOUND_PAN_TARGET  	delay 2  	createsprite gUnknown_08592D5C, 130, 80  	delay 2  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1  	createsprite gBasicHitSplatSpriteTemplate, 132, 0, 0, 1, 3 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	end  Move_SWAGGER:  	loadspritegfx ANIM_TAG_086  	loadspritegfx ANIM_TAG_ANGER  	createvisualtask sub_8104AB4, 2 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gUnknown_08593658, 2 -	loopsewithpan SE_W207, -64, 4, 2 +	loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2  	waitforvisualfinish  	delay 24  	createsprite gUnknown_0859368C, 130, 1, -20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	delay 12  	createsprite gUnknown_0859368C, 130, 1, 20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	waitforvisualfinish  	end @@ -3300,14 +3300,14 @@ Move_MILK_DRINK:  	monbg ANIM_TARGET  	createsprite gUnknown_08592B3C, 2  	delay 40 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	delay 12 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	delay 20 -	playsewithpan SE_W152, -64 +	playsewithpan SE_W152, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gUnknown_0859381C, 3, 0, 0, 1, 0 -	playsewithpan SE_W208, -64 +	playsewithpan SE_W208, SOUND_PAN_ATTACKER  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	call HealingEffect2 @@ -3324,12 +3324,12 @@ MagnitudeEnd:  MagnitudeRegular:  	createvisualtask sub_81152DC, 5, 5, 0, 50  	createvisualtask sub_81152DC, 5, 4, 0, 50 -	loopsewithpan SE_W070, +63, 8, 10 +	loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10  	goto MagnitudeEnd  MagnitudeIntense:  	createvisualtask sub_81152DC, 5, 5, 0, 50  	createvisualtask sub_81152DC, 5, 4, 0, 50 -	loopsewithpan SE_W070, +63, 8, 10 +	loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10  	delay 10  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14  	delay 16 @@ -3342,15 +3342,15 @@ Move_RAPID_SPIN:  	monbg ANIM_ATTACKER  	createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2  	createvisualtask sub_815ADB0, 2, 0, 2, 0 -	loopsewithpan SE_W013B, -64, 8, 4 +	loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2  	createvisualtask sub_80D6388, 2, 0, 1, 10, 1, 0 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	waitforvisualfinish  	delay 8  	createvisualtask sub_815ADB0, 2, 0, 2, 1 -	loopsewithpan SE_W013B, -64, 8, 4 +	loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER  	end @@ -3393,7 +3393,7 @@ ExtremeSpeedContinue:  	createvisualtask sub_8117660, 5, -2304, 0, 1, -1  	waitbgfadein  	createvisualtask sub_810577C, 2 -	loopsewithpan SE_W013B, -64, 8, 3 +	loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3  	waitforvisualfinish  	delay 1  	createvisualtask sub_8117F60, 2 @@ -3402,19 +3402,19 @@ ExtremeSpeedContinue:  	delay 18  	createvisualtask sub_8105810, 2  	delay 2 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, -12, 3  	delay 10 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 12, 3  	delay 10 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_85973B8, 130, 1, 0, 0, 3  	waitforvisualfinish  	createvisualtask sub_8105AAC, 2  	delay 10  	createvisualtask sub_810599C, 2 -	loopsewithpan SE_W104, -64, 8, 4 +	loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4  	waitforvisualfinish  	restorebg  	waitbgfadeout @@ -3436,19 +3436,19 @@ Move_UPROAR:  	monbg ANIM_DEF_PARTNER  	createvisualtask sub_8106D90, 2, 0  	createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 -	playsewithpan SE_W253, -64 +	playsewithpan SE_W253, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 29, -12, 0  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -12, -29, 1  	delay 16  	createvisualtask sub_8106D90, 2, 0  	createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 -	playsewithpan SE_W253, -64 +	playsewithpan SE_W253, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 12, -29, 1  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -29, -12, 0  	delay 16  	createvisualtask sub_8106D90, 2, 0  	createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 -	playsewithpan SE_W253, -64 +	playsewithpan SE_W253, SOUND_PAN_ATTACKER  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, 24, -24, 1  	createsprite gBattleAnimSpriteTemplate_8593BB8, 2, 0, -24, -24, 0  	waitforvisualfinish @@ -3460,7 +3460,7 @@ Move_HEAT_WAVE:  	createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED  	createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE  	createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED -	panse_1B SE_W257, -64, +63, +2, 0 +	panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	delay 4  	createvisualtask sub_8109DBC, 5  	delay 12 @@ -3497,10 +3497,10 @@ Move_TORMENT:  	waitforvisualfinish  	createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1  	createsprite gUnknown_0859368C, 130, 1, -20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	delay 20  	createsprite gUnknown_0859368C, 130, 1, 20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	end  Move_MEMENTO: @@ -3509,9 +3509,9 @@ Move_MEMENTO:  	createvisualtask sub_81143C0, 2  	delay 1  	createvisualtask sub_8113BAC, 5 -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	delay 48 -	playsewithpan SE_W060B, -64 +	playsewithpan SE_W060B, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_8114470, 2  	delay 12 @@ -3519,7 +3519,7 @@ Move_MEMENTO:  	delay 1  	monbg_22 ANIM_TARGET  	createvisualtask sub_8113E78, 5 -	playsewithpan SE_W060, +63 +	playsewithpan SE_W060, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg_23 ANIM_TARGET  	delay 1 @@ -3531,7 +3531,7 @@ Move_FACADE:  	loadspritegfx ANIM_TAG_243  	createvisualtask sub_815DCA4, 2, 0, 3  	createvisualtask sub_815DF0C, 2, 0, 72 -	loopsewithpan SE_W207, -64, 24, 3 +	loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3  	end  Move_SMELLING_SALT: @@ -3541,22 +3541,22 @@ Move_SMELLING_SALT:  	createsprite gUnknown_085CE864, 130, 1, 1, 2  	delay 32  	createvisualtask sub_815E840, 3, 1, 2 -	loopsewithpan SE_W003, +63, 12, 2 +	loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2  	waitforvisualfinish  	delay 4  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2  	createsprite gUnknown_085CE894, 130, 1, 8, 3 -	loopsewithpan SE_W207B, +63, 16, 3 +	loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3  	end  Move_FOLLOW_ME:  	loadspritegfx ANIM_TAG_064  	createsprite gUnknown_085931D4, 2, 0 -	playsewithpan SE_W039, -64 +	playsewithpan SE_W039, SOUND_PAN_ATTACKER  	delay 18 -	playsewithpan SE_W213, -64 +	playsewithpan SE_W213, SOUND_PAN_ATTACKER  	delay 71 -	loopsewithpan SE_W039, -64, 22, 3 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3  	end  Move_CHARGE: @@ -3568,26 +3568,26 @@ Move_CHARGE:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK  	waitforvisualfinish  	createvisualtask sub_810AAFC, 2, 0, 60, 2, 12 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 30 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 30 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859595C, 2, 0  	delay 25 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 20 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 15 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 10  	delay 6 -	loopsewithpan SE_W268, -64, 6, 5 +	loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5  	waitforvisualfinish  	createsprite gUnknown_0859598C, 2, 0, 16, 16  	delay 2  	createsprite gUnknown_0859598C, 2, 0, -16, -16 -	playsewithpan SE_W085B, -64 +	playsewithpan SE_W085B, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK  	clearmonbg ANIM_ATTACKER @@ -3599,19 +3599,19 @@ Move_TAUNT:  	loadspritegfx ANIM_TAG_209  	loadspritegfx ANIM_TAG_ANGER  	createsprite gUnknown_08593114, 11, 0, 45 -	playsewithpan SE_W118, -64 +	playsewithpan SE_W118, SOUND_PAN_ATTACKER  	delay 6  	createsprite gUnknown_0859324C, 12, 0  	delay 4 -	loopsewithpan SE_W039, -64, 16, 2 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2  	waitforvisualfinish  	delay 8  	createsprite gUnknown_0859368C, 130, 1, -20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	waitforvisualfinish  	delay 12  	createsprite gUnknown_0859368C, 130, 1, 20, -28 -	playsewithpan SE_W207B, +63 +	playsewithpan SE_W207B, SOUND_PAN_TARGET  	end  Move_HELPING_HAND: @@ -3656,7 +3656,7 @@ Move_SUPERPOWER:  	monbgprio_28 ANIM_ATTACKER  	setalpha 12, 8  	createsprite gUnknown_08595FEC, 130, 0 -	playsewithpan SE_W025, -64 +	playsewithpan SE_W025, SOUND_PAN_ATTACKER  	delay 20  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 180, 1  	createvisualtask sub_8159244, 5, 234, 0 @@ -3672,10 +3672,10 @@ Move_SUPERPOWER:  	createsprite gUnknown_08596004, 41, 60, 288, 3, 88  	delay 74  	createsprite gUnknown_0859601C, 131, 0 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	delay 16  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER  	blendoff @@ -3688,10 +3688,10 @@ Move_RECYCLE:  	setalpha 0, 16  	delay 1  	createsprite gUnknown_085CE9B0, 2 -	loopsewithpan SE_W036, -64, 24, 3 +	loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3  	waitforvisualfinish  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	waitforvisualfinish  	blendoff  	clearmonbg ANIM_ATTACKER @@ -3711,19 +3711,19 @@ BrickBreakNormal:  	delay 4  	delay 1  	createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	delay 20  	createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	delay 20  	createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK  	delay 37  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK  	waitforvisualfinish @@ -3737,25 +3737,25 @@ BrickBreakShatteredWall:  	createsprite gUnknown_08595F90, 3, 1, 0, 0, 90, 10  	delay 1  	createsprite gBasicHitSplatSpriteTemplate, 3, -18, -18, 1, 1 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	delay 20  	createsprite gHorizontalLungeSpriteTemplate, 2, 3, 8  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 3, 18, 18, 1, 1 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	delay 20  	createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 6, RGB_BLACK  	delay 37  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 4, 0, 0, 10, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gUnknown_08595FA8, 2, 1, 0, -8, -12  	createsprite gUnknown_08595FA8, 2, 1, 1, 8, -12  	createsprite gUnknown_08595FA8, 2, 1, 2, -8, 12  	createsprite gUnknown_08595FA8, 2, 1, 3, 8, 12 -	playsewithpan SE_W280, +63 +	playsewithpan SE_W280, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 6, 0, RGB_BLACK  	waitforvisualfinish @@ -3765,33 +3765,33 @@ BrickBreakShatteredWall:  Move_YAWN:  	loadspritegfx ANIM_TAG_242  	createvisualtask sub_815D64C, 2, 0 -	playsewithpan SE_W281, -64 +	playsewithpan SE_W281, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gUnknown_085CE68C, 133, 2 -	playsewithpan SE_W255, -64 +	playsewithpan SE_W255, SOUND_PAN_ATTACKER  	delay 4  	createsprite gUnknown_085CE68C, 133, 1  	delay 4  	createsprite gUnknown_085CE68C, 133, 0  	waitforvisualfinish  	createvisualtask sub_815D64C, 2, 1 -	playsewithpan SE_W281, +63 +	playsewithpan SE_W281, SOUND_PAN_TARGET  	end  Move_ENDEAVOR:  	loadspritegfx ANIM_TAG_243  	loadspritegfx ANIM_TAG_135  	createvisualtask sub_815DCA4, 2, 0, 2 -	loopsewithpan SE_W039, -64, 24, 2 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2  	delay 6  	createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 130, 12, -12, 1, 2 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	delay 24  	createvisualtask sub_80D6388, 5, 0, 1, 8, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 130, -12, 12, 1, 2 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	end  Move_ERUPTION: @@ -3799,10 +3799,10 @@ Move_ERUPTION:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED  	waitforvisualfinish  	createvisualtask sub_8109460, 2 -	waitplaysewithpan SE_W153, -64, 60 +	waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60  	waitforvisualfinish  	createvisualtask sub_8109460, 2 -	waitplaysewithpan SE_W153, -64, 60 +	waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60  	waitforvisualfinish  	delay 30  	createsprite gUnknown_085955E8, 40, 200, -32, 0, 100, 0 @@ -3814,7 +3814,7 @@ Move_ERUPTION:  	delay 22  	createvisualtask sub_81152DC, 5, 5, 8, 60  	createvisualtask sub_81152DC, 5, 4, 8, 60 -	loopsewithpan SE_W088, +63, 16, 12 +	loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12  	delay 80  	createsprite gSimplePaletteBlendSpriteTemplate, 40, 31, 4, 4, 0, RGB_RED  	end @@ -3824,7 +3824,7 @@ Move_SKILL_SWAP:  	call SetPsychicBackground  	createvisualtask sub_810FBF0, 3, 1  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 -	loopsewithpan SE_W179, -64, 24, 3 +	loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3  	delay 16  	createvisualtask sub_810FBF0, 3, 0  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 @@ -3839,12 +3839,12 @@ Move_IMPRISON:  	monbg ANIM_DEF_PARTNER  	createvisualtask sub_810F940, 5  	delay 8 -	loopsewithpan SE_W030, -64, 8, 5 +	loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5  	waitforvisualfinish  	delay 4  	createsprite gUnknown_085967AC, 5, 0, 40  	createvisualtask sub_81152DC, 5, 4, 1, 10 -	playsewithpan SE_W063, -64 +	playsewithpan SE_W063, SOUND_PAN_ATTACKER  	clearmonbg ANIM_DEF_PARTNER  	call UnsetPsychicBackground  	end @@ -3854,13 +3854,13 @@ Move_GRUDGE:  	monbg ANIM_ATTACKER  	monbgprio_29  	fadetobg BG_GHOST -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	waitbgfadein  	createvisualtask sub_8112C6C, 3 -	loopsewithpan SE_W052, -64, 16, 4 +	loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4  	delay 10  	delay 80 -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	waitforvisualfinish  	restorebg  	waitbgfadein @@ -3874,7 +3874,7 @@ Move_CAMOUFLAGE:  	createvisualtask sub_811675C, 5, 2, 3, 0, 14  	delay 16  	createvisualtask sub_81136E8, 2, 4 -	playsewithpan SE_W185, -64 +	playsewithpan SE_W185, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 8  	createvisualtask sub_811675C, 5, 2, 0, 0, 0 @@ -3893,7 +3893,7 @@ Move_TAIL_GLOW:  	waitforvisualfinish  	createsprite gUnknown_08596AC8, 66, 0  	delay 18 -	loopsewithpan SE_W234, -64, 16, 6 +	loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 4, 0, RGB_BLACK  	clearmonbg ANIM_ATTACKER @@ -3910,7 +3910,7 @@ Move_LUSTER_PURGE:  	waitbgfadein  	monbg ANIM_ATTACKER  	setalpha 12, 8 -	playsewithpan SE_W076, -64 +	playsewithpan SE_W076, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596898, 41, 0, 0, 0, 0  	delay 20  	createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA @@ -3919,22 +3919,22 @@ Move_LUSTER_PURGE:  	createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)  	waitforvisualfinish  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	delay 3  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	delay 3  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	delay 3  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	delay 3  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	delay 3  	createsprite gUnknown_085973A0, 131, 1, 2 -	createvisualtask sub_8159210, 5, 215, 63 +	createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_8116664, 5, 5, 2, 16, 0, RGB_WHITEALPHA  	createvisualtask sub_81152DC, 5, 1, 5, 14 @@ -3948,10 +3948,10 @@ Move_MIST_BALL:  	loadspritegfx ANIM_TAG_155  	loadspritegfx ANIM_TAG_270  	delay 0 -	playsewithpan SE_W081, -64 +	playsewithpan SE_W081, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0  	waitforvisualfinish -	playsewithpan SE_W028, +63 +	playsewithpan SE_W028, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0  	createsprite gComplexPaletteBlendSpriteTemplate, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16  	delay 0 @@ -3968,7 +3968,7 @@ Move_FEATHER_DANCE:  	loadspritegfx ANIM_TAG_270  	monbg ANIM_DEF_PARTNER  	monbgprio_29 -	playsewithpan SE_W080, +63 +	playsewithpan SE_W080, SOUND_PAN_TARGET  	delay 0  	createsprite gUnknown_08596388, 128, 0, -16, 64, 2, 104, 11304, 32, 1  	delay 6 @@ -3991,19 +3991,19 @@ Move_TEETER_DANCE:  	loadspritegfx ANIM_TAG_DUCK  	createvisualtask sub_8160164, 5  	createsprite gUnknown_08593050, 2, 0, 16, -2 -	playsewithpan SE_W298, -64 +	playsewithpan SE_W298, SOUND_PAN_ATTACKER  	delay 24  	createsprite gUnknown_08593050, 2, 0, 0, -2 -	playsewithpan SE_W298, -64 +	playsewithpan SE_W298, SOUND_PAN_ATTACKER  	delay 24  	createsprite gUnknown_08593050, 2, 0, -16, -2 -	playsewithpan SE_W298, -64 +	playsewithpan SE_W298, SOUND_PAN_ATTACKER  	delay 24  	createsprite gUnknown_08593050, 2, 1, -8, -2 -	playsewithpan SE_W298, -64 +	playsewithpan SE_W298, SOUND_PAN_ATTACKER  	delay 24  	createsprite gUnknown_08593050, 2, 2, 8, -2 -	playsewithpan SE_W298, -64 +	playsewithpan SE_W298, SOUND_PAN_ATTACKER  	end  Move_MUD_SPORT: @@ -4012,15 +4012,15 @@ Move_MUD_SPORT:  	delay 24  	createsprite gUnknown_085971E4, 130, 0, -4, -16  	createsprite gUnknown_085971E4, 130, 0, 4, -12 -	playsewithpan SE_W091, -64 +	playsewithpan SE_W091, SOUND_PAN_ATTACKER  	delay 32  	createsprite gUnknown_085971E4, 130, 0, -3, -12  	createsprite gUnknown_085971E4, 130, 0, 5, -14 -	playsewithpan SE_W091, -64 +	playsewithpan SE_W091, SOUND_PAN_ATTACKER  	delay 32  	createsprite gUnknown_085971E4, 130, 0, -5, -18  	createsprite gUnknown_085971E4, 130, 0, 3, -14 -	playsewithpan SE_W091, -64 +	playsewithpan SE_W091, SOUND_PAN_ATTACKER  	delay 16  	createsprite gUnknown_085971E4, 130, 1, 220, 60  	waitplaysewithpan SE_W145B, 0, 15 @@ -4057,7 +4057,7 @@ Move_NEEDLE_ARM:  	loadspritegfx ANIM_TAG_266  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_143 -	loopsewithpan SE_W030, +63, 2, 16 +	loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16  	createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16  	delay 2  	createsprite gUnknown_08592888, 130, 1, 0, 22, -22, 16 @@ -4085,7 +4085,7 @@ Move_NEEDLE_ARM:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gUnknown_08592888, 130, 1, 1, 0, -24, 10  	createsprite gUnknown_08592888, 130, 1, 1, 17, -17, 10  	createsprite gUnknown_08592888, 130, 1, 1, 24, 0, 10 @@ -4099,7 +4099,7 @@ Move_NEEDLE_ARM:  Move_SLACK_OFF:  	loadspritegfx ANIM_TAG_BLUE_STAR  	createvisualtask sub_8160544, 2, 0 -	playsewithpan SE_W281, -64 +	playsewithpan SE_W281, SOUND_PAN_ATTACKER  	waitforvisualfinish  	call HealingEffect  	waitforvisualfinish @@ -4116,11 +4116,11 @@ Move_CRUSH_CLAW:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	delay 12  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	blendoff  	clearmonbg ANIM_TARGET @@ -4151,15 +4151,15 @@ Move_AROMATHERAPY:  	delay 1  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 7, 0, RGB(13, 31, 12)  	delay 1 -	playsewithpan SE_W287, -64 +	playsewithpan SE_W287, SOUND_PAN_ATTACKER  	createvisualtask sub_815DFCC, 2, 1  	waitforvisualfinish -	playsewithpan SE_W234, -64 +	playsewithpan SE_W234, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1  	delay 8  	createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1  	waitforvisualfinish -	playsewithpan SE_REAPOKE, -64 +	playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 43, 3, 10, 0, RGB(13, 31, 12)  	createsprite gUnknown_08593868, 16, 0, 0, 0, 1  	waitforvisualfinish @@ -4172,7 +4172,7 @@ Move_FAKE_TEARS:  	createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)  	waitforvisualfinish  	createvisualtask sub_815C478, 5, 0, 2, 1 -	loopsewithpan SE_W039, -64, 12, 4 +	loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4  	delay 8  	createsprite gUnknown_085970E8, 2, 0, 0  	createsprite gUnknown_085970E8, 2, 0, 1 @@ -4198,7 +4198,7 @@ Move_AIR_CUTTER:  	delay 0  	createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128  	waitforvisualfinish -	playsewithpan SE_W015, +63 +	playsewithpan SE_W015, SOUND_PAN_TARGET  	createsprite gUnknown_08592A34, 2, 40, -32, 0, 2  	delay 5  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -4214,15 +4214,15 @@ Move_ODOR_SLEUTH:  	createvisualtask sub_815F620, 5  	delay 24  	createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	delay 6  	createsprite gHorizontalLungeSpriteTemplate, 2, 3, 4 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	delay 1  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	end  Move_GRASS_WHISTLE: @@ -4231,7 +4231,7 @@ Move_GRASS_WHISTLE:  	waitforvisualfinish  	createvisualtask sub_8102BE8, 2  	waitforvisualfinish -	panse_1B SE_W320, -64, +63, +2, 0 +	panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createsprite gUnknown_08593008, 130, 7, 1, 0  	delay 5  	createsprite gUnknown_08593008, 130, 6, 1, 0 @@ -4268,7 +4268,7 @@ Move_TICKLE:  	waitforvisualfinish  	createsprite gUnknown_08593A84, 0, -16, -8  	createsprite gUnknown_08593A84, 0, 16, -8 -	playsewithpan SE_W197, -64 +	playsewithpan SE_W197, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 16, 0, RGB_BLACK  	waitforvisualfinish @@ -4276,7 +4276,7 @@ Move_TICKLE:  	createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER  	delay 12  	createvisualtask sub_815C478, 3, 1, 6, 2 -	loopsewithpan SE_W039, +63, 8, 8 +	loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8  	waitforvisualfinish  	end @@ -4286,13 +4286,13 @@ Move_WATER_SPOUT:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	createvisualtask sub_81080E4, 5 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	delay 44 -	playsewithpan SE_W291, -64 +	playsewithpan SE_W291, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 16  	createvisualtask sub_81085C8, 5 -	playsewithpan SE_W057, +63 +	playsewithpan SE_W057, SOUND_PAN_TARGET  	clearmonbg ANIM_DEF_PARTNER  	blendoff  	end @@ -4305,11 +4305,11 @@ Move_SHADOW_PUNCH:  	monbg ANIM_ATK_PARTNER  	setalpha 9, 8  	createvisualtask sub_80A8BC4, 2, 0, 13 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -4324,15 +4324,15 @@ Move_EXTRASENSORY:  	setalpha 12, 8  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1  	createvisualtask sub_810FE14, 5, 0 -	playsewithpan SE_W020, +63 +	playsewithpan SE_W020, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1  	createvisualtask sub_810FE14, 5, 1 -	playsewithpan SE_W020, +63 +	playsewithpan SE_W020, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_8110034, 5, 0  	createvisualtask sub_810FE14, 5, 2 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	waitforvisualfinish  	blendoff  	clearmonbg ANIM_DEF_PARTNER @@ -4346,18 +4346,18 @@ Move_AERIAL_ACE:  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5  	createvisualtask sub_81169C0, 2, 0, 4, 7, 3  	createsprite gCuttingSliceSpriteTemplate, 2, 40, -32, 0 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	delay 5  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff  	end  Move_IRON_DEFENSE: -	loopsewithpan SE_REAPOKE, -64, 28, 2 +	loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0  	waitforvisualfinish @@ -4366,7 +4366,7 @@ Move_IRON_DEFENSE:  Move_BLOCK:  	loadspritegfx ANIM_TAG_X_SIGN  	createsprite gUnknown_085CE90C, 194 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	end  Move_HOWL: @@ -4382,10 +4382,10 @@ Move_HOWL:  Move_BULK_UP:  	loadspritegfx ANIM_TAG_086  	createvisualtask sub_8104AB4, 2 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gUnknown_08593658, 2 -	loopsewithpan SE_W207, -64, 4, 2 +	loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2  	waitforvisualfinish  	end @@ -4394,16 +4394,16 @@ Move_COVET:  	loadspritegfx ANIM_TAG_ITEM_BAG  	createvisualtask sub_815C478, 5, 0, 2, 0  	createsprite gUnknown_08593970, 3, 0, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	delay 15  	createsprite gUnknown_08593970, 3, -20, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	delay 15  	createsprite gUnknown_08593970, 3, 20, 20 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 -	loopsewithpan SE_W146, +63, 4, 3 +	loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3  	end  Move_VOLT_TACKLE: @@ -4415,28 +4415,28 @@ Move_VOLT_TACKLE:  	createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK  	waitforvisualfinish  	createsprite gUnknown_085959A4, 1 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER  	blendoff  	delay 8  	createvisualtask sub_810AFCC, 5, 0 -	playsewithpan SE_W085, -64 +	playsewithpan SE_W085, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_810AFCC, 5, 1 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_810AFCC, 5, 2 -	playsewithpan SE_W085, -64 +	playsewithpan SE_W085, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_810AFCC, 5, 3 -	playsewithpan SE_W085, +63 +	playsewithpan SE_W085, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_810AFCC, 5, 4 -	playsewithpan SE_W085, -64 +	playsewithpan SE_W085, SOUND_PAN_ATTACKER  	delay 8  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gUnknown_0859598C, 2, 1, 16, 16  	delay 2  	createsprite gUnknown_0859598C, 2, 1, -16, -16 @@ -4444,7 +4444,7 @@ Move_VOLT_TACKLE:  	createvisualtask sub_810AE5C, 5  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 -	playsewithpan SE_W085B, -64 +	playsewithpan SE_W085B, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859598C, 2, 0, 16, 16  	delay 2  	createsprite gUnknown_0859598C, 2, 0, -16, -16 @@ -4457,13 +4457,13 @@ Move_WATER_SPORT:  	loadspritegfx ANIM_TAG_268  	createvisualtask sub_81088E4, 5  	delay 8 -	playsewithpan SE_W057, -64 +	playsewithpan SE_W057, SOUND_PAN_ATTACKER  	delay 44 -	playsewithpan SE_W057, -64 +	playsewithpan SE_W057, SOUND_PAN_ATTACKER  	delay 44 -	playsewithpan SE_W057, -64 +	playsewithpan SE_W057, SOUND_PAN_ATTACKER  	delay 44 -	panse_1B SE_W057, -64, +63, +2, 0 +	panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	end  Move_CALM_MIND: @@ -4474,13 +4474,13 @@ Move_CALM_MIND:  	createvisualtask sub_81177E4, 5, 1  	waitforvisualfinish  	createsprite gUnknown_08593850, 40, 0, 0, 0, 0 -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	delay 14  	createsprite gUnknown_08593850, 40, 0, 0, 0, 0 -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	delay 14  	createsprite gUnknown_08593850, 40, 0, 0, 0, 0 -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_81177E4, 5, 0  	waitforvisualfinish @@ -4495,20 +4495,20 @@ Move_LEAF_BLADE:  	createvisualtask sub_80FFFC0, 5  	delay 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 -	playsewithpan SE_W015, +63 +	playsewithpan SE_W015, SOUND_PAN_TARGET  	delay 50  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 -	playsewithpan SE_W015, +63 +	playsewithpan SE_W015, SOUND_PAN_TARGET  	delay 50  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 -	playsewithpan SE_W015, +63 +	playsewithpan SE_W015, SOUND_PAN_TARGET  	waitforvisualfinish  	monbg ANIM_TARGET  	setalpha 12, 8  	delay 12  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1  	createsprite gUnknown_085973D0, 130, 0, 0, 1, 36 -	playsewithpan SE_W043, +63 +	playsewithpan SE_W043, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -4520,7 +4520,7 @@ Move_DRAGON_DANCE:  	monbgprio_28 ANIM_ATTACKER  	delay 1  	createvisualtask sub_81133E8, 5 -	playsewithpan SE_W100, -64 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER  	delay 8  	createvisualtask sub_80A7CB4, 5, 10249, 19456, 14, 0, 3  	createsprite gUnknown_08596F98, 2, 0 @@ -4530,9 +4530,9 @@ Move_DRAGON_DANCE:  	createsprite gUnknown_08596F98, 2, 170  	createsprite gUnknown_08596F98, 2, 213  	delay 30 -	playsewithpan SE_W100, -64 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER  	delay 30 -	playsewithpan SE_W100, -64 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER  	delay 1 @@ -4548,7 +4548,7 @@ Move_SHOCK_WAVE:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK  	waitforvisualfinish  	createvisualtask sub_810AAFC, 2, 0, 20, 0, 2 -	playsewithpan SE_W268, -64 +	playsewithpan SE_W268, SOUND_PAN_ATTACKER  	delay 12  	createsprite gUnknown_08595A18, 2  	delay 30 @@ -4556,7 +4556,7 @@ Move_SHOCK_WAVE:  	delay 12  	waitforvisualfinish  	createvisualtask sub_810B55C, 5 -	playsewithpan SE_W161B, +63 +	playsewithpan SE_W161B, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1  	createvisualtask sub_8116620, 5, 1, 3, 16, 0, RGB_WHITE @@ -4569,7 +4569,7 @@ Move_SHOCK_WAVE:  	end  Move_HARDEN: -	loopsewithpan SE_W231, -64, 28, 2 +	loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0  	waitforvisualfinish  	end @@ -4581,27 +4581,27 @@ Move_BELLY_DRUM:  	waitforvisualfinish  	call BellyDrum1  	createsprite gUnknown_0859309C, 2, 0, 0, 0, 0 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	delay 15  	call BellyDrum2  	createsprite gUnknown_0859309C, 2, 1, 1, 1, 0 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	delay 15  	call BellyDrum1  	createsprite gUnknown_0859309C, 2, 0, 3, 3, 128 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	delay 7  	call BellyDrum2  	createsprite gUnknown_0859309C, 2, 1, 2, 0, 128 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	delay 7  	call BellyDrum1  	createsprite gUnknown_0859309C, 2, 0, 1, 1, 0 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	delay 7  	call BellyDrum2  	createsprite gUnknown_0859309C, 2, 1, 0, 3, 0 -	playsewithpan SE_W187, -64 +	playsewithpan SE_W187, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask sub_8102CA0, 2  	waitforvisualfinish @@ -4622,11 +4622,11 @@ Move_MIND_READER:  	loadspritegfx ANIM_TAG_OPENING_EYE  	loadspritegfx ANIM_TAG_191  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W109, +63 +	playsewithpan SE_W109, SOUND_PAN_TARGET  	createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0  	createsprite gUnknown_085CE094, 5  	delay 40 -	playsewithpan SE_W043, +63 +	playsewithpan SE_W043, SOUND_PAN_TARGET  	createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK  	call MindReaderEffect  	waitforvisualfinish @@ -4666,7 +4666,7 @@ Move_ICE_PUNCH:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK  	createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)  	delay 20 -	playsewithpan SE_W081, +63 +	playsewithpan SE_W081, SOUND_PAN_TARGET  	createsprite gUnknown_08595AE8, 2, 0  	createsprite gUnknown_08595AE8, 2, 64  	createsprite gUnknown_08595AE8, 2, 128 @@ -4679,7 +4679,7 @@ Move_ICE_PUNCH:  	delay 17  	createsprite gFistFootSpriteTemplate, 4, 0, -10, 8, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, -10, 1, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1  	waitforvisualfinish @@ -4695,7 +4695,7 @@ Move_ICE_PUNCH:  	end  Move_REST: -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	loadspritegfx ANIM_TAG_LETTER_Z  	createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0  	delay 20 @@ -4712,7 +4712,7 @@ Move_CONFUSION:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1  	createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE  	waitforvisualfinish -	playsewithpan SE_W048, +63 +	playsewithpan SE_W048, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1  	waitforvisualfinish @@ -4729,7 +4729,7 @@ Move_PSYCHIC:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1  	createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0)  	waitforvisualfinish -	loopsewithpan SE_W048, +63, 10, 3 +	loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1  	waitforvisualfinish @@ -4748,10 +4748,10 @@ FutureSightContinue:  	end  FutureSight:  	monbg ANIM_ATK_PARTNER -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground  	setalpha 8, 8 -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 8, RGB_WHITE  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1  	waitforvisualfinish @@ -4768,7 +4768,7 @@ Move_THUNDER:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK  	delay 16  	createvisualtask sub_8115F10, 2, 257, 257, 257 -	playsewithpan SE_W086, +63 +	playsewithpan SE_W086, SOUND_PAN_TARGET  	delay 1  	createsprite gUnknown_085956C0, 130, 16, -36  	delay 1 @@ -4777,12 +4777,12 @@ Move_THUNDER:  	createsprite gUnknown_085956C0, 130, 16, 12  	delay 20  	createsprite gUnknown_085956C0, 0x86, -16, -32 -	playsewithpan SE_W086, +63 +	playsewithpan SE_W086, SOUND_PAN_TARGET  	delay 1  	createsprite gUnknown_085956C0, 0x86, -16, -16  	delay 1  	createsprite gUnknown_085956C0, 0x86, -16, 16 -	playsewithpan SE_W086, +63 +	playsewithpan SE_W086, SOUND_PAN_TARGET  	delay 5  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 1 @@ -4797,7 +4797,7 @@ Move_THUNDER:  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 1  	createsprite gUnknown_085956C0, 130, 0, -32 -	playsewithpan SE_W161B, +63 +	playsewithpan SE_W161B, SOUND_PAN_TARGET  	delay 1  	createsprite gUnknown_085956C0, 130, 0, -16  	delay 1 @@ -4825,7 +4825,7 @@ Move_THUNDER_PUNCH:  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK  	waitforvisualfinish -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gFistFootSpriteTemplate, 132, 0, 0, 8, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1  	delay 1 @@ -4837,7 +4837,7 @@ Move_THUNDER_PUNCH:  	delay 1  	createsprite gUnknown_085956C0, 2, 0, 16  	delay 1 -	playsewithpan SE_W161B, +63 +	playsewithpan SE_W161B, SOUND_PAN_TARGET  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 @@ -4853,7 +4853,7 @@ Move_THUNDER_PUNCH:  Move_SACRED_FIRE:  	loadspritegfx ANIM_TAG_FIRE  	loadspritegfx ANIM_TAG_FIRE_PLUME -	loopsewithpan SE_W221, -64, 7, 5 +	loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5  	createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0  	delay 1  	createsprite gUnknown_08595428, 66, -20, -10, 50, 5, -1, -1 @@ -4874,13 +4874,13 @@ Move_SACRED_FIRE:  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 1  	waitforvisualfinish -	playsewithpan SE_W221B, +63 +	playsewithpan SE_W221B, SOUND_PAN_TARGET  	createsprite gUnknown_085953F8, 130, -16, 0, 70, 16, 0, 1  	delay 10 -	playsewithpan SE_W221B, +63 +	playsewithpan SE_W221B, SOUND_PAN_TARGET  	createsprite gUnknown_085953F8, 130, 0, 0, 70, 16, 0, 1  	delay 10 -	playsewithpan SE_W221B, +63 +	playsewithpan SE_W221B, SOUND_PAN_TARGET  	createsprite gUnknown_085953F8, 130, 16, 0, 80, 16, 0, 1  	delay 1  	createvisualtask sub_8115F10, 2, 257, 257, 257 @@ -4888,7 +4888,7 @@ Move_SACRED_FIRE:  	waitforvisualfinish  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 1 -	playsewithpan SE_W172B, +63 +	playsewithpan SE_W172B, SOUND_PAN_TARGET  	createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0  	delay 1  	createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 @@ -4911,7 +4911,7 @@ Move_SCRATCH:  	loadspritegfx ANIM_TAG_137  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	createsprite gUnknown_085CE020, 2, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -4924,7 +4924,7 @@ Move_DRAGON_BREATH:  	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET -	loopsewithpan SE_W172, -64, 7, 7 +	loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7  	createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20  	delay 2  	createsprite gUnknown_08596EF4, 130, 0, 0, 0, 0, 20 @@ -5006,7 +5006,7 @@ Move_SNORE:  	blendoff  	end  Snore1: -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, 6, 1, 14, 0, 0 @@ -5019,7 +5019,7 @@ Move_LIGHT_SCREEN:  	loadspritegfx ANIM_TAG_070  	loadspritegfx ANIM_TAG_166  	setalpha 0, 16 -	waitplaysewithpan SE_W115, -64, 15 +	waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15  	createsprite gUnknown_08596560, 1, 40, 0, 10166  	delay 10  	call SpecialScreenEffect @@ -5048,7 +5048,7 @@ Move_MIRROR_COAT:  	setalpha 0, 16  	createsprite gUnknown_08596590, 1, 40, 0, 10168  	delay 10 -	playsewithpan SE_W115, -64 +	playsewithpan SE_W115, SOUND_PAN_ATTACKER  	call SpecialScreenEffect  	waitforvisualfinish  	delay 1 @@ -5059,7 +5059,7 @@ Move_REFLECT:  	loadspritegfx ANIM_TAG_071  	loadspritegfx ANIM_TAG_167  	setalpha 0, 16 -	waitplaysewithpan SE_W115, -64, 15 +	waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15  	createsprite gUnknown_08596578, 1, 40, 0, 10167  	delay 20  	createsprite gUnknown_085965F4, 2, 30, 0, 0, 1 @@ -5075,7 +5075,7 @@ Move_REFLECT:  Move_BARRIER:  	loadspritegfx ANIM_TAG_169  	setalpha 0, 16 -	waitplaysewithpan SE_W112, -64, 15 +	waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15  	createsprite gUnknown_085965A8, 3, 40, 0, 10169  	waitforvisualfinish  	delay 1 @@ -5089,28 +5089,28 @@ Move_BUBBLE:  	setalpha 12, 8  	delay 1  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 15, -15, 10, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	delay 6  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 35, 37, 40, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	delay 6  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 10, -37, 30, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	delay 6  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 30, 10, 15, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	delay 6  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 20, 33, 20, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	delay 6  	createsprite gBattleAnimSpriteTemplate_8595068, 2, 18, 0, 25, -30, 10, 128, 100 -	playsewithpan SE_W145, -64 -	waitplaysewithpan SE_W145B, +63, 100 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100  	waitforvisualfinish  	call WaterBubbleEffect2  	waitforvisualfinish @@ -5123,7 +5123,7 @@ Move_SMOG:  	monbg ANIM_DEF_PARTNER  	monbgprio_29  	setalpha 12, 8 -	loopsewithpan SE_W054, +63, 17, 10 +	loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10  	call Smog1  	call Smog1  	call Smog1 @@ -5132,7 +5132,7 @@ Move_SMOG:  	call Smog1  	call Smog1  	delay 120 -	loopsewithpan SE_W092, +63, 18, 2 +	loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2  	createvisualtask sub_8115A04, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26)  	delay 10  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 @@ -5151,7 +5151,7 @@ Move_FAINT_ATTACK:  	fadetobg BG_DARK  	waitbgfadein  	delay 0 -	playsewithpan SE_W185, -64 +	playsewithpan SE_W185, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3  	createvisualtask sub_81136E8, 2, 1  	waitforvisualfinish @@ -5162,7 +5162,7 @@ Move_FAINT_ATTACK:  	setalpha 12, 8  	monbg ANIM_TARGET  	delay 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1  	waitforvisualfinish @@ -5186,7 +5186,7 @@ Move_SAND_ATTACK:  	monbg ANIM_ATK_PARTNER  	monbgprio_28 ANIM_ATTACKER  	setalpha 12, 8 -	playsewithpan SE_W028, -64 +	playsewithpan SE_W028, SOUND_PAN_ATTACKER  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 @@ -5211,7 +5211,7 @@ SandAttack1:  Move_MUD_SLAP:  	loadspritegfx ANIM_TAG_074 -	playsewithpan SE_W028, -64 +	playsewithpan SE_W028, SOUND_PAN_ATTACKER  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 2 @@ -5235,14 +5235,14 @@ MudSlap1:  Move_DRAGON_RAGE:  	loadspritegfx ANIM_TAG_SMALL_EMBER  	loadspritegfx ANIM_TAG_FIRE_PLUME -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 130, 0, 15, 0, 0, 4  	waitforvisualfinish  	createsprite gUnknown_08596F80, 130, 30, 15, 0, 10, 10  	waitforvisualfinish -	loopsewithpan SE_W172B, +63, 11, 3 +	loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1  	createsprite gUnknown_08596F28, 194, 1, 5, 0  	delay 1 @@ -5266,7 +5266,7 @@ Move_DRAGON_RAGE:  Move_RAIN_DANCE:  	loadspritegfx ANIM_TAG_115 -	playsewithpan SE_W240, -64 +	playsewithpan SE_W240, SOUND_PAN_ATTACKER  	createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK  	waitforvisualfinish  	createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 @@ -5283,7 +5283,7 @@ Move_BITE:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	createsprite gUnknown_08597080, 2, 0, -32, 0, 0, 819, 10  	createsprite gUnknown_08597080, 2, 0, 32, 4, 0, -819, 10  	delay 10 @@ -5302,14 +5302,14 @@ Move_CRUNCH:  	fadetobg BG_DARK  	waitbgfadein  	setalpha 12, 8 -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	createsprite gUnknown_08597080, 2, -32, -32, 1, 819, 819, 10  	createsprite gUnknown_08597080, 2, 32, 32, 5, -819, -819, 10  	delay 10  	createsprite gBasicHitSplatSpriteTemplate, 2, -8, 0, 1, 1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2  	waitforvisualfinish -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	createsprite gUnknown_08597080, 2, 32, -32, 7, -819, 819, 10  	createsprite gUnknown_08597080, 2, -32, 32, 3, 819, -819, 10  	delay 10 @@ -5328,7 +5328,7 @@ Move_CLAMP:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W011, +63 +	playsewithpan SE_W011, SOUND_PAN_TARGET  	createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10  	createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10  	delay 10 @@ -5347,7 +5347,7 @@ Move_ICE_BEAM:  	loadspritegfx ANIM_TAG_141  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK  	waitforvisualfinish -	createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10 +	createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10  	createsprite gUnknown_08595B2C, 2, 20, 12, 0, 12, 20  	createsprite gUnknown_08595B2C, 2, 20, -12, 0, -12, 20  	delay 1 @@ -5385,7 +5385,7 @@ IceBeam1:  	return  Move_WITHDRAW: -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	createvisualtask sub_81036A0, 5  	waitforvisualfinish  	end @@ -5394,7 +5394,7 @@ Move_AURORA_BEAM:  	loadspritegfx ANIM_TAG_140  	fadetobg BG_AURORABEAM  	waitbgfadein -	playsewithpan SE_W062, -64 +	playsewithpan SE_W062, SOUND_PAN_ATTACKER  	setarg 7, 0  	createvisualtask sub_8107528, 10, 130  	call AuroraBeam1 @@ -5403,7 +5403,7 @@ Move_AURORA_BEAM:  	call AuroraBeam1  	call AuroraBeam1  	setarg 7, -1 -	createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10 +	createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1  	call AuroraBeam1  	call AuroraBeam1 @@ -5436,7 +5436,7 @@ SolarBeamSetUp:  	monbg ANIM_ATK_PARTNER  	setalpha 12, 8  	createvisualtask sub_8115A04, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) -	playsewithpan SE_W025, -64 +	playsewithpan SE_W025, SOUND_PAN_ATTACKER  	call SolarBeamSetUp1  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -5474,7 +5474,7 @@ SolarBeamSetUp1:  	return  SolarBeamUnleash:  	call SetSolarbeamBg -	panse_1B SE_W076, -64, +63, +2, 0 +	panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createvisualtask sub_80FEA58, 5  	createsprite gUnknown_085921F8, 131, 15, 0, 20, 0  	delay 4 @@ -5526,10 +5526,10 @@ BlizzardContinue:  	createvisualtask sub_8117660, 5, -2304, 0, 1, -1  	waitbgfadein  	waitforvisualfinish -	panse_1B SE_W059, -64, +63, +2, 0 +	panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	call Blizzard1  	call Blizzard1 -	playsewithpan SE_W059B, +63 +	playsewithpan SE_W059B, SOUND_PAN_TARGET  	waitforvisualfinish  	call FreezeEffect2  	waitforvisualfinish @@ -5572,10 +5572,10 @@ Move_POWDER_SNOW:  	monbg ANIM_DEF_PARTNER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK  	waitforvisualfinish -	panse_1B SE_W016, -64, +63, +2, 0 +	panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	call PowderSnow1  	call PowderSnow1 -	playsewithpan SE_W016B, +63 +	playsewithpan SE_W016B, SOUND_PAN_TARGET  	waitforvisualfinish  	waitsound  	call FreezeEffect2 @@ -5609,7 +5609,7 @@ Move_HYDRO_PUMP:  	setalpha 12, 8  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1  	delay 6 -	panse_1B SE_W056, -64, +63, +2, 0 +	panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createvisualtask sub_81076C8, 5, 100  	call HydroPump1  	call HydroPump1 @@ -5654,7 +5654,7 @@ Move_SIGNAL_BEAM:  	loadspritegfx ANIM_TAG_DUCK  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1  	delay 6 -	panse_1B SE_W062, -64, +63, +1, 0 +	panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0  	createvisualtask sub_81076C8, 5, 100  	call SignalBeam1  	call SignalBeam1 @@ -5698,7 +5698,7 @@ Move_ABSORB:  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12)  	waitforvisualfinish -	playsewithpan SE_W071, +63 +	playsewithpan SE_W071, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	delay 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5716,28 +5716,28 @@ Move_ABSORB:  	end  AbsorbEffect: -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 5, -18, -20, 35  	delay 4  	return @@ -5751,7 +5751,7 @@ Move_MEGA_DRAIN:  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 8, RGB(13, 31, 12)  	waitforvisualfinish -	playsewithpan SE_W071, +63 +	playsewithpan SE_W071, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1  	delay 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5769,35 +5769,35 @@ Move_MEGA_DRAIN:  	end  MegaDrainEffect: -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -20, 35  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -20, 35  	delay 4 @@ -5812,7 +5812,7 @@ Move_GIGA_DRAIN:  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 12, RGB(13, 31, 12)  	waitforvisualfinish -	playsewithpan SE_W071, +63 +	playsewithpan SE_W071, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0  	delay 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5830,42 +5830,42 @@ Move_GIGA_DRAIN:  	end  GigaDrainEffect: -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -40, 35  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 28, 26  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -10, 20, 40, 39  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 10, -5, -32, 26  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 10, -5, -40, 26  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 36, 33  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -20, 35 @@ -5885,7 +5885,7 @@ Move_LEECH_LIFE:  	createsprite gUnknown_085969C8, 2, -20, 15, 12  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 -	playsewithpan SE_W071, +63 +	playsewithpan SE_W071, SOUND_PAN_TARGET  	delay 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1  	waitforvisualfinish @@ -5905,7 +5905,7 @@ Move_LEECH_LIFE:  Move_SYNTHESIS:  	loadspritegfx ANIM_TAG_SPARKLE_2  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) -	playsewithpan SE_W025, -64 +	playsewithpan SE_W025, SOUND_PAN_ATTACKER  	call GrantingStarsEffect  	waitforvisualfinish  	unloadspritegfx ANIM_TAG_SPARKLE_2 @@ -5927,22 +5927,22 @@ Move_TOXIC:  	end  Toxic1:  	createsprite gUnknown_08596134, 130, -24, 16, 1, 1 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 15  	createsprite gUnknown_08596134, 130, 8, 16, 1, 1 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 15  	createsprite gUnknown_08596134, 130, -8, 16, 1, 1 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 15  	createsprite gUnknown_08596134, 130, 24, 16, 1, 1 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 15  	return  Move_SLUDGE:  	loadspritegfx ANIM_TAG_POISON_BUBBLE -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	createsprite gUnknown_085961A8, 130, 20, 0, 40, 0  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 @@ -5969,19 +5969,19 @@ Move_SLUDGE_BOMB:  	createsprite gUnknown_085961D8, 130, -27, 44, 20  	createsprite gUnknown_085961D8, 130, 39, -28, 20  	createsprite gUnknown_085961D8, 130, -42, -42, 20 -	playsewithpan SE_W091, +63 +	playsewithpan SE_W091, SOUND_PAN_TARGET  	delay 5  	createsprite gUnknown_085961D8, 130, 0, 40, 20  	createsprite gUnknown_085961D8, 130, -8, -44, 20  	createsprite gUnknown_085961D8, 130, -46, -28, 20  	createsprite gUnknown_085961D8, 130, 46, 9, 20 -	playsewithpan SE_W091, +63 +	playsewithpan SE_W091, SOUND_PAN_TARGET  	delay 5  	createsprite gUnknown_085961D8, 130, 42, 0, 20  	createsprite gUnknown_085961D8, 130, -43, -12, 20  	createsprite gUnknown_085961D8, 130, 16, -46, 20  	createsprite gUnknown_085961D8, 130, -16, 44, 20 -	playsewithpan SE_W091, +63 +	playsewithpan SE_W091, SOUND_PAN_TARGET  	delay 0  	waitsound  	waitforvisualfinish @@ -5989,7 +5989,7 @@ Move_SLUDGE_BOMB:  	waitforvisualfinish  	end  SludgeBomb1: -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	createsprite gUnknown_085961A8, 130, 20, 0, 40, 0  	delay 3  	return @@ -5998,31 +5998,31 @@ Move_ACID:  	loadspritegfx ANIM_TAG_POISON_BUBBLE  	monbg ANIM_DEF_PARTNER  	createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 5  	createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 24, 0 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 5  	createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, -24, 0 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 15  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1  	createvisualtask sub_8115A04, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31)  	createsprite gUnknown_0859620C, 130, 0, -22, 0, 15, 55 -	playsewithpan SE_W145, +63 +	playsewithpan SE_W145, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859620C, 130, -26, -24, 0, 15, 55 -	playsewithpan SE_W145, +63 +	playsewithpan SE_W145, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859620C, 130, 15, -27, 0, 15, 50 -	playsewithpan SE_W145, +63 +	playsewithpan SE_W145, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859620C, 130, -15, -17, 0, 10, 45 -	playsewithpan SE_W145, +63 +	playsewithpan SE_W145, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859620C, 130, 27, -22, 0, 15, 50 -	playsewithpan SE_W145, +63 +	playsewithpan SE_W145, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	end @@ -6033,14 +6033,14 @@ Move_BONEMERANG:  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W155, -64 +	playsewithpan SE_W155, SOUND_PAN_ATTACKER  	createsprite gUnknown_08597178, 2  	delay 20 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1  	delay 17 -	playsewithpan SE_W233, -64 +	playsewithpan SE_W233, SOUND_PAN_ATTACKER  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, -4  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER @@ -6053,13 +6053,13 @@ Move_BONE_CLUB:  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W155, +63 +	playsewithpan SE_W155, SOUND_PAN_TARGET  	createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15  	delay 12  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6070,12 +6070,12 @@ Move_BONE_RUSH:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W155, +63 +	playsewithpan SE_W155, SOUND_PAN_TARGET  	createsprite gUnknown_08597190, 2, -42, -25, 0, 0, 15  	delay 12  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6084,15 +6084,15 @@ Move_BONE_RUSH:  Move_SPIKES:  	loadspritegfx ANIM_TAG_152  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W026, -64 -	waitplaysewithpan SE_W030, +63, 28 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28  	createsprite gUnknown_085CE11C, 130, 20, 0, 0, 24, 30  	delay 10 -	playsewithpan SE_W026, -64 -	waitplaysewithpan SE_W030, +63, 28 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28  	createsprite gUnknown_085CE11C, 130, 20, 0, -24, 24, 30  	delay 10 -	waitplaysewithpan SE_W030, +63, 28 +	waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28  	createsprite gUnknown_085CE11C, 130, 20, 0, 24, 24, 30  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER @@ -6102,7 +6102,7 @@ Move_MEGAHORN:  	loadspritegfx ANIM_TAG_153  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	jumpifcontest MegahornInContest  	fadetobg BG_DRILL  	waitbgfadeout @@ -6117,7 +6117,7 @@ MegahornContinue:  	delay 3  	createsprite gUnknown_08596974, 3, -42, 25, 0, 0, 6  	delay 4 -	playsewithpan SE_W011, +63 +	playsewithpan SE_W011, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -16, 4, 1, 4  	waitforvisualfinish @@ -6147,13 +6147,13 @@ Move_GUST:  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W016, +63 +	playsewithpan SE_W016, SOUND_PAN_TARGET  	createsprite gUnknown_08596270, 2, 0, -16  	createvisualtask sub_810DED8, 5, 1, 70  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 -	playsewithpan SE_W016B, +63 +	playsewithpan SE_W016B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6165,7 +6165,7 @@ Move_WING_ATTACK:  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	loopsewithpan SE_W017, -64, 20, 2 +	loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2  	createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4  	createvisualtask sub_810DED8, 5, 1, 70  	createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 @@ -6175,7 +6175,7 @@ Move_WING_ATTACK:  	delay 17  	createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1  	createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 -	loopsewithpan SE_W003, +63, 5, 2 +	loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11  	waitforvisualfinish @@ -6185,7 +6185,7 @@ Move_WING_ATTACK:  Move_PECK:  	loadspritegfx ANIM_TAG_135 -	playsewithpan SE_W030, +63 +	playsewithpan SE_W030, SOUND_PAN_TARGET  	createvisualtask sub_80D622C, 2, 3, -768, 1, 2  	createsprite gUnknown_085973E8, 131, -12, 0, 1, 3  	waitforvisualfinish @@ -6206,7 +6206,7 @@ Move_AEROBLAST:  	call Aeroblast1  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6214,19 +6214,19 @@ Move_AEROBLAST:  	call UnsetFlyingBg  	end  Aeroblast1: -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 0, 0  	createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 0, 0  	delay 3 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 1, 0  	createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 1, 0  	delay 3 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 2, 0  	createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 2, 0  	delay 3 -	playsewithpan SE_W026, -64 +	playsewithpan SE_W026, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, -12, 0, -12, 15, 3, 0  	createsprite gUnknown_085962D4, 2, 26, 8, 12, 8, 15, 3, 0  	delay 3 @@ -6239,18 +6239,18 @@ Move_WATER_GUN:  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8  	createsprite gUnknown_08595208, 2, 20, 0, 0, 0, 40, -25 -	playsewithpan SE_W145, -64 +	playsewithpan SE_W145, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1  	createsprite gUnknown_08597388, 4, 0, 0, 1, 2  	createsprite gUnknown_08595220, 2, 0, -15, 0, 15, 55 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_08595220, 2, 15, -20, 0, 15, 50 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_08595220, 2, -15, -10, 0, 10, 45 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6262,7 +6262,7 @@ Move_CRABHAMMER:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	createsprite gUnknown_08597388, 4, 0, 0, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4 @@ -6271,7 +6271,7 @@ Move_CRABHAMMER:  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 1, 0, 4  	waitforvisualfinish -	loopsewithpan SE_W152, +63, 20, 3 +	loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1  	createsprite gUnknown_08595238, 2, 10, 10, 20, 1  	delay 4 @@ -6296,7 +6296,7 @@ Move_CRABHAMMER:  Move_SURF:  	createvisualtask AnimTask_CreateSurfWave, 2, FALSE  	delay 24 -	panse_1B SE_W057, -64, +63, +2, 0 +	panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	waitforvisualfinish  	end @@ -6308,7 +6308,7 @@ Move_FLAMETHROWER:  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1  	delay 6  	createvisualtask sub_81076C8, 5, 100 -	panse_1B SE_W053, -64, +63, +2, 0 +	panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	call Flamethrower1  	call Flamethrower1  	call Flamethrower1 @@ -6360,7 +6360,7 @@ Move_WHIRLPOOL:  	setalpha 12, 8  	delay 0  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) -	playsewithpan SE_W250, +63 +	playsewithpan SE_W250, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1  	call WhirlpoolEffect  	call WhirlpoolEffect @@ -6395,19 +6395,19 @@ FlyEnd:  	end  FlySetUp: -	playsewithpan SE_W019, -64 +	playsewithpan SE_W019, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596340, 2, 0, 0, 13, 336  	goto FlyEnd  FlyUnleash:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596358, 2, 20  	delay 20  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6421,17 +6421,17 @@ BounceEnd:  	end  BounceSetUp: -	playsewithpan SE_W100, -64 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596420, 2, 0, 0  	goto BounceEnd  BounceUnleash:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_0859644C, 131  	delay 7 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1  	waitforvisualfinish @@ -6445,10 +6445,10 @@ Move_KARATE_CHOP:  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W104, +63 +	playsewithpan SE_W104, SOUND_PAN_TARGET  	createsprite gUnknown_08595E68, 2, -16, 0, 0, 0, 10, 1, 3, 0  	waitforvisualfinish -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1  	waitforvisualfinish @@ -6461,11 +6461,11 @@ Move_CROSS_CHOP:  	loadspritegfx ANIM_TAG_285  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W025, +63 +	playsewithpan SE_W025, SOUND_PAN_TARGET  	createsprite gUnknown_08595EC8, 2, 0, 0, 0  	createsprite gUnknown_08595EC8, 2, 0, 0, 1  	delay 40 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10  	createsprite gUnknown_085973D0, 3, 0, 0, 1, 20  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 @@ -6482,11 +6482,11 @@ Move_JUMP_KICK:  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4  	delay 3  	createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 -	playsewithpan SE_W026, +63 +	playsewithpan SE_W026, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 1, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6503,10 +6503,10 @@ Move_HI_JUMP_KICK:  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 3  	delay 2  	createsprite gUnknown_08595E80, 2, -16, 8, 0, 0, 10, 1, 1, 1 -	playsewithpan SE_W026, +63 +	playsewithpan SE_W026, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -28, 0, 0, 3  	delay 3  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 @@ -6525,7 +6525,7 @@ Move_DOUBLE_KICK:  	setalpha 12, 8  	createsprite gUnknown_08595EB0, 3, 1, 20, 1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -6536,7 +6536,7 @@ Move_TRIPLE_KICK:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	jumpifmoveturn 0, TripleKickLeft  	jumpifmoveturn 1, TripleKickRight  	goto TripleKickCenter @@ -6572,26 +6572,26 @@ Move_DYNAMIC_PUNCH:  	delay 1  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gFistFootSpriteTemplate, 131, 0, 0, 20, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1  	delay 1  	waitsound -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER @@ -6604,23 +6604,23 @@ Move_COUNTER:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 -	playsewithpan SE_W233, -64 +	playsewithpan SE_W233, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4  	delay 4  	createsprite gBasicHitSplatSpriteTemplate, 2, -15, 18, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1  	createsprite gFistFootSpriteTemplate, 3, -15, 18, 8, 1, 0  	delay 3  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, -4, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1  	createsprite gFistFootSpriteTemplate, 3, 0, -4, 8, 1, 0  	delay 3  	createsprite gBasicHitSplatSpriteTemplate, 2, 15, 9, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1  	createsprite gFistFootSpriteTemplate, 3, 15, 9, 8, 1, 0  	delay 5 @@ -6634,13 +6634,13 @@ Move_VITAL_THROW:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W233, -64 +	playsewithpan SE_W233, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4  	delay 2  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -24, 0, 0, 4  	waitforvisualfinish @@ -6662,10 +6662,10 @@ Move_ROCK_SMASH:  	delay 1  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createsprite gFistFootSpriteTemplate, 2, 0, 0, 8, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1  	waitforvisualfinish -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	createsprite gUnknown_08596B1C, 2, 0, 0, 20, 24, 14, 2  	createsprite gUnknown_08596B1C, 2, 5, 0, -20, 24, 14, 1  	createsprite gUnknown_08596B1C, 2, 0, 5, 20, -24, 14, 2 @@ -6684,16 +6684,16 @@ Move_SUBMISSION:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W104, -64 -	waitplaysewithpan SE_W004, +63, 10 -	waitplaysewithpan SE_W104, -64, 20 -	waitplaysewithpan SE_W004, +63, 30 -	waitplaysewithpan SE_W104, -64, 40 -	waitplaysewithpan SE_W004, +63, 50 -	waitplaysewithpan SE_W104, -64, 60 -	waitplaysewithpan SE_W004, +63, 70 -	waitplaysewithpan SE_W104, -64, 80 -	waitplaysewithpan SE_W004, +63, 0x5A +	playsewithpan SE_W104, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 +	waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20 +	waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30 +	waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40 +	waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50 +	waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60 +	waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70 +	waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80 +	waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A  	createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4  	createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4  	call Submission1 @@ -6719,7 +6719,7 @@ Move_SUNNY_DAY:  	setalpha 13, 3  	createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE  	waitforvisualfinish -	panse_26 SE_W080, -64, +63, +1, 0 +	panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0  	call SunnyDay1  	call SunnyDay1  	call SunnyDay1 @@ -6740,7 +6740,7 @@ Move_COTTON_SPORE:  	loadspritegfx ANIM_TAG_158  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET -	loopsewithpan SE_W077, +63, 18, 10 +	loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10  	call CottonSpore1  	call CottonSpore1  	call CottonSpore1 @@ -6762,7 +6762,7 @@ Move_SPORE:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	createvisualtask sub_80FEE1C, 2 -	loopsewithpan SE_W077, +63, 16, 11 +	loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11  	call Spore1  	call Spore1  	call Spore1 @@ -6786,7 +6786,7 @@ Move_PETAL_DANCE:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W080, -64 +	playsewithpan SE_W080, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3  	createsprite gUnknown_0859231C, 2, 0, -24, 8, 140  	createsprite gUnknown_08592334, 2, 16, -24, 8, 100 @@ -6808,7 +6808,7 @@ Move_PETAL_DANCE:  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 24, 0, 0, 5  	delay 3 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1  	waitforvisualfinish @@ -6826,7 +6826,7 @@ Move_RAZOR_LEAF:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	delay 1 -	loopsewithpan SE_W077, -64, 10, 5 +	loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5  	createsprite gUnknown_08592390, 2, -3, -2, 10  	delay 2  	createsprite gUnknown_08592390, 2, -1, -1, 15 @@ -6847,11 +6847,11 @@ Move_RAZOR_LEAF:  	delay 2  	createsprite gUnknown_08592390, 2, -3, -5, 8  	delay 60 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, 20, 1  	createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 22, -20, 1  	delay 20 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1  	waitforvisualfinish @@ -6873,7 +6873,7 @@ Move_ANCIENT_POWER:  	createsprite gUnknown_08596C10, 2, 20, 32, -28, 60, 1  	createsprite gUnknown_08596C10, 2, 0, 32, -28, 30, 4  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	delay 10  	createsprite gUnknown_08596C10, 2, 15, 32, -48, 25, 5  	createsprite gUnknown_08596C10, 2, -10, 32, -42, 30, 4 @@ -6883,7 +6883,7 @@ Move_ANCIENT_POWER:  	waitforvisualfinish  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4  	delay 3 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -6896,10 +6896,10 @@ Move_ANCIENT_POWER:  Move_OCTAZOOKA:  	loadspritegfx ANIM_TAG_GRAY_SMOKE  	loadspritegfx ANIM_TAG_BLACK_BALL -	playsewithpan SE_W025B, -64 +	playsewithpan SE_W025B, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0  	waitforvisualfinish -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gUnknown_08592E30, 130, 8, 8, 1, 0  	delay 2  	createsprite gUnknown_08592E30, 130, -8, -8, 1, 0 @@ -6914,7 +6914,7 @@ Move_MIST:  	loadspritegfx ANIM_TAG_144  	monbg ANIM_ATK_PARTNER  	setalpha 12, 8 -	loopsewithpan SE_W054, -64, 20, 15 +	loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15  	call Mist1  	call Mist1  	call Mist1 @@ -6955,14 +6955,14 @@ Move_FIRE_PUNCH:  	createsprite gUnknown_08595368, 0x81, 64  	createsprite gUnknown_08595368, 0x81, 128  	createsprite gUnknown_08595368, 0x81, 196 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gFistFootSpriteTemplate, 131, 0, 0, 8, 1, 0  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1  	call FireMoveEffect  	delay 4 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_8116620, 10, 4, 0, 9, 0, RGB_RED  	waitforvisualfinish @@ -6985,7 +6985,7 @@ Move_LEER:  	monbg ANIM_ATTACKER  	monbgprio_28 ANIM_ATTACKER  	setalpha 8, 8 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	createsprite gUnknown_085CE150, 2, 24, -12  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1  	waitforvisualfinish @@ -7004,10 +7004,10 @@ Move_DREAM_EATER:  	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground  	setalpha 8, 8 -	playsewithpan SE_W107, +63 +	playsewithpan SE_W107, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1  	waitforvisualfinish @@ -7024,42 +7024,42 @@ Move_DREAM_EATER:  	call UnsetPsychicBackground  	end  DreamEaterEffect: -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -40, 35  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 28, 26  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -10, 20, 40, 39  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 10, -5, -32, 26  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 0, -15, -16, 36  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, -5, 15, 16, 33  	createsprite gUnknown_08592270, 3, 10, -5, -40, 26  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, -5, 15, 36, 33  	createsprite gUnknown_08592270, 3, 10, -5, -8, 26  	createsprite gUnknown_08592270, 3, -10, 20, 20, 39  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 0, 5, 8, 26  	createsprite gUnknown_08592270, 3, 5, -18, -20, 35 @@ -7074,25 +7074,25 @@ Move_POISON_GAS:  	monbgprio_29  	setalpha 12, 8  	delay 0 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 4 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 4 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 4 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 4 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 4 -	playsewithpan SE_W054, -64 +	playsewithpan SE_W054, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595C9C, 128, 64, 0, 0, -32, -6, 4192, 1072, 0  	delay 40 -	loopsewithpan SE_W054, +63, 28, 6 +	loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6  	createvisualtask sub_8115A04, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26)  	waitforvisualfinish  	blendoff @@ -7105,7 +7105,7 @@ Move_BIND:  	goto BindWrap  BindWrap: -	playsewithpan SE_W020, +63 +	playsewithpan SE_W020, SOUND_PAN_TARGET  	call BindWrap1  	call BindWrap1  	waitforvisualfinish @@ -7121,9 +7121,9 @@ Move_WRAP:  Move_PSYBEAM:  	loadspritegfx ANIM_TAG_163 -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground -	createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 +	createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15  	call Psybeam1  	call Psybeam1  	createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET @@ -7158,7 +7158,7 @@ Move_HYPNOSIS:  	call UnsetPsychicBackground  	end  Hypnosis1: -	playsewithpan SE_W048, -64 +	playsewithpan SE_W048, SOUND_PAN_ATTACKER  	createsprite gUnknown_0859663C, 130, 0, 8, 0, 8, 27, 0  	createsprite gUnknown_0859663C, 130, 16, -8, 0, -8, 27, 0  	delay 6 @@ -7166,10 +7166,10 @@ Hypnosis1:  Move_PSYWAVE:  	loadspritegfx ANIM_TAG_165 -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground  	createvisualtask sub_81076C8, 5, 100 -	createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 +	createsoundtask sub_8158C58, 203, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10  	call Psywave1  	call Psywave1  	createvisualtask sub_8115A04, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) @@ -7191,7 +7191,7 @@ Psywave1:  Move_ZAP_CANNON:  	loadspritegfx ANIM_TAG_171  	loadspritegfx ANIM_TAG_SPARK_2 -	playsewithpan SE_W086, -64 +	playsewithpan SE_W086, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0  	createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0  	createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 64, 40, 1 @@ -7204,7 +7204,7 @@ Move_ZAP_CANNON:  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1  	delay 15 -	waitplaysewithpan SE_W085B, +63, 19 +	waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19  	call ElectricityEffect  	waitforvisualfinish  	end @@ -7212,13 +7212,13 @@ Move_ZAP_CANNON:  Move_STEEL_WING:  	loadspritegfx ANIM_TAG_GUST  	loadspritegfx ANIM_TAG_135 -	loopsewithpan SE_W231, -64, 28, 2 +	loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0  	waitforvisualfinish  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 -	loopsewithpan SE_W017, -64, 20, 2 +	loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2  	createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4  	createvisualtask sub_810DED8, 5, 1, 70  	createsprite gBattleAnimSpriteTemplate_85962A4, 2, -25, 0, 0, 0, 20 @@ -7228,7 +7228,7 @@ Move_STEEL_WING:  	delay 17  	createsprite gBasicHitSplatSpriteTemplate, 2, 16, 0, 1, 1  	createsprite gBasicHitSplatSpriteTemplate, 2, -16, 0, 1, 1 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 11  	waitforvisualfinish @@ -7238,7 +7238,7 @@ Move_STEEL_WING:  Move_IRON_TAIL:  	loadspritegfx ANIM_TAG_135 -	loopsewithpan SE_W231, -64, 28, 2 +	loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 1, 0, 0  	waitforvisualfinish  	monbg ANIM_TARGET @@ -7247,7 +7247,7 @@ Move_IRON_TAIL:  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_811489C, 5, 0, 1  	clearmonbg ANIM_TARGET @@ -7258,7 +7258,7 @@ Move_IRON_TAIL:  Move_POISON_TAIL:  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_POISON_BUBBLE -	loopsewithpan SE_W231, -64, 28, 2 +	loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)  	waitforvisualfinish  	monbg ANIM_TARGET @@ -7267,7 +7267,7 @@ Move_POISON_TAIL:  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_811489C, 5, 0, 1  	clearmonbg ANIM_TARGET @@ -7278,19 +7278,19 @@ Move_POISON_TAIL:  Move_METAL_CLAW:  	loadspritegfx ANIM_TAG_CLAW_SLASH -	loopsewithpan SE_W231, -64, 28, 2 +	loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0  	waitforvisualfinish  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	delay 2 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1  	delay 8  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	delay 2 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 @@ -7300,11 +7300,11 @@ Move_METAL_CLAW:  Move_NIGHT_SHADE:  	monbg ANIM_ATTACKER  	monbgprio_28 ANIM_ATTACKER -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	fadetobg BG_GHOST  	waitbgfadein  	delay 10 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	createvisualtask sub_811188C, 5, 85  	delay 70  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 @@ -7319,24 +7319,24 @@ Move_NIGHT_SHADE:  Move_EGG_BOMB:  	loadspritegfx ANIM_TAG_EXPLOSION  	loadspritegfx ANIM_TAG_175 -	playsewithpan SE_W039, -64 +	playsewithpan SE_W039, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1  	createsprite gBattleAnimSpriteTemplate_859371C, 132, 6, 5, 1, 0 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	delay 3  	createsprite gBattleAnimSpriteTemplate_859371C, 132, -16, -15, 1, 0 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	delay 3  	createsprite gBattleAnimSpriteTemplate_859371C, 132, 16, -5, 1, 0 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	delay 3  	createsprite gBattleAnimSpriteTemplate_859371C, 132, -12, 18, 1, 0 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	delay 3  	createsprite gBattleAnimSpriteTemplate_859371C, 132, 0, 5, 1, 0 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	delay 3  	waitforvisualfinish  	end @@ -7346,10 +7346,10 @@ Move_SHADOW_BALL:  	fadetobg BG_GHOST  	waitbgfadein  	delay 15 -	createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 +	createsoundtask sub_8158C58, 168, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5  	createsprite gUnknown_08596D58, 130, 16, 16, 8  	waitforvisualfinish -	playsewithpan SE_W028, +63 +	playsewithpan SE_W028, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1  	waitforvisualfinish  	restorebg @@ -7359,7 +7359,7 @@ Move_SHADOW_BALL:  Move_LICK:  	loadspritegfx ANIM_TAG_177  	delay 15 -	playsewithpan SE_W122, +63 +	playsewithpan SE_W122, SOUND_PAN_TARGET  	createsprite gUnknown_08596D8C, 130, 0, 0  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1  	waitforvisualfinish @@ -7367,7 +7367,7 @@ Move_LICK:  Move_FOCUS_ENERGY:  	loadspritegfx ANIM_TAG_184 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	call EndureEffect  	delay 8  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_WHITE @@ -7382,7 +7382,7 @@ Move_BIDE:  	choosetwoturnanim BideSetUp, BideUnleash  	end  BideSetUp: -	loopsewithpan SE_W036, -64, 9, 2 +	loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1  	waitforvisualfinish @@ -7392,7 +7392,7 @@ BideUnleash:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	loopsewithpan SE_W036, -64, 9, 2 +	loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2  	createvisualtask sub_8116620, 10, 2, 2, 0, 11, RGB_RED  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1  	waitforvisualfinish @@ -7400,13 +7400,13 @@ BideUnleash:  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 1, 18, -8, 1, 1  	delay 5 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 1, -18, 8, 1, 1  	delay 5 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 1, -8, -5, 1, 1  	waitforvisualfinish  	delay 5 @@ -7425,7 +7425,7 @@ Move_STRING_SHOT:  	delay 0  	createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK  	waitforvisualfinish -	loopsewithpan SE_W081, -64, 9, 6 +	loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6  	call StringShot1  	call StringShot1  	call StringShot1 @@ -7445,7 +7445,7 @@ Move_STRING_SHOT:  	call StringShot1  	call StringShot1  	waitforvisualfinish -	playsewithpan SE_W081B, +63 +	playsewithpan SE_W081B, SOUND_PAN_TARGET  	createsprite gUnknown_085969F8, 130, 0, 10  	delay 4  	createsprite gUnknown_085969F8, 130, 0, -2 @@ -7471,7 +7471,7 @@ Move_SPIDER_WEB:  	createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK  	waitforvisualfinish  	monbgprio_28 ANIM_TARGET -	loopsewithpan SE_W081, -64, 9, 6 +	loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6  	call SpiderWeb1  	call SpiderWeb1  	call SpiderWeb1 @@ -7487,7 +7487,7 @@ Move_SPIDER_WEB:  	call SpiderWeb1  	call SpiderWeb1  	waitforvisualfinish -	playsewithpan SE_W081B, +63 +	playsewithpan SE_W081B, SOUND_PAN_TARGET  	createsprite gUnknown_08596A2C, 2  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER @@ -7508,12 +7508,12 @@ RazorWindContinue:  RazorWindSetUp:  	loadspritegfx ANIM_TAG_GUST -	playsewithpan SE_W016, -64 +	playsewithpan SE_W016, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40  	createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40  	createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 170, 7, 40  	waitforvisualfinish -	playsewithpan SE_W016B, -64 +	playsewithpan SE_W016B, SOUND_PAN_ATTACKER  	goto RazorWindContinue  RazorWindUnleash: @@ -7521,16 +7521,16 @@ RazorWindUnleash:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, 8, 0, 0, 22, 2, 1  	delay 2 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, -8, 16, 14, 22, 1, 1  	delay 2 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085962D4, 2, 14, 12, -16, -14, 22, 0, 1  	delay 17 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1  	waitforvisualfinish @@ -7543,11 +7543,11 @@ Move_DISABLE:  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET  	setalpha 8, 8 -	playsewithpan SE_W197, -64 +	playsewithpan SE_W197, SOUND_PAN_ATTACKER  	createsprite gUnknown_0853EE84, 13, 24, -16  	waitforvisualfinish  	createvisualtask sub_81045B0, 5 -	loopsewithpan SE_W020, +63, 15, 4 +	loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4  	waitforvisualfinish  	delay 1  	clearmonbg ANIM_TARGET @@ -7559,7 +7559,7 @@ Move_RECOVER:  	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_ATK_PARTNER  	setalpha 12, 8 -	loopsewithpan SE_W025, -64, 13, 3 +	loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3  	createvisualtask sub_8115A04, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11)  	call Recover1  	call Recover1 @@ -7594,14 +7594,14 @@ Move_MIMIC:  	setalpha 11, 5  	monbg_22 ANIM_DEF_PARTNER  	monbgprio_29 -	panse_1B SE_W107, +63, -64, -3, 0 +	panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0  	createvisualtask sub_80FF458, 5, 128, 24  	delay 15  	createsprite gUnknown_085924DC, 130, -12, 24  	delay 10  	setarg 7, -1  	waitforvisualfinish -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_8115A04, 2, 2, 0, 2, 0, 11, RGB_WHITE  	waitforvisualfinish  	clearmonbg_23 ANIM_DEF_PARTNER @@ -7610,7 +7610,7 @@ Move_MIMIC:  Move_CONSTRICT:  	loadspritegfx ANIM_TAG_186 -	loopsewithpan SE_W010, +63, 6, 4 +	loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4  	createsprite gUnknown_08592494, 132, 0, 16, 0, 2  	delay 7  	createsprite gUnknown_08592494, 131, 0, 0, 0, 2 @@ -7620,7 +7620,7 @@ Move_CONSTRICT:  	delay 8  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1  	delay 20 -	playsewithpan SE_W020, +63 +	playsewithpan SE_W020, SOUND_PAN_TARGET  	setarg 7, -1  	waitforvisualfinish  	end @@ -7645,7 +7645,7 @@ CurseGhost:  	clearmonbg ANIM_ATK_PARTNER  	delay 1  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8596DE8, 130  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1  	waitforvisualfinish @@ -7655,7 +7655,7 @@ CurseGhost:  	end  CurseGhost1:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 -	playsewithpan SE_W020, -64 +	playsewithpan SE_W020, SOUND_PAN_ATTACKER  	return  CurseStats:  	createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER @@ -7665,7 +7665,7 @@ CurseStats:  	waitforvisualfinish  	end  CurseStats1: -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask sub_8116B14, 5  	createvisualtask sub_8115A04, 5, 2, 4, 2, 0, 10, RGB_RED  	return @@ -7675,13 +7675,13 @@ Move_SOFT_BOILED:  	loadspritegfx ANIM_TAG_203  	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_ATK_PARTNER -	playsewithpan SE_W039, -64 +	playsewithpan SE_W039, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1  	createsprite gUnknown_085937B0, 4, 0, 16, 0  	createsprite gUnknown_085937B0, 4, 0, 16, 1  	delay 120  	delay 7 -	playsewithpan SE_W030, -64 +	playsewithpan SE_W030, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)  	createsprite gUnknown_0859381C, 3, 31, 16, 0, 1  	delay 8 @@ -7726,14 +7726,14 @@ Move_HEAL_BELL:  	unloadspritegfx ANIM_TAG_MUSIC_NOTES  	unloadspritegfx ANIM_TAG_203  	loadspritegfx ANIM_TAG_SPARKLE_2 -	playsewithpan SE_W234, -64 +	playsewithpan SE_W234, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1  	delay 8  	createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1  	waitforvisualfinish  	unloadspritegfx ANIM_TAG_SPARKLE_2  	loadspritegfx ANIM_TAG_203 -	playsewithpan SE_REAPOKE, -64 +	playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER  	createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)  	createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE  	createsprite gUnknown_08593868, 16, 0, 0, 0, 1 @@ -7742,14 +7742,14 @@ HealBell1:  	createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30)  	createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE  	createsprite gUnknown_0859381C, 40, 0, -24, 0, 1 -	playsewithpan SE_W215, -64 +	playsewithpan SE_W215, SOUND_PAN_ATTACKER  	return  Move_FAKE_OUT:  	playsewithpan SE_W260, 0  	createvisualtask sub_8105EB0, 5  	waitforvisualfinish -	playsewithpan SE_W166, +63 +	playsewithpan SE_W166, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1  	createvisualtask sub_8106020, 3  	waitforvisualfinish @@ -7759,17 +7759,17 @@ Move_FAKE_OUT:  Move_SCARY_FACE:  	loadspritegfx ANIM_TAG_218  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 10 -	playsewithpan SE_W043, -64 +	playsewithpan SE_W043, SOUND_PAN_ATTACKER  	createvisualtask sub_81064F8, 5  	delay 13  	createsprite gUnknown_08593A84, 0, -16, -8  	createsprite gUnknown_08593A84, 0, 16, -8  	waitforvisualfinish  	createvisualtask sub_810A094, 3, 20, 1, 0 -	playsewithpan SE_W081B, +63 +	playsewithpan SE_W081B, SOUND_PAN_TARGET  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 16, 0, RGB_BLACK  	waitforvisualfinish  	end @@ -7778,14 +7778,14 @@ Move_SWEET_KISS:  	loadspritegfx ANIM_TAG_216  	loadspritegfx ANIM_TAG_ANGEL  	createsprite gUnknown_08593AA8, 130, 16, -48 -	playsewithpan SE_W215, +63 +	playsewithpan SE_W215, SOUND_PAN_TARGET  	delay 23 -	playsewithpan SE_W215, +63 +	playsewithpan SE_W215, SOUND_PAN_TARGET  	delay 23 -	playsewithpan SE_W215, +63 +	playsewithpan SE_W215, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, 160, -30 -	playsewithpan SE_W213, +63 +	playsewithpan SE_W213, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, -256, -42  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, 128, -14  	createsprite gBattleAnimSpriteTemplate_85939B8, 131, 416, -38 @@ -7797,9 +7797,9 @@ Move_LOVELY_KISS:  	loadspritegfx ANIM_TAG_219  	loadspritegfx ANIM_TAG_EVIL_ANGEL  	createsprite gUnknown_08593AF0, 130, 0, -24 -	playsewithpan SE_W060B, +63 +	playsewithpan SE_W060B, SOUND_PAN_TARGET  	waitforvisualfinish -	playsewithpan SE_W213, +63 +	playsewithpan SE_W213, SOUND_PAN_TARGET  	createsprite gUnknown_08593AC0, 131, -256, -42  	createsprite gUnknown_08593AC0, 131, 128, -14  	createsprite gUnknown_08593AC0, 131, 416, -38 @@ -7810,13 +7810,13 @@ Move_FURY_SWIPES:  	loadspritegfx ANIM_TAG_222  	createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5  	delay 4 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	createsprite gUnknown_08593B38, 130, 16, 0, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1  	delay 10  	createsprite gHorizontalLungeSpriteTemplate, 130, 5, 5  	delay 4 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	createsprite gUnknown_08593B38, 130, -16, 0, 0  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1  	end @@ -7825,28 +7825,28 @@ Move_INGRAIN:  	loadspritegfx ANIM_TAG_223  	loadspritegfx ANIM_TAG_147  	createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 -	playsewithpan SE_W010, -64 +	playsewithpan SE_W010, SOUND_PAN_ATTACKER  	delay 10  	createsprite gUnknown_0859254C, 2, -32, 20, 1, 1, 140 -	playsewithpan SE_W010, -64 +	playsewithpan SE_W010, SOUND_PAN_ATTACKER  	delay 10  	createsprite gUnknown_0859254C, 2, 32, 22, 1, 0, 130 -	playsewithpan SE_W010, -64 +	playsewithpan SE_W010, SOUND_PAN_ATTACKER  	delay 10  	createsprite gUnknown_0859254C, 2, -16, 25, -1, 3, 120 -	playsewithpan SE_W010, -64 +	playsewithpan SE_W010, SOUND_PAN_ATTACKER  	delay 40  	createsprite gUnknown_0859258C, 3, 32, 26, -1, 3, 30  	delay 5 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 5  	createsprite gUnknown_0859258C, 3, -48, 20, 1, 2, 30 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 5 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 5  	createsprite gUnknown_0859258C, 3, 48, 26, -2, 3, 18 -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	delay 10  	waitforvisualfinish  	end @@ -7855,13 +7855,13 @@ Move_PRESENT:  	loadspritegfx ANIM_TAG_ITEM_BAG  	createvisualtask AnimTask_IsHealingMove, 2  	createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 -	playsewithpan SE_W039, -64 +	playsewithpan SE_W039, SOUND_PAN_ATTACKER  	delay 14 -	playsewithpan SE_W145B, -64 +	playsewithpan SE_W145B, SOUND_PAN_ATTACKER  	delay 14  	playsewithpan SE_W145B, 0  	delay 20 -	playsewithpan SE_W145B, +63 +	playsewithpan SE_W145B, SOUND_PAN_TARGET  	waitforvisualfinish  	jumpretfalse PresentDamage  	jumprettrue PresentHeal @@ -7869,26 +7869,26 @@ Move_PRESENT:  PresentDamage:  	loadspritegfx ANIM_TAG_EXPLOSION -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 131, 24, -24, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 131, -16, 16, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 131, -24, -12, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 131, 16, 16, 1, 1  	end  PresentHeal:  	loadspritegfx ANIM_TAG_GREEN_SPARKLE  	loadspritegfx ANIM_TAG_BLUE_STAR -	playsewithpan SE_W234, +63 +	playsewithpan SE_W234, SOUND_PAN_TARGET  	createsprite gUnknown_08592658, 132, -16, 32, -3, 1  	delay 3  	createsprite gUnknown_08592658, 132, 16, 32, -3, -1 @@ -7913,7 +7913,7 @@ PresentHeal:  Move_BATON_PASS:  	loadspritegfx ANIM_TAG_226 -	playsewithpan SE_W226, -64 +	playsewithpan SE_W226, SOUND_PAN_ATTACKER  	createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)  	createsprite gUnknown_085CE370, 2  	end @@ -7938,7 +7938,7 @@ Move_PERISH_SONG:  	createsprite gUnknown_08593C0C, 4, 15, 0, 240  	createsprite gUnknown_08593C24, 4, 15, 0, 0  	delay 20 -	panse_1B SE_W195, -64, +63, +2, 0 +	panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	delay 80  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_BLACK  	createvisualtask sub_811489C, 5, 4, 0 @@ -7959,21 +7959,21 @@ Move_SLEEP_TALK:  	createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER  	delay 20  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	delay 6  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -1  	delay 6  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -1  	delay 20  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -5 -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	delay 6  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -5  	delay 6  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -5  	delay 20  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -3 -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	delay 6  	createsprite gUnknown_085CE190, 130, 0, 20, 5, -3  	delay 6 @@ -7983,7 +7983,7 @@ Move_SLEEP_TALK:  Move_HYPER_FANG:  	loadspritegfx ANIM_TAG_192 -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	delay 1  	delay 2  	createvisualtask AnimTask_IsContest, 2 @@ -7996,7 +7996,7 @@ HyperFangContinue:  	createsprite gUnknown_085CE1DC, 130  	waitbgfadein  	createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 -	playsewithpan SE_W043, +63 +	playsewithpan SE_W043, SOUND_PAN_TARGET  	delay 20  	restorebg  	waitbgfadein @@ -8015,17 +8015,17 @@ HyperFangInContest:  Move_TRI_ATTACK:  	loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE  	createsprite gUnknown_085CE2F8, 130, 16, 0 -	playsewithpan SE_W161, -64 +	playsewithpan SE_W161, SOUND_PAN_ATTACKER  	delay 20 -	playsewithpan SE_W161, -64 +	playsewithpan SE_W161, SOUND_PAN_ATTACKER  	delay 20 -	createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 +	createsoundtask sub_8158C58, 220, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK  	delay 16  	loadspritegfx ANIM_TAG_FIRE  	createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 -	playsewithpan SE_W172B, +63 +	playsewithpan SE_W172B, SOUND_PAN_TARGET  	createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1  	delay 1  	createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, -1 @@ -8044,7 +8044,7 @@ Move_TRI_ATTACK:  	waitforvisualfinish  	loadspritegfx ANIM_TAG_LIGHTNING  	createvisualtask sub_8115F10, 2, 257, 257, 257 -	playsewithpan SE_W161B, +63 +	playsewithpan SE_W161B, SOUND_PAN_TARGET  	createsprite gUnknown_085956C0, 130, 0, -48  	delay 1  	createsprite gUnknown_085956C0, 130, 0, -16 @@ -8066,9 +8066,9 @@ Move_WILL_O_WISP:  	loadspritegfx ANIM_TAG_231  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET -	playsewithpan SE_W052, -64 -	waitplaysewithpan SE_W052, -64, 10 -	createvisualtask sub_8159278, 2, -64, -64, 1, 0 +	playsewithpan SE_W052, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 +	createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0  	createsprite gUnknown_0859563C, 2, 0, 0, 0  	delay 3  	createsprite gUnknown_0859563C, 3, 0, 0, 1 @@ -8077,10 +8077,10 @@ Move_WILL_O_WISP:  	delay 3  	createsprite gUnknown_0859563C, 4, 0, 0, 3  	delay 40 -	createvisualtask sub_8159278, 2, -64, 63, 2, 0 +	createvisualtask sub_8159278, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0  	waitforvisualfinish  	monbgprio_29 -	playsewithpan SE_W172B, +63 +	playsewithpan SE_W172B, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1  	createsprite gUnknown_0859566C, 2, 0  	createsprite gUnknown_0859566C, 2, 42 @@ -8104,7 +8104,7 @@ Move_ENCORE:  	createsprite gUnknown_085CE25C, 3, -2, 0, 0, 0, 9  	createsprite gUnknown_085CE25C, 3, 2, 0, 1, 0, 9  	delay 16 -	createvisualtask sub_8159244, 5, 223, 63 +	createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET  	createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET  	waitforvisualfinish  	createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 @@ -8145,11 +8145,11 @@ Move_WISH:  	loadspritegfx ANIM_TAG_SPARKLE_2  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK  	waitforvisualfinish -	panse_27 SE_W115, +63, -64, -3, 0 +	panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0  	createsprite gUnknown_085CE388, 40  	waitforvisualfinish  	delay 60 -	loopsewithpan SE_W215, -64, 16, 3 +	loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3  	call GrantingStarsEffect  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK @@ -8158,7 +8158,7 @@ Move_WISH:  Move_STOCKPILE:  	loadspritegfx ANIM_TAG_235 -	playsewithpan SE_W025, -64 +	playsewithpan SE_W025, SOUND_PAN_ATTACKER  	createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE  	createvisualtask sub_815B65C, 5  	call Stockpile1 @@ -8188,11 +8188,11 @@ Stockpile1:  Move_SPIT_UP:  	loadspritegfx ANIM_TAG_237  	loadspritegfx ANIM_TAG_135 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_815B6B4, 5  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2  	delay 45 -	playsewithpan SE_W255, -64 +	playsewithpan SE_W255, SOUND_PAN_ATTACKER  	delay 3  	createsprite gUnknown_08593A50, 2, 0, 12  	createsprite gUnknown_08593A50, 2, 32, 12 @@ -8208,10 +8208,10 @@ Move_SPIT_UP:  SpitUpContinue:  	delay 5  	createvisualtask sub_80D6388, 2, 0, 1, 8, 1, 0 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gUnknown_085973E8, 131, -12, 10, 1, 1  	delay 5 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gUnknown_085973E8, 131, 12, -10, 1, 1  	waitforvisualfinish  	end @@ -8235,11 +8235,11 @@ SpitUpStrongest:  Move_SWALLOW:  	loadspritegfx ANIM_TAG_236  	loadspritegfx ANIM_TAG_BLUE_STAR -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_815B778, 5  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2  	delay 38 -	playsewithpan SE_W255, -64 +	playsewithpan SE_W255, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1  	call SwallowEffect  	jumpifmoveturn 2, SwallowGood @@ -8270,8 +8270,8 @@ SwallowBest:  Move_TRANSFORM:  	monbg ANIM_ATTACKER -	playsewithpan SE_W100, -64 -	waitplaysewithpan SE_W107, -64, 48 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48  	createvisualtask sub_815B7D0, 2, 0  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER @@ -8311,13 +8311,13 @@ MorningSun1:  Move_SWEET_SCENT:  	loadspritegfx ANIM_TAG_238 -	playsewithpan SE_W230, -64 +	playsewithpan SE_W230, SOUND_PAN_ATTACKER  	createsprite gUnknown_085CE544, 2, 100, 0, 100  	delay 25  	setpan 0  	call SweetScentEffect  	createsprite gUnknown_085CE544, 2, 55, 0 -	setpan +63 +	setpan SOUND_PAN_TARGET  	createvisualtask sub_8115A04, 2, 20, 1, 5, 5, 13, RGB(31, 21, 21)  	call SweetScentEffect  	waitforvisualfinish @@ -8352,11 +8352,11 @@ Move_HYPER_BEAM:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK  	waitforvisualfinish  	delay 10 -	playsewithpan SE_W063, -64 +	playsewithpan SE_W063, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1  	waitforvisualfinish  	delay 30 -	createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5 +	createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5  	createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1  	createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0  	call HyperBeam1 @@ -8400,7 +8400,7 @@ HyperBeam1:  Move_FLATTER:  	loadspritegfx ANIM_TAG_227  	loadspritegfx ANIM_TAG_240 -	createvisualtask sub_8159244, 5, 223, 63 +	createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET  	createvisualtask sub_815ABEC, 2  	createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0  	waitforvisualfinish @@ -8410,7 +8410,7 @@ Move_FLATTER:  	delay 10  	createsprite gVerticalDipSpriteTemplate, 2, 5, 2, ANIM_TARGET  	delay 0 -	createvisualtask sub_8159210, 5, 229, -64 +	createvisualtask sub_8159210, 5, 229, SOUND_PAN_ATTACKER  	call Flatter1  	call Flatter1  	call Flatter1 @@ -8431,7 +8431,7 @@ Move_FLATTER:  	call Flatter1  	call Flatter1  	delay 5 -	createvisualtask sub_8159210, 5, 229, 63 +	createvisualtask sub_8159210, 5, 229, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1  	waitforvisualfinish @@ -8447,8 +8447,8 @@ Move_ROLE_PLAY:  	createvisualtask sub_8116620, 10, 4, 2, 0, 16, RGB_WHITE  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 10, RGB_BLACK  	waitforvisualfinish -	playsewithpan SE_W161, -64 -	waitplaysewithpan SE_W197, -64, 30 +	playsewithpan SE_W161, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30  	createvisualtask sub_815CED8, 2  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER @@ -8460,13 +8460,13 @@ Move_ROLE_PLAY:  Move_REFRESH:  	loadspritegfx ANIM_TAG_203  	loadspritegfx ANIM_TAG_SPARKLE_2 -	playsewithpan SE_W287, -64 +	playsewithpan SE_W287, SOUND_PAN_ATTACKER  	createvisualtask sub_815DFCC, 2, 0  	waitforvisualfinish -	playsewithpan SE_W234, -64 +	playsewithpan SE_W234, SOUND_PAN_ATTACKER  	call GrantingStarsEffect  	waitforvisualfinish -	playsewithpan SE_REAPOKE, -64 +	playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 3, 10, 0, RGB(12, 24, 30)  	createsprite gUnknown_0859381C, 3, 0, 0, 0, 0  	end @@ -8477,11 +8477,11 @@ Move_BLAZE_KICK:  	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	createsprite gUnknown_08595F14, 131, 0, 0, 1, 30  	createvisualtask sub_8116620, 10, 4, 2, 0, 7, RGB_WHITE  	delay 30 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 130, 0, 0, 1, 0  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1  	createvisualtask sub_8116620, 10, 4, 2, 0, 0, RGB_WHITE @@ -8516,7 +8516,7 @@ Move_SAND_TOMB:  	loadspritegfx ANIM_TAG_074  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 -	playsewithpan SE_W328, +63 +	playsewithpan SE_W328, SOUND_PAN_TARGET  	call SandTombEffect  	call SandTombEffect  	call SandTombEffect @@ -8550,7 +8550,7 @@ Move_SHEER_COLD:  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8  	createvisualtask sub_80A9EF4, 2 -	waitplaysewithpan SE_W258, +63, 17 +	waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -8567,11 +8567,11 @@ Move_ARM_THRUST:  	delay 6  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 3  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08596034, 130, 10, -8, 14, 3  	waitforvisualfinish  	createvisualtask sub_80D6134, 5, 8, 5, 0, 1 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	choosetwoturnanim ArmThrustRight, ArmThrustLeft  ArmThrustContinue:  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 @@ -8586,7 +8586,7 @@ ArmThrustLeft:  	goto ArmThrustContinue  Move_MUDDY_WATER: -	panse_1B SE_W250, -64, +63, +2, 0 +	panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createvisualtask AnimTask_CreateSurfWave, 2, TRUE  	waitforvisualfinish  	end @@ -8619,7 +8619,7 @@ Move_BULLET_SEED:  Move_DRAGON_CLAW:  	loadspritegfx ANIM_TAG_SMALL_EMBER  	loadspritegfx ANIM_TAG_CLAW_SLASH -	playsewithpan SE_W221B, -64 +	playsewithpan SE_W221B, SOUND_PAN_ATTACKER  	createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1  	call DragonClawEffect @@ -8627,7 +8627,7 @@ Move_DRAGON_CLAW:  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	createsprite gUnknown_08596B88, 2, 0, 28, 528, 30, 13, 50, 0  	delay 2 -	createvisualtask sub_8159210, 5, 136, 63 +	createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, -10, 0  	createsprite gBattleAnimSpriteTemplate_8597138, 130, -10, 10, 0  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 @@ -8640,7 +8640,7 @@ Move_DRAGON_CLAW:  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	createsprite gUnknown_08596B88, 2, 0, 28, 512, 25, 16, 46, 0  	delay 2 -	createvisualtask sub_8159210, 5, 136, 63 +	createvisualtask sub_8159210, 5, 136, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, -10, 1  	createsprite gBattleAnimSpriteTemplate_8597138, 130, 10, 10, 1  	createsprite gBattleAnimSpriteTemplate_85972D8, 2, -4, 1, 10, 3, 1 @@ -8686,7 +8686,7 @@ Move_MUD_SHOT:  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1  	delay 6  	createvisualtask sub_81076C8, 5, 100 -	panse_1B SE_W250, -64, +63, +1, 0 +	panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0  	call MudShot1  	call MudShot1  	call MudShot1 @@ -8714,18 +8714,18 @@ Move_METEOR_MASH:  	loadspritegfx ANIM_TAG_233  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_143 -	panse_1B SE_W112, -64, +63, +3, 0 +	panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0  	fadetobg BG_COSMIC  	waitbgfadein  	waitforvisualfinish -	createsprite gUnknown_085CE8DC, 131, -48, -64, 72, 32, 30 +	createsprite gUnknown_085CE8DC, 131, -48, SOUND_PAN_ATTACKER, 72, 32, 30  	delay 10 -	createsprite gUnknown_085CE8DC, 131, -112, -64, 8, 32, 30 +	createsprite gUnknown_085CE8DC, 131, -112, SOUND_PAN_ATTACKER, 8, 32, 30  	delay 40  	createsprite gUnknown_08595F14, 131, 0, 0, 0, 30 -	createsprite gUnknown_085CE8DC, 131, -80, -64, 40, 32, 30 +	createsprite gUnknown_085CE8DC, 131, -80, SOUND_PAN_ATTACKER, 40, 32, 30  	delay 20 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1  	waitforvisualfinish @@ -8739,7 +8739,7 @@ Move_REVENGE:  	loadspritegfx ANIM_TAG_245  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596088, 2, 10, -10  	waitforvisualfinish  	createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED @@ -8748,17 +8748,17 @@ Move_REVENGE:  	loadspritegfx ANIM_TAG_246  	createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4  	delay 4 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_085960D0, 130, 10, -10  	waitforvisualfinish  	unloadspritegfx ANIM_TAG_246  	loadspritegfx ANIM_TAG_135  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1  	createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 8  	createsprite gUnknown_08597400, 131, 10, 8, 1, 1, 8 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_TARGET  	blendoff @@ -8767,7 +8767,7 @@ Move_REVENGE:  Move_POISON_FANG:  	loadspritegfx ANIM_TAG_192  	loadspritegfx ANIM_TAG_POISON_BUBBLE -	playsewithpan SE_W044, +63 +	playsewithpan SE_W044, SOUND_PAN_TARGET  	createsprite gUnknown_085CE1DC, 130  	delay 10  	createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 @@ -8778,7 +8778,7 @@ Move_POISON_FANG:  	end  Move_SUBSTITUTE: -	playsewithpan SE_W213, -64 +	playsewithpan SE_W213, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_MonToSubstitute, 2  	end @@ -8791,7 +8791,7 @@ Move_FRENZY_PLANT:  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 0, 5, RGB_BLACK  	waitforvisualfinish  	createsprite gUnknown_08592564, 2, 10, 8, 2, 0, 0, 100 -	playsewithpan SE_W010, -64 +	playsewithpan SE_W010, SOUND_PAN_ATTACKER  	delay 5  	createsprite gUnknown_08592564, 2, 20, -8, -2, 0, 1, 95  	playsewithpan SE_W010, -43 @@ -8809,32 +8809,32 @@ Move_FRENZY_PLANT:  	playsewithpan SE_W010, +42  	delay 5  	createsprite gUnknown_08592564, 2, 75, 8, 0, 0, 0, 85 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	delay 5  	createsprite gUnknown_08592564, 2, 85, 16, 6, 0, 3, 80 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	delay 5  	createsprite gUnknown_08592564, 2, 85, -16, -6, 0, 2, 75 -	playsewithpan SE_W010, +63 +	playsewithpan SE_W010, SOUND_PAN_TARGET  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -10, 1, 3 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1  	delay 3  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, 8, 1, 3 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	delay 3  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, -3, 1, 2 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	delay 3  	createsprite gBasicHitSplatSpriteTemplate, 2, -3, 1, 1, 2 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	delay 2  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, 1, 1, 1 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	delay 2  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 10, 1, 1 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 2, 5, 0, RGB_BLACK  	waitforvisualfinish @@ -8857,7 +8857,7 @@ Move_METAL_SOUND:  	waitforvisualfinish  	end  MetalSound1: -	panse_1B SE_W103, -64, +63, +2, 0 +	panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	createsprite gUnknown_08593458, 130, 16, 0, 0, 0, 30, 0  	delay 2  	return @@ -8880,20 +8880,20 @@ FocusPunchContinue:  	waitbgfadein  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W207, +63 +	playsewithpan SE_W207, SOUND_PAN_TARGET  	createsprite gUnknown_08596104, 130  	delay 10  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, 2, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, -6, 1, 0 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 8, 1, 0 -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	waitforvisualfinish  	restorebg  	waitbgfadein @@ -8927,94 +8927,94 @@ ReturnContinue:  	end  ReturnWeak:  	createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 139, 63 +	createvisualtask sub_8159210, 5, 139, SOUND_PAN_TARGET  	goto ReturnContinue  ReturnMedium:  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	delay 11  	createsprite gHorizontalLungeSpriteTemplate, 2, 5, 4  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 3, 0, 0, 1, 2 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	goto ReturnContinue  ReturnStrong:  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 6, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	goto ReturnContinue  ReturnStrongest:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 6, RGB_BLACK  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 16, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 12, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	waitforvisualfinish  	delay 4  	createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	waitforvisualfinish  	delay 2  	createvisualtask sub_81169C0, 2, 0, 4, 5, 1  	createsprite gVerticalDipSpriteTemplate, 2, 4, 1, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	createvisualtask sub_81169C0, 2, 0, 4, 5, 1  	waitforvisualfinish  	createsprite gVerticalDipSpriteTemplate, 2, 4, 2, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	delay 5  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	createvisualtask sub_81169C0, 2, 0, 4, 5, 1  	waitforvisualfinish @@ -9023,25 +9023,25 @@ ReturnStrongest:  	call ReturnStrongest1  	call ReturnStrongest1  	createsprite gBasicHitSplatSpriteTemplate, 2, -10, -8, 1, 0 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 2, 10, 10, 1, 0 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 2, 3, -5, 1, 0 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 2, -5, 3, 1, 0 -	createvisualtask sub_8159210, 5, 141, 63 +	createvisualtask sub_8159210, 5, 141, SOUND_PAN_TARGET  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 6, 0, RGB_BLACK  	goto ReturnContinue  ReturnStrongest1:  	createsprite gVerticalDipSpriteTemplate, 2, 4, 3, ANIM_ATTACKER -	createvisualtask sub_8159244, 5, 167, -64 +	createvisualtask sub_8159244, 5, 167, SOUND_PAN_ATTACKER  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2 -	createvisualtask sub_8159210, 5, 123, 63 +	createvisualtask sub_8159210, 5, 123, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1  	createvisualtask sub_81169C0, 2, 0, 4, 5, 1  	waitforvisualfinish @@ -9058,7 +9058,7 @@ Move_COSMIC_POWER:  	createvisualtask sub_8117660, 2, 0, 128, 0, -1  	waitbgfadein  	delay 70 -	createvisualtask sub_8159210, 5, 228, -64 +	createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592B7C, 2, -15, 0, 0, 0, 32, 60  	delay 8  	createsprite gUnknown_08592B7C, 2, 12, -5, 0, 0, 32, 60 @@ -9077,7 +9077,7 @@ Move_BLAST_BURN:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W221, -64 +	playsewithpan SE_W221, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595428, 2, -32, 0, 24, 0, 0, 0  	createsprite gUnknown_08595428, 2, -20, -10, 24, 0, 0, 0  	createsprite gUnknown_08595428, 66, 0, -16, 24, 0, 0, 0 @@ -9087,7 +9087,7 @@ Move_BLAST_BURN:  	createsprite gUnknown_08595428, 2, 0, 16, 24, 0, 0, 0  	createsprite gUnknown_08595428, 2, -20, 10, 24, 0, 0, 0  	delay 25 -	playsewithpan SE_W172B, -64 +	playsewithpan SE_W172B, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595428, 2, -64, 0, 24, 0, 0, 0  	createsprite gUnknown_08595428, 6, -40, -20, 24, 0, 0, 0  	createsprite gUnknown_08595428, 70, 0, -32, 24, 0, 0, 0 @@ -9099,7 +9099,7 @@ Move_BLAST_BURN:  	createsprite gUnknown_08595428, 2, -40, 20, 24, 0, 0, 0  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 25 -	playsewithpan SE_W172B, -64 +	playsewithpan SE_W172B, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595428, 2, -96, 0, 24, 0, 0, 0  	createsprite gUnknown_08595428, 6, -60, -30, 24, 0, 0, 0  	createsprite gUnknown_08595428, 70, 0, -48, 24, 0, 0, 0 @@ -9125,24 +9125,24 @@ Move_ROCK_TOMB:  	createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0  	delay 8  	createvisualtask sub_81162A4, 2, 0, 2, 3, 1 -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	delay 8  	createsprite gUnknown_08596C58, 130, -20, 12, 64, 98, 0  	delay 8  	createvisualtask sub_81162A4, 2, 0, 2, 3, 1 -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	delay 8  	createsprite gUnknown_08596C58, 194, 3, 6, 64, 82, 0  	delay 8  	createvisualtask sub_81162A4, 2, 0, 2, 3, 1 -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	delay 8  	createsprite gUnknown_08596C58, 130, -3, 13, 64, 66, 0  	delay 8  	createvisualtask sub_81162A4, 2, 0, 2, 3, 1 -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	delay 24 -	playsewithpan SE_W063, +63 +	playsewithpan SE_W063, SOUND_PAN_TARGET  	createsprite gUnknown_085967AC, 133, 1, 50  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1  	createvisualtask sub_81162A4, 2, 2, 0, 10, 1 @@ -9151,7 +9151,7 @@ Move_ROCK_TOMB:  Move_SILVER_WIND:  	loadspritegfx ANIM_TAG_271 -	panse_1B SE_W016, -64, +63, +2, 0 +	panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	playsewithpan SE_W234, 0  	delay 0  	monbg ANIM_DEF_PARTNER @@ -9191,7 +9191,7 @@ SilverWindContinue:  	createsprite gUnknown_08592860, -62, -4, 16, 0, 6, 1, 2, 1  	createsprite gUnknown_08592860, -62, -16, 12, 192, 5, 2, 3, 1  	waitforvisualfinish -	playsewithpan SE_W016B, +63 +	playsewithpan SE_W016B, SOUND_PAN_TARGET  	clearmonbg ANIM_DEF_PARTNER  	delay 0  	restorebg @@ -9207,7 +9207,7 @@ SilverWindOnPlayer:  	goto SilverWindContinue  Move_SNATCH: -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6  	end @@ -9217,10 +9217,10 @@ Move_DIVE:  	choosetwoturnanim DiveSetUp, DiveAttack  DiveSetUp:  	loadspritegfx ANIM_TAG_156 -	playsewithpan SE_W029, -64 +	playsewithpan SE_W029, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596490, 2, 0, 0, 13, 336  	waitforvisualfinish -	playsewithpan SE_W291, -64 +	playsewithpan SE_W291, SOUND_PAN_ATTACKER  	createsprite gUnknown_085964CC, 3, 0  	call DiveSetUp1  	call DiveSetUp1 @@ -9237,7 +9237,7 @@ DiveAttack:  	loadspritegfx ANIM_TAG_155  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W153, +63 +	playsewithpan SE_W153, SOUND_PAN_TARGET  	createsprite gUnknown_085964CC, 131, 1  	call DiveAttack1  	call DiveAttack1 @@ -9261,11 +9261,11 @@ Move_ROCK_BLAST:  	loadspritegfx ANIM_TAG_135  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6  	delay 3 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596C98, 130, 16, 0, 0, 0, 25, 257  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	createsprite gUnknown_08596B1C, 130, 0, 0, 20, 24, 14, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1  	createsprite gUnknown_08596B1C, 130, 5, 0, -20, 24, 14, 1 @@ -9287,13 +9287,13 @@ Move_OVERHEAT:  	delay 1  	createvisualtask sub_8117DD8, 5, 0  	delay 1 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask sub_8117CA0, 5, 1, 0  	delay 1  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 1, 0, 13, RGB(28, 0, 0)  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1  	waitforvisualfinish -	playsewithpan SE_W172B, -64 +	playsewithpan SE_W172B, SOUND_PAN_ATTACKER  	createsprite gUnknown_08596FB0, 2, 1, 0, 30, 25, -20  	createsprite gUnknown_08596FB0, 2, 1, 32, 30, 25, -20  	createsprite gUnknown_08596FB0, 2, 1, 64, 30, 25, -20 @@ -9323,17 +9323,17 @@ Move_OVERHEAT:  	delay 5  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 131, -5, 3, 1, 0 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1  	delay 6  	createsprite gBasicHitSplatSpriteTemplate, 131, 8, -5, 1, 0 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 131, 10, 10, 1, 0 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	delay 8  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 0 -	playsewithpan SE_W007, +63 +	playsewithpan SE_W007, SOUND_PAN_TARGET  	createvisualtask sub_8117DD8, 5, 1  	delay 1  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, -1, 0, 13, RGB(18, 18, 18) @@ -9360,12 +9360,12 @@ Move_HYDRO_CANNON:  	loadspritegfx ANIM_TAG_148  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 -	playsewithpan SE_W057, -64 +	playsewithpan SE_W057, SOUND_PAN_ATTACKER  	createsprite gUnknown_085951C0, 130  	delay 10  	createvisualtask sub_8115F10, 2, 257, 257, 257  	delay 30 -	panse_1B SE_W056, -64, +63, +2, 0 +	panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0  	call HydroCannon1  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1  	createsprite gUnknown_08597388, 130, 0, 0, 1, 0 @@ -9399,11 +9399,11 @@ HydroCannon1:  Move_ASTONISH:  	loadspritegfx ANIM_TAG_273 -	playsewithpan SE_W227, -64 +	playsewithpan SE_W227, SOUND_PAN_ATTACKER  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6  	delay 25  	createsprite gUnknown_085964E4, -123, 0, 1 -	playsewithpan SE_W166, +63 +	playsewithpan SE_W166, SOUND_PAN_TARGET  	createsprite gUnknown_085964E4, -123, 1, 1  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1  	createvisualtask sub_8106020, 3 @@ -9460,7 +9460,7 @@ SeismicTossStrong:  	goto SeismicTossContinue  SeismicToss1:  	createsprite gBasicHitSplatSpriteTemplate, 131, -10, -8, 1, 1 -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1  	createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3  	createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4 @@ -9469,7 +9469,7 @@ SeismicToss1:  	return  SeismicToss2:  	createsprite gBasicHitSplatSpriteTemplate, 131, 10, -8, 1, 1 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1  	createsprite gUnknown_08596CB0, 130, -12, 32, 3, 4  	createsprite gUnknown_08596CB0, 130, 8, 31, 2, 2 @@ -9480,7 +9480,7 @@ SeismicToss2:  Move_MAGIC_COAT:  	loadspritegfx ANIM_TAG_170  	setalpha 0, 16 -	waitplaysewithpan SE_W112, -64, 15 +	waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15  	createsprite gUnknown_085965C0, 3, 40, 0, 10170  	waitforvisualfinish  	delay 1 @@ -9492,7 +9492,7 @@ Move_WATER_PULSE:  	loadspritegfx ANIM_TAG_288  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET -	playsewithpan SE_W145C, -64 +	playsewithpan SE_W145C, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 7, RGB(0, 25, 28)  	delay 10  	createsprite gUnknown_085952F8, 66, 100, 100, 8, 1, 20, 40, 0 @@ -9500,15 +9500,15 @@ Move_WATER_PULSE:  	createsprite gUnknown_085952F8, 66, 200, 80, 8, 1, 40, 20, 0  	createsprite gUnknown_085952F8, 66, 80, 60, 10, 3, 20, 50, 0  	createsprite gUnknown_085952F8, 66, 140, 100, 16, 1, 20, 30, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	waitforvisualfinish -	playsewithpan SE_W202, -64 +	playsewithpan SE_W202, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593470, 130, 0, 0, 40, 15  	delay 5 -	playsewithpan SE_W202, -64 +	playsewithpan SE_W202, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593470, 130, 0, 0, 40, 15  	delay 5 -	playsewithpan SE_W202, -64 +	playsewithpan SE_W202, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593470, 130, 0, 0, 40, 15  	delay 13  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 @@ -9532,13 +9532,13 @@ Move_PSYCHO_BOOST:  	setalpha 8, 8  	delay 10  	createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 -	loopsewithpan SE_W060B, -64, 14, 10 +	loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10  	createsprite gUnknown_08596920, 2  	delay 110 -	loopsewithpan SE_W060B, -64, 7, 10 +	loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 -	playsewithpan SE_W043, +63 +	playsewithpan SE_W043, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_ATK_PARTNER  	blendoff @@ -9550,12 +9550,12 @@ Move_KNOCK_OFF:  	loadspritegfx ANIM_TAG_135  	createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6  	delay 4 -	playsewithpan SE_W233, +63 +	playsewithpan SE_W233, SOUND_PAN_TARGET  	createsprite gUnknown_085CE984, 130, -16, -16  	delay 8  	createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, 0, 1, 2 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -12, 10, 0, 3  	createsprite gSlideMonToOriginalPosSpriteTemplate, 2, 0, 0, 5  	delay 3 @@ -9574,7 +9574,7 @@ Move_DOOM_DESIRE:  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB_BLACK  	waitforvisualfinish  	setalpha 8, 8 -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1  	waitforvisualfinish  	delay 20 @@ -9591,7 +9591,7 @@ Move_SKY_UPPERCUT:  	monbgprio_28 ANIM_TARGET  	fadetobg BG_SEISMICTOSS_SKUUPPERCUT  	waitbgfadeout -	playsewithpan SE_W327, -64 +	playsewithpan SE_W327, SOUND_PAN_ATTACKER  	createvisualtask sub_810DABC, 5, 55  	waitbgfadein  	setalpha 12, 8 @@ -9599,20 +9599,20 @@ Move_SKY_UPPERCUT:  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 28, 0, 0, 5  	delay 4  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, -28, 28, 1, 1  	delay 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, -15, 8, 1, 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	delay 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, -5, -12, 1, 1  	delay 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, 0, -32, 1, 1  	delay 1 -	playsewithpan SE_W233B, +63 +	playsewithpan SE_W233B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 131, 5, -52, 1, 1  	createsprite gSlideMonToOffsetSpriteTemplate, 2, 1, -26, 16, 1, 4  	delay 4 @@ -9648,7 +9648,7 @@ Move_TWISTER:  	loadspritegfx ANIM_TAG_058  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET -	playsewithpan SE_W239, +63 +	playsewithpan SE_W239, SOUND_PAN_TARGET  	createsprite gUnknown_085923A8, 130, 120, 70, 5, 70, 30  	delay 1  	createsprite gUnknown_085923A8, 130, 115, 55, 6, 60, 25 @@ -9671,18 +9671,18 @@ Move_TWISTER:  	createsprite gUnknown_085923A8, 130, 110, 10, 8, 32, 20  	waitforvisualfinish  	createsprite gBasicHitSplatSpriteTemplate, 131, -32, -16, 1, 3 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1  	delay 4  	createsprite gUnknown_085973A0, 131, 1, 3 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_085973A0, 131, 1, 3 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	delay 4  	createsprite gBasicHitSplatSpriteTemplate, 131, 32, 20, 1, 3 -	playsewithpan SE_W004, +63 +	playsewithpan SE_W004, SOUND_PAN_TARGET  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER  	blendoff @@ -9695,7 +9695,7 @@ Move_MAGICAL_LEAF:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	delay 1 -	loopsewithpan SE_W077, -64, 10, 5 +	loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5  	createvisualtask sub_81007C4, 5  	createsprite gUnknown_08592390, 2, -3, -2, 10  	delay 2 @@ -9717,11 +9717,11 @@ Move_MAGICAL_LEAF:  	delay 2  	createsprite gUnknown_08592390, 2, -3, -5, 8  	delay 60 -	playsewithpan SE_W013B, -64 +	playsewithpan SE_W013B, SOUND_PAN_ATTACKER  	createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, 20, 0  	createsprite gUnknown_085923D8, 131, 20, -10, 20, 0, 32, -20, 0  	delay 30 -	playsewithpan SE_W013, +63 +	playsewithpan SE_W013, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 132, -10, -4, 1, 2  	createsprite gBasicHitSplatSpriteTemplate, 132, 10, 4, 1, 2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -9738,10 +9738,10 @@ Move_ICE_BALL:  	createvisualtask AnimTask_GetRolloutCounter, 5, 0  	jumpargeq 0, 4, IceBallSetIceBg  IceBallContinue: -	playsewithpan SE_W196, -64 +	playsewithpan SE_W196, SOUND_PAN_ATTACKER  	createsprite gUnknown_08595DE4, 130, 15, 0, -12, -16, 30, -40  	delay 28 -	playsewithpan SE_W280, +63 +	playsewithpan SE_W280, SOUND_PAN_TARGET  	createvisualtask AnimTask_GetRolloutCounter, 5, 0  	jumpargeq 0, 0, IceBallWeakest  	jumpargeq 0, 1, IceBallWeak @@ -9826,7 +9826,7 @@ Move_WEATHER_BALL:  	loadspritegfx ANIM_TAG_283  	createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER  	delay 8 -	playsewithpan SE_W207, -64 +	playsewithpan SE_W207, SOUND_PAN_ATTACKER  	createsprite gUnknown_0853EE38, 2  	waitforvisualfinish  	delay 15 @@ -9844,7 +9844,7 @@ WeatherBallNormal:  	loadspritegfx ANIM_TAG_135  	createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0  	waitforvisualfinish -	playsewithpan SE_W025B, +63 +	playsewithpan SE_W025B, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 132, -10, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1  	waitforvisualfinish @@ -9852,45 +9852,45 @@ WeatherBallNormal:  WeatherBallFire:  	loadspritegfx ANIM_TAG_SMALL_EMBER  	createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, -40, 20 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 0, 0 -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	waitforvisualfinish -	playsewithpan SE_W172B, +63 +	playsewithpan SE_W172B, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1  	waitforvisualfinish  	end  WeatherBallWater:  	loadspritegfx ANIM_TAG_155  	createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	delay 8  	createsprite gUnknown_08595328, 130, -30, -100, 25, 1, -20, 20 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	delay 13  	createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 0, 0 -	playsewithpan SE_W152, +63 +	playsewithpan SE_W152, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 -	playsewithpan SE_W202, +63 +	playsewithpan SE_W202, SOUND_PAN_TARGET  	waitforvisualfinish  	end  WeatherBallSandstorm:  	loadspritegfx ANIM_TAG_058  	createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 5  	createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, -40, 20 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	delay 14  	createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 0, 0 -	playsewithpan SE_W088, +63 +	playsewithpan SE_W088, SOUND_PAN_TARGET  	waitforvisualfinish -	playsewithpan SE_W070, +63 +	playsewithpan SE_W070, SOUND_PAN_TARGET  	createsprite gUnknown_08596CB0, 130, -12, 27, 2, 3  	createsprite gUnknown_08596CB0, 130, 8, 28, 3, 4  	createsprite gUnknown_08596CB0, 130, -4, 30, 2, 3 @@ -9902,16 +9902,16 @@ WeatherBallIce:  	loadspritegfx ANIM_TAG_263  	loadspritegfx ANIM_TAG_141  	createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 -	playsewithpan SE_W258, +63 +	playsewithpan SE_W258, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 40, 0 -	playsewithpan SE_W258, +63 +	playsewithpan SE_W258, SOUND_PAN_TARGET  	delay 10  	createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, 0, 0 -	playsewithpan SE_W258, +63 +	playsewithpan SE_W258, SOUND_PAN_TARGET  	waitforvisualfinish  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	call FreezeEffect1  	waitforvisualfinish  	end @@ -9920,7 +9920,7 @@ Move_COUNT:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -9930,64 +9930,64 @@ Move_COUNT:  FreezeEffect1:  	createsprite gUnknown_08595B68, 130, -10, -10, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 10, 20, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, -5, 10, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 17, -12, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, -15, 15, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 0, 0, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, 20, 2, 0 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	return  FreezeEffect2:  	createsprite gUnknown_08595B68, 130, -10, -10, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 10, 20, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, -29, 0, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 29, -20, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, -5, 10, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 17, -12, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, -20, 0, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, -15, 15, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 26, -5, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B80, 130, 0, 0, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	delay 4  	createsprite gUnknown_08595B68, 130, 20, 2, 1 -	playsewithpan SE_W196, +63 +	playsewithpan SE_W196, SOUND_PAN_TARGET  	return  IcyWindEffect1: @ Unused -	loopsewithpan SE_W196, +63, 6, 4 +	loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4  	createsprite gUnknown_08595C04, 130, 0, 24, 0  	delay 4  	createsprite gUnknown_08595C04, 130, 8, 24, 0 @@ -10004,7 +10004,7 @@ IcyWindEffect1: @ Unused  	return  IcyWindEffect2: -	loopsewithpan SE_W196, +63, 6, 4 +	loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4  	createsprite gUnknown_08595C04, 130, 0, 24, 1  	delay 4  	createsprite gUnknown_08595C04, 130, 8, 24, 1 @@ -10034,7 +10034,7 @@ GrantingStarsEffect:  	return  HealingEffect: -	playsewithpan SE_W071B, -64 +	playsewithpan SE_W071B, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592F2C, 2, 0, -5, 0, 0  	delay 7  	createsprite gUnknown_08592F2C, 2, -15, 10, 0, 0 @@ -10046,7 +10046,7 @@ HealingEffect:  	return  HealingEffect2: -	playsewithpan SE_W071B, +63 +	playsewithpan SE_W071B, SOUND_PAN_TARGET  	createsprite gUnknown_08592F2C, 130, 0, -5, 1, 0  	delay 7  	createsprite gUnknown_08592F2C, 130, -15, 10, 1, 0 @@ -10059,72 +10059,72 @@ HealingEffect2:  PoisonBubblesEffect:  	createsprite gPoisonBubbleSpriteTemplate, 130, 10, 10, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 6  	createsprite gPoisonBubbleSpriteTemplate, 130, 20, -20, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 6  	createsprite gPoisonBubbleSpriteTemplate, 130, -20, 15, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 6  	createsprite gPoisonBubbleSpriteTemplate, 130, 0, 0, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 6  	createsprite gPoisonBubbleSpriteTemplate, 130, -20, -20, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	delay 6  	createsprite gPoisonBubbleSpriteTemplate, 130, 16, -8, 0 -	playsewithpan SE_W092, +63 +	playsewithpan SE_W092, SOUND_PAN_TARGET  	return  WaterBubbleEffect:  	createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 0 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	return  WaterBubbleEffect2:  	createsprite gWaterBubbleSpriteTemplate, 2, 10, 10, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, -28, -10, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 20, -20, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, -20, 15, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 0, 0, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 27, 8, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, -20, -20, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	delay 6  	createsprite gWaterBubbleSpriteTemplate, 2, 16, -8, 1 -	playsewithpan SE_W145C, +63 +	playsewithpan SE_W145C, SOUND_PAN_TARGET  	return  ElectricityEffect: -	playsewithpan SE_W085B, +63 +	playsewithpan SE_W085B, SOUND_PAN_TARGET  	createsprite gElectricitySpriteTemplate, 130, 5, 0, 5, 0  	delay 2  	createsprite gElectricitySpriteTemplate, 130, -5, 10, 5, 1 @@ -10143,7 +10143,7 @@ ElectricityEffect:  	return  ConfusionEffect: -	loopsewithpan SE_W146, +63, 13, 6 +	loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6  	createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 0, 3, 90  	createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 51, 3, 90  	createsprite gConfusionDuckSpriteTemplate, 130, 0, -15, 102, 3, 90 @@ -10211,7 +10211,7 @@ UnsetSolarbeamBg:  	return  Status_Poison: -	loopsewithpan SE_W092, +63, 13, 6 +	loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31)  	end @@ -10223,7 +10223,7 @@ Status_Confusion:  Status_Burn:  	loadspritegfx ANIM_TAG_SMALL_EMBER -	playsewithpan SE_W172, +63 +	playsewithpan SE_W172, SOUND_PAN_TARGET  	call Burn1  	call Burn1  	call Burn1 @@ -10236,19 +10236,19 @@ Burn1:  Status_Infatuation:  	loadspritegfx ANIM_TAG_PURPLE_HEART -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593970, 3, 0, 20  	delay 15 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593970, 3, -20, 20  	delay 15 -	playsewithpan SE_W204, -64 +	playsewithpan SE_W204, SOUND_PAN_ATTACKER  	createsprite gUnknown_08593970, 3, 20, 20  	end  Status_Sleep:  	loadspritegfx ANIM_TAG_LETTER_Z -	playsewithpan SE_W173, -64 +	playsewithpan SE_W173, SOUND_PAN_ATTACKER  	createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0  	delay 30  	createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 @@ -10265,7 +10265,7 @@ Status_Freeze:  	loadspritegfx ANIM_TAG_ICE_CUBE  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET -	waitplaysewithpan SE_W258, +63, 17 +	waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17  	createvisualtask sub_80A9EF4, 2  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER @@ -10274,7 +10274,7 @@ Status_Freeze:  Status_Curse:  	loadspritegfx ANIM_TAG_200  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8596DE8, 130  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1  	waitforvisualfinish @@ -10284,7 +10284,7 @@ Status_Curse:  Status_Nightmare:  	loadspritegfx ANIM_TAG_EVIL_ANGEL  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W171, +63 +	playsewithpan SE_W171, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_8596E00, 130  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1  	waitforvisualfinish @@ -10297,8 +10297,8 @@ General_CastformChange:  	goto AnimScript_82D7EB2  AnimScript_82D7EB2:  	monbg ANIM_ATTACKER -	playsewithpan SE_W100, -64 -	waitplaysewithpan SE_W107, -64, 48 +	playsewithpan SE_W100, SOUND_PAN_ATTACKER +	waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48  	createvisualtask sub_815B7D0, 2, 1  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER @@ -10333,10 +10333,10 @@ General_PokeblockThrow:  	createvisualtask sub_817345C, 2, 0  	createvisualtask sub_81732B0, 2  	delay 0 -	waitplaysewithpan SE_W026, -64, 22 +	waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22  	createsprite gBattleAnimSpriteTemplate_85E5338, 131, -18, 12, 0, 32  	delay 50 -	loopsewithpan SE_W039, +63, 19, 2 +	loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2  	createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET  	waitforvisualfinish  	createvisualtask sub_81732E4, 2 @@ -10356,7 +10356,7 @@ General_TurnTrap:  	goto Status_BindWrap  Status_BindWrap:  	loadspritegfx ANIM_TAG_186 -	loopsewithpan SE_W010, +63, 6, 2 +	loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2  	createsprite gUnknown_08592494, 132, 0, 16, 0, 1  	delay 7  	createsprite gUnknown_08592494, 130, 0, 8, 1, 1 @@ -10364,12 +10364,12 @@ Status_BindWrap:  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1  	delay 20  	setarg 7, -1 -	playsewithpan SE_W020, +63 +	playsewithpan SE_W020, SOUND_PAN_TARGET  	waitforvisualfinish  	end  Status_FireSpin:  	loadspritegfx ANIM_TAG_SMALL_EMBER -	playsewithpan SE_W221B, +63 +	playsewithpan SE_W221B, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1  	call FireSpinEffect  	call FireSpinEffect @@ -10383,7 +10383,7 @@ Status_Whrilpool:  	setalpha 12, 8  	delay 0  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(0, 13, 23) -	playsewithpan SE_W250, +63 +	playsewithpan SE_W250, SOUND_PAN_TARGET  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1  	call WhirlpoolEffect  	call WhirlpoolEffect @@ -10398,7 +10398,7 @@ Status_Clamp:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W011, +63 +	playsewithpan SE_W011, SOUND_PAN_TARGET  	createsprite gUnknown_08597098, 2, -32, 0, 2, 819, 0, 10  	createsprite gUnknown_08597098, 2, 32, 0, 6, -819, 0, 10  	delay 10 @@ -10413,7 +10413,7 @@ Status_SandTomb:  	loadspritegfx ANIM_TAG_074  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 -	playsewithpan SE_W328, +63 +	playsewithpan SE_W328, SOUND_PAN_TARGET  	call SandTombEffect  	call SandTombEffect  	delay 22 @@ -10426,19 +10426,19 @@ General_ItemEffect:  	loadspritegfx ANIM_TAG_203  	loadspritegfx ANIM_TAG_SPARKLE_2  	delay 0 -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_80D622C, 2, 16, 128, 0, 2  	waitforvisualfinish -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_80D622C, 2, 16, 128, 0, 2  	waitforvisualfinish -	playsewithpan SE_W036, -64 +	playsewithpan SE_W036, SOUND_PAN_ATTACKER  	createvisualtask sub_80D622C, 2, 16, 128, 0, 2  	waitforvisualfinish -	playsewithpan SE_W234, -64 +	playsewithpan SE_W234, SOUND_PAN_ATTACKER  	call GrantingStarsEffect  	waitforvisualfinish -	playsewithpan SE_REAPOKE, -64 +	playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 3, 7, 0, RGB(17, 31, 25)  	createsprite gUnknown_0859381C, 3, 0, 0, 0, 0  	waitforvisualfinish @@ -10449,23 +10449,23 @@ General_SmokeballEscape:  	monbg ANIM_ATTACKER  	setalpha 12, 4  	delay 0 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createsprite gUnknown_085CE734, 128, 0, 32, 28, 30  	delay 4 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createsprite gUnknown_085CE734, 127, 2, 12, 20, 30  	delay 12 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30  	delay 12 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30  	delay 4 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createvisualtask sub_81136E8, 2, 2  	createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30  	delay 14 -	playsewithpan SE_BOWA2, +63 +	playsewithpan SE_BOWA2, SOUND_PAN_TARGET  	createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46  	delay 0  	createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46 @@ -10484,7 +10484,7 @@ General_SmokeballEscape:  General_HangedOn:  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 7, 0, 9, RGB_RED -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	createvisualtask sub_815DB90, 5, 30, 128, 0, 1, 2, 0, 1  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 2, 4, 9, 0, RGB_RED @@ -10495,7 +10495,7 @@ General_HangedOn:  General_Rain:  	loadspritegfx ANIM_TAG_115 -	playsewithpan SE_W240, -64 +	playsewithpan SE_W240, SOUND_PAN_ATTACKER  	createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK  	waitforvisualfinish  	createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 @@ -10524,7 +10524,7 @@ General_MonHit:  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	setalpha 12, 8 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 2, 0, 0, 1, 2  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1  	waitforvisualfinish @@ -10555,22 +10555,22 @@ SnatchMoveContinue:  	call AnimScript_82D85C3  	end  SnatchOpposingMonMove: -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	createvisualtask sub_815F8F4, 2  	goto SnatchMoveContinue  SnatchPartnerMonMove: -	playsewithpan SE_W104, -64 +	playsewithpan SE_W104, SOUND_PAN_ATTACKER  	createvisualtask sub_815FFC4, 2  	goto SnatchMoveContinue  General_FutureSightHit:  	createvisualtask sub_8117F10, 2  	monbg ANIM_DEF_PARTNER -	playsewithpan SE_W060, -64 +	playsewithpan SE_W060, SOUND_PAN_ATTACKER  	call SetPsychicBackground  	setalpha 8, 8 -	playsewithpan SE_W048, +63 -	waitplaysewithpan SE_W048, +63, 8 +	playsewithpan SE_W048, SOUND_PAN_TARGET +	waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8  	createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1  	createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1  	waitforvisualfinish @@ -10591,26 +10591,26 @@ General_DoomDesireHit:  	delay 10  	createvisualtask sub_815C0A4, 5  	delay 9 -	playsewithpan SE_W109, -64 +	playsewithpan SE_W109, SOUND_PAN_ATTACKER  	delay 9  	playsewithpan SE_W109, 0  	delay 9 -	playsewithpan SE_W109, +63 +	playsewithpan SE_W109, SOUND_PAN_TARGET  	delay 25  	createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 0, 0, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 24, -24, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -16, 16, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, -24, -12, 1, 1  	delay 6 -	playsewithpan SE_W120, +63 +	playsewithpan SE_W120, SOUND_PAN_TARGET  	createsprite gBattleAnimSpriteTemplate_859371C, 3, 16, 16, 1, 1  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 16, 0, RGB_WHITE @@ -10619,7 +10619,7 @@ General_DoomDesireHit:  General_FocusPunchSetUp:  	loadspritegfx ANIM_TAG_184 -	playsewithpan SE_W082, -64 +	playsewithpan SE_W082, SOUND_PAN_ATTACKER  	call EndureEffect  	delay 8  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 11, RGB_RED @@ -10653,7 +10653,7 @@ General_WishHeal:  	loadspritegfx ANIM_TAG_SPARKLE_2  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK  	waitforvisualfinish -	playsewithpan SE_W025, -64 +	playsewithpan SE_W025, SOUND_PAN_ATTACKER  	call GrantingStarsEffect  	waitforvisualfinish  	unloadspritegfx ANIM_TAG_SPARKLE_2 @@ -10723,7 +10723,7 @@ BallThrowTrainerBlock:  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	delay 0 -	playsewithpan SE_W003, +63 +	playsewithpan SE_W003, SOUND_PAN_TARGET  	createsprite gBasicHitSplatSpriteTemplate, 130, -4, -20, 1, 2  	waitforvisualfinish  	clearmonbg ANIM_DEF_PARTNER | 
