diff options
author | huderlem <huderlem@gmail.com> | 2019-10-19 07:41:06 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-10-19 07:41:06 -0500 |
commit | 8b1df92aca6c9d0eb3bcd932be7795eda879c2a0 (patch) | |
tree | ea3c4310109de5570adb2372836222f2904529f7 /data | |
parent | 7323b5b8481704a00d5dcefe54af1300b2ed04c1 (diff) | |
parent | 19fb0fb2205cf719daeb705098c685e2062d3c83 (diff) |
Merge pull request #840 from Sewef/patch-2
battle_anim_affects_1.c labels
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_anim_scripts.s | 412 |
1 files changed, 206 insertions, 206 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f366d4426..cab5e182b 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1493,7 +1493,7 @@ Move_SLAM: playsewithpan SE_W004, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0 + createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 @@ -1523,17 +1523,17 @@ Move_VINE_WHIP: Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish @@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY: Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4 + createsprite gLockOnTargetSpriteTemplate, ANIM_ATTACKER, 40 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2291,45 +2291,45 @@ Move_CONVERSION: setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 delay 6 - createvisualtask sub_81022D4, 5 + createvisualtask AnimTask_ConversionAlphaBlend, 5 waitforvisualfinish delay 1 clearmonbg ANIM_ATK_PARTNER @@ -2343,23 +2343,23 @@ Move_CONVERSION_2: setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 - createvisualtask sub_81023E0, 5 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135 + createvisualtask AnimTask_Conversion2AlphaBlend, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 @@ -2405,15 +2405,15 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish @@ -2422,16 +2422,16 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish @@ -2448,14 +2448,14 @@ FuryAttackContinue: end FuryAttackRight: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET @@ -2471,12 +2471,12 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 @@ -2514,7 +2514,7 @@ HornDrillContinue: createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2549,36 +2549,36 @@ Move_THRASH: Move_SING: loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end @@ -2775,7 +2775,7 @@ Move_TELEPORT: end Move_DOUBLE_TEAM: - createvisualtask sub_81029B4, 2 + createvisualtask AnimTask_DoubleTeam, 2 setalpha 12, 8 monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 + createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -2841,7 +2841,7 @@ SkullBashSetUp1: return SkullBashAttack: loadspritegfx ANIM_TAG_IMPACT - createvisualtask sub_8101C94, 2, 0 + createvisualtask AnimTask_SkullBashPosition, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN @@ -2851,7 +2851,7 @@ SkullBashAttack: createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish - createvisualtask sub_8101C94, 2, 1 + createvisualtask AnimTask_SkullBashPosition, 2, 1 goto SkullBashEnd Move_AMNESIA: @@ -3006,7 +3006,7 @@ Move_ACID_ARMOR: Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 + createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish end @@ -3021,7 +3021,7 @@ Move_SUPER_FANG: delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, ANIM_TARGET, 2 + createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 @@ -3032,10 +3032,10 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish @@ -3206,15 +3206,15 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: @@ -3251,23 +3251,23 @@ Move_ROLLOUT: Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592D44, ANIM_TARGET, 2 + createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 @@ -3298,7 +3298,7 @@ Move_MILK_DRINK: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2 + createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2 delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 @@ -3362,21 +3362,21 @@ Move_MOONLIGHT: setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 + createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0 delay 20 - createvisualtask sub_81025C0, 2 + createvisualtask AnimTask_FadeScreenBlue, 2 waitforvisualfinish call HealingEffect waitforvisualfinish @@ -3551,7 +3551,7 @@ Move_SMELLING_SALT: Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER - createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0 + createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER @@ -3598,10 +3598,10 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 + createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish @@ -3990,19 +3990,19 @@ Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_TeeterDanceMovement, 5 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: @@ -4135,17 +4135,17 @@ Move_AROMATHERAPY: delay 1 monbg ANIM_ATTACKER delay 1 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 @@ -4155,9 +4155,9 @@ Move_AROMATHERAPY: createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) @@ -4199,7 +4199,7 @@ Move_AIR_CUTTER: createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2 + createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 @@ -4229,35 +4229,35 @@ Move_GRASS_WHISTLE: loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end @@ -4492,7 +4492,7 @@ Move_CALM_MIND: Move_LEAF_BLADE: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_CROSS_IMPACT - createvisualtask sub_80FFFC0, 5 + createvisualtask AnimTask_LeafBlade, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET @@ -4577,43 +4577,43 @@ Move_HARDEN: Move_BELLY_DRUM: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end BellyDrum2: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return @@ -4697,11 +4697,11 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end @@ -6897,16 +6897,16 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end @@ -7727,9 +7727,9 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING @@ -9059,9 +9059,9 @@ Move_COSMIC_POWER: waitbgfadein delay 70 createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9167,29 +9167,29 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER @@ -10027,33 +10027,33 @@ IcyWindEffect2: return GrantingStarsEffect: - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return @@ -10249,9 +10249,9 @@ Status_Infatuation: Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: |