diff options
author | huderlem <huderlem@gmail.com> | 2019-11-04 16:31:27 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-11-04 16:31:27 -0600 |
commit | a4b4ecd470622c2e28bcd9dc93e236a71344dafd (patch) | |
tree | 43a827e7eac7696bd2cbb1c64c828193f2fd2cf1 /data | |
parent | 347d1e20b62cf18d24084f7dab0291ecc4282564 (diff) | |
parent | 5fd44d1e74019fd07c342f36b3995a6d71fbaab9 (diff) |
Merge pull request #787 from GriffinRichards/rename-tablecmds
Rename table cmds
Diffstat (limited to 'data')
-rw-r--r-- | data/battle_scripts_1.s | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 027db364c..24a266de6 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -366,7 +366,7 @@ BattleScript_EffectAbsorb:: setbyte cMULTISTRING_CHOOSER, 0x0 goto BattleScript_AbsorbUpdateHp BattleScript_AbsorbLiquidOoze:: - manipulatedamage ATK80_DMG_CHANGE_SIGN + manipulatedamage DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, 0x1 BattleScript_AbsorbUpdateHp:: healthbarupdate BS_ATTACKER @@ -422,7 +422,7 @@ BattleScript_ExplosionLoop: resultmessage waitmessage 0x40 tryfaintmon BS_TARGET, FALSE, NULL - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_ExplosionLoop tryfaintmon BS_ATTACKER, FALSE, NULL end @@ -430,7 +430,7 @@ BattleScript_ExplosionMissed: effectivenesssound resultmessage waitmessage 0x40 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_ExplosionLoop tryfaintmon BS_ATTACKER, FALSE, NULL end @@ -511,7 +511,7 @@ BattleScript_EffectStatUp:: BattleScript_EffectStatUpAfterAtkCanceler:: attackstring ppreduce - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_StatUpEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_StatUpEnd jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim pause 0x20 goto BattleScript_StatUpPrintString @@ -557,7 +557,7 @@ BattleScript_EffectStatDown:: accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE attackstring ppreduce - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_StatDownEnd + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_StatDownEnd jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd pause 0x20 @@ -654,7 +654,7 @@ BattleScript_DoMultiHit:: printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 addbyte sMULTIHIT_STRING + 4, 0x1 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_MultiHitPrintStrings decrementmultihit BattleScript_MultiHitLoop goto BattleScript_MultiHitPrintStrings @@ -670,8 +670,8 @@ BattleScript_MultiHitPrintStrings:: BattleScript_MultiHitEnd:: seteffectwithchance tryfaintmon BS_TARGET, FALSE, NULL - moveendcase ATK49_SYNCHRONIZE_TARGET - moveendfrom ATK49_STATUS_IMMUNITY_ABILITIES + moveendcase MOVEEND_SYNCHRONIZE_TARGET + moveendfrom MOVEEND_IMMUNITY_ABILITIES end BattleScript_EffectConversion:: @@ -882,7 +882,7 @@ BattleScript_MoveMissedDoDamage:: damagecalc typecalc adjustnormaldamage - manipulatedamage ATK80_DMG_HALF_BY_TWO_NOT_MORE_THAN_HALF_MAX_HP + manipulatedamage DMG_RECOIL_FROM_MISS bicbyte gMoveResultFlags, MOVE_RESULT_MISSED orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE healthbarupdate BS_ATTACKER @@ -1435,7 +1435,7 @@ BattleScript_DoTripleKickAttack:: waitmessage 0x40 printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_FOE_ENDURED, BattleScript_TripleKickPrintStrings decrementmultihit BattleScript_TripleKickLoop goto BattleScript_TripleKickPrintStrings @@ -1454,7 +1454,7 @@ BattleScript_TripleKickPrintStrings:: BattleScript_TripleKickEnd:: seteffectwithchance tryfaintmon BS_TARGET, FALSE, NULL - moveendfrom ATK49_UPDATE_LAST_MOVES + moveendfrom MOVEEND_UPDATE_LAST_MOVES end BattleScript_EffectThief:: @@ -1513,17 +1513,17 @@ BattleScript_CurseTrySpeed:: attackanimation waitanimation setstatchanger STAT_SPEED, 1, TRUE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryAttack + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseTryAttack printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_CurseTryAttack:: setstatchanger STAT_ATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryDefence + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseTryDefence printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CurseTryDefence:: setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CurseEnd printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CurseEnd:: @@ -1635,7 +1635,7 @@ BattleScript_EffectSwagger:: attackanimation waitanimation setstatchanger STAT_ATK, 2, FALSE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_SwaggerTryConfuse + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_SwaggerTryConfuse jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -1716,7 +1716,7 @@ BattleScript_EffectBatonPass:: attackstring ppreduce jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed - jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | BS_ATTACKER, BattleScript_ButItFailed + jumpifcantswitch SWITCH_IGNORE_ESCAPE_PREVENTION | BS_ATTACKER, BattleScript_ButItFailed attackanimation waitanimation openpartyscreen 0x1, BattleScript_ButItFailed @@ -1834,7 +1834,7 @@ BattleScript_EffectSkullBash:: setbyte sTWOTURN_STRINGID, 0x2 call BattleScriptFirstChargingTurn setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_SkullBashEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd setgraphicalstatchangevalues playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -1885,7 +1885,7 @@ BattleScript_DoHitAllWithUndergroundBonus:: printstring STRINGID_EMPTYSTRING3 waitmessage 0x1 tryfaintmon BS_TARGET, FALSE, NULL - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop end BattleScript_HitAllWithUndergroundBonusMissed:: @@ -1894,7 +1894,7 @@ BattleScript_HitAllWithUndergroundBonusMissed:: effectivenesssound resultmessage waitmessage 0x40 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop end @@ -1970,7 +1970,7 @@ BattleScript_BeatUpLoop:: printstring STRINGID_PKMNATTACK critcalc jumpifbyte CMP_NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_BeatUpAttack - manipulatedamage ATK80_DMG_DOUBLED + manipulatedamage DMG_DOUBLED BattleScript_BeatUpAttack:: adjustnormaldamage attackanimation @@ -1985,7 +1985,7 @@ BattleScript_BeatUpAttack:: resultmessage waitmessage 0x40 tryfaintmon BS_TARGET, FALSE, NULL - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET goto BattleScript_BeatUpLoop BattleScript_BeatUpEnd:: end @@ -2037,7 +2037,7 @@ BattleScript_EffectDefenseCurl:: ppreduce setdefensecurlbit setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DefenseCurlDoStatUpAnim + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DefenseCurlDoStatUpAnim jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString attackanimation waitanimation @@ -2178,7 +2178,7 @@ BattleScript_EffectFlatter:: attackanimation waitanimation setstatchanger STAT_SPATK, 1, FALSE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_FlatterTryConfuse + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_FlatterTryConfuse jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -2232,17 +2232,17 @@ BattleScript_EffectMemento:: waitanimation jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectMementoPrintNoEffect setbyte sSTAT_ANIM_PLAYED, FALSE - playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO | ATK48_ONLY_MULTIPLE - playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO + playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO | STAT_CHANGE_MULTIPLE_STATS + playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO setstatchanger STAT_ATK, 2, TRUE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTrySpAtk + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectMementoTrySpAtk jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_EffectMementoTrySpAtk: - playstatchangeanimation BS_TARGET, BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO + playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO setstatchanger STAT_SPATK, 2, TRUE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTryFaint + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_EffectMementoTryFaint jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint printfromtable gStatDownStringIds waitmessage 0x40 @@ -2606,7 +2606,7 @@ BattleScript_TeeterDanceLoop:: resultmessage waitmessage 0x40 BattleScript_TeeterDanceDoMoveEndIncrement:: - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET BattleScript_TeeterDanceLoopIncrement:: addbyte gBattlerTarget, 0x1 jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_TeeterDanceLoop @@ -2677,17 +2677,17 @@ BattleScript_TickleDoMoveAnim:: attackanimation waitanimation setbyte sSTAT_ANIM_PLAYED, FALSE - playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE - playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE + playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS + playstatchangeanimation BS_TARGET, BIT_ATK, STAT_CHANGE_NEGATIVE setstatchanger STAT_ATK, 1, TRUE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleTryLowerDef + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_TickleTryLowerDef jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_TickleTryLowerDef:: - playstatchangeanimation BS_TARGET, BIT_DEF, ATK48_STAT_NEGATIVE + playstatchangeanimation BS_TARGET, BIT_DEF, STAT_CHANGE_NEGATIVE setstatchanger STAT_DEF, 1, TRUE - statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleEnd + statbuffchange STAT_BUFF_ALLOW_PTR, BattleScript_TickleEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd printfromtable gStatDownStringIds waitmessage 0x40 @@ -2713,13 +2713,13 @@ BattleScript_CosmicPowerDoMoveAnim:: setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0 setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerTrySpDef + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CosmicPowerTrySpDef jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CosmicPowerTrySpDef:: setstatchanger STAT_SPDEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CosmicPowerEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd printfromtable gStatUpStringIds waitmessage 0x40 @@ -2742,13 +2742,13 @@ BattleScript_BulkUpDoMoveAnim:: setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0 setstatchanger STAT_ATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpTryDef + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_BulkUpTryDef jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_BulkUpTryDef:: setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_BulkUpEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd printfromtable gStatUpStringIds waitmessage 0x40 @@ -2767,13 +2767,13 @@ BattleScript_CalmMindDoMoveAnim:: setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0 setstatchanger STAT_SPATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindTrySpDef + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CalmMindTrySpDef jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_CalmMindTrySpDef:: setstatchanger STAT_SPDEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_CalmMindEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd printfromtable gStatUpStringIds waitmessage 0x40 @@ -2799,13 +2799,13 @@ BattleScript_DragonDanceDoMoveAnim:: setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0 setstatchanger STAT_ATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceTrySpeed + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DragonDanceTrySpeed jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_DragonDanceTrySpeed:: setstatchanger STAT_SPEED, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceEnd + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_DragonDanceEnd jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd printfromtable gStatUpStringIds waitmessage 0x40 @@ -2865,7 +2865,7 @@ BattleScript_FaintedMonTryChooseAnother:: jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother jumpifbyte CMP_EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother - jumpifcantswitch 11, BattleScript_FaintedMonChooseAnother + jumpifcantswitch BS_PLAYER1, BattleScript_FaintedMonChooseAnother printstring STRINGID_ENEMYABOUTTOSWITCHPKMN setbyte gBattleCommunication, 0x0 yesnobox @@ -3128,8 +3128,8 @@ BattleScript_DoSwitchOut:: switchinanim BS_ATTACKER, FALSE waitstate switchineffects BS_ATTACKER - moveendcase ATK49_STATUS_IMMUNITY_ABILITIES - moveendcase ATK49_MIRROR_MOVE + moveendcase MOVEEND_IMMUNITY_ABILITIES + moveendcase MOVEEND_MIRROR_MOVE end2 BattleScript_PursuitDmgOnSwitchOut:: @@ -3152,7 +3152,7 @@ BattleScript_PursuitDmgOnSwitchOut:: resultmessage waitmessage 0x40 tryfaintmon BS_TARGET, FALSE, NULL - moveendfromto ATK49_MOVE_END_ABILITIES, ATK49_CHOICE_MOVE + moveendfromto MOVEEND_ON_DAMAGE_ABILITIES, MOVEEND_CHOICE_MOVE various4 BS_TARGET jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet setbyte sGIVEEXP_STATE, 0x0 @@ -3281,7 +3281,7 @@ BattleScript_LeechSeedTurnDrain:: datahpupdate BS_ATTACKER copyword gBattleMoveDamage, gHpDealt jumpifability BS_ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze - manipulatedamage ATK80_DMG_CHANGE_SIGN + manipulatedamage DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, 0x3 goto BattleScript_LeechSeedTurnPrintAndUpdateHp BattleScript_LeechSeedTurnPrintLiquidOoze:: @@ -3380,7 +3380,7 @@ BattleScript_DisabledNoMore:: BattleScript_SelectingDisabledMoveInPalace:: printstring STRINGID_PKMNMOVEISDISABLED BattleScript_SelectingUnusableMoveInPalace:: - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET end BattleScript_EncoredNoMore:: @@ -3471,27 +3471,27 @@ BattleScript_AllStatsUpAtk:: setbyte sSTAT_ANIM_PLAYED, FALSE playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0 setstatchanger STAT_ATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpDef + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpDef:: setstatchanger STAT_DEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpeed + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpeed printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpeed:: setstatchanger STAT_SPEED, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpAtk + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpAtk printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpAtk:: setstatchanger STAT_SPATK, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpDef + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpSpDef printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpSpDef:: setstatchanger STAT_SPDEF, 1, FALSE - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpRet + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_AllStatsUpRet printfromtable gStatUpStringIds waitmessage 0x40 BattleScript_AllStatsUpRet:: @@ -3543,8 +3543,8 @@ BattleScript_DoFutureAttackHit:: tryfaintmon BS_TARGET, FALSE, NULL atk24 BattleScript_FutureAttackEnd BattleScript_FutureAttackEnd:: - moveendcase ATK49_RAGE - moveendfromto ATK49_ITEM_EFFECTS_ALL, ATK49_UPDATE_LAST_MOVES + moveendcase MOVEEND_RAGE + moveendfromto MOVEEND_ITEM_EFFECTS_ALL, MOVEEND_UPDATE_LAST_MOVES setbyte gMoveResultFlags, 0 end2 @@ -3635,17 +3635,17 @@ BattleScript_PrintMonIsRooted:: BattleScript_AtkDefDown:: setbyte sSTAT_ANIM_PLAYED, FALSE - playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE - playstatchangeanimation BS_ATTACKER, BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE + playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_MULTIPLE_STATS + playstatchangeanimation BS_ATTACKER, BIT_ATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE setstatchanger STAT_ATK, 1, TRUE - statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB144 + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB144 jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144 printfromtable gStatDownStringIds waitmessage 0x40 BattleScript_82DB144:: - playstatchangeanimation BS_ATTACKER, BIT_DEF, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE + playstatchangeanimation BS_ATTACKER, BIT_DEF, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE setstatchanger STAT_DEF, 1, TRUE - statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB167 + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_82DB167 jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167 printfromtable gStatDownStringIds waitmessage 0x40 @@ -3709,9 +3709,9 @@ BattleScript_OneHitKOMsg:: BattleScript_SAtkDown2:: setbyte sSTAT_ANIM_PLAYED, FALSE - playstatchangeanimation BS_ATTACKER, BIT_SPATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO + playstatchangeanimation BS_ATTACKER, BIT_SPATK, STAT_CHANGE_CANT_PREVENT | STAT_CHANGE_NEGATIVE | STAT_CHANGE_BY_TWO setstatchanger STAT_SPATK, 2, TRUE - statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_SAtkDown2End + statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_BUFF_ALLOW_PTR, BattleScript_SAtkDown2End jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End printfromtable gStatDownStringIds waitmessage 0x40 @@ -4042,7 +4042,7 @@ BattleScript_IntimidateActivatesLoop: jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented - statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_BS_PTR, BattleScript_IntimidateActivatesLoopIncrement + statbuffchange STAT_BUFF_NOT_PROTECT_AFFECTED | STAT_BUFF_ALLOW_PTR, BattleScript_IntimidateActivatesLoopIncrement jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement setgraphicalstatchangevalues playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 @@ -4233,7 +4233,7 @@ BattleScript_AbilityCuredStatus:: BattleScript_IgnoresWhileAsleep:: printstring STRINGID_PKMNIGNORESASLEEP waitmessage 0x40 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET end BattleScript_IgnoresAndUsesRandomMove:: @@ -4249,7 +4249,7 @@ BattleScript_MoveUsedLoafingAround:: BattleScript_82DB6C7:: printfromtable gInobedientStringIds waitmessage 0x40 - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET end BattleScript_IgnoresAndFallsAsleep:: @@ -4257,7 +4257,7 @@ BattleScript_IgnoresAndFallsAsleep:: waitmessage 0x40 setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER seteffectprimary - moveendto ATK49_NEXT_TARGET + moveendto MOVEEND_NEXT_TARGET end BattleScript_IgnoresAndHitsItself:: @@ -4420,7 +4420,7 @@ BattleScript_BerryConfuseHealEnd2:: BattleScript_BerryStatRaiseEnd2:: playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL - statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_82DB85B + statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_82DB85B BattleScript_82DB85B:: setbyte cMULTISTRING_CHOOSER, 0x4 call BattleScript_StatUp |