summaryrefslogtreecommitdiff
path: root/data
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2020-02-21 18:22:18 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commitdc3c2b72f26463e4368f51e0380b8605ec06c40a (patch)
treee2aad57298a90ec333784b856cd58f4682c46011 /data
parent68dc68907b832e93bd1585550b5ea9cfc6991f8b (diff)
Clean up move anim doc
Diffstat (limited to 'data')
-rw-r--r--data/battle_anim_scripts.s26
1 files changed, 12 insertions, 14 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 172eaee42..dfcc80748 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -9,8 +9,6 @@
.section script_data, "aw", %progbits
-@ TODO: Clarify createsprite battler argument
-
.align 2
gMovesWithQuietBGM::
.2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF
@@ -845,10 +843,10 @@ Move_TWINEEDLE:
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1
- createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2
delay 1
- createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1312,9 +1310,9 @@ Move_SPIKE_CANNON:
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
- createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createsprite gSpikeHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1
loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3
waitforvisualfinish
@@ -3398,20 +3396,20 @@ ExtremeSpeedContinue:
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3
waitforvisualfinish
delay 1
- createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
monbg ANIM_TARGET
setalpha 12, 8
delay 18
createvisualtask AnimTask_ExtremeSpeedImpact, 2
delay 2
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gExtremeSpeedHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, -12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, -12, 3
delay 10
playsewithpan SE_W004, SOUND_PAN_TARGET
- createsprite gExtremeSpeedHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 12, 3
delay 10
playsewithpan SE_W233B, SOUND_PAN_TARGET
- createsprite gExtremeSpeedHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 0, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_SpeedDust, 2
delay 10
@@ -5161,7 +5159,7 @@ Move_FAINT_ATTACK:
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 1
- createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
setalpha 12, 8
monbg ANIM_TARGET
delay 1
@@ -8759,10 +8757,10 @@ Move_REVENGE:
unloadspritegfx ANIM_TAG_PURPLE_SWIPE
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
- createsprite gRevengeHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 8
- createsprite gRevengeHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 8, ANIM_TARGET, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 8, ANIM_TARGET, 1, 8
playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET