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authorCameron Hall <camthesaxman@users.noreply.github.com>2017-12-05 12:05:06 -0600
committerGitHub <noreply@github.com>2017-12-05 12:05:06 -0600
commitfd75493bc6f4a3c91158d8158edbb4cf964d08bc (patch)
treee7bd995f2647be3ae049d643814fa0377be2366d /data
parent7597433af6bb89986cf7c69617923cabcbec17c1 (diff)
parent790df7159ec26194a71ed57216de27358999a061 (diff)
Merge pull request #129 from DizzyEggg/dumb_naming
Name some battle labels
Diffstat (limited to 'data')
-rw-r--r--data/battle_scripts_1.s454
-rw-r--r--data/battle_scripts_2.s46
2 files changed, 249 insertions, 251 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 0be60d109..3609af8fc 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -356,19 +356,19 @@ BattleScript_EffectAbsorb::
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_82D8B26
+ jumpifability TARGET, ABILITY_LIQUID_OOZE, BattleScript_AbsorbLiquidOoze
setbyte cMULTISTRING_CHOOSER, 0x0
- goto BattleScript_82D8B2E
-BattleScript_82D8B26::
+ goto BattleScript_AbsorbUpdateHp
+BattleScript_AbsorbLiquidOoze::
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x1
-BattleScript_82D8B2E::
+BattleScript_AbsorbUpdateHp::
healthbarupdate ATTACKER
datahpupdate ATTACKER
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8B45
+ jumpifmovehadnoeffect BattleScript_AbsorbTryFainting
printfromtable gLeechSeedDrainStringIds
waitmessage 0x40
-BattleScript_82D8B45::
+BattleScript_AbsorbTryFainting::
tryfaintmon ATTACKER, FALSE, NULL
tryfaintmon TARGET, FALSE, NULL
goto BattleScript_MoveEnd
@@ -470,10 +470,10 @@ BattleScript_82D8C18::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
healthbarupdate ATTACKER
datahpupdate ATTACKER
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8C56
+ jumpifmovehadnoeffect BattleScript_DreamEaterTryFaintEnd
printstring STRINGID_PKMNDREAMEATEN
waitmessage 0x40
-BattleScript_82D8C56::
+BattleScript_DreamEaterTryFaintEnd::
tryfaintmon TARGET, FALSE, NULL
goto BattleScript_MoveEnd
@@ -610,11 +610,11 @@ BattleScript_EffectRoar::
attackcanceler
attackstring
ppreduce
- jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_82DB5B9
- jumpifstatus3 TARGET, STATUS3_ROOTED, BattleScript_82DB109
+ jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_AbilityPreventsPhasingOut
+ jumpifstatus3 TARGET, STATUS3_ROOTED, BattleScript_PrintMonIsRooted
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_ARENA, BattleScript_ButItFailed
+ jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
forcerandomswitch BattleScript_ButItFailed
BattleScript_EffectMultiHit::
@@ -624,19 +624,19 @@ BattleScript_EffectMultiHit::
ppreduce
setmultihitcounter 0x0
initmultihitstring
- setbyte sFIELD_16, 0x0
-BattleScript_82D8DFD::
- jumpifhasnohp ATTACKER, BattleScript_82D8E93
- jumpifhasnohp TARGET, BattleScript_82D8E74
- jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_82D8E1F
- jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_82D8E74
-BattleScript_82D8E1F::
+ setbyte sMULTIHIT_EFFECT, 0x0
+BattleScript_MultiHitLoop::
+ jumpifhasnohp ATTACKER, BattleScript_MultiHitEnd
+ jumpifhasnohp TARGET, BattleScript_MultiHitPrintStrings
+ jumpifhalfword EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_DoMultiHit
+ jumpifstatus ATTACKER, STATUS_SLEEP, BattleScript_MultiHitPrintStrings
+BattleScript_DoMultiHit::
movevaluescleanup
- copybyte cEFFECT_CHOOSER, sFIELD_16
+ copybyte cEFFECT_CHOOSER, sMULTIHIT_EFFECT
critcalc
damagecalc
typecalc
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E71
+ jumpifmovehadnoeffect BattleScript_MultiHitNoMoreHits
adjustnormaldamage
attackanimation
waitanimation
@@ -652,19 +652,19 @@ BattleScript_82D8E1F::
addbyte sMULTIHIT_STRING + 4, 0x1
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_82D8E74
- decrementmultihit BattleScript_82D8DFD
- goto BattleScript_82D8E74
-BattleScript_82D8E71::
+ jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_ENDURED, BattleScript_MultiHitPrintStrings
+ decrementmultihit BattleScript_MultiHitLoop
+ goto BattleScript_MultiHitPrintStrings
+BattleScript_MultiHitNoMoreHits::
pause 0x20
-BattleScript_82D8E74::
+BattleScript_MultiHitPrintStrings::
resultmessage
waitmessage 0x40
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_82D8E93
+ jumpifmovehadnoeffect BattleScript_MultiHitEnd
copyarray gBattleTextBuff1, sMULTIHIT_STRING, 0x6
printstring STRINGID_HITXTIMES
waitmessage 0x40
-BattleScript_82D8E93::
+BattleScript_MultiHitEnd::
seteffectwithchance
tryfaintmon TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x2
@@ -784,7 +784,7 @@ BattleScript_EffectOHKO::
ppreduce
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
typecalc
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
+ jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
tryKO BattleScript_KOFail
trysetdestinybondtohappen
goto BattleScript_HitFromAtkAnimation
@@ -862,15 +862,14 @@ BattleScript_EffectDoubleHit::
ppreduce
setmultihitcounter 0x2
initmultihitstring
- setbyte sFIELD_16, 0x0
- goto BattleScript_82D8DFD
+ setbyte sMULTIHIT_EFFECT, 0x0
+ goto BattleScript_MultiHitLoop
BattleScript_EffectRecoilIfMiss::
attackcanceler
- accuracycheck BattleScript_82D9135, ACC_CURR_MOVE
+ accuracycheck BattleScript_MoveMissedDoDamage, ACC_CURR_MOVE
goto BattleScript_HitFromAtkString
-
-BattleScript_82D9135::
+BattleScript_MoveMissedDoDamage::
attackstring
ppreduce
pause 0x40
@@ -1031,7 +1030,7 @@ BattleScript_EffectParalyze::
jumpifability TARGET, ABILITY_LIMBER, BattleScript_LimberProtected
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
typecalc
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_ButItFailed
+ jumpifmovehadnoeffect BattleScript_ButItFailed
jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_AlreadyParalyzed
jumpifstatus TARGET, STATUS_ANY, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, ACC_CURR_MOVE
@@ -1095,12 +1094,12 @@ BattleScript_EffectConfuseHit::
BattleScript_EffectTwineedle::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
- setbyte sFIELD_16, 0x2
+ setbyte sMULTIHIT_EFFECT, EFFECT_POISON
attackstring
ppreduce
setmultihitcounter 0x2
initmultihitstring
- goto BattleScript_82D8DFD
+ goto BattleScript_MultiHitLoop
BattleScript_EffectSubstitute::
attackcanceler
@@ -1349,7 +1348,7 @@ BattleScript_SleepTalkUsingMove::
waitanimation
setbyte sANIM_TURN, 0x0
setbyte sANIM_TARGETS_HIT, 0x0
- jumptorandomattack 0x1
+ jumptorandomattack TRUE
BattleScript_EffectDestinyBond::
attackcanceler
@@ -1423,7 +1422,7 @@ BattleScript_DoTripleKickAttack::
damagecalc
typecalc
adjustnormaldamage
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_TripleKickNoMoreHits
+ jumpifmovehadnoeffect BattleScript_TripleKickNoMoreHits
attackanimation
waitanimation
effectivenesssound
@@ -1660,7 +1659,7 @@ BattleScript_FuryCutterHit::
critcalc
damagecalc
typecalc
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_FuryCutterHit
+ jumpifmovehadnoeffect BattleScript_FuryCutterHit
adjustnormaldamage
goto BattleScript_HitFromAtkAnimation
@@ -1711,13 +1710,13 @@ BattleScript_EffectMagnitude::
pause 0x20
printstring STRINGID_MAGNITUDESTRENGTH
waitmessage 0x40
- goto BattleScript_82D9C44
+ goto BattleScript_HitsAllWithUndergroundBonusLoop
BattleScript_EffectBatonPass::
attackcanceler
attackstring
ppreduce
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_ARENA, BattleScript_ButItFailed
+ jumpifbattletype BATTLE_TYPE_ARENA, BattleScript_ButItFailed
jumpifcantswitch ATK4F_DONT_CHECK_STATUSES | ATTACKER, BattleScript_ButItFailed
attackanimation
waitanimation
@@ -1730,7 +1729,7 @@ BattleScript_EffectBatonPass::
switchindataupdate ATTACKER
hpthresholds ATTACKER
printstring STRINGID_SWITCHINMON
- switchinanim ATTACKER, 0x1
+ switchinanim ATTACKER, TRUE
waitstate
switchineffects ATTACKER
goto BattleScript_MoveEnd
@@ -1858,17 +1857,17 @@ BattleScript_EffectEarthquake::
attackstring
ppreduce
selectfirstvalidtarget
-BattleScript_82D9C44::
+BattleScript_HitsAllWithUndergroundBonusLoop::
movevaluescleanup
- jumpifnostatus3 TARGET, STATUS3_UNDERGROUND, BattleScript_82D9C64
+ jumpifnostatus3 TARGET, STATUS3_UNDERGROUND, BattleScript_HitsAllNoUndergroundBonus
orword gHitMarker, HITMARKER_IGNORE_UNDERGROUND
setbyte sDMG_MULTIPLIER, 0x2
- goto BattleScript_82D9C73
-BattleScript_82D9C64::
+ goto BattleScript_DoHitAllWithUndergroundBonus
+BattleScript_HitsAllNoUndergroundBonus::
bicword gHitMarker, HITMARKER_IGNORE_UNDERGROUND
setbyte sDMG_MULTIPLIER, 0x1
-BattleScript_82D9C73::
- accuracycheck BattleScript_82D9CAC, ACC_CURR_MOVE
+BattleScript_DoHitAllWithUndergroundBonus::
+ accuracycheck BattleScript_HitAllWithUndergroundBonusMissed, ACC_CURR_MOVE
critcalc
damagecalc
typecalc
@@ -1889,9 +1888,9 @@ BattleScript_82D9C73::
tryfaintmon TARGET, FALSE, NULL
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
- jumpifnexttargetvalid BattleScript_82D9C44
+ jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop
end
-BattleScript_82D9CAC::
+BattleScript_HitAllWithUndergroundBonusMissed::
pause 0x20
typecalc
effectivenesssound
@@ -1899,7 +1898,7 @@ BattleScript_82D9CAC::
waitmessage 0x40
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
- jumpifnexttargetvalid BattleScript_82D9C44
+ jumpifnexttargetvalid BattleScript_HitsAllWithUndergroundBonusLoop
end
BattleScript_EffectFutureSight::
@@ -1950,10 +1949,10 @@ BattleScript_EffectTeleport::
attackcanceler
attackstring
ppreduce
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
+ jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
getifcantrunfrombattle ATTACKER
jumpifbyte EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed
- jumpifbyte EQUAL, gBattleCommunication, 0x2, BattleScript_82DA382
+ jumpifbyte EQUAL, gBattleCommunication, 0x2, BattleScript_PrintAbilityMadeIneffective
attackanimation
waitanimation
printstring STRINGID_PKMNFLEDFROMBATTLE
@@ -2290,10 +2289,10 @@ BattleScript_EffectFocusPunch::
BattleScript_EffectSmellingsalt::
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit
setmoveeffect EFFECT_REMOVE_PARALYSIS | CERTAIN
- jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_82DA1BA
+ jumpifstatus TARGET, STATUS_PARALYSIS, BattleScript_SmellingsaltDoubleDmg
goto BattleScript_EffectHit
-BattleScript_82DA1BA::
+BattleScript_SmellingsaltDoubleDmg::
setbyte sDMG_MULTIPLIER, 0x2
goto BattleScript_EffectHit
@@ -2395,7 +2394,7 @@ BattleScript_EffectAssist::
waitanimation
setbyte sANIM_TURN, 0x0
setbyte sANIM_TARGETS_HIT, 0x0
- jumptorandomattack 0x1
+ jumptorandomattack TRUE
BattleScript_EffectIngrain::
attackcanceler
@@ -2448,15 +2447,15 @@ BattleScript_EffectBrickBreak::
damagecalc
typecalc
adjustnormaldamage
- jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_82DA306
+ jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_BrickBreakAnim
bicbyte gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED
-BattleScript_82DA306::
+BattleScript_BrickBreakAnim::
attackanimation
waitanimation
- jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_82DA319
+ jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_BrickBreakDoHit
printstring STRINGID_THEWALLSHATTERED
waitmessage 0x40
-BattleScript_82DA319::
+BattleScript_BrickBreakDoHit::
typecalc2
effectivenesssound
hitanimation TARGET
@@ -2475,8 +2474,8 @@ BattleScript_EffectYawn::
attackcanceler
attackstring
ppreduce
- jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_82DA378
- jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_82DA378
+ jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_PrintBankAbilityMadeIneffective
+ jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_PrintBankAbilityMadeIneffective
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
@@ -2487,9 +2486,9 @@ BattleScript_EffectYawn::
printstring STRINGID_PKMNWASMADEDROWSY
waitmessage 0x40
goto BattleScript_MoveEnd
-BattleScript_82DA378::
- copybyte sBANK, sFIELD_15
-BattleScript_82DA382::
+BattleScript_PrintBankAbilityMadeIneffective::
+ copybyte sBANK, sBANK_WITH_ABILITY
+BattleScript_PrintAbilityMadeIneffective::
pause 0x20
printstring STRINGID_PKMNSXMADEITINEFFECTIVE
waitmessage 0x40
@@ -2507,7 +2506,7 @@ BattleScript_EffectEndeavor::
copyword gHpDealt, gBattleMoveDamage
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
typecalc
- jumpifbyte COMMON_BITS, gBattleMoveFlags, MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED, BattleScript_HitFromAtkAnimation
+ jumpifmovehadnoeffect BattleScript_HitFromAtkAnimation
bicbyte gBattleMoveFlags, MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE
copyword gBattleMoveDamage, gHpDealt
adjustsetdamage
@@ -2596,58 +2595,58 @@ BattleScript_EffectTeeterDance::
attackstring
ppreduce
setbyte gBankTarget, 0x0
-BattleScript_82DA47B::
+BattleScript_TeeterDanceLoop::
movevaluescleanup
setmoveeffect EFFECT_CONFUSION
- jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_82DA4D0
- jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_82DA4E5
- jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_82DA501
- jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_82DA50F
- jumpifhasnohp TARGET, BattleScript_82DA4D0
- accuracycheck BattleScript_82DA520, ACC_CURR_MOVE
- jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_82DA4F3
+ jumpifbyteequal gBankAttacker, gBankTarget, BattleScript_TeeterDanceLoopIncrement
+ jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents
+ jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents
+ jumpifstatus2 TARGET, STATUS2_CONFUSION, BattleScript_TeeterDanceAlreadyConfused
+ jumpifhasnohp TARGET, BattleScript_TeeterDanceLoopIncrement
+ accuracycheck BattleScript_TeeterDanceMissed, ACC_CURR_MOVE
+ jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_TeeterDanceSafeguardProtected
attackanimation
waitanimation
seteffectprimary
resultmessage
waitmessage 0x40
-BattleScript_82DA4C7::
+BattleScript_TeeterDanceDoMoveEndIncrement::
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
-BattleScript_82DA4D0::
+BattleScript_TeeterDanceLoopIncrement::
addbyte gBankTarget, 0x1
- jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_82DA47B
+ jumpifbytenotequal gBankTarget, gNoOfAllBanks, BattleScript_TeeterDanceLoop
end
-BattleScript_82DA4E5::
+BattleScript_TeeterDanceOwnTempoPrevents::
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
- goto BattleScript_82DA4C7
+ goto BattleScript_TeeterDanceDoMoveEndIncrement
-BattleScript_82DA4F3::
+BattleScript_TeeterDanceSafeguardProtected::
pause 0x20
printstring STRINGID_PKMNUSEDSAFEGUARD
waitmessage 0x40
- goto BattleScript_82DA4C7
+ goto BattleScript_TeeterDanceDoMoveEndIncrement
-BattleScript_82DA501::
+BattleScript_TeeterDanceSubstitutePrevents::
pause 0x20
printstring STRINGID_BUTITFAILED
waitmessage 0x40
- goto BattleScript_82DA4C7
+ goto BattleScript_TeeterDanceDoMoveEndIncrement
-BattleScript_82DA50F::
+BattleScript_TeeterDanceAlreadyConfused::
various23 ATTACKER
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
- goto BattleScript_82DA4C7
+ goto BattleScript_TeeterDanceDoMoveEndIncrement
-BattleScript_82DA520::
+BattleScript_TeeterDanceMissed::
resultmessage
waitmessage 0x40
- goto BattleScript_82DA4C7
+ goto BattleScript_TeeterDanceDoMoveEndIncrement
BattleScript_EffectMudSport::
BattleScript_EffectWaterSport::
@@ -2846,41 +2845,41 @@ BattleScript_FaintTarget::
printstring STRINGID_TARGETFAINTED
return
-BattleScript_82DA7C4::
+BattleScript_GiveExp::
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
end2
-BattleScript_82DA7CD::
+BattleScript_HandleFaintedMon::
atk24 BattleScript_82DA8F6
- jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_82DA8F5
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DA816
- jumpifword NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_82DA816
+ jumpifbyte NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd
+ jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonTryChooseAnother
+ jumpifword NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother
printstring STRINGID_USENEXTPKMN
setbyte gBattleCommunication, 0x0
yesnobox
- jumpifbyte EQUAL, gBattleCommunication + 1, 0x0, BattleScript_82DA816
- jumpifplayerran BattleScript_82DA8F5
+ jumpifbyte EQUAL, gBattleCommunication + 1, 0x0, BattleScript_FaintedMonTryChooseAnother
+ jumpifplayerran BattleScript_FaintedMonEnd
printstring STRINGID_CANTESCAPE2
-BattleScript_82DA816::
- openpartyscreen 0x3, BattleScript_82DA8F5
+BattleScript_FaintedMonTryChooseAnother::
+ openpartyscreen 0x3, BattleScript_FaintedMonEnd
switchhandleorder GBANK_1, 0x2
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DA8D0
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_LINK, BattleScript_82DA8D0
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x2000000, BattleScript_82DA8D0
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_82DA8D0
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DA8D0
- jumpifword COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_82DA8D0
- jumpifbyte EQUAL, sBATTLE_STYLE, 0x1, BattleScript_82DA8D0
- jumpifcantswitch 11, BattleScript_82DA8D0
+ jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonChooseAnother
+ jumpifbattletype BATTLE_TYPE_LINK, BattleScript_FaintedMonChooseAnother
+ jumpifbattletype BATTLE_TYPE_x2000000, BattleScript_FaintedMonChooseAnother
+ jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_FaintedMonChooseAnother
+ jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonChooseAnother
+ jumpifword COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonChooseAnother
+ jumpifbyte EQUAL, sBATTLE_STYLE, 0x1, BattleScript_FaintedMonChooseAnother
+ jumpifcantswitch 11, BattleScript_FaintedMonChooseAnother
printstring STRINGID_ENEMYABOUTTOSWITCHPKMN
setbyte gBattleCommunication, 0x0
yesnobox
- jumpifbyte EQUAL, gBattleCommunication + 1, 0x1, BattleScript_82DA8D0
+ jumpifbyte EQUAL, gBattleCommunication + 1, 0x1, BattleScript_FaintedMonChooseAnother
setatktoplayer0
- openpartyscreen 0x81, BattleScript_82DA8D0
+ openpartyscreen 0x81, BattleScript_FaintedMonChooseAnother
switchhandleorder ATTACKER, 0x2
- jumpifbyte EQUAL, gBattleCommunication, 0x6, BattleScript_82DA8D0
+ jumpifbyte EQUAL, gBattleCommunication, 0x6, BattleScript_FaintedMonChooseAnother
atknameinbuff1
resetintrimidatetracebits ATTACKER
hpthresholds2 ATTACKER
@@ -2899,20 +2898,20 @@ BattleScript_82DA816::
waitstate
switchineffects ATTACKER
resetsentmonsvalue
-BattleScript_82DA8D0::
+BattleScript_FaintedMonChooseAnother::
drawpartystatussummary GBANK_1
getswitchedmondata GBANK_1
switchindataupdate GBANK_1
hpthresholds GBANK_1
printstring STRINGID_SWITCHINMON
atk62 GBANK_1
- switchinanim GBANK_1, 0x0
+ switchinanim GBANK_1, FALSE
waitstate
various7 ATTACKER
switchineffects GBANK_1
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DA8F5
+ jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonEnd
cancelallactions
-BattleScript_82DA8F5::
+BattleScript_FaintedMonEnd::
end2
BattleScript_82DA8F6::
@@ -2929,7 +2928,7 @@ BattleScript_82DA908::
hpthresholds GBANK_1
printstring STRINGID_SWITCHINMON
atk62 GBANK_1
- switchinanim GBANK_1, 0x0
+ switchinanim GBANK_1, FALSE
waitstate
switchineffects 5
jumpifbytenotequal gBank1, gNoOfAllBanks, BattleScript_82DA908
@@ -2937,7 +2936,7 @@ BattleScript_82DA92C::
end2
BattleScript_LocalTrainerBattleWon::
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalTwoTrainersDefeated
+ jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalTwoTrainersDefeated
printstring STRINGID_PLAYERDEFEATEDTRAINER1
goto BattleScript_LocalBattleWonLoseTexts
BattleScript_LocalTwoTrainersDefeated::
@@ -2946,7 +2945,7 @@ BattleScript_LocalBattleWonLoseTexts::
trainerslidein ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
+ jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleWonReward
trainerslideout IDENTITY_OPPONENT_MON1
waitstate
trainerslidein GBANK_1
@@ -2962,10 +2961,10 @@ BattleScript_PayDayMoneyAndPickUpItems::
end2
BattleScript_LocalBattleLost::
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_LocalBattleLostPrintTrainersWinText
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd
+ jumpifbattletype BATTLE_TYPE_DOME, BattleScript_CheckDomeDrew
+ jumpifbattletype BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID, BattleScript_LocalBattleLostPrintTrainersWinText
+ jumpifbattletype BATTLE_TYPE_x4000000, BattleScript_LocalBattleLostPrintTrainersWinText
+ jumpifbattletype BATTLE_TYPE_EREADER_TRAINER, BattleScript_LocalBattleLostEnd
jumpifhalfword EQUAL, gTrainerBattleOpponent_A, 0x400, BattleScript_LocalBattleLostEnd
BattleScript_LocalBattleLostPrintWhiteOut::
printstring STRINGID_PLAYERWHITEOUT
@@ -2977,7 +2976,7 @@ BattleScript_LocalBattleLostEnd::
BattleScript_CheckDomeDrew::
jumpifbyte EQUAL, gBattleOutcome, DREW, BattleScript_LocalBattleLostEnd_
BattleScript_LocalBattleLostPrintTrainersWinText::
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
+ jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
returnopponentmon1toball ATTACKER
waitstate
returnopponentmon2toball ATTACKER
@@ -2985,8 +2984,8 @@ BattleScript_LocalBattleLostPrintTrainersWinText::
trainerslidein ATTACKER
waitstate
printstring STRINGID_TRAINER1WINTEXT
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
+ jumpifbattletype BATTLE_TYPE_x800000, BattleScript_LocalBattleLostDoTrainer2WinText
+ jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_LocalBattleLostEnd_
BattleScript_LocalBattleLostDoTrainer2WinText::
trainerslideout IDENTITY_OPPONENT_MON1
waitstate
@@ -3009,17 +3008,17 @@ BattleScript_82DAA0B::
trainerslidein GBANK_1
waitstate
printstring STRINGID_TRAINER2WINTEXT
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_82DAA31
+ jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA31
atk57
BattleScript_82DAA31::
waitmessage 0x40
end2
BattleScript_LinkBattleWonOrLost::
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER, BattleScript_82DAA5C
+ jumpifbattletype BATTLE_TYPE_BATTLE_TOWER, BattleScript_82DAA5C
printstring STRINGID_BATTLEEND
waitmessage 0x40
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_LinkBattleWonOrLostWaitEnd
+ jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_LinkBattleWonOrLostWaitEnd
atk57
BattleScript_LinkBattleWonOrLostWaitEnd::
waitmessage 0x40
@@ -3037,15 +3036,15 @@ BattleScript_82DAA5C::
trainerslidein GBANK_1
waitstate
printstring STRINGID_TRAINER2LOSETEXT
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_RECORDED, BattleScript_82DAA83
+ jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_82DAA83
atk57
BattleScript_82DAA83::
waitmessage 0x40
end2
BattleScript_FrontierTrainerBattleWon::
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAAAB
+ jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_PayDayMoneyAndPickUpItems
+ jumpifbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAAAB
printstring STRINGID_PLAYERDEFEATEDTRAINER1
goto BattleScript_82DAAAE
BattleScript_82DAAAB::
@@ -3054,14 +3053,14 @@ BattleScript_82DAAAE::
trainerslidein ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB
+ jumpifnotbattletype BATTLE_TYPE_TWO_OPPONENTS, BattleScript_82DAACB
trainerslideout IDENTITY_OPPONENT_MON1
waitstate
trainerslidein GBANK_1
waitstate
printstring STRINGID_TRAINER2LOSETEXT
BattleScript_82DAACB::
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_PYRAMID, BattleScript_82DAADA
+ jumpifnotbattletype BATTLE_TYPE_PYRAMID, BattleScript_82DAADA
pickup
BattleScript_82DAADA::
end2
@@ -3108,20 +3107,19 @@ BattleScript_ActionSwitch::
hpthresholds2 ATTACKER
printstring STRINGID_RETURNMON
setbyte sDMG_MULTIPLIER, 0x2
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_82DAB35
+ jumpifbattletype BATTLE_TYPE_DOUBLE, BattleScript_PursuitSwitchDmgSetMultihit
setmultihit 0x1
- goto BattleScript_82DAB37
-
-BattleScript_82DAB35::
+ goto BattleScript_PursuitSwitchDmgLoop
+BattleScript_PursuitSwitchDmgSetMultihit::
setmultihit 0x2
-BattleScript_82DAB37::
- jumpifnopursuitswitchdmg BattleScript_82DAB44
+BattleScript_PursuitSwitchDmgLoop::
+ jumpifnopursuitswitchdmg BattleScript_DoSwitchOut
atk5F
trysetdestinybondtohappen
- call BattleScript_82DAB77
+ call BattleScript_PursuitDmgOnSwitchOut
atk5F
-BattleScript_82DAB44::
- decrementmultihit BattleScript_82DAB37
+BattleScript_DoSwitchOut::
+ decrementmultihit BattleScript_PursuitSwitchDmgLoop
switchoutabilities ATTACKER
waitstate
returnatktoball
@@ -3133,7 +3131,7 @@ BattleScript_82DAB44::
hpthresholds ATTACKER
printstring STRINGID_SWITCHINMON
atk62 ATTACKER
- switchinanim ATTACKER, 0x0
+ switchinanim ATTACKER, FALSE
waitstate
switchineffects ATTACKER
setbyte sMOVEEND_STATE, 0x4
@@ -3142,7 +3140,7 @@ BattleScript_82DAB44::
moveend 0x1, 0x0
end2
-BattleScript_82DAB77::
+BattleScript_PursuitDmgOnSwitchOut::
pause 0x20
attackstring
ppreduce
@@ -3165,10 +3163,10 @@ BattleScript_82DAB77::
setbyte sMOVEEND_STATE, 0x3
moveend 0x2, 0x6
various4 TARGET
- jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_82DABB8
+ jumpifbyte EQUAL, gBattleCommunication, 0x0, BattleScript_PursuitDmgOnSwitchOutRet
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
-BattleScript_82DABB8::
+BattleScript_PursuitDmgOnSwitchOutRet::
return
BattleScript_Pausex20::
@@ -3291,14 +3289,13 @@ BattleScript_LeechSeedTurnDrain::
healthbarupdate ATTACKER
datahpupdate ATTACKER
copyword gBattleMoveDamage, gHpDealt
- jumpifability ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_82DAD47
+ jumpifability ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_LeechSeedTurnPrintLiquidOoze
manipulatedamage ATK80_DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, 0x3
- goto BattleScript_82DAD4D
-
-BattleScript_82DAD47::
+ goto BattleScript_LeechSeedTurnPrintAndUpdateHp
+BattleScript_LeechSeedTurnPrintLiquidOoze::
setbyte cMULTISTRING_CHOOSER, 0x4
-BattleScript_82DAD4D::
+BattleScript_LeechSeedTurnPrintAndUpdateHp::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate TARGET
datahpupdate TARGET
@@ -3345,20 +3342,20 @@ BattleScript_BideNoEnergyToAttack::
waitmessage 0x40
goto BattleScript_ButItFailed
-BattleScript_82DADD8::
+BattleScript_SuccessForceOut::
attackanimation
waitanimation
switchoutabilities TARGET
returntoball TARGET
waitstate
- jumpifword COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_82DADF1
+ jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_TrainerBattleForceOut
setoutcomeonteleport ATTACKER
finishaction
-BattleScript_82DADF1::
+BattleScript_TrainerBattleForceOut::
getswitchedmondata TARGET
switchindataupdate TARGET
- switchinanim TARGET, 0x0
+ switchinanim TARGET, FALSE
waitstate
printstring STRINGID_PKMNWASDRAGGEDOUT
switchineffects TARGET
@@ -3389,9 +3386,9 @@ BattleScript_DisabledNoMore::
waitmessage 0x40
end2
-BattleScript_82DAE2A::
+BattleScript_SelectingDisabledMoveInPalace::
printstring STRINGID_PKMNMOVEISDISABLED
-BattleScript_82DAE2D::
+BattleScript_SelectingUnusableMoveInPalace::
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
end
@@ -3414,51 +3411,51 @@ BattleScript_SpikesOnAttacker::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate ATTACKER
datahpupdate ATTACKER
- call BattleScript_82DAEFE
+ call BattleScript_PrintHurtBySpikes
tryfaintmon ATTACKER, FALSE, NULL
- tryfaintmon ATTACKER, TRUE, BattleScript_82DAE7A
+ tryfaintmon ATTACKER, TRUE, BattleScript_SpikesOnAttackerFainted
return
-BattleScript_82DAE7A::
+BattleScript_SpikesOnAttackerFainted::
setbyte sGIVEEXP_STATE, 0x0
getexp ATTACKER
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
- goto BattleScript_82DA7CD
+ goto BattleScript_HandleFaintedMon
BattleScript_SpikesOnTarget::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate TARGET
datahpupdate TARGET
- call BattleScript_82DAEFE
+ call BattleScript_PrintHurtBySpikes
tryfaintmon TARGET, FALSE, NULL
- tryfaintmon TARGET, TRUE, BattleScript_82DAEB1
+ tryfaintmon TARGET, TRUE, BattleScript_SpikesOnTargetFainted
return
-BattleScript_82DAEB1::
+BattleScript_SpikesOnTargetFainted::
setbyte sGIVEEXP_STATE, 0x0
getexp TARGET
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
- goto BattleScript_82DA7CD
+ goto BattleScript_HandleFaintedMon
BattleScript_SpikesOngBank1::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate GBANK_1
datahpupdate GBANK_1
- call BattleScript_82DAEFE
+ call BattleScript_PrintHurtBySpikes
tryfaintmon GBANK_1, FALSE, NULL
- tryfaintmon GBANK_1, TRUE, BattleScript_82DAEE8
+ tryfaintmon GBANK_1, TRUE, BattleScript_SpikesOngBank1Fainted
return
-BattleScript_82DAEE8::
+BattleScript_SpikesOngBank1Fainted::
setbyte sGIVEEXP_STATE, 0x0
getexp GBANK_1
setbyte sMOVEEND_STATE, 0x0
moveend 0x0, 0x0
- goto BattleScript_82DA7CD
+ goto BattleScript_HandleFaintedMon
-BattleScript_82DAEFE::
+BattleScript_PrintHurtBySpikes::
printstring STRINGID_PKMNHURTBYSPIKES
waitmessage 0x40
return
@@ -3478,39 +3475,39 @@ BattleScript_PerishSongCountGoesDown::
end2
BattleScript_AllStatsUp::
- jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_82DAF54
- jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_82DAF54
- jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_82DAF54
- jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_82DAF54
- jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_82DAFC2
-BattleScript_82DAF54::
+ jumpifstat ATTACKER, LESS_THAN, ATK, 0xC, BattleScript_AllStatsUpAtk
+ jumpifstat ATTACKER, LESS_THAN, DEF, 0xC, BattleScript_AllStatsUpAtk
+ jumpifstat ATTACKER, LESS_THAN, SPEED, 0xC, BattleScript_AllStatsUpAtk
+ jumpifstat ATTACKER, LESS_THAN, SPATK, 0xC, BattleScript_AllStatsUpAtk
+ jumpifstat ATTACKER, EQUAL, SPDEF, 0xC, BattleScript_AllStatsUpRet
+BattleScript_AllStatsUpAtk::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x3E, 0x0
setstatchanger ATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF72
+ statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
printfromtable gStatUpStringIds
waitmessage 0x40
-BattleScript_82DAF72::
+BattleScript_AllStatsUpDef::
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF86
+ statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
printfromtable gStatUpStringIds
waitmessage 0x40
-BattleScript_82DAF86::
+BattleScript_AllStatsUpSpeed::
setstatchanger SPEED, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAF9A
+ statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
printfromtable gStatUpStringIds
waitmessage 0x40
-BattleScript_82DAF9A::
+BattleScript_AllStatsUpSpAtk::
setstatchanger SPATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFAE
+ statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
printfromtable gStatUpStringIds
waitmessage 0x40
-BattleScript_82DAFAE::
+BattleScript_AllStatsUpSpDef::
setstatchanger SPDEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DAFC2
+ statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
printfromtable gStatUpStringIds
waitmessage 0x40
-BattleScript_82DAFC2::
+BattleScript_AllStatsUpRet::
return
BattleScript_RapidSpinAway::
@@ -3536,19 +3533,19 @@ BattleScript_SpikesFree::
BattleScript_MonTookFutureAttack::
printstring STRINGID_PKMNTOOKATTACK
waitmessage 0x40
- jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB001
- accuracycheck BattleScript_82DB058, MOVE_FUTURE_SIGHT
- goto BattleScript_82DB008
-BattleScript_82DB001::
- accuracycheck BattleScript_82DB058, MOVE_DOOM_DESIRE
-BattleScript_82DB008::
+ jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_CheckDoomDesireMiss
+ accuracycheck BattleScript_FutureAttackMiss, MOVE_FUTURE_SIGHT
+ goto BattleScript_FutureAttackAnimate
+BattleScript_CheckDoomDesireMiss::
+ accuracycheck BattleScript_FutureAttackMiss, MOVE_DOOM_DESIRE
+BattleScript_FutureAttackAnimate::
adjustnormaldamage2
- jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB020
+ jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_FutureHitAnimDoomDesire
playanimation ATTACKER, ANIM_FUTURE_SIGHT_HIT, NULL
- goto BattleScript_82DB027
-BattleScript_82DB020::
- playanimation ATTACKER, ANIM_x13, NULL
-BattleScript_82DB027::
+ goto BattleScript_DoFutureAttackHit
+BattleScript_FutureHitAnimDoomDesire::
+ playanimation ATTACKER, ANIM_DOOM_DESIRE_HIT, NULL
+BattleScript_DoFutureAttackHit::
effectivenesssound
hitanimation TARGET
waitstate
@@ -3557,15 +3554,16 @@ BattleScript_82DB027::
resultmessage
waitmessage 0x40
tryfaintmon TARGET, FALSE, NULL
- atk24 BattleScript_82DB03F
-BattleScript_82DB03F::
+ atk24 BattleScript_FutureAttackEnd
+BattleScript_FutureAttackEnd::
setbyte sMOVEEND_STATE, 0x0
moveend 0x1, 0x0
setbyte sMOVEEND_STATE, 0xB
moveend 0x2, 0xE
setbyte gBattleMoveFlags, 0
end2
-BattleScript_82DB058::
+
+BattleScript_FutureAttackMiss::
pause 0x20
setbyte gBattleMoveFlags, 0
orbyte gBattleMoveFlags, MOVESTATUS_FAILED
@@ -3593,14 +3591,14 @@ BattleScript_SelectingTormentedMove::
printselectionstring STRINGID_PKMNCANTUSEMOVETORMENT
endselectionscript
-BattleScript_82DB08D::
+BattleScript_MoveUsedIsTormented::
printstring STRINGID_PKMNCANTUSEMOVETORMENT
waitmessage 0x40
goto BattleScript_MoveEnd
-BattleScript_82DB098::
+BattleScript_SelectingTormentedMoveInPalace::
printstring STRINGID_PKMNCANTUSEMOVETORMENT
- goto BattleScript_82DAE2D
+ goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_SelectingNotAllowedMoveTaunt::
printselectionstring STRINGID_PKMNCANTUSEMOVETAUNT
@@ -3611,12 +3609,12 @@ BattleScript_MoveUsedIsTaunted::
waitmessage 0x40
goto BattleScript_MoveEnd
-BattleScript_82DB0AF::
+BattleScript_SelectingNotAllowedMoveTauntInPalace::
printstring STRINGID_PKMNCANTUSEMOVETAUNT
- goto BattleScript_82DAE2D
+ goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_WishComesTrue::
- trywish 0x1, BattleScript_82DB0DE
+ trywish 0x1, BattleScript_WishButFullHp
playanimation TARGET, ANIM_WISH_HEAL, NULL
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
@@ -3627,7 +3625,7 @@ BattleScript_WishComesTrue::
waitmessage 0x40
end2
-BattleScript_82DB0DE::
+BattleScript_WishButFullHp::
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
pause 0x20
@@ -3644,7 +3642,7 @@ BattleScript_IngrainTurnHeal::
datahpupdate ATTACKER
end2
-BattleScript_82DB109::
+BattleScript_PrintMonIsRooted::
pause 0x20
printstring STRINGID_PKMNANCHOREDITSELF
waitmessage 0x40
@@ -3684,9 +3682,9 @@ BattleScript_SelectingImprisionedMove::
printselectionstring STRINGID_PKMNCANTUSEMOVESEALED
endselectionscript
-BattleScript_82DB185::
+BattleScript_SelectingImprisionedMoveInPalace::
printstring STRINGID_PKMNCANTUSEMOVESEALED
- goto BattleScript_82DAE2D
+ goto BattleScript_SelectingUnusableMoveInPalace
BattleScript_GrudgeTakesPp::
printstring STRINGID_PKMNLOSTPPGRUDGE
@@ -3765,21 +3763,21 @@ BattleScript_MonWokeUpInUproar::
BattleScript_PoisonTurnDmg::
printstring STRINGID_PKMNHURTBYPOISON
waitmessage 0x40
-BattleScript_82DB243::
+BattleScript_DoStatusTurnDmg::
statusanimation ATTACKER
-BattleScript_82DB245::
+BattleScript_DoTurnDmg::
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate ATTACKER
datahpupdate ATTACKER
tryfaintmon ATTACKER, FALSE, NULL
- atk24 BattleScript_82DB25E
-BattleScript_82DB25E::
+ atk24 BattleScript_DoTurnDmgEnd
+BattleScript_DoTurnDmgEnd::
end2
BattleScript_BurnTurnDmg::
printstring STRINGID_PKMNHURTBYBURN
waitmessage 0x40
- goto BattleScript_82DB243
+ goto BattleScript_DoStatusTurnDmg
BattleScript_MoveUsedIsFrozen::
printstring STRINGID_PKMNISFROZEN
@@ -3826,8 +3824,8 @@ BattleScript_MoveUsedIsConfused::
printstring STRINGID_PKMNISCONFUSED
waitmessage 0x40
status2animation ATTACKER, STATUS2_CONFUSION
- jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_82DB2FF
-BattleScript_82DB2D4::
+ jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_MoveUsedIsConfusedRet
+BattleScript_DoSelfConfusionDmg::
cancelmultiturnmoves ATTACKER
adjustnormaldamage2
printstring STRINGID_ITHURTCONFUSION
@@ -3842,7 +3840,7 @@ BattleScript_82DB2D4::
waitmessage 0x40
tryfaintmon ATTACKER, FALSE, NULL
goto BattleScript_MoveEnd
-BattleScript_82DB2FF::
+BattleScript_MoveUsedIsConfusedRet::
return
BattleScript_MoveUsedIsConfusedNoMore::
@@ -3859,7 +3857,7 @@ BattleScript_WrapTurnDmg::
playanimation ATTACKER, ANIM_TURN_TRAP, sANIM_ARG1
printstring STRINGID_PKMNHURTBY
waitmessage 0x40
- goto BattleScript_82DB245
+ goto BattleScript_DoTurnDmg
BattleScript_WrapEnds::
printstring STRINGID_PKMNFREEDFROM
@@ -3881,13 +3879,13 @@ BattleScript_NightmareTurnDmg::
printstring STRINGID_PKMNLOCKEDINNIGHTMARE
waitmessage 0x40
status2animation ATTACKER, STATUS2_NIGHTMARE
- goto BattleScript_82DB245
+ goto BattleScript_DoTurnDmg
BattleScript_CurseTurnDmg::
printstring STRINGID_PKMNAFFLICTEDBYCURSE
waitmessage 0x40
status2animation ATTACKER, STATUS2_CURSED
- goto BattleScript_82DB245
+ goto BattleScript_DoTurnDmg
BattleScript_TargetPRLZHeal::
printstring STRINGID_PKMNHEALEDPARALYSIS
@@ -3899,7 +3897,7 @@ BattleScript_MoveEffectSleep::
statusanimation EFFECT_BANK
printfromtable gFellAsleepStringIds
waitmessage 0x40
-BattleScript_82DB374::
+BattleScript_UpdateEffectStatusIconRet::
updatestatusicon EFFECT_BANK
waitstate
return
@@ -3917,25 +3915,25 @@ BattleScript_MoveEffectPoison::
statusanimation EFFECT_BANK
printfromtable gGotPoisonedStringIds
waitmessage 0x40
- goto BattleScript_82DB374
+ goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectBurn::
statusanimation EFFECT_BANK
printfromtable gGotBurnedStringIds
waitmessage 0x40
- goto BattleScript_82DB374
+ goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectFreeze::
statusanimation EFFECT_BANK
printfromtable gGotFrozenStringIds
waitmessage 0x40
- goto BattleScript_82DB374
+ goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectParalysis::
statusanimation EFFECT_BANK
printfromtable gGotParalyzedStringIds
waitmessage 0x40
- goto BattleScript_82DB374
+ goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectUproar::
printstring STRINGID_PKMNCAUSEDUPROAR
@@ -3946,7 +3944,7 @@ BattleScript_MoveEffectToxic::
statusanimation EFFECT_BANK
printstring STRINGID_PKMNBADLYPOISONED
waitmessage 0x40
- goto BattleScript_82DB374
+ goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectPayDay::
printstring STRINGID_COINSSCATTERED
@@ -4137,7 +4135,7 @@ BattleScript_FlashFireBoost::
waitmessage 0x40
goto BattleScript_MoveEnd
-BattleScript_82DB5B9::
+BattleScript_AbilityPreventsPhasingOut::
pause 0x20
printstring STRINGID_PKMNANCHORSITSELFWITH
waitmessage 0x40
@@ -4258,7 +4256,7 @@ BattleScript_82DB695::
BattleScript_IgnoresAndUsesRandomMove::
printstring STRINGID_PKMNIGNOREDORDERS
waitmessage 0x40
- jumptorandomattack 0x0
+ jumptorandomattack FALSE
BattleScript_MoveUsedLoafingAround::
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x4, BattleScript_82DB6C7
@@ -4284,7 +4282,7 @@ BattleScript_IgnoresAndFallsAsleep::
BattleScript_82DB6F0::
printstring STRINGID_PKMNWONTOBEY
waitmessage 0x40
- goto BattleScript_82DB2D4
+ goto BattleScript_DoSelfConfusionDmg
BattleScript_SubstituteFade::
playanimation TARGET, ANIM_SUBSTITUTE_FADE, NULL
@@ -4579,12 +4577,12 @@ BattleScript_AskIfWantsToForfeitMatch::
forfeityesnobox ATTACKER
endselectionscript
-BattleScript_82DB9C1::
+BattleScript_PrintPlayerForfeited::
printstring STRINGID_FORFEITEDMATCH
waitmessage 0x40
end2
-BattleScript_82DB9C8::
+BattleScript_PrintPlayerForfeitedLinkBattle::
printstring STRINGID_FORFEITEDMATCH
waitmessage 0x40
atk57
diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s
index 88991ccd0..8341b15fd 100644
--- a/data/battle_scripts_2.s
+++ b/data/battle_scripts_2.s
@@ -24,13 +24,13 @@ gBattlescriptsForBallThrow:: @ 82DBD08
.4byte BattleScript_BallThrow
.align 2
-gUnknown_082DBD3C:: @ 82DBD3C
- .4byte BattleScript_82DBE12
- .4byte BattleScript_82DBE1C
- .4byte BattleScript_82DBE1C
- .4byte BattleScript_82DBE4B
- .4byte BattleScript_82DBE6F
- .4byte BattleScript_82DBE91
+gBattlescriptsForUsingItem:: @ 82DBD3C
+ .4byte BattleScript_PlayerUsesItem
+ .4byte BattleScript_OpponentUsesHealItem
+ .4byte BattleScript_OpponentUsesHealItem
+ .4byte BattleScript_OpponentUsesStatusCureItem
+ .4byte BattleScript_OpponentUsesXItem
+ .4byte BattleScript_OpponentUsesGuardSpecs
.align 2
gBattlescriptsForRunningByItem:: @ 82DBD54
@@ -58,27 +58,27 @@ BattleScript_SafariBallThrow::
handleballthrow
BattleScript_SuccessBallThrow::
- jumpifhalfword EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_82DBD92
+ jumpifhalfword EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo
incrementgamestat 0xB
-BattleScript_82DBD92::
+BattleScript_PrintCaughtMonInfo::
printstring STRINGID_GOTCHAPKMNCAUGHT
- trysetcaughtmondexflags BattleScript_82DBDA5
+ trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon
printstring STRINGID_PKMNDATAADDEDTODEX
waitstate
setbyte gBattleCommunication, 0x0
displaydexinfo
-BattleScript_82DBDA5::
+BattleScript_TryNicknameCaughtMon::
printstring STRINGID_GIVENICKNAMECAPTURED
waitstate
setbyte gBattleCommunication, 0x0
- trygivecaughtmonnick BattleScript_82DBDC2
+ trygivecaughtmonnick BattleScript_GiveCaughtMonEnd
givecaughtmon
printfromtable gCaughtMonStringIds
waitmessage 0x40
- goto BattleScript_82DBDC3
-BattleScript_82DBDC2::
+ goto BattleScript_SuccessBallThrowEnd
+BattleScript_GiveCaughtMonEnd::
givecaughtmon
-BattleScript_82DBDC3::
+BattleScript_SuccessBallThrowEnd::
setbyte gBattleOutcome, CAUGHT
finishturn
@@ -90,12 +90,12 @@ BattleScript_WallyBallThrow::
BattleScript_ShakeBallThrow::
printfromtable gBallEscapeStringIds
waitmessage 0x40
- jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_82DBE01
- jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_82DBE01
+ jumpifword NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_SAFARI, BattleScript_ShakeBallThrowEnd
+ jumpifbyte NOT_EQUAL, gNumSafariBalls, 0x0, BattleScript_ShakeBallThrowEnd
printstring STRINGID_OUTOFSAFARIBALLS
waitmessage 0x40
setbyte gBattleOutcome, OUT_OF_BALLS
-BattleScript_82DBE01::
+BattleScript_ShakeBallThrowEnd::
finishaction
BattleScript_TrainerBallBlock::
@@ -106,12 +106,12 @@ BattleScript_TrainerBallBlock::
waitmessage 0x40
finishaction
-BattleScript_82DBE12::
+BattleScript_PlayerUsesItem::
setbyte sMOVEEND_STATE, 0xF
moveend 0x1, 0x0
end
-BattleScript_82DBE1C::
+BattleScript_OpponentUsesHealItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
@@ -128,7 +128,7 @@ BattleScript_82DBE1C::
moveend 0x1, 0x0
finishaction
-BattleScript_82DBE4B::
+BattleScript_OpponentUsesStatusCureItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
@@ -142,7 +142,7 @@ BattleScript_82DBE4B::
moveend 0x1, 0x0
finishaction
-BattleScript_82DBE6F::
+BattleScript_OpponentUsesXItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
@@ -155,7 +155,7 @@ BattleScript_82DBE6F::
moveend 0x1, 0x0
finishaction
-BattleScript_82DBE91::
+BattleScript_OpponentUsesGuardSpecs::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU