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authorSierraffinity <sierra@domoreaweso.me>2020-04-25 18:25:55 -0700
committerSierraffinity <sierra@domoreaweso.me>2020-04-25 18:25:55 -0700
commit072a98ca9aea8bfea7edc65f0a4a230974362b96 (patch)
tree2cfc41eaec31cee2daec6fd783fdeaefffdeb5ce /gflib/sprite.h
parentb2d8c6793d80709525d1061c3df6f8f54ee130e1 (diff)
Document undefined sprite template behavior
Diffstat (limited to 'gflib/sprite.h')
-rw-r--r--gflib/sprite.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/gflib/sprite.h b/gflib/sprite.h
index 9753837fd..c9ba9585d 100644
--- a/gflib/sprite.h
+++ b/gflib/sprite.h
@@ -182,6 +182,10 @@ struct SpriteTemplate
SpriteCallback callback;
};
+// UB: template pointer is often used to point to temporary storage,
+// then later dereferenced after being freed. Usually this won't
+// be visible in-game, but this is (part of) what causes the item
+// icon palette to flicker when changing items in the bag.
struct Sprite
{
/*0x00*/ struct OamData oam;