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authoraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 04:22:50 -0300
committeraaaaaa123456789 <aaaaaa123456789@acidch.at>2020-09-13 06:30:55 -0300
commit7dc95a0103af08c95c9093b6efa6c77af77a2538 (patch)
tree663537916626ab264bbdef4ea3606415457c36a3 /gflib/window.c
parent58a2b62bae1406d2c768698ed13efcd6a5ffbeec (diff)
Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
Diffstat (limited to 'gflib/window.c')
-rw-r--r--gflib/window.c36
1 files changed, 21 insertions, 15 deletions
diff --git a/gflib/window.c b/gflib/window.c
index 0be59773c..7c87ea86d 100644
--- a/gflib/window.c
+++ b/gflib/window.c
@@ -30,18 +30,21 @@ static void nullsub_8(void)
bool16 InitWindows(const struct WindowTemplate *templates)
{
- int i, j;
- u8* allocatedTilemapBuffer;
+ int i;
+ void *bgTilemapBuffer;
+ int j;
+ u8 bgLayer;
u16 attrib;
+ u8* allocatedTilemapBuffer;
int allocatedBaseBlock;
- u8 bgLayer;
for (i = 0; i < 0x4; ++i)
{
- if (GetBgTilemapBuffer(i) != NULL)
+ bgTilemapBuffer = GetBgTilemapBuffer(i);
+ if (bgTilemapBuffer != NULL)
gUnknown_03002F70[i] = nullsub_8;
else
- gUnknown_03002F70[i] = NULL;
+ gUnknown_03002F70[i] = bgTilemapBuffer;
}
for (i = 0; i < 0x20; ++i)
@@ -564,19 +567,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId)
switch (attributeId)
{
case WINDOW_BG:
- return (u32)gWindows[windowId].window.bg;
+ return gWindows[windowId].window.bg;
case WINDOW_TILEMAP_LEFT:
- return (u32)gWindows[windowId].window.tilemapLeft;
+ return gWindows[windowId].window.tilemapLeft;
case WINDOW_TILEMAP_TOP:
- return (u32)gWindows[windowId].window.tilemapTop;
+ return gWindows[windowId].window.tilemapTop;
case WINDOW_WIDTH:
- return (u32)gWindows[windowId].window.width;
+ return gWindows[windowId].window.width;
case WINDOW_HEIGHT:
- return (u32)gWindows[windowId].window.height;
+ return gWindows[windowId].window.height;
case WINDOW_PALETTE_NUM:
- return (u32)gWindows[windowId].window.paletteNum;
+ return gWindows[windowId].window.paletteNum;
case WINDOW_BASE_BLOCK:
- return (u32)gWindows[windowId].window.baseBlock;
+ return gWindows[windowId].window.baseBlock;
case WINDOW_TILE_DATA:
return (u32)(gWindows[windowId].tileData);
default:
@@ -640,9 +643,12 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
}
return 0xFF;
}
- gWindows[windowId].tileData = memAddress;
- gWindows[windowId].window = *template;
- return windowId;
+ else
+ {
+ gWindows[windowId].tileData = memAddress;
+ gWindows[windowId].window = *template;
+ return windowId;
+ }
}
void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)