diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-07-31 13:30:40 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-31 13:30:40 -0400 |
commit | 3e60a7840653e50845abf10bb02cd1b519dcd80f (patch) | |
tree | cb4a0d227a238ebdeb3b6cb9fdb92781bcc4f5e7 /gflib | |
parent | 602855ea99d8015ef5b7709f6fb1e9fd167239e2 (diff) | |
parent | d391486247cc9f29d85787d6711f7cb993cf6585 (diff) |
Merge branch 'master' into doc-frontierpass2
Diffstat (limited to 'gflib')
-rw-r--r-- | gflib/bg.c | 56 | ||||
-rw-r--r-- | gflib/bg.h | 2 | ||||
-rw-r--r-- | gflib/sprite.c | 27 | ||||
-rw-r--r-- | gflib/sprite.h | 4 | ||||
-rw-r--r-- | gflib/string_util.h | 8 | ||||
-rw-r--r-- | gflib/text.c | 13 | ||||
-rw-r--r-- | gflib/text.h | 6 |
7 files changed, 54 insertions, 62 deletions
diff --git a/gflib/bg.c b/gflib/bg.c index 3c215c103..ec7c2113b 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -55,7 +55,7 @@ void ResetBgs(void) static void SetBgModeInternal(u8 bgMode) { - sGpuBgConfigs.bgVisibilityAndMode &= 0xFFF8; + sGpuBgConfigs.bgVisibilityAndMode &= ~0x7; sGpuBgConfigs.bgVisibilityAndMode |= bgMode; } @@ -66,13 +66,11 @@ u8 GetBgMode(void) void ResetBgControlStructs(void) { - struct BgConfig* bgConfigs = &sGpuBgConfigs.configs[0]; - struct BgConfig zeroedConfig = sZeroedBgControlStruct; int i; for (i = 0; i < NUM_BACKGROUNDS; i++) { - bgConfigs[i] = zeroedConfig; + sGpuBgConfigs.configs[i] = sZeroedBgControlStruct; } } @@ -175,36 +173,30 @@ u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode) u16 offset; s8 cursor; - if (!IsInvalidBg(bg) && sGpuBgConfigs.configs[bg].visible) - { - switch (mode) - { - case 0x1: - offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE; - break; - case 0x2: - offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE; - break; - default: - cursor = -1; - goto end; - } + if (IsInvalidBg(bg) || !sGpuBgConfigs.configs[bg].visible) + return -1; + switch (mode) + { + case 0x1: + offset = sGpuBgConfigs.configs[bg].charBaseIndex * BG_CHAR_SIZE; offset = destOffset + offset; - cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0); - if (cursor == -1) - { return -1; - } - } - else - { - return -1; + break; + case 0x2: + offset = sGpuBgConfigs.configs[bg].mapBaseIndex * BG_SCREEN_SIZE; + offset = destOffset + offset; + cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0); + if (cursor == -1) + return -1; + break; + default: + cursor = -1; + break; } -end: return cursor; } @@ -254,17 +246,17 @@ static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispC switch (sGpuBgConfigs.bgVisibilityAndMode & 0x7) { + default: + case 0: + return; case 1: if (bg != 2) return; break; case 2: - if (bg < 2 || bg >= NUM_BACKGROUNDS) + if (bg != 2 && bg != 3) return; break; - case 0: - default: - return; } src.texX = srcCenterX; @@ -697,7 +689,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op) return sGpuBgConfigs2[bg].bg_y; } -s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) +s32 ChangeBgY_ScreenOff(u8 bg, s32 value, u8 op) { u8 mode; u16 temp1; diff --git a/gflib/bg.h b/gflib/bg.h index 3c7eee292..58fd1282c 100644 --- a/gflib/bg.h +++ b/gflib/bg.h @@ -59,7 +59,7 @@ u16 GetBgAttribute(u8 bg, u8 attributeId); s32 ChangeBgX(u8 bg, s32 value, u8 op); s32 GetBgX(u8 bg); s32 ChangeBgY(u8 bg, s32 value, u8 op); -s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op); +s32 ChangeBgY_ScreenOff(u8 bg, s32 value, u8 op); s32 GetBgY(u8 bg); void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); u8 Unused_AdjustBgMosaic(u8 a1, u8 a2); diff --git a/gflib/sprite.c b/gflib/sprite.c index c66b1e47d..408daf6f9 100644 --- a/gflib/sprite.c +++ b/gflib/sprite.c @@ -164,8 +164,8 @@ static const struct Sprite sDummySprite = .template = &gDummySpriteTemplate, .subspriteTables = NULL, .callback = SpriteCallbackDummy, - .pos1 = { 304, 160 }, - .pos2 = { 0, 0 }, + .x = 304, .y = 160, + .x2 = 0, .y2 = 0, .centerToCornerVecX = 0, .centerToCornerVecY = 0, .animNum = 0, @@ -375,13 +375,13 @@ void UpdateOamCoords(void) { if (sprite->coordOffsetEnabled) { - sprite->oam.x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX; - sprite->oam.y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY; + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX + gSpriteCoordOffsetX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY + gSpriteCoordOffsetY; } else { - sprite->oam.x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX; - sprite->oam.y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY; + sprite->oam.x = sprite->x + sprite->x2 + sprite->centerToCornerVecX; + sprite->oam.y = sprite->y + sprite->y2 + sprite->centerToCornerVecY; } } } @@ -452,6 +452,10 @@ void SortSprites(void) // Although this doesn't result in a bug in the ROM, // the behavior is undefined. j--; +#ifdef UBFIX + if (j == 0) + break; +#endif sprite1 = &gSprites[sSpriteOrder[j - 1]]; sprite2 = &gSprites[sSpriteOrder[j]]; @@ -579,8 +583,8 @@ u8 CreateSpriteAt(u8 index, const struct SpriteTemplate *template, s16 x, s16 y, sprite->affineAnims = template->affineAnims; sprite->template = template; sprite->callback = template->callback; - sprite->pos1.x = x; - sprite->pos1.y = y; + sprite->x = x; + sprite->y = y; CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode); @@ -661,8 +665,7 @@ void ResetOamRange(u8 a, u8 b) for (i = a; i < b; i++) { - struct OamData *oamBuffer = gMain.oamBuffer; - oamBuffer[i] = *(struct OamData *)&gDummyOamData; + gMain.oamBuffer[i] = *(struct OamData *)&gDummyOamData; } } @@ -1245,14 +1248,14 @@ void obj_update_pos2(struct Sprite *sprite, s32 a1, s32 a2) var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].width; var1 = var0 << 8; var2 = (var0 << 16) / gOamMatrices[matrixNum].a; - sprite->pos2.x = sub_8007E28(var1, var2, a1); + sprite->x2 = sub_8007E28(var1, var2, a1); } if (a2 != 0x800) { var0 = sOamDimensions32[sprite->oam.shape][sprite->oam.size].height; var1 = var0 << 8; var2 = (var0 << 16) / gOamMatrices[matrixNum].d; - sprite->pos2.y = sub_8007E28(var1, var2, a2); + sprite->y2 = sub_8007E28(var1, var2, a2); } } diff --git a/gflib/sprite.h b/gflib/sprite.h index 4a3b48225..02bc0748b 100644 --- a/gflib/sprite.h +++ b/gflib/sprite.h @@ -197,8 +197,8 @@ struct Sprite /*0x18*/ const struct SubspriteTable *subspriteTables; /*0x1C*/ SpriteCallback callback; - /*0x20*/ struct Coords16 pos1; - /*0x24*/ struct Coords16 pos2; + /*0x20*/ s16 x, y; + /*0x24*/ s16 x2, y2; /*0x28*/ s8 centerToCornerVecX; /*0x29*/ s8 centerToCornerVecY; diff --git a/gflib/string_util.h b/gflib/string_util.h index b921d2391..229193d52 100644 --- a/gflib/string_util.h +++ b/gflib/string_util.h @@ -1,10 +1,10 @@ #ifndef GUARD_STRING_UTIL_H #define GUARD_STRING_UTIL_H -extern u8 gStringVar1[]; -extern u8 gStringVar2[]; -extern u8 gStringVar3[]; -extern u8 gStringVar4[]; +extern u8 gStringVar1[0x100]; +extern u8 gStringVar2[0x100]; +extern u8 gStringVar3[0x100]; +extern u8 gStringVar4[0x3E8]; enum StringConvertMode { diff --git a/gflib/text.c b/gflib/text.c index d75be2fbf..eb993c421 100644 --- a/gflib/text.c +++ b/gflib/text.c @@ -1398,8 +1398,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing) if (lineWidth > width) return lineWidth; - else - return width; + return width; } u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) @@ -1417,9 +1416,9 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str) fgColor = TEXT_COLOR_WHITE; bgColor = TEXT_COLOR_TRANSPARENT; - shadowColor = TEXT_COLOR_LIGHT_GREY; + shadowColor = TEXT_COLOR_LIGHT_GRAY; - GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY); + GenerateFontHalfRowLookupTable(TEXT_COLOR_WHITE, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY); strLocal = str; strPos = 0; @@ -1633,8 +1632,7 @@ void DecompressGlyphFont7(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { - int eff; - glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now + glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; @@ -1762,8 +1760,7 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese) if (isJapanese == TRUE) { - int eff; - glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now + glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10)); DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop); DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); gCurGlyph.width = 8; diff --git a/gflib/text.h b/gflib/text.h index 3e9b4f2ae..3edd0fc62 100644 --- a/gflib/text.h +++ b/gflib/text.h @@ -71,7 +71,7 @@ // #define CHAR_i_ACUTE 0x6F // -#define CHAR_UNK_SPACER 0x77 +#define CHAR_GENDERLESS 0x77 // Empty space for lack of gender icon // #define CHAR_UP_ARROW 0x79 #define CHAR_DOWN_ARROW 0x7A @@ -233,8 +233,8 @@ #define TEXT_COLOR_TRANSPARENT 0x0 #define TEXT_COLOR_WHITE 0x1 -#define TEXT_COLOR_DARK_GREY 0x2 -#define TEXT_COLOR_LIGHT_GREY 0x3 +#define TEXT_COLOR_DARK_GRAY 0x2 +#define TEXT_COLOR_LIGHT_GRAY 0x3 #define TEXT_COLOR_RED 0x4 #define TEXT_COLOR_LIGHT_RED 0x5 #define TEXT_COLOR_GREEN 0x6 |