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authorU-User-PC\User <golemgalvanize@github.com>2017-10-18 19:28:36 -0400
committerU-User-PC\User <golemgalvanize@github.com>2017-10-18 19:28:36 -0400
commitd4532c70cb03962d38517fef2d723f81a9b27c1b (patch)
tree70220c06025360d7089011f5d80239b61ac183af /include/battle.h
parent11f9a27640a9f921c6dc1858261d9a609a6599ca (diff)
parent0f0ba1e28c5c14bb93d403fd2df4a2d89e057a65 (diff)
fix merge conflicts
Diffstat (limited to 'include/battle.h')
-rw-r--r--include/battle.h52
1 files changed, 39 insertions, 13 deletions
diff --git a/include/battle.h b/include/battle.h
index 10cdfaa73..9875f265e 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -5,6 +5,7 @@
#include "battle_util.h"
#include "battle_script_commands.h"
#include "battle_2.h"
+#include "battle_ai_switch_items.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -77,6 +78,7 @@
#define BATTLE_PLAYER_TELEPORTED 0x5
#define BATTLE_POKE_FLED 0x6
#define BATTLE_CAUGHT 0x7
+#define BATTLE_SAFARI_OUT_OF_BALLS 0x8
#define BATTLE_FORFEITED 0x9
#define BATTLE_OPPONENT_TELEPORTED 0xA
@@ -498,7 +500,7 @@ struct BattleHistory
struct UsedMoves usedMoves[BATTLE_BANKS_COUNT];
u8 abilities[BATTLE_BANKS_COUNT];
u8 itemEffects[BATTLE_BANKS_COUNT];
- u16 TrainerItems[BATTLE_BANKS_COUNT];
+ u16 trainerItems[BATTLE_BANKS_COUNT];
u8 itemsNo;
};
@@ -549,11 +551,11 @@ struct BattleResults
u8 playerSwitchesCounter; // 0x2
u8 unk3; // 0x3
u8 unk4; // 0x4
- u8 unk5_0:1; // 0x5 , 0x1
- u8 unk5_1:1; // 0x5 , 0x2
- u8 caughtMonBall:4; // 0x5 , 0x4/0x8/0x10/0x20
- u8 unk5_6:1; // 0x5 , 0x40
- u8 unk5_7:1; // 0x5 , 0x80
+ u8 unk5_0:1; // 0x5
+ u8 usedMasterBall:1; // 0x5
+ u8 caughtMonBall:4; // 0x5
+ u8 unk5_6:1; // 0x5
+ u8 unk5_7:1; // 0x5
u16 playerMon1Species; // 0x6
u8 playerMon1Name[11]; // 0x8
u8 battleTurnCounter; // 0x13
@@ -566,7 +568,7 @@ struct BattleResults
u16 caughtMonSpecies; // 0x28
u8 caughtMonNick[10]; // 0x2A
u8 filler34[2];
- u8 catchAttempts[12]; // 0x36
+ u8 catchAttempts[11]; // 0x36
};
extern struct BattleResults gBattleResults;
@@ -626,7 +628,7 @@ struct BattleStruct
u8 field_8B;
u8 field_8C;
u8 field_8D;
- u8 field_8E;
+ u8 stringMoveType;
u8 expGetterBank;
u8 field_90;
u8 field_91;
@@ -654,8 +656,8 @@ struct BattleStruct
void (*savedCallback)(void);
u16 usedHeldItems[BATTLE_BANKS_COUNT];
u8 field_C0[4];
- u8 field_C4[2];
- u8 field_C6[2];
+ u8 AI_itemType[2];
+ u8 AI_itemFlags[2];
u16 choicedMove[BATTLE_BANKS_COUNT];
u16 changedItems[BATTLE_BANKS_COUNT];
u8 intimidateBank;
@@ -830,8 +832,8 @@ struct BattleScripting
u8 atk6C_state;
u8 learnMoveState;
u8 field_20;
- u8 field_21;
- u8 field_22;
+ u8 reshowMainState;
+ u8 reshowHelperState;
u8 field_23;
u8 field_24;
u8 multiplayerId;
@@ -861,9 +863,29 @@ void FreeBattleSpritesData(void);
void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);
void BattleMusicStop(void);
-void sub_805E990(struct Pokemon* mon, u8 bank);
+void sub_805E990(struct Pokemon *mon, u8 bank);
void sub_805EF14(void);
bool8 BattleInitAllSprites(u8 *state1, u8 *state2);
+void sub_805E350(void);
+bool8 BattleLoadAllHealthBoxesGfx(u8 state);
+void LoadAndCreateEnemyShadowSprites(void);
+void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
+void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank);
+void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
+void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1);
+
+enum
+{
+ BACK_PIC_BRENDAN,
+ BACK_PIC_MAY,
+ BACK_PIC_RED,
+ BACK_PIC_LEAF,
+ BACK_PIC_RS_BRENDAN,
+ BACK_PIC_RS_MAY,
+ BACK_PIC_WALLY,
+ BACK_PIC_STEVEN
+};
+void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank);
// rom_80A5C6C
u8 GetBankSide(u8 bank);
@@ -923,6 +945,10 @@ struct MonSpritesGfx
struct SpriteTemplate templates[4];
};
+extern struct BattleSpritesGfx* gMonSpritesGfx;
+extern u8 gBattleOutcome;
+extern u16 gLastUsedItem;
+extern u32 gBattleTypeFlags;
extern struct MonSpritesGfx* gMonSpritesGfxPtr;
#endif // GUARD_BATTLE_H