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authorCameron Hall <camthesaxman@users.noreply.github.com>2018-02-07 12:46:12 -0600
committerGitHub <noreply@github.com>2018-02-07 12:46:12 -0600
commit13bc7a8dd26fd489b4d83e8d9044c424b526aff3 (patch)
tree199cc6a98e9a05858fb98fb591e7f37259438360 /include/battle_ai_script_commands.h
parent3fb2471016b97e4a2e1ee4d73d7d4e3e632eda7a (diff)
parentc3dc14ba66b31c8f2556e9a19b6be7a5e860a376 (diff)
Merge pull request #166 from camthesaxman/battle_refactor
rename/refactor battle code
Diffstat (limited to 'include/battle_ai_script_commands.h')
-rw-r--r--include/battle_ai_script_commands.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle_ai_script_commands.h b/include/battle_ai_script_commands.h
index 5fb422b41..316f76de6 100644
--- a/include/battle_ai_script_commands.h
+++ b/include/battle_ai_script_commands.h
@@ -4,9 +4,9 @@
void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves);
void BattleAI_SetupAIData(u8 defaultScoreMoves);
u8 BattleAI_ChooseMoveOrAction(void);
-void ClearBankMoveHistory(u8 bank);
+void ClearBattlerMoveHistory(u8 bank);
void RecordAbilityBattle(u8 bank, u8 abilityId);
-void ClearBankAbilityHistory(u8 bank);
+void ClearBattlerAbilityHistory(u8 bank);
void RecordItemEffectBattle(u8 bank, u8 itemEffect);
void ClearBankItemEffectHistory(u8 bank);