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authorDizzyEggg <jajkodizzy@wp.pl>2018-04-18 16:03:15 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-04-18 16:03:15 +0200
commit3d12a02f3e730ea864cab184c354e2e46d7d71c5 (patch)
tree5e125fb22a8ff0fdefc9b40a82a969912eceaa37 /include/battle_anim.h
parentcff12d7907f03a8fe939be854555c2e6353bcab8 (diff)
almost decomp sound tasks battle anim
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r--include/battle_anim.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index aa62db46d..d6d4c05d6 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -47,7 +47,7 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT];
extern u8 gAnimMoveTurn;
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
-extern u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT];
+extern u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT];
extern u8 gUnknown_02038440;
void ClearBattleAnimationVars(void);
@@ -61,7 +61,7 @@ void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible);
bool8 IsContest(void);
s8 BattleAnimAdjustPanning(s8 pan);
s8 BattleAnimAdjustPanning2(s8 pan);
-s16 sub_80A52EC(s16 a);
+s16 KeepPanInRange(s16 a);
s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
// battle_anim_80FE840.s