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author | golem galvanize <golemgalvanize@github.com> | 2018-12-18 05:31:39 -0500 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-12-18 05:31:39 -0500 |
commit | c259ee46d3e0b0fc7e9a43e6448ef74247fedbf0 (patch) | |
tree | 7a4e53444248dd49aacbbf23a3af9f91cca8ef24 /include/battle_anim.h | |
parent | 076d07f6fe24691d6d9d8872c049b18e2e16fa57 (diff) | |
parent | c74468fd11b551e1babf18a4d320e114fe495bd8 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_party_menu
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r-- | include/battle_anim.h | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index e0c1b2b08..cdeb60e69 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -76,8 +76,8 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_80A5C6C.s void sub_80A6450(struct Sprite *sprite); void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y); -void move_anim_8074EE0(struct Sprite *sprite); -void sub_80A656C(struct Sprite *sprite); +void DestroySpriteAndMatrix(struct Sprite *sprite); +void TranslateAnimLinearSimple(struct Sprite *sprite); void InitAnimSpritePos(struct Sprite *sprite, u8 a2); void sub_80A6980(struct Sprite *sprite, bool8 a2); void StartAnimLinearTranslation(struct Sprite *sprite); @@ -88,11 +88,11 @@ void sub_80A8EE4(struct Sprite *sprite); u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId); void sub_80A6FD4(struct Sprite *sprite); u16 ArcTan2Neg(s16 a, s16 b); -void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); -void sub_80A67BC(struct Sprite *sprite); +void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); +void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite); void sub_80A66DC(struct Sprite *sprite); -void sub_80A6838(struct Sprite *sprite); -void sub_80A67D8(struct Sprite *sprite); +void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite); +void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite); void sub_80A6864(struct Sprite *sprite, s16 a2); s16 sub_80A861C(u8 battlerId, u8 a2); u8 GetBattlerYCoordWithElevation(u8 battlerId); @@ -101,32 +101,32 @@ void sub_80A7938(struct Sprite *sprite); void InitAnimLinearTranslation(struct Sprite *sprite); void sub_80A6F98(struct Sprite *sprite); u8 sub_80A8328(u8 battlerId); -void *sub_80A8050(s16 bottom, s16 top); -void sub_80A8048(s16 *bottom, s16 *top, const void *ptr); +void *LoadPointerFromVars(s16 bottom, s16 top); +void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr); void sub_80A8278(void); void sub_80A6B30(struct UnknownAnimStruct2*); void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1); -u8 sub_80A82E4(u8 battlerId); +u8 GetBattlerSpriteSubpriority(u8 battlerId); bool8 TranslateAnimArc(struct Sprite *sprite); void sub_80A6630(struct Sprite *sprite); void sub_80A6680(struct Sprite *sprite); -void sub_80A7344(u8 spriteId); -void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); +void ResetSpriteRotScale(u8 spriteId); +void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); -void sub_80A7270(u8 spriteId, u8 objMode); -void sub_80A73A0(u8 spriteId); +void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode); +void SetBattlerSpriteYOffsetFromRotation(u8 spriteId); u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7); u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4); u8 sub_80A77AC(u8 a1); -s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8); +s16 CloneBattlerSpriteWithBlend(u8); void obj_delete_but_dont_free_vram(struct Sprite*); u8 sub_80A89C8(int, u8, int); void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32); void sub_80A6CC0(u32, const void*, u32); void sub_80A6DAC(bool8); -void sub_80A634C(struct Sprite *); +void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *); void sub_80A653C(struct Sprite *); -void sub_80A7E6C(u8 spriteId); +void SetBattlerSpriteYOffsetFromYScale(u8 spriteId); void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); u8 sub_80A80C8(struct Task *task); void sub_80A8EE4(struct Sprite *); @@ -138,14 +138,20 @@ void sub_80A70C0(struct Sprite *sprite); void TranslateMonBGUntil(struct Sprite *sprite); void TranslateSpriteOverDuration(struct Sprite *sprite); void sub_80A77C8(struct Sprite *sprite); +void sub_80A7000(struct Sprite *sprite); +void TranslateSpriteInCircleOverDuration(struct Sprite *sprite); +void SetGreyscaleOrOriginalPalette(u16 a1, bool8 a2); +void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds); +bool8 RunAffineAnimFromTaskData(struct Task *task); +void sub_80A78AC(struct Sprite *sprite); enum { BATTLER_COORD_X, BATTLER_COORD_Y, BATTLER_COORD_X_2, - BATTLER_COORD_3, - BATTLER_COORD_4, + BATTLER_COORD_Y_PIC_OFFSET, + BATTLER_COORD_Y_PIC_OFFSET_DEFAULT, }; u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId); @@ -159,7 +165,6 @@ u8 sub_80A8364(u8 battlerId); void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*)); void oamt_add_pos2_onto_pos1(struct Sprite *sprite); u8 GetBattlerSpriteDefault_Y(u8 battlerId); -u8 sub_80A82E4(u8 battlerId); u8 GetSubstituteSpriteDefault_Y(u8 battlerId); // battle_anim_80A9C70.s |