diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2018-12-31 02:30:30 -0600 |
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committer | Diegoisawesome <diego@domoreaweso.me> | 2018-12-31 02:30:30 -0600 |
commit | d004ce065c9cc6425df6f567dff39eb831f84875 (patch) | |
tree | 2c20338324f10a553e78e731d999dd58669266c3 /include/battle_anim.h | |
parent | ec780bb2098be75e591b212e85947f88c91d4e37 (diff) | |
parent | 58f130d007b97623dd5c7a3b373800c138f75c5e (diff) |
Merge branch 'master' of github.com:pret/pokeemerald into trade
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r-- | include/battle_anim.h | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index 3c783842a..4723fb0d5 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -94,7 +94,7 @@ void sub_80A66DC(struct Sprite *sprite); void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite); void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite); void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 a2); -s16 sub_80A861C(u8 battlerId, u8 a2); +s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 a2); u8 GetBattlerYCoordWithElevation(u8 battlerId); void WaitAnimForDuration(struct Sprite *sprite); void sub_80A7938(struct Sprite *sprite); @@ -148,8 +148,8 @@ void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused); u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10); void sub_80A749C(struct Sprite *sprite); void sub_80A6814(u8 taskId); -void sub_80A8610(struct Sprite *sprite); void sub_80A6DEC(struct Sprite *sprite); +void DestroySpriteAndFreeResources_(struct Sprite *sprite); void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId); enum @@ -161,6 +161,17 @@ enum BATTLER_COORD_Y_PIC_OFFSET_DEFAULT, }; +enum +{ + BATTLER_COORD_ATTR_HEIGHT, + BATTLER_COORD_ATTR_WIDTH, + BATTLER_COORD_ATTR_TOP, + BATTLER_COORD_ATTR_BOTTOM, + BATTLER_COORD_ATTR_LEFT, + BATTLER_COORD_ATTR_RIGHT, + BATTLER_COORD_ATTR_RAW_BOTTOM, +}; + u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId); bool8 IsBattlerSpritePresent(u8 battlerId); |