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authorDiegoisawesome <diego@domoreaweso.me>2018-12-31 02:30:30 -0600
committerDiegoisawesome <diego@domoreaweso.me>2018-12-31 02:30:30 -0600
commitd004ce065c9cc6425df6f567dff39eb831f84875 (patch)
tree2c20338324f10a553e78e731d999dd58669266c3 /include/battle_anim.h
parentec780bb2098be75e591b212e85947f88c91d4e37 (diff)
parent58f130d007b97623dd5c7a3b373800c138f75c5e (diff)
Merge branch 'master' of github.com:pret/pokeemerald into trade
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r--include/battle_anim.h15
1 files changed, 13 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 3c783842a..4723fb0d5 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -94,7 +94,7 @@ void sub_80A66DC(struct Sprite *sprite);
void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite);
void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite);
void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 a2);
-s16 sub_80A861C(u8 battlerId, u8 a2);
+s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 a2);
u8 GetBattlerYCoordWithElevation(u8 battlerId);
void WaitAnimForDuration(struct Sprite *sprite);
void sub_80A7938(struct Sprite *sprite);
@@ -148,8 +148,8 @@ void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused);
u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
void sub_80A749C(struct Sprite *sprite);
void sub_80A6814(u8 taskId);
-void sub_80A8610(struct Sprite *sprite);
void sub_80A6DEC(struct Sprite *sprite);
+void DestroySpriteAndFreeResources_(struct Sprite *sprite);
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
enum
@@ -161,6 +161,17 @@ enum
BATTLER_COORD_Y_PIC_OFFSET_DEFAULT,
};
+enum
+{
+ BATTLER_COORD_ATTR_HEIGHT,
+ BATTLER_COORD_ATTR_WIDTH,
+ BATTLER_COORD_ATTR_TOP,
+ BATTLER_COORD_ATTR_BOTTOM,
+ BATTLER_COORD_ATTR_LEFT,
+ BATTLER_COORD_ATTR_RIGHT,
+ BATTLER_COORD_ATTR_RAW_BOTTOM,
+};
+
u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId);
bool8 IsBattlerSpritePresent(u8 battlerId);