diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-12 19:50:32 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-10-13 16:21:39 -0400 |
commit | fc15b0d5f0b9c6d004ca4c30c79557606a4b0eeb (patch) | |
tree | 1e10d8c3e0755a9a8644e35bca6905eb44542602 /include/battle_controllers.h | |
parent | b0598b1aef16815272187adf84a999b6f190c8ba (diff) |
Add controller buffer constants, finish misc battle doc
Diffstat (limited to 'include/battle_controllers.h')
-rw-r--r-- | include/battle_controllers.h | 48 |
1 files changed, 32 insertions, 16 deletions
diff --git a/include/battle_controllers.h b/include/battle_controllers.h index 34e916b0f..9d9fba1b4 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -1,8 +1,7 @@ #ifndef GUARD_BATTLE_CONTROLLERS_H #define GUARD_BATTLE_CONTROLLERS_H -enum -{ +enum { REQUEST_ALL_BATTLE, REQUEST_SPECIES_BATTLE, REQUEST_HELDITEM_BATTLE, @@ -67,19 +66,36 @@ enum // Special arguments for Battle Controller functions. -#define RESET_ACTION_MOVE_SELECTION 0 -#define RESET_ACTION_SELECTION 1 -#define RESET_MOVE_SELECTION 2 +enum { // Values given to the emit functions to choose gBattleBufferA or gBattleBufferB + BUFFER_A, + BUFFER_B +}; -#define BALL_NO_SHAKES 0 -#define BALL_1_SHAKE 1 -#define BALL_2_SHAKES 2 -#define BALL_3_SHAKES_FAIL 3 -#define BALL_3_SHAKES_SUCCESS 4 -#define BALL_TRAINER_BLOCK 5 +enum { + RESET_ACTION_MOVE_SELECTION, + RESET_ACTION_SELECTION, + RESET_MOVE_SELECTION, +}; + +enum { + BALL_NO_SHAKES, + BALL_1_SHAKE, + BALL_2_SHAKES, + BALL_3_SHAKES_FAIL, + BALL_3_SHAKES_SUCCESS, + BALL_TRAINER_BLOCK, +}; + +enum { + LINK_STANDBY_MSG_STOP_BOUNCE, + LINK_STANDBY_STOP_BOUNCE_ONLY, + LINK_STANDBY_MSG_ONLY, +}; #define INSTANT_HP_BAR_DROP 32767 +#define PARTY_SUMM_SKIP_DRAW_DELAY (1 << 7) + // Special return values in gBattleBufferB from Battle Controller functions. #define RET_VALUE_LEVELED_UP 11 @@ -191,7 +207,7 @@ void BtlController_EmitSetMonData(u8 bufferId, u8 requestId, u8 monToCheck, u8 b void BtlController_EmitSetRawMonData(u8 bufferId, u8 monId, u8 bytes, void *data); // unused void BtlController_EmitLoadMonSprite(u8 bufferId); void BtlController_EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); -void BtlController_EmitReturnMonToBall(u8 bufferId, u8 arg1); +void BtlController_EmitReturnMonToBall(u8 bufferId, bool8 skipAnim); void BtlController_EmitDrawTrainerPic(u8 bufferId); void BtlController_EmitTrainerSlide(u8 bufferId); void BtlController_EmitTrainerSlideBack(u8 bufferId); @@ -203,11 +219,11 @@ void BtlController_EmitPause(u8 bufferId, u8 toWait, void *data); // unused void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct *disableStructPtr, u8 multihit); void BtlController_EmitPrintString(u8 bufferId, u16 stringId); void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId); -void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2); +void BtlController_EmitChooseAction(u8 bufferId, u8 action, u16 itemId); void BtlController_EmitYesNoBox(u8 bufferId); void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData); void BtlController_EmitChooseItem(u8 bufferId, u8* arg1); -void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4); +void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 slotId, u8 abilityId, u8* data); void BtlController_EmitCmd23(u8 bufferId); // unused void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue); void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); @@ -216,7 +232,7 @@ void BtlController_EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status); void BtlController_EmitStatusXor(u8 bufferId, u8 b); // unused void BtlController_EmitDataTransfer(u8 bufferId, u16 size, void *data); void BtlController_EmitDMA3Transfer(u8 bufferId, void *dst, u16 size, void *data); // unused -void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *unusedDumbDataParameter); // unused +void BtlController_EmitPlayBGM(u8 bufferId, u16 songId, void *data); // unused void BtlController_EmitCmd32(u8 bufferId, u16 size, void *c); // unused void BtlController_EmitTwoReturnValues(u8 bufferId, u8 arg1, u16 arg2); void BtlController_EmitChosenMonReturnValue(u8 bufferId, u8 b, u8 *c); @@ -233,7 +249,7 @@ void BtlController_EmitPlayFanfareOrBGM(u8 bufferId, u16 songId, bool8 playBGM); void BtlController_EmitFaintingCry(u8 bufferId); void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId); void BtlController_EmitIntroTrainerBallThrow(u8 bufferId); -void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2); +void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 flags); void BtlController_EmitHidePartyStatusSummary(u8 bufferId); void BtlController_EmitEndBounceEffect(u8 bufferId); void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); |