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authorgolem galvanize <golemgalvanize@github.com>2018-02-07 19:30:58 -0500
committergolem galvanize <golemgalvanize@github.com>2018-02-07 19:30:58 -0500
commit4a903279df847024148b823990a317e79bc23c9f (patch)
treeb18c801e9ed8fea9b39b0b8bda6a567ca2b24e32 /include/battle_gfx_sfx_util.h
parent1b303aeee87095400aae7c0d1ff9f94e83594691 (diff)
parent48e63979c8a131bc059974194bd548f60dcdd24c (diff)
decompile task_new_game_prof_birch_speech_4
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r--include/battle_gfx_sfx_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 313a29811..75bc3e003 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -39,8 +39,8 @@ void sub_805EAE8(void);
void sub_805EB9C(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
-void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
-void EnemyShadowCallbackToSetInvisible(u8 bank);
+void SetBattlerShadowSpriteCallback(u8 bank, u16 species);
+void HideBattlerShadowSprite(u8 bank);
void sub_805EF14(void);
void ClearTemporarySpeciesSpriteData(u8 bank, bool8 dontClearSubstitute);
void AllocateMonSpritesGfx(void);